Mercurial > mm7
comparison Render.cpp @ 315:2a09e1d6fc8f
Some 0041D895 GameUI_DrawItemInfo overhaul
author | Nomad |
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date | Wed, 20 Feb 2013 01:17:13 +0200 |
parents | 96bc024a5fed |
children | d720a13e2273 |
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306:e33f5a1cdc46 | 315:2a09e1d6fc8f |
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10133 } | 10133 } |
10134 } | 10134 } |
10135 | 10135 |
10136 | 10136 |
10137 //----- (004A6776) -------------------------------------------------------- | 10137 //----- (004A6776) -------------------------------------------------------- |
10138 void Render::_4A6776(unsigned int a2, unsigned int a3, Texture *a4) | 10138 void Render::DrawTransparentRedShade(unsigned int a2, unsigned int a3, Texture *a4) |
10139 { | 10139 { |
10140 Texture *v4; // edi@2 | 10140 Texture *v4; // edi@2 |
10141 unsigned int v5; // ebx@4 | 10141 unsigned int v5; // ebx@4 |
10142 unsigned __int16 *v6; // eax@4 | 10142 unsigned __int16 *v6; // eax@4 |
10143 unsigned int v7; // edx@5 | 10143 unsigned int v7; // edx@5 |