Mercurial > mm7
comparison mm7_data.h @ 723:256211e8243a
ODM_GetFloorLevel & BLV_GetFloorLevel
author | Ritor1 |
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date | Thu, 21 Mar 2013 16:09:44 +0600 |
parents | d5b16a44d9b3 |
children | 7037f22cd716 |
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722:70c5a87a1307 | 723:256211e8243a |
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1555 extern int dword_720F20[20]; | 1555 extern int dword_720F20[20]; |
1556 extern __int16 word_720F70[]; // idb | 1556 extern __int16 word_720F70[]; // idb |
1557 extern __int16 word_721040[]; // idb | 1557 extern __int16 word_721040[]; // idb |
1558 extern int dword_721110[]; // idb | 1558 extern int dword_721110[]; // idb |
1559 extern int dword_721160[]; // idb | 1559 extern int dword_721160[]; // idb |
1560 extern int dword_7211B0[]; // idb | 1560 extern int floor_level[20]; // idb dword_7211B0 |
1561 extern int dword_721200[]; // idb | 1561 extern int dword_721200[]; // idb |
1562 extern int dword_7212C8[]; // idb | 1562 extern int dword_7212C8[]; // idb |
1563 extern __int16 word_721390[]; // idb | 1563 extern __int16 word_721390[]; // idb |
1564 extern __int16 word_721460[]; // idb | 1564 extern __int16 word_721460[]; // idb |
1565 extern int blv_prev_party_x; // weak | 1565 extern int blv_prev_party_x; // weak |
2147 void __cdecl sub_46BDC0_UpdateUserInput_and_MapSpecificStuff(); | 2147 void __cdecl sub_46BDC0_UpdateUserInput_and_MapSpecificStuff(); |
2148 void __cdecl BLV_UpdateUserInputAndOther(); | 2148 void __cdecl BLV_UpdateUserInputAndOther(); |
2149 void __cdecl ODM_UpdateUserInputAndOther(); | 2149 void __cdecl ODM_UpdateUserInputAndOther(); |
2150 bool __fastcall _46BFFA_check_object_intercept(unsigned int uLayingItemID, signed int a2); | 2150 bool __fastcall _46BFFA_check_object_intercept(unsigned int uLayingItemID, signed int a2); |
2151 void __cdecl _46CC4B_check_event_triggers(); | 2151 void __cdecl _46CC4B_check_event_triggers(); |
2152 int _46CEC3_get_floor_level(int x, int y, int z, unsigned int uSectorID, unsigned int *pFaceID); | 2152 int BLV_GetFloorLevel(int x, int y, int z, unsigned int uSectorID, unsigned int *pFaceID); |
2153 int __fastcall sub_46D49E_prolly_get_world_y_under_party(int a1, signed int a2, int a3, int a4, int *a5, int *a6, int a7); | 2153 int __fastcall ODM_GetFloorLevel(int X, signed int Y, int Z, int a4, int *a5, int *a6, int a7); |
2154 int __fastcall sub_46D8E3(int a1, signed int a2, int a3, int a4); | 2154 int __fastcall sub_46D8E3(int a1, signed int a2, int a3, int a4); |
2155 void ODM_GetTerrainNormalAt(int pos_x, int pos_z, Vec3_int_ *out); | 2155 void ODM_GetTerrainNormalAt(int pos_x, int pos_z, Vec3_int_ *out); |
2156 unsigned int __fastcall sub_46DEF2(signed int a2, unsigned int uLayingItemID); | 2156 unsigned int __fastcall sub_46DEF2(signed int a2, unsigned int uLayingItemID); |
2157 int __fastcall _46DF1A_collide_against_actor(int, int); // weak | 2157 int __fastcall _46DF1A_collide_against_actor(int, int); // weak |
2158 void __cdecl _46E0B2_collide_against_decorations(); | 2158 void __cdecl _46E0B2_collide_against_decorations(); |