comparison Indoor.cpp @ 723:256211e8243a

ODM_GetFloorLevel & BLV_GetFloorLevel
author Ritor1
date Thu, 21 Mar 2013 16:09:44 +0600
parents a5ee769b02c6
children 737d7fec67f0
comparison
equal deleted inserted replaced
722:70c5a87a1307 723:256211e8243a
3975 if ( v2 <= -30000 ) 3975 if ( v2 <= -30000 )
3976 { 3976 {
3977 v5 = pIndoor->GetSector(v0->vPosition.x, v0->vPosition.y, v4); 3977 v5 = pIndoor->GetSector(v0->vPosition.x, v0->vPosition.y, v4);
3978 v0->uSectorID = v5; 3978 v0->uSectorID = v5;
3979 if ( !v5 3979 if ( !v5
3980 || (v56 = _46CEC3_get_floor_level(v0->vPosition.x, v0->vPosition.y, v0->vPosition.z, v5, &uFaceID), v56 == -30000) ) 3980 || (v56 = BLV_GetFloorLevel(v0->vPosition.x, v0->vPosition.y, v0->vPosition.z, v5, &uFaceID), v56 == -30000) )
3981 goto LABEL_123; 3981 goto LABEL_123;
3982 } 3982 }
3983 if ( v0->uCurrentActionAnimation == ANIM_Walking) 3983 if ( v0->uCurrentActionAnimation == ANIM_Walking)
3984 { 3984 {
3985 v6 = v0->uMovementSpeed; 3985 v6 = v0->uMovementSpeed;