Mercurial > mm7
comparison Actor.cpp @ 723:256211e8243a
ODM_GetFloorLevel & BLV_GetFloorLevel
author | Ritor1 |
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date | Thu, 21 Mar 2013 16:09:44 +0600 |
parents | 52329962fcdb |
children | 7f1487b74571 |
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722:70c5a87a1307 | 723:256211e8243a |
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4081 if ( uCurrentlyLoadedLevelType == LEVEL_Outdoor | 4081 if ( uCurrentlyLoadedLevelType == LEVEL_Outdoor |
4082 || (v21 = v30->vPosition.z, | 4082 || (v21 = v30->vPosition.z, |
4083 v27 = v30->vPosition.z, | 4083 v27 = v30->vPosition.z, |
4084 result = pIndoor->GetSector(v15, v17, v21), | 4084 result = pIndoor->GetSector(v15, v17, v21), |
4085 result == v28) | 4085 result == v28) |
4086 && (result = _46CEC3_get_floor_level(v15, v17, v27, result, &uFaceID), result != -30000) | 4086 && (result = BLV_GetFloorLevel(v15, v17, v27, result, &uFaceID), result != -30000) |
4087 && (result = abs(result - v27), result <= 1024) ) | 4087 && (result = abs(result - v27), result <= 1024) ) |
4088 { | 4088 { |
4089 v23 = v30; | 4089 v23 = v30; |
4090 ++uNumActors; | 4090 ++uNumActors; |
4091 ++v23->pMonsterInfo.uSpecialAbilityDamageDiceBonus; | 4091 ++v23->pMonsterInfo.uSpecialAbilityDamageDiceBonus; |