comparison Build/Visual Studio 2012/World of Might and Magic.vcxproj.user @ 2424:255168c31655

* Added win 8.1 support to builds * Removed strict requirement so that display/os should support 16 bit resolutions (even if they aren't really used)
author a.parshin
date Wed, 23 Jul 2014 12:58:30 +0300
parents d57505d3c70c
children 6d5877899730
comparison
equal deleted inserted replaced
2423:1b6bf88f561b 2424:255168c31655
2 <Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> 2 <Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
3 <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'"> 3 <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
4 <LocalDebuggerCommand>$(OutDir)$(TargetName)$(TargetExt)</LocalDebuggerCommand> 4 <LocalDebuggerCommand>$(OutDir)$(TargetName)$(TargetExt)</LocalDebuggerCommand>
5 <LocalDebuggerWorkingDirectory>$(OutDir)</LocalDebuggerWorkingDirectory> 5 <LocalDebuggerWorkingDirectory>$(OutDir)</LocalDebuggerWorkingDirectory>
6 <DebuggerFlavor>WindowsLocalDebugger</DebuggerFlavor> 6 <DebuggerFlavor>WindowsLocalDebugger</DebuggerFlavor>
7 <LocalDebuggerCommandArguments>-nomarg,</LocalDebuggerCommandArguments> 7 <LocalDebuggerCommandArguments>-nomarg -window -nointro -nologo</LocalDebuggerCommandArguments>
8 </PropertyGroup> 8 </PropertyGroup>
9 </Project> 9 </Project>