Mercurial > mm7
comparison DecalBuilder.h @ 661:2535151505da
Слияние
author | Ritor1 |
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date | Tue, 12 Mar 2013 09:43:50 +0600 |
parents | ccf8b4815a1f |
children | 1e38e5c049f3 |
comparison
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660:94fab082f146 | 661:2535151505da |
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89 {} | 89 {} |
90 | 90 |
91 | 91 |
92 bool AddBloodsplat(float x, float y, float z, float r, float g, float b, float radius, int a8, int a9); | 92 bool AddBloodsplat(float x, float y, float z, float r, float g, float b, float radius, int a8, int a9); |
93 void Reset(unsigned int bPreserveBloodsplats); | 93 void Reset(unsigned int bPreserveBloodsplats); |
94 char ApplyDecals(int a2, char a3, struct stru154 *a4, int a5, struct RenderVertexSoft *a6, struct IndoorCameraD3D_Vec4 *a7, char a8, unsigned int uSectorID); | 94 char ApplyDecals(int light_level, char a3, struct stru154 *a4, int a5, struct RenderVertexSoft *a6, struct IndoorCameraD3D_Vec4 *a7, char a8, unsigned int uSectorID); |
95 char _49B790_build_decal_geometry(int a2, char a3, int a4, int a5, int a6, unsigned int uColorMultiplier, struct RenderVertexSoft *a8, struct stru314 *a9, signed int a10, struct RenderVertexSoft *a11, char uClipFlags); | 95 char _49B790_build_decal_geometry(int a2, char a3, int a4, int a5, int a6, unsigned int uColorMultiplier, struct RenderVertexSoft *a8, struct stru314 *a9, signed int a10, struct RenderVertexSoft *a11, char uClipFlags); |
96 bool ApplyBloodsplatDecals_IndoorFace(unsigned int uFaceID); | 96 bool ApplyBloodsplatDecals_IndoorFace(unsigned int uFaceID); |
97 char ApplyDecals_OutdoorFace(ODMFace *pFace); | 97 char ApplyDecals_OutdoorFace(ODMFace *pFace); |
98 bool _49BE8A(struct stru148 *a2, float a3, int a4, struct RenderVertexSoft *a5, unsigned int uStripType, char a7); | 98 bool _49BE8A(struct stru148 *a2, float a3, int a4, struct RenderVertexSoft *a5, unsigned int uStripType, char a7); |
99 void DrawDecal(Decal *pDecal, float z_bias); | 99 void DrawDecal(Decal *pDecal, float z_bias); |