comparison DecalBuilder.h @ 661:2535151505da

Слияние
author Ritor1
date Tue, 12 Mar 2013 09:43:50 +0600
parents ccf8b4815a1f
children 1e38e5c049f3
comparison
equal deleted inserted replaced
660:94fab082f146 661:2535151505da
89 {} 89 {}
90 90
91 91
92 bool AddBloodsplat(float x, float y, float z, float r, float g, float b, float radius, int a8, int a9); 92 bool AddBloodsplat(float x, float y, float z, float r, float g, float b, float radius, int a8, int a9);
93 void Reset(unsigned int bPreserveBloodsplats); 93 void Reset(unsigned int bPreserveBloodsplats);
94 char ApplyDecals(int a2, char a3, struct stru154 *a4, int a5, struct RenderVertexSoft *a6, struct IndoorCameraD3D_Vec4 *a7, char a8, unsigned int uSectorID); 94 char ApplyDecals(int light_level, char a3, struct stru154 *a4, int a5, struct RenderVertexSoft *a6, struct IndoorCameraD3D_Vec4 *a7, char a8, unsigned int uSectorID);
95 char _49B790_build_decal_geometry(int a2, char a3, int a4, int a5, int a6, unsigned int uColorMultiplier, struct RenderVertexSoft *a8, struct stru314 *a9, signed int a10, struct RenderVertexSoft *a11, char uClipFlags); 95 char _49B790_build_decal_geometry(int a2, char a3, int a4, int a5, int a6, unsigned int uColorMultiplier, struct RenderVertexSoft *a8, struct stru314 *a9, signed int a10, struct RenderVertexSoft *a11, char uClipFlags);
96 bool ApplyBloodsplatDecals_IndoorFace(unsigned int uFaceID); 96 bool ApplyBloodsplatDecals_IndoorFace(unsigned int uFaceID);
97 char ApplyDecals_OutdoorFace(ODMFace *pFace); 97 char ApplyDecals_OutdoorFace(ODMFace *pFace);
98 bool _49BE8A(struct stru148 *a2, float a3, int a4, struct RenderVertexSoft *a5, unsigned int uStripType, char a7); 98 bool _49BE8A(struct stru148 *a2, float a3, int a4, struct RenderVertexSoft *a5, unsigned int uStripType, char a7);
99 void DrawDecal(Decal *pDecal, float z_bias); 99 void DrawDecal(Decal *pDecal, float z_bias);