Mercurial > mm7
comparison mm7_1.cpp @ 526:214d9d47cf1f
Chest working, but items are not laid correctly
author | Gloval |
---|---|
date | Sun, 03 Mar 2013 01:55:57 +0400 |
parents | 5196a51cc9ec |
children | f146781c5c2d |
comparison
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525:e7b3fa10d58d | 526:214d9d47cf1f |
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3815 v0 = pMouse->GetCursorPos(&a2); | 3815 v0 = pMouse->GetCursorPos(&a2); |
3816 v1 = pRenderer->pActiveZBuffer[v0->x + pSRZBufferLineOffsets[pMouse->GetCursorPos(&v3)->y]]; | 3816 v1 = pRenderer->pActiveZBuffer[v0->x + pSRZBufferLineOffsets[pMouse->GetCursorPos(&v3)->y]]; |
3817 if ( v1 ) | 3817 if ( v1 ) |
3818 { | 3818 { |
3819 auto _w = (ItemGen *)(&pOtherOverlayList->pOverlays[49].field_4 + 2662 * (unsigned int)pChestWindow->ptr_1C | 3819 auto _w = (ItemGen *)(&pOtherOverlayList->pOverlays[49].field_4 + 2662 * (unsigned int)pChestWindow->ptr_1C |
3820 + 18 * *((short *)&pChests[0].mm7__vector_pItems[139].uExpireTime | 3820 + 18 * *((short *)&pChests[0].igChestItems[139].uExpireTime |
3821 + v1 + 2662 * (unsigned int)pChestWindow->ptr_1C + 3)); | 3821 + v1 + 2662 * (unsigned int)pChestWindow->ptr_1C + 3)); |
3822 v2 = _w->GetDisplayName(); | 3822 v2 = _w->GetDisplayName(); |
3823 sub_41C0B8_set_status_string(v2); | 3823 sub_41C0B8_set_status_string(v2); |
3824 } | 3824 } |
3825 } | 3825 } |
3826 } | 3826 } |
3827 | 3827 |
3828 //----- (00420B13) -------------------------------------------------------- | |
3829 void __fastcall sub_420B13(int a1, int a2) | |
3830 { | |
3831 void *v2; // eax@1 | |
3832 ItemGen *v3; // ebx@1 | |
3833 unsigned int v4; // eax@1 | |
3834 Texture *v5; // ecx@1 | |
3835 signed int v6; // eax@1 | |
3836 signed int v7; // edi@3 | |
3837 signed int v8; // eax@3 | |
3838 int v9; // edi@3 | |
3839 int v10; // eax@5 | |
3840 int v11; // esi@8 | |
3841 unsigned int v12; // ecx@10 | |
3842 void *v13; // edi@10 | |
3843 unsigned __int8 v14; // cf@10 | |
3844 int v15; // edi@10 | |
3845 int i; // ecx@10 | |
3846 int v17; // [sp+Ch] [bp-14h]@1 | |
3847 int v18; // [sp+10h] [bp-10h]@3 | |
3848 int v19; // [sp+14h] [bp-Ch]@1 | |
3849 void *v20; // [sp+18h] [bp-8h]@1 | |
3850 int v21; // [sp+1Ch] [bp-4h]@5 | |
3851 int v22; // [sp+1Ch] [bp-4h]@8 | |
3852 | |
3853 v19 = a2; | |
3854 v2 = pChestWindow->ptr_1C; | |
3855 v20 = v2; | |
3856 v2 = (void *)(5324 * (int)v2); | |
3857 v3 = (ItemGen *)((char *)v2 + 36 * a1 + (int)((char *)pChests + 4)); | |
3858 v17 = pChestWidthsByType[*(short *)((char *)v2 + (int)pChests)]; | |
3859 v4 = pIcons_LOD->LoadTexture(pItemsTable->pItems[v3->uItemID].pIconName, TEXTURE_16BIT_PALETTE); | |
3860 v5 = (Texture *)(v4 != -1 ? (int)&pIcons_LOD->pTextures[v4] : 0); | |
3861 v6 = (v4 != -1 ? pIcons_LOD->pTextures[v4].uTextureWidth : 24); | |
3862 if ( v6 < 14 ) | |
3863 v6 = 14; | |
3864 v7 = v6 - 14; | |
3865 v8 = v5->uTextureHeight; | |
3866 v9 = (v7 >> 5) + 1; | |
3867 v18 = v9; | |
3868 if ( v8 < 14 ) | |
3869 v8 = 14; | |
3870 v10 = ((v8 - 14) >> 5) + 1; | |
3871 v21 = v10; | |
3872 if ( !areWeLoadingTexture ) | |
3873 { | |
3874 v5->Release(); | |
3875 pIcons_LOD->_40F9C5(); | |
3876 v10 = v21; | |
3877 } | |
3878 if ( v10 > 0 ) | |
3879 { | |
3880 v11 = 0; | |
3881 v22 = v10; | |
3882 do | |
3883 { | |
3884 if ( v9 > 0 ) | |
3885 { | |
3886 v12 = v9; | |
3887 v13 = &pChests[0].pInventoryIndices[v19 + v11 + 2662 * (int)v20]; | |
3888 v14 = v12 & 1; | |
3889 v12 >>= 1; | |
3890 memset(v13, 0, 4 * v12); | |
3891 v15 = (int)((char *)v13 + 4 * v12); | |
3892 for ( i = v14; i; --i ) | |
3893 { | |
3894 *(short *)v15 = 0; | |
3895 v15 += 2; | |
3896 } | |
3897 v9 = v18; | |
3898 } | |
3899 v11 += v17; | |
3900 --v22; | |
3901 } | |
3902 while ( v22 ); | |
3903 } | |
3904 v3->Reset(); | |
3905 } | |
3906 // 506128: using guessed type int areWeLoadingTexture; | |
3907 | 3828 |
3908 //----- (00420C05) -------------------------------------------------------- | 3829 //----- (00420C05) -------------------------------------------------------- |
3909 void __fastcall party_finds_gold(unsigned int uNumGold, int _1_dont_share_with_followers___2_the_same_but_without_a_message__else_normal) | 3830 void __fastcall party_finds_gold(unsigned int uNumGold, int _1_dont_share_with_followers___2_the_same_but_without_a_message__else_normal) |
3910 { | 3831 { |
3911 unsigned int v2; // edi@1 | 3832 unsigned int v2; // edi@1 |
4015 } | 3936 } |
4016 | 3937 |
4017 //----- (00420E01) -------------------------------------------------------- | 3938 //----- (00420E01) -------------------------------------------------------- |
4018 void __cdecl sub_420E01() | 3939 void __cdecl sub_420E01() |
4019 { | 3940 { |
4020 void *v0; // edi@1 | 3941 int chest_id; // edi@1 |
4021 POINT *v1; // esi@2 | 3942 POINT *v1; // esi@2 |
4022 int v2; // eax@2 | 3943 int v2; // eax@2 |
4023 int v3; // ebx@4 | 3944 int v3; // ebx@4 |
4024 int v4; // esi@6 | 3945 int v4; // esi@6 |
4025 int v5; // ecx@6 | 3946 int v5; // ecx@6 |
4026 //SpriteObject v6; // [sp+Ch] [bp-80h]@1 | 3947 //SpriteObject v6; // [sp+Ch] [bp-80h]@1 |
4027 char v7; // [sp+7Ch] [bp-10h]@2 | 3948 POINT v7; // [sp+7Ch] [bp-10h]@2 |
4028 POINT a2; // [sp+84h] [bp-8h]@2 | 3949 POINT a2; // [sp+84h] [bp-8h]@2 |
4029 | 3950 |
4030 SpriteObject v6; // [sp+Ch] [bp-80h]@1 | 3951 SpriteObject v6; // [sp+Ch] [bp-80h]@1 |
4031 //SpriteObject::SpriteObject(&v6); | 3952 //SpriteObject::SpriteObject(&v6); |
4032 | 3953 |
4033 v0 = pGUIWindow_CurrentMenu->ptr_1C; | 3954 chest_id = pGUIWindow_CurrentMenu->par1C; |
4034 if ( pParty->pPickedItem.uItemID ) | 3955 if ( pParty->pPickedItem.uItemID ) |
4035 { | 3956 { |
4036 if ( Chest::_41FFA2(-1, &pParty->pPickedItem, (unsigned int)pGUIWindow_CurrentMenu->ptr_1C) ) | 3957 if ( Chest::PutItemInChest(-1, &pParty->pPickedItem, pGUIWindow_CurrentMenu->par1C) ) |
4037 pMouse->RemoveHoldingItem(); | 3958 pMouse->RemoveHoldingItem(); |
4038 } | 3959 } |
4039 else | 3960 else |
4040 { | 3961 { |
4041 v1 = pMouse->GetCursorPos(&a2); | 3962 v1 = pMouse->GetCursorPos(&a2); |
4044 { | 3965 { |
4045 if ( v2 ) | 3966 if ( v2 ) |
4046 v3 = v2 - 1; | 3967 v3 = v2 - 1; |
4047 else | 3968 else |
4048 v3 = -1; | 3969 v3 = -1; |
4049 v4 = pChests[0].pInventoryIndices[v3 + 2662 * (int)v0] - 1; | 3970 v4 = pChests[chest_id].pInventoryIndices[v3] - 1; |
4050 v5 = 5324 * (int)v0 + 36 * v4; | 3971 if ( pItemsTable->pItems[pChests[chest_id].igChestItems[v4].uItemID].uEquipType == 18 ) |
4051 if ( pItemsTable->pItems[*(unsigned int *)((char *)&pChests[0].mm7__vector_pItems[0].uItemID + v5)].uEquipType == 18 ) | 3972 { |
4052 { | 3973 party_finds_gold(pItemsTable->pItems[pChests[chest_id].igChestItems[v4].uItemID].uValue, 0); //recheck |
4053 party_finds_gold(*(int *)((char *)&pChests[0].mm7__vector_pItems[0].uSpecEnchantmentType + v5), 0); | |
4054 viewparams->bRedrawGameUI = 1; | 3974 viewparams->bRedrawGameUI = 1; |
4055 } | 3975 } |
4056 else | 3976 else |
4057 { | 3977 { |
4058 pParty->SetHoldingItem((ItemGen *)((char *)pChests[0].mm7__vector_pItems + v5)); | 3978 pParty->SetHoldingItem(&pChests[chest_id].igChestItems[v4]); |
4059 } | 3979 } |
4060 sub_420B13(v4, v3); | 3980 sub_420B13(v4, v3); |
4061 } | 3981 } |
4062 } | 3982 } |
4063 } | 3983 } |
5466 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[dword_507960], "isg-04-c", 2); | 5386 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[dword_507960], "isg-04-c", 2); |
5467 pUIAnim_WizardEye->uIconID = pIconsFrameTable->FindIcon("wizeyeC"); | 5387 pUIAnim_WizardEye->uIconID = pIconsFrameTable->FindIcon("wizeyeC"); |
5468 pIconsFrameTable->InitializeAnimation((signed __int16)pUIAnim_WizardEye->uIconID); | 5388 pIconsFrameTable->InitializeAnimation((signed __int16)pUIAnim_WizardEye->uIconID); |
5469 pUIAnum_Torchlight->uIconID = pIconsFrameTable->FindIcon("torchC"); | 5389 pUIAnum_Torchlight->uIconID = pIconsFrameTable->FindIcon("torchC"); |
5470 pIconsFrameTable->InitializeAnimation((signed __int16)pUIAnum_Torchlight->uIconID); | 5390 pIconsFrameTable->InitializeAnimation((signed __int16)pUIAnum_Torchlight->uIconID); |
5471 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_506438], "ib-bcu-c", 2); | 5391 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uExitCancelTextureId], "ib-bcu-c", 2); |
5472 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_50795C], "evtnpc-c", 2); | 5392 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_50795C], "evtnpc-c", 2); |
5473 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_507958], "fr_inven-c", 2); | 5393 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_507958], "fr_inven-c", 2); |
5474 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_Parchment], "parchment", 2); | 5394 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_Parchment], "parchment", 2); |
5475 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_5076B4], "cornr_ll-c", 2); | 5395 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_5076B4], "cornr_ll-c", 2); |
5476 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_5076B0], "cornr_lr-c", 2); | 5396 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_5076B0], "cornr_lr-c", 2); |
5502 dword_50C98C = pIcons_LOD->LoadTexture("IB-selec-C", TEXTURE_16BIT_PALETTE); | 5422 dword_50C98C = pIcons_LOD->LoadTexture("IB-selec-C", TEXTURE_16BIT_PALETTE); |
5503 uTextureID_Btn_CastSpell = pIcons_LOD->LoadTexture("ib-m1d-c", TEXTURE_16BIT_PALETTE); | 5423 uTextureID_Btn_CastSpell = pIcons_LOD->LoadTexture("ib-m1d-c", TEXTURE_16BIT_PALETTE); |
5504 uTextureID_Btn_Rest = pIcons_LOD->LoadTexture("ib-m2d-c", TEXTURE_16BIT_PALETTE); | 5424 uTextureID_Btn_Rest = pIcons_LOD->LoadTexture("ib-m2d-c", TEXTURE_16BIT_PALETTE); |
5505 uTextureID_Btn_QuickReference = pIcons_LOD->LoadTexture("ib-m3d-c", TEXTURE_16BIT_PALETTE); | 5425 uTextureID_Btn_QuickReference = pIcons_LOD->LoadTexture("ib-m3d-c", TEXTURE_16BIT_PALETTE); |
5506 uTextureID_Btn_GameSettings = pIcons_LOD->LoadTexture("ib-m4d-c", TEXTURE_16BIT_PALETTE); | 5426 uTextureID_Btn_GameSettings = pIcons_LOD->LoadTexture("ib-m4d-c", TEXTURE_16BIT_PALETTE); |
5507 uTextureID_506438 = pIcons_LOD->LoadTexture("ib-bcu-c", TEXTURE_16BIT_PALETTE); | 5427 uExitCancelTextureId = pIcons_LOD->LoadTexture("ib-bcu-c", TEXTURE_16BIT_PALETTE); |
5508 dword_50796C = pIcons_LOD->LoadTexture("isg-01-c", TEXTURE_16BIT_PALETTE); | 5428 dword_50796C = pIcons_LOD->LoadTexture("isg-01-c", TEXTURE_16BIT_PALETTE); |
5509 dword_507968 = pIcons_LOD->LoadTexture("isg-02-c", TEXTURE_16BIT_PALETTE); | 5429 dword_507968 = pIcons_LOD->LoadTexture("isg-02-c", TEXTURE_16BIT_PALETTE); |
5510 dword_507964 = pIcons_LOD->LoadTexture("isg-03-c", TEXTURE_16BIT_PALETTE); | 5430 dword_507964 = pIcons_LOD->LoadTexture("isg-03-c", TEXTURE_16BIT_PALETTE); |
5511 dword_507960 = pIcons_LOD->LoadTexture("isg-04-c", TEXTURE_16BIT_PALETTE); | 5431 dword_507960 = pIcons_LOD->LoadTexture("isg-04-c", TEXTURE_16BIT_PALETTE); |
5512 uTextureID_50795C = pIcons_LOD->LoadTexture("evtnpc-c", TEXTURE_16BIT_PALETTE); | 5432 uTextureID_50795C = pIcons_LOD->LoadTexture("evtnpc-c", TEXTURE_16BIT_PALETTE); |
5551 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[dword_507960], "isg-04-a", 2); | 5471 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[dword_507960], "isg-04-a", 2); |
5552 pUIAnim_WizardEye->uIconID = pIconsFrameTable->FindIcon("wizeyeA"); | 5472 pUIAnim_WizardEye->uIconID = pIconsFrameTable->FindIcon("wizeyeA"); |
5553 pIconsFrameTable->InitializeAnimation((signed __int16)pUIAnim_WizardEye->uIconID); | 5473 pIconsFrameTable->InitializeAnimation((signed __int16)pUIAnim_WizardEye->uIconID); |
5554 pUIAnum_Torchlight->uIconID = pIconsFrameTable->FindIcon("torchA"); | 5474 pUIAnum_Torchlight->uIconID = pIconsFrameTable->FindIcon("torchA"); |
5555 pIconsFrameTable->InitializeAnimation((signed __int16)pUIAnum_Torchlight->uIconID); | 5475 pIconsFrameTable->InitializeAnimation((signed __int16)pUIAnum_Torchlight->uIconID); |
5556 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_506438], "ib-bcu-a", 2); | 5476 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uExitCancelTextureId], "ib-bcu-a", 2); |
5557 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_50795C], "evtnpc", 2); | 5477 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_50795C], "evtnpc", 2); |
5558 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_507958], "fr_inven", 2); | 5478 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_507958], "fr_inven", 2); |
5559 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_Parchment], "parchment", 2); | 5479 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_Parchment], "parchment", 2); |
5560 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_5076B4], "cornr_ll", 2); | 5480 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_5076B4], "cornr_ll", 2); |
5561 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_5076B0], "cornr_lr", 2); | 5481 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_5076B0], "cornr_lr", 2); |
5587 uTextureID_Btn_Rest = pIcons_LOD->LoadTexture("ib-m2d-a", TEXTURE_16BIT_PALETTE); | 5507 uTextureID_Btn_Rest = pIcons_LOD->LoadTexture("ib-m2d-a", TEXTURE_16BIT_PALETTE); |
5588 uTextureID_Btn_QuickReference = pIcons_LOD->LoadTexture("ib-m3d-a", TEXTURE_16BIT_PALETTE); | 5508 uTextureID_Btn_QuickReference = pIcons_LOD->LoadTexture("ib-m3d-a", TEXTURE_16BIT_PALETTE); |
5589 uTextureID_Btn_GameSettings = pIcons_LOD->LoadTexture("ib-m4d-a", TEXTURE_16BIT_PALETTE); | 5509 uTextureID_Btn_GameSettings = pIcons_LOD->LoadTexture("ib-m4d-a", TEXTURE_16BIT_PALETTE); |
5590 uTextureID_Btn_ZoomIn = pIcons_LOD->LoadTexture("ib-autout-a", TEXTURE_16BIT_PALETTE); | 5510 uTextureID_Btn_ZoomIn = pIcons_LOD->LoadTexture("ib-autout-a", TEXTURE_16BIT_PALETTE); |
5591 uTextureID_Btn_ZoomOut = pIcons_LOD->LoadTexture("ib-autin-a", TEXTURE_16BIT_PALETTE); | 5511 uTextureID_Btn_ZoomOut = pIcons_LOD->LoadTexture("ib-autin-a", TEXTURE_16BIT_PALETTE); |
5592 uTextureID_506438 = pIcons_LOD->LoadTexture("ib-bcu-a", TEXTURE_16BIT_PALETTE); | 5512 uExitCancelTextureId = pIcons_LOD->LoadTexture("ib-bcu-a", TEXTURE_16BIT_PALETTE); |
5593 dword_50796C = pIcons_LOD->LoadTexture("isg-01-a", TEXTURE_16BIT_PALETTE); | 5513 dword_50796C = pIcons_LOD->LoadTexture("isg-01-a", TEXTURE_16BIT_PALETTE); |
5594 dword_507968 = pIcons_LOD->LoadTexture("isg-02-a", TEXTURE_16BIT_PALETTE); | 5514 dword_507968 = pIcons_LOD->LoadTexture("isg-02-a", TEXTURE_16BIT_PALETTE); |
5595 dword_507964 = pIcons_LOD->LoadTexture("isg-03-a", TEXTURE_16BIT_PALETTE); | 5515 dword_507964 = pIcons_LOD->LoadTexture("isg-03-a", TEXTURE_16BIT_PALETTE); |
5596 dword_507960 = pIcons_LOD->LoadTexture("isg-04-a", TEXTURE_16BIT_PALETTE); | 5516 dword_507960 = pIcons_LOD->LoadTexture("isg-04-a", TEXTURE_16BIT_PALETTE); |
5597 uTextureID_50795C = pIcons_LOD->LoadTexture("evtnpc", TEXTURE_16BIT_PALETTE); | 5517 uTextureID_50795C = pIcons_LOD->LoadTexture("evtnpc", TEXTURE_16BIT_PALETTE); |
5647 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[dword_507960], "isg-04-b", 2); | 5567 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[dword_507960], "isg-04-b", 2); |
5648 pUIAnim_WizardEye->uIconID = pIconsFrameTable->FindIcon("wizeyeB"); | 5568 pUIAnim_WizardEye->uIconID = pIconsFrameTable->FindIcon("wizeyeB"); |
5649 pIconsFrameTable->InitializeAnimation((signed __int16)pUIAnim_WizardEye->uIconID); | 5569 pIconsFrameTable->InitializeAnimation((signed __int16)pUIAnim_WizardEye->uIconID); |
5650 pUIAnum_Torchlight->uIconID = pIconsFrameTable->FindIcon("torchB"); | 5570 pUIAnum_Torchlight->uIconID = pIconsFrameTable->FindIcon("torchB"); |
5651 pIconsFrameTable->InitializeAnimation((signed __int16)pUIAnum_Torchlight->uIconID); | 5571 pIconsFrameTable->InitializeAnimation((signed __int16)pUIAnum_Torchlight->uIconID); |
5652 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_506438], "ib-bcu-b", 2); | 5572 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uExitCancelTextureId], "ib-bcu-b", 2); |
5653 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_50795C], "evtnpc-b", 2); | 5573 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_50795C], "evtnpc-b", 2); |
5654 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_507958], "fr_inven-b", 2); | 5574 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_507958], "fr_inven-b", 2); |
5655 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_Parchment], "parchment", 2); | 5575 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_Parchment], "parchment", 2); |
5656 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_5076B4], "cornr_ll-b", 2); | 5576 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_5076B4], "cornr_ll-b", 2); |
5657 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_5076B0], "cornr_lr-b", 2); | 5577 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_5076B0], "cornr_lr-b", 2); |