Mercurial > mm7
comparison UI/UiGame.cpp @ 1838:211dfe2d8db1
changing global char* vars to const char* vars
author | Grumpy7 |
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date | Fri, 11 Oct 2013 09:19:40 +0200 |
parents | 35c1e4ff6ba7 |
children | c1c74df0a33e |
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1829:e4e27261d84e | 1838:211dfe2d8db1 |
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353 int v42; // edi@102 | 353 int v42; // edi@102 |
354 int v45; | 354 int v45; |
355 unsigned __int16 pTextColor; // ax@104 | 355 unsigned __int16 pTextColor; // ax@104 |
356 GUIWindow window; // [sp+ACh] [bp-68h]@42 | 356 GUIWindow window; // [sp+ACh] [bp-68h]@42 |
357 GUIFont *pOutString; // [sp+10Ch] [bp-8h]@39 | 357 GUIFont *pOutString; // [sp+10Ch] [bp-8h]@39 |
358 char *pInString=NULL; // [sp+110h] [bp-4h]@32 | 358 const char *pInString=NULL; // [sp+110h] [bp-4h]@32 |
359 | 359 |
360 if ( !pDialogueWindow ) | 360 if ( !pDialogueWindow ) |
361 return; | 361 return; |
362 | 362 |
363 // Window title(Заголовок окна)---- | 363 // Window title(Заголовок окна)---- |
751 void GameUI_CharacterQuickRecord_Draw(GUIWindow *window, Player *player) | 751 void GameUI_CharacterQuickRecord_Draw(GUIWindow *window, Player *player) |
752 { | 752 { |
753 Texture *v13; // eax@6 | 753 Texture *v13; // eax@6 |
754 PlayerFrame *v15; // eax@12 | 754 PlayerFrame *v15; // eax@12 |
755 unsigned int pTextColor; // eax@15 | 755 unsigned int pTextColor; // eax@15 |
756 char *v29; // eax@16 | 756 const char *v29; // eax@16 |
757 int v36; // esi@22 | 757 int v36; // esi@22 |
758 char *v39; // eax@24 | 758 const char *v39; // eax@24 |
759 signed int uFramesetID; // [sp+20h] [bp-8h]@9 | 759 signed int uFramesetID; // [sp+20h] [bp-8h]@9 |
760 int uFramesetIDa; // [sp+20h] [bp-8h]@18 | 760 int uFramesetIDa; // [sp+20h] [bp-8h]@18 |
761 | 761 |
762 uint numActivePlayerBuffs = 0; | 762 uint numActivePlayerBuffs = 0; |
763 for (uint i = 0; i < 24; ++i) | 763 for (uint i = 0; i < 24; ++i) |
841 { | 841 { |
842 unsigned int pTextColor; // eax@7 | 842 unsigned int pTextColor; // eax@7 |
843 unsigned int pX; // [sp+14h] [bp-18h]@2 | 843 unsigned int pX; // [sp+14h] [bp-18h]@2 |
844 unsigned int pY; // edi@9 | 844 unsigned int pY; // edi@9 |
845 int pSkillsCount; // ecx@27 | 845 int pSkillsCount; // ecx@27 |
846 char *pText; // eax@38 | 846 const char *pText; // eax@38 |
847 int pFontHeight; // [sp+18h] [bp-14h]@1 | 847 int pFontHeight; // [sp+18h] [bp-14h]@1 |
848 | 848 |
849 pRenderer->DrawTextureIndexed(8, 8, pIcons_LOD->LoadTexturePtr("quikref", TEXTURE_16BIT_PALETTE)); | 849 pRenderer->DrawTextureIndexed(8, 8, pIcons_LOD->LoadTexturePtr("quikref", TEXTURE_16BIT_PALETTE)); |
850 pFontHeight = LOBYTE(pFontArrus->uFontHeight) + 1; | 850 pFontHeight = LOBYTE(pFontArrus->uFontHeight) + 1; |
851 for ( uint i = 0; i < 4; ++i ) | 851 for ( uint i = 0; i < 4; ++i ) |