Mercurial > mm7
comparison mm7_data.h @ 456:20d96ec810c8
Слияние
author | Ritor1 |
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date | Sun, 24 Feb 2013 13:53:18 +0600 |
parents | 5e5dfedcc0ad 17c90e543e28 |
children | e5cf03a3d98e |
comparison
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455:4c4584219da3 | 456:20d96ec810c8 |
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784 extern char aSpriteOutlineC[]; // idb | 784 extern char aSpriteOutlineC[]; // idb |
785 extern char aUndefinedCobje[]; // idb | 785 extern char aUndefinedCobje[]; // idb |
786 extern char aEWorkMsdevMm_7[]; // idb | 786 extern char aEWorkMsdevMm_7[]; // idb |
787 extern char aGammaControlNo[]; // idb | 787 extern char aGammaControlNo[]; // idb |
788 extern __int16 word_4E8152[11]; | 788 extern __int16 word_4E8152[11]; |
789 extern char byte_4E8168[116]; | 789 extern char byte_4E8168[7][14]; |
790 extern char aD3dTextureName[]; // idb | 790 extern char aD3dTextureName[]; // idb |
791 extern char aLogd3d_txt[]; // idb | 791 extern char aLogd3d_txt[]; // idb |
792 extern char byte_4E8394[]; // weak | 792 extern char byte_4E8394[]; // weak |
793 #include "Texture.h" | 793 #include "Texture.h" |
794 extern stru355 stru_4E82A4;// = {0x20, 0x41, 0, 0x20, 0xFF0000, 0xFF00, 0xFF, 0xFF000000}; | 794 extern stru355 stru_4E82A4;// = {0x20, 0x41, 0, 0x20, 0xFF0000, 0xFF00, 0xFF, 0xFF000000}; |
1275 extern int dword_50C9D4; // weak | 1275 extern int dword_50C9D4; // weak |
1276 extern int dword_50C9D8; // weak | 1276 extern int dword_50C9D8; // weak |
1277 extern int dword_50C9DC; // weak | 1277 extern int dword_50C9DC; // weak |
1278 extern struct NPCData *ptr_50C9E0; | 1278 extern struct NPCData *ptr_50C9E0; |
1279 extern int dword_50C9E8; // idb | 1279 extern int dword_50C9E8; // idb |
1280 extern int dword_50C9EC[]; // weak | 1280 extern int dword_50C9EC[]; // 50C9EC |
1281 extern int dword_50C9F0[120]; // idb | 1281 extern int dword_50CDC8; |
1282 extern int dword_50CDC8; // weak | |
1283 extern int dword_50CDCC; // weak | 1282 extern int dword_50CDCC; // weak |
1284 extern int bProcessorIsNotIntel; // weak | 1283 extern int bProcessorIsNotIntel; // weak |
1285 extern Vec3_int_ layingitem_vel_50FDFC; | 1284 extern Vec3_int_ layingitem_vel_50FDFC; |
1286 extern char pStartingMapName[]; // idb | 1285 extern char pStartingMapName[]; // idb |
1287 extern unsigned __int8 IsPlayerWearingWatersuit[5]; | 1286 extern unsigned __int8 IsPlayerWearingWatersuit[5]; |