comparison Actor.h @ 1876:2070d01ccfae

Actor::_43B3E0_CalcDamage changed to non-static
author Grumpy7
date Thu, 17 Oct 2013 09:00:11 +0200
parents 1d9e4b50bc7c
children bed4532cfe59
comparison
equal deleted inserted replaced
1875:1d9e4b50bc7c 1876:2070d01ccfae
240 static bool StealFrom(unsigned int uActorID); 240 static bool StealFrom(unsigned int uActorID);
241 static void GiveItem(signed int uActorID, unsigned int uItemID, unsigned int bGive); 241 static void GiveItem(signed int uActorID, unsigned int uItemID, unsigned int bGive);
242 static void ToggleFlag(signed int uActorID, unsigned int uFlag, int bToggle); 242 static void ToggleFlag(signed int uActorID, unsigned int uFlag, int bToggle);
243 static void ApplyFineForKillingPeasant(unsigned int uActorID); 243 static void ApplyFineForKillingPeasant(unsigned int uActorID);
244 static void DrawHealthBar(Actor *actor, struct GUIWindow *window); 244 static void DrawHealthBar(Actor *actor, struct GUIWindow *window);
245 static int _43B3E0_CalcDamage(Actor *a1, signed int a2); 245 int _43B3E0_CalcDamage(signed int dmgSource);
246 static void AddBloodsplatOnDamageOverlay(unsigned int uActorID, int a2, signed int a3); 246 static void AddBloodsplatOnDamageOverlay(unsigned int uActorID, int a2, signed int a3);
247 247
248 248
249 char pActorName[32]; 249 char pActorName[32];
250 signed __int16 sNPC_ID; 250 signed __int16 sNPC_ID;