comparison mm7_data.h @ 1408:204cce84300b

FindSound
author Ritor1
date Fri, 26 Jul 2013 18:11:36 +0600
parents d4f57df4c299
children 38df78aba732
comparison
equal deleted inserted replaced
1407:d4f57df4c299 1408:204cce84300b
605 extern int dword_507BF0_is_there_popup_onscreen; // weak 605 extern int dword_507BF0_is_there_popup_onscreen; // weak
606 extern int dword_507CBC; // weak 606 extern int dword_507CBC; // weak
607 extern int dword_507CC0_activ_ch; // weak 607 extern int dword_507CC0_activ_ch; // weak
608 extern __int64 GameUI_RightPanel_BookFlashTimer; // weak 608 extern __int64 GameUI_RightPanel_BookFlashTimer; // weak
609 extern int _507CD4_RestUI_hourglass_anim_controller; // weak 609 extern int _507CD4_RestUI_hourglass_anim_controller; // weak
610 extern int dword_507CD8; // weak 610 extern bool OpenedTelekinesis; // weak
611 extern std::array<int, 50> dword_50B570; // weak 611 extern std::array<int, 50> dword_50B570; // weak
612 extern std::array<int, 50> dword_50B638; // weak 612 extern std::array<int, 50> dword_50B638; // weak
613 extern struct stru367 PortalFace; 613 extern struct stru367 PortalFace;
614 /*extern int PortalFace.field_0; // weak 614 /*extern int PortalFace.field_0; // weak
615 extern int PortalFace.field_38[]; // idb 615 extern int PortalFace.field_38[]; // idb
1291 void SaveNewGame(); 1291 void SaveNewGame();
1292 void __thiscall PrepareToLoadBLV(unsigned int bLoading); 1292 void __thiscall PrepareToLoadBLV(unsigned int bLoading);
1293 void __fastcall PrepareToLoadODM(unsigned int bLoading, struct OutdoorCamera *a2); 1293 void __fastcall PrepareToLoadODM(unsigned int bLoading, struct OutdoorCamera *a2);
1294 void __cdecl sub_461103(); 1294 void __cdecl sub_461103();
1295 int __cdecl sub_4613C4(); 1295 int __cdecl sub_4613C4();
1296 int __fastcall int_get_vector_length(signed int a1, signed int a2, signed int a3); 1296 int int_get_vector_length(signed int x, signed int y, signed int z);
1297 int __cdecl sub_46224A(); 1297 int __cdecl sub_46224A();
1298 int __cdecl crt_init_globals_462620(); 1298 int __cdecl crt_init_globals_462620();
1299 void __cdecl crt_init_globals_462659(); 1299 void __cdecl crt_init_globals_462659();
1300 void __cdecl crt_init_globals_46269B(); 1300 void __cdecl crt_init_globals_46269B();
1301 void __cdecl crt_init_globals_46271C(); 1301 void __cdecl crt_init_globals_46271C();
1425 void DoRenderBillboards_D3D(); 1425 void DoRenderBillboards_D3D();
1426 int __fastcall sr_4A46E6_draw_particle_segment(unsigned int x, signed int y, signed int z, int a4, unsigned int lightColor); 1426 int __fastcall sr_4A46E6_draw_particle_segment(unsigned int x, signed int y, signed int z, int a4, unsigned int lightColor);
1427 void Present_ColorKey(); 1427 void Present_ColorKey();
1428 void Present_NoColorKey(); 1428 void Present_NoColorKey();
1429 unsigned int ModulateColor(unsigned int diffuse, float multiplier); // idb 1429 unsigned int ModulateColor(unsigned int diffuse, float multiplier); // idb
1430 struct SoundHeader *__fastcall FindSound_BinSearch(unsigned int uStart, unsigned int uEnd, const char *pName); 1430 struct SoundHeader *FindSound_BinSearch(unsigned int uStart, unsigned int uEnd, const char *pName);
1431 struct SoundData *LoadSound(const char *pSoundName, struct SoundData *pOutBuff, unsigned int uID); 1431 struct SoundData *LoadSound(const char *pSoundName, struct SoundData *pOutBuff, unsigned int uID);
1432 int __fastcall sub_4AAEA6_transform(RenderVertexSoft *a1); 1432 int __fastcall sub_4AAEA6_transform(RenderVertexSoft *a1);
1433 int __fastcall sub_4AB66C(int, int); // weak 1433 int __fastcall sub_4AB66C(int, int); // weak
1434 int __fastcall GetSoundStrengthByDistanceFromParty(int a1, int a2, int a3); 1434 int GetSoundStrengthByDistanceFromParty(int x, int y, int z);
1435 struct _DIG_DRIVER *Audio_GetFirstHardwareDigitalDriver(void); 1435 struct _DIG_DRIVER *Audio_GetFirstHardwareDigitalDriver(void);
1436 void __cdecl PlayLevelMusic(); 1436 void __cdecl PlayLevelMusic();
1437 unsigned int __fastcall sub_4B0E07(unsigned int uFaceID); // idb 1437 unsigned int __fastcall sub_4B0E07(unsigned int uFaceID); // idb
1438 struct Player *__fastcall sub_4B1447_party_fine(int a1, int a2, int a3); 1438 struct Player *__fastcall sub_4B1447_party_fine(int a1, int a2, int a3);
1439 void __thiscall sub_4B1523(int *_this); 1439 void __thiscall sub_4B1523(int *_this);