comparison Items.h @ 1559:1f3f01d39300

Player::CanTrainToNextLevel simplified, Player::GetExperienceDisplayColor shortened a bit Player::CalculateIncommingDamage + fixed resistances not working if no resistance bonus (ignored luck bonus)
author Grumpy7
date Sun, 08 Sep 2013 00:35:03 +0200
parents b98812ead5d9
children 9f8b3e904e14
comparison
equal deleted inserted replaced
1558:30db6d265ceb 1559:1f3f01d39300
4 enum DAMAGE_TYPE:unsigned int 4 enum DAMAGE_TYPE:unsigned int
5 { 5 {
6 DMGT_FIRE = 0, 6 DMGT_FIRE = 0,
7 DMGT_ELECTR = 1, 7 DMGT_ELECTR = 1,
8 DMGT_COLD = 2, 8 DMGT_COLD = 2,
9 DMGT_3 = 3, 9 DMGT_EARTH = 3,
10 DMGT_PHISYCAL= 4, 10 DMGT_PHISYCAL= 4,
11 DMGT_5 = 5, 11 DMGT_5 = 5,
12 DMGT_SPIRIT = 6, 12 DMGT_SPIRIT = 6,
13 DMGT_MIND = 7, 13 DMGT_MIND = 7,
14 DMGT_BODY = 8, 14 DMGT_BODY = 8,