comparison mm7_data.h @ 790:1e2be0f5eb30

Merge
author Nomad
date Sun, 24 Mar 2013 23:45:50 +0200
parents 83a58d185d3c
children 346f7069676a
comparison
equal deleted inserted replaced
789:83a58d185d3c 790:1e2be0f5eb30
1144 extern unsigned int uIconIdx_FlySpell; 1144 extern unsigned int uIconIdx_FlySpell;
1145 extern unsigned int uIconIdx_WaterWalk; 1145 extern unsigned int uIconIdx_WaterWalk;
1146 extern int dword_576E28; // weak 1146 extern int dword_576E28; // weak
1147 extern int dword_576E2C; // weak 1147 extern int dword_576E2C; // weak
1148 extern __int64 _5773B8_event_timer; // weak 1148 extern __int64 _5773B8_event_timer; // weak
1149 extern int dword_5773C0; // weak 1149 extern int _5773C0_unused; // weak
1150 1150
1151 1151
1152 extern int dword_591084; // weak 1152 extern int dword_591084; // weak
1153 extern struct Actor *pDialogue_SpeakingActor; 1153 extern struct Actor *pDialogue_SpeakingActor;
1154 extern unsigned int uDialogueType; 1154 extern unsigned int uDialogueType;
1855 void __fastcall sub_44861E_set_texture(unsigned int uFaceCog, const char *pFilename); 1855 void __fastcall sub_44861E_set_texture(unsigned int uFaceCog, const char *pFilename);
1856 void __fastcall SetDecorationSprite(unsigned int uCog, int a2, const char *pFileName); // idb 1856 void __fastcall SetDecorationSprite(unsigned int uCog, int a2, const char *pFileName); // idb
1857 void __fastcall sub_44892E_set_faces_bit(int sCogNumber, int bit, int on); 1857 void __fastcall sub_44892E_set_faces_bit(int sCogNumber, int bit, int on);
1858 void __fastcall ToggleActorGroupFlag(unsigned int uGroupID, unsigned int uFlag, unsigned int bToggle); 1858 void __fastcall ToggleActorGroupFlag(unsigned int uGroupID, unsigned int uFlag, unsigned int bToggle);
1859 void __thiscall GameUI_StatusBar_UpdateTimedString(unsigned int bForceHide); // idb 1859 void __thiscall GameUI_StatusBar_UpdateTimedString(unsigned int bForceHide); // idb
1860 void OnTimer(int a1); 1860 void OnTimer(int);
1861 void __fastcall sub_448CF4_spawn_monsters(__int16 typeindex, __int16 level, int count, int x, int y, int z, int group, unsigned int uUniqueName); 1861 void __fastcall sub_448CF4_spawn_monsters(__int16 typeindex, __int16 level, int count, int x, int y, int z, int group, unsigned int uUniqueName);
1862 void __fastcall sub_448DF8_cast_spell(int spellnum, int rank, int level, int fromx, int fromy, int fromz, int tox, int toy, int toz); 1862 void __fastcall sub_448DF8_cast_spell(int spellnum, int rank, int level, int fromx, int fromy, int fromz, int tox, int toy, int toz);
1863 __int16 __fastcall sub_449A49_door_switch_animation(unsigned int uDoorID, int a2); // idb 1863 __int16 __fastcall sub_449A49_door_switch_animation(unsigned int uDoorID, int a2); // idb
1864 bool _449B57_test_bit(unsigned __int8 *a1, __int16 a2); 1864 bool _449B57_test_bit(unsigned __int8 *a1, __int16 a2);
1865 void _449B7E_toggle_bit(unsigned char *pArray, __int16 a2, unsigned __int16 bToggle); // idb 1865 void _449B7E_toggle_bit(unsigned char *pArray, __int16 a2, unsigned __int16 bToggle); // idb