Mercurial > mm7
comparison mm7_data.h @ 790:1e2be0f5eb30
Merge
author | Nomad |
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date | Sun, 24 Mar 2013 23:45:50 +0200 |
parents | 83a58d185d3c |
children | 346f7069676a |
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789:83a58d185d3c | 790:1e2be0f5eb30 |
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1144 extern unsigned int uIconIdx_FlySpell; | 1144 extern unsigned int uIconIdx_FlySpell; |
1145 extern unsigned int uIconIdx_WaterWalk; | 1145 extern unsigned int uIconIdx_WaterWalk; |
1146 extern int dword_576E28; // weak | 1146 extern int dword_576E28; // weak |
1147 extern int dword_576E2C; // weak | 1147 extern int dword_576E2C; // weak |
1148 extern __int64 _5773B8_event_timer; // weak | 1148 extern __int64 _5773B8_event_timer; // weak |
1149 extern int dword_5773C0; // weak | 1149 extern int _5773C0_unused; // weak |
1150 | 1150 |
1151 | 1151 |
1152 extern int dword_591084; // weak | 1152 extern int dword_591084; // weak |
1153 extern struct Actor *pDialogue_SpeakingActor; | 1153 extern struct Actor *pDialogue_SpeakingActor; |
1154 extern unsigned int uDialogueType; | 1154 extern unsigned int uDialogueType; |
1855 void __fastcall sub_44861E_set_texture(unsigned int uFaceCog, const char *pFilename); | 1855 void __fastcall sub_44861E_set_texture(unsigned int uFaceCog, const char *pFilename); |
1856 void __fastcall SetDecorationSprite(unsigned int uCog, int a2, const char *pFileName); // idb | 1856 void __fastcall SetDecorationSprite(unsigned int uCog, int a2, const char *pFileName); // idb |
1857 void __fastcall sub_44892E_set_faces_bit(int sCogNumber, int bit, int on); | 1857 void __fastcall sub_44892E_set_faces_bit(int sCogNumber, int bit, int on); |
1858 void __fastcall ToggleActorGroupFlag(unsigned int uGroupID, unsigned int uFlag, unsigned int bToggle); | 1858 void __fastcall ToggleActorGroupFlag(unsigned int uGroupID, unsigned int uFlag, unsigned int bToggle); |
1859 void __thiscall GameUI_StatusBar_UpdateTimedString(unsigned int bForceHide); // idb | 1859 void __thiscall GameUI_StatusBar_UpdateTimedString(unsigned int bForceHide); // idb |
1860 void OnTimer(int a1); | 1860 void OnTimer(int); |
1861 void __fastcall sub_448CF4_spawn_monsters(__int16 typeindex, __int16 level, int count, int x, int y, int z, int group, unsigned int uUniqueName); | 1861 void __fastcall sub_448CF4_spawn_monsters(__int16 typeindex, __int16 level, int count, int x, int y, int z, int group, unsigned int uUniqueName); |
1862 void __fastcall sub_448DF8_cast_spell(int spellnum, int rank, int level, int fromx, int fromy, int fromz, int tox, int toy, int toz); | 1862 void __fastcall sub_448DF8_cast_spell(int spellnum, int rank, int level, int fromx, int fromy, int fromz, int tox, int toy, int toz); |
1863 __int16 __fastcall sub_449A49_door_switch_animation(unsigned int uDoorID, int a2); // idb | 1863 __int16 __fastcall sub_449A49_door_switch_animation(unsigned int uDoorID, int a2); // idb |
1864 bool _449B57_test_bit(unsigned __int8 *a1, __int16 a2); | 1864 bool _449B57_test_bit(unsigned __int8 *a1, __int16 a2); |
1865 void _449B7E_toggle_bit(unsigned char *pArray, __int16 a2, unsigned __int16 bToggle); // idb | 1865 void _449B7E_toggle_bit(unsigned char *pArray, __int16 a2, unsigned __int16 bToggle); // idb |