comparison mm7_2.cpp @ 2423:1b6bf88f561b

fixing some memory access errors
author Grumpy7
date Tue, 22 Jul 2014 23:07:24 +0200
parents 0313c761d203
children d922225a6081 94393b73d333
comparison
equal deleted inserted replaced
2422:bb1273b1b9b6 2423:1b6bf88f561b
1420 } 1420 }
1421 1421
1422 1422
1423 srand(GetTickCount()); 1423 srand(GetTickCount());
1424 1424
1425 pEventTimer = Timer::Create();
1426 pEventTimer->Initialize();
1425 window = OSWindow::Create(L"Might and MagicŪ Trilogy", game_width, game_height); 1427 window = OSWindow::Create(L"Might and MagicŪ Trilogy", game_width, game_height);
1426 1428
1427 pRenderer = Render::Create(); 1429 pRenderer = Render::Create();
1428 if (!pRenderer) 1430 if (!pRenderer)
1429 { 1431 {
1457 1459
1458 MM6_Initialize(pMM6IniFile); 1460 MM6_Initialize(pMM6IniFile);
1459 1461
1460 pKeyActionMap = new KeyboardActionMapping; 1462 pKeyActionMap = new KeyboardActionMapping;
1461 1463
1462 pEventTimer = Timer::Create();
1463 pEventTimer->Initialize();
1464 // _CrtDumpMemoryLeaks(); 1464 // _CrtDumpMemoryLeaks();
1465 OnTimer(1); 1465 OnTimer(1);
1466 GameUI_StatusBar_UpdateTimedString(1); 1466 GameUI_StatusBar_UpdateTimedString(1);
1467 pGame = Game::Create(); 1467 pGame = Game::Create();
1468 pMouse = pGame->pMouseInstance; 1468 pMouse = pGame->pMouseInstance;