comparison mm7_5.cpp @ 43:196847ece26a

autosave slot fix
author zipi
date Mon, 21 Jan 2013 00:12:27 +0000
parents 2bcc7b24c831
children 9b4f8fe32a6e
comparison
equal deleted inserted replaced
42:2bcc7b24c831 43:196847ece26a
544 dword_6BE138 = v10; 544 dword_6BE138 = v10;
545 } 545 }
546 else 546 else
547 { 547 {
548 pKeyActionMap->EnterText(0, 19, pGUIWindow_CurrentMenu); 548 pKeyActionMap->EnterText(0, 19, pGUIWindow_CurrentMenu);
549 if ( strcmp((const char *)&pSavegameHeader + 100 * uLoadGameUI_SelectedSlot, pGlobalTXT_LocalizationStrings[72]) )// "Empty" 549 if ( strcmp((const char *)&pSavegameHeader[uLoadGameUI_SelectedSlot], pGlobalTXT_LocalizationStrings[72]) )// "Empty"
550 strcpy((char *)pKeyActionMap->pPressedKeysBuffer, (const char *)&pSavegameHeader + 100 * uLoadGameUI_SelectedSlot); 550 strcpy((char *)pKeyActionMap->pPressedKeysBuffer, (const char *)&pSavegameHeader[uLoadGameUI_SelectedSlot]);
551 pKeyActionMap->uNumKeysPressed = strlen((const char *)pKeyActionMap->pPressedKeysBuffer); 551 pKeyActionMap->uNumKeysPressed = strlen((const char *)pKeyActionMap->pPressedKeysBuffer);
552 } 552 }
553 continue; 553 continue;
554 case UIMSG_LoadGame: 554 case UIMSG_LoadGame:
555 if ( pSavegameUsedSlots[uLoadGameUI_SelectedSlot] ) 555 if ( pSavegameUsedSlots[uLoadGameUI_SelectedSlot] )