Mercurial > mm7
comparison mm7_data.h @ 1414:110eac219e5a
ChestUI_WritePointedObjectStatusString
author | Nomad |
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date | Sat, 27 Jul 2013 16:32:20 +0200 |
parents | 3881d2f94eb1 |
children | ff495bf260d9 |
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1413:3881d2f94eb1 | 1414:110eac219e5a |
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1128 void GameUI_DrawItemInfo(struct ItemGen* inspect_item); // idb | 1128 void GameUI_DrawItemInfo(struct ItemGen* inspect_item); // idb |
1129 void MonsterPopup_Draw(unsigned int uActorID, struct GUIWindow *edx0); | 1129 void MonsterPopup_Draw(unsigned int uActorID, struct GUIWindow *edx0); |
1130 void __cdecl nullsub_3(); // idb | 1130 void __cdecl nullsub_3(); // idb |
1131 void __cdecl LoadActualSkyFrame(); | 1131 void __cdecl LoadActualSkyFrame(); |
1132 void __cdecl Sleep6Hours(); | 1132 void __cdecl Sleep6Hours(); |
1133 void __cdecl sub_42038D(); | 1133 void __cdecl ChestUI_WritePointedObjectStatusString(); |
1134 | 1134 |
1135 void __fastcall party_finds_gold(unsigned int uNumGold, int _1_dont_share_with_followers___2_the_same_but_without_a_message__else_normal); // idb | 1135 void __fastcall party_finds_gold(unsigned int uNumGold, int _1_dont_share_with_followers___2_the_same_but_without_a_message__else_normal); // idb |
1136 void OnChestLeftClick(); | 1136 void OnChestLeftClick(); |
1137 void __cdecl GameUI_WritePointedObjectStatusString(); | 1137 void __cdecl GameUI_WritePointedObjectStatusString(); |
1138 struct GUIWindow *__thiscall sub_4219BE(void *a4); | 1138 struct GUIWindow *__thiscall sub_4219BE(void *a4); |
1144 void SetUserInterface(enum PartyAlignment alignment, bool bReplace); | 1144 void SetUserInterface(enum PartyAlignment alignment, bool bReplace); |
1145 void __cdecl reset_some_strus_flt_2Cs(); | 1145 void __cdecl reset_some_strus_flt_2Cs(); |
1146 int __fastcall GetPortalScreenCoord(unsigned int uFaceID); | 1146 int __fastcall GetPortalScreenCoord(unsigned int uFaceID); |
1147 signed int __fastcall sr_424579(int uFaceID, struct stru320 *a2); | 1147 signed int __fastcall sr_424579(int uFaceID, struct stru320 *a2); |
1148 bool PortalFrustrum(int pNumVertices, struct BspRenderer_PortalViewportData *a2, struct BspRenderer_PortalViewportData *near_portal, int uFaceID); | 1148 bool PortalFrustrum(int pNumVertices, struct BspRenderer_PortalViewportData *a2, struct BspRenderer_PortalViewportData *near_portal, int uFaceID); |
1149 signed int __fastcall sr_424CD7(unsigned int uVertexID); // idb | 1149 int sr_424CD7(unsigned int uVertexID); // idb |
1150 signed int __fastcall sr_424EE0_MakeFanFromTriangle(unsigned int uVertexID); // idb | 1150 signed int __fastcall sr_424EE0_MakeFanFromTriangle(unsigned int uVertexID); // idb |
1151 signed int __fastcall sr_4250FE(unsigned int uVertexID); // idb | 1151 signed int __fastcall sr_4250FE(unsigned int uVertexID); // idb |
1152 bool sr_42620A(struct RenderVertexSoft *p); | 1152 bool sr_42620A(struct RenderVertexSoft *p); |
1153 int __fastcall _4268E3_smthn_to_a1r5g5b5(unsigned int uColor); // idb | 1153 int __fastcall _4268E3_smthn_to_a1r5g5b5(unsigned int uColor); // idb |
1154 int __fastcall _42690D_colors_cvt(unsigned int a1); | 1154 int __fastcall _42690D_colors_cvt(unsigned int a1); |