comparison UI/UiGame.cpp @ 1414:110eac219e5a

ChestUI_WritePointedObjectStatusString
author Nomad
date Sat, 27 Jul 2013 16:32:20 +0200
parents 38df78aba732
children 934074e7fcc1
comparison
equal deleted inserted replaced
1413:3881d2f94eb1 1414:110eac219e5a
1899 } 1899 }
1900 if ( uNumVisibleWindows <= 0 || (uNumVisibleWindows > 0 && pWindow->uFrameHeight != 480 && v1 <= 0)) 1900 if ( uNumVisibleWindows <= 0 || (uNumVisibleWindows > 0 && pWindow->uFrameHeight != 480 && v1 <= 0))
1901 { 1901 {
1902 if ( pCurrentScreen == SCREEN_CHEST ) 1902 if ( pCurrentScreen == SCREEN_CHEST )
1903 { 1903 {
1904 sub_42038D(); 1904 ChestUI_WritePointedObjectStatusString();
1905 //goto _return; 1905 //goto _return;
1906 if ( pMouse->uPointingObjectID == 0 ) 1906 if ( pMouse->uPointingObjectID == 0 )
1907 { 1907 {
1908 if ( uLastPointedObjectID != 0 ) 1908 if ( uLastPointedObjectID != 0 )
1909 { 1909 {