comparison GUI/UI/UITransition.cpp @ 2501:0ff6a9e9bf7f

GUI folger
author Ritor1
date Fri, 19 Sep 2014 04:21:12 +0600
parents
children a77c34acdbc9
comparison
equal deleted inserted replaced
2500:952025b157aa 2501:0ff6a9e9bf7f
1 #define _CRTDBG_MAP_ALLOC
2 #include <stdlib.h>
3 #include <crtdbg.h>
4
5 #define _CRT_SECURE_NO_WARNINGS
6 #include <io.h>
7
8 #include "..\../Engine/ErrorHandling.h"
9 #include "..\../Engine/mm7_data.h"
10 #include "..\../MediaPlayer.h"
11 #include "..\../Engine/MapInfo.h"
12 #include "..\../GUIWindow.h"
13 #include "..\../GUIFont.h"
14 #include "..\../GUIProgressBar.h"
15 #include "..\../Engine/Party.h"
16 #include "..\../AudioPlayer.h"
17 #include "..\../Engine/Graphics/Outdoor.h"
18 #include "..\../Engine/LOD.h"
19 #include "..\../Engine/Timer.h"
20 #include "..\../Engine/stru159.h"
21 #include "..\../Engine/Events2D.h"
22 #include "..\../Engine/texts.h"
23 #include "UIHouses.h"
24
25
26
27
28 //----- (00444839) --------------------------------------------------------
29 void TransitionUI_Load(uint anim_id, uint exit_pic_id, int x, int y, int z, int directiony, int directionx, int a8, const char *pLocationName)
30 {
31 const char *v15; // eax@14
32 char pContainer[40]; // [sp+Ch] [bp-2Ch]@1
33
34 dword_59117C_teleportx = x;
35 dword_591178_teleporty = y;
36 dword_591174_teleportz = z;
37 dword_591170_teleport_directiony = directiony;
38 dword_59116C_teleport_directionx = directionx;
39 dword_591168_teleport_speedz = a8;
40 dword_591164_teleport_map_name = (char *)pLocationName;
41 uCurrentHouse_Animation = anim_id;
42 pEventTimer->Pause();
43 pAudioPlayer->StopChannels(-1, -1);
44
45 switch (pParty->alignment)
46 {
47 case PartyAlignment_Good: sprintfex(pContainer, "evt%02d-b", const_2()); break;
48 case PartyAlignment_Neutral: sprintfex(pContainer, "evt%02d", const_2()); break;
49 case PartyAlignment_Evil: sprintfex(pContainer, "evt%02d-c", const_2()); break;
50 default: Error("Invalid alignment: %u", pParty->alignment);
51 }
52
53 pTexture_Dialogue_Background = &pIcons_LOD->pTextures[pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE)];
54 pTexture_outside = pIcons_LOD->LoadTexturePtr(pHouse_ExitPictures[exit_pic_id], TEXTURE_16BIT_PALETTE);
55 if (anim_id)
56 {
57 if ( !IndoorLocation::GetLocationIndex(pLocationName) )
58 pMediaPlayer->OpenHouseMovie(pAnimatedRooms[p2DEvents[anim_id - 1].uAnimationID].video_name, 1);
59 }
60 else if ( !IndoorLocation::GetLocationIndex(pLocationName) )
61 {
62 if ( pMapStats->GetMapInfo(pCurrentMapName) )
63 {
64 sprintfex(sHouseName.data(), pGlobalTXT_LocalizationStrings[410], pMapStats->pInfos[pMapStats->GetMapInfo(pCurrentMapName)].pName); // "Leave %s"
65 pDialogueWindow = GUIWindow::Create(0, 0, window->GetWidth(), window->GetHeight(), WINDOW_Transition, 0, sHouseName.data());
66 //if ( pAnimatedRooms[p2DEvents[anim_id].uAnimationID].uRoomSoundId )
67 //PlayHouseSound(anim_id, HouseSound_Greeting);
68 if ( uCurrentlyLoadedLevelType == LEVEL_Indoor && uActiveCharacter && pParty->uFlags & 0x30 )
69 pPlayers[uActiveCharacter]->PlaySound(SPEECH_47, 0);
70 if ( IndoorLocation::GetLocationIndex(pLocationName) )
71 uCurrentHouse_Animation = IndoorLocation::GetLocationIndex(pLocationName);
72 return;
73 }
74 strcpy(sHouseName.data(), pGlobalTXT_LocalizationStrings[79]);
75 pDialogueWindow = GUIWindow::Create(0, 0, window->GetWidth(), window->GetHeight(), WINDOW_Transition, 0, sHouseName.data());
76 //if ( pAnimatedRooms[p2DEvents[anim_id].uAnimationID].uRoomSoundId )
77 //PlayHouseSound(anim_id, HouseSound_Greeting);
78 if ( uCurrentlyLoadedLevelType == LEVEL_Indoor && uActiveCharacter && pParty->uFlags & 0x30 )
79 pPlayers[uActiveCharacter]->PlaySound(SPEECH_47, 0);
80 if ( IndoorLocation::GetLocationIndex(pLocationName) )
81 uCurrentHouse_Animation = IndoorLocation::GetLocationIndex(pLocationName);
82 return;
83 }
84 v15 = pLocationName;
85 if ( *pLocationName == 48 )
86 v15 = pCurrentMapName;
87 if ( pMapStats->GetMapInfo(v15) )
88 {
89 sprintfex(sHouseName.data(), pGlobalTXT_LocalizationStrings[411], pMapStats->pInfos[pMapStats->GetMapInfo(v15)].pName);//Войти в ^Pv[%s]
90 pDialogueWindow = GUIWindow::Create(0, 0, window->GetWidth(), window->GetHeight(), WINDOW_Transition, 0, sHouseName.data());
91 if ( uCurrentlyLoadedLevelType == LEVEL_Indoor && uActiveCharacter && pParty->uFlags & 0x30 )
92 pPlayers[uActiveCharacter]->PlaySound(SPEECH_47, 0);
93 if ( IndoorLocation::GetLocationIndex(pLocationName) )
94 uCurrentHouse_Animation = IndoorLocation::GetLocationIndex(pLocationName);
95 return;
96 }
97 strcpy(sHouseName.data(), pGlobalTXT_LocalizationStrings[73]);//Войти
98 pDialogueWindow = GUIWindow::Create(0, 0, window->GetWidth(), window->GetHeight(), WINDOW_Transition, 0, sHouseName.data());
99 //if ( pAnimatedRooms[p2DEvents[anim_id].uAnimationID].uRoomSoundId )
100 //PlayHouseSound(anim_id, HouseSound_Greeting);
101 if ( uCurrentlyLoadedLevelType == LEVEL_Indoor && uActiveCharacter && pParty->uFlags & 0x30 )
102 pPlayers[uActiveCharacter]->PlaySound(SPEECH_47, 0);
103 if ( IndoorLocation::GetLocationIndex(pLocationName) )
104 uCurrentHouse_Animation = IndoorLocation::GetLocationIndex(pLocationName);
105 }
106
107 //----- (00444C8F) --------------------------------------------------------
108 void TravelUI_Load()
109 {
110 char pContainer[32]; // [sp+0h] [bp-28h]@1
111
112 pEventTimer->Pause();
113
114 switch (pParty->alignment)
115 {
116 case PartyAlignment_Good: sprintfex(pContainer, "evt%02d-b", const_2()); break;
117 case PartyAlignment_Neutral: sprintfex(pContainer, "evt%02d", const_2()); break;
118 case PartyAlignment_Evil: sprintfex(pContainer, "evt%02d-c", const_2()); break;
119 default: Error("Invalid alignment: %u", pParty->alignment);
120 }
121
122 pTexture_Dialogue_Background = pIcons_LOD->LoadTexturePtr(pContainer, TEXTURE_16BIT_PALETTE);
123 pTexture_outside = pIcons_LOD->LoadTexturePtr("outside", TEXTURE_16BIT_PALETTE);
124 if ( pMapStats->GetMapInfo(pCurrentMapName) )
125 sprintfex(sHouseName.data(), pGlobalTXT_LocalizationStrings[410], pMapStats->pInfos[pMapStats->GetMapInfo(pCurrentMapName)].pName);// "Leave %s"
126 else
127 strcpy(sHouseName.data(), pGlobalTXT_LocalizationStrings[79]);// "Exit"
128 pDialogueWindow = GUIWindow::Create(0, 0, window->GetWidth(), window->GetHeight(), WINDOW_ChangeLocation, 0, sHouseName.data());
129 }
130
131 //----- (00444DCA) --------------------------------------------------------
132 void TravelUI_Draw()
133 {
134 GUIWindow travel_window; // [sp+Ch] [bp-78h]@1
135 char pDestinationMapName[32]; // [sp+60h] [bp-24h]@1
136
137 memcpy(&travel_window, pPrimaryWindow, sizeof(travel_window));
138 pOutdoor->GetTravelDestination(pParty->vPosition.x, pParty->vPosition.y, pDestinationMapName, 20);
139 pRenderer->DrawTextureIndexed(477, 0, pTexture_Dialogue_Background);
140 pRenderer->DrawTextureTransparent(468, 0, &pIcons_LOD->pTextures[uTextureID_right_panel_loop]);
141 pRenderer->DrawTextureIndexed(pNPCPortraits_x[0][0], pNPCPortraits_y[0][0], pTexture_outside);
142 pRenderer->DrawTextureIndexed(556, 451, pIcons_LOD->GetTexture(uTextureID_x_x_u));
143 pRenderer->DrawTextureIndexed(476, 451, pIcons_LOD->GetTexture(uTextureID_x_ok_u));
144 if ( pMapStats->GetMapInfo(pDestinationMapName) )
145 {
146 travel_window.uFrameX = 493;
147 travel_window.uFrameWidth = 126;
148 travel_window.uFrameZ = 366;
149 travel_window.DrawTitleText(pFontCreate, 0, 4, 0, pMapStats->pInfos[pMapStats->GetMapInfo(pDestinationMapName)].pName, 3);
150 travel_window.uFrameX = 483;
151 travel_window.uFrameWidth = 148;
152 travel_window.uFrameZ = 334;
153 if ( GetTravelTime() == 1 )
154 sprintfex(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[663], 1, pMapStats->pInfos[pMapStats->GetMapInfo(pDestinationMapName)].pName);// "It will take %d day to cross to %s."
155 else
156 sprintfex(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[128], GetTravelTime(), pMapStats->pInfos[pMapStats->GetMapInfo(pDestinationMapName)].pName);// "It will take %d days to travel to %s."
157
158 strcat(pTmpBuf.data(), "\n \n");
159 sprintfex(pTmpBuf2.data(), pGlobalTXT_LocalizationStrings[126], pMapStats->pInfos[pMapStats->GetMapInfo(pCurrentMapName)].pName);
160 strcat(pTmpBuf.data(), pTmpBuf2.data());
161 travel_window.DrawTitleText(pFontCreate, 0, (212 - pFontCreate->CalcTextHeight(pTmpBuf.data(), &travel_window, 0, 0)) / 2 + 101, 0, pTmpBuf.data(), 3);
162 _unused_5B5924_is_travel_ui_drawn = 1;
163 }
164 }
165
166 //----- (00444A51) --------------------------------------------------------
167 void TransitionUI_Draw()
168 {
169 unsigned int v4; // [sp-10h] [bp-7Ch]@12
170 GUIWindow transition_window; // [sp+Ch] [bp-60h]@1
171 unsigned int v9; // [sp+60h] [bp-Ch]@1
172 unsigned int map_id; // [sp+64h] [bp-8h]@1
173
174 memcpy(&transition_window, pPrimaryWindow, sizeof(transition_window));
175 v9 = IndoorLocation::GetLocationIndex(dword_591164_teleport_map_name);
176 pRenderer->DrawTextureIndexed(0x1DDu, 0, pTexture_Dialogue_Background);
177 pRenderer->DrawTextureIndexed(pNPCPortraits_x[0][0] - 4, pNPCPortraits_y[0][0] - 4, pIcons_LOD->GetTexture(uTextureID_50795C));
178 pRenderer->DrawTextureIndexed(pNPCPortraits_x[0][0], pNPCPortraits_y[0][0], pTexture_outside);
179 uTextureID_right_panel_loop = uTextureID_right_panel;
180 pRenderer->DrawTextureTransparent(468, 0, pIcons_LOD->GetTexture(uTextureID_right_panel));
181 pRenderer->DrawTextureIndexed(556, 451, pIcons_LOD->GetTexture(uTextureID_x_x_u));
182 pRenderer->DrawTextureIndexed(476, 451, pIcons_LOD->GetTexture(uTextureID_x_ok_u));
183 map_id = pMapStats->GetMapInfo(pCurrentMapName);
184 if ( (pMovie_Track || v9) && *dword_591164_teleport_map_name != ' ' )
185 map_id = pMapStats->GetMapInfo(dword_591164_teleport_map_name);
186 transition_window.uFrameX = 493;
187 transition_window.uFrameWidth = 126;
188 transition_window.uFrameZ = 366;
189 transition_window.DrawTitleText(pFontCreate, 0, 5, 0, pMapStats->pInfos[map_id].pName, 3);
190 transition_window.uFrameX = 483;
191 transition_window.uFrameWidth = 148;
192 transition_window.uFrameZ = 334;
193
194 if ( uCurrentHouse_Animation )
195 {
196 v4 = (212 - pFontCreate->CalcTextHeight(pTransitionStrings[uCurrentHouse_Animation], &transition_window, 0, 0)) / 2 + 101;
197 transition_window.DrawTitleText(pFontCreate, 0, v4, 0, pTransitionStrings[uCurrentHouse_Animation], 3);
198 }
199 else if ( map_id )
200 {
201 sprintfex(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[409], pMapStats->pInfos[map_id].pName);// "Do you wish to leave %s?"
202 v4 = (212 - pFontCreate->CalcTextHeight(pTmpBuf.data(), &transition_window, 0, 0)) / 2 + 101;
203 transition_window.DrawTitleText(pFontCreate, 0, v4, 0, pTmpBuf.data(), 3);
204 }
205 else Error("Troubles in da house");
206
207 _unused_5B5924_is_travel_ui_drawn = true;
208 }