comparison mm7_1.cpp @ 365:0f35f908547f

fixed missing dagger
author Gloval
date Fri, 22 Feb 2013 01:20:30 +0400
parents 4a236657a0be
children edd2d8b7e3c4
comparison
equal deleted inserted replaced
364:3abebb74fd09 365:0f35f908547f
2876 v106.pPalette = PaletteManager::Get_Dark_or_Red_LUT(v10->uPaletteIndex, 0, 1); 2876 v106.pPalette = PaletteManager::Get_Dark_or_Red_LUT(v10->uPaletteIndex, 0, 1);
2877 v106.sZValue = 0; 2877 v106.sZValue = 0;
2878 v106.uFlags = 0; 2878 v106.uFlags = 0;
2879 pRenderer->Clip_v2(0, 0, 0x27Fu, 0x1DFu); 2879 pRenderer->Clip_v2(0, 0, 0x27Fu, 0x1DFu);
2880 pRenderer->Line2D(v106.uViewportX - 1, v106.uViewportY - 1, v106.uViewportX + 129, v106.uViewportY - 1, a5); 2880 pRenderer->Line2D(v106.uViewportX - 1, v106.uViewportY - 1, v106.uViewportX + 129, v106.uViewportY - 1, a5);
2881 pRenderer->Line2D( 2881 pRenderer->Line2D( v106.uViewportX + 129, v106.uViewportY - 1, v106.uViewportX + 129, v106.uViewportW + 1, a5);
2882 v106.uViewportX + 129,
2883 v106.uViewportY - 1,
2884 v106.uViewportX + 129,
2885 v106.uViewportW + 1,
2886 a5);
2887 pRenderer->Line2D(v106.uViewportX + 129, v106.uViewportW + 1, v106.uViewportX - 1, v106.uViewportW + 1, a5); 2882 pRenderer->Line2D(v106.uViewportX + 129, v106.uViewportW + 1, v106.uViewportX - 1, v106.uViewportW + 1, a5);
2888 pRenderer->Line2D(v106.uViewportX - 1, v106.uViewportW + 1, v106.uViewportX - 1, v106.uViewportY - 1, a5); 2883 pRenderer->Line2D(v106.uViewportX - 1, v106.uViewportW + 1, v106.uViewportX - 1, v106.uViewportY - 1, a5);
2889 if ( pRenderer->pRenderD3D ) 2884 if ( pRenderer->pRenderD3D )
2890 { 2885 {
2891 v13 = &pSprites_LOD->pHardwareSprites[v10->pHwSpriteIDs[0]]; 2886 v13 = &pSprites_LOD->pHardwareSprites[v10->pHwSpriteIDs[0]];