comparison Items.h @ 365:0f35f908547f

fixed missing dagger
author Gloval
date Fri, 22 Feb 2013 01:20:30 +0400
parents 2a09e1d6fc8f
children f0f66f690777
comparison
equal deleted inserted replaced
364:3abebb74fd09 365:0f35f908547f
61 }; 61 };
62 62
63 /* 331 */ 63 /* 331 */
64 enum ITEM_EQUIP_TYPE 64 enum ITEM_EQUIP_TYPE
65 { 65 {
66 EQUIP_ONE_OR_TWO_HANDS = 0x0, 66 EQUIP_ONE_OR_TWO_HANDS = 0,
67 EQUIP_TWO_HANDED = 0x1, 67 EQUIP_TWO_HANDED = 1,
68 EQUIP_BOW = 0x2, 68 EQUIP_BOW = 2,
69 EQUIP_ARMOUR = 0x3, 69 EQUIP_ARMOUR = 3,
70 EQUIP_SHIELD = 0x4, 70 EQUIP_SHIELD = 4,
71 EQUIP_HELMET = 0x5, 71 EQUIP_HELMET = 5,
72 EQUIP_BELT = 0x6, 72 EQUIP_BELT = 6,
73 EQUIP_CLOAK = 0x7, 73 EQUIP_CLOAK = 7,
74 EQUIP_GAUNTLETS = 0x8, 74 EQUIP_GAUNTLETS = 0x8,
75 EQUIP_BOOTS = 0x9, 75 EQUIP_BOOTS = 0x9,
76 EQUIP_RING = 0xA, 76 EQUIP_RING = 10,
77 EQUIP_AMULET = 0xB, 77 EQUIP_AMULET = 11,
78 EQUIP_WAND = 12, 78 EQUIP_WAND = 12,
79 EQUIP_REAGENT = 0xD, 79 EQUIP_REAGENT = 13,
80 EQUIP_POTION = 0xE, 80 EQUIP_POTION = 14,
81 EQUIP_F = 0xF, 81 EQUIP_F = 0xF,
82 EQUIP_BOOK = 0x10, 82 EQUIP_BOOK = 16,
83 EQUIP_11 = 0x11, 83 EQUIP_11 = 17,
84 EQUIP_GOLD = 18, 84 EQUIP_GOLD = 18,
85 EQUIP_GEM = 0x13, 85 EQUIP_GEM = 19,
86 EQUIP_NONE = 20
86 }; 87 };
87 88
88 89
89 90
90 /* 64 */ 91 /* 64 */
138 char *pUnidentifiedName; //8 c 139 char *pUnidentifiedName; //8 c
139 char *pDescription; //0c 10 140 char *pDescription; //0c 10
140 unsigned int uValue; //10 14 141 unsigned int uValue; //10 14
141 unsigned __int16 uSpriteID; //14 18 142 unsigned __int16 uSpriteID; //14 18
142 __int16 field_1A; //16 143 __int16 field_1A; //16
143 unsigned __int16 uEquipX; //18 1c 144 signed __int16 uEquipX; //18 1c
144 unsigned __int16 uEquipY; //1a 1e 145 signed __int16 uEquipY; //1a 1e
145 unsigned __int8 uEquipType; //1c 20 146 unsigned __int8 uEquipType; //1c 20
146 unsigned __int8 uSkillType; //1d 21 147 unsigned __int8 uSkillType; //1d 21
147 unsigned __int8 uDamageDice; //1e 22 148 unsigned __int8 uDamageDice; //1e 22
148 unsigned __int8 uDamageRoll; //1f 23 149 unsigned __int8 uDamageRoll; //1f 23
149 unsigned __int8 uDamageMod; //20 24 150 unsigned __int8 uDamageMod; //20 24