comparison Game.h @ 1214:0d6c7ff3cddd

simplified stru193_math constructor and class definition GAME_STATE_3 to GAME_STATE_LOADING_GAME
author Grumpy7
date Sun, 09 Jun 2013 16:06:12 +0200
parents c45d51b3f4f4
children e3e9c0467529
comparison
equal deleted inserted replaced
1213:8192b25d356c 1214:0d6c7ff3cddd
14 enum GAME_STATE 14 enum GAME_STATE
15 { 15 {
16 GAME_STATE_PLAYING = 0, 16 GAME_STATE_PLAYING = 0,
17 GAME_FINISHED = 1, 17 GAME_FINISHED = 1,
18 GAME_STATE_2 = 2, 18 GAME_STATE_2 = 2,
19 GAME_STATE_3 = 3, 19 GAME_STATE_LOADING_GAME = 3,
20 GAME_STATE_NEWGAME_OUT_GAMEMENU = 4, 20 GAME_STATE_NEWGAME_OUT_GAMEMENU = 4,
21 GAME_STATE_5 = 5, 21 GAME_STATE_5 = 5,
22 GAME_STATE_STARTING_NEW_GAME = 6, 22 GAME_STATE_STARTING_NEW_GAME = 6,
23 GAME_STATE_GAME_QUITTING_TO_MAIN_MENU = 7, 23 GAME_STATE_GAME_QUITTING_TO_MAIN_MENU = 7,
24 GAME_STATE_PARTY_DIED = 8, 24 GAME_STATE_PARTY_DIED = 8,