comparison Game.cpp @ 1214:0d6c7ff3cddd

simplified stru193_math constructor and class definition GAME_STATE_3 to GAME_STATE_LOADING_GAME
author Grumpy7
date Sun, 09 Jun 2013 16:06:12 +0200
parents 8c02e6f74b29
children 0aeac0b9ca30
comparison
equal deleted inserted replaced
1213:8192b25d356c 1214:0d6c7ff3cddd
548 while (!game_finished); 548 while (!game_finished);
549 549
550 dword_6BE340 = 0; 550 dword_6BE340 = 0;
551 pEventTimer->Pause(); 551 pEventTimer->Pause();
552 ResetCursor_Palettes_LODs_Level_Audio_SFT_Windows(); 552 ResetCursor_Palettes_LODs_Level_Audio_SFT_Windows();
553 if ( uGameState == GAME_STATE_3 ) 553 if ( uGameState == GAME_STATE_LOADING_GAME )
554 { 554 {
555 sub_491E3A(); 555 sub_491E3A();
556 LoadPlayerPortraintsAndVoices(); 556 LoadPlayerPortraintsAndVoices();
557 uGameState = GAME_STATE_PLAYING; 557 uGameState = GAME_STATE_PLAYING;
558 pIcons_LOD->dword_11B84 = pIcons_LOD->uNumLoadedFiles; 558 pIcons_LOD->dword_11B84 = pIcons_LOD->uNumLoadedFiles;