Mercurial > mm7
comparison Game.cpp @ 1214:0d6c7ff3cddd
simplified stru193_math constructor and class definition
GAME_STATE_3 to GAME_STATE_LOADING_GAME
author | Grumpy7 |
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date | Sun, 09 Jun 2013 16:06:12 +0200 |
parents | 8c02e6f74b29 |
children | 0aeac0b9ca30 |
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1213:8192b25d356c | 1214:0d6c7ff3cddd |
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548 while (!game_finished); | 548 while (!game_finished); |
549 | 549 |
550 dword_6BE340 = 0; | 550 dword_6BE340 = 0; |
551 pEventTimer->Pause(); | 551 pEventTimer->Pause(); |
552 ResetCursor_Palettes_LODs_Level_Audio_SFT_Windows(); | 552 ResetCursor_Palettes_LODs_Level_Audio_SFT_Windows(); |
553 if ( uGameState == GAME_STATE_3 ) | 553 if ( uGameState == GAME_STATE_LOADING_GAME ) |
554 { | 554 { |
555 sub_491E3A(); | 555 sub_491E3A(); |
556 LoadPlayerPortraintsAndVoices(); | 556 LoadPlayerPortraintsAndVoices(); |
557 uGameState = GAME_STATE_PLAYING; | 557 uGameState = GAME_STATE_PLAYING; |
558 pIcons_LOD->dword_11B84 = pIcons_LOD->uNumLoadedFiles; | 558 pIcons_LOD->dword_11B84 = pIcons_LOD->uNumLoadedFiles; |