comparison Engine/Graphics/IRender.h @ 2573:0c67be4ec900

DrawTextureIndexed renamed to DrawTextureTransparentColorKey Changing more class Texture to class Image.
author a.parshin
date Sat, 05 Mar 2016 16:25:53 +0200
parents d87bfbd3bb3b
children dd36326a9994
comparison
equal deleted inserted replaced
2572:d87bfbd3bb3b 2573:0c67be4ec900
70 virtual void CreditsTextureScroll(unsigned int pX, unsigned int pY, int move_X, int move_Y, struct RGBTexture *pTexture) = 0; 70 virtual void CreditsTextureScroll(unsigned int pX, unsigned int pY, int move_X, int move_Y, struct RGBTexture *pTexture) = 0;
71 71
72 virtual void DrawTextureNew(float u, float v, struct Texture *) = 0; 72 virtual void DrawTextureNew(float u, float v, struct Texture *) = 0;
73 virtual void DrawTextureNew(float u, float v, struct Image *) = 0; 73 virtual void DrawTextureNew(float u, float v, struct Image *) = 0;
74 virtual void DrawTextureAlphaNew(float u, float v, struct Image *) = 0; 74 virtual void DrawTextureAlphaNew(float u, float v, struct Image *) = 0;
75 virtual void DrawTextureIndexed(signed int x, signed int y, struct Texture *tex) = 0; 75 virtual void DrawTextureTransparentColorKey(signed int x, signed int y, struct Texture *tex) = 0;
76 76
77 virtual void ZBuffer_Fill_2(signed int a2, signed int a3, struct Texture *pTexture, int a5) = 0; 77 virtual void ZBuffer_Fill_2(signed int a2, signed int a3, struct Texture *pTexture, int a5) = 0;
78 virtual void DrawMaskToZBuffer(signed int uOutX, unsigned int uOutY, struct Texture *pTexture, int zVal) = 0; 78 virtual void DrawMaskToZBuffer(signed int uOutX, unsigned int uOutY, struct Texture *pTexture, int zVal) = 0;
79 virtual void DrawTextureIndexedAlpha(unsigned int uX, unsigned int uY, struct Texture *pTexture) = 0; 79 virtual void DrawTextureIndexedAlpha(unsigned int uX, unsigned int uY, struct Texture *pTexture) = 0;
80 virtual void DrawAura(unsigned int a2, unsigned int a3, struct Texture *a4, struct Texture *a5, int a6, int a7, int a8) = 0; 80 virtual void DrawAura(unsigned int a2, unsigned int a3, struct Texture *a4, struct Texture *a5, int a6, int a7, int a8) = 0;