comparison mm7_1.cpp @ 255:0a37a56e9f02

sprintfex & classes enum
author Nomad
date Mon, 18 Feb 2013 09:14:26 +0200
parents 37dcbe8f3cca
children 8cf4fe6b4941 96bc024a5fed
comparison
equal deleted inserted replaced
254:d1af3319bc44 255:0a37a56e9f02
609 } 609 }
610 610
611 //----- (0041A000) -------------------------------------------------------- 611 //----- (0041A000) --------------------------------------------------------
612 unsigned int __fastcall CharacterUI_AwardsTab_Draw(unsigned int uPlayerID) 612 unsigned int __fastcall CharacterUI_AwardsTab_Draw(unsigned int uPlayerID)
613 { 613 {
614 unsigned int v1; // esi@1 614 //unsigned int v1; // esi@1
615 unsigned int v2; // ebx@1 615 unsigned int v2; // ebx@1
616 unsigned int v3; // eax@1 616 unsigned int v3; // eax@1
617 unsigned int result; // eax@1 617 unsigned int result; // eax@1
618 int v5; // eax@15 618 int v5; // eax@15
619 char *v6; // ebx@15 619 char *v6; // ebx@15
632 GUIWindow a1; // [sp+70h] [bp-60h]@1 632 GUIWindow a1; // [sp+70h] [bp-60h]@1
633 unsigned int v20; // [sp+C4h] [bp-Ch]@15 633 unsigned int v20; // [sp+C4h] [bp-Ch]@15
634 int v21; // [sp+C8h] [bp-8h]@14 634 int v21; // [sp+C8h] [bp-8h]@14
635 int v22; // [sp+CCh] [bp-4h]@40 635 int v22; // [sp+CCh] [bp-4h]@40
636 636
637 v1 = uPlayerID; 637 auto player = pParty->pPlayers + uPlayerID - 1;
638 //v1 = uPlayerID;
638 v2 = GenerateColorAsCloseAsPossibleToR8G8B8InTargetFormat(0xFFu, 0xFFu, 0x9Bu); 639 v2 = GenerateColorAsCloseAsPossibleToR8G8B8InTargetFormat(0xFFu, 0xFFu, 0x9Bu);
639 v3 = pIcons_LOD->LoadTexture("fr_award", TEXTURE_16BIT_PALETTE); 640 v3 = pIcons_LOD->LoadTexture("fr_award", TEXTURE_16BIT_PALETTE);
640 pRenderer->DrawTextureIndexed(8u, 8u, (Texture *)(v3 != -1 ? (int)&pIcons_LOD->pTextures[v3] : 0)); 641 pRenderer->DrawTextureIndexed(8u, 8u, (Texture *)(v3 != -1 ? &pIcons_LOD->pTextures[v3] : 0));
641 sprintf(pTmpBuf, "%s \f%05d", pGlobalTXT_LocalizationStrings[23], v2);// TODO check args 642 sprintfex(pTmpBuf, "%s\xC" "%05d", pGlobalTXT_LocalizationStrings[23], v2);
642 sprintf(Source, 643 sprintfex(Source, pGlobalTXT_LocalizationStrings[429], player->pName, pClassNames[player->classType]);
643 pGlobalTXT_LocalizationStrings[429],
644 &pParty->pPlayers[v1-1].pName,
645 pClassNames[pParty->pPlayers[v1-1].classType]);
646 strcat(pTmpBuf, Source); 644 strcat(pTmpBuf, Source);
647 strcat(pTmpBuf, "\xC" "00000"); 645 strcat(pTmpBuf, "\xC" "00000");
648 pGUIWindow_CurrentMenu->DrawText(pFontArrus, 24, 18, 0, pTmpBuf, 0, 0, 0); 646 pGUIWindow_CurrentMenu->DrawText(pFontArrus, 24, 18, 0, pTmpBuf, 0, 0, 0);
649 result = dword_506528; 647 result = dword_506528;
650 a1.uFrameX = 12; 648 a1.uFrameX = 12;
1055 v0 = 0; 1053 v0 = 0;
1056 v47 = GenerateColorAsCloseAsPossibleToR8G8B8InTargetFormat(0xFFu, 0xFFu, 0x9Bu); 1054 v47 = GenerateColorAsCloseAsPossibleToR8G8B8InTargetFormat(0xFFu, 0xFFu, 0x9Bu);
1057 v49 = GenerateColorAsCloseAsPossibleToR8G8B8InTargetFormat(0xFFu, 0, 0); 1055 v49 = GenerateColorAsCloseAsPossibleToR8G8B8InTargetFormat(0xFFu, 0, 0);
1058 v46 = GenerateColorAsCloseAsPossibleToR8G8B8InTargetFormat(0, 0xFFu, 0); 1056 v46 = GenerateColorAsCloseAsPossibleToR8G8B8InTargetFormat(0, 0xFFu, 0);
1059 v1 = pIcons_LOD->LoadTexture("quikref", TEXTURE_16BIT_PALETTE); 1057 v1 = pIcons_LOD->LoadTexture("quikref", TEXTURE_16BIT_PALETTE);
1060 pRenderer->DrawTextureIndexed(8u, 8u, (Texture *)(v1 != -1 ? (int)&pIcons_LOD->pTextures[v1] : 0)); 1058 pRenderer->DrawTextureIndexed(8u, 8u, (Texture *)(v1 != -1 ? &pIcons_LOD->pTextures[v1] : 0));
1061 v43 = 0; 1059 v43 = 0;
1062 v45 = LOBYTE(pFontArrus->uFontHeight) + 1; 1060 v45 = LOBYTE(pFontArrus->uFontHeight) + 1;
1063 do 1061 do
1064 { 1062 {
1065 pPlayer = &pParty->pPlayers[v43]; 1063 pPlayer = &pParty->pPlayers[v43];
3708 { 3706 {
3709 ++v0; 3707 ++v0;
3710 if ( v0 > &pParty->pPlayers[3] ) 3708 if ( v0 > &pParty->pPlayers[3] )
3711 break; 3709 break;
3712 } 3710 }
3713 if(v0->classType == PLAYER_CLASS_31) 3711 if(v0->classType == PLAYER_CLASS_WARLOCK)
3714 ++uRestUI_FoodRequiredToRest; 3712 ++uRestUI_FoodRequiredToRest;
3715 } 3713 }
3716 if ( CheckHiredNPCSpeciality(0x1Du) ) 3714 if ( CheckHiredNPCSpeciality(0x1Du) )
3717 --uRestUI_FoodRequiredToRest; 3715 --uRestUI_FoodRequiredToRest;
3718 if ( CheckHiredNPCSpeciality(0x1Eu) ) 3716 if ( CheckHiredNPCSpeciality(0x1Eu) )