comparison Items.h @ 559:09108e73f2f4

item gen fixes (not full)
author Gloval
date Tue, 05 Mar 2013 01:08:01 +0400
parents 214d9d47cf1f
children f54481c85df8
comparison
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550:c314e671d29c 559:09108e73f2f4
155 155
156 156
157 157
158 /* 175 */ 158 /* 175 */
159 #pragma pack(push, 1) 159 #pragma pack(push, 1)
160 struct ItemDesc 160 struct ItemDesc //30h
161 { //Item # |Pic File|Name|Value|Equip Stat|Skill Group|Mod1|Mod2|material| 161 { //Item # |Pic File|Name|Value|Equip Stat|Skill Group|Mod1|Mod2|material|
162 ///ID/Rep/St|Not identified name|Sprite Index|VarA|VarB|Equip X|Equip Y|Notes 162 ///ID/Rep/St|Not identified name|Sprite Index|VarA|VarB|Equip X|Equip Y|Notes
163 char *pIconName; //0 4 163 char *pIconName; //0 4
164 char *pName; //4 8 164 char *pName; //4 8
165 char *pUnidentifiedName; //8 c 165 char *pUnidentifiedName; //8 c
223 }; 223 };
224 #pragma pack(pop) 224 #pragma pack(pop)
225 225
226 /* 178 */ 226 /* 178 */
227 #pragma pack(push, 1) 227 #pragma pack(push, 1)
228 struct ItemSpecialEnchantment 228 struct ItemSpecialEnchantment //1Ch
229 { //Bonus Stat|Name Add|W1|W2|Miss|Arm|Shld|Helm|Belt|Cape|Gaunt|Boot|Ring|Amul|Value|Lvl|Description fo special Bonuses and values 229 { //Bonus Stat|Name Add|W1|W2|Miss|Arm|Shld|Helm|Belt|Cape|Gaunt|Boot|Ring|Amul|Value|Lvl|Description fo special Bonuses and values
230 230
231 char *pBonusStatement; 231 char *pBonusStatement; //0
232 char *pNameAdd; 232 char *pNameAdd; //4
233 char to_item_apply[12]; 233 char to_item_apply[12]; //8
234 int iValue; 234 int iValue; //14
235 int iTreasureLevel; 235 int iTreasureLevel; //18
236 }; 236 };
237 #pragma pack(pop) 237 #pragma pack(pop)
238 238
239 #pragma pack(push, 1) 239 #pragma pack(push, 1)
240 struct BonusRange 240 struct BonusRange