Mercurial > mm7
comparison mm7_data.h @ 1051:05c62d166182
004C1D2B cleaned
author | Nomad |
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date | Thu, 23 May 2013 14:08:26 +0200 |
parents | 4b329bf2d197 |
children | d48c762de563 |
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1050:4b329bf2d197 | 1051:05c62d166182 |
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771 extern unsigned __int16 pBlueFacesInBLVMinimapIDs[50]; | 771 extern unsigned __int16 pBlueFacesInBLVMinimapIDs[50]; |
772 extern int pTextureIDs_PartyBuffIcons[14]; | 772 extern int pTextureIDs_PartyBuffIcons[14]; |
773 extern unsigned int uIconIdx_FlySpell; | 773 extern unsigned int uIconIdx_FlySpell; |
774 extern unsigned int uIconIdx_WaterWalk; | 774 extern unsigned int uIconIdx_WaterWalk; |
775 extern int dword_576E28; // weak | 775 extern int dword_576E28; // weak |
776 extern int dword_576E2C; // weak | 776 extern int _576E2C_current_minimap_zoom; // weak |
777 extern __int64 _5773B8_event_timer; // weak | 777 extern __int64 _5773B8_event_timer; // weak |
778 extern int _5773C0_unused; // weak | 778 extern int _5773C0_unused; // weak |
779 | 779 |
780 | 780 |
781 extern int dword_591084; // weak | 781 extern int dword_591084; // weak |
1688 int /*__usercall*/ sr_sub_4D72EC/*<eax>*/(int a1/*<ebp>*/); | 1688 int /*__usercall*/ sr_sub_4D72EC/*<eax>*/(int a1/*<ebp>*/); |
1689 int /*__usercall*/ sr_sub_4D73DF/*<eax>*/(int a1/*<ebp>*/); | 1689 int /*__usercall*/ sr_sub_4D73DF/*<eax>*/(int a1/*<ebp>*/); |
1690 signed int __fastcall SpawnRandomTreasure(struct MapInfo *a1, struct SpawnPointMM7 *a2); | 1690 signed int __fastcall SpawnRandomTreasure(struct MapInfo *a1, struct SpawnPointMM7 *a2); |
1691 void DamageMonsterFromParty(signed int a1, unsigned int uActorID_Monster, struct Vec3_int_ *pVelocity); | 1691 void DamageMonsterFromParty(signed int a1, unsigned int uActorID_Monster, struct Vec3_int_ *pVelocity); |
1692 | 1692 |
1693 int fixpoint_sub0(int, int); | |
1694 int fixpoint_div(int, int); | |
1695 int fixpoint_mul(int, int); | |
1696 int fixpoint_from_float(float value); | |
1697 | |
1698 | 1693 |
1699 #define ErrD3D(hr) do {extern void ErrHR(HRESULT, const char *, const char *, const char *, int); ErrHR(hr, "Direct3D", __FUNCTION__, __FILE__, __LINE__);} while(0) | 1694 #define ErrD3D(hr) do {extern void ErrHR(HRESULT, const char *, const char *, const char *, int); ErrHR(hr, "Direct3D", __FUNCTION__, __FILE__, __LINE__);} while(0) |
1700 | 1695 |
1701 | 1696 |
1702 namespace zlib | 1697 namespace zlib |