annotate Engine/LuaVM.h @ 2575:a76d408c5132 tip

DrawTranslucent -> DrawTextureGrayShade Removed old texture drawing stuff
author a.parshin
date Wed, 09 Mar 2016 01:39:52 +0200
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2499
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1 #pragma once
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2
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3 class LuaVM
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4 {
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5 public:
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6 inline LuaVM(): L(nullptr) {}
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7
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8 void Initialize();
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9 bool DoFile(const char *filename);
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10
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11 protected:
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12 struct lua_State *L;
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13
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14 const char *GetScriptFileLocation(const char *script_name);
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15 };
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16 extern LuaVM *lua;