annotate SpriteObject.cpp @ 1985:ef4dcee1b4a1

Multi-monitor support part1
author zipi
date Sat, 02 Nov 2013 12:16:48 +0000
parents c1c74df0a33e
children 7a9477135943
rev   line source
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c45d51b3f4f4 Included header files cleanup
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1 #include "BSPModel.h"
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2 #include "SpriteObject.h"
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3 #include "Party.h"
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4 #include "TurnEngine.h"
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5 #include "MapInfo.h"
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6 #include "Math.h"
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7 #include "ObjectList.h"
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8 #include "Indoor.h"
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9 #include "Outdoor.h"
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10 #include "ParticleEngine.h"
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11 #include "Time.h"
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12 #include "Game.h"
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13 #include "LOD.h"
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14 #include "Actor.h"
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15 #include "Events.h"
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35c1e4ff6ba7 party_finds_gold to Party::PartyFindsGold, cleaned up, moved Level/Decoration.h reference out of Indoor.h
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16 #include "Level/Decoration.h"
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17
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18 #include "mm7_data.h"
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19 #include "MM7.h"
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20
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21
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22
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23
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24
0f56abdcce94 Massive refactors of spells + PID (packed id) macros introduced.
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25
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26
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27
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28 size_t uNumSpriteObjects;
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29 std::array<SpriteObject, MAX_SPRITE_OBJECTS> pSpriteObjects;
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30
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31 //----- (00404828) --------------------------------------------------------
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32 SpriteObject::SpriteObject()
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33 {
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34 field_22_glow_radius_multiplier = 1;
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35 uSoundID = 0;
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36 uFacing = 0;
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37 vVelocity.z = 0;
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38 vVelocity.y = 0;
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39 vVelocity.x = 0;
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40 uType = 0;
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41 uObjectDescID = 0;
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42 field_61 = 0;
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43 field_60_distance_related_prolly_lod = 0;
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44 field_20 = 0;
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45 uSpriteFrameID = 0;
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c232f160e6f3 Named SpriteObject spell-related fields.
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46 spell_skill = 0;
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47 spell_level = 0;
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48 spell_id = 0;
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49 field_54 = 0;
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50 }
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51
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52 //----- (0042F5ED) --------------------------------------------------------
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53 int SpriteObject::Create(int yaw, int pitch, int a4, int a5)
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54 {
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55 signed int v6; // ebx@2
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56 int v13; // ST2C_4@20
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57 Vec3_int_ v17; // [sp-20h] [bp-30h]@11
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58 int angle; // [sp+Ch] [bp-4h]@1
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59 int a5a; // [sp+20h] [bp+10h]@20
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60
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61 angle = yaw;
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62 if (!uObjectDescID)
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63 return -1;
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64
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65 v6 = 1000;
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66 for (uint i = 0; i < MAX_SPRITE_OBJECTS; ++i)
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67 if (!pSpriteObjects[i].uObjectDescID)
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68 {
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69 v6 = i;
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70 break;
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71 }
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72
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73 if ( v6 >= 1000 )
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74 return -1;
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75 field_64.x = vPosition.x;
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76 field_64.y = vPosition.y;
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77 field_64.z = vPosition.z;
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78
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79 assert(sizeof(SpriteObject) == 0x70);
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80 memcpy(&pSpriteObjects[v6], this, sizeof(*this));
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81 if ( a5 == 0 )
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82 {
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83 pSpriteObjects[v6].vVelocity.z = 0;
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84 if ( a4 )
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85 {
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86 v13 = fixpoint_mul(stru_5C6E00->Cos(angle), stru_5C6E00->Cos(pitch));
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87 a5a = fixpoint_mul(stru_5C6E00->Sin(angle), stru_5C6E00->Cos(pitch));
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88 pSpriteObjects[v6].vVelocity.x = fixpoint_mul(v13, a4);
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89 pSpriteObjects[v6].vVelocity.y = fixpoint_mul(a5a, a4);
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90 pSpriteObjects[v6].vVelocity.z = fixpoint_mul(stru_5C6E00->Sin(pitch), a4);
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91 }
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92 else
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93 {
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94 pSpriteObjects[v6].vVelocity.y = 0;
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95 pSpriteObjects[v6].vVelocity.x = 0;
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96 }
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97 if ( v6 >= (signed int)uNumSpriteObjects )
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98 uNumSpriteObjects = v6 + 1;
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99 return v6;
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100 }
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101 if ( a5 == 1 )
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102 {
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103 v17.x = vPosition.x;
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104 v17.y = vPosition.y;
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105 v17.z = vPosition.z;
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106 Vec3_int_::Rotate(24, stru_5C6E00->uIntegerHalfPi + pSpriteObjects[v6].uFacing, 0, v17, &pSpriteObjects[v6].vPosition.x,
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107 &pSpriteObjects[v6].vPosition.y, &pSpriteObjects[v6].vPosition.z);
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108 pSpriteObjects[v6].vVelocity.z = 0;
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109 if ( a4 )
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110 {
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111 v13 = fixpoint_mul(stru_5C6E00->Cos(angle), stru_5C6E00->Cos(pitch));
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112 a5a = fixpoint_mul(stru_5C6E00->Sin(angle), stru_5C6E00->Cos(pitch));
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113 pSpriteObjects[v6].vVelocity.x = fixpoint_mul(v13, a4);
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114 pSpriteObjects[v6].vVelocity.y = fixpoint_mul(a5a, a4);
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115 pSpriteObjects[v6].vVelocity.z = fixpoint_mul(stru_5C6E00->Sin(pitch), a4);
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116 }
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117 else
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118 {
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119 pSpriteObjects[v6].vVelocity.y = 0;
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120 pSpriteObjects[v6].vVelocity.x = 0;
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121 }
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122 if ( v6 >= (signed int)uNumSpriteObjects )
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123 uNumSpriteObjects = v6 + 1;
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124 return v6;
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125 }
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126 if ( a5 == 2 )
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127 {
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128 v17.x = vPosition.x;
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129 v17.y = vPosition.y;
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130 v17.z = vPosition.z;
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131 Vec3_int_::Rotate(8, stru_5C6E00->uIntegerHalfPi + pSpriteObjects[v6].uFacing, 0, v17, &pSpriteObjects[v6].vPosition.x,
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132 &pSpriteObjects[v6].vPosition.y, &pSpriteObjects[v6].vPosition.z);
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133 pSpriteObjects[v6].vVelocity.z = 0;
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134 if ( a4 )
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135 {
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136 v13 = fixpoint_mul(stru_5C6E00->Cos(angle), stru_5C6E00->Cos(pitch)) >> 16;
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137 a5a = fixpoint_mul(stru_5C6E00->Sin(angle), stru_5C6E00->Cos(pitch)) >> 16;
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138 pSpriteObjects[v6].vVelocity.x = fixpoint_mul(v13, a4);
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139 pSpriteObjects[v6].vVelocity.y = fixpoint_mul(a5a, a4);
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140 pSpriteObjects[v6].vVelocity.z = fixpoint_mul(stru_5C6E00->Sin(pitch), a4);
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141 }
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142 else
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143 {
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144 pSpriteObjects[v6].vVelocity.y = 0;
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145 pSpriteObjects[v6].vVelocity.x = 0;
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146 }
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147 if ( v6 >= (signed int)uNumSpriteObjects )
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148 uNumSpriteObjects = v6 + 1;
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149 return v6;
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150 }
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151 if ( a5 == 3 )
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152 {
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153 v17.x = vPosition.x;
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154 v17.y = vPosition.y;
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155 v17.z = vPosition.z;
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156 Vec3_int_::Rotate(8, pSpriteObjects[v6].uFacing - stru_5C6E00->uIntegerHalfPi, 0, v17, &pSpriteObjects[v6].vPosition.x,
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157 &pSpriteObjects[v6].vPosition.y, &pSpriteObjects[v6].vPosition.z);
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158 pSpriteObjects[v6].vVelocity.z = 0;
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parents: 1390
diff changeset
159 if ( a4 )
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1390
diff changeset
160 {
1643
7182930263b3 fixpoint functions renaming
zipi
parents: 1574
diff changeset
161 v13 = fixpoint_mul(stru_5C6E00->Cos(angle), stru_5C6E00->Cos(pitch));
7182930263b3 fixpoint functions renaming
zipi
parents: 1574
diff changeset
162 a5a = fixpoint_mul(stru_5C6E00->Sin(angle), stru_5C6E00->Cos(pitch));
7182930263b3 fixpoint functions renaming
zipi
parents: 1574
diff changeset
163 pSpriteObjects[v6].vVelocity.x = fixpoint_mul(v13, a4);
7182930263b3 fixpoint functions renaming
zipi
parents: 1574
diff changeset
164 pSpriteObjects[v6].vVelocity.y = fixpoint_mul(a5a, a4);
7182930263b3 fixpoint functions renaming
zipi
parents: 1574
diff changeset
165 pSpriteObjects[v6].vVelocity.z = fixpoint_mul(stru_5C6E00->Sin(pitch), a4);
1406
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1390
diff changeset
166 }
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1390
diff changeset
167 else
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1390
diff changeset
168 {
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1390
diff changeset
169 pSpriteObjects[v6].vVelocity.y = 0;
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1390
diff changeset
170 pSpriteObjects[v6].vVelocity.x = 0;
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1390
diff changeset
171 }
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1390
diff changeset
172 if ( v6 >= (signed int)uNumSpriteObjects )
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1390
diff changeset
173 uNumSpriteObjects = v6 + 1;
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1390
diff changeset
174 return v6;
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
175 }
1406
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1390
diff changeset
176 if ( a5 == 4 )
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
177 {
1406
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1390
diff changeset
178 v17.x = vPosition.x;
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1390
diff changeset
179 v17.y = vPosition.y;
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1390
diff changeset
180 v17.z = vPosition.z;
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1390
diff changeset
181 Vec3_int_::Rotate(24, pSpriteObjects[v6].uFacing - stru_5C6E00->uIntegerHalfPi, 0, v17, &pSpriteObjects[v6].vPosition.x,
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1390
diff changeset
182 &pSpriteObjects[v6].vPosition.y, &pSpriteObjects[v6].vPosition.z);
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1390
diff changeset
183 pSpriteObjects[v6].vVelocity.z = 0;
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1390
diff changeset
184 if ( a4 )
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1390
diff changeset
185 {
1643
7182930263b3 fixpoint functions renaming
zipi
parents: 1574
diff changeset
186 v13 = fixpoint_mul(stru_5C6E00->Cos(angle), stru_5C6E00->Cos(pitch));
7182930263b3 fixpoint functions renaming
zipi
parents: 1574
diff changeset
187 a5a = fixpoint_mul(stru_5C6E00->Sin(angle), stru_5C6E00->Cos(pitch));
7182930263b3 fixpoint functions renaming
zipi
parents: 1574
diff changeset
188 pSpriteObjects[v6].vVelocity.x = fixpoint_mul(v13, a4);
7182930263b3 fixpoint functions renaming
zipi
parents: 1574
diff changeset
189 pSpriteObjects[v6].vVelocity.y = fixpoint_mul(a5a, a4);
7182930263b3 fixpoint functions renaming
zipi
parents: 1574
diff changeset
190 pSpriteObjects[v6].vVelocity.z = fixpoint_mul(stru_5C6E00->Sin(pitch), a4);
1406
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1390
diff changeset
191 }
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1390
diff changeset
192 else
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1390
diff changeset
193 {
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1390
diff changeset
194 pSpriteObjects[v6].vVelocity.y = 0;
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1390
diff changeset
195 pSpriteObjects[v6].vVelocity.x = 0;
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1390
diff changeset
196 }
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1390
diff changeset
197 if ( v6 >= (signed int)uNumSpriteObjects )
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1390
diff changeset
198 uNumSpriteObjects = v6 + 1;
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1390
diff changeset
199 return v6;
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
200 }
1409
c9e3b93ec570 Highlighted locations with "using uninitialized variable" warning.
Nomad
parents: 1406
diff changeset
201
c9e3b93ec570 Highlighted locations with "using uninitialized variable" warning.
Nomad
parents: 1406
diff changeset
202 assert(false);
c9e3b93ec570 Highlighted locations with "using uninitialized variable" warning.
Nomad
parents: 1406
diff changeset
203 return 0;
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
204 }
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
205
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
206 //----- (00471C03) --------------------------------------------------------
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
207 void SpriteObject::UpdateObject_fn0_ODM(unsigned int uLayingItemID)
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
208 {
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
209 SpriteObject *v1; // esi@1
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
210 ObjectDesc *v2; // ebx@1
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
211 signed int v3; // edx@1
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
212 int v4; // ecx@1
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
213 int v5; // ST04_4@1
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
214 int v6; // eax@1
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
215 int v7; // ecx@1
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
216 int v8; // edi@1
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
217 int v9; // eax@4
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
218 __int16 v10; // ax@7
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
219 int v11; // edx@11
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
220 int v12; // ecx@11
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
221 signed int v13; // edx@14
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
222 signed int v14; // edx@16
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
223 int v15; // eax@24
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
224 int v16; // eax@25
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
225 int v17; // ST10_4@25
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
226 signed int v18; // eax@25
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
227 signed int v19; // eax@28
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
228 Actor *v20; // edi@31
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
229 int v21; // eax@41
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
230 int v22; // ecx@43
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
231 __int16 v23; // bx@45
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
232 char v24; // al@46
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
233 signed int i; // edi@50
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
234 int v26; // edi@52
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
235 int v27; // eax@52
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
236 __int16 v28; // cx@55
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
237 int v29; // eax@55
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
238 signed int v30; // edi@59
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
239 BSPModel *v31; // ecx@61
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
240 ODMFace *v32; // edi@61
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
241 int v33; // eax@62
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
242 int v34; // ecx@62
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
243 int v35; // eax@63
1267
33e360a9b4bf some fixes in normals
Gloval
parents: 1207
diff changeset
244 int v36; // ecx@67
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
245 __int16 v37; // ax@67
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
246 int v38; // eax@72
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
247 int v39; // eax@72
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
248 unsigned __int64 v40; // qax@72
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
249 int v41; // eax@72
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
250 unsigned __int8 v42; // sf@74
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
251 unsigned __int8 v43; // of@74
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
252 int v44; // eax@77
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
253 __int16 v45; // bx@81
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
254 int v46; // eax@85
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
255 const char *v47; // [sp-8h] [bp-B0h]@83
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
256 enum TEXTURE_TYPE v48; // [sp-4h] [bp-ACh]@46
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
257 int v49; // [sp+Ch] [bp-9Ch]@52
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
258 int v50; // [sp+10h] [bp-98h]@52
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
259 Vec3_int_ v51; // [sp+14h] [bp-94h]@11
619
574cc56e05e9 ParticleEngine crash in temple
Nomad
parents: 515
diff changeset
260 Particle_sw Dst; // [sp+20h] [bp-88h]@45
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
261 unsigned int uLayingItemID_; // [sp+88h] [bp-20h]@1
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
262 int v54; // [sp+8Ch] [bp-1Ch]@1
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
263 int v55; // [sp+90h] [bp-18h]@1
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
264 int v56; // [sp+94h] [bp-14h]@11
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
265 int v57; // [sp+98h] [bp-10h]@1
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
266 int v58; // [sp+9Ch] [bp-Ch]@1
1267
33e360a9b4bf some fixes in normals
Gloval
parents: 1207
diff changeset
267 int on_water; // [sp+A0h] [bp-8h]@1
33e360a9b4bf some fixes in normals
Gloval
parents: 1207
diff changeset
268 int v60; // [sp+A4h] [bp-4h]@11
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
269
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
270 uLayingItemID_ = uLayingItemID;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
271 v1 = &pSpriteObjects[uLayingItemID];
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
272 v58 = 0;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
273 v2 = &pObjectList->pObjects[v1->uObjectDescID];
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
274 v57 = IsTerrainSlopeTooHigh(v1->vPosition.x, v1->vPosition.y);
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
275 v3 = v1->vPosition.y;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
276 v4 = v1->vPosition.x;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
277 v5 = v2->uHeight;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
278 v55 = 0;
1267
33e360a9b4bf some fixes in normals
Gloval
parents: 1207
diff changeset
279 v6 = ODM_GetFloorLevel(v4, v3, v1->vPosition.z, v5, &on_water, &v55, 0);
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
280 v7 = v6;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
281 v54 = v6;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
282 v8 = v6 + 1;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
283 if ( v1->vPosition.z <= v6 + 1 )
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
284 {
1267
33e360a9b4bf some fixes in normals
Gloval
parents: 1207
diff changeset
285 if ( on_water )
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
286 {
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
287 v9 = v6 + 60;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
288 if ( v55 )
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
289 v9 = v7 + 30;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
290 sub_42F960_create_object(v1->vPosition.x, v1->vPosition.y, v9);
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
291 SpriteObject::OnInteraction(uLayingItemID_);
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
292 }
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
293 }
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
294 else
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
295 {
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
296 v58 = 1;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
297 }
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
298 v10 = v2->uFlags;
1267
33e360a9b4bf some fixes in normals
Gloval
parents: 1207
diff changeset
299 if ( !(v2->uFlags & OBJECT_DESC_NO_GRAVITY) )
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
300 {
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
301 if ( v58 )
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
302 {
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
303 v1->vVelocity.z -= LOWORD(pEventTimer->uTimeElapsed) * GetGravityStrength();
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
304 goto LABEL_13;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
305 }
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
306 if ( v57 )
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
307 {
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
308 v11 = v1->vPosition.y;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
309 v12 = v1->vPosition.x;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
310 v1->vPosition.z = v8;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
311 ODM_GetTerrainNormalAt(v12, v11, &v51);
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
312 v1->vVelocity.z -= LOWORD(pEventTimer->uTimeElapsed) * GetGravityStrength();
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
313 v56 = abs(v51.y * v1->vVelocity.y + v51.z * v1->vVelocity.z + v51.x * v1->vVelocity.x) >> 16;
1546
9a6567c6c76c stru141 & misc cleaning
Nomad
parents: 1545
diff changeset
314 //v60 = ((unsigned __int64)(v56 * (signed __int64)v51.x) >> 16);
1643
7182930263b3 fixpoint functions renaming
zipi
parents: 1574
diff changeset
315 v1->vVelocity.x += fixpoint_mul(v56, v51.x);
1546
9a6567c6c76c stru141 & misc cleaning
Nomad
parents: 1545
diff changeset
316 //v60 = ((unsigned __int64)(v56 * (signed __int64)v51.y) >> 16);
1643
7182930263b3 fixpoint functions renaming
zipi
parents: 1574
diff changeset
317 v1->vVelocity.y += fixpoint_mul(v56, v51.y);
1546
9a6567c6c76c stru141 & misc cleaning
Nomad
parents: 1545
diff changeset
318 //v60 = ((unsigned __int64)(v56 * (signed __int64)v51.z) >> 16);
1643
7182930263b3 fixpoint functions renaming
zipi
parents: 1574
diff changeset
319 v1->vVelocity.z += fixpoint_mul(v56, v51.z);
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
320 LABEL_12:
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
321 v7 = v54;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
322 goto LABEL_13;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
323 }
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
324 if ( v10 & 0x40 )
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
325 {
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
326 if ( v1->vPosition.z < v7 )
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
327 v1->vPosition.z = v8;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
328 if ( !_46BFFA_check_object_intercept(uLayingItemID_, 0) )
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
329 return;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
330 }
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
331 v1->vPosition.z = v8;
1267
33e360a9b4bf some fixes in normals
Gloval
parents: 1207
diff changeset
332 if ( !(v2->uFlags & OBJECT_DESC_BOUNCE) || (v21 = -v1->vVelocity.z >> 1, v1->vVelocity.z = v21, (signed __int16)v21 < 10) )
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
333 v1->vVelocity.z = 0;
1267
33e360a9b4bf some fixes in normals
Gloval
parents: 1207
diff changeset
334
1643
7182930263b3 fixpoint functions renaming
zipi
parents: 1574
diff changeset
335 v1->vVelocity.x = fixpoint_mul(58500, v1->vVelocity.x);
7182930263b3 fixpoint functions renaming
zipi
parents: 1574
diff changeset
336 v1->vVelocity.y = fixpoint_mul(58500, v1->vVelocity.y);
7182930263b3 fixpoint functions renaming
zipi
parents: 1574
diff changeset
337 v1->vVelocity.z = fixpoint_mul(58500, v1->vVelocity.z);
1267
33e360a9b4bf some fixes in normals
Gloval
parents: 1207
diff changeset
338
33e360a9b4bf some fixes in normals
Gloval
parents: 1207
diff changeset
339 if ( (v1->vVelocity.y * v1->vVelocity.y + v1->vVelocity.x * v1->vVelocity.x) < 400 )
33e360a9b4bf some fixes in normals
Gloval
parents: 1207
diff changeset
340 {
33e360a9b4bf some fixes in normals
Gloval
parents: 1207
diff changeset
341
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
342 v1->vVelocity.y = 0;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
343 v1->vVelocity.x = 0;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
344 memset(&Dst, 0, 0x68u);
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
345 Dst.x = (double)v1->vPosition.x;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
346 Dst.y = (double)v1->vPosition.y;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
347 Dst.z = (double)v1->vPosition.z;
1390
613c77e51e38 Messed with spell effects drawing a bit.
Nomad
parents: 1306
diff changeset
348 Dst.r = 0.0;
613c77e51e38 Messed with spell effects drawing a bit.
Nomad
parents: 1306
diff changeset
349 Dst.g = 0.0;
613c77e51e38 Messed with spell effects drawing a bit.
Nomad
parents: 1306
diff changeset
350 Dst.b = 0.0;
1267
33e360a9b4bf some fixes in normals
Gloval
parents: 1207
diff changeset
351 if (v2->uFlags & OBJECT_DESC_TRIAL_FIRE )
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
352 {
619
574cc56e05e9 ParticleEngine crash in temple
Nomad
parents: 515
diff changeset
353 Dst.type = ParticleType_Bitmap | ParticleType_Rotating | ParticleType_8;
574cc56e05e9 ParticleEngine crash in temple
Nomad
parents: 515
diff changeset
354 Dst.uDiffuse = 0xFF3C1E;
1267
33e360a9b4bf some fixes in normals
Gloval
parents: 1207
diff changeset
355 Dst.timeToLive = (unsigned __int8)(rand() & 0x80) + 128;
33e360a9b4bf some fixes in normals
Gloval
parents: 1207
diff changeset
356 Dst.uTextureID = pBitmaps_LOD->LoadTexture("effpar01", TEXTURE_DEFAULT);
33e360a9b4bf some fixes in normals
Gloval
parents: 1207
diff changeset
357 Dst.flt_28 = 1.0;
33e360a9b4bf some fixes in normals
Gloval
parents: 1207
diff changeset
358 pGame->pParticleEngine->AddParticle(&Dst);
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
359 }
1267
33e360a9b4bf some fixes in normals
Gloval
parents: 1207
diff changeset
360 else if ( v2->uFlags & OBJECT_DESC_TRIAL_LINE)
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
361 {
1267
33e360a9b4bf some fixes in normals
Gloval
parents: 1207
diff changeset
362
619
574cc56e05e9 ParticleEngine crash in temple
Nomad
parents: 515
diff changeset
363 Dst.type = ParticleType_Line;
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
364 Dst.uDiffuse = rand();
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
365 Dst.timeToLive = 64;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
366 Dst.uTextureID = 0;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
367 Dst.flt_28 = 1.0;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
368 pGame->pParticleEngine->AddParticle(&Dst);
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
369 }
1267
33e360a9b4bf some fixes in normals
Gloval
parents: 1207
diff changeset
370 else if ( v2->uFlags & OBJECT_DESC_TRIAL_PARTICLE )
33e360a9b4bf some fixes in normals
Gloval
parents: 1207
diff changeset
371 {
619
574cc56e05e9 ParticleEngine crash in temple
Nomad
parents: 515
diff changeset
372 Dst.type = ParticleType_Bitmap | ParticleType_8;
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
373 Dst.uDiffuse = rand();
1267
33e360a9b4bf some fixes in normals
Gloval
parents: 1207
diff changeset
374 Dst.timeToLive = (unsigned __int8)(rand() & 0x80) + 128;
33e360a9b4bf some fixes in normals
Gloval
parents: 1207
diff changeset
375 Dst.uTextureID = pBitmaps_LOD->LoadTexture("effpar03", TEXTURE_DEFAULT);
33e360a9b4bf some fixes in normals
Gloval
parents: 1207
diff changeset
376 Dst.flt_28 = 1.0;
33e360a9b4bf some fixes in normals
Gloval
parents: 1207
diff changeset
377 pGame->pParticleEngine->AddParticle(&Dst);
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
378 }
1267
33e360a9b4bf some fixes in normals
Gloval
parents: 1207
diff changeset
379 return;
33e360a9b4bf some fixes in normals
Gloval
parents: 1207
diff changeset
380 }
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
381 }
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
382 LABEL_13:
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
383 if ( v1->vPosition.z > v7
1267
33e360a9b4bf some fixes in normals
Gloval
parents: 1207
diff changeset
384 && (v13 = v1->vPosition.x, v13 >= -0x8000)
33e360a9b4bf some fixes in normals
Gloval
parents: 1207
diff changeset
385 && v13 <= 0x8000
33e360a9b4bf some fixes in normals
Gloval
parents: 1207
diff changeset
386 && (v14 = v1->vPosition.y, v14 >= -0x8000)
33e360a9b4bf some fixes in normals
Gloval
parents: 1207
diff changeset
387 && v14 <= 0x8000
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
388 && v1->vPosition.z <= 13000
1267
33e360a9b4bf some fixes in normals
Gloval
parents: 1207
diff changeset
389 || !(v2->uFlags & OBJECT_DESC_INTERACTABLE) )
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
390 goto LABEL_92;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
391 if ( v1->vPosition.z < v7 )
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
392 v1->vPosition.z = v8;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
393 if ( _46BFFA_check_object_intercept(uLayingItemID_, 0) )
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
394 {
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
395 LABEL_92:
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
396 stru_721530.field_0 = 0;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
397 v55 = 0;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
398 stru_721530.prolly_normal_d = v2->uRadius;
1546
9a6567c6c76c stru141 & misc cleaning
Nomad
parents: 1545
diff changeset
399 stru_721530.height = v2->uHeight;
9a6567c6c76c stru141 & misc cleaning
Nomad
parents: 1545
diff changeset
400 stru_721530.field_8_radius = 0;
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
401 stru_721530.field_70 = 0;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
402 while ( 1 )
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
403 {
1546
9a6567c6c76c stru141 & misc cleaning
Nomad
parents: 1545
diff changeset
404 stru_721530.position.x = v1->vPosition.x;
9a6567c6c76c stru141 & misc cleaning
Nomad
parents: 1545
diff changeset
405 stru_721530.normal.x = stru_721530.position.x;
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
406 v15 = v1->vPosition.y;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
407 stru_721530.uSectorID = 0;
1546
9a6567c6c76c stru141 & misc cleaning
Nomad
parents: 1545
diff changeset
408 stru_721530.position.y = v15;
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
409 stru_721530.normal.y = v15;
1546
9a6567c6c76c stru141 & misc cleaning
Nomad
parents: 1545
diff changeset
410 stru_721530.position.z = v1->vPosition.z + stru_721530.prolly_normal_d + 1;
9a6567c6c76c stru141 & misc cleaning
Nomad
parents: 1545
diff changeset
411 stru_721530.normal.z = stru_721530.position.z;
9a6567c6c76c stru141 & misc cleaning
Nomad
parents: 1545
diff changeset
412 stru_721530.velocity.x = v1->vVelocity.x;
9a6567c6c76c stru141 & misc cleaning
Nomad
parents: 1545
diff changeset
413 stru_721530.velocity.y = v1->vVelocity.y;
9a6567c6c76c stru141 & misc cleaning
Nomad
parents: 1545
diff changeset
414 stru_721530.velocity.z = v1->vVelocity.z;
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
415 if ( stru_721530._47050A(0) )
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
416 return;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
417 _46E889_collide_against_bmodels(0);
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
418 v16 = WorldPosToGridCellZ(v1->vPosition.y);
1267
33e360a9b4bf some fixes in normals
Gloval
parents: 1207
diff changeset
419 v18 = WorldPosToGridCellX(v1->vPosition.x);
33e360a9b4bf some fixes in normals
Gloval
parents: 1207
diff changeset
420 _46E26D_collide_against_sprites(v18, v16);
828
0f56abdcce94 Massive refactors of spells + PID (packed id) macros introduced.
Nomad
parents: 822
diff changeset
421 if (PID_TYPE(v1->spell_caster_pid) != OBJECT_Player)
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
422 _46EF01_collision_chech_player(0);
828
0f56abdcce94 Massive refactors of spells + PID (packed id) macros introduced.
Nomad
parents: 822
diff changeset
423 if (PID_TYPE(v1->spell_caster_pid) == OBJECT_Actor)
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
424 {
828
0f56abdcce94 Massive refactors of spells + PID (packed id) macros introduced.
Nomad
parents: 822
diff changeset
425 v19 = PID_ID(v1->spell_caster_pid);
1267
33e360a9b4bf some fixes in normals
Gloval
parents: 1207
diff changeset
426 if (( v19 >= 0 )&&( v19 < (signed int)(uNumActors - 1) ))
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
427 {
1267
33e360a9b4bf some fixes in normals
Gloval
parents: 1207
diff changeset
428
33e360a9b4bf some fixes in normals
Gloval
parents: 1207
diff changeset
429 v20 = &pActors[v19];
33e360a9b4bf some fixes in normals
Gloval
parents: 1207
diff changeset
430 for (v56 =0; v56 < uNumActors; ++v56)
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
431 {
1267
33e360a9b4bf some fixes in normals
Gloval
parents: 1207
diff changeset
432 if ( v20->GetActorsRelation(&pActors[v56]) )
1897
436553b0603c _46DF1A_collide_against_actor cleaned up, moved to Actor.h
Grumpy7
parents: 1828
diff changeset
433 Actor::_46DF1A_collide_against_actor(v56, 0);
1267
33e360a9b4bf some fixes in normals
Gloval
parents: 1207
diff changeset
434
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
435 }
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
436 }
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
437 }
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
438 else
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
439 {
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
440 for ( i = 0; i < (signed int)uNumActors; ++i )
1897
436553b0603c _46DF1A_collide_against_actor cleaned up, moved to Actor.h
Grumpy7
parents: 1828
diff changeset
441 Actor::_46DF1A_collide_against_actor(i, 0);
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
442 }
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
443 v26 = stru_721530.normal2.z - stru_721530.prolly_normal_d - 1;
723
256211e8243a ODM_GetFloorLevel & BLV_GetFloorLevel
Ritor1
parents: 717
diff changeset
444 v27 = ODM_GetFloorLevel(
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
445 stru_721530.normal2.x,
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
446 stru_721530.normal2.y,
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
447 stru_721530.normal2.z - stru_721530.prolly_normal_d - 1,
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
448 v2->uHeight,
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
449 &v49,
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
450 &v50,
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
451 0);
1267
33e360a9b4bf some fixes in normals
Gloval
parents: 1207
diff changeset
452 if ( on_water && v26 < v27 + 60 )
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
453 {
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
454 if ( v50 )
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
455 v44 = v27 + 30;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
456 else
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
457 v44 = v54 + 60;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
458 sub_42F960_create_object(v1->vPosition.x, v1->vPosition.y, v44);
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
459 SpriteObject::OnInteraction(uLayingItemID_);
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
460 return;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
461 }
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
462 if ( stru_721530.field_7C >= stru_721530.field_6C )
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
463 {
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
464 v1->vPosition.x = stru_721530.normal2.x;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
465 v1->vPosition.y = stru_721530.normal2.y;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
466 v1->vPosition.z = stru_721530.normal2.z - stru_721530.prolly_normal_d - 1;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
467 v1->uSectorID = LOWORD(stru_721530.uSectorID);
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
468 memset(&Dst, 0, 0x68u);
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
469 Dst.x = (double)v1->vPosition.x;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
470 Dst.y = (double)v1->vPosition.y;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
471 Dst.z = (double)v1->vPosition.z;
1390
613c77e51e38 Messed with spell effects drawing a bit.
Nomad
parents: 1306
diff changeset
472 Dst.r = 0.0;
613c77e51e38 Messed with spell effects drawing a bit.
Nomad
parents: 1306
diff changeset
473 Dst.g = 0.0;
613c77e51e38 Messed with spell effects drawing a bit.
Nomad
parents: 1306
diff changeset
474 Dst.b = 0.0;
1267
33e360a9b4bf some fixes in normals
Gloval
parents: 1207
diff changeset
475 if ( v2->uFlags & OBJECT_DESC_TRIAL_FIRE )
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
476 {
619
574cc56e05e9 ParticleEngine crash in temple
Nomad
parents: 515
diff changeset
477 Dst.type = ParticleType_Bitmap | ParticleType_Rotating | ParticleType_8;
574cc56e05e9 ParticleEngine crash in temple
Nomad
parents: 515
diff changeset
478 Dst.uDiffuse = 0xFF3C1E;
1267
33e360a9b4bf some fixes in normals
Gloval
parents: 1207
diff changeset
479 Dst.timeToLive = (unsigned __int8)( rand() & 0x80) + 128;
33e360a9b4bf some fixes in normals
Gloval
parents: 1207
diff changeset
480 Dst.uTextureID = pBitmaps_LOD->LoadTexture("effpar01", TEXTURE_DEFAULT);
33e360a9b4bf some fixes in normals
Gloval
parents: 1207
diff changeset
481 Dst.flt_28 = 1.0;
33e360a9b4bf some fixes in normals
Gloval
parents: 1207
diff changeset
482 pGame->pParticleEngine->AddParticle(&Dst);
33e360a9b4bf some fixes in normals
Gloval
parents: 1207
diff changeset
483 return;
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
484 }
1267
33e360a9b4bf some fixes in normals
Gloval
parents: 1207
diff changeset
485 else if ( v2->uFlags & OBJECT_DESC_TRIAL_LINE )
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
486 {
619
574cc56e05e9 ParticleEngine crash in temple
Nomad
parents: 515
diff changeset
487 Dst.type = ParticleType_Line;
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
488 Dst.uTextureID = 0;
1267
33e360a9b4bf some fixes in normals
Gloval
parents: 1207
diff changeset
489 Dst.uDiffuse = rand();
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
490 Dst.timeToLive = 64;
1267
33e360a9b4bf some fixes in normals
Gloval
parents: 1207
diff changeset
491 Dst.flt_28 = 1.0;
33e360a9b4bf some fixes in normals
Gloval
parents: 1207
diff changeset
492 pGame->pParticleEngine->AddParticle(&Dst);
33e360a9b4bf some fixes in normals
Gloval
parents: 1207
diff changeset
493 return;
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
494 }
1267
33e360a9b4bf some fixes in normals
Gloval
parents: 1207
diff changeset
495 else if ( v2->uFlags & OBJECT_DESC_TRIAL_PARTICLE)
33e360a9b4bf some fixes in normals
Gloval
parents: 1207
diff changeset
496 {
33e360a9b4bf some fixes in normals
Gloval
parents: 1207
diff changeset
497 Dst.type = ParticleType_Bitmap | ParticleType_8;
33e360a9b4bf some fixes in normals
Gloval
parents: 1207
diff changeset
498 Dst.uDiffuse = rand();
33e360a9b4bf some fixes in normals
Gloval
parents: 1207
diff changeset
499 Dst.timeToLive = (unsigned __int8)(rand() & 0x80) + 128;
33e360a9b4bf some fixes in normals
Gloval
parents: 1207
diff changeset
500 Dst.uTextureID = pBitmaps_LOD->LoadTexture("effpar03", TEXTURE_DEFAULT);
33e360a9b4bf some fixes in normals
Gloval
parents: 1207
diff changeset
501 Dst.flt_28 = 1.0;
33e360a9b4bf some fixes in normals
Gloval
parents: 1207
diff changeset
502 pGame->pParticleEngine->AddParticle(&Dst);
33e360a9b4bf some fixes in normals
Gloval
parents: 1207
diff changeset
503 }
33e360a9b4bf some fixes in normals
Gloval
parents: 1207
diff changeset
504 return;
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
505 }
1546
9a6567c6c76c stru141 & misc cleaning
Nomad
parents: 1545
diff changeset
506 //v60 = ((unsigned __int64)(stru_721530.field_7C * (signed __int64)stru_721530.direction.x) >> 16);
1643
7182930263b3 fixpoint functions renaming
zipi
parents: 1574
diff changeset
507 v1->vPosition.x += fixpoint_mul(stru_721530.field_7C, stru_721530.direction.x);
1546
9a6567c6c76c stru141 & misc cleaning
Nomad
parents: 1545
diff changeset
508 //v60 = ((unsigned __int64)(stru_721530.field_7C * (signed __int64)stru_721530.direction.y) >> 16);
1643
7182930263b3 fixpoint functions renaming
zipi
parents: 1574
diff changeset
509 v1->vPosition.y += fixpoint_mul(stru_721530.field_7C, stru_721530.direction.y);
1546
9a6567c6c76c stru141 & misc cleaning
Nomad
parents: 1545
diff changeset
510 //v60 = ((unsigned __int64)(stru_721530.field_7C * (signed __int64)stru_721530.direction.z) >> 16);
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
511 v28 = LOWORD(stru_721530.uSectorID);
1643
7182930263b3 fixpoint functions renaming
zipi
parents: 1574
diff changeset
512 v1->vPosition.z += fixpoint_mul(stru_721530.field_7C, stru_721530.direction.z);
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
513 v29 = v1->vPosition.z;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
514 v1->uSectorID = v28;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
515 stru_721530.field_70 += stru_721530.field_7C;
1267
33e360a9b4bf some fixes in normals
Gloval
parents: 1207
diff changeset
516 if ( v2->uFlags & OBJECT_DESC_INTERACTABLE )
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
517 {
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
518 if ( v29 < v54 )
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
519 v1->vPosition.z = v54 + 1;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
520 if ( !_46BFFA_check_object_intercept(uLayingItemID_, stru_721530.uFaceID) )
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
521 return;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
522 }
828
0f56abdcce94 Massive refactors of spells + PID (packed id) macros introduced.
Nomad
parents: 822
diff changeset
523 v30 = (signed int)PID_ID(stru_721530.uFaceID);
0f56abdcce94 Massive refactors of spells + PID (packed id) macros introduced.
Nomad
parents: 822
diff changeset
524 if (PID_TYPE(stru_721530.uFaceID) == OBJECT_Decoration)
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
525 break;
828
0f56abdcce94 Massive refactors of spells + PID (packed id) macros introduced.
Nomad
parents: 822
diff changeset
526 if (PID_TYPE(stru_721530.uFaceID) == OBJECT_BModel)
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
527 {
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
528 v31 = &pOutdoor->pBModels[(signed int)stru_721530.uFaceID >> 9];
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
529 v32 = &v31->pFaces[v30 & 0x3F];
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
530 if ( v32->uPolygonType != 3 )
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
531 {
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
532 v56 = abs(v32->pFacePlane.vNormal.z * v1->vVelocity.z + v32->pFacePlane.vNormal.y * v1->vVelocity.y
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
533 + v32->pFacePlane.vNormal.x * v1->vVelocity.x) >> 16;
1546
9a6567c6c76c stru141 & misc cleaning
Nomad
parents: 1545
diff changeset
534 if ( (stru_721530.speed >> 3) > v56 )
9a6567c6c76c stru141 & misc cleaning
Nomad
parents: 1545
diff changeset
535 v56 = stru_721530.speed >> 3;
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
536 v57 = v32->pFacePlane.vNormal.x;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
537 v57 = (unsigned __int64)(v56 * (signed __int64)v57) >> 16;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
538 v58 = v32->pFacePlane.vNormal.y;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
539 v58 = (unsigned __int64)(v56 * (signed __int64)v58) >> 16;
1546
9a6567c6c76c stru141 & misc cleaning
Nomad
parents: 1545
diff changeset
540 v60 = ((unsigned __int64)(v56 * (signed __int64)v32->pFacePlane.vNormal.z) >> 16);
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
541 v1->vVelocity.x += 2 * v57;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
542 v1->vVelocity.y += 2 * v58;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
543 if ( v32->pFacePlane.vNormal.z <= 32000 )
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
544 {
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
545 v37 = 2 * (short)v60;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
546 }
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
547 else
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
548 {
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
549 v36 = v60;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
550 v1->vVelocity.z += (signed __int16)v60;
1267
33e360a9b4bf some fixes in normals
Gloval
parents: 1207
diff changeset
551 v58 = (unsigned __int64)(32000 * (signed __int64)(signed int)v36) >> 16;
33e360a9b4bf some fixes in normals
Gloval
parents: 1207
diff changeset
552 v37 = (unsigned int)(32000 * v36) >> 16;
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
553 }
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
554 v1->vVelocity.z += v37;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
555 LABEL_70:
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
556 if ( BYTE3(v32->uAttributes) & 0x10 )
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
557 EventProcessor(v32->sCogTriggeredID, 0, 1);
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
558 goto LABEL_74;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
559 }
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
560 v33 = v31->pVertices.pVertices[v32->pVertexIDs[0]].z;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
561 v34 = v1->vVelocity.x;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
562 v1->vPosition.z = v33 + 1;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
563 if ( v1->vVelocity.y * v1->vVelocity.y + v34 * v34 >= 400 )
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
564 goto LABEL_70;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
565 LOWORD(v35) = 0;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
566 v1->vVelocity.z = 0;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
567 v1->vVelocity.x = 0;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
568 goto LABEL_73;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
569 }
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
570 LABEL_74:
1267
33e360a9b4bf some fixes in normals
Gloval
parents: 1207
diff changeset
571 v1->vVelocity.x = (signed __int16)((unsigned __int64)(58500i64 * (signed __int64)(signed int)v1->vVelocity.x) >> 16);
33e360a9b4bf some fixes in normals
Gloval
parents: 1207
diff changeset
572 v1->vVelocity.y = (signed __int16)((unsigned __int64)(58500i64 * (signed __int64)(signed int)v1->vVelocity.y) >> 16);
33e360a9b4bf some fixes in normals
Gloval
parents: 1207
diff changeset
573 v1->vVelocity.z = (signed __int16)((unsigned __int64)(58500i64 * (signed __int64)(signed int)v1->vVelocity.z) >> 16);
33e360a9b4bf some fixes in normals
Gloval
parents: 1207
diff changeset
574
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
575 ++v55;
1267
33e360a9b4bf some fixes in normals
Gloval
parents: 1207
diff changeset
576 //v43 = __OFSUB__(v55, 100);
33e360a9b4bf some fixes in normals
Gloval
parents: 1207
diff changeset
577 // v42 = v55 - 100 < 0;
33e360a9b4bf some fixes in normals
Gloval
parents: 1207
diff changeset
578 if (v55>=100 )//!(v42 ^ v43)
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
579 return;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
580 }
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
581 v57 = integer_sqrt(v1->vVelocity.y * v1->vVelocity.y + v1->vVelocity.x * v1->vVelocity.x);
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
582 v38 = stru_5C6E00->Atan2(
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
583 v1->vPosition.x - pLevelDecorations[v30].vPosition.x,
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
584 v1->vPosition.y - pLevelDecorations[v30].vPosition.y);
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
585 v56 = v38;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
586 v39 = stru_5C6E00->Cos(v38);
1267
33e360a9b4bf some fixes in normals
Gloval
parents: 1207
diff changeset
587 // v60 = v39;
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
588 v40 = v39 * (signed __int64)v57;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
589 v58 = v40 >> 16;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
590 v1->vVelocity.x = WORD1(v40);
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
591 v41 = stru_5C6E00->Sin(v56 - stru_5C6E00->uIntegerHalfPi);
1267
33e360a9b4bf some fixes in normals
Gloval
parents: 1207
diff changeset
592 // v60 = v41;
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
593 v35 = (unsigned __int64)(v41 * (signed __int64)v57) >> 16;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
594 v58 = v35;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
595 LABEL_73:
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
596 v1->vVelocity.y = v35;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
597 goto LABEL_74;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
598 }
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
599 }
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
600
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
601 //----- (0047136C) --------------------------------------------------------
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
602 void SpriteObject::UpdateObject_fn0_BLV(unsigned int uLayingItemID)
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
603 {
717
Ritor1
parents: 619
diff changeset
604 SpriteObject *pSpriteObject; // esi@1
Ritor1
parents: 619
diff changeset
605 ObjectDesc *pObject; // edi@1
Ritor1
parents: 619
diff changeset
606 //int v3; // ST08_4@1
Ritor1
parents: 619
diff changeset
607 //__int16 v4; // ax@5
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
608 __int16 v5; // ax@7
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
609 BLVFace *v6; // ecx@11
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
610 BLVFace *v7; // eax@11
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
611 signed int v8; // ebx@12
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
612 int v9; // ecx@16
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
613 __int16 v10; // di@18
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
614 char v11; // al@19
1546
9a6567c6c76c stru141 & misc cleaning
Nomad
parents: 1545
diff changeset
615 //int v12; // eax@25
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
616 int v13; // eax@31
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
617 int v14; // ebx@34
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
618 signed int v15; // ebx@46
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
619 BLVFace *v16; // edi@48
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
620 int v17; // eax@50
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
621 int v18; // eax@52
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
622 int v19; // ecx@52
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
623 Vec3_short_ *v20; // ecx@53
1574
2d9c8f609a3c Here and there cleanings.
Nomad
parents: 1546
diff changeset
624 //int v21; // ecx@57
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
625 __int16 v22; // ax@57
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
626 int v23; // edi@62
1574
2d9c8f609a3c Here and there cleanings.
Nomad
parents: 1546
diff changeset
627 //int v24; // edi@62
2d9c8f609a3c Here and there cleanings.
Nomad
parents: 1546
diff changeset
628 //int v25; // eax@62
2d9c8f609a3c Here and there cleanings.
Nomad
parents: 1546
diff changeset
629 //unsigned __int64 v26; // qax@62
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
630 unsigned __int8 v27; // sf@64
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
631 unsigned __int8 v28; // of@64
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
632 __int16 v29; // di@67
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
633 char v30; // al@68
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
634 const char *v31; // [sp-8h] [bp-98h]@19
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
635 const char *v32; // [sp-8h] [bp-98h]@68
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
636 enum TEXTURE_TYPE v33; // [sp-4h] [bp-94h]@19
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
637 enum TEXTURE_TYPE v34; // [sp-4h] [bp-94h]@68
619
574cc56e05e9 ParticleEngine crash in temple
Nomad
parents: 515
diff changeset
638 Particle_sw Dst; // [sp+Ch] [bp-84h]@18
717
Ritor1
parents: 619
diff changeset
639 //unsigned int uLayingItemID_; // [sp+74h] [bp-1Ch]@1
Ritor1
parents: 619
diff changeset
640 //ObjectDesc *v37; // [sp+78h] [bp-18h]@1
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
641 unsigned int uFaceID; // [sp+7Ch] [bp-14h]@4
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
642 int v39; // [sp+80h] [bp-10h]@33
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
643 Actor *v39b;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
644 int v40; // [sp+84h] [bp-Ch]@28
1574
2d9c8f609a3c Here and there cleanings.
Nomad
parents: 1546
diff changeset
645 //int v41; // [sp+88h] [bp-8h]@34
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
646 int v42; // [sp+8Ch] [bp-4h]@4
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
647
717
Ritor1
parents: 619
diff changeset
648 //uLayingItemID_ = uLayingItemID;
Ritor1
parents: 619
diff changeset
649 pSpriteObject = &pSpriteObjects[uLayingItemID];
Ritor1
parents: 619
diff changeset
650 pObject = &pObjectList->pObjects[pSpriteObject->uObjectDescID];
Ritor1
parents: 619
diff changeset
651 //v3 = pSpriteObject->vPosition.x;
Ritor1
parents: 619
diff changeset
652 //v37 = &pObjectList->pObjects[pSpriteObject->uObjectDescID];
Ritor1
parents: 619
diff changeset
653 pSpriteObject->uSectorID = pIndoor->GetSector(pSpriteObject->vPosition.x, pSpriteObject->vPosition.y, pSpriteObject->vPosition.z);
723
256211e8243a ODM_GetFloorLevel & BLV_GetFloorLevel
Ritor1
parents: 717
diff changeset
654 v42 = BLV_GetFloorLevel(pSpriteObject->vPosition.x, pSpriteObject->vPosition.y, pSpriteObject->vPosition.z, pSpriteObject->uSectorID, &uFaceID);
717
Ritor1
parents: 619
diff changeset
655 if ( abs(pSpriteObject->vPosition.x) > 32767
Ritor1
parents: 619
diff changeset
656 || abs(pSpriteObject->vPosition.y) > 32767
Ritor1
parents: 619
diff changeset
657 || abs(pSpriteObject->vPosition.z) > 20000
Ritor1
parents: 619
diff changeset
658 || v42 <= -30000
Ritor1
parents: 619
diff changeset
659 && (pSpriteObject->uSectorID == 0))
Ritor1
parents: 619
diff changeset
660 // || (v42 = _46CEC3_get_floor_level(pSpriteObject->vPosition.x, pSpriteObject->vPosition.y, pSpriteObject->vPosition.z, v4, &uFaceID), v42 == -30000)) )
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
661 {
717
Ritor1
parents: 619
diff changeset
662 SpriteObject::OnInteraction(uLayingItemID);
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
663 return;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
664 }
717
Ritor1
parents: 619
diff changeset
665 v5 = pObject->uFlags;
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
666 if ( v5 & 0x20 )
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
667 {
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
668 LABEL_24:
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
669 v8 = 0;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
670 LABEL_25:
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
671 stru_721530.field_0 = v8;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
672 uFaceID = v8;
717
Ritor1
parents: 619
diff changeset
673 stru_721530.prolly_normal_d = pObject->uRadius;
1546
9a6567c6c76c stru141 & misc cleaning
Nomad
parents: 1545
diff changeset
674
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
675 stru_721530.field_84 = -1;
1546
9a6567c6c76c stru141 & misc cleaning
Nomad
parents: 1545
diff changeset
676 stru_721530.height = pObject->uHeight;
9a6567c6c76c stru141 & misc cleaning
Nomad
parents: 1545
diff changeset
677 stru_721530.field_8_radius = v8;
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
678 stru_721530.field_70 = v8;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
679 while ( 1 )
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
680 {
1546
9a6567c6c76c stru141 & misc cleaning
Nomad
parents: 1545
diff changeset
681 stru_721530.position.x = pSpriteObject->vPosition.x;
9a6567c6c76c stru141 & misc cleaning
Nomad
parents: 1545
diff changeset
682 stru_721530.normal.x = stru_721530.position.x;
9a6567c6c76c stru141 & misc cleaning
Nomad
parents: 1545
diff changeset
683 stru_721530.position.y = pSpriteObject->vPosition.y;
9a6567c6c76c stru141 & misc cleaning
Nomad
parents: 1545
diff changeset
684 stru_721530.normal.y = stru_721530.position.y;
9a6567c6c76c stru141 & misc cleaning
Nomad
parents: 1545
diff changeset
685 stru_721530.position.z = stru_721530.prolly_normal_d + pSpriteObject->vPosition.z + 1;
9a6567c6c76c stru141 & misc cleaning
Nomad
parents: 1545
diff changeset
686 stru_721530.normal.z = stru_721530.position.z;
9a6567c6c76c stru141 & misc cleaning
Nomad
parents: 1545
diff changeset
687 stru_721530.velocity.x = pSpriteObject->vVelocity.x;
9a6567c6c76c stru141 & misc cleaning
Nomad
parents: 1545
diff changeset
688 stru_721530.velocity.y = pSpriteObject->vVelocity.y;
9a6567c6c76c stru141 & misc cleaning
Nomad
parents: 1545
diff changeset
689 stru_721530.velocity.z = pSpriteObject->vVelocity.z;
717
Ritor1
parents: 619
diff changeset
690 stru_721530.uSectorID = pSpriteObject->uSectorID;
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
691 if ( stru_721530._47050A(v8) )
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
692 return;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
693 v40 = v8;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
694 do
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
695 {
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
696 _46E44E_collide_against_faces_and_portals(0);
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
697 _46E0B2_collide_against_decorations();
828
0f56abdcce94 Massive refactors of spells + PID (packed id) macros introduced.
Nomad
parents: 822
diff changeset
698 if (PID_TYPE(pSpriteObject->spell_caster_pid) != OBJECT_Player)
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
699 _46EF01_collision_chech_player(1);
822
c232f160e6f3 Named SpriteObject spell-related fields.
Nomad
parents: 810
diff changeset
700 v13 = pSpriteObject->spell_caster_pid;
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
701 v42 = v8;
828
0f56abdcce94 Massive refactors of spells + PID (packed id) macros introduced.
Nomad
parents: 822
diff changeset
702 if (PID_TYPE(v13) == OBJECT_Actor)
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
703 {
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
704 if ( (signed int)uNumActors > v8 )
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
705 {
1202
0dbf6c4dd029 arrays to std::arrays phase 1
Grumpy7
parents: 1071
diff changeset
706 v39b = pActors.data();//[0].word_000086_some_monster_id;
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
707 do
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
708 {
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
709 //v41 = pActors[v1->field_58 >> 3].pMonsterInfo.uID - 1;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
710 //v14 = (signed __int64)((double)v41 * 0.3333333333333333);
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
711 //v41 = *(short *)(v39 - 38) - 1;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
712 //if ( v14 != (unsigned int)(signed __int64)((double)v41 * 0.3333333333333333) )
822
c232f160e6f3 Named SpriteObject spell-related fields.
Nomad
parents: 810
diff changeset
713 if( pActors[pSpriteObject->spell_caster_pid >> 3].pMonsterInfo.uID != v39b->pMonsterInfo.uID )
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
714 //not sure: pMonsterList->pMonsters[v39b->word_000086_some_monster_id-1].uToHitRadius
1897
436553b0603c _46DF1A_collide_against_actor cleaned up, moved to Actor.h
Grumpy7
parents: 1828
diff changeset
715 Actor::_46DF1A_collide_against_actor(v42, pMonsterList->pMonsters[v39b->word_000086_some_monster_id-1].uToHitRadius);
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
716 ++v42;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
717 ++v39b;// += 836;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
718 }
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
719 while ( v42 < (signed int)uNumActors );
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
720 v8 = 0;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
721 }
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
722 }
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
723 else
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
724 {
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
725 if ( (signed int)uNumActors > v8 )
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
726 {
1202
0dbf6c4dd029 arrays to std::arrays phase 1
Grumpy7
parents: 1071
diff changeset
727 v39b = pActors.data();//[0].word_000086_some_monster_id;
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
728 do
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
729 {
1897
436553b0603c _46DF1A_collide_against_actor cleaned up, moved to Actor.h
Grumpy7
parents: 1828
diff changeset
730 Actor::_46DF1A_collide_against_actor(v42++, pMonsterList->pMonsters[v39b->word_000086_some_monster_id-1].uToHitRadius);
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
731 ++v39b;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
732 }
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
733 while ( v42 < (signed int)uNumActors );
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
734 }
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
735 }
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
736 if ( _46F04E_collide_against_portals() )
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
737 break;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
738 ++v40;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
739 }
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
740 while ( v40 < 100 );
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
741 if ( stru_721530.field_7C >= stru_721530.field_6C )
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
742 {
717
Ritor1
parents: 619
diff changeset
743 pSpriteObject->vPosition.x = stru_721530.normal2.x;
Ritor1
parents: 619
diff changeset
744 pSpriteObject->vPosition.y = stru_721530.normal2.y;
Ritor1
parents: 619
diff changeset
745 pSpriteObject->vPosition.z = stru_721530.normal2.z - stru_721530.prolly_normal_d - 1;
Ritor1
parents: 619
diff changeset
746 pSpriteObject->uSectorID = LOWORD(stru_721530.uSectorID);
Ritor1
parents: 619
diff changeset
747 if ( !(HIBYTE(pObject->uFlags) & 1) )
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
748 return;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
749 memset(&Dst, v8, 0x68u);
717
Ritor1
parents: 619
diff changeset
750 v29 = pObject->uFlags;
Ritor1
parents: 619
diff changeset
751 Dst.x = (double)pSpriteObject->vPosition.x;
Ritor1
parents: 619
diff changeset
752 Dst.y = (double)pSpriteObject->vPosition.y;
Ritor1
parents: 619
diff changeset
753 Dst.z = (double)pSpriteObject->vPosition.z;
1390
613c77e51e38 Messed with spell effects drawing a bit.
Nomad
parents: 1306
diff changeset
754 Dst.r = 0.0;
613c77e51e38 Messed with spell effects drawing a bit.
Nomad
parents: 1306
diff changeset
755 Dst.g = 0.0;
613c77e51e38 Messed with spell effects drawing a bit.
Nomad
parents: 1306
diff changeset
756 Dst.b = 0.0;
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
757 if ( v29 & 0x200 )
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
758 {
619
574cc56e05e9 ParticleEngine crash in temple
Nomad
parents: 515
diff changeset
759 Dst.type = ParticleType_Bitmap | ParticleType_Rotating | ParticleType_8;
574cc56e05e9 ParticleEngine crash in temple
Nomad
parents: 515
diff changeset
760 Dst.uDiffuse = 0xFF3C1E;
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
761 v30 = rand();
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
762 v34 = (TEXTURE_TYPE)v8;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
763 v32 = "effpar01";
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
764 }
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
765 else
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
766 {
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
767 if ( v29 & 0x400 )
717
Ritor1
parents: 619
diff changeset
768 {
Ritor1
parents: 619
diff changeset
769 Dst.type = ParticleType_Line;
Ritor1
parents: 619
diff changeset
770 Dst.uDiffuse = rand();
Ritor1
parents: 619
diff changeset
771 Dst.timeToLive = 64;
Ritor1
parents: 619
diff changeset
772 Dst.uTextureID = v8;
Ritor1
parents: 619
diff changeset
773 Dst.flt_28 = 1.0;
Ritor1
parents: 619
diff changeset
774 pGame->pParticleEngine->AddParticle(&Dst);
Ritor1
parents: 619
diff changeset
775 return;
Ritor1
parents: 619
diff changeset
776 }
619
574cc56e05e9 ParticleEngine crash in temple
Nomad
parents: 515
diff changeset
777 Dst.type = ParticleType_Bitmap | ParticleType_8;
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
778 Dst.uDiffuse = rand();
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
779 v30 = rand();
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
780 v34 = (TEXTURE_TYPE)v8;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
781 v32 = "effpar03";
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
782 }
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
783 Dst.timeToLive = (unsigned __int8)(v30 & 0x80) + 128;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
784 Dst.uTextureID = pBitmaps_LOD->LoadTexture(v32, v34);
717
Ritor1
parents: 619
diff changeset
785 Dst.flt_28 = 1.0;
Ritor1
parents: 619
diff changeset
786 pGame->pParticleEngine->AddParticle(&Dst);
Ritor1
parents: 619
diff changeset
787 return;
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
788 }
1546
9a6567c6c76c stru141 & misc cleaning
Nomad
parents: 1545
diff changeset
789 //v40 = (unsigned __int64)(stru_721530.field_7C * (signed __int64)stru_721530.direction.x) >> 16;
1643
7182930263b3 fixpoint functions renaming
zipi
parents: 1574
diff changeset
790 pSpriteObject->vPosition.x += fixpoint_mul(stru_721530.field_7C, stru_721530.direction.x);
1546
9a6567c6c76c stru141 & misc cleaning
Nomad
parents: 1545
diff changeset
791 //v40 = (unsigned __int64)(stru_721530.field_7C * (signed __int64)stru_721530.direction.y) >> 16;
1643
7182930263b3 fixpoint functions renaming
zipi
parents: 1574
diff changeset
792 pSpriteObject->vPosition.y += fixpoint_mul(stru_721530.field_7C, stru_721530.direction.y);
1546
9a6567c6c76c stru141 & misc cleaning
Nomad
parents: 1545
diff changeset
793 //v40 = (unsigned __int64)(stru_721530.field_7C * (signed __int64)stru_721530.direction.z) >> 16;
1643
7182930263b3 fixpoint functions renaming
zipi
parents: 1574
diff changeset
794 pSpriteObject->vPosition.z += fixpoint_mul(stru_721530.field_7C, stru_721530.direction.z);
1574
2d9c8f609a3c Here and there cleanings.
Nomad
parents: 1546
diff changeset
795 pSpriteObject->uSectorID = stru_721530.uSectorID;
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
796 stru_721530.field_70 += stru_721530.field_7C;
717
Ritor1
parents: 619
diff changeset
797 if ( pObject->uFlags & 0x40 && !_46BFFA_check_object_intercept(uLayingItemID, stru_721530.uFaceID) )
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
798 return;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
799 v15 = (signed int)stru_721530.uFaceID >> 3;
828
0f56abdcce94 Massive refactors of spells + PID (packed id) macros introduced.
Nomad
parents: 822
diff changeset
800 if (PID_TYPE(stru_721530.uFaceID) == OBJECT_Decoration)
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
801 {
717
Ritor1
parents: 619
diff changeset
802 v40 = integer_sqrt(pSpriteObject->vVelocity.x * pSpriteObject->vVelocity.x + pSpriteObject->vVelocity.y * pSpriteObject->vVelocity.y);
Ritor1
parents: 619
diff changeset
803 v23 = stru_5C6E00->Atan2(pSpriteObject->vPosition.x - pLevelDecorations[v15].vPosition.x,
Ritor1
parents: 619
diff changeset
804 pSpriteObject->vPosition.y - pLevelDecorations[v15].vPosition.y);
1643
7182930263b3 fixpoint functions renaming
zipi
parents: 1574
diff changeset
805 pSpriteObject->vVelocity.x = fixpoint_mul(stru_5C6E00->Cos(v23), v40);
7182930263b3 fixpoint functions renaming
zipi
parents: 1574
diff changeset
806 pSpriteObject->vVelocity.y = fixpoint_mul(stru_5C6E00->Sin(v23), v40);
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
807 }
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
808 else
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
809 {
828
0f56abdcce94 Massive refactors of spells + PID (packed id) macros introduced.
Nomad
parents: 822
diff changeset
810 if (PID_TYPE(stru_721530.uFaceID) != OBJECT_BModel)
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
811 goto LABEL_64;
828
0f56abdcce94 Massive refactors of spells + PID (packed id) macros introduced.
Nomad
parents: 822
diff changeset
812 stru_721530.field_84 = (signed int)PID_ID(stru_721530.uFaceID);
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
813 v16 = &pIndoor->pFaces[v15];
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
814 if ( v16->uPolygonType != 3 )
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
815 {
717
Ritor1
parents: 619
diff changeset
816 v42 = abs(v16->pFacePlane_old.vNormal.x * pSpriteObject->vVelocity.x + v16->pFacePlane_old.vNormal.z * pSpriteObject->vVelocity.z
Ritor1
parents: 619
diff changeset
817 + v16->pFacePlane_old.vNormal.y * pSpriteObject->vVelocity.y) >> 16;
1546
9a6567c6c76c stru141 & misc cleaning
Nomad
parents: 1545
diff changeset
818 if ( (stru_721530.speed >> 3) > v42 )
9a6567c6c76c stru141 & misc cleaning
Nomad
parents: 1545
diff changeset
819 v42 = stru_721530.speed >> 3;
1643
7182930263b3 fixpoint functions renaming
zipi
parents: 1574
diff changeset
820 pSpriteObject->vVelocity.x += 2 * fixpoint_mul(v42, v16->pFacePlane_old.vNormal.x);
7182930263b3 fixpoint functions renaming
zipi
parents: 1574
diff changeset
821 pSpriteObject->vVelocity.y += 2 * fixpoint_mul(v42, v16->pFacePlane_old.vNormal.y);
7182930263b3 fixpoint functions renaming
zipi
parents: 1574
diff changeset
822 v39 = fixpoint_mul(v42, v16->pFacePlane_old.vNormal.z);
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
823 if ( v16->pFacePlane_old.vNormal.z <= 32000 )
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
824 {
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
825 v22 = 2 * v39;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
826 }
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
827 else
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
828 {
717
Ritor1
parents: 619
diff changeset
829 pSpriteObject->vVelocity.z += v39;
1643
7182930263b3 fixpoint functions renaming
zipi
parents: 1574
diff changeset
830 v22 = fixpoint_mul(32000, v39);
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
831 }
717
Ritor1
parents: 619
diff changeset
832 pSpriteObject->vVelocity.z += v22;
Ritor1
parents: 619
diff changeset
833 if ( BYTE3(v16->uAttributes) & 0x10 )
Ritor1
parents: 619
diff changeset
834 EventProcessor(pIndoor->pFaceExtras[v16->uFaceExtraID].uEventID, 0, 1);
Ritor1
parents: 619
diff changeset
835 goto LABEL_63;
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
836 }
717
Ritor1
parents: 619
diff changeset
837 if ( pObject->uFlags & 0x80 )
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
838 {
717
Ritor1
parents: 619
diff changeset
839 v17 = -pSpriteObject->vVelocity.z >> 1;
Ritor1
parents: 619
diff changeset
840 pSpriteObject->vVelocity.z = v17;
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
841 if ( (signed __int16)v17 < 10 )
717
Ritor1
parents: 619
diff changeset
842 pSpriteObject->vVelocity.z = 0;
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
843 if ( BYTE3(v16->uAttributes) & 0x10 )
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
844 EventProcessor(pIndoor->pFaceExtras[v16->uFaceExtraID].uEventID, 0, 1);
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
845 goto LABEL_63;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
846 }
717
Ritor1
parents: 619
diff changeset
847 v18 = pSpriteObject->vVelocity.y;
Ritor1
parents: 619
diff changeset
848 v19 = pSpriteObject->vVelocity.x;
Ritor1
parents: 619
diff changeset
849 pSpriteObject->vVelocity.z = 0;
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
850 if ( v19 * v19 + v18 * v18 >= 400 )
717
Ritor1
parents: 619
diff changeset
851 {
Ritor1
parents: 619
diff changeset
852 if ( BYTE3(v16->uAttributes) & 0x10 )
Ritor1
parents: 619
diff changeset
853 EventProcessor(pIndoor->pFaceExtras[v16->uFaceExtraID].uEventID, 0, 1);
Ritor1
parents: 619
diff changeset
854 goto LABEL_63;
Ritor1
parents: 619
diff changeset
855 }
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
856 v20 = pIndoor->pVertices;
717
Ritor1
parents: 619
diff changeset
857 pSpriteObject->vVelocity.z = 0;
Ritor1
parents: 619
diff changeset
858 pSpriteObject->vVelocity.y = 0;
Ritor1
parents: 619
diff changeset
859 pSpriteObject->vVelocity.x = 0;
Ritor1
parents: 619
diff changeset
860 pSpriteObject->vPosition.z = v20[*v16->pVertexIDs].z + 1;
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
861 }
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
862 LABEL_63:
717
Ritor1
parents: 619
diff changeset
863 //v2 = v37;
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
864 LABEL_64:
1643
7182930263b3 fixpoint functions renaming
zipi
parents: 1574
diff changeset
865 pSpriteObject->vVelocity.x = fixpoint_mul(58500, pSpriteObject->vVelocity.x);
7182930263b3 fixpoint functions renaming
zipi
parents: 1574
diff changeset
866 pSpriteObject->vVelocity.y = fixpoint_mul(58500, pSpriteObject->vVelocity.y);
7182930263b3 fixpoint functions renaming
zipi
parents: 1574
diff changeset
867 pSpriteObject->vVelocity.z = fixpoint_mul(58500, pSpriteObject->vVelocity.z);
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
868 ++uFaceID;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
869 v28 = __OFSUB__(uFaceID, 100);
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
870 v27 = uFaceID - 100 < 0;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
871 if ( !(v27 ^ v28) )
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
872 return;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
873 v8 = 0;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
874 }
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
875 }
717
Ritor1
parents: 619
diff changeset
876 if ( v42 <= pSpriteObject->vPosition.z - 3 )
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
877 {
717
Ritor1
parents: 619
diff changeset
878 pSpriteObject->vVelocity.z -= LOWORD(pEventTimer->uTimeElapsed) * GetGravityStrength();
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
879 goto LABEL_24;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
880 }
717
Ritor1
parents: 619
diff changeset
881 if ( !(v5 & 0x40) || _46BFFA_check_object_intercept(uLayingItemID, 0) )
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
882 {
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
883 v6 = pIndoor->pFaces;
717
Ritor1
parents: 619
diff changeset
884 pSpriteObject->vPosition.z = v42 + 1;
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
885 v7 = &v6[uFaceID];
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
886 if ( v7->uPolygonType == 3 )
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
887 {
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
888 v8 = 0;
717
Ritor1
parents: 619
diff changeset
889 pSpriteObject->vVelocity.z = 0;
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
890 }
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
891 else
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
892 {
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
893 if ( v7->pFacePlane_old.vNormal.z < 45000 )
717
Ritor1
parents: 619
diff changeset
894 pSpriteObject->vVelocity.z -= LOWORD(pEventTimer->uTimeElapsed) * GetGravityStrength();
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
895 v8 = 0;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
896 }
1643
7182930263b3 fixpoint functions renaming
zipi
parents: 1574
diff changeset
897 pSpriteObject->vVelocity.x = fixpoint_mul(58500, pSpriteObject->vVelocity.x);
7182930263b3 fixpoint functions renaming
zipi
parents: 1574
diff changeset
898 pSpriteObject->vVelocity.y = fixpoint_mul(58500, pSpriteObject->vVelocity.y);
7182930263b3 fixpoint functions renaming
zipi
parents: 1574
diff changeset
899 pSpriteObject->vVelocity.z = fixpoint_mul(58500, pSpriteObject->vVelocity.z);
717
Ritor1
parents: 619
diff changeset
900 v9 = pSpriteObject->vVelocity.x;
Ritor1
parents: 619
diff changeset
901 if ( v9 * v9 + pSpriteObject->vVelocity.y * pSpriteObject->vVelocity.y < 400 )
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
902 {
717
Ritor1
parents: 619
diff changeset
903 pSpriteObject->vVelocity.z = v8;
Ritor1
parents: 619
diff changeset
904 pSpriteObject->vVelocity.y = v8;
Ritor1
parents: 619
diff changeset
905 pSpriteObject->vVelocity.x = v8;
Ritor1
parents: 619
diff changeset
906 if ( !(pObject->uFlags & 1) )
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
907 return;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
908 memset(&Dst, v8, 0x68u);
717
Ritor1
parents: 619
diff changeset
909 v10 = pObject->uFlags;
Ritor1
parents: 619
diff changeset
910 Dst.x = (double)pSpriteObject->vPosition.x;
Ritor1
parents: 619
diff changeset
911 Dst.y = (double)pSpriteObject->vPosition.y;
Ritor1
parents: 619
diff changeset
912 Dst.z = (double)pSpriteObject->vPosition.z;
1390
613c77e51e38 Messed with spell effects drawing a bit.
Nomad
parents: 1306
diff changeset
913 Dst.r = 0.0;
613c77e51e38 Messed with spell effects drawing a bit.
Nomad
parents: 1306
diff changeset
914 Dst.g = 0.0;
613c77e51e38 Messed with spell effects drawing a bit.
Nomad
parents: 1306
diff changeset
915 Dst.b = 0.0;
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
916 if ( v10 & 0x200 )
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
917 {
619
574cc56e05e9 ParticleEngine crash in temple
Nomad
parents: 515
diff changeset
918 Dst.type = ParticleType_Bitmap | ParticleType_Rotating | ParticleType_8;
574cc56e05e9 ParticleEngine crash in temple
Nomad
parents: 515
diff changeset
919 Dst.uDiffuse = 0xFF3C1E;
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
920 Dst.flt_28 = 1.0;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
921 v11 = rand();
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
922 v33 = (TEXTURE_TYPE)v8;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
923 v31 = "effpar01";
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
924 }
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
925 else
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
926 {
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
927 if ( v10 & 0x400 )
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
928 {
619
574cc56e05e9 ParticleEngine crash in temple
Nomad
parents: 515
diff changeset
929 Dst.type = ParticleType_Line;
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
930 Dst.uDiffuse = rand();
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
931 Dst.timeToLive = 64;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
932 Dst.uTextureID = v8;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
933 Dst.flt_28 = 1.0;
717
Ritor1
parents: 619
diff changeset
934 pGame->pParticleEngine->AddParticle(&Dst);
Ritor1
parents: 619
diff changeset
935 return;
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
936 }
619
574cc56e05e9 ParticleEngine crash in temple
Nomad
parents: 515
diff changeset
937 Dst.type = ParticleType_Bitmap | ParticleType_8;
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
938 Dst.uDiffuse = rand();
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
939 Dst.flt_28 = 1.0;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
940 v11 = rand();
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
941 v33 = (TEXTURE_TYPE)v8;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
942 v31 = "effpar03";
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
943 }
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
944 Dst.timeToLive = (unsigned __int8)(v11 & 0x80) + 128;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
945 Dst.uTextureID = pBitmaps_LOD->LoadTexture(v31, v33);
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
946 pGame->pParticleEngine->AddParticle(&Dst);
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
947 return;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
948 }
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
949 goto LABEL_25;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
950 }
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
951 }
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
952 // 46DF1A: using guessed type int __fastcall 46DF1A_collide_against_actor(int, int);
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
953
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
954 //----- (00438E35) --------------------------------------------------------
1406
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1390
diff changeset
955 void SpriteObject::ExplosionTraps()
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
956 {
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
957 MapInfo *pMapInfo; // esi@1
1406
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1390
diff changeset
958 int dir_x; // ebx@1
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
959 int v7; // edx@2
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
960 unsigned int v10; // eax@7
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
961 signed int v11; // ebx@8
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
962 signed int v13; // edi@20
1406
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1390
diff changeset
963 int dir_y; // [sp+Ch] [bp-Ch]@1
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1390
diff changeset
964 int dir_z; // [sp+10h] [bp-8h]@1
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1390
diff changeset
965 DAMAGE_TYPE pDamageType; // [sp+14h] [bp-4h]@14
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
966
1477
7ef4b64f6329 * LODFile::LoadBitmaps & LODFile::LoadIconsOrEvents are merged into LODFile::Load
Nomad
parents: 1450
diff changeset
967 pMapInfo = &pMapStats->pInfos[pMapStats->GetMapInfo(pCurrentMapName)];
1406
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1390
diff changeset
968 dir_x = abs(pParty->vPosition.x - this->vPosition.x);
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1390
diff changeset
969 dir_y = abs(pParty->vPosition.y - this->vPosition.y);
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1390
diff changeset
970 dir_z = abs(pParty->vPosition.z + pParty->sEyelevel - this->vPosition.z);
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1390
diff changeset
971 if ( dir_x < dir_y )
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
972 {
1406
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1390
diff changeset
973 v7 = dir_x;
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1390
diff changeset
974 dir_x = dir_y;
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1390
diff changeset
975 dir_y = v7;
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
976 }
1406
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1390
diff changeset
977 if ( dir_x < dir_z )
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
978 {
1406
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1390
diff changeset
979 v7 = dir_x;
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1390
diff changeset
980 dir_x = dir_z;
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1390
diff changeset
981 dir_z = v7;
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
982 }
1406
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1390
diff changeset
983 if ( dir_y < dir_z )
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
984 {
1406
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1390
diff changeset
985 v7 = dir_z;
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1390
diff changeset
986 dir_z = dir_y;
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1390
diff changeset
987 dir_y = v7;
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
988 }
1406
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1390
diff changeset
989 v10 = ((unsigned int)(11 * dir_y) >> 5) + (dir_z / 4) + dir_x;
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
990 if ( (signed int)v10 <= 768 )
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
991 {
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
992 v11 = 5;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
993 if ( pMapInfo->Trap_D20 )
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
994 {
1406
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1390
diff changeset
995 for ( uint i = 0; i < pMapInfo->Trap_D20; ++i )
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
996 v11 += rand() % 20 + 1;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
997 }
1406
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1390
diff changeset
998 switch ( this->uType )
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
999 {
1406
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1390
diff changeset
1000 case 811:
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1390
diff changeset
1001 pDamageType = DMGT_FIRE;
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1390
diff changeset
1002 break;
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1390
diff changeset
1003 case 812:
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1390
diff changeset
1004 pDamageType = DMGT_ELECTR;
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
1005 break;
1406
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1390
diff changeset
1006 case 813:
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1390
diff changeset
1007 pDamageType = DMGT_COLD;
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
1008 break;
1406
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1390
diff changeset
1009 case 814:
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1390
diff changeset
1010 pDamageType = DMGT_BODY;
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
1011 break;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
1012 default:
1406
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1390
diff changeset
1013 return;
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
1014 }
1406
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1390
diff changeset
1015 for ( uint i = 1; i <= 4; ++i )
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
1016 {
1406
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1390
diff changeset
1017 if ( pPlayers[i]->CanAct() && (v13 = pPlayers[i]->GetPerception() + 20, rand() % v13 > 20) )
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1390
diff changeset
1018 pPlayers[i]->PlaySound(SPEECH_6, 0);
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
1019 else
1406
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1390
diff changeset
1020 pPlayers[i]->ReceiveDamage(v11, pDamageType);
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
1021 }
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
1022 }
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
1023 }
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
1024
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
1025 //----- (0042F933) --------------------------------------------------------
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
1026 void SpriteObject::OnInteraction(unsigned int uLayingItemID)
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
1027 {
837
bebc19f3d2af Save/load work with some problems
Gloval
parents: 810
diff changeset
1028 pSpriteObjects[uLayingItemID].uObjectDescID = 0;
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
1029 if ( pParty->bTurnBasedModeOn == 1 )
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
1030 {
837
bebc19f3d2af Save/load work with some problems
Gloval
parents: 810
diff changeset
1031 if (pSpriteObjects[uLayingItemID].uAttributes & 4 )
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
1032 {
1062
e23a79658fc5 some BYTE errors fixed
zipi
parents: 1036
diff changeset
1033 pSpriteObjects[uLayingItemID].uAttributes &= 0xFFFB;
1450
8ff3c675a726 more renaming TE
Gloval
parents: 1410
diff changeset
1034 --pTurnEngine->pending_actions;
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
1035 }
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
1036 }
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
1037 }
810
f5156b8c61ad savegame refactoring
Gloval
parents: 781
diff changeset
1038
f5156b8c61ad savegame refactoring
Gloval
parents: 781
diff changeset
1039
f5156b8c61ad savegame refactoring
Gloval
parents: 781
diff changeset
1040 //----- (0042FA22) --------------------------------------------------------
f5156b8c61ad savegame refactoring
Gloval
parents: 781
diff changeset
1041 void CompactLayingItemsList()
f5156b8c61ad savegame refactoring
Gloval
parents: 781
diff changeset
1042 {
f5156b8c61ad savegame refactoring
Gloval
parents: 781
diff changeset
1043 int new_obj_pos=0;
f5156b8c61ad savegame refactoring
Gloval
parents: 781
diff changeset
1044
f5156b8c61ad savegame refactoring
Gloval
parents: 781
diff changeset
1045 for (int i=0; i<MAX_SPRITE_OBJECTS; ++i)
f5156b8c61ad savegame refactoring
Gloval
parents: 781
diff changeset
1046 {
f5156b8c61ad savegame refactoring
Gloval
parents: 781
diff changeset
1047 if (pSpriteObjects[i].uObjectDescID)
f5156b8c61ad savegame refactoring
Gloval
parents: 781
diff changeset
1048 memcpy(&pSpriteObjects[new_obj_pos++], &pSpriteObjects[i],sizeof(SpriteObject));
f5156b8c61ad savegame refactoring
Gloval
parents: 781
diff changeset
1049 }
f5156b8c61ad savegame refactoring
Gloval
parents: 781
diff changeset
1050 uNumSpriteObjects = new_obj_pos;
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1051 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1052 //----- (00408896) --------------------------------------------------------
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1053 void InitializeSpriteObjects()
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1054 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1055 for (uint i = 0; i < uNumSpriteObjects; ++i)
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1056 {
1980
c1c74df0a33e changing most of auto types to their actual types
Grumpy7
parents: 1897
diff changeset
1057 SpriteObject* item = &pSpriteObjects[i];
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1058
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1059 if (item->uType &&
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1060 (item->uSoundID & 8 || pObjectList->pObjects[item->uType].uFlags & 0x10))
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1061 SpriteObject::OnInteraction(i);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1062 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1063 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1064 //----- (0046BEF1) --------------------------------------------------------
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1065 void SpriteObject::_46BEF1_apply_spells_aoe()
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1066 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1067 SpriteObject *v1; // edi@1
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1068 Actor *v2; // esi@2
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1069 __int16 v3; // fps@4
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1070 unsigned __int8 v4; // c0@4
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1071 unsigned __int8 v5; // c3@4
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1072 signed int v6; // [sp+8h] [bp-4h]@1
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1073
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1074 int v7,v8,v9,v10,v11;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1075
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1076 v6 = 0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1077 v1 = this;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1078 if ( (signed int)uNumActors > 0 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1079 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1080 v2 = pActors.data();//[0].vPosition.y;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1081 do
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1082 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1083 if ( v2->CanAct() )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1084 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1085 //UNDEF(v3);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1086 //.text:0046BF26 movsx eax, word ptr [esi-2]
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1087 //.text:0046BF2A sub eax, [edi+4]
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1088 //.text:0046BF31 mov [ebp+var_8], eax
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1089 //.text:0046BF37 fild [ebp+var_8]
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1090 // v7 pushed to stack
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1091 v7 = v2->vPosition.x - this->vPosition.x;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1092
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1093 //.text:0046BF2D movsx ecx, word ptr [esi+2]
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1094 v8 = v2->vPosition.z;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1095
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1096 //.text:0046BF34 movsx eax, word ptr [esi]
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1097 //.text:0046BF3A sub eax, [edi+8]
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1098 //.text:0046BF3D mov [ebp+var_8], eax
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1099 //.text:0046BF44 fild [ebp+var_8]
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1100 // v9 pushed to stack
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1101 v9 = v2->vPosition.y - this->vPosition.y;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1102
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1103 //.text:0046BF40 movsx eax, word ptr [esi-6]
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1104 //.text:0046BF47 sar eax, 1
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1105 //.text:0046BF49 add eax, ecx
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1106 //.text:0046BF4B sub eax, [edi+0Ch]
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1107 //.text:0046BF4E mov [ebp+var_8], eax
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1108 //.text:0046BF51 fild [ebp+var_8]
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1109 //.text:0046BF58 fld st
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1110 // v10 pushed to stack, two times
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1111 v10 = v2->uActorHeight / 2 + v8 - this->vVelocity.y;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1112
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1113 //.text:0046BF54 movsx eax, word ptr [esi-8]
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1114 //.text:0046BF5A add eax, 100h
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1115 //.text:0046BF63 mov ecx, eax
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1116 v11 = this->vVelocity.x;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1117
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1118 //.text:0046BF5F fmul st, st(1)
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1119 // stack: v10*v10, v10, v9, v7
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1120 //.text:0046BF61 fld st(2)
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1121 // stack: v7, v10*v10, v10, v9, v7
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1122
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1123
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1124 //.text:0046BF65 fmul st, st(3)
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1125 // stack: v7*v9, v10*v10, v10, v9, v7
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1126
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1127 //.text:0046BF67 imul ecx, eax
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1128 v11 = v11 * v11;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1129
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1130 //.text:0046BF6A faddp st(1), st
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1131 // stack: v10*v10+v7*v9, v10, v9, v7
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1132 //.text:0046BF6C fld st(3)
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1133 // stack: v7, v10*v10+v7*v9, v10, v9, v7
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1134 //.text:0046BF6E fmul st, st(4)
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1135 // stack: v7*v7, v10*v10+v7*v9, v10, v9, v7
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1136 //.text:0046BF70 faddp st(1), st
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1137 // stack: v10*v10+v7*v9+v7*v7, v10, v9, v7
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1138
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1139 //.text:0046BF72 mov [ebp+var_8], ecx
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1140 //.text:0046BF75 fild [ebp+var_8]
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1141 // v11 pushed to stack
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1142
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1143 //.text:0046BF78 fcompp
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1144 // if ( v11 > v10*v10+v7*v9+v7*v7 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1145 // stack: v10, v9, v7
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1146
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1147 //.text:0046BF7A fstp st
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1148 // stack: v9, v7
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1149
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1150 //.text:0046BF7C fnstsw ax
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1151 //.text:0046BF7E fstp st
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1152 // stack: v7
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1153
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1154 //.text:0046BF80 test ah, 41h
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1155 //.text:0046BF83 fstp st
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1156 //.text:0046BF85 jnz short loc_46BFDD
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1157
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1158 if ( v11 >= v10*v10+v7*v9+v7*v7 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1159 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1160 if ( stru_50C198.GetMagicalResistance(v2, 0xAu) )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1161 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1162 v2->pActorBuffs[v1->spell_id].Apply(
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1163 pParty->uTimePlayed + (signed int)(signed __int64)((double)(v1->spell_level << 7) * 0.033333335),
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1164 v1->spell_skill,
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1165 4u,
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1166 0,
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1167 0);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1168 HIWORD(v2->uAttributes) |= 8u;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1169 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1170 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1171 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1172 ++v6;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1173 ++v2;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1174 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1175 while ( v6 < (signed int)uNumActors );
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1176 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1177 }