annotate LightmapBuilder.cpp @ 2218:e8f9a06c7bcb

for video
author Ritor1
date Sun, 16 Feb 2014 21:49:39 +0600
parents 0a1438c16c2b
children 6ab7d7c112bb
rev   line source
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1 #include "LightmapBuilder.h"
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2 #include "Game.h"
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3 #include "stru314.h"
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4 #include "Outdoor.h"
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5 #include "Outdoor_stuff.h"
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6 #include "Log.h"
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7 #include "ErrorHandling.h"
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8
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9 #include "Lights.h"
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10
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11 #include "mm7_data.h"
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12
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13
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14
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15 #include "stru9.h"
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16
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17
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18
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19
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20 LightsStack_StationaryLight_ *pStationaryLightsStack = new LightsStack_StationaryLight_;
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21 //StationaryLight pStationaryLights[400];
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22 //int uNumStationaryLightsApplied; // weak
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23 LightsStack_MobileLight_ *pMobileLightsStack = new LightsStack_MobileLight_;
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24 //MobileLight pMobileLights[400];
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25 //int uNumMobileLightsApplied;
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26
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27
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28
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30
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31 //----- (0045DF13) --------------------------------------------------------
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32 Lightmap::Lightmap()
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33 {
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34 field_C18 = 0;
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35 }
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36
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37
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38
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39
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40
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41 //----- (0045BB06) --------------------------------------------------------
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42 LightmapBuilder::LightmapBuilder()
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43 {
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44 }
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45
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47
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48
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49
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50 //----- (0045BC07) --------------------------------------------------------
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51 bool LightmapBuilder::ApplyLights(stru320 *a2, stru154 *a3, unsigned int uNumVertices, RenderVertexSoft *a5, IndoorCameraD3D_Vec4 *a6, char uClipFlag)
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52 {
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53 Vec3_int_ pos; // [sp+2Ch] [bp-40h]@21
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54 RenderVertexSoft *a9; // [sp+68h] [bp-4h]@8
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55
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56 if (!uNumVertices)
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57 return false;
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58
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59 static RenderVertexSoft static_69B140[64];
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60
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61 a9 = a5;
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62 if (a6)
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63 {
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64 for (uint i = 0; i < uNumVertices; ++i)
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65 memcpy(static_69B140 + i, a5 + i, sizeof(RenderVertexSoft));
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66
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687b4365ee84 Indoor Portal
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67 //__debugbreak();
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68 if (pGame->pIndoorCameraD3D->_437376(
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69 a3,
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70 static_69B140,
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71 &uNumVertices) == 1)
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72 {
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73 if ( !uNumVertices )
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74 return false;
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75 a9 = static_69B140;
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76 }
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77 }
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78
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79 static stru314 static_69B110;
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80 static_69B110.field_4.x = a3->face_plane.vNormal.x;
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81 static_69B110.field_4.y = a3->face_plane.vNormal.y;
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82 static_69B110.field_4.z = a3->face_plane.vNormal.z;
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83 static_69B110.dist = a3->face_plane.dist;
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84 if (!pGame->pIndoorCameraD3D->GetFacetOrientation(
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85 a3->polygonType,
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86 &static_69B110.field_4,
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87 &static_69B110.field_10,
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88 &static_69B110.field_1C))
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89 {
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90 MessageBoxW(nullptr, L"Error: Failed to get the facet orientation", L"E:\\WORK\\MSDEV\\MM7\\MM7\\Code\\Light.cpp:119", 0);
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91 ExitProcess(0);
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92 }
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93
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94 for (uint i = 0; i < a2->uNumLightsApplied; ++i)
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95 {
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96 pos.x = a2->_blv_lights_xs[i];
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97 pos.y = a2->_blv_lights_ys[i];
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98 pos.z = a2->_blv_lights_zs[i];
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99
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100 uint uColorR = (uint)floorf(a2->_blv_lights_rs[i] * 255.0 + 0.5f) & 0xFF,
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101 uColorG = (uint)floorf(a2->_blv_lights_gs[i] * 255.0 + 0.5f) & 0xFF,
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102 uColorB = (uint)floorf(a2->_blv_lights_bs[i] * 255.0 + 0.5f) & 0xFF;
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103 uint uColor = (uColorR << 16) | (uColorG << 8) | uColorB;
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104 if (!uColor)
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105 uColor = 0x00FFFFF;
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106
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107 if (!_45BE86_build_light_polygon(
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108 &pos,
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109 a2->_blv_lights_radii[i],
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110 uColor,
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111 a2->_blv_lights_light_dot_faces[i],
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112 a2->_blv_lights_types[i],
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113 &static_69B110,
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114 uNumVertices,
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115 a9,
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116 uClipFlag) )
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117 {
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118 MessageBoxW(nullptr, L"Error: Failed to build light polygon", L"E:\\WORK\\MSDEV\\MM7\\MM7\\Code\\Light.cpp:138", 0);
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119 }
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120 }
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121 return true;
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122 }
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123
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124 //----- (0045BE86) --------------------------------------------------------
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125 bool LightmapBuilder::_45BE86_build_light_polygon(Vec3_int_ *pos, float radius, unsigned int uColorMask, float dot_dist, int uLightType, stru314 *a7, unsigned int uNumVertices, RenderVertexSoft *a9, char uClipFlag)
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126 {
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127 Lightmap *v11; // edi@3
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128 double v17; // st7@5
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129 double v24; // st7@6
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130 int v31; // eax@8
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131 int v32; // ebx@8
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132 unsigned int v33; // ecx@8
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133 int v34; // edx@9
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134 int v35; // edx@11
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135 unsigned int v36; // edx@13
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136 int v37; // ecx@14
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137 double v38; // st7@14
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138 double v39; // st7@16
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139 double v40; // st7@16
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140 int v45; // eax@24
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141 int v53; // [sp-8h] [bp-54h]@34
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142
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143 if (fabsf(radius) < 1e-6f)
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144 return true;
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145
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146 v11 = uLightType & 1 ? &std__vector_000004[std__vector_000004_size] :
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147 &std__vector_183808[std__vector_183808_size];
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148 flt_3C8C24 = radius - dot_dist;
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149 flt_3C8C28 = sqrt((radius + dot_dist) * (radius - dot_dist));
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150 flt_3C8C2C_lightmaps_brightness = 1.0 - (radius - flt_3C8C28) / radius;
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151 v11->field_C08 = (double)pos->x - dot_dist * a7->field_4.x;
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152 v11->field_C0A = (double)pos->y - dot_dist * a7->field_4.y;
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153 v11->field_C0C = (double)pos->z - dot_dist * a7->field_4.z;
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154
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155 v17 = radius * flt_3C8C2C_lightmaps_brightness;
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156 flt_3C8C30 = v17;
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157 flt_3C8C0C = v17 * a7->field_10.x;
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158 flt_3C8C10 = v17 * a7->field_10.y;
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159 flt_3C8C14 = v17 * a7->field_10.z;
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160 flt_3C8C18 = v17 * a7->field_1C.x;
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161 flt_3C8C1C = v17 * a7->field_1C.y;
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162 flt_3C8C20 = v17 * a7->field_1C.z;
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163
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164 /*
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165 v11->pVertices[0].vWorldPosition.x = v11->field_C08 - flt_3C8C18 + flt_3C8C0C;
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166 v11->pVertices[0].vWorldPosition.y = v11->field_C0A - flt_3C8C1C + flt_3C8C10;
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167 v11->pVertices[0].vWorldPosition.z = v11->field_C0C - flt_3C8C20 + flt_3C8C14;
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168 v11->pVertices[0].u = 0.0;
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169 v11->pVertices[0].v = 0.0;
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170
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171 v11->pVertices[1].vWorldPosition.x = v11->field_C08 - flt_3C8C18 - flt_3C8C0C;
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172 v11->pVertices[1].vWorldPosition.y = v11->field_C0A - flt_3C8C1C - flt_3C8C10;
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173 v11->pVertices[1].vWorldPosition.z = v11->field_C0C - flt_3C8C20 - flt_3C8C14;
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174 v11->pVertices[1].u = 0.0;
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175 v11->pVertices[1].v = 1.0;
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176
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177 v11->pVertices[2].vWorldPosition.x = v11->field_C08 + flt_3C8C18 - flt_3C8C0C;
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178 v11->pVertices[2].vWorldPosition.y = v11->field_C0A + flt_3C8C1C - flt_3C8C10;
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179 v11->pVertices[2].vWorldPosition.z = v11->field_C0C + flt_3C8C20 - flt_3C8C14;
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180 v11->pVertices[2].u = 1.0;
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181 v11->pVertices[2].v = 1.0;
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182
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183 v11->pVertices[3].vWorldPosition.x = v11->field_C08 + flt_3C8C18 + flt_3C8C0C;
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184 v11->pVertices[3].vWorldPosition.y = v11->field_C0A + flt_3C8C1C + flt_3C8C10;
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185 v11->pVertices[3].vWorldPosition.z = v11->field_C0C + flt_3C8C20 + flt_3C8C14;
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186 v11->pVertices[3].u = 1.0;
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187 v11->pVertices[3].v = 0.0;
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188 */
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189
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190 for (uint i = 0; i < 4; ++i)
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191 {
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192 v11->pVertices[i].vWorldPosition.x = v11->field_C08 - flt_3C8C18 + flt_3C8C0C;
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193 v11->pVertices[i].vWorldPosition.y = v11->field_C0A - flt_3C8C1C + flt_3C8C10;
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194 v11->pVertices[i].vWorldPosition.z = v11->field_C0C - flt_3C8C20 + flt_3C8C14;
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195 v11->pVertices[i].u = 0.0;
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196 v11->pVertices[i].v = 0.0;
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197
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198 v24 = a7->field_4.y * v11->pVertices[i].vWorldPosition.y
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199 + a7->field_4.z * v11->pVertices[i].vWorldPosition.z
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200 + a7->field_4.x * v11->pVertices[i].vWorldPosition.x
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201 + a7->dist;
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202
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203 v11->pVertices[i].vWorldPosition.x -= v24 * a7->field_4.x;
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204 v11->pVertices[i].vWorldPosition.y -= v24 * a7->field_4.y;
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205 v11->pVertices[i].vWorldPosition.z -= v24 * a7->field_4.z;
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206 }
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207
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208 v11->uColorMask = uColorMask;
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209 v11->uNumVertices = 4;
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210
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211 if (~pGame->uFlags2 & 4)
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212 v11->fBrightness = flt_3C8C2C_lightmaps_brightness;
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213 else
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214 {
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215 Vec3_float_ a1; // [sp+2Ch] [bp-20h]@8
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216 a1.x = (double)pos->x - v11->field_C08;
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217 a1.y = (double)pos->y - v11->field_C0A;
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218 a1.z = (double)pos->z - v11->field_C0C;
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219 a1.Normalize();
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220
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221 auto dist_x = abs(pos->x - v11->field_C08), //v31
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222 dist_y = abs(pos->y - v11->field_C0A), //v32 arg0a
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223 dist_z = abs(pos->z - v11->field_C0C); //v33 _v64
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224 v31 = dist_x;
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225 v32 = dist_y;
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226 v33 = dist_z;
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227 if (v31 < dist_y)
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228 {
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229 v34 = v31;
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230 v31 = dist_y;
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231 v32 = v34;
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232 }
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233 if (v31 < dist_z)//SHIDWORD(v64) )
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234 {
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235 v35 = v31;
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236 v31 = dist_z;//HIDWORD(v64);
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237 v33 = v35;
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238 }
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239 if ( v32 < (signed int)v33 )
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240 {
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241 v36 = v33;
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242 v33 = v32;
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243 v32 = v36;
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244 }
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245 v37 = v33 >> 2;
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246 //LODWORD(a5) = ((unsigned int)(11 * v32) >> 5) + v37 + v31;
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247 v38 = (double)(signed)(((unsigned int)(11 * v32) >> 5) + v37 + v31);
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248 if (v38 > radius)
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249 return true;
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250 //radius = (1 / radius) * v38;
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251 if ( uLightType & 4 )
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252 {
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253 //v59 = (void *)v37;
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254 //uLightType = flt_4D86CC;
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255 //v58 = v37;
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256 v39 = fabs(a1.x * a7->field_4.x + a1.z * a7->field_4.z + a1.y * a7->field_4.y);
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257 v40 = v39 * 1.0 * flt_4D86CC;
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258
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259 v11->fBrightness = v40 - (1 / radius) * v38 * v40;
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260 }
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261 else if ( uLightType & 8 )
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262 {
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263 v40 = 1.0 * 1.0;
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264 v11->fBrightness = v40 - (1 / radius) * v38;
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265 }
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266 else
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267 {
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268 MessageBoxW(nullptr, L"Invalid light type!", L"E:\\WORK\\MSDEV\\MM7\\MM7\\Code\\Light.cpp:277", 0);
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269 }
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270 }
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271
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272 if (!pGame->pStru9Instance->_4980B9(a9, uNumVertices,
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273 a7->field_4.x, a7->field_4.y, a7->field_4.z,
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274 v11->pVertices, &v11->uNumVertices))
Ritor1
parents:
diff changeset
275 return false;
Ritor1
parents:
diff changeset
276
Ritor1
parents:
diff changeset
277 //v44 = &v11->uNumVertices;
Ritor1
parents:
diff changeset
278 if (!v11->uNumVertices)
Ritor1
parents:
diff changeset
279 return true;
Ritor1
parents:
diff changeset
280
Ritor1
parents:
diff changeset
281 v45 = _45C6D6(uNumVertices, a9, v11);
Ritor1
parents:
diff changeset
282 if ( v45 != uNumVertices && v45 > 0 )
Ritor1
parents:
diff changeset
283 _45C4B9(uNumVertices, a9, v11);
Ritor1
parents:
diff changeset
284 //v59 = v11->uNumVertices;
Ritor1
parents:
diff changeset
285 //v46 = (RenderVertexSoft *)pLightmapVertices_;
Ritor1
parents:
diff changeset
286 pGame->pIndoorCameraD3D->ViewTransform(v11->pVertices, v11->uNumVertices);
Ritor1
parents:
diff changeset
287 //v59 = 0;
Ritor1
parents:
diff changeset
288 //v58 = v11->uNumVertices;
Ritor1
parents:
diff changeset
289 pGame->pIndoorCameraD3D->Project(v11->pVertices, v11->uNumVertices, 0);
Ritor1
parents:
diff changeset
290
Ritor1
parents:
diff changeset
291 unsigned int _a4 = 0;
Ritor1
parents:
diff changeset
292 if ( !(uClipFlag & 1) )
Ritor1
parents:
diff changeset
293 _a4 = 1;
Ritor1
parents:
diff changeset
294 else if ( uCurrentlyLoadedLevelType == LEVEL_Outdoor)
Ritor1
parents:
diff changeset
295 {
Ritor1
parents:
diff changeset
296 if ( uClipFlag & 2 )
Ritor1
parents:
diff changeset
297 {
Ritor1
parents:
diff changeset
298 //v59 = &a4;
Ritor1
parents:
diff changeset
299 //v58 = (unsigned int)field_3C8C34;
Ritor1
parents:
diff changeset
300 //v57 = *v44;
Ritor1
parents:
diff changeset
301 pGame->pIndoorCameraD3D->_436CDC_mess_with_lightmap__clipflag_2(v11->pVertices, v11->uNumVertices, field_3C8C34, &_a4);
Ritor1
parents:
diff changeset
302
Ritor1
parents:
diff changeset
303 //v59 = v44;
Ritor1
parents:
diff changeset
304 //v58 = (unsigned int)field_3C8C34;
Ritor1
parents:
diff changeset
305 //v57 = (int)v46;
Ritor1
parents:
diff changeset
306 //v56 = a4;
Ritor1
parents:
diff changeset
307 pGame->pIndoorCameraD3D->_437143(_a4, v11->pVertices, field_3C8C34, &v11->uNumVertices);
Ritor1
parents:
diff changeset
308 }
Ritor1
parents:
diff changeset
309 else if ( uClipFlag & 4 )
Ritor1
parents:
diff changeset
310 {
Ritor1
parents:
diff changeset
311 //v59 = &a4;
Ritor1
parents:
diff changeset
312 //v58 = (unsigned int)field_3C8C34;
Ritor1
parents:
diff changeset
313 //v57 = *v44;
Ritor1
parents:
diff changeset
314 pGame->pIndoorCameraD3D->_436F09_mess_with_lightmap__clipflag_4(v11->pVertices, v11->uNumVertices, field_3C8C34, &_a4);
Ritor1
parents:
diff changeset
315
Ritor1
parents:
diff changeset
316 //v59 = v44;
Ritor1
parents:
diff changeset
317 //v58 = (unsigned int)field_3C8C34;
Ritor1
parents:
diff changeset
318 //v57 = (int)v46;
Ritor1
parents:
diff changeset
319 //v56 = a4;
Ritor1
parents:
diff changeset
320 pGame->pIndoorCameraD3D->_437143(_a4, v11->pVertices, field_3C8C34, &v11->uNumVertices);
Ritor1
parents:
diff changeset
321 }
Ritor1
parents:
diff changeset
322 else
Ritor1
parents:
diff changeset
323 MessageBoxW(nullptr, L"Undefined clip flag specified", L"E:\\WORK\\MSDEV\\MM7\\MM7\\Code\\Light.cpp:330", 0);
Ritor1
parents:
diff changeset
324 }
Ritor1
parents:
diff changeset
325 else
Ritor1
parents:
diff changeset
326 MessageBoxW(nullptr, L"Lightpoly builder native indoor clipping not implemented", L"E:\\WORK\\MSDEV\\MM7\\MM7\\Code\\Light.cpp:335", 0);
Ritor1
parents:
diff changeset
327
Ritor1
parents:
diff changeset
328 if (_a4)
Ritor1
parents:
diff changeset
329 {
Ritor1
parents:
diff changeset
330 if (uLightType & 1)
Ritor1
parents:
diff changeset
331 {
Ritor1
parents:
diff changeset
332 //v48 = (char *)&std__vector_000004_size;
Ritor1
parents:
diff changeset
333 //v49 = std__vector_000004_size;
Ritor1
parents:
diff changeset
334 //v51 = __OFSUB__(std__vector_000004_size, 511);
Ritor1
parents:
diff changeset
335 //v50 = std__vector_000004_size - 511 < 0;
Ritor1
parents:
diff changeset
336 if (std__vector_000004_size < 512 - 1)
Ritor1
parents:
diff changeset
337 ++std__vector_000004_size;
Ritor1
parents:
diff changeset
338 }
Ritor1
parents:
diff changeset
339 else
Ritor1
parents:
diff changeset
340 {
Ritor1
parents:
diff changeset
341 //v48 = (char *)&std__vector_183808_size;
Ritor1
parents:
diff changeset
342 //v49 = std__vector_183808_size;
Ritor1
parents:
diff changeset
343 //v51 = __OFSUB__(std__vector_183808_size, 767);
Ritor1
parents:
diff changeset
344 //v50 = std__vector_183808_size - 767 < 0;
Ritor1
parents:
diff changeset
345 if (std__vector_183808_size < 768 - 1)
Ritor1
parents:
diff changeset
346 ++std__vector_183808_size;
Ritor1
parents:
diff changeset
347 }
Ritor1
parents:
diff changeset
348 //if ( v50 ^ v51 )
Ritor1
parents:
diff changeset
349 // *(unsigned int *)v48 = v49 + 1;
Ritor1
parents:
diff changeset
350 }
Ritor1
parents:
diff changeset
351 return true;
Ritor1
parents:
diff changeset
352 }
Ritor1
parents:
diff changeset
353
Ritor1
parents:
diff changeset
354 //----- (0045C4B9) --------------------------------------------------------
Ritor1
parents:
diff changeset
355 int LightmapBuilder::_45C4B9(int a2, RenderVertexSoft *a3, Lightmap *pLightmap)
Ritor1
parents:
diff changeset
356 {
Ritor1
parents:
diff changeset
357 Lightmap *v4; // edi@1
Ritor1
parents:
diff changeset
358 int v5; // eax@1
Ritor1
parents:
diff changeset
359 signed int v6; // ecx@1
Ritor1
parents:
diff changeset
360 RenderVertexSoft *v7; // ebx@2
Ritor1
parents:
diff changeset
361 int v8; // edx@3
Ritor1
parents:
diff changeset
362 RenderVertexSoft *v9; // esi@3
Ritor1
parents:
diff changeset
363 int v10; // eax@6
Ritor1
parents:
diff changeset
364 char *v11; // edi@7
Ritor1
parents:
diff changeset
365 RenderVertexSoft *v12; // ecx@8
Ritor1
parents:
diff changeset
366 char v13; // bl@17
Ritor1
parents:
diff changeset
367 signed int v14; // edx@17
Ritor1
parents:
diff changeset
368 double v15; // st6@18
Ritor1
parents:
diff changeset
369 double v16; // st6@21
Ritor1
parents:
diff changeset
370 double v17; // st6@24
Ritor1
parents:
diff changeset
371 signed int v18; // edx@33
Ritor1
parents:
diff changeset
372 int v20; // [sp+4h] [bp-1Ch]@3
Ritor1
parents:
diff changeset
373 int v21; // [sp+8h] [bp-18h]@8
Ritor1
parents:
diff changeset
374 float v22; // [sp+Ch] [bp-14h]@23
Ritor1
parents:
diff changeset
375 float v23; // [sp+10h] [bp-10h]@20
Ritor1
parents:
diff changeset
376 int v24; // [sp+14h] [bp-Ch]@1
Ritor1
parents:
diff changeset
377 RenderVertexSoft *v25; // [sp+18h] [bp-8h]@2
Ritor1
parents:
diff changeset
378 char v26; // [sp+1Eh] [bp-2h]@17
Ritor1
parents:
diff changeset
379 char v27; // [sp+1Fh] [bp-1h]@17
Ritor1
parents:
diff changeset
380
Ritor1
parents:
diff changeset
381 v4 = pLightmap;
Ritor1
parents:
diff changeset
382 v5 = 0;
Ritor1
parents:
diff changeset
383 v6 = pLightmap->uNumVertices;
Ritor1
parents:
diff changeset
384 v24 = 0;
Ritor1
parents:
diff changeset
385 if ( v6 > 0 )
Ritor1
parents:
diff changeset
386 {
Ritor1
parents:
diff changeset
387 v7 = pLightmap->pVertices;
Ritor1
parents:
diff changeset
388 v25 = pLightmap->pVertices;
Ritor1
parents:
diff changeset
389 do
Ritor1
parents:
diff changeset
390 {
Ritor1
parents:
diff changeset
391 v20 = v5 + 1;
Ritor1
parents:
diff changeset
392 v8 = (v5 + 1) % v6;
Ritor1
parents:
diff changeset
393 v9 = &v4->pVertices[v8];
Ritor1
parents:
diff changeset
394 if ( v7->vWorldPosition.x != v9->vWorldPosition.x
Ritor1
parents:
diff changeset
395 || v7->vWorldPosition.y != v4->pVertices[v8].vWorldPosition.y
Ritor1
parents:
diff changeset
396 || v7->vWorldPosition.z != v4->pVertices[v8].vWorldPosition.z )
Ritor1
parents:
diff changeset
397 {
Ritor1
parents:
diff changeset
398 v10 = 0;
Ritor1
parents:
diff changeset
399 if ( a2 > 0 )
Ritor1
parents:
diff changeset
400 {
Ritor1
parents:
diff changeset
401 v11 = (char *)&a3->vWorldPosition.z;
Ritor1
parents:
diff changeset
402 do
Ritor1
parents:
diff changeset
403 {
Ritor1
parents:
diff changeset
404 v21 = v10 + 1;
Ritor1
parents:
diff changeset
405 v12 = &a3[(v10 + 1) % a2];
Ritor1
parents:
diff changeset
406 if ( (*((float *)v11 - 2) != v12->vWorldPosition.x
Ritor1
parents:
diff changeset
407 || *((float *)v11 - 1) != v12->vWorldPosition.y
Ritor1
parents:
diff changeset
408 || *(float *)v11 != v12->vWorldPosition.z)
Ritor1
parents:
diff changeset
409 && v7->vWorldPosition.x == *((float *)v11 - 2)
Ritor1
parents:
diff changeset
410 && v7->vWorldPosition.y == *((float *)v11 - 1)
Ritor1
parents:
diff changeset
411 && v7->vWorldPosition.z == *(float *)v11
Ritor1
parents:
diff changeset
412 && (v9->vWorldPosition.x != v12->vWorldPosition.x
Ritor1
parents:
diff changeset
413 || v9->vWorldPosition.y != v12->vWorldPosition.y
Ritor1
parents:
diff changeset
414 || v9->vWorldPosition.z != v12->vWorldPosition.z) )
Ritor1
parents:
diff changeset
415 {
Ritor1
parents:
diff changeset
416 v13 = 0;
Ritor1
parents:
diff changeset
417 v14 = 0;
Ritor1
parents:
diff changeset
418 v27 = 0;
Ritor1
parents:
diff changeset
419 v26 = 0;
Ritor1
parents:
diff changeset
420 if ( v9->vWorldPosition.x <= (double)v12->vWorldPosition.x )
Ritor1
parents:
diff changeset
421 v15 = v12->vWorldPosition.x - v9->vWorldPosition.x;
Ritor1
parents:
diff changeset
422 else
Ritor1
parents:
diff changeset
423 v15 = v9->vWorldPosition.x - v12->vWorldPosition.x;
Ritor1
parents:
diff changeset
424 v23 = v15;
Ritor1
parents:
diff changeset
425 if ( v9->vWorldPosition.y <= (double)v12->vWorldPosition.y )
Ritor1
parents:
diff changeset
426 v16 = v12->vWorldPosition.y - v9->vWorldPosition.y;
Ritor1
parents:
diff changeset
427 else
Ritor1
parents:
diff changeset
428 v16 = v9->vWorldPosition.y - v12->vWorldPosition.y;
Ritor1
parents:
diff changeset
429 v22 = v16;
Ritor1
parents:
diff changeset
430 if ( v9->vWorldPosition.z <= (double)v12->vWorldPosition.z )
Ritor1
parents:
diff changeset
431 v17 = v12->vWorldPosition.z - v9->vWorldPosition.z;
Ritor1
parents:
diff changeset
432 else
Ritor1
parents:
diff changeset
433 v17 = v9->vWorldPosition.z - v12->vWorldPosition.z;
Ritor1
parents:
diff changeset
434 if ( v23 < 1.0 )
Ritor1
parents:
diff changeset
435 {
Ritor1
parents:
diff changeset
436 v13 = 1;
Ritor1
parents:
diff changeset
437 v14 = 1;
Ritor1
parents:
diff changeset
438 }
Ritor1
parents:
diff changeset
439 if ( v22 < 1.0 )
Ritor1
parents:
diff changeset
440 {
Ritor1
parents:
diff changeset
441 v27 = 1;
Ritor1
parents:
diff changeset
442 ++v14;
Ritor1
parents:
diff changeset
443 }
Ritor1
parents:
diff changeset
444 if ( v17 < 1.0 )
Ritor1
parents:
diff changeset
445 {
Ritor1
parents:
diff changeset
446 v26 = 1;
Ritor1
parents:
diff changeset
447 ++v14;
Ritor1
parents:
diff changeset
448 }
Ritor1
parents:
diff changeset
449 if ( v14 > 1 )
Ritor1
parents:
diff changeset
450 {
Ritor1
parents:
diff changeset
451 v18 = 0;
Ritor1
parents:
diff changeset
452 if ( v13 && v9->vWorldPosition.x != v12->vWorldPosition.x )
Ritor1
parents:
diff changeset
453 {
Ritor1
parents:
diff changeset
454 v18 = 1;
Ritor1
parents:
diff changeset
455 v9->vWorldPosition.x = v12->vWorldPosition.x;
Ritor1
parents:
diff changeset
456 }
Ritor1
parents:
diff changeset
457 if ( v27 && v9->vWorldPosition.y != v12->vWorldPosition.y )
Ritor1
parents:
diff changeset
458 {
Ritor1
parents:
diff changeset
459 ++v18;
Ritor1
parents:
diff changeset
460 v9->vWorldPosition.y = v12->vWorldPosition.y;
Ritor1
parents:
diff changeset
461 }
Ritor1
parents:
diff changeset
462 if ( v26 && v9->vWorldPosition.z != v12->vWorldPosition.z )
Ritor1
parents:
diff changeset
463 {
Ritor1
parents:
diff changeset
464 ++v18;
Ritor1
parents:
diff changeset
465 v9->vWorldPosition.z = v12->vWorldPosition.z;
Ritor1
parents:
diff changeset
466 }
Ritor1
parents:
diff changeset
467 if ( v18 > 0 )
Ritor1
parents:
diff changeset
468 ++v24;
Ritor1
parents:
diff changeset
469 }
Ritor1
parents:
diff changeset
470 v7 = v25;
Ritor1
parents:
diff changeset
471 }
Ritor1
parents:
diff changeset
472 ++v10;
Ritor1
parents:
diff changeset
473 v11 += 48;
Ritor1
parents:
diff changeset
474 }
Ritor1
parents:
diff changeset
475 while ( v21 < a2 );
Ritor1
parents:
diff changeset
476 v4 = pLightmap;
Ritor1
parents:
diff changeset
477 }
Ritor1
parents:
diff changeset
478 }
Ritor1
parents:
diff changeset
479 v5 = v20;
Ritor1
parents:
diff changeset
480 v6 = v4->uNumVertices;
Ritor1
parents:
diff changeset
481 ++v7;
Ritor1
parents:
diff changeset
482 v25 = v7;
Ritor1
parents:
diff changeset
483 }
Ritor1
parents:
diff changeset
484 while ( v20 < v6 );
Ritor1
parents:
diff changeset
485 }
Ritor1
parents:
diff changeset
486 return v24;
Ritor1
parents:
diff changeset
487 }
Ritor1
parents:
diff changeset
488
Ritor1
parents:
diff changeset
489 //----- (0045C6D6) --------------------------------------------------------
Ritor1
parents:
diff changeset
490 int LightmapBuilder::_45C6D6(int a2, RenderVertexSoft *a3, Lightmap *pLightmap)
Ritor1
parents:
diff changeset
491 {
Ritor1
parents:
diff changeset
492 Lightmap *v4; // edi@1
Ritor1
parents:
diff changeset
493 signed int v5; // ebx@1
Ritor1
parents:
diff changeset
494 signed int v6; // esi@1
Ritor1
parents:
diff changeset
495 RenderVertexSoft *v7; // ecx@2
Ritor1
parents:
diff changeset
496 char *v8; // edx@4
Ritor1
parents:
diff changeset
497 double v9; // st7@6
Ritor1
parents:
diff changeset
498 double v10; // st6@10
Ritor1
parents:
diff changeset
499 double v11; // st5@14
Ritor1
parents:
diff changeset
500 double v12; // st7@17
Ritor1
parents:
diff changeset
501 RenderVertexSoft *v13; // eax@21
Ritor1
parents:
diff changeset
502 int v15; // [sp+Ch] [bp-8h]@1
Ritor1
parents:
diff changeset
503 float v16; // [sp+10h] [bp-4h]@1
Ritor1
parents:
diff changeset
504 int pLightmapa; // [sp+24h] [bp+10h]@3
Ritor1
parents:
diff changeset
505
Ritor1
parents:
diff changeset
506 v4 = pLightmap;
Ritor1
parents:
diff changeset
507 v5 = 0;
Ritor1
parents:
diff changeset
508 v6 = -1;
Ritor1
parents:
diff changeset
509 v16 = 3.4028235e38;
Ritor1
parents:
diff changeset
510 v15 = 0;
Ritor1
parents:
diff changeset
511 if ( (signed int)pLightmap->uNumVertices > 0 )
Ritor1
parents:
diff changeset
512 {
Ritor1
parents:
diff changeset
513 v7 = pLightmap->pVertices;
Ritor1
parents:
diff changeset
514 do
Ritor1
parents:
diff changeset
515 {
Ritor1
parents:
diff changeset
516 pLightmapa = 0;
Ritor1
parents:
diff changeset
517 if ( a2 > 0 )
Ritor1
parents:
diff changeset
518 {
Ritor1
parents:
diff changeset
519 v8 = (char *)&a3->vWorldPosition.z;
Ritor1
parents:
diff changeset
520 do
Ritor1
parents:
diff changeset
521 {
Ritor1
parents:
diff changeset
522 if ( v7->vWorldPosition.x <= (double)*((float *)v8 - 2) )
Ritor1
parents:
diff changeset
523 v9 = *((float *)v8 - 2) - v7->vWorldPosition.x;
Ritor1
parents:
diff changeset
524 else
Ritor1
parents:
diff changeset
525 v9 = v7->vWorldPosition.x - *((float *)v8 - 2);
Ritor1
parents:
diff changeset
526 if ( v9 < 2.0 )
Ritor1
parents:
diff changeset
527 {
Ritor1
parents:
diff changeset
528 v10 = v7->vWorldPosition.y <= (double)*((float *)v8 - 1) ? *((float *)v8 - 1) - v7->vWorldPosition.y : v7->vWorldPosition.y - *((float *)v8 - 1);
Ritor1
parents:
diff changeset
529 if ( v10 < 2.0 )
Ritor1
parents:
diff changeset
530 {
Ritor1
parents:
diff changeset
531 v11 = v7->vWorldPosition.z <= (double)*(float *)v8 ? *(float *)v8 - v7->vWorldPosition.z : v7->vWorldPosition.z - *(float *)v8;
Ritor1
parents:
diff changeset
532 if ( v11 < 2.0 )
Ritor1
parents:
diff changeset
533 {
Ritor1
parents:
diff changeset
534 v12 = v9 + v11 + v10;
Ritor1
parents:
diff changeset
535 if ( v12 < v16 )
Ritor1
parents:
diff changeset
536 {
Ritor1
parents:
diff changeset
537 v16 = v12;
Ritor1
parents:
diff changeset
538 v6 = pLightmapa;
Ritor1
parents:
diff changeset
539 }
Ritor1
parents:
diff changeset
540 }
Ritor1
parents:
diff changeset
541 }
Ritor1
parents:
diff changeset
542 }
Ritor1
parents:
diff changeset
543 ++pLightmapa;
Ritor1
parents:
diff changeset
544 v8 += 48;
Ritor1
parents:
diff changeset
545 }
Ritor1
parents:
diff changeset
546 while ( pLightmapa < a2 );
Ritor1
parents:
diff changeset
547 if ( v6 != -1 )
Ritor1
parents:
diff changeset
548 {
Ritor1
parents:
diff changeset
549 v13 = &a3[v6];
Ritor1
parents:
diff changeset
550 ++v15;
Ritor1
parents:
diff changeset
551 v7->vWorldPosition.x = v13->vWorldPosition.x;
Ritor1
parents:
diff changeset
552 v7->vWorldPosition.y = v13->vWorldPosition.y;
Ritor1
parents:
diff changeset
553 v7->vWorldPosition.z = v13->vWorldPosition.z;
Ritor1
parents:
diff changeset
554 }
Ritor1
parents:
diff changeset
555 }
Ritor1
parents:
diff changeset
556 v6 = -1;
Ritor1
parents:
diff changeset
557 ++v5;
Ritor1
parents:
diff changeset
558 ++v7;
Ritor1
parents:
diff changeset
559 v16 = 3.4028235e38;
Ritor1
parents:
diff changeset
560 }
Ritor1
parents:
diff changeset
561 while ( v5 < (signed int)v4->uNumVertices );
Ritor1
parents:
diff changeset
562 }
Ritor1
parents:
diff changeset
563 return v15;
Ritor1
parents:
diff changeset
564 }
Ritor1
parents:
diff changeset
565
Ritor1
parents:
diff changeset
566 //----- (0045C7F6) --------------------------------------------------------
Ritor1
parents:
diff changeset
567 bool LightmapBuilder::ApplyLights_IndoorFace(unsigned int uFaceID)
Ritor1
parents:
diff changeset
568 {
1980
c1c74df0a33e changing most of auto types to their actual types
Grumpy7
parents: 1637
diff changeset
569 BLVFace* pFace = &pIndoor->pFaces[uFaceID];
c1c74df0a33e changing most of auto types to their actual types
Grumpy7
parents: 1637
diff changeset
570 BLVSector* pSector = &pIndoor->pSectors[pFace->uSectorID];
0
Ritor1
parents:
diff changeset
571
Ritor1
parents:
diff changeset
572 stru_F8AD28.uCurrentAmbientLightLevel = (stru_F8AD28.uDefaultAmbientLightLevel + pSector->uMinAmbientLightLevel) << 16;
Ritor1
parents:
diff changeset
573
Ritor1
parents:
diff changeset
574 uint uNumLightsApplied = 0;
Ritor1
parents:
diff changeset
575 for (uint i = 0; i < pMobileLightsStack->uNumLightsActive; ++i)
Ritor1
parents:
diff changeset
576 {
Ritor1
parents:
diff changeset
577 if (uNumLightsApplied >= 20)
Ritor1
parents:
diff changeset
578 break;
Ritor1
parents:
diff changeset
579
Ritor1
parents:
diff changeset
580 ApplyLight_BLV((StationaryLight *)(pMobileLightsStack->pLights + i), pFace, &uNumLightsApplied, true, 0);
Ritor1
parents:
diff changeset
581 }
Ritor1
parents:
diff changeset
582
Ritor1
parents:
diff changeset
583 for (uint i = 0; i < pSector->uNumLights; ++i)
Ritor1
parents:
diff changeset
584 {
Ritor1
parents:
diff changeset
585 if (uNumLightsApplied >= 20 )
Ritor1
parents:
diff changeset
586 break;
Ritor1
parents:
diff changeset
587
1980
c1c74df0a33e changing most of auto types to their actual types
Grumpy7
parents: 1637
diff changeset
588 BLVLightMM7* pLight = &pIndoor->pLights[pSector->pLights[i]];
0
Ritor1
parents:
diff changeset
589 if (~pLight->uAtributes & 0x08)
2154
9bd7522cdbbb Render decoupling.
Nomad
parents: 2153
diff changeset
590 ApplyLight_BLV((StationaryLight *)pLight, pFace, &uFaceID, false, &_4E94D0_light_type);
0
Ritor1
parents:
diff changeset
591 }
Ritor1
parents:
diff changeset
592
Ritor1
parents:
diff changeset
593 for (uint i = 0; i < pStationaryLightsStack->uNumLightsActive; ++i)
Ritor1
parents:
diff changeset
594 {
Ritor1
parents:
diff changeset
595 if (uNumLightsApplied >= 20)
Ritor1
parents:
diff changeset
596 break;
Ritor1
parents:
diff changeset
597
2154
9bd7522cdbbb Render decoupling.
Nomad
parents: 2153
diff changeset
598 ApplyLight_BLV(pStationaryLightsStack->pLights + i, pFace, &uNumLightsApplied, false, &_4E94D0_light_type);
0
Ritor1
parents:
diff changeset
599 }
Ritor1
parents:
diff changeset
600
Ritor1
parents:
diff changeset
601 stru_F8AD28.uNumLightsApplied = uNumLightsApplied;
Ritor1
parents:
diff changeset
602 return true;
Ritor1
parents:
diff changeset
603 }
Ritor1
parents:
diff changeset
604
Ritor1
parents:
diff changeset
605 //----- (0045C911) --------------------------------------------------------
Ritor1
parents:
diff changeset
606 bool LightmapBuilder::ApplyLight_BLV(StationaryLight *pLight, BLVFace *a2, unsigned int *pSlot, bool bLightBackfaces, char *a5)
Ritor1
parents:
diff changeset
607 {
Ritor1
parents:
diff changeset
608 double v13; // st7@8
Ritor1
parents:
diff changeset
609
Ritor1
parents:
diff changeset
610 if (!pLight->uRadius)
Ritor1
parents:
diff changeset
611 return false;
Ritor1
parents:
diff changeset
612
Ritor1
parents:
diff changeset
613 if (pLight->vPosition.x > a2->pBounding.x1 - pLight->uRadius &&
Ritor1
parents:
diff changeset
614 pLight->vPosition.x < a2->pBounding.x2 + pLight->uRadius &&
Ritor1
parents:
diff changeset
615 pLight->vPosition.y > a2->pBounding.y1 - pLight->uRadius &&
Ritor1
parents:
diff changeset
616 pLight->vPosition.y < a2->pBounding.y2 + pLight->uRadius &&
Ritor1
parents:
diff changeset
617 pLight->vPosition.z > a2->pBounding.z1 - pLight->uRadius &&
Ritor1
parents:
diff changeset
618 pLight->vPosition.z < a2->pBounding.z2 + pLight->uRadius)
Ritor1
parents:
diff changeset
619 {
Ritor1
parents:
diff changeset
620 v13 = (double)pLight->vPosition.z * a2->pFacePlane.vNormal.z +
Ritor1
parents:
diff changeset
621 (double)pLight->vPosition.y * a2->pFacePlane.vNormal.y +
Ritor1
parents:
diff changeset
622 (double)pLight->vPosition.x * a2->pFacePlane.vNormal.x +
Ritor1
parents:
diff changeset
623 a2->pFacePlane.dist;
Ritor1
parents:
diff changeset
624 if ((bLightBackfaces || v13 >= 0.0f) && fabsf(v13) <= pLight->uRadius)
Ritor1
parents:
diff changeset
625 {
1980
c1c74df0a33e changing most of auto types to their actual types
Grumpy7
parents: 1637
diff changeset
626 unsigned int slot = *pSlot;
0
Ritor1
parents:
diff changeset
627
Ritor1
parents:
diff changeset
628 stru_F8AD28._blv_lights_radii[slot] = pLight->uRadius;
Ritor1
parents:
diff changeset
629 stru_F8AD28._blv_lights_inv_radii[slot] = 65536 / pLight->uRadius;
Ritor1
parents:
diff changeset
630 stru_F8AD28._blv_lights_xs[slot] = pLight->vPosition.x;
Ritor1
parents:
diff changeset
631 stru_F8AD28._blv_lights_ys[slot] = pLight->vPosition.y;
Ritor1
parents:
diff changeset
632 stru_F8AD28._blv_lights_zs[slot] = pLight->vPosition.z;
Ritor1
parents:
diff changeset
633 stru_F8AD28._blv_lights_rs[slot] = (double)pLight->uLightColorR / 255.0f;
Ritor1
parents:
diff changeset
634 stru_F8AD28._blv_lights_gs[slot] = (double)pLight->uLightColorG / 255.0f;
Ritor1
parents:
diff changeset
635 stru_F8AD28._blv_lights_bs[slot] = (double)pLight->uLightColorB / 255.0f;
Ritor1
parents:
diff changeset
636 stru_F8AD28._blv_lights_light_dot_faces[slot] = abs((int)floorf(v13 + 0.5f));
Ritor1
parents:
diff changeset
637 stru_F8AD28._blv_lights_types[slot] = pLight->uLightType;
Ritor1
parents:
diff changeset
638
Ritor1
parents:
diff changeset
639 *pSlot += 1;
Ritor1
parents:
diff changeset
640 return true;
Ritor1
parents:
diff changeset
641 }
Ritor1
parents:
diff changeset
642 }
Ritor1
parents:
diff changeset
643
Ritor1
parents:
diff changeset
644 return false;
Ritor1
parents:
diff changeset
645 }
Ritor1
parents:
diff changeset
646
Ritor1
parents:
diff changeset
647 //----- (0045CA88) --------------------------------------------------------
Ritor1
parents:
diff changeset
648 int LightmapBuilder::_45CA88(stru320 *a2, RenderVertexSoft *a3, int a4, Vec3_float_ *pNormal)
Ritor1
parents:
diff changeset
649 {
Ritor1
parents:
diff changeset
650 int result; // eax@1
Ritor1
parents:
diff changeset
651 stru320 *v6; // ecx@2
Ritor1
parents:
diff changeset
652 RenderVertexSoft *v7; // ebx@2
Ritor1
parents:
diff changeset
653 double v8; // st7@2
Ritor1
parents:
diff changeset
654 double v9; // st6@2
Ritor1
parents:
diff changeset
655 char *v10; // eax@3
Ritor1
parents:
diff changeset
656 double v11; // st7@5
Ritor1
parents:
diff changeset
657 __int64 v12; // ST2C_8@5
Ritor1
parents:
diff changeset
658 float v13; // edx@5
Ritor1
parents:
diff changeset
659 int v14; // eax@5
Ritor1
parents:
diff changeset
660 float v15; // ST10_4@5
Ritor1
parents:
diff changeset
661 Vec3_float_ v16; // ST00_12@5
Ritor1
parents:
diff changeset
662 double v17; // st7@5
Ritor1
parents:
diff changeset
663 int a5; // [sp+2Ch] [bp-1Ch]@1
Ritor1
parents:
diff changeset
664 float v19; // [sp+30h] [bp-18h]@1
Ritor1
parents:
diff changeset
665 float v20; // [sp+34h] [bp-14h]@1
Ritor1
parents:
diff changeset
666 LightmapBuilder *thisa; // [sp+38h] [bp-10h]@1
Ritor1
parents:
diff changeset
667 int v22; // [sp+3Ch] [bp-Ch]@1
Ritor1
parents:
diff changeset
668 int *j; // [sp+40h] [bp-8h]@3
Ritor1
parents:
diff changeset
669 int i; // [sp+44h] [bp-4h]@1
Ritor1
parents:
diff changeset
670 int a3a; // [sp+58h] [bp+10h]@2
Ritor1
parents:
diff changeset
671
Ritor1
parents:
diff changeset
672 *(float *)&a5 = 0.0;
Ritor1
parents:
diff changeset
673 v19 = 0.0;
Ritor1
parents:
diff changeset
674 thisa = this;
Ritor1
parents:
diff changeset
675 v20 = 0.0;
1205
8c02e6f74b29 arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents: 1089
diff changeset
676 result = _45CBD4(a3, a4, dword_69B010.data(), &v22);
0
Ritor1
parents:
diff changeset
677 for ( i = 0; i < v22; result = i )
Ritor1
parents:
diff changeset
678 {
Ritor1
parents:
diff changeset
679 v6 = a2;
Ritor1
parents:
diff changeset
680 a3a = 0;
Ritor1
parents:
diff changeset
681 v7 = &a3[dword_69B010[i]];
Ritor1
parents:
diff changeset
682 v8 = v7->vWorldPosition.z;
Ritor1
parents:
diff changeset
683 v9 = v7->vWorldPosition.y;
Ritor1
parents:
diff changeset
684 *(float *)&a5 = v7->vWorldPosition.x;
Ritor1
parents:
diff changeset
685 v19 = v9;
Ritor1
parents:
diff changeset
686 v20 = v8;
Ritor1
parents:
diff changeset
687 v7->flt_2C = 0.0;
Ritor1
parents:
diff changeset
688 if ( a2->uNumLightsApplied > 0 )
Ritor1
parents:
diff changeset
689 {
Ritor1
parents:
diff changeset
690 v10 = (char *)a2->_blv_lights_ys;
Ritor1
parents:
diff changeset
691 for ( j = a2->_blv_lights_ys; ; v10 = (char *)j )
Ritor1
parents:
diff changeset
692 {
Ritor1
parents:
diff changeset
693 v11 = (double)*((signed int *)v10 - 60);
Ritor1
parents:
diff changeset
694 LODWORD(v12) = *((unsigned int *)v10 - 20);
Ritor1
parents:
diff changeset
695 HIDWORD(v12) = *(unsigned int *)v10;
Ritor1
parents:
diff changeset
696 LODWORD(v13) = *((unsigned int *)v10 + 60);
Ritor1
parents:
diff changeset
697 v14 = a3a;
Ritor1
parents:
diff changeset
698 LOBYTE(v14) = v6->_blv_lights_types[a3a];
Ritor1
parents:
diff changeset
699 v15 = v11;
Ritor1
parents:
diff changeset
700 *(_QWORD *)&v16.x = v12;
Ritor1
parents:
diff changeset
701 v16.z = v13;
Ritor1
parents:
diff changeset
702 v17 = _45CC0C_light(v16/*COERCE_VEC3_FLOAT_(v16.x)*/, 1.0, v15, pNormal, *(float *)&a5/*COERCE_FLOAT(&a5)*/, v14)
Ritor1
parents:
diff changeset
703 + v7->flt_2C;
Ritor1
parents:
diff changeset
704 ++a3a;
Ritor1
parents:
diff changeset
705 ++j;
Ritor1
parents:
diff changeset
706 v7->flt_2C = v17;
Ritor1
parents:
diff changeset
707 if ( a3a >= a2->uNumLightsApplied )
Ritor1
parents:
diff changeset
708 break;
Ritor1
parents:
diff changeset
709 v6 = a2;
Ritor1
parents:
diff changeset
710 }
Ritor1
parents:
diff changeset
711 }
Ritor1
parents:
diff changeset
712 ++i;
Ritor1
parents:
diff changeset
713 }
Ritor1
parents:
diff changeset
714 return result;
Ritor1
parents:
diff changeset
715 }
Ritor1
parents:
diff changeset
716
Ritor1
parents:
diff changeset
717 //----- (0045CB89) --------------------------------------------------------
Ritor1
parents:
diff changeset
718 int LightmapBuilder::_45CB89(RenderVertexSoft *a1, int a2)
Ritor1
parents:
diff changeset
719 {
Ritor1
parents:
diff changeset
720 int v3; // edx@1
Ritor1
parents:
diff changeset
721 int result; // eax@2
Ritor1
parents:
diff changeset
722 char *v5; // ecx@2
Ritor1
parents:
diff changeset
723 double v6; // st7@4
Ritor1
parents:
diff changeset
724 __int16 v7; // fps@4
Ritor1
parents:
diff changeset
725 char v8; // c0@4
Ritor1
parents:
diff changeset
726 char v9; // c2@4
Ritor1
parents:
diff changeset
727 char v10; // c3@4
Ritor1
parents:
diff changeset
728 double v11; // st7@5
Ritor1
parents:
diff changeset
729 double v12; // st7@6
Ritor1
parents:
diff changeset
730 __int16 v13; // fps@6
Ritor1
parents:
diff changeset
731 char v14; // c0@6
Ritor1
parents:
diff changeset
732 char v15; // c2@6
Ritor1
parents:
diff changeset
733 char v16; // c3@6
Ritor1
parents:
diff changeset
734
Ritor1
parents:
diff changeset
735 v3 = a2;
Ritor1
parents:
diff changeset
736 if ( a2 > 0 )
Ritor1
parents:
diff changeset
737 {
Ritor1
parents:
diff changeset
738 HIWORD(result) = HIWORD(a1);
Ritor1
parents:
diff changeset
739 v5 = (char *)&a1->flt_2C;
Ritor1
parents:
diff changeset
740 do
Ritor1
parents:
diff changeset
741 {
1409
c9e3b93ec570 Highlighted locations with "using uninitialized variable" warning.
Nomad
parents: 1394
diff changeset
742 __debugbreak(); // warning C4700: uninitialized local variable 'v7' used
0
Ritor1
parents:
diff changeset
743 if ( *(float *)v5 < 0.0
Ritor1
parents:
diff changeset
744 || (v6 = *(float *)v5, /*UNDEF(v7),*/ v8 = 1.0 < v6, v9 = 0, v10 = 1.0 == v6, LOWORD(result) = v7, v6 <= 1.0) )
Ritor1
parents:
diff changeset
745 {
Ritor1
parents:
diff changeset
746 v12 = *(float *)v5;
Ritor1
parents:
diff changeset
747 //UNDEF(v13);
Ritor1
parents:
diff changeset
748 v14 = 0.0 < v12;
Ritor1
parents:
diff changeset
749 v15 = 0;
Ritor1
parents:
diff changeset
750 v16 = 0.0 == v12;
1409
c9e3b93ec570 Highlighted locations with "using uninitialized variable" warning.
Nomad
parents: 1394
diff changeset
751 __debugbreak(); // warning C4700: uninitialized local variable 'v13' used
0
Ritor1
parents:
diff changeset
752 LOWORD(result) = v13;
Ritor1
parents:
diff changeset
753 if ( v12 >= 0.0 )
Ritor1
parents:
diff changeset
754 v11 = *(float *)v5;
Ritor1
parents:
diff changeset
755 else
Ritor1
parents:
diff changeset
756 v11 = 0.0;
Ritor1
parents:
diff changeset
757 }
Ritor1
parents:
diff changeset
758 else
Ritor1
parents:
diff changeset
759 {
Ritor1
parents:
diff changeset
760 v11 = 1.0;
Ritor1
parents:
diff changeset
761 }
Ritor1
parents:
diff changeset
762 *(float *)v5 = v11;
Ritor1
parents:
diff changeset
763 v5 += 48;
Ritor1
parents:
diff changeset
764 --v3;
Ritor1
parents:
diff changeset
765 }
Ritor1
parents:
diff changeset
766 while ( v3 );
Ritor1
parents:
diff changeset
767 }
Ritor1
parents:
diff changeset
768 return result;
Ritor1
parents:
diff changeset
769 }
Ritor1
parents:
diff changeset
770
Ritor1
parents:
diff changeset
771 //----- (0045CBD4) --------------------------------------------------------
Ritor1
parents:
diff changeset
772 int LightmapBuilder::_45CBD4(RenderVertexSoft *a2, int a3, int *a4, int *a5)
Ritor1
parents:
diff changeset
773 {
Ritor1
parents:
diff changeset
774 int result; // eax@1
Ritor1
parents:
diff changeset
775 int v6; // edx@1
Ritor1
parents:
diff changeset
776 int v7; // ecx@2
Ritor1
parents:
diff changeset
777 int v8; // esi@2
Ritor1
parents:
diff changeset
778
Ritor1
parents:
diff changeset
779 result = (int)a5;
Ritor1
parents:
diff changeset
780 v6 = 0;
Ritor1
parents:
diff changeset
781 for ( *a5 = 0; v6 < a3; ++v6 )
Ritor1
parents:
diff changeset
782 {
Ritor1
parents:
diff changeset
783 v7 = *a5;
Ritor1
parents:
diff changeset
784 v8 = 0;
Ritor1
parents:
diff changeset
785 if ( *a5 <= 0 )
Ritor1
parents:
diff changeset
786 {
Ritor1
parents:
diff changeset
787 LABEL_5:
Ritor1
parents:
diff changeset
788 a4[v7] = v6;
Ritor1
parents:
diff changeset
789 ++*a5;
Ritor1
parents:
diff changeset
790 }
Ritor1
parents:
diff changeset
791 else
Ritor1
parents:
diff changeset
792 {
Ritor1
parents:
diff changeset
793 while ( a4[v8] != v6 )
Ritor1
parents:
diff changeset
794 {
Ritor1
parents:
diff changeset
795 ++v8;
Ritor1
parents:
diff changeset
796 if ( v8 >= v7 )
Ritor1
parents:
diff changeset
797 goto LABEL_5;
Ritor1
parents:
diff changeset
798 }
Ritor1
parents:
diff changeset
799 }
Ritor1
parents:
diff changeset
800 }
Ritor1
parents:
diff changeset
801 return result;
Ritor1
parents:
diff changeset
802 }
Ritor1
parents:
diff changeset
803
Ritor1
parents:
diff changeset
804 //----- (0045CC0C) --------------------------------------------------------
Ritor1
parents:
diff changeset
805 double LightmapBuilder::_45CC0C_light(Vec3_float_ a1, float a2, float a3, Vec3_float_ *pNormal, float a5, int uLightType)
Ritor1
parents:
diff changeset
806 {
Ritor1
parents:
diff changeset
807 float v7; // esi@1
Ritor1
parents:
diff changeset
808 int v8; // eax@1
Ritor1
parents:
diff changeset
809 int v9; // ebx@1
Ritor1
parents:
diff changeset
810 unsigned int v10; // ecx@1
Ritor1
parents:
diff changeset
811 int v11; // edx@2
Ritor1
parents:
diff changeset
812 int v12; // edx@4
Ritor1
parents:
diff changeset
813 unsigned int v13; // edx@6
Ritor1
parents:
diff changeset
814 double v14; // st7@7
Ritor1
parents:
diff changeset
815 double result; // st7@8
Ritor1
parents:
diff changeset
816 double v16; // st7@9
Ritor1
parents:
diff changeset
817 int v17; // esi@9
Ritor1
parents:
diff changeset
818 const char *v18; // ecx@9
Ritor1
parents:
diff changeset
819 double v19; // st7@10
Ritor1
parents:
diff changeset
820 double v20; // st7@10
Ritor1
parents:
diff changeset
821 std::string v21; // [sp-10h] [bp-40h]@13
Ritor1
parents:
diff changeset
822 const char *v22[6]; // [sp+0h] [bp-30h]@10
Ritor1
parents:
diff changeset
823 double v23; // [sp+18h] [bp-18h]@1
Ritor1
parents:
diff changeset
824 double v24; // [sp+20h] [bp-10h]@1
Ritor1
parents:
diff changeset
825 int v25; // [sp+28h] [bp-8h]@1
Ritor1
parents:
diff changeset
826 int v26; // [sp+2Ch] [bp-4h]@1
Ritor1
parents:
diff changeset
827
Ritor1
parents:
diff changeset
828 v7 = a5;
Ritor1
parents:
diff changeset
829 LODWORD(a5) = *(unsigned int *)(LODWORD(a5) + 8);
Ritor1
parents:
diff changeset
830 //v24 = a5 + 6.7553994e15;
Ritor1
parents:
diff changeset
831 v26 = floorf(a5 + 0.5f);//LODWORD(v24);
Ritor1
parents:
diff changeset
832 LODWORD(a5) = *(unsigned int *)(LODWORD(v7) + 4);
Ritor1
parents:
diff changeset
833 //v24 = a5 + 6.7553994e15;
Ritor1
parents:
diff changeset
834 auto _v24 = floorf(a5 + 0.5f);
Ritor1
parents:
diff changeset
835 LODWORD(a5) = *(unsigned int *)LODWORD(v7);
Ritor1
parents:
diff changeset
836 //v23 = a5 + 6.7553994e15;
Ritor1
parents:
diff changeset
837 auto _v23 = floorf(a5 + 0.5f);
Ritor1
parents:
diff changeset
838 //*(_QWORD *)((char *)&v24 + 4) = __PAIR__(LODWORD(v24), LODWORD(v23));
Ritor1
parents:
diff changeset
839 v26 = abs((signed)LODWORD(a1.z) - v26);
Ritor1
parents:
diff changeset
840 //v25 = abs((signed)LODWORD(a1.y) - (signed)LODWORD(v24));
Ritor1
parents:
diff changeset
841 //v8 = abs((int)a1.x - (signed)LODWORD(v23));
Ritor1
parents:
diff changeset
842 v25 = abs((signed)LODWORD(a1.y) - (signed)_v24);
Ritor1
parents:
diff changeset
843 v8 = abs((int)a1.x - (signed)_v23);
Ritor1
parents:
diff changeset
844 LODWORD(a5) = v8;
Ritor1
parents:
diff changeset
845 v9 = v25;
Ritor1
parents:
diff changeset
846 v10 = v26;
Ritor1
parents:
diff changeset
847 if ( v8 < v25 )
Ritor1
parents:
diff changeset
848 {
Ritor1
parents:
diff changeset
849 v11 = v8;
Ritor1
parents:
diff changeset
850 v8 = v25;
Ritor1
parents:
diff changeset
851 v9 = v11;
Ritor1
parents:
diff changeset
852 }
Ritor1
parents:
diff changeset
853 if ( v8 < v26 )
Ritor1
parents:
diff changeset
854 {
Ritor1
parents:
diff changeset
855 v12 = v8;
Ritor1
parents:
diff changeset
856 v8 = v26;
Ritor1
parents:
diff changeset
857 v10 = v12;
Ritor1
parents:
diff changeset
858 }
Ritor1
parents:
diff changeset
859 if ( v9 < (signed int)v10 )
Ritor1
parents:
diff changeset
860 {
Ritor1
parents:
diff changeset
861 v13 = v10;
Ritor1
parents:
diff changeset
862 v10 = v9;
Ritor1
parents:
diff changeset
863 v9 = v13;
Ritor1
parents:
diff changeset
864 }
Ritor1
parents:
diff changeset
865 v14 = (double)(signed int)(((unsigned int)(11 * v9) >> 5) + (v10 >> 2) + v8);
Ritor1
parents:
diff changeset
866 if ( v14 <= a3 )
Ritor1
parents:
diff changeset
867 {
Ritor1
parents:
diff changeset
868 a5 = v14 / a3;
Ritor1
parents:
diff changeset
869 v16 = (double)(signed int)a1.x;
Ritor1
parents:
diff changeset
870 *(float *)&v23 = (double)SLODWORD(a1.y);
Ritor1
parents:
diff changeset
871 LODWORD(a1.x) = *(unsigned int *)LODWORD(v7);
Ritor1
parents:
diff changeset
872 v17 = LODWORD(v7) + 4;
Ritor1
parents:
diff changeset
873 *((float *)&v23 + 1) = (double)SLODWORD(a1.z);
Ritor1
parents:
diff changeset
874 LODWORD(a1.y) = *(unsigned int *)v17;
Ritor1
parents:
diff changeset
875 LODWORD(a1.z) = *(unsigned int *)(v17 + 4);
Ritor1
parents:
diff changeset
876 a3 = *((float *)&v23 + 1) - a1.z;
Ritor1
parents:
diff changeset
877 a1.z = a3;
Ritor1
parents:
diff changeset
878 a1.x = v16 - a1.x;
Ritor1
parents:
diff changeset
879 a1.y = (float)v23 - a1.y;
Ritor1
parents:
diff changeset
880 a1.Normalize();
Ritor1
parents:
diff changeset
881 if ( uLightType & 4 )
Ritor1
parents:
diff changeset
882 {
1409
c9e3b93ec570 Highlighted locations with "using uninitialized variable" warning.
Nomad
parents: 1394
diff changeset
883 __debugbreak(); // warning C4700: uninitialized local variable 'v18' used
0
Ritor1
parents:
diff changeset
884 v22[1] = v18;
Ritor1
parents:
diff changeset
885 uLightType = dword_4D86D8;
Ritor1
parents:
diff changeset
886 v22[0] = v18;
Ritor1
parents:
diff changeset
887 v19 = fabs(a1.z * pNormal->z + a1.y * pNormal->y + a1.x * pNormal->x);
Ritor1
parents:
diff changeset
888 v20 = v19 * *(float *)&uLightType * a2;
Ritor1
parents:
diff changeset
889 }
Ritor1
parents:
diff changeset
890 else
Ritor1
parents:
diff changeset
891 {
Ritor1
parents:
diff changeset
892 if ( uLightType & 8 )
Ritor1
parents:
diff changeset
893 {
Ritor1
parents:
diff changeset
894 v20 = 1.3 * a2;
Ritor1
parents:
diff changeset
895 }
Ritor1
parents:
diff changeset
896 else
Ritor1
parents:
diff changeset
897 {
Ritor1
parents:
diff changeset
898 MessageBoxW(nullptr, L"Invalid light type detected!", L"E:\\WORK\\MSDEV\\MM7\\MM7\\Code\\Light.cpp:783", 0);
Ritor1
parents:
diff changeset
899 v20 = *(float *)&uLightType;
Ritor1
parents:
diff changeset
900 }
Ritor1
parents:
diff changeset
901 }
Ritor1
parents:
diff changeset
902 result = v20 - a5 * v20;
Ritor1
parents:
diff changeset
903 }
Ritor1
parents:
diff changeset
904 else
Ritor1
parents:
diff changeset
905 {
Ritor1
parents:
diff changeset
906 result = 0.0;
Ritor1
parents:
diff changeset
907 }
Ritor1
parents:
diff changeset
908 return result;
Ritor1
parents:
diff changeset
909 }
Ritor1
parents:
diff changeset
910 // 4D86D8: using guessed type int dword_4D86D8;
Ritor1
parents:
diff changeset
911
Ritor1
parents:
diff changeset
912 //----- (0045CDB7) --------------------------------------------------------
Ritor1
parents:
diff changeset
913 bool LightmapBuilder::ApplyLights_OutdoorFace(ODMFace *pFace)
Ritor1
parents:
diff changeset
914 {
Ritor1
parents:
diff changeset
915 int v2; // esi@1
Ritor1
parents:
diff changeset
916 int v3; // eax@1
Ritor1
parents:
diff changeset
917 MobileLight *pMobileLight; // ebx@2
Ritor1
parents:
diff changeset
918 int v5; // esi@5
Ritor1
parents:
diff changeset
919 StationaryLight *pStationaryLight; // ebx@6
Ritor1
parents:
diff changeset
920 bool result; // eax@9
Ritor1
parents:
diff changeset
921 LightmapBuilder *thisa; // [sp+Ch] [bp-8h]@1
Ritor1
parents:
diff changeset
922 int pSlot; // [sp+10h] [bp-4h]@1
Ritor1
parents:
diff changeset
923
Ritor1
parents:
diff changeset
924 v2 = 0;
Ritor1
parents:
diff changeset
925 thisa = this;
Ritor1
parents:
diff changeset
926 v3 = stru_F8AD28.uDefaultAmbientLightLevel + pFace->uShadeType;
Ritor1
parents:
diff changeset
927 pSlot = 0;
Ritor1
parents:
diff changeset
928 stru_F8AD28.uCurrentAmbientLightLevel = v3 << 16;
Ritor1
parents:
diff changeset
929 if ( pMobileLightsStack->uNumLightsActive > 0 )
Ritor1
parents:
diff changeset
930 {
Ritor1
parents:
diff changeset
931 pMobileLight = pMobileLightsStack->pLights;
Ritor1
parents:
diff changeset
932 do
Ritor1
parents:
diff changeset
933 {
Ritor1
parents:
diff changeset
934 if ( pSlot >= 20 )
Ritor1
parents:
diff changeset
935 break;
Ritor1
parents:
diff changeset
936 ApplyLight_ODM((StationaryLight *)pMobileLight, pFace, (unsigned int *)&pSlot, 1);
Ritor1
parents:
diff changeset
937 ++v2;
Ritor1
parents:
diff changeset
938 ++pMobileLight;
Ritor1
parents:
diff changeset
939 }
Ritor1
parents:
diff changeset
940 while ( v2 < pMobileLightsStack->uNumLightsActive );
Ritor1
parents:
diff changeset
941 }
Ritor1
parents:
diff changeset
942 v5 = 0;
Ritor1
parents:
diff changeset
943 if ( pStationaryLightsStack->uNumLightsActive > 0 )
Ritor1
parents:
diff changeset
944 {
Ritor1
parents:
diff changeset
945 pStationaryLight = pStationaryLightsStack->pLights;
Ritor1
parents:
diff changeset
946 do
Ritor1
parents:
diff changeset
947 {
Ritor1
parents:
diff changeset
948 if ( pSlot >= 20 )
Ritor1
parents:
diff changeset
949 break;
Ritor1
parents:
diff changeset
950 ApplyLight_ODM(pStationaryLight, pFace, (unsigned int *)&pSlot, 0);
Ritor1
parents:
diff changeset
951 ++v5;
Ritor1
parents:
diff changeset
952 ++pStationaryLight;
Ritor1
parents:
diff changeset
953 }
Ritor1
parents:
diff changeset
954 while ( v5 < pStationaryLightsStack->uNumLightsActive );
Ritor1
parents:
diff changeset
955 }
Ritor1
parents:
diff changeset
956 result = pSlot;
Ritor1
parents:
diff changeset
957 stru_F8AD28.uNumLightsApplied = pSlot;
Ritor1
parents:
diff changeset
958 return true;
Ritor1
parents:
diff changeset
959 }
Ritor1
parents:
diff changeset
960
Ritor1
parents:
diff changeset
961 //----- (0045CE50) --------------------------------------------------------
Ritor1
parents:
diff changeset
962 bool LightmapBuilder::ApplyLight_ODM(StationaryLight *pLight, ODMFace *pFace, unsigned int *pSlot, char a4)
Ritor1
parents:
diff changeset
963 {
Ritor1
parents:
diff changeset
964 int result; // eax@0
Ritor1
parents:
diff changeset
965 signed int v6; // ebx@1
Ritor1
parents:
diff changeset
966 int v7; // ecx@2
Ritor1
parents:
diff changeset
967 int v8; // esi@4
Ritor1
parents:
diff changeset
968 int v9; // edx@6
Ritor1
parents:
diff changeset
969 int v10; // ecx@8
Ritor1
parents:
diff changeset
970 int v11; // eax@11
Ritor1
parents:
diff changeset
971 unsigned int v12; // ebx@11
2153
d28d3c006077 Some Render decoupling.
Nomad
parents: 1980
diff changeset
972 //RenderD3D *v13; // ecx@11
0
Ritor1
parents:
diff changeset
973 char v14; // dl@11
Ritor1
parents:
diff changeset
974
62
80484cf3a683 23.01.13 DrawParticles_ODM
Ritor1
parents: 61
diff changeset
975 //__debugbreak();
0
Ritor1
parents:
diff changeset
976
Ritor1
parents:
diff changeset
977 v6 = pLight->uRadius;
Ritor1
parents:
diff changeset
978 if ( v6 > 0
Ritor1
parents:
diff changeset
979 && (result = (int)pFace, v7 = pLight->vPosition.x, v7 > pFace->pBoundingBox.x1 - v6)
Ritor1
parents:
diff changeset
980 && v7 < v6 + pFace->pBoundingBox.x2
Ritor1
parents:
diff changeset
981 && (v8 = pLight->vPosition.y, v8 > pFace->pBoundingBox.y1 - v6)
Ritor1
parents:
diff changeset
982 && v8 < v6 + pFace->pBoundingBox.y2
Ritor1
parents:
diff changeset
983 && (v9 = pLight->vPosition.z, v9 > pFace->pBoundingBox.z1 - v6)
Ritor1
parents:
diff changeset
984 && v9 < v6 + pFace->pBoundingBox.z2
Ritor1
parents:
diff changeset
985 && ((v10 = (pFace->pFacePlane.dist
Ritor1
parents:
diff changeset
986 + pLight->vPosition.x * pFace->pFacePlane.vNormal.x
Ritor1
parents:
diff changeset
987 + v8 * pFace->pFacePlane.vNormal.y
Ritor1
parents:
diff changeset
988 + v9 * pFace->pFacePlane.vNormal.z) >> 16,
Ritor1
parents:
diff changeset
989 a4)
Ritor1
parents:
diff changeset
990 || v10 >= 0)
Ritor1
parents:
diff changeset
991 && v10 <= v6 )
Ritor1
parents:
diff changeset
992 {
Ritor1
parents:
diff changeset
993 stru_F8AD28._blv_lights_radii[*pSlot] = v6;
Ritor1
parents:
diff changeset
994 stru_F8AD28._blv_lights_inv_radii[*pSlot] = 65536 / v6;
Ritor1
parents:
diff changeset
995 stru_F8AD28._blv_lights_xs[*pSlot] = pLight->vPosition.x;
Ritor1
parents:
diff changeset
996 stru_F8AD28._blv_lights_ys[*pSlot] = pLight->vPosition.y;
Ritor1
parents:
diff changeset
997 stru_F8AD28._blv_lights_zs[*pSlot] = pLight->vPosition.z;
Ritor1
parents:
diff changeset
998 stru_F8AD28._blv_lights_rs[*pSlot] = (double)pLight->uLightColorR * 0.0039215689;
Ritor1
parents:
diff changeset
999 stru_F8AD28._blv_lights_gs[*pSlot] = (double)pLight->uLightColorG * 0.0039215689;
Ritor1
parents:
diff changeset
1000 stru_F8AD28._blv_lights_bs[*pSlot] = (double)pLight->uLightColorB * 0.0039215689;
Ritor1
parents:
diff changeset
1001 v11 = abs(v10);
Ritor1
parents:
diff changeset
1002 v12 = pRenderer->bUsingSpecular;
Ritor1
parents:
diff changeset
1003 stru_F8AD28._blv_lights_light_dot_faces[*pSlot] = v11;
Ritor1
parents:
diff changeset
1004 stru_F8AD28._blv_lights_types[*pSlot] = pLight->uLightType;
2153
d28d3c006077 Some Render decoupling.
Nomad
parents: 1980
diff changeset
1005 //v13 = pRenderer->pRenderD3D;
0
Ritor1
parents:
diff changeset
1006 v14 = stru_F8AD28._blv_lights_types[*pSlot];
2154
9bd7522cdbbb Render decoupling.
Nomad
parents: 2153
diff changeset
1007 if ( /*pRenderer->pRenderD3D &&*/ v12 && v14 & 4 )
0
Ritor1
parents:
diff changeset
1008 v14 = _4E94D2_light_type;
Ritor1
parents:
diff changeset
1009 stru_F8AD28._blv_lights_types[*pSlot] = v14;
Ritor1
parents:
diff changeset
1010 result = 4 * *pSlot;
2153
d28d3c006077 Some Render decoupling.
Nomad
parents: 1980
diff changeset
1011 if ( /*v13*/true && v12 )
0
Ritor1
parents:
diff changeset
1012 {
Ritor1
parents:
diff changeset
1013 if ( stru_F8AD28._blv_lights_types[*pSlot] & 4 )
Ritor1
parents:
diff changeset
1014 {
Ritor1
parents:
diff changeset
1015 *(float *)((char *)stru_F8AD28._blv_lights_rs + result) = *(float *)((char *)stru_F8AD28._blv_lights_rs + result)
Ritor1
parents:
diff changeset
1016 * 0.33000001;
Ritor1
parents:
diff changeset
1017 *(float *)((char *)stru_F8AD28._blv_lights_gs + result) = *(float *)((char *)stru_F8AD28._blv_lights_gs + result)
Ritor1
parents:
diff changeset
1018 * 0.33000001;
Ritor1
parents:
diff changeset
1019 *(float *)((char *)stru_F8AD28._blv_lights_bs + result) = *(float *)((char *)stru_F8AD28._blv_lights_bs + result)
Ritor1
parents:
diff changeset
1020 * 0.33000001;
Ritor1
parents:
diff changeset
1021 }
Ritor1
parents:
diff changeset
1022 }
Ritor1
parents:
diff changeset
1023 ++*pSlot;
Ritor1
parents:
diff changeset
1024 LOBYTE(result) = 1;
Ritor1
parents:
diff changeset
1025 }
Ritor1
parents:
diff changeset
1026 else
Ritor1
parents:
diff changeset
1027 {
Ritor1
parents:
diff changeset
1028 LOBYTE(result) = 0;
Ritor1
parents:
diff changeset
1029 }
Ritor1
parents:
diff changeset
1030 return result;
Ritor1
parents:
diff changeset
1031 }
Ritor1
parents:
diff changeset
1032 // 4E94D2: using guessed type char _4E94D2_light_type;
Ritor1
parents:
diff changeset
1033
Ritor1
parents:
diff changeset
1034 //----- (0045D036) --------------------------------------------------------
86
ec84db4c8f9d 4.01.13
Ritor1
parents: 64
diff changeset
1035 bool LightmapBuilder::StackLights_TerrainFace(Vec3_float_ *pNormal, float *a2, RenderVertexSoft *a3, unsigned int uStripType, bool bLightBackfaces)
0
Ritor1
parents:
diff changeset
1036 {
86
ec84db4c8f9d 4.01.13
Ritor1
parents: 64
diff changeset
1037 /*int v6; // esi@1
0
Ritor1
parents:
diff changeset
1038 //LightmapBuilder *v7; // edi@1
Ritor1
parents:
diff changeset
1039 MobileLight *v8; // ebx@2
Ritor1
parents:
diff changeset
1040 int v9; // esi@5
Ritor1
parents:
diff changeset
1041 StationaryLight *v10; // ebx@6
Ritor1
parents:
diff changeset
1042 //bool result; // eax@9
Ritor1
parents:
diff changeset
1043 unsigned int a7; // [sp+Ch] [bp-4h]@1
Ritor1
parents:
diff changeset
1044
Ritor1
parents:
diff changeset
1045 v6 = 0;
Ritor1
parents:
diff changeset
1046 //v7 = this;
Ritor1
parents:
diff changeset
1047 a7 = 0;
Ritor1
parents:
diff changeset
1048 stru_F8AD28.uCurrentAmbientLightLevel = pOutdoor->field_CBC_terrain_triangles_shade_type;
Ritor1
parents:
diff changeset
1049 if ( pMobileLightsStack->uNumLightsActive > 0 )
Ritor1
parents:
diff changeset
1050 {
Ritor1
parents:
diff changeset
1051 v8 = pMobileLightsStack->pLights;
Ritor1
parents:
diff changeset
1052 do
Ritor1
parents:
diff changeset
1053 {
Ritor1
parents:
diff changeset
1054 if ( (signed int)a7 >= 20 )
Ritor1
parents:
diff changeset
1055 break;
Ritor1
parents:
diff changeset
1056 StackLight_TerrainFace((StationaryLight *)v8, pNormal, a3, a1, uStripType, bLightBackfaces, &a7);
Ritor1
parents:
diff changeset
1057 ++v6;
Ritor1
parents:
diff changeset
1058 ++v8;
Ritor1
parents:
diff changeset
1059 }
Ritor1
parents:
diff changeset
1060 while ( v6 < pMobileLightsStack->uNumLightsActive );
Ritor1
parents:
diff changeset
1061 }
Ritor1
parents:
diff changeset
1062 v9 = 0;
Ritor1
parents:
diff changeset
1063 if ( pStationaryLightsStack->uNumLightsActive > 0 )
Ritor1
parents:
diff changeset
1064 {
Ritor1
parents:
diff changeset
1065 v10 = pStationaryLightsStack->pLights;
Ritor1
parents:
diff changeset
1066 do
Ritor1
parents:
diff changeset
1067 {
Ritor1
parents:
diff changeset
1068 if ( (signed int)a7 >= 20 )
Ritor1
parents:
diff changeset
1069 break;
Ritor1
parents:
diff changeset
1070 StackLight_TerrainFace(v10, pNormal, a3, a1, uStripType, bLightBackfaces, &a7);
Ritor1
parents:
diff changeset
1071 ++v9;
Ritor1
parents:
diff changeset
1072 ++v10;
Ritor1
parents:
diff changeset
1073 }
Ritor1
parents:
diff changeset
1074 while ( v9 < pStationaryLightsStack->uNumLightsActive );
Ritor1
parents:
diff changeset
1075 }
Ritor1
parents:
diff changeset
1076
Ritor1
parents:
diff changeset
1077 stru_F8AD28.uNumLightsApplied = a7;
86
ec84db4c8f9d 4.01.13
Ritor1
parents: 64
diff changeset
1078 return true;*/
ec84db4c8f9d 4.01.13
Ritor1
parents: 64
diff changeset
1079 // bool __stdcall sub_45D036(struct Vec3<float> *pNormal, int a2, struct RenderVertex *a3, int a4, signed int X)
ec84db4c8f9d 4.01.13
Ritor1
parents: 64
diff changeset
1080 //{
ec84db4c8f9d 4.01.13
Ritor1
parents: 64
diff changeset
1081 float v6; // ebx@2
ec84db4c8f9d 4.01.13
Ritor1
parents: 64
diff changeset
1082 unsigned int v10; // [sp+Ch] [bp-4h]@1
ec84db4c8f9d 4.01.13
Ritor1
parents: 64
diff changeset
1083 int i;
ec84db4c8f9d 4.01.13
Ritor1
parents: 64
diff changeset
1084
ec84db4c8f9d 4.01.13
Ritor1
parents: 64
diff changeset
1085 v10 = 0;
638
ccf8b4815a1f GetActorTintColor fixed
Nomad
parents: 595
diff changeset
1086 stru_F8AD28.uCurrentAmbientLightLevel = pOutdoor->max_terrain_dimming_level;
86
ec84db4c8f9d 4.01.13
Ritor1
parents: 64
diff changeset
1087 for (i = 0; i < pMobileLightsStack->uNumLightsActive; ++i)
ec84db4c8f9d 4.01.13
Ritor1
parents: 64
diff changeset
1088 {
ec84db4c8f9d 4.01.13
Ritor1
parents: 64
diff changeset
1089 if ( v10 >= 20 )
ec84db4c8f9d 4.01.13
Ritor1
parents: 64
diff changeset
1090 break;
ec84db4c8f9d 4.01.13
Ritor1
parents: 64
diff changeset
1091 StackLight_TerrainFace((StationaryLight *)&pMobileLightsStack->pLights[i], pNormal, a2, a3, uStripType, bLightBackfaces, &v10);
ec84db4c8f9d 4.01.13
Ritor1
parents: 64
diff changeset
1092 }
ec84db4c8f9d 4.01.13
Ritor1
parents: 64
diff changeset
1093
ec84db4c8f9d 4.01.13
Ritor1
parents: 64
diff changeset
1094 for (i = 0; i < pStationaryLightsStack->uNumLightsActive; ++i)
ec84db4c8f9d 4.01.13
Ritor1
parents: 64
diff changeset
1095 {
ec84db4c8f9d 4.01.13
Ritor1
parents: 64
diff changeset
1096 if ( v10 >= 20 )
ec84db4c8f9d 4.01.13
Ritor1
parents: 64
diff changeset
1097 break;
ec84db4c8f9d 4.01.13
Ritor1
parents: 64
diff changeset
1098 StackLight_TerrainFace(&pStationaryLightsStack->pLights[i], pNormal, a2, a3, uStripType, bLightBackfaces, &v10);
ec84db4c8f9d 4.01.13
Ritor1
parents: 64
diff changeset
1099 }
ec84db4c8f9d 4.01.13
Ritor1
parents: 64
diff changeset
1100
ec84db4c8f9d 4.01.13
Ritor1
parents: 64
diff changeset
1101 stru_F8AD28.uNumLightsApplied = v10;
0
Ritor1
parents:
diff changeset
1102 return true;
86
ec84db4c8f9d 4.01.13
Ritor1
parents: 64
diff changeset
1103
0
Ritor1
parents:
diff changeset
1104 }
Ritor1
parents:
diff changeset
1105 // 519AB4: using guessed type int uNumStationaryLightsApplied;
Ritor1
parents:
diff changeset
1106
Ritor1
parents:
diff changeset
1107 //----- (0045D0D5) --------------------------------------------------------
Ritor1
parents:
diff changeset
1108 bool LightmapBuilder::StackLight_TerrainFace(StationaryLight *pLight, Vec3_float_ *pNormal, float *a3, RenderVertexSoft *a1, unsigned int uStripType, int X, unsigned int *pSlot)
Ritor1
parents:
diff changeset
1109 {
Ritor1
parents:
diff changeset
1110 StationaryLight *v8; // edi@1
Ritor1
parents:
diff changeset
1111 bool result; // eax@1
Ritor1
parents:
diff changeset
1112 unsigned int v10; // esi@2
Ritor1
parents:
diff changeset
1113 RenderVertexSoft *v11; // ebx@2
Ritor1
parents:
diff changeset
1114 float v12; // eax@3
Ritor1
parents:
diff changeset
1115 float v13; // eax@4
Ritor1
parents:
diff changeset
1116 double v14; // st7@11
Ritor1
parents:
diff changeset
1117 double maxz; // st7@11
Ritor1
parents:
diff changeset
1118 double v16; // st7@11
Ritor1
parents:
diff changeset
1119 double v17; // st6@11
Ritor1
parents:
diff changeset
1120 __int16 v18; // fps@11
Ritor1
parents:
diff changeset
1121 char v19; // c0@11
Ritor1
parents:
diff changeset
1122 char v20; // c2@11
Ritor1
parents:
diff changeset
1123 char v21; // c3@11
Ritor1
parents:
diff changeset
1124 double v22; // st6@12
Ritor1
parents:
diff changeset
1125 __int16 v23; // fps@12
Ritor1
parents:
diff changeset
1126 char v24; // c0@12
Ritor1
parents:
diff changeset
1127 char v25; // c2@12
Ritor1
parents:
diff changeset
1128 char v26; // c3@12
Ritor1
parents:
diff changeset
1129 double v27; // st7@13
Ritor1
parents:
diff changeset
1130 double v28; // st6@13
Ritor1
parents:
diff changeset
1131 __int16 v29; // fps@13
Ritor1
parents:
diff changeset
1132 char v30; // c0@13
Ritor1
parents:
diff changeset
1133 char v31; // c2@13
Ritor1
parents:
diff changeset
1134 char v32; // c3@13
Ritor1
parents:
diff changeset
1135 double v33; // st6@14
Ritor1
parents:
diff changeset
1136 __int16 v34; // fps@14
Ritor1
parents:
diff changeset
1137 char v35; // c0@14
Ritor1
parents:
diff changeset
1138 char v36; // c2@14
Ritor1
parents:
diff changeset
1139 char v37; // c3@14
Ritor1
parents:
diff changeset
1140 double v38; // st7@15
Ritor1
parents:
diff changeset
1141 double v39; // st6@15
Ritor1
parents:
diff changeset
1142 __int16 v40; // fps@15
Ritor1
parents:
diff changeset
1143 char v41; // c0@15
Ritor1
parents:
diff changeset
1144 char v42; // c2@15
Ritor1
parents:
diff changeset
1145 char v43; // c3@15
Ritor1
parents:
diff changeset
1146 double v44; // st6@16
Ritor1
parents:
diff changeset
1147 __int16 v45; // fps@16
Ritor1
parents:
diff changeset
1148 char v46; // c0@16
Ritor1
parents:
diff changeset
1149 char v47; // c2@16
Ritor1
parents:
diff changeset
1150 char v48; // c3@16
Ritor1
parents:
diff changeset
1151 Vec3_float_ *v49; // esi@17
Ritor1
parents:
diff changeset
1152 double v50; // st7@17
Ritor1
parents:
diff changeset
1153 double v51; // st6@17
Ritor1
parents:
diff changeset
1154 signed int v52; // ecx@17
Ritor1
parents:
diff changeset
1155 unsigned int *v53; // esi@18
Ritor1
parents:
diff changeset
1156 int v54; // eax@18
Ritor1
parents:
diff changeset
1157 unsigned int v55; // ebx@18
2154
9bd7522cdbbb Render decoupling.
Nomad
parents: 2153
diff changeset
1158 //RenderD3D *v56; // ecx@18
0
Ritor1
parents:
diff changeset
1159 char v57; // dl@18
Ritor1
parents:
diff changeset
1160 std::string v58; // [sp-18h] [bp-38h]@10
Ritor1
parents:
diff changeset
1161 const char *v59; // [sp-8h] [bp-28h]@10
Ritor1
parents:
diff changeset
1162 signed int v60; // [sp-4h] [bp-24h]@10
Ritor1
parents:
diff changeset
1163 double v61; // [sp+Ch] [bp-14h]@11
Ritor1
parents:
diff changeset
1164 float minz; // [sp+14h] [bp-Ch]@11
Ritor1
parents:
diff changeset
1165 int v63; // [sp+18h] [bp-8h]@1
Ritor1
parents:
diff changeset
1166 float v64; // [sp+1Ch] [bp-4h]@5
Ritor1
parents:
diff changeset
1167
Ritor1
parents:
diff changeset
1168 v8 = pLight;
Ritor1
parents:
diff changeset
1169 result = pLight->uRadius;
Ritor1
parents:
diff changeset
1170 v63 = pLight->uRadius;
Ritor1
parents:
diff changeset
1171 if ( result <= 0 )
86
ec84db4c8f9d 4.01.13
Ritor1
parents: 64
diff changeset
1172 return 0;
ec84db4c8f9d 4.01.13
Ritor1
parents: 64
diff changeset
1173 //v10 = uStripType;
0
Ritor1
parents:
diff changeset
1174 v11 = a1;
Ritor1
parents:
diff changeset
1175 if ( uStripType == 4 )
Ritor1
parents:
diff changeset
1176 {
Ritor1
parents:
diff changeset
1177 pLight = (StationaryLight *)LODWORD(a1->vWorldPosition.x);
Ritor1
parents:
diff changeset
1178 v12 = a1[3].vWorldPosition.x;
Ritor1
parents:
diff changeset
1179 }
Ritor1
parents:
diff changeset
1180 else
Ritor1
parents:
diff changeset
1181 {
Ritor1
parents:
diff changeset
1182 if ( uStripType != 3 )
Ritor1
parents:
diff changeset
1183 {
Ritor1
parents:
diff changeset
1184 MessageBoxW(nullptr, L"Uknown strip type detected!", L"E:\\WORK\\MSDEV\\MM7\\MM7\\Code\\Light.cpp:981", 0);
Ritor1
parents:
diff changeset
1185 goto LABEL_11;
Ritor1
parents:
diff changeset
1186 }
Ritor1
parents:
diff changeset
1187 if ( (unsigned char)X )
Ritor1
parents:
diff changeset
1188 {
Ritor1
parents:
diff changeset
1189 pLight = (StationaryLight *)LODWORD(a1->vWorldPosition.x);
Ritor1
parents:
diff changeset
1190 uStripType = LODWORD(a1[2].vWorldPosition.x);
Ritor1
parents:
diff changeset
1191 a1 = (RenderVertexSoft *)LODWORD(a1[1].vWorldPosition.y);
Ritor1
parents:
diff changeset
1192 v13 = v11[2].vWorldPosition.y;
Ritor1
parents:
diff changeset
1193 goto LABEL_5;
Ritor1
parents:
diff changeset
1194 }
Ritor1
parents:
diff changeset
1195 pLight = (StationaryLight *)LODWORD(a1[1].vWorldPosition.x);
Ritor1
parents:
diff changeset
1196 v12 = a1[2].vWorldPosition.x;
Ritor1
parents:
diff changeset
1197 }
Ritor1
parents:
diff changeset
1198 uStripType = LODWORD(v12);
Ritor1
parents:
diff changeset
1199 a1 = (RenderVertexSoft *)LODWORD(a1[1].vWorldPosition.y);
Ritor1
parents:
diff changeset
1200 v13 = v11->vWorldPosition.y;
Ritor1
parents:
diff changeset
1201 LABEL_5:
Ritor1
parents:
diff changeset
1202 v64 = v13;
Ritor1
parents:
diff changeset
1203 LABEL_11:
86
ec84db4c8f9d 4.01.13
Ritor1
parents: 64
diff changeset
1204 //v60 = v10;
0
Ritor1
parents:
diff changeset
1205 v59 = (const char *)v11;
86
ec84db4c8f9d 4.01.13
Ritor1
parents: 64
diff changeset
1206 v60 = uStripType;
ec84db4c8f9d 4.01.13
Ritor1
parents: 64
diff changeset
1207 minz = pGame->pIndoorCameraD3D->GetPolygonMinZ(v11, uStripType);
ec84db4c8f9d 4.01.13
Ritor1
parents: 64
diff changeset
1208 maxz = pGame->pIndoorCameraD3D->GetPolygonMaxZ(v11, uStripType);
0
Ritor1
parents:
diff changeset
1209 result = v8->vPosition.x;
Ritor1
parents:
diff changeset
1210 *((float *)&v61 + 1) = maxz;
Ritor1
parents:
diff changeset
1211 v16 = (double)result;
Ritor1
parents:
diff changeset
1212 *(float *)&X = (double)v63;
Ritor1
parents:
diff changeset
1213 v17 = *(float *)&pLight - *(float *)&X;
Ritor1
parents:
diff changeset
1214 //UNDEF(v18);
86
ec84db4c8f9d 4.01.13
Ritor1
parents: 64
diff changeset
1215 //v19 = v16 < v17;
0
Ritor1
parents:
diff changeset
1216 v20 = 0;
86
ec84db4c8f9d 4.01.13
Ritor1
parents: 64
diff changeset
1217 //v21 = v16 == v17;
ec84db4c8f9d 4.01.13
Ritor1
parents: 64
diff changeset
1218 /* BYTE1(result) = HIBYTE(v18);
0
Ritor1
parents:
diff changeset
1219 if ( v16 <= v17
Ritor1
parents:
diff changeset
1220 || (v22 = *(float *)&X + *(float *)&uStripType,
Ritor1
parents:
diff changeset
1221 //UNDEF(v23),
Ritor1
parents:
diff changeset
1222 v24 = v16 < v22,
Ritor1
parents:
diff changeset
1223 v25 = 0,
Ritor1
parents:
diff changeset
1224 v26 = v16 == v22,
Ritor1
parents:
diff changeset
1225 BYTE1(result) = HIBYTE(v23),
Ritor1
parents:
diff changeset
1226 v16 >= v22)
Ritor1
parents:
diff changeset
1227 || (result = v8->vPosition.y,
Ritor1
parents:
diff changeset
1228 pLight = (StationaryLight *)v8->vPosition.y,
Ritor1
parents:
diff changeset
1229 v27 = (double)(signed int)pLight,
Ritor1
parents:
diff changeset
1230 v28 = *(float *)&a1 - *(float *)&X,
Ritor1
parents:
diff changeset
1231 //UNDEF(v29),
Ritor1
parents:
diff changeset
1232 v30 = v27 < v28,
Ritor1
parents:
diff changeset
1233 v31 = 0,
Ritor1
parents:
diff changeset
1234 v32 = v27 == v28,
Ritor1
parents:
diff changeset
1235 BYTE1(result) = HIBYTE(v29),
Ritor1
parents:
diff changeset
1236 v27 <= v28)
Ritor1
parents:
diff changeset
1237 || (v33 = *(float *)&X + v64,
Ritor1
parents:
diff changeset
1238 //UNDEF(v34),
Ritor1
parents:
diff changeset
1239 v35 = v27 < v33,
Ritor1
parents:
diff changeset
1240 v36 = 0,
Ritor1
parents:
diff changeset
1241 v37 = v27 == v33,
Ritor1
parents:
diff changeset
1242 BYTE1(result) = HIBYTE(v34),
Ritor1
parents:
diff changeset
1243 v27 >= v33)
Ritor1
parents:
diff changeset
1244 || (result = v8->vPosition.z,
Ritor1
parents:
diff changeset
1245 pLight = (StationaryLight *)v8->vPosition.z,
Ritor1
parents:
diff changeset
1246 v38 = (double)(signed int)pLight,
Ritor1
parents:
diff changeset
1247 v39 = minz - *(float *)&X,
Ritor1
parents:
diff changeset
1248 //UNDEF(v40),
Ritor1
parents:
diff changeset
1249 v41 = v38 < v39,
Ritor1
parents:
diff changeset
1250 v42 = 0,
Ritor1
parents:
diff changeset
1251 v43 = v38 == v39,
Ritor1
parents:
diff changeset
1252 BYTE1(result) = HIBYTE(v40),
Ritor1
parents:
diff changeset
1253 v38 <= v39)
Ritor1
parents:
diff changeset
1254 || (v44 = *(float *)&X + *((float *)&v61 + 1),
Ritor1
parents:
diff changeset
1255 //UNDEF(v45),
Ritor1
parents:
diff changeset
1256 v46 = v38 < v44,
Ritor1
parents:
diff changeset
1257 v47 = 0,
Ritor1
parents:
diff changeset
1258 v48 = v38 == v44,
Ritor1
parents:
diff changeset
1259 BYTE1(result) = HIBYTE(v45),
Ritor1
parents:
diff changeset
1260 v38 >= v44)
Ritor1
parents:
diff changeset
1261 || (v49 = pNormal,
Ritor1
parents:
diff changeset
1262 Vec3_float_::NegDot(&v11->vWorldPosition, pNormal, a3),
Ritor1
parents:
diff changeset
1263 X = v8->vPosition.y,
Ritor1
parents:
diff changeset
1264 v50 = (double)X * v49->y,
Ritor1
parents:
diff changeset
1265 X = v8->vPosition.z,
Ritor1
parents:
diff changeset
1266 v51 = (double)X * v49->z,
Ritor1
parents:
diff changeset
1267 X = v8->vPosition.x,
Ritor1
parents:
diff changeset
1268 *(float *)&a3 = v50 + v51 + (double)X * v49->x + *a3,
Ritor1
parents:
diff changeset
1269 v61 = *(float *)&a3 + 6.7553994e15,
Ritor1
parents:
diff changeset
1270 result = LODWORD(v61),
Ritor1
parents:
diff changeset
1271 X = LODWORD(v61),
Ritor1
parents:
diff changeset
1272 v52 = v63,
86
ec84db4c8f9d 4.01.13
Ritor1
parents: 64
diff changeset
1273 SLODWORD(v61) > v63) )*/
ec84db4c8f9d 4.01.13
Ritor1
parents: 64
diff changeset
1274 if (0)
ec84db4c8f9d 4.01.13
Ritor1
parents: 64
diff changeset
1275 return 0;
0
Ritor1
parents:
diff changeset
1276 v53 = pSlot;
Ritor1
parents:
diff changeset
1277 v60 = X;
Ritor1
parents:
diff changeset
1278 stru_F8AD28._blv_lights_radii[*pSlot] = v63;
86
ec84db4c8f9d 4.01.13
Ritor1
parents: 64
diff changeset
1279 stru_F8AD28._blv_lights_inv_radii[*v53] = 65536 / v63;
0
Ritor1
parents:
diff changeset
1280 stru_F8AD28._blv_lights_xs[*v53] = v8->vPosition.x;
Ritor1
parents:
diff changeset
1281 stru_F8AD28._blv_lights_ys[*v53] = v8->vPosition.y;
Ritor1
parents:
diff changeset
1282 stru_F8AD28._blv_lights_zs[*v53] = v8->vPosition.z;
Ritor1
parents:
diff changeset
1283 a3 = (float *)v8->uLightColorR;
86
ec84db4c8f9d 4.01.13
Ritor1
parents: 64
diff changeset
1284 stru_F8AD28._blv_lights_rs[*v53] = (double)(signed int)a3 * 0.003921568859368563;
0
Ritor1
parents:
diff changeset
1285 a3 = (float *)v8->uLightColorG;
86
ec84db4c8f9d 4.01.13
Ritor1
parents: 64
diff changeset
1286 stru_F8AD28._blv_lights_gs[*v53] = (double)(signed int)a3 * 0.003921568859368563;
0
Ritor1
parents:
diff changeset
1287 a3 = (float *)v8->uLightColorB;
86
ec84db4c8f9d 4.01.13
Ritor1
parents: 64
diff changeset
1288 stru_F8AD28._blv_lights_bs[*v53] = (double)(signed int)a3 * 0.003921568859368563;
0
Ritor1
parents:
diff changeset
1289 v54 = abs(v60);
Ritor1
parents:
diff changeset
1290 v55 = pRenderer->bUsingSpecular;
Ritor1
parents:
diff changeset
1291 stru_F8AD28._blv_lights_light_dot_faces[*v53] = v54;
Ritor1
parents:
diff changeset
1292 stru_F8AD28._blv_lights_types[*v53] = v8->uLightType;
2154
9bd7522cdbbb Render decoupling.
Nomad
parents: 2153
diff changeset
1293 //v56 = pRenderer->pRenderD3D;
0
Ritor1
parents:
diff changeset
1294 v57 = stru_F8AD28._blv_lights_types[*v53];
2154
9bd7522cdbbb Render decoupling.
Nomad
parents: 2153
diff changeset
1295 if ( /*pRenderer->pRenderD3D &&*/ v55 && v57 & 4 )
0
Ritor1
parents:
diff changeset
1296 v57 = _4E94D2_light_type;
Ritor1
parents:
diff changeset
1297 stru_F8AD28._blv_lights_types[*v53] = v57;
Ritor1
parents:
diff changeset
1298 result = 4 * *v53;
2154
9bd7522cdbbb Render decoupling.
Nomad
parents: 2153
diff changeset
1299 if ( /*v56 &&*/ v55 )
0
Ritor1
parents:
diff changeset
1300 {
Ritor1
parents:
diff changeset
1301 if ( stru_F8AD28._blv_lights_types[*v53] & 4 )
Ritor1
parents:
diff changeset
1302 {
Ritor1
parents:
diff changeset
1303 *(float *)((char *)stru_F8AD28._blv_lights_rs + result) = *(float *)((char *)stru_F8AD28._blv_lights_rs + result)
86
ec84db4c8f9d 4.01.13
Ritor1
parents: 64
diff changeset
1304 * 0.3300000131130219;
0
Ritor1
parents:
diff changeset
1305 *(float *)((char *)stru_F8AD28._blv_lights_gs + result) = *(float *)((char *)stru_F8AD28._blv_lights_gs + result)
86
ec84db4c8f9d 4.01.13
Ritor1
parents: 64
diff changeset
1306 * 0.3300000131130219;
0
Ritor1
parents:
diff changeset
1307 *(float *)((char *)stru_F8AD28._blv_lights_bs + result) = *(float *)((char *)stru_F8AD28._blv_lights_bs + result)
86
ec84db4c8f9d 4.01.13
Ritor1
parents: 64
diff changeset
1308 * 0.3300000131130219;
0
Ritor1
parents:
diff changeset
1309 }
Ritor1
parents:
diff changeset
1310 }
Ritor1
parents:
diff changeset
1311 ++*v53;
86
ec84db4c8f9d 4.01.13
Ritor1
parents: 64
diff changeset
1312 return 1;
0
Ritor1
parents:
diff changeset
1313 }
Ritor1
parents:
diff changeset
1314
Ritor1
parents:
diff changeset
1315 //----- (0045D698) --------------------------------------------------------
Ritor1
parents:
diff changeset
1316 bool LightmapBuilder::DrawDebugOutlines(char bit_one_for_list1__bit_two_for_list2)
Ritor1
parents:
diff changeset
1317 {
Ritor1
parents:
diff changeset
1318 bool result; // eax@1
Ritor1
parents:
diff changeset
1319 LightmapBuilder *v3; // esi@1
Ritor1
parents:
diff changeset
1320 RenderVertexSoft *v4; // edi@3
Ritor1
parents:
diff changeset
1321 RenderVertexSoft *v5; // edi@7
Ritor1
parents:
diff changeset
1322 IndoorCameraD3D *thisa; // [sp+10h] [bp-8h]@1
Ritor1
parents:
diff changeset
1323 bool v7; // [sp+14h] [bp-4h]@2
Ritor1
parents:
diff changeset
1324 bool a2a; // [sp+20h] [bp+8h]@6
Ritor1
parents:
diff changeset
1325
Ritor1
parents:
diff changeset
1326 result = (bool)pGame->pIndoorCameraD3D;
Ritor1
parents:
diff changeset
1327 v3 = this;
Ritor1
parents:
diff changeset
1328 thisa = pGame->pIndoorCameraD3D;
Ritor1
parents:
diff changeset
1329 if ( bit_one_for_list1__bit_two_for_list2 & 1 )
Ritor1
parents:
diff changeset
1330 {
Ritor1
parents:
diff changeset
1331 v7 = 0;
Ritor1
parents:
diff changeset
1332 if ( (signed int)this->std__vector_000004_size > 0 )
Ritor1
parents:
diff changeset
1333 {
Ritor1
parents:
diff changeset
1334 v4 = this->std__vector_000004[0].pVertices;
Ritor1
parents:
diff changeset
1335 do
Ritor1
parents:
diff changeset
1336 {
Ritor1
parents:
diff changeset
1337 pGame->pIndoorCameraD3D->debug_outline_sw(v4, *((unsigned int *)v4 - 1), 0xFF00u, 0.0);
Ritor1
parents:
diff changeset
1338 ++v7;
Ritor1
parents:
diff changeset
1339 v4 = (RenderVertexSoft *)((char *)v4 + 3100);
Ritor1
parents:
diff changeset
1340 result = v7;
Ritor1
parents:
diff changeset
1341 }
Ritor1
parents:
diff changeset
1342 while ( v7 < (signed int)v3->std__vector_000004_size );
Ritor1
parents:
diff changeset
1343 }
Ritor1
parents:
diff changeset
1344 }
Ritor1
parents:
diff changeset
1345 if ( bit_one_for_list1__bit_two_for_list2 & 2 )
Ritor1
parents:
diff changeset
1346 {
Ritor1
parents:
diff changeset
1347 a2a = 0;
Ritor1
parents:
diff changeset
1348 if ( (signed int)v3->std__vector_183808_size > 0 )
Ritor1
parents:
diff changeset
1349 {
Ritor1
parents:
diff changeset
1350 v5 = v3->std__vector_183808[0].pVertices;
Ritor1
parents:
diff changeset
1351 do
Ritor1
parents:
diff changeset
1352 {
Ritor1
parents:
diff changeset
1353 pGame->pIndoorCameraD3D->debug_outline_sw(v5, *((unsigned int *)v5 - 1), 0xC04000u, 0.00019999999);
Ritor1
parents:
diff changeset
1354 ++a2a;
Ritor1
parents:
diff changeset
1355 v5 = (RenderVertexSoft *)((char *)v5 + 3100);
Ritor1
parents:
diff changeset
1356 result = a2a;
Ritor1
parents:
diff changeset
1357 }
Ritor1
parents:
diff changeset
1358 while ( a2a < (signed int)v3->std__vector_183808_size );
Ritor1
parents:
diff changeset
1359 }
Ritor1
parents:
diff changeset
1360 }
Ritor1
parents:
diff changeset
1361 LOBYTE(result) = 1;
Ritor1
parents:
diff changeset
1362 return result;
Ritor1
parents:
diff changeset
1363 }
Ritor1
parents:
diff changeset
1364
Ritor1
parents:
diff changeset
1365 //----- (0045D73F) --------------------------------------------------------
1394
8ea496564034 Some LightmapBuilder renames.
Nomad
parents: 1391
diff changeset
1366 void LightmapBuilder::DrawLightmapsType(int type)
0
Ritor1
parents:
diff changeset
1367 {
1394
8ea496564034 Some LightmapBuilder renames.
Nomad
parents: 1391
diff changeset
1368 if (type == 2)
8ea496564034 Some LightmapBuilder renames.
Nomad
parents: 1391
diff changeset
1369 Draw_183808_Lightmaps();
0
Ritor1
parents:
diff changeset
1370 }
Ritor1
parents:
diff changeset
1371
Ritor1
parents:
diff changeset
1372 //----- (0045D74F) --------------------------------------------------------
1394
8ea496564034 Some LightmapBuilder renames.
Nomad
parents: 1391
diff changeset
1373 bool LightmapBuilder::DrawLightmaps(int *indices)
0
Ritor1
parents:
diff changeset
1374 {
1390
613c77e51e38 Messed with spell effects drawing a bit.
Nomad
parents: 1277
diff changeset
1375 //char v3; // zf@1
0
Ritor1
parents:
diff changeset
1376 IDirect3DDevice3 *v4; // eax@2
Ritor1
parents:
diff changeset
1377 HRESULT v5; // eax@2
Ritor1
parents:
diff changeset
1378 //char *v6; // eax@2
2155
0a1438c16c2b Render decoupling.
Nomad
parents: 2154
diff changeset
1379 //struct IDirect3DTexture2 *v7; // edi@4
0
Ritor1
parents:
diff changeset
1380 HRESULT v8; // eax@8
Ritor1
parents:
diff changeset
1381 HRESULT v9; // eax@8
Ritor1
parents:
diff changeset
1382 HRESULT v10; // eax@8
Ritor1
parents:
diff changeset
1383 HRESULT v11; // eax@8
Ritor1
parents:
diff changeset
1384 HRESULT v12; // eax@8
1394
8ea496564034 Some LightmapBuilder renames.
Nomad
parents: 1391
diff changeset
1385 //int *v13; // eax@8
1390
613c77e51e38 Messed with spell effects drawing a bit.
Nomad
parents: 1277
diff changeset
1386 //float v14; // ecx@15
613c77e51e38 Messed with spell effects drawing a bit.
Nomad
parents: 1277
diff changeset
1387 //IDirect3DDevice3 *v15; // eax@21
613c77e51e38 Messed with spell effects drawing a bit.
Nomad
parents: 1277
diff changeset
1388 //HRESULT v16; // eax@21
613c77e51e38 Messed with spell effects drawing a bit.
Nomad
parents: 1277
diff changeset
1389 //IDirect3DDevice3 *v17; // eax@21
613c77e51e38 Messed with spell effects drawing a bit.
Nomad
parents: 1277
diff changeset
1390 //HRESULT v18; // eax@21
613c77e51e38 Messed with spell effects drawing a bit.
Nomad
parents: 1277
diff changeset
1391 //IDirect3DDevice3 *v19; // eax@21
613c77e51e38 Messed with spell effects drawing a bit.
Nomad
parents: 1277
diff changeset
1392 //HRESULT v20; // eax@21
613c77e51e38 Messed with spell effects drawing a bit.
Nomad
parents: 1277
diff changeset
1393 //IDirect3DDevice3 *v21; // eax@21
613c77e51e38 Messed with spell effects drawing a bit.
Nomad
parents: 1277
diff changeset
1394 //HRESULT v22; // eax@21
0
Ritor1
parents:
diff changeset
1395 //IDirect3DDevice3 *v23; // eax@23
Ritor1
parents:
diff changeset
1396 std::string v25; // [sp+44h] [bp-44h]@12
Ritor1
parents:
diff changeset
1397 signed int v26; // [sp+48h] [bp-40h]@21
Ritor1
parents:
diff changeset
1398 signed int v27; // [sp+4Ch] [bp-3Ch]@21
Ritor1
parents:
diff changeset
1399 Lightmap *v28; // [sp+50h] [bp-38h]@2
Ritor1
parents:
diff changeset
1400 int v29; // [sp+54h] [bp-34h]@2
Ritor1
parents:
diff changeset
1401 //float v30; // [sp+58h] [bp-30h]@2
1394
8ea496564034 Some LightmapBuilder renames.
Nomad
parents: 1391
diff changeset
1402 Vec3_float_ arg4;
8ea496564034 Some LightmapBuilder renames.
Nomad
parents: 1391
diff changeset
1403 //int arg4; // [sp+68h] [bp-20h]@8
8ea496564034 Some LightmapBuilder renames.
Nomad
parents: 1391
diff changeset
1404 //float v32; // [sp+6Ch] [bp-1Ch]@8
8ea496564034 Some LightmapBuilder renames.
Nomad
parents: 1391
diff changeset
1405 //float v33; // [sp+70h] [bp-18h]@8
0
Ritor1
parents:
diff changeset
1406 int v34; // [sp+74h] [bp-14h]@19
Ritor1
parents:
diff changeset
1407 int v35; // [sp+78h] [bp-10h]@2
1394
8ea496564034 Some LightmapBuilder renames.
Nomad
parents: 1391
diff changeset
1408 //int *v36; // [sp+7Ch] [bp-Ch]@10
1390
613c77e51e38 Messed with spell effects drawing a bit.
Nomad
parents: 1277
diff changeset
1409 //int a1; // [sp+80h] [bp-8h]@12
613c77e51e38 Messed with spell effects drawing a bit.
Nomad
parents: 1277
diff changeset
1410 //float v38; // [sp+84h] [bp-4h]@1
0
Ritor1
parents:
diff changeset
1411
1390
613c77e51e38 Messed with spell effects drawing a bit.
Nomad
parents: 1277
diff changeset
1412 if (std__vector_000004_size == 0)
2155
0a1438c16c2b Render decoupling.
Nomad
parents: 2154
diff changeset
1413 return true;
0a1438c16c2b Render decoupling.
Nomad
parents: 2154
diff changeset
1414
0a1438c16c2b Render decoupling.
Nomad
parents: 2154
diff changeset
1415 if (byte_4D864C && pGame->uFlags & GAME_FLAGS_1_01_lightmap_related)
0a1438c16c2b Render decoupling.
Nomad
parents: 2154
diff changeset
1416 return true;
1394
8ea496564034 Some LightmapBuilder renames.
Nomad
parents: 1391
diff changeset
1417
2155
0a1438c16c2b Render decoupling.
Nomad
parents: 2154
diff changeset
1418 pRenderer->BeginLightmaps();
1394
8ea496564034 Some LightmapBuilder renames.
Nomad
parents: 1391
diff changeset
1419
8ea496564034 Some LightmapBuilder renames.
Nomad
parents: 1391
diff changeset
1420 arg4.x = 1.0f;
8ea496564034 Some LightmapBuilder renames.
Nomad
parents: 1391
diff changeset
1421 arg4.y = 1.0f;
8ea496564034 Some LightmapBuilder renames.
Nomad
parents: 1391
diff changeset
1422 arg4.z = 1.0f;
8ea496564034 Some LightmapBuilder renames.
Nomad
parents: 1391
diff changeset
1423 if (indices)
0
Ritor1
parents:
diff changeset
1424 {
1980
c1c74df0a33e changing most of auto types to their actual types
Grumpy7
parents: 1637
diff changeset
1425 for (int* i = indices; *i != -1; ++i)
0
Ritor1
parents:
diff changeset
1426 {
1394
8ea496564034 Some LightmapBuilder renames.
Nomad
parents: 1391
diff changeset
1427 v28 = &std__vector_000004[*i];
2155
0a1438c16c2b Render decoupling.
Nomad
parents: 2154
diff changeset
1428 if ( !pRenderer->DrawLightmap(v28, &arg4, 0.0) )
1545
c4ab816fcc5e assert, Abortf, AbortWithError -> Assert, Error
Nomad
parents: 1409
diff changeset
1429 Error("Invalid lightmap detected! (%u)", *i);
0
Ritor1
parents:
diff changeset
1430 }
Ritor1
parents:
diff changeset
1431 }
Ritor1
parents:
diff changeset
1432 else
Ritor1
parents:
diff changeset
1433 {
1980
c1c74df0a33e changing most of auto types to their actual types
Grumpy7
parents: 1637
diff changeset
1434 for (unsigned int i = 0; i < std__vector_000004_size; ++i)
0
Ritor1
parents:
diff changeset
1435 {
1980
c1c74df0a33e changing most of auto types to their actual types
Grumpy7
parents: 1637
diff changeset
1436 Lightmap* _a1 = &std__vector_000004[(int)i];
2155
0a1438c16c2b Render decoupling.
Nomad
parents: 2154
diff changeset
1437 if ( !pRenderer->DrawLightmap(_a1, &arg4, 0.0) )
0a1438c16c2b Render decoupling.
Nomad
parents: 2154
diff changeset
1438 Error("Invalid lightmap detected! (%u)", i);
0
Ritor1
parents:
diff changeset
1439 }
Ritor1
parents:
diff changeset
1440 }
1394
8ea496564034 Some LightmapBuilder renames.
Nomad
parents: 1391
diff changeset
1441
2155
0a1438c16c2b Render decoupling.
Nomad
parents: 2154
diff changeset
1442 pRenderer->EndLightmaps();
0a1438c16c2b Render decoupling.
Nomad
parents: 2154
diff changeset
1443
1394
8ea496564034 Some LightmapBuilder renames.
Nomad
parents: 1391
diff changeset
1444 return true;
0
Ritor1
parents:
diff changeset
1445 }
Ritor1
parents:
diff changeset
1446
Ritor1
parents:
diff changeset
1447
Ritor1
parents:
diff changeset
1448 //----- (0045DA56) --------------------------------------------------------
1394
8ea496564034 Some LightmapBuilder renames.
Nomad
parents: 1391
diff changeset
1449 bool LightmapBuilder::DoDraw_183808_Lightmaps(float z_bias)
0
Ritor1
parents:
diff changeset
1450 {
Ritor1
parents:
diff changeset
1451 Vec3_float_ v; // [sp+Ch] [bp-1Ch]@2
Ritor1
parents:
diff changeset
1452 v.z = 1.0;
Ritor1
parents:
diff changeset
1453 v.y = 1.0;
Ritor1
parents:
diff changeset
1454 v.x = 1.0;
Ritor1
parents:
diff changeset
1455
Ritor1
parents:
diff changeset
1456 for (uint i = 0; i < std__vector_183808_size; ++i)
2155
0a1438c16c2b Render decoupling.
Nomad
parents: 2154
diff changeset
1457 if (!pRenderer->DrawLightmap(std__vector_183808 + i, &v, z_bias))
0a1438c16c2b Render decoupling.
Nomad
parents: 2154
diff changeset
1458 Error("Invalid lightmap detected! (%u)", i);
0
Ritor1
parents:
diff changeset
1459
Ritor1
parents:
diff changeset
1460 return true;
Ritor1
parents:
diff changeset
1461 }
Ritor1
parents:
diff changeset
1462
Ritor1
parents:
diff changeset
1463 //----- (0045DAE8) --------------------------------------------------------
2155
0a1438c16c2b Render decoupling.
Nomad
parents: 2154
diff changeset
1464 bool Render::DrawLightmap(Lightmap *pLightmap, Vec3_float_ *pColorMult, float z_bias)
0
Ritor1
parents:
diff changeset
1465 {
Ritor1
parents:
diff changeset
1466 double v10; // st7@4
Ritor1
parents:
diff changeset
1467 double v14; // st7@7
Ritor1
parents:
diff changeset
1468 __int16 v15; // fps@8
Ritor1
parents:
diff changeset
1469 double v18; // st3@8
Ritor1
parents:
diff changeset
1470 signed int v24; // [sp-1Ch] [bp-670h]@13
Ritor1
parents:
diff changeset
1471 const char *v25; // [sp-18h] [bp-66Ch]@13
Ritor1
parents:
diff changeset
1472 int v26; // [sp-14h] [bp-668h]@13
Ritor1
parents:
diff changeset
1473 RenderVertexD3D3 a2[32]; // [sp+0h] [bp-654h]@7
Ritor1
parents:
diff changeset
1474
Ritor1
parents:
diff changeset
1475
Ritor1
parents:
diff changeset
1476 if (pLightmap->uNumVertices < 3)
Ritor1
parents:
diff changeset
1477 {
Ritor1
parents:
diff changeset
1478 Log::Warning(L"Lightmap uNumVertices < 3");
Ritor1
parents:
diff changeset
1479 return false;
Ritor1
parents:
diff changeset
1480 }
Ritor1
parents:
diff changeset
1481
Ritor1
parents:
diff changeset
1482 uint uLightmapColorMaskR = (pLightmap->uColorMask >> 16) & 0xFF;
Ritor1
parents:
diff changeset
1483 uint uLightmapColorR = floorf(uLightmapColorMaskR * pLightmap->fBrightness * pColorMult->x + 0.5f);
Ritor1
parents:
diff changeset
1484
Ritor1
parents:
diff changeset
1485 uint uLightmapColorMaskG = (pLightmap->uColorMask >> 8) & 0xFF;
Ritor1
parents:
diff changeset
1486 uint uLightmapColorG = floorf(uLightmapColorMaskG * pLightmap->fBrightness * pColorMult->y + 0.5f);
Ritor1
parents:
diff changeset
1487
Ritor1
parents:
diff changeset
1488 uint uLightmapColorMaskB = pLightmap->uColorMask & 0xFF;
Ritor1
parents:
diff changeset
1489 uint uLightmapColorB = floorf(uLightmapColorMaskB * pLightmap->fBrightness * pColorMult->z + 0.5f);
Ritor1
parents:
diff changeset
1490
Ritor1
parents:
diff changeset
1491 uint uLightmapColor = uLightmapColorB | (uLightmapColorMaskG << 8) | (uLightmapColorMaskR << 16);
Ritor1
parents:
diff changeset
1492
Ritor1
parents:
diff changeset
1493 if (uCurrentlyLoadedLevelType == LEVEL_Outdoor)
1637
2c71fa8913d2 class OutdoorCamera -> ODMRenderParams
Nomad
parents: 1545
diff changeset
1494 v10 = (double)pODMRenderParams->shading_dist_mist;
0
Ritor1
parents:
diff changeset
1495 else
Ritor1
parents:
diff changeset
1496 v10 = 16192.0;
Ritor1
parents:
diff changeset
1497 v14 = 1.0 / v10;
Ritor1
parents:
diff changeset
1498
Ritor1
parents:
diff changeset
1499 for (uint i = 0; i < pLightmap->uNumVertices; ++i)
Ritor1
parents:
diff changeset
1500 {
Ritor1
parents:
diff changeset
1501 v18 = 1.0 - 1.0 / (v14 * pLightmap->pVertices[i].vWorldViewPosition.x * 1000.0);
Ritor1
parents:
diff changeset
1502 if (fabsf(z_bias) < 1e-5f)
Ritor1
parents:
diff changeset
1503 {
Ritor1
parents:
diff changeset
1504 v18 = v18 - z_bias;
Ritor1
parents:
diff changeset
1505 if (v18 < 0.000099999997)
Ritor1
parents:
diff changeset
1506 v18 = 0.000099999997;
Ritor1
parents:
diff changeset
1507 }
Ritor1
parents:
diff changeset
1508
Ritor1
parents:
diff changeset
1509 a2[i].pos.x = pLightmap->pVertices[i].vWorldViewProjX;
Ritor1
parents:
diff changeset
1510 a2[i].pos.z = v18;
Ritor1
parents:
diff changeset
1511 a2[i].pos.y = pLightmap->pVertices[i].vWorldViewProjY;
Ritor1
parents:
diff changeset
1512 a2[i].rhw = 1.0 / pLightmap->pVertices[i].vWorldViewPosition.x;
Ritor1
parents:
diff changeset
1513 a2[i].diffuse = uLightmapColor;
Ritor1
parents:
diff changeset
1514 a2[i].specular = 0;
Ritor1
parents:
diff changeset
1515 a2[i].texcoord.x = pLightmap->pVertices[i].u;
Ritor1
parents:
diff changeset
1516 a2[i].texcoord.y = pLightmap->pVertices[i].v;
Ritor1
parents:
diff changeset
1517 }
Ritor1
parents:
diff changeset
1518
Ritor1
parents:
diff changeset
1519 if (uCurrentlyLoadedLevelType == LEVEL_Indoor)
Ritor1
parents:
diff changeset
1520 v24 = D3DDP_DONOTLIGHT | D3DDP_DONOTCLIP | D3DDP_DONOTUPDATEEXTENTS;
Ritor1
parents:
diff changeset
1521 else
Ritor1
parents:
diff changeset
1522 v24 = D3DDP_DONOTLIGHT;
Ritor1
parents:
diff changeset
1523
Ritor1
parents:
diff changeset
1524 ErrD3D(pRenderer->pRenderD3D->pDevice->DrawPrimitive(D3DPT_TRIANGLEFAN,
Ritor1
parents:
diff changeset
1525 D3DFVF_XYZRHW | D3DFVF_DIFFUSE | D3DFVF_SPECULAR | D3DFVF_TEX1,
Ritor1
parents:
diff changeset
1526 a2,
Ritor1
parents:
diff changeset
1527 pLightmap->uNumVertices,
Ritor1
parents:
diff changeset
1528 v24));
Ritor1
parents:
diff changeset
1529
Ritor1
parents:
diff changeset
1530 return true;
Ritor1
parents:
diff changeset
1531 }
Ritor1
parents:
diff changeset
1532
Ritor1
parents:
diff changeset
1533 //----- (0045DCA9) --------------------------------------------------------
1394
8ea496564034 Some LightmapBuilder renames.
Nomad
parents: 1391
diff changeset
1534 void LightmapBuilder::Draw_183808_Lightmaps()
0
Ritor1
parents:
diff changeset
1535 {
Ritor1
parents:
diff changeset
1536 if (!std__vector_183808_size)
Ritor1
parents:
diff changeset
1537 return;
Ritor1
parents:
diff changeset
1538
2155
0a1438c16c2b Render decoupling.
Nomad
parents: 2154
diff changeset
1539 pRenderer->BeginLightmaps2();
0
Ritor1
parents:
diff changeset
1540
1394
8ea496564034 Some LightmapBuilder renames.
Nomad
parents: 1391
diff changeset
1541 DoDraw_183808_Lightmaps(0.00050000002);
0
Ritor1
parents:
diff changeset
1542
2155
0a1438c16c2b Render decoupling.
Nomad
parents: 2154
diff changeset
1543 pRenderer->EndLightmaps2();
0
Ritor1
parents:
diff changeset
1544 }