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1 #include "Bink_Smacker.h"
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2
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6
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7
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8
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9 int (__stdcall *smackw32_SmackSoundUseMSS)(HDIGDRIVER) = 0;
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10 unsigned int (__stdcall *smackw32_SmackUseMMX)(unsigned int) = 0;
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11 HSMACK (__stdcall *smackw32_SmackOpen)(HANDLE, unsigned int, unsigned int) = 0;
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12 HSMACKBLIT (__stdcall *smackw32_SmackBlitOpen)(unsigned int) = 0;
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13 void (__stdcall *smackw32_SmackToBuffer)(HSMACK, unsigned int, unsigned int, unsigned int, unsigned int, void *, unsigned int) = 0;
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14 void (__stdcall *smackw32_SmackBlitSetPalette)(HSMACKBLIT, void *, unsigned int) = 0;
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15 unsigned int (__stdcall *smackw32_SmackDoFrame)(HSMACK) = 0;
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16 unsigned int (__stdcall *smackw32_SmackToBufferRect)(HSMACK, unsigned int) = 0;
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17 void (__stdcall *smackw32_SmackBlit)(HSMACKBLIT, void *, unsigned int, unsigned int, unsigned int, void *, unsigned int, unsigned int, unsigned int, unsigned int, unsigned int) = 0;
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18 void (__stdcall *smackw32_SmackNextFrame)(HSMACK) = 0;
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19 unsigned int (__stdcall *smackw32_SmackWait)(HSMACK) = 0;
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20 unsigned int (__stdcall *smackw32_SmackSoundOnOff)(HSMACK, unsigned int) = 0;
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21 void (__stdcall *smackw32_SmackClose)(HSMACK) = 0;
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22 void (__stdcall *smackw32_SmackBufferClose)(HSMACKBUF) = 0;
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23 void (__stdcall *smackw32_SmackBlitClose)(HSMACKBLIT) = 0;
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24 int (__stdcall *smackw32_SmackBlitClear)(HSMACKBLIT, unsigned short *, unsigned int, unsigned int, unsigned int, unsigned int, unsigned int, int) = 0;
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25 int (__stdcall *smackw32_SmackGoto)(_SMACK *, long) = 0;
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26 int (__stdcall *smackw32_SmackBufferOpen)(HWND a1, long a2, long a3, long a4, long a5, long a6) = nullptr;
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27 void SMACKW32_DLL_Initialize()
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28 {
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29 HMODULE pDll = LoadLibraryW(L"SmackW32.dll");
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30
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31 smackw32_SmackSoundUseMSS = (int (__stdcall *)(HDIGDRIVER))GetProcAddress(pDll, "_SmackSoundUseMSS@4");
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32 smackw32_SmackUseMMX = (unsigned int (__stdcall *)(unsigned int))GetProcAddress(pDll, "_SmackUseMMX@4");
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33 smackw32_SmackOpen = (HSMACK (__stdcall *)(HANDLE, unsigned int, unsigned int))GetProcAddress(pDll, "_SmackOpen@12");
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34 smackw32_SmackBlitOpen = (HSMACKBLIT (__stdcall *)(unsigned int))GetProcAddress(pDll, "_SmackBlitOpen@4");
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35 smackw32_SmackToBuffer = (void (__stdcall *)(HSMACK, unsigned int, unsigned int, unsigned int, unsigned int, void *, unsigned int))GetProcAddress(pDll, "_SmackToBuffer@28");
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36 smackw32_SmackBlitSetPalette = (void (__stdcall *)(HSMACKBLIT, void *, unsigned int))GetProcAddress(pDll, "_SmackBlitSetPalette@12");
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37 smackw32_SmackDoFrame = (unsigned int (__stdcall *)(HSMACK))GetProcAddress(pDll, "_SmackDoFrame@4");
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38 smackw32_SmackToBufferRect = (unsigned int (__stdcall *)(HSMACK, unsigned int))GetProcAddress(pDll, "_SmackToBufferRect@8");
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39 smackw32_SmackBlit = (void (__stdcall *)(HSMACKBLIT, void *, unsigned int, unsigned int, unsigned int, void *, unsigned int, unsigned int, unsigned int, unsigned int, unsigned int))GetProcAddress(pDll, "_SmackBlit@44");
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40 smackw32_SmackNextFrame = (void (__stdcall *)(HSMACK))GetProcAddress(pDll, "_SmackNextFrame@4");
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41 smackw32_SmackWait = (unsigned int (__stdcall *)(HSMACK))GetProcAddress(pDll, "_SmackWait@4");
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42 smackw32_SmackSoundOnOff = (unsigned int (__stdcall *)(HSMACK, unsigned int))GetProcAddress(pDll, "_SmackSoundOnOff@8");
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43 smackw32_SmackClose = (void (__stdcall *)(HSMACK))GetProcAddress(pDll, "_SmackClose@4");
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44 smackw32_SmackBufferClose = (void (__stdcall *)(HSMACKBUF))GetProcAddress(pDll, "_SmackBufferClose@4");
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45 smackw32_SmackBlitClose = (void (__stdcall *)(HSMACKBLIT))GetProcAddress(pDll, "_SmackBlitClose@4");
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46 smackw32_SmackBlitClear = (int (__stdcall *)(HSMACKBLIT, unsigned short *, unsigned int, unsigned int, unsigned int, unsigned int, unsigned int, int))GetProcAddress(pDll, "_SmackBlitClear@32");
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47 smackw32_SmackGoto = (int (__stdcall *)(_SMACK *, long))GetProcAddress(pDll, "_SmackGoto@8");
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48 smackw32_SmackBufferOpen = (int (__stdcall *)(HWND, long, long, long, long, long))GetProcAddress(pDll, "_SmackBufferOpen@24");
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49 }
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50
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51
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52
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53
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54
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55
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56 void __stdcall SmackBlitClose(HSMACKBLIT hBlit)
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57 {
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58 (smackw32_SmackBlitClose)(hBlit);
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59 }
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60
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61 void __stdcall SmackBufferClose(HSMACKBUF hBuf)
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62 {
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63 (smackw32_SmackBufferClose)(hBuf);
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64 }
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65
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66 void __stdcall SmackClose(HSMACK hSmack)
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67 {
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68 (smackw32_SmackClose)(hSmack);
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69 }
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70
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71 unsigned int __stdcall SmackSoundOnOff(HSMACK hSmack, unsigned int bOn)
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72 {
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73 return (smackw32_SmackSoundOnOff)(hSmack, bOn);
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74 }
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75
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76 unsigned int __stdcall SmackWait(HSMACK hSmack)
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77 {
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78 return (smackw32_SmackWait)(hSmack);
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79 }
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80
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81 void __stdcall SmackNextFrame(HSMACK hSmack)
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82 {
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83 (smackw32_SmackNextFrame)(hSmack);
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84 }
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85
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86 void __stdcall SmackBlit(HSMACKBLIT hBlit, void *pDest, unsigned int uDestPitch, unsigned int uDestX, unsigned int uDestY, void *pSrc, unsigned int uSrcPitch, unsigned int uSrcX, unsigned int uSrcY, unsigned int uSrcZ, unsigned int uSrcW)
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87 {
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88 (smackw32_SmackBlit)(hBlit, pDest, uDestPitch, uDestX, uDestY, pSrc, uSrcPitch, uSrcX, uSrcY, uSrcZ, uSrcW);
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89 }
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90
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91 unsigned int __stdcall SmackToBufferRect(HSMACK hSmack, unsigned int uSmackSurface)
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92 {
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93 return (smackw32_SmackToBufferRect)(hSmack, uSmackSurface);
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94 }
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95
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96 unsigned int __stdcall SmackDoFrame(HSMACK hSmack)
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97 {
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98 return (smackw32_SmackDoFrame)(hSmack);
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99 }
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100
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101 void __stdcall SmackBlitSetPalette(HSMACKBLIT hBlit, void *pPalette, unsigned int uPalType)
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102 {
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103 (smackw32_SmackBlitSetPalette)(hBlit, pPalette, uPalType);
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104 }
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105
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106 int __stdcall SmackSoundUseMSS(HDIGDRIVER hDrv)
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107 {
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108 return (smackw32_SmackSoundUseMSS)(hDrv);
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109 }
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110
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111 unsigned int __stdcall SmackUseMMX(unsigned int flag)
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112 {
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113 return (smackw32_SmackUseMMX)(flag);
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114 }
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115
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116 HSMACK __stdcall SmackOpen(HANDLE hSourceFile, unsigned int uFlags, unsigned int uExtraBuffers)
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117 {
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118 return (smackw32_SmackOpen)(hSourceFile, uFlags, uExtraBuffers);
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119 }
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120
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121 HSMACKBLIT __stdcall SmackBlitOpen(unsigned int uSurfaceFormat)
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122 {
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123 return (smackw32_SmackBlitOpen)(uSurfaceFormat);
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124 }
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125
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126 void __stdcall SmackToBuffer(HSMACK hSmack, unsigned int uX, unsigned int uY, unsigned int uPitch, unsigned int uHeight, void *pBuffer, unsigned int uFlags)
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127 {
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128 (smackw32_SmackToBuffer)(hSmack, uX, uY, uPitch, uHeight, pBuffer, uFlags);
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129 }
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130
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131 int __stdcall SmackBlitClear(HSMACKBLIT a1, unsigned short *pFrameData, unsigned int uTargetSurfacePitch, unsigned int uOutX, unsigned int uOutY, unsigned int uOutZ, unsigned int uOutW, int a8)
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132 {
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133 return (smackw32_SmackBlitClear)(a1, pFrameData, uTargetSurfacePitch, uOutX, uOutY, uOutZ, uOutW, a8);
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134 }
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135
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136 int __stdcall SmackGoto(_SMACK *a1, long a2)
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137 {
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138 return (smackw32_SmackGoto)(a1, a2);
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139 }
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140
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141
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142 int __stdcall SmackBufferOpen(HWND a1, long a2, long a3, long a4, long a5, long a6)
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143 {
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144 return (smackw32_SmackBufferOpen)(a1, a2, a3, a4, a5, a6);
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145 }
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146
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147 int __fastcall SmackVolumePan(_SMACK *a3, long a4, long a5, long a6)
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148 {
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149 //__asm int 3
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150 return 0;
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151 }
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152
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153
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154 // sub_4D83D0: using guessed type int __stdcall SmackBufferNewPalette(_DWORD, _DWORD, _DWORD);
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155 int __stdcall SmackBufferNewPalette(long a1, long a2, long a3)
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156 {
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157 //__asm int 3
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158 return 0;
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159 }
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160
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161 // sub_4D83D4: using guessed type int __stdcall SmackColorRemapWithTrans(_DWORD, _DWORD, _DWORD, _DWORD, _DWORD);
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162 int __stdcall SmackColorRemapWithTrans(long a1, long a2, long a3, long a4, long a5)
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163 {
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164 //__asm int 3
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165 return 0;
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166 }
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199
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200 int (__stdcall *binkw32_BinkDDSurfaceType)(struct IDirectDrawSurface *) = 0;
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201 int (__stdcall *binkw32_BinkSetSoundSystem)(void *, HDIGDRIVER) = 0;
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202 int (__stdcall *binkw32_BinkOpenMiles)(int) = 0;
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203 HBINK (__stdcall *binkw32_BinkOpen)(void *, unsigned int) = 0;
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204 int (__stdcall *binkw32_BinkWait)(HBINK) = 0;
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205 int (__stdcall *binkw32_BinkDoFrame)(HBINK) = 0;
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206 int (__stdcall *binkw32_BinkNextFrame)(HBINK) = 0;
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207 int (__stdcall *binkw32_BinkGetRects)(HBINK, unsigned int) = 0;
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208 int (__stdcall *binkw32_BinkCopyToBuffer)(HBINK, void *, unsigned int, unsigned int, unsigned int, unsigned int, unsigned int) = 0;
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209 int (__stdcall *binkw32_BinkPause)(HBINK, int) = 0;
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210 int (__stdcall *binkw32_BinkClose)(HBINK) = 0;
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211 int (__stdcall *binkw32_BinkBufferSetOffset)(void *, int, int) = 0;
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212 int (__stdcall *binkw32_BinkBufferSetScale)(void *, unsigned int, unsigned int) = 0;
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213 void BINKW32_DLL_Initialize()
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214 {
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215 HMODULE pDll = LoadLibraryW(L"BinkW32.dll");
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216
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217 binkw32_BinkDDSurfaceType = (int (__stdcall *)(struct IDirectDrawSurface *))GetProcAddress(pDll, "_BinkDDSurfaceType@4");
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218 binkw32_BinkSetSoundSystem = (int (__stdcall *)(void *, HDIGDRIVER))GetProcAddress(pDll, "_BinkSetSoundSystem@8");
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219 binkw32_BinkOpenMiles = (int (__stdcall *)(int))GetProcAddress(pDll, "_BinkOpenMiles@4");
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220 binkw32_BinkOpen = (HBINK (__stdcall *)(void *, unsigned int))GetProcAddress(pDll, "_BinkOpen@8");
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221 binkw32_BinkWait = (int (__stdcall *)(HBINK))GetProcAddress(pDll, "_BinkWait@4");
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222 binkw32_BinkBufferSetOffset = (int (__stdcall *)(void *, int, int))GetProcAddress(pDll, "_BinkBufferSetOffset@12");
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223 binkw32_BinkBufferSetScale = (int (__stdcall *)(void *, unsigned int, unsigned int))GetProcAddress(pDll, "_BinkBufferSetScale@12");
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224 binkw32_BinkDoFrame = (int (__stdcall *)(HBINK))GetProcAddress(pDll, "_BinkDoFrame@4");
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225 binkw32_BinkNextFrame = (int (__stdcall *)(HBINK))GetProcAddress(pDll, "_BinkNextFrame@4");
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226 binkw32_BinkGetRects = (int (__stdcall *)(HBINK, unsigned int))GetProcAddress(pDll, "_BinkGetRects@8");
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227 binkw32_BinkCopyToBuffer = (int (__stdcall *)(HBINK, void *, unsigned int, unsigned int, unsigned int, unsigned int, unsigned int))GetProcAddress(pDll, "_BinkCopyToBuffer@28");
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228 binkw32_BinkPause = (int (__stdcall *)(HBINK, int))GetProcAddress(pDll, "_BinkPause@8");
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229 binkw32_BinkClose = (int (__stdcall *)(HBINK))GetProcAddress(pDll, "_BinkClose@4");
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230 }
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231
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232
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233 int __stdcall BinkPause(HBINK hBink, int bPause)
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234 {
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235 return (binkw32_BinkPause)(hBink, bPause);
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236 }
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237
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238 int __stdcall BinkClose(HBINK hBink)
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239 {
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240 return (binkw32_BinkClose)(hBink);
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241 }
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242
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243 int __stdcall BinkGetRects(HBINK hBink, unsigned int uFlags)
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244 {
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245 return (binkw32_BinkGetRects)(hBink, uFlags);
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246 }
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247
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248 int __stdcall BinkCopyToBuffer(HBINK hBink, void *pBuffer, unsigned int lPitch, unsigned int uNumScanlines, unsigned int uX, unsigned int uY, unsigned int uFlags)
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249 {
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250 return (binkw32_BinkCopyToBuffer)(hBink, pBuffer, lPitch, uNumScanlines, uX, uY, uFlags);
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251 }
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252
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253 int __stdcall BinkDoFrame(HBINK hBink)
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254 {
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255 return (binkw32_BinkDoFrame)(hBink);
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256 }
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257
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258 int __stdcall BinkNextFrame(HBINK hBink)
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259 {
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260 return (binkw32_BinkNextFrame)(hBink);
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261 }
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262
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263 HBINK __stdcall BinkOpen(void *hFileHandle, unsigned int uFlags)
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264 {
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265 return (binkw32_BinkOpen)(hFileHandle, uFlags);
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266 }
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267
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268 int __stdcall BinkOpenMiles(int unk)
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269 {
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270 return (binkw32_BinkOpenMiles)(unk);
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271 }
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272
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273 int __stdcall BinkWait(HBINK hBink)
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274 {
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275 return (binkw32_BinkWait)(hBink);
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276 }
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277
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278
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279
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280 int __stdcall BinkBufferSetOffset(void *pStruct, int b, int c)
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281 {
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282 return (binkw32_BinkBufferSetOffset)(pStruct, b, c);
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283 }
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284
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285 int __stdcall BinkBufferSetScale(void *pStruct, unsigned int uWidth, unsigned int uHeight)
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286 {
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287 return (binkw32_BinkBufferSetScale)(pStruct, uWidth, uHeight);
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288 }
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289
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290 int __stdcall BinkDDSurfaceType(struct IDirectDrawSurface *pDDS)
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291 {
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292 return (binkw32_BinkDDSurfaceType)(pDDS);
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293 }
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294
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295 int __stdcall BinkSetSoundSystem(void *pSoundSystem, HDIGDRIVER hDrv)
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296 {
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297 return (binkw32_BinkSetSoundSystem)(pSoundSystem, hDrv);
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298 }
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299
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300
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302
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303
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304
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305 int __stdcall BinkGoto(_BINK *a1, long a2, long a3)
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306 {
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307 __asm int 3
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308 return 0;
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309 }
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