Mercurial > mm7
annotate CastSpellInfo.cpp @ 1468:d88df3a2369d
Merge
author | Nomad |
---|---|
date | Mon, 26 Aug 2013 20:32:55 +0200 |
parents | 2ca62c9e7b3c |
children | 7ef4b64f6329 |
rev | line source |
---|---|
1296 | 1 #include "CastSpellInfo.h" |
2 #include "Actor.h" | |
3 #include "Party.h" | |
4 #include "mm7_data.h" | |
5 #include "MM7.h" | |
6 #include "BSPModel.h" | |
7 #include "Mouse.h" | |
8 #include "stru6.h" | |
9 #include "Game.h" | |
10 #include "GUIWindow.h" | |
11 #include "GUIFont.h" | |
12 #include "AudioPlayer.h" | |
13 #include "Outdoor.h" | |
14 #include "Overlays.h" | |
15 #include "Events.h" | |
16 #include "Viewport.h" | |
17 #include "Math.h" | |
18 #include "SpriteObject.h" | |
19 #include "ObjectList.h" | |
20 #include "stru123.h" | |
21 #include "Time.h" | |
22 #include "IconFrameTable.h" | |
23 #include "Awards.h" | |
24 #include "TurnEngine.h" | |
25 #include "texts.h" | |
26 #include "LOD.h" | |
27 | |
28 //----- (00427E01) -------------------------------------------------------- | |
29 void CastSpellInfo::_427E01_cast_spell() | |
30 { | |
31 int v2; // edi@1 | |
32 CastSpellInfo *pCastSpell; // ebx@2 | |
33 signed int v6; // eax@14 | |
34 unsigned __int16 v11; // cx@45 | |
35 unsigned __int8 v14; // zf@53 | |
36 signed int i; // esi@76 | |
37 __int16 v23; // ax@88 | |
38 int v51; // eax@146 | |
39 __int16 v52; // ax@153 | |
40 signed __int64 v54; // qax@164 | |
41 Actor *v55; // edi@164 | |
42 signed __int64 v58; // qax@177 | |
43 Actor *pActor; // edi@177 | |
44 unsigned __int16 v60; // ax@184 | |
45 int v61; // ecx@184 | |
46 ItemGen *v69; // esi@211 | |
47 double v90; // st7@245 | |
48 Player *v92; // eax@255 | |
49 int v105; // edi@271 | |
50 __int16 v108; // ST1C_2@274 | |
51 __int16 v109; // ST18_2@274 | |
52 stru6 *v110; // eax@274 | |
53 int v111; // eax@274 | |
54 Actor *v112; // esi@278 | |
55 int v113; // eax@278 | |
56 int v114; // ebx@278 | |
57 unsigned int v115; // ecx@278 | |
58 int v116; // edx@279 | |
59 int v117; // edx@281 | |
60 int v118; // edx@283 | |
61 signed int v122; // eax@286 | |
62 int v127; // eax@296 | |
63 int v153; // ecx@322 | |
64 int v154; // eax@322 | |
65 int v155; // eax@323 | |
66 int v156; // eax@323 | |
67 int v162; // edi@340 | |
68 signed int v164; // eax@340 | |
69 signed int v165; // edi@340 | |
70 signed int v168; // edi@343 | |
71 int v169; // eax@344 | |
72 signed int v174; // edi@355 | |
73 int v188; // esi@369 | |
74 int v189; // edi@369 | |
75 signed int v191; // edi@379 | |
76 signed int v205; // edi@405 | |
77 int v206; // eax@407 | |
78 __int16 v207; // cx@407 | |
79 int v208; // eax@411 | |
80 signed int v209; // ecx@412 | |
81 int v210; // edx@412 | |
82 signed int v211; // ecx@412 | |
83 int v212; // eax@413 | |
84 int v213; // eax@413 | |
85 int v214; // eax@413 | |
86 int v215; // eax@415 | |
87 double v216; // st7@415 | |
88 double v217; // st6@415 | |
89 signed __int64 v218; // qtt@423 | |
90 char v223; // al@438 | |
91 | |
92 int v227; // esi@453 | |
93 unsigned int v228; // edi@454 | |
94 int v229; // edi@466 | |
95 | |
96 ItemGen *v240; // ecx@472 | |
97 double v241; // st7@478 | |
98 ItemGen *v245; // edi@492 | |
99 int v254; // eax@513 | |
100 int v255; // esi@513 | |
101 int v256; // ecx@513 | |
102 int v257; // edx@514 | |
103 int v258; // ecx@514 | |
104 char v259; // al@516 | |
105 int v260; // eax@518 | |
106 int v261; // esi@519 | |
107 int v262; // edx@521 | |
108 int *v263; // ecx@521 | |
109 int v264; // esi@521 | |
110 int v265; // edx@521 | |
111 int *ii; // eax@522 | |
112 int v267; // eax@524 | |
113 int v268; // eax@524 | |
114 char v271; // al@531 | |
115 int v277; // edx@548 | |
116 int v278; // ecx@548 | |
117 char v279; // al@550 | |
118 int v280; // eax@552 | |
119 int *v281; // esi@553 | |
120 int v282; // edx@555 | |
121 int *v283; // ecx@555 | |
122 int v284; // esi@555 | |
123 int v285; // edx@555 | |
124 int *l; // eax@556 | |
125 ItemGen *v294; // esi@575 | |
126 int v295; // edx@575 | |
127 int kk; // edi@575 | |
128 char v313; // al@606pGame->GetStru6() | |
129 const char *v317; // ecx@617 | |
130 Player *v318; // ecx@619 | |
131 unsigned int v319; // edi@627 | |
132 int v323; // edi@635 | |
133 char *v324; // eax@635 | |
134 Player *v325; // ecx@640 | |
135 int v328; // ecx@651 | |
136 int v329; // ecx@652 | |
137 int v330; // edi@654 | |
138 signed int v342; // edi@668 | |
139 signed int v343; // edi@670 | |
140 unsigned __int64 v344; // ST08_8@670 | |
141 Player *v351; // edi@680 | |
142 Player *v357; // edi@694 | |
143 Actor *v369; // edi@705 | |
144 int v373; // eax@715 | |
145 int v374; // eax@717 | |
146 int v376; // eax@717 | |
147 Player *v377; // ecx@719 | |
148 int v381; // edi@727 | |
149 int v382; // ecx@727 | |
150 Player *v383; // eax@728 | |
151 int v384; // eax@733 | |
152 int v388; // edi@740 | |
153 int v396; // eax@752 | |
154 int v397; // eax@757 | |
155 int v398; // eax@757 | |
156 int v399; // eax@757 | |
157 Actor *v417; // eax@787 | |
158 int v418; // ecx@789 | |
159 __int16 v419; // ax@791 | |
160 signed int v420; // eax@793 | |
161 ItemGen *v421; // edx@793 | |
162 const char *v422; // eax@801 | |
163 signed int v426; // eax@815 | |
164 Actor *v433; // edi@832 | |
165 int v435; // ecx@837 | |
166 int v440; // eax@843 | |
167 int v441; // eax@847 | |
168 signed int v445; // edi@857 | |
1408 | 169 //int v446; // ecx@862 |
170 //LevelDecoration *v447; // edi@864 | |
1296 | 171 __int16 v448; // ax@864 |
172 char *v449; // esi@870 | |
173 int v450; // eax@870 | |
174 signed int v460; // eax@895 | |
175 Actor *v461; // eax@897 | |
176 unsigned __int16 v462; // cx@897 | |
177 signed int v463; // edx@897 | |
178 int v470; // edi@913 | |
179 int v471; // eax@917 | |
180 int v472; // eax@917 | |
181 int v498; // edi@931 | |
182 int v499; // eax@935 | |
183 int v500; // eax@935 | |
184 Player *v501; // edi@939 | |
185 int v505; // eax@943 | |
186 int v507; // edi@944 | |
187 signed int v509; // eax@944 | |
188 //signed int v510; // edi@944 | |
189 Actor *v518; // edx@957 | |
190 __int16 v519; // cx@958 | |
191 int v531; // eax@982 | |
192 int v533; // edi@983 | |
193 signed int v535; // eax@983 | |
194 signed int v536; // edi@983 | |
195 stru6 *v537; // eax@984 | |
196 double v549; // st7@991 | |
197 unsigned __int16 v550; // di@991 | |
198 Player *v553; // edi@1001 | |
199 unsigned __int16 v562; // di@1005 | |
200 signed int v563; // eax@1010 | |
201 unsigned int v564; // ecx@1011 | |
202 signed int v565; // eax@1012 | |
203 Player **v566; // ecx@1012 | |
204 int v567; // eax@1012 | |
205 Player *v571; // eax@1013 | |
206 char *v572; // ecx@1013 | |
207 signed int v576; // eax@1025 | |
208 Player *v577; // eax@1026 | |
209 int v578; // eax@1028 | |
210 __int16 v579; // ax@1029 | |
211 int v581; // edi@1031 | |
212 char *v585; // esi@1034 | |
213 signed int v587; // eax@1035 | |
214 char v591; // al@1048 | |
215 ItemGen *v592; // esi@1052 | |
216 int v596; // esi@1066 | |
217 unsigned int v597; // edi@1067 | |
218 int v600; // edi@1086 | |
219 int v601; // edx@1086 | |
220 int v602; // eax@1086 | |
221 int v603; // ecx@1086 | |
222 NPCData *pNPCData; // eax@1089 | |
223 int v606; // edx@1091 | |
224 AwardType *v607; // ecx@1100 | |
225 __int16 v608; // ax@1102 | |
226 signed int v609; // eax@1104 | |
227 int v610; // edi@1106 | |
228 unsigned int v611; // eax@1106 | |
229 Player *v612; // edi@1106 | |
230 DDM_DLV_Header *v613; // eax@1108 | |
231 int v615; // edi@1119 | |
232 Player *v619; // edi@1123 | |
233 signed __int64 v623; // qax@1127 | |
234 int v625; // edi@1129 | |
235 signed int v627; // eax@1129 | |
236 signed int v628; // edi@1129 | |
237 int v629; // ecx@1130 | |
238 Player *v630; // eax@1131 | |
239 int v631; // eax@1137 | |
240 int v635; // edi@1142 | |
241 int v642; // edi@1156 | |
242 int v643; // eax@1156 | |
243 int v644; // eax@1156 | |
244 signed int v645; // eax@1158 | |
245 unsigned int v656; // [sp-4h] [bp-E88h]@639 | |
246 int v657; // [sp-4h] [bp-E88h]@807 | |
247 int v659; // [sp+0h] [bp-E84h]@123 | |
248 int v660; // [sp+0h] [bp-E84h]@146 | |
249 Actor *v661; // [sp+0h] [bp-E84h]@164 | |
250 unsigned __int64 v663; // [sp+0h] [bp-E84h]@639 | |
251 const char *v664; // [sp+0h] [bp-E84h]@802 | |
252 int v665; // [sp+0h] [bp-E84h]@807 | |
253 int v666; // [sp+4h] [bp-E80h]@12 | |
254 PLAYER_SKILL_TYPE v667; // [sp+4h] [bp-E80h]@25 | |
255 int v671; // [sp+4h] [bp-E80h]@146 | |
256 int v675; // [sp+4h] [bp-E80h]@800 | |
257 int v676; // [sp+4h] [bp-E80h]@807 | |
1408 | 258 //int v677; // [sp+4h] [bp-E80h]@861 |
1296 | 259 int v679[800]; // [sp+14h] [bp-E70h]@515 |
260 AIDirection a3; // [sp+C94h] [bp-1F0h]@21 | |
261 int v681[4]; // [sp+CB0h] [bp-1D4h]@1137 | |
262 int v682[4]; // [sp+CC0h] [bp-1C4h]@731 | |
263 ItemGen v683; // [sp+CD0h] [bp-1B4h]@791 | |
264 int v684; // [sp+D04h] [bp-180h]@416 | |
265 unsigned __int64 v685; // [sp+D08h] [bp-17Ch]@416 | |
266 unsigned __int64 v687; // [sp+D24h] [bp-160h]@327 | |
267 Vec3_int_ v688; // [sp+D2Ch] [bp-158h]@943 | |
268 Vec3_int_ v691; // [sp+D38h] [bp-14Ch]@137 | |
269 Vec3_int_ v694; // [sp+D44h] [bp-140h]@982 | |
270 Vec3_int_ v697; // [sp+D50h] [bp-134h]@129 | |
271 Vec3_int_ v700; // [sp+D5Ch] [bp-128h]@339 | |
272 Vec3_int_ v701; // [sp+D68h] [bp-11Ch]@286 | |
273 Vec3_int_ v704; // [sp+D74h] [bp-110h]@132 | |
274 Vec3_int_ v707; // [sp+D80h] [bp-104h]@1127 | |
275 int v710; // [sp+D8Ch] [bp-F8h]@1156 | |
276 __int64 v712; // [sp+D94h] [bp-F0h]@991 | |
277 int v713; // [sp+D9Ch] [bp-E8h]@324 | |
278 int n; // [sp+DA0h] [bp-E4h]@1 | |
279 AIDirection v715; // [sp+DA4h] [bp-E0h]@21 | |
280 int v716; // [sp+DC0h] [bp-C4h]@272 | |
281 __int64 v717; // [sp+DC4h] [bp-C0h]@271 | |
282 float v718; // [sp+DCCh] [bp-B8h]@176 | |
283 signed int sRecoveryTime; // [sp+DD0h] [bp-B4h]@53 | |
284 char *y; // [sp+DD4h] [bp-B0h]@325 | |
285 int v721; // [sp+DD8h] [bp-ACh]@163 | |
286 int v723; // [sp+E4Ch] [bp-38h]@1 | |
287 ItemGen *_this; // [sp+E50h] [bp-34h]@23 | |
288 float v725; // [sp+E54h] [bp-30h]@23 | |
289 Player *v726; // [sp+E58h] [bp-2Ch]@131 | |
290 float v727; // [sp+E5Ch] [bp-28h]@1 | |
291 unsigned int uRequiredMana; // [sp+E60h] [bp-24h]@53 | |
292 Player *pPlayer; // [sp+E64h] [bp-20h]@8 | |
293 int v730; // [sp+E68h] [bp-1Ch]@53 | |
294 Player *v730b; | |
295 ItemGen *v730c; | |
296 int v731; // [sp+E6Ch] [bp-18h]@48 | |
297 signed int v732; // [sp+E70h] [bp-14h]@325 | |
298 unsigned __int64 v733; // [sp+E74h] [bp-10h]@1 | |
299 signed int a2; // [sp+E7Ch] [bp-8h]@14 | |
300 int amount; // [sp+E80h] [bp-4h]@1 | |
301 | |
302 SpriteObject pSpellSprite; // [sp+DDCh] [bp-A8h]@1 | |
303 | |
304 v2 = 0; | |
305 amount = 0; | |
306 LODWORD(v733) = 0; | |
307 v723 = 0; | |
308 v727 = 0.0; | |
309 for(n = 0; n < 10; ++n) | |
310 { | |
311 pCastSpell = &this[n]; | |
312 HIDWORD(v733) = (int)pCastSpell; | |
313 if ( pCastSpell->spellnum == 0 ) | |
314 continue; | |
315 | |
316 if (pParty->Invisible()) | |
317 pParty->pPartyBuffs[PARTY_BUFF_INVISIBILITY].Reset(); | |
318 | |
319 if ( pCastSpell->field_8 & 0x3CA ) | |
320 { | |
321 if ( !pParty->pPlayers[pCastSpell->uPlayerID].CanAct() ) | |
322 this->_427D48(1); | |
323 continue; | |
324 } | |
325 pPlayer = &pParty->pPlayers[pCastSpell->uPlayerID]; | |
326 | |
327 a2 = pCastSpell->spell_target_pid; | |
328 if (!pCastSpell->spell_target_pid) | |
329 { | |
330 if (pCastSpell->spellnum == SPELL_LIGHT_DESTROY_UNDEAD || | |
331 pCastSpell->spellnum == SPELL_SPIRIT_TURN_UNDEAD || | |
332 pCastSpell->spellnum == SPELL_DARK_CONTROL_UNDEAD ) | |
333 v666 = 1; | |
334 else | |
335 v666 = 0; | |
336 | |
337 a2 = stru_50C198.FindClosestActor(5120, 1, v666); | |
338 v6 = pMouse->uPointingObjectID; | |
339 if ( pMouse->uPointingObjectID && PID_TYPE(v6) == OBJECT_Actor && pActors[PID_ID(v6)].CanAct() ) | |
340 a2 = pMouse->uPointingObjectID; | |
341 } | |
342 | |
343 | |
344 pSpellSprite.uType = stru_4E3ACC[pCastSpell->spellnum].uType; | |
345 if (pSpellSprite.uType) | |
346 { | |
347 if (PID_TYPE(a2) == OBJECT_Actor) | |
348 { | |
349 memcpy(&v715, Actor::GetDirectionInfo(PID(OBJECT_Player, pCastSpell->uPlayerID + 1), a2, &a3, 0), sizeof(v715)); | |
350 v2 = v723; | |
351 } | |
352 else | |
353 { | |
354 v715.uYawAngle = pParty->sRotationY; | |
355 v715.uPitchAngle = pParty->sRotationX; | |
356 } | |
357 } | |
358 | |
359 LODWORD(v725) = 0; | |
360 _this = 0; | |
361 if (pCastSpell->forced_spell_skill_level) | |
362 { | |
363 v11 = pCastSpell->forced_spell_skill_level; | |
364 v723 = v11 & 0x3F; // 6 bytes | |
365 v2 = v723; | |
366 } | |
367 else | |
368 { | |
369 //v667 = PLAYER_SKILL_STAFF; | |
370 if (pCastSpell->spellnum < SPELL_AIR_WIZARD_EYE) | |
371 v667 = PLAYER_SKILL_FIRE; | |
372 else if (pCastSpell->spellnum < SPELL_WATER_AWAKEN) | |
373 v667 = PLAYER_SKILL_AIR; | |
374 else if (pCastSpell->spellnum < SPELL_EARTH_STUN) | |
375 v667 = PLAYER_SKILL_WATER; | |
376 else if (pCastSpell->spellnum < SPELL_SPIRIT_DETECT_LIFE) | |
377 v667 = PLAYER_SKILL_EARTH; | |
378 else if (pCastSpell->spellnum < SPELL_MIND_REMOVE_FEAR) | |
379 v667 = PLAYER_SKILL_SPIRIT; | |
380 else if (pCastSpell->spellnum < SPELL_BODY_CURE_WEAKNESS) | |
381 v667 = PLAYER_SKILL_MIND; | |
382 else if (pCastSpell->spellnum < SPELL_LIGHT_LIGHT_BOLT) | |
383 v667 = PLAYER_SKILL_BODY; | |
384 else if (pCastSpell->spellnum < SPELL_DARK_REANIMATE) | |
385 v667 = PLAYER_SKILL_LIGHT; | |
386 else if (pCastSpell->spellnum < SPELL_BOW_ARROW) | |
387 v667 = PLAYER_SKILL_DARK; | |
388 else if (pCastSpell->spellnum == SPELL_BOW_ARROW) | |
389 v667 = PLAYER_SKILL_BOW; | |
390 else assert(false && "Unknown spell"); | |
391 | |
392 LODWORD(v725) = v667; | |
393 v723 = pPlayer->GetActualSkillLevel(v667) & 0x3F; | |
394 v2 = v723; | |
395 v11 = pPlayer->pActiveSkills[LODWORD(v725)]; | |
396 } | |
397 | |
398 v731 = SkillToMastery(v11); | |
399 | |
400 if (pCastSpell->forced_spell_skill_level) | |
401 uRequiredMana = 0; | |
402 else | |
403 uRequiredMana = pSpellDatas[pCastSpell->spellnum - 1].mana_per_skill[v731 - 1]; | |
404 sRecoveryTime = pSpellDatas[pCastSpell->spellnum - 1].recovery_per_skill[v731 - 1]; | |
405 | |
406 if (LODWORD(v725) == PLAYER_SKILL_DARK && pParty->uCurrentHour == 0 && pParty->uCurrentMinute == 0 || | |
407 LODWORD(v725) == PLAYER_SKILL_LIGHT && pParty->uCurrentHour == 12 && pParty->uCurrentMinute == 0) | |
408 uRequiredMana = 0; | |
409 | |
410 if (pCastSpell->spellnum < SPELL_BOW_ARROW && pPlayer->sMana < uRequiredMana) | |
411 { | |
412 ShowStatusBarString(pGlobalTXT_LocalizationStrings[586], 2u); // "Not enough spell points" | |
413 pCastSpell->spellnum = 0; | |
414 continue; | |
415 } | |
416 v730 = pCastSpell->spellnum; | |
1362
d6cf8ead9242
Condition checking functions slightly renamed, some final changes in Player::SetCondition
Grumpy7
parents:
1361
diff
changeset
|
417 if (pPlayer->IsCursed() && pCastSpell->spellnum < SPELL_BOW_ARROW && rand() % 100 < 50) |
1296 | 418 { |
419 if (!pParty->bTurnBasedModeOn) | |
420 { | |
421 //v646 = pPlayer; | |
422 pPlayer->SetRecoveryTime((signed __int64)(flt_6BE3A4_debug_recmod1 * 213.3333333333333)); | |
423 //v647 = n; | |
424 } | |
425 else | |
426 { | |
427 //v647 = n; | |
428 //v646 = pPlayer; | |
429 //v648 = sRecoveryTime; | |
430 //v649 = pPlayer; | |
431 pParty->pTurnBasedPlayerRecoveryTimes[this[n].uPlayerID] = 100; | |
432 pPlayer->SetRecoveryTime(sRecoveryTime); | |
1448 | 433 pTurnEngine->ApplyPlayerAction(); |
1296 | 434 } |
435 ShowStatusBarString(pGlobalTXT_LocalizationStrings[428], 2u); // "Spell failed" | |
436 pAudioPlayer->PlaySound(SOUND_PlayerCantCastSpell, 0, 0, -1, 0, 0, 0, 0); | |
437 this[n].spellnum = 0; | |
438 pPlayer->sMana -= uRequiredMana; | |
439 return; | |
440 } | |
441 | |
442 switch ( pCastSpell->spellnum ) | |
443 { | |
444 case SPELL_101: | |
445 assert(false && "Unknown spell effect #101 (prolly flaming bow arrow"); | |
446 case SPELL_BOW_ARROW: | |
447 { | |
448 amount = 1; | |
449 if ( SkillToMastery(pPlayer->pActiveSkills[PLAYER_SKILL_BOW]) >= 3 ) | |
450 amount = 2; | |
451 sRecoveryTime = pPlayer->GetAttackRecoveryTime(true); | |
452 pSpellSprite.stru_24.Reset(); | |
453 pSpellSprite.spell_level = v2; | |
454 pSpellSprite.spell_id = pCastSpell->spellnum; | |
455 pSpellSprite.spell_skill = v731; | |
456 pSpellSprite.uObjectDescID = pObjectList->ObjectIDByItemID(pSpellSprite.uType); | |
457 if ( pPlayer->WearsItem(ITEM_ARTEFACT_ULLYSES, EQUIP_BOW) ) | |
458 pSpellSprite.uObjectDescID = pObjectList->ObjectIDByItemID(0xBD6u); | |
459 pSpellSprite.vPosition.x = pParty->vPosition.x; | |
460 pSpellSprite.vPosition.y = pParty->vPosition.y; | |
461 pSpellSprite.uAttributes = 0; | |
462 pSpellSprite.uSpriteFrameID = 0; | |
463 pSpellSprite.vPosition.z = pParty->vPosition.z + (signed int)pParty->uPartyHeight / 3; | |
464 pSpellSprite.spell_caster_pid = PID(OBJECT_Player, pCastSpell->uPlayerID); | |
465 pSpellSprite.spell_target_pid = a2; | |
466 pSpellSprite.field_60_distance_related_prolly_lod = LOBYTE(v715.uDistance); | |
467 pSpellSprite.uFacing = LOWORD(v715.uYawAngle); | |
468 pSpellSprite.uSoundID = LOWORD(pCastSpell->sound_id); | |
469 pPlayer = &pParty->pPlayers[pCastSpell->uPlayerID]; | |
1384
b51332ab228f
changed a few member variables in Player to slightly less confusing names
Grumpy7
parents:
1362
diff
changeset
|
470 memcpy(&pSpellSprite.stru_24, &pPlayer->pInventoryItemList[pPlayer->pEquipment.uBow-1], sizeof(pSpellSprite.stru_24)); |
1296 | 471 pSpellSprite.uAttributes = 256; |
472 if ( pParty->bTurnBasedModeOn == 1 ) | |
473 pSpellSprite.uAttributes = 260; | |
474 for ( i = 0; i < amount; ++i ) | |
475 { | |
476 if ( i ) | |
477 pSpellSprite.vPosition.z += 32; | |
478 pSpellSprite.uSectorID = pIndoor->GetSector(pSpellSprite.vPosition.x, pSpellSprite.vPosition.y, pSpellSprite.vPosition.z); | |
479 if ( pSpellSprite.Create(v715.uYawAngle, v715.uPitchAngle, pObjectList->pObjects[(signed __int16)pSpellSprite.uObjectDescID].uSpeed, | |
480 pCastSpell->uPlayerID + 1) != -1 && pParty->bTurnBasedModeOn == 1 ) | |
1450 | 481 ++pTurnEngine->pending_actions; |
1296 | 482 } |
483 break; | |
484 } | |
485 case SPELL_LASER_PROJECTILE: | |
486 { | |
487 sRecoveryTime = pPlayer->GetAttackRecoveryTime(0); | |
488 pSpellSprite.stru_24.Reset(); | |
489 pSpellSprite.spell_id = pCastSpell->spellnum; | |
490 pSpellSprite.spell_level = v723; | |
491 pSpellSprite.spell_skill = v731; | |
492 pSpellSprite.uObjectDescID = pObjectList->ObjectIDByItemID(pSpellSprite.uType); | |
493 pSpellSprite.vPosition.x = pParty->vPosition.x; | |
494 pSpellSprite.vPosition.y = pParty->vPosition.y; | |
495 pSpellSprite.uAttributes = 0; | |
496 pSpellSprite.uSpriteFrameID = 0; | |
497 pSpellSprite.vPosition.z = pParty->vPosition.z + (signed int)pParty->uPartyHeight / 2; | |
498 pSpellSprite.spell_caster_pid = PID(OBJECT_Player, pCastSpell->uPlayerID); | |
499 pSpellSprite.spell_target_pid = a2; | |
500 pSpellSprite.field_60_distance_related_prolly_lod = LOBYTE(v715.uDistance); | |
501 pSpellSprite.uFacing = LOWORD(v715.uYawAngle); | |
502 pSpellSprite.uSoundID = LOWORD(pCastSpell->sound_id); | |
503 pPlayer = &pParty->pPlayers[pCastSpell->uPlayerID]; | |
1384
b51332ab228f
changed a few member variables in Player to slightly less confusing names
Grumpy7
parents:
1362
diff
changeset
|
504 memcpy(&pSpellSprite.stru_24, &pPlayer->pInventoryItemList[pPlayer->pEquipment.uMainHand-1],sizeof(pSpellSprite.stru_24)); |
1296 | 505 // &pParty->pPlayers[pCastSpell->uPlayerID].spellbook.pDarkSpellbook.bIsSpellAvailable[36 |
506 // * pParty->pPlayers[pCastSpell->uPlayerID].pEquipment.uMainHand + 5], ); | |
507 v23 = pIndoor->GetSector(pParty->vPosition.x, pParty->vPosition.y, pSpellSprite.vPosition.z); | |
508 HIBYTE(pSpellSprite.uAttributes) |= 1u; | |
509 pSpellSprite.uSectorID = v23; | |
510 if ( pParty->bTurnBasedModeOn == 1 ) | |
511 LOBYTE(pSpellSprite.uAttributes) |= 4u; | |
512 if ( pSpellSprite.Create(v715.uYawAngle, v715.uPitchAngle, pObjectList->pObjects[(signed __int16)pSpellSprite.uObjectDescID].uSpeed, | |
513 pCastSpell->uPlayerID + 1) != -1 && pParty->bTurnBasedModeOn == 1 ) | |
1450 | 514 ++pTurnEngine->pending_actions; |
1296 | 515 break; |
516 } | |
517 case SPELL_FIRE_TORCH_LIGHT: | |
518 { | |
519 switch (v731) | |
520 { | |
521 case 1: amount = 2; break; | |
522 case 2: amount = 3; break; | |
523 case 3: | |
524 case 4: amount = 4; break; | |
525 default: | |
526 assert(false); | |
527 } | |
528 if ( !pPlayer->CanCastSpell(uRequiredMana) ) | |
529 break; | |
530 pParty->pPartyBuffs[PARTY_BUFF_TORCHLIGHT].Apply(pParty->uTimePlayed + (signed __int64)((double)(signed int)3600 * v2 * 4.2666669), v731, amount, 0, 0); | |
531 LODWORD(v727) = 1; | |
532 break; | |
533 } | |
534 case SPELL_FIRE_FIRE_SPIKE: | |
535 { | |
536 switch (v731) | |
537 { | |
538 case 1: amount = 3; break; | |
539 case 2: amount = 5; break; | |
540 case 3: amount = 7; break; | |
541 case 4: amount = 9; break; | |
542 default: | |
543 assert(false); | |
544 } | |
545 | |
546 //v31 = v3->uPlayerID; | |
547 //v32 = 8 * v31; | |
548 //LOBYTE(v32) = v32 | OBJECT_Player; | |
549 | |
550 //if ( (signed int)uNumSpriteObjects > 0 ) | |
551 int _v733 = 0; | |
552 for (uint i = 0; i < uNumSpriteObjects; ++i) | |
553 { | |
554 auto object = &pSpriteObjects[i]; | |
555 if (object->uType && object->spell_id == SPELL_FIRE_FIRE_SPIKE && object->spell_caster_pid == PID(OBJECT_Player, pCastSpell->uPlayerID)) | |
556 ++_v733; | |
557 /*v33 = (char *)&pSpriteObjects[0].field_48; | |
558 v730 = uNumSpriteObjects; | |
559 do | |
560 { | |
561 if ( *((short *)v33 - 36) && *(int *)v33 == 7 && *((int *)v33 + 4) == v32 ) | |
562 ++HIDWORD(v733); | |
563 v33 += 112; | |
564 --v730; | |
565 } | |
566 while ( v730 );*/ | |
567 } | |
568 if (_v733 > amount) | |
569 { | |
570 ShowStatusBarString(pGlobalTXT_LocalizationStrings[428], 2); // Spell failed | |
571 pAudioPlayer->PlaySound(SOUND_PlayerCantCastSpell, 0, 0, -1, 0, 0, 0, 0); | |
572 pCastSpell->spellnum = 0; | |
573 continue; | |
574 } | |
575 if ( !pPlayer->CanCastSpell(uRequiredMana) ) | |
576 break; | |
577 pSpellSprite.stru_24.Reset(); | |
578 pSpellSprite.spell_id = pCastSpell->spellnum; | |
579 pSpellSprite.spell_level = v2; | |
580 pSpellSprite.spell_skill = v731; | |
581 pSpellSprite.uObjectDescID = pObjectList->ObjectIDByItemID(pSpellSprite.uType); | |
582 pSpellSprite.vPosition.y = pParty->vPosition.y; | |
583 pSpellSprite.vPosition.x = pParty->vPosition.x; | |
584 pSpellSprite.uAttributes = 0; | |
585 pSpellSprite.vPosition.z = pParty->vPosition.z + (signed int)pParty->uPartyHeight / 3; | |
586 pSpellSprite.uSectorID = pIndoor->GetSector(pParty->vPosition.x, pParty->vPosition.y, pParty->vPosition.z + (signed int)pParty->uPartyHeight / 3); | |
587 pSpellSprite.uSpriteFrameID = 0; | |
588 pSpellSprite.spell_caster_pid = PID(OBJECT_Player, pCastSpell->uPlayerID); | |
589 pSpellSprite.spell_target_pid = a2; | |
590 pSpellSprite.field_60_distance_related_prolly_lod = LOBYTE(v715.uDistance); | |
591 pSpellSprite.uFacing = LOWORD(v715.uYawAngle); | |
592 pSpellSprite.uSoundID = LOWORD(pCastSpell->sound_id); | |
593 if ( pParty->bTurnBasedModeOn == 1 ) | |
594 LOBYTE(pSpellSprite.uAttributes) |= 4u; | |
595 v659 = pObjectList->pObjects[(signed __int16)pSpellSprite.uObjectDescID].uSpeed; | |
596 if ( pSpellSprite.Create(pParty->sRotationY, pParty->sRotationX + 10, v659, pCastSpell->uPlayerID + 1) != -1 && pParty->bTurnBasedModeOn == 1 ) | |
1450 | 597 ++pTurnEngine->pending_actions; |
1296 | 598 LODWORD(v727) = 1; |
599 break; | |
600 } | |
601 case SPELL_AIR_IMPLOSION: | |
602 { | |
603 if ( !pPlayer->CanCastSpell(uRequiredMana) ) | |
604 break; | |
605 if (!a2) | |
606 { | |
607 ShowStatusBarString(pGlobalTXT_LocalizationStrings[428], 2); // Spell failed | |
608 pAudioPlayer->PlaySound(SOUND_PlayerCantCastSpell, 0, 0, -1, 0, 0, 0, 0); | |
609 pCastSpell->spellnum = 0; | |
610 continue; | |
611 } | |
612 if (PID_TYPE(a2) != OBJECT_Actor) | |
613 { | |
614 LODWORD(v727) = 1; | |
615 break; | |
616 } | |
617 v697.x = 0; | |
618 v697.y = 0; | |
619 v697.z = 0; | |
620 pSpellSprite.stru_24.Reset(); | |
621 pSpellSprite.spell_id = pCastSpell->spellnum; | |
622 pSpellSprite.spell_level = v2; | |
623 pSpellSprite.spell_skill = v731; | |
624 pSpellSprite.uObjectDescID = pObjectList->ObjectIDByItemID(pSpellSprite.uType); | |
625 pSpellSprite.uAttributes = 0; | |
626 pSpellSprite.uSectorID = 0; | |
627 pSpellSprite.uSpriteFrameID = 0; | |
628 pSpellSprite.field_60_distance_related_prolly_lod = 0; | |
629 pSpellSprite.uFacing = 0; | |
630 pSpellSprite.spell_caster_pid = PID(OBJECT_Player, pCastSpell->uPlayerID); | |
631 pSpellSprite.uSoundID = LOWORD(pCastSpell->sound_id); | |
632 pSpellSprite.vPosition.x = pActors[PID_ID(a2)].vPosition.x; | |
633 pSpellSprite.vPosition.z = pActors[PID_ID(a2)].vPosition.z; | |
634 pSpellSprite.vPosition.y = pActors[PID_ID(a2)].vPosition.y; | |
635 pSpellSprite.spell_target_pid = PID(OBJECT_Actor, PID_ID(a2)); | |
636 auto obj_id = pSpellSprite.Create(0, 0, 0, 0); | |
637 DamageMonsterFromParty(PID(OBJECT_Item, obj_id), PID_ID(a2), &v697); | |
638 LODWORD(v727) = 1; | |
639 break; | |
640 } | |
641 case SPELL_EARTH_MASS_DISTORTION: | |
642 { | |
643 if ( !pPlayer->CanCastSpell(uRequiredMana) ) | |
644 break; | |
645 if ( !stru_50C198.GetMagicalResistance(&pActors[PID_ID(a2)], 3u) ) | |
646 { | |
647 LODWORD(v727) = 1; | |
648 break; | |
649 } | |
650 pActors[PID_ID(a2)].pActorBuffs[10].Apply(pMiscTimer->uTotalGameTimeElapsed + 128, 0, 0, 0, 0); | |
651 v704.x = 0; | |
652 v704.y = 0; | |
653 v704.z = 0; | |
654 pSpellSprite.stru_24.Reset(); | |
655 pSpellSprite.spell_id = pCastSpell->spellnum; | |
656 pSpellSprite.spell_level = v2; | |
657 pSpellSprite.spell_skill = v731; | |
658 pSpellSprite.uObjectDescID = pObjectList->ObjectIDByItemID(pSpellSprite.uType); | |
659 pSpellSprite.uAttributes = 0; | |
660 pSpellSprite.uSectorID = 0; | |
661 pSpellSprite.uSpriteFrameID = 0; | |
662 pSpellSprite.field_60_distance_related_prolly_lod = 0; | |
663 pSpellSprite.uFacing = 0; | |
664 pSpellSprite.spell_caster_pid = PID(OBJECT_Player, pCastSpell->uPlayerID); | |
665 pSpellSprite.uSoundID = LOWORD(pCastSpell->sound_id); | |
666 pSpellSprite.vPosition.x = pActors[PID_ID(a2)].vPosition.x; | |
667 pSpellSprite.vPosition.y = pActors[PID_ID(a2)].vPosition.y; | |
668 pSpellSprite.vPosition.z = pActors[PID_ID(a2)].vPosition.z; | |
669 pSpellSprite.spell_target_pid = PID(OBJECT_Actor, PID_ID(a2)); | |
670 auto obj_id = pSpellSprite.Create(0, 0, 0, 0); | |
671 DamageMonsterFromParty(PID(OBJECT_Item, obj_id), PID_ID(a2), &v704); | |
672 LODWORD(v727) = 1; | |
673 break; | |
674 } | |
675 case SPELL_LIGHT_DESTROY_UNDEAD: | |
676 { | |
677 if ( !pPlayer->CanCastSpell(uRequiredMana) || !a2 || PID_TYPE(a2) != OBJECT_Actor) | |
678 break; | |
679 //v730 = a2 >> 3; | |
680 //HIDWORD(v733) = (int)&pActors[PID_ID(a2)]; | |
681 v691.x = 0; | |
682 v691.y = 0; | |
683 v691.z = 0; | |
684 pSpellSprite.stru_24.Reset(); | |
685 pSpellSprite.spell_id = pCastSpell->spellnum; | |
686 pSpellSprite.spell_level = v2; | |
687 pSpellSprite.spell_skill = v731; | |
688 pSpellSprite.uObjectDescID = pObjectList->ObjectIDByItemID(pSpellSprite.uType); | |
689 pSpellSprite.vPosition.x = pActors[PID_ID(a2)].vPosition.x; | |
690 pSpellSprite.vPosition.y = pActors[PID_ID(a2)].vPosition.y; | |
691 pSpellSprite.vPosition.z = pActors[PID_ID(a2)].vPosition.z; | |
692 pSpellSprite.uAttributes = 0; | |
693 pSpellSprite.uSectorID = pIndoor->GetSector(pSpellSprite.vPosition.x, pSpellSprite.vPosition.y, pSpellSprite.vPosition.z); | |
694 pSpellSprite.uSpriteFrameID = 0; | |
695 pSpellSprite.spell_caster_pid = PID(OBJECT_Player, pCastSpell->uPlayerID); | |
696 pSpellSprite.spell_target_pid = a2; | |
697 pSpellSprite.field_60_distance_related_prolly_lod = LOBYTE(v715.uDistance); | |
698 pSpellSprite.uFacing = LOWORD(v715.uYawAngle); | |
699 pSpellSprite.uAttributes |= 0x80u; | |
700 pSpellSprite.uSoundID = LOWORD(pCastSpell->sound_id); | |
701 auto obj_id = pSpellSprite.Create(0, 0, 0, 0); | |
702 if ( !MonsterStats::BelongsToSupertype(pActor->pMonsterInfo.uID, MONSTER_SUPERTYPE_UNDEAD) ) | |
703 { | |
704 ShowStatusBarString(pGlobalTXT_LocalizationStrings[428], 2); // Spell failed | |
705 pAudioPlayer->PlaySound(SOUND_PlayerCantCastSpell, 0, 0, -1, 0, 0, 0, 0); | |
706 pCastSpell->spellnum = 0; | |
707 continue; | |
708 } | |
709 DamageMonsterFromParty(PID(OBJECT_Item, obj_id), PID_ID(a2), &v691); | |
710 LODWORD(v727) = 1; | |
711 break; | |
712 } | |
713 case SPELL_FIRE_FIRE_BOLT: | |
714 case SPELL_FIRE_FIREBALL: | |
715 case SPELL_FIRE_INCINERATE: | |
716 case SPELL_AIR_LIGHNING_BOLT: | |
717 case SPELL_WATER_ICE_BOLT: | |
718 case SPELL_WATER_ICE_BLAST: | |
719 case SPELL_EARTH_STUN: | |
720 case SPELL_EARTH_DEADLY_SWARM: | |
721 case SPELL_MIND_MIND_BLAST: | |
722 case SPELL_MIND_PSYCHIC_SHOCK: | |
723 case SPELL_BODY_HARM: | |
724 case SPELL_LIGHT_LIGHT_BOLT: | |
725 case SPELL_DARK_DRAGON_BREATH: | |
726 { | |
727 if ( !pPlayer->CanCastSpell(uRequiredMana) ) | |
728 break; | |
729 pSpellSprite.stru_24.Reset(); | |
730 pSpellSprite.spell_id = pCastSpell->spellnum; | |
731 pSpellSprite.spell_level = v2; | |
732 pSpellSprite.spell_skill = v731; | |
733 pSpellSprite.uObjectDescID = pObjectList->ObjectIDByItemID(pSpellSprite.uType); | |
734 pSpellSprite.vPosition.y = pParty->vPosition.y; | |
735 pSpellSprite.vPosition.x = pParty->vPosition.x; | |
736 pSpellSprite.uAttributes = 0; | |
737 pSpellSprite.vPosition.z = pParty->vPosition.z + (signed int)pParty->uPartyHeight / 3; | |
738 if (uCurrentlyLoadedLevelType == LEVEL_Indoor) | |
739 pSpellSprite.uSectorID = pIndoor->GetSector(pParty->vPosition.x, pParty->vPosition.y, pParty->vPosition.z + (signed int)pParty->uPartyHeight / 3); | |
740 else | |
741 pSpellSprite.uSectorID = 0; | |
742 pSpellSprite.uSpriteFrameID = 0; | |
743 pSpellSprite.spell_caster_pid = PID(OBJECT_Player, pCastSpell->uPlayerID); | |
744 pSpellSprite.spell_target_pid = a2; | |
745 pSpellSprite.field_60_distance_related_prolly_lod = LOBYTE(v715.uDistance); | |
746 pSpellSprite.uFacing = LOWORD(v715.uYawAngle); | |
747 pSpellSprite.uSoundID = LOWORD(pCastSpell->sound_id); | |
748 if ( pParty->bTurnBasedModeOn == 1 ) | |
749 LOBYTE(pSpellSprite.uAttributes) |= 4u; | |
750 if ( pCastSpell->spellnum == SPELL_AIR_LIGHNING_BOLT ) | |
751 LOBYTE(pSpellSprite.uAttributes) |= 0x40u; | |
752 v659 = pObjectList->pObjects[(signed __int16)pSpellSprite.uObjectDescID].uSpeed; | |
753 if ( pSpellSprite.Create(v715.uYawAngle, v715.uPitchAngle, v659, pCastSpell->uPlayerID + 1) != -1 && pParty->bTurnBasedModeOn == 1 ) | |
1450 | 754 ++pTurnEngine->pending_actions; |
1296 | 755 LODWORD(v727) = 1; |
756 break; | |
757 } | |
758 case SPELL_WATER_ACID_BURST: | |
759 case SPELL_EARTH_BLADES: | |
760 case SPELL_BODY_FLYING_FIST: | |
761 case SPELL_DARK_TOXIC_CLOUD: | |
762 { | |
763 if ( !pPlayer->CanCastSpell(uRequiredMana) ) | |
764 break; | |
765 pSpellSprite.stru_24.Reset(); | |
766 pSpellSprite.spell_id = pCastSpell->spellnum; | |
767 pSpellSprite.spell_level = v2; | |
768 pSpellSprite.spell_skill = v731; | |
769 pSpellSprite.uObjectDescID = pObjectList->ObjectIDByItemID(pSpellSprite.uType); | |
770 v51 = pParty->vPosition.z + (signed int)pParty->uPartyHeight / 2; | |
771 pSpellSprite.vPosition.y = pParty->vPosition.y; | |
772 v671 = pParty->vPosition.z + (signed int)pParty->uPartyHeight / 2; | |
773 v660 = pParty->vPosition.y; | |
774 pSpellSprite.uAttributes = 0; | |
775 pSpellSprite.vPosition.x = pParty->vPosition.x; | |
776 pSpellSprite.vPosition.z = v51; | |
777 v52 = pIndoor->GetSector(pParty->vPosition.x, v660, v671); | |
778 pSpellSprite.uSpriteFrameID = 0; | |
779 pSpellSprite.uSectorID = v52; | |
780 pSpellSprite.spell_caster_pid = PID(OBJECT_Player, pCastSpell->uPlayerID); | |
781 pSpellSprite.spell_target_pid = a2; | |
782 pSpellSprite.field_60_distance_related_prolly_lod = LOBYTE(v715.uDistance); | |
783 pSpellSprite.uFacing = LOWORD(v715.uYawAngle); | |
784 pSpellSprite.uSoundID = LOWORD(pCastSpell->sound_id); | |
785 if ( pParty->bTurnBasedModeOn == 1 ) | |
786 LOBYTE(pSpellSprite.uAttributes) |= 4u; | |
787 v659 = pObjectList->pObjects[(signed __int16)pSpellSprite.uObjectDescID].uSpeed; | |
788 if ( pSpellSprite.Create(v715.uYawAngle, v715.uPitchAngle, v659, pCastSpell->uPlayerID + 1) != -1 && pParty->bTurnBasedModeOn == 1 ) | |
1450 | 789 ++pTurnEngine->pending_actions; |
1296 | 790 LODWORD(v727) = 1; |
791 break; | |
792 } | |
793 case SPELL_LIGHT_SUNRAY: | |
794 { | |
795 if ( uCurrentlyLoadedLevelType == LEVEL_Indoor | |
796 || uCurrentlyLoadedLevelType == LEVEL_Outdoor && (pParty->uCurrentHour < 5 || pParty->uCurrentHour >= 21) ) | |
797 { | |
798 ShowStatusBarString(pGlobalTXT_LocalizationStrings[428], 2); // Spell failed | |
799 pAudioPlayer->PlaySound(SOUND_PlayerCantCastSpell, 0, 0, -1, 0, 0, 0, 0); | |
800 pCastSpell->spellnum = 0; | |
801 continue; | |
802 } | |
803 if ( pPlayer->CanCastSpell(uRequiredMana) ) | |
804 { | |
805 pSpellSprite.stru_24.Reset(); | |
806 pSpellSprite.spell_id = pCastSpell->spellnum; | |
807 pSpellSprite.spell_skill = v731; | |
808 pSpellSprite.spell_level = v2; | |
809 pSpellSprite.uObjectDescID = pObjectList->ObjectIDByItemID(pSpellSprite.uType); | |
810 pSpellSprite.vPosition.y = pParty->vPosition.y; | |
811 v51 = pParty->vPosition.z + (signed int)pParty->uPartyHeight / 3; | |
812 v671 = pParty->vPosition.z + (signed int)pParty->uPartyHeight / 3; | |
813 v660 = pParty->vPosition.y; | |
814 pSpellSprite.uAttributes = 0; | |
815 pSpellSprite.vPosition.x = pParty->vPosition.x; | |
816 pSpellSprite.vPosition.z = v51; | |
817 v52 = pIndoor->GetSector(pParty->vPosition.x, v660, v671); | |
818 pSpellSprite.uSpriteFrameID = 0; | |
819 pSpellSprite.uSectorID = v52; | |
820 pSpellSprite.spell_caster_pid = PID(OBJECT_Player, pCastSpell->uPlayerID); | |
821 pSpellSprite.spell_target_pid = a2; | |
822 pSpellSprite.field_60_distance_related_prolly_lod = LOBYTE(v715.uDistance); | |
823 pSpellSprite.uFacing = LOWORD(v715.uYawAngle); | |
824 pSpellSprite.uSoundID = LOWORD(pCastSpell->sound_id); | |
825 if ( pParty->bTurnBasedModeOn == 1 ) | |
826 LOBYTE(pSpellSprite.uAttributes) |= 4u; | |
827 v659 = pObjectList->pObjects[(signed __int16)pSpellSprite.uObjectDescID].uSpeed; | |
828 if ( pSpellSprite.Create(v715.uYawAngle, v715.uPitchAngle, v659, pCastSpell->uPlayerID + 1) != -1 && pParty->bTurnBasedModeOn == 1 ) | |
1450 | 829 ++pTurnEngine->pending_actions; |
1296 | 830 LODWORD(v727) = 1; |
831 } | |
832 break; | |
833 } | |
834 case SPELL_LIGHT_PARALYZE: | |
835 { | |
836 if ( !pPlayer->CanCastSpell(uRequiredMana) ) | |
837 break; | |
838 if (PID_TYPE(a2) != OBJECT_Actor || (v730 = PID_ID(a2), v721 = (int)&pActors[PID_ID(a2)], | |
839 !stru_50C198.GetMagicalResistance(&pActors[PID_ID(a2)], 9)) ) | |
840 { | |
841 LODWORD(v727) = 1; | |
842 break; | |
843 } | |
844 Actor::AI_Stand(PID_ID(a2), 4u, 0x80u, 0); | |
845 v54 = (signed __int64)((double)(23040 * v2) * 0.033333335); | |
846 v55 = &pActors[PID_ID(a2)]; | |
847 v55->pActorBuffs[6].Apply(pParty->uTimePlayed + (signed int)v54, v731, 0, 0, 0); | |
848 BYTE2(v55->uAttributes) |= 8u; | |
849 v55->vVelocity.x = 0; | |
850 //v672 = 0; | |
851 v55->vVelocity.y = 0; | |
852 v661 = v55; | |
853 pGame->GetStru6()->_4A7E89_sparkles_on_actor_after_it_casts_buff(v661, 0); | |
854 LODWORD(v727) = 1; | |
855 break; | |
856 } | |
857 case SPELL_EARTH_SLOW: | |
858 { | |
859 switch (v731) | |
860 { | |
861 case 1: LODWORD(v733) = 180 * v2; amount = 2; break; | |
862 case 2: LODWORD(v733) = 300 * v2; amount = 2; break; | |
863 case 3: LODWORD(v733) = 300 * v2; amount = 4; break; | |
864 case 4: LODWORD(v733) = 300 * v2; amount = 8; break; | |
865 default: | |
866 assert(false); | |
867 } | |
868 if ( !pPlayer->CanCastSpell(uRequiredMana) ) | |
869 break; | |
870 if (PID_TYPE(a2) != OBJECT_Actor | |
871 || (v721 = 836 * PID_ID(a2), | |
872 LODWORD(v718) = (int)&pActors[PID_ID(a2)], | |
873 !stru_50C198.GetMagicalResistance(&pActors[PID_ID(a2)], 3u)) ) | |
874 { | |
875 LODWORD(v727) = 1; | |
876 break; | |
877 } | |
878 v58 = (signed __int64)((double)(23040 * v2) * 0.033333335); | |
879 //v59 = v721; | |
880 pActor = &pActors[PID_ID(a2)]; | |
881 //((SpellBuff *)((char *)&pActors[0].pActorBuffs[7] + v721))->Apply( | |
882 pActor->pActorBuffs[7].Apply(pParty->uTimePlayed + (signed int)v58, v731, amount, 0, 0); | |
883 //*((char *)&pActors[0].uAttributes + v59 + 2) |= 8u; | |
884 BYTE2(pActor->uAttributes) |= 8u; | |
885 //v672 = 0; | |
886 v661 = (Actor *)LODWORD(v718); | |
887 pGame->GetStru6()->_4A7E89_sparkles_on_actor_after_it_casts_buff(v661, 0); | |
888 LODWORD(v727) = 1; | |
889 break; | |
890 } | |
891 case SPELL_MIND_CHARM: | |
892 { | |
893 if ( !pPlayer->CanCastSpell(uRequiredMana) ) | |
894 break; | |
895 | |
896 if ( !stru_50C198.GetMagicalResistance(&pActors[PID_ID(a2)], 7u) ) | |
897 { | |
898 LODWORD(v727) = 1; | |
899 break; | |
900 } | |
901 | |
902 uint power = 300 * v2; | |
903 if ( v731 == 2 ) | |
904 { | |
905 power = 600 * v2; | |
906 } | |
907 else if ( v731 == 3 ) | |
908 power = 29030400; | |
909 | |
910 //((SpellBuff *)((char *)&pActors[0].pActorBuffs[9] + v730))->Reset(); | |
911 pActors[PID_ID(a2)].pActorBuffs[9].Reset(); | |
912 //((SpellBuff *)((char *)&pActors[0].pActorBuffs[12] + v730))->Reset(); | |
913 pActors[PID_ID(a2)].pActorBuffs[12].Reset(); | |
914 //((SpellBuff *)((char *)&pActors[0].pActorBuffs[1] + v730))->Apply( | |
915 pActors[PID_ID(a2)].pActorBuffs[1].Apply(pParty->uTimePlayed + (signed int)(signed __int64)((double)(signed int)(power << 7) * 0.033333335), | |
916 v731, 0, 0, 0); | |
917 pSpellSprite.stru_24.Reset(); | |
918 pSpellSprite.spell_id = pCastSpell->spellnum; | |
919 pSpellSprite.spell_level = v2; | |
920 pSpellSprite.spell_skill = v731; | |
921 v60 = pObjectList->ObjectIDByItemID(pSpellSprite.uType); | |
922 v61 = PID_ID(a2); | |
923 v600 = pActors[v61].vPosition.y; | |
924 v601 = pActors[v61].vPosition.x; | |
925 pSpellSprite.uObjectDescID = v60; | |
926 pSpellSprite.vPosition.x = v601; | |
927 v602 = pActors[v61].uActorHeight; | |
928 v603 = pActors[v61].vPosition.z; | |
929 pSpellSprite.vPosition.y = v600; | |
930 v676 = v603 + v602; | |
931 v665 = v600; | |
932 pSpellSprite.vPosition.z = v603 + v602; | |
933 v657 = v601; | |
934 pSpellSprite.uAttributes = 0; | |
935 pSpellSprite.uSectorID = pIndoor->GetSector(v657, v665, v676); | |
936 pSpellSprite.uSpriteFrameID = 0; | |
937 pSpellSprite.spell_caster_pid = PID(OBJECT_Player, pCastSpell->uPlayerID); | |
938 pSpellSprite.spell_target_pid = a2; | |
939 pSpellSprite.field_60_distance_related_prolly_lod = LOBYTE(v715.uDistance); | |
940 pSpellSprite.uFacing = LOWORD(v715.uYawAngle); | |
941 LOBYTE(pSpellSprite.uAttributes) |= 0x80u; | |
942 pSpellSprite.uSoundID = LOWORD(pCastSpell->sound_id); | |
943 pSpellSprite.Create(0, 0, 0, pCastSpell->uPlayerID + 1); | |
944 LODWORD(v727) = 1; | |
945 break; | |
946 } | |
947 case SPELL_DARK_SHRINKING_RAY: | |
948 { | |
949 if ( !pPlayer->CanCastSpell(uRequiredMana) ) | |
950 break; | |
951 pSpellSprite.stru_24.Reset(); | |
952 pSpellSprite.uObjectDescID = pObjectList->ObjectIDByItemID(pSpellSprite.uType); | |
953 pSpellSprite.vPosition.x = pParty->vPosition.x; | |
954 pSpellSprite.vPosition.y = pParty->vPosition.y; | |
955 pSpellSprite.uAttributes = 0; | |
956 pSpellSprite.vPosition.z = pParty->vPosition.z + (signed int)pParty->uPartyHeight / 3; | |
957 pSpellSprite.uSectorID = pIndoor->GetSector( | |
958 pParty->vPosition.x, | |
959 pParty->vPosition.y, | |
960 pParty->vPosition.z + (signed int)pParty->uPartyHeight / 3); | |
961 pSpellSprite.uSpriteFrameID = 0; | |
962 pSpellSprite.spell_caster_pid = PID(OBJECT_Player, pCastSpell->uPlayerID); | |
963 pSpellSprite.spell_target_pid = a2; | |
964 pSpellSprite.field_60_distance_related_prolly_lod = LOBYTE(v715.uDistance); | |
965 pSpellSprite.uFacing = LOWORD(v715.uYawAngle); | |
966 pSpellSprite.uSoundID = LOWORD(pCastSpell->sound_id); | |
967 pSpellSprite.spell_skill = v731; | |
968 pSpellSprite.spell_id = SPELL_FIRE_PROTECTION_FROM_FIRE; | |
969 pSpellSprite.spell_level = 300 * v2; | |
970 if ( pParty->bTurnBasedModeOn == 1 ) | |
971 LOBYTE(pSpellSprite.uAttributes) |= 4u; | |
972 | |
973 v659 = pObjectList->pObjects[(signed __int16)pSpellSprite.uObjectDescID].uSpeed; | |
974 | |
975 if ( pSpellSprite.Create(v715.uYawAngle, v715.uPitchAngle, v659, pCastSpell->uPlayerID + 1) != -1 && pParty->bTurnBasedModeOn == 1 ) | |
1450 | 976 ++pTurnEngine->pending_actions; |
1296 | 977 LODWORD(v727) = 1; |
978 break; | |
979 } | |
980 case SPELL_FIRE_FIRE_AURA: | |
981 { | |
982 switch (v731) | |
983 { | |
984 case 1: LODWORD(v733) = 3600 * v2; amount = 10; break; | |
985 case 2: LODWORD(v733) = 3600 * v2; amount = 11; break; | |
986 case 3: LODWORD(v733) = 3600 * v2; amount = 12; break; | |
987 case 4: LODWORD(v733) = 0; amount = 12; break; | |
988 default: | |
989 assert(false); | |
990 } | |
991 | |
992 if ( !pPlayer->CanCastSpell(uRequiredMana) ) | |
993 break; | |
1384
b51332ab228f
changed a few member variables in Player to slightly less confusing names
Grumpy7
parents:
1362
diff
changeset
|
994 v730c = &pParty->pPlayers[pCastSpell->uPlayerID_2].pInventoryItemList[a2]; |
1296 | 995 auto _itm = &pItemsTable->pItems[v730c->uItemID]; |
996 v730c->UpdateTempBonus(pParty->uTimePlayed); | |
997 if ( v730c->uItemID < 64 || v730c->uItemID > 65 | |
998 && !v730c->Broken() | |
999 && !v730c->uSpecEnchantmentType | |
1000 && !v730c->uEnchantmentType | |
1001 && ( _itm->uEquipType == 0 || _itm->uEquipType == 1 || _itm->uEquipType == 2) | |
1002 && !pItemsTable->IsMaterialNonCommon(v730c) ) | |
1003 { | |
1004 v69 = v730c; | |
1005 v14 = v731 == 4; | |
1006 v730c->uSpecEnchantmentType = amount; | |
1007 if ( !v14 ) | |
1008 { | |
1009 v69->uExpireTime = pParty->uTimePlayed | |
1010 + (signed int)(signed __int64)((double)(signed int)((int)v733 << 7) | |
1011 * 0.033333335); | |
1012 v69->uAttributes |= 8u; | |
1013 } | |
1014 v69->uAttributes |= 0x10u; | |
1015 _50C9A8_item_enchantment_timer = 256; | |
1016 LODWORD(v727) = 1; | |
1017 break; | |
1018 } | |
1019 | |
1020 dword_50C9D0 = 113; | |
1021 dword_50C9D4 = 0; | |
1022 dword_50C9D8 = 1; | |
1023 | |
1024 ShowStatusBarString(pGlobalTXT_LocalizationStrings[428], 2); // Spell failed | |
1025 pAudioPlayer->PlaySound(SOUND_PlayerCantCastSpell, 0, 0, -1, 0, 0, 0, 0); | |
1026 pCastSpell->spellnum = 0; | |
1027 continue; | |
1028 } | |
1029 case SPELL_BODY_REGENERATION: | |
1030 { | |
1031 switch (v731) | |
1032 { | |
1033 case 1: LODWORD(v733) = 3600 * v2; amount = 1; break; | |
1034 case 2: LODWORD(v733) = 3600 * v2; amount = 1; break; | |
1035 case 3: LODWORD(v733) = 3600 * v2; amount = 3; break; | |
1036 case 4: LODWORD(v733) = 3600 * v2; amount = 10; break; | |
1037 default: | |
1038 assert(false); | |
1039 } | |
1040 if ( !pPlayer->CanCastSpell(uRequiredMana) ) | |
1041 break; | |
1042 | |
1043 pGame->GetStru6()->SetPlayerBuffAnim(pCastSpell->spellnum, pCastSpell->uPlayerID_2); | |
1044 | |
1045 pParty->pPlayers[pCastSpell->uPlayerID_2].pPlayerBuffs[PLAYER_BUFF_REGENERATION].Apply(pParty->uTimePlayed + (signed int)(signed __int64)((double)(signed int)v733 * 4.2666669), v731, amount, 0, 0); | |
1046 LODWORD(v727) = 1; | |
1047 break; | |
1048 } | |
1049 case SPELL_FIRE_PROTECTION_FROM_FIRE: | |
1050 case SPELL_AIR_PROTECTION_FROM_AIR: | |
1051 case SPELL_WATER_PROTECTION_FROM_WATER: | |
1052 case SPELL_EARTH_PROTECTION_FROM_EARTH: | |
1053 case SPELL_MIND_PROTECTION_FROM_MIND: | |
1054 case SPELL_BODY_PROTECTION_FROM_BODY: | |
1055 { | |
1056 switch (v731) | |
1057 { | |
1058 case 1: | |
1059 case 2: | |
1060 case 3: | |
1061 case 4: LODWORD(v733) = 3600 * v2; amount = v731 * v2; break; | |
1062 default: | |
1063 assert(false); | |
1064 } | |
1065 | |
1066 switch (pCastSpell->spellnum) | |
1067 { | |
1068 case SPELL_FIRE_PROTECTION_FROM_FIRE: | |
1069 LODWORD(v725) = PARTY_BUFF_RESIST_FIRE; | |
1070 break; | |
1071 case SPELL_AIR_PROTECTION_FROM_AIR: | |
1072 LODWORD(v725) = PARTY_BUFF_RESIST_AIR; | |
1073 break; | |
1074 case SPELL_WATER_PROTECTION_FROM_WATER: | |
1075 LODWORD(v725) = PARTY_BUFF_RESIST_WATER; | |
1076 break; | |
1077 case SPELL_EARTH_PROTECTION_FROM_EARTH: | |
1078 LODWORD(v725) = PARTY_BUFF_RESIST_EARTH; | |
1079 break; | |
1080 case SPELL_MIND_PROTECTION_FROM_MIND: | |
1081 LODWORD(v725) = PARTY_BUFF_RESIST_MIND; | |
1082 break; | |
1083 case SPELL_BODY_PROTECTION_FROM_BODY: | |
1084 LODWORD(v725) = PARTY_BUFF_RESIST_BODY; | |
1085 break; | |
1086 default: | |
1087 assert(false); | |
1088 continue; | |
1089 } | |
1090 if ( !pPlayer->CanCastSpell(uRequiredMana) ) | |
1091 break; | |
1092 pGame->GetStru6()->SetPlayerBuffAnim(pCastSpell->spellnum, 0); | |
1093 pGame->GetStru6()->SetPlayerBuffAnim(pCastSpell->spellnum, 1); | |
1094 pGame->GetStru6()->SetPlayerBuffAnim(pCastSpell->spellnum, 2); | |
1095 pGame->GetStru6()->SetPlayerBuffAnim(pCastSpell->spellnum, 3); | |
1096 v90 = (double)(signed int)v733 * 4.2666669; | |
1097 pParty->pPartyBuffs[LODWORD(v725)].Apply(pParty->uTimePlayed + (signed int)(signed __int64)v90, v731, amount, 0, 0); | |
1098 LODWORD(v727) = 1; | |
1099 break; | |
1100 } | |
1101 case SPELL_FIRE_HASTE: | |
1102 { | |
1103 switch (v731) | |
1104 { | |
1105 case 1: LODWORD(v733) = 60 * (v2 + 60); break; | |
1106 case 2: LODWORD(v733) = 60 * (v2 + 60); break; | |
1107 case 3: LODWORD(v733) = 180 * (v2 + 20); break; | |
1108 case 4: LODWORD(v733) = 240 * (v2 + 15); break; | |
1109 default: | |
1110 assert(false); | |
1111 } | |
1112 if ( pPlayer->CanCastSpell(uRequiredMana) ) | |
1113 { | |
1114 v92 = pParty->pPlayers;//[0].pConditions[1]; | |
1115 LODWORD(v727) = 1; | |
1116 do | |
1117 { | |
1118 if ( v92->pConditions[1] ) | |
1119 LODWORD(v727) = 0; | |
1120 ++v92; | |
1121 } | |
1122 while ( v92 <= &pParty->pPlayers[3] ); | |
1123 if (LODWORD(v727)) | |
1124 { | |
1125 pParty->pPartyBuffs[PARTY_BUFF_HASTE].Apply(pParty->uTimePlayed + (signed int)(signed __int64)((double)(signed int)((int)v733 << 7) * 0.033333335), v731, 0, 0, 0); | |
1126 | |
1127 pGame->GetStru6()->SetPlayerBuffAnim(pCastSpell->spellnum, 0); | |
1128 pGame->GetStru6()->SetPlayerBuffAnim(pCastSpell->spellnum, 1); | |
1129 pGame->GetStru6()->SetPlayerBuffAnim(pCastSpell->spellnum, 2); | |
1130 pGame->GetStru6()->SetPlayerBuffAnim(pCastSpell->spellnum, 3); | |
1131 } | |
1132 } | |
1133 break; | |
1134 } | |
1135 case SPELL_SPIRIT_BLESS: | |
1136 { | |
1137 switch (v731) | |
1138 { | |
1139 case 1: LODWORD(v733) = 300 * (v2 + 12); break; | |
1140 case 2: LODWORD(v733) = 300 * (v2 + 12); break; | |
1141 case 3: LODWORD(v733) = 900 * (v2 + 4); break; | |
1142 case 4: LODWORD(v733) = 3600 * (v2 + 1); break; | |
1143 default: | |
1144 assert(false); | |
1145 } | |
1146 amount = v2 + 5; | |
1147 if ( !pPlayer->CanCastSpell(uRequiredMana) ) | |
1148 break; | |
1149 if ( v731 == 1 ) | |
1150 { | |
1151 v108 = pCastSpell->uPlayerID_2; | |
1152 v109 = pCastSpell->spellnum; | |
1153 v110 = pGame->GetStru6(); | |
1154 pGame->GetStru6()->SetPlayerBuffAnim(v109, v108); | |
1155 v111 = pOtherOverlayList->_4418B1(10000, pCastSpell->uPlayerID_2 + 310, 0, 65536); | |
1156 //v668 = 0; | |
1157 v716 = v111; | |
1158 //v658 = v111; | |
1159 //v653 = amount; | |
1160 //v651 = 1; | |
1161 //v28 = pParty->uTimePlayed + (signed int)(signed __int64)((double)(signed int)((int)v733 << 7) * 0.033333335); | |
1162 //v27 = (char *)&pParty->pPlayers[v3->uPlayerID_2].pPlayerBuffs[PLAYER_BUFF_BLESS]; | |
1163 //LABEL_103: | |
1164 //HIDWORD(v650) = HIDWORD(v28); | |
1165 //LABEL_104: | |
1166 //LODWORD(v650) = v28; | |
1167 pParty->pPlayers[pCastSpell->uPlayerID_2].pPlayerBuffs[PLAYER_BUFF_BLESS].Apply(pParty->uTimePlayed + (signed int)(signed __int64)((double)(signed int)((int)v733 << 7) * 0.033333335), 1, amount, v111, 0); | |
1168 LODWORD(v727) = 1; | |
1169 break; | |
1170 } | |
1171 v105 = 0; | |
1172 v717 = (signed int)(signed __int64)((double)(signed int)((int)v733 << 7) * 0.033333335); | |
1173 v730b = pParty->pPlayers;//[0].pPlayerBuffs[1]; | |
1174 do | |
1175 { | |
1176 pGame->GetStru6()->SetPlayerBuffAnim(pCastSpell->spellnum, v105); | |
1177 v716 = pOtherOverlayList->_4418B1(10000, v105 + 310, 0, 65536); | |
1178 v730b->pPlayerBuffs[1].Apply(pParty->uTimePlayed + v717, v731, amount, v716, 0); | |
1179 ++v730b; | |
1180 ++v105; | |
1181 } | |
1182 while ( v730b <= &pParty->pPlayers[3] ); | |
1183 LODWORD(v727) = 1; | |
1184 break; | |
1185 } | |
1186 case SPELL_SPIRIT_SPIRIT_LASH: | |
1187 { | |
1188 if ( pPlayer->CanCastSpell(uRequiredMana) && a2 && PID_TYPE(a2) == OBJECT_Actor) | |
1189 { | |
1190 //v730 = a2 >> 3; | |
1191 v112 = &pActors[PID_ID(a2)]; | |
1192 //v726 = (Player *)abs(v112->vPosition.z - pParty->vPosition.z); | |
1193 v721 = abs(v112->vPosition.y - pParty->vPosition.y); | |
1194 v113 = abs(v112->vPosition.x - pParty->vPosition.x); | |
1195 _this = (ItemGen *)v113; | |
1196 v114 = v721; | |
1197 v115 = (unsigned int)abs(v112->vPosition.z - pParty->vPosition.z); | |
1198 if ( v113 < v721 ) | |
1199 { | |
1200 v116 = v113; | |
1201 v113 = v721; | |
1202 v114 = v116; | |
1203 } | |
1204 if ( v113 < (signed int)v115 ) | |
1205 { | |
1206 v117 = v113; | |
1207 v113 = (int)v115; | |
1208 v115 = v117; | |
1209 } | |
1210 if ( v114 < (signed int)v115 ) | |
1211 { | |
1212 v118 = v115; | |
1213 v115 = v114; | |
1214 v114 = v118; | |
1215 } | |
1216 _this = (ItemGen *)(((unsigned int)(11 * v114) >> 5) + (v115 >> 2) + v113); | |
1217 if ( (double)(signed int)this <= 307.2 ) | |
1218 { | |
1219 v701.x = 0; | |
1220 v701.y = 0; | |
1221 v701.z = 0; | |
1222 pSpellSprite.stru_24.Reset(); | |
1223 pSpellSprite.spell_id = pCastSpell->spellnum; | |
1224 pSpellSprite.spell_level = v723; | |
1225 pSpellSprite.spell_skill = v731; | |
1226 pSpellSprite.uObjectDescID = pObjectList->ObjectIDByItemID(pSpellSprite.uType); | |
1227 pSpellSprite.uAttributes = 0; | |
1228 pSpellSprite.uSectorID = 0; | |
1229 pSpellSprite.uSpriteFrameID = 0; | |
1230 pSpellSprite.field_60_distance_related_prolly_lod = 0; | |
1231 pSpellSprite.spell_caster_pid = PID(OBJECT_Player, pCastSpell->uPlayerID); | |
1232 pSpellSprite.uFacing = 0; | |
1233 pSpellSprite.uSoundID = LOWORD(pCastSpell->sound_id); | |
1234 pSpellSprite.vPosition.x = v112->vPosition.x; | |
1235 pSpellSprite.vPosition.y = v112->vPosition.y; | |
1236 pSpellSprite.vPosition.z = v112->vPosition.z - (unsigned int)(signed __int64)((double)(signed int)v112->uActorHeight * unk_4D8548); | |
1237 pSpellSprite.spell_target_pid = PID(OBJECT_Actor, a2); | |
1238 v122 = pSpellSprite.Create(0, 0, 0, 0); | |
1239 DamageMonsterFromParty(PID(OBJECT_Item, v122), PID_ID(a2), &v701); | |
1240 LODWORD(v727) = 1; | |
1241 } | |
1242 else | |
1243 { | |
1244 ShowStatusBarString(pGlobalTXT_LocalizationStrings[428], 2u); | |
1245 pAudioPlayer->PlaySound(SOUND_PlayerCantCastSpell, 0, 0, -1, 0, 0, 0, 0); | |
1246 pCastSpell->spellnum = 0; | |
1247 } | |
1248 //pCastSpell = (CastSpellInfo *)HIDWORD(v733); | |
1249 } | |
1250 break; | |
1251 } | |
1252 case SPELL_AIR_SHIELD: | |
1253 case SPELL_EARTH_STONESKIN: | |
1254 case SPELL_SPIRIT_HEROISM: | |
1255 { | |
1256 switch (v731) | |
1257 { | |
1258 case 1: LODWORD(v733) = 300 * (v2 + 12); break; | |
1259 case 2: LODWORD(v733) = 300 * (v2 + 12); break; | |
1260 case 3: LODWORD(v733) = 900 * (v2 + 4); break; | |
1261 case 4: LODWORD(v733) = 3600 * (v2 + 1); break; | |
1262 default: | |
1263 assert(false); | |
1264 } | |
1265 v127 = pCastSpell->spellnum; | |
1266 if ( v127 == 17 ) | |
1267 { | |
1268 amount = 0; | |
1269 LODWORD(v725) = 14; | |
1270 } | |
1271 else | |
1272 { | |
1273 if ( v127 == 38 ) | |
1274 { | |
1275 LODWORD(v725) = 15; | |
1276 amount = v2 + 5; | |
1277 } | |
1278 else | |
1279 { | |
1280 if ( v127 != 51 ) | |
1281 continue; | |
1282 LODWORD(v725) = 9; | |
1283 amount = v2 + 5; | |
1284 } | |
1285 } | |
1286 if ( !pPlayer->CanCastSpell(uRequiredMana) ) | |
1287 break; | |
1288 pGame->GetStru6()->SetPlayerBuffAnim(pCastSpell->spellnum, 0); | |
1289 pGame->GetStru6()->SetPlayerBuffAnim(pCastSpell->spellnum, 1); | |
1290 pGame->GetStru6()->SetPlayerBuffAnim(pCastSpell->spellnum, 2); | |
1291 pGame->GetStru6()->SetPlayerBuffAnim(pCastSpell->spellnum, 3); | |
1292 v90 = (double)(signed int)((int)v733 << 7) * 0.033333335; | |
1293 //LABEL_304: | |
1294 pParty->pPartyBuffs[LODWORD(v725)].Apply(pParty->uTimePlayed + (signed int)(signed __int64)v90, v731, amount, 0, 0); | |
1295 LODWORD(v727) = 1; | |
1296 break; | |
1297 } | |
1298 case SPELL_FIRE_IMMOLATION: | |
1299 { | |
1300 if ( v731 == 4 ) | |
1301 LODWORD(v733) = 600 * v2; | |
1302 else | |
1303 LODWORD(v733) = 60 * v2; | |
1304 if ( !pPlayer->CanCastSpell(uRequiredMana) ) | |
1305 break; | |
1306 | |
1307 pGame->GetStru6()->SetPlayerBuffAnim(pCastSpell->spellnum, 0); | |
1308 pGame->GetStru6()->SetPlayerBuffAnim(pCastSpell->spellnum, 1); | |
1309 pGame->GetStru6()->SetPlayerBuffAnim(pCastSpell->spellnum, 2); | |
1310 pGame->GetStru6()->SetPlayerBuffAnim(pCastSpell->spellnum, 3); | |
1311 | |
1312 pParty->pPartyBuffs[PARTY_BUFF_IMMOLATION].Apply(pParty->uTimePlayed + (signed __int64)((double)(signed int)((int)v733 << 7) * 0.033333335), v731, v2, 0, 0); | |
1313 LODWORD(v727) = 1; | |
1314 break; | |
1315 } | |
1316 case SPELL_FIRE_METEOR_SHOWER: | |
1317 { | |
1318 //v149 = v731 - 1; | |
1319 //if ( v149 && (v150 = v149 - 1) != 0 && (v151 = v150 - 1) != 0 ) | |
1320 int i; | |
1321 if ( v731 == 4 ) | |
1322 { | |
1323 i = 20; | |
1324 } | |
1325 else | |
1326 { | |
1327 i = 16; | |
1328 } | |
1329 if ( uCurrentlyLoadedLevelType == LEVEL_Indoor) | |
1330 { | |
1331 ShowStatusBarString(pGlobalTXT_LocalizationStrings[491], 2); // Can't cast Meteor Shower indoors! | |
1332 pAudioPlayer->PlaySound(SOUND_PlayerCantCastSpell, 0, 0, -1, 0, 0, 0, 0); | |
1333 pCastSpell->spellnum = 0; | |
1334 continue; | |
1335 } | |
1336 if ( !pPlayer->CanCastSpell(uRequiredMana) ) | |
1337 break; | |
1338 LODWORD(v725) = PID_TYPE(a2); | |
1339 if (PID_TYPE(a2) == OBJECT_Actor) | |
1340 { | |
1341 uRequiredMana = pActors[PID_ID(a2)].vPosition.x; | |
1342 v153 = pActors[PID_ID(a2)].vPosition.y; | |
1343 v154 = pActors[PID_ID(a2)].vPosition.z; | |
1344 LODWORD(v727) = v153; | |
1345 } | |
1346 else | |
1347 { | |
1348 v155 = stru_5C6E00->Cos(pParty->sRotationY); | |
1459 | 1349 uRequiredMana = pParty->vPosition.x + fixpoint_sub0(2048, v155); |
1296 | 1350 v156 = stru_5C6E00->Sin(pParty->sRotationY); |
1459 | 1351 LODWORD(v727) = pParty->vPosition.y + fixpoint_sub0(2048, v156); |
1296 | 1352 v154 = pParty->vPosition.z; |
1353 } | |
1354 unsigned __int64 k = 0; | |
1355 int j = 0; | |
1356 if ( (signed int)i > 0 ) | |
1357 { | |
1358 v730 = LODWORD(v725) == 3 ? a2 : 0; | |
1359 do | |
1360 { | |
1361 a2 = rand() % 1000; | |
1362 if ( sqrt((double)(rand() % 1000) - 2500 * | |
1363 (double)(rand() % 1000) - 2500 + | |
1364 j * j + k * k) <= 1.0 ) | |
1365 { | |
1366 LODWORD(v687) = 0; | |
1367 HIDWORD(v687) = 0; | |
1368 } | |
1369 else | |
1370 { | |
1371 v687 = __PAIR__( | |
1372 stru_5C6E00->Atan2((signed __int64)sqrt((float)(j * j + k * k)), | |
1373 (double)(rand() % 1000) - 2500), | |
1374 stru_5C6E00->Atan2(j, k)); | |
1375 } | |
1376 pSpellSprite.stru_24.Reset(); | |
1377 pSpellSprite.spell_id = pCastSpell->spellnum; | |
1378 pSpellSprite.spell_level = v2; | |
1379 pSpellSprite.spell_skill = v731; | |
1380 pSpellSprite.uObjectDescID = pObjectList->ObjectIDByItemID(pSpellSprite.uType); | |
1381 pSpellSprite.uAttributes = 0; | |
1382 pSpellSprite.vPosition.x = uRequiredMana; | |
1383 pSpellSprite.vPosition.y = LODWORD(v727); | |
1384 pSpellSprite.uSectorID = 0; | |
1385 pSpellSprite.vPosition.z = a2 + v154; | |
1386 pSpellSprite.uSpriteFrameID = 0; | |
1387 pSpellSprite.spell_caster_pid = PID(OBJECT_Player, pCastSpell->uPlayerID); | |
1388 pSpellSprite.spell_target_pid = v730; | |
1389 pSpellSprite.field_60_distance_related_prolly_lod = stru_50C198._427546(a2 + 2500); | |
1390 pSpellSprite.uFacing = v687; | |
1391 pSpellSprite.uSoundID = LOWORD(pCastSpell->sound_id); | |
1392 if ( pParty->bTurnBasedModeOn == 1 ) | |
1393 pSpellSprite.uAttributes = 4; | |
1394 if ( pSpellSprite.Create(v687, SHIDWORD(v687), pObjectList->pObjects[(signed __int16)pSpellSprite.uObjectDescID].uSpeed, 0) != -1 | |
1395 && pParty->bTurnBasedModeOn == 1 ) | |
1450 | 1396 ++pTurnEngine->pending_actions; |
1296 | 1397 j = rand() % 1024 - 512; |
1398 k = rand() % 1024 - 512; | |
1399 } | |
1400 while ( i-- != 1 ); | |
1401 } | |
1402 LODWORD(v727) = 1; | |
1403 break; | |
1404 } | |
1405 case SPELL_FIRE_INFERNO: | |
1406 { | |
1407 //v67 = 2; | |
1408 if ( uCurrentlyLoadedLevelType == LEVEL_Outdoor) | |
1409 { | |
1410 ShowStatusBarString(pGlobalTXT_LocalizationStrings[492], 2); // Can't cast Inferno outdoors! | |
1411 pAudioPlayer->PlaySound(SOUND_PlayerCantCastSpell, 0, 0, -1, 0, 0, 0, 0); | |
1412 pCastSpell->spellnum = 0; | |
1413 continue; | |
1414 } | |
1415 if ( !pPlayer->CanCastSpell(uRequiredMana) ) | |
1416 break; | |
1459 | 1417 auto _v726 = _46A6AC_spell_render((int)dword_50BF30.data(), 100, 4096); |
1296 | 1418 v700.z = 0; |
1419 v700.y = 0; | |
1420 v700.x = 0; | |
1421 pSpellSprite.stru_24.Reset(); | |
1422 pSpellSprite.spell_id = pCastSpell->spellnum; | |
1423 pSpellSprite.spell_level = v2; | |
1424 pSpellSprite.spell_skill = v731; | |
1425 pSpellSprite.uObjectDescID = pObjectList->ObjectIDByItemID(pSpellSprite.uType); | |
1426 pSpellSprite.uAttributes = 0; | |
1427 pSpellSprite.uSectorID = 0; | |
1428 pSpellSprite.uSpriteFrameID = 0; | |
1429 pSpellSprite.field_60_distance_related_prolly_lod = 0; | |
1430 pSpellSprite.uFacing = 0; | |
1431 pSpellSprite.spell_caster_pid = PID(OBJECT_Player, pCastSpell->uPlayerID); | |
1432 pSpellSprite.uSoundID = LOWORD(pCastSpell->sound_id); | |
1433 a2 = 0; | |
1434 if ( (signed int)_v726 > 0 ) | |
1435 { | |
1436 do | |
1437 { | |
1438 v162 = dword_50BF30[a2]; | |
1439 pSpellSprite.vPosition.x = pActors[v162].vPosition.x; | |
1440 pSpellSprite.vPosition.y = pActors[v162].vPosition.y; | |
1441 pSpellSprite.vPosition.z = pActors[v162].vPosition.z - (unsigned int)(signed __int64)((double)pActors[v162].uActorHeight * unk_4D8548); | |
1442 pSpellSprite.spell_target_pid = PID(OBJECT_Actor, dword_50BF30[a2]); | |
1443 v164 = pSpellSprite.Create(0, 0, 0, 0); | |
1444 v165 = a2; | |
1445 DamageMonsterFromParty(PID(OBJECT_Item, v164), dword_50BF30[a2], &v700); | |
1446 pGame->GetStru6()->_4A81CA(&pSpellSprite); | |
1447 pGame->GetStru6()->FadeScreen__like_Turn_Undead_and_mb_Armageddon(0xFF3C1Eu, 0x40u); | |
1448 a2 = v165 + 1; | |
1449 } | |
1450 while ( v165 + 1 < (signed int)_v726 ); | |
1451 } | |
1452 LODWORD(v727) = 1; | |
1453 break; | |
1454 } | |
1455 case SPELL_AIR_WIZARD_EYE: | |
1456 { | |
1457 LODWORD(v733) = 3600 * v2; | |
1458 if ( !pPlayer->CanCastSpell(uRequiredMana) ) | |
1459 break; | |
1460 v168 = 0; | |
1461 do | |
1462 { | |
1463 v169 = pOtherOverlayList->_4418B1(2000, v168++ + 100, 0, 65536); | |
1464 v716 = v169; | |
1465 } | |
1466 while ( v168 < 4 ); | |
1467 | |
1468 pParty->pPartyBuffs[PARTY_BUFF_WIZARD_EYE].Apply(pParty->uTimePlayed + (signed __int64)((double)(signed int)((int)v733 << 7) * 0.033333335), v731, 0, 0, 0); | |
1469 LODWORD(v727) = 1; | |
1470 break; | |
1471 } | |
1472 case SPELL_AIR_FEATHER_FALL: | |
1473 { | |
1474 switch (v731) | |
1475 { | |
1476 case 1: LODWORD(v733) = 300 * v2; break; | |
1477 case 2: LODWORD(v733) = 600 * v2; break; | |
1478 case 3: LODWORD(v733) = 3600 * v2; break; | |
1479 case 4: LODWORD(v733) = 3600 * v2; break; | |
1480 default: | |
1481 assert(false); | |
1482 } | |
1483 if ( !pPlayer->CanCastSpell(uRequiredMana) ) | |
1484 break; | |
1485 v174 = 0; | |
1486 do | |
1487 pOtherOverlayList->_4418B1(2010, v174++ + 100, 0, 65536); | |
1488 while ( v174 < 4 ); | |
1489 pGame->GetStru6()->SetPlayerBuffAnim(pCastSpell->spellnum, 0); | |
1490 pGame->GetStru6()->SetPlayerBuffAnim(pCastSpell->spellnum, 1); | |
1491 pGame->GetStru6()->SetPlayerBuffAnim(pCastSpell->spellnum, 2); | |
1492 pGame->GetStru6()->SetPlayerBuffAnim(pCastSpell->spellnum, 3); | |
1493 | |
1494 pParty->pPartyBuffs[PARTY_BUFF_FEATHER_FALL].Apply(pParty->uTimePlayed + (signed int)(signed __int64)((double)(signed int)((int)v733 << 7) * 0.033333335), v731, 0, 0, 0); | |
1495 LODWORD(v727) = 1; | |
1496 break; | |
1497 } | |
1498 case SPELL_AIR_SPARKS: | |
1499 { | |
1500 switch (v731) | |
1501 { | |
1502 case 1: amount = 3; break; | |
1503 case 2: amount = 5; break; | |
1504 case 3: amount = 7; break; | |
1505 case 4: amount = 9; break; | |
1506 default: | |
1507 assert(false); | |
1508 } | |
1509 if ( !pPlayer->CanCastSpell(uRequiredMana) ) | |
1510 break; | |
1511 auto _v726 = (signed int)(60 * stru_5C6E00->uIntegerDoublePi) / 360; | |
1512 pSpellSprite.stru_24.Reset(); | |
1513 pSpellSprite.spell_id = pCastSpell->spellnum; | |
1514 pSpellSprite.spell_level = v2; | |
1515 pSpellSprite.spell_skill = v731; | |
1516 pSpellSprite.uObjectDescID = pObjectList->ObjectIDByItemID(pSpellSprite.uType); | |
1517 pSpellSprite.vPosition.y = pParty->vPosition.y; | |
1518 pSpellSprite.vPosition.x = pParty->vPosition.x; | |
1519 pSpellSprite.uAttributes = 0; | |
1520 pSpellSprite.vPosition.z = pParty->vPosition.z + (signed int)pParty->uPartyHeight / 3; | |
1521 pSpellSprite.uSectorID = pIndoor->GetSector( | |
1522 pParty->vPosition.x, | |
1523 pParty->vPosition.y, | |
1524 pParty->vPosition.z + (signed int)pParty->uPartyHeight / 3); | |
1525 pSpellSprite.uSpriteFrameID = 0; | |
1526 pSpellSprite.spell_caster_pid = PID(OBJECT_Player, pCastSpell->uPlayerID); | |
1527 pSpellSprite.spell_target_pid = a2; | |
1528 pSpellSprite.field_60_distance_related_prolly_lod = LOBYTE(v715.uDistance); | |
1529 pSpellSprite.uSoundID = LOWORD(pCastSpell->sound_id); | |
1530 if ( pParty->bTurnBasedModeOn == 1 ) | |
1531 LOBYTE(pSpellSprite.uAttributes) |= 4u; | |
1532 v188 = (signed int)_v726 / -2; | |
1533 v189 = (signed int)_v726 / 2; | |
1534 while ( v188 <= v189 ) | |
1535 { | |
1536 pSpellSprite.uFacing = v188 + LOWORD(v715.uYawAngle); | |
1537 if ( pSpellSprite.Create( | |
1538 (signed __int16)(v188 + LOWORD(v715.uYawAngle)), | |
1539 v715.uPitchAngle, | |
1540 pObjectList->pObjects[(signed __int16)pSpellSprite.uObjectDescID].uSpeed, | |
1541 pCastSpell->uPlayerID + 1) != -1 | |
1542 && pParty->bTurnBasedModeOn == 1 ) | |
1450 | 1543 ++pTurnEngine->pending_actions; |
1296 | 1544 v188 += _v726 / (amount - 1); |
1545 } | |
1546 LODWORD(v727) = 1; | |
1547 break; | |
1548 } | |
1549 case SPELL_AIR_JUMP: | |
1550 { | |
1551 if ( pParty->uFlags & PARTY_FLAGS_1_FALLING) | |
1552 { | |
1553 ShowStatusBarString(pGlobalTXT_LocalizationStrings[493], 2); // Can't cast Jump while airborne! | |
1554 pAudioPlayer->PlaySound(SOUND_PlayerCantCastSpell, 0, 0, -1, 0, 0, 0, 0); | |
1555 break; | |
1556 } | |
1557 if ( !pPlayer->CanCastSpell(uRequiredMana) ) | |
1558 break; | |
1559 v191 = 0; | |
1560 do | |
1561 pOtherOverlayList->_4418B1(2040, v191++ + 100, 0, 65536); | |
1562 while ( v191 < 4 ); | |
1563 BYTE1(pParty->uFlags) |= 1u; | |
1564 pParty->uFallSpeed = 1000; | |
1565 LODWORD(v727) = 1; | |
1566 break; | |
1567 } | |
1568 case SPELL_AIR_INVISIBILITY: | |
1569 { | |
1570 switch (v731) | |
1571 { | |
1572 case 1: LODWORD(v733) = 600 * v2; amount = v2; break; | |
1573 case 2: LODWORD(v733) = 600 * v2; amount = 2 * v2; break; | |
1574 case 3: LODWORD(v733) = 600 * v2; amount = 3 * v2; break; | |
1575 case 4: LODWORD(v733) = 3600 * v2; amount = 4 * v2; break; | |
1576 default: | |
1577 assert(false); | |
1578 } | |
1579 if (pParty->uFlags & (PARTY_FLAGS_1_ALERT_RED | PARTY_FLAGS_1_ALERT_YELLOW)) | |
1580 { | |
1581 ShowStatusBarString(pGlobalTXT_LocalizationStrings[638], 2); // There are hostile creatures nearby! | |
1582 pAudioPlayer->PlaySound(SOUND_PlayerCantCastSpell, 0, 0, -1, 0, 0, 0, 0); | |
1583 pCastSpell->spellnum = 0; | |
1584 continue; | |
1585 } | |
1586 if ( pPlayer->CanCastSpell(uRequiredMana) ) | |
1587 { | |
1588 pGame->GetStru6()->SetPlayerBuffAnim(pCastSpell->spellnum, 0); | |
1589 pGame->GetStru6()->SetPlayerBuffAnim(pCastSpell->spellnum, 1); | |
1590 pGame->GetStru6()->SetPlayerBuffAnim(pCastSpell->spellnum, 2); | |
1591 pGame->GetStru6()->SetPlayerBuffAnim(pCastSpell->spellnum, 3); | |
1592 | |
1593 pParty->pPartyBuffs[PARTY_BUFF_INVISIBILITY].Apply(pParty->uTimePlayed + (signed int)(signed __int64)((double)(signed int)((int)v733 << 7) * 0.033333335), v731, amount, 0, 0); | |
1594 LODWORD(v727) = 1; | |
1595 } | |
1596 break; | |
1597 } | |
1598 case SPELL_AIR_FLY: | |
1599 { | |
1600 if ( uCurrentlyLoadedLevelType == LEVEL_Indoor) | |
1601 { | |
1602 ShowStatusBarString(pGlobalTXT_LocalizationStrings[494], 2); // Can not cast Fly indoors! | |
1603 pAudioPlayer->PlaySound(SOUND_PlayerCantCastSpell, 0, 0, -1, 0, 0, 0, 0); | |
1604 break; | |
1605 } | |
1606 if ( !pPlayers[pCastSpell->uPlayerID + 1]->GetMaxMana() ) | |
1607 { | |
1608 ShowStatusBarString(pGlobalTXT_LocalizationStrings[428], 2); // Spell failed | |
1609 pAudioPlayer->PlaySound(SOUND_PlayerCantCastSpell, 0, 0, -1, 0, 0, 0, 0); | |
1610 break; | |
1611 } | |
1612 LODWORD(v733) = 3600 * v2; | |
1613 if ( v731 == 1 || v731 == 2 || v731 == 3 ) | |
1614 amount = 1; | |
1615 else | |
1616 amount = 0; | |
1617 if ( !pPlayer->CanCastSpell(uRequiredMana) ) | |
1618 break; | |
1619 v205 = 0; | |
1620 do | |
1621 pOtherOverlayList->_4418B1(2090, v205++ + 100, 0, 65536); | |
1622 while ( v205 < 4 ); | |
1623 v206 = pOtherOverlayList->_4418B1(10008, 203, 0, 65536); | |
1624 v207 = pCastSpell->uPlayerID + 1; | |
1625 v716 = v206; | |
1626 | |
1627 pParty->pPartyBuffs[PARTY_BUFF_FLY].Apply(pParty->uTimePlayed + (signed __int64)((double)(signed int)((int)v733 << 7) * 0.033333335), v731, amount, v206, v207); | |
1628 LODWORD(v727) = 1; | |
1629 break; | |
1630 } | |
1631 case SPELL_AIR_STARBURST: | |
1632 { | |
1633 //v67 = 2; | |
1634 if ( uCurrentlyLoadedLevelType == LEVEL_Indoor) | |
1635 { | |
1636 ShowStatusBarString(pGlobalTXT_LocalizationStrings[495], 2); // Can't cast Starburst indoors! | |
1637 pAudioPlayer->PlaySound(SOUND_PlayerCantCastSpell, 0, 0, -1, 0, 0, 0, 0); | |
1638 pCastSpell->spellnum = 0; | |
1639 continue; | |
1640 } | |
1641 if ( !pPlayer->CanCastSpell(uRequiredMana) ) | |
1642 break; | |
1643 v208 = PID_TYPE(a2); | |
1644 LODWORD(v725) = PID_TYPE(a2); | |
1645 if ( v208 == 3 ) | |
1646 { | |
1647 v209 = PID_ID(a2); | |
1648 LODWORD(v718) = pActors[v209].vPosition.x; | |
1649 v210 = pActors[v209].vPosition.y; | |
1650 v211 = pActors[v209].vPosition.z; | |
1651 v713 = v210; | |
1652 } | |
1653 else | |
1654 { | |
1655 v212 = stru_5C6E00->Cos(pParty->sRotationY); | |
1459 | 1656 LODWORD(v718) = pParty->vPosition.x + fixpoint_sub0(2048, v212); |
1296 | 1657 v213 = stru_5C6E00->Sin(pParty->sRotationY); |
1459 | 1658 v214 = fixpoint_sub0(2048, v213); |
1296 | 1659 v211 = pParty->vPosition.z; |
1660 v713 = pParty->vPosition.y + v214; | |
1661 v208 = LODWORD(v725); | |
1662 } | |
1663 signed int _v733 = 0; | |
1664 *(float *)&v732 = (double)v211; | |
1665 LODWORD(v725) = v211 + 2500; | |
1666 v721 = 0; | |
1667 *(float *)&y = (double)(v211 + 2500); | |
1668 v730 = v208 == 3 ? a2 : 0; | |
1669 a2 = 20; | |
1670 do | |
1671 { | |
1672 v215 = rand(); | |
1673 v216 = (double)v721; | |
1674 v217 = (double)_v733; | |
1675 *(float *)&uRequiredMana = v217; | |
1676 _this = (ItemGen *)(v215 % 1000); | |
1677 *((float *)&v733 + 1) = (double)(v215 % 1000) + *(float *)&v732 - *(float *)&y; | |
1678 *(float *)&v721 = v217 * v217; | |
1679 //*(float *)&v726 = v216 * v216; | |
1680 if ( sqrt(*((float *)&v733 + 1) * *((float *)&v733 + 1) + v216 * v216 + *(float *)&v721) <= 1.0 ) | |
1681 { | |
1682 LODWORD(v685) = 0; | |
1683 HIDWORD(v685) = 0; | |
1684 } | |
1685 else | |
1686 { | |
1687 v684 = (signed __int64)sqrt(v216 * v216 + *(float *)&v721); | |
1688 v685 = __PAIR__( | |
1689 stru_5C6E00->Atan2(v684, (signed __int64)*((float *)&v733 + 1)), | |
1690 stru_5C6E00->Atan2((signed __int64)v216, (signed __int64)*(float *)&uRequiredMana)); | |
1691 } | |
1692 pSpellSprite.stru_24.Reset(); | |
1693 pSpellSprite.spell_id = pCastSpell->spellnum; | |
1694 pSpellSprite.spell_level = v2; | |
1695 pSpellSprite.spell_skill = v731; | |
1696 pSpellSprite.uObjectDescID = pObjectList->ObjectIDByItemID(pSpellSprite.uType); | |
1697 pSpellSprite.uAttributes = 0; | |
1698 pSpellSprite.vPosition.x = LODWORD(v718); | |
1699 pSpellSprite.vPosition.y = v713; | |
1700 pSpellSprite.uSectorID = 0; | |
1701 pSpellSprite.vPosition.z = (int)((char *)_this + LODWORD(v725)); | |
1702 pSpellSprite.uSpriteFrameID = 0; | |
1703 pSpellSprite.spell_caster_pid = PID(OBJECT_Player, pCastSpell->uPlayerID); | |
1704 pSpellSprite.spell_target_pid = v730; | |
1705 //__debugbreak();//çâåçäîïàä | |
1706 pSpellSprite.field_60_distance_related_prolly_lod = stru_50C198._427546((int)&_this[69].uNumCharges); | |
1707 pSpellSprite.uFacing = v685; | |
1708 pSpellSprite.uSoundID = LOWORD(pCastSpell->sound_id); | |
1709 if ( pParty->bTurnBasedModeOn == 1 ) | |
1710 pSpellSprite.uAttributes = 4; | |
1711 if ( pSpellSprite.Create(v685, SHIDWORD(v685), pObjectList->pObjects[(signed __int16)pSpellSprite.uObjectDescID].uSpeed, 0) != -1 | |
1712 && pParty->bTurnBasedModeOn == 1 ) | |
1450 | 1713 ++pTurnEngine->pending_actions; |
1296 | 1714 v721 = rand() % 1024 - 512; |
1715 v218 = rand(); | |
1716 v14 = a2-- == 1; | |
1717 _v733 = (unsigned __int64)(v218 % 1024) - 512; | |
1718 } | |
1719 while ( !v14 ); | |
1720 LODWORD(v727) = 1; | |
1721 break; | |
1722 } | |
1723 case SPELL_WATER_AWAKEN: | |
1724 { | |
1725 switch (v731) | |
1726 { | |
1727 case 1: amount = 180 * v2; break; | |
1728 case 2: amount = 3600 * v2; break; | |
1729 case 3: amount = 86400 * v2; break; | |
1730 case 4: amount = 0; break; | |
1731 default: | |
1732 assert(false); | |
1733 } | |
1734 if ( !pPlayer->CanCastSpell(uRequiredMana) ) | |
1735 break; | |
1736 for( int i=0; i < 4; i++ ) | |
1737 { | |
1738 pPlayer = &pParty->pPlayers[i]; | |
1739 if ( v731 == 4 ) | |
1740 { | |
1741 if ( pPlayer->pConditions[2] ) | |
1742 { | |
1743 //*((int *)v222 + 4) = 0; | |
1744 //*((int *)v222 + 5) = 0; | |
1745 pPlayer->pConditions[2] = 0; | |
1746 pPlayer->PlaySound(SPEECH_103, 0); | |
1747 } | |
1748 } | |
1749 else | |
1750 { | |
1751 v223 = pPlayer->DiscardConditionIfLastsLongerThan( | |
1752 2u, | |
1753 pParty->uTimePlayed - (signed int)(signed __int64)((double)(amount << 7) * 0.033333335)); | |
1754 if ( v223 ) | |
1755 pPlayer->PlaySound(SPEECH_103, 0); | |
1756 } | |
1757 } | |
1758 LODWORD(v727) = 1; | |
1759 break; | |
1760 } | |
1761 case SPELL_WATER_POISON_SPRAY: | |
1762 { | |
1763 switch (v731) | |
1764 { | |
1765 case 1: amount = 1; break; | |
1766 case 2: amount = 3; break; | |
1767 case 3: amount = 5; break; | |
1768 case 4: amount = 7; break; | |
1769 default: | |
1770 assert(false); | |
1771 } | |
1772 if ( !pPlayer->CanCastSpell(uRequiredMana) ) | |
1773 break; | |
1774 signed int _v733 = (signed int)(60 * stru_5C6E00->uIntegerDoublePi) / 360; | |
1775 if ( amount == 1 ) | |
1776 { | |
1777 pSpellSprite.stru_24.Reset(); | |
1778 pSpellSprite.spell_id = pCastSpell->spellnum; | |
1779 pSpellSprite.spell_skill = v731; | |
1780 pSpellSprite.spell_level = v2; | |
1781 pSpellSprite.uObjectDescID = pObjectList->ObjectIDByItemID(pSpellSprite.uType); | |
1782 pSpellSprite.vPosition.y = pParty->vPosition.y; | |
1783 v51 = pParty->vPosition.z + (signed int)pParty->uPartyHeight / 3; | |
1784 v671 = pParty->vPosition.z + (signed int)pParty->uPartyHeight / 3; | |
1785 v660 = pParty->vPosition.y; | |
1786 // LABEL_153: | |
1787 pSpellSprite.uAttributes = 0; | |
1788 pSpellSprite.vPosition.x = pParty->vPosition.x; | |
1789 pSpellSprite.vPosition.z = v51; | |
1790 v52 = pIndoor->GetSector(pParty->vPosition.x, v660, v671); | |
1791 pSpellSprite.uSpriteFrameID = 0; | |
1792 pSpellSprite.uSectorID = v52; | |
1793 pSpellSprite.spell_caster_pid = PID(OBJECT_Player, pCastSpell->uPlayerID); | |
1794 pSpellSprite.spell_target_pid = a2; | |
1795 pSpellSprite.field_60_distance_related_prolly_lod = LOBYTE(v715.uDistance); | |
1796 pSpellSprite.uFacing = LOWORD(v715.uYawAngle); | |
1797 pSpellSprite.uSoundID = LOWORD(pCastSpell->sound_id); | |
1798 if ( pParty->bTurnBasedModeOn == 1 ) | |
1799 LOBYTE(pSpellSprite.uAttributes) |= 4u; | |
1800 v659 = pObjectList->pObjects[(signed __int16)pSpellSprite.uObjectDescID].uSpeed; | |
1801 if ( pSpellSprite.Create(v715.uYawAngle, v715.uPitchAngle, v659, pCastSpell->uPlayerID + 1) != -1 && pParty->bTurnBasedModeOn == 1 ) | |
1450 | 1802 ++pTurnEngine->pending_actions; |
1296 | 1803 } |
1804 else | |
1805 { | |
1806 pSpellSprite.stru_24.Reset(); | |
1807 pSpellSprite.spell_id = pCastSpell->spellnum; | |
1808 pSpellSprite.spell_level = v2; | |
1809 pSpellSprite.spell_skill = v731; | |
1810 pSpellSprite.uObjectDescID = pObjectList->ObjectIDByItemID(pSpellSprite.uType); | |
1811 pSpellSprite.vPosition.y = pParty->vPosition.y; | |
1812 pSpellSprite.vPosition.x = pParty->vPosition.x; | |
1813 pSpellSprite.uAttributes = 0; | |
1814 pSpellSprite.vPosition.z = pParty->vPosition.z + (signed int)pParty->uPartyHeight / 3; | |
1815 pSpellSprite.uSectorID = pIndoor->GetSector(pParty->vPosition.x, pParty->vPosition.y, pParty->vPosition.z + (signed int)pParty->uPartyHeight / 3); | |
1816 pSpellSprite.uSpriteFrameID = 0; | |
1817 pSpellSprite.spell_caster_pid = PID(OBJECT_Player, pCastSpell->uPlayerID); | |
1818 pSpellSprite.spell_target_pid = a2; | |
1819 pSpellSprite.field_60_distance_related_prolly_lod = LOBYTE(v715.uDistance); | |
1820 pSpellSprite.uSoundID = LOWORD(pCastSpell->sound_id); | |
1821 if ( pParty->bTurnBasedModeOn == 1 ) | |
1822 LOBYTE(pSpellSprite.uAttributes) |= 4u; | |
1823 v227 = _v733 / -2; | |
1824 signed int _y = _v733 / 2; | |
1825 if ( _v733 / -2 <= _v733 / 2 ) | |
1826 { | |
1827 v228 = v715.uYawAngle; | |
1828 do | |
1829 { | |
1830 pSpellSprite.uFacing = v227 + v228; | |
1831 if ( pSpellSprite.Create( | |
1832 v227 + v228, | |
1833 v715.uPitchAngle, | |
1834 pObjectList->pObjects[(signed __int16)pSpellSprite.uObjectDescID].uSpeed, | |
1835 pCastSpell->uPlayerID + 1) != -1 | |
1836 && pParty->bTurnBasedModeOn == 1 ) | |
1450 | 1837 ++pTurnEngine->pending_actions; |
1296 | 1838 v227 += _v733 / (amount - 1); |
1839 } | |
1840 while ( v227 <= _y ); | |
1841 } | |
1842 } | |
1843 LODWORD(v727) = 1; | |
1844 break; | |
1845 } | |
1846 case SPELL_WATER_WATER_WALK: | |
1847 { | |
1848 if ( !pPlayers[pCastSpell->uPlayerID + 1]->GetMaxMana() ) | |
1849 { | |
1850 ShowStatusBarString(pGlobalTXT_LocalizationStrings[428], 2); // Spell failed | |
1851 pAudioPlayer->PlaySound(SOUND_PlayerCantCastSpell, 0, 0, -1, 0, 0, 0, 0); | |
1852 break; | |
1853 } | |
1854 if ( v731 == 2 || v731 != 3 && v731 != 4 ) | |
1855 v229 = 600 * v2; | |
1856 else | |
1857 v229 = 3600 * v2; | |
1858 LODWORD(v733) = v229; | |
1859 if ( !pPlayer->CanCastSpell(uRequiredMana) ) | |
1860 break; | |
1861 v716 = pOtherOverlayList->_4418B1(10005, 201, 0, 65536); | |
1862 pGame->GetStru6()->SetPlayerBuffAnim(pCastSpell->spellnum, 0); | |
1863 pGame->GetStru6()->SetPlayerBuffAnim(pCastSpell->spellnum, 1); | |
1864 pGame->GetStru6()->SetPlayerBuffAnim(pCastSpell->spellnum, 2); | |
1865 pGame->GetStru6()->SetPlayerBuffAnim(pCastSpell->spellnum, 3); | |
1866 | |
1867 pParty->pPartyBuffs[PARTY_BUFF_WATER_WALK].Apply( | |
1868 pParty->uTimePlayed + (signed int)(signed __int64)((double)(v229 << 7) * 0.033333335), | |
1869 v731, | |
1870 amount, | |
1871 v716, | |
1872 pCastSpell->uPlayerID + 1); | |
1873 if ( v731 == 4 ) | |
1874 pParty->pPartyBuffs[PARTY_BUFF_WATER_WALK].uFlags = 1; | |
1875 LODWORD(v727) = 1; | |
1876 break; | |
1877 } | |
1878 case SPELL_WATER_RECHARGE_ITEM: | |
1879 { | |
1880 if ( !pPlayer->CanCastSpell(uRequiredMana) ) | |
1881 break; | |
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1882 v240 = &pParty->pPlayers[pCastSpell->uPlayerID_2].pInventoryItemList[a2]; |
1296 | 1883 |
1884 if ( pItemsTable->pItems[v240->uItemID].uEquipType != 12 || v240->uAttributes & 2 ) | |
1885 { | |
1886 dword_50C9D0 = 113; | |
1887 dword_50C9D4 = 0; | |
1888 dword_50C9D8 = 1; | |
1889 | |
1890 ShowStatusBarString(pGlobalTXT_LocalizationStrings[428], 2); // Spell failed | |
1891 pAudioPlayer->PlaySound(SOUND_PlayerCantCastSpell, 0, 0, -1, 0, 0, 0, 0); | |
1892 pCastSpell->spellnum = 0; | |
1893 continue; | |
1894 } | |
1895 if ( v731 == 1 || v731 == 2 ) | |
1896 { | |
1897 v241 = (double)v723 * 0.0099999998 + 0.5; | |
1898 } | |
1899 else if ( v731 == 3 ) | |
1900 { | |
1901 v241 = (double)v723 * 0.0099999998 + 0.69999999; | |
1902 } | |
1903 else if ( v731 == 4 ) | |
1904 { | |
1905 v241 = (double)v723 * 0.0099999998 + 0.80000001; | |
1906 } | |
1907 else | |
1908 { | |
1909 v241 = 0.0; | |
1910 } | |
1911 if ( v241 > 1.0 ) | |
1912 v241 = 1.0; | |
1913 int uNewCharges = v240->uMaxCharges * v241; | |
1914 v240->uMaxCharges = uNewCharges; | |
1915 v240->uNumCharges = uNewCharges; | |
1916 if ( uNewCharges <= 0 ) | |
1917 { | |
1918 v240 = 0; | |
1919 dword_50C9D0 = 113; | |
1920 dword_50C9D4 = 0; | |
1921 dword_50C9D8 = 1; | |
1922 ShowStatusBarString(pGlobalTXT_LocalizationStrings[428], 2u); | |
1923 pAudioPlayer->PlaySound(SOUND_PlayerCantCastSpell, 0, 0, -1, 0, 0, 0, 0); | |
1924 pCastSpell->spellnum = 0; | |
1925 v2 = v723; | |
1926 continue; | |
1927 } | |
1928 v240->uAttributes |= 0x40u; | |
1929 _50C9A8_item_enchantment_timer = 256; | |
1930 LODWORD(v727) = 1; | |
1931 break; | |
1932 } | |
1933 case SPELL_WATER_ENCHANT_ITEM: | |
1934 { | |
1935 if ( !pPlayer->CanCastSpell(uRequiredMana) ) | |
1936 break; | |
1937 uRequiredMana = 0; | |
1938 amount = 10 * v2; | |
1939 v730 = 1; | |
1940 pPlayer = &pParty->pPlayers[pCastSpell->uPlayerID_2]; | |
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1941 v245 = &pPlayer->pInventoryItemList[a2]; |
1296 | 1942 ItemDesc *_v725 = &pItemsTable->pItems[v245->uItemID]; |
1943 if ( | |
1944 v731 == 1 || v731 == 2 && _v725->uEquipType > 2 || | |
1945 v731 == 3 || v731 == 4 && | |
1946 v245->uItemID <= 134 && | |
1947 v245->uSpecEnchantmentType == 0 && | |
1948 v245->uEnchantmentType == 0 && | |
1949 v245->_bonus_strength== 0 && | |
1950 !v245->Broken() ) | |
1951 { | |
1952 if ( v245->GetValue() < 450 || | |
1953 (v245->GetValue() < 250 && (v731 == 3 || v731 == 4) && _v725->uEquipType >= 0 && _v725->uEquipType <= 2) | |
1954 ) | |
1955 { | |
1956 v730 = 0; | |
1957 } | |
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1958 |
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1959 __debugbreak(); // castspellinfo.cpp(1962): warning C4700: uninitialized local variable 'v271' used |
1296 | 1960 if ( rand() % 100 < 10 * v2 || |
1961 (rand() % 100 < 80 && (v731 == 3 || v731 == 4 )) || | |
1962 v245->GetValue() < 450 || | |
1963 (v245->GetValue() < 250 && (v731 == 3 || v731 == 4) && v271 >= 0 && v271 <= 2) | |
1964 ) | |
1965 { | |
1966 v313 = _v725->uEquipType; | |
1967 if ( _v725->uEquipType >= 3 && _v725->uEquipType <= 11 ) | |
1968 { | |
1969 v295 = rand() % 10;// pItemsTable->field_116D8[pItemsTable->pItems[_this->uItemID].uEquipType]; | |
1970 v245->uEnchantmentType = 0; | |
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1971 __debugbreak(); // castspellinfo.cpp(1971): warning C4700: uninitialized local variable 'v294' used |
1296 | 1972 for ( kk = pItemsTable->pEnchantments[0].to_item[pItemsTable->pItems[v245->uItemID].uEquipType + 1]; |
1973 ; | |
1974 kk += pItemsTable->pEnchantments[v294->uEnchantmentType].to_item[pItemsTable->pItems[v245->uItemID].uEquipType + 1] ) | |
1975 { | |
1976 ++v245->uEnchantmentType; | |
1977 if ( kk >= v295 ) | |
1978 break; | |
1979 } | |
1980 v255 = 10;//pItemsTable->field_116D8[17]; | |
1981 v256 = 10;//pItemsTable->field_116D8[16]; | |
1982 v245->_bonus_strength = v256 + rand() % (v255 - v256 + 1); | |
1983 v245->uAttributes |= 0x20u; | |
1984 _50C9A8_item_enchantment_timer = 256; | |
1985 LODWORD(v727) = 1; | |
1986 break; | |
1987 } | |
1988 else if ( v731 == 3 || v731 == 4) | |
1989 { | |
1990 v257 = pItemsTable->pSpecialEnchantments_count; | |
1991 v258 = 0; | |
1992 v725 = 0.0; | |
1993 int _v733 = 0; | |
1994 if ( pItemsTable->pSpecialEnchantments_count > 0 ) | |
1995 { | |
1996 v730 = (int)&v679; | |
1997 do | |
1998 { | |
1999 v259 = LOBYTE(pItemsTable->pSpecialEnchantments[v258 + 1].pBonusStatement); | |
2000 if ( !v259 || v259 == 1 ) | |
2001 { | |
2002 v260 = *(&pItemsTable->pSpecialEnchantments[0].to_item_apply[pItemsTable->pItems[*(int *)v245].uEquipType | |
2003 + 4] | |
2004 + v258 * 28); | |
2005 LODWORD(v725) += v260; | |
2006 if ( v260 ) | |
2007 { | |
2008 v261 = v730; | |
2009 v730 += 4; | |
2010 *(int *)v261 = _v733; | |
2011 } | |
2012 } | |
2013 ++_v733; | |
2014 ++v258; | |
2015 } | |
2016 while ( _v733 < v257 ); | |
2017 } | |
2018 v262 = rand() % SLODWORD(v725); | |
2019 v263 = v679; | |
2020 v245->uSpecEnchantmentType = v679[0]; | |
2021 v264 = pItemsTable->pSpecialEnchantments[*v263].to_item_apply[pItemsTable->pItems[*(int *)v245].uEquipType + 4]; | |
2022 v265 = v262 + 1; | |
2023 if ( v264 < v265 ) | |
2024 { | |
2025 for ( ii = v679; ; ii = (int *)v732 ) | |
2026 { | |
2027 v267 = (int)(ii + 1); | |
2028 v732 = v267; | |
2029 v268 = *(int *)v267; | |
2030 *(int *)(v245 + 12) = v268; | |
2031 v264 += pItemsTable->pSpecialEnchantments[v268].to_item_apply[pItemsTable->pItems[*(int *)v245].uEquipType | |
2032 + 4]; | |
2033 if ( v264 >= v265 ) | |
2034 break; | |
2035 } | |
2036 } | |
2037 | |
2038 v277 = pItemsTable->pSpecialEnchantments_count; | |
2039 v278 = 0; | |
2040 v725 = 0.0; | |
2041 _v733 = 0; | |
2042 if ( pItemsTable->pSpecialEnchantments_count > 0 ) | |
2043 { | |
2044 int *_v730 = v679; | |
2045 do | |
2046 { | |
2047 v279 = LOBYTE(pItemsTable->pSpecialEnchantments[v278].pBonusStatement); | |
2048 if ( !v279 || v279 == 1 ) | |
2049 { | |
2050 v280 = *(&pItemsTable->pSpecialEnchantments[v278].to_item_apply[pItemsTable->pItems[v245->uItemID].uEquipType]); | |
2051 _v733 += v280; | |
2052 if ( v280 ) | |
2053 { | |
2054 v281 = _v730; | |
2055 ++_v730; | |
2056 *v281 = _v733; | |
2057 } | |
2058 } | |
2059 ++_v733; | |
2060 ++v278; | |
2061 } | |
2062 while ( _v733 < v277 ); | |
2063 } | |
2064 v282 = rand() % _v733; | |
2065 v283 = v679; | |
2066 v245->uSpecEnchantmentType = v679[0]; | |
2067 v284 = pItemsTable->pSpecialEnchantments[*v283].to_item_apply[pItemsTable->pItems[v245->uItemID].uEquipType ]; | |
2068 v285 = v282 + 1; | |
2069 for ( l = v679; v284 < v285; ++l ) | |
2070 { | |
2071 v245->uSpecEnchantmentType = *(l+1); | |
2072 v284 += pItemsTable->pSpecialEnchantments[*(l+1)].to_item_apply[pItemsTable->pItems[v245->uItemID].uEquipType]; | |
2073 } | |
2074 ++v245->uSpecEnchantmentType; | |
2075 v245->uAttributes |= 0x20u; | |
2076 _50C9A8_item_enchantment_timer = 256; | |
2077 LODWORD(v727) = 1; | |
2078 break; | |
2079 } | |
2080 } | |
2081 else | |
2082 { | |
2083 if ( !(BYTE1(v245->uAttributes) & 2) ) | |
2084 { | |
2085 v245->uAttributes |= 2; | |
2086 } | |
2087 } | |
2088 | |
2089 } | |
2090 | |
2091 if ( LODWORD(v727) == 0 ) | |
2092 { | |
2093 v317 = pGlobalTXT_LocalizationStrings[428]; | |
2094 if ( v730 == 0 ) | |
2095 v317 = pGlobalTXT_LocalizationStrings[585]; | |
2096 ShowStatusBarString(v317, 2u); | |
2097 pAudioPlayer->PlaySound(SOUND_PlayerCantCastSpell, 0, 0, -1, 0, 0, 0, 0); | |
2098 v318 = &pParty->pPlayers[pCastSpell->uPlayerID_2]; | |
2099 pCastSpell->spellnum = 0; | |
2100 v318->PlaySound(SPEECH_43, 0); | |
2101 } | |
2102 | |
2103 break; | |
2104 } | |
2105 case SPELL_WATER_TOWN_PORTAL: | |
2106 { | |
2107 amount = 10 * v2; | |
2108 if ( pPlayer->sMana < (signed int)uRequiredMana ) | |
2109 break; | |
2110 if ( pParty->uFlags & (PARTY_FLAGS_1_ALERT_RED | PARTY_FLAGS_1_ALERT_YELLOW) && v731 != 4 || rand() % 100 >= amount && v731 != 4 ) | |
2111 { | |
2112 ShowStatusBarString(pGlobalTXT_LocalizationStrings[428], 2); // Spell failed | |
2113 pAudioPlayer->PlaySound(SOUND_PlayerCantCastSpell, 0, 0, -1, 0, 0, 0, 0); | |
2114 pCastSpell->spellnum = 0; | |
2115 continue; | |
2116 } | |
2117 town_portal_caster_id = LOBYTE(pCastSpell->uPlayerID); | |
2118 pMessageQueue_50CBD0->AddMessage(UIMSG_OnCastTownPortal, 0, 0); | |
2119 LODWORD(v727) = 1; | |
2120 break; | |
2121 } | |
2122 case SPELL_WATER_LLOYDS_BEACON: | |
2123 { | |
2124 LODWORD(v733) = 604800 * v2; | |
2125 if ( !_stricmp(pCurrentMapName.data(), "d05.blv") ) | |
2126 { | |
2127 ShowStatusBarString(pGlobalTXT_LocalizationStrings[428], 2); // Spell failed | |
2128 pAudioPlayer->PlaySound(SOUND_PlayerCantCastSpell, 0, 0, -1, 0, 0, 0, 0); | |
2129 pCastSpell->spellnum = 0; | |
2130 continue; | |
2131 } | |
2132 v319 = uRequiredMana; | |
2133 if ( pPlayer->sMana >= (signed int)uRequiredMana ) | |
2134 { | |
2135 pEventTimer->Pause(); | |
2136 pMessageQueue_50CBD0->AddMessage(UIMSG_OnCastLloydsBeacon, 0, 0); | |
2137 qword_506350 = (signed int)v733; | |
2138 _506348_current_lloyd_playerid = pCastSpell->uPlayerID; | |
2139 ::uRequiredMana = v319; | |
2140 ::sRecoveryTime = sRecoveryTime; | |
2141 dword_50633C = pCastSpell->sound_id; | |
2142 dword_506338 = pCastSpell->spellnum; | |
2143 LOBYTE(pCastSpell->field_8) |= 0x20u; | |
2144 } | |
2145 break; | |
2146 } | |
2147 case SPELL_EARTH_STONE_TO_FLESH: | |
2148 { | |
2149 __debugbreak(); // missing GM ? | |
2150 switch (v731) | |
2151 { | |
2152 case 1: amount = 3600 * v2; break; | |
2153 case 2: amount = 3600 * v2; break; | |
2154 case 3: amount = 86400 * v2; break; | |
2155 case 4: break; | |
2156 default: | |
2157 assert(false); | |
2158 } | |
2159 //LABEL_634: | |
2160 if ( !pPlayer->CanCastSpell(uRequiredMana) ) | |
2161 break; | |
2162 v323 = pCastSpell->uPlayerID_2; | |
2163 v324 = (char *)&pParty->pPlayers[v323].pConditions[15]; | |
2164 if ( !pParty->pPlayers[v323].pConditions[15] ) | |
2165 { | |
2166 LODWORD(v727) = 1; | |
2167 break; | |
2168 } | |
2169 if ( v731 == 4 ) | |
2170 { | |
2171 *(int *)v324 = 0; | |
2172 *((int *)v324 + 1) = 0; | |
2173 LODWORD(v727) = 1; | |
2174 break; | |
2175 } | |
2176 v732 = amount << 7; | |
2177 v663 = (signed __int64)((double)(signed __int64)pParty->uTimePlayed - (double)(amount << 7) * 0.033333335); | |
2178 v656 = 15; | |
2179 v325 = &pParty->pPlayers[v323]; | |
2180 v325->DiscardConditionIfLastsLongerThan(v656, v663); | |
2181 LODWORD(v727) = 1; | |
2182 break; | |
2183 } | |
2184 case SPELL_EARTH_ROCK_BLAST: | |
2185 { | |
2186 if ( !pPlayer->CanCastSpell(uRequiredMana) ) | |
2187 break; | |
2188 pSpellSprite.stru_24.Reset(); | |
2189 pSpellSprite.spell_id = pCastSpell->spellnum; | |
2190 pSpellSprite.spell_level = v2; | |
2191 pSpellSprite.spell_skill = v731; | |
2192 pSpellSprite.uObjectDescID = pObjectList->ObjectIDByItemID(pSpellSprite.uType); | |
2193 pSpellSprite.vPosition.y = pParty->vPosition.y; | |
2194 pSpellSprite.vPosition.x = pParty->vPosition.x; | |
2195 pSpellSprite.uAttributes = 0; | |
2196 pSpellSprite.vPosition.z = pParty->vPosition.z + (signed int)pParty->uPartyHeight / 3; | |
2197 pSpellSprite.uSectorID = pIndoor->GetSector( | |
2198 pParty->vPosition.x, | |
2199 pParty->vPosition.y, | |
2200 pParty->vPosition.z + (signed int)pParty->uPartyHeight / 3); | |
2201 pSpellSprite.uSpriteFrameID = 0; | |
2202 pSpellSprite.spell_caster_pid = PID(OBJECT_Player, pCastSpell->uPlayerID); | |
2203 pSpellSprite.spell_target_pid = a2; | |
2204 pSpellSprite.field_60_distance_related_prolly_lod = LOBYTE(v715.uDistance); | |
2205 pSpellSprite.uFacing = LOWORD(pParty->sRotationY); | |
2206 pSpellSprite.uSoundID = LOWORD(pCastSpell->sound_id); | |
2207 if ( pParty->bTurnBasedModeOn == 1 ) | |
2208 LOBYTE(pSpellSprite.uAttributes) |= 4u; | |
2209 | |
2210 v659 = pObjectList->pObjects[(signed __int16)pSpellSprite.uObjectDescID].uSpeed; | |
2211 if ( pSpellSprite.Create(pParty->sRotationY, pParty->sRotationX, v659, pCastSpell->uPlayerID + 1) != -1 && pParty->bTurnBasedModeOn == 1 ) | |
1450 | 2212 ++pTurnEngine->pending_actions; |
1296 | 2213 LODWORD(v727) = 1; |
2214 break; | |
2215 } | |
2216 case SPELL_EARTH_DEATH_BLOSSOM: | |
2217 { | |
2218 if ( uCurrentlyLoadedLevelType == LEVEL_Indoor) | |
2219 { | |
2220 ShowStatusBarString(pGlobalTXT_LocalizationStrings[428], 2); // Spell failed | |
2221 pAudioPlayer->PlaySound(SOUND_PlayerCantCastSpell, 0, 0, -1, 0, 0, 0, 0); | |
2222 pCastSpell->spellnum = 0; | |
2223 continue; | |
2224 } | |
2225 if ( !pPlayer->CanCastSpell(uRequiredMana) ) | |
2226 break; | |
2227 pSpellSprite.uType = 4090; | |
2228 pSpellSprite.stru_24.Reset(); | |
2229 pSpellSprite.spell_id = pCastSpell->spellnum; | |
2230 pSpellSprite.spell_level = v2; | |
2231 pSpellSprite.spell_skill = v731; | |
2232 pSpellSprite.uObjectDescID = pObjectList->ObjectIDByItemID(pSpellSprite.uType); | |
2233 pSpellSprite.vPosition.x = pParty->vPosition.x; | |
2234 pSpellSprite.vPosition.y = pParty->vPosition.y; | |
2235 pSpellSprite.uAttributes = 0; | |
2236 pSpellSprite.uSectorID = 0; | |
2237 pSpellSprite.uSpriteFrameID = 0; | |
2238 pSpellSprite.vPosition.z = pParty->vPosition.z + (signed int)pParty->uPartyHeight / 3; | |
2239 pSpellSprite.field_60_distance_related_prolly_lod = 0; | |
2240 pSpellSprite.spell_caster_pid = PID(OBJECT_Player, pCastSpell->uPlayerID); | |
2241 pSpellSprite.spell_target_pid = a2; | |
2242 pSpellSprite.uFacing = LOWORD(pParty->sRotationY); | |
2243 pSpellSprite.uSoundID = LOWORD(pCastSpell->sound_id); | |
2244 if ( pParty->bTurnBasedModeOn == 1 ) | |
2245 pSpellSprite.uAttributes = 4; | |
2246 | |
2247 v659 = pObjectList->pObjects[(signed __int16)pSpellSprite.uObjectDescID].uSpeed; | |
2248 if ( pSpellSprite.Create(pParty->sRotationY, stru_5C6E00->uIntegerHalfPi / 2, v659, 0) != -1 && pParty->bTurnBasedModeOn == 1 ) | |
1450 | 2249 ++pTurnEngine->pending_actions; |
1296 | 2250 LODWORD(v727) = 1; |
2251 break; | |
2252 } | |
2253 case SPELL_SPIRIT_DETECT_LIFE: | |
2254 { | |
2255 v328 = v731 - 2; | |
2256 if ( v328 ) | |
2257 { | |
2258 v329 = v328 - 1; | |
2259 if ( v329 && v329 != 1 ) | |
2260 v330 = 600 * v2; | |
2261 else | |
2262 v330 = 3600 * v2; | |
2263 } | |
2264 else | |
2265 { | |
2266 v330 = 1800 * v2; | |
2267 } | |
2268 LODWORD(v733) = v330; | |
2269 if ( !pPlayer->CanCastSpell(uRequiredMana) ) | |
2270 break; | |
2271 pGame->GetStru6()->SetPlayerBuffAnim(pCastSpell->spellnum, 0); | |
2272 pGame->GetStru6()->SetPlayerBuffAnim(pCastSpell->spellnum, 1); | |
2273 pGame->GetStru6()->SetPlayerBuffAnim(pCastSpell->spellnum, 2); | |
2274 pGame->GetStru6()->SetPlayerBuffAnim(pCastSpell->spellnum, 3); | |
2275 | |
2276 pParty->pPartyBuffs[PARTY_BUFF_DETECT_LIFE].Apply(pParty->uTimePlayed + (signed int)(signed __int64)((double)(signed int)((int)v733 << 7) * 0.033333335), v731, 0, 0, 0); | |
2277 LODWORD(v727) = 1; | |
2278 break; | |
2279 } | |
2280 case SPELL_SPIRIT_FATE: | |
2281 { | |
2282 switch (v731) | |
2283 { | |
2284 case 1: amount = 1 * v2; break; | |
2285 case 2: amount = 2 * v2; break; | |
2286 case 3: amount = 4 * v2; break; | |
2287 case 4: amount = 6 * v2; break; | |
2288 default: | |
2289 assert(false); | |
2290 } | |
2291 LODWORD(v733) = 300; | |
2292 if ( !pPlayer->CanCastSpell(uRequiredMana) ) | |
2293 break; | |
2294 v342 = pCastSpell->spell_target_pid; | |
2295 if ( v342 == 0 ) | |
2296 { | |
2297 pGame->GetStru6()->SetPlayerBuffAnim(pCastSpell->spellnum, pCastSpell->uPlayerID_2); | |
2298 | |
2299 pParty->pPlayers[pCastSpell->uPlayerID_2].pPlayerBuffs[PLAYER_BUFF_FATE].Apply(pParty->uTimePlayed + 1280, v731, amount, 0, 0); | |
2300 LODWORD(v727) = 1; | |
2301 break; | |
2302 } | |
2303 if (PID_TYPE(v342) == OBJECT_Actor) | |
2304 { | |
2305 v343 = PID_ID(v342); | |
2306 HIDWORD(v344) = 0 + ((pParty->uTimePlayed + 1280) >> 32); | |
2307 LODWORD(v344) = LODWORD(pParty->uTimePlayed) + 1280; | |
2308 pActors[v343].pActorBuffs[11].Apply(v344, v731, amount, 0, 0); | |
2309 BYTE2(pActors[v343].uAttributes) |= 8u; | |
2310 //v672 = 0; | |
2311 v661 = &pActors[v343]; | |
2312 pGame->GetStru6()->_4A7E89_sparkles_on_actor_after_it_casts_buff(v661, 0); | |
2313 } | |
2314 LODWORD(v727) = 1; | |
2315 break; | |
2316 } | |
2317 case SPELL_SPIRIT_REMOVE_CURSE: | |
2318 { | |
2319 switch (v731) | |
2320 { | |
2321 case 1: amount = 3600 * v2; break; | |
2322 case 2: amount = 3600 * v2; break; | |
2323 case 3: amount = 86400 * v2; break; | |
2324 case 4: amount = 0; break; | |
2325 default: | |
2326 assert(false); | |
2327 } | |
2328 if ( !pPlayer->CanCastSpell(uRequiredMana) ) | |
2329 break; | |
2330 v351 = &pParty->pPlayers[pCastSpell->uPlayerID_2]; | |
2331 if ( !v351->pConditions[0] ) | |
2332 { | |
2333 LODWORD(v727) = 1; | |
2334 break; | |
2335 } | |
2336 if ( v731 == 4 ) | |
2337 { | |
2338 LODWORD(v351->pConditions[0]) = 0; | |
2339 HIDWORD(v351->pConditions[0]) = 0; | |
2340 } | |
2341 else | |
2342 { | |
2343 v732 = amount << 7; | |
2344 v351->DiscardConditionIfLastsLongerThan(0, (signed __int64)((double)(signed __int64)pParty->uTimePlayed - (double)(amount << 7) * 0.033333335)); | |
2345 if ( HIDWORD(pParty->pPlayers[pCastSpell->uPlayerID_2].pConditions[0]) | LODWORD(pParty->pPlayers[pCastSpell->uPlayerID_2].pConditions[0]) ) | |
2346 { | |
2347 LODWORD(v727) = 1; | |
2348 break; | |
2349 } | |
2350 } | |
2351 pGame->GetStru6()->SetPlayerBuffAnim(pCastSpell->spellnum, pCastSpell->uPlayerID_2); | |
2352 LODWORD(v727) = 1; | |
2353 break; | |
2354 } | |
2355 case SPELL_SPIRIT_PRESERVATION: | |
2356 { | |
2357 if ( v731 == 4 ) | |
2358 LODWORD(v733) = 900 * (v2 + 4); | |
2359 else | |
2360 LODWORD(v733) = 300 * (v2 + 12); | |
2361 if ( !pPlayer->CanCastSpell(uRequiredMana) ) | |
2362 break; | |
2363 if ( v731 == 1 || v731 == 2 ) | |
2364 { | |
2365 pGame->GetStru6()->SetPlayerBuffAnim(pCastSpell->spellnum, pCastSpell->uPlayerID_2); | |
2366 pParty->pPlayers[pCastSpell->uPlayerID_2].pPlayerBuffs[PLAYER_BUFF_PRESERVATION].Apply(pParty->uTimePlayed + (signed int)(signed __int64)((double)(signed int)((int)v733 << 7) * 0.033333335), v731, 0, 0, 0); | |
2367 LODWORD(v727) = 1; | |
2368 break; | |
2369 } | |
2370 a2 = 0; | |
2371 v717 = (signed int)(signed __int64)((double)(signed int)((int)v733 << 7) * 0.033333335); | |
2372 v357 = pParty->pPlayers;//[0].pPlayerBuffs[11]; | |
2373 do | |
2374 { | |
2375 pGame->GetStru6()->SetPlayerBuffAnim(pCastSpell->spellnum, a2); | |
2376 v357->pPlayerBuffs[PLAYER_BUFF_PRESERVATION].Apply(pParty->uTimePlayed + v717, v731, 0, 0, 0); | |
2377 ++a2; | |
2378 ++v357;// = (SpellBuff *)((char *)v357 + 6972); | |
2379 } | |
2380 while ( v357 <= &pParty->pPlayers[3] ); | |
2381 LODWORD(v727) = 1; | |
2382 break; | |
2383 } | |
2384 case SPELL_SPIRIT_TURN_UNDEAD: | |
2385 { | |
2386 if ( v731 == 1 || v731 == 2) | |
2387 LODWORD(v733) = 60 * (v2 + 3); | |
2388 else | |
2389 LODWORD(v733) = 300 * v2 + 180; | |
2390 if ( !pPlayer->CanCastSpell(uRequiredMana) ) | |
2391 break; | |
1459 | 2392 auto _v726 = _46A6AC_spell_render((int)dword_50BF30.data(), 100, 4096); |
1296 | 2393 pGame->GetStru6()->FadeScreen__like_Turn_Undead_and_mb_Armageddon(0xFFFFFFu, 0xC0u); |
2394 ++pSpellSprite.uType; | |
2395 pSpellSprite.stru_24.Reset(); | |
2396 pSpellSprite.spell_id = pCastSpell->spellnum; | |
2397 pSpellSprite.spell_level = v2; | |
2398 pSpellSprite.spell_skill = v731; | |
2399 pSpellSprite.uObjectDescID = pObjectList->ObjectIDByItemID(pSpellSprite.uType); | |
2400 pSpellSprite.uAttributes = 0; | |
2401 pSpellSprite.uSectorID = 0; | |
2402 pSpellSprite.uSpriteFrameID = 0; | |
2403 pSpellSprite.field_60_distance_related_prolly_lod = 0; | |
2404 pSpellSprite.uFacing = 0; | |
2405 pSpellSprite.spell_caster_pid = PID(OBJECT_Player, pCastSpell->uPlayerID); | |
2406 pSpellSprite.uSoundID = LOWORD(pCastSpell->sound_id); | |
2407 for ( a2 = 0; a2 < (signed int)_v726; ++a2 ) | |
2408 { | |
2409 v369 = &pActors[dword_50BF30[a2]]; | |
2410 if ( MonsterStats::BelongsToSupertype(v369->pMonsterInfo.uID, MONSTER_SUPERTYPE_UNDEAD) ) | |
2411 { | |
2412 pSpellSprite.vPosition.x = v369->vPosition.x; | |
2413 pSpellSprite.vPosition.y = v369->vPosition.y; | |
2414 pSpellSprite.vPosition.z = v369->vPosition.z - (unsigned int)(signed __int64)((double)v369->uActorHeight * unk_4D8548); | |
2415 | |
2416 pSpellSprite.spell_target_pid = PID(OBJECT_Actor, dword_50BF30[a2]); | |
2417 pSpellSprite.Create(0, 0, 0, 0); | |
2418 v369->pActorBuffs[4].Apply( | |
2419 pParty->uTimePlayed + (signed __int64)((double)(signed int)((int)v733 << 7) * 0.033333335), | |
2420 v731, 0, 0, 0); | |
2421 } | |
2422 } | |
2423 LODWORD(v727) = 1; | |
2424 break; | |
2425 } | |
2426 case SPELL_SPIRIT_RAISE_DEAD: | |
2427 { | |
2428 if ( v731 == 4 ) | |
2429 amount = 0; | |
2430 else | |
2431 amount = 86400 * v2; | |
2432 if ( !pPlayer->CanCastSpell(uRequiredMana) ) | |
2433 break; | |
2434 pOtherOverlayList->_4418B1(5080, pCastSpell->uPlayerID_2 + 100, 0, 65536); | |
2435 v373 = pCastSpell->uPlayerID_2; | |
2436 if ( !(HIDWORD(pParty->pPlayers[v373].pConditions[14]) | LODWORD(pParty->pPlayers[v373].pConditions[14])) ) | |
2437 { | |
2438 LODWORD(v727) = 1; | |
2439 break; | |
2440 } | |
2441 v14 = v731 == 4; | |
2442 pParty->pPlayers[v373].sHealth = 1; | |
2443 if ( v14 ) | |
2444 { | |
2445 v374 = pCastSpell->uPlayerID_2; | |
2446 LODWORD(pParty->pPlayers[v374].pConditions[14]) = 0; | |
2447 HIDWORD(pParty->pPlayers[v374].pConditions[14]) = 0; | |
2448 v376 = pCastSpell->uPlayerID_2; | |
2449 LODWORD(pParty->pPlayers[v376].pConditions[13]) = 0; | |
2450 HIDWORD(pParty->pPlayers[v376].pConditions[13]) = 0; | |
2451 } | |
2452 else | |
2453 { | |
2454 *(float *)&a2 = (double)(amount << 7) * 0.033333335; | |
2455 pParty->pPlayers[pCastSpell->uPlayerID_2].DiscardConditionIfLastsLongerThan( | |
2456 0xEu, | |
2457 (signed __int64)((double)(signed __int64)pParty->uTimePlayed - *(float *)&a2)); | |
2458 pParty->pPlayers[pCastSpell->uPlayerID_2].DiscardConditionIfLastsLongerThan( | |
2459 0xDu, | |
2460 (signed __int64)((double)(signed __int64)pParty->uTimePlayed - *(float *)&a2)); | |
2461 } | |
2462 v377 = &pParty->pPlayers[pCastSpell->uPlayerID_2]; | |
2463 v377->SetCondition(1, 0); | |
2464 LODWORD(v727) = 1; | |
2465 break; | |
2466 } | |
2467 case SPELL_SPIRIT_SHARED_LIFE: | |
2468 { | |
2469 if ( v731 == 4 ) | |
2470 amount = 4 * v2; | |
2471 else | |
2472 amount = 3 * v2; | |
2473 if ( !pPlayer->CanCastSpell(uRequiredMana) ) | |
2474 break; | |
2475 v381 = 0; | |
2476 signed int _v733 = amount; | |
2477 v730 = 0; | |
2478 v382 = 1; | |
2479 do | |
2480 { | |
2481 v383 = pPlayers[v382]; | |
2482 if ( !v383->pConditions[14] && !v383->pConditions[15] && !v383->pConditions[16] ) | |
2483 v682[v381++] = v382; | |
2484 ++v382; | |
2485 } | |
2486 while ( v382 <= 4 ); | |
2487 v384 = 0; | |
2488 v730 = v381; | |
2489 if ( v381 > 0 ) | |
2490 { | |
2491 do | |
2492 _v733 += pPlayers[v682[v384++]]->sHealth; | |
2493 while ( v384 < v381 ); | |
2494 } | |
2495 v732 = (signed __int64)((double)_v733 / (double)v730); | |
2496 _v733 = 0; | |
2497 if ( v381 > 0 ) | |
2498 { | |
2499 do | |
2500 { | |
2501 //v385 = (ItemGen **)&pPlayers[v682[HIDWORD(v733)]]; | |
2502 v726 = pPlayers[v682[_v733]]; | |
2503 v726->sHealth = v732; | |
2504 //v386 = v726->GetMaxHealth(); | |
2505 if ( v726->sHealth > v726->GetMaxHealth()) | |
2506 v726->sHealth = v726->GetMaxHealth(); | |
2507 if ( v726->sHealth > 0 ) | |
2508 { | |
1361
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1340
diff
changeset
|
2509 v726->SetUnconcious(0); |
1296 | 2510 } |
2511 v388 = _v733; | |
2512 | |
2513 pGame->GetStru6()->SetPlayerBuffAnim(pCastSpell->spellnum, LOWORD(v682[_v733]) - 1); | |
2514 _v733 = v388 + 1; | |
2515 } | |
2516 while ( v388 + 1 < v730 ); | |
2517 } | |
2518 LODWORD(v727) = 1; | |
2519 break; | |
2520 } | |
2521 case SPELL_SPIRIT_RESSURECTION: | |
2522 { | |
2523 switch (v731) | |
2524 { | |
2525 case 1: amount = 180 * v2; break; | |
2526 case 2: amount = 10800 * v2; break; | |
2527 case 3: amount = 259200 * v2; break; | |
2528 case 4: amount = 0; break; | |
2529 default: | |
2530 assert(false); | |
2531 } | |
2532 if ( !pPlayer->CanCastSpell(uRequiredMana) ) | |
2533 break; | |
2534 v396 = pCastSpell->uPlayerID_2; | |
2535 if ( HIDWORD(pParty->pPlayers[v396].pConditions[16]) | LODWORD(pParty->pPlayers[v396].pConditions[16]) | |
2536 || HIDWORD(pParty->pPlayers[v396].pConditions[14]) | LODWORD(pParty->pPlayers[v396].pConditions[14]) ) | |
2537 { | |
2538 if ( !(HIDWORD(pParty->pPlayers[v396].pConditions[1]) | LODWORD(pParty->pPlayers[v396].pConditions[1])) ) | |
2539 pParty->pPlayers[v396].PlaySound(SPEECH_25, 0); | |
2540 if ( v731 == 4 ) | |
2541 { | |
2542 v397 = pCastSpell->uPlayerID_2; | |
2543 LODWORD(pParty->pPlayers[v397].pConditions[16]) = 0; | |
2544 HIDWORD(pParty->pPlayers[v397].pConditions[16]) = 0; | |
2545 v398 = pCastSpell->uPlayerID_2; | |
2546 LODWORD(pParty->pPlayers[v398].pConditions[14]) = 0; | |
2547 HIDWORD(pParty->pPlayers[v398].pConditions[14]) = 0; | |
2548 v399 = pCastSpell->uPlayerID_2; | |
2549 LODWORD(pParty->pPlayers[v399].pConditions[13]) = 0; | |
2550 HIDWORD(pParty->pPlayers[v399].pConditions[13]) = 0; | |
2551 } | |
2552 else | |
2553 { | |
2554 *(float *)&a2 = (double)(amount << 7) * 0.033333335; | |
2555 pParty->pPlayers[pCastSpell->uPlayerID_2].DiscardConditionIfLastsLongerThan( 0x10u, | |
2556 (signed __int64)((double)(signed __int64)pParty->uTimePlayed - *(float *)&a2)); | |
2557 pParty->pPlayers[pCastSpell->uPlayerID_2].DiscardConditionIfLastsLongerThan( 0xEu, | |
2558 (signed __int64)((double)(signed __int64)pParty->uTimePlayed - *(float *)&a2)); | |
2559 pParty->pPlayers[pCastSpell->uPlayerID_2].DiscardConditionIfLastsLongerThan( 0xDu, | |
2560 (signed __int64)((double)(signed __int64)pParty->uTimePlayed - *(float *)&a2)); | |
2561 } | |
2562 pParty->pPlayers[pCastSpell->uPlayerID_2].SetCondition(1u, 1); | |
2563 pParty->pPlayers[pCastSpell->uPlayerID_2].sHealth = 1; | |
2564 pGame->GetStru6()->SetPlayerBuffAnim(pCastSpell->spellnum, pCastSpell->uPlayerID_2); | |
2565 } | |
2566 LODWORD(v727) = 1; | |
2567 break; | |
2568 } | |
2569 case SPELL_MIND_CURE_PARALYSIS: | |
2570 { | |
2571 switch (v731) | |
2572 { | |
2573 case 1: amount = 3600 * v2; break; | |
2574 case 2: amount = 3600 * v2; break; | |
2575 case 3: amount = 86400 * v2; break; | |
2576 case 4: amount = 0; break; | |
2577 default: | |
2578 assert(false); | |
2579 } | |
2580 if ( !pPlayer->CanCastSpell(uRequiredMana) ) | |
2581 break; | |
2582 | |
2583 pGame->GetStru6()->SetPlayerBuffAnim(pCastSpell->spellnum, pCastSpell->uPlayerID_2); | |
2584 v323 = pCastSpell->uPlayerID_2; | |
2585 v324 = (char *)&pParty->pPlayers[v323].pConditions[12]; | |
2586 if ( !pParty->pPlayers[v323].pConditions[12] ) | |
2587 { | |
2588 LODWORD(v727) = 1; | |
2589 break; | |
2590 } | |
2591 if ( v731 == 4 ) | |
2592 { | |
2593 *(int *)v324 = 0; | |
2594 *((int *)v324 + 1) = 0; | |
2595 LODWORD(v727) = 1; | |
2596 break; | |
2597 } | |
2598 v663 = (signed __int64)((double)(signed __int64)pParty->uTimePlayed - (double)(amount << 7) * 0.033333335); | |
2599 v656 = 12; | |
2600 v325 = &pParty->pPlayers[v323]; | |
2601 v325->DiscardConditionIfLastsLongerThan(v656, v663); | |
2602 LODWORD(v727) = 1; | |
2603 break; | |
2604 } | |
2605 case SPELL_MIND_REMOVE_FEAR: | |
2606 { | |
2607 switch (v731) | |
2608 { | |
2609 case 1: amount = 180 * v2; break; | |
2610 case 2: amount = 3600 * v2; break; | |
2611 case 3: amount = 86400 * v2; break; | |
2612 case 4: amount = 0; break; | |
2613 default: | |
2614 assert(false); | |
2615 } | |
2616 | |
2617 if ( !pPlayer->CanCastSpell(uRequiredMana) ) | |
2618 break; | |
2619 | |
2620 pGame->GetStru6()->SetPlayerBuffAnim(pCastSpell->spellnum, pCastSpell->uPlayerID_2); | |
2621 v323 = pCastSpell->uPlayerID_2; | |
2622 v324 = (char *)&pParty->pPlayers[v323].pConditions[3]; | |
2623 if ( !pParty->pPlayers[v323].pConditions[3] ) | |
2624 { | |
2625 LODWORD(v727) = 1; | |
2626 break; | |
2627 } | |
2628 if ( v731 == 4 ) | |
2629 { | |
2630 *(int *)v324 = 0; | |
2631 *((int *)v324 + 1) = 0; | |
2632 LODWORD(v727) = 1; | |
2633 break; | |
2634 } | |
2635 v663 = (signed __int64)((double)(signed __int64)pParty->uTimePlayed - (double)(amount << 7) * 0.033333335); | |
2636 v656 = 3; | |
2637 v325 = &pParty->pPlayers[v323]; | |
2638 v325->DiscardConditionIfLastsLongerThan(v656, v663); | |
2639 LODWORD(v727) = 1; | |
2640 break; | |
2641 } | |
2642 case SPELL_MIND_TELEPATHY: | |
2643 { | |
2644 if ( !pPlayer->CanCastSpell(uRequiredMana) ) | |
2645 break; | |
2646 if (PID_TYPE(a2) != OBJECT_Actor) | |
2647 { | |
2648 LODWORD(v727) = 1; | |
2649 break; | |
2650 } | |
2651 v417 = &pActors[PID_ID(a2)]; | |
2652 Actor * _v730 = v417; | |
2653 if ( !(BYTE2(v417->uAttributes) & 0x80) ) | |
2654 { | |
2655 v417->SetRandomGoldIfTheresNoItem(); | |
2656 v417 = _v730; | |
2657 } | |
2658 v418 = v417->array_000234[3].uItemID; | |
2659 signed int _v733 = 0; | |
2660 if ( pItemsTable->pItems[v418].uEquipType == 18 ) | |
2661 _v733 = v417->array_000234[3].uSpecEnchantmentType; | |
2662 | |
2663 //ItemGen::ItemGen(&v683); | |
2664 v683.Reset(); | |
2665 | |
2666 v419 = _v730->uCarriedItemID; | |
2667 if (v419) | |
2668 { | |
2669 v683.uItemID = v419; | |
2670 //goto LABEL_799; | |
2671 } | |
2672 else | |
2673 { | |
2674 v420 = 0; | |
2675 v421 = _v730->array_000234; | |
2676 while ( !v421->uItemID || pItemsTable->pItems[v421->uItemID].uEquipType == 18 ) | |
2677 { | |
2678 ++v420; | |
2679 ++v421; | |
2680 if ( v420 >= 4 ) | |
2681 break; | |
2682 } | |
2683 if ( v420 < 4 ) | |
2684 { | |
2685 memcpy(&v683, &_v730->array_000234[v420], sizeof(v683)); | |
2686 v2 = v723; | |
2687 //v1 = 0; | |
2688 } | |
2689 } | |
2690 // LABEL_799: | |
2691 if ( _v733 != 0 ) | |
2692 { | |
2693 v675 = _v733; | |
2694 if (v683.uItemID) | |
2695 { | |
2696 v422 = v683.GetDisplayName(); | |
2697 sprintf(pTmpBuf2.data(), "(%s), and %d gold", v422, v675); | |
2698 | |
2699 } | |
2700 else | |
2701 { | |
2702 v664 = "%d gold"; | |
2703 sprintf(pTmpBuf2.data(), v664, v675); | |
2704 } | |
2705 } | |
2706 else | |
2707 { | |
2708 if (v683.uItemID) | |
2709 { | |
2710 const char *_v675 = v683.GetDisplayName(); | |
2711 v664 = "(%s)"; | |
2712 sprintf(pTmpBuf2.data(), v664, _v675); | |
2713 } | |
2714 else | |
2715 { | |
2716 strcpy(pTmpBuf2.data(), "nothing"); | |
2717 ShowStatusBarString(pTmpBuf2.data(), 2u); | |
2718 } | |
2719 } | |
2720 ShowStatusBarString(pTmpBuf2.data(), 2u); | |
2721 pSpellSprite.stru_24.Reset(); | |
2722 pSpellSprite.spell_id = pCastSpell->spellnum; | |
2723 pSpellSprite.spell_level = v2; | |
2724 pSpellSprite.spell_skill = v731; | |
2725 pSpellSprite.uObjectDescID = pObjectList->ObjectIDByItemID(pSpellSprite.uType); | |
2726 pSpellSprite.vPosition.x = _v730->vPosition.x; | |
2727 pSpellSprite.vPosition.y = _v730->vPosition.y; | |
2728 v676 = _v730->uActorHeight; | |
2729 v665 = pSpellSprite.vPosition.y; | |
2730 pSpellSprite.vPosition.z = _v730->uActorHeight; | |
2731 v657 = pSpellSprite.vPosition.x; | |
2732 pSpellSprite.uAttributes = 0; | |
2733 pSpellSprite.uSectorID = pIndoor->GetSector(v657, v665, v676); | |
2734 pSpellSprite.uSpriteFrameID = 0; | |
2735 pSpellSprite.spell_caster_pid = PID(OBJECT_Player, pCastSpell->uPlayerID); | |
2736 pSpellSprite.spell_target_pid = a2; | |
2737 pSpellSprite.field_60_distance_related_prolly_lod = LOBYTE(v715.uDistance); | |
2738 pSpellSprite.uFacing = LOWORD(v715.uYawAngle); | |
2739 LOBYTE(pSpellSprite.uAttributes) |= 0x80u; | |
2740 pSpellSprite.uSoundID = LOWORD(pCastSpell->sound_id); | |
2741 pSpellSprite.Create(0, 0, 0, pCastSpell->uPlayerID + 1); | |
2742 LODWORD(v727) = 1; | |
2743 break; | |
2744 } | |
2745 case SPELL_MIND_BERSERK: | |
2746 { | |
2747 switch (v731) | |
2748 { | |
2749 case 1: amount = 300 * v2; break; | |
2750 case 2: amount = 300 * v2; break; | |
2751 case 3: amount = 600 * v2; break; | |
2752 case 4: amount = 3600; break; | |
2753 default: | |
2754 assert(false); | |
2755 } | |
2756 if ( !pPlayer->CanCastSpell(uRequiredMana) ) | |
2757 break; | |
2758 v426 = PID_ID(a2); | |
2759 if (PID_TYPE(a2) != OBJECT_Actor) | |
2760 { | |
2761 LODWORD(v727) = 1; | |
2762 break; | |
2763 } | |
2764 v730 = 836 * v426; | |
2765 if ( stru_50C198.GetMagicalResistance(&pActors[v426], 7u) ) | |
2766 { | |
2767 pActors[v426].pActorBuffs[1].Reset(); | |
2768 pActors[v426].pActorBuffs[12].Reset(); | |
2769 pActors[v426].pActorBuffs[9].Apply( | |
2770 pParty->uTimePlayed + (signed __int64)((double)(amount << 7) * 0.033333335), | |
2771 v731, 0, 0, 0); | |
2772 pActors[v426].pMonsterInfo.uHostilityType = MonsterInfo::Hostility_Long; | |
2773 } | |
2774 pSpellSprite.stru_24.Reset(); | |
2775 pSpellSprite.spell_id = pCastSpell->spellnum; | |
2776 pSpellSprite.spell_level = v2; | |
2777 pSpellSprite.spell_skill = v731; | |
2778 v60 = pObjectList->ObjectIDByItemID(pSpellSprite.uType); | |
2779 v61 = v426; | |
2780 v600 = pActors[v61].vPosition.y; | |
2781 v601 = pActors[v61].vPosition.x; | |
2782 pSpellSprite.uObjectDescID = v60; | |
2783 pSpellSprite.vPosition.x = v601; | |
2784 v602 = pActors[v61].uActorHeight; | |
2785 v603 = pActors[v61].vPosition.z; | |
2786 pSpellSprite.vPosition.y = v600; | |
2787 v676 = v603 + v602; | |
2788 v665 = v600; | |
2789 pSpellSprite.vPosition.z = v603 + v602; | |
2790 v657 = v601; | |
2791 pSpellSprite.uAttributes = 0; | |
2792 pSpellSprite.uSectorID = pIndoor->GetSector(v657, v665, v676); | |
2793 pSpellSprite.uSpriteFrameID = 0; | |
2794 pSpellSprite.spell_caster_pid = PID(OBJECT_Player, pCastSpell->uPlayerID); | |
2795 pSpellSprite.spell_target_pid = a2; | |
2796 pSpellSprite.field_60_distance_related_prolly_lod = LOBYTE(v715.uDistance); | |
2797 pSpellSprite.uFacing = LOWORD(v715.uYawAngle); | |
2798 LOBYTE(pSpellSprite.uAttributes) |= 0x80u; | |
2799 pSpellSprite.uSoundID = LOWORD(pCastSpell->sound_id); | |
2800 pSpellSprite.Create(0, 0, 0, pCastSpell->uPlayerID + 1); | |
2801 LODWORD(v727) = 1; | |
2802 break; | |
2803 } | |
2804 case SPELL_MIND_ENSLAVE: | |
2805 { | |
2806 if ( !pPlayer->CanCastSpell(uRequiredMana) ) | |
2807 break; | |
2808 amount = 600 * v2; | |
2809 if (PID_TYPE(a2) != OBJECT_Actor) | |
2810 { | |
2811 LODWORD(v727) = 1; | |
2812 break; | |
2813 } | |
2814 v730 = 836 * PID_ID(a2); | |
2815 if ( MonsterStats::BelongsToSupertype(pActors[PID_ID(a2)].pMonsterInfo.uID, MONSTER_SUPERTYPE_UNDEAD) ) | |
2816 break; | |
2817 if ( stru_50C198.GetMagicalResistance(&pActors[PID_ID(a2)], 7u) ) | |
2818 { | |
2819 pActors[PID_ID(a2)].pActorBuffs[9].Reset(); | |
2820 pActors[PID_ID(a2)].pActorBuffs[1].Reset(); | |
2821 pActors[PID_ID(a2)].pActorBuffs[12].Apply(pParty->uTimePlayed + (signed __int64)((double)(amount << 7) * 0.033333335), | |
2822 v731, 0, 0, 0); | |
2823 } | |
2824 pSpellSprite.stru_24.Reset(); | |
2825 pSpellSprite.spell_id = pCastSpell->spellnum; | |
2826 pSpellSprite.spell_level = v2; | |
2827 pSpellSprite.spell_skill = v731; | |
2828 v60 = pObjectList->ObjectIDByItemID(pSpellSprite.uType); | |
2829 v61 = PID_ID(a2); | |
2830 v600 = pActors[v61].vPosition.y; | |
2831 v601 = pActors[v61].vPosition.x; | |
2832 pSpellSprite.uObjectDescID = v60; | |
2833 pSpellSprite.vPosition.x = v601; | |
2834 v602 = pActors[v61].uActorHeight; | |
2835 v603 = pActors[v61].vPosition.z; | |
2836 pSpellSprite.vPosition.y = v600; | |
2837 v676 = v603 + v602; | |
2838 v665 = v600; | |
2839 pSpellSprite.vPosition.z = v603 + v602; | |
2840 v657 = v601; | |
2841 pSpellSprite.uAttributes = 0; | |
2842 pSpellSprite.uSectorID = pIndoor->GetSector(v657, v665, v676); | |
2843 pSpellSprite.uSpriteFrameID = 0; | |
2844 pSpellSprite.spell_caster_pid = PID(OBJECT_Player, pCastSpell->uPlayerID); | |
2845 pSpellSprite.spell_target_pid = a2; | |
2846 pSpellSprite.field_60_distance_related_prolly_lod = LOBYTE(v715.uDistance); | |
2847 pSpellSprite.uFacing = LOWORD(v715.uYawAngle); | |
2848 LOBYTE(pSpellSprite.uAttributes) |= 0x80u; | |
2849 pSpellSprite.uSoundID = LOWORD(pCastSpell->sound_id); | |
2850 pSpellSprite.Create(0, 0, 0, pCastSpell->uPlayerID + 1); | |
2851 LODWORD(v727) = 1; | |
2852 break; | |
2853 } | |
2854 case SPELL_MIND_MASS_FEAR: | |
2855 { | |
2856 if ( v731 == 4 ) | |
2857 amount = 300 * v2; | |
2858 else | |
2859 amount = 180 * v2; | |
2860 if ( !pPlayer->CanCastSpell(uRequiredMana) ) | |
2861 break; | |
1459 | 2862 auto _v726 = _46A6AC_spell_render((int)dword_50BF30.data(), 100, 4096); |
1296 | 2863 pGame->GetStru6()->FadeScreen__like_Turn_Undead_and_mb_Armageddon(0xA0A0Au, 0xC0u); |
2864 ++pSpellSprite.uType; | |
2865 pSpellSprite.stru_24.Reset(); | |
2866 pSpellSprite.spell_id = pCastSpell->spellnum; | |
2867 pSpellSprite.spell_level = v2; | |
2868 pSpellSprite.spell_skill = v731; | |
2869 pSpellSprite.uObjectDescID = pObjectList->ObjectIDByItemID(pSpellSprite.uType); | |
2870 pSpellSprite.uAttributes = 0; | |
2871 pSpellSprite.uSectorID = 0; | |
2872 pSpellSprite.uSpriteFrameID = 0; | |
2873 pSpellSprite.field_60_distance_related_prolly_lod = 0; | |
2874 pSpellSprite.uFacing = 0; | |
2875 pSpellSprite.spell_caster_pid = PID(OBJECT_Player, pCastSpell->uPlayerID); | |
2876 pSpellSprite.uSoundID = LOWORD(pCastSpell->sound_id); | |
2877 for ( a2 = 0; a2 < (signed int)_v726; ++a2 ) | |
2878 { | |
2879 v433 = &pActors[dword_50BF30[a2]]; | |
2880 if ( MonsterStats::BelongsToSupertype(v433->pMonsterInfo.uID, MONSTER_SUPERTYPE_UNDEAD) ) | |
2881 break; | |
2882 pSpellSprite.vPosition.x = v433->vPosition.x; | |
2883 pSpellSprite.vPosition.y = v433->vPosition.y; | |
2884 pSpellSprite.vPosition.z = v433->vPosition.z - (unsigned int)(signed __int64)((double)v433->uActorHeight * unk_4D8548); | |
2885 | |
2886 pSpellSprite.spell_target_pid = PID(OBJECT_Actor, dword_50BF30[a2]); | |
2887 pSpellSprite.Create(0, 0, 0, 0); | |
2888 if ( stru_50C198.GetMagicalResistance(v433, 7u) ) | |
2889 { | |
2890 v433->pActorBuffs[4].Apply(pParty->uTimePlayed + (signed __int64)((double)(amount << 7) * 0.033333335), | |
2891 v731, 0, 0, 0); | |
2892 } | |
2893 } | |
2894 LODWORD(v727) = 1; | |
2895 break; | |
2896 } | |
2897 case SPELL_MIND_CURE_INSANITY: | |
2898 { | |
2899 v435 = v731 - 2; | |
2900 if ( v731 == 4 ) | |
2901 amount = 0; | |
2902 else | |
2903 amount = 86400 * v2; | |
2904 if ( !pPlayer->CanCastSpell(uRequiredMana) ) | |
2905 break; | |
2906 | |
2907 pGame->GetStru6()->SetPlayerBuffAnim(pCastSpell->spellnum, pCastSpell->uPlayerID_2); | |
2908 v440 = pCastSpell->uPlayerID_2; | |
2909 if ( HIDWORD(pParty->pPlayers[v440].pConditions[5]) | LODWORD(pParty->pPlayers[v440].pConditions[5]) ) | |
2910 { | |
2911 if ( !(HIDWORD(pParty->pPlayers[v440].pConditions[1]) | LODWORD(pParty->pPlayers[v440].pConditions[1])) ) | |
2912 pParty->pPlayers[v440].PlaySound(SPEECH_25, 0); | |
2913 if ( v731 == 4 ) | |
2914 { | |
2915 v441 = pCastSpell->uPlayerID_2; | |
2916 LODWORD(pParty->pPlayers[v441].pConditions[5]) = 0; | |
2917 HIDWORD(pParty->pPlayers[v441].pConditions[5]) = 0; | |
2918 } | |
2919 else | |
2920 { | |
2921 pParty->pPlayers[pCastSpell->uPlayerID_2].DiscardConditionIfLastsLongerThan(5u, | |
2922 (signed __int64)((double)(signed __int64)pParty->uTimePlayed - (double)(amount << 7) * 0.033333335)); | |
2923 } | |
2924 v377 = &pParty->pPlayers[pCastSpell->uPlayerID_2]; | |
2925 v377->SetCondition(1, 0); | |
2926 } | |
2927 LODWORD(v727) = 1; | |
2928 break; | |
2929 } | |
2930 case SPELL_EARTH_TELEKINESIS: | |
2931 { | |
2932 switch (v731) | |
2933 { | |
2934 case 1: amount = 2 * v2; break; | |
2935 case 2: amount = 2 * v2; break; | |
2936 case 3: amount = 3 * v2; break; | |
2937 case 4: amount = 4 * v2; break; | |
2938 default: | |
2939 assert(false); | |
2940 } | |
2941 if ( !pPlayer->CanCastSpell(uRequiredMana) ) | |
2942 break; | |
2943 v445 = PID_ID(a2); | |
2944 if (PID_TYPE(a2) == OBJECT_Item) | |
2945 { | |
2946 v449 = (char *)&pSpriteObjects[v445].stru_24; | |
2947 v450 = *(int *)v449; | |
2948 if ( pItemsTable->pItems[v450].uEquipType == 18 ) | |
2949 { | |
2950 party_finds_gold(*((int *)v449 + 3), 0); | |
2951 viewparams->bRedrawGameUI = 1; | |
2952 } | |
2953 else | |
2954 { | |
2955 sprintfex(pTmpBuf2.data(), pGlobalTXT_LocalizationStrings[471], pItemsTable->pItems[v450].pUnidentifiedName); | |
2956 ShowStatusBarString(pTmpBuf2.data(), 2u); | |
2957 if ( !pParty->AddItem(&pSpriteObjects[v445].stru_24) ) | |
2958 pParty->SetHoldingItem(&pSpriteObjects[v445].stru_24); | |
2959 } | |
2960 SpriteObject::OnInteraction(v445); | |
2961 } | |
2962 else | |
2963 { | |
2964 if (PID_TYPE(a2) == OBJECT_Actor) | |
2965 { | |
2966 stru_50C198.LootActor(&pActors[v445]); | |
2967 } | |
2968 else | |
2969 { | |
2970 if (PID_TYPE(a2) != OBJECT_Decoration) | |
2971 { | |
2972 if (PID_TYPE(a2) != OBJECT_BModel) | |
2973 { | |
2974 LODWORD(v727) = 1; | |
2975 break; | |
2976 } | |
1408 | 2977 OpenedTelekinesis = true; |
1296 | 2978 if ( uCurrentlyLoadedLevelType == LEVEL_Indoor) |
1408 | 2979 v448 = pIndoor->pFaceExtras[pIndoor->pFaces[v445].uFaceExtraID].uEventID; |
1296 | 2980 else |
1408 | 2981 v448 = pOutdoor->pBModels[a2 >> 9].pFaces[v445 & 0x3F].sCogTriggeredID; |
2982 EventProcessor(v448, a2, 1); | |
1296 | 2983 LODWORD(v727) = 1; |
2984 break; | |
2985 } | |
1408 | 2986 OpenedTelekinesis = true; |
2987 if ( pLevelDecorations[v445].field_16_event_id ) | |
1296 | 2988 { |
1408 | 2989 EventProcessor(v448, a2, 1); |
1296 | 2990 LODWORD(v727) = 1; |
2991 break; | |
2992 } | |
1408 | 2993 if ( pLevelDecorations[v445].IsInteractive() ) |
1296 | 2994 { |
1408 | 2995 activeLevelDecoration = &pLevelDecorations[v445]; |
2996 EventProcessor(stru_5E4C90._decor_events[pLevelDecorations[v445]._idx_in_stru123 - 75] + 380, 0, 1); | |
1296 | 2997 activeLevelDecoration = NULL; |
2998 } | |
2999 } | |
3000 } | |
3001 LODWORD(v727) = 1; | |
3002 break; | |
3003 } | |
3004 case SPELL_BODY_CURE_WEAKNESS: | |
3005 { | |
3006 switch (v731) | |
3007 { | |
3008 case 1: amount = 180 * v2; break; | |
3009 case 2: amount = 3600 * v2; break; | |
3010 case 3: amount = 86400 * v2; break; | |
3011 case 4: amount = 0; break; | |
3012 default: | |
3013 assert(false); | |
3014 } | |
3015 if ( !pPlayer->CanCastSpell(uRequiredMana) ) | |
3016 break; | |
3017 | |
3018 pGame->GetStru6()->SetPlayerBuffAnim(pCastSpell->spellnum, pCastSpell->uPlayerID_2); | |
3019 v323 = pCastSpell->uPlayerID_2; | |
3020 v324 = (char *)&pParty->pPlayers[v323].pConditions[1]; | |
3021 if ( !pParty->pPlayers[v323].pConditions[1] ) | |
3022 { | |
3023 LODWORD(v727) = 1; | |
3024 break; | |
3025 } | |
3026 if ( v731 == 4 ) | |
3027 { | |
3028 *(int *)v324 = 0; | |
3029 *((int *)v324 + 1) = 0; | |
3030 LODWORD(v727) = 1; | |
3031 break; | |
3032 } | |
3033 v663 = (signed __int64)((double)(signed __int64)pParty->uTimePlayed - (double)(amount << 7) * 0.033333335); | |
3034 v656 = 1; | |
3035 v325 = &pParty->pPlayers[v323]; | |
3036 v325->DiscardConditionIfLastsLongerThan(v656, v663); | |
3037 LODWORD(v727) = 1; | |
3038 break; | |
3039 } | |
3040 case SPELL_BODY_FIRST_AID: | |
3041 { | |
3042 switch (v731) | |
3043 { | |
3044 case 1: amount = 2 * v2 + 5; break; | |
3045 case 2: amount = 3 * v2 + 5; break; | |
3046 case 3: amount = 4 * v2 + 5; break; | |
3047 case 4: amount = 5 * v2 + 5; break; | |
3048 default: | |
3049 assert(false); | |
3050 } | |
3051 if ( !pPlayer->CanCastSpell(uRequiredMana) ) | |
3052 break; | |
3053 v460 = pCastSpell->spell_target_pid; | |
3054 if (!v460) | |
3055 { | |
3056 pParty->pPlayers[pCastSpell->uPlayerID_2].Heal(amount); | |
3057 pGame->GetStru6()->SetPlayerBuffAnim(pCastSpell->spellnum, pCastSpell->uPlayerID_2); | |
3058 } | |
3059 else | |
3060 { | |
3061 if (PID_TYPE(v460) == OBJECT_Actor) | |
3062 { | |
3063 v461 = &pActors[PID_ID(v460)]; | |
3064 v462 = v461->uAIState; | |
3065 v463 = v461->pMonsterInfo.uHP; | |
3066 if ( v462 != 5 ) | |
3067 { | |
3068 if ( v462 != 4 ) | |
3069 { | |
3070 if ( v462 != 19 ) | |
3071 { | |
3072 if ( v462 != 11 ) | |
3073 { | |
3074 v461->sCurrentHP += amount; | |
3075 if ( v461->sCurrentHP > v463 ) | |
3076 v461->sCurrentHP = v463; | |
3077 } | |
3078 } | |
3079 } | |
3080 } | |
3081 } | |
3082 } | |
3083 LODWORD(v727) = 1; | |
3084 break; | |
3085 } | |
3086 case SPELL_BODY_CURE_POISON: | |
3087 { | |
3088 switch (v731) | |
3089 { | |
3090 case 1: amount = 3600 * v2; break; | |
3091 case 2: amount = 3600 * v2; break; | |
3092 case 3: amount = 86400 * v2; break; | |
3093 case 4: amount = 0; break; | |
3094 default: | |
3095 assert(false); | |
3096 } | |
3097 if ( !pPlayer->CanCastSpell(uRequiredMana) ) | |
3098 break; | |
3099 | |
3100 pGame->GetStru6()->SetPlayerBuffAnim(pCastSpell->spellnum, pCastSpell->uPlayerID_2); | |
3101 v470 = pCastSpell->uPlayerID_2; | |
3102 if ( !(HIDWORD(pParty->pPlayers[v470].pConditions[6]) | LODWORD(pParty->pPlayers[v470].pConditions[6])) | |
3103 && !(HIDWORD(pParty->pPlayers[v470].pConditions[8]) | LODWORD(pParty->pPlayers[v470].pConditions[8])) | |
3104 && !(HIDWORD(pParty->pPlayers[v470].pConditions[10]) | LODWORD(pParty->pPlayers[v470].pConditions[10])) ) | |
3105 { | |
3106 LODWORD(v727) = 1; | |
3107 break; | |
3108 } | |
3109 if ( v731 == 4 ) | |
3110 { | |
3111 LODWORD(pParty->pPlayers[v470].pConditions[6]) = 0; | |
3112 HIDWORD(pParty->pPlayers[v470].pConditions[6]) = 0; | |
3113 v471 = pCastSpell->uPlayerID_2; | |
3114 LODWORD(pParty->pPlayers[v471].pConditions[8]) = 0; | |
3115 HIDWORD(pParty->pPlayers[v471].pConditions[8]) = 0; | |
3116 v472 = pCastSpell->uPlayerID_2; | |
3117 LODWORD(pParty->pPlayers[v472].pConditions[10]) = 0; | |
3118 HIDWORD(pParty->pPlayers[v472].pConditions[10]) = 0; | |
3119 LODWORD(v727) = 1; | |
3120 break; | |
3121 } | |
3122 *(float *)&a2 = (double)(amount << 7) * 0.033333335; | |
3123 pParty->pPlayers[v470].DiscardConditionIfLastsLongerThan( | |
3124 6u, | |
3125 (signed __int64)((double)(signed __int64)pParty->uTimePlayed - *(float *)&a2)); | |
3126 pParty->pPlayers[pCastSpell->uPlayerID_2].DiscardConditionIfLastsLongerThan( | |
3127 8u, | |
3128 (signed __int64)((double)(signed __int64)pParty->uTimePlayed - *(float *)&a2)); | |
3129 v663 = (signed __int64)((double)(signed __int64)pParty->uTimePlayed - *(float *)&a2); | |
3130 v656 = 10; | |
3131 v325 = &pParty->pPlayers[pCastSpell->uPlayerID_2]; | |
3132 v325->DiscardConditionIfLastsLongerThan(v656, v663); | |
3133 LODWORD(v727) = 1; | |
3134 break; | |
3135 } | |
3136 case SPELL_BODY_PROTECTION_FROM_MAGIC: | |
3137 { | |
3138 amount = v2; | |
3139 LODWORD(v733) = 3600 * v2; | |
3140 if ( !pPlayer->CanCastSpell(uRequiredMana) ) | |
3141 break; | |
3142 | |
3143 pGame->GetStru6()->SetPlayerBuffAnim(pCastSpell->spellnum, 0); | |
3144 pGame->GetStru6()->SetPlayerBuffAnim(pCastSpell->spellnum, 1); | |
3145 pGame->GetStru6()->SetPlayerBuffAnim(pCastSpell->spellnum, 2); | |
3146 pGame->GetStru6()->SetPlayerBuffAnim(pCastSpell->spellnum, 3); | |
3147 | |
3148 pParty->pPartyBuffs[PARTY_BUFF_PROTECTION_FROM_MAGIC].Apply(pParty->uTimePlayed + (signed __int64)((double)(signed int)((int)v733 << 7) * 0.033333335), v731, v2, 0, 0); | |
3149 LODWORD(v727) = 1; | |
3150 break; | |
3151 } | |
3152 case SPELL_BODY_HAMMERHANDS: | |
3153 { | |
3154 LODWORD(v733) = 3600 * v2; | |
3155 amount = v2; | |
3156 if ( !pPlayer->CanCastSpell(uRequiredMana) ) | |
3157 break; | |
3158 if ( v731 == 4 ) | |
3159 { | |
3160 pGame->GetStru6()->SetPlayerBuffAnim(pCastSpell->spellnum, 0); | |
3161 pGame->GetStru6()->SetPlayerBuffAnim(pCastSpell->spellnum, 1); | |
3162 pGame->GetStru6()->SetPlayerBuffAnim(pCastSpell->spellnum, 2); | |
3163 pGame->GetStru6()->SetPlayerBuffAnim(pCastSpell->spellnum, 3); | |
3164 v732 = (int)v733 << 7; | |
3165 v717 = (signed int)(signed __int64)((double)(signed int)((int)v733 << 7) * 0.033333335); | |
3166 pParty->pPlayers[0].pPlayerBuffs[PLAYER_BUFF_HAMMERHANDS].Apply(pParty->uTimePlayed + v717, 4u, v2, v2, 0); | |
3167 pParty->pPlayers[1].pPlayerBuffs[PLAYER_BUFF_HAMMERHANDS].Apply(pParty->uTimePlayed + v717, 4u, v2, v2, 0); | |
3168 pParty->pPlayers[2].pPlayerBuffs[PLAYER_BUFF_HAMMERHANDS].Apply(pParty->uTimePlayed + v717, 4u, v2, v2, 0); | |
3169 | |
3170 pParty->pPlayers[3].pPlayerBuffs[PLAYER_BUFF_HAMMERHANDS].Apply(pParty->uTimePlayed + v717, 4, v2, v2, 0); | |
3171 LODWORD(v727) = 1; | |
3172 break; | |
3173 } | |
3174 pGame->GetStru6()->SetPlayerBuffAnim(pCastSpell->spellnum, pCastSpell->uPlayerID_2); | |
3175 | |
3176 pParty->pPlayers[pCastSpell->uPlayerID_2].pPlayerBuffs[PLAYER_BUFF_HAMMERHANDS].Apply(pParty->uTimePlayed + (signed int)(signed __int64)((double)(signed int)((int)v733 << 7) * 0.033333335), v731, v2, v2, 0); | |
3177 LODWORD(v727) = 1; | |
3178 break; | |
3179 } | |
3180 case SPELL_BODY_CURE_DISEASE: | |
3181 { | |
3182 if ( v731 == 4 ) | |
3183 amount = 0; | |
3184 else | |
3185 amount = 86400 * v2; | |
3186 if ( !pPlayer->CanCastSpell(uRequiredMana) ) | |
3187 break; | |
3188 | |
3189 pGame->GetStru6()->SetPlayerBuffAnim(pCastSpell->spellnum, pCastSpell->uPlayerID_2); | |
3190 v498 = pCastSpell->uPlayerID_2; | |
3191 if ( !(HIDWORD(pParty->pPlayers[v498].pConditions[7]) | LODWORD(pParty->pPlayers[v498].pConditions[7])) | |
3192 && !(HIDWORD(pParty->pPlayers[v498].pConditions[9]) | LODWORD(pParty->pPlayers[v498].pConditions[9])) | |
3193 && !(HIDWORD(pParty->pPlayers[v498].pConditions[11]) | LODWORD(pParty->pPlayers[v498].pConditions[11])) ) | |
3194 { | |
3195 LODWORD(v727) = 1; | |
3196 break; | |
3197 } | |
3198 if ( v731 == 4 ) | |
3199 { | |
3200 LODWORD(pParty->pPlayers[v498].pConditions[7]) = 0; | |
3201 HIDWORD(pParty->pPlayers[v498].pConditions[7]) = 0; | |
3202 v499 = pCastSpell->uPlayerID_2; | |
3203 LODWORD(pParty->pPlayers[v499].pConditions[9]) = 0; | |
3204 HIDWORD(pParty->pPlayers[v499].pConditions[9]) = 0; | |
3205 v500 = pCastSpell->uPlayerID_2; | |
3206 LODWORD(pParty->pPlayers[v500].pConditions[11]) = 0; | |
3207 HIDWORD(pParty->pPlayers[v500].pConditions[11]) = 0; | |
3208 } | |
3209 else | |
3210 { | |
3211 *(float *)&a2 = (double)(amount << 7) * 0.033333335; | |
3212 pParty->pPlayers[v498].DiscardConditionIfLastsLongerThan( | |
3213 7u, | |
3214 (signed __int64)((double)(signed __int64)pParty->uTimePlayed - *(float *)&a2)); | |
3215 pParty->pPlayers[pCastSpell->uPlayerID_2].DiscardConditionIfLastsLongerThan( | |
3216 9u, | |
3217 (signed __int64)((double)(signed __int64)pParty->uTimePlayed - *(float *)&a2)); | |
3218 v663 = (signed __int64)((double)(signed __int64)pParty->uTimePlayed - *(float *)&a2); | |
3219 v656 = 11; | |
3220 v325 = &pParty->pPlayers[pCastSpell->uPlayerID_2]; | |
3221 v325->DiscardConditionIfLastsLongerThan(v656, v663); | |
3222 } | |
3223 LODWORD(v727) = 1; | |
3224 break; | |
3225 } | |
3226 case SPELL_BODY_POWER_CURE: | |
3227 { | |
3228 amount = 5 * v2 + 10; | |
3229 if ( !pPlayer->CanCastSpell(uRequiredMana) ) | |
3230 break; | |
3231 v501 = pParty->pPlayers; | |
3232 int v1 = 0; | |
3233 do | |
3234 { | |
3235 pGame->GetStru6()->SetPlayerBuffAnim(pCastSpell->spellnum, v1); | |
3236 v501->Heal(amount); | |
3237 ++v501; | |
3238 ++v1; | |
3239 } | |
3240 while ( (signed int)v501 < (signed int)pParty->pHirelings ); | |
3241 LODWORD(v727) = 1; | |
3242 break; | |
3243 } | |
3244 case SPELL_LIGHT_DISPEL_MAGIC: | |
3245 { | |
3246 sRecoveryTime -= v2; | |
3247 if ( !pPlayer->CanCastSpell(uRequiredMana) ) | |
3248 break; | |
3249 | |
3250 pGame->GetStru6()->FadeScreen__like_Turn_Undead_and_mb_Armageddon(0xAFF0Au, 0xC0u); | |
1459 | 3251 v505 = _46A6AC_spell_render((int)dword_50BF30.data(), 100, 4096); |
1296 | 3252 ++pSpellSprite.uType; |
3253 //signed int _v733 = v505; | |
3254 v688.x = 0; | |
3255 v688.y = 0; | |
3256 v688.z = 0; | |
3257 pSpellSprite.stru_24.Reset(); | |
3258 pSpellSprite.spell_id = pCastSpell->spellnum; | |
3259 pSpellSprite.spell_level = v2; | |
3260 pSpellSprite.spell_skill = v731; | |
3261 pSpellSprite.uObjectDescID = pObjectList->ObjectIDByItemID(pSpellSprite.uType); | |
3262 pSpellSprite.uAttributes = 0; | |
3263 pSpellSprite.uSectorID = 0; | |
3264 pSpellSprite.uSpriteFrameID = 0; | |
3265 pSpellSprite.field_60_distance_related_prolly_lod = 0; | |
3266 pSpellSprite.uFacing = 0; | |
3267 pSpellSprite.spell_caster_pid = PID(OBJECT_Player, pCastSpell->uPlayerID); | |
3268 pSpellSprite.uSoundID = LOWORD(pCastSpell->sound_id); | |
3269 a2 = 0; | |
3270 for ( a2 = 0; a2 < v505; ++a2 ) | |
3271 { | |
3272 v507 = dword_50BF30[a2]; | |
3273 pSpellSprite.vPosition.x = pActors[v507].vPosition.x; | |
3274 pSpellSprite.vPosition.y = pActors[v507].vPosition.y; | |
3275 pSpellSprite.vPosition.z = pActors[v507].vPosition.z - (unsigned int)(signed __int64)((double)pActors[v507].uActorHeight * unk_4D8548); | |
3276 pSpellSprite.spell_target_pid = PID(OBJECT_Actor, dword_50BF30[a2]); | |
3277 v509 = pSpellSprite.Create(0, 0, 0, 0); | |
3278 DamageMonsterFromParty(PID(OBJECT_Item, v509), dword_50BF30[a2], &v688); | |
3279 } | |
3280 for ( a2 = 0; a2 < v505; ++a2 ) | |
3281 { | |
3282 pActor = &pActors[dword_50BF30[a2]]; | |
3283 pSpellSprite.vPosition.x = pActor->vPosition.x; | |
3284 pSpellSprite.vPosition.y = pActor->vPosition.y; | |
3285 pSpellSprite.vPosition.z = pActor->vPosition.z - (unsigned int)(signed __int64)((double)pActor->uActorHeight * unk_4D8548); | |
3286 pSpellSprite.spell_target_pid = PID(OBJECT_Actor, dword_50BF30[a2]); | |
3287 pSpellSprite.Create(0, 0, 0, 0); | |
3288 for (int i = 0; i < 22; ++i) | |
3289 { | |
3290 pActor->pActorBuffs[i].Reset(); | |
3291 } | |
3292 } | |
3293 LODWORD(v727) = 1; | |
3294 break; | |
3295 } | |
3296 case SPELL_LIGHT_SUMMON_ELEMENTAL: | |
3297 { | |
3298 switch (v731) | |
3299 { | |
3300 case 1: v733 = 300 * v2; amount = 1; break; | |
3301 case 2: v733 = 300 * v2; amount = 1; break; | |
3302 case 3: v733 = 900 * v2; amount = 3; break; | |
3303 case 4: v733 = 900 * v2; amount = 5; break; | |
3304 default: | |
3305 assert(false); | |
3306 } | |
3307 //v733 = __PAIR__(0, v516); | |
3308 signed int _v733 = 0; | |
3309 if ( (signed int)uNumActors > 0 ) | |
3310 { | |
3311 v518 = pActors.data();//[0].uAIState; | |
3312 auto _v726 = uNumActors; | |
3313 do | |
3314 { | |
3315 v519 = v518->uAIState; | |
3316 if ( v518->uAIState != 5 && v519 != 11 && v519 != 19 && PID(OBJECT_Player, pCastSpell->uPlayerID) == v518->uSummonerID ) | |
3317 ++_v733; | |
3318 ++v518; | |
3319 --_v726; | |
3320 } | |
3321 while ( _v726 != 0 ); | |
3322 } | |
3323 if ( _v733 >= amount ) | |
3324 { | |
3325 ShowStatusBarString(pGlobalTXT_LocalizationStrings[648], 2); // This character can't summon any more monsters! | |
3326 pAudioPlayer->PlaySound(SOUND_PlayerCantCastSpell, 0, 0, -1, 0, 0, 0, 0); | |
3327 pCastSpell->spellnum = 0; | |
3328 continue; | |
3329 } | |
3330 if ( !pPlayer->CanCastSpell(uRequiredMana) ) | |
3331 break; | |
3332 sub_44FA4C_spawn_light_elemental(pCastSpell->uPlayerID, v731, v733); | |
3333 LODWORD(v727) = 1; | |
3334 break; | |
3335 } | |
3336 case SPELL_LIGHT_DAY_OF_THE_GODS: | |
3337 { | |
3338 switch (v731) | |
3339 { | |
3340 case 1: LODWORD(v733) = 10800 * v2; amount = 3 * v2 + 10; break; | |
3341 case 2: LODWORD(v733) = 10800 * v2; amount = 3 * v2 + 10; break; | |
3342 case 3: LODWORD(v733) = 14400 * v2; amount = 4 * v2 + 10; break; | |
3343 case 4: LODWORD(v733) = 18000 * v2; amount = 5 * v2 + 10; break; | |
3344 default: | |
3345 assert(false); | |
3346 } | |
3347 if ( !pPlayer->CanCastSpell(uRequiredMana) ) | |
3348 break; | |
3349 | |
3350 pGame->GetStru6()->SetPlayerBuffAnim(pCastSpell->spellnum, 0); | |
3351 pGame->GetStru6()->SetPlayerBuffAnim(pCastSpell->spellnum, 1); | |
3352 pGame->GetStru6()->SetPlayerBuffAnim(pCastSpell->spellnum, 2); | |
3353 pGame->GetStru6()->SetPlayerBuffAnim(pCastSpell->spellnum, 3); | |
3354 | |
3355 pParty->pPartyBuffs[PARTY_BUFF_DAY_OF_GODS].Apply(pParty->uTimePlayed + (signed __int64)((double)(signed int)((int)v733 << 7) * 0.033333335), v731, amount, 0, 0); | |
3356 LODWORD(v727) = 1; | |
3357 break; | |
3358 } | |
3359 case SPELL_LIGHT_PRISMATIC_LIGHT: | |
3360 { | |
3361 //v67 = 2; | |
3362 if ( uCurrentlyLoadedLevelType == LEVEL_Outdoor) | |
3363 { | |
3364 ShowStatusBarString(pGlobalTXT_LocalizationStrings[497], 2); // Can't cast Prismatic Light outdoors! | |
3365 pAudioPlayer->PlaySound(SOUND_PlayerCantCastSpell, 0, 0, -1, 0, 0, 0, 0); | |
3366 pCastSpell->spellnum = 0; | |
3367 continue; | |
3368 } | |
3369 if ( !pPlayer->CanCastSpell(uRequiredMana) ) | |
3370 break; | |
1459 | 3371 v531 = _46A6AC_spell_render((int)dword_50BF30.data(), 100, 4096); |
1296 | 3372 ++pSpellSprite.uType; |
3373 v694.x = 0; | |
3374 v694.y = 0; | |
3375 v694.z = 0; | |
3376 pSpellSprite.stru_24.Reset(); | |
3377 pSpellSprite.spell_id = pCastSpell->spellnum; | |
3378 pSpellSprite.spell_level = v2; | |
3379 pSpellSprite.spell_skill = v731; | |
3380 pSpellSprite.uObjectDescID = pObjectList->ObjectIDByItemID(pSpellSprite.uType); | |
3381 pSpellSprite.uAttributes = 0; | |
3382 pSpellSprite.uSectorID = 0; | |
3383 pSpellSprite.uSpriteFrameID = 0; | |
3384 pSpellSprite.field_60_distance_related_prolly_lod = 0; | |
3385 pSpellSprite.uFacing = 0; | |
3386 pSpellSprite.spell_caster_pid = PID(OBJECT_Player, pCastSpell->uPlayerID); | |
3387 pSpellSprite.uSoundID = LOWORD(pCastSpell->sound_id); | |
3388 a2 = 0; | |
3389 if ( (signed int)v531 > 0 ) | |
3390 { | |
3391 do | |
3392 { | |
3393 v533 = dword_50BF30[a2]; | |
3394 pSpellSprite.vPosition.x = pActors[v533].vPosition.x; | |
3395 pSpellSprite.vPosition.y = pActors[v533].vPosition.y; | |
3396 pSpellSprite.vPosition.z = pActors[v533].vPosition.z - (unsigned int)(signed __int64)((double)pActors[v533].uActorHeight * unk_4D8548); | |
3397 pSpellSprite.spell_target_pid = PID(OBJECT_Actor, dword_50BF30[a2]); | |
3398 v535 = pSpellSprite.Create(0, 0, 0, 0); | |
3399 v536 = a2; | |
3400 DamageMonsterFromParty(PID(OBJECT_Item, v535), dword_50BF30[a2], &v694); | |
3401 a2 = v536 + 1; | |
3402 } | |
3403 while ( v536 + 1 < (signed int)v531 ); | |
3404 } | |
3405 v537 = pGame->GetStru6(); | |
3406 pGame->GetStru6()->_4A8BFC(); | |
3407 LODWORD(v727) = 1; | |
3408 break; | |
3409 } | |
3410 case SPELL_LIGHT_DAY_OF_PROTECTION: | |
3411 { | |
3412 switch (v731) | |
3413 { | |
3414 case 1: LODWORD(v733) = 14400 * v2; amount = 4 * v2; break; | |
3415 case 2: LODWORD(v733) = 14400 * v2; amount = 4 * v2; break; | |
3416 case 3: LODWORD(v733) = 14400 * v2; amount = 4 * v2; break; | |
3417 case 4: LODWORD(v733) = 18000 * v2; amount = 5 * v2; break; | |
3418 default: | |
3419 assert(false); | |
3420 } | |
3421 v730 = LODWORD(v733); | |
3422 if ( !pPlayer->CanCastSpell(uRequiredMana) ) | |
3423 break; | |
3424 | |
3425 pGame->GetStru6()->SetPlayerBuffAnim(pCastSpell->spellnum, 0); | |
3426 pGame->GetStru6()->SetPlayerBuffAnim(pCastSpell->spellnum, 1); | |
3427 pGame->GetStru6()->SetPlayerBuffAnim(pCastSpell->spellnum, 2); | |
3428 pGame->GetStru6()->SetPlayerBuffAnim(pCastSpell->spellnum, 3); | |
3429 | |
3430 v732 = v730 << 7; | |
3431 v549 = (double)(v730 << 7) * 0.033333335; | |
3432 *((float *)&v733 + 1) = v549; | |
3433 v712 = (signed __int64)v549; | |
3434 pParty->pPartyBuffs[PARTY_BUFF_RESIST_BODY].Apply(pParty->uTimePlayed + (signed __int64)v549, v731, amount, 0, 0); | |
3435 pParty->pPartyBuffs[PARTY_BUFF_RESIST_MIND].Apply(pParty->uTimePlayed + v712, v731, amount, 0, 0); | |
3436 pParty->pPartyBuffs[PARTY_BUFF_RESIST_FIRE].Apply(pParty->uTimePlayed + v712, v731, amount, 0, 0); | |
3437 pParty->pPartyBuffs[PARTY_BUFF_RESIST_WATER].Apply(pParty->uTimePlayed + v712, v731, amount, 0, 0); | |
3438 pParty->pPartyBuffs[PARTY_BUFF_RESIST_AIR].Apply(pParty->uTimePlayed + v712, v731, amount, 0, 0); | |
3439 pParty->pPartyBuffs[PARTY_BUFF_RESIST_EARTH].Apply(pParty->uTimePlayed + v712, v731, amount, 0, 0); | |
3440 v550 = v2 + 5; | |
3441 pParty->pPartyBuffs[PARTY_BUFF_FEATHER_FALL].Apply( | |
3442 (signed __int64)((double)(signed __int64)pParty->uTimePlayed + *((float *)&v733 + 1)), | |
3443 v731, | |
3444 v550, 0, 0); | |
3445 | |
3446 pParty->pPartyBuffs[PARTY_BUFF_WIZARD_EYE].Apply((signed __int64)((double)(signed __int64)pParty->uTimePlayed + *((float *)&v733 + 1)), v731, v550, 0, 0); | |
3447 LODWORD(v727) = 1; | |
3448 break; | |
3449 } | |
3450 case SPELL_LIGHT_HOUR_OF_POWER: | |
3451 { | |
3452 switch (v731) | |
3453 { | |
3454 case 1: LODWORD(v733) = 4; amount = 4; break; | |
3455 case 2: LODWORD(v733) = 4; amount = 4; break; | |
3456 case 3: LODWORD(v733) = 12; amount = 12; break; | |
3457 case 4: LODWORD(v733) = 20; amount = 15; break; | |
3458 default: | |
3459 assert(false); | |
3460 } | |
3461 if ( !pPlayer->CanCastSpell(uRequiredMana) ) | |
3462 break; | |
3463 y = (char *)(60 * (v2 * LODWORD(v733) + 60)); | |
3464 v732 = (300 * amount * v2 + 60) << 7; | |
3465 v730 = v2 + 5; | |
3466 int _v726 = 0; | |
3467 v553 = pParty->pPlayers;//[0].pConditions[1]; | |
3468 *((float *)&v733) = (double)v732 * 0.033333335; | |
3469 do | |
3470 { | |
3471 pGame->GetStru6()->SetPlayerBuffAnim(pCastSpell->spellnum, 0); | |
3472 pGame->GetStru6()->SetPlayerBuffAnim(pCastSpell->spellnum, 1); | |
3473 pGame->GetStru6()->SetPlayerBuffAnim(pCastSpell->spellnum, 2); | |
3474 pGame->GetStru6()->SetPlayerBuffAnim(pCastSpell->spellnum, 3); | |
3475 | |
3476 //((SpellBuff *)(v553 + 6056))->Apply( | |
3477 v553->pPlayerBuffs[4].Apply((signed __int64)((double)(signed __int64)pParty->uTimePlayed + *((float *)&v733)), v731, v730, 0, 0); | |
3478 if ( *(_QWORD *)v553 ) | |
3479 _v726 = 1; | |
3480 ++v553; | |
3481 } | |
3482 while ( v553 <= &pParty->pPlayers[3] ); | |
3483 v562 = v731; | |
3484 pParty->pPartyBuffs[PARTY_BUFF_HEROISM].Apply((signed __int64)((double)(signed __int64)pParty->uTimePlayed + *((float *)&v733)), v731, v730, 0, 0); | |
3485 pParty->pPartyBuffs[PARTY_BUFF_SHIELD].Apply((signed __int64)((double)(signed __int64)pParty->uTimePlayed + *((float *)&v733)), v562, 0, 0, 0); | |
3486 pParty->pPartyBuffs[PARTY_BUFF_STONE_SKIN].Apply((signed __int64)((double)(signed __int64)pParty->uTimePlayed + *((float *)&v733)), v562, v730, 0, 0); | |
3487 if (!_v726) | |
3488 { | |
3489 pParty->pPartyBuffs[PARTY_BUFF_HASTE].Apply((signed __int64)((double)(signed int)((int)y << 7) * 0.033333335 + (double)(signed __int64)pParty->uTimePlayed), v562, v730, 0, 0); | |
3490 } | |
3491 LODWORD(v727) = 1; | |
3492 break; | |
3493 } | |
3494 case SPELL_LIGHT_DIVINE_INTERVENTION: | |
3495 { | |
3496 amount = 3; | |
3497 if ( pPlayer->uNumDivineInterventionCastsThisDay >= 3u ) | |
3498 { | |
3499 ShowStatusBarString(pGlobalTXT_LocalizationStrings[428], 2); // Spell failed | |
3500 pAudioPlayer->PlaySound(SOUND_PlayerCantCastSpell, 0, 0, -1, 0, 0, 0, 0); | |
3501 pCastSpell->spellnum = 0; | |
3502 continue; | |
3503 } | |
3504 if ( !pPlayer->CanCastSpell(uRequiredMana) ) | |
3505 break; | |
3506 a2 = 0; | |
3507 _this = (ItemGen *)&pPlayers[1]; | |
3508 do | |
3509 { | |
3510 v563 = 0; | |
3511 do | |
3512 { | |
3513 v564 = _this->uItemID; | |
3514 *(int *)(v563 + _this->uItemID) = 0; | |
3515 v563 += 8; | |
3516 *(int *)(v563 + v564 - 4) = 0; | |
3517 } | |
3518 while ( v563 <= 128 ); | |
3519 v565 = ((Player *)_this->uItemID)->GetMaxHealth(); | |
3520 v566 = (Player **)_this; | |
3521 *(int *)(_this->uItemID + 6460) = v565; | |
3522 v567 = (*v566)->GetMaxMana(); | |
3523 *(int *)(_this->uItemID + 6464) = v567; | |
3524 pGame->GetStru6()->SetPlayerBuffAnim(pCastSpell->spellnum, a2); | |
3525 ++a2; | |
3526 _this = (ItemGen *)((char *)_this + 4); | |
3527 } | |
3528 while ( (signed int)this < (signed int)&qword_A750D8 ); | |
3529 v571 = pPlayer; | |
3530 v572 = (char *)&pPlayer->sAgeModifier; | |
3531 if ( pPlayer->sAgeModifier + 10 >= 120 ) | |
3532 *(short *)v572 = 120; | |
3533 else | |
3534 *(short *)v572 = pPlayer->sAgeModifier + 10; | |
3535 sRecoveryTime += -5 * v2; | |
3536 ++v571->uNumDivineInterventionCastsThisDay; | |
3537 LODWORD(v727) = 1; | |
3538 break; | |
3539 } | |
3540 case SPELL_DARK_REANIMATE: | |
3541 { | |
3542 switch (v731) | |
3543 { | |
3544 case 1: amount = 2 * v2; break; | |
3545 case 2: amount = 3 * v2; break; | |
3546 case 3: amount = 4 * v2; break; | |
3547 case 4: amount = 5 * v2; break; | |
3548 default: | |
3549 assert(false); | |
3550 } | |
3551 if ( !pPlayer->CanCastSpell(uRequiredMana) ) | |
3552 break; | |
3553 v576 = pCastSpell->spell_target_pid; | |
3554 if (!v576) | |
3555 { | |
3556 v585 = (char *)&pParty->pPlayers[pCastSpell->uPlayerID_2]; | |
3557 pGame->GetStru6()->SetPlayerBuffAnim(pCastSpell->spellnum, pCastSpell->uPlayerID_2); | |
3558 if ( *((_QWORD *)v585 + 14) ) | |
3559 { | |
3560 ((Player *)v585)->SetCondition(0x11u, 1); | |
3561 v587 = ((Player *)v585)->GetSexByVoice(); | |
3562 ReloadPlayerPortraits(pCastSpell->uPlayerID_2, (v587 != 0) + 23); | |
3563 *((_QWORD *)v585 + 17) = pParty->uTimePlayed; | |
3564 } | |
3565 break; | |
3566 } | |
3567 v577 = (Player *)(PID_ID(v576)); | |
3568 //v726 = v577; | |
3569 if ( v577 == (Player *)-1 ) | |
3570 { | |
3571 ShowStatusBarString(pGlobalTXT_LocalizationStrings[496], 2); // No valid target exists! | |
3572 pAudioPlayer->PlaySound(SOUND_PlayerCantCastSpell, 0, 0, -1, 0, 0, 0, 0); | |
3573 pCastSpell->spellnum = 0; | |
3574 continue; | |
3575 } | |
3576 v578 = (int)&pActors[(int)v577]; | |
3577 v721 = v578; | |
3578 if ( *(short *)(v578 + 40) > 0 || (v579 = *(short *)(v578 + 176), v579 != 5) && v579 != 4 ) | |
3579 { | |
3580 ShowStatusBarString(pGlobalTXT_LocalizationStrings[428], 2); // Spell failed | |
3581 pAudioPlayer->PlaySound(SOUND_PlayerCantCastSpell, 0, 0, -1, 0, 0, 0, 0); | |
3582 pCastSpell->spellnum = 0; | |
3583 continue; | |
3584 } | |
3585 ++pSpellSprite.uType; | |
3586 pSpellSprite.stru_24.Reset(); | |
3587 pSpellSprite.spell_id = pCastSpell->spellnum; | |
3588 pSpellSprite.spell_level = v2; | |
3589 pSpellSprite.spell_skill = v731; | |
3590 pSpellSprite.uObjectDescID = pObjectList->ObjectIDByItemID(pSpellSprite.uType); | |
3591 pSpellSprite.uAttributes = 0; | |
3592 pSpellSprite.uSectorID = 0; | |
3593 pSpellSprite.uSpriteFrameID = 0; | |
3594 pSpellSprite.field_60_distance_related_prolly_lod = 0; | |
3595 v581 = v721; | |
3596 pSpellSprite.uFacing = 0; | |
3597 pSpellSprite.spell_caster_pid = PID(OBJECT_Player, pCastSpell->uPlayerID); | |
3598 pSpellSprite.uSoundID = LOWORD(pCastSpell->sound_id); | |
3599 pSpellSprite.vPosition.x = *(short *)(v721 + 142); | |
3600 pSpellSprite.vPosition.y = *(short *)(v721 + 144); | |
3601 v732 = *(short *)(v721 + 138); | |
3602 pSpellSprite.vPosition.z = *(short *)(v721 + 146) - (unsigned int)(signed __int64)((double)v732 * unk_4D8548); | |
3603 pSpellSprite.spell_target_pid = PID(OBJECT_Actor, (int)v577); | |
3604 pSpellSprite.Create(0, 0, 0, 0); | |
3605 if ( *(char *)(v581 + 52) > amount ) | |
3606 break; | |
3607 Actor::Resurrect((unsigned int)v577); | |
3608 *(char *)(v581 + 61) = 0; | |
3609 *(char *)(v581 + 53) = 0; | |
3610 *(char *)(v581 + 54) = 0; | |
3611 *(char *)(v581 + 55) = 0; | |
3612 *(char *)(v581 + 56) = 0; | |
3613 *(char *)(v581 + 57) = 0; | |
3614 *(int *)(v581 + 712) = 9999; | |
3615 *(char *)(v581 + 38) &= 0xF7u; | |
3616 *(int *)(v581 + 708) = 0; | |
3617 ((SpellBuff *)(v581 + 356))->Reset(); | |
3618 ((SpellBuff *)(v581 + 228))->Reset(); | |
3619 ((SpellBuff *)(v581 + 404))->Reset(); | |
3620 if ( *(short *)(v581 + 40) > 10 * amount ) | |
3621 *(short *)(v581 + 40) = 10 * amount; | |
3622 LODWORD(v727) = 1; | |
3623 break; | |
3624 } | |
3625 case SPELL_DARK_VAMPIRIC_WEAPON: | |
3626 { | |
3627 amount = 16; | |
3628 if ( v731 == 4 ) | |
3629 { | |
3630 LODWORD(v733) = 0; | |
3631 } | |
3632 else | |
3633 { | |
3634 LODWORD(v733) = 3600 * v2; | |
3635 } | |
3636 if ( !pPlayer->CanCastSpell(uRequiredMana) ) | |
3637 break; | |
3638 __debugbreak(); | |
3639 //HIDWORD(v733) = (int)(char *)&pParty + 6972 * pCastSpell->uPlayerID_2 + 36 * a2 + 3040; | |
1384
b51332ab228f
changed a few member variables in Player to slightly less confusing names
Grumpy7
parents:
1362
diff
changeset
|
3640 ItemGen *_v733 = &pParty->pPlayers[pCastSpell->uPlayerID_2].pInventoryItemList[a2]; |
1296 | 3641 ItemDesc *_v732 = &pItemsTable->pItems[_v733->uItemID]; |
3642 _v733->UpdateTempBonus(pParty->uTimePlayed); | |
3643 if ( _v733->uItemID >= 64 && _v733->uItemID <= 65 | |
3644 || LOBYTE(_v733->uAttributes) & 2 | |
3645 || _v733->uSpecEnchantmentType != 0 | |
3646 || _v733->uEnchantmentType != 0 | |
3647 || (v591 = _v732->uEquipType) != 0 && v591 != 1 && v591 != 2 | |
3648 || pItemsTable->IsMaterialNonCommon(_v733) ) | |
3649 { | |
3650 dword_50C9D0 = 113; | |
3651 dword_50C9D4 = 0; | |
3652 dword_50C9D8 = 1; | |
3653 | |
3654 ShowStatusBarString(pGlobalTXT_LocalizationStrings[428], 2); // Spell failed | |
3655 pAudioPlayer->PlaySound(SOUND_PlayerCantCastSpell, 0, 0, -1, 0, 0, 0, 0); | |
3656 pCastSpell->spellnum = 0; | |
3657 continue; | |
3658 } | |
3659 v592 = _v733; | |
3660 v14 = v731 == 4; | |
3661 _v733->uSpecEnchantmentType = 16; | |
3662 if ( !v14 ) | |
3663 { | |
3664 v732 = (int)v733 << 7; | |
3665 v592->uExpireTime = pParty->uTimePlayed + (signed int)(signed __int64)((double)(signed int)((int)v733 << 7) * 0.033333335); | |
3666 v592->uAttributes |= 8u; | |
3667 } | |
3668 LOBYTE(v592->uAttributes) |= 0x80u; | |
3669 _50C9A8_item_enchantment_timer = 256; | |
3670 LODWORD(v727) = 1; | |
3671 break; | |
3672 } | |
3673 case SPELL_DARK_SHARPMETAL: | |
3674 { | |
3675 switch (v731) | |
3676 { | |
3677 case 1: amount = 5; break; | |
3678 case 2: amount = 5; break; | |
3679 case 3: amount = 7; break; | |
3680 case 4: amount = 9; break; | |
3681 default: | |
3682 assert(false); | |
3683 } | |
3684 if ( !pPlayer->CanCastSpell(uRequiredMana) ) | |
3685 break; | |
3686 auto _v726 = ((signed int)(60 * stru_5C6E00->uIntegerDoublePi) / 360); | |
3687 pSpellSprite.stru_24.Reset(); | |
3688 pSpellSprite.spell_id = pCastSpell->spellnum; | |
3689 pSpellSprite.spell_level = v2; | |
3690 pSpellSprite.spell_skill = v731; | |
3691 pSpellSprite.uObjectDescID = pObjectList->ObjectIDByItemID(pSpellSprite.uType); | |
3692 pSpellSprite.vPosition.x = pParty->vPosition.x; | |
3693 pSpellSprite.vPosition.y = pParty->vPosition.y; | |
3694 pSpellSprite.uAttributes = 0; | |
3695 pSpellSprite.vPosition.z = pParty->vPosition.z + (signed int)pParty->uPartyHeight / 2; | |
3696 pSpellSprite.uSectorID = pIndoor->GetSector( | |
3697 pParty->vPosition.x, | |
3698 pParty->vPosition.y, | |
3699 pParty->vPosition.z + (signed int)pParty->uPartyHeight / 2); | |
3700 pSpellSprite.uSpriteFrameID = 0; | |
3701 pSpellSprite.spell_caster_pid = PID(OBJECT_Player, pCastSpell->uPlayerID); | |
3702 pSpellSprite.spell_target_pid = a2; | |
3703 pSpellSprite.field_60_distance_related_prolly_lod = LOBYTE(v715.uDistance); | |
3704 pSpellSprite.uSoundID = LOWORD(pCastSpell->sound_id); | |
3705 if ( pParty->bTurnBasedModeOn == 1 ) | |
3706 LOBYTE(pSpellSprite.uAttributes) |= 4u; | |
3707 v596 = (signed int)_v726 / -2; | |
3708 y = (char *)((signed int)_v726 / 2); | |
3709 if ( (signed int)_v726 / -2 <= (signed int)_v726 / 2 ) | |
3710 { | |
3711 v597 = v715.uYawAngle; | |
3712 do | |
3713 { | |
3714 pSpellSprite.uFacing = v596 + v597; | |
3715 if ( pSpellSprite.Create( | |
3716 v596 + v597, | |
3717 v715.uPitchAngle, | |
3718 pObjectList->pObjects[(signed __int16)pSpellSprite.uObjectDescID].uSpeed, | |
3719 pCastSpell->uPlayerID + 1) != -1 | |
3720 && pParty->bTurnBasedModeOn == 1 ) | |
1450 | 3721 ++pTurnEngine->pending_actions; |
1296 | 3722 v596 += _v726 / (amount - 1); |
3723 } | |
3724 while ( v596 <= (signed int)y ); | |
3725 } | |
3726 LODWORD(v727) = 1; | |
3727 break; | |
3728 } | |
3729 case SPELL_DARK_CONTROL_UNDEAD: | |
3730 { | |
3731 if ( !pPlayer->CanCastSpell(uRequiredMana) ) | |
3732 break; | |
3733 switch (v731) | |
3734 { | |
3735 case 1: LODWORD(v733) = 180 * v2; break; | |
3736 case 2: LODWORD(v733) = 180 * v2; break; | |
3737 case 3: LODWORD(v733) = 300 * v2; break; | |
3738 case 4: LODWORD(v733) = 29030400; break; | |
3739 default: | |
3740 assert(false); | |
3741 } | |
3742 if (PID_TYPE(a2) != OBJECT_Actor) | |
3743 { | |
3744 LODWORD(v727) = 1; | |
3745 break; | |
3746 } | |
3747 pActor = &pActors[PID_ID(a2)]; | |
3748 if ( !MonsterStats::BelongsToSupertype(pActor->pMonsterInfo.uID, MONSTER_SUPERTYPE_UNDEAD) ) | |
3749 break; | |
3750 if ( !stru_50C198.GetMagicalResistance(pActor, 0xAu) ) | |
3751 { | |
3752 ShowStatusBarString(pGlobalTXT_LocalizationStrings[428], 2); // Spell failed | |
3753 pAudioPlayer->PlaySound(SOUND_PlayerCantCastSpell, 0, 0, -1, 0, 0, 0, 0); | |
3754 pCastSpell->spellnum = 0; | |
3755 continue; | |
3756 } | |
3757 pActor->pActorBuffs[9].Reset(); | |
3758 pActor->pActorBuffs[1].Reset(); | |
3759 pActor->pActorBuffs[12].Apply(pParty->uTimePlayed + (signed __int64)((double)(signed int)((int)v733 << 7) * 0.033333335), | |
3760 v731, 0, 0, 0); | |
3761 pSpellSprite.stru_24.Reset(); | |
3762 pSpellSprite.spell_id = pCastSpell->spellnum; | |
3763 pSpellSprite.spell_level = v2; | |
3764 pSpellSprite.spell_skill = v731; | |
3765 v60 = pObjectList->ObjectIDByItemID(pSpellSprite.uType); | |
3766 | |
3767 v600 = pActor->vPosition.y; | |
3768 v601 = pActor->vPosition.x; | |
3769 pSpellSprite.uObjectDescID = v60; | |
3770 pSpellSprite.vPosition.x = v601; | |
3771 v602 = pActor->uActorHeight; | |
3772 v603 = pActor->vPosition.z; | |
3773 pSpellSprite.vPosition.y = v600; | |
3774 v676 = v603 + v602; | |
3775 v665 = v600; | |
3776 pSpellSprite.vPosition.z = v603 + v602; | |
3777 v657 = v601; | |
3778 pSpellSprite.uAttributes = 0; | |
3779 pSpellSprite.uSectorID = pIndoor->GetSector(v657, v665, v676); | |
3780 pSpellSprite.uSpriteFrameID = 0; | |
3781 pSpellSprite.spell_caster_pid = PID(OBJECT_Player, pCastSpell->uPlayerID); | |
3782 pSpellSprite.spell_target_pid = a2; | |
3783 pSpellSprite.field_60_distance_related_prolly_lod = LOBYTE(v715.uDistance); | |
3784 pSpellSprite.uFacing = LOWORD(v715.uYawAngle); | |
3785 LOBYTE(pSpellSprite.uAttributes) |= 0x80u; | |
3786 pSpellSprite.uSoundID = LOWORD(pCastSpell->sound_id); | |
3787 pSpellSprite.Create(0, 0, 0, pCastSpell->uPlayerID + 1); | |
3788 LODWORD(v727) = 1; | |
3789 break; | |
3790 } | |
3791 case SPELL_DARK_SACRIFICE: | |
3792 { | |
3793 if ( !pPlayer->CanCastSpell(uRequiredMana) ) | |
3794 break; | |
3795 int _v733 = 0; | |
3796 memset(&achieved_awards, 0, 4000); | |
3797 int i = 0; | |
3798 pNPCData = pParty->pHirelings; | |
3799 do | |
3800 { | |
3801 if ( pNPCData->pName != 0) | |
3802 { | |
3803 v606 = _v733++; | |
3804 achieved_awards[v606] = (AwardType)(i + 1); | |
3805 } | |
3806 ++i; | |
3807 ++pNPCData; | |
3808 } | |
3809 while ( pNPCData <= &pParty->pHirelings[1] ); | |
3810 i = 0; | |
3811 if ( (signed int)pNPCStats->uNumNewNPCs > 0) | |
3812 { | |
3813 pNPCData = pNPCStats->pNewNPCData; | |
3814 //__debugbreak(); // data offset | |
3815 AwardType *_v734 = &achieved_awards[_v733]; | |
3816 do | |
3817 { | |
3818 if ( pNPCData->uFlags & 0x80 | |
3819 && (!pParty->pHirelings[0].pName || strcmp(pNPCData->pName, pParty->pHirelings[0].pName)) | |
3820 && (!pParty->pHirelings[1].pName || strcmp(pNPCData->pName, pParty->pHirelings[1].pName)) ) | |
3821 { | |
3822 v607 = _v734; | |
3823 ++_v734; | |
3824 *v607 = (AwardType)(i + 3); | |
3825 } | |
3826 ++i; | |
3827 ++pNPCData; | |
3828 } | |
3829 while ( (signed int)i < (signed int)pNPCStats->uNumNewNPCs ); | |
3830 } | |
3831 v608 = pCastSpell->uPlayerID_2; | |
3832 if ( v608 != 4 && v608 != 5 | |
3833 || (v609 = (signed int)*(&pFontCChar + v608 + (unsigned __int8)pParty->field_709), v609 <= 0) | |
3834 || v609 >= 3 ) | |
3835 { | |
3836 ShowStatusBarString(pGlobalTXT_LocalizationStrings[428], 2); // Spell failed | |
3837 pAudioPlayer->PlaySound(SOUND_PlayerCantCastSpell, 0, 0, -1, 0, 0, 0, 0); | |
3838 pCastSpell->spellnum = 0; | |
3839 continue; | |
3840 } | |
3841 v610 = 76 * v609; | |
3842 //*((int *)&pParty->pPlayers[3].pInstalledBeacons[4].uBeaconTime + 19 * v609) = 0; | |
3843 pParty->pHirelings[v609-1].evt_B = 0; | |
3844 v611 = pIconsFrameTable->FindIcon("spell96"); | |
3845 //*(int *)((char *)&pParty->pPlayers[3].pInstalledBeacons[4].uBeaconTime + v610 + 4) = pIconsFrameTable->GetIconAnimLength(v611); | |
3846 pParty->pHirelings[v609-1].evt_C = pIconsFrameTable->GetIconAnimLength(v611); | |
3847 //*(int *)((char *)&pParty->pPlayers[3].pInstalledBeacons[3].field_18 + v610) = 1; | |
3848 pParty->pHirelings[v609-1].evt_A = 1; | |
3849 | |
3850 v612 = pParty->pPlayers; | |
3851 do | |
3852 { | |
3853 v612->sHealth = v612->GetMaxHealth(); | |
3854 v612->sMana = v612->GetMaxMana(); | |
3855 ++v612; | |
3856 } | |
3857 while ( v612 <= &pParty->pPlayers[3] ); | |
3858 v613 = &pOutdoor->ddm; | |
3859 if ( uCurrentlyLoadedLevelType != LEVEL_Outdoor) | |
3860 v613 = &pIndoor->dlv; | |
3861 v613->uReputation += 15; | |
3862 if ( v613->uReputation > 10000 ) | |
3863 v613->uReputation = 10000; | |
3864 LODWORD(v727) = 1; | |
3865 break; | |
3866 } | |
3867 case SPELL_DARK_PAIN_REFLECTION: | |
3868 { | |
3869 switch (v731) | |
3870 { | |
3871 case 1: LODWORD(v733) = 300 * (v2 + 12); break; | |
3872 case 2: LODWORD(v733) = 300 * (v2 + 12); break; | |
3873 case 3: LODWORD(v733) = 300 * (v2 + 12); break; | |
3874 case 4: LODWORD(v733) = 900 * (v2 + 4); break; | |
3875 default: | |
3876 assert(false); | |
3877 } | |
3878 amount = v2 + 5; | |
3879 if ( !pPlayer->CanCastSpell(uRequiredMana) ) | |
3880 break; | |
3881 if ( v731 != 3 && v731 != 4 ) | |
3882 { | |
3883 pGame->GetStru6()->SetPlayerBuffAnim(pCastSpell->spellnum, pCastSpell->uPlayerID_2); | |
3884 pParty->pPlayers[pCastSpell->uPlayerID_2].pPlayerBuffs[PLAYER_BUFF_PAIN_REFLECTION].Apply(pParty->uTimePlayed + (signed int)(signed __int64)((double)(signed int)((int)v733 << 7) * 0.033333335), v731, amount, v716, 0); | |
3885 LODWORD(v727) = 1; | |
3886 break; | |
3887 } | |
3888 a2 = 0; | |
3889 v717 = (signed int)(signed __int64)((double)(signed int)((int)v733 << 7) * 0.033333335); | |
3890 v619 = pParty->pPlayers;//[0].pPlayerBuffs[10]; | |
3891 do | |
3892 { | |
3893 pGame->GetStru6()->SetPlayerBuffAnim(pCastSpell->spellnum, a2); | |
3894 v619->pPlayerBuffs[PLAYER_BUFF_PAIN_REFLECTION].Apply(pParty->uTimePlayed + v717, v731, amount, v716, 0); | |
3895 ++a2; | |
3896 ++v619; | |
3897 } | |
3898 while ( v619 <= &pParty->pPlayers[3] ); | |
3899 LODWORD(v727) = 1; | |
3900 break; | |
3901 } | |
3902 case SPELL_DARK_SOULDRINKER: | |
3903 { | |
3904 if ( !pPlayer->CanCastSpell(uRequiredMana) ) | |
3905 break; | |
3906 pGame->GetIndoorCamera(); | |
3907 v623 = (signed __int64)pGame->pIndoorCameraD3D->GetPickDepth(); | |
1459 | 3908 signed int _v733 = _46A6AC_spell_render((int)dword_50BF30.data(), 100, v623); |
1296 | 3909 v707.x = 0; |
3910 v707.y = 0; | |
3911 v707.z = 0; | |
3912 pSpellSprite.stru_24.Reset(); | |
3913 pSpellSprite.spell_id = pCastSpell->spellnum; | |
3914 pSpellSprite.spell_level = v2; | |
3915 pSpellSprite.spell_skill = v731; | |
3916 pSpellSprite.uObjectDescID = pObjectList->ObjectIDByItemID(pSpellSprite.uType); | |
3917 pSpellSprite.uAttributes = 0; | |
3918 pSpellSprite.uSectorID = 0; | |
3919 pSpellSprite.uSpriteFrameID = 0; | |
3920 pSpellSprite.field_60_distance_related_prolly_lod = 0; | |
3921 pSpellSprite.uFacing = 0; | |
3922 pSpellSprite.spell_caster_pid = PID(OBJECT_Player, pCastSpell->uPlayerID); | |
3923 pSpellSprite.uSoundID = LOWORD(pCastSpell->sound_id); | |
3924 a2 = 0; | |
3925 int _v726 = 0; | |
3926 if ( _v733 > 0 ) | |
3927 { | |
3928 _v726 = (_v733 * (7 * v2 + 25)); | |
3929 do | |
3930 { | |
3931 v625 = dword_50BF30[a2]; | |
3932 pSpellSprite.vPosition.x = pActors[v625].vPosition.x; | |
3933 pSpellSprite.vPosition.y = pActors[v625].vPosition.y; | |
3934 //v732 = pActors[v625].uActorHeight; | |
3935 pSpellSprite.vPosition.z = pActors[v625].vPosition.z - (unsigned int)(signed __int64)((double)pActors[v625].uActorHeight * unk_4D8548); | |
3936 pSpellSprite.spell_target_pid = PID(OBJECT_Actor, dword_50BF30[a2]); | |
3937 v627 = pSpellSprite.Create(0, 0, 0, 0); | |
3938 v628 = a2; | |
3939 DamageMonsterFromParty(PID(OBJECT_Item, v627), dword_50BF30[a2], &v707); | |
3940 a2 = v628 + 1; | |
3941 } | |
3942 while ( v628 + 1 < _v733 ); | |
3943 } | |
3944 v730 = 0; | |
3945 v629 = 1; | |
3946 do | |
3947 { | |
3948 v630 = pPlayers[v629]; | |
3949 if ( !v630->pConditions[2] | |
3950 && !v630->pConditions[12] | |
3951 && !v630->pConditions[13] | |
3952 && !v630->pConditions[14] | |
3953 && !v630->pConditions[15] | |
3954 && !v630->pConditions[16] ) | |
3955 { | |
3956 v631 = v730++; | |
3957 v681[v631] = v629; | |
3958 } | |
3959 ++v629; | |
3960 } | |
3961 while ( v629 <= 4 ); | |
3962 v732 = (signed __int64)((double)(signed int)_v726 / (double)v730); | |
3963 _v733 = 0; | |
3964 if ( v730 > 0 ) | |
3965 { | |
3966 do | |
3967 { | |
3968 //v632 = 4 * v681[HIDWORD(v733)] + 10965188; | |
3969 v726 = pPlayers[v681[_v733]]; | |
3970 //v633 = pPlayers[v681[HIDWORD(v733)]]; | |
3971 v726->sHealth += v732; | |
3972 //v726 = *(Player **)v632; | |
3973 //v634 = v726->GetMaxHealth(); | |
3974 if ( v726->sHealth > v726->GetMaxHealth()) | |
3975 v726->sHealth = v726->GetMaxHealth(); | |
3976 v635 = _v733; | |
3977 | |
3978 pGame->GetStru6()->SetPlayerBuffAnim(pCastSpell->spellnum, WORD2(v733)); | |
3979 _v733 = v635 + 1; | |
3980 } | |
3981 while ( v635 + 1 < v730 ); | |
3982 } | |
3983 pGame->GetStru6()->FadeScreen__like_Turn_Undead_and_mb_Armageddon(0, 0x40u); | |
3984 LODWORD(v727) = 1; | |
3985 break; | |
3986 } | |
3987 case SPELL_DARK_ARMAGEDDON: | |
3988 { | |
3989 if ( uCurrentlyLoadedLevelType == LEVEL_Indoor) | |
3990 { | |
3991 ShowStatusBarString(pGlobalTXT_LocalizationStrings[499], 2); // Can't cast Armageddon indoors! | |
3992 pAudioPlayer->PlaySound(SOUND_PlayerCantCastSpell, 0, 0, -1, 0, 0, 0, 0); | |
3993 pCastSpell->spellnum = 0; | |
3994 continue; | |
3995 } | |
3996 if ( v731 == 4) | |
3997 amount = 4; | |
3998 else | |
3999 amount = 3; | |
4000 if ( pPlayer->uNumArmageddonCasts >= amount || pParty->armageddon_timer > 0 ) | |
4001 { | |
4002 ShowStatusBarString(pGlobalTXT_LocalizationStrings[428], 2); // Spell failed | |
4003 pAudioPlayer->PlaySound(SOUND_PlayerCantCastSpell, 0, 0, -1, 0, 0, 0, 0); | |
4004 pCastSpell->spellnum = 0; | |
4005 continue; | |
4006 } | |
4007 if ( !pPlayer->CanCastSpell(uRequiredMana) ) | |
4008 break; | |
4009 pParty->armageddon_timer = 256; | |
4010 pParty->field_16140 = v2; | |
4011 ++pPlayer->uNumArmageddonCasts; | |
4012 if ( pParty->bTurnBasedModeOn == 1 ) | |
1450 | 4013 ++pTurnEngine->pending_actions; |
1296 | 4014 auto _v726 = 50; |
4015 do | |
4016 { | |
4017 v642 = rand() % 4096 - 2048; | |
4018 v643 = rand(); | |
4019 v721 = v642 + pParty->vPosition.x; | |
4020 y = (char *)(pParty->vPosition.y + v643 % 4096 - 2048); | |
4021 v732 = GetTerrainHeightsAroundParty2(v642 + pParty->vPosition.x, (int)y, &v710, 0); | |
4022 v644 = rand(); | |
4023 sub_42F7EB_DropItemAt(0xFE6u, v721, (int)y, v732 + 16, v644 % 500 + 500, 1, 0, 0, 0); | |
4024 --_v726; | |
4025 } | |
4026 while ( _v726 != 0 ); | |
4027 LODWORD(v727) = 1; | |
4028 break; | |
4029 } | |
4030 | |
4031 default: | |
4032 break; | |
4033 } | |
4034 if ( pCastSpell->field_8 & 0x20 ) | |
4035 { | |
4036 if ( v727 != 0.0 ) | |
4037 pAudioPlayer->PlaySound((SoundID)word_4EE088_sound_ids[pCastSpell->spellnum], 0, 0, -1, 0, pCastSpell->sound_id, 0, 0); | |
4038 } | |
4039 else | |
4040 { | |
4041 if ( sRecoveryTime < 0 ) | |
4042 sRecoveryTime = 0; | |
4043 if ( pParty->bTurnBasedModeOn ) | |
4044 { | |
4045 v645 = sRecoveryTime; | |
4046 pParty->pTurnBasedPlayerRecoveryTimes[pCastSpell->uPlayerID] = sRecoveryTime; | |
4047 pPlayer->SetRecoveryTime(v645); | |
4048 if ( !some_active_character ) | |
1448 | 4049 pTurnEngine->ApplyPlayerAction(); |
1296 | 4050 } |
4051 else | |
4052 { | |
4053 pPlayer->SetRecoveryTime( | |
4054 (signed __int64)(flt_6BE3A4_debug_recmod1 * (double)sRecoveryTime * 2.133333333333333)); | |
4055 } | |
4056 if ( v727 != 0.0 ) | |
4057 { | |
4058 pPlayer->PlaySound(SPEECH_49, 0); | |
4059 if ( v727 != 0.0 ) | |
4060 pAudioPlayer->PlaySound((SoundID)word_4EE088_sound_ids[pCastSpell->spellnum], 0, 0, -1, 0, pCastSpell->sound_id, 0, 0); | |
4061 } | |
4062 } | |
4063 pCastSpell->spellnum = 0; | |
4064 v2 = v723; | |
4065 continue; | |
4066 } | |
4067 | |
4068 } | |
4069 //----- (00427DA0) -------------------------------------------------------- | |
4070 unsigned int CastSpellInfo::PushCastSpellInfo(__int16 a2, __int16 uPlayerID, __int16 skill_level, __int16 a5, int spell_sound_id) | |
4071 { | |
1429
c7489dd19f88
BuildingType_Tavern and CastSpellInfo_PushCastSpellInfo fix
Ritor1
parents:
1420
diff
changeset
|
4072 for ( uint i = 0; i < 10; i++ ) |
1296 | 4073 { |
1429
c7489dd19f88
BuildingType_Tavern and CastSpellInfo_PushCastSpellInfo fix
Ritor1
parents:
1420
diff
changeset
|
4074 if ( !this[i].spellnum ) |
c7489dd19f88
BuildingType_Tavern and CastSpellInfo_PushCastSpellInfo fix
Ritor1
parents:
1420
diff
changeset
|
4075 { |
c7489dd19f88
BuildingType_Tavern and CastSpellInfo_PushCastSpellInfo fix
Ritor1
parents:
1420
diff
changeset
|
4076 this[i].spellnum = a2; |
c7489dd19f88
BuildingType_Tavern and CastSpellInfo_PushCastSpellInfo fix
Ritor1
parents:
1420
diff
changeset
|
4077 this[i].uPlayerID = uPlayerID; |
c7489dd19f88
BuildingType_Tavern and CastSpellInfo_PushCastSpellInfo fix
Ritor1
parents:
1420
diff
changeset
|
4078 if ( a5 & 0x10 ) |
c7489dd19f88
BuildingType_Tavern and CastSpellInfo_PushCastSpellInfo fix
Ritor1
parents:
1420
diff
changeset
|
4079 this[i].uPlayerID_2 = uPlayerID; |
c7489dd19f88
BuildingType_Tavern and CastSpellInfo_PushCastSpellInfo fix
Ritor1
parents:
1420
diff
changeset
|
4080 this[i].field_6 = 0; |
c7489dd19f88
BuildingType_Tavern and CastSpellInfo_PushCastSpellInfo fix
Ritor1
parents:
1420
diff
changeset
|
4081 this[i].spell_target_pid = 0; |
c7489dd19f88
BuildingType_Tavern and CastSpellInfo_PushCastSpellInfo fix
Ritor1
parents:
1420
diff
changeset
|
4082 this[i].field_8 = a5; |
c7489dd19f88
BuildingType_Tavern and CastSpellInfo_PushCastSpellInfo fix
Ritor1
parents:
1420
diff
changeset
|
4083 this[i].forced_spell_skill_level = skill_level; |
c7489dd19f88
BuildingType_Tavern and CastSpellInfo_PushCastSpellInfo fix
Ritor1
parents:
1420
diff
changeset
|
4084 this[i].sound_id = spell_sound_id; |
c7489dd19f88
BuildingType_Tavern and CastSpellInfo_PushCastSpellInfo fix
Ritor1
parents:
1420
diff
changeset
|
4085 return i; |
c7489dd19f88
BuildingType_Tavern and CastSpellInfo_PushCastSpellInfo fix
Ritor1
parents:
1420
diff
changeset
|
4086 } |
1296 | 4087 } |
1429
c7489dd19f88
BuildingType_Tavern and CastSpellInfo_PushCastSpellInfo fix
Ritor1
parents:
1420
diff
changeset
|
4088 return -1; |
1296 | 4089 } |
4090 //----- (00427D48) -------------------------------------------------------- | |
1430 | 4091 void CastSpellInfo::_427D48(unsigned int uPlayerID)//Press S |
1296 | 4092 { |
4093 CastSpellInfo *v2; // esi@1 | |
4094 signed int v3; // ebx@1 | |
4095 | |
4096 v2 = this; | |
4097 v3 = 10; | |
4098 do | |
4099 { | |
4100 if ( v2->spellnum ) | |
4101 { | |
4102 if ( v2->field_8 & 0x3CA ) | |
4103 { | |
4104 v2->spellnum = 0; | |
4105 pGUIWindow_Settings->Release(); | |
4106 pGUIWindow_Settings = 0; | |
4107 pMouse->SetCursorBitmap("MICON1"); | |
4108 GameUI_Footer_TimeLeft = 0; | |
4109 unk_50C9A0 = 0; | |
4110 back_to_game(); | |
4111 } | |
4112 } | |
4113 ++v2; | |
4114 --v3; | |
4115 } | |
4116 while ( v3 ); | |
4117 } | |
4118 //----- (0042777D) -------------------------------------------------------- | |
4119 void _42777D_CastSpell_UseWand_ShootArrow(int a1, unsigned int uPlayerID, unsigned int a4, __int16 a5, int a6) | |
4120 { | |
4121 //bool result; // eax@2 | |
4122 //__int16 v6; // bx@4 | |
4123 //Player *v7; // eax@4 | |
4124 //char v8; // zf@12 | |
4125 unsigned __int16 v9; // cx@16 | |
4126 unsigned int v10; // eax@18 | |
4127 unsigned __int8 v11; // sf@18 | |
4128 unsigned __int8 v12; // of@18 | |
4129 unsigned __int16 v13; // cx@21 | |
4130 unsigned int v14; // eax@23 | |
4131 //stru277 *v15; // esi@27 | |
4132 //stru277 *v16; // eax@28 | |
4133 //GUIWindow *v17; // eax@43 | |
4134 //GUIWindow *v18; // [sp-30h] [bp-48h]@44 | |
4135 //unsigned int v19; // [sp-2Ch] [bp-44h]@44 | |
4136 //unsigned int v20; // [sp-28h] [bp-40h]@44 | |
4137 //unsigned int v21; // [sp-24h] [bp-3Ch]@44 | |
4138 //unsigned int v22; // [sp-20h] [bp-38h]@44 | |
4139 //int v23; // [sp-1Ch] [bp-34h]@44 | |
4140 //int v24; // [sp-18h] [bp-30h]@44 | |
4141 //unsigned int v25; // [sp-14h] [bp-2Ch]@43 | |
4142 //unsigned int v26; // [sp-10h] [bp-28h]@43 | |
4143 //unsigned __int8 v27; // [sp-Ch] [bp-24h]@43 | |
4144 //char *v28; // [sp-8h] [bp-20h]@43 | |
4145 //Texture *v29; // [sp-4h] [bp-1Ch]@43 | |
4146 //__int16 a3a; // [sp+10h] [bp-8h]@1 | |
4147 //__int16 a2a; // [sp+14h] [bp-4h]@1 | |
4148 | |
4149 //a3a = uPlayerID; | |
4150 //a2a = a1; | |
4151 | |
4152 //if ( pParty->bTurnBasedModeOn != 1 | |
4153 // || (result = pTurnEngine->field_4, pTurnEngine->field_4 != 1) && pTurnEngine->field_4 != 3 ) | |
4154 if (pParty->bTurnBasedModeOn) | |
4155 { | |
1340 | 4156 if (pTurnEngine->turn_stage == 1 || pTurnEngine->turn_stage == 3) |
1296 | 4157 return; |
4158 } | |
4159 | |
4160 | |
4161 //v6 = a5; | |
4162 //v7 = &pParty->pPlayers[uPlayerID]; | |
4163 assert(uPlayerID < 4); | |
4164 auto player = &pParty->pPlayers[uPlayerID]; | |
4165 if ( !(a5 & 0x10) ) | |
4166 { | |
4167 switch ( a1 ) | |
4168 { | |
4169 case SPELL_SPIRIT_FATE: | |
4170 case SPELL_BODY_FIRST_AID: | |
4171 case SPELL_DARK_REANIMATE: | |
4172 //HIBYTE(v6) = HIBYTE(a5) | 1; | |
4173 a5 |= 0x0100; | |
4174 break; | |
4175 | |
4176 case SPELL_FIRE_FIRE_AURA: | |
4177 case SPELL_WATER_RECHARGE_ITEM: | |
4178 case SPELL_WATER_ENCHANT_ITEM: | |
4179 case SPELL_DARK_VAMPIRIC_WEAPON: | |
4180 //LOBYTE(v6) = a5 | 0x80; | |
4181 a5 |= 0x0080; | |
4182 break; | |
4183 | |
4184 case SPELL_FIRE_FIRE_BOLT: | |
4185 case SPELL_FIRE_FIREBALL: | |
4186 case SPELL_FIRE_INCINERATE: | |
4187 case SPELL_AIR_LIGHNING_BOLT: | |
4188 case SPELL_AIR_IMPLOSION: | |
4189 case SPELL_WATER_POISON_SPRAY: | |
4190 case SPELL_WATER_ICE_BOLT: | |
4191 case SPELL_WATER_ACID_BURST: | |
4192 case SPELL_WATER_ICE_BLAST: | |
4193 case SPELL_EARTH_STUN: | |
4194 case SPELL_EARTH_SLOW: | |
4195 case SPELL_EARTH_DEADLY_SWARM: | |
4196 case SPELL_EARTH_BLADES: | |
4197 case SPELL_EARTH_MASS_DISTORTION: | |
4198 case SPELL_SPIRIT_SPIRIT_LASH: | |
4199 case SPELL_MIND_MIND_BLAST: | |
4200 case SPELL_MIND_CHARM: | |
4201 case SPELL_MIND_PSYCHIC_SHOCK: | |
4202 case SPELL_BODY_HARM: | |
4203 case SPELL_BODY_FLYING_FIST: | |
4204 case SPELL_LIGHT_LIGHT_BOLT: | |
4205 case SPELL_LIGHT_DESTROY_UNDEAD: | |
4206 case SPELL_LIGHT_SUNRAY: | |
4207 case SPELL_DARK_TOXIC_CLOUD: | |
4208 case SPELL_DARK_SHRINKING_RAY: | |
4209 case SPELL_DARK_SHARPMETAL: | |
4210 case SPELL_DARK_DRAGON_BREATH: | |
4211 if ( !a6 ) | |
4212 a5 |= 0x0008; | |
4213 break; | |
4214 case SPELL_MIND_TELEPATHY: | |
4215 case SPELL_MIND_BERSERK: | |
4216 case SPELL_MIND_ENSLAVE: | |
4217 case SPELL_LIGHT_PARALYZE: | |
4218 case SPELL_DARK_CONTROL_UNDEAD: | |
4219 //LABEL_9: | |
4220 //v6 = a5 | 8; | |
4221 a5 |= 0x0008; | |
4222 break; | |
4223 | |
4224 case SPELL_EARTH_TELEKINESIS: | |
4225 a5 |= 0x0040; | |
4226 break; | |
4227 | |
4228 case SPELL_SPIRIT_BLESS: | |
4229 if (a4 && ~a4 & 0x01C0) | |
4230 //goto LABEL_25; | |
4231 { | |
4232 a5 |= 0x0002; | |
4233 break; | |
4234 } | |
4235 else if ((player->pActiveSkills[PLAYER_SKILL_SPIRIT] & 0x1C0) == 0) | |
4236 //goto LABEL_25; | |
4237 { | |
4238 a5 |= 0x0002; | |
4239 break; | |
4240 } | |
4241 break; | |
4242 | |
4243 case SPELL_SPIRIT_PRESERVATION: | |
4244 v9 = a4; | |
4245 if ( !a4 ) | |
4246 v9 = player->pActiveSkills[PLAYER_SKILL_SPIRIT]; | |
4247 //goto LABEL_18; | |
4248 v10 = SkillToMastery(v9); | |
4249 v12 = __OFSUB__(v10, 3); | |
4250 v11 = ((v10 - 3) & 0x80000000u) != 0; | |
4251 //goto LABEL_24; | |
4252 if ( v11 ^ v12 ) | |
4253 { | |
4254 a5 |= 0x0002; | |
4255 break; | |
4256 } | |
4257 break; | |
4258 | |
4259 case SPELL_DARK_PAIN_REFLECTION: | |
4260 v9 = a4; | |
4261 if ( !a4 ) | |
4262 v9 = player->pActiveSkills[PLAYER_SKILL_DARK]; | |
4263 //LABEL_18: | |
4264 v10 = SkillToMastery(v9); | |
4265 v12 = __OFSUB__(v10, 3); | |
4266 v11 = ((v10 - 3) & 0x80000000u) != 0; | |
4267 //goto LABEL_24; | |
4268 if ( v11 ^ v12 ) | |
4269 { | |
4270 a5 |= 0x0002; | |
4271 break; | |
4272 } | |
4273 break; | |
4274 | |
4275 case SPELL_BODY_HAMMERHANDS: | |
4276 v13 = a4; | |
4277 if ( !a4 ) | |
4278 v13 = player->pActiveSkills[PLAYER_SKILL_BODY]; | |
4279 v14 = SkillToMastery(v13); | |
4280 v12 = __OFSUB__(v14, 4); | |
4281 v11 = ((v14 - 4) & 0x80000000u) != 0; | |
4282 //LABEL_24: | |
4283 if ( v11 ^ v12 ) | |
4284 //goto LABEL_25; | |
4285 { | |
4286 a5 |= 0x0002; | |
4287 break; | |
4288 } | |
4289 break; | |
4290 | |
4291 case SPELL_EARTH_STONE_TO_FLESH: | |
4292 case SPELL_SPIRIT_REMOVE_CURSE: | |
4293 case SPELL_SPIRIT_RAISE_DEAD: | |
4294 case SPELL_SPIRIT_RESSURECTION: | |
4295 case SPELL_MIND_REMOVE_FEAR: | |
4296 case SPELL_MIND_CURE_PARALYSIS: | |
4297 case SPELL_MIND_CURE_INSANITY: | |
4298 case SPELL_BODY_CURE_WEAKNESS: | |
4299 case SPELL_BODY_REGENERATION: | |
4300 case SPELL_BODY_CURE_POISON: | |
4301 case SPELL_BODY_CURE_DISEASE: | |
4302 //LABEL_25: | |
4303 //v6 = a5 | 2; | |
4304 a5 |= 0x0002; | |
4305 break; | |
4306 | |
4307 case SPELL_DARK_SACRIFICE: | |
4308 //HIBYTE(v6) = HIBYTE(a5) | 2; | |
4309 a5 |= 0x0200; | |
4310 break; | |
4311 default: | |
4312 break; | |
4313 } | |
4314 } | |
4315 | |
4316 | |
4317 if (a5 & 0x3CA) | |
4318 { | |
4319 assert(sizeof(pCastSpellInfo) / sizeof(*pCastSpellInfo.data()) == 10); | |
4320 for (uint i = 0; i < 10; ++i) | |
4321 if (pCastSpellInfo[i].field_8 & 0x3CA) | |
4322 { | |
4323 pCastSpellInfo[i].spellnum = 0; | |
4324 break; | |
4325 } | |
4326 } | |
4327 | |
4328 assert(sizeof(pCastSpellInfo) / sizeof(*pCastSpellInfo.data()) == 10); | |
4329 for (uint i = 0; i < 10; ++i) | |
4330 { | |
4331 auto spell = &pCastSpellInfo[i]; | |
4332 if (!spell->spellnum) | |
4333 continue; | |
4334 | |
4335 spell->spellnum = 0; | |
4336 if (spell->field_8 & 0x3CA) | |
4337 { | |
4338 pGUIWindow_Settings->Release(); | |
4339 pGUIWindow_Settings = nullptr; | |
4340 pMouse->SetCursorBitmap("MICON1"); | |
4341 GameUI_Footer_TimeLeft = 0; | |
4342 unk_50C9A0 = 0; | |
4343 back_to_game(); | |
4344 } | |
4345 } | |
4346 | |
4347 int result = pCastSpellInfo.data()->PushCastSpellInfo(a1, uPlayerID, a4, a5, a6); | |
4348 if ( result != -1 ) | |
4349 { | |
4350 if ( a5 & 2 ) | |
4351 { | |
4352 if ( pGUIWindow_Settings ) | |
4353 return; | |
4354 pGUIWindow_Settings = GUIWindow::Create(0, 0, 640, 480, WINDOW_CastSpell, (int)&pCastSpellInfo[result], 0); | |
4355 pGUIWindow_Settings->CreateButton(52, 422, 35, 0, 2, 0, UIMSG_CastSpell_Character_Big_Improvement, 0, 49, "", 0); | |
4356 pGUIWindow_Settings->CreateButton(165, 422, 35, 0, 2, 0, UIMSG_CastSpell_Character_Big_Improvement, 1, 50, "", 0); | |
4357 pGUIWindow_Settings->CreateButton(280, 422, 35, 0, 2, 0, UIMSG_CastSpell_Character_Big_Improvement, 2, 51, "", 0); | |
4358 pGUIWindow_Settings->CreateButton(390, 422, 35, 0, 2, 0, UIMSG_CastSpell_Character_Big_Improvement, 3, 52, "", 0); | |
4359 sub_421B2C_PlaceInInventory_or_DropPickedItem(); | |
4360 return; | |
4361 } | |
4362 if ( a5 & 8 ) | |
4363 { | |
4364 if ( pGUIWindow_Settings ) | |
4365 return; | |
4366 | |
4367 pGUIWindow_Settings = GUIWindow::Create(0, 0, 640, 480, WINDOW_CastSpell, (int)&pCastSpellInfo[result], 0); | |
4368 pGUIWindow_Settings->CreateButton(game_viewport_x, game_viewport_y, game_viewport_width, game_viewport_height, 1, 0, UIMSG_CastSpell_Shoot_Monster, 0, 0, "", 0); | |
4369 sub_421B2C_PlaceInInventory_or_DropPickedItem(); | |
4370 return; | |
4371 } | |
4372 if ( a5 & 0x40 ) | |
4373 { | |
4374 if ( pGUIWindow_Settings ) | |
4375 return; | |
4376 | |
4377 pGUIWindow_Settings = GUIWindow::Create(0, 0, 640, 480, WINDOW_CastSpell, (int)&pCastSpellInfo[result], 0); | |
1326 | 4378 pGUIWindow_Settings->CreateButton(game_viewport_x, game_viewport_y, game_viewport_width, game_viewport_height, 1, 0, UIMSG_CastSpell_Telekinesis, 0, 0, "", 0); |
1296 | 4379 sub_421B2C_PlaceInInventory_or_DropPickedItem(); |
4380 return; | |
4381 } | |
4382 if ( (char)a5 < 0 ) | |
4383 { | |
4384 if ( pGUIWindow_Settings ) | |
4385 return; | |
4386 ++pIcons_LOD->uTexturePacksCount; | |
4387 if ( !pIcons_LOD->uNumPrevLoadedFiles ) | |
4388 pIcons_LOD->uNumPrevLoadedFiles = pIcons_LOD->uNumLoadedFiles; | |
1455 | 4389 pGUIWindow_Settings = pCastSpellInfo[result].GetCastSpellInInventoryWindow(); |
1296 | 4390 unk_50C9A0 = 1; |
4391 some_active_character = uActiveCharacter; | |
4392 sub_421B2C_PlaceInInventory_or_DropPickedItem(); | |
4393 return; | |
4394 } | |
4395 if ( HIBYTE(a5) & 1 ) | |
4396 { | |
4397 if ( pGUIWindow_Settings ) | |
4398 return; | |
4399 pGUIWindow_Settings = GUIWindow::Create(0, 0, 640, 480, WINDOW_CastSpell, (int)&pCastSpellInfo[result], 0); | |
4400 pGUIWindow_Settings->CreateButton(0x34u, 0x1A6u, 0x23u, 0, 2, 0, UIMSG_CastSpell_Character_Small_Improvement, 0, 0x31u, "", 0); | |
4401 pGUIWindow_Settings->CreateButton(0xA5u, 0x1A6u, 0x23u, 0, 2, 0, UIMSG_CastSpell_Character_Small_Improvement, 1, 0x32u, "", 0); | |
4402 pGUIWindow_Settings->CreateButton(0x118u, 0x1A6u, 0x23u, 0, 2, 0, UIMSG_CastSpell_Character_Small_Improvement, 2, 0x33u, "", 0); | |
4403 pGUIWindow_Settings->CreateButton(0x186u, 0x1A6u, 0x23u, 0, 2, 0, UIMSG_CastSpell_Character_Small_Improvement, 3, 0x34u, "", 0); | |
4404 pGUIWindow_Settings->CreateButton(8, 8, game_viewport_width, game_viewport_height, 1, 0, UIMSG_CastSpell_Monster_Improvement, 0, 0, "", NULL); | |
4405 sub_421B2C_PlaceInInventory_or_DropPickedItem(); | |
4406 } | |
4407 if ( HIBYTE(a5) & 2 && !pGUIWindow_Settings ) | |
4408 { | |
4409 pGUIWindow_Settings = GUIWindow::Create(0, 0, 640, 480, WINDOW_CastSpell, (int)&pCastSpellInfo[result], 0); | |
4410 pBtn_NPCLeft = pGUIWindow_Settings->CreateButton(469, 178, | |
4411 pIcons_LOD->GetTexture(uTextureID_Btn_NPCLeft)->uTextureWidth, | |
4412 pIcons_LOD->GetTexture(uTextureID_Btn_NPCLeft)->uTextureHeight, | |
4413 1, 0, UIMSG_ScrollNPCPanel, 0, 0, "", | |
4414 pIcons_LOD->GetTexture(uTextureID_Btn_NPCLeft), 0); | |
4415 pBtn_NPCRight = pGUIWindow_Settings->CreateButton(626, 178, | |
4416 pIcons_LOD->GetTexture(uTextureID_Btn_NPCRight)->uTextureWidth, | |
4417 pIcons_LOD->GetTexture(uTextureID_Btn_NPCRight)->uTextureHeight, | |
4418 1, 0, UIMSG_ScrollNPCPanel, 1, 0, "", | |
4419 pIcons_LOD->GetTexture(uTextureID_Btn_NPCRight), 0); | |
4420 pGUIWindow_Settings->CreateButton(491, 149, 64, 74, 1, 0, UIMSG_HiredNPC_CastSpell, 4, 0x35u, "", 0); | |
4421 pGUIWindow_Settings->CreateButton(561, 149, 64, 74, 1, 0, UIMSG_HiredNPC_CastSpell, 5, 0x36u, "", 0); | |
4422 } | |
4423 } | |
4424 } | |
4425 | |
4426 const wchar_t *UIMessage2String(UIMessageType msg) | |
4427 { | |
4428 #define CASE(xxx) case xxx: swprintf(b, wcslen(L"%03X/%s"), L"%03X/%s", msg, L#xxx); return b; | |
4429 static wchar_t b[256]; // bad for threads | |
4430 switch (msg) | |
4431 { | |
4432 CASE(UIMSG_SelectSpell) | |
4433 CASE(UIMSG_ChangeGameState) | |
4434 CASE(UIMSG_Attack) | |
4435 CASE(UIMSG_PlayArcomage) | |
4436 CASE(UIMSG_MainMenu_ShowPartyCreationWnd) | |
4437 CASE(UIMSG_MainMenu_ShowLoadWindow) | |
4438 CASE(UIMSG_ShowCredits) | |
4439 CASE(UIMSG_ExitToWindows) | |
4440 CASE(UIMSG_PlayerCreationChangeName) | |
4441 CASE(UIMSG_PlayerCreationClickPlus) | |
4442 CASE(UIMSG_PlayerCreationClickMinus) | |
4443 CASE(UIMSG_PlayerCreationSelectActiveSkill) | |
4444 CASE(UIMSG_PlayerCreationSelectClass) | |
4445 CASE(UIMSG_PlayerCreationClickOK) | |
4446 CASE(UIMSG_PlayerCreationClickReset) | |
4447 CASE(UIMSG_ClickBooksBtn) | |
4448 CASE(UIMSG_PlayerCreationRemoveUpSkill) | |
4449 CASE(UIMSG_PlayerCreationRemoveDownSkill) | |
4450 CASE(UIMSG_SPellbook_ShowHightlightedSpellInfo) | |
4451 CASE(UIMSG_LoadGame) | |
4452 CASE(UIMSG_SaveGame) | |
4453 CASE(UIMSG_ShowStatus_DateTime) | |
4454 CASE(UIMSG_ShowStatus_ManaHP) | |
4455 CASE(UIMSG_ShowStatus_Player) | |
4456 CASE(UIMSG_Wait5Minutes) | |
4457 CASE(UIMSG_Wait1Hour) | |
4458 CASE(UIMSG_ShowStatus_Food) | |
4459 CASE(UIMSG_ShowStatus_Funds) | |
4460 CASE(UIMSG_QuickReference) | |
4461 CASE(UIMSG_GameMenuButton) | |
4462 CASE(UIMSG_AlreadyResting) | |
4463 CASE(UIMSG_SelectCharacter) | |
4464 CASE(UIMSG_ChangeSoundVolume) | |
4465 CASE(UIMSG_ChangeMusicVolume) | |
4466 CASE(UIMSG_Escape) | |
4467 CASE(UIMSG_PlayerCreation_SelectAttribute) | |
4468 CASE(UIMSG_InventoryLeftClick) | |
4469 CASE(UIMSG_SkillUp) | |
4470 CASE(UIMSG_GameMenu_ReturnToGame) | |
4471 CASE(UIMSG_StartNewGame) | |
4472 CASE(UIMSG_Game_OpenLoadGameDialog) | |
4473 CASE(UIMSG_Game_OpenSaveGameDialog) | |
4474 CASE(UIMSG_Game_OpenOptionsDialog) | |
4475 CASE(UIMSG_SetGraphicsMode) | |
4476 CASE(UIMSG_Quit) | |
4477 CASE(UIMSG_StartHireling1Dialogue) | |
4478 CASE(UIMSG_StartHireling2Dialogue) | |
4479 CASE(UIMSG_SelectNPCDialogueOption) | |
4480 CASE(UIMSG_CastSpellFromBook) | |
4481 CASE(UIMSG_PlayerCreation_VoicePrev) | |
4482 CASE(UIMSG_PlayerCreation_VoiceNext) | |
4483 CASE(UIMSG_StartNPCDialogue) | |
4484 CASE(UIMSG_ArrowUp) | |
4485 CASE(UIMSG_DownArrow) | |
4486 CASE(UIMSG_SaveLoadBtn) | |
4487 CASE(UIMSG_SelectLoadSlot) | |
4488 CASE(UIMSG_Cancel) | |
4489 CASE(UIMSG_ExitRest) | |
4490 CASE(UIMSG_PlayerCreation_FacePrev) | |
4491 CASE(UIMSG_PlayerCreation_FaceNext) | |
4492 CASE(UIMSG_CycleCharacters) | |
4493 CASE(UIMSG_SetTurnSpeed) | |
4494 CASE(UIMSG_ToggleWalkSound) | |
4495 CASE(UIMSG_ChangeVoiceVolume) | |
4496 CASE(UIMSG_ToggleShowDamage) | |
4497 CASE(UIMSG_ScrollNPCPanel) | |
4498 CASE(UIMSG_ShowFinalWindow) | |
4499 CASE(UIMSG_OpenQuestBook) | |
4500 CASE(UIMSG_OpenAutonotes) | |
4501 CASE(UIMSG_OpenMapBook) | |
4502 CASE(UIMSG_OpenCalendar) | |
4503 CASE(UIMSG_OpenHistoryBook) | |
4504 CASE(UIMSG_ToggleAlwaysRun) | |
4505 CASE(UIMSG_ToggleFlipOnExit) | |
4506 CASE(UIMSG_Game_Action) | |
4507 CASE(UIMSG_RentRoom) | |
4508 CASE(UIMSG_TransitionUI_Confirm) | |
4509 CASE(UIMSG_OpenKeyMappingOptions) | |
4510 CASE(UIMSG_SelectKeyPage1) | |
4511 CASE(UIMSG_SelectKeyPage2) | |
4512 CASE(UIMSG_ResetKeyMapping) | |
4513 CASE(UIMSG_ChangeKeyButton) | |
4514 CASE(UIMSG_OpenVideoOptions) | |
4515 CASE(UIMSG_ToggleBloodsplats) | |
4516 CASE(UIMSG_ToggleColoredLights) | |
4517 CASE(UIMSG_ToggleTint) | |
4518 default: | |
4519 swprintf(b, wcslen(L"UIMSG_%03X") , L"UIMSG_%03X", msg); return b; | |
4520 }; | |
4521 #undef CASE | |
4522 } |