annotate LightmapBuilder.cpp @ 1236:d7ba42663d59

m
author Ritor1
date Sun, 09 Jun 2013 21:48:34 +0600
parents 8c02e6f74b29
children 0aeac0b9ca30
rev   line source
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1 #include "LightmapBuilder.h"
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2 #include "Game.h"
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3 #include "stru314.h"
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4 #include "Outdoor.h"
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5 #include "Log.h"
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6
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7 #include "OutdoorCamera.h"
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8
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9 #include "mm7_data.h"
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10
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11
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12
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13 #include "stru9.h"
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14
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15
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16
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17
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18 LightsStack_StationaryLight_ *pStationaryLightsStack = new LightsStack_StationaryLight_;
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19 //StationaryLight pStationaryLights[400];
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20 //int uNumStationaryLightsApplied; // weak
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21 LightsStack_MobileLight_ *pMobileLightsStack = new LightsStack_MobileLight_;
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22 //MobileLight pMobileLights[400];
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23 //int uNumMobileLightsApplied;
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24
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25
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26
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27
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28
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29 //----- (0045DF13) --------------------------------------------------------
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30 Lightmap::Lightmap()
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31 {
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32 field_C18 = 0;
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33 }
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34
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35
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36
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37
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38
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39 //----- (0045BB06) --------------------------------------------------------
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40 LightmapBuilder::LightmapBuilder()
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41 {
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42 }
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43
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44
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45
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46
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47
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48 //----- (0045BC07) --------------------------------------------------------
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49 bool LightmapBuilder::ApplyLights(stru320 *a2, stru154 *a3, unsigned int uNumVertices, RenderVertexSoft *a5, IndoorCameraD3D_Vec4 *a6, char uClipFlag)
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50 {
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51 Vec3_int_ pos; // [sp+2Ch] [bp-40h]@21
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52 RenderVertexSoft *a9; // [sp+68h] [bp-4h]@8
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53
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54 if (!uNumVertices)
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55 return false;
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56
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57 static RenderVertexSoft static_69B140[64];
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58
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59 a9 = a5;
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60 if (a6)
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61 {
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62 for (uint i = 0; i < uNumVertices; ++i)
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63 memcpy(static_69B140 + i, a5 + i, sizeof(RenderVertexSoft));
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64
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687b4365ee84 Indoor Portal
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65 //__debugbreak();
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66 if (pGame->pIndoorCameraD3D->_437376(
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67 a3,
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68 static_69B140,
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69 &uNumVertices) == 1)
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70 {
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71 if ( !uNumVertices )
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72 return false;
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73 a9 = static_69B140;
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74 }
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75 }
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76
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77 static stru314 static_69B110;
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78 static_69B110.field_4.x = a3->face_plane.vNormal.x;
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79 static_69B110.field_4.y = a3->face_plane.vNormal.y;
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80 static_69B110.field_4.z = a3->face_plane.vNormal.z;
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81 static_69B110.dist = a3->face_plane.dist;
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82 if (!pGame->pIndoorCameraD3D->GetFacetOrientation(
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83 a3->polygonType,
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84 &static_69B110.field_4,
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85 &static_69B110.field_10,
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86 &static_69B110.field_1C))
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87 {
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88 MessageBoxW(nullptr, L"Error: Failed to get the facet orientation", L"E:\\WORK\\MSDEV\\MM7\\MM7\\Code\\Light.cpp:119", 0);
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89 ExitProcess(0);
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90 }
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91
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92 for (uint i = 0; i < a2->uNumLightsApplied; ++i)
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93 {
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94 pos.x = a2->_blv_lights_xs[i];
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95 pos.y = a2->_blv_lights_ys[i];
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96 pos.z = a2->_blv_lights_zs[i];
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97
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98 uint uColorR = (uint)floorf(a2->_blv_lights_rs[i] * 255.0 + 0.5f) & 0xFF,
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99 uColorG = (uint)floorf(a2->_blv_lights_gs[i] * 255.0 + 0.5f) & 0xFF,
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100 uColorB = (uint)floorf(a2->_blv_lights_bs[i] * 255.0 + 0.5f) & 0xFF;
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101 uint uColor = (uColorR << 16) | (uColorG << 8) | uColorB;
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102 if (!uColor)
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103 uColor = 0x00FFFFF;
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104
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105 if (!_45BE86_build_light_polygon(
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106 &pos,
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107 a2->_blv_lights_radii[i],
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108 uColor,
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109 a2->_blv_lights_light_dot_faces[i],
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110 a2->_blv_lights_types[i],
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111 &static_69B110,
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112 uNumVertices,
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113 a9,
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114 uClipFlag) )
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115 {
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116 MessageBoxW(nullptr, L"Error: Failed to build light polygon", L"E:\\WORK\\MSDEV\\MM7\\MM7\\Code\\Light.cpp:138", 0);
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117 }
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118 }
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119 return true;
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120 }
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121
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122 //----- (0045BE86) --------------------------------------------------------
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123 bool LightmapBuilder::_45BE86_build_light_polygon(Vec3_int_ *pos, float radius, unsigned int uColorMask, float dot_dist, int uLightType, stru314 *a7, unsigned int uNumVertices, RenderVertexSoft *a9, char uClipFlag)
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124 {
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125 Lightmap *v11; // edi@3
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126 double v17; // st7@5
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127 double v24; // st7@6
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128 int v31; // eax@8
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129 int v32; // ebx@8
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130 unsigned int v33; // ecx@8
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131 int v34; // edx@9
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132 int v35; // edx@11
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133 unsigned int v36; // edx@13
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134 int v37; // ecx@14
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135 double v38; // st7@14
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136 double v39; // st7@16
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137 double v40; // st7@16
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138 int v45; // eax@24
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139 int v53; // [sp-8h] [bp-54h]@34
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140
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141 if (fabsf(radius) < 1e-6f)
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142 return true;
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143
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144 v11 = uLightType & 1 ? &std__vector_000004[std__vector_000004_size] :
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145 &std__vector_183808[std__vector_183808_size];
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146 flt_3C8C24 = radius - dot_dist;
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147 flt_3C8C28 = sqrt((radius + dot_dist) * (radius - dot_dist));
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148 flt_3C8C2C_lightmaps_brightness = 1.0 - (radius - flt_3C8C28) / radius;
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149 v11->field_C08 = (double)pos->x - dot_dist * a7->field_4.x;
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150 v11->field_C0A = (double)pos->y - dot_dist * a7->field_4.y;
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151 v11->field_C0C = (double)pos->z - dot_dist * a7->field_4.z;
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152
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153 v17 = radius * flt_3C8C2C_lightmaps_brightness;
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154 flt_3C8C30 = v17;
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155 flt_3C8C0C = v17 * a7->field_10.x;
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156 flt_3C8C10 = v17 * a7->field_10.y;
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157 flt_3C8C14 = v17 * a7->field_10.z;
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158 flt_3C8C18 = v17 * a7->field_1C.x;
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159 flt_3C8C1C = v17 * a7->field_1C.y;
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160 flt_3C8C20 = v17 * a7->field_1C.z;
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161
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162 /*
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163 v11->pVertices[0].vWorldPosition.x = v11->field_C08 - flt_3C8C18 + flt_3C8C0C;
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164 v11->pVertices[0].vWorldPosition.y = v11->field_C0A - flt_3C8C1C + flt_3C8C10;
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165 v11->pVertices[0].vWorldPosition.z = v11->field_C0C - flt_3C8C20 + flt_3C8C14;
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166 v11->pVertices[0].u = 0.0;
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167 v11->pVertices[0].v = 0.0;
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168
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169 v11->pVertices[1].vWorldPosition.x = v11->field_C08 - flt_3C8C18 - flt_3C8C0C;
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170 v11->pVertices[1].vWorldPosition.y = v11->field_C0A - flt_3C8C1C - flt_3C8C10;
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171 v11->pVertices[1].vWorldPosition.z = v11->field_C0C - flt_3C8C20 - flt_3C8C14;
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172 v11->pVertices[1].u = 0.0;
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173 v11->pVertices[1].v = 1.0;
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174
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175 v11->pVertices[2].vWorldPosition.x = v11->field_C08 + flt_3C8C18 - flt_3C8C0C;
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176 v11->pVertices[2].vWorldPosition.y = v11->field_C0A + flt_3C8C1C - flt_3C8C10;
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177 v11->pVertices[2].vWorldPosition.z = v11->field_C0C + flt_3C8C20 - flt_3C8C14;
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178 v11->pVertices[2].u = 1.0;
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179 v11->pVertices[2].v = 1.0;
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180
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181 v11->pVertices[3].vWorldPosition.x = v11->field_C08 + flt_3C8C18 + flt_3C8C0C;
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182 v11->pVertices[3].vWorldPosition.y = v11->field_C0A + flt_3C8C1C + flt_3C8C10;
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183 v11->pVertices[3].vWorldPosition.z = v11->field_C0C + flt_3C8C20 + flt_3C8C14;
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184 v11->pVertices[3].u = 1.0;
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185 v11->pVertices[3].v = 0.0;
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186 */
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187
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188 for (uint i = 0; i < 4; ++i)
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189 {
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190 v11->pVertices[i].vWorldPosition.x = v11->field_C08 - flt_3C8C18 + flt_3C8C0C;
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191 v11->pVertices[i].vWorldPosition.y = v11->field_C0A - flt_3C8C1C + flt_3C8C10;
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192 v11->pVertices[i].vWorldPosition.z = v11->field_C0C - flt_3C8C20 + flt_3C8C14;
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193 v11->pVertices[i].u = 0.0;
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194 v11->pVertices[i].v = 0.0;
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195
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196 v24 = a7->field_4.y * v11->pVertices[i].vWorldPosition.y
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197 + a7->field_4.z * v11->pVertices[i].vWorldPosition.z
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198 + a7->field_4.x * v11->pVertices[i].vWorldPosition.x
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199 + a7->dist;
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200
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201 v11->pVertices[i].vWorldPosition.x -= v24 * a7->field_4.x;
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202 v11->pVertices[i].vWorldPosition.y -= v24 * a7->field_4.y;
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203 v11->pVertices[i].vWorldPosition.z -= v24 * a7->field_4.z;
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204 }
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205
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206 v11->uColorMask = uColorMask;
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207 v11->uNumVertices = 4;
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208
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209 if (~pGame->uFlags2 & 4)
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210 v11->fBrightness = flt_3C8C2C_lightmaps_brightness;
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211 else
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212 {
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213 Vec3_float_ a1; // [sp+2Ch] [bp-20h]@8
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214 a1.x = (double)pos->x - v11->field_C08;
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215 a1.y = (double)pos->y - v11->field_C0A;
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216 a1.z = (double)pos->z - v11->field_C0C;
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217 a1.Normalize();
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218
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219 auto dist_x = abs(pos->x - v11->field_C08), //v31
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220 dist_y = abs(pos->y - v11->field_C0A), //v32 arg0a
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221 dist_z = abs(pos->z - v11->field_C0C); //v33 _v64
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222 v31 = dist_x;
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223 v32 = dist_y;
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224 v33 = dist_z;
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225 if (v31 < dist_y)
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226 {
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227 v34 = v31;
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228 v31 = dist_y;
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229 v32 = v34;
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230 }
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231 if (v31 < dist_z)//SHIDWORD(v64) )
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232 {
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233 v35 = v31;
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234 v31 = dist_z;//HIDWORD(v64);
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235 v33 = v35;
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236 }
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237 if ( v32 < (signed int)v33 )
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238 {
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239 v36 = v33;
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240 v33 = v32;
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241 v32 = v36;
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242 }
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243 v37 = v33 >> 2;
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244 //LODWORD(a5) = ((unsigned int)(11 * v32) >> 5) + v37 + v31;
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245 v38 = (double)(signed)(((unsigned int)(11 * v32) >> 5) + v37 + v31);
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246 if (v38 > radius)
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247 return true;
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248 //radius = (1 / radius) * v38;
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249 if ( uLightType & 4 )
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250 {
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251 //v59 = (void *)v37;
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252 //uLightType = flt_4D86CC;
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253 //v58 = v37;
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254 v39 = fabs(a1.x * a7->field_4.x + a1.z * a7->field_4.z + a1.y * a7->field_4.y);
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255 v40 = v39 * 1.0 * flt_4D86CC;
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256
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257 v11->fBrightness = v40 - (1 / radius) * v38 * v40;
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258 }
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259 else if ( uLightType & 8 )
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260 {
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261 v40 = 1.0 * 1.0;
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262 v11->fBrightness = v40 - (1 / radius) * v38;
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263 }
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264 else
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265 {
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266 MessageBoxW(nullptr, L"Invalid light type!", L"E:\\WORK\\MSDEV\\MM7\\MM7\\Code\\Light.cpp:277", 0);
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267 }
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268 }
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269
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270 if (!pGame->pStru9Instance->_4980B9(a9, uNumVertices,
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271 a7->field_4.x, a7->field_4.y, a7->field_4.z,
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272 v11->pVertices, &v11->uNumVertices))
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273 return false;
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274
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275 //v44 = &v11->uNumVertices;
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276 if (!v11->uNumVertices)
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diff changeset
277 return true;
Ritor1
parents:
diff changeset
278
Ritor1
parents:
diff changeset
279 v45 = _45C6D6(uNumVertices, a9, v11);
Ritor1
parents:
diff changeset
280 if ( v45 != uNumVertices && v45 > 0 )
Ritor1
parents:
diff changeset
281 _45C4B9(uNumVertices, a9, v11);
Ritor1
parents:
diff changeset
282 //v59 = v11->uNumVertices;
Ritor1
parents:
diff changeset
283 //v46 = (RenderVertexSoft *)pLightmapVertices_;
Ritor1
parents:
diff changeset
284 pGame->pIndoorCameraD3D->ViewTransform(v11->pVertices, v11->uNumVertices);
Ritor1
parents:
diff changeset
285 //v59 = 0;
Ritor1
parents:
diff changeset
286 //v58 = v11->uNumVertices;
Ritor1
parents:
diff changeset
287 pGame->pIndoorCameraD3D->Project(v11->pVertices, v11->uNumVertices, 0);
Ritor1
parents:
diff changeset
288
Ritor1
parents:
diff changeset
289 unsigned int _a4 = 0;
Ritor1
parents:
diff changeset
290 if ( !(uClipFlag & 1) )
Ritor1
parents:
diff changeset
291 _a4 = 1;
Ritor1
parents:
diff changeset
292 else if ( uCurrentlyLoadedLevelType == LEVEL_Outdoor)
Ritor1
parents:
diff changeset
293 {
Ritor1
parents:
diff changeset
294 if ( uClipFlag & 2 )
Ritor1
parents:
diff changeset
295 {
Ritor1
parents:
diff changeset
296 //v59 = &a4;
Ritor1
parents:
diff changeset
297 //v58 = (unsigned int)field_3C8C34;
Ritor1
parents:
diff changeset
298 //v57 = *v44;
Ritor1
parents:
diff changeset
299 pGame->pIndoorCameraD3D->_436CDC_mess_with_lightmap__clipflag_2(v11->pVertices, v11->uNumVertices, field_3C8C34, &_a4);
Ritor1
parents:
diff changeset
300
Ritor1
parents:
diff changeset
301 //v59 = v44;
Ritor1
parents:
diff changeset
302 //v58 = (unsigned int)field_3C8C34;
Ritor1
parents:
diff changeset
303 //v57 = (int)v46;
Ritor1
parents:
diff changeset
304 //v56 = a4;
Ritor1
parents:
diff changeset
305 pGame->pIndoorCameraD3D->_437143(_a4, v11->pVertices, field_3C8C34, &v11->uNumVertices);
Ritor1
parents:
diff changeset
306 }
Ritor1
parents:
diff changeset
307 else if ( uClipFlag & 4 )
Ritor1
parents:
diff changeset
308 {
Ritor1
parents:
diff changeset
309 //v59 = &a4;
Ritor1
parents:
diff changeset
310 //v58 = (unsigned int)field_3C8C34;
Ritor1
parents:
diff changeset
311 //v57 = *v44;
Ritor1
parents:
diff changeset
312 pGame->pIndoorCameraD3D->_436F09_mess_with_lightmap__clipflag_4(v11->pVertices, v11->uNumVertices, field_3C8C34, &_a4);
Ritor1
parents:
diff changeset
313
Ritor1
parents:
diff changeset
314 //v59 = v44;
Ritor1
parents:
diff changeset
315 //v58 = (unsigned int)field_3C8C34;
Ritor1
parents:
diff changeset
316 //v57 = (int)v46;
Ritor1
parents:
diff changeset
317 //v56 = a4;
Ritor1
parents:
diff changeset
318 pGame->pIndoorCameraD3D->_437143(_a4, v11->pVertices, field_3C8C34, &v11->uNumVertices);
Ritor1
parents:
diff changeset
319 }
Ritor1
parents:
diff changeset
320 else
Ritor1
parents:
diff changeset
321 MessageBoxW(nullptr, L"Undefined clip flag specified", L"E:\\WORK\\MSDEV\\MM7\\MM7\\Code\\Light.cpp:330", 0);
Ritor1
parents:
diff changeset
322 }
Ritor1
parents:
diff changeset
323 else
Ritor1
parents:
diff changeset
324 MessageBoxW(nullptr, L"Lightpoly builder native indoor clipping not implemented", L"E:\\WORK\\MSDEV\\MM7\\MM7\\Code\\Light.cpp:335", 0);
Ritor1
parents:
diff changeset
325
Ritor1
parents:
diff changeset
326 if (_a4)
Ritor1
parents:
diff changeset
327 {
Ritor1
parents:
diff changeset
328 if (uLightType & 1)
Ritor1
parents:
diff changeset
329 {
Ritor1
parents:
diff changeset
330 //v48 = (char *)&std__vector_000004_size;
Ritor1
parents:
diff changeset
331 //v49 = std__vector_000004_size;
Ritor1
parents:
diff changeset
332 //v51 = __OFSUB__(std__vector_000004_size, 511);
Ritor1
parents:
diff changeset
333 //v50 = std__vector_000004_size - 511 < 0;
Ritor1
parents:
diff changeset
334 if (std__vector_000004_size < 512 - 1)
Ritor1
parents:
diff changeset
335 ++std__vector_000004_size;
Ritor1
parents:
diff changeset
336 }
Ritor1
parents:
diff changeset
337 else
Ritor1
parents:
diff changeset
338 {
Ritor1
parents:
diff changeset
339 //v48 = (char *)&std__vector_183808_size;
Ritor1
parents:
diff changeset
340 //v49 = std__vector_183808_size;
Ritor1
parents:
diff changeset
341 //v51 = __OFSUB__(std__vector_183808_size, 767);
Ritor1
parents:
diff changeset
342 //v50 = std__vector_183808_size - 767 < 0;
Ritor1
parents:
diff changeset
343 if (std__vector_183808_size < 768 - 1)
Ritor1
parents:
diff changeset
344 ++std__vector_183808_size;
Ritor1
parents:
diff changeset
345 }
Ritor1
parents:
diff changeset
346 //if ( v50 ^ v51 )
Ritor1
parents:
diff changeset
347 // *(unsigned int *)v48 = v49 + 1;
Ritor1
parents:
diff changeset
348 }
Ritor1
parents:
diff changeset
349 return true;
Ritor1
parents:
diff changeset
350 }
Ritor1
parents:
diff changeset
351
Ritor1
parents:
diff changeset
352 //----- (0045C4B9) --------------------------------------------------------
Ritor1
parents:
diff changeset
353 int LightmapBuilder::_45C4B9(int a2, RenderVertexSoft *a3, Lightmap *pLightmap)
Ritor1
parents:
diff changeset
354 {
Ritor1
parents:
diff changeset
355 Lightmap *v4; // edi@1
Ritor1
parents:
diff changeset
356 int v5; // eax@1
Ritor1
parents:
diff changeset
357 signed int v6; // ecx@1
Ritor1
parents:
diff changeset
358 RenderVertexSoft *v7; // ebx@2
Ritor1
parents:
diff changeset
359 int v8; // edx@3
Ritor1
parents:
diff changeset
360 RenderVertexSoft *v9; // esi@3
Ritor1
parents:
diff changeset
361 int v10; // eax@6
Ritor1
parents:
diff changeset
362 char *v11; // edi@7
Ritor1
parents:
diff changeset
363 RenderVertexSoft *v12; // ecx@8
Ritor1
parents:
diff changeset
364 char v13; // bl@17
Ritor1
parents:
diff changeset
365 signed int v14; // edx@17
Ritor1
parents:
diff changeset
366 double v15; // st6@18
Ritor1
parents:
diff changeset
367 double v16; // st6@21
Ritor1
parents:
diff changeset
368 double v17; // st6@24
Ritor1
parents:
diff changeset
369 signed int v18; // edx@33
Ritor1
parents:
diff changeset
370 int v20; // [sp+4h] [bp-1Ch]@3
Ritor1
parents:
diff changeset
371 int v21; // [sp+8h] [bp-18h]@8
Ritor1
parents:
diff changeset
372 float v22; // [sp+Ch] [bp-14h]@23
Ritor1
parents:
diff changeset
373 float v23; // [sp+10h] [bp-10h]@20
Ritor1
parents:
diff changeset
374 int v24; // [sp+14h] [bp-Ch]@1
Ritor1
parents:
diff changeset
375 RenderVertexSoft *v25; // [sp+18h] [bp-8h]@2
Ritor1
parents:
diff changeset
376 char v26; // [sp+1Eh] [bp-2h]@17
Ritor1
parents:
diff changeset
377 char v27; // [sp+1Fh] [bp-1h]@17
Ritor1
parents:
diff changeset
378
Ritor1
parents:
diff changeset
379 v4 = pLightmap;
Ritor1
parents:
diff changeset
380 v5 = 0;
Ritor1
parents:
diff changeset
381 v6 = pLightmap->uNumVertices;
Ritor1
parents:
diff changeset
382 v24 = 0;
Ritor1
parents:
diff changeset
383 if ( v6 > 0 )
Ritor1
parents:
diff changeset
384 {
Ritor1
parents:
diff changeset
385 v7 = pLightmap->pVertices;
Ritor1
parents:
diff changeset
386 v25 = pLightmap->pVertices;
Ritor1
parents:
diff changeset
387 do
Ritor1
parents:
diff changeset
388 {
Ritor1
parents:
diff changeset
389 v20 = v5 + 1;
Ritor1
parents:
diff changeset
390 v8 = (v5 + 1) % v6;
Ritor1
parents:
diff changeset
391 v9 = &v4->pVertices[v8];
Ritor1
parents:
diff changeset
392 if ( v7->vWorldPosition.x != v9->vWorldPosition.x
Ritor1
parents:
diff changeset
393 || v7->vWorldPosition.y != v4->pVertices[v8].vWorldPosition.y
Ritor1
parents:
diff changeset
394 || v7->vWorldPosition.z != v4->pVertices[v8].vWorldPosition.z )
Ritor1
parents:
diff changeset
395 {
Ritor1
parents:
diff changeset
396 v10 = 0;
Ritor1
parents:
diff changeset
397 if ( a2 > 0 )
Ritor1
parents:
diff changeset
398 {
Ritor1
parents:
diff changeset
399 v11 = (char *)&a3->vWorldPosition.z;
Ritor1
parents:
diff changeset
400 do
Ritor1
parents:
diff changeset
401 {
Ritor1
parents:
diff changeset
402 v21 = v10 + 1;
Ritor1
parents:
diff changeset
403 v12 = &a3[(v10 + 1) % a2];
Ritor1
parents:
diff changeset
404 if ( (*((float *)v11 - 2) != v12->vWorldPosition.x
Ritor1
parents:
diff changeset
405 || *((float *)v11 - 1) != v12->vWorldPosition.y
Ritor1
parents:
diff changeset
406 || *(float *)v11 != v12->vWorldPosition.z)
Ritor1
parents:
diff changeset
407 && v7->vWorldPosition.x == *((float *)v11 - 2)
Ritor1
parents:
diff changeset
408 && v7->vWorldPosition.y == *((float *)v11 - 1)
Ritor1
parents:
diff changeset
409 && v7->vWorldPosition.z == *(float *)v11
Ritor1
parents:
diff changeset
410 && (v9->vWorldPosition.x != v12->vWorldPosition.x
Ritor1
parents:
diff changeset
411 || v9->vWorldPosition.y != v12->vWorldPosition.y
Ritor1
parents:
diff changeset
412 || v9->vWorldPosition.z != v12->vWorldPosition.z) )
Ritor1
parents:
diff changeset
413 {
Ritor1
parents:
diff changeset
414 v13 = 0;
Ritor1
parents:
diff changeset
415 v14 = 0;
Ritor1
parents:
diff changeset
416 v27 = 0;
Ritor1
parents:
diff changeset
417 v26 = 0;
Ritor1
parents:
diff changeset
418 if ( v9->vWorldPosition.x <= (double)v12->vWorldPosition.x )
Ritor1
parents:
diff changeset
419 v15 = v12->vWorldPosition.x - v9->vWorldPosition.x;
Ritor1
parents:
diff changeset
420 else
Ritor1
parents:
diff changeset
421 v15 = v9->vWorldPosition.x - v12->vWorldPosition.x;
Ritor1
parents:
diff changeset
422 v23 = v15;
Ritor1
parents:
diff changeset
423 if ( v9->vWorldPosition.y <= (double)v12->vWorldPosition.y )
Ritor1
parents:
diff changeset
424 v16 = v12->vWorldPosition.y - v9->vWorldPosition.y;
Ritor1
parents:
diff changeset
425 else
Ritor1
parents:
diff changeset
426 v16 = v9->vWorldPosition.y - v12->vWorldPosition.y;
Ritor1
parents:
diff changeset
427 v22 = v16;
Ritor1
parents:
diff changeset
428 if ( v9->vWorldPosition.z <= (double)v12->vWorldPosition.z )
Ritor1
parents:
diff changeset
429 v17 = v12->vWorldPosition.z - v9->vWorldPosition.z;
Ritor1
parents:
diff changeset
430 else
Ritor1
parents:
diff changeset
431 v17 = v9->vWorldPosition.z - v12->vWorldPosition.z;
Ritor1
parents:
diff changeset
432 if ( v23 < 1.0 )
Ritor1
parents:
diff changeset
433 {
Ritor1
parents:
diff changeset
434 v13 = 1;
Ritor1
parents:
diff changeset
435 v14 = 1;
Ritor1
parents:
diff changeset
436 }
Ritor1
parents:
diff changeset
437 if ( v22 < 1.0 )
Ritor1
parents:
diff changeset
438 {
Ritor1
parents:
diff changeset
439 v27 = 1;
Ritor1
parents:
diff changeset
440 ++v14;
Ritor1
parents:
diff changeset
441 }
Ritor1
parents:
diff changeset
442 if ( v17 < 1.0 )
Ritor1
parents:
diff changeset
443 {
Ritor1
parents:
diff changeset
444 v26 = 1;
Ritor1
parents:
diff changeset
445 ++v14;
Ritor1
parents:
diff changeset
446 }
Ritor1
parents:
diff changeset
447 if ( v14 > 1 )
Ritor1
parents:
diff changeset
448 {
Ritor1
parents:
diff changeset
449 v18 = 0;
Ritor1
parents:
diff changeset
450 if ( v13 && v9->vWorldPosition.x != v12->vWorldPosition.x )
Ritor1
parents:
diff changeset
451 {
Ritor1
parents:
diff changeset
452 v18 = 1;
Ritor1
parents:
diff changeset
453 v9->vWorldPosition.x = v12->vWorldPosition.x;
Ritor1
parents:
diff changeset
454 }
Ritor1
parents:
diff changeset
455 if ( v27 && v9->vWorldPosition.y != v12->vWorldPosition.y )
Ritor1
parents:
diff changeset
456 {
Ritor1
parents:
diff changeset
457 ++v18;
Ritor1
parents:
diff changeset
458 v9->vWorldPosition.y = v12->vWorldPosition.y;
Ritor1
parents:
diff changeset
459 }
Ritor1
parents:
diff changeset
460 if ( v26 && v9->vWorldPosition.z != v12->vWorldPosition.z )
Ritor1
parents:
diff changeset
461 {
Ritor1
parents:
diff changeset
462 ++v18;
Ritor1
parents:
diff changeset
463 v9->vWorldPosition.z = v12->vWorldPosition.z;
Ritor1
parents:
diff changeset
464 }
Ritor1
parents:
diff changeset
465 if ( v18 > 0 )
Ritor1
parents:
diff changeset
466 ++v24;
Ritor1
parents:
diff changeset
467 }
Ritor1
parents:
diff changeset
468 v7 = v25;
Ritor1
parents:
diff changeset
469 }
Ritor1
parents:
diff changeset
470 ++v10;
Ritor1
parents:
diff changeset
471 v11 += 48;
Ritor1
parents:
diff changeset
472 }
Ritor1
parents:
diff changeset
473 while ( v21 < a2 );
Ritor1
parents:
diff changeset
474 v4 = pLightmap;
Ritor1
parents:
diff changeset
475 }
Ritor1
parents:
diff changeset
476 }
Ritor1
parents:
diff changeset
477 v5 = v20;
Ritor1
parents:
diff changeset
478 v6 = v4->uNumVertices;
Ritor1
parents:
diff changeset
479 ++v7;
Ritor1
parents:
diff changeset
480 v25 = v7;
Ritor1
parents:
diff changeset
481 }
Ritor1
parents:
diff changeset
482 while ( v20 < v6 );
Ritor1
parents:
diff changeset
483 }
Ritor1
parents:
diff changeset
484 return v24;
Ritor1
parents:
diff changeset
485 }
Ritor1
parents:
diff changeset
486
Ritor1
parents:
diff changeset
487 //----- (0045C6D6) --------------------------------------------------------
Ritor1
parents:
diff changeset
488 int LightmapBuilder::_45C6D6(int a2, RenderVertexSoft *a3, Lightmap *pLightmap)
Ritor1
parents:
diff changeset
489 {
Ritor1
parents:
diff changeset
490 Lightmap *v4; // edi@1
Ritor1
parents:
diff changeset
491 signed int v5; // ebx@1
Ritor1
parents:
diff changeset
492 signed int v6; // esi@1
Ritor1
parents:
diff changeset
493 RenderVertexSoft *v7; // ecx@2
Ritor1
parents:
diff changeset
494 char *v8; // edx@4
Ritor1
parents:
diff changeset
495 double v9; // st7@6
Ritor1
parents:
diff changeset
496 double v10; // st6@10
Ritor1
parents:
diff changeset
497 double v11; // st5@14
Ritor1
parents:
diff changeset
498 double v12; // st7@17
Ritor1
parents:
diff changeset
499 RenderVertexSoft *v13; // eax@21
Ritor1
parents:
diff changeset
500 int v15; // [sp+Ch] [bp-8h]@1
Ritor1
parents:
diff changeset
501 float v16; // [sp+10h] [bp-4h]@1
Ritor1
parents:
diff changeset
502 int pLightmapa; // [sp+24h] [bp+10h]@3
Ritor1
parents:
diff changeset
503
Ritor1
parents:
diff changeset
504 v4 = pLightmap;
Ritor1
parents:
diff changeset
505 v5 = 0;
Ritor1
parents:
diff changeset
506 v6 = -1;
Ritor1
parents:
diff changeset
507 v16 = 3.4028235e38;
Ritor1
parents:
diff changeset
508 v15 = 0;
Ritor1
parents:
diff changeset
509 if ( (signed int)pLightmap->uNumVertices > 0 )
Ritor1
parents:
diff changeset
510 {
Ritor1
parents:
diff changeset
511 v7 = pLightmap->pVertices;
Ritor1
parents:
diff changeset
512 do
Ritor1
parents:
diff changeset
513 {
Ritor1
parents:
diff changeset
514 pLightmapa = 0;
Ritor1
parents:
diff changeset
515 if ( a2 > 0 )
Ritor1
parents:
diff changeset
516 {
Ritor1
parents:
diff changeset
517 v8 = (char *)&a3->vWorldPosition.z;
Ritor1
parents:
diff changeset
518 do
Ritor1
parents:
diff changeset
519 {
Ritor1
parents:
diff changeset
520 if ( v7->vWorldPosition.x <= (double)*((float *)v8 - 2) )
Ritor1
parents:
diff changeset
521 v9 = *((float *)v8 - 2) - v7->vWorldPosition.x;
Ritor1
parents:
diff changeset
522 else
Ritor1
parents:
diff changeset
523 v9 = v7->vWorldPosition.x - *((float *)v8 - 2);
Ritor1
parents:
diff changeset
524 if ( v9 < 2.0 )
Ritor1
parents:
diff changeset
525 {
Ritor1
parents:
diff changeset
526 v10 = v7->vWorldPosition.y <= (double)*((float *)v8 - 1) ? *((float *)v8 - 1) - v7->vWorldPosition.y : v7->vWorldPosition.y - *((float *)v8 - 1);
Ritor1
parents:
diff changeset
527 if ( v10 < 2.0 )
Ritor1
parents:
diff changeset
528 {
Ritor1
parents:
diff changeset
529 v11 = v7->vWorldPosition.z <= (double)*(float *)v8 ? *(float *)v8 - v7->vWorldPosition.z : v7->vWorldPosition.z - *(float *)v8;
Ritor1
parents:
diff changeset
530 if ( v11 < 2.0 )
Ritor1
parents:
diff changeset
531 {
Ritor1
parents:
diff changeset
532 v12 = v9 + v11 + v10;
Ritor1
parents:
diff changeset
533 if ( v12 < v16 )
Ritor1
parents:
diff changeset
534 {
Ritor1
parents:
diff changeset
535 v16 = v12;
Ritor1
parents:
diff changeset
536 v6 = pLightmapa;
Ritor1
parents:
diff changeset
537 }
Ritor1
parents:
diff changeset
538 }
Ritor1
parents:
diff changeset
539 }
Ritor1
parents:
diff changeset
540 }
Ritor1
parents:
diff changeset
541 ++pLightmapa;
Ritor1
parents:
diff changeset
542 v8 += 48;
Ritor1
parents:
diff changeset
543 }
Ritor1
parents:
diff changeset
544 while ( pLightmapa < a2 );
Ritor1
parents:
diff changeset
545 if ( v6 != -1 )
Ritor1
parents:
diff changeset
546 {
Ritor1
parents:
diff changeset
547 v13 = &a3[v6];
Ritor1
parents:
diff changeset
548 ++v15;
Ritor1
parents:
diff changeset
549 v7->vWorldPosition.x = v13->vWorldPosition.x;
Ritor1
parents:
diff changeset
550 v7->vWorldPosition.y = v13->vWorldPosition.y;
Ritor1
parents:
diff changeset
551 v7->vWorldPosition.z = v13->vWorldPosition.z;
Ritor1
parents:
diff changeset
552 }
Ritor1
parents:
diff changeset
553 }
Ritor1
parents:
diff changeset
554 v6 = -1;
Ritor1
parents:
diff changeset
555 ++v5;
Ritor1
parents:
diff changeset
556 ++v7;
Ritor1
parents:
diff changeset
557 v16 = 3.4028235e38;
Ritor1
parents:
diff changeset
558 }
Ritor1
parents:
diff changeset
559 while ( v5 < (signed int)v4->uNumVertices );
Ritor1
parents:
diff changeset
560 }
Ritor1
parents:
diff changeset
561 return v15;
Ritor1
parents:
diff changeset
562 }
Ritor1
parents:
diff changeset
563
Ritor1
parents:
diff changeset
564 //----- (0045C7F6) --------------------------------------------------------
Ritor1
parents:
diff changeset
565 bool LightmapBuilder::ApplyLights_IndoorFace(unsigned int uFaceID)
Ritor1
parents:
diff changeset
566 {
Ritor1
parents:
diff changeset
567 auto pFace = &pIndoor->pFaces[uFaceID];
Ritor1
parents:
diff changeset
568 auto pSector = pIndoor->pSectors + pFace->uSectorID;
Ritor1
parents:
diff changeset
569
Ritor1
parents:
diff changeset
570 stru_F8AD28.uCurrentAmbientLightLevel = (stru_F8AD28.uDefaultAmbientLightLevel + pSector->uMinAmbientLightLevel) << 16;
Ritor1
parents:
diff changeset
571
Ritor1
parents:
diff changeset
572 uint uNumLightsApplied = 0;
Ritor1
parents:
diff changeset
573 for (uint i = 0; i < pMobileLightsStack->uNumLightsActive; ++i)
Ritor1
parents:
diff changeset
574 {
Ritor1
parents:
diff changeset
575 if (uNumLightsApplied >= 20)
Ritor1
parents:
diff changeset
576 break;
Ritor1
parents:
diff changeset
577
Ritor1
parents:
diff changeset
578 ApplyLight_BLV((StationaryLight *)(pMobileLightsStack->pLights + i), pFace, &uNumLightsApplied, true, 0);
Ritor1
parents:
diff changeset
579 }
Ritor1
parents:
diff changeset
580
Ritor1
parents:
diff changeset
581 for (uint i = 0; i < pSector->uNumLights; ++i)
Ritor1
parents:
diff changeset
582 {
Ritor1
parents:
diff changeset
583 if (uNumLightsApplied >= 20 )
Ritor1
parents:
diff changeset
584 break;
Ritor1
parents:
diff changeset
585
Ritor1
parents:
diff changeset
586 auto pLight = &pIndoor->pLights[pSector->pLights[i]];
Ritor1
parents:
diff changeset
587 if (~pLight->uAtributes & 0x08)
Ritor1
parents:
diff changeset
588 ApplyLight_BLV((StationaryLight *)pLight, pFace, &uFaceID, false, &byte_4E94D0);
Ritor1
parents:
diff changeset
589 }
Ritor1
parents:
diff changeset
590
Ritor1
parents:
diff changeset
591 for (uint i = 0; i < pStationaryLightsStack->uNumLightsActive; ++i)
Ritor1
parents:
diff changeset
592 {
Ritor1
parents:
diff changeset
593 if (uNumLightsApplied >= 20)
Ritor1
parents:
diff changeset
594 break;
Ritor1
parents:
diff changeset
595
Ritor1
parents:
diff changeset
596 ApplyLight_BLV(pStationaryLightsStack->pLights + i, pFace, &uNumLightsApplied, false, &byte_4E94D0);
Ritor1
parents:
diff changeset
597 }
Ritor1
parents:
diff changeset
598
Ritor1
parents:
diff changeset
599 stru_F8AD28.uNumLightsApplied = uNumLightsApplied;
Ritor1
parents:
diff changeset
600 return true;
Ritor1
parents:
diff changeset
601 }
Ritor1
parents:
diff changeset
602
Ritor1
parents:
diff changeset
603 //----- (0045C911) --------------------------------------------------------
Ritor1
parents:
diff changeset
604 bool LightmapBuilder::ApplyLight_BLV(StationaryLight *pLight, BLVFace *a2, unsigned int *pSlot, bool bLightBackfaces, char *a5)
Ritor1
parents:
diff changeset
605 {
Ritor1
parents:
diff changeset
606 double v13; // st7@8
Ritor1
parents:
diff changeset
607
Ritor1
parents:
diff changeset
608 if (!pLight->uRadius)
Ritor1
parents:
diff changeset
609 return false;
Ritor1
parents:
diff changeset
610
Ritor1
parents:
diff changeset
611 if (pLight->vPosition.x > a2->pBounding.x1 - pLight->uRadius &&
Ritor1
parents:
diff changeset
612 pLight->vPosition.x < a2->pBounding.x2 + pLight->uRadius &&
Ritor1
parents:
diff changeset
613 pLight->vPosition.y > a2->pBounding.y1 - pLight->uRadius &&
Ritor1
parents:
diff changeset
614 pLight->vPosition.y < a2->pBounding.y2 + pLight->uRadius &&
Ritor1
parents:
diff changeset
615 pLight->vPosition.z > a2->pBounding.z1 - pLight->uRadius &&
Ritor1
parents:
diff changeset
616 pLight->vPosition.z < a2->pBounding.z2 + pLight->uRadius)
Ritor1
parents:
diff changeset
617 {
Ritor1
parents:
diff changeset
618 v13 = (double)pLight->vPosition.z * a2->pFacePlane.vNormal.z +
Ritor1
parents:
diff changeset
619 (double)pLight->vPosition.y * a2->pFacePlane.vNormal.y +
Ritor1
parents:
diff changeset
620 (double)pLight->vPosition.x * a2->pFacePlane.vNormal.x +
Ritor1
parents:
diff changeset
621 a2->pFacePlane.dist;
Ritor1
parents:
diff changeset
622 if ((bLightBackfaces || v13 >= 0.0f) && fabsf(v13) <= pLight->uRadius)
Ritor1
parents:
diff changeset
623 {
Ritor1
parents:
diff changeset
624 auto slot = *pSlot;
Ritor1
parents:
diff changeset
625
Ritor1
parents:
diff changeset
626 stru_F8AD28._blv_lights_radii[slot] = pLight->uRadius;
Ritor1
parents:
diff changeset
627 stru_F8AD28._blv_lights_inv_radii[slot] = 65536 / pLight->uRadius;
Ritor1
parents:
diff changeset
628 stru_F8AD28._blv_lights_xs[slot] = pLight->vPosition.x;
Ritor1
parents:
diff changeset
629 stru_F8AD28._blv_lights_ys[slot] = pLight->vPosition.y;
Ritor1
parents:
diff changeset
630 stru_F8AD28._blv_lights_zs[slot] = pLight->vPosition.z;
Ritor1
parents:
diff changeset
631 stru_F8AD28._blv_lights_rs[slot] = (double)pLight->uLightColorR / 255.0f;
Ritor1
parents:
diff changeset
632 stru_F8AD28._blv_lights_gs[slot] = (double)pLight->uLightColorG / 255.0f;
Ritor1
parents:
diff changeset
633 stru_F8AD28._blv_lights_bs[slot] = (double)pLight->uLightColorB / 255.0f;
Ritor1
parents:
diff changeset
634 stru_F8AD28._blv_lights_light_dot_faces[slot] = abs((int)floorf(v13 + 0.5f));
Ritor1
parents:
diff changeset
635 stru_F8AD28._blv_lights_types[slot] = pLight->uLightType;
Ritor1
parents:
diff changeset
636
Ritor1
parents:
diff changeset
637 *pSlot += 1;
Ritor1
parents:
diff changeset
638 return true;
Ritor1
parents:
diff changeset
639 }
Ritor1
parents:
diff changeset
640 }
Ritor1
parents:
diff changeset
641
Ritor1
parents:
diff changeset
642 return false;
Ritor1
parents:
diff changeset
643 }
Ritor1
parents:
diff changeset
644
Ritor1
parents:
diff changeset
645 //----- (0045CA88) --------------------------------------------------------
Ritor1
parents:
diff changeset
646 int LightmapBuilder::_45CA88(stru320 *a2, RenderVertexSoft *a3, int a4, Vec3_float_ *pNormal)
Ritor1
parents:
diff changeset
647 {
Ritor1
parents:
diff changeset
648 int result; // eax@1
Ritor1
parents:
diff changeset
649 stru320 *v6; // ecx@2
Ritor1
parents:
diff changeset
650 RenderVertexSoft *v7; // ebx@2
Ritor1
parents:
diff changeset
651 double v8; // st7@2
Ritor1
parents:
diff changeset
652 double v9; // st6@2
Ritor1
parents:
diff changeset
653 char *v10; // eax@3
Ritor1
parents:
diff changeset
654 double v11; // st7@5
Ritor1
parents:
diff changeset
655 __int64 v12; // ST2C_8@5
Ritor1
parents:
diff changeset
656 float v13; // edx@5
Ritor1
parents:
diff changeset
657 int v14; // eax@5
Ritor1
parents:
diff changeset
658 float v15; // ST10_4@5
Ritor1
parents:
diff changeset
659 Vec3_float_ v16; // ST00_12@5
Ritor1
parents:
diff changeset
660 double v17; // st7@5
Ritor1
parents:
diff changeset
661 int a5; // [sp+2Ch] [bp-1Ch]@1
Ritor1
parents:
diff changeset
662 float v19; // [sp+30h] [bp-18h]@1
Ritor1
parents:
diff changeset
663 float v20; // [sp+34h] [bp-14h]@1
Ritor1
parents:
diff changeset
664 LightmapBuilder *thisa; // [sp+38h] [bp-10h]@1
Ritor1
parents:
diff changeset
665 int v22; // [sp+3Ch] [bp-Ch]@1
Ritor1
parents:
diff changeset
666 int *j; // [sp+40h] [bp-8h]@3
Ritor1
parents:
diff changeset
667 int i; // [sp+44h] [bp-4h]@1
Ritor1
parents:
diff changeset
668 int a3a; // [sp+58h] [bp+10h]@2
Ritor1
parents:
diff changeset
669
Ritor1
parents:
diff changeset
670 *(float *)&a5 = 0.0;
Ritor1
parents:
diff changeset
671 v19 = 0.0;
Ritor1
parents:
diff changeset
672 thisa = this;
Ritor1
parents:
diff changeset
673 v20 = 0.0;
1205
8c02e6f74b29 arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents: 1089
diff changeset
674 result = _45CBD4(a3, a4, dword_69B010.data(), &v22);
0
Ritor1
parents:
diff changeset
675 for ( i = 0; i < v22; result = i )
Ritor1
parents:
diff changeset
676 {
Ritor1
parents:
diff changeset
677 v6 = a2;
Ritor1
parents:
diff changeset
678 a3a = 0;
Ritor1
parents:
diff changeset
679 v7 = &a3[dword_69B010[i]];
Ritor1
parents:
diff changeset
680 v8 = v7->vWorldPosition.z;
Ritor1
parents:
diff changeset
681 v9 = v7->vWorldPosition.y;
Ritor1
parents:
diff changeset
682 *(float *)&a5 = v7->vWorldPosition.x;
Ritor1
parents:
diff changeset
683 v19 = v9;
Ritor1
parents:
diff changeset
684 v20 = v8;
Ritor1
parents:
diff changeset
685 v7->flt_2C = 0.0;
Ritor1
parents:
diff changeset
686 if ( a2->uNumLightsApplied > 0 )
Ritor1
parents:
diff changeset
687 {
Ritor1
parents:
diff changeset
688 v10 = (char *)a2->_blv_lights_ys;
Ritor1
parents:
diff changeset
689 for ( j = a2->_blv_lights_ys; ; v10 = (char *)j )
Ritor1
parents:
diff changeset
690 {
Ritor1
parents:
diff changeset
691 v11 = (double)*((signed int *)v10 - 60);
Ritor1
parents:
diff changeset
692 LODWORD(v12) = *((unsigned int *)v10 - 20);
Ritor1
parents:
diff changeset
693 HIDWORD(v12) = *(unsigned int *)v10;
Ritor1
parents:
diff changeset
694 LODWORD(v13) = *((unsigned int *)v10 + 60);
Ritor1
parents:
diff changeset
695 v14 = a3a;
Ritor1
parents:
diff changeset
696 LOBYTE(v14) = v6->_blv_lights_types[a3a];
Ritor1
parents:
diff changeset
697 v15 = v11;
Ritor1
parents:
diff changeset
698 *(_QWORD *)&v16.x = v12;
Ritor1
parents:
diff changeset
699 v16.z = v13;
Ritor1
parents:
diff changeset
700 v17 = _45CC0C_light(v16/*COERCE_VEC3_FLOAT_(v16.x)*/, 1.0, v15, pNormal, *(float *)&a5/*COERCE_FLOAT(&a5)*/, v14)
Ritor1
parents:
diff changeset
701 + v7->flt_2C;
Ritor1
parents:
diff changeset
702 ++a3a;
Ritor1
parents:
diff changeset
703 ++j;
Ritor1
parents:
diff changeset
704 v7->flt_2C = v17;
Ritor1
parents:
diff changeset
705 if ( a3a >= a2->uNumLightsApplied )
Ritor1
parents:
diff changeset
706 break;
Ritor1
parents:
diff changeset
707 v6 = a2;
Ritor1
parents:
diff changeset
708 }
Ritor1
parents:
diff changeset
709 }
Ritor1
parents:
diff changeset
710 ++i;
Ritor1
parents:
diff changeset
711 }
Ritor1
parents:
diff changeset
712 return result;
Ritor1
parents:
diff changeset
713 }
Ritor1
parents:
diff changeset
714
Ritor1
parents:
diff changeset
715 //----- (0045CB89) --------------------------------------------------------
Ritor1
parents:
diff changeset
716 int LightmapBuilder::_45CB89(RenderVertexSoft *a1, int a2)
Ritor1
parents:
diff changeset
717 {
Ritor1
parents:
diff changeset
718 int v3; // edx@1
Ritor1
parents:
diff changeset
719 int result; // eax@2
Ritor1
parents:
diff changeset
720 char *v5; // ecx@2
Ritor1
parents:
diff changeset
721 double v6; // st7@4
Ritor1
parents:
diff changeset
722 __int16 v7; // fps@4
Ritor1
parents:
diff changeset
723 char v8; // c0@4
Ritor1
parents:
diff changeset
724 char v9; // c2@4
Ritor1
parents:
diff changeset
725 char v10; // c3@4
Ritor1
parents:
diff changeset
726 double v11; // st7@5
Ritor1
parents:
diff changeset
727 double v12; // st7@6
Ritor1
parents:
diff changeset
728 __int16 v13; // fps@6
Ritor1
parents:
diff changeset
729 char v14; // c0@6
Ritor1
parents:
diff changeset
730 char v15; // c2@6
Ritor1
parents:
diff changeset
731 char v16; // c3@6
Ritor1
parents:
diff changeset
732
Ritor1
parents:
diff changeset
733 v3 = a2;
Ritor1
parents:
diff changeset
734 if ( a2 > 0 )
Ritor1
parents:
diff changeset
735 {
Ritor1
parents:
diff changeset
736 HIWORD(result) = HIWORD(a1);
Ritor1
parents:
diff changeset
737 v5 = (char *)&a1->flt_2C;
Ritor1
parents:
diff changeset
738 do
Ritor1
parents:
diff changeset
739 {
Ritor1
parents:
diff changeset
740 if ( *(float *)v5 < 0.0
Ritor1
parents:
diff changeset
741 || (v6 = *(float *)v5, /*UNDEF(v7),*/ v8 = 1.0 < v6, v9 = 0, v10 = 1.0 == v6, LOWORD(result) = v7, v6 <= 1.0) )
Ritor1
parents:
diff changeset
742 {
Ritor1
parents:
diff changeset
743 v12 = *(float *)v5;
Ritor1
parents:
diff changeset
744 //UNDEF(v13);
Ritor1
parents:
diff changeset
745 v14 = 0.0 < v12;
Ritor1
parents:
diff changeset
746 v15 = 0;
Ritor1
parents:
diff changeset
747 v16 = 0.0 == v12;
Ritor1
parents:
diff changeset
748 LOWORD(result) = v13;
Ritor1
parents:
diff changeset
749 if ( v12 >= 0.0 )
Ritor1
parents:
diff changeset
750 v11 = *(float *)v5;
Ritor1
parents:
diff changeset
751 else
Ritor1
parents:
diff changeset
752 v11 = 0.0;
Ritor1
parents:
diff changeset
753 }
Ritor1
parents:
diff changeset
754 else
Ritor1
parents:
diff changeset
755 {
Ritor1
parents:
diff changeset
756 v11 = 1.0;
Ritor1
parents:
diff changeset
757 }
Ritor1
parents:
diff changeset
758 *(float *)v5 = v11;
Ritor1
parents:
diff changeset
759 v5 += 48;
Ritor1
parents:
diff changeset
760 --v3;
Ritor1
parents:
diff changeset
761 }
Ritor1
parents:
diff changeset
762 while ( v3 );
Ritor1
parents:
diff changeset
763 }
Ritor1
parents:
diff changeset
764 return result;
Ritor1
parents:
diff changeset
765 }
Ritor1
parents:
diff changeset
766
Ritor1
parents:
diff changeset
767 //----- (0045CBD4) --------------------------------------------------------
Ritor1
parents:
diff changeset
768 int LightmapBuilder::_45CBD4(RenderVertexSoft *a2, int a3, int *a4, int *a5)
Ritor1
parents:
diff changeset
769 {
Ritor1
parents:
diff changeset
770 int result; // eax@1
Ritor1
parents:
diff changeset
771 int v6; // edx@1
Ritor1
parents:
diff changeset
772 int v7; // ecx@2
Ritor1
parents:
diff changeset
773 int v8; // esi@2
Ritor1
parents:
diff changeset
774
Ritor1
parents:
diff changeset
775 result = (int)a5;
Ritor1
parents:
diff changeset
776 v6 = 0;
Ritor1
parents:
diff changeset
777 for ( *a5 = 0; v6 < a3; ++v6 )
Ritor1
parents:
diff changeset
778 {
Ritor1
parents:
diff changeset
779 v7 = *a5;
Ritor1
parents:
diff changeset
780 v8 = 0;
Ritor1
parents:
diff changeset
781 if ( *a5 <= 0 )
Ritor1
parents:
diff changeset
782 {
Ritor1
parents:
diff changeset
783 LABEL_5:
Ritor1
parents:
diff changeset
784 a4[v7] = v6;
Ritor1
parents:
diff changeset
785 ++*a5;
Ritor1
parents:
diff changeset
786 }
Ritor1
parents:
diff changeset
787 else
Ritor1
parents:
diff changeset
788 {
Ritor1
parents:
diff changeset
789 while ( a4[v8] != v6 )
Ritor1
parents:
diff changeset
790 {
Ritor1
parents:
diff changeset
791 ++v8;
Ritor1
parents:
diff changeset
792 if ( v8 >= v7 )
Ritor1
parents:
diff changeset
793 goto LABEL_5;
Ritor1
parents:
diff changeset
794 }
Ritor1
parents:
diff changeset
795 }
Ritor1
parents:
diff changeset
796 }
Ritor1
parents:
diff changeset
797 return result;
Ritor1
parents:
diff changeset
798 }
Ritor1
parents:
diff changeset
799
Ritor1
parents:
diff changeset
800 //----- (0045CC0C) --------------------------------------------------------
Ritor1
parents:
diff changeset
801 double LightmapBuilder::_45CC0C_light(Vec3_float_ a1, float a2, float a3, Vec3_float_ *pNormal, float a5, int uLightType)
Ritor1
parents:
diff changeset
802 {
Ritor1
parents:
diff changeset
803 float v7; // esi@1
Ritor1
parents:
diff changeset
804 int v8; // eax@1
Ritor1
parents:
diff changeset
805 int v9; // ebx@1
Ritor1
parents:
diff changeset
806 unsigned int v10; // ecx@1
Ritor1
parents:
diff changeset
807 int v11; // edx@2
Ritor1
parents:
diff changeset
808 int v12; // edx@4
Ritor1
parents:
diff changeset
809 unsigned int v13; // edx@6
Ritor1
parents:
diff changeset
810 double v14; // st7@7
Ritor1
parents:
diff changeset
811 double result; // st7@8
Ritor1
parents:
diff changeset
812 double v16; // st7@9
Ritor1
parents:
diff changeset
813 int v17; // esi@9
Ritor1
parents:
diff changeset
814 const char *v18; // ecx@9
Ritor1
parents:
diff changeset
815 double v19; // st7@10
Ritor1
parents:
diff changeset
816 double v20; // st7@10
Ritor1
parents:
diff changeset
817 std::string v21; // [sp-10h] [bp-40h]@13
Ritor1
parents:
diff changeset
818 const char *v22[6]; // [sp+0h] [bp-30h]@10
Ritor1
parents:
diff changeset
819 double v23; // [sp+18h] [bp-18h]@1
Ritor1
parents:
diff changeset
820 double v24; // [sp+20h] [bp-10h]@1
Ritor1
parents:
diff changeset
821 int v25; // [sp+28h] [bp-8h]@1
Ritor1
parents:
diff changeset
822 int v26; // [sp+2Ch] [bp-4h]@1
Ritor1
parents:
diff changeset
823
Ritor1
parents:
diff changeset
824 v7 = a5;
Ritor1
parents:
diff changeset
825 LODWORD(a5) = *(unsigned int *)(LODWORD(a5) + 8);
Ritor1
parents:
diff changeset
826 //v24 = a5 + 6.7553994e15;
Ritor1
parents:
diff changeset
827 v26 = floorf(a5 + 0.5f);//LODWORD(v24);
Ritor1
parents:
diff changeset
828 LODWORD(a5) = *(unsigned int *)(LODWORD(v7) + 4);
Ritor1
parents:
diff changeset
829 //v24 = a5 + 6.7553994e15;
Ritor1
parents:
diff changeset
830 auto _v24 = floorf(a5 + 0.5f);
Ritor1
parents:
diff changeset
831 LODWORD(a5) = *(unsigned int *)LODWORD(v7);
Ritor1
parents:
diff changeset
832 //v23 = a5 + 6.7553994e15;
Ritor1
parents:
diff changeset
833 auto _v23 = floorf(a5 + 0.5f);
Ritor1
parents:
diff changeset
834 //*(_QWORD *)((char *)&v24 + 4) = __PAIR__(LODWORD(v24), LODWORD(v23));
Ritor1
parents:
diff changeset
835 v26 = abs((signed)LODWORD(a1.z) - v26);
Ritor1
parents:
diff changeset
836 //v25 = abs((signed)LODWORD(a1.y) - (signed)LODWORD(v24));
Ritor1
parents:
diff changeset
837 //v8 = abs((int)a1.x - (signed)LODWORD(v23));
Ritor1
parents:
diff changeset
838 v25 = abs((signed)LODWORD(a1.y) - (signed)_v24);
Ritor1
parents:
diff changeset
839 v8 = abs((int)a1.x - (signed)_v23);
Ritor1
parents:
diff changeset
840 LODWORD(a5) = v8;
Ritor1
parents:
diff changeset
841 v9 = v25;
Ritor1
parents:
diff changeset
842 v10 = v26;
Ritor1
parents:
diff changeset
843 if ( v8 < v25 )
Ritor1
parents:
diff changeset
844 {
Ritor1
parents:
diff changeset
845 v11 = v8;
Ritor1
parents:
diff changeset
846 v8 = v25;
Ritor1
parents:
diff changeset
847 v9 = v11;
Ritor1
parents:
diff changeset
848 }
Ritor1
parents:
diff changeset
849 if ( v8 < v26 )
Ritor1
parents:
diff changeset
850 {
Ritor1
parents:
diff changeset
851 v12 = v8;
Ritor1
parents:
diff changeset
852 v8 = v26;
Ritor1
parents:
diff changeset
853 v10 = v12;
Ritor1
parents:
diff changeset
854 }
Ritor1
parents:
diff changeset
855 if ( v9 < (signed int)v10 )
Ritor1
parents:
diff changeset
856 {
Ritor1
parents:
diff changeset
857 v13 = v10;
Ritor1
parents:
diff changeset
858 v10 = v9;
Ritor1
parents:
diff changeset
859 v9 = v13;
Ritor1
parents:
diff changeset
860 }
Ritor1
parents:
diff changeset
861 v14 = (double)(signed int)(((unsigned int)(11 * v9) >> 5) + (v10 >> 2) + v8);
Ritor1
parents:
diff changeset
862 if ( v14 <= a3 )
Ritor1
parents:
diff changeset
863 {
Ritor1
parents:
diff changeset
864 a5 = v14 / a3;
Ritor1
parents:
diff changeset
865 v16 = (double)(signed int)a1.x;
Ritor1
parents:
diff changeset
866 *(float *)&v23 = (double)SLODWORD(a1.y);
Ritor1
parents:
diff changeset
867 LODWORD(a1.x) = *(unsigned int *)LODWORD(v7);
Ritor1
parents:
diff changeset
868 v17 = LODWORD(v7) + 4;
Ritor1
parents:
diff changeset
869 *((float *)&v23 + 1) = (double)SLODWORD(a1.z);
Ritor1
parents:
diff changeset
870 LODWORD(a1.y) = *(unsigned int *)v17;
Ritor1
parents:
diff changeset
871 LODWORD(a1.z) = *(unsigned int *)(v17 + 4);
Ritor1
parents:
diff changeset
872 a3 = *((float *)&v23 + 1) - a1.z;
Ritor1
parents:
diff changeset
873 a1.z = a3;
Ritor1
parents:
diff changeset
874 a1.x = v16 - a1.x;
Ritor1
parents:
diff changeset
875 a1.y = (float)v23 - a1.y;
Ritor1
parents:
diff changeset
876 a1.Normalize();
Ritor1
parents:
diff changeset
877 if ( uLightType & 4 )
Ritor1
parents:
diff changeset
878 {
Ritor1
parents:
diff changeset
879 v22[1] = v18;
Ritor1
parents:
diff changeset
880 uLightType = dword_4D86D8;
Ritor1
parents:
diff changeset
881 v22[0] = v18;
Ritor1
parents:
diff changeset
882 v19 = fabs(a1.z * pNormal->z + a1.y * pNormal->y + a1.x * pNormal->x);
Ritor1
parents:
diff changeset
883 v20 = v19 * *(float *)&uLightType * a2;
Ritor1
parents:
diff changeset
884 }
Ritor1
parents:
diff changeset
885 else
Ritor1
parents:
diff changeset
886 {
Ritor1
parents:
diff changeset
887 if ( uLightType & 8 )
Ritor1
parents:
diff changeset
888 {
Ritor1
parents:
diff changeset
889 v20 = 1.3 * a2;
Ritor1
parents:
diff changeset
890 }
Ritor1
parents:
diff changeset
891 else
Ritor1
parents:
diff changeset
892 {
Ritor1
parents:
diff changeset
893 MessageBoxW(nullptr, L"Invalid light type detected!", L"E:\\WORK\\MSDEV\\MM7\\MM7\\Code\\Light.cpp:783", 0);
Ritor1
parents:
diff changeset
894 v20 = *(float *)&uLightType;
Ritor1
parents:
diff changeset
895 }
Ritor1
parents:
diff changeset
896 }
Ritor1
parents:
diff changeset
897 result = v20 - a5 * v20;
Ritor1
parents:
diff changeset
898 }
Ritor1
parents:
diff changeset
899 else
Ritor1
parents:
diff changeset
900 {
Ritor1
parents:
diff changeset
901 result = 0.0;
Ritor1
parents:
diff changeset
902 }
Ritor1
parents:
diff changeset
903 return result;
Ritor1
parents:
diff changeset
904 }
Ritor1
parents:
diff changeset
905 // 4D86D8: using guessed type int dword_4D86D8;
Ritor1
parents:
diff changeset
906
Ritor1
parents:
diff changeset
907 //----- (0045CDB7) --------------------------------------------------------
Ritor1
parents:
diff changeset
908 bool LightmapBuilder::ApplyLights_OutdoorFace(ODMFace *pFace)
Ritor1
parents:
diff changeset
909 {
Ritor1
parents:
diff changeset
910 int v2; // esi@1
Ritor1
parents:
diff changeset
911 int v3; // eax@1
Ritor1
parents:
diff changeset
912 MobileLight *pMobileLight; // ebx@2
Ritor1
parents:
diff changeset
913 int v5; // esi@5
Ritor1
parents:
diff changeset
914 StationaryLight *pStationaryLight; // ebx@6
Ritor1
parents:
diff changeset
915 bool result; // eax@9
Ritor1
parents:
diff changeset
916 LightmapBuilder *thisa; // [sp+Ch] [bp-8h]@1
Ritor1
parents:
diff changeset
917 int pSlot; // [sp+10h] [bp-4h]@1
Ritor1
parents:
diff changeset
918
Ritor1
parents:
diff changeset
919 v2 = 0;
Ritor1
parents:
diff changeset
920 thisa = this;
Ritor1
parents:
diff changeset
921 v3 = stru_F8AD28.uDefaultAmbientLightLevel + pFace->uShadeType;
Ritor1
parents:
diff changeset
922 pSlot = 0;
Ritor1
parents:
diff changeset
923 stru_F8AD28.uCurrentAmbientLightLevel = v3 << 16;
Ritor1
parents:
diff changeset
924 if ( pMobileLightsStack->uNumLightsActive > 0 )
Ritor1
parents:
diff changeset
925 {
Ritor1
parents:
diff changeset
926 pMobileLight = pMobileLightsStack->pLights;
Ritor1
parents:
diff changeset
927 do
Ritor1
parents:
diff changeset
928 {
Ritor1
parents:
diff changeset
929 if ( pSlot >= 20 )
Ritor1
parents:
diff changeset
930 break;
Ritor1
parents:
diff changeset
931 ApplyLight_ODM((StationaryLight *)pMobileLight, pFace, (unsigned int *)&pSlot, 1);
Ritor1
parents:
diff changeset
932 ++v2;
Ritor1
parents:
diff changeset
933 ++pMobileLight;
Ritor1
parents:
diff changeset
934 }
Ritor1
parents:
diff changeset
935 while ( v2 < pMobileLightsStack->uNumLightsActive );
Ritor1
parents:
diff changeset
936 }
Ritor1
parents:
diff changeset
937 v5 = 0;
Ritor1
parents:
diff changeset
938 if ( pStationaryLightsStack->uNumLightsActive > 0 )
Ritor1
parents:
diff changeset
939 {
Ritor1
parents:
diff changeset
940 pStationaryLight = pStationaryLightsStack->pLights;
Ritor1
parents:
diff changeset
941 do
Ritor1
parents:
diff changeset
942 {
Ritor1
parents:
diff changeset
943 if ( pSlot >= 20 )
Ritor1
parents:
diff changeset
944 break;
Ritor1
parents:
diff changeset
945 ApplyLight_ODM(pStationaryLight, pFace, (unsigned int *)&pSlot, 0);
Ritor1
parents:
diff changeset
946 ++v5;
Ritor1
parents:
diff changeset
947 ++pStationaryLight;
Ritor1
parents:
diff changeset
948 }
Ritor1
parents:
diff changeset
949 while ( v5 < pStationaryLightsStack->uNumLightsActive );
Ritor1
parents:
diff changeset
950 }
Ritor1
parents:
diff changeset
951 result = pSlot;
Ritor1
parents:
diff changeset
952 stru_F8AD28.uNumLightsApplied = pSlot;
Ritor1
parents:
diff changeset
953 return true;
Ritor1
parents:
diff changeset
954 }
Ritor1
parents:
diff changeset
955
Ritor1
parents:
diff changeset
956 //----- (0045CE50) --------------------------------------------------------
Ritor1
parents:
diff changeset
957 bool LightmapBuilder::ApplyLight_ODM(StationaryLight *pLight, ODMFace *pFace, unsigned int *pSlot, char a4)
Ritor1
parents:
diff changeset
958 {
Ritor1
parents:
diff changeset
959 int result; // eax@0
Ritor1
parents:
diff changeset
960 signed int v6; // ebx@1
Ritor1
parents:
diff changeset
961 int v7; // ecx@2
Ritor1
parents:
diff changeset
962 int v8; // esi@4
Ritor1
parents:
diff changeset
963 int v9; // edx@6
Ritor1
parents:
diff changeset
964 int v10; // ecx@8
Ritor1
parents:
diff changeset
965 int v11; // eax@11
Ritor1
parents:
diff changeset
966 unsigned int v12; // ebx@11
Ritor1
parents:
diff changeset
967 RenderD3D *v13; // ecx@11
Ritor1
parents:
diff changeset
968 char v14; // dl@11
Ritor1
parents:
diff changeset
969
62
80484cf3a683 23.01.13 DrawParticles_ODM
Ritor1
parents: 61
diff changeset
970 //__debugbreak();
0
Ritor1
parents:
diff changeset
971
Ritor1
parents:
diff changeset
972 v6 = pLight->uRadius;
Ritor1
parents:
diff changeset
973 if ( v6 > 0
Ritor1
parents:
diff changeset
974 && (result = (int)pFace, v7 = pLight->vPosition.x, v7 > pFace->pBoundingBox.x1 - v6)
Ritor1
parents:
diff changeset
975 && v7 < v6 + pFace->pBoundingBox.x2
Ritor1
parents:
diff changeset
976 && (v8 = pLight->vPosition.y, v8 > pFace->pBoundingBox.y1 - v6)
Ritor1
parents:
diff changeset
977 && v8 < v6 + pFace->pBoundingBox.y2
Ritor1
parents:
diff changeset
978 && (v9 = pLight->vPosition.z, v9 > pFace->pBoundingBox.z1 - v6)
Ritor1
parents:
diff changeset
979 && v9 < v6 + pFace->pBoundingBox.z2
Ritor1
parents:
diff changeset
980 && ((v10 = (pFace->pFacePlane.dist
Ritor1
parents:
diff changeset
981 + pLight->vPosition.x * pFace->pFacePlane.vNormal.x
Ritor1
parents:
diff changeset
982 + v8 * pFace->pFacePlane.vNormal.y
Ritor1
parents:
diff changeset
983 + v9 * pFace->pFacePlane.vNormal.z) >> 16,
Ritor1
parents:
diff changeset
984 a4)
Ritor1
parents:
diff changeset
985 || v10 >= 0)
Ritor1
parents:
diff changeset
986 && v10 <= v6 )
Ritor1
parents:
diff changeset
987 {
Ritor1
parents:
diff changeset
988 stru_F8AD28._blv_lights_radii[*pSlot] = v6;
Ritor1
parents:
diff changeset
989 stru_F8AD28._blv_lights_inv_radii[*pSlot] = 65536 / v6;
Ritor1
parents:
diff changeset
990 stru_F8AD28._blv_lights_xs[*pSlot] = pLight->vPosition.x;
Ritor1
parents:
diff changeset
991 stru_F8AD28._blv_lights_ys[*pSlot] = pLight->vPosition.y;
Ritor1
parents:
diff changeset
992 stru_F8AD28._blv_lights_zs[*pSlot] = pLight->vPosition.z;
Ritor1
parents:
diff changeset
993 stru_F8AD28._blv_lights_rs[*pSlot] = (double)pLight->uLightColorR * 0.0039215689;
Ritor1
parents:
diff changeset
994 stru_F8AD28._blv_lights_gs[*pSlot] = (double)pLight->uLightColorG * 0.0039215689;
Ritor1
parents:
diff changeset
995 stru_F8AD28._blv_lights_bs[*pSlot] = (double)pLight->uLightColorB * 0.0039215689;
Ritor1
parents:
diff changeset
996 v11 = abs(v10);
Ritor1
parents:
diff changeset
997 v12 = pRenderer->bUsingSpecular;
Ritor1
parents:
diff changeset
998 stru_F8AD28._blv_lights_light_dot_faces[*pSlot] = v11;
Ritor1
parents:
diff changeset
999 stru_F8AD28._blv_lights_types[*pSlot] = pLight->uLightType;
Ritor1
parents:
diff changeset
1000 v13 = pRenderer->pRenderD3D;
Ritor1
parents:
diff changeset
1001 v14 = stru_F8AD28._blv_lights_types[*pSlot];
Ritor1
parents:
diff changeset
1002 if ( pRenderer->pRenderD3D && v12 && v14 & 4 )
Ritor1
parents:
diff changeset
1003 v14 = _4E94D2_light_type;
Ritor1
parents:
diff changeset
1004 stru_F8AD28._blv_lights_types[*pSlot] = v14;
Ritor1
parents:
diff changeset
1005 result = 4 * *pSlot;
Ritor1
parents:
diff changeset
1006 if ( v13 && v12 )
Ritor1
parents:
diff changeset
1007 {
Ritor1
parents:
diff changeset
1008 if ( stru_F8AD28._blv_lights_types[*pSlot] & 4 )
Ritor1
parents:
diff changeset
1009 {
Ritor1
parents:
diff changeset
1010 *(float *)((char *)stru_F8AD28._blv_lights_rs + result) = *(float *)((char *)stru_F8AD28._blv_lights_rs + result)
Ritor1
parents:
diff changeset
1011 * 0.33000001;
Ritor1
parents:
diff changeset
1012 *(float *)((char *)stru_F8AD28._blv_lights_gs + result) = *(float *)((char *)stru_F8AD28._blv_lights_gs + result)
Ritor1
parents:
diff changeset
1013 * 0.33000001;
Ritor1
parents:
diff changeset
1014 *(float *)((char *)stru_F8AD28._blv_lights_bs + result) = *(float *)((char *)stru_F8AD28._blv_lights_bs + result)
Ritor1
parents:
diff changeset
1015 * 0.33000001;
Ritor1
parents:
diff changeset
1016 }
Ritor1
parents:
diff changeset
1017 }
Ritor1
parents:
diff changeset
1018 ++*pSlot;
Ritor1
parents:
diff changeset
1019 LOBYTE(result) = 1;
Ritor1
parents:
diff changeset
1020 }
Ritor1
parents:
diff changeset
1021 else
Ritor1
parents:
diff changeset
1022 {
Ritor1
parents:
diff changeset
1023 LOBYTE(result) = 0;
Ritor1
parents:
diff changeset
1024 }
Ritor1
parents:
diff changeset
1025 return result;
Ritor1
parents:
diff changeset
1026 }
Ritor1
parents:
diff changeset
1027 // 4E94D2: using guessed type char _4E94D2_light_type;
Ritor1
parents:
diff changeset
1028
Ritor1
parents:
diff changeset
1029 //----- (0045D036) --------------------------------------------------------
86
ec84db4c8f9d 4.01.13
Ritor1
parents: 64
diff changeset
1030 bool LightmapBuilder::StackLights_TerrainFace(Vec3_float_ *pNormal, float *a2, RenderVertexSoft *a3, unsigned int uStripType, bool bLightBackfaces)
0
Ritor1
parents:
diff changeset
1031 {
86
ec84db4c8f9d 4.01.13
Ritor1
parents: 64
diff changeset
1032 /*int v6; // esi@1
0
Ritor1
parents:
diff changeset
1033 //LightmapBuilder *v7; // edi@1
Ritor1
parents:
diff changeset
1034 MobileLight *v8; // ebx@2
Ritor1
parents:
diff changeset
1035 int v9; // esi@5
Ritor1
parents:
diff changeset
1036 StationaryLight *v10; // ebx@6
Ritor1
parents:
diff changeset
1037 //bool result; // eax@9
Ritor1
parents:
diff changeset
1038 unsigned int a7; // [sp+Ch] [bp-4h]@1
Ritor1
parents:
diff changeset
1039
Ritor1
parents:
diff changeset
1040 v6 = 0;
Ritor1
parents:
diff changeset
1041 //v7 = this;
Ritor1
parents:
diff changeset
1042 a7 = 0;
Ritor1
parents:
diff changeset
1043 stru_F8AD28.uCurrentAmbientLightLevel = pOutdoor->field_CBC_terrain_triangles_shade_type;
Ritor1
parents:
diff changeset
1044 if ( pMobileLightsStack->uNumLightsActive > 0 )
Ritor1
parents:
diff changeset
1045 {
Ritor1
parents:
diff changeset
1046 v8 = pMobileLightsStack->pLights;
Ritor1
parents:
diff changeset
1047 do
Ritor1
parents:
diff changeset
1048 {
Ritor1
parents:
diff changeset
1049 if ( (signed int)a7 >= 20 )
Ritor1
parents:
diff changeset
1050 break;
Ritor1
parents:
diff changeset
1051 StackLight_TerrainFace((StationaryLight *)v8, pNormal, a3, a1, uStripType, bLightBackfaces, &a7);
Ritor1
parents:
diff changeset
1052 ++v6;
Ritor1
parents:
diff changeset
1053 ++v8;
Ritor1
parents:
diff changeset
1054 }
Ritor1
parents:
diff changeset
1055 while ( v6 < pMobileLightsStack->uNumLightsActive );
Ritor1
parents:
diff changeset
1056 }
Ritor1
parents:
diff changeset
1057 v9 = 0;
Ritor1
parents:
diff changeset
1058 if ( pStationaryLightsStack->uNumLightsActive > 0 )
Ritor1
parents:
diff changeset
1059 {
Ritor1
parents:
diff changeset
1060 v10 = pStationaryLightsStack->pLights;
Ritor1
parents:
diff changeset
1061 do
Ritor1
parents:
diff changeset
1062 {
Ritor1
parents:
diff changeset
1063 if ( (signed int)a7 >= 20 )
Ritor1
parents:
diff changeset
1064 break;
Ritor1
parents:
diff changeset
1065 StackLight_TerrainFace(v10, pNormal, a3, a1, uStripType, bLightBackfaces, &a7);
Ritor1
parents:
diff changeset
1066 ++v9;
Ritor1
parents:
diff changeset
1067 ++v10;
Ritor1
parents:
diff changeset
1068 }
Ritor1
parents:
diff changeset
1069 while ( v9 < pStationaryLightsStack->uNumLightsActive );
Ritor1
parents:
diff changeset
1070 }
Ritor1
parents:
diff changeset
1071
Ritor1
parents:
diff changeset
1072 stru_F8AD28.uNumLightsApplied = a7;
86
ec84db4c8f9d 4.01.13
Ritor1
parents: 64
diff changeset
1073 return true;*/
ec84db4c8f9d 4.01.13
Ritor1
parents: 64
diff changeset
1074 // bool __stdcall sub_45D036(struct Vec3<float> *pNormal, int a2, struct RenderVertex *a3, int a4, signed int X)
ec84db4c8f9d 4.01.13
Ritor1
parents: 64
diff changeset
1075 //{
ec84db4c8f9d 4.01.13
Ritor1
parents: 64
diff changeset
1076 float v6; // ebx@2
ec84db4c8f9d 4.01.13
Ritor1
parents: 64
diff changeset
1077 unsigned int v10; // [sp+Ch] [bp-4h]@1
ec84db4c8f9d 4.01.13
Ritor1
parents: 64
diff changeset
1078 int i;
ec84db4c8f9d 4.01.13
Ritor1
parents: 64
diff changeset
1079
ec84db4c8f9d 4.01.13
Ritor1
parents: 64
diff changeset
1080 v10 = 0;
638
ccf8b4815a1f GetActorTintColor fixed
Nomad
parents: 595
diff changeset
1081 stru_F8AD28.uCurrentAmbientLightLevel = pOutdoor->max_terrain_dimming_level;
86
ec84db4c8f9d 4.01.13
Ritor1
parents: 64
diff changeset
1082 for (i = 0; i < pMobileLightsStack->uNumLightsActive; ++i)
ec84db4c8f9d 4.01.13
Ritor1
parents: 64
diff changeset
1083 {
ec84db4c8f9d 4.01.13
Ritor1
parents: 64
diff changeset
1084 if ( v10 >= 20 )
ec84db4c8f9d 4.01.13
Ritor1
parents: 64
diff changeset
1085 break;
ec84db4c8f9d 4.01.13
Ritor1
parents: 64
diff changeset
1086 StackLight_TerrainFace((StationaryLight *)&pMobileLightsStack->pLights[i], pNormal, a2, a3, uStripType, bLightBackfaces, &v10);
ec84db4c8f9d 4.01.13
Ritor1
parents: 64
diff changeset
1087 }
ec84db4c8f9d 4.01.13
Ritor1
parents: 64
diff changeset
1088
ec84db4c8f9d 4.01.13
Ritor1
parents: 64
diff changeset
1089 for (i = 0; i < pStationaryLightsStack->uNumLightsActive; ++i)
ec84db4c8f9d 4.01.13
Ritor1
parents: 64
diff changeset
1090 {
ec84db4c8f9d 4.01.13
Ritor1
parents: 64
diff changeset
1091 if ( v10 >= 20 )
ec84db4c8f9d 4.01.13
Ritor1
parents: 64
diff changeset
1092 break;
ec84db4c8f9d 4.01.13
Ritor1
parents: 64
diff changeset
1093 StackLight_TerrainFace(&pStationaryLightsStack->pLights[i], pNormal, a2, a3, uStripType, bLightBackfaces, &v10);
ec84db4c8f9d 4.01.13
Ritor1
parents: 64
diff changeset
1094 }
ec84db4c8f9d 4.01.13
Ritor1
parents: 64
diff changeset
1095
ec84db4c8f9d 4.01.13
Ritor1
parents: 64
diff changeset
1096 stru_F8AD28.uNumLightsApplied = v10;
0
Ritor1
parents:
diff changeset
1097 return true;
86
ec84db4c8f9d 4.01.13
Ritor1
parents: 64
diff changeset
1098
0
Ritor1
parents:
diff changeset
1099 }
Ritor1
parents:
diff changeset
1100 // 519AB4: using guessed type int uNumStationaryLightsApplied;
Ritor1
parents:
diff changeset
1101
Ritor1
parents:
diff changeset
1102 //----- (0045D0D5) --------------------------------------------------------
Ritor1
parents:
diff changeset
1103 bool LightmapBuilder::StackLight_TerrainFace(StationaryLight *pLight, Vec3_float_ *pNormal, float *a3, RenderVertexSoft *a1, unsigned int uStripType, int X, unsigned int *pSlot)
Ritor1
parents:
diff changeset
1104 {
Ritor1
parents:
diff changeset
1105 StationaryLight *v8; // edi@1
Ritor1
parents:
diff changeset
1106 bool result; // eax@1
Ritor1
parents:
diff changeset
1107 unsigned int v10; // esi@2
Ritor1
parents:
diff changeset
1108 RenderVertexSoft *v11; // ebx@2
Ritor1
parents:
diff changeset
1109 float v12; // eax@3
Ritor1
parents:
diff changeset
1110 float v13; // eax@4
Ritor1
parents:
diff changeset
1111 double v14; // st7@11
Ritor1
parents:
diff changeset
1112 double maxz; // st7@11
Ritor1
parents:
diff changeset
1113 double v16; // st7@11
Ritor1
parents:
diff changeset
1114 double v17; // st6@11
Ritor1
parents:
diff changeset
1115 __int16 v18; // fps@11
Ritor1
parents:
diff changeset
1116 char v19; // c0@11
Ritor1
parents:
diff changeset
1117 char v20; // c2@11
Ritor1
parents:
diff changeset
1118 char v21; // c3@11
Ritor1
parents:
diff changeset
1119 double v22; // st6@12
Ritor1
parents:
diff changeset
1120 __int16 v23; // fps@12
Ritor1
parents:
diff changeset
1121 char v24; // c0@12
Ritor1
parents:
diff changeset
1122 char v25; // c2@12
Ritor1
parents:
diff changeset
1123 char v26; // c3@12
Ritor1
parents:
diff changeset
1124 double v27; // st7@13
Ritor1
parents:
diff changeset
1125 double v28; // st6@13
Ritor1
parents:
diff changeset
1126 __int16 v29; // fps@13
Ritor1
parents:
diff changeset
1127 char v30; // c0@13
Ritor1
parents:
diff changeset
1128 char v31; // c2@13
Ritor1
parents:
diff changeset
1129 char v32; // c3@13
Ritor1
parents:
diff changeset
1130 double v33; // st6@14
Ritor1
parents:
diff changeset
1131 __int16 v34; // fps@14
Ritor1
parents:
diff changeset
1132 char v35; // c0@14
Ritor1
parents:
diff changeset
1133 char v36; // c2@14
Ritor1
parents:
diff changeset
1134 char v37; // c3@14
Ritor1
parents:
diff changeset
1135 double v38; // st7@15
Ritor1
parents:
diff changeset
1136 double v39; // st6@15
Ritor1
parents:
diff changeset
1137 __int16 v40; // fps@15
Ritor1
parents:
diff changeset
1138 char v41; // c0@15
Ritor1
parents:
diff changeset
1139 char v42; // c2@15
Ritor1
parents:
diff changeset
1140 char v43; // c3@15
Ritor1
parents:
diff changeset
1141 double v44; // st6@16
Ritor1
parents:
diff changeset
1142 __int16 v45; // fps@16
Ritor1
parents:
diff changeset
1143 char v46; // c0@16
Ritor1
parents:
diff changeset
1144 char v47; // c2@16
Ritor1
parents:
diff changeset
1145 char v48; // c3@16
Ritor1
parents:
diff changeset
1146 Vec3_float_ *v49; // esi@17
Ritor1
parents:
diff changeset
1147 double v50; // st7@17
Ritor1
parents:
diff changeset
1148 double v51; // st6@17
Ritor1
parents:
diff changeset
1149 signed int v52; // ecx@17
Ritor1
parents:
diff changeset
1150 unsigned int *v53; // esi@18
Ritor1
parents:
diff changeset
1151 int v54; // eax@18
Ritor1
parents:
diff changeset
1152 unsigned int v55; // ebx@18
Ritor1
parents:
diff changeset
1153 RenderD3D *v56; // ecx@18
Ritor1
parents:
diff changeset
1154 char v57; // dl@18
Ritor1
parents:
diff changeset
1155 std::string v58; // [sp-18h] [bp-38h]@10
Ritor1
parents:
diff changeset
1156 const char *v59; // [sp-8h] [bp-28h]@10
Ritor1
parents:
diff changeset
1157 signed int v60; // [sp-4h] [bp-24h]@10
Ritor1
parents:
diff changeset
1158 double v61; // [sp+Ch] [bp-14h]@11
Ritor1
parents:
diff changeset
1159 float minz; // [sp+14h] [bp-Ch]@11
Ritor1
parents:
diff changeset
1160 int v63; // [sp+18h] [bp-8h]@1
Ritor1
parents:
diff changeset
1161 float v64; // [sp+1Ch] [bp-4h]@5
Ritor1
parents:
diff changeset
1162
Ritor1
parents:
diff changeset
1163 v8 = pLight;
Ritor1
parents:
diff changeset
1164 result = pLight->uRadius;
Ritor1
parents:
diff changeset
1165 v63 = pLight->uRadius;
Ritor1
parents:
diff changeset
1166 if ( result <= 0 )
86
ec84db4c8f9d 4.01.13
Ritor1
parents: 64
diff changeset
1167 return 0;
ec84db4c8f9d 4.01.13
Ritor1
parents: 64
diff changeset
1168 //v10 = uStripType;
0
Ritor1
parents:
diff changeset
1169 v11 = a1;
Ritor1
parents:
diff changeset
1170 if ( uStripType == 4 )
Ritor1
parents:
diff changeset
1171 {
Ritor1
parents:
diff changeset
1172 pLight = (StationaryLight *)LODWORD(a1->vWorldPosition.x);
Ritor1
parents:
diff changeset
1173 v12 = a1[3].vWorldPosition.x;
Ritor1
parents:
diff changeset
1174 }
Ritor1
parents:
diff changeset
1175 else
Ritor1
parents:
diff changeset
1176 {
Ritor1
parents:
diff changeset
1177 if ( uStripType != 3 )
Ritor1
parents:
diff changeset
1178 {
Ritor1
parents:
diff changeset
1179 MessageBoxW(nullptr, L"Uknown strip type detected!", L"E:\\WORK\\MSDEV\\MM7\\MM7\\Code\\Light.cpp:981", 0);
Ritor1
parents:
diff changeset
1180 goto LABEL_11;
Ritor1
parents:
diff changeset
1181 }
Ritor1
parents:
diff changeset
1182 if ( (unsigned char)X )
Ritor1
parents:
diff changeset
1183 {
Ritor1
parents:
diff changeset
1184 pLight = (StationaryLight *)LODWORD(a1->vWorldPosition.x);
Ritor1
parents:
diff changeset
1185 uStripType = LODWORD(a1[2].vWorldPosition.x);
Ritor1
parents:
diff changeset
1186 a1 = (RenderVertexSoft *)LODWORD(a1[1].vWorldPosition.y);
Ritor1
parents:
diff changeset
1187 v13 = v11[2].vWorldPosition.y;
Ritor1
parents:
diff changeset
1188 goto LABEL_5;
Ritor1
parents:
diff changeset
1189 }
Ritor1
parents:
diff changeset
1190 pLight = (StationaryLight *)LODWORD(a1[1].vWorldPosition.x);
Ritor1
parents:
diff changeset
1191 v12 = a1[2].vWorldPosition.x;
Ritor1
parents:
diff changeset
1192 }
Ritor1
parents:
diff changeset
1193 uStripType = LODWORD(v12);
Ritor1
parents:
diff changeset
1194 a1 = (RenderVertexSoft *)LODWORD(a1[1].vWorldPosition.y);
Ritor1
parents:
diff changeset
1195 v13 = v11->vWorldPosition.y;
Ritor1
parents:
diff changeset
1196 LABEL_5:
Ritor1
parents:
diff changeset
1197 v64 = v13;
Ritor1
parents:
diff changeset
1198 LABEL_11:
86
ec84db4c8f9d 4.01.13
Ritor1
parents: 64
diff changeset
1199 //v60 = v10;
0
Ritor1
parents:
diff changeset
1200 v59 = (const char *)v11;
86
ec84db4c8f9d 4.01.13
Ritor1
parents: 64
diff changeset
1201 v60 = uStripType;
ec84db4c8f9d 4.01.13
Ritor1
parents: 64
diff changeset
1202 minz = pGame->pIndoorCameraD3D->GetPolygonMinZ(v11, uStripType);
ec84db4c8f9d 4.01.13
Ritor1
parents: 64
diff changeset
1203 maxz = pGame->pIndoorCameraD3D->GetPolygonMaxZ(v11, uStripType);
0
Ritor1
parents:
diff changeset
1204 result = v8->vPosition.x;
Ritor1
parents:
diff changeset
1205 *((float *)&v61 + 1) = maxz;
Ritor1
parents:
diff changeset
1206 v16 = (double)result;
Ritor1
parents:
diff changeset
1207 *(float *)&X = (double)v63;
Ritor1
parents:
diff changeset
1208 v17 = *(float *)&pLight - *(float *)&X;
Ritor1
parents:
diff changeset
1209 //UNDEF(v18);
86
ec84db4c8f9d 4.01.13
Ritor1
parents: 64
diff changeset
1210 //v19 = v16 < v17;
0
Ritor1
parents:
diff changeset
1211 v20 = 0;
86
ec84db4c8f9d 4.01.13
Ritor1
parents: 64
diff changeset
1212 //v21 = v16 == v17;
ec84db4c8f9d 4.01.13
Ritor1
parents: 64
diff changeset
1213 /* BYTE1(result) = HIBYTE(v18);
0
Ritor1
parents:
diff changeset
1214 if ( v16 <= v17
Ritor1
parents:
diff changeset
1215 || (v22 = *(float *)&X + *(float *)&uStripType,
Ritor1
parents:
diff changeset
1216 //UNDEF(v23),
Ritor1
parents:
diff changeset
1217 v24 = v16 < v22,
Ritor1
parents:
diff changeset
1218 v25 = 0,
Ritor1
parents:
diff changeset
1219 v26 = v16 == v22,
Ritor1
parents:
diff changeset
1220 BYTE1(result) = HIBYTE(v23),
Ritor1
parents:
diff changeset
1221 v16 >= v22)
Ritor1
parents:
diff changeset
1222 || (result = v8->vPosition.y,
Ritor1
parents:
diff changeset
1223 pLight = (StationaryLight *)v8->vPosition.y,
Ritor1
parents:
diff changeset
1224 v27 = (double)(signed int)pLight,
Ritor1
parents:
diff changeset
1225 v28 = *(float *)&a1 - *(float *)&X,
Ritor1
parents:
diff changeset
1226 //UNDEF(v29),
Ritor1
parents:
diff changeset
1227 v30 = v27 < v28,
Ritor1
parents:
diff changeset
1228 v31 = 0,
Ritor1
parents:
diff changeset
1229 v32 = v27 == v28,
Ritor1
parents:
diff changeset
1230 BYTE1(result) = HIBYTE(v29),
Ritor1
parents:
diff changeset
1231 v27 <= v28)
Ritor1
parents:
diff changeset
1232 || (v33 = *(float *)&X + v64,
Ritor1
parents:
diff changeset
1233 //UNDEF(v34),
Ritor1
parents:
diff changeset
1234 v35 = v27 < v33,
Ritor1
parents:
diff changeset
1235 v36 = 0,
Ritor1
parents:
diff changeset
1236 v37 = v27 == v33,
Ritor1
parents:
diff changeset
1237 BYTE1(result) = HIBYTE(v34),
Ritor1
parents:
diff changeset
1238 v27 >= v33)
Ritor1
parents:
diff changeset
1239 || (result = v8->vPosition.z,
Ritor1
parents:
diff changeset
1240 pLight = (StationaryLight *)v8->vPosition.z,
Ritor1
parents:
diff changeset
1241 v38 = (double)(signed int)pLight,
Ritor1
parents:
diff changeset
1242 v39 = minz - *(float *)&X,
Ritor1
parents:
diff changeset
1243 //UNDEF(v40),
Ritor1
parents:
diff changeset
1244 v41 = v38 < v39,
Ritor1
parents:
diff changeset
1245 v42 = 0,
Ritor1
parents:
diff changeset
1246 v43 = v38 == v39,
Ritor1
parents:
diff changeset
1247 BYTE1(result) = HIBYTE(v40),
Ritor1
parents:
diff changeset
1248 v38 <= v39)
Ritor1
parents:
diff changeset
1249 || (v44 = *(float *)&X + *((float *)&v61 + 1),
Ritor1
parents:
diff changeset
1250 //UNDEF(v45),
Ritor1
parents:
diff changeset
1251 v46 = v38 < v44,
Ritor1
parents:
diff changeset
1252 v47 = 0,
Ritor1
parents:
diff changeset
1253 v48 = v38 == v44,
Ritor1
parents:
diff changeset
1254 BYTE1(result) = HIBYTE(v45),
Ritor1
parents:
diff changeset
1255 v38 >= v44)
Ritor1
parents:
diff changeset
1256 || (v49 = pNormal,
Ritor1
parents:
diff changeset
1257 Vec3_float_::NegDot(&v11->vWorldPosition, pNormal, a3),
Ritor1
parents:
diff changeset
1258 X = v8->vPosition.y,
Ritor1
parents:
diff changeset
1259 v50 = (double)X * v49->y,
Ritor1
parents:
diff changeset
1260 X = v8->vPosition.z,
Ritor1
parents:
diff changeset
1261 v51 = (double)X * v49->z,
Ritor1
parents:
diff changeset
1262 X = v8->vPosition.x,
Ritor1
parents:
diff changeset
1263 *(float *)&a3 = v50 + v51 + (double)X * v49->x + *a3,
Ritor1
parents:
diff changeset
1264 v61 = *(float *)&a3 + 6.7553994e15,
Ritor1
parents:
diff changeset
1265 result = LODWORD(v61),
Ritor1
parents:
diff changeset
1266 X = LODWORD(v61),
Ritor1
parents:
diff changeset
1267 v52 = v63,
86
ec84db4c8f9d 4.01.13
Ritor1
parents: 64
diff changeset
1268 SLODWORD(v61) > v63) )*/
ec84db4c8f9d 4.01.13
Ritor1
parents: 64
diff changeset
1269 if (0)
ec84db4c8f9d 4.01.13
Ritor1
parents: 64
diff changeset
1270 return 0;
0
Ritor1
parents:
diff changeset
1271 v53 = pSlot;
Ritor1
parents:
diff changeset
1272 v60 = X;
Ritor1
parents:
diff changeset
1273 stru_F8AD28._blv_lights_radii[*pSlot] = v63;
86
ec84db4c8f9d 4.01.13
Ritor1
parents: 64
diff changeset
1274 stru_F8AD28._blv_lights_inv_radii[*v53] = 65536 / v63;
0
Ritor1
parents:
diff changeset
1275 stru_F8AD28._blv_lights_xs[*v53] = v8->vPosition.x;
Ritor1
parents:
diff changeset
1276 stru_F8AD28._blv_lights_ys[*v53] = v8->vPosition.y;
Ritor1
parents:
diff changeset
1277 stru_F8AD28._blv_lights_zs[*v53] = v8->vPosition.z;
Ritor1
parents:
diff changeset
1278 a3 = (float *)v8->uLightColorR;
86
ec84db4c8f9d 4.01.13
Ritor1
parents: 64
diff changeset
1279 stru_F8AD28._blv_lights_rs[*v53] = (double)(signed int)a3 * 0.003921568859368563;
0
Ritor1
parents:
diff changeset
1280 a3 = (float *)v8->uLightColorG;
86
ec84db4c8f9d 4.01.13
Ritor1
parents: 64
diff changeset
1281 stru_F8AD28._blv_lights_gs[*v53] = (double)(signed int)a3 * 0.003921568859368563;
0
Ritor1
parents:
diff changeset
1282 a3 = (float *)v8->uLightColorB;
86
ec84db4c8f9d 4.01.13
Ritor1
parents: 64
diff changeset
1283 stru_F8AD28._blv_lights_bs[*v53] = (double)(signed int)a3 * 0.003921568859368563;
0
Ritor1
parents:
diff changeset
1284 v54 = abs(v60);
Ritor1
parents:
diff changeset
1285 v55 = pRenderer->bUsingSpecular;
Ritor1
parents:
diff changeset
1286 stru_F8AD28._blv_lights_light_dot_faces[*v53] = v54;
Ritor1
parents:
diff changeset
1287 stru_F8AD28._blv_lights_types[*v53] = v8->uLightType;
Ritor1
parents:
diff changeset
1288 v56 = pRenderer->pRenderD3D;
Ritor1
parents:
diff changeset
1289 v57 = stru_F8AD28._blv_lights_types[*v53];
Ritor1
parents:
diff changeset
1290 if ( pRenderer->pRenderD3D && v55 && v57 & 4 )
Ritor1
parents:
diff changeset
1291 v57 = _4E94D2_light_type;
Ritor1
parents:
diff changeset
1292 stru_F8AD28._blv_lights_types[*v53] = v57;
Ritor1
parents:
diff changeset
1293 result = 4 * *v53;
Ritor1
parents:
diff changeset
1294 if ( v56 && v55 )
Ritor1
parents:
diff changeset
1295 {
Ritor1
parents:
diff changeset
1296 if ( stru_F8AD28._blv_lights_types[*v53] & 4 )
Ritor1
parents:
diff changeset
1297 {
Ritor1
parents:
diff changeset
1298 *(float *)((char *)stru_F8AD28._blv_lights_rs + result) = *(float *)((char *)stru_F8AD28._blv_lights_rs + result)
86
ec84db4c8f9d 4.01.13
Ritor1
parents: 64
diff changeset
1299 * 0.3300000131130219;
0
Ritor1
parents:
diff changeset
1300 *(float *)((char *)stru_F8AD28._blv_lights_gs + result) = *(float *)((char *)stru_F8AD28._blv_lights_gs + result)
86
ec84db4c8f9d 4.01.13
Ritor1
parents: 64
diff changeset
1301 * 0.3300000131130219;
0
Ritor1
parents:
diff changeset
1302 *(float *)((char *)stru_F8AD28._blv_lights_bs + result) = *(float *)((char *)stru_F8AD28._blv_lights_bs + result)
86
ec84db4c8f9d 4.01.13
Ritor1
parents: 64
diff changeset
1303 * 0.3300000131130219;
0
Ritor1
parents:
diff changeset
1304 }
Ritor1
parents:
diff changeset
1305 }
Ritor1
parents:
diff changeset
1306 ++*v53;
86
ec84db4c8f9d 4.01.13
Ritor1
parents: 64
diff changeset
1307 return 1;
0
Ritor1
parents:
diff changeset
1308 }
Ritor1
parents:
diff changeset
1309 // 4E94D2: using guessed type char _4E94D2_light_type;
Ritor1
parents:
diff changeset
1310
Ritor1
parents:
diff changeset
1311 //----- (0045D3C7) --------------------------------------------------------
Ritor1
parents:
diff changeset
1312 bool LightmapBuilder::_45D3C7(stru148 *a1)
Ritor1
parents:
diff changeset
1313 {
Ritor1
parents:
diff changeset
1314 LightmapBuilder *v2; // ebx@1
Ritor1
parents:
diff changeset
1315 stru148 *result; // eax@1
Ritor1
parents:
diff changeset
1316 float v4; // ecx@2
Ritor1
parents:
diff changeset
1317 Span *i; // edi@5
Ritor1
parents:
diff changeset
1318
Ritor1
parents:
diff changeset
1319 v2 = this;
Ritor1
parents:
diff changeset
1320 result = (stru148 *)a1->prolly_head;
Ritor1
parents:
diff changeset
1321 if ( result && (v4 = result->field_4, *(int *)&v4) != 0 && *(unsigned int *)(LODWORD(v4) + 60) )
Ritor1
parents:
diff changeset
1322 {
Ritor1
parents:
diff changeset
1323 for ( i = a1->prolly_head; ; i = i->pNext )
Ritor1
parents:
diff changeset
1324 {
Ritor1
parents:
diff changeset
1325 result = i->pParent;
Ritor1
parents:
diff changeset
1326 if ( result->field_108 )
Ritor1
parents:
diff changeset
1327 result = (stru148 *)_45D426(
Ritor1
parents:
diff changeset
1328 i,
Ritor1
parents:
diff changeset
1329 a1->pEdgeList1,
Ritor1
parents:
diff changeset
1330 a1->uEdgeList1Size,
Ritor1
parents:
diff changeset
1331 (Edge *)a1->pEdgeList2,
Ritor1
parents:
diff changeset
1332 a1->uEdgeList2Size);
Ritor1
parents:
diff changeset
1333 if ( a1->prolly_tail == i )
Ritor1
parents:
diff changeset
1334 break;
Ritor1
parents:
diff changeset
1335 }
Ritor1
parents:
diff changeset
1336 LOBYTE(result) = 1;
Ritor1
parents:
diff changeset
1337 }
Ritor1
parents:
diff changeset
1338 else
Ritor1
parents:
diff changeset
1339 {
Ritor1
parents:
diff changeset
1340 LOBYTE(result) = 0;
Ritor1
parents:
diff changeset
1341 }
Ritor1
parents:
diff changeset
1342 return (bool)result;
Ritor1
parents:
diff changeset
1343 }
Ritor1
parents:
diff changeset
1344
Ritor1
parents:
diff changeset
1345 //----- (0045D426) --------------------------------------------------------
Ritor1
parents:
diff changeset
1346 int LightmapBuilder::_45D426(Span *a1, Edge **a2, unsigned int a3, Edge *a4, int a5)
Ritor1
parents:
diff changeset
1347 {
Ritor1
parents:
diff changeset
1348 int v6; // edi@1
Ritor1
parents:
diff changeset
1349 signed int v7; // ebx@3
Ritor1
parents:
diff changeset
1350 signed int v8; // ecx@3
Ritor1
parents:
diff changeset
1351 Span *v9; // esi@3
Ritor1
parents:
diff changeset
1352 double v10; // st7@4
Ritor1
parents:
diff changeset
1353 Edge *v11; // edx@5
Ritor1
parents:
diff changeset
1354 double v12; // st7@11
Ritor1
parents:
diff changeset
1355 int v13; // edx@12
Ritor1
parents:
diff changeset
1356 int v14; // ebx@17
Ritor1
parents:
diff changeset
1357 Edge *v15; // edi@17
Ritor1
parents:
diff changeset
1358 float v16; // ST04_4@17
Ritor1
parents:
diff changeset
1359 float v17; // ST04_4@17
Ritor1
parents:
diff changeset
1360 double v18; // st7@17
Ritor1
parents:
diff changeset
1361 int result; // eax@19
Ritor1
parents:
diff changeset
1362 //double v20; // ST14_8@20
Ritor1
parents:
diff changeset
1363 //double v21; // ST14_8@20
Ritor1
parents:
diff changeset
1364 double v22; // st7@20
Ritor1
parents:
diff changeset
1365 int v23; // ecx@20
Ritor1
parents:
diff changeset
1366 double v24; // st6@20
Ritor1
parents:
diff changeset
1367 double v25; // st7@23
Ritor1
parents:
diff changeset
1368 double v26; // st7@28
Ritor1
parents:
diff changeset
1369 __int16 v27; // fps@28
Ritor1
parents:
diff changeset
1370 char v28; // c0@28
Ritor1
parents:
diff changeset
1371 char v29; // c2@28
Ritor1
parents:
diff changeset
1372 char v30; // c3@28
Ritor1
parents:
diff changeset
1373 double v31; // st7@29
Ritor1
parents:
diff changeset
1374 double v32; // st7@30
Ritor1
parents:
diff changeset
1375 __int16 v33; // fps@30
Ritor1
parents:
diff changeset
1376 char v34; // c0@30
Ritor1
parents:
diff changeset
1377 char v35; // c2@30
Ritor1
parents:
diff changeset
1378 char v36; // c3@30
Ritor1
parents:
diff changeset
1379 LightmapBuilder *this_4; // [sp+14h] [bp-8h]@1
Ritor1
parents:
diff changeset
1380 signed int v38; // [sp+18h] [bp-4h]@3
Ritor1
parents:
diff changeset
1381 float a1a; // [sp+24h] [bp+8h]@20
Ritor1
parents:
diff changeset
1382 float a2a; // [sp+28h] [bp+Ch]@17
Ritor1
parents:
diff changeset
1383 float a3a; // [sp+2Ch] [bp+10h]@17
Ritor1
parents:
diff changeset
1384 float a5a; // [sp+34h] [bp+18h]@20
Ritor1
parents:
diff changeset
1385 float a5b; // [sp+34h] [bp+18h]@20
Ritor1
parents:
diff changeset
1386
Ritor1
parents:
diff changeset
1387 v6 = 0;
Ritor1
parents:
diff changeset
1388 this_4 = this;
Ritor1
parents:
diff changeset
1389 if ( a5 && a3 )
Ritor1
parents:
diff changeset
1390 {
Ritor1
parents:
diff changeset
1391 v7 = -1;
Ritor1
parents:
diff changeset
1392 v8 = 0;
Ritor1
parents:
diff changeset
1393 v9 = a1;
Ritor1
parents:
diff changeset
1394 v38 = -1;
Ritor1
parents:
diff changeset
1395 if ( (signed int)a3 > 0 )
Ritor1
parents:
diff changeset
1396 {
Ritor1
parents:
diff changeset
1397 v10 = (double)a1->field_A;
Ritor1
parents:
diff changeset
1398 while ( 1 )
Ritor1
parents:
diff changeset
1399 {
Ritor1
parents:
diff changeset
1400 v11 = a2[v8];
Ritor1
parents:
diff changeset
1401 if ( v10 >= v11->field_2C )
Ritor1
parents:
diff changeset
1402 {
Ritor1
parents:
diff changeset
1403 if ( v10 <= v11->field_30 )
Ritor1
parents:
diff changeset
1404 break;
Ritor1
parents:
diff changeset
1405 }
Ritor1
parents:
diff changeset
1406 ++v8;
Ritor1
parents:
diff changeset
1407 if ( v8 >= (signed int)a3 )
Ritor1
parents:
diff changeset
1408 goto LABEL_10;
Ritor1
parents:
diff changeset
1409 }
Ritor1
parents:
diff changeset
1410 v38 = v8;
Ritor1
parents:
diff changeset
1411 }
Ritor1
parents:
diff changeset
1412 LABEL_10:
Ritor1
parents:
diff changeset
1413 if ( a5 > 0 )
Ritor1
parents:
diff changeset
1414 {
Ritor1
parents:
diff changeset
1415 v12 = (double)a1->field_A;
Ritor1
parents:
diff changeset
1416 while ( 1 )
Ritor1
parents:
diff changeset
1417 {
Ritor1
parents:
diff changeset
1418 v13 = *((unsigned int *)&a4->field_0 + v6);
Ritor1
parents:
diff changeset
1419 if ( v12 >= *(float *)(v13 + 44) )
Ritor1
parents:
diff changeset
1420 {
Ritor1
parents:
diff changeset
1421 if ( v12 <= *(float *)(v13 + 48) )
Ritor1
parents:
diff changeset
1422 break;
Ritor1
parents:
diff changeset
1423 }
Ritor1
parents:
diff changeset
1424 ++v6;
Ritor1
parents:
diff changeset
1425 if ( v6 >= a5 )
Ritor1
parents:
diff changeset
1426 goto LABEL_17;
Ritor1
parents:
diff changeset
1427 }
Ritor1
parents:
diff changeset
1428 v7 = v6;
Ritor1
parents:
diff changeset
1429 }
Ritor1
parents:
diff changeset
1430 LABEL_17:
Ritor1
parents:
diff changeset
1431 v14 = *((unsigned int *)&a4->field_0 + v7);
Ritor1
parents:
diff changeset
1432 v15 = a2[v38];
Ritor1
parents:
diff changeset
1433 v16 = (double)a1->field_A;
Ritor1
parents:
diff changeset
1434 a3a = _45D643(a2[v38], v16);
Ritor1
parents:
diff changeset
1435 v17 = (double)a1->field_A;
Ritor1
parents:
diff changeset
1436 v18 = _45D643((Edge *)v14, v17);
Ritor1
parents:
diff changeset
1437 a2a = v18;
Ritor1
parents:
diff changeset
1438 if ( byte_4D864C && BYTE1(pGame->uFlags) & 0x80 )
Ritor1
parents:
diff changeset
1439 {
Ritor1
parents:
diff changeset
1440 HIWORD(result) = HIWORD(a3a);
Ritor1
parents:
diff changeset
1441 a1->field_14 = v18;
Ritor1
parents:
diff changeset
1442 a1->field_10 = a3a;
Ritor1
parents:
diff changeset
1443 }
Ritor1
parents:
diff changeset
1444 else
Ritor1
parents:
diff changeset
1445 {
Ritor1
parents:
diff changeset
1446 a5a = ((double)a1->field_A - v15->field_2C) * v15->field_4 + v15->field_24 - 0.5;
Ritor1
parents:
diff changeset
1447 //v20 = a5a + 6.7553994e15;
Ritor1
parents:
diff changeset
1448 //a5b = (double)SLODWORD(v20);
Ritor1
parents:
diff changeset
1449 a5b = (double)floorf(a5a + 0.5f);
Ritor1
parents:
diff changeset
1450 a1a = ((double)a1->field_A - *(float *)(v14 + 44)) * *(float *)(v14 + 4) + *(float *)(v14 + 36) + 0.5;
Ritor1
parents:
diff changeset
1451 //v21 = a1a + 6.7553994e15;
Ritor1
parents:
diff changeset
1452 //v22 = (double)SLODWORD(v21);
Ritor1
parents:
diff changeset
1453 v22 = (double)floorf(a1a + 0.5f);
Ritor1
parents:
diff changeset
1454 result = v9->field_8;
Ritor1
parents:
diff changeset
1455 v23 = v9->field_C;
Ritor1
parents:
diff changeset
1456 v24 = -((a3a - a2a) / (v22 - a5b));
Ritor1
parents:
diff changeset
1457 v9->field_10 = ((double)result - a5b) * v24 + a3a;
Ritor1
parents:
diff changeset
1458 v9->field_14 = a2a - (v22 - (double)(result + v23)) * v24;
Ritor1
parents:
diff changeset
1459 }
Ritor1
parents:
diff changeset
1460 if ( v9->field_10 < 0.0 || v9->field_10 <= 1.0 )
Ritor1
parents:
diff changeset
1461 {
Ritor1
parents:
diff changeset
1462 if ( v9->field_10 >= 0.0 )
Ritor1
parents:
diff changeset
1463 v25 = v9->field_10;
Ritor1
parents:
diff changeset
1464 else
Ritor1
parents:
diff changeset
1465 v25 = 0.0;
Ritor1
parents:
diff changeset
1466 }
Ritor1
parents:
diff changeset
1467 else
Ritor1
parents:
diff changeset
1468 {
Ritor1
parents:
diff changeset
1469 v25 = 1.0;
Ritor1
parents:
diff changeset
1470 }
Ritor1
parents:
diff changeset
1471 v9->field_10 = v25;
Ritor1
parents:
diff changeset
1472 if ( v9->field_14 < 0.0
Ritor1
parents:
diff changeset
1473 || (v26 = v9->field_14,
Ritor1
parents:
diff changeset
1474 //UNDEF(v27),
Ritor1
parents:
diff changeset
1475 v28 = 1.0 < v26,
Ritor1
parents:
diff changeset
1476 v29 = 0,
Ritor1
parents:
diff changeset
1477 v30 = 1.0 == v26,
Ritor1
parents:
diff changeset
1478 BYTE1(result) = HIBYTE(v27),
Ritor1
parents:
diff changeset
1479 v26 <= 1.0) )
Ritor1
parents:
diff changeset
1480 {
Ritor1
parents:
diff changeset
1481 v32 = v9->field_14;
Ritor1
parents:
diff changeset
1482 //UNDEF(v33);
Ritor1
parents:
diff changeset
1483 v34 = 0.0 < v32;
Ritor1
parents:
diff changeset
1484 v35 = 0;
Ritor1
parents:
diff changeset
1485 v36 = 0.0 == v32;
Ritor1
parents:
diff changeset
1486 BYTE1(result) = HIBYTE(v33);
Ritor1
parents:
diff changeset
1487 if ( v32 >= 0.0 )
Ritor1
parents:
diff changeset
1488 v31 = v9->field_14;
Ritor1
parents:
diff changeset
1489 else
Ritor1
parents:
diff changeset
1490 v31 = 0.0;
Ritor1
parents:
diff changeset
1491 }
Ritor1
parents:
diff changeset
1492 else
Ritor1
parents:
diff changeset
1493 {
Ritor1
parents:
diff changeset
1494 v31 = 1.0;
Ritor1
parents:
diff changeset
1495 }
Ritor1
parents:
diff changeset
1496 v9->field_14 = v31;
Ritor1
parents:
diff changeset
1497 LOBYTE(result) = 1;
Ritor1
parents:
diff changeset
1498 }
Ritor1
parents:
diff changeset
1499 else
Ritor1
parents:
diff changeset
1500 {
Ritor1
parents:
diff changeset
1501 LOBYTE(result) = 0;
Ritor1
parents:
diff changeset
1502 }
Ritor1
parents:
diff changeset
1503 return result;
Ritor1
parents:
diff changeset
1504 }
Ritor1
parents:
diff changeset
1505 // 4D864C: using guessed type char byte_4D864C;
Ritor1
parents:
diff changeset
1506
Ritor1
parents:
diff changeset
1507 //----- (0045D643) --------------------------------------------------------
Ritor1
parents:
diff changeset
1508 double LightmapBuilder::_45D643(Edge *a1, float a2)
Ritor1
parents:
diff changeset
1509 {
Ritor1
parents:
diff changeset
1510 double result; // st7@1
Ritor1
parents:
diff changeset
1511
Ritor1
parents:
diff changeset
1512 result = (a1->field_1C - a1->field_20) * -1.0 / (a1->field_30 - a1->field_2C) * (a2 - a1->field_2C) + a1->field_1C;
Ritor1
parents:
diff changeset
1513 if ( result < 0.0 || result <= 1.0 )
Ritor1
parents:
diff changeset
1514 {
Ritor1
parents:
diff changeset
1515 if ( result < 0.0 )
Ritor1
parents:
diff changeset
1516 result = 0.0;
Ritor1
parents:
diff changeset
1517 }
Ritor1
parents:
diff changeset
1518 else
Ritor1
parents:
diff changeset
1519 {
Ritor1
parents:
diff changeset
1520 result = 1.0;
Ritor1
parents:
diff changeset
1521 }
Ritor1
parents:
diff changeset
1522 return result;
Ritor1
parents:
diff changeset
1523 }
Ritor1
parents:
diff changeset
1524
Ritor1
parents:
diff changeset
1525 //----- (0045D698) --------------------------------------------------------
Ritor1
parents:
diff changeset
1526 bool LightmapBuilder::DrawDebugOutlines(char bit_one_for_list1__bit_two_for_list2)
Ritor1
parents:
diff changeset
1527 {
Ritor1
parents:
diff changeset
1528 bool result; // eax@1
Ritor1
parents:
diff changeset
1529 LightmapBuilder *v3; // esi@1
Ritor1
parents:
diff changeset
1530 RenderVertexSoft *v4; // edi@3
Ritor1
parents:
diff changeset
1531 RenderVertexSoft *v5; // edi@7
Ritor1
parents:
diff changeset
1532 IndoorCameraD3D *thisa; // [sp+10h] [bp-8h]@1
Ritor1
parents:
diff changeset
1533 bool v7; // [sp+14h] [bp-4h]@2
Ritor1
parents:
diff changeset
1534 bool a2a; // [sp+20h] [bp+8h]@6
Ritor1
parents:
diff changeset
1535
Ritor1
parents:
diff changeset
1536 result = (bool)pGame->pIndoorCameraD3D;
Ritor1
parents:
diff changeset
1537 v3 = this;
Ritor1
parents:
diff changeset
1538 thisa = pGame->pIndoorCameraD3D;
Ritor1
parents:
diff changeset
1539 if ( bit_one_for_list1__bit_two_for_list2 & 1 )
Ritor1
parents:
diff changeset
1540 {
Ritor1
parents:
diff changeset
1541 v7 = 0;
Ritor1
parents:
diff changeset
1542 if ( (signed int)this->std__vector_000004_size > 0 )
Ritor1
parents:
diff changeset
1543 {
Ritor1
parents:
diff changeset
1544 v4 = this->std__vector_000004[0].pVertices;
Ritor1
parents:
diff changeset
1545 do
Ritor1
parents:
diff changeset
1546 {
Ritor1
parents:
diff changeset
1547 pGame->pIndoorCameraD3D->debug_outline_sw(v4, *((unsigned int *)v4 - 1), 0xFF00u, 0.0);
Ritor1
parents:
diff changeset
1548 ++v7;
Ritor1
parents:
diff changeset
1549 v4 = (RenderVertexSoft *)((char *)v4 + 3100);
Ritor1
parents:
diff changeset
1550 result = v7;
Ritor1
parents:
diff changeset
1551 }
Ritor1
parents:
diff changeset
1552 while ( v7 < (signed int)v3->std__vector_000004_size );
Ritor1
parents:
diff changeset
1553 }
Ritor1
parents:
diff changeset
1554 }
Ritor1
parents:
diff changeset
1555 if ( bit_one_for_list1__bit_two_for_list2 & 2 )
Ritor1
parents:
diff changeset
1556 {
Ritor1
parents:
diff changeset
1557 a2a = 0;
Ritor1
parents:
diff changeset
1558 if ( (signed int)v3->std__vector_183808_size > 0 )
Ritor1
parents:
diff changeset
1559 {
Ritor1
parents:
diff changeset
1560 v5 = v3->std__vector_183808[0].pVertices;
Ritor1
parents:
diff changeset
1561 do
Ritor1
parents:
diff changeset
1562 {
Ritor1
parents:
diff changeset
1563 pGame->pIndoorCameraD3D->debug_outline_sw(v5, *((unsigned int *)v5 - 1), 0xC04000u, 0.00019999999);
Ritor1
parents:
diff changeset
1564 ++a2a;
Ritor1
parents:
diff changeset
1565 v5 = (RenderVertexSoft *)((char *)v5 + 3100);
Ritor1
parents:
diff changeset
1566 result = a2a;
Ritor1
parents:
diff changeset
1567 }
Ritor1
parents:
diff changeset
1568 while ( a2a < (signed int)v3->std__vector_183808_size );
Ritor1
parents:
diff changeset
1569 }
Ritor1
parents:
diff changeset
1570 }
Ritor1
parents:
diff changeset
1571 LOBYTE(result) = 1;
Ritor1
parents:
diff changeset
1572 return result;
Ritor1
parents:
diff changeset
1573 }
Ritor1
parents:
diff changeset
1574
Ritor1
parents:
diff changeset
1575 //----- (0045D73F) --------------------------------------------------------
Ritor1
parents:
diff changeset
1576 void LightmapBuilder::DrawLightmaps(int a2)
Ritor1
parents:
diff changeset
1577 {
Ritor1
parents:
diff changeset
1578 if ( a2 == 2 )
Ritor1
parents:
diff changeset
1579 DoDrawLightmaps();
Ritor1
parents:
diff changeset
1580 }
Ritor1
parents:
diff changeset
1581
Ritor1
parents:
diff changeset
1582 //----- (0045D74F) --------------------------------------------------------
Ritor1
parents:
diff changeset
1583 char LightmapBuilder::_45D74F_MessWithLight(int a2, int *a3)
Ritor1
parents:
diff changeset
1584 {
Ritor1
parents:
diff changeset
1585 char v3; // zf@1
Ritor1
parents:
diff changeset
1586 IDirect3DDevice3 *v4; // eax@2
Ritor1
parents:
diff changeset
1587 HRESULT v5; // eax@2
Ritor1
parents:
diff changeset
1588 //char *v6; // eax@2
Ritor1
parents:
diff changeset
1589 struct IDirect3DTexture2 *v7; // edi@4
Ritor1
parents:
diff changeset
1590 HRESULT v8; // eax@8
Ritor1
parents:
diff changeset
1591 HRESULT v9; // eax@8
Ritor1
parents:
diff changeset
1592 HRESULT v10; // eax@8
Ritor1
parents:
diff changeset
1593 HRESULT v11; // eax@8
Ritor1
parents:
diff changeset
1594 HRESULT v12; // eax@8
Ritor1
parents:
diff changeset
1595 int *v13; // eax@8
Ritor1
parents:
diff changeset
1596 float v14; // ecx@15
Ritor1
parents:
diff changeset
1597 IDirect3DDevice3 *v15; // eax@21
Ritor1
parents:
diff changeset
1598 HRESULT v16; // eax@21
Ritor1
parents:
diff changeset
1599 IDirect3DDevice3 *v17; // eax@21
Ritor1
parents:
diff changeset
1600 HRESULT v18; // eax@21
Ritor1
parents:
diff changeset
1601 IDirect3DDevice3 *v19; // eax@21
Ritor1
parents:
diff changeset
1602 HRESULT v20; // eax@21
Ritor1
parents:
diff changeset
1603 IDirect3DDevice3 *v21; // eax@21
Ritor1
parents:
diff changeset
1604 HRESULT v22; // eax@21
Ritor1
parents:
diff changeset
1605 //IDirect3DDevice3 *v23; // eax@23
Ritor1
parents:
diff changeset
1606 std::string v25; // [sp+44h] [bp-44h]@12
Ritor1
parents:
diff changeset
1607 signed int v26; // [sp+48h] [bp-40h]@21
Ritor1
parents:
diff changeset
1608 signed int v27; // [sp+4Ch] [bp-3Ch]@21
Ritor1
parents:
diff changeset
1609 Lightmap *v28; // [sp+50h] [bp-38h]@2
Ritor1
parents:
diff changeset
1610 int v29; // [sp+54h] [bp-34h]@2
Ritor1
parents:
diff changeset
1611 //float v30; // [sp+58h] [bp-30h]@2
Ritor1
parents:
diff changeset
1612 int arg4; // [sp+68h] [bp-20h]@8
Ritor1
parents:
diff changeset
1613 float v32; // [sp+6Ch] [bp-1Ch]@8
Ritor1
parents:
diff changeset
1614 float v33; // [sp+70h] [bp-18h]@8
Ritor1
parents:
diff changeset
1615 int v34; // [sp+74h] [bp-14h]@19
Ritor1
parents:
diff changeset
1616 int v35; // [sp+78h] [bp-10h]@2
Ritor1
parents:
diff changeset
1617 int *v36; // [sp+7Ch] [bp-Ch]@10
Ritor1
parents:
diff changeset
1618 int a1; // [sp+80h] [bp-8h]@12
Ritor1
parents:
diff changeset
1619 float v38; // [sp+84h] [bp-4h]@1
Ritor1
parents:
diff changeset
1620
Ritor1
parents:
diff changeset
1621 v3 = this->std__vector_000004_size == 0;
Ritor1
parents:
diff changeset
1622 LODWORD(v38) = (int)this;
Ritor1
parents:
diff changeset
1623 if ( !v3 )
Ritor1
parents:
diff changeset
1624 {
Ritor1
parents:
diff changeset
1625 //v30 = 0.0;
Ritor1
parents:
diff changeset
1626 //v4 = pRenderer->pRenderD3D->pDevice;
595
55d6b756e03a Cave textures
Nomad
parents: 186
diff changeset
1627 ErrD3D(pRenderer->pRenderD3D->pDevice->SetTextureStageState(0, D3DTSS_ADDRESS, 3u));
0
Ritor1
parents:
diff changeset
1628 //v6 = (char *)stru_69BD44.c_str();
Ritor1
parents:
diff changeset
1629 //if ( !stru_69BD44.c_str() )
Ritor1
parents:
diff changeset
1630 // v6 = (char *)&dword_4D86F0;
Ritor1
parents:
diff changeset
1631 v7 = pGame->pIndoorCameraD3D->LoadTextureAndGetHardwarePtr("effpar03");
Ritor1
parents:
diff changeset
1632 if ( pRenderer->bUsingSpecular )
Ritor1
parents:
diff changeset
1633 pRenderer->pRenderD3D->pDevice->SetRenderState(D3DRENDERSTATE_FOGENABLE, 0);
Ritor1
parents:
diff changeset
1634 if ( !byte_4D864C || !(pGame->uFlags & 1) )
Ritor1
parents:
diff changeset
1635 {
186
d65528fc3bda D3D constants, shore tiles, camera flags
Nomad
parents: 86
diff changeset
1636 ErrD3D(pRenderer->pRenderD3D->pDevice->SetRenderState(D3DRENDERSTATE_ALPHABLENDENABLE, TRUE));
d65528fc3bda D3D constants, shore tiles, camera flags
Nomad
parents: 86
diff changeset
1637 ErrD3D(pRenderer->pRenderD3D->pDevice->SetRenderState(D3DRENDERSTATE_DITHERENABLE, FALSE));
0
Ritor1
parents:
diff changeset
1638 ErrD3D(pRenderer->pRenderD3D->pDevice->SetTexture(0, v7));
186
d65528fc3bda D3D constants, shore tiles, camera flags
Nomad
parents: 86
diff changeset
1639 ErrD3D(pRenderer->pRenderD3D->pDevice->SetRenderState(D3DRENDERSTATE_SRCBLEND, D3DBLEND_ONE));
d65528fc3bda D3D constants, shore tiles, camera flags
Nomad
parents: 86
diff changeset
1640 ErrD3D(pRenderer->pRenderD3D->pDevice->SetRenderState(D3DRENDERSTATE_DESTBLEND, D3DBLEND_ONE));
0
Ritor1
parents:
diff changeset
1641 v13 = a3;
Ritor1
parents:
diff changeset
1642 v33 = 1.0;
Ritor1
parents:
diff changeset
1643 v32 = 1.0;
Ritor1
parents:
diff changeset
1644 *(float *)&arg4 = 1.0;
Ritor1
parents:
diff changeset
1645 if ( a3 )
Ritor1
parents:
diff changeset
1646 {
Ritor1
parents:
diff changeset
1647 if ( *a3 != -1 )
Ritor1
parents:
diff changeset
1648 {
Ritor1
parents:
diff changeset
1649 v36 = a3;
Ritor1
parents:
diff changeset
1650 do
Ritor1
parents:
diff changeset
1651 {
Ritor1
parents:
diff changeset
1652 v28 = (Lightmap *)(3100 * *v13 + LODWORD(v38) + 4);
Ritor1
parents:
diff changeset
1653 if ( !DrawLightmap(v28, (Vec3_float_ *)&arg4, 0.0) )
Ritor1
parents:
diff changeset
1654 {
Ritor1
parents:
diff changeset
1655 MessageBoxW(nullptr, L"Invalid lightmap detected!", L"E:\\WORK\\MSDEV\\MM7\\MM7\\Code\\Light.cpp:1230", 0);
Ritor1
parents:
diff changeset
1656 a1 = 5080812;
Ritor1
parents:
diff changeset
1657 }
Ritor1
parents:
diff changeset
1658 v13 = v36 + 1;
Ritor1
parents:
diff changeset
1659 v36 = v13;
Ritor1
parents:
diff changeset
1660 }
Ritor1
parents:
diff changeset
1661 while ( *v13 != -1 );
Ritor1
parents:
diff changeset
1662 }
Ritor1
parents:
diff changeset
1663 }
Ritor1
parents:
diff changeset
1664 else
Ritor1
parents:
diff changeset
1665 {
Ritor1
parents:
diff changeset
1666 v14 = v38;
Ritor1
parents:
diff changeset
1667 v36 = 0;
Ritor1
parents:
diff changeset
1668 if ( *(unsigned int *)(LODWORD(v38) + 1587204) > 0 )
Ritor1
parents:
diff changeset
1669 {
Ritor1
parents:
diff changeset
1670 a1 = LODWORD(v38) + 4;
Ritor1
parents:
diff changeset
1671 while ( 1 )
Ritor1
parents:
diff changeset
1672 {
Ritor1
parents:
diff changeset
1673 if ( !DrawLightmap((Lightmap *)a1, (Vec3_float_ *)&arg4, 0.0) )
Ritor1
parents:
diff changeset
1674 {
Ritor1
parents:
diff changeset
1675 MessageBoxW(nullptr, L"Invalid lightmap detected!", L"E:\\WORK\\MSDEV\\MM7\\MM7\\Code\\Light.cpp:1238", 0);
Ritor1
parents:
diff changeset
1676 v35 = 5080812;
Ritor1
parents:
diff changeset
1677 }
Ritor1
parents:
diff changeset
1678 v36 = (int *)((char *)v36 + 1);
Ritor1
parents:
diff changeset
1679 a1 += 3100;
Ritor1
parents:
diff changeset
1680 if ( (signed int)v36 >= *(unsigned int *)(LODWORD(v38) + 1587204) )
Ritor1
parents:
diff changeset
1681 break;
Ritor1
parents:
diff changeset
1682 v14 = v38;
Ritor1
parents:
diff changeset
1683 }
Ritor1
parents:
diff changeset
1684 }
Ritor1
parents:
diff changeset
1685 }
Ritor1
parents:
diff changeset
1686 v15 = pRenderer->pRenderD3D->pDevice;
186
d65528fc3bda D3D constants, shore tiles, camera flags
Nomad
parents: 86
diff changeset
1687 ErrD3D(v15->SetRenderState(D3DRENDERSTATE_SRCBLEND, D3DBLEND_ONE));
d65528fc3bda D3D constants, shore tiles, camera flags
Nomad
parents: 86
diff changeset
1688 ErrD3D(v15->SetRenderState(D3DRENDERSTATE_DESTBLEND, D3DBLEND_ZERO));
d65528fc3bda D3D constants, shore tiles, camera flags
Nomad
parents: 86
diff changeset
1689 ErrD3D(v15->SetRenderState(D3DRENDERSTATE_ALPHABLENDENABLE, FALSE));
d65528fc3bda D3D constants, shore tiles, camera flags
Nomad
parents: 86
diff changeset
1690 ErrD3D(v15->SetRenderState(D3DRENDERSTATE_DITHERENABLE, TRUE));
0
Ritor1
parents:
diff changeset
1691 }
Ritor1
parents:
diff changeset
1692 if ( pRenderer->bUsingSpecular )
Ritor1
parents:
diff changeset
1693 {
Ritor1
parents:
diff changeset
1694 //LODWORD(v30) = 1;
Ritor1
parents:
diff changeset
1695 //v29 = 28;
Ritor1
parents:
diff changeset
1696 //v28 = (Lightmap *)pRenderer->pRenderD3D->pDevice;
186
d65528fc3bda D3D constants, shore tiles, camera flags
Nomad
parents: 86
diff changeset
1697 ErrD3D(pRenderer->pRenderD3D->pDevice->SetRenderState(D3DRENDERSTATE_FOGENABLE, TRUE));
0
Ritor1
parents:
diff changeset
1698 //v30 = pRenderer->uFogColor;
Ritor1
parents:
diff changeset
1699 //v23 = pRenderer->pRenderD3D->pDevice;
Ritor1
parents:
diff changeset
1700 //v29 = 34;
Ritor1
parents:
diff changeset
1701 //v28 = (Lightmap *)v23;
Ritor1
parents:
diff changeset
1702 ErrD3D(pRenderer->pRenderD3D->pDevice->SetRenderState(D3DRENDERSTATE_FOGCOLOR, pRenderer->uFogColor));
Ritor1
parents:
diff changeset
1703 //v28 = (Lightmap *)pRenderer->pRenderD3D->pDevice;
186
d65528fc3bda D3D constants, shore tiles, camera flags
Nomad
parents: 86
diff changeset
1704 ErrD3D(pRenderer->pRenderD3D->pDevice->SetRenderState(D3DRENDERSTATE_FOGTABLEMODE, 0));
0
Ritor1
parents:
diff changeset
1705 }
Ritor1
parents:
diff changeset
1706 }
Ritor1
parents:
diff changeset
1707 return 1;
Ritor1
parents:
diff changeset
1708 }
Ritor1
parents:
diff changeset
1709
Ritor1
parents:
diff changeset
1710
Ritor1
parents:
diff changeset
1711 //----- (0045DA56) --------------------------------------------------------
Ritor1
parents:
diff changeset
1712 bool LightmapBuilder::DrawLightmaps2(float z_bias)
Ritor1
parents:
diff changeset
1713 {
Ritor1
parents:
diff changeset
1714 Vec3_float_ v; // [sp+Ch] [bp-1Ch]@2
Ritor1
parents:
diff changeset
1715 v.z = 1.0;
Ritor1
parents:
diff changeset
1716 v.y = 1.0;
Ritor1
parents:
diff changeset
1717 v.x = 1.0;
Ritor1
parents:
diff changeset
1718
Ritor1
parents:
diff changeset
1719 for (uint i = 0; i < std__vector_183808_size; ++i)
Ritor1
parents:
diff changeset
1720 if (!DrawLightmap(std__vector_183808 + i, &v, z_bias))
Ritor1
parents:
diff changeset
1721 MessageBoxW(nullptr, L"Invalid lightmap detected!", L"E:\\WORK\\MSDEV\\MM7\\MM7\\Code\\Light.cpp:1288", 0);
Ritor1
parents:
diff changeset
1722
Ritor1
parents:
diff changeset
1723 return true;
Ritor1
parents:
diff changeset
1724 }
Ritor1
parents:
diff changeset
1725
Ritor1
parents:
diff changeset
1726 //----- (0045DAE8) --------------------------------------------------------
Ritor1
parents:
diff changeset
1727 bool LightmapBuilder::DrawLightmap(Lightmap *pLightmap, Vec3_float_ *pColorMult, float z_bias)
Ritor1
parents:
diff changeset
1728 {
Ritor1
parents:
diff changeset
1729 double v10; // st7@4
Ritor1
parents:
diff changeset
1730 double v14; // st7@7
Ritor1
parents:
diff changeset
1731 __int16 v15; // fps@8
Ritor1
parents:
diff changeset
1732 double v18; // st3@8
Ritor1
parents:
diff changeset
1733 signed int v24; // [sp-1Ch] [bp-670h]@13
Ritor1
parents:
diff changeset
1734 const char *v25; // [sp-18h] [bp-66Ch]@13
Ritor1
parents:
diff changeset
1735 int v26; // [sp-14h] [bp-668h]@13
Ritor1
parents:
diff changeset
1736 RenderVertexD3D3 a2[32]; // [sp+0h] [bp-654h]@7
Ritor1
parents:
diff changeset
1737
Ritor1
parents:
diff changeset
1738
Ritor1
parents:
diff changeset
1739 if (pLightmap->uNumVertices < 3)
Ritor1
parents:
diff changeset
1740 {
Ritor1
parents:
diff changeset
1741 Log::Warning(L"Lightmap uNumVertices < 3");
Ritor1
parents:
diff changeset
1742 return false;
Ritor1
parents:
diff changeset
1743 }
Ritor1
parents:
diff changeset
1744
Ritor1
parents:
diff changeset
1745 uint uLightmapColorMaskR = (pLightmap->uColorMask >> 16) & 0xFF;
Ritor1
parents:
diff changeset
1746 uint uLightmapColorR = floorf(uLightmapColorMaskR * pLightmap->fBrightness * pColorMult->x + 0.5f);
Ritor1
parents:
diff changeset
1747
Ritor1
parents:
diff changeset
1748 uint uLightmapColorMaskG = (pLightmap->uColorMask >> 8) & 0xFF;
Ritor1
parents:
diff changeset
1749 uint uLightmapColorG = floorf(uLightmapColorMaskG * pLightmap->fBrightness * pColorMult->y + 0.5f);
Ritor1
parents:
diff changeset
1750
Ritor1
parents:
diff changeset
1751 uint uLightmapColorMaskB = pLightmap->uColorMask & 0xFF;
Ritor1
parents:
diff changeset
1752 uint uLightmapColorB = floorf(uLightmapColorMaskB * pLightmap->fBrightness * pColorMult->z + 0.5f);
Ritor1
parents:
diff changeset
1753
Ritor1
parents:
diff changeset
1754 uint uLightmapColor = uLightmapColorB | (uLightmapColorMaskG << 8) | (uLightmapColorMaskR << 16);
Ritor1
parents:
diff changeset
1755
Ritor1
parents:
diff changeset
1756 if (uCurrentlyLoadedLevelType == LEVEL_Outdoor)
Ritor1
parents:
diff changeset
1757 v10 = (double)pOutdoorCamera->shading_dist_mist;
Ritor1
parents:
diff changeset
1758 else
Ritor1
parents:
diff changeset
1759 v10 = 16192.0;
Ritor1
parents:
diff changeset
1760 v14 = 1.0 / v10;
Ritor1
parents:
diff changeset
1761
Ritor1
parents:
diff changeset
1762 for (uint i = 0; i < pLightmap->uNumVertices; ++i)
Ritor1
parents:
diff changeset
1763 {
Ritor1
parents:
diff changeset
1764 v18 = 1.0 - 1.0 / (v14 * pLightmap->pVertices[i].vWorldViewPosition.x * 1000.0);
Ritor1
parents:
diff changeset
1765 if (fabsf(z_bias) < 1e-5f)
Ritor1
parents:
diff changeset
1766 {
Ritor1
parents:
diff changeset
1767 v18 = v18 - z_bias;
Ritor1
parents:
diff changeset
1768 if (v18 < 0.000099999997)
Ritor1
parents:
diff changeset
1769 v18 = 0.000099999997;
Ritor1
parents:
diff changeset
1770 }
Ritor1
parents:
diff changeset
1771
Ritor1
parents:
diff changeset
1772 a2[i].pos.x = pLightmap->pVertices[i].vWorldViewProjX;
Ritor1
parents:
diff changeset
1773 a2[i].pos.z = v18;
Ritor1
parents:
diff changeset
1774 a2[i].pos.y = pLightmap->pVertices[i].vWorldViewProjY;
Ritor1
parents:
diff changeset
1775 a2[i].rhw = 1.0 / pLightmap->pVertices[i].vWorldViewPosition.x;
Ritor1
parents:
diff changeset
1776 a2[i].diffuse = uLightmapColor;
Ritor1
parents:
diff changeset
1777 a2[i].specular = 0;
Ritor1
parents:
diff changeset
1778 a2[i].texcoord.x = pLightmap->pVertices[i].u;
Ritor1
parents:
diff changeset
1779 a2[i].texcoord.y = pLightmap->pVertices[i].v;
Ritor1
parents:
diff changeset
1780 }
Ritor1
parents:
diff changeset
1781
Ritor1
parents:
diff changeset
1782 if (uCurrentlyLoadedLevelType == LEVEL_Indoor)
Ritor1
parents:
diff changeset
1783 v24 = D3DDP_DONOTLIGHT | D3DDP_DONOTCLIP | D3DDP_DONOTUPDATEEXTENTS;
Ritor1
parents:
diff changeset
1784 else
Ritor1
parents:
diff changeset
1785 v24 = D3DDP_DONOTLIGHT;
Ritor1
parents:
diff changeset
1786
Ritor1
parents:
diff changeset
1787 ErrD3D(pRenderer->pRenderD3D->pDevice->DrawPrimitive(D3DPT_TRIANGLEFAN,
Ritor1
parents:
diff changeset
1788 D3DFVF_XYZRHW | D3DFVF_DIFFUSE | D3DFVF_SPECULAR | D3DFVF_TEX1,
Ritor1
parents:
diff changeset
1789 a2,
Ritor1
parents:
diff changeset
1790 pLightmap->uNumVertices,
Ritor1
parents:
diff changeset
1791 v24));
Ritor1
parents:
diff changeset
1792
Ritor1
parents:
diff changeset
1793 return true;
Ritor1
parents:
diff changeset
1794 }
Ritor1
parents:
diff changeset
1795
Ritor1
parents:
diff changeset
1796 //----- (0045DCA9) --------------------------------------------------------
Ritor1
parents:
diff changeset
1797 void LightmapBuilder::DoDrawLightmaps()
Ritor1
parents:
diff changeset
1798 {
Ritor1
parents:
diff changeset
1799 if (!std__vector_183808_size)
Ritor1
parents:
diff changeset
1800 return;
Ritor1
parents:
diff changeset
1801
Ritor1
parents:
diff changeset
1802 if (pRenderer->bUsingSpecular)
186
d65528fc3bda D3D constants, shore tiles, camera flags
Nomad
parents: 86
diff changeset
1803 ErrD3D(pRenderer->pRenderD3D->pDevice->SetRenderState(D3DRENDERSTATE_FOGENABLE, FALSE));
0
Ritor1
parents:
diff changeset
1804
186
d65528fc3bda D3D constants, shore tiles, camera flags
Nomad
parents: 86
diff changeset
1805 ErrD3D(pRenderer->pRenderD3D->pDevice->SetRenderState(D3DRENDERSTATE_CULLMODE, D3DCULL_NONE));
d65528fc3bda D3D constants, shore tiles, camera flags
Nomad
parents: 86
diff changeset
1806 ErrD3D(pRenderer->pRenderD3D->pDevice->SetRenderState(D3DRENDERSTATE_ZWRITEENABLE, FALSE));
d65528fc3bda D3D constants, shore tiles, camera flags
Nomad
parents: 86
diff changeset
1807 ErrD3D(pRenderer->pRenderD3D->pDevice->SetRenderState(D3DRENDERSTATE_ALPHABLENDENABLE, TRUE));
d65528fc3bda D3D constants, shore tiles, camera flags
Nomad
parents: 86
diff changeset
1808 ErrD3D(pRenderer->pRenderD3D->pDevice->SetRenderState(D3DRENDERSTATE_DITHERENABLE, FALSE));
0
Ritor1
parents:
diff changeset
1809
Ritor1
parents:
diff changeset
1810 auto pTex = pGame->pIndoorCameraD3D->LoadTextureAndGetHardwarePtr("effpar03");
Ritor1
parents:
diff changeset
1811 ErrD3D(pRenderer->pRenderD3D->pDevice->SetTexture(0, pTex));
Ritor1
parents:
diff changeset
1812
186
d65528fc3bda D3D constants, shore tiles, camera flags
Nomad
parents: 86
diff changeset
1813 ErrD3D(pRenderer->pRenderD3D->pDevice->SetRenderState(D3DRENDERSTATE_SRCBLEND, D3DBLEND_ONE));
d65528fc3bda D3D constants, shore tiles, camera flags
Nomad
parents: 86
diff changeset
1814 ErrD3D(pRenderer->pRenderD3D->pDevice->SetRenderState(D3DRENDERSTATE_DESTBLEND, D3DBLEND_ONE));
0
Ritor1
parents:
diff changeset
1815
Ritor1
parents:
diff changeset
1816 DrawLightmaps2(0.00050000002);
Ritor1
parents:
diff changeset
1817
186
d65528fc3bda D3D constants, shore tiles, camera flags
Nomad
parents: 86
diff changeset
1818 ErrD3D(pRenderer->pRenderD3D->pDevice->SetRenderState(D3DRENDERSTATE_SRCBLEND, D3DBLEND_ONE));
d65528fc3bda D3D constants, shore tiles, camera flags
Nomad
parents: 86
diff changeset
1819 ErrD3D(pRenderer->pRenderD3D->pDevice->SetRenderState(D3DRENDERSTATE_DESTBLEND, D3DBLEND_ZERO));
d65528fc3bda D3D constants, shore tiles, camera flags
Nomad
parents: 86
diff changeset
1820 ErrD3D(pRenderer->pRenderD3D->pDevice->SetRenderState(D3DRENDERSTATE_ALPHABLENDENABLE, FALSE));
d65528fc3bda D3D constants, shore tiles, camera flags
Nomad
parents: 86
diff changeset
1821 ErrD3D(pRenderer->pRenderD3D->pDevice->SetRenderState(D3DRENDERSTATE_DITHERENABLE, TRUE));
d65528fc3bda D3D constants, shore tiles, camera flags
Nomad
parents: 86
diff changeset
1822 ErrD3D(pRenderer->pRenderD3D->pDevice->SetRenderState(D3DRENDERSTATE_ZWRITEENABLE, TRUE));
d65528fc3bda D3D constants, shore tiles, camera flags
Nomad
parents: 86
diff changeset
1823 ErrD3D(pRenderer->pRenderD3D->pDevice->SetRenderState(D3DRENDERSTATE_CULLMODE, D3DCULL_CW));
0
Ritor1
parents:
diff changeset
1824
Ritor1
parents:
diff changeset
1825 if (pRenderer->bUsingSpecular)
186
d65528fc3bda D3D constants, shore tiles, camera flags
Nomad
parents: 86
diff changeset
1826 ErrD3D(pRenderer->pRenderD3D->pDevice->SetRenderState(D3DRENDERSTATE_FOGENABLE, TRUE));
0
Ritor1
parents:
diff changeset
1827 }