Mercurial > mm7
annotate SpriteObject.cpp @ 838:d061180f2b42
Merge
author | Gloval |
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date | Thu, 28 Mar 2013 00:37:58 +0400 |
parents | bebc19f3d2af 0f56abdcce94 |
children | c45d51b3f4f4 |
rev | line source |
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1 #include <assert.h> |
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2 |
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3 #include "SpriteObject.h" |
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4 #include "Party.h" |
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5 #include "TurnEngine.h" |
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6 #include "MapInfo.h" |
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7 #include "Math.h" |
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8 #include "ObjectList.h" |
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9 #include "Indoor.h" |
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10 #include "Outdoor.h" |
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11 #include "ParticleEngine.h" |
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12 #include "Time.h" |
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13 #include "Game.h" |
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14 #include "LOD.h" |
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15 #include "Actor.h" |
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16 #include "Events.h" |
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17 |
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18 #include "mm7_data.h" |
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19 #include "MM7.h" |
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20 |
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21 |
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22 |
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23 |
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24 |
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25 |
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26 |
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27 |
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28 size_t uNumSpriteObjects; |
810 | 29 SpriteObject pSpriteObjects[MAX_SPRITE_OBJECTS]; |
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30 |
781 | 31 //----- (00404828) -------------------------------------------------------- |
32 SpriteObject::SpriteObject() | |
33 { | |
34 field_22_glow_radius_multiplier = 1; | |
35 uSoundID = 0; | |
36 uFacing = 0; | |
37 vVelocity.z = 0; | |
38 vVelocity.y = 0; | |
39 vVelocity.x = 0; | |
40 uType = 0; | |
41 uObjectDescID = 0; | |
42 field_61 = 0; | |
43 field_60_distance_related_prolly_lod = 0; | |
44 field_20 = 0; | |
45 uSpriteFrameID = 0; | |
822 | 46 spell_skill = 0; |
47 spell_level = 0; | |
48 spell_id = 0; | |
781 | 49 field_54 = 0; |
50 } | |
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51 |
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52 //----- (0042F5ED) -------------------------------------------------------- |
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53 int SpriteObject::Create(int yaw, int pitch, int a4, int a5) |
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54 { |
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55 //SpriteObject *v5; // eax@1 |
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56 signed int v6; // ebx@2 |
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57 //char *v7; // ecx@2 |
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58 //signed int result; // eax@6 |
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59 SpriteObject *v9; // ebx@7 |
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60 int v10; // edx@11 |
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61 int v11; // edi@18 |
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62 __int16 v12; // ax@18 |
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63 int v13; // ST2C_4@20 |
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64 int v14; // eax@20 |
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65 int v15; // [sp-28h] [bp-38h]@14 |
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66 int v16; // [sp-24h] [bp-34h]@11 |
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67 Vec3_int_ v17; // [sp-20h] [bp-30h]@11 |
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68 int *v18; // [sp-14h] [bp-24h]@11 |
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69 int *v19; // [sp-10h] [bp-20h]@11 |
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70 int *v20; // [sp-Ch] [bp-1Ch]@11 |
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71 //signed int v21; // [sp+8h] [bp-8h]@2 |
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72 int angle; // [sp+Ch] [bp-4h]@1 |
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73 int a4a; // [sp+1Ch] [bp+Ch]@20 |
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74 int a4b; // [sp+1Ch] [bp+Ch]@20 |
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75 int a5a; // [sp+20h] [bp+10h]@20 |
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76 |
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77 //auto a1 = this; |
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78 angle = yaw; |
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79 //v5 = a1; |
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80 if (!uObjectDescID) |
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81 return -1; |
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82 |
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83 v6 = 1000; |
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84 //v7 = (char *)&pSpriteObjects[0].uObjectDescID; |
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85 /*v21 = 0; |
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86 do |
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87 { |
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88 if ( !*(short *)v7 ) |
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89 break; |
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90 v7 += 112; |
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91 ++v6; |
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92 v21 = v6; |
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93 } |
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94 while ( (signed int)v7 < (signed int)((char *)&pObjectList->uNumObjects + 2) );*/ |
810 | 95 for (uint i = 0; i < MAX_SPRITE_OBJECTS; ++i) |
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96 if (!pSpriteObjects[i].uObjectDescID) |
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97 { |
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98 v6 = i; |
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99 break; |
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100 } |
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101 |
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102 if ( v6 >= 1000 ) |
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103 return -1; |
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104 field_64.x = vPosition.x; |
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105 field_64.y = vPosition.y; |
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106 v9 = &pSpriteObjects[v6]; |
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107 field_64.z = vPosition.z; |
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108 |
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109 assert(sizeof(SpriteObject) == 0x70); |
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110 memcpy(v9, this, sizeof(*this)); |
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111 if ( a5 == 1 ) |
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112 { |
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113 v20 = &v9->vPosition.z; |
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114 v19 = &v9->vPosition.y; |
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115 v18 = (int *)&v9->vPosition; |
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116 v17.x = vPosition.x; |
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117 v17.y = vPosition.y; |
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118 v17.z = vPosition.z; |
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119 v16 = 0; |
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120 v10 = stru_5C6E00->uIntegerHalfPi + v9->uFacing; |
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121 goto LABEL_16; |
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122 } |
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123 if ( a5 == 2 ) |
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124 { |
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125 v20 = &v9->vPosition.z; |
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126 v19 = &v9->vPosition.y; |
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127 v18 = (int *)&v9->vPosition; |
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128 v17.x = vPosition.x; |
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129 v17.y = vPosition.y; |
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130 v17.z = vPosition.z; |
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131 v16 = 0; |
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132 v10 = stru_5C6E00->uIntegerHalfPi + v9->uFacing; |
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133 goto LABEL_14; |
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134 } |
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135 if ( a5 == 3 ) |
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136 { |
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137 v20 = &v9->vPosition.z; |
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138 v19 = &v9->vPosition.y; |
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139 v18 = (int *)&v9->vPosition; |
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140 v17.x = vPosition.x; |
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141 v17.y = vPosition.y; |
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142 v17.z = vPosition.z; |
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143 v16 = 0; |
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LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
144 v10 = v9->uFacing - stru_5C6E00->uIntegerHalfPi; |
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LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
145 LABEL_14: |
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LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
146 v15 = 8; |
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LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
147 LABEL_17: |
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LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
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|
148 Vec3_int_::Rotate(v15, v10, v16, v17, v18, v19, v20); |
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LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
149 goto LABEL_18; |
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LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
150 } |
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LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
151 if ( a5 == 4 ) |
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LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
152 { |
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LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
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parents:
diff
changeset
|
153 v20 = &v9->vPosition.z; |
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LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
154 v19 = &v9->vPosition.y; |
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LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
155 v18 = (int *)&v9->vPosition; |
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LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
156 v17.x = vPosition.x; |
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LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
157 v17.y = vPosition.y; |
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LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
158 v17.z = vPosition.z; |
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LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
159 v16 = 0; |
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LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
160 v10 = v9->uFacing - stru_5C6E00->uIntegerHalfPi; |
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LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
161 LABEL_16: |
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LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
162 v15 = 24; |
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LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
163 goto LABEL_17; |
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LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
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parents:
diff
changeset
|
164 } |
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LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
165 LABEL_18: |
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LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
166 v11 = a4; |
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LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
167 v12 = 0; |
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LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
168 if ( a4 ) |
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LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
169 { |
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LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
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parents:
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changeset
|
170 a4a = stru_5C6E00->Cos(angle); |
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LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
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parents:
diff
changeset
|
171 v13 = (unsigned __int64)(a4a * (signed __int64)stru_5C6E00->Cos(pitch)) >> 16; |
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LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
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parents:
diff
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|
172 a4b = stru_5C6E00->Sin(angle); |
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LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
173 a5a = (unsigned __int64)(a4b * (signed __int64)stru_5C6E00->Cos(pitch)) >> 16; |
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LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
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parents:
diff
changeset
|
174 v14 = stru_5C6E00->Sin(pitch); |
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LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
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parents:
diff
changeset
|
175 v9->vVelocity.x = (unsigned int)(v13 * v11) >> 16; |
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LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
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parents:
diff
changeset
|
176 v9->vVelocity.y = (unsigned int)(a5a * v11) >> 16; |
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LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
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diff
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|
177 v12 = (unsigned int)(v14 * v11) >> 16; |
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LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
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parents:
diff
changeset
|
178 } |
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LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
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parents:
diff
changeset
|
179 else |
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LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
180 { |
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LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
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parents:
diff
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|
181 v9->vVelocity.y = 0; |
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LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
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parents:
diff
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|
182 v9->vVelocity.x = 0; |
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LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
183 } |
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LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
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parents:
diff
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|
184 v9->vVelocity.z = v12; |
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LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
185 |
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LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
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parents:
diff
changeset
|
186 if ( v6 >= (signed int)uNumSpriteObjects ) |
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LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
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parents:
diff
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|
187 uNumSpriteObjects = v6 + 1; |
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LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
188 return v6; |
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LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
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parents:
diff
changeset
|
189 } |
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LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
190 |
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LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
191 //----- (00471C03) -------------------------------------------------------- |
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LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
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parents:
diff
changeset
|
192 void SpriteObject::UpdateObject_fn0_ODM(unsigned int uLayingItemID) |
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LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
193 { |
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LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
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parents:
diff
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|
194 SpriteObject *v1; // esi@1 |
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LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
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parents:
diff
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|
195 ObjectDesc *v2; // ebx@1 |
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LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
196 signed int v3; // edx@1 |
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LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
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|
197 int v4; // ecx@1 |
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LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
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parents:
diff
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|
198 int v5; // ST04_4@1 |
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LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
199 int v6; // eax@1 |
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LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
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|
200 int v7; // ecx@1 |
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LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
201 int v8; // edi@1 |
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LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
202 int v9; // eax@4 |
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LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
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|
203 __int16 v10; // ax@7 |
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LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
204 int v11; // edx@11 |
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LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
205 int v12; // ecx@11 |
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LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
206 signed int v13; // edx@14 |
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LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
207 signed int v14; // edx@16 |
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LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
208 int v15; // eax@24 |
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LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
209 int v16; // eax@25 |
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LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
210 int v17; // ST10_4@25 |
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LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
211 signed int v18; // eax@25 |
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LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
212 signed int v19; // eax@28 |
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LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
213 Actor *v20; // edi@31 |
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LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
214 int v21; // eax@41 |
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LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
215 int v22; // ecx@43 |
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LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
216 __int16 v23; // bx@45 |
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LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
217 char v24; // al@46 |
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LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
218 signed int i; // edi@50 |
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LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
219 int v26; // edi@52 |
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LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
220 int v27; // eax@52 |
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LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
221 __int16 v28; // cx@55 |
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LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
222 int v29; // eax@55 |
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LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
223 signed int v30; // edi@59 |
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LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
224 BSPModel *v31; // ecx@61 |
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LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
225 ODMFace *v32; // edi@61 |
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LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
226 int v33; // eax@62 |
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LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
227 int v34; // ecx@62 |
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LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
228 int v35; // eax@63 |
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LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
229 Actor *v36; // ecx@67 |
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LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
230 __int16 v37; // ax@67 |
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LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
231 int v38; // eax@72 |
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LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
232 int v39; // eax@72 |
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LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
233 unsigned __int64 v40; // qax@72 |
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LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
234 int v41; // eax@72 |
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LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
235 unsigned __int8 v42; // sf@74 |
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LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
236 unsigned __int8 v43; // of@74 |
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LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
237 int v44; // eax@77 |
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LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
238 __int16 v45; // bx@81 |
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LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
239 int v46; // eax@85 |
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LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
240 const char *v47; // [sp-8h] [bp-B0h]@83 |
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LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
241 enum TEXTURE_TYPE v48; // [sp-4h] [bp-ACh]@46 |
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LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
242 int v49; // [sp+Ch] [bp-9Ch]@52 |
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LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
243 int v50; // [sp+10h] [bp-98h]@52 |
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LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
244 Vec3_int_ v51; // [sp+14h] [bp-94h]@11 |
619 | 245 Particle_sw Dst; // [sp+20h] [bp-88h]@45 |
515
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LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
246 unsigned int uLayingItemID_; // [sp+88h] [bp-20h]@1 |
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LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
247 int v54; // [sp+8Ch] [bp-1Ch]@1 |
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LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
248 int v55; // [sp+90h] [bp-18h]@1 |
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LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
249 int v56; // [sp+94h] [bp-14h]@11 |
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LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
250 int v57; // [sp+98h] [bp-10h]@1 |
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LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
251 int v58; // [sp+9Ch] [bp-Ch]@1 |
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LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
252 int v59; // [sp+A0h] [bp-8h]@1 |
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LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
253 Actor *v60; // [sp+A4h] [bp-4h]@11 |
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LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
254 |
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LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
255 uLayingItemID_ = uLayingItemID; |
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LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
256 v1 = &pSpriteObjects[uLayingItemID]; |
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LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
257 v58 = 0; |
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LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
258 v2 = &pObjectList->pObjects[v1->uObjectDescID]; |
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LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
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|
259 v57 = IsTerrainSlopeTooHigh(v1->vPosition.x, v1->vPosition.y); |
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LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
260 v3 = v1->vPosition.y; |
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LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
261 v4 = v1->vPosition.x; |
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LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
262 v5 = v2->uHeight; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
263 v55 = 0; |
723 | 264 v6 = ODM_GetFloorLevel(v4, v3, v1->vPosition.z, v5, &v59, &v55, 0); |
515
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
265 v7 = v6; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
266 v54 = v6; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
267 v8 = v6 + 1; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
268 if ( v1->vPosition.z <= v6 + 1 ) |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
269 { |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
270 if ( v59 ) |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
271 { |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
272 v9 = v6 + 60; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
273 if ( v55 ) |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
274 v9 = v7 + 30; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
275 sub_42F960_create_object(v1->vPosition.x, v1->vPosition.y, v9); |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
276 SpriteObject::OnInteraction(uLayingItemID_); |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
277 v7 = v54; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
278 } |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
279 } |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
280 else |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
281 { |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
282 v58 = 1; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
283 } |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
284 v10 = v2->uFlags; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
285 if ( !(v10 & 0x20) ) |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
286 { |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
287 if ( v58 ) |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
288 { |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
289 v1->vVelocity.z -= LOWORD(pEventTimer->uTimeElapsed) * GetGravityStrength(); |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
290 goto LABEL_13; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
291 } |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
292 if ( v57 ) |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
293 { |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
294 v11 = v1->vPosition.y; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
295 v12 = v1->vPosition.x; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
296 v1->vPosition.z = v8; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
297 ODM_GetTerrainNormalAt(v12, v11, &v51); |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
298 v1->vVelocity.z -= LOWORD(pEventTimer->uTimeElapsed) * GetGravityStrength(); |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
299 v56 = abs(v51.y * v1->vVelocity.y + v51.z * v1->vVelocity.z + v51.x * v1->vVelocity.x) >> 16; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
300 v60 = (Actor *)((unsigned __int64)(v56 * (signed __int64)v51.x) >> 16); |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
301 v1->vVelocity.x += (unsigned int)(v56 * v51.x) >> 16; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
302 v60 = (Actor *)((unsigned __int64)(v56 * (signed __int64)v51.y) >> 16); |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
303 v1->vVelocity.y += (unsigned int)(v56 * v51.y) >> 16; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
304 v60 = (Actor *)((unsigned __int64)(v56 * (signed __int64)v51.z) >> 16); |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
305 v1->vVelocity.z += (unsigned int)(v56 * v51.z) >> 16; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
306 LABEL_12: |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
307 v7 = v54; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
308 goto LABEL_13; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
309 } |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
310 if ( v10 & 0x40 ) |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
311 { |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
312 if ( v1->vPosition.z < v7 ) |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
313 v1->vPosition.z = v8; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
314 if ( !_46BFFA_check_object_intercept(uLayingItemID_, 0) ) |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
315 return; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
316 } |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
317 v1->vPosition.z = v8; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
318 if ( !(v2->uFlags & 0x80) || (v21 = -v1->vVelocity.z >> 1, v1->vVelocity.z = v21, (signed __int16)v21 < 10) ) |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
319 v1->vVelocity.z = 0; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
320 v60 = (Actor *)v1->vVelocity.x; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
321 v55 = 58500; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
322 v60 = (Actor *)((unsigned __int64)(58500i64 * (signed int)v60) >> 16); |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
323 v1->vVelocity.x = (signed __int16)v60; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
324 v60 = (Actor *)v1->vVelocity.y; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
325 v60 = (Actor *)((unsigned __int64)(v55 * (signed __int64)(signed int)v60) >> 16); |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
326 v55 = 58500; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
327 v1->vVelocity.y = (signed __int16)v60; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
328 v60 = (Actor *)v1->vVelocity.z; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
329 v60 = (Actor *)((unsigned __int64)(v55 * (signed __int64)(signed int)v60) >> 16); |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
330 v22 = v1->vVelocity.x; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
331 v1->vVelocity.z = (signed __int16)v60; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
332 if ( v1->vVelocity.y * v1->vVelocity.y + v22 * v22 >= 400 ) |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
333 goto LABEL_12; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
334 v1->vVelocity.y = 0; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
335 v1->vVelocity.x = 0; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
336 if ( !(HIBYTE(v2->uFlags) & 1) ) |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
337 return; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
338 memset(&Dst, 0, 0x68u); |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
339 v23 = v2->uFlags; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
340 Dst.x = (double)v1->vPosition.x; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
341 Dst.y = (double)v1->vPosition.y; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
342 Dst.z = (double)v1->vPosition.z; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
343 Dst.flt_10 = 0.0; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
344 Dst.flt_14 = 0.0; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
345 Dst.flt_18 = 0.0; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
346 if ( HIBYTE(v23) & 2 ) |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
347 { |
619 | 348 Dst.type = ParticleType_Bitmap | ParticleType_Rotating | ParticleType_8; |
349 Dst.uDiffuse = 0xFF3C1E; | |
515
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
350 v24 = rand(); |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
351 v48 = (TEXTURE_TYPE)0; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
352 LABEL_83: |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
353 v47 = "effpar01"; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
354 } |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
355 else |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
356 { |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
357 if ( HIBYTE(v23) & 4 ) |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
358 { |
619 | 359 Dst.type = ParticleType_Line; |
515
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
360 Dst.uDiffuse = rand(); |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
361 Dst.timeToLive = 64; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
362 Dst.uTextureID = 0; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
363 LABEL_89: |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
364 Dst.flt_28 = 1.0; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
365 pGame->pParticleEngine->AddParticle(&Dst); |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
366 return; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
367 } |
619 | 368 Dst.type = ParticleType_Bitmap | ParticleType_8; |
515
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
369 Dst.uDiffuse = rand(); |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
370 v24 = rand(); |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
371 v48 = (TEXTURE_TYPE)0; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
372 LABEL_87: |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
373 v47 = "effpar03"; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
374 } |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
375 Dst.timeToLive = (unsigned __int8)(v24 & 0x80) + 128; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
376 Dst.uTextureID = pBitmaps_LOD->LoadTexture(v47, v48); |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
377 goto LABEL_89; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
378 } |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
379 LABEL_13: |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
380 if ( v1->vPosition.z > v7 |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
381 && (v13 = v1->vPosition.x, v13 >= -32768) |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
382 && v13 <= 32768 |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
383 && (v14 = v1->vPosition.y, v14 >= -32768) |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
384 && v14 <= 32768 |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
385 && v1->vPosition.z <= 13000 |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
386 || !(v2->uFlags & 0x40) ) |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
387 goto LABEL_92; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
388 if ( v1->vPosition.z < v7 ) |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
389 v1->vPosition.z = v8; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
390 if ( _46BFFA_check_object_intercept(uLayingItemID_, 0) ) |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
391 { |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
392 LABEL_92: |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
393 stru_721530.field_0 = 0; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
394 v55 = 0; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
395 stru_721530.prolly_normal_d = v2->uRadius; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
396 stru_721530.field_C = v2->uHeight; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
397 stru_721530.field_8 = 0; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
398 stru_721530.field_70 = 0; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
399 while ( 1 ) |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
400 { |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
401 stru_721530.field_34.x = v1->vPosition.x; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
402 stru_721530.normal.x = stru_721530.field_34.x; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
403 v15 = v1->vPosition.y; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
404 stru_721530.uSectorID = 0; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
405 stru_721530.field_34.y = v15; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
406 stru_721530.normal.y = v15; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
407 stru_721530.field_34.z = v1->vPosition.z + stru_721530.prolly_normal_d + 1; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
408 stru_721530.normal.z = stru_721530.field_34.z; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
409 stru_721530.field_1C = v1->vVelocity.x; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
410 stru_721530.field_20 = v1->vVelocity.y; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
411 stru_721530.field_24 = v1->vVelocity.z; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
412 if ( stru_721530._47050A(0) ) |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
413 return; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
414 _46E889_collide_against_bmodels(0); |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
415 v16 = WorldPosToGridCellZ(v1->vPosition.y); |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
416 v17 = v1->vPosition.x; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
417 v58 = v16; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
418 v18 = WorldPosToGridCellX(v17); |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
419 _46E26D_collide_against_sprites(v18, v58); |
828
0f56abdcce94
Massive refactors of spells + PID (packed id) macros introduced.
Nomad
parents:
822
diff
changeset
|
420 if (PID_TYPE(v1->spell_caster_pid) != OBJECT_Player) |
515
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
421 _46EF01_collision_chech_player(0); |
828
0f56abdcce94
Massive refactors of spells + PID (packed id) macros introduced.
Nomad
parents:
822
diff
changeset
|
422 if (PID_TYPE(v1->spell_caster_pid) == OBJECT_Actor) |
515
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
423 { |
828
0f56abdcce94
Massive refactors of spells + PID (packed id) macros introduced.
Nomad
parents:
822
diff
changeset
|
424 v19 = PID_ID(v1->spell_caster_pid); |
515
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
425 if ( v19 >= 0 ) |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
426 { |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
427 if ( v19 < (signed int)(uNumActors - 1) ) |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
428 { |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
429 v56 = 0; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
430 if ( (signed int)uNumActors > 0 ) |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
431 { |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
432 v60 = pActors; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
433 v20 = &pActors[v19]; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
434 do |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
435 { |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
436 if ( v20->GetActorsRelation(v60) ) |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
437 _46DF1A_collide_against_actor(v56, 0); |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
438 ++v56; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
439 ++v60; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
440 } |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
441 while ( v56 < (signed int)uNumActors ); |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
442 } |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
443 } |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
444 } |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
445 } |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
446 else |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
447 { |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
448 for ( i = 0; i < (signed int)uNumActors; ++i ) |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
449 _46DF1A_collide_against_actor(i, 0); |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
450 } |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
451 v26 = stru_721530.normal2.z - stru_721530.prolly_normal_d - 1; |
723 | 452 v27 = ODM_GetFloorLevel( |
515
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
453 stru_721530.normal2.x, |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
454 stru_721530.normal2.y, |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
455 stru_721530.normal2.z - stru_721530.prolly_normal_d - 1, |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
456 v2->uHeight, |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
457 &v49, |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
458 &v50, |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
459 0); |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
460 if ( v59 && v26 < v27 + 60 ) |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
461 { |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
462 if ( v50 ) |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
463 v44 = v27 + 30; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
464 else |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
465 v44 = v54 + 60; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
466 sub_42F960_create_object(v1->vPosition.x, v1->vPosition.y, v44); |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
467 SpriteObject::OnInteraction(uLayingItemID_); |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
468 return; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
469 } |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
470 if ( stru_721530.field_7C >= stru_721530.field_6C ) |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
471 { |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
472 v1->vPosition.x = stru_721530.normal2.x; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
473 v1->vPosition.y = stru_721530.normal2.y; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
474 v1->vPosition.z = stru_721530.normal2.z - stru_721530.prolly_normal_d - 1; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
475 v1->uSectorID = LOWORD(stru_721530.uSectorID); |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
476 if ( !(HIBYTE(v2->uFlags) & 1) ) |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
477 return; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
478 memset(&Dst, 0, 0x68u); |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
479 v45 = v2->uFlags; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
480 Dst.x = (double)v1->vPosition.x; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
481 Dst.y = (double)v1->vPosition.y; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
482 Dst.z = (double)v1->vPosition.z; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
483 Dst.flt_10 = 0.0; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
484 Dst.flt_14 = 0.0; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
485 Dst.flt_18 = 0.0; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
486 if ( HIBYTE(v45) & 2 ) |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
487 { |
619 | 488 Dst.type = ParticleType_Bitmap | ParticleType_Rotating | ParticleType_8; |
489 Dst.uDiffuse = 0xFF3C1E; | |
515
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
490 v24 = rand(); |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
491 v48 = (TEXTURE_TYPE)0; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
492 goto LABEL_83; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
493 } |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
494 if ( HIBYTE(v45) & 4 ) |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
495 { |
619 | 496 Dst.type = ParticleType_Line; |
515
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
497 v46 = rand(); |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
498 Dst.uTextureID = 0; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
499 Dst.uDiffuse = v46; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
500 Dst.timeToLive = 64; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
501 goto LABEL_89; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
502 } |
619 | 503 Dst.type = ParticleType_Bitmap | ParticleType_8; |
515
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
504 Dst.uDiffuse = rand(); |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
505 v24 = rand(); |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
506 v48 = (TEXTURE_TYPE)0; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
507 goto LABEL_87; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
508 } |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
509 v60 = (Actor *)((unsigned __int64)(stru_721530.field_7C * (signed __int64)stru_721530.field_58.x) >> 16); |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
510 v1->vPosition.x += (unsigned __int64)(stru_721530.field_7C * (signed __int64)stru_721530.field_58.x) >> 16; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
511 v60 = (Actor *)((unsigned __int64)(stru_721530.field_7C * (signed __int64)stru_721530.field_58.y) >> 16); |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
512 v1->vPosition.y += (unsigned __int64)(stru_721530.field_7C * (signed __int64)stru_721530.field_58.y) >> 16; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
513 v60 = (Actor *)((unsigned __int64)(stru_721530.field_7C * (signed __int64)stru_721530.field_58.z) >> 16); |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
514 v28 = LOWORD(stru_721530.uSectorID); |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
515 v1->vPosition.z += (unsigned __int64)(stru_721530.field_7C * (signed __int64)stru_721530.field_58.z) >> 16; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
516 v29 = v1->vPosition.z; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
517 v1->uSectorID = v28; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
518 stru_721530.field_70 += stru_721530.field_7C; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
519 if ( v2->uFlags & 0x40 ) |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
520 { |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
521 if ( v29 < v54 ) |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
522 v1->vPosition.z = v54 + 1; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
523 if ( !_46BFFA_check_object_intercept(uLayingItemID_, stru_721530.uFaceID) ) |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
524 return; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
525 } |
828
0f56abdcce94
Massive refactors of spells + PID (packed id) macros introduced.
Nomad
parents:
822
diff
changeset
|
526 v30 = (signed int)PID_ID(stru_721530.uFaceID); |
0f56abdcce94
Massive refactors of spells + PID (packed id) macros introduced.
Nomad
parents:
822
diff
changeset
|
527 if (PID_TYPE(stru_721530.uFaceID) == OBJECT_Decoration) |
515
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
528 break; |
828
0f56abdcce94
Massive refactors of spells + PID (packed id) macros introduced.
Nomad
parents:
822
diff
changeset
|
529 if (PID_TYPE(stru_721530.uFaceID) == OBJECT_BModel) |
515
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
530 { |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
531 v31 = &pOutdoor->pBModels[(signed int)stru_721530.uFaceID >> 9]; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
532 v32 = &v31->pFaces[v30 & 0x3F]; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
533 if ( v32->uPolygonType != 3 ) |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
534 { |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
535 v56 = abs(v32->pFacePlane.vNormal.z * v1->vVelocity.z + v32->pFacePlane.vNormal.y * v1->vVelocity.y |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
536 + v32->pFacePlane.vNormal.x * v1->vVelocity.x) >> 16; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
537 if ( stru_721530.field_64 >> 3 > v56 ) |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
538 v56 = stru_721530.field_64 >> 3; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
539 v57 = v32->pFacePlane.vNormal.x; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
540 v57 = (unsigned __int64)(v56 * (signed __int64)v57) >> 16; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
541 v58 = v32->pFacePlane.vNormal.y; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
542 v58 = (unsigned __int64)(v56 * (signed __int64)v58) >> 16; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
543 v60 = (Actor *)v32->pFacePlane.vNormal.z; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
544 v60 = (Actor *)((unsigned __int64)(v56 * (signed __int64)(signed int)v60) >> 16); |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
545 v1->vVelocity.x += 2 * v57; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
546 v1->vVelocity.y += 2 * v58; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
547 if ( v32->pFacePlane.vNormal.z <= 32000 ) |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
548 { |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
549 v37 = 2 * (short)v60; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
550 } |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
551 else |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
552 { |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
553 v36 = v60; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
554 v57 = 32000; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
555 v1->vVelocity.z += (signed __int16)v60; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
556 v58 = (unsigned __int64)(v57 * (signed __int64)(signed int)v36) >> 16; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
557 v37 = (unsigned int)(v57 * (int)v36) >> 16; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
558 } |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
559 v1->vVelocity.z += v37; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
560 LABEL_70: |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
561 if ( BYTE3(v32->uAttributes) & 0x10 ) |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
562 EventProcessor(v32->sCogTriggeredID, 0, 1); |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
563 goto LABEL_74; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
564 } |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
565 v33 = v31->pVertices.pVertices[v32->pVertexIDs[0]].z; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
566 v34 = v1->vVelocity.x; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
567 v1->vPosition.z = v33 + 1; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
568 if ( v1->vVelocity.y * v1->vVelocity.y + v34 * v34 >= 400 ) |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
569 goto LABEL_70; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
570 LOWORD(v35) = 0; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
571 v1->vVelocity.z = 0; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
572 v1->vVelocity.x = 0; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
573 goto LABEL_73; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
574 } |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
575 LABEL_74: |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
576 v58 = v1->vVelocity.x; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
577 v57 = 58500; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
578 v58 = (unsigned __int64)(58500i64 * v58) >> 16; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
579 v1->vVelocity.x = v58; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
580 v58 = v1->vVelocity.y; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
581 v58 = (unsigned __int64)(v57 * (signed __int64)v58) >> 16; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
582 v57 = 58500; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
583 v1->vVelocity.y = v58; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
584 v58 = v1->vVelocity.z; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
585 v58 = (unsigned __int64)(v57 * (signed __int64)v58) >> 16; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
586 ++v55; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
587 v43 = __OFSUB__(v55, 100); |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
588 v42 = v55 - 100 < 0; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
589 v1->vVelocity.z = v58; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
590 if ( !(v42 ^ v43) ) |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
591 return; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
592 } |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
593 v57 = integer_sqrt(v1->vVelocity.y * v1->vVelocity.y + v1->vVelocity.x * v1->vVelocity.x); |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
594 v38 = stru_5C6E00->Atan2( |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
595 v1->vPosition.x - pLevelDecorations[v30].vPosition.x, |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
596 v1->vPosition.y - pLevelDecorations[v30].vPosition.y); |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
597 v56 = v38; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
598 v39 = stru_5C6E00->Cos(v38); |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
599 v60 = (Actor *)v39; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
600 v40 = v39 * (signed __int64)v57; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
601 v58 = v40 >> 16; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
602 v1->vVelocity.x = WORD1(v40); |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
603 v41 = stru_5C6E00->Sin(v56 - stru_5C6E00->uIntegerHalfPi); |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
604 v60 = (Actor *)v41; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
605 v35 = (unsigned __int64)(v41 * (signed __int64)v57) >> 16; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
606 v58 = v35; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
607 LABEL_73: |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
608 v1->vVelocity.y = v35; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
609 goto LABEL_74; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
610 } |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
611 } |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
612 |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
613 //----- (0047136C) -------------------------------------------------------- |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
614 void SpriteObject::UpdateObject_fn0_BLV(unsigned int uLayingItemID) |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
615 { |
717 | 616 SpriteObject *pSpriteObject; // esi@1 |
617 ObjectDesc *pObject; // edi@1 | |
618 //int v3; // ST08_4@1 | |
619 //__int16 v4; // ax@5 | |
515
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
620 __int16 v5; // ax@7 |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
621 BLVFace *v6; // ecx@11 |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
622 BLVFace *v7; // eax@11 |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
623 signed int v8; // ebx@12 |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
624 int v9; // ecx@16 |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
625 __int16 v10; // di@18 |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
626 char v11; // al@19 |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
627 int v12; // eax@25 |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
628 int v13; // eax@31 |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
629 int v14; // ebx@34 |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
630 signed int v15; // ebx@46 |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
631 BLVFace *v16; // edi@48 |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
632 int v17; // eax@50 |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
633 int v18; // eax@52 |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
634 int v19; // ecx@52 |
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changeset
|
635 Vec3_short_ *v20; // ecx@53 |
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diff
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|
636 int v21; // ecx@57 |
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diff
changeset
|
637 __int16 v22; // ax@57 |
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diff
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|
638 int v23; // edi@62 |
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diff
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|
639 int v24; // edi@62 |
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|
640 int v25; // eax@62 |
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parents:
diff
changeset
|
641 unsigned __int64 v26; // qax@62 |
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diff
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|
642 unsigned __int8 v27; // sf@64 |
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LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
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|
643 unsigned __int8 v28; // of@64 |
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diff
changeset
|
644 __int16 v29; // di@67 |
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LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
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parents:
diff
changeset
|
645 char v30; // al@68 |
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LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
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parents:
diff
changeset
|
646 const char *v31; // [sp-8h] [bp-98h]@19 |
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parents:
diff
changeset
|
647 const char *v32; // [sp-8h] [bp-98h]@68 |
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parents:
diff
changeset
|
648 enum TEXTURE_TYPE v33; // [sp-4h] [bp-94h]@19 |
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parents:
diff
changeset
|
649 enum TEXTURE_TYPE v34; // [sp-4h] [bp-94h]@68 |
619 | 650 Particle_sw Dst; // [sp+Ch] [bp-84h]@18 |
717 | 651 //unsigned int uLayingItemID_; // [sp+74h] [bp-1Ch]@1 |
652 //ObjectDesc *v37; // [sp+78h] [bp-18h]@1 | |
515
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LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
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diff
changeset
|
653 unsigned int uFaceID; // [sp+7Ch] [bp-14h]@4 |
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parents:
diff
changeset
|
654 int v39; // [sp+80h] [bp-10h]@33 |
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parents:
diff
changeset
|
655 Actor *v39b; |
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parents:
diff
changeset
|
656 int v40; // [sp+84h] [bp-Ch]@28 |
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diff
changeset
|
657 int v41; // [sp+88h] [bp-8h]@34 |
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diff
changeset
|
658 int v42; // [sp+8Ch] [bp-4h]@4 |
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parents:
diff
changeset
|
659 |
717 | 660 //uLayingItemID_ = uLayingItemID; |
661 pSpriteObject = &pSpriteObjects[uLayingItemID]; | |
662 pObject = &pObjectList->pObjects[pSpriteObject->uObjectDescID]; | |
663 //v3 = pSpriteObject->vPosition.x; | |
664 //v37 = &pObjectList->pObjects[pSpriteObject->uObjectDescID]; | |
665 pSpriteObject->uSectorID = pIndoor->GetSector(pSpriteObject->vPosition.x, pSpriteObject->vPosition.y, pSpriteObject->vPosition.z); | |
723 | 666 v42 = BLV_GetFloorLevel(pSpriteObject->vPosition.x, pSpriteObject->vPosition.y, pSpriteObject->vPosition.z, pSpriteObject->uSectorID, &uFaceID); |
717 | 667 if ( abs(pSpriteObject->vPosition.x) > 32767 |
668 || abs(pSpriteObject->vPosition.y) > 32767 | |
669 || abs(pSpriteObject->vPosition.z) > 20000 | |
670 || v42 <= -30000 | |
671 && (pSpriteObject->uSectorID == 0)) | |
672 // || (v42 = _46CEC3_get_floor_level(pSpriteObject->vPosition.x, pSpriteObject->vPosition.y, pSpriteObject->vPosition.z, v4, &uFaceID), v42 == -30000)) ) | |
515
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LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
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diff
changeset
|
673 { |
717 | 674 SpriteObject::OnInteraction(uLayingItemID); |
515
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LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
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parents:
diff
changeset
|
675 return; |
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parents:
diff
changeset
|
676 } |
717 | 677 v5 = pObject->uFlags; |
515
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LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
678 if ( v5 & 0x20 ) |
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LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
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diff
changeset
|
679 { |
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LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
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parents:
diff
changeset
|
680 LABEL_24: |
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LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
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diff
changeset
|
681 v8 = 0; |
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LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
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parents:
diff
changeset
|
682 LABEL_25: |
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LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
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diff
changeset
|
683 stru_721530.field_0 = v8; |
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LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
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|
684 uFaceID = v8; |
717 | 685 stru_721530.prolly_normal_d = pObject->uRadius; |
686 v12 = pObject->uHeight; | |
515
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diff
changeset
|
687 stru_721530.field_84 = -1; |
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LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
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|
688 stru_721530.field_C = v12; |
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LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
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parents:
diff
changeset
|
689 stru_721530.field_8 = v8; |
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LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
690 stru_721530.field_70 = v8; |
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LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
691 while ( 1 ) |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
692 { |
717 | 693 stru_721530.field_34.x = pSpriteObject->vPosition.x; |
515
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
694 stru_721530.normal.x = stru_721530.field_34.x; |
717 | 695 stru_721530.field_34.y = pSpriteObject->vPosition.y; |
515
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LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
696 stru_721530.normal.y = stru_721530.field_34.y; |
717 | 697 stru_721530.field_34.z = stru_721530.prolly_normal_d + pSpriteObject->vPosition.z + 1; |
515
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
698 stru_721530.normal.z = stru_721530.field_34.z; |
717 | 699 stru_721530.field_1C = pSpriteObject->vVelocity.x; |
700 stru_721530.field_20 = pSpriteObject->vVelocity.y; | |
701 stru_721530.field_24 = pSpriteObject->vVelocity.z; | |
702 stru_721530.uSectorID = pSpriteObject->uSectorID; | |
515
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
703 if ( stru_721530._47050A(v8) ) |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
704 return; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
705 v40 = v8; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
706 do |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
707 { |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
708 _46E44E_collide_against_faces_and_portals(0); |
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LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
709 _46E0B2_collide_against_decorations(); |
828
0f56abdcce94
Massive refactors of spells + PID (packed id) macros introduced.
Nomad
parents:
822
diff
changeset
|
710 if (PID_TYPE(pSpriteObject->spell_caster_pid) != OBJECT_Player) |
515
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
711 _46EF01_collision_chech_player(1); |
822 | 712 v13 = pSpriteObject->spell_caster_pid; |
515
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
713 v42 = v8; |
828
0f56abdcce94
Massive refactors of spells + PID (packed id) macros introduced.
Nomad
parents:
822
diff
changeset
|
714 if (PID_TYPE(v13) == OBJECT_Actor) |
515
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
715 { |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
716 if ( (signed int)uNumActors > v8 ) |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
717 { |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
718 v39b = pActors;//[0].word_000086_some_monster_id; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
719 do |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
720 { |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
721 //v41 = pActors[v1->field_58 >> 3].pMonsterInfo.uID - 1; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
722 //v14 = (signed __int64)((double)v41 * 0.3333333333333333); |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
723 //v41 = *(short *)(v39 - 38) - 1; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
724 //if ( v14 != (unsigned int)(signed __int64)((double)v41 * 0.3333333333333333) ) |
822 | 725 if( pActors[pSpriteObject->spell_caster_pid >> 3].pMonsterInfo.uID != v39b->pMonsterInfo.uID ) |
515
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
726 //not sure: pMonsterList->pMonsters[v39b->word_000086_some_monster_id-1].uToHitRadius |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
727 _46DF1A_collide_against_actor(v42, *((short *)&pMonsterList->pMonsters[v39b->word_000086_some_monster_id] - 73)); |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
728 ++v42; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
729 ++v39b;// += 836; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
730 } |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
731 while ( v42 < (signed int)uNumActors ); |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
732 v8 = 0; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
733 } |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
734 } |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
735 else |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
736 { |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
737 if ( (signed int)uNumActors > v8 ) |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
738 { |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
739 v39b = pActors;//[0].word_000086_some_monster_id; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
740 do |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
741 { |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
742 _46DF1A_collide_against_actor(v42++, *((short *)&pMonsterList->pMonsters[*(short *)v39b] - 73)); |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
743 ++v39b; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
744 } |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
745 while ( v42 < (signed int)uNumActors ); |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
746 } |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
747 } |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
748 if ( _46F04E_collide_against_portals() ) |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
749 break; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
750 ++v40; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
751 } |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
752 while ( v40 < 100 ); |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
753 if ( stru_721530.field_7C >= stru_721530.field_6C ) |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
754 { |
717 | 755 pSpriteObject->vPosition.x = stru_721530.normal2.x; |
756 pSpriteObject->vPosition.y = stru_721530.normal2.y; | |
757 pSpriteObject->vPosition.z = stru_721530.normal2.z - stru_721530.prolly_normal_d - 1; | |
758 pSpriteObject->uSectorID = LOWORD(stru_721530.uSectorID); | |
759 if ( !(HIBYTE(pObject->uFlags) & 1) ) | |
515
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
760 return; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
761 memset(&Dst, v8, 0x68u); |
717 | 762 v29 = pObject->uFlags; |
763 Dst.x = (double)pSpriteObject->vPosition.x; | |
764 Dst.y = (double)pSpriteObject->vPosition.y; | |
765 Dst.z = (double)pSpriteObject->vPosition.z; | |
515
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
766 Dst.flt_10 = 0.0; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
767 Dst.flt_14 = 0.0; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
768 Dst.flt_18 = 0.0; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
769 if ( v29 & 0x200 ) |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
770 { |
619 | 771 Dst.type = ParticleType_Bitmap | ParticleType_Rotating | ParticleType_8; |
772 Dst.uDiffuse = 0xFF3C1E; | |
515
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
773 v30 = rand(); |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
774 v34 = (TEXTURE_TYPE)v8; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
775 v32 = "effpar01"; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
776 } |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
777 else |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
778 { |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
779 if ( v29 & 0x400 ) |
717 | 780 { |
781 Dst.type = ParticleType_Line; | |
782 Dst.uDiffuse = rand(); | |
783 Dst.timeToLive = 64; | |
784 Dst.uTextureID = v8; | |
785 Dst.flt_28 = 1.0; | |
786 pGame->pParticleEngine->AddParticle(&Dst); | |
787 return; | |
788 } | |
619 | 789 Dst.type = ParticleType_Bitmap | ParticleType_8; |
515
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
790 Dst.uDiffuse = rand(); |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
791 v30 = rand(); |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
792 v34 = (TEXTURE_TYPE)v8; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
793 v32 = "effpar03"; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
794 } |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
795 Dst.timeToLive = (unsigned __int8)(v30 & 0x80) + 128; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
796 Dst.uTextureID = pBitmaps_LOD->LoadTexture(v32, v34); |
717 | 797 Dst.flt_28 = 1.0; |
798 pGame->pParticleEngine->AddParticle(&Dst); | |
799 return; | |
515
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
800 } |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
801 v40 = (unsigned __int64)(stru_721530.field_7C * (signed __int64)stru_721530.field_58.x) >> 16; |
717 | 802 pSpriteObject->vPosition.x += (unsigned __int64)(stru_721530.field_7C * (signed __int64)stru_721530.field_58.x) >> 16; |
515
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
803 v40 = (unsigned __int64)(stru_721530.field_7C * (signed __int64)stru_721530.field_58.y) >> 16; |
717 | 804 pSpriteObject->vPosition.y += (unsigned __int64)(stru_721530.field_7C * (signed __int64)stru_721530.field_58.y) >> 16; |
515
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
805 v40 = (unsigned __int64)(stru_721530.field_7C * (signed __int64)stru_721530.field_58.z) >> 16; |
717 | 806 pSpriteObject->vPosition.z += (unsigned __int64)(stru_721530.field_7C * (signed __int64)stru_721530.field_58.z) >> 16; |
807 pSpriteObject->uSectorID = LOWORD(stru_721530.uSectorID); | |
515
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
808 stru_721530.field_70 += stru_721530.field_7C; |
717 | 809 if ( pObject->uFlags & 0x40 && !_46BFFA_check_object_intercept(uLayingItemID, stru_721530.uFaceID) ) |
515
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
810 return; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
811 v15 = (signed int)stru_721530.uFaceID >> 3; |
828
0f56abdcce94
Massive refactors of spells + PID (packed id) macros introduced.
Nomad
parents:
822
diff
changeset
|
812 if (PID_TYPE(stru_721530.uFaceID) == OBJECT_Decoration) |
515
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
813 { |
717 | 814 v40 = integer_sqrt(pSpriteObject->vVelocity.x * pSpriteObject->vVelocity.x + pSpriteObject->vVelocity.y * pSpriteObject->vVelocity.y); |
815 v23 = stru_5C6E00->Atan2(pSpriteObject->vPosition.x - pLevelDecorations[v15].vPosition.x, | |
816 pSpriteObject->vPosition.y - pLevelDecorations[v15].vPosition.y); | |
515
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
817 v42 = stru_5C6E00->Cos(v23); |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
818 v41 = (unsigned __int64)(v42 * (signed __int64)v40) >> 16; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
819 v24 = v23; |
717 | 820 pSpriteObject->vVelocity.x = (unsigned int)(v42 * v40) >> 16; |
515
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
821 v25 = stru_5C6E00->Sin(v23); |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
822 v42 = v25; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
823 v26 = v25 * (signed __int64)v40; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
824 v41 = v26 >> 16; |
717 | 825 pSpriteObject->vVelocity.y = WORD1(v26); |
515
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
826 } |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
827 else |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
828 { |
828
0f56abdcce94
Massive refactors of spells + PID (packed id) macros introduced.
Nomad
parents:
822
diff
changeset
|
829 if (PID_TYPE(stru_721530.uFaceID) != OBJECT_BModel) |
515
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
830 goto LABEL_64; |
828
0f56abdcce94
Massive refactors of spells + PID (packed id) macros introduced.
Nomad
parents:
822
diff
changeset
|
831 stru_721530.field_84 = (signed int)PID_ID(stru_721530.uFaceID); |
515
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
832 v16 = &pIndoor->pFaces[v15]; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
833 if ( v16->uPolygonType != 3 ) |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
834 { |
717 | 835 v42 = abs(v16->pFacePlane_old.vNormal.x * pSpriteObject->vVelocity.x + v16->pFacePlane_old.vNormal.z * pSpriteObject->vVelocity.z |
836 + v16->pFacePlane_old.vNormal.y * pSpriteObject->vVelocity.y) >> 16; | |
515
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
837 if ( stru_721530.field_64 >> 3 > v42 ) |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
838 v42 = stru_721530.field_64 >> 3; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
839 v40 = v16->pFacePlane_old.vNormal.x; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
840 v40 = (unsigned __int64)(v42 * (signed __int64)v40) >> 16; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
841 v41 = v16->pFacePlane_old.vNormal.y; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
842 v41 = (unsigned __int64)(v42 * (signed __int64)v41) >> 16; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
843 v39 = v16->pFacePlane_old.vNormal.z; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
844 v39 = (unsigned __int64)(v42 * (signed __int64)v39) >> 16; |
717 | 845 pSpriteObject->vVelocity.x += 2 * v40; |
846 pSpriteObject->vVelocity.y += 2 * v41; | |
515
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
847 if ( v16->pFacePlane_old.vNormal.z <= 32000 ) |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
848 { |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
849 v22 = 2 * v39; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
850 } |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
851 else |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
852 { |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
853 v21 = v39; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
854 v40 = 32000; |
717 | 855 pSpriteObject->vVelocity.z += v39; |
515
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
856 v41 = (unsigned __int64)(v40 * (signed __int64)v21) >> 16; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
857 v22 = (unsigned int)(v40 * v21) >> 16; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
858 } |
717 | 859 pSpriteObject->vVelocity.z += v22; |
860 if ( BYTE3(v16->uAttributes) & 0x10 ) | |
861 EventProcessor(pIndoor->pFaceExtras[v16->uFaceExtraID].uEventID, 0, 1); | |
862 goto LABEL_63; | |
515
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
863 } |
717 | 864 if ( pObject->uFlags & 0x80 ) |
515
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
865 { |
717 | 866 v17 = -pSpriteObject->vVelocity.z >> 1; |
867 pSpriteObject->vVelocity.z = v17; | |
515
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
868 if ( (signed __int16)v17 < 10 ) |
717 | 869 pSpriteObject->vVelocity.z = 0; |
515
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
870 if ( BYTE3(v16->uAttributes) & 0x10 ) |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
871 EventProcessor(pIndoor->pFaceExtras[v16->uFaceExtraID].uEventID, 0, 1); |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
872 goto LABEL_63; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
873 } |
717 | 874 v18 = pSpriteObject->vVelocity.y; |
875 v19 = pSpriteObject->vVelocity.x; | |
876 pSpriteObject->vVelocity.z = 0; | |
515
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
877 if ( v19 * v19 + v18 * v18 >= 400 ) |
717 | 878 { |
879 if ( BYTE3(v16->uAttributes) & 0x10 ) | |
880 EventProcessor(pIndoor->pFaceExtras[v16->uFaceExtraID].uEventID, 0, 1); | |
881 goto LABEL_63; | |
882 } | |
515
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
883 v20 = pIndoor->pVertices; |
717 | 884 pSpriteObject->vVelocity.z = 0; |
885 pSpriteObject->vVelocity.y = 0; | |
886 pSpriteObject->vVelocity.x = 0; | |
887 pSpriteObject->vPosition.z = v20[*v16->pVertexIDs].z + 1; | |
515
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
888 } |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
889 LABEL_63: |
717 | 890 //v2 = v37; |
515
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
891 LABEL_64: |
717 | 892 v41 = pSpriteObject->vVelocity.x; |
515
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
893 v40 = 58500; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
894 v41 = (unsigned __int64)(58500i64 * v41) >> 16; |
717 | 895 pSpriteObject->vVelocity.x = v41; |
896 v41 = pSpriteObject->vVelocity.y; | |
515
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
897 v41 = (unsigned __int64)(v40 * (signed __int64)v41) >> 16; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
898 v40 = 58500; |
717 | 899 pSpriteObject->vVelocity.y = v41; |
900 v41 = pSpriteObject->vVelocity.z; | |
515
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
901 v41 = (unsigned __int64)(v40 * (signed __int64)v41) >> 16; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
902 ++uFaceID; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
903 v28 = __OFSUB__(uFaceID, 100); |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
904 v27 = uFaceID - 100 < 0; |
717 | 905 pSpriteObject->vVelocity.z = v41; |
515
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
906 if ( !(v27 ^ v28) ) |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
907 return; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
908 v8 = 0; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
909 } |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
910 } |
717 | 911 if ( v42 <= pSpriteObject->vPosition.z - 3 ) |
515
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
912 { |
717 | 913 pSpriteObject->vVelocity.z -= LOWORD(pEventTimer->uTimeElapsed) * GetGravityStrength(); |
515
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
914 goto LABEL_24; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
915 } |
717 | 916 if ( !(v5 & 0x40) || _46BFFA_check_object_intercept(uLayingItemID, 0) ) |
515
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
917 { |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
918 v6 = pIndoor->pFaces; |
717 | 919 pSpriteObject->vPosition.z = v42 + 1; |
515
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
920 v7 = &v6[uFaceID]; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
921 if ( v7->uPolygonType == 3 ) |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
922 { |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
923 v8 = 0; |
717 | 924 pSpriteObject->vVelocity.z = 0; |
515
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
925 } |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
926 else |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
927 { |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
928 if ( v7->pFacePlane_old.vNormal.z < 45000 ) |
717 | 929 pSpriteObject->vVelocity.z -= LOWORD(pEventTimer->uTimeElapsed) * GetGravityStrength(); |
515
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
930 v8 = 0; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
931 } |
717 | 932 v42 = pSpriteObject->vVelocity.x; |
515
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
933 uFaceID = 58500; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
934 v42 = (unsigned __int64)(58500i64 * v42) >> 16; |
717 | 935 pSpriteObject->vVelocity.x = v42; |
936 v42 = pSpriteObject->vVelocity.y; | |
515
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
937 v42 = (unsigned __int64)(uFaceID * (signed __int64)v42) >> 16; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
938 uFaceID = 58500; |
717 | 939 pSpriteObject->vVelocity.y = v42; |
940 v42 = pSpriteObject->vVelocity.z; | |
515
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
941 v42 = (unsigned __int64)(uFaceID * (signed __int64)v42) >> 16; |
717 | 942 v9 = pSpriteObject->vVelocity.x; |
943 pSpriteObject->vVelocity.z = v42; | |
944 if ( v9 * v9 + pSpriteObject->vVelocity.y * pSpriteObject->vVelocity.y < 400 ) | |
515
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
945 { |
717 | 946 pSpriteObject->vVelocity.z = v8; |
947 pSpriteObject->vVelocity.y = v8; | |
948 pSpriteObject->vVelocity.x = v8; | |
949 if ( !(pObject->uFlags & 1) ) | |
515
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
950 return; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
951 memset(&Dst, v8, 0x68u); |
717 | 952 v10 = pObject->uFlags; |
953 Dst.x = (double)pSpriteObject->vPosition.x; | |
954 Dst.y = (double)pSpriteObject->vPosition.y; | |
955 Dst.z = (double)pSpriteObject->vPosition.z; | |
515
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
956 Dst.flt_10 = 0.0; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
957 Dst.flt_14 = 0.0; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
958 Dst.flt_18 = 0.0; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
959 if ( v10 & 0x200 ) |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
960 { |
619 | 961 Dst.type = ParticleType_Bitmap | ParticleType_Rotating | ParticleType_8; |
962 Dst.uDiffuse = 0xFF3C1E; | |
515
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
963 Dst.flt_28 = 1.0; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
964 v11 = rand(); |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
965 v33 = (TEXTURE_TYPE)v8; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
966 v31 = "effpar01"; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
967 } |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
968 else |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
969 { |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
970 if ( v10 & 0x400 ) |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
971 { |
619 | 972 Dst.type = ParticleType_Line; |
515
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
973 Dst.uDiffuse = rand(); |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
974 Dst.timeToLive = 64; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
975 Dst.uTextureID = v8; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
976 Dst.flt_28 = 1.0; |
717 | 977 pGame->pParticleEngine->AddParticle(&Dst); |
978 return; | |
515
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
979 } |
619 | 980 Dst.type = ParticleType_Bitmap | ParticleType_8; |
515
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
981 Dst.uDiffuse = rand(); |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
982 Dst.flt_28 = 1.0; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
983 v11 = rand(); |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
984 v33 = (TEXTURE_TYPE)v8; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
985 v31 = "effpar03"; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
986 } |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
987 Dst.timeToLive = (unsigned __int8)(v11 & 0x80) + 128; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
988 Dst.uTextureID = pBitmaps_LOD->LoadTexture(v31, v33); |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
989 pGame->pParticleEngine->AddParticle(&Dst); |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
990 return; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
991 } |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
992 goto LABEL_25; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
993 } |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
994 } |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
995 // 46DF1A: using guessed type int __fastcall 46DF1A_collide_against_actor(int, int); |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
996 |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
997 //----- (00438E35) -------------------------------------------------------- |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
998 void SpriteObject::_438E35() |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
999 { |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
1000 SpriteObject *v1; // edi@1 |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
1001 MapInfo *pMapInfo; // esi@1 |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
1002 int v3; // ebx@1 |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
1003 int v4; // eax@1 |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
1004 int v5; // ebx@1 |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
1005 unsigned int v6; // ecx@1 |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
1006 int v7; // edx@2 |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
1007 unsigned int v8; // edx@4 |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
1008 unsigned int v9; // edx@6 |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
1009 unsigned int v10; // eax@7 |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
1010 signed int v11; // ebx@8 |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
1011 Player **v12; // esi@18 |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
1012 signed int v13; // edi@20 |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
1013 int v15; // [sp+Ch] [bp-Ch]@1 |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
1014 int v16; // [sp+10h] [bp-8h]@1 |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
1015 signed int v17; // [sp+14h] [bp-4h]@8 |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
1016 int v18; // [sp+14h] [bp-4h]@14 |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
1017 |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
1018 v1 = this; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
1019 pMapInfo = &pMapStats->pInfos[pMapStats->GetMapInfo(pCurrentMapName)]; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
1020 v3 = abs(pParty->vPosition.x - v1->vPosition.x); |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
1021 v15 = abs(pParty->vPosition.y - v1->vPosition.y); |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
1022 v16 = abs(pParty->vPosition.z + pParty->sEyelevel - v1->vPosition.z); |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
1023 v4 = v3; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
1024 v5 = v15; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
1025 v6 = v16; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
1026 if ( v4 < v15 ) |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
1027 { |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
1028 v7 = v4; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
1029 v4 = v15; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
1030 v5 = v7; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
1031 } |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
1032 if ( v4 < v16 ) |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
1033 { |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
1034 v8 = v4; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
1035 v4 = v16; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
1036 v6 = v8; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
1037 } |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
1038 if ( v5 < (signed int)v6 ) |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
1039 { |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
1040 v9 = v6; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
1041 v6 = v5; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
1042 v5 = v9; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
1043 } |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
1044 v10 = ((unsigned int)(11 * v5) >> 5) + (v6 >> 2) + v4; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
1045 if ( (signed int)v10 <= 768 ) |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
1046 { |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
1047 v17 = 0; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
1048 v11 = 5; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
1049 if ( pMapInfo->Trap_D20 ) |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
1050 { |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
1051 do |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
1052 { |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
1053 ++v17; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
1054 v11 += rand() % 20 + 1; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
1055 } |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
1056 while ( v17 < pMapInfo->Trap_D20 ); |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
1057 } |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
1058 switch ( v1->uType ) |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
1059 { |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
1060 case 0x32Bu: |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
1061 v18 = 0; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
1062 break; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
1063 case 0x32Cu: |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
1064 v18 = 1; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
1065 break; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
1066 case 0x32Du: |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
1067 v18 = 2; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
1068 break; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
1069 default: |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
1070 //LOWORD(v10) = v1->uItemType - 814; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
1071 if ( v1->uType != 814 ) |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
1072 return; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
1073 v18 = 8; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
1074 break; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
1075 } |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
1076 v12 = &pPlayers[1]; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
1077 do |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
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1078 { |
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1079 if ( (*v12)->CanAct() && (v13 = (*v12)->GetPerception() + 20, rand() % v13 > 20) ) |
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1080 (*v12)->PlaySound(SPEECH_6, 0); |
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1081 else |
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1082 (*v12)->ReceiveDamage(v11, v18); |
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1083 ++v12; |
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1084 } |
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1085 while ( (signed int)v12 <= (signed int)&pPlayers[4] ); |
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1086 } |
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1087 } |
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1088 |
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1089 //----- (0042F933) -------------------------------------------------------- |
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1090 void SpriteObject::OnInteraction(unsigned int uLayingItemID) |
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1091 { |
837 | 1092 pSpriteObjects[uLayingItemID].uObjectDescID = 0; |
515
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1093 if ( pParty->bTurnBasedModeOn == 1 ) |
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1094 { |
837 | 1095 if (pSpriteObjects[uLayingItemID].uAttributes & 4 ) |
515
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1096 { |
837 | 1097 pSpriteObjects[uLayingItemID].uAttributes &= 0xFB; |
515
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1098 --pTurnEngine->field_1C; |
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1099 } |
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1100 } |
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1101 } |
810 | 1102 |
1103 | |
1104 //----- (0042FA22) -------------------------------------------------------- | |
1105 void CompactLayingItemsList() | |
1106 { | |
1107 int new_obj_pos=0; | |
1108 | |
1109 for (int i=0; i<MAX_SPRITE_OBJECTS; ++i) | |
1110 { | |
1111 if (pSpriteObjects[i].uObjectDescID) | |
1112 memcpy(&pSpriteObjects[new_obj_pos++], &pSpriteObjects[i],sizeof(SpriteObject)); | |
1113 } | |
1114 uNumSpriteObjects = new_obj_pos; | |
1115 } |