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1 #include <assert.h>
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2
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3 #include "MM7.h"
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4
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5 #include "MapInfo.h"
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6 #include "Game.h"
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7 #include "GUIWindow.h"
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8 #include "GUIFont.h"
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9 #include "GUIProgressBar.h"
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10 #include "Party.h"
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11 #include "AudioPlayer.h"
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12 #include "Outdoor.h"
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13 #include "IndoorCamera.h"
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14 #include "Overlays.h"
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15 #include "Monsters.h"
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16 #include "Arcomage.h"
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17 #include "LOD.h"
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18 #include "Actor.h"
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19 #include "Allocator.h"
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20 #include "Events.h"
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21 #include "Viewport.h"
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22 #include "FrameTableInc.h"
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23 #include "Math.h"
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24 #include "SpriteObject.h"
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25 #include "ObjectList.h"
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26 #include "Chest.h"
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27 #include "PaletteManager.h"
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28 #include "DecorationList.h"
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29 #include "SaveLoad.h"
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30 #include "stru123.h"
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31 #include "Time.h"
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32 #include "IconFrameTable.h"
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33 #include "Awards.h"
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34 #include "Autonotes.h"
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35 #include "stru160.h"
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36 #include "stru279.h"
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37 #include "TurnEngine.h"
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38 #include "stru277.h"
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39 #include "Weather.h"
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40 #include "stru272.h"
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41 #include "stru298.h"
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42 #include "StorylineTextTable.h"
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43 #include "Events2D.h"
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44 #include "texts.h"
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45 #include "stru351.h"
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46
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47 #include "mm7_data.h"
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48
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49
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50
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51
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52
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53 //----- (00419719) --------------------------------------------------------
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54 char __fastcall CharacterUI_SkillsTab_Draw(unsigned int uPlayerID)
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55 {
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56 unsigned int v1; // esi@1
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57 Player *pPlayer; // ebp@1
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58 unsigned int v3; // eax@1
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59 signed int v4; // ecx@1
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60 int v5; // edi@3
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61 GUIWindow *v6; // ecx@3
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62 int v7; // eax@4
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63 GUIButton *v8; // edx@5
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64 int v9; // eax@7
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65 unsigned int v10; // ecx@9
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66 unsigned __int16 v11; // ax@9
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67 int v12; // eax@9
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68 unsigned __int8 v13; // cf@12
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69 unsigned __int8 v14; // zf@12
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70 unsigned int v15; // eax@12
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71 char *v16; // ecx@22
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72 GUIWindow *v17; // ecx@33
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73 int v18; // edx@34
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74 GUIButton *v19; // eax@35
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75 int v20; // edx@37
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76 unsigned __int16 v21; // cx@39
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77 unsigned int v22; // eax@39
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78 int v23; // edi@39
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79 unsigned int v24; // eax@42
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80 char v25; // sf@52
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81 char *v26; // ecx@52
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82 int v27; // edi@63
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83 GUIWindow *v28; // ecx@63
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84 int v29; // edx@64
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85 GUIButton *v30; // eax@65
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86 int v31; // edx@67
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87 unsigned int v32; // ecx@69
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88 int v33; // eax@69
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89 unsigned int v34; // eax@72
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90 char *v35; // ecx@82
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91 GUIWindow *v36; // ecx@93
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92 int v37; // edx@94
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93 GUIButton *v38; // eax@94
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94 int v39; // edx@97
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95 unsigned __int16 v40; // cx@99
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96 unsigned int v41; // eax@99
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97 int v42; // edi@99
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98 unsigned int v43; // eax@102
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99 char *v44; // ecx@112
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100 char *v46; // [sp-Ch] [bp-4Ch]@19
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101 char *v47; // [sp-Ch] [bp-4Ch]@49
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102 char *v48; // [sp-Ch] [bp-4Ch]@79
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103 char *v49; // [sp-Ch] [bp-4Ch]@109
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104 unsigned int v50; // [sp-8h] [bp-48h]@19
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105 unsigned int v51; // [sp-8h] [bp-48h]@49
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106 unsigned int v52; // [sp-8h] [bp-48h]@79
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107 unsigned int v53; // [sp-8h] [bp-48h]@109
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108 int v54; // [sp-4h] [bp-44h]@19
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109 int v55; // [sp-4h] [bp-44h]@49
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110 int v56; // [sp-4h] [bp-44h]@79
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111 int v57; // [sp-4h] [bp-44h]@109
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112 unsigned int v58; // [sp+10h] [bp-30h]@9
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113 unsigned int v59; // [sp+10h] [bp-30h]@39
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114 unsigned int v60; // [sp+10h] [bp-30h]@69
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115 unsigned int v61; // [sp+10h] [bp-30h]@99
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116 int v62; // [sp+14h] [bp-2Ch]@4
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117 int v63; // [sp+14h] [bp-2Ch]@34
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118 int v64; // [sp+14h] [bp-2Ch]@64
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119 int v65; // [sp+14h] [bp-2Ch]@94
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120 signed int i; // [sp+18h] [bp-28h]@4
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121 signed int v67; // [sp+18h] [bp-28h]@34
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122 signed int v68; // [sp+18h] [bp-28h]@64
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123 signed int v69; // [sp+18h] [bp-28h]@94
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124 int v70; // [sp+1Ch] [bp-24h]@3
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125 int v71; // [sp+1Ch] [bp-24h]@33
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126 int v72; // [sp+1Ch] [bp-24h]@63
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127 int v73; // [sp+1Ch] [bp-24h]@93
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128 int uY; // [sp+20h] [bp-20h]@9
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129 int uYa; // [sp+20h] [bp-20h]@33
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130 int uYb; // [sp+20h] [bp-20h]@69
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131 int uYc; // [sp+20h] [bp-20h]@93
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132 unsigned int a5; // [sp+24h] [bp-1Ch]@1
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133 unsigned int v79; // [sp+28h] [bp-18h]@1
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134 int *v80; // [sp+2Ch] [bp-14h]@3
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135 int *v81; // [sp+2Ch] [bp-14h]@33
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136 int *v82; // [sp+2Ch] [bp-14h]@63
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137 int *v83; // [sp+2Ch] [bp-14h]@93
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138 unsigned int v84; // [sp+30h] [bp-10h]@1
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139 int v85; // [sp+34h] [bp-Ch]@1
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140 unsigned int v86; // [sp+38h] [bp-8h]@1
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141 unsigned __int16 v87; // [sp+3Ch] [bp-4h]@9
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142 char *v88; // [sp+3Ch] [bp-4h]@24
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143 char *v89; // [sp+3Ch] [bp-4h]@54
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144 unsigned __int16 v90; // [sp+3Ch] [bp-4h]@69
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145 char *v91; // [sp+3Ch] [bp-4h]@84
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146 char *v92; // [sp+3Ch] [bp-4h]@114
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147
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148 v1 = uPlayerID;
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149 a5 = GenerateColorAsCloseAsPossibleToR8G8B8InTargetFormat(0xFFu, 0xFFu, 0x9Bu);
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150 v84 = GenerateColorAsCloseAsPossibleToR8G8B8InTargetFormat(0, 0xAFu, 0xFFu);
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151 v85 = pGUIWindow_CurrentMenu->pCurrentPosActiveItem;
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152 v86 = GenerateColorAsCloseAsPossibleToR8G8B8InTargetFormat(0xFFu, 0, 0);
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153 v79 = GenerateColorAsCloseAsPossibleToR8G8B8InTargetFormat(0, 0xFFu, 0);
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154 pPlayer = &pParty->pPlayers[v1-1];
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155 v3 = pIcons_LOD->LoadTexture("fr_skill", TEXTURE_16BIT_PALETTE);
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156 pRenderer->DrawTextureIndexed(8u, 8u, (Texture *)(v3 != -1 ? (int)&pIcons_LOD->pTextures[v3] : 0));
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157 v4 = v79;
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158 if ( !pPlayer->uSkillPoints )
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159 v4 = 65535;
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160 sprintf(
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161 pTmpBuf,
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162 "%s \f%05d%s\f00000\r177%s: \f%05d%d\f00000",
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163 pGlobalTXT_LocalizationStrings[206], // Skills for
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164 a5,
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165 pPlayer->pName,
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166 pGlobalTXT_LocalizationStrings[207], // Skill Points
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167 v4,
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168 pPlayer->uSkillPoints);
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169 pGUIWindow_CurrentMenu->DrawText(pFontArrus, 24, 18, 0, pTmpBuf, 0, 0, 0);
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170 v5 = 2 * LOBYTE(pFontLucida->uFontHeight) + 13;// Weapons, Level
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171 sprintf(pTmpBuf, "%s\r400%s", pGlobalTXT_LocalizationStrings[242], pGlobalTXT_LocalizationStrings[131]);
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172 pGUIWindow_CurrentMenu->DrawText(pFontArrus, 24, v5, a5, pTmpBuf, 0, 0, 0);
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173 v6 = pGUIWindow_CurrentMenu;
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174 v70 = 0;
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175 v80 = pWeaponSkills;
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176 do
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177 {
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178 v62 = *v80;
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179 v7 = 0;
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180 for ( i = 0; i < (signed int)v6->uNumControls; v7 = i++ + 1 )
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181 {
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182 v8 = v6->pControlsHead;
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183 if ( v7 > 0 )
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184 {
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185 do
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186 {
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187 v8 = v8->pNext;
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188 --v7;
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189 }
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190 while ( v7 );
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191 }
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192 v9 = v8->field_1C;
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193 if ( SBYTE1(v9) >= 0 )
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194 continue;
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195 BYTE1(v9) &= 0x7Fu;
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196 if ( v9 != v62 )
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197 continue;
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198 v5 = v8->uY;
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199 v10 = pPlayer->uSkillPoints;
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200 ++v70;
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201 v11 = pPlayer->pActiveSkills[v62];
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202 v87 = pPlayer->pActiveSkills[v62];
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203 v12 = v11 & 0x3F;
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204 v58 = 0;
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205 uY = v12;
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206 if ( v10 >= v12 + 1 )
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207 v58 = v84;
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208 if ( v85 == i )
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209 {
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210 v13 = v10 < v12;
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211 v14 = v10 == v12;
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212 v15 = v86;
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213 if ( !(v13 | v14) )
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214 v15 = v79;
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215 v58 = v15;
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216 }
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217 else
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218 {
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219 v15 = v58;
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220 }
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221 if ( HIBYTE(v87) & 1 )
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222 {
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223 if ( !v15 )
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224 v15 = GenerateColorAsCloseAsPossibleToR8G8B8InTargetFormat(0xFFu, 0xFFu, 0x9Bu);
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225 v54 = uY;
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226 v50 = v58;
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227 v46 = pGlobalTXT_LocalizationStrings[96];
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228 }
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229 else
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230 {
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231 if ( !(v87 & 0xC0) )
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232 {
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233 sprintf(pTmpBuf, "%s\r400%2d", pSkillNames[v62], uY);
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234 pGUIWindow_CurrentMenu->DrawText(pFontLucida, 24, v5, v58, pTmpBuf, 0, 0, 0);
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235 v6 = pGUIWindow_CurrentMenu;
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236 continue;
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237 }
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238 v16 = pGlobalTXT_LocalizationStrings[432];
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239 if ( (v87 & 0x80u) == 0 )
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240 v16 = pGlobalTXT_LocalizationStrings[433];
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241 v88 = v16;
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242 if ( !v15 )
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243 v15 = GenerateColorAsCloseAsPossibleToR8G8B8InTargetFormat(0xFFu, 0xFFu, 0x9Bu);
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244 v54 = uY;
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245 v50 = v58;
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246 v46 = v88;
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247 }
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248 sprintf(pTmpBuf, "%s ", pSkillNames[v62], v15, v46, v50, v54);
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249 pGUIWindow_CurrentMenu->DrawText(pFontLucida, 24, v5, v58, pTmpBuf, 0, 0, 0);
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250 v6 = pGUIWindow_CurrentMenu;
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251 }
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252 ++v80;
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253 }
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254 while ( v80 <= &pWeaponSkills[8]);
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255 if ( !v70 )
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256 {
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257 v5 = v5 + LOBYTE(pFontLucida->uFontHeight) - 3;
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258 v6->DrawText(pFontLucida, 24, v5, 0, pGlobalTXT_LocalizationStrings[153], 0, 0, 0);
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259 }
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260 uYa = v5 + 2 * LOBYTE(pFontLucida->uFontHeight) - 10;
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261 sprintf(pTmpBuf, "%s\r400%s", pGlobalTXT_LocalizationStrings[138], pGlobalTXT_LocalizationStrings[131]);
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262 pGUIWindow_CurrentMenu->DrawText(pFontArrus, 24, uYa, a5, pTmpBuf, 0, 0, 0);
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263 v17 = pGUIWindow_CurrentMenu;
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264 v71 = 0;
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265 v81 = pMagicSkills;
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266 do
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267 {
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268 v18 = 0;
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269 v67 = 0;
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270 v63 = *v81;
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271 while ( v67 < (signed int)v17->uNumControls )
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272 {
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273 v19 = v17->pControlsHead;
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274 if ( v18 > 0 )
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275 {
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276 do
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277 {
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278 v19 = v19->pNext;
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279 --v18;
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280 }
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281 while ( v18 );
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282 }
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283 v20 = v19->field_1C;
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284 if ( SBYTE1(v20) >= 0 || (BYTE1(v20) &= 0x7Fu, v20 != v63) )
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285 {
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286 v18 = v67++ + 1;
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287 continue;
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288 }
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289 ++v71;
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290 uYa = v19->uY;
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291 v21 = pPlayer->pActiveSkills[v63];
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292 v22 = pPlayer->uSkillPoints;
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293 v23 = pPlayer->pActiveSkills[v63] & 0x3F;
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294 v59 = 0;
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295 if ( v22 >= v23 + 1 )
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296 v59 = v84;
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297 if ( v85 == v67 )
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298 {
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299 v13 = v22 < v23;
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300 v14 = v22 == v23;
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301 v24 = v86;
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302 if ( !(v13 | v14) )
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303 v24 = v79;
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304 v59 = v24;
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305 }
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306 else
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307 {
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308 v24 = v59;
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309 }
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310 if ( HIBYTE(v21) & 1 )
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311 {
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312 if ( !v24 )
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313 v24 = GenerateColorAsCloseAsPossibleToR8G8B8InTargetFormat(0xFFu, 0xFFu, 0x9Bu);
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314 v55 = v23;
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315 v51 = v59;
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316 v47 = pGlobalTXT_LocalizationStrings[96];
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317 }
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318 else
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319 {
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320 if ( !(v21 & 0xC0) )
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321 {
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322 sprintf(pTmpBuf, "%s\r400%2d", pSkillNames[v63], v23);
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323 pGUIWindow_CurrentMenu->DrawText(pFontLucida, 24, uYa, v59, pTmpBuf, 0, 0, 0);
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324 v17 = pGUIWindow_CurrentMenu;
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325 v18 = v67++ + 1;
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326 continue;
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327 }
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328 v25 = (v21 & 0x80u) != 0;
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329 v26 = pGlobalTXT_LocalizationStrings[432];
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330 if ( !v25 )
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331 v26 = pGlobalTXT_LocalizationStrings[433];
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332 v89 = v26;
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333 if ( !v24 )
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334 v24 = GenerateColorAsCloseAsPossibleToR8G8B8InTargetFormat(0xFFu, 0xFFu, 0x9Bu);
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335 v55 = v23;
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336 v51 = v59;
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337 v47 = v89;
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338 }
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339 sprintf(pTmpBuf, "%s ", pSkillNames[v63], v24, v47, v51, v55);
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340 //LABEL_58:
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341 pGUIWindow_CurrentMenu->DrawText(pFontLucida, 24, uYa, v59, pTmpBuf, 0, 0, 0);
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342 v17 = pGUIWindow_CurrentMenu;
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343 //LABEL_59:
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344 v18 = v67++ + 1;
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345 }
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346 ++v81;
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347 }
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348 while ( v81 <= &pMagicSkills[8]);
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349 if ( !v71 )
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350 v17->DrawText(
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351 pFontLucida,
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352 24,
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353 LOBYTE(pFontLucida->uFontHeight) + uYa - 3,
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354 0,
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355 pGlobalTXT_LocalizationStrings[153],
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356 0,
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357 0,
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358 0);
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359 v27 = 2 * LOBYTE(pFontLucida->uFontHeight) + 13;
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360 sprintf(pTmpBuf, "%s\r177%s", pGlobalTXT_LocalizationStrings[11], pGlobalTXT_LocalizationStrings[131]);
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361 pGUIWindow_CurrentMenu->DrawText(pFontArrus, 248, v27, a5, pTmpBuf, 0, 0, 0);
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362 v28 = pGUIWindow_CurrentMenu;
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363 v72 = 0;
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364 v82 = pArmorSkills;
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365 do
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366 {
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367 v29 = 0;
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368 v68 = 0;
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369 v64 = *v82;
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370 while ( v68 < (signed int)v28->uNumControls )
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371 {
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372 v30 = v28->pControlsHead;
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373 if ( v29 > 0 )
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374 {
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375 do
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376 {
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377 v30 = v30->pNext;
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378 --v29;
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379 }
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380 while ( v29 );
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381 }
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382 v31 = v30->field_1C;
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383 if ( SBYTE1(v31) >= 0 || (BYTE1(v31) &= 0x7Fu, v31 != v64) )
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384 {
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385 v29 = v68++ + 1;
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386 continue;
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387 }
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388 v27 = v30->uY;
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389 ++v72;
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390 v60 = 0;
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391 v90 = pPlayer->pActiveSkills[v64];
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392 v32 = pPlayer->uSkillPoints;
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393 v33 = pPlayer->pActiveSkills[v64] & 0x3F;
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394 uYb = v33;
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395 if ( v32 >= v33 + 1 )
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396 v60 = v84;
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397 if ( v85 == v68 )
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398 {
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399 v13 = v32 < v33;
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400 v14 = v32 == v33;
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401 v34 = v86;
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402 if ( !(v13 | v14) )
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403 v34 = v79;
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404 v60 = v34;
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405 }
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406 else
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407 {
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408 v34 = v60;
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409 }
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410 if ( (pPlayer->pActiveSkills[v64] >> 8) & 1 )
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411 {
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412 if ( !v34 )
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413 v34 = GenerateColorAsCloseAsPossibleToR8G8B8InTargetFormat(0xFFu, 0xFFu, 0x9Bu);
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414 v56 = uYb;
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415 v52 = v60;
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416 v48 = pGlobalTXT_LocalizationStrings[96];
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417 }
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418 else
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419 {
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420 if ( !(v90 & 0xC0) )
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421 {
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422 sprintf(pTmpBuf, "%s\r177%2d", pSkillNames[v64], uYb);
|
|
423 pGUIWindow_CurrentMenu->DrawText(pFontLucida, 248, v27, v60, pTmpBuf, 0, 0, 0);
|
|
424 v28 = pGUIWindow_CurrentMenu;
|
|
425 v29 = v68++ + 1;
|
|
426 continue;
|
|
427 }
|
|
428 v35 = pGlobalTXT_LocalizationStrings[432];
|
|
429 if ( (v90 & 0x80u) == 0 )
|
|
430 v35 = pGlobalTXT_LocalizationStrings[433];
|
|
431 v91 = v35;
|
|
432 if ( !v34 )
|
|
433 v34 = GenerateColorAsCloseAsPossibleToR8G8B8InTargetFormat(0xFFu, 0xFFu, 0x9Bu);
|
|
434 v56 = uYb;
|
|
435 v52 = v60;
|
|
436 v48 = v91;
|
|
437 }
|
|
438 sprintf(pTmpBuf, "%s ", pSkillNames[v64], v34, v48, v52, v56);
|
|
439 //LABEL_88:
|
|
440 pGUIWindow_CurrentMenu->DrawText(pFontLucida, 248, v27, v60, pTmpBuf, 0, 0, 0);
|
|
441 v28 = pGUIWindow_CurrentMenu;
|
|
442 //LABEL_89:
|
|
443 v29 = v68++ + 1;
|
|
444 }
|
|
445 ++v82;
|
|
446 }
|
|
447 while ( v82 <= &pArmorSkills[4]);
|
|
448 if ( !v72 )
|
|
449 {
|
|
450 v27 = v27 + LOBYTE(pFontLucida->uFontHeight) - 3;
|
|
451 v28->DrawText(pFontLucida, 248, v27, 0, pGlobalTXT_LocalizationStrings[153], 0, 0, 0);
|
|
452 }
|
|
453 uYc = v27 + 2 * LOBYTE(pFontLucida->uFontHeight) - 10;
|
|
454 sprintf(pTmpBuf, "%s\r177%s", pGlobalTXT_LocalizationStrings[143], pGlobalTXT_LocalizationStrings[131]);
|
|
455 pGUIWindow_CurrentMenu->DrawText(pFontArrus, 248, uYc, a5, pTmpBuf, 0, 0, 0);
|
|
456 v36 = pGUIWindow_CurrentMenu;
|
|
457 v73 = 0;
|
|
458 v83 = pMiscSkills;
|
|
459 do
|
|
460 {
|
|
461 v37 = 0;
|
|
462 v69 = 0;
|
|
463 v38 = (GUIButton *)*v83;
|
|
464 v65 = *v83;
|
|
465 while ( v69 < (signed int)v36->uNumControls )
|
|
466 {
|
|
467 v38 = v36->pControlsHead;
|
|
468 if ( v37 > 0 )
|
|
469 {
|
|
470 do
|
|
471 {
|
|
472 v38 = v38->pNext;
|
|
473 --v37;
|
|
474 }
|
|
475 while ( v37 );
|
|
476 }
|
|
477 v39 = v38->field_1C;
|
|
478 if ( SBYTE1(v39) >= 0 || (BYTE1(v39) &= 0x7Fu, v39 != v65) )
|
|
479 {
|
|
480 //goto LABEL_119;
|
|
481 v37 = v69++ + 1;
|
|
482 continue;
|
|
483 }
|
|
484 ++v73;
|
|
485 uYc = v38->uY;
|
|
486 v40 = pPlayer->pActiveSkills[v65];
|
|
487 v41 = pPlayer->uSkillPoints;
|
|
488 v42 = pPlayer->pActiveSkills[v65] & 0x3F;
|
|
489 v61 = 0;
|
|
490 if ( v41 >= v42 + 1 )
|
|
491 v61 = v84;
|
|
492 if ( v85 == v69 )
|
|
493 {
|
|
494 v13 = v41 < v42;
|
|
495 v14 = v41 == v42;
|
|
496 v43 = v86;
|
|
497 if ( !(v13 | v14) )
|
|
498 v43 = v79;
|
|
499 v61 = v43;
|
|
500 }
|
|
501 else
|
|
502 {
|
|
503 v43 = v61;
|
|
504 }
|
|
505 if ( HIBYTE(v40) & 1 )
|
|
506 {
|
|
507 if ( !v43 )
|
|
508 v43 = GenerateColorAsCloseAsPossibleToR8G8B8InTargetFormat(0xFFu, 0xFFu, 0x9Bu);
|
|
509 v57 = v42;
|
|
510 v53 = v61;
|
|
511 v49 = pGlobalTXT_LocalizationStrings[96];
|
|
512 }
|
|
513 else
|
|
514 {
|
|
515 if ( !(v40 & 0xC0) )
|
|
516 {
|
|
517 sprintf(pTmpBuf, "%s\r177%2d", pSkillNames[v65], v42);
|
|
518 LOBYTE(v38) = pGUIWindow_CurrentMenu->DrawText(pFontLucida, 248, uYc, v61, pTmpBuf, 0, 0, 0);
|
|
519 v36 = pGUIWindow_CurrentMenu;
|
|
520 v37 = v69++ + 1;
|
|
521 continue;
|
|
522 }
|
|
523 v25 = (v40 & 0x80u) != 0;
|
|
524 v44 = pGlobalTXT_LocalizationStrings[432];
|
|
525 if ( !v25 )
|
|
526 v44 = pGlobalTXT_LocalizationStrings[433];
|
|
527 v92 = v44;
|
|
528 if ( !v43 )
|
|
529 v43 = GenerateColorAsCloseAsPossibleToR8G8B8InTargetFormat(0xFFu, 0xFFu, 0x9Bu);
|
|
530 v57 = v42;
|
|
531 v53 = v61;
|
|
532 v49 = v92;
|
|
533 }
|
|
534 sprintf(pTmpBuf, "%s ", pSkillNames[v65], v43, v49, v53, v57);
|
|
535 LOBYTE(v38) = pGUIWindow_CurrentMenu->DrawText(pFontLucida, 248, uYc, v61, pTmpBuf, 0, 0, 0);
|
|
536 v36 = pGUIWindow_CurrentMenu;
|
|
537 v37 = v69++ + 1;
|
|
538 }
|
|
539 ++v83;
|
|
540 }
|
|
541 while ( v83 <= &pMiscSkills[11]);
|
|
542 if ( !v73 )
|
|
543 LOBYTE(v38) = v36->DrawText(
|
|
544 pFontLucida,
|
|
545 248,
|
|
546 LOBYTE(pFontLucida->uFontHeight) + uYc - 3,
|
|
547 0,
|
|
548 pGlobalTXT_LocalizationStrings[153],
|
|
549 0,
|
|
550 0,
|
|
551 0);
|
|
552 return (char)v38;
|
|
553 }
|
|
554
|
|
555 //----- (0041A000) --------------------------------------------------------
|
|
556 void CharacterUI_AwardsTab_Draw( unsigned int uPlayerID )
|
|
557 {
|
|
558 //unsigned int v1; // esi@1
|
|
559 unsigned int v2; // ebx@1
|
|
560 unsigned int award_texture_id; // eax@1
|
|
561 unsigned int result; // eax@1
|
|
562 int v5; // eax@15
|
|
563 char *v6; // ebx@15
|
|
564 int v7; // eax@23
|
|
565 int v8; // eax@24
|
|
566 int v9; // eax@25
|
|
567 int v10; // eax@27
|
|
568 int v11; // eax@32
|
|
569 int v12; // eax@33
|
|
570 int v13; // eax@34
|
|
571 signed int v14; // eax@43
|
|
572 unsigned int v15; // eax@43
|
|
573 int v16; // eax@43
|
|
574 int v17; // [sp-4h] [bp-D4h]@16
|
|
575 char Source[100]; // [sp+Ch] [bp-C4h]@1
|
|
576 GUIWindow a1; // [sp+70h] [bp-60h]@1
|
|
577 unsigned int v20; // [sp+C4h] [bp-Ch]@15
|
|
578 int v21; // [sp+C8h] [bp-8h]@14
|
|
579 int v22; // [sp+CCh] [bp-4h]@40
|
|
580
|
|
581 auto player = &pParty->pPlayers[uPlayerID - 1];
|
|
582 //v1 = uPlayerID;
|
|
583 v2 = GenerateColorAsCloseAsPossibleToR8G8B8InTargetFormat(0xFFu, 0xFFu, 0x9Bu);
|
|
584 award_texture_id = pIcons_LOD->LoadTexture("fr_award", TEXTURE_16BIT_PALETTE);
|
|
585 pRenderer->DrawTextureIndexed(8u, 8u, (Texture *)(award_texture_id != -1 ? &pIcons_LOD->pTextures[award_texture_id] : 0));
|
|
586 sprintfex(pTmpBuf, "%s \f%05d", pGlobalTXT_LocalizationStrings[LOCSTR_AVARDS_FOR], v2);
|
|
587 sprintfex(Source, pGlobalTXT_LocalizationStrings[LOCSTR_S_THE_S], player->pName, pClassNames[player->classType]);
|
|
588 strcat(pTmpBuf, Source);
|
|
589 strcat(pTmpBuf, "\f00000");
|
|
590 pGUIWindow_CurrentMenu->DrawText(pFontArrus, 24, 18, 0, pTmpBuf, 0, 0, 0);
|
|
591 result = dword_506528;
|
|
592 a1.uFrameX = 12;
|
|
593 a1.uFrameY = 48;
|
|
594 a1.uFrameWidth = 424;
|
|
595 a1.uFrameHeight = 290;
|
|
596 a1.uFrameZ = 435;
|
|
597 a1.uFrameW = 337;
|
|
598 if ( dword_506544 && awards_count + dword_506528 < awards_count2 )
|
|
599 result = dword_506528++ + 1;
|
|
600 if ( dword_506548 && result )
|
|
601 {
|
|
602 --result;
|
|
603 dword_506528 = result;
|
|
604 }
|
|
605 if ( dword_50651C < 0 )
|
|
606 {
|
|
607 result += awards_count;
|
|
608 dword_506528 = result;
|
|
609 if ( (signed int)(awards_count + result) > awards_count2 )
|
|
610 {
|
|
611 result = awards_count2 - awards_count;
|
|
612 dword_506528 = result;
|
|
613 }
|
|
614 }
|
|
615 else if ( dword_50651C > 0 )
|
|
616 {
|
|
617 result -= awards_count;
|
|
618 dword_506528 = result;
|
|
619 if ( (result & 0x80000000u) != 0 )
|
|
620 {
|
|
621 result = 0;
|
|
622 dword_506528 = result;
|
|
623 }
|
|
624 }
|
|
625 //LABEL_14:
|
|
626 dword_506544 = 0;
|
|
627 dword_506548 = 0;
|
|
628 awards_count = 0;
|
|
629 dword_50651C = 0;
|
|
630 v21 = result;
|
|
631 if ( (signed int)result < awards_count2 )
|
|
632 {
|
|
633 while ( 1 )
|
|
634 {
|
|
635 v5 = achievedAwardsIndex[v21];
|
|
636 v20 = achievedAwardsIndex[v21];
|
|
637 v6 = (char *)pAwards[v20].pText;//(char *)dword_723E80_award_related[v20 / 4];
|
|
638 if ( v5 != 1 )
|
|
639 {
|
|
640 if (!( (v5 < 85 || v5 > 91) && (v5 < 103 || v5 > 104) ))
|
|
641 {
|
|
642 if ( v5 > 89 )
|
|
643 {
|
|
644 if ( v5 == 90 )
|
|
645 {
|
|
646 v10 = (unsigned __int8)pParty->uNumArenaKnightWins;
|
|
647 v22 = v10;
|
|
648 }
|
|
649 else if ( v5 == 91 )
|
|
650 {
|
|
651 v10 = (unsigned __int8)pParty->uNumArenaLordWins;
|
|
652 v22 = v10;
|
|
653 }
|
|
654 else if ( v5 == 103 )
|
|
655 {
|
|
656 v10 = pParty->field_874;
|
|
657 v22 = v10;
|
|
658 }
|
|
659 else if ( v5 == 104 )
|
|
660 {
|
|
661 v10 = pParty->field_878;
|
|
662 v22 = v10;
|
|
663 }
|
|
664 }
|
|
665 else
|
|
666 {
|
|
667 if ( v5 == 89 )
|
|
668 {
|
|
669 v10 = (unsigned __int8)pParty->uNumArenaSquireWins;
|
|
670 v22 = v10;
|
|
671 }
|
|
672 else if ( v5 == 85 )
|
|
673 {
|
|
674 v10 = pParty->uNumDeaths;
|
|
675 v22 = v10;
|
|
676 }
|
|
677 else if ( v5 == 86 )
|
|
678 {
|
|
679 v10 = pParty->uNumBountiesCollected;
|
|
680 v22 = v10;
|
|
681 }
|
|
682 else if ( v5 == 87 )
|
|
683 {
|
|
684 v10 = pParty->uNumPrisonTerms;
|
|
685 v22 = v10;
|
|
686 }
|
|
687 else if ( v5 == 88)
|
|
688 {
|
|
689 v10 = (unsigned __int8)pParty->uNumArenaPageWins;
|
|
690 v22 = v10;
|
|
691 }
|
|
692 }
|
|
693 v17 = v22;
|
|
694 sprintf(pTmpBuf, v6, v17);
|
|
695 v6 = pTmpBuf;
|
|
696 }
|
|
697 }
|
|
698 else
|
|
699 {
|
|
700 v17 = pParty->uFine;
|
|
701 sprintf(pTmpBuf, v6, v17);
|
|
702 v6 = pTmpBuf;
|
|
703 }
|
|
704 v14 = pAwards[v20].uSort;//dword_723E84[v20 / 4];
|
|
705 ++awards_count;
|
|
706 v15 = GenerateColorAsCloseAsPossibleToR8G8B8InTargetFormat(
|
|
707 pAwardsTextColors[3 * v14 % 6],
|
|
708 pAwardsTextColors[3 * v14 % 6 + 1],
|
|
709 pAwardsTextColors[3 * v14 % 6 + 2]);
|
|
710 a1.DrawText(pFontArrus, 0, 0, v15, v6, 0, 0, 0);
|
|
711 v16 = pFontArrus->CalcTextHeight(v6, &a1, 0, 0);
|
|
712 result = v16 + a1.uFrameY + 4;
|
|
713 if ( (signed int)result <= (signed int)a1.uFrameHeight )
|
|
714 {
|
|
715 ++v21;
|
|
716 a1.uFrameY = result;
|
|
717 result = v21;
|
|
718 if ( v21 < awards_count2 )
|
|
719 continue;
|
|
720 }
|
|
721 return;
|
|
722 }
|
|
723
|
|
724 }
|
|
725 return;
|
|
726 }
|
|
727
|
|
728
|
|
729
|
|
730
|
|
731
|
|
732
|
|
733 //----- (0041A2C1) --------------------------------------------------------
|
|
734 unsigned int __fastcall GetSizeInInventorySlots(unsigned int uNumPixels)
|
|
735 {
|
|
736 if ( (signed int)uNumPixels < 14 )
|
|
737 uNumPixels = 14;
|
|
738 return ((signed int)(uNumPixels - 14) >> 5) + 1;
|
|
739 }
|
|
740
|
|
741 //----- (0041A2D1) --------------------------------------------------------
|
|
742 void __fastcall CharacterUI_InventoryTab_Draw(unsigned int uPlayerID, char a2)
|
|
743 {
|
|
744 Player *pPlayer; // esi@1
|
|
745 char v3; // bl@1
|
|
746 unsigned int v4; // eax@2
|
|
747 ItemGen *pItem; // ebx@5
|
|
748 unsigned int v6; // eax@6
|
|
749 Texture *v7; // esi@6
|
|
750 __int16 v8; // ax@6
|
|
751 signed int v9; // edi@6
|
|
752 signed int v10; // ecx@6
|
|
753 signed int v11; // edx@6
|
|
754 signed int v12; // eax@11
|
|
755 int v13; // eax@13
|
|
756 signed int v14; // edx@13
|
|
757 int v15; // eax@13
|
|
758 unsigned int v16; // ebx@15
|
|
759 unsigned int v17; // edi@15
|
|
760 Texture *pTexture; // ebx@24
|
|
761 double v19; // st7@26
|
|
762 const char *v20; // [sp-8h] [bp-40h]@20
|
|
763 Player *pPlayer2; // [sp+14h] [bp-24h]@1
|
|
764 int uTextureId; // [sp+18h] [bp-20h]@6
|
|
765 int *v23; // [sp+1Ch] [bp-1Ch]@1
|
|
766 int v24; // [sp+20h] [bp-18h]@5
|
|
767 ItemGen *pItem2; // [sp+24h] [bp-14h]@5
|
|
768 int v26; // [sp+28h] [bp-10h]@3
|
|
769 unsigned int uCellID; // [sp+2Ch] [bp-Ch]@3
|
|
770 unsigned int uCellX; // [sp+30h] [bp-8h]@5
|
|
771 unsigned int uCellY; // [sp+34h] [bp-4h]@5
|
|
772
|
|
773 v23 = pRenderer->pActiveZBuffer;
|
|
774 pPlayer = pPlayers[uPlayerID];
|
|
775 v3 = a2;
|
|
776 pPlayer2 = pPlayers[uPlayerID];
|
|
777 pRenderer->DrawTextureIndexed(8, 8, (Texture *)(uTextureID_507958 != -1 ? (int)&pIcons_LOD->pTextures[uTextureID_507958] : 0));
|
|
778 if ( v3 )
|
|
779 {
|
|
780 v4 = pIcons_LOD->LoadTexture("fr_strip", TEXTURE_16BIT_PALETTE);
|
|
781 pRenderer->DrawTextureIndexed(8u, 0x131u, (Texture *)(v4 != -1 ? (int)&pIcons_LOD->pTextures[v4] : 0));
|
|
782 }
|
|
783 uCellID = 0;
|
|
784 v26 = (int)pPlayer->pInventoryIndices;
|
|
785 do
|
|
786 {
|
|
787 if ( *(int *)v26 > 0 )
|
|
788 {
|
|
789 v24 = *(int *)v26 - 1;
|
|
790 uCellY = 32 * (uCellID / 14) + 17;
|
|
791 pItem = &pPlayer->pInventoryItems[v24];
|
|
792 uCellX = 32 * (uCellID % 14) + 14;
|
|
793 pItem2 = pItem;
|
|
794 if ( pItem->uItemID )
|
|
795 {
|
|
796 v6 = pIcons_LOD->LoadTexture(pItemsTable->pItems[pItem->uItemID].pIconName, TEXTURE_16BIT_PALETTE);
|
|
797 uTextureId = v6;
|
|
798 v7 = (Texture *)(v6 != -1 ? (int)&pIcons_LOD->pTextures[v6] : 0);
|
|
799 v8 = (v6 != -1 ? pIcons_LOD->pTextures[v6].uTextureWidth : 24);
|
|
800 v9 = v7->uTextureHeight;
|
|
801 v10 = v7->uTextureWidth;
|
|
802 v11 = v7->uTextureWidth;
|
|
803 if ( v10 < 14 )
|
|
804 v11 = 14;
|
|
805 if ( (v11 - 14) >> 5 == 0 && v8 < 32 )
|
|
806 uCellX += (32 - v10) / 2;
|
|
807 v12 = v7->uTextureWidth;
|
|
808 if ( v10 < 14 )
|
|
809 v12 = 14;
|
|
810 v13 = v12 - 14;
|
|
811 v14 = v7->uTextureHeight;
|
|
812 LOBYTE(v13) = v13 & 0xE0;
|
|
813 v15 = v13 + 32;
|
|
814 if ( v9 < 14 )
|
|
815 v14 = 14;
|
|
816 v16 = pItem->uAttributes;
|
|
817 v17 = uCellX + ((v15 - v10) >> 1) + pSRZBufferLineOffsets[uCellY + ((((v14 - 14) & 0xFFFFFFE0) - v9 + 32) >> 1)];
|
|
818 if ( !(v16 & 0xF0) )
|
|
819 {
|
|
820 if (pItem->Identified() || pCurrentScreen != SCREEN_HOUSE )
|
|
821 {
|
|
822 if (pItem->Broken())
|
|
823 pRenderer->DrawTransparentRedShade(uCellX, uCellY, v7);
|
|
824 else
|
|
825 pRenderer->DrawTextureTransparent(uCellX, uCellY, v7);
|
|
826 }
|
|
827 else
|
|
828 {
|
|
829 pRenderer->DrawTransparentGreenShade(uCellX, uCellY, v7);
|
|
830 }
|
|
831 ZBuffer_Fill(&v23[v17], uTextureId, v24 + 1);
|
|
832 pPlayer = pPlayer2;
|
|
833 //goto LABEL_34;
|
|
834 ++uCellID;
|
|
835 v26 += 4;
|
|
836 continue;
|
|
837 }
|
|
838 if ( (unsigned __int8)(v16 & 0xF0) != 16 )
|
|
839 {
|
|
840 if ( (unsigned __int8)(v16 & 0xF0) == 32 )
|
|
841 {
|
|
842 v20 = "sp28a";
|
|
843 pTexture = &pIcons_LOD->pTextures[pIcons_LOD->LoadTexture(v20, TEXTURE_16BIT_PALETTE)];
|
|
844 dword_50C9A8 -= pEventTimer->uTimeElapsed;
|
|
845 if ( dword_50C9A8 <= 0 )
|
|
846 {
|
|
847 dword_50C9A8 = 0;
|
|
848 LOBYTE(pItem2->uAttributes) &= 0xFu;
|
|
849 ptr_50C9A4 = 0;
|
|
850 }
|
|
851 v19 = (double)GetTickCount() * 0.1;
|
|
852 pRenderer->_4A63E6(uCellX, uCellY, v7, pTexture, (signed __int64)v19, 0, 255);
|
|
853 ZBuffer_Fill(&v23[v17], uTextureId, v24 + 1);
|
|
854 pPlayer = pPlayer2;
|
|
855 //goto LABEL_34;
|
|
856 ++uCellID;
|
|
857 v26 += 4;
|
|
858 continue;
|
|
859 }
|
|
860 if ( (unsigned __int8)(v16 & 0xF0) == 64 )
|
|
861 {
|
|
862 v20 = "sp30a";
|
|
863 pTexture = &pIcons_LOD->pTextures[pIcons_LOD->LoadTexture(v20, TEXTURE_16BIT_PALETTE)];
|
|
864 dword_50C9A8 -= pEventTimer->uTimeElapsed;
|
|
865 if ( dword_50C9A8 <= 0 )
|
|
866 {
|
|
867 dword_50C9A8 = 0;
|
|
868 LOBYTE(pItem2->uAttributes) &= 0xFu;
|
|
869 ptr_50C9A4 = 0;
|
|
870 }
|
|
871 v19 = (double)GetTickCount() * 0.1;
|
|
872 pRenderer->_4A63E6(uCellX, uCellY, v7, pTexture, (signed __int64)v19, 0, 255);
|
|
873 ZBuffer_Fill(&v23[v17], uTextureId, v24 + 1);
|
|
874 pPlayer = pPlayer2;
|
|
875 //goto LABEL_34;
|
|
876 ++uCellID;
|
|
877 v26 += 4;
|
|
878 continue;
|
|
879 }
|
|
880 if ( (unsigned __int8)(v16 & 0xF0) == 128 )
|
|
881 {
|
|
882 v20 = "sp91a";
|
|
883 pTexture = &pIcons_LOD->pTextures[pIcons_LOD->LoadTexture(v20, TEXTURE_16BIT_PALETTE)];
|
|
884 dword_50C9A8 -= pEventTimer->uTimeElapsed;
|
|
885 if ( dword_50C9A8 <= 0 )
|
|
886 {
|
|
887 dword_50C9A8 = 0;
|
|
888 LOBYTE(pItem2->uAttributes) &= 0xFu;
|
|
889 ptr_50C9A4 = 0;
|
|
890 }
|
|
891 v19 = (double)GetTickCount() * 0.1;
|
|
892 pRenderer->_4A63E6(uCellX, uCellY, v7, pTexture, (signed __int64)v19, 0, 255);
|
|
893 ZBuffer_Fill(&v23[v17], uTextureId, v24 + 1);
|
|
894 pPlayer = pPlayer2;
|
|
895 //goto LABEL_34;
|
|
896 ++uCellID;
|
|
897 v26 += 4;
|
|
898 continue;
|
|
899 }
|
|
900 }
|
|
901 v20 = "sptext01";
|
|
902 pTexture = &pIcons_LOD->pTextures[pIcons_LOD->LoadTexture(v20, TEXTURE_16BIT_PALETTE)];
|
|
903 dword_50C9A8 -= pEventTimer->uTimeElapsed;
|
|
904 if ( dword_50C9A8 <= 0 )
|
|
905 {
|
|
906 dword_50C9A8 = 0;
|
|
907 LOBYTE(pItem2->uAttributes) &= 0xFu;
|
|
908 ptr_50C9A4 = 0;
|
|
909 }
|
|
910 v19 = (double)GetTickCount() * 0.1;
|
|
911 pRenderer->_4A63E6(uCellX, uCellY, v7, pTexture, (signed __int64)v19, 0, 255);
|
|
912 ZBuffer_Fill(&v23[v17], uTextureId, v24 + 1);
|
|
913 pPlayer = pPlayer2;
|
|
914 }
|
|
915 }
|
|
916 //LABEL_34:
|
|
917 ++uCellID;
|
|
918 v26 += 4;
|
|
919 }
|
|
920 while ( uCellID < 126 );
|
|
921 }
|
|
922
|
|
923 //----- (0041A556) --------------------------------------------------------
|
|
924 void __cdecl draw_leather()
|
|
925 {
|
|
926 pRenderer->DrawTextureIndexed(8, 8, pIcons_LOD->GetTexture(uTextureID_Leather));
|
|
927 }
|
|
928
|
|
929 //----- (0041A57E) --------------------------------------------------------
|
|
930 void QuickRefDraw()
|
|
931 {
|
|
932 unsigned int v0; // ebx@1
|
|
933 //unsigned int v1; // eax@1
|
|
934 Player *pPlayer; // ebp@2
|
|
935 int v3; // eax@6
|
|
936 int v4; // edi@6
|
|
937 unsigned int v5; // eax@7
|
|
938 unsigned int v6; // edi@9
|
|
939 unsigned int v7; // edi@11
|
|
940 signed int v8; // eax@13
|
|
941 unsigned int v9; // eax@13
|
|
942 unsigned int v10; // edi@13
|
|
943 int v11; // eax@15
|
|
944 unsigned int v12; // eax@15
|
|
945 unsigned int v13; // edi@15
|
|
946 int v14; // eax@17
|
|
947 int v15; // ST18_4@17
|
|
948 int v16; // ebx@17
|
|
949 int v17; // eax@17
|
|
950 unsigned int v18; // eax@17
|
|
951 unsigned int v19; // edi@17
|
|
952 int v20; // eax@19
|
|
953 unsigned int v21; // edi@19
|
|
954 char *v22; // eax@21
|
|
955 unsigned int v23; // edi@21
|
|
956 int v24; // eax@23
|
|
957 unsigned int v25; // edi@23
|
|
958 char *v26; // eax@25
|
|
959 unsigned int v27; // edi@25
|
|
960 int v28; // ecx@27
|
|
961 char *v29; // eax@27
|
|
962 signed int v30; // edx@27
|
|
963 unsigned int v31; // edi@31
|
|
964 unsigned int v32; // edi@33
|
|
965 const char *v33; // ST10_4@35
|
|
966 unsigned int v34; // eax@35
|
|
967 unsigned int v35; // edi@35
|
|
968 unsigned __int8 v36; // al@37
|
|
969 char *v37; // eax@38
|
|
970 int v38; // eax@41
|
|
971 signed int v39; // edi@42
|
|
972 char *v40; // eax@45
|
|
973 unsigned int v41; // eax@45
|
|
974 signed int v43; // [sp+10h] [bp-1Ch]@1
|
|
975 unsigned int v44; // [sp+14h] [bp-18h]@2
|
|
976 int v45; // [sp+18h] [bp-14h]@1
|
|
977 unsigned int v46; // [sp+1Ch] [bp-10h]@1
|
|
978 unsigned int v47; // [sp+20h] [bp-Ch]@1
|
|
979 unsigned int v48; // [sp+24h] [bp-8h]@33
|
|
980 //unsigned int v49; // [sp+28h] [bp-4h]@1
|
|
981
|
|
982 v0 = 0;
|
|
983 v47 = GenerateColorAsCloseAsPossibleToR8G8B8InTargetFormat(0xFFu, 0xFFu, 0x9Bu);
|
|
984 //v49 = GenerateColorAsCloseAsPossibleToR8G8B8InTargetFormat(0xFFu, 0, 0);
|
|
985 v46 = GenerateColorAsCloseAsPossibleToR8G8B8InTargetFormat(0, 0xFFu, 0);
|
|
986 //v1 = pIcons_LOD->LoadTexture("quikref", TEXTURE_16BIT_PALETTE);
|
|
987 pRenderer->DrawTextureIndexed(8, 8, pIcons_LOD->LoadTexturePtr("quikref", TEXTURE_16BIT_PALETTE));
|
|
988 v43 = 0;
|
|
989 v45 = LOBYTE(pFontArrus->uFontHeight) + 1;
|
|
990 do
|
|
991 {
|
|
992 pPlayer = &pParty->pPlayers[v43];
|
|
993 v44 = 94 * v43 + 89;
|
|
994 if ( v43 == v0 )
|
|
995 pGUIWindow_CurrentMenu->DrawTextInRect(pFontArrus, 0x16u, 0x12u, v0, pGlobalTXT_LocalizationStrings[149], 60, v0);//Name
|
|
996 pGUIWindow_CurrentMenu->DrawTextInRect(pFontArrus, 94 * v43 + 89, 0x12u, v47, pPlayer->pName, 84, v0);
|
|
997 if ( v43 == v0 )
|
|
998 pGUIWindow_CurrentMenu->DrawTextInRect(pFontArrus, 0x16u, 0x2Fu, v0, pGlobalTXT_LocalizationStrings[131], 60, v0); //Óðîâ.
|
|
999 v3 = pPlayer->GetActualLevel();
|
|
1000 sprintf(pTmpBuf, "%lu", v3);
|
|
1001 v4 = pPlayer->GetBaseLevel();
|
|
1002 if ( pPlayer->GetActualLevel() <= v4 )
|
|
1003 v5 = pPlayer->GetExperienceDisplayColor();
|
|
1004 else
|
|
1005 v5 = GenerateColorAsCloseAsPossibleToR8G8B8InTargetFormat(0, 0xFFu, v0);
|
|
1006 pGUIWindow_CurrentMenu->DrawTextInRect(pFontArrus, v44, 0x2Fu, v5, pTmpBuf, 84, v0);
|
|
1007 v6 = v45 + 47;
|
|
1008 if ( v43 == v0 )
|
|
1009 pGUIWindow_CurrentMenu->DrawTextInRect(pFontArrus, 0x16u, v45 + 47, v0, pGlobalTXT_LocalizationStrings[41], 60, v0);//Êëàññ
|
|
1010 pGUIWindow_CurrentMenu->DrawTextInRect(pFontArrus, v44, v6, v0, pClassNames[pPlayer->classType], 84, v0);
|
|
1011 v7 = v45 + v6;
|
|
1012 if ( v43 == v0 )
|
|
1013 pGUIWindow_CurrentMenu->DrawTextInRect(pFontArrus, 0x16u, v7, v0, pGlobalTXT_LocalizationStrings[107], 60, v0);//Çäîð.
|
|
1014 sprintf(pTmpBuf, "%d", pPlayer->sHealth);
|
|
1015 v8 = pPlayer->GetMaxHealth();
|
|
1016 v9 = UI_GetHealthManaStringColor(pPlayer->sHealth, v8);
|
|
1017 pGUIWindow_CurrentMenu->DrawTextInRect(pFontArrus, v44, v7, v9, pTmpBuf, 84, v0);
|
|
1018 v10 = v45 + v7;
|
|
1019 if ( v43 == v0 )
|
|
1020 pGUIWindow_CurrentMenu->DrawTextInRect(pFontArrus, 0x16u, v10, v0, pGlobalTXT_LocalizationStrings[209], 60, v0);//Ìàíà
|
|
1021 sprintf(pTmpBuf, "%d", pPlayer->sMana);
|
|
1022 v11 = pPlayer->GetMaxMana();
|
|
1023 v12 = UI_GetHealthManaStringColor(pPlayer->sMana, v11);
|
|
1024 pGUIWindow_CurrentMenu->DrawTextInRect(pFontArrus, v44, v10, v12, pTmpBuf, 84, v0);
|
|
1025 v13 = v45 + v10;
|
|
1026 if ( v43 == v0 )
|
|
1027 pGUIWindow_CurrentMenu->DrawTextInRect(pFontArrus, 0x16u, v13, v0, pGlobalTXT_LocalizationStrings[0], 60, v0);//Êëàññ áðîíè
|
|
1028 v14 = pPlayer->GetActualAC();
|
|
1029 sprintf(pTmpBuf, "%d", v14);
|
|
1030 v15 = v0;
|
|
1031 v16 = pPlayer->GetBaseAC();
|
|
1032 v17 = pPlayer->GetActualAC();
|
|
1033 v18 = UI_GetHealthManaStringColor(v17, v16);
|
|
1034 pGUIWindow_CurrentMenu->DrawTextInRect(pFontArrus, v44, v13, v18, pTmpBuf, 84, v15);
|
|
1035 v0 = 0;
|
|
1036 v19 = v45 + v13;
|
|
1037 if ( !v43 )
|
|
1038 pGUIWindow_CurrentMenu->DrawTextInRect(pFontArrus, 0x16u, v19, 0, pGlobalTXT_LocalizationStrings[18], 60, 0);//Àòàêà
|
|
1039 v20 = pPlayer->GetActualAttack(0);
|
|
1040 sprintf(pTmpBuf, "%+d", v20);
|
|
1041 pGUIWindow_CurrentMenu->DrawTextInRect(pFontArrus, v44, v19, 0, pTmpBuf, 84, 0);
|
|
1042 v21 = v45 + v19;
|
|
1043 if ( !v43 )
|
|
1044 pGUIWindow_CurrentMenu->DrawTextInRect(pFontArrus, 0x16u, v21, 0, pGlobalTXT_LocalizationStrings[66], 60, 0);//Ïîâð.
|
|
1045 v22 = pPlayer->GetMeleeDamageString();
|
|
1046 pGUIWindow_CurrentMenu->DrawTextInRect(pFontArrus, v44, v21, 0, v22, 84, 0);
|
|
1047 v23 = v45 + v21;
|
|
1048 if ( !v43 )
|
|
1049 pGUIWindow_CurrentMenu->DrawTextInRect(pFontArrus, 0x16u, v23, 0, pGlobalTXT_LocalizationStrings[203], 60, 0);// Ñòðåëÿòü
|
|
1050 v24 = pPlayer->GetRangedAttack();
|
|
1051 sprintf(pTmpBuf, "%+d", v24);
|
|
1052 pGUIWindow_CurrentMenu->DrawTextInRect(pFontArrus, v44, v23, 0, pTmpBuf, 84, 0);
|
|
1053 v25 = v45 + v23;
|
|
1054 if ( !v43 )
|
|
1055 pGUIWindow_CurrentMenu->DrawTextInRect(pFontArrus, 0x16u, v25, 0, pGlobalTXT_LocalizationStrings[66], 60, 0);//Ïîâð.
|
|
1056 v26 = pPlayer->GetRangedDamageString();
|
|
1057 pGUIWindow_CurrentMenu->DrawTextInRect(pFontArrus, v44, v25, 0, v26, 84, 0);
|
|
1058 v27 = v45 + v25;
|
|
1059 if ( !v43 )
|
|
1060 pGUIWindow_CurrentMenu->DrawTextInRect(pFontArrus, 0x16u, v27, 0, pGlobalTXT_LocalizationStrings[205], 60, 0);//Íàâûêè
|
|
1061 v28 = 0;
|
|
1062 v29 = (char *)pPlayer->pActiveSkills;
|
|
1063 v30 = 36;
|
|
1064 do
|
|
1065 {
|
|
1066 if ( *(short *)v29 )
|
|
1067 ++v28;
|
|
1068 v29 += 2;
|
|
1069 --v30;
|
|
1070 }
|
|
1071 while ( v30 );
|
|
1072 sprintf(pTmpBuf, "%lu", v28);
|
|
1073 pGUIWindow_CurrentMenu->DrawTextInRect(pFontArrus, v44, v27, 0, pTmpBuf, 84, 0);
|
|
1074 v31 = v45 + v27;
|
|
1075 if ( !v43 )
|
|
1076 pGUIWindow_CurrentMenu->DrawTextInRect(pFontArrus, 0x16u, v31, 0, pGlobalTXT_LocalizationStrings[168], 60, 0);//Î÷êè
|
|
1077 sprintf(pTmpBuf, "%lu", pPlayer->uSkillPoints);
|
|
1078 pGUIWindow_CurrentMenu->DrawTextInRect(pFontArrus, v44, v31, pPlayer->uSkillPoints != 0 ? v46 : 0, pTmpBuf, 84, 0);
|
|
1079 v32 = v45 + v31;
|
|
1080 v48 = pPlayer->GetMajorConditionIdx();
|
|
1081 if ( !v43 )
|
|
1082 pGUIWindow_CurrentMenu->DrawTextInRect(pFontArrus, 0x16u, v32, 0, pGlobalTXT_LocalizationStrings[45], 60, 0);//Ñîñò.
|
|
1083 v33 = aCharacterConditionNames[v48];
|
|
1084 v34 = GetConditionDrawColor(v48);
|
|
1085 pGUIWindow_CurrentMenu->DrawTextInRect(pFontArrus, v44, v32, v34, v33, 84, 0);
|
|
1086 v35 = v45 + v32;
|
|
1087 if ( !v43 )
|
|
1088 pGUIWindow_CurrentMenu->DrawTextInRect(pFontArrus, 0x16u, v35, 0, pGlobalTXT_LocalizationStrings[170], 60, 0);//Á.Ïðèì.
|
|
1089 v36 = pPlayer->uQuickSpell;
|
|
1090 if ( v36 )
|
|
1091 v37 = pSpellStats->pInfos[v36].pShortName;
|
|
1092 else
|
|
1093 v37 = pGlobalTXT_LocalizationStrings[153];//Íåò
|
|
1094 pGUIWindow_CurrentMenu->DrawTextInRect(pFontArrus, v44, v35, 0, v37, 84, 0);
|
|
1095 ++v43;
|
|
1096 }
|
|
1097 while ( v43 < 4 );
|
|
1098
|
|
1099 v38 = GetPartyReputation();
|
|
1100 if ( v38 >= 0 )
|
|
1101 {
|
|
1102 if ( v38 <= 5 )
|
|
1103 v39 = GenerateColorAsCloseAsPossibleToR8G8B8InTargetFormat(0xFF, 0xFF, 0xFF);
|
|
1104 else
|
|
1105 v39 = GenerateColorAsCloseAsPossibleToR8G8B8InTargetFormat(0xFF, 0, 0);
|
|
1106 }
|
|
1107 else
|
|
1108 v39 = v46;
|
|
1109
|
|
1110 v40 = GetReputationString(v38);
|
|
1111 sprintf(pTmpBuf, "%s: \f%05d%s\f00000", pGlobalTXT_LocalizationStrings[180], v39, v40);//Reputation
|
|
1112 pGUIWindow_CurrentMenu->DrawText(pFontArrus, 22, 323, 0, pTmpBuf, 0, 0, 0);
|
|
1113 v41 = pParty->GetPartyFame();
|
|
1114 sprintf(pTmpBuf, "\r261%s: %d", pGlobalTXT_LocalizationStrings[84], v41);// Fame Ñëàâà
|
|
1115 pGUIWindow_CurrentMenu->DrawText(pFontArrus, 0, 323, 0, pTmpBuf, 0, 0, 0);
|
|
1116 }
|
|
1117
|
|
1118 //----- (0041ABFD) --------------------------------------------------------
|
|
1119 void __thiscall CharacterUI_CharacterScreen_Draw(unsigned int uPlayerIdx)
|
|
1120 {
|
|
1121 unsigned int v1; // edi@1
|
|
1122 unsigned int v2; // eax@6
|
|
1123 Texture *pTexture; // ecx@6
|
|
1124 GUIButton *pButton; // eax@6
|
|
1125 unsigned int v5; // eax@7
|
|
1126 unsigned int v6; // eax@10
|
|
1127 unsigned int v7; // eax@11
|
|
1128
|
|
1129 v1 = uPlayerIdx;
|
|
1130 if ( uPlayerIdx )
|
|
1131 {
|
|
1132 pRenderer->ClearZBuffer(0, 479);
|
|
1133 switch ( pWindowList_at_506F50_minus1_indexing_buttons____and_an_int_[0] )
|
|
1134 {
|
|
1135 case WINDOW_CharacterWindow_Stats: // stats
|
|
1136 sub_4196A0();
|
|
1137 sub_419379();
|
|
1138 CharacterUI_StatsTab_Draw(v1);
|
|
1139 v7 = pIcons_LOD->LoadTexture("ib-cd1-d", TEXTURE_16BIT_PALETTE);
|
|
1140 pTexture = (Texture *)(v7 != -1 ? (int)&pIcons_LOD->pTextures[v7] : 0);
|
|
1141 pButton = pCharacterScreen_StatsBtn;
|
|
1142 pRenderer->DrawTextureIndexed(pButton->uX, pButton->uY, pTexture);
|
|
1143 break;
|
|
1144 case WINDOW_CharacterWindow_Skills: // skills
|
|
1145 if ( dword_507CC0 != uActiveCharacter )
|
|
1146 {
|
|
1147 sub_4196A0();
|
|
1148 CharacterUI_SkillScreen_Draw();
|
|
1149 }
|
|
1150 sub_419379();
|
|
1151 CharacterUI_SkillsTab_Draw(v1);
|
|
1152 v6 = pIcons_LOD->LoadTexture("ib-cd2-d", TEXTURE_16BIT_PALETTE);
|
|
1153 pTexture = (Texture *)(v6 != -1 ? (int)&pIcons_LOD->pTextures[v6] : 0);
|
|
1154 pButton = pCharacterScreen_SkillsBtn;
|
|
1155 pRenderer->DrawTextureIndexed(pButton->uX, pButton->uY, pTexture);
|
|
1156 break;
|
|
1157 case WINDOW_CharacterWindow_Awards: // awards
|
|
1158 sub_4196A0();
|
|
1159 sub_419379();
|
|
1160 sub_419220();
|
|
1161 CharacterUI_AwardsTab_Draw(v1);
|
|
1162 v5 = pIcons_LOD->LoadTexture("ib-cd4-d", TEXTURE_16BIT_PALETTE);
|
|
1163 pTexture = (Texture *)(v5 != -1 ? (int)&pIcons_LOD->pTextures[v5] : 0);
|
|
1164 pButton = pCharacterScreen_AwardsBtn;
|
|
1165 pRenderer->DrawTextureIndexed(pButton->uX, pButton->uY, pTexture);
|
|
1166 break;
|
|
1167 case WINDOW_CharacterWindow_Inventory: // inventory and other
|
|
1168 sub_4196A0();
|
|
1169 sub_419379();
|
|
1170 CharacterUI_InventoryTab_Draw(v1, 0);
|
|
1171 v2 = pIcons_LOD->LoadTexture("ib-cd3-d", TEXTURE_16BIT_PALETTE);
|
|
1172 pTexture = (Texture *)(v2 != -1 ? (int)&pIcons_LOD->pTextures[v2] : 0);
|
|
1173 pButton = pCharacterScreen_InventoryBtn;
|
|
1174 pRenderer->DrawTextureIndexed(pButton->uX, pButton->uY, pTexture);
|
|
1175 break;
|
|
1176 default:
|
|
1177 break;
|
|
1178 }
|
|
1179 if ( bRingsShownInCharScreen )
|
|
1180 CharacterUI_DrawPaperdollWithRingOverlay(v1);
|
|
1181 else
|
|
1182 CharacterUI_DrawPaperdoll(v1);
|
|
1183 }
|
|
1184 }
|
|
1185
|
|
1186 //----- (0043CC7C) --------------------------------------------------------
|
|
1187 void __fastcall CharacterUI_DrawPaperdoll(unsigned int uPlayerID)
|
|
1188 {
|
|
1189 //Player **ppPlayer; // esi@1
|
|
1190 Player *pPlayer; // ebx@1
|
|
1191 //enum CHARACTER_RACE pRace; // edi@1
|
|
1192 signed int pSex; // eax@1
|
|
1193 //int v5; // edi@4
|
|
1194 unsigned int v6; // ecx@9
|
|
1195 int v7; // ecx@10
|
|
1196 unsigned int v8; // eax@14
|
|
1197 int v9; // eax@15
|
|
1198 int v10; // edx@15
|
|
1199 int v11; // ecx@15
|
|
1200 int v12; // eax@15
|
|
1201 unsigned int v13; // edi@15
|
|
1202 unsigned int v14; // ebx@18
|
|
1203 int v15; // ecx@18
|
|
1204 Texture *v16; // ebp@27
|
|
1205 double v17; // st7@29
|
|
1206 int v18; // edi@30
|
|
1207 char *v19; // eax@30
|
|
1208 Texture *v20; // edi@31
|
|
1209 unsigned int v21; // eax@37
|
|
1210 int v22; // edi@38
|
|
1211 int v23; // eax@38
|
|
1212 int v24; // ebx@38
|
|
1213 int v25; // eax@38
|
|
1214 LODFile_IconsBitmaps *v26; // ecx@42
|
|
1215 Texture *v27; // edi@51
|
|
1216 double v28; // st7@51
|
|
1217 char v29; // zf@54
|
|
1218 char *v30; // eax@54
|
|
1219 unsigned int v31; // eax@59
|
|
1220 int v32; // edx@60
|
|
1221 int v33; // eax@65
|
|
1222 int v34; // eax@74
|
|
1223 int v35; // ebx@74
|
|
1224 unsigned int v36; // ecx@74
|
|
1225 int v37; // eax@74
|
|
1226 LODFile_IconsBitmaps *v38; // ecx@78
|
|
1227 Texture *v39; // edi@85
|
|
1228 double v40; // st7@87
|
|
1229 int v41; // edi@88
|
|
1230 Texture *v42; // edi@89
|
|
1231 unsigned int v43; // eax@93
|
|
1232 int v44; // edx@94
|
|
1233 int v45; // eax@98
|
|
1234 int v46; // eax@106
|
|
1235 int v47; // ecx@106
|
|
1236 int v48; // ebx@106
|
|
1237 int v49; // eax@106
|
|
1238 LODFile_IconsBitmaps *v50; // ecx@110
|
|
1239 Texture *v51; // edi@117
|
|
1240 double v52; // st7@119
|
|
1241 int v53; // edi@120
|
|
1242 Texture *v54; // edi@121
|
|
1243 char *v55; // eax@122
|
|
1244 unsigned int v56; // eax@127
|
|
1245 int v57; // edi@128
|
|
1246 int v58; // ecx@128
|
|
1247 int v59; // ebx@129
|
|
1248 int v60; // ecx@132
|
|
1249 int v61; // eax@134
|
|
1250 int v62; // ecx@136
|
|
1251 Texture *v63; // edi@145
|
|
1252 double v64; // st7@147
|
|
1253 int v65; // edi@148
|
|
1254 char *v66; // eax@148
|
|
1255 Texture *v67; // edi@149
|
|
1256 //Player *v68; // ebx@155
|
|
1257 unsigned int v69; // edx@155
|
|
1258 int v70; // edx@156
|
|
1259 unsigned int v71; // eax@160
|
|
1260 int v72; // edi@161
|
|
1261 int v73; // edx@163
|
|
1262 int v74; // ecx@168
|
|
1263 unsigned int v75; // ebx@170
|
|
1264 int v76; // ecx@172
|
|
1265 Texture *v77; // edi@181
|
|
1266 double v78; // st7@183
|
|
1267 int v79; // edi@184
|
|
1268 char *v80; // eax@184
|
|
1269 Texture *v81; // edi@185
|
|
1270 unsigned int v82; // eax@192
|
|
1271 int v83; // eax@193
|
|
1272 int v84; // eax@197
|
|
1273 int v85; // eax@197
|
|
1274 int v86; // ecx@197
|
|
1275 int v87; // eax@197
|
|
1276 int v88; // eax@198
|
|
1277 int v89; // eax@199
|
|
1278 int v90; // edi@201
|
|
1279 int v91; // edi@213
|
|
1280 int v92; // ebx@213
|
|
1281 int v93; // edi@214
|
|
1282 int v94; // ebx@214
|
|
1283 int v95; // eax@214
|
|
1284 char *v96; // edi@226
|
|
1285 double v97; // st7@228
|
|
1286 int v98; // edi@229
|
|
1287 char *v99; // eax@229
|
|
1288 Render *v100; // ecx@229
|
|
1289 Texture *v101; // edi@230
|
|
1290 int v102; // edi@236
|
|
1291 int v103; // eax@237
|
|
1292 int v104; // ecx@237
|
|
1293 int v105; // edx@237
|
|
1294 int v106; // edx@238
|
|
1295 int v107; // edx@239
|
|
1296 int v108; // edx@240
|
|
1297 int v109; // edi@250
|
|
1298 char *v110; // edx@250
|
|
1299 unsigned int v111; // eax@259
|
|
1300 int v112; // eax@260
|
|
1301 int v113; // eax@260
|
|
1302 int v114; // eax@265
|
|
1303 int v115; // eax@274
|
|
1304 int v116; // ebx@274
|
|
1305 unsigned int v117; // edi@274
|
|
1306 double v118; // st7@286
|
|
1307 int v119; // edi@287
|
|
1308 char *v120; // eax@287
|
|
1309 Texture *v121; // edi@288
|
|
1310 unsigned int v122; // edi@295
|
|
1311 int v123; // ebx@297
|
|
1312 int v124; // edi@298
|
|
1313 int v125; // ecx@303
|
|
1314 int v126; // eax@312
|
|
1315 unsigned int v127; // ebx@314
|
|
1316 int v128; // ecx@316
|
|
1317 Texture *v129; // edi@325
|
|
1318 double v130; // st7@327
|
|
1319 int v131; // edi@328
|
|
1320 char *v132; // eax@328
|
|
1321 Texture *v133; // edi@329
|
|
1322 unsigned int v134; // eax@335
|
|
1323 int v135; // eax@336
|
|
1324 int v136; // edx@336
|
|
1325 int v137; // eax@336
|
|
1326 unsigned int v138; // ebx@339
|
|
1327 int v139; // ecx@339
|
|
1328 Texture *v140; // edi@348
|
|
1329 double v141; // st7@350
|
|
1330 int v142; // edi@351
|
|
1331 char *v143; // eax@351
|
|
1332 Texture *v144; // edi@352
|
|
1333 unsigned int v145; // eax@358
|
|
1334 int v146; // eax@359
|
|
1335 int v147; // ecx@359
|
|
1336 int v148; // eax@359
|
|
1337 int v149; // edx@359
|
|
1338 int v150; // ebx@362
|
|
1339 int v151; // ecx@363
|
|
1340 int v152; // ecx@364
|
|
1341 unsigned int v153; // eax@370
|
|
1342 unsigned int v154; // edi@370
|
|
1343 int v155; // eax@370
|
|
1344 LODFile_IconsBitmaps *v156; // ecx@374
|
|
1345 Texture *v157; // ebp@381
|
|
1346 double v158; // st7@383
|
|
1347 Texture *v159; // edi@385
|
|
1348 char *v160; // eax@386
|
|
1349 unsigned int v161; // eax@393
|
|
1350 int v162; // eax@394
|
|
1351 unsigned int v163; // [sp-Ch] [bp-58h]@230
|
|
1352 unsigned int v164; // [sp-Ch] [bp-58h]@233
|
|
1353 signed int v165; // [sp-Ch] [bp-58h]@235
|
|
1354 char *v166; // [sp-8h] [bp-54h]@16
|
|
1355 const char *v167; // [sp-8h] [bp-54h]@23
|
|
1356 const char *v168; // [sp-8h] [bp-54h]@43
|
|
1357 const char *v169; // [sp-8h] [bp-54h]@79
|
|
1358 const char *v170; // [sp-8h] [bp-54h]@111
|
|
1359 const char *v171; // [sp-8h] [bp-54h]@141
|
|
1360 const char *v172; // [sp-8h] [bp-54h]@177
|
|
1361 const char *v173; // [sp-8h] [bp-54h]@222
|
|
1362 int v174; // [sp-8h] [bp-54h]@228
|
|
1363 unsigned int v175; // [sp-8h] [bp-54h]@230
|
|
1364 unsigned int v176; // [sp-8h] [bp-54h]@233
|
|
1365 signed int v177; // [sp-8h] [bp-54h]@235
|
|
1366 const char *v178; // [sp-8h] [bp-54h]@242
|
|
1367 const char *v179; // [sp-8h] [bp-54h]@280
|
|
1368 const char *v180; // [sp-8h] [bp-54h]@321
|
|
1369 char *v181; // [sp-8h] [bp-54h]@337
|
|
1370 const char *v182; // [sp-8h] [bp-54h]@344
|
|
1371 const char *v183; // [sp-8h] [bp-54h]@375
|
|
1372 signed int v184; // [sp-4h] [bp-50h]@66
|
|
1373 signed int v185; // [sp-4h] [bp-50h]@99
|
|
1374 signed int v186; // [sp-4h] [bp-50h]@202
|
|
1375 int v187; // [sp-4h] [bp-50h]@228
|
|
1376 Texture *v188; // [sp-4h] [bp-50h]@230
|
|
1377 Texture *v189; // [sp-4h] [bp-50h]@233
|
|
1378 Texture *v190; // [sp-4h] [bp-50h]@235
|
|
1379 signed int v191; // [sp-4h] [bp-50h]@266
|
|
1380 signed int v192; // [sp-4h] [bp-50h]@304
|
|
1381 unsigned int a3; // [sp+10h] [bp-3Ch]@7
|
|
1382 int a3a; // [sp+10h] [bp-3Ch]@15
|
|
1383 int a3b; // [sp+10h] [bp-3Ch]@38
|
|
1384 unsigned int a3c; // [sp+10h] [bp-3Ch]@74
|
|
1385 unsigned int a3d; // [sp+10h] [bp-3Ch]@106
|
|
1386 int a3e; // [sp+10h] [bp-3Ch]@129
|
|
1387 int a3f; // [sp+10h] [bp-3Ch]@168
|
|
1388 unsigned int a3g; // [sp+10h] [bp-3Ch]@216
|
|
1389 unsigned int a3h; // [sp+10h] [bp-3Ch]@274
|
|
1390 int a3i; // [sp+10h] [bp-3Ch]@312
|
|
1391 int a3j; // [sp+10h] [bp-3Ch]@336
|
|
1392 int a3k; // [sp+10h] [bp-3Ch]@362
|
|
1393 signed int a2; // [sp+14h] [bp-38h]@7
|
|
1394 unsigned int a2a; // [sp+14h] [bp-38h]@15
|
|
1395 Texture *a2b; // [sp+14h] [bp-38h]@49
|
|
1396 int a2c; // [sp+14h] [bp-38h]@74
|
|
1397 int a2d; // [sp+14h] [bp-38h]@106
|
|
1398 int a2e; // [sp+14h] [bp-38h]@129
|
|
1399 int a2f; // [sp+14h] [bp-38h]@168
|
|
1400 int a2g; // [sp+14h] [bp-38h]@214
|
|
1401 int a2h; // [sp+14h] [bp-38h]@274
|
|
1402 Texture *a2i; // [sp+14h] [bp-38h]@284
|
|
1403 int a2j; // [sp+14h] [bp-38h]@312
|
|
1404 int a2k; // [sp+14h] [bp-38h]@336
|
|
1405 //Player *v217; // [sp+18h] [bp-34h]@1
|
|
1406 int v218; // [sp+1Ch] [bp-30h]@15
|
|
1407 int v219; // [sp+1Ch] [bp-30h]@60
|
|
1408 int v220; // [sp+1Ch] [bp-30h]@94
|
|
1409 int v221; // [sp+1Ch] [bp-30h]@128
|
|
1410 int v222; // [sp+1Ch] [bp-30h]@161
|
|
1411 int v223; // [sp+1Ch] [bp-30h]@213
|
|
1412 char v224; // [sp+1Ch] [bp-30h]@237
|
|
1413 int v225; // [sp+1Ch] [bp-30h]@260
|
|
1414 int v226; // [sp+1Ch] [bp-30h]@298
|
|
1415 int v227; // [sp+1Ch] [bp-30h]@336
|
|
1416 int v228; // [sp+1Ch] [bp-30h]@359
|
|
1417 int v229; // [sp+20h] [bp-2Ch]@15
|
|
1418 int v230; // [sp+20h] [bp-2Ch]@38
|
|
1419 int v231; // [sp+20h] [bp-2Ch]@60
|
|
1420 int v232; // [sp+20h] [bp-2Ch]@94
|
|
1421 int v233; // [sp+20h] [bp-2Ch]@128
|
|
1422 int v234; // [sp+20h] [bp-2Ch]@161
|
|
1423 int v235; // [sp+20h] [bp-2Ch]@197
|
|
1424 int v236; // [sp+20h] [bp-2Ch]@260
|
|
1425 int v237; // [sp+20h] [bp-2Ch]@298
|
|
1426 int v238; // [sp+20h] [bp-2Ch]@336
|
|
1427 int pBodyComplection; // [sp+24h] [bp-28h]@6
|
|
1428 int v240; // [sp+28h] [bp-24h]@7
|
|
1429 unsigned int v241; // [sp+2Ch] [bp-20h]@38
|
|
1430 int v242; // [sp+2Ch] [bp-20h]@197
|
|
1431 unsigned int v243; // [sp+2Ch] [bp-20h]@370
|
|
1432 int v244; // [sp+34h] [bp-18h]@6
|
|
1433 signed int v245; // [sp+34h] [bp-18h]@361
|
|
1434 unsigned int uPlayerID_; // [sp+38h] [bp-14h]@1
|
|
1435 int uPlayerID_a; // [sp+38h] [bp-14h]@9
|
|
1436 signed int IsDwarf; // [sp+40h] [bp-Ch]@4
|
|
1437 int v249; // [sp+40h] [bp-Ch]@358
|
|
1438 //signed int v250; // [sp+44h] [bp-8h]@1
|
|
1439
|
|
1440 pPlayer = pPlayers[uPlayerID];
|
|
1441 uPlayerID_ = uPlayerID;
|
|
1442 pIcons_LOD->LoadTexture("sptext01", TEXTURE_16BIT_PALETTE);
|
|
1443 pSex = pPlayer->GetSexByVoice();
|
|
1444 if ( pPlayer->GetRace() && pPlayer->GetRace() != 1 && pPlayer->GetRace() != 2 )
|
|
1445 {
|
|
1446 IsDwarf = 1;
|
|
1447 pBodyComplection = (pSex != 0) + 2;
|
|
1448 }
|
|
1449 else
|
|
1450 {
|
|
1451 IsDwarf = 0;
|
|
1452 pBodyComplection = pSex != 0;
|
|
1453 }
|
|
1454 v244 = pPlayer->uFace;
|
727
|
1455 pRenderer->ResetTextureClipRect();
|
|
1456 pRenderer->DrawTextureIndexed(0x1D3u, 0, pIcons_LOD->GetTexture(uTextureID_BACKDOLL));//Ïîäëîæêà
|
706
|
1457 if ( !IsPlayerWearingWatersuit[uPlayerID_] )
|
|
1458 {
|
|
1459 v21 = pPlayer->pEquipment.uBow; //ñíà÷àëà ðèñóåòñÿ ëóê
|
|
1460 if ( !v21 )
|
|
1461 goto LABEL_59;
|
|
1462 v230 = pPlayer->pEquipment.uBow;
|
|
1463 v22 = (int)&pPlayer->pInventoryItems[v21-1];
|
|
1464 v23 = *(int *)v22;
|
|
1465 v24 = pPaperdoll_BodyX + paperdoll_Weapon[pBodyComplection][2][0] - pItemsTable->pItems[v23].uEquipX;
|
|
1466 a3b = pPaperdoll_BodyY + paperdoll_Weapon[pBodyComplection][2][1] - pItemsTable->pItems[v23].uEquipY;
|
|
1467 v241 = pIcons_LOD->LoadTexture(pItemsTable->pItems[v23].pIconName, TEXTURE_16BIT_PALETTE);
|
|
1468 v25 = *(int *)(v22 + 20);
|
|
1469 if ( !(*(int *)(v22 + 20) & 0xF0) )
|
|
1470 {
|
|
1471 if ( v25 & 2 )
|
|
1472 {
|
|
1473 v27 = (Texture *)(v241 != -1 ? (int)&pIcons_LOD->pTextures[v241] : 0);
|
|
1474 pRenderer->DrawTransparentRedShade(v24, a3b, v27);
|
|
1475 }
|
|
1476 else
|
|
1477 {
|
|
1478 v29 = (v25 & 1) == 0;
|
|
1479 v30 = (char *)&pIcons_LOD->pTextures[v241];
|
|
1480 if ( v29 )
|
|
1481 {
|
|
1482 v27 = (Texture *)(v241 != -1 ? (int)v30 : 0);
|
|
1483 pRenderer->DrawTransparentGreenShade(v24, a3b, (Texture *)(v241 != -1 ? (int)v30 : 0));
|
|
1484 }
|
|
1485 else
|
|
1486 {
|
|
1487 v27 = (Texture *)(v241 != -1 ? (int)v30 : 0);
|
|
1488 pRenderer->DrawTextureTransparent(v24, a3b, (Texture *)(v241 != -1 ? (int)v30 : 0));
|
|
1489 }
|
|
1490 }
|
|
1491 LABEL_57:
|
|
1492 if ( !bRingsShownInCharScreen )
|
710
|
1493 pRenderer->DrawMaskToZBuffer(v24, a3b, v27, v230);
|
706
|
1494 LABEL_59:
|
|
1495 v31 = pPlayer->pEquipment.uCloak;// ïîòîì ïëàù
|
|
1496 if ( !v31 )
|
|
1497 goto LABEL_93;
|
|
1498 v231 = pPlayer->pEquipment.uCloak;
|
|
1499 v32 = (int)&pPlayer->pInventoryItems[v31-1];
|
|
1500 v219 = v32;
|
|
1501 if ( *(int *)v32 != 525 )
|
|
1502 {
|
|
1503 switch ( *(int *)v32 )
|
|
1504 {
|
|
1505 case 0x212:
|
|
1506 v184 = 6;
|
|
1507 break;
|
|
1508 case 0x223:
|
|
1509 v184 = 7;
|
|
1510 break;
|
|
1511 case 0x224:
|
|
1512 v184 = 8;
|
|
1513 break;
|
|
1514 default:
|
|
1515 if ( *(int *)v32 != 550 )
|
|
1516 {
|
|
1517 v33 = *(int *)v32 - 105;
|
|
1518 LABEL_72:
|
|
1519 if ( v33 < 0 || v33 >= 10 )
|
|
1520 goto LABEL_93;
|
|
1521 LABEL_74:
|
|
1522 v34 = v33 + 10 * pBodyComplection;
|
|
1523 v35 = paperdoll_array_511828[0][v34];//Texture_Cloak
|
|
1524 a2c = pPaperdoll_BodyX + paperdoll_Cloak[0][v34][0];
|
|
1525 v36 = pPaperdoll_BodyY + paperdoll_Cloak[0][v34][1];
|
|
1526 v37 = *(int *)(v32 + 20);
|
|
1527 a3c = v36;
|
|
1528 if ( !(v37 & 0xF0) )
|
|
1529 {
|
|
1530 v41 = v35 + 1;
|
|
1531 if ( v37 & 2 )
|
|
1532 {
|
|
1533 v42 = (Texture *)(v41 != 0 ? (int)&pIcons_LOD->pTextures[v35] : 0);
|
|
1534 pRenderer->DrawTransparentRedShade(a2c, v36, v42);
|
|
1535 }
|
|
1536 else
|
|
1537 {
|
|
1538 v42 = (Texture *)(v41 != 0 ? (int)&pIcons_LOD->pTextures[v35] : 0);
|
|
1539 pRenderer->DrawTextureTransparent(a2c, v36, v42);
|
|
1540 }
|
|
1541 if ( !bRingsShownInCharScreen )
|
710
|
1542 pRenderer->DrawMaskToZBuffer(a2c, a3c, v42, v231);
|
706
|
1543 LABEL_93:
|
|
1544 v240 = 4 * uPlayerID_ - 4;
|
|
1545 pRenderer->DrawTextureTransparent(pPaperdoll_BodyX, pPaperdoll_BodyY,
|
|
1546 (Texture *)(*(unsigned int *)((char *)papredoll_dbods + v240) != -1 ? (int)&pIcons_LOD->pTextures[*(unsigned int *)((char *)papredoll_dbods + v240)] : 0));
|
|
1547 v43 = pPlayer->pEquipment.uBody;// ïîòîì òåëî
|
|
1548 if ( !v43 )
|
|
1549 goto LABEL_127;
|
|
1550 v232 = pPlayer->pEquipment.uBody;
|
|
1551 v44 = (int)&pPlayer->pInventoryItems[v43-1];
|
|
1552 v220 = v44;
|
|
1553 if ( *(int *)v44 != 504 )
|
|
1554 {
|
|
1555 if ( *(int *)v44 == 505 )
|
|
1556 {
|
|
1557 v185 = 14;
|
|
1558 }
|
|
1559 else
|
|
1560 {
|
|
1561 if ( *(int *)v44 == 516 )
|
|
1562 {
|
|
1563 v185 = 13;
|
|
1564 }
|
|
1565 else
|
|
1566 {
|
|
1567 if ( *(int *)v44 != 533 )
|
|
1568 {
|
|
1569 v45 = *(int *)v44 - 66;
|
|
1570 LABEL_104:
|
|
1571 if ( v45 < 0 || v45 >= 17 )
|
|
1572 goto LABEL_127;
|
|
1573 LABEL_106:
|
|
1574 v46 = 17 * pBodyComplection + v45;
|
|
1575 a2d = pPaperdoll_BodyX + paperdoll_Armor[0][v46][0];
|
|
1576 v47 = pPaperdoll_BodyY + paperdoll_Armor[0][v46][1];
|
|
1577 v48 = paperdoll_array_511290[0][v46][0];//Texture_Armor
|
|
1578 v49 = *(int *)(v44 + 20);
|
|
1579 a3d = v47;
|
|
1580 if ( !(v49 & 0xF0) )
|
|
1581 {
|
|
1582 v53 = v48 + 1;
|
|
1583 if ( v49 & 2 )
|
|
1584 {
|
|
1585 v54 = (Texture *)(v53 != 0 ? (int)&pIcons_LOD->pTextures[v48] : 0);
|
|
1586 pRenderer->DrawTransparentRedShade(a2d, v47, v54);
|
|
1587 }
|
|
1588 else
|
|
1589 {
|
|
1590 v29 = (v49 & 1) == 0;
|
|
1591 v55 = (char *)&pIcons_LOD->pTextures[v48];
|
|
1592 if ( v29 )
|
|
1593 {
|
|
1594 v54 = (Texture *)(v53 != 0 ? (int)v55 : 0);
|
|
1595 pRenderer->DrawTransparentGreenShade(a2d, v47, v54);
|
|
1596 }
|
|
1597 else
|
|
1598 {
|
|
1599 v54 = (Texture *)(v53 != 0 ? (int)v55 : 0);
|
|
1600 pRenderer->DrawTextureTransparent(a2d, v47, v54);
|
|
1601 }
|
|
1602 }
|
|
1603 if ( !bRingsShownInCharScreen )
|
710
|
1604 pRenderer->DrawMaskToZBuffer(a2d, a3d, v54, v232);
|
706
|
1605 LABEL_127:
|
|
1606 v56 = pPlayer->pEquipment.field_20;
|
|
1607 if ( !v56 )
|
|
1608 goto LABEL_155;
|
|
1609 v233 = pPlayer->pEquipment.field_20;
|
|
1610 v57 = (int)&pPlayer->pInventoryItems[v56-1];
|
|
1611 v221 = v57;
|
|
1612 v58 = *(int *)v57;
|
|
1613 if ( *(int *)v57 == 529 )
|
|
1614 {
|
|
1615 a3e = pPaperdoll_BodyY + paperdoll_Boot[pBodyComplection][5][1];
|
|
1616 a2e = pPaperdoll_BodyX + paperdoll_Boot[pBodyComplection][5][0];
|
|
1617 v59 = papredoll_flying_feet[v244];
|
|
1618 }
|
|
1619 else
|
|
1620 {
|
|
1621 if ( v58 == 512 )
|
|
1622 {
|
|
1623 a3e = pPaperdoll_BodyY + paperdoll_Boot[pBodyComplection][6][1];
|
|
1624 a2e = pPaperdoll_BodyX + paperdoll_Boot[pBodyComplection][6][0];
|
|
1625 v59 = dword_511638[pBodyComplection][5];
|
|
1626 }
|
|
1627 else
|
|
1628 {
|
|
1629 v60 = v58 - 115;
|
|
1630 if ( v60 < 0 || v60 >= 5 )
|
|
1631 {
|
|
1632 a2e = 0;
|
|
1633 a3e = 0;
|
|
1634 v59 = dword_511638[pBodyComplection][0];
|
|
1635 }
|
|
1636 else
|
|
1637 {
|
|
1638 v61 = v60 + 7 * pBodyComplection;
|
|
1639 a3e = pPaperdoll_BodyY + paperdoll_Boot[0][v61][1];
|
|
1640 a2e = pPaperdoll_BodyX + paperdoll_Boot[0][v61][0];
|
|
1641 v59 = dword_511638[0][v60 + 6 * pBodyComplection];
|
|
1642 }
|
|
1643 }
|
|
1644 }
|
|
1645 v62 = *(int *)(v57 + 20);
|
|
1646 if ( !(*(int *)(v57 + 20) & 0xF0) )
|
|
1647 {
|
|
1648 v65 = v59 + 1;
|
|
1649 v66 = (char *)&pIcons_LOD->pTextures[v59];
|
|
1650 if ( v62 & 2 )
|
|
1651 {
|
|
1652 v67 = (Texture *)(v65 != 0 ? (int)v66 : 0);
|
|
1653 pRenderer->DrawTransparentRedShade(a2e, a3e, v67);
|
|
1654 }
|
|
1655 else
|
|
1656 {
|
|
1657 if ( v62 & 1 )
|
|
1658 {
|
|
1659 v67 = (Texture *)(v65 != 0 ? (int)v66 : 0);
|
|
1660 pRenderer->DrawTextureTransparent(a2e, a3e, v67);
|
|
1661 }
|
|
1662 else
|
|
1663 {
|
|
1664 v67 = (Texture *)(v65 != 0 ? (int)v66 : 0);
|
|
1665 pRenderer->DrawTransparentGreenShade(a2e, a3e, v67);
|
|
1666 }
|
|
1667 }
|
|
1668 if ( !bRingsShownInCharScreen )
|
710
|
1669 pRenderer->DrawMaskToZBuffer(a2e, a3e, v67, v233);
|
706
|
1670 LABEL_155:
|
|
1671 v69 = pPlayer->pEquipment.uMainHand;
|
|
1672 uPlayerID_a = 2 * pBodyComplection;
|
|
1673 if ( !v69 || (v70 = *(int *)&pPlayer->pInventoryItems[v69-1], pItemsTable->pItems[v70].uEquipType != 1)
|
|
1674 && (pItemsTable->pItems[v70].uSkillType != 4 || pPlayer->pEquipment.uOffHand) )
|
|
1675 pRenderer->DrawTextureTransparent(pPaperdoll_BodyX + pPaperdoll_LeftHand[pBodyComplection][0],
|
|
1676 pPaperdoll_BodyY + pPaperdoll_LeftHand[pBodyComplection][1],
|
|
1677 (Texture *)(*(unsigned int *)((char *)papredoll_dlads + v240) != -1 ? (int)&pIcons_LOD->pTextures[*(unsigned int *)((char *)papredoll_dlads + v240)] : 0));
|
|
1678 v71 = pPlayer->pEquipment.uBelt;
|
|
1679 if ( v71 )
|
|
1680 {
|
|
1681 v234 = pPlayer->pEquipment.uBelt;
|
|
1682 v72 = (int)&pPlayer->pInventoryItems[v71-1];
|
|
1683 v222 = v72;
|
|
1684 if ( *(int *)v72 == 524 )
|
|
1685 {
|
|
1686 v73 = 5;
|
|
1687 }
|
|
1688 else
|
|
1689 {
|
|
1690 if ( *(int *)v72 == 535 )
|
|
1691 {
|
|
1692 v73 = 6;
|
|
1693 goto LABEL_168;
|
|
1694 }
|
|
1695 v73 = *(int *)v72 - 100;
|
|
1696 }
|
|
1697 if ( v73 >= 0 && v73 < 7 )
|
|
1698 {
|
|
1699 LABEL_168:
|
|
1700 v74 = 7 * pBodyComplection + v73;
|
|
1701 a2f = pPaperdoll_BodyX + paperdoll_Belt[0][v74][0];
|
|
1702 a3f = pPaperdoll_BodyY + paperdoll_Belt[0][v74][1];
|
|
1703 if ( IsDwarf != 1 || v73 == 5 )
|
|
1704 v75 = stru_511718[pBodyComplection].texids[v73];
|
|
1705 else
|
|
1706 v75 = stru_511718[pBodyComplection - 2].texids[v73];
|
|
1707 v76 = *(int *)&pPlayer->field_1F5[36 * v71 + 15];
|
|
1708 if ( !(*(int *)&pPlayer->field_1F5[36 * v71 + 15] & 0xF0) )
|
|
1709 {
|
|
1710 v79 = v75 + 1;
|
|
1711 v80 = (char *)&pIcons_LOD->pTextures[v75];
|
|
1712 if ( v76 & 2 )
|
|
1713 {
|
|
1714 v81 = (Texture *)(v79 != 0 ? (int)v80 : 0);
|
|
1715 pRenderer->DrawTransparentRedShade(a2f, a3f, v81);
|
|
1716 }
|
|
1717 else
|
|
1718 {
|
|
1719 if ( v76 & 1 )
|
|
1720 {
|
|
1721 v81 = (Texture *)(v79 != 0 ? (int)v80 : 0);
|
|
1722 pRenderer->DrawTextureTransparent(a2f, a3f, v81);
|
|
1723 }
|
|
1724 else
|
|
1725 {
|
|
1726 v81 = (Texture *)(v79 != 0 ? (int)v80 : 0);
|
|
1727 pRenderer->DrawTransparentGreenShade(a2f, a3f, v81);
|
|
1728 }
|
|
1729 }
|
|
1730 if ( !bRingsShownInCharScreen )
|
710
|
1731 pRenderer->DrawMaskToZBuffer(a2f, a3f, v81, v234);
|
706
|
1732 goto LABEL_192;
|
|
1733 }
|
|
1734 if ( (*(int *)&pPlayer->field_1F5[36 * v71 + 15] & 0xF0) != 16 )
|
|
1735 {
|
|
1736 if ( (*(int *)&pPlayer->field_1F5[36 * v71 + 15] & 0xF0) == 32 )
|
|
1737 {
|
|
1738 v172 = "sp28a";
|
|
1739 v77 = &pIcons_LOD->pTextures[pIcons_LOD->LoadTexture(v172, TEXTURE_16BIT_PALETTE)];
|
|
1740 dword_50C9A8 -= pEventTimer->uTimeElapsed;
|
|
1741 if ( dword_50C9A8 <= 0 )
|
|
1742 {
|
|
1743 dword_50C9A8 = 0;
|
|
1744 *(char *)(v222 + 20) &= 0xFu;
|
|
1745 ptr_50C9A4 = 0;
|
|
1746 }
|
|
1747 v78 = (double)GetTickCount() * 0.1;
|
|
1748 pRenderer->_4A63E6(a2f, a3f, (Texture *)(v75 != -1 ? (int)&pIcons_LOD->pTextures[v75] : 0), v77, (signed __int64)v78, 0, 255);
|
|
1749 goto LABEL_192;
|
|
1750 }
|
|
1751 if ( (*(int *)&pPlayer->field_1F5[36 * v71 + 15] & 0xF0) == 64 )
|
|
1752 {
|
|
1753 v172 = "sp30a";
|
|
1754 v77 = &pIcons_LOD->pTextures[pIcons_LOD->LoadTexture(v172, TEXTURE_16BIT_PALETTE)];
|
|
1755 dword_50C9A8 -= pEventTimer->uTimeElapsed;
|
|
1756 if ( dword_50C9A8 <= 0 )
|
|
1757 {
|
|
1758 dword_50C9A8 = 0;
|
|
1759 *(char *)(v222 + 20) &= 0xFu;
|
|
1760 ptr_50C9A4 = 0;
|
|
1761 }
|
|
1762 v78 = (double)GetTickCount() * 0.1;
|
|
1763 pRenderer->_4A63E6(a2f, a3f, (Texture *)(v75 != -1 ? (int)&pIcons_LOD->pTextures[v75] : 0), v77, (signed __int64)v78, 0, 255);
|
|
1764 goto LABEL_192;
|
|
1765 }
|
|
1766 if ( (*(int *)&pPlayer->field_1F5[36 * v71 + 15] & 0xF0) == 128 )
|
|
1767 {
|
|
1768 v172 = "sp91a";
|
|
1769 v77 = &pIcons_LOD->pTextures[pIcons_LOD->LoadTexture(v172, TEXTURE_16BIT_PALETTE)];
|
|
1770 dword_50C9A8 -= pEventTimer->uTimeElapsed;
|
|
1771 if ( dword_50C9A8 <= 0 )
|
|
1772 {
|
|
1773 dword_50C9A8 = 0;
|
|
1774 *(char *)(v222 + 20) &= 0xFu;
|
|
1775 ptr_50C9A4 = 0;
|
|
1776 }
|
|
1777 v78 = (double)GetTickCount() * 0.1;
|
|
1778 pRenderer->_4A63E6(a2f, a3f, (Texture *)(v75 != -1 ? (int)&pIcons_LOD->pTextures[v75] : 0), v77, (signed __int64)v78, 0, 255);
|
|
1779 goto LABEL_192;
|
|
1780 }
|
|
1781 }
|
|
1782 v172 = "sptext01";
|
|
1783 v77 = &pIcons_LOD->pTextures[pIcons_LOD->LoadTexture(v172, TEXTURE_16BIT_PALETTE)];
|
|
1784 dword_50C9A8 -= pEventTimer->uTimeElapsed;
|
|
1785 if ( dword_50C9A8 <= 0 )
|
|
1786 {
|
|
1787 dword_50C9A8 = 0;
|
|
1788 *(char *)(v222 + 20) &= 0xFu;
|
|
1789 ptr_50C9A4 = 0;
|
|
1790 }
|
|
1791 v78 = (double)GetTickCount() * 0.1;
|
|
1792 pRenderer->_4A63E6(a2f, a3f, (Texture *)(v75 != -1 ? (int)&pIcons_LOD->pTextures[v75] : 0), v77, (signed __int64)v78, 0, 255);
|
|
1793 goto LABEL_192;
|
|
1794 }
|
|
1795 }
|
|
1796 LABEL_192:
|
|
1797 v82 = pPlayer->pEquipment.uMainHand;
|
|
1798 if ( v82 )
|
|
1799 {
|
|
1800 v83 = *(int *)&pPlayer->pInventoryItems[v82-1];
|
|
1801 if ( pItemsTable->pItems[v83].uEquipType == 1
|
|
1802 || pItemsTable->pItems[v83].uSkillType == 4 && !pPlayer->pEquipment.uOffHand )
|
|
1803 pRenderer->DrawTextureTransparent(pPaperdoll_BodyX + pPaperdoll_SecondLeftHand[0][uPlayerID_a],
|
|
1804 pPaperdoll_BodyY + pPaperdoll_SecondLeftHand[0][uPlayerID_a + 1],
|
|
1805 (Texture *)(*(unsigned int *)((char *)papredoll_dlaus + v240) != -1 ? (int)&pIcons_LOD->pTextures[*(unsigned int *)((char *)papredoll_dlaus + v240)] : 0));
|
|
1806 }
|
|
1807 v84 = pPlayer->pEquipment.uBody;
|
|
1808 v235 = v84;
|
|
1809 v85 = (int)((char *)pPlayer + 36 * v84);
|
|
1810 v242 = v85;
|
|
1811 v86 = *(int *)(v85 + 496);
|
|
1812 v87 = *(int *)(v85 + 496) - 504;
|
|
1813 if ( v87 )
|
|
1814 {
|
|
1815 v88 = v87 - 1;
|
|
1816 if ( v88 )
|
|
1817 {
|
|
1818 v89 = v88 - 11;
|
|
1819 if ( v89 )
|
|
1820 {
|
|
1821 if ( v89 != 17 )
|
|
1822 {
|
|
1823 v90 = v86 - 66;
|
|
1824 LABEL_207:
|
|
1825 if ( v90 < 0 || v90 > 17 )
|
|
1826 {
|
|
1827 LABEL_259:
|
|
1828 v111 = pPlayer->pEquipment.uCloak;
|
|
1829 if ( !v111 )
|
|
1830 goto LABEL_293;
|
|
1831 v236 = pPlayer->pEquipment.uCloak;
|
|
1832 v112 = (int)&pPlayer->pInventoryItems[v111-1];
|
|
1833 v225 = v112;
|
|
1834 v113 = *(int *)v112;
|
|
1835 if ( v113 != 525 )
|
|
1836 {
|
|
1837 switch ( v113 )
|
|
1838 {
|
|
1839 case 530:
|
|
1840 v191 = 6;
|
|
1841 break;
|
|
1842 case 547:
|
|
1843 v191 = 7;
|
|
1844 break;
|
|
1845 case 548:
|
|
1846 v191 = 8;
|
|
1847 break;
|
|
1848 default:
|
|
1849 if ( v113 != 550 )
|
|
1850 {
|
|
1851 v114 = v113 - 105;
|
|
1852 LABEL_272:
|
|
1853 if ( v114 < 0 || v114 >= 10 )
|
|
1854 goto LABEL_293;
|
|
1855 LABEL_274:
|
|
1856 v115 = v114 + 10 * pBodyComplection;
|
|
1857 v116 = dword_511788[v115];
|
|
1858 v115 *= 8;
|
|
1859 v117 = pPaperdoll_BodyX + *(int *)((char *)&dword_4E56B0 + v115);
|
|
1860 a2h = pPaperdoll_BodyX + *(int *)((char *)&dword_4E56B0 + v115);
|
|
1861 a3h = pPaperdoll_BodyY + *(int *)((char *)&dword_4E56B4 + v115);
|
|
1862 if ( v116 == pIcons_LOD->FindTextureByName("pending") )
|
|
1863 {
|
|
1864 LABEL_292:
|
|
1865 LABEL_293:
|
|
1866 if ( v244 == 12 || v244 == 13 )
|
|
1867 {
|
|
1868 v122 = papredoll_dbrds[v244];
|
|
1869 if ( v122 != pIcons_LOD->FindTextureByName("Pending") )
|
|
1870 pRenderer->DrawTextureTransparent(pPaperdoll_BodyX + pPaperdoll_Beards[2 * v244 - 24],
|
|
1871 pPaperdoll_BodyY + pPaperdoll_Beards[2 * v244 - 23],
|
|
1872 (Texture *)(v122 != -1 ? (int)&pIcons_LOD->pTextures[v122] : 0));
|
|
1873 }
|
|
1874 v123 = pPlayer->pEquipment.uHelm;
|
|
1875 if ( !v123 )
|
|
1876 goto LABEL_335;
|
|
1877 v237 = v123;
|
|
1878 v124 = (int)&pPlayer->pInventoryItems[v123-1];
|
|
1879 v226 = v124;
|
|
1880 if ( *(int *)v124 != 521 )
|
|
1881 {
|
|
1882 switch ( *(int *)v124 )
|
|
1883 {
|
|
1884 case 0x20A:
|
|
1885 v192 = 12;
|
|
1886 break;
|
|
1887 case 0x20B:
|
|
1888 v192 = 13;
|
|
1889 break;
|
|
1890 case 0x214:
|
|
1891 v192 = 14;
|
|
1892 break;
|
|
1893 default:
|
|
1894 if ( *(int *)v124 != 544 )
|
|
1895 {
|
|
1896 v125 = *(int *)v124 - 89;
|
|
1897 if ( v125 < 0 || v125 >= 16 )
|
|
1898 goto LABEL_335;
|
|
1899 goto LABEL_312;
|
|
1900 }
|
|
1901 v192 = 15;
|
|
1902 break;
|
|
1903 }
|
|
1904 v125 = v192;
|
|
1905 LABEL_312:
|
|
1906 v126 = 2 * (v125 + 16 * pBodyComplection);
|
|
1907 a2j = pPaperdoll_BodyX + dword_4E58D0[v126];
|
|
1908 a3i = pPaperdoll_BodyY + dword_4E58D4[v126];
|
|
1909 if ( IsDwarf != 1 || *(int *)v124 != 92 )
|
|
1910 v127 = stru_511698[0].texids[v125 + 16 * pSex];
|
|
1911 else
|
|
1912 v127 = papredoll_dbrds[11];
|
|
1913 v128 = *(int *)(v124 + 20);
|
|
1914 if ( *(int *)(v124 + 20) & 0xF0 )
|
|
1915 {
|
|
1916 if ( (*(int *)(v124 + 20) & 0xF0) != 16 )
|
|
1917 {
|
|
1918 if ( (*(int *)(v124 + 20) & 0xF0) == 32 )
|
|
1919 {
|
|
1920 v180 = "sp28a";
|
|
1921 v129 = &pIcons_LOD->pTextures[pIcons_LOD->LoadTexture(v180, TEXTURE_16BIT_PALETTE)];
|
|
1922 dword_50C9A8 -= pEventTimer->uTimeElapsed;
|
|
1923 if ( dword_50C9A8 <= 0 )
|
|
1924 {
|
|
1925 dword_50C9A8 = 0;
|
|
1926 *(char *)(v226 + 20) &= 0xFu;
|
|
1927 ptr_50C9A4 = 0;
|
|
1928 }
|
|
1929 v130 = (double)GetTickCount() * 0.1;
|
|
1930 pRenderer->_4A63E6(a2j, a3i, (Texture *)(v127 != -1 ? (int)&pIcons_LOD->pTextures[v127] : 0),
|
|
1931 v129, (signed __int64)v130, 0, 255);
|
|
1932 goto LABEL_335;
|
|
1933 }
|
|
1934 if ( (*(int *)(v124 + 20) & 0xF0) == 64 )
|
|
1935 {
|
|
1936 v180 = "sp30a";
|
|
1937 v129 = &pIcons_LOD->pTextures[pIcons_LOD->LoadTexture(v180, TEXTURE_16BIT_PALETTE)];
|
|
1938 dword_50C9A8 -= pEventTimer->uTimeElapsed;
|
|
1939 if ( dword_50C9A8 <= 0 )
|
|
1940 {
|
|
1941 dword_50C9A8 = 0;
|
|
1942 *(char *)(v226 + 20) &= 0xFu;
|
|
1943 ptr_50C9A4 = 0;
|
|
1944 }
|
|
1945 v130 = (double)GetTickCount() * 0.1;
|
|
1946 pRenderer->_4A63E6(a2j, a3i, (Texture *)(v127 != -1 ? (int)&pIcons_LOD->pTextures[v127] : 0),
|
|
1947 v129, (signed __int64)v130, 0, 255);
|
|
1948 goto LABEL_335;
|
|
1949 }
|
|
1950 if ( (*(int *)(v124 + 20) & 0xF0) == 128 )
|
|
1951 {
|
|
1952 v180 = "sp91a";
|
|
1953 v129 = &pIcons_LOD->pTextures[pIcons_LOD->LoadTexture(v180, TEXTURE_16BIT_PALETTE)];
|
|
1954 dword_50C9A8 -= pEventTimer->uTimeElapsed;
|
|
1955 if ( dword_50C9A8 <= 0 )
|
|
1956 {
|
|
1957 dword_50C9A8 = 0;
|
|
1958 *(char *)(v226 + 20) &= 0xFu;
|
|
1959 ptr_50C9A4 = 0;
|
|
1960 }
|
|
1961 v130 = (double)GetTickCount() * 0.1;
|
|
1962 pRenderer->_4A63E6(a2j, a3i, (Texture *)(v127 != -1 ? (int)&pIcons_LOD->pTextures[v127] : 0),
|
|
1963 v129, (signed __int64)v130, 0, 255);
|
|
1964 goto LABEL_335;
|
|
1965 }
|
|
1966 }
|
|
1967 v180 = "sptext01";
|
|
1968 v129 = &pIcons_LOD->pTextures[pIcons_LOD->LoadTexture(v180, TEXTURE_16BIT_PALETTE)];
|
|
1969 dword_50C9A8 -= pEventTimer->uTimeElapsed;
|
|
1970 if ( dword_50C9A8 <= 0 )
|
|
1971 {
|
|
1972 dword_50C9A8 = 0;
|
|
1973 *(char *)(v226 + 20) &= 0xFu;
|
|
1974 ptr_50C9A4 = 0;
|
|
1975 }
|
|
1976 v130 = (double)GetTickCount() * 0.1;
|
|
1977 pRenderer->_4A63E6(a2j, a3i, (Texture *)(v127 != -1 ? (int)&pIcons_LOD->pTextures[v127] : 0),
|
|
1978 v129, (signed __int64)v130, 0, 255);
|
|
1979 goto LABEL_335;
|
|
1980 }
|
|
1981 v131 = v127 + 1;
|
|
1982 v132 = (char *)&pIcons_LOD->pTextures[v127];
|
|
1983 if ( v128 & 2 )
|
|
1984 {
|
|
1985 v133 = (Texture *)(v131 != 0 ? (int)v132 : 0);
|
|
1986 pRenderer->DrawTransparentRedShade(a2j, a3i, v133);
|
|
1987 }
|
|
1988 else
|
|
1989 {
|
|
1990 if ( v128 & 1 )
|
|
1991 {
|
|
1992 v133 = (Texture *)(v131 != 0 ? (int)v132 : 0);
|
|
1993 pRenderer->DrawTextureTransparent(a2j, a3i, v133);
|
|
1994 }
|
|
1995 else
|
|
1996 {
|
|
1997 v133 = (Texture *)(v131 != 0 ? (int)v132 : 0);
|
|
1998 pRenderer->DrawTransparentGreenShade(a2j, a3i, v133);
|
|
1999 }
|
|
2000 }
|
|
2001 if ( !bRingsShownInCharScreen )
|
710
|
2002 pRenderer->DrawMaskToZBuffer(a2j, a3i, v133, v237);
|
706
|
2003 LABEL_335:
|
|
2004 v134 = pPlayer->pEquipment.uMainHand;
|
|
2005 if ( !v134 )
|
|
2006 goto LABEL_358;
|
|
2007 v238 = pPlayer->pEquipment.uMainHand;
|
|
2008 v135 = (int)&pPlayer->pInventoryItems[v134-1];
|
|
2009 v227 = v135;
|
|
2010 v136 = *(int *)v135;
|
|
2011 v137 = *(int *)v135;
|
|
2012 a2k = pPaperdoll_BodyX + paperdoll_Weapon[pBodyComplection][1][0] - pItemsTable->pItems[v137].uEquipX;
|
|
2013 a3j = pPaperdoll_BodyY + paperdoll_Weapon[pBodyComplection][1][1] - pItemsTable->pItems[v137].uEquipY;
|
|
2014 if ( v136 == 64 )
|
|
2015 v181 = "item64v1";
|
|
2016 else
|
|
2017 v181 = pItemsTable->pItems[v137].pIconName;
|
|
2018 v138 = pIcons_LOD->LoadTexture(v181, TEXTURE_16BIT_PALETTE);
|
|
2019 v139 = *(int *)(v227 + 20);
|
|
2020 if ( !(*(int *)(v227 + 20) & 0xF0) )
|
|
2021 {
|
|
2022 v142 = v138 + 1;
|
|
2023 v143 = (char *)&pIcons_LOD->pTextures[v138];
|
|
2024 if ( v139 & 2 )
|
|
2025 {
|
|
2026 v144 = (Texture *)(v142 != 0 ? (int)v143 : 0);
|
|
2027 pRenderer->DrawTransparentRedShade(a2k, a3j, v144);
|
|
2028 }
|
|
2029 else
|
|
2030 {
|
|
2031 if ( v139 & 1 )
|
|
2032 {
|
|
2033 v144 = (Texture *)(v142 != 0 ? (int)v143 : 0);
|
|
2034 pRenderer->DrawTextureTransparent(a2k, a3j, v144);
|
|
2035 }
|
|
2036 else
|
|
2037 {
|
|
2038 v144 = (Texture *)(v142 != 0 ? (int)v143 : 0);
|
|
2039 pRenderer->DrawTransparentGreenShade(a2k, a3j, v144);
|
|
2040 }
|
|
2041 }
|
|
2042 if ( !bRingsShownInCharScreen )
|
710
|
2043 pRenderer->DrawMaskToZBuffer(a2k, a3j, v144, v238);
|
706
|
2044 LABEL_358:
|
|
2045 v145 = pPlayer->pEquipment.uOffHand;
|
|
2046 v249 = pPlayer->pEquipment.uOffHand;
|
|
2047 if ( !v145 )
|
|
2048 goto LABEL_393;
|
|
2049 v146 = (int)&pPlayer->pInventoryItems[v145-1];
|
|
2050 v228 = v146;
|
|
2051 v147 = *(int *)v146;
|
|
2052 v148 = *(int *)v146;
|
|
2053 v149 = pItemsTable->pItems[v148].uSkillType;
|
|
2054 if ( v149 != 2 && v149 != 1 )
|
|
2055 {
|
|
2056 v245 = 0;
|
|
2057 v150 = pPaperdoll_BodyX + paperdoll_Weapon[pBodyComplection][0][0] - pItemsTable->pItems[v148].uEquipX;
|
|
2058 a3k = pPaperdoll_BodyY + paperdoll_Weapon[pBodyComplection][0][1] - pItemsTable->pItems[v148].uEquipY;
|
|
2059 goto LABEL_370;
|
|
2060 }
|
|
2061 v151 = v147 - 400;
|
|
2062 v245 = 1;
|
|
2063 if ( v151 )
|
|
2064 {
|
|
2065 v152 = v151 - 3;
|
|
2066 if ( v152 )
|
|
2067 {
|
|
2068 if ( v152 != 12 )
|
|
2069 {
|
|
2070 v150 = pPaperdoll_BodyX + paperdoll_Weapon[pBodyComplection][0][0] - pItemsTable->pItems[v148].uEquipX;
|
|
2071 a3k = pPaperdoll_BodyY + paperdoll_Weapon[pBodyComplection][0][1] - pItemsTable->pItems[v148].uEquipY;
|
|
2072 goto LABEL_370;
|
|
2073 }
|
|
2074 v150 = 595;
|
|
2075 a3k = 33;
|
|
2076 LABEL_370:
|
|
2077 v153 = pIcons_LOD->LoadTexture(pItemsTable->pItems[v148].pIconName, TEXTURE_16BIT_PALETTE);
|
|
2078 v154 = v153;
|
|
2079 v243 = v153;
|
|
2080 v155 = *(int *)(v228 + 20);
|
|
2081 if ( !(*(int *)(v228 + 20) & 0xF0) )
|
|
2082 {
|
|
2083 if ( v155 & 2 )
|
|
2084 {
|
|
2085 v159 = (Texture *)(v243 != -1 ? (int)&pIcons_LOD->pTextures[v243] : 0);
|
|
2086 pRenderer->DrawTransparentRedShade(v150, a3k, v159);
|
|
2087 }
|
|
2088 else
|
|
2089 {
|
|
2090 v29 = (v155 & 1) == 0;
|
|
2091 v160 = (char *)&pIcons_LOD->pTextures[v243];
|
|
2092 if ( v29 )
|
|
2093 {
|
|
2094 v159 = (Texture *)(v243 != -1 ? (int)v160 : 0);
|
|
2095 pRenderer->DrawTransparentGreenShade(v150, a3k, (Texture *)(v243 != -1 ? (int)v160 : 0));
|
|
2096 }
|
|
2097 else
|
|
2098 {
|
|
2099 v159 = (Texture *)(v243 != -1 ? (int)v160 : 0);
|
|
2100 pRenderer->DrawTextureTransparent(v150, a3k, (Texture *)(v243 != -1 ? (int)v160 : 0));
|
|
2101 }
|
|
2102 }
|
|
2103 if ( !bRingsShownInCharScreen )
|
710
|
2104 pRenderer->DrawMaskToZBuffer(v150, a3k, v159, v249);
|
706
|
2105 if ( v245 )
|
|
2106 pRenderer->DrawTextureTransparent(pPaperdoll_BodyX + pPaperdollLeftEmptyHand[uPlayerID_a],
|
|
2107 pPaperdoll_BodyY + pPaperdollLeftEmptyHand[uPlayerID_a + 1],
|
|
2108 (Texture *)(*(unsigned int *)((char *)papredoll_dlhs
|
|
2109 + v240) != -1 ? (int)&pIcons_LOD->pTextures[*(unsigned int *)((char *)papredoll_dlhs + v240)] : 0));
|
|
2110 goto LABEL_393;
|
|
2111 }
|
|
2112 if ( (*(int *)(v228 + 20) & 0xF0) != 16 )
|
|
2113 {
|
|
2114 if ( (*(int *)(v228 + 20) & 0xF0) == 32 )
|
|
2115 {
|
|
2116 v183 = "sp28a";
|
|
2117 }
|
|
2118 else
|
|
2119 {
|
|
2120 if ( (*(int *)(v228 + 20) & 0xF0) != 64 )
|
|
2121 {
|
|
2122 v156 = pIcons_LOD;
|
|
2123 if ( (*(int *)(v228 + 20) & 0xF0) == 128 )
|
|
2124 {
|
|
2125 v183 = "sp91a";
|
|
2126 v157 = &pIcons_LOD->pTextures[v156->LoadTexture(v183, TEXTURE_16BIT_PALETTE)];
|
|
2127 dword_50C9A8 -= pEventTimer->uTimeElapsed;
|
|
2128 if ( dword_50C9A8 <= 0 )
|
|
2129 {
|
|
2130 dword_50C9A8 = 0;
|
|
2131 *(char *)(v228 + 20) &= 0xFu;
|
|
2132 ptr_50C9A4 = 0;
|
|
2133 }
|
|
2134 v158 = (double)GetTickCount() * 0.1;
|
|
2135 pRenderer->_4A63E6(v150, a3k, (Texture *)(v154 != -1 ? (int)&pIcons_LOD->pTextures[v154] : 0),
|
|
2136 v157, (signed __int64)v158, 0, 255);
|
|
2137 if ( v245 )
|
|
2138 pRenderer->DrawTextureTransparent(pPaperdoll_BodyX + pPaperdollLeftEmptyHand[uPlayerID_a],
|
|
2139 pPaperdoll_BodyY + pPaperdollLeftEmptyHand[uPlayerID_a + 1],
|
|
2140 (Texture *)(*(unsigned int *)((char *)papredoll_dlhs
|
|
2141 + v240) != -1 ? (int)&pIcons_LOD->pTextures[*(unsigned int *)((char *)papredoll_dlhs + v240)] : 0));
|
|
2142 goto LABEL_393;
|
|
2143 }
|
|
2144 v183 = "sptext01";
|
|
2145 v157 = &pIcons_LOD->pTextures[v156->LoadTexture(v183, TEXTURE_16BIT_PALETTE)];
|
|
2146 dword_50C9A8 -= pEventTimer->uTimeElapsed;
|
|
2147 if ( dword_50C9A8 <= 0 )
|
|
2148 {
|
|
2149 dword_50C9A8 = 0;
|
|
2150 *(char *)(v228 + 20) &= 0xFu;
|
|
2151 ptr_50C9A4 = 0;
|
|
2152 }
|
|
2153 v158 = (double)GetTickCount() * 0.1;
|
|
2154 pRenderer->_4A63E6(v150, a3k, (Texture *)(v154 != -1 ? (int)&pIcons_LOD->pTextures[v154] : 0),
|
|
2155 v157, (signed __int64)v158, 0, 255);
|
|
2156 if ( v245 )
|
|
2157 pRenderer->DrawTextureTransparent(pPaperdoll_BodyX + pPaperdollLeftEmptyHand[uPlayerID_a],
|
|
2158 pPaperdoll_BodyY + pPaperdollLeftEmptyHand[uPlayerID_a + 1],
|
|
2159 (Texture *)(*(unsigned int *)((char *)papredoll_dlhs
|
|
2160 + v240) != -1 ? (int)&pIcons_LOD->pTextures[*(unsigned int *)((char *)papredoll_dlhs + v240)] : 0));
|
|
2161 goto LABEL_393;
|
|
2162 }
|
|
2163 v183 = "sp30a";
|
|
2164 }
|
|
2165 v156 = pIcons_LOD;
|
|
2166 v157 = &pIcons_LOD->pTextures[v156->LoadTexture(v183, TEXTURE_16BIT_PALETTE)];
|
|
2167 dword_50C9A8 -= pEventTimer->uTimeElapsed;
|
|
2168 if ( dword_50C9A8 <= 0 )
|
|
2169 {
|
|
2170 dword_50C9A8 = 0;
|
|
2171 *(char *)(v228 + 20) &= 0xFu;
|
|
2172 ptr_50C9A4 = 0;
|
|
2173 }
|
|
2174 v158 = (double)GetTickCount() * 0.1;
|
|
2175 pRenderer->_4A63E6(v150, a3k, (Texture *)(v154 != -1 ? (int)&pIcons_LOD->pTextures[v154] : 0),
|
|
2176 v157, (signed __int64)v158, 0, 255);
|
|
2177 if ( v245 )
|
|
2178 pRenderer->DrawTextureTransparent(pPaperdoll_BodyX + pPaperdollLeftEmptyHand[uPlayerID_a],
|
|
2179 pPaperdoll_BodyY + pPaperdollLeftEmptyHand[uPlayerID_a + 1],
|
|
2180 (Texture *)(*(unsigned int *)((char *)papredoll_dlhs
|
|
2181 + v240) != -1 ? (int)&pIcons_LOD->pTextures[*(unsigned int *)((char *)papredoll_dlhs + v240)] : 0));
|
|
2182 goto LABEL_393;
|
|
2183 }
|
|
2184 v156 = pIcons_LOD;
|
|
2185 v183 = "sptext01";
|
|
2186 v157 = &pIcons_LOD->pTextures[v156->LoadTexture(v183, TEXTURE_16BIT_PALETTE)];
|
|
2187 dword_50C9A8 -= pEventTimer->uTimeElapsed;
|
|
2188 if ( dword_50C9A8 <= 0 )
|
|
2189 {
|
|
2190 dword_50C9A8 = 0;
|
|
2191 *(char *)(v228 + 20) &= 0xFu;
|
|
2192 ptr_50C9A4 = 0;
|
|
2193 }
|
|
2194 v158 = (double)GetTickCount() * 0.1;
|
|
2195 pRenderer->_4A63E6(v150, a3k, (Texture *)(v154 != -1 ? (int)&pIcons_LOD->pTextures[v154] : 0),
|
|
2196 v157, (signed __int64)v158, 0, 255);
|
|
2197 if ( v245 )
|
|
2198 pRenderer->DrawTextureTransparent(pPaperdoll_BodyX + pPaperdollLeftEmptyHand[uPlayerID_a],
|
|
2199 pPaperdoll_BodyY + pPaperdollLeftEmptyHand[uPlayerID_a + 1],
|
|
2200 (Texture *)(*(unsigned int *)((char *)papredoll_dlhs
|
|
2201 + v240) != -1 ? (int)&pIcons_LOD->pTextures[*(unsigned int *)((char *)papredoll_dlhs + v240)] : 0));
|
|
2202 goto LABEL_393;
|
|
2203 }
|
|
2204 a3k = 28;
|
|
2205 }
|
|
2206 else
|
|
2207 {
|
|
2208 a3k = 86;
|
|
2209 }
|
|
2210 v150 = 596;
|
|
2211 goto LABEL_370;
|
|
2212 }
|
|
2213 if ( (*(int *)(v227 + 20) & 0xF0) != 16 )
|
|
2214 {
|
|
2215 if ( (*(int *)(v227 + 20) & 0xF0) == 32 )
|
|
2216 {
|
|
2217 v182 = "sp28a";
|
|
2218 v140 = &pIcons_LOD->pTextures[pIcons_LOD->LoadTexture(v182, TEXTURE_16BIT_PALETTE)];
|
|
2219 dword_50C9A8 -= pEventTimer->uTimeElapsed;
|
|
2220 if ( dword_50C9A8 <= 0 )
|
|
2221 {
|
|
2222 dword_50C9A8 = 0;
|
|
2223 *(char *)(v227 + 20) &= 0xFu;
|
|
2224 ptr_50C9A4 = 0;
|
|
2225 }
|
|
2226 v141 = (double)GetTickCount() * 0.1;
|
|
2227 pRenderer->_4A63E6(a2k, a3j, (Texture *)(v138 != -1 ? (int)&pIcons_LOD->pTextures[v138] : 0),
|
|
2228 v140, (signed __int64)v141, 0, 255);
|
|
2229 goto LABEL_358;
|
|
2230 }
|
|
2231 if ( (*(int *)(v227 + 20) & 0xF0) == 64 )
|
|
2232 {
|
|
2233 v182 = "sp30a";
|
|
2234 v140 = &pIcons_LOD->pTextures[pIcons_LOD->LoadTexture(v182, TEXTURE_16BIT_PALETTE)];
|
|
2235 dword_50C9A8 -= pEventTimer->uTimeElapsed;
|
|
2236 if ( dword_50C9A8 <= 0 )
|
|
2237 {
|
|
2238 dword_50C9A8 = 0;
|
|
2239 *(char *)(v227 + 20) &= 0xFu;
|
|
2240 ptr_50C9A4 = 0;
|
|
2241 }
|
|
2242 v141 = (double)GetTickCount() * 0.1;
|
|
2243 pRenderer->_4A63E6(a2k, a3j, (Texture *)(v138 != -1 ? (int)&pIcons_LOD->pTextures[v138] : 0),
|
|
2244 v140, (signed __int64)v141, 0, 255);
|
|
2245 goto LABEL_358;
|
|
2246 }
|
|
2247 if ( (*(int *)(v227 + 20) & 0xF0) == 128 )
|
|
2248 {
|
|
2249 v182 = "sp91a";
|
|
2250 v140 = &pIcons_LOD->pTextures[pIcons_LOD->LoadTexture(v182, TEXTURE_16BIT_PALETTE)];
|
|
2251 dword_50C9A8 -= pEventTimer->uTimeElapsed;
|
|
2252 if ( dword_50C9A8 <= 0 )
|
|
2253 {
|
|
2254 dword_50C9A8 = 0;
|
|
2255 *(char *)(v227 + 20) &= 0xFu;
|
|
2256 ptr_50C9A4 = 0;
|
|
2257 }
|
|
2258 v141 = (double)GetTickCount() * 0.1;
|
|
2259 pRenderer->_4A63E6(a2k, a3j, (Texture *)(v138 != -1 ? (int)&pIcons_LOD->pTextures[v138] : 0),
|
|
2260 v140, (signed __int64)v141, 0, 255);
|
|
2261 goto LABEL_358;
|
|
2262 }
|
|
2263 }
|
|
2264 v182 = "sptext01";
|
|
2265 v140 = &pIcons_LOD->pTextures[pIcons_LOD->LoadTexture(v182, TEXTURE_16BIT_PALETTE)];
|
|
2266 dword_50C9A8 -= pEventTimer->uTimeElapsed;
|
|
2267 if ( dword_50C9A8 <= 0 )
|
|
2268 {
|
|
2269 dword_50C9A8 = 0;
|
|
2270 *(char *)(v227 + 20) &= 0xFu;
|
|
2271 ptr_50C9A4 = 0;
|
|
2272 }
|
|
2273 v141 = (double)GetTickCount() * 0.1;
|
|
2274 pRenderer->_4A63E6(a2k, a3j, (Texture *)(v138 != -1 ? (int)&pIcons_LOD->pTextures[v138] : 0),
|
|
2275 v140, (signed __int64)v141, 0, 255);
|
|
2276 goto LABEL_358;
|
|
2277 }
|
|
2278 v125 = 11;
|
|
2279 if ( v125 < 0 || v125 >= 16 )
|
|
2280 goto LABEL_335;
|
|
2281 goto LABEL_312;
|
|
2282 }
|
|
2283 if ( !(*(int *)(v225 + 20) & 0xF0) )
|
|
2284 {
|
|
2285 v119 = v116 + 1;
|
|
2286 v120 = (char *)&pIcons_LOD->pTextures[v116];
|
|
2287 if ( *(int *)(v225 + 20) & 2 )
|
|
2288 {
|
|
2289 v121 = (Texture *)(v119 != 0 ? (int)v120 : 0);
|
|
2290 pRenderer->DrawTransparentRedShade(a2h, a3h, v121);
|
|
2291 }
|
|
2292 else
|
|
2293 {
|
|
2294 v121 = (Texture *)(v119 != 0 ? (int)v120 : 0);
|
|
2295 pRenderer->DrawTextureTransparent(a2h, a3h, v121);
|
|
2296 }
|
|
2297 if ( !bRingsShownInCharScreen )
|
710
|
2298 pRenderer->DrawMaskToZBuffer(a2h, a3h, v121, v236);
|
706
|
2299 goto LABEL_292;
|
|
2300 }
|
|
2301 if ( (*(int *)(v225 + 20) & 0xF0) != 16 )
|
|
2302 {
|
|
2303 if ( (*(int *)(v225 + 20) & 0xF0) == 32 )
|
|
2304 {
|
|
2305 v179 = "sp28a";
|
|
2306 a2i = &pIcons_LOD->pTextures[pIcons_LOD->LoadTexture(v179, TEXTURE_16BIT_PALETTE)];
|
|
2307 dword_50C9A8 -= pEventTimer->uTimeElapsed;
|
|
2308 if ( dword_50C9A8 <= 0 )
|
|
2309 {
|
|
2310 dword_50C9A8 = 0;
|
|
2311 *(char *)(v225 + 20) &= 0xFu;
|
|
2312 ptr_50C9A4 = 0;
|
|
2313 }
|
|
2314 v118 = (double)GetTickCount() * 0.1;
|
|
2315 pRenderer->_4A63E6(v117, a3h, (Texture *)(v116 != -1 ? (int)&pIcons_LOD->pTextures[v116] : 0),
|
|
2316 a2i, (signed __int64)v118, 0, 255);
|
|
2317 goto LABEL_292;
|
|
2318 }
|
|
2319 if ( (*(int *)(v225 + 20) & 0xF0) == 64 )
|
|
2320 {
|
|
2321 v179 = "sp30a";
|
|
2322 a2i = &pIcons_LOD->pTextures[pIcons_LOD->LoadTexture(v179, TEXTURE_16BIT_PALETTE)];
|
|
2323 dword_50C9A8 -= pEventTimer->uTimeElapsed;
|
|
2324 if ( dword_50C9A8 <= 0 )
|
|
2325 {
|
|
2326 dword_50C9A8 = 0;
|
|
2327 *(char *)(v225 + 20) &= 0xFu;
|
|
2328 ptr_50C9A4 = 0;
|
|
2329 }
|
|
2330 v118 = (double)GetTickCount() * 0.1;
|
|
2331 pRenderer->_4A63E6(v117, a3h, (Texture *)(v116 != -1 ? (int)&pIcons_LOD->pTextures[v116] : 0),
|
|
2332 a2i, (signed __int64)v118, 0, 255);
|
|
2333 goto LABEL_292;
|
|
2334 }
|
|
2335 if ( (*(int *)(v225 + 20) & 0xF0) == 128 )
|
|
2336 {
|
|
2337 v179 = "sp91a";
|
|
2338 a2i = &pIcons_LOD->pTextures[pIcons_LOD->LoadTexture(v179, TEXTURE_16BIT_PALETTE)];
|
|
2339 dword_50C9A8 -= pEventTimer->uTimeElapsed;
|
|
2340 if ( dword_50C9A8 <= 0 )
|
|
2341 {
|
|
2342 dword_50C9A8 = 0;
|
|
2343 *(char *)(v225 + 20) &= 0xFu;
|
|
2344 ptr_50C9A4 = 0;
|
|
2345 }
|
|
2346 v118 = (double)GetTickCount() * 0.1;
|
|
2347 pRenderer->_4A63E6(v117, a3h, (Texture *)(v116 != -1 ? (int)&pIcons_LOD->pTextures[v116] : 0),
|
|
2348 a2i, (signed __int64)v118, 0, 255);
|
|
2349 goto LABEL_292;
|
|
2350 }
|
|
2351 }
|
|
2352 v179 = "sptext01";
|
|
2353 a2i = &pIcons_LOD->pTextures[pIcons_LOD->LoadTexture(v179, TEXTURE_16BIT_PALETTE)];
|
|
2354 dword_50C9A8 -= pEventTimer->uTimeElapsed;
|
|
2355 if ( dword_50C9A8 <= 0 )
|
|
2356 {
|
|
2357 dword_50C9A8 = 0;
|
|
2358 *(char *)(v225 + 20) &= 0xFu;
|
|
2359 ptr_50C9A4 = 0;
|
|
2360 }
|
|
2361 v118 = (double)GetTickCount() * 0.1;
|
|
2362 pRenderer->_4A63E6(v117, a3h, (Texture *)(v116 != -1 ? (int)&pIcons_LOD->pTextures[v116] : 0),
|
|
2363 a2i, (signed __int64)v118, 0, 255);
|
|
2364 goto LABEL_292;
|
|
2365 }
|
|
2366 v191 = 9;
|
|
2367 break;
|
|
2368 }
|
|
2369 v114 = v191;
|
|
2370 goto LABEL_274;
|
|
2371 }
|
|
2372 v114 = 5;
|
|
2373 goto LABEL_272;
|
|
2374 }
|
|
2375 LABEL_209:
|
|
2376 if ( pPlayer->pEquipment.uMainHand
|
816
|
2377 && (pPlayer->GetEquippedItemEquipType(EQUIP_MAIN_HAND) == EQUIP_MAIN_HAND ||
|
|
2378 pPlayer->GetEquippedItemSkillType(EQUIP_MAIN_HAND) == EQUIP_SHIELD &&
|
|
2379 !pPlayer->pEquipment.uOffHand) )
|
706
|
2380 {
|
|
2381 v91 = 17 * pBodyComplection + v90;
|
|
2382 v92 = v91;
|
|
2383 v223 = paperdoll_array_511290[0][v91][2];
|
|
2384 if ( v223 == pIcons_LOD->FindTextureByName("pending") )
|
|
2385 {
|
|
2386 v93 = 2 * v91;
|
|
2387 v94 = paperdoll_array_511290[0][v92][1];
|
|
2388 a2g = pPaperdoll_BodyX + paperdoll_shoulder[0][0][v93];
|
|
2389 v95 = paperdoll_shoulder[0][0][v93 + 1];
|
|
2390 }
|
|
2391 else
|
|
2392 {
|
|
2393 v94 = v223;
|
|
2394 a2g = pPaperdoll_BodyX + dword_4E5270[2 * v91];
|
|
2395 v95 = dword_4E5270[2 * v91 + 1];
|
|
2396 }
|
|
2397 a3g = pPaperdoll_BodyY + v95;
|
|
2398 if ( v94 == pIcons_LOD->FindTextureByName("pending") )
|
|
2399 goto LABEL_259;
|
|
2400 if ( *(int *)(v242 + 516) & 0xF0 )
|
|
2401 {
|
|
2402 if ( (*(int *)(v242 + 516) & 0xF0) != 16 )
|
|
2403 {
|
|
2404 if ( (*(int *)(v242 + 516) & 0xF0) == 32 )
|
|
2405 {
|
|
2406 v173 = "sp28a";
|
|
2407 v96 = (char *)&pIcons_LOD->pTextures[pIcons_LOD->LoadTexture(v173, TEXTURE_16BIT_PALETTE)];
|
|
2408 dword_50C9A8 -= pEventTimer->uTimeElapsed;
|
|
2409 if ( dword_50C9A8 <= 0 )
|
|
2410 {
|
|
2411 dword_50C9A8 = 0;
|
|
2412 *(char *)(v242 + 516) &= 0xFu;
|
|
2413 ptr_50C9A4 = 0;
|
|
2414 }
|
|
2415 v187 = 255;
|
|
2416 v174 = 0;
|
|
2417 v97 = (double)GetTickCount();
|
|
2418 pRenderer->_4A63E6(a2g, a3g, (Texture *)(v94 != -1 ? (int)&pIcons_LOD->pTextures[v94] : 0),
|
|
2419 (Texture *)v96, (signed __int64)(v97 * 0.1), v174, v187);
|
|
2420 goto LABEL_259;
|
|
2421 }
|
|
2422 if ( (*(int *)(v242 + 516) & 0xF0) == 64 )
|
|
2423 {
|
|
2424 v173 = "sp30a";
|
|
2425 v96 = (char *)&pIcons_LOD->pTextures[pIcons_LOD->LoadTexture(v173, TEXTURE_16BIT_PALETTE)];
|
|
2426 dword_50C9A8 -= pEventTimer->uTimeElapsed;
|
|
2427 if ( dword_50C9A8 <= 0 )
|
|
2428 {
|
|
2429 dword_50C9A8 = 0;
|
|
2430 *(char *)(v242 + 516) &= 0xFu;
|
|
2431 ptr_50C9A4 = 0;
|
|
2432 }
|
|
2433 v187 = 255;
|
|
2434 v174 = 0;
|
|
2435 v97 = (double)GetTickCount();
|
|
2436 pRenderer->_4A63E6(a2g, a3g, (Texture *)(v94 != -1 ? (int)&pIcons_LOD->pTextures[v94] : 0),
|
|
2437 (Texture *)v96, (signed __int64)(v97 * 0.1), v174, v187);
|
|
2438 goto LABEL_259;
|
|
2439 }
|
|
2440 if ( (*(int *)(v242 + 516) & 0xF0) == 128 )
|
|
2441 {
|
|
2442 v173 = "sp91a";
|
|
2443 v96 = (char *)&pIcons_LOD->pTextures[pIcons_LOD->LoadTexture(v173, TEXTURE_16BIT_PALETTE)];
|
|
2444 dword_50C9A8 -= pEventTimer->uTimeElapsed;
|
|
2445 if ( dword_50C9A8 <= 0 )
|
|
2446 {
|
|
2447 dword_50C9A8 = 0;
|
|
2448 *(char *)(v242 + 516) &= 0xFu;
|
|
2449 ptr_50C9A4 = 0;
|
|
2450 }
|
|
2451 v187 = 255;
|
|
2452 v174 = 0;
|
|
2453 v97 = (double)GetTickCount();
|
|
2454 pRenderer->_4A63E6(a2g, a3g, (Texture *)(v94 != -1 ? (int)&pIcons_LOD->pTextures[v94] : 0),
|
|
2455 (Texture *)v96, (signed __int64)(v97 * 0.1), v174, v187);
|
|
2456 goto LABEL_259;
|
|
2457 }
|
|
2458 }
|
|
2459 v173 = "sptext01";
|
|
2460 v96 = (char *)&pIcons_LOD->pTextures[pIcons_LOD->LoadTexture(v173, TEXTURE_16BIT_PALETTE)];
|
|
2461 dword_50C9A8 -= pEventTimer->uTimeElapsed;
|
|
2462 if ( dword_50C9A8 <= 0 )
|
|
2463 {
|
|
2464 dword_50C9A8 = 0;
|
|
2465 *(char *)(v242 + 516) &= 0xFu;
|
|
2466 ptr_50C9A4 = 0;
|
|
2467 }
|
|
2468 v187 = 255;
|
|
2469 v174 = 0;
|
|
2470 v97 = (double)GetTickCount();
|
|
2471 pRenderer->_4A63E6(a2g, a3g, (Texture *)(v94 != -1 ? (int)&pIcons_LOD->pTextures[v94] : 0),
|
|
2472 (Texture *)v96, (signed __int64)(v97 * 0.1), v174, v187);
|
|
2473 goto LABEL_259;
|
|
2474 }
|
|
2475 v98 = v94 + 1;
|
|
2476 v99 = (char *)&pIcons_LOD->pTextures[v94];
|
|
2477 v100 = pRenderer;
|
|
2478 if ( *(int *)(v242 + 516) & 2 )
|
|
2479 {
|
|
2480 v101 = (Texture *)(v98 != 0 ? (int)v99 : 0);
|
|
2481 v188 = v101;
|
|
2482 v175 = a3g;
|
|
2483 v163 = a2g;
|
|
2484 v100->DrawTransparentRedShade(v163, v175, v188);
|
|
2485 if ( !bRingsShownInCharScreen )
|
710
|
2486 pRenderer->DrawMaskToZBuffer(a2g, a3g, v101, v235);
|
706
|
2487 goto LABEL_259;
|
|
2488 }
|
|
2489 if ( *(char *)(v242 + 516) & 1 )
|
|
2490 {
|
|
2491 v101 = (Texture *)(v98 != 0 ? (int)v99 : 0);
|
|
2492 v189 = v101;
|
|
2493 v176 = a3g;
|
|
2494 v164 = a2g;
|
|
2495 pRenderer->DrawTextureTransparent(v164, v176, v189);
|
|
2496 if ( !bRingsShownInCharScreen )
|
710
|
2497 pRenderer->DrawMaskToZBuffer(a2g, a3g, v101, v235);
|
706
|
2498 goto LABEL_259;
|
|
2499 }
|
|
2500 v101 = (Texture *)(v98 != 0 ? (int)v99 : 0);
|
|
2501 v190 = v101;
|
|
2502 v177 = a3g;
|
|
2503 v165 = a2g;
|
|
2504 pRenderer->DrawTransparentGreenShade(v165, v177, v190);
|
|
2505 if ( !bRingsShownInCharScreen )
|
710
|
2506 pRenderer->DrawMaskToZBuffer(a2g, a3g, v101, v235);
|
706
|
2507 goto LABEL_259;
|
|
2508 }
|
|
2509 v102 = 17 * pBodyComplection + v90;
|
|
2510 v94 = paperdoll_array_511290[0][v102][1];
|
|
2511 if ( v94 == pIcons_LOD->FindTextureByName("pending") )
|
|
2512 goto LABEL_259;
|
|
2513 v103 = pPaperdoll_BodyX + paperdoll_shoulder[0][v102][0];
|
|
2514 v104 = pPaperdoll_BodyY + paperdoll_shoulder[0][v102][1];
|
|
2515 v224 = *(int *)(v242 + 516);
|
|
2516 v105 = *(int *)(v242 + 516) & 0xF0;
|
|
2517 a2g = pPaperdoll_BodyX + paperdoll_shoulder[0][v102][0];
|
|
2518 a3g = pPaperdoll_BodyY + paperdoll_shoulder[0][v102][1];
|
|
2519 if ( !v105 )
|
|
2520 {
|
|
2521 v109 = v94 + 1;
|
|
2522 v110 = (char *)&pIcons_LOD->pTextures[v94];
|
|
2523 if ( v224 & 2 )
|
|
2524 {
|
|
2525 v101 = (Texture *)(v109 != 0 ? (int)v110 : 0);
|
|
2526 v188 = v101;
|
|
2527 v175 = v104;
|
|
2528 v163 = v103;
|
|
2529 v100 = pRenderer;
|
|
2530 v100->DrawTransparentRedShade(v163, v175, v188);
|
|
2531 if ( !bRingsShownInCharScreen )
|
710
|
2532 pRenderer->DrawMaskToZBuffer(a2g, a3g, v101, v235);
|
706
|
2533 goto LABEL_259;
|
|
2534 }
|
|
2535 if ( v224 & 1 )
|
|
2536 {
|
|
2537 v101 = (Texture *)(v109 != 0 ? (int)v110 : 0);
|
|
2538 v189 = v101;
|
|
2539 v176 = v104;
|
|
2540 v164 = v103;
|
|
2541 v100 = pRenderer;
|
|
2542 pRenderer->DrawTextureTransparent(v164, v176, v189);
|
|
2543 if ( !bRingsShownInCharScreen )
|
710
|
2544 pRenderer->DrawMaskToZBuffer(a2g, a3g, v101, v235);
|
706
|
2545 goto LABEL_259;
|
|
2546 }
|
|
2547 v101 = (Texture *)(v109 != 0 ? (int)v110 : 0);
|
|
2548 v190 = v101;
|
|
2549 v177 = v104;
|
|
2550 v165 = v103;
|
|
2551 v100 = pRenderer;
|
|
2552 pRenderer->DrawTransparentGreenShade(v165, v177, v190);
|
|
2553 if ( !bRingsShownInCharScreen )
|
710
|
2554 pRenderer->DrawMaskToZBuffer(a2g, a3g, v101, v235);
|
706
|
2555 goto LABEL_259;
|
|
2556 }
|
|
2557 v106 = v105 - 16;
|
|
2558 if ( v106 )
|
|
2559 {
|
|
2560 v107 = v106 - 16;
|
|
2561 if ( !v107 )
|
|
2562 {
|
|
2563 v178 = "sp28a";
|
|
2564 v96 = (char *)&pIcons_LOD->pTextures[pIcons_LOD->LoadTexture(v178, TEXTURE_16BIT_PALETTE)];
|
|
2565 dword_50C9A8 -= pEventTimer->uTimeElapsed;
|
|
2566 if ( dword_50C9A8 <= 0 )
|
|
2567 {
|
|
2568 dword_50C9A8 = 0;
|
|
2569 *(char *)(v242 + 516) &= 0xFu;
|
|
2570 ptr_50C9A4 = 0;
|
|
2571 }
|
|
2572 v187 = 255;
|
|
2573 v174 = 0;
|
|
2574 v97 = (double)GetTickCount();
|
|
2575 pRenderer->_4A63E6(a2g, a3g, (Texture *)(v94 != -1 ? (int)&pIcons_LOD->pTextures[v94] : 0),
|
|
2576 (Texture *)v96, (signed __int64)(v97 * 0.1), v174, v187);
|
|
2577 goto LABEL_259;
|
|
2578 }
|
|
2579 v108 = v107 - 32;
|
|
2580 if ( !v108 )
|
|
2581 {
|
|
2582 v178 = "sp30a";
|
|
2583 v96 = (char *)&pIcons_LOD->pTextures[pIcons_LOD->LoadTexture(v178, TEXTURE_16BIT_PALETTE)];
|
|
2584 dword_50C9A8 -= pEventTimer->uTimeElapsed;
|
|
2585 if ( dword_50C9A8 <= 0 )
|
|
2586 {
|
|
2587 dword_50C9A8 = 0;
|
|
2588 *(char *)(v242 + 516) &= 0xFu;
|
|
2589 ptr_50C9A4 = 0;
|
|
2590 }
|
|
2591 v187 = 255;
|
|
2592 v174 = 0;
|
|
2593 v97 = (double)GetTickCount();
|
|
2594 pRenderer->_4A63E6(a2g, a3g, (Texture *)(v94 != -1 ? (int)&pIcons_LOD->pTextures[v94] : 0),
|
|
2595 (Texture *)v96, (signed __int64)(v97 * 0.1), v174, v187);
|
|
2596 goto LABEL_259;
|
|
2597 }
|
|
2598 if ( v108 == 64 )
|
|
2599 {
|
|
2600 v178 = "sp91a";
|
|
2601 v96 = (char *)&pIcons_LOD->pTextures[pIcons_LOD->LoadTexture(v178, TEXTURE_16BIT_PALETTE)];
|
|
2602 dword_50C9A8 -= pEventTimer->uTimeElapsed;
|
|
2603 if ( dword_50C9A8 <= 0 )
|
|
2604 {
|
|
2605 dword_50C9A8 = 0;
|
|
2606 *(char *)(v242 + 516) &= 0xFu;
|
|
2607 ptr_50C9A4 = 0;
|
|
2608 }
|
|
2609 v187 = 255;
|
|
2610 v174 = 0;
|
|
2611 v97 = (double)GetTickCount();
|
|
2612 pRenderer->_4A63E6(a2g, a3g, (Texture *)(v94 != -1 ? (int)&pIcons_LOD->pTextures[v94] : 0),
|
|
2613 (Texture *)v96, (signed __int64)(v97 * 0.1), v174, v187);
|
|
2614 goto LABEL_259;
|
|
2615 }
|
|
2616 }
|
|
2617 v178 = "sptext01";
|
|
2618 v96 = (char *)&pIcons_LOD->pTextures[pIcons_LOD->LoadTexture(v178, TEXTURE_16BIT_PALETTE)];
|
|
2619 dword_50C9A8 -= pEventTimer->uTimeElapsed;
|
|
2620 if ( dword_50C9A8 <= 0 )
|
|
2621 {
|
|
2622 dword_50C9A8 = 0;
|
|
2623 *(char *)(v242 + 516) &= 0xFu;
|
|
2624 ptr_50C9A4 = 0;
|
|
2625 }
|
|
2626 v187 = 255;
|
|
2627 v174 = 0;
|
|
2628 v97 = (double)GetTickCount();
|
|
2629 pRenderer->_4A63E6(a2g, a3g, (Texture *)(v94 != -1 ? (int)&pIcons_LOD->pTextures[v94] : 0),
|
|
2630 (Texture *)v96, (signed __int64)(v97 * 0.1), v174, v187);
|
|
2631 goto LABEL_259;
|
|
2632 }
|
|
2633 v186 = 16;
|
|
2634 }
|
|
2635 else
|
|
2636 {
|
|
2637 v186 = 13;
|
|
2638 }
|
|
2639 }
|
|
2640 else
|
|
2641 {
|
|
2642 v186 = 14;
|
|
2643 }
|
|
2644 v90 = v186;
|
|
2645 goto LABEL_209;
|
|
2646 }
|
|
2647 v90 = 15;
|
|
2648 goto LABEL_207;
|
|
2649 }
|
|
2650 if ( (*(int *)(v57 + 20) & 0xF0) != 16 )
|
|
2651 {
|
|
2652 if ( (*(int *)(v57 + 20) & 0xF0) == 32 )
|
|
2653 {
|
|
2654 v171 = "sp28a";
|
|
2655 v63 = &pIcons_LOD->pTextures[pIcons_LOD->LoadTexture(v171, TEXTURE_16BIT_PALETTE)];
|
|
2656 dword_50C9A8 -= pEventTimer->uTimeElapsed;
|
|
2657 if ( dword_50C9A8 <= 0 )
|
|
2658 {
|
|
2659 dword_50C9A8 = 0;
|
|
2660 *(char *)(v221 + 20) &= 0xFu;
|
|
2661 ptr_50C9A4 = 0;
|
|
2662 }
|
|
2663 v64 = (double)GetTickCount() * 0.1;
|
|
2664 pRenderer->_4A63E6(a2e, a3e, (Texture *)(v59 != -1 ? (int)&pIcons_LOD->pTextures[v59] : 0), v63,
|
|
2665 (signed __int64)v64, 0, 255);
|
|
2666 goto LABEL_155;
|
|
2667 }
|
|
2668 if ( (*(int *)(v57 + 20) & 0xF0) == 64 )
|
|
2669 {
|
|
2670 v171 = "sp30a";
|
|
2671 v63 = &pIcons_LOD->pTextures[pIcons_LOD->LoadTexture(v171, TEXTURE_16BIT_PALETTE)];
|
|
2672 dword_50C9A8 -= pEventTimer->uTimeElapsed;
|
|
2673 if ( dword_50C9A8 <= 0 )
|
|
2674 {
|
|
2675 dword_50C9A8 = 0;
|
|
2676 *(char *)(v221 + 20) &= 0xFu;
|
|
2677 ptr_50C9A4 = 0;
|
|
2678 }
|
|
2679 v64 = (double)GetTickCount() * 0.1;
|
|
2680 pRenderer->_4A63E6(a2e, a3e, (Texture *)(v59 != -1 ? (int)&pIcons_LOD->pTextures[v59] : 0), v63,
|
|
2681 (signed __int64)v64, 0, 255);
|
|
2682 goto LABEL_155;
|
|
2683 }
|
|
2684 if ( (*(int *)(v57 + 20) & 0xF0) == 128 )
|
|
2685 {
|
|
2686 v171 = "sp91a";
|
|
2687 v63 = &pIcons_LOD->pTextures[pIcons_LOD->LoadTexture(v171, TEXTURE_16BIT_PALETTE)];
|
|
2688 dword_50C9A8 -= pEventTimer->uTimeElapsed;
|
|
2689 if ( dword_50C9A8 <= 0 )
|
|
2690 {
|
|
2691 dword_50C9A8 = 0;
|
|
2692 *(char *)(v221 + 20) &= 0xFu;
|
|
2693 ptr_50C9A4 = 0;
|
|
2694 }
|
|
2695 v64 = (double)GetTickCount() * 0.1;
|
|
2696 pRenderer->_4A63E6(a2e, a3e, (Texture *)(v59 != -1 ? (int)&pIcons_LOD->pTextures[v59] : 0), v63,
|
|
2697 (signed __int64)v64, 0, 255);
|
|
2698 goto LABEL_155;
|
|
2699 }
|
|
2700 }
|
|
2701 v171 = "sptext01";
|
|
2702 v63 = &pIcons_LOD->pTextures[pIcons_LOD->LoadTexture(v171, TEXTURE_16BIT_PALETTE)];
|
|
2703 dword_50C9A8 -= pEventTimer->uTimeElapsed;
|
|
2704 if ( dword_50C9A8 <= 0 )
|
|
2705 {
|
|
2706 dword_50C9A8 = 0;
|
|
2707 *(char *)(v221 + 20) &= 0xFu;
|
|
2708 ptr_50C9A4 = 0;
|
|
2709 }
|
|
2710 v64 = (double)GetTickCount() * 0.1;
|
|
2711 pRenderer->_4A63E6(a2e, a3e, (Texture *)(v59 != -1 ? (int)&pIcons_LOD->pTextures[v59] : 0), v63,
|
|
2712 (signed __int64)v64, 0, 255);
|
|
2713 goto LABEL_155;
|
|
2714 }
|
|
2715 if ( (*(int *)(v44 + 20) & 0xF0) != 16 )
|
|
2716 {
|
|
2717 if ( (*(int *)(v44 + 20) & 0xF0) == 32 )
|
|
2718 {
|
|
2719 v170 = "sp28a";
|
|
2720 }
|
|
2721 else
|
|
2722 {
|
|
2723 if ( (*(int *)(v44 + 20) & 0xF0) != 64 )
|
|
2724 {
|
|
2725 v50 = pIcons_LOD;
|
|
2726 if ( (*(int *)(v44 + 20) & 0xF0) == 128 )
|
|
2727 {
|
|
2728 v170 = "sp91a";
|
|
2729 v51 = &pIcons_LOD->pTextures[v50->LoadTexture(v170, TEXTURE_16BIT_PALETTE)];
|
|
2730 dword_50C9A8 -= pEventTimer->uTimeElapsed;
|
|
2731 if ( dword_50C9A8 <= 0 )
|
|
2732 {
|
|
2733 dword_50C9A8 = 0;
|
|
2734 *(char *)(v220 + 20) &= 0xFu;
|
|
2735 ptr_50C9A4 = 0;
|
|
2736 }
|
|
2737 v52 = (double)GetTickCount() * 0.1;
|
|
2738 pRenderer->_4A63E6(a2d, a3d, (Texture *)(v48 != -1 ? (int)&pIcons_LOD->pTextures[v48] : 0),
|
|
2739 v51, (signed __int64)v52, 0, 255);
|
|
2740 goto LABEL_127;
|
|
2741 }
|
|
2742 v170 = "sptext01";
|
|
2743 v51 = &pIcons_LOD->pTextures[v50->LoadTexture(v170, TEXTURE_16BIT_PALETTE)];
|
|
2744 dword_50C9A8 -= pEventTimer->uTimeElapsed;
|
|
2745 if ( dword_50C9A8 <= 0 )
|
|
2746 {
|
|
2747 dword_50C9A8 = 0;
|
|
2748 *(char *)(v220 + 20) &= 0xFu;
|
|
2749 ptr_50C9A4 = 0;
|
|
2750 }
|
|
2751 v52 = (double)GetTickCount() * 0.1;
|
|
2752 pRenderer->_4A63E6(a2d, a3d, (Texture *)(v48 != -1 ? (int)&pIcons_LOD->pTextures[v48] : 0),
|
|
2753 v51, (signed __int64)v52, 0, 255);
|
|
2754 goto LABEL_127;
|
|
2755 }
|
|
2756 v170 = "sp30a";
|
|
2757 }
|
|
2758 v50 = pIcons_LOD;
|
|
2759 v51 = &pIcons_LOD->pTextures[v50->LoadTexture(v170, TEXTURE_16BIT_PALETTE)];
|
|
2760 dword_50C9A8 -= pEventTimer->uTimeElapsed;
|
|
2761 if ( dword_50C9A8 <= 0 )
|
|
2762 {
|
|
2763 dword_50C9A8 = 0;
|
|
2764 *(char *)(v220 + 20) &= 0xFu;
|
|
2765 ptr_50C9A4 = 0;
|
|
2766 }
|
|
2767 v52 = (double)GetTickCount() * 0.1;
|
|
2768 pRenderer->_4A63E6(a2d, a3d, (Texture *)(v48 != -1 ? (int)&pIcons_LOD->pTextures[v48] : 0),
|
|
2769 v51, (signed __int64)v52, 0, 255);
|
|
2770 goto LABEL_127;
|
|
2771 }
|
|
2772 v50 = pIcons_LOD;
|
|
2773 v170 = "sptext01";
|
|
2774 v51 = &pIcons_LOD->pTextures[v50->LoadTexture(v170, TEXTURE_16BIT_PALETTE)];
|
|
2775 dword_50C9A8 -= pEventTimer->uTimeElapsed;
|
|
2776 if ( dword_50C9A8 <= 0 )
|
|
2777 {
|
|
2778 dword_50C9A8 = 0;
|
|
2779 *(char *)(v220 + 20) &= 0xFu;
|
|
2780 ptr_50C9A4 = 0;
|
|
2781 }
|
|
2782 v52 = (double)GetTickCount() * 0.1;
|
|
2783 pRenderer->_4A63E6(a2d, a3d, (Texture *)(v48 != -1 ? (int)&pIcons_LOD->pTextures[v48] : 0),
|
|
2784 v51, (signed __int64)v52, 0, 255);
|
|
2785 goto LABEL_127;
|
|
2786 }
|
|
2787 v185 = 16;
|
|
2788 }
|
|
2789 }
|
|
2790 v45 = v185;
|
|
2791 goto LABEL_106;
|
|
2792 }
|
|
2793 v45 = 15;
|
|
2794 goto LABEL_104;
|
|
2795 }
|
|
2796 if ( (*(int *)(v32 + 20) & 0xF0) != 16 )
|
|
2797 {
|
|
2798 if ( (*(int *)(v32 + 20) & 0xF0) == 32 )
|
|
2799 {
|
|
2800 v169 = "sp28a";
|
|
2801 }
|
|
2802 else
|
|
2803 {
|
|
2804 if ( (*(int *)(v32 + 20) & 0xF0) != 64 )
|
|
2805 {
|
|
2806 v38 = pIcons_LOD;
|
|
2807 if ( (*(int *)(v32 + 20) & 0xF0) == 128 )
|
|
2808 {
|
|
2809 v169 = "sp91a";
|
|
2810 v39 = &pIcons_LOD->pTextures[v38->LoadTexture(v169, TEXTURE_16BIT_PALETTE)];
|
|
2811 dword_50C9A8 -= pEventTimer->uTimeElapsed;
|
|
2812 if ( dword_50C9A8 <= 0 )
|
|
2813 {
|
|
2814 dword_50C9A8 = 0;
|
|
2815 *(char *)(v219 + 20) &= 0xFu;
|
|
2816 ptr_50C9A4 = 0;
|
|
2817 }
|
|
2818 v40 = (double)GetTickCount() * 0.1;
|
|
2819 pRenderer->_4A63E6(a2c, a3c, (Texture *)(v35 != -1 ? (int)&pIcons_LOD->pTextures[v35] : 0), v39,
|
|
2820 (signed __int64)v40, 0, 255);
|
|
2821 goto LABEL_93;
|
|
2822 }
|
|
2823 v169 = "sptext01";
|
|
2824 v39 = &pIcons_LOD->pTextures[v38->LoadTexture(v169, TEXTURE_16BIT_PALETTE)];
|
|
2825 dword_50C9A8 -= pEventTimer->uTimeElapsed;
|
|
2826 if ( dword_50C9A8 <= 0 )
|
|
2827 {
|
|
2828 dword_50C9A8 = 0;
|
|
2829 *(char *)(v219 + 20) &= 0xFu;
|
|
2830 ptr_50C9A4 = 0;
|
|
2831 }
|
|
2832 v40 = (double)GetTickCount() * 0.1;
|
|
2833 pRenderer->_4A63E6(a2c, a3c, (Texture *)(v35 != -1 ? (int)&pIcons_LOD->pTextures[v35] : 0), v39,
|
|
2834 (signed __int64)v40, 0, 255);
|
|
2835 goto LABEL_93;
|
|
2836 }
|
|
2837 v169 = "sp30a";
|
|
2838 }
|
|
2839 v38 = pIcons_LOD;
|
|
2840 v39 = &pIcons_LOD->pTextures[v38->LoadTexture(v169, TEXTURE_16BIT_PALETTE)];
|
|
2841 dword_50C9A8 -= pEventTimer->uTimeElapsed;
|
|
2842 if ( dword_50C9A8 <= 0 )
|
|
2843 {
|
|
2844 dword_50C9A8 = 0;
|
|
2845 *(char *)(v219 + 20) &= 0xFu;
|
|
2846 ptr_50C9A4 = 0;
|
|
2847 }
|
|
2848 v40 = (double)GetTickCount() * 0.1;
|
|
2849 pRenderer->_4A63E6(a2c, a3c, (Texture *)(v35 != -1 ? (int)&pIcons_LOD->pTextures[v35] : 0), v39,
|
|
2850 (signed __int64)v40, 0, 255);
|
|
2851 goto LABEL_93;
|
|
2852 }
|
|
2853 v38 = pIcons_LOD;
|
|
2854 v169 = "sptext01";
|
|
2855 v39 = &pIcons_LOD->pTextures[v38->LoadTexture(v169, TEXTURE_16BIT_PALETTE)];
|
|
2856 dword_50C9A8 -= pEventTimer->uTimeElapsed;
|
|
2857 if ( dword_50C9A8 <= 0 )
|
|
2858 {
|
|
2859 dword_50C9A8 = 0;
|
|
2860 *(char *)(v219 + 20) &= 0xFu;
|
|
2861 ptr_50C9A4 = 0;
|
|
2862 }
|
|
2863 v40 = (double)GetTickCount() * 0.1;
|
|
2864 pRenderer->_4A63E6(a2c, a3c, (Texture *)(v35 != -1 ? (int)&pIcons_LOD->pTextures[v35] : 0), v39,
|
|
2865 (signed __int64)v40, 0, 255);
|
|
2866 goto LABEL_93;
|
|
2867 }
|
|
2868 v184 = 9;
|
|
2869 break;
|
|
2870 }
|
|
2871 v33 = v184;
|
|
2872 goto LABEL_74;
|
|
2873 }
|
|
2874 v33 = 5;
|
|
2875 goto LABEL_72;
|
|
2876 }
|
|
2877 if ( (*(int *)(v22 + 20) & 0xF0) != 16 )
|
|
2878 {
|
|
2879 if ( (*(int *)(v22 + 20) & 0xF0) == 32 )
|
|
2880 {
|
|
2881 v168 = "sp28a";
|
|
2882 }
|
|
2883 else
|
|
2884 {
|
|
2885 if ( (*(int *)(v22 + 20) & 0xF0) != 64 )
|
|
2886 {
|
|
2887 v26 = pIcons_LOD;
|
|
2888 if ( (*(int *)(v22 + 20) & 0xF0) == 128 )
|
|
2889 {
|
|
2890 v168 = "sp91a";
|
|
2891 a2b = &pIcons_LOD->pTextures[v26->LoadTexture(v168, TEXTURE_16BIT_PALETTE)];
|
|
2892 dword_50C9A8 -= pEventTimer->uTimeElapsed;
|
|
2893 if ( dword_50C9A8 <= 0 )
|
|
2894 {
|
|
2895 dword_50C9A8 = 0;
|
|
2896 *(char *)(v22 + 20) &= 0xFu;
|
|
2897 ptr_50C9A4 = 0;
|
|
2898 }
|
|
2899 v27 = (Texture *)(v241 != -1 ? (int)&pIcons_LOD->pTextures[v241] : 0);
|
|
2900 v28 = (double)GetTickCount() * 0.1;
|
|
2901 pRenderer->_4A63E6(v24, a3b, v27, a2b, (signed __int64)v28, 0, 255);
|
|
2902 goto LABEL_57;
|
|
2903 }
|
|
2904 v168 = "sptext01";
|
|
2905 a2b = &pIcons_LOD->pTextures[v26->LoadTexture(v168, TEXTURE_16BIT_PALETTE)];
|
|
2906 dword_50C9A8 -= pEventTimer->uTimeElapsed;
|
|
2907 if ( dword_50C9A8 <= 0 )
|
|
2908 {
|
|
2909 dword_50C9A8 = 0;
|
|
2910 *(char *)(v22 + 20) &= 0xFu;
|
|
2911 ptr_50C9A4 = 0;
|
|
2912 }
|
|
2913 v27 = (Texture *)(v241 != -1 ? (int)&pIcons_LOD->pTextures[v241] : 0);
|
|
2914 v28 = (double)GetTickCount() * 0.1;
|
|
2915 pRenderer->_4A63E6(v24, a3b, v27, a2b, (signed __int64)v28, 0, 255);
|
|
2916 goto LABEL_57;
|
|
2917 }
|
|
2918 v168 = "sp30a";
|
|
2919 }
|
|
2920 v26 = pIcons_LOD;
|
|
2921 a2b = &pIcons_LOD->pTextures[v26->LoadTexture(v168, TEXTURE_16BIT_PALETTE)];
|
|
2922 dword_50C9A8 -= pEventTimer->uTimeElapsed;
|
|
2923 if ( dword_50C9A8 <= 0 )
|
|
2924 {
|
|
2925 dword_50C9A8 = 0;
|
|
2926 *(char *)(v22 + 20) &= 0xFu;
|
|
2927 ptr_50C9A4 = 0;
|
|
2928 }
|
|
2929 v27 = (Texture *)(v241 != -1 ? (int)&pIcons_LOD->pTextures[v241] : 0);
|
|
2930 v28 = (double)GetTickCount() * 0.1;
|
|
2931 pRenderer->_4A63E6(v24, a3b, v27, a2b, (signed __int64)v28, 0, 255);
|
|
2932 goto LABEL_57;
|
|
2933 }
|
|
2934 v26 = pIcons_LOD;
|
|
2935 v168 = "sptext01";
|
|
2936 a2b = &pIcons_LOD->pTextures[v26->LoadTexture(v168, TEXTURE_16BIT_PALETTE)];
|
|
2937 dword_50C9A8 -= pEventTimer->uTimeElapsed;
|
|
2938 if ( dword_50C9A8 <= 0 )
|
|
2939 {
|
|
2940 dword_50C9A8 = 0;
|
|
2941 *(char *)(v22 + 20) &= 0xFu;
|
|
2942 ptr_50C9A4 = 0;
|
|
2943 }
|
|
2944 v27 = (Texture *)(v241 != -1 ? (int)&pIcons_LOD->pTextures[v241] : 0);
|
|
2945 v28 = (double)GetTickCount() * 0.1;
|
|
2946 pRenderer->_4A63E6(v24, a3b, v27, a2b, (signed __int64)v28, 0, 255);
|
|
2947 goto LABEL_57;;
|
|
2948 }
|
|
2949 a3 = pPaperdoll_BodyY;
|
|
2950 a2 = pPaperdoll_BodyX;
|
|
2951 v240 = 4 * uPlayerID_ - 4;
|
|
2952 pRenderer->DrawTextureTransparent(pPaperdoll_BodyX, pPaperdoll_BodyY,
|
|
2953 (Texture *)(*(unsigned int *)((char *)papredoll_dbods + v240) != -1 ? (int)&pIcons_LOD->pTextures[*(unsigned int *)((char *)papredoll_dbods + v240)] : 0));
|
|
2954 if ( !bRingsShownInCharScreen )
|
710
|
2955 pRenderer->DrawMaskToZBuffer(a2, a3,
|
706
|
2956 (Texture *)(*(unsigned int *)((char *)papredoll_dbods + v240) != -1 ? (int)&pIcons_LOD->pTextures[*(unsigned int *)((char *)papredoll_dbods + v240)] : 0),
|
|
2957 pPlayer->pEquipment.uBody);
|
|
2958 uPlayerID_a = 2 * pBodyComplection;
|
|
2959 v6 = pPlayer->pEquipment.uMainHand;
|
|
2960 if ( !v6
|
|
2961 || (v7 = *(int *)&pPlayer->pInventoryItems[v6-1], pItemsTable->pItems[v7].uEquipType != 1)
|
|
2962 && (pItemsTable->pItems[v7].uSkillType != 4 || pPlayer->pEquipment.uOffHand) )
|
|
2963 pRenderer->DrawTextureTransparent(pPaperdoll_BodyX + pPaperdoll_LeftHand[pBodyComplection][0], pPaperdoll_BodyY + pPaperdoll_LeftHand[pBodyComplection][1],
|
|
2964 (Texture *)(*(unsigned int *)((char *)papredoll_dlads + v240) != -1 ? (int)&pIcons_LOD->pTextures[*(unsigned int *)((char *)papredoll_dlads + v240)] : 0));
|
|
2965 v8 = pPlayer->pEquipment.uMainHand;
|
|
2966 if ( v8 )
|
|
2967 {
|
|
2968 v229 = pPlayer->pEquipment.uMainHand;
|
|
2969 v9 = (int)&pPlayer->pInventoryItems[v8-1];
|
|
2970 // v10 = pBodyComplection << 7;
|
|
2971 v218 = v9;
|
|
2972 v11 = *(int *)v9;
|
|
2973 v12 = *(int *)v9;
|
|
2974 v13 = pPaperdoll_BodyX + paperdoll_Weapon[pBodyComplection][1][0] - pItemsTable->pItems[v12].uEquipX;
|
|
2975 a2a = v13;
|
|
2976 a3a = pPaperdoll_BodyY + paperdoll_Weapon[pBodyComplection][1][1] - pItemsTable->pItems[v12].uEquipY;
|
|
2977 if ( v11 == 64 )
|
|
2978 v166 = "item64v1";
|
|
2979 else
|
|
2980 v166 = pItemsTable->pItems[v12].pIconName;
|
|
2981 v14 = pIcons_LOD->LoadTexture(v166, TEXTURE_16BIT_PALETTE);
|
|
2982 v15 = *(int *)(v218 + 20);
|
|
2983 if ( *(int *)(v218 + 20) & 0xF0 )
|
|
2984 {
|
|
2985 if ( (*(int *)(v218 + 20) & 0xF0) != 16 )
|
|
2986 {
|
|
2987 if ( (*(int *)(v218 + 20) & 0xF0) == 32 )
|
|
2988 {
|
|
2989 v167 = "sp28a";
|
|
2990 //v16 = (Texture *)(72 * pIcons_LOD->LoadTexture(v167, TEXTURE_16BIT_PALETTE) + 7145548);
|
|
2991 v16 = &pIcons_LOD->pTextures[pIcons_LOD->LoadTexture(v167, TEXTURE_16BIT_PALETTE)];
|
|
2992 dword_50C9A8 -= pEventTimer->uTimeElapsed;
|
|
2993 if ( dword_50C9A8 <= 0 )
|
|
2994 {
|
|
2995 dword_50C9A8 = 0;
|
|
2996 *(char *)(v218 + 20) &= 0xFu;
|
|
2997 ptr_50C9A4 = 0;
|
|
2998 }
|
|
2999 v17 = (double)GetTickCount() * 0.1;
|
|
3000 pRenderer->_4A63E6(v13, a3a, (Texture *)(v14 != -1 ? (int)&pIcons_LOD->pTextures[v14] : 0), v16, (signed __int64)v17, 0, 255);
|
|
3001 goto LABEL_393;;
|
|
3002 }
|
|
3003 if ( (*(int *)(v218 + 20) & 0xF0) == 64 )
|
|
3004 {
|
|
3005 v167 = "sp30a";
|
|
3006 //v16 = (Texture *)(72 * pIcons_LOD->LoadTexture(v167, TEXTURE_16BIT_PALETTE) + 7145548);
|
|
3007 v16 = &pIcons_LOD->pTextures[pIcons_LOD->LoadTexture(v167, TEXTURE_16BIT_PALETTE)];
|
|
3008 dword_50C9A8 -= pEventTimer->uTimeElapsed;
|
|
3009 if ( dword_50C9A8 <= 0 )
|
|
3010 {
|
|
3011 dword_50C9A8 = 0;
|
|
3012 *(char *)(v218 + 20) &= 0xFu;
|
|
3013 ptr_50C9A4 = 0;
|
|
3014 }
|
|
3015 v17 = (double)GetTickCount() * 0.1;
|
|
3016 pRenderer->_4A63E6(v13, a3a, (Texture *)(v14 != -1 ? (int)&pIcons_LOD->pTextures[v14] : 0), v16, (signed __int64)v17, 0, 255);
|
|
3017 goto LABEL_393;
|
|
3018 }
|
|
3019 if ( (*(int *)(v218 + 20) & 0xF0) == 128 )
|
|
3020 {
|
|
3021 v167 = "sp91a";
|
|
3022 //v16 = (Texture *)(72 * pIcons_LOD->LoadTexture(v167, TEXTURE_16BIT_PALETTE) + 7145548);
|
|
3023 v16 = &pIcons_LOD->pTextures[pIcons_LOD->LoadTexture(v167, TEXTURE_16BIT_PALETTE)];
|
|
3024 dword_50C9A8 -= pEventTimer->uTimeElapsed;
|
|
3025 if ( dword_50C9A8 <= 0 )
|
|
3026 {
|
|
3027 dword_50C9A8 = 0;
|
|
3028 *(char *)(v218 + 20) &= 0xFu;
|
|
3029 ptr_50C9A4 = 0;
|
|
3030 }
|
|
3031 v17 = (double)GetTickCount() * 0.1;
|
|
3032 pRenderer->_4A63E6(v13, a3a, (Texture *)(v14 != -1 ? (int)&pIcons_LOD->pTextures[v14] : 0), v16, (signed __int64)v17, 0, 255);
|
|
3033 goto LABEL_393;
|
|
3034 }
|
|
3035 }
|
|
3036 v167 = "sptext01";
|
|
3037 //v16 = (Texture *)(72 * pIcons_LOD->LoadTexture(v167, TEXTURE_16BIT_PALETTE) + 7145548);
|
|
3038 v16 = &pIcons_LOD->pTextures[pIcons_LOD->LoadTexture(v167, TEXTURE_16BIT_PALETTE)];
|
|
3039 dword_50C9A8 -= pEventTimer->uTimeElapsed;
|
|
3040 if ( dword_50C9A8 <= 0 )
|
|
3041 {
|
|
3042 dword_50C9A8 = 0;
|
|
3043 *(char *)(v218 + 20) &= 0xFu;
|
|
3044 ptr_50C9A4 = 0;
|
|
3045 }
|
|
3046 v17 = (double)GetTickCount() * 0.1;
|
|
3047 pRenderer->_4A63E6(v13, a3a, (Texture *)(v14 != -1 ? (int)&pIcons_LOD->pTextures[v14] : 0), v16, (signed __int64)v17, 0, 255);
|
|
3048 goto LABEL_393;
|
|
3049 }
|
|
3050 v18 = v14 + 1;
|
|
3051 v19 = (char *)&pIcons_LOD->pTextures[v14];
|
|
3052 if ( v15 & 2 )
|
|
3053 {
|
|
3054 v20 = (Texture *)(v18 != 0 ? (int)v19 : 0);
|
|
3055 pRenderer->DrawTransparentRedShade(a2a, a3a, v20);
|
|
3056 }
|
|
3057 else
|
|
3058 {
|
|
3059 if ( v15 & 1 )
|
|
3060 {
|
|
3061 v20 = (Texture *)(v18 != 0 ? (int)v19 : 0);
|
|
3062 pRenderer->DrawTextureTransparent(a2a, a3a, v20);
|
|
3063 }
|
|
3064 else
|
|
3065 {
|
|
3066 v20 = (Texture *)(v18 != 0 ? (int)v19 : 0);
|
|
3067 pRenderer->DrawTransparentGreenShade(a2a, a3a, v20);
|
|
3068 }
|
|
3069 }
|
|
3070 if ( !bRingsShownInCharScreen )
|
710
|
3071 pRenderer->DrawMaskToZBuffer(a2a, a3a, v20, v229);
|
706
|
3072 }
|
|
3073 LABEL_393:
|
|
3074 pRenderer->DrawTextureTransparent(pPaperdoll_BodyX + pPaperdoll_RightHand[uPlayerID_a],
|
|
3075 pPaperdoll_BodyY + pPaperdoll_RightHand[uPlayerID_a + 1],
|
|
3076 (Texture *)(*(unsigned int *)((char *)papredoll_drhs + v240) != -1 ? (int)&pIcons_LOD->pTextures[*(unsigned int *)((char *)papredoll_drhs + v240)] : 0));
|
|
3077 v161 = pPlayer->pEquipment.uMainHand;
|
|
3078 if ( v161 )
|
|
3079 {
|
|
3080 v162 = *(int *)&pPlayer->pInventoryItems[v161-1];
|
|
3081 if ( pItemsTable->pItems[v162].uEquipType == 1 || pItemsTable->pItems[v162].uSkillType == 4 && !pPlayer->pEquipment.uOffHand )
|
|
3082 pRenderer->DrawTextureTransparent(pPaperdoll_BodyX + pPaperdoll_SecondLeftHand[0][uPlayerID_a],
|
|
3083 pPaperdoll_BodyY + pPaperdoll_SecondLeftHand[0][uPlayerID_a + 1],
|
|
3084 (Texture *)(*(unsigned int *)((char *)papredoll_dlhus + v240) != -1 ? (int)&pIcons_LOD->pTextures[*(unsigned int *)((char *)papredoll_dlhus + v240)] : 0));
|
|
3085 }
|
|
3086 if ( !bRingsShownInCharScreen )
|
|
3087 pRenderer->DrawTextureTransparent(0x25Bu, 0x12Bu,
|
|
3088 (Texture *)(uTextureID_MAGNIF_B != -1 ? (int)&pIcons_LOD->pTextures[uTextureID_MAGNIF_B] : 0));
|
|
3089 pRenderer->DrawTextureTransparent(0x1D4u, 0,
|
|
3090 (Texture *)(uTextureID_507B04 != -1 ? (int)&pIcons_LOD->pTextures[uTextureID_507B04] : 0));
|
|
3091 }
|
|
3092
|
|
3093
|
|
3094 //----- (0043E825) --------------------------------------------------------
|
|
3095 void __fastcall CharacterUI_DrawPaperdollWithRingOverlay(unsigned int uPlayerID)
|
|
3096 {
|
|
3097 unsigned int v1; // ebx@1
|
|
3098 Player *pPlayer; // edi@1
|
|
3099 int v3; // ecx@1
|
|
3100 int *v4; // edi@3
|
|
3101 unsigned int v5; // ebx@3
|
|
3102 int v6; // eax@3
|
|
3103 LODFile_IconsBitmaps *v7; // ecx@7
|
|
3104 double v8; // st7@16
|
|
3105 int v9; // edi@17
|
|
3106 Texture *v10; // edi@18
|
|
3107 unsigned __int8 v11; // zf@19
|
|
3108 Texture *v12; // eax@19
|
|
3109 char v13; // sf@24
|
|
3110 unsigned __int8 v14; // of@24
|
|
3111 unsigned int v15; // eax@25
|
|
3112 unsigned int v16; // ebx@26
|
|
3113 int v17; // eax@26
|
|
3114 LODFile_IconsBitmaps *v18; // ecx@30
|
|
3115 double v19; // st7@39
|
|
3116 int v20; // edi@40
|
|
3117 int v21; // eax@41
|
|
3118 signed int v22; // ebx@41
|
|
3119 Texture *v23; // edi@41
|
|
3120 int v24; // eax@42
|
|
3121 char *v25; // eax@42
|
|
3122 unsigned int v26; // eax@46
|
|
3123 int v27; // edi@47
|
|
3124 unsigned int v28; // ebx@47
|
|
3125 int v29; // eax@47
|
|
3126 LODFile_IconsBitmaps *v30; // ecx@51
|
|
3127 Texture *v31; // esi@58
|
|
3128 double v32; // st7@60
|
|
3129 int v33; // esi@61
|
|
3130 int v34; // esi@62
|
|
3131 Texture *v35; // eax@63
|
|
3132 const char *v36; // [sp-8h] [bp-38h]@8
|
|
3133 const char *v37; // [sp-8h] [bp-38h]@31
|
|
3134 const char *v38; // [sp-8h] [bp-38h]@52
|
|
3135 int v39; // [sp+10h] [bp-20h]@3
|
|
3136 Texture *v40; // [sp+10h] [bp-20h]@14
|
|
3137 int v41; // [sp+10h] [bp-20h]@26
|
|
3138 Texture *v42; // [sp+10h] [bp-20h]@37
|
|
3139 int v43; // [sp+10h] [bp-20h]@47
|
|
3140 unsigned int a3; // [sp+14h] [bp-1Ch]@3
|
|
3141 unsigned int a2; // [sp+18h] [bp-18h]@3
|
|
3142 unsigned int *v46; // [sp+1Ch] [bp-14h]@1
|
|
3143 Player *v47; // [sp+20h] [bp-10h]@1
|
|
3144 int v48; // [sp+24h] [bp-Ch]@1
|
|
3145 int v49; // [sp+24h] [bp-Ch]@26
|
|
3146
|
|
3147 v1 = uPlayerID;
|
|
3148 pPlayer = pPlayers[uPlayerID];
|
|
3149 v47 = pPlayers[uPlayerID];
|
|
3150 pIcons_LOD->LoadTexture("sptext01", TEXTURE_16BIT_PALETTE);
|
|
3151 CharacterUI_DrawPaperdoll(v1);
|
|
3152 pRenderer->DrawTextureTransparent(0x1D9u, 0, (Texture *)(uTextureID_BACKHAND != -1 ? &pIcons_LOD->pTextures[uTextureID_BACKHAND] : 0));
|
|
3153 pRenderer->DrawTextureTransparent(0x1D4u, 0, (Texture *)(uTextureID_507B04 != -1 ? &pIcons_LOD->pTextures[uTextureID_507B04] : 0));
|
|
3154 pRenderer->DrawTextureIndexed(pCharacterScreen_DetalizBtn->uX, pCharacterScreen_DetalizBtn->uY,
|
|
3155 (Texture *)(uTextureID_5118C8 != -1 ? &pIcons_LOD->pTextures[uTextureID_5118C8] : 0));
|
|
3156 v3 = 0;
|
|
3157 v46 = &pPlayer->pEquipment.field_28;
|
|
3158 v48 = 0;
|
|
3159 do
|
|
3160 {
|
|
3161 if ( !*v46 )
|
|
3162 goto LABEL_24;
|
|
3163 v39 = *v46;
|
|
3164 v4 = (int *)&pPlayer->pInventoryItems[*v46-1].uItemID;
|
|
3165 a3 = pPaperdollRingsY[v3];
|
|
3166 a2 = pPaperdollRingsX[v3];
|
|
3167 v5 = pIcons_LOD->LoadTexture(pItemsTable->pItems[*v4].pIconName, TEXTURE_16BIT_PALETTE);
|
|
3168 v6 = *(int *)(v4 + 20);
|
|
3169 if ( *(int *)(v4 + 20) & 0xF0 )
|
|
3170 {
|
|
3171 if ( (*(int *)(v4 + 20) & 0xF0) != 16 )
|
|
3172 {
|
|
3173 if ( (*(int *)(v4 + 20) & 0xF0) == 32 )
|
|
3174 {
|
|
3175 v36 = "sp28a";
|
|
3176 }
|
|
3177 else
|
|
3178 {
|
|
3179 if ( (*(int *)(v4 + 20) & 0xF0) != 64 )
|
|
3180 {
|
|
3181 v7 = pIcons_LOD;
|
|
3182 if ( (*(int *)(v4 + 20) & 0xF0) == 128 )
|
|
3183 {
|
|
3184 v36 = "sp91a";
|
|
3185 LABEL_14:
|
|
3186 v40 = &pIcons_LOD->pTextures[v7->LoadTexture(v36, TEXTURE_16BIT_PALETTE)];
|
|
3187 dword_50C9A8 -= pEventTimer->uTimeElapsed;
|
|
3188 if ( dword_50C9A8 <= 0 )
|
|
3189 {
|
|
3190 dword_50C9A8 = 0;
|
|
3191 *(char *)(v4 + 20) &= 0xFu;
|
|
3192 ptr_50C9A4 = 0;
|
|
3193 }
|
|
3194 v8 = (double)GetTickCount() * 0.1;
|
|
3195 pRenderer->_4A63E6(a2, a3, (Texture *)(v5 != -1 ? (int)&pIcons_LOD->pTextures[v5] : 0),
|
|
3196 v40, (signed __int64)v8, 0, 255);
|
|
3197 goto LABEL_23;
|
|
3198 }
|
|
3199 LABEL_13:
|
|
3200 v36 = "sptext01";
|
|
3201 goto LABEL_14;
|
|
3202 }
|
|
3203 v36 = "sp30a";
|
|
3204 }
|
|
3205 v7 = pIcons_LOD;
|
|
3206 goto LABEL_14;
|
|
3207 }
|
|
3208 v7 = pIcons_LOD;
|
|
3209 goto LABEL_13;
|
|
3210 }
|
|
3211 v9 = v5 + 1;
|
|
3212 if ( v6 & 2 )
|
|
3213 {
|
|
3214 v10 = (Texture *)(v9 != 0 ? (int)&pIcons_LOD->pTextures[v5] : 0);
|
|
3215 pRenderer->DrawTransparentRedShade(a2, a3, v10);
|
|
3216 }
|
|
3217 else
|
|
3218 {
|
|
3219 v11 = (v6 & 1) == 0;
|
|
3220 v12 = &pIcons_LOD->pTextures[v5];
|
|
3221 if ( v11 )
|
|
3222 {
|
|
3223 v10 = (Texture *)(v9 != 0 ? (int)v12 : 0);
|
|
3224 pRenderer->DrawTransparentGreenShade(a2, a3, v10);
|
|
3225 }
|
|
3226 else
|
|
3227 {
|
|
3228 v10 = (Texture *)(v9 != 0 ? (int)v12 : 0);
|
|
3229 pRenderer->DrawTextureTransparent(a2, a3, v10);
|
|
3230 }
|
|
3231 }
|
|
3232 pRenderer->_4A601E(a2, a3, v10, v39);
|
|
3233 LABEL_23:
|
|
3234 pPlayer = v47;
|
|
3235 LABEL_24:
|
|
3236 v46 += 4;
|
|
3237 v3 = v48 + 4;
|
|
3238 v14 = __OFSUB__(v48 + 4, 20);
|
|
3239 v11 = v48 == 16;
|
|
3240 v13 = v48 - 16 < 0;
|
|
3241 v48 += 4;
|
|
3242 }
|
|
3243 while ( (unsigned __int8)(v13 ^ v14) | v11 );
|
|
3244 v15 = pPlayer->pEquipment.field_24;
|
|
3245 if ( !v15 )
|
|
3246 goto LABEL_46;
|
|
3247 v41 = pPlayer->pEquipment.field_24;
|
|
3248 v49 = (int)&pPlayer->pInventoryItems[v15-1];
|
|
3249 v16 = pIcons_LOD->LoadTexture(pItemsTable->pItems[*(int *)v49].pIconName, TEXTURE_16BIT_PALETTE);
|
|
3250 v17 = *(int *)(v49 + 20);
|
|
3251 if ( !(*(int *)(v49 + 20) & 0xF0) )
|
|
3252 {
|
|
3253 v20 = v16 + 1;
|
|
3254 if ( v17 & 2 )
|
|
3255 {
|
|
3256 v21 = 9 * v16;
|
|
3257 v22 = 493;
|
|
3258 v23 = (Texture *)(v20 != 0 ? (int)&pIcons_LOD->pTextures[8 * v21 / 0x48u] : 0);
|
|
3259 pRenderer->DrawTransparentRedShade(0x1EDu, 0x5Bu, v23);
|
|
3260 }
|
|
3261 else
|
|
3262 {
|
|
3263 v11 = (v17 & 1) == 0;
|
|
3264 v24 = 9 * v16;
|
|
3265 v22 = 493;
|
|
3266 v25 = (char *)&pIcons_LOD->pTextures[8 * v24 / 0x48u];
|
|
3267 if ( v11 )
|
|
3268 {
|
|
3269 v23 = (Texture *)(v20 != 0 ? (int)v25 : 0);
|
|
3270 pRenderer->DrawTransparentGreenShade(493, 91, v23);
|
|
3271 }
|
|
3272 else
|
|
3273 {
|
|
3274 v23 = (Texture *)(v20 != 0 ? (int)v25 : 0);
|
|
3275 pRenderer->DrawTextureTransparent(0x1EDu, 0x5Bu, v23);
|
|
3276 }
|
|
3277 }
|
|
3278 pRenderer->_4A601E(v22, 91, v23, v41);
|
|
3279 pPlayer = v47;
|
|
3280 goto LABEL_46;
|
|
3281 }
|
|
3282 if ( (*(int *)(v49 + 20) & 0xF0) == 16 )
|
|
3283 {
|
|
3284 v18 = pIcons_LOD;
|
|
3285 goto LABEL_36;
|
|
3286 }
|
|
3287 if ( (*(int *)(v49 + 20) & 0xF0) == 32 )
|
|
3288 {
|
|
3289 v37 = "sp28a";
|
|
3290 goto LABEL_34;
|
|
3291 }
|
|
3292 if ( (*(int *)(v49 + 20) & 0xF0) == 64 )
|
|
3293 {
|
|
3294 v37 = "sp30a";
|
|
3295 LABEL_34:
|
|
3296 v18 = pIcons_LOD;
|
|
3297 goto LABEL_37;
|
|
3298 }
|
|
3299 v18 = pIcons_LOD;
|
|
3300 if ( (*(int *)(v49 + 20) & 0xF0) == 128 )
|
|
3301 {
|
|
3302 v37 = "sp91a";
|
|
3303 goto LABEL_37;
|
|
3304 }
|
|
3305 LABEL_36:
|
|
3306 v37 = "sptext01";
|
|
3307 LABEL_37:
|
|
3308 v42 = &pIcons_LOD->pTextures[v18->LoadTexture(v37, TEXTURE_16BIT_PALETTE)];
|
|
3309 dword_50C9A8 -= pEventTimer->uTimeElapsed;
|
|
3310 if ( dword_50C9A8 <= 0 )
|
|
3311 {
|
|
3312 dword_50C9A8 = 0;
|
|
3313 *(char *)(v49 + 20) &= 0xFu;
|
|
3314 ptr_50C9A4 = 0;
|
|
3315 }
|
|
3316 v19 = (double)GetTickCount() * 0.1;
|
|
3317 pRenderer->_4A63E6(
|
|
3318 0x1EDu,
|
|
3319 0x5Bu,
|
|
3320 (Texture *)(v16 != -1 ? (int)&pIcons_LOD->pTextures[v16] : 0),
|
|
3321 v42,
|
|
3322 (signed __int64)v19,
|
|
3323 0,
|
|
3324 255);
|
|
3325 LABEL_46:
|
|
3326 v26 = pPlayer->pEquipment.field_1C;
|
|
3327 if ( !v26 )
|
|
3328 return;
|
|
3329 v43 = pPlayer->pEquipment.field_1C;
|
|
3330 v27 = (int)&pPlayer->pInventoryItems[v26-1];
|
|
3331 v28 = pIcons_LOD->LoadTexture(pItemsTable->pItems[*(int *)v27].pIconName, TEXTURE_16BIT_PALETTE);
|
|
3332 v29 = *(int *)(v27 + 20);
|
|
3333 if ( !(*(int *)(v27 + 20) & 0xF0) )
|
|
3334 {
|
|
3335 v33 = v28 + 1;
|
|
3336 if ( v29 & 2 )
|
|
3337 {
|
|
3338 v34 = v33 != 0 ? (int)&pIcons_LOD->pTextures[v28] : 0;
|
|
3339 pRenderer->DrawTransparentRedShade(0x24Au, 0x58u, (Texture *)v34);
|
|
3340 }
|
|
3341 else
|
|
3342 {
|
|
3343 v11 = (v29 & 1) == 0;
|
|
3344 v35 = &pIcons_LOD->pTextures[v28];
|
|
3345 if ( v11 )
|
|
3346 {
|
|
3347 v34 = v33 != 0 ? (int)v35 : 0;
|
|
3348 pRenderer->DrawTransparentGreenShade(586, 88, (Texture *)v34);
|
|
3349 }
|
|
3350 else
|
|
3351 {
|
|
3352 v34 = v33 != 0 ? (int)v35 : 0;
|
|
3353 pRenderer->DrawTextureTransparent(0x24Au, 0x58u, (Texture *)v34);
|
|
3354 }
|
|
3355 }
|
|
3356 pRenderer->_4A601E(586, 88, (Texture *)v34, v43);
|
|
3357 return;
|
|
3358 }
|
|
3359 if ( (*(int *)(v27 + 20) & 0xF0) == 16 )
|
|
3360 {
|
|
3361 v30 = pIcons_LOD;
|
|
3362 goto LABEL_57;
|
|
3363 }
|
|
3364 if ( (*(int *)(v27 + 20) & 0xF0) == 32 )
|
|
3365 {
|
|
3366 v38 = "sp28a";
|
|
3367 goto LABEL_55;
|
|
3368 }
|
|
3369 if ( (*(int *)(v27 + 20) & 0xF0) == 64 )
|
|
3370 {
|
|
3371 v38 = "sp30a";
|
|
3372 LABEL_55:
|
|
3373 v30 = pIcons_LOD;
|
|
3374 goto LABEL_58;
|
|
3375 }
|
|
3376 v30 = pIcons_LOD;
|
|
3377 if ( (*(int *)(v27 + 20) & 0xF0) == 128 )
|
|
3378 {
|
|
3379 v38 = "sp91a";
|
|
3380 goto LABEL_58;
|
|
3381 }
|
|
3382 LABEL_57:
|
|
3383 v38 = "sptext01";
|
|
3384 LABEL_58:
|
|
3385 v31 = &pIcons_LOD->pTextures[v30->LoadTexture(v38, TEXTURE_16BIT_PALETTE)];
|
|
3386 dword_50C9A8 -= pEventTimer->uTimeElapsed;
|
|
3387 if ( dword_50C9A8 <= 0 )
|
|
3388 {
|
|
3389 dword_50C9A8 = 0;
|
|
3390 *(char *)(v27 + 20) &= 0xFu;
|
|
3391 ptr_50C9A4 = 0;
|
|
3392 }
|
|
3393 v32 = (double)GetTickCount() * 0.1;
|
831
|
3394 pRenderer->_4A63E6(0x24Au, 0x58u, pIcons_LOD->GetTexture(v28), v31, (signed __int64)v32, 0, 255);
|
706
|
3395 }
|
|
3396
|
|
3397 //----- (0043BCA7) --------------------------------------------------------
|
|
3398 void CharacterUI_LoadPaperdollTextures()
|
|
3399 {
|
|
3400 int v0; // edi@7
|
|
3401 enum CHARACTER_RACE pRace; // ebx@7
|
|
3402 signed int pSex; // eax@7
|
|
3403 int v3; // ebx@10
|
|
3404 Player *pPlayer; // edi@12
|
|
3405 unsigned __int8 v5; // cl@12
|
|
3406 int v6; // edi@16
|
|
3407 unsigned int v7; // eax@16
|
|
3408 Player *pPlayer2; // ebx@16
|
|
3409 char *v9; // ebx@16
|
|
3410 char v10; // al@16
|
|
3411 signed int v11; // edi@21
|
|
3412 Player *pPlayer3; // ebx@23
|
|
3413 //Player *pPlayer4; // edi@29
|
|
3414 //int v14; // ebp@29
|
|
3415 //stru331 *v15; // edi@65
|
|
3416 //signed int v16; // ebx@66
|
|
3417 //unsigned int v17; // eax@67
|
|
3418 //unsigned int *v18; // ecx@67
|
|
3419 //unsigned int *v19; // ebx@68
|
|
3420 //int v20; // edi@73
|
|
3421 int v21; // ebp@73
|
|
3422 unsigned int v22; // eax@76
|
|
3423 int v23; // ecx@76
|
|
3424 unsigned int v24; // eax@78
|
|
3425 int v25; // ecx@78
|
|
3426 int v26; // ebx@79
|
|
3427 unsigned int v27; // eax@80
|
|
3428 int v28; // ecx@80
|
|
3429 //int result; // eax@83
|
|
3430 int v30; // [sp+10h] [bp-28h]@5
|
|
3431 //signed int v31; // [sp+10h] [bp-28h]@68
|
|
3432 signed int v32; // [sp+10h] [bp-28h]@75
|
|
3433 signed int v33; // [sp+10h] [bp-28h]@77
|
|
3434 int v34; // [sp+10h] [bp-28h]@79
|
|
3435 //char *v35; // [sp+14h] [bp-24h]@65
|
|
3436 int v36; // [sp+14h] [bp-24h]@75
|
|
3437 int v37; // [sp+14h] [bp-24h]@77
|
|
3438 signed int v38; // [sp+14h] [bp-24h]@79
|
|
3439 //unsigned int *v39; // [sp+18h] [bp-20h]@66
|
|
3440 int *v40; // [sp+18h] [bp-20h]@73
|
|
3441 //unsigned int *v41; // [sp+1Ch] [bp-1Ch]@73
|
|
3442 int v42; // [sp+20h] [bp-18h]@6
|
|
3443 int v43; // [sp+20h] [bp-18h]@73
|
|
3444 char pContainer[128]; // [sp+24h] [bp-14h]@12
|
|
3445
|
|
3446 uTextureID_MAGNIF_B = pIcons_LOD->LoadTexture("MAGNIF-B", TEXTURE_16BIT_PALETTE);
|
|
3447 //if ( !pParty->uAlignment || pParty->uAlignment == 1 || pParty->uAlignment == 2 )
|
|
3448 uTextureID_BACKDOLL = pIcons_LOD->LoadTexture("BACKDOLL", TEXTURE_16BIT_PALETTE);
|
|
3449 uTextureID_507B04 = uTextureID_right_panel;
|
|
3450 v30 = 0;
|
|
3451 uTextureID_BACKHAND = pIcons_LOD->LoadTexture("BACKHAND", TEXTURE_16BIT_PALETTE);
|
|
3452 uTextureID_5118C8 = uExitCancelTextureId;
|
|
3453 do
|
|
3454 {
|
|
3455 v42 = v30 + 1;
|
|
3456 if ( sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped(v30 + 1) )
|
|
3457 {
|
|
3458 v0 = v30;
|
|
3459 pRace = pPlayers[v30 + 1]->GetRace();
|
|
3460 pSex = pPlayers[v30 + 1]->GetSexByVoice();
|
|
3461 if ( pRace && pRace != 1 && pRace != 2 )//race == 3
|
|
3462 v3 = (pSex != 0) + 3;
|
|
3463 else
|
|
3464 v3 = (pSex != 0) + 1;
|
|
3465 wsprintfA(pContainer, "pc23v%dBod", v3);
|
|
3466 papredoll_dbods[v0] = pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE);//Body texture
|
|
3467 wsprintfA(pContainer, "pc23v%dlad", v3);
|
|
3468 papredoll_dlads[v0] = pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE);// Left Hand
|
|
3469 wsprintfA(pContainer, "pc23v%dlau", v3);
|
|
3470 papredoll_dlaus[v0] = pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE);// Left Hand2
|
|
3471 wsprintfA(pContainer, "pc23v%drh", v3);
|
|
3472 papredoll_drhs[v0] = pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE);// Right Hand
|
|
3473 wsprintfA(pContainer, "pc23v%dlh", v3);
|
|
3474 papredoll_dlhs[v0] = pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE);// Left Fist
|
|
3475 wsprintfA(pContainer, "pc23v%dlhu", v3);
|
|
3476 papredoll_dlhus[v0] = pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE); // Left Fist 2
|
|
3477 pPlayer = pPlayers[v0 + 1];
|
|
3478 v5 = pPlayer->uFace;
|
|
3479 if ( v5 == 12 || v5 == 13 )
|
|
3480 papredoll_dbrds[(char)v5] = 0;
|
|
3481 papredoll_flying_feet[pPlayer->uFace] = 0;
|
|
3482 IsPlayerWearingWatersuit[v30 + 1] = 1;
|
|
3483 }
|
|
3484 else
|
|
3485 {
|
|
3486 v6 = v30;
|
|
3487 papredoll_dbods[v30] = pIcons_LOD->LoadTexture(dbod_texnames_by_face[pPlayers[v30 + 1]->uFace], TEXTURE_16BIT_PALETTE);
|
|
3488 papredoll_dlads[v30] = pIcons_LOD->LoadTexture(dlad_texnames_by_face[pPlayers[v30 + 1]->uFace], TEXTURE_16BIT_PALETTE);
|
|
3489 papredoll_dlaus[v30] = pIcons_LOD->LoadTexture(dlau_texnames_by_face[pPlayers[v30 + 1]->uFace], TEXTURE_16BIT_PALETTE);
|
|
3490 papredoll_drhs[v30] = pIcons_LOD->LoadTexture(drh_texnames_by_face[pPlayers[v30 + 1]->uFace], TEXTURE_16BIT_PALETTE);
|
|
3491 papredoll_dlhs[v30] = pIcons_LOD->LoadTexture(dlh_texnames_by_face[pPlayers[v30 + 1]->uFace], TEXTURE_16BIT_PALETTE);
|
|
3492 v7 = pIcons_LOD->LoadTexture(dlhu_texnames_by_face[pPlayers[v30 + 1]->uFace], TEXTURE_16BIT_PALETTE);
|
|
3493 pPlayer2 = pPlayers[v30 + 1];
|
|
3494 papredoll_dlhus[v30] = v7;
|
|
3495 v9 = (char *)&pPlayer2->uFace;
|
|
3496 v10 = *v9;
|
|
3497 if ( *v9 == 12 || v10 == 13 )
|
|
3498 {
|
|
3499 wsprintfA(pContainer, "pc%02dbrd", v10 + 1);
|
|
3500 v9 = (char *)&pPlayers[v6 + 1]->uFace;
|
|
3501 papredoll_dbrds[*v9] = pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE);
|
|
3502 }
|
|
3503 wsprintfA(pContainer, "item281pc%02d", *v9 + 1);
|
|
3504 papredoll_flying_feet[pPlayers[v6 + 1]->uFace] = pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE);
|
|
3505 IsPlayerWearingWatersuit[v30 + 1] = 0;
|
|
3506 }
|
|
3507 ++v30;
|
|
3508 }
|
|
3509 while ( v42 < 4 );
|
|
3510 uTextureID_ar_up_up = pIcons_LOD->LoadTexture("ar_up_up", TEXTURE_16BIT_PALETTE);
|
|
3511 uTextureID_ar_up_dn = pIcons_LOD->LoadTexture("ar_up_dn", TEXTURE_16BIT_PALETTE);
|
|
3512 uTextureID_ar_dn_up = pIcons_LOD->LoadTexture("ar_dn_up", TEXTURE_16BIT_PALETTE);
|
|
3513 uTextureID_ar_dn_dn = pIcons_LOD->LoadTexture("ar_dn_dn", TEXTURE_16BIT_PALETTE);
|
|
3514 papredoll_dbrds[9] = pIcons_LOD->LoadTexture("ib-cd1-d", TEXTURE_16BIT_PALETTE);
|
|
3515 papredoll_dbrds[7] = pIcons_LOD->LoadTexture("ib-cd2-d", TEXTURE_16BIT_PALETTE);
|
|
3516 papredoll_dbrds[5] = pIcons_LOD->LoadTexture("ib-cd3-d", TEXTURE_16BIT_PALETTE);
|
|
3517 papredoll_dbrds[3] = pIcons_LOD->LoadTexture("ib-cd4-d", TEXTURE_16BIT_PALETTE);
|
|
3518 papredoll_dbrds[1] = pIcons_LOD->LoadTexture("ib-cd5-d", TEXTURE_16BIT_PALETTE);
|
|
3519 v11 = 0;
|
|
3520 do
|
|
3521 {
|
|
3522 byte_5111C0[v11] = 0;
|
|
3523 if ( pParty->pPickedItem.uItemID != v11 + 66 )
|
|
3524 {
|
|
3525 pPlayer3 = pParty->pPlayers;
|
|
3526 while ( !sub_43EE15_player_has_item(v11 + 66, pPlayer3, 0) )
|
|
3527 {
|
|
3528 ++pPlayer3;
|
|
3529 if ( (signed int)pPlayer3 >= (signed int)pParty->pHirelings )
|
|
3530 goto LABEL_28;
|
|
3531 }
|
|
3532 }
|
|
3533 byte_5111C0[v11] = 1;
|
|
3534 LABEL_28:
|
|
3535 ++v11;
|
|
3536 }
|
|
3537 while ( v11 < 54 );
|
|
3538
|
|
3539 memset(byte_5111F6, 0, 16);
|
|
3540 for (uint i = 0; i < 4; ++i)
|
|
3541 {
|
|
3542 auto player = pParty->pPlayers + i;
|
|
3543
|
|
3544 if (sub_43EE15_player_has_item(ITEM_ARTICACT_GOVERNONS_ARMOR, player, 1)) byte_5111F6[0] = 1;
|
|
3545 if (sub_43EE15_player_has_item(ITEM_ARTIFACT_YORUBA, player, 1)) byte_5111F6[1] = 1;
|
|
3546 if (sub_43EE15_player_has_item(ITEM_RELIC_HARECS_LEATHER, player, 1)) byte_5111F6[2] = 1;
|
|
3547 if (sub_43EE15_player_has_item(ITEM_ARTIFACT_LEAGUE_BOOTS, player, 1)) byte_5111F6[3] = 1;
|
|
3548 if (sub_43EE15_player_has_item(ITEM_RELIC_TALEDONS_HELM, player, 1)) byte_5111F6[4] = 1;
|
|
3549 if (sub_43EE15_player_has_item(ITEM_RELIC_SCHOLARS_CAP, player, 1)) byte_5111F6[5] = 1;
|
|
3550 if (sub_43EE15_player_has_item(ITEM_RELIC_PHYNAXIAN_CROWN, player, 1)) byte_5111F6[6] = 1;
|
|
3551 if (sub_43EE15_player_has_item(ITEM_ARTIFACT_MINDS_EYE, player, 1)) byte_5111F6[7] = 1;
|
|
3552 if (sub_43EE15_player_has_item(ITEM_RARE_SHADOWS_MASK, player, 1)) byte_5111F6[8] = 1;
|
|
3553 if (sub_43EE15_player_has_item(ITEM_RILIC_TITANS_BELT, player, 1)) byte_5111F6[9] = 1;
|
831
|
3554 if (sub_43EE15_player_has_item(ITEM_ARTIFACT_HEROS_BELT, player, 1)) byte_5111F6[10] = 1;
|
706
|
3555 if (sub_43EE15_player_has_item(ITEM_RELIC_TWILIGHT, player, 1)) byte_5111F6[11] = 1;
|
|
3556 if (sub_43EE15_player_has_item(ITEM_ARTIFACT_CLOAK_OF_THE_SHEEP, player, 1)) byte_5111F6[12] = 1;
|
|
3557 if (sub_43EE15_player_has_item(ITEM_RARE_SUN_CLOAK, player, 1)) byte_5111F6[13] = 1;
|
|
3558 if (sub_43EE15_player_has_item(ITEM_RARE_MOON_CLOAK, player, 1)) byte_5111F6[14] = 1;
|
|
3559 if (sub_43EE15_player_has_item(ITEM_RARE_VAMPIRES_CAPE, player, 1)) byte_5111F6[15] = 1;
|
|
3560 if (sub_43EE15_player_has_item(ITEM_ELVEN_CHAINMAIL, player, 1)) byte_5111F6[16] = 1;
|
|
3561 }
|
|
3562
|
|
3563 //v14 = 1;
|
|
3564 //v15 = &stru_511698.field_2C;
|
|
3565 //v35 = (char *)&stru_511718.field_18;
|
|
3566 for (uint i = 0; i < 2; ++i)
|
|
3567 {
|
|
3568 //v16 = 0;
|
|
3569 //v39 = (unsigned int *)(v35 - 24);
|
|
3570 for (uint j = 0; j < 5; ++j)
|
|
3571 {
|
|
3572 _43C91D_FormItemTextureFilename(pContainer, j + 100, i + 1, 0);
|
|
3573 //v17 = pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE);
|
|
3574 //++v16;
|
|
3575 //v18 = v39;
|
|
3576 //++v39;
|
|
3577 //*v18 = v17;
|
|
3578 stru_511718[i].texids[j] = pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE);
|
|
3579 }
|
|
3580 //while ( v16 < 5 );
|
|
3581
|
|
3582 //*(int *)v35 = pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE);
|
|
3583 _43C91D_FormItemTextureFilename(pContainer, 535, i + 1, 0);
|
|
3584 stru_511718[i].texid2 = pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE);
|
|
3585
|
|
3586 //v31 = 0;
|
|
3587 //v19 = (unsigned int *)((char *)v15 - 44);
|
|
3588 for (uint j = 0; j < 11; ++j)
|
|
3589 {
|
|
3590 _43C91D_FormItemTextureFilename(pContainer, j + 89, i + 1, 0);
|
|
3591 //*v19 = pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE);
|
|
3592 //++v19;
|
|
3593 stru_511698[i].texids[j] = pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE);
|
|
3594 }
|
|
3595 //while ( v31 < 11 );
|
|
3596
|
|
3597 _43C91D_FormItemTextureFilename(pContainer, 521, i + 1, 0);
|
|
3598 stru_511698[i].texid1 = pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE);
|
|
3599 _43C91D_FormItemTextureFilename(pContainer, 522, i + 1, 0);
|
|
3600 stru_511698[i].texid2 = pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE);
|
|
3601 _43C91D_FormItemTextureFilename(pContainer, 523, i + 1, 0);
|
|
3602 stru_511698[i].texid3 = pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE);
|
|
3603 _43C91D_FormItemTextureFilename(pContainer, 532, i + 1, 0);
|
|
3604 stru_511698[i].texid4 = pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE);
|
|
3605 _43C91D_FormItemTextureFilename(pContainer, 544, i + 1, 0);
|
|
3606 stru_511698[i].texid5 = pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE);
|
|
3607 if ( _43ED6F_check_party_races(true) )
|
|
3608 papredoll_dbrds[11] = pIcons_LOD->LoadTexture("item092v3", TEXTURE_16BIT_PALETTE);
|
|
3609 //v35 += 28;
|
|
3610 //++v14;
|
|
3611 //++v15;
|
|
3612 }
|
|
3613 //while ( v14 - 1 < 2 );
|
|
3614
|
|
3615 v43 = 0;
|
|
3616 //v20 = 1;
|
|
3617 v40 = &dword_511638[0][5];
|
|
3618 v21 = (int)paperdoll_array_511290[0][13];
|
|
3619 //v41 = (unsigned int *)&stru_511718.texid1;
|
|
3620 for (uint i = 0; i < 4; ++i)
|
|
3621 {
|
|
3622 if ( sub_43EDB9_get_some_race_sex_relation_2(i) )
|
|
3623 {
|
|
3624 _43C91D_FormItemTextureFilename(pContainer, 524, i + 1, 0);
|
|
3625 v32 = 66;
|
|
3626 stru_511718[i].texid1 = pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE);
|
|
3627 v36 = v21 - 152;
|
|
3628 do
|
|
3629 {
|
|
3630 _43C91D_FormItemTextureFilename(pContainer, v32, i + 1, 0);
|
|
3631 *(int *)(v36 - 4) = pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE);
|
|
3632 _43C91D_FormItemTextureFilename(pContainer, v32, i + 1, 1);
|
|
3633 *(int *)v36 = pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE);
|
|
3634 _43C91D_FormItemTextureFilename(pContainer, v32, i + 1, 2);
|
|
3635 v22 = pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE);
|
|
3636 v23 = v36;
|
|
3637 v36 += 12;
|
|
3638 ++v32;
|
|
3639 *(int *)(v23 + 4) = v22;
|
|
3640 }
|
|
3641 while ( v32 - 66 < 13 );
|
|
3642 _43C91D_FormItemTextureFilename(pContainer, 516, i + 1, 0);
|
|
3643 *(int *)v21 = pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE);
|
|
3644 _43C91D_FormItemTextureFilename(pContainer, 516, i + 1, 1);
|
|
3645 *(int *)(v21 + 4) = pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE);
|
|
3646 _43C91D_FormItemTextureFilename(pContainer, 516, i + 1, 2);
|
|
3647 *(int *)(v21 + 8) = pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE);
|
|
3648 _43C91D_FormItemTextureFilename(pContainer, 505, i + 1, 0);
|
|
3649 *(int *)(v21 + 12) = pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE);
|
|
3650 _43C91D_FormItemTextureFilename(pContainer, 505, i + 1, 1);
|
|
3651 *(int *)(v21 + 16) = pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE);
|
|
3652 _43C91D_FormItemTextureFilename(pContainer, 505, i + 1, 2);
|
|
3653 *(int *)(v21 + 20) = pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE);
|
|
3654 _43C91D_FormItemTextureFilename(pContainer, 504, i + 1, 0);
|
|
3655 *(int *)(v21 + 24) = pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE);
|
|
3656 _43C91D_FormItemTextureFilename(pContainer, 504, i + 1, 1);
|
|
3657 *(int *)(v21 + 28) = pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE);
|
|
3658 _43C91D_FormItemTextureFilename(pContainer, 504, i + 1, 2);
|
|
3659 *(int *)(v21 + 32) = pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE);
|
|
3660 _43C91D_FormItemTextureFilename(pContainer, 533, i + 1, 0);
|
|
3661 *(int *)(v21 + 36) = pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE);
|
|
3662 _43C91D_FormItemTextureFilename(pContainer, 533, i + 1, 1);
|
|
3663 *(int *)(v21 + 40) = pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE);
|
|
3664 _43C91D_FormItemTextureFilename(pContainer, 533, i + 1, 2);
|
|
3665 *(int *)(v21 + 44) = pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE);
|
|
3666 v33 = 0;
|
|
3667 v37 = (int)(v40 - 5);
|
|
3668 do
|
|
3669 {
|
|
3670 _43C91D_FormItemTextureFilename(pContainer, v33 + 115, i + 1, 0);
|
|
3671 v24 = pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE);
|
|
3672 ++v33;
|
|
3673 v25 = v37;
|
|
3674 v37 += 4;
|
|
3675 *(int *)v25 = v24;
|
|
3676 }
|
|
3677 while ( v33 < 5 );
|
|
3678 _43C91D_FormItemTextureFilename(pContainer, 512, i + 1, 0);
|
|
3679 v26 = v43;
|
|
3680 v38 = 105;
|
|
3681 v34 = v43;
|
|
3682 *v40 = pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE);
|
|
3683 do
|
|
3684 {
|
|
3685 _43C91D_FormItemTextureFilename(pContainer, v38, i + 1, 0);
|
|
3686 *(int *)((char *)paperdoll_array_511828 + v34) = pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE);
|
|
3687 _43C91D_FormItemTextureFilename(pContainer, v38, i + 1, 1);
|
|
3688 v27 = pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE);
|
|
3689 v28 = v34;
|
|
3690 v34 += 4;
|
|
3691 ++v38;
|
|
3692 *(int *)((char *)dword_511788 + v28) = v27;
|
|
3693 }
|
|
3694 while ( v38 - 105 < 5 );
|
|
3695 _43C91D_FormItemTextureFilename(pContainer, 525, i + 1, 0);
|
|
3696 *(int *)((char *)&paperdoll_array_511828[0][5] + v43) = pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE);
|
|
3697 _43C91D_FormItemTextureFilename(pContainer, 530, i + 1, 0);
|
|
3698 *(int *)((char *)&paperdoll_array_511828[0][6] + v43) = pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE);
|
|
3699 _43C91D_FormItemTextureFilename(pContainer, 547, i + 1, 0);
|
|
3700 *(int *)((char *)&paperdoll_array_511828[0][7] + v43) = pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE);
|
|
3701 _43C91D_FormItemTextureFilename(pContainer, 548, i + 1, 0);
|
|
3702 *(int *)((char *)&paperdoll_array_511828[0][8] + v43) = pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE);
|
|
3703 _43C91D_FormItemTextureFilename(pContainer, 550, i + 1, 0);
|
|
3704 *(int *)((char *)&paperdoll_array_511828[0][9] + v43) = pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE);
|
|
3705 _43C91D_FormItemTextureFilename(pContainer, 525, i + 1, 1);
|
|
3706 *(int *)((char *)&dword_51179C + v43) = pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE);
|
|
3707 _43C91D_FormItemTextureFilename(pContainer, 530, i + 1, 1);
|
|
3708 *(int *)((char *)&dword_5117A0 + v43) = pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE);
|
|
3709 _43C91D_FormItemTextureFilename(pContainer, 547, i + 1, 1);
|
|
3710 *(int *)((char *)&dword_5117A4 + v43) = pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE);
|
|
3711 _43C91D_FormItemTextureFilename(pContainer, 548, i + 1, 1);
|
|
3712 *(int *)((char *)&dword_5117A8 + v43) = pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE);
|
|
3713 _43C91D_FormItemTextureFilename(pContainer, 550, i + 1, 1);
|
|
3714 *(int *)((char *)&dword_5117AC + v43) = pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE);
|
|
3715 }
|
|
3716 else
|
|
3717 {
|
|
3718 v26 = v43;
|
|
3719 }
|
|
3720 //v41 += 7;
|
|
3721 v40 += 6;
|
|
3722 v21 += 204;
|
|
3723 //++v20;
|
|
3724 //result = v20 - 1;
|
|
3725 v43 = v26 + 40;
|
|
3726 }
|
|
3727 //while ( v20 - 1 < 4 );
|
|
3728 //return result;
|
|
3729 }
|
|
3730
|
|
3731 //----- (00419401) --------------------------------------------------------
|
|
3732 void __cdecl CharacterUI_SkillScreen_Draw()
|
|
3733 {
|
|
3734 unsigned int v0; // ecx@3
|
|
3735 GUIButton *pButton; // eax@3
|
|
3736 GUIFont *v2; // eax@8
|
|
3737 unsigned int v3; // esi@8
|
|
3738 int v4; // eax@10
|
|
3739 unsigned int v5; // esi@14
|
|
3740 int v6; // eax@17
|
|
3741 unsigned int v7; // esi@19
|
|
3742 int v8; // eax@21
|
|
3743 unsigned int v9; // esi@25
|
|
3744 int v10; // eax@27
|
|
3745 int a2; // [sp+10h] [bp-14h]@1
|
|
3746 int v12; // [sp+14h] [bp-10h]@8
|
|
3747 int v13; // [sp+14h] [bp-10h]@19
|
|
3748 int *v14; // [sp+18h] [bp-Ch]@8
|
|
3749 int *v15; // [sp+18h] [bp-Ch]@14
|
|
3750 int *v16; // [sp+18h] [bp-Ch]@19
|
|
3751 int *v17; // [sp+18h] [bp-Ch]@25
|
|
3752 Player *v18; // [sp+1Ch] [bp-8h]@8
|
|
3753 int a5; // [sp+20h] [bp-4h]@8
|
|
3754
|
|
3755 a2 = 0;
|
|
3756 if ( dword_507CC0 )
|
|
3757 sub_4196A0();
|
|
3758 v0 = uActiveCharacter;
|
|
3759 dword_507CC0 = uActiveCharacter;
|
|
3760 for ( pButton = pGUIWindow_CurrentMenu->pControlsHead; pButton; pButton = pButton->pNext )
|
832
|
3761 {
|
|
3762 if ( pButton->msg == UIMSG_InventoryLeftClick )
|
706
|
3763 {
|
|
3764 dword_50698C = pButton->uX;
|
|
3765 dword_506988 = pButton->uY;
|
|
3766 dword_506984 = pButton->uZ;
|
|
3767 dword_506980 = pButton->uW;
|
|
3768 pButton->uW = 0;
|
|
3769 pButton->uZ = 0;
|
|
3770 pButton->uY = 0;
|
|
3771 pButton->uX = 0;
|
|
3772 v0 = uActiveCharacter;
|
|
3773 }
|
|
3774 }
|
|
3775 v12 = 0;
|
|
3776 a5 = pGUIWindow_CurrentMenu->uNumControls;
|
|
3777 v18 = &pParty->pPlayers[v0-1];
|
|
3778 v2 = pFontLucida;
|
|
3779 v14 = pWeaponSkills;
|
|
3780 v3 = 2 * LOBYTE(pFontLucida->uFontHeight) + 13;
|
|
3781 do
|
|
3782 {
|
|
3783 if ( v18->pActiveSkills[*v14] & 0x3F )//crash
|
|
3784 {
|
|
3785 v4 = LOBYTE(v2->uFontHeight);
|
|
3786 v3 = v3 + v4 - 3;
|
|
3787 ++a2;
|
|
3788 ++v12;
|
832
|
3789 pGUIWindow_CurrentMenu->CreateButton(0x18u, v3, 0xCCu, v4 - 3, 3, *v14 | 0x8000, UIMSG_SkillUp, *v14, 0, "", 0, 0);
|
706
|
3790 v2 = pFontLucida;
|
|
3791 }
|
|
3792 ++v14;
|
|
3793 }
|
|
3794 while ( v14 <= &pWeaponSkills[8] );
|
|
3795 if ( !v12 )
|
|
3796 v3 = v3 + LOBYTE(v2->uFontHeight) - 3;
|
|
3797 v15 = pMagicSkills;
|
|
3798 v5 = v3 + 2 * LOBYTE(v2->uFontHeight) - 6;
|
|
3799 do
|
|
3800 {
|
|
3801 if ( v18->pActiveSkills[*v15] & 0x3F && a2 < 15 )
|
|
3802 {
|
|
3803 v6 = LOBYTE(v2->uFontHeight);
|
|
3804 v5 = v5 + v6 - 3;
|
|
3805 ++a2;
|
832
|
3806 pGUIWindow_CurrentMenu->CreateButton(0x18u, v5, 0xCCu, v6 - 3, 3, *v15 | 0x8000, UIMSG_SkillUp, *v15, 0, "", 0, 0);
|
706
|
3807 v2 = pFontLucida;
|
|
3808 }
|
|
3809 ++v15;
|
|
3810 }
|
|
3811 while ( v15 <= &pMagicSkills[8] );
|
|
3812 v13 = 0;
|
|
3813 v16 = pArmorSkills;
|
|
3814 v7 = 2 * LOBYTE(v2->uFontHeight) + 13;
|
|
3815 do
|
|
3816 {
|
|
3817 if ( v18->pActiveSkills[*v16] & 0x3F )
|
|
3818 {
|
|
3819 v8 = LOBYTE(v2->uFontHeight);
|
|
3820 v7 = v7 + v8 - 3;
|
|
3821 ++a2;
|
|
3822 ++v13;
|
832
|
3823 pGUIWindow_CurrentMenu->CreateButton(0xF6u, v7, 0xCCu, v8 - 3, 3, *v16 | 0x8000, UIMSG_SkillUp, *v16, 0, "", 0, 0);
|
706
|
3824 v2 = pFontLucida;
|
|
3825 }
|
|
3826 ++v16;
|
|
3827 }
|
|
3828 while ( v16 <= &pArmorSkills[4] );
|
|
3829 if ( !v13 )
|
|
3830 v7 = v7 + LOBYTE(v2->uFontHeight) - 3;
|
|
3831 v17 = pMiscSkills;
|
|
3832 v9 = v7 + 2 * LOBYTE(v2->uFontHeight) - 6;
|
|
3833 do
|
|
3834 {
|
|
3835 if ( v18->pActiveSkills[*v17] & 0x3F )
|
|
3836 {
|
|
3837 v10 = LOBYTE(v2->uFontHeight);
|
|
3838 v9 = v9 + v10 - 3;
|
|
3839 ++a2;
|
832
|
3840 pGUIWindow_CurrentMenu->CreateButton(0xF6u, v9, 0xCCu, v10 - 3, 3, *v17 | 0x8000, UIMSG_SkillUp, *v17, 0, "", 0, 0);
|
706
|
3841 v2 = pFontLucida;
|
|
3842 }
|
|
3843 ++v17;
|
|
3844 }
|
|
3845 while ( v17 <= &pMiscSkills[11] );
|
|
3846 if ( a2 )
|
|
3847 pGUIWindow_CurrentMenu->_41D08F(a2, 1, 0, a5);
|
|
3848 }
|
|
3849
|
|
3850
|
|
3851 //----- (00418511) --------------------------------------------------------
|
|
3852 char __fastcall CharacterUI_StatsTab_Draw(unsigned int uPlayerID)
|
|
3853 {
|
|
3854 Player *pPlayer; // edi@1
|
|
3855 unsigned int v2; // eax@1
|
|
3856 unsigned int v3; // eax@1
|
|
3857 unsigned int v4; // eax@2
|
|
3858 int v5; // ST20_4@4
|
|
3859 int v6; // ST1C_4@4
|
|
3860 int v7; // ebp@4
|
|
3861 int v8; // eax@4
|
|
3862 unsigned int v9; // eax@4
|
|
3863 int v10; // ST34_4@4
|
|
3864 int v11; // ST20_4@4
|
|
3865 int v12; // ST1C_4@4
|
|
3866 int v13; // ebp@4
|
|
3867 int v14; // eax@4
|
|
3868 unsigned int v15; // eax@4
|
|
3869 int v16; // ST34_4@4
|
|
3870 int v17; // ST20_4@4
|
|
3871 int v18; // ST1C_4@4
|
|
3872 int v19; // ebp@4
|
|
3873 int v20; // eax@4
|
|
3874 unsigned int v21; // eax@4
|
|
3875 int v22; // ST34_4@4
|
|
3876 int v23; // ST20_4@4
|
|
3877 int v24; // ST1C_4@4
|
|
3878 int v25; // ebp@4
|
|
3879 int v26; // eax@4
|
|
3880 unsigned int v27; // eax@4
|
|
3881 int v28; // ST34_4@4
|
|
3882 int v29; // ST20_4@4
|
|
3883 int v30; // ST1C_4@4
|
|
3884 int v31; // ebp@4
|
|
3885 int v32; // eax@4
|
|
3886 unsigned int v33; // eax@4
|
|
3887 int v34; // ST34_4@4
|
|
3888 int v35; // ST20_4@4
|
|
3889 int v36; // ST1C_4@4
|
|
3890 int v37; // ebp@4
|
|
3891 int v38; // eax@4
|
|
3892 unsigned int v39; // eax@4
|
|
3893 int v40; // ST34_4@4
|
|
3894 int v41; // ST20_4@4
|
|
3895 int v42; // ST1C_4@4
|
|
3896 int v43; // ebp@4
|
|
3897 int v44; // eax@4
|
|
3898 unsigned int v45; // eax@4
|
|
3899 int v46; // ebp@4
|
|
3900 signed int v47; // ST20_4@6
|
|
3901 int v48; // ST1C_4@6
|
|
3902 signed int v49; // eax@6
|
|
3903 unsigned int v50; // eax@6
|
|
3904 int v51; // ST20_4@8
|
|
3905 int v52; // ST1C_4@8
|
|
3906 int v53; // eax@8
|
|
3907 unsigned int v54; // eax@8
|
|
3908 int v55; // ST34_4@8
|
|
3909 int v56; // ST20_4@8
|
|
3910 int v57; // ST1C_4@8
|
|
3911 int v58; // ebp@8
|
|
3912 int v59; // eax@8
|
|
3913 unsigned int v60; // eax@8
|
|
3914 unsigned int v61; // ebp@8
|
|
3915 unsigned int v62; // eax@8
|
|
3916 char *v63; // ST20_4@8
|
|
3917 signed int v64; // eax@8
|
|
3918 unsigned int v65; // ebp@8
|
|
3919 unsigned __int8 v66; // al@8
|
|
3920 char *v67; // eax@9
|
|
3921 unsigned int v68; // ST20_4@11
|
|
3922 unsigned int v69; // ST1C_4@11
|
|
3923 signed int v70; // ebp@11
|
|
3924 signed int v71; // eax@11
|
|
3925 unsigned int v72; // eax@11
|
|
3926 int v73; // ST20_4@13
|
|
3927 int v74; // ST1C_4@13
|
|
3928 int v75; // ebp@13
|
|
3929 int v76; // eax@13
|
|
3930 unsigned int v77; // eax@13
|
|
3931 char *v78; // ecx@14
|
|
3932 int v79; // ST20_4@16
|
|
3933 char *v80; // ST40_4@16
|
|
3934 unsigned int v81; // eax@16
|
|
3935 int v82; // ST34_4@16
|
|
3936 int v83; // eax@16
|
|
3937 int v84; // ST34_4@16
|
|
3938 char *v85; // eax@16
|
|
3939 int v86; // ST34_4@16
|
|
3940 int v87; // eax@16
|
|
3941 int v88; // ST34_4@16
|
|
3942 char *v89; // eax@16
|
|
3943 int v90; // eax@16
|
|
3944 int v91; // ST20_4@19
|
|
3945 unsigned int v92; // eax@19
|
|
3946 int v93; // eax@19
|
|
3947 int v94; // ST20_4@22
|
|
3948 unsigned int v95; // eax@22
|
|
3949 int v96; // eax@22
|
|
3950 int v97; // ST20_4@25
|
|
3951 unsigned int v98; // eax@25
|
|
3952 int v99; // eax@25
|
|
3953 int v100; // ST20_4@27
|
|
3954 unsigned int v101; // eax@27
|
|
3955 int v102; // eax@27
|
|
3956 int v103; // ST20_4@30
|
|
3957 unsigned int v104; // eax@30
|
|
3958 char *v105; // ST20_4@32
|
|
3959 unsigned int v106; // eax@32
|
|
3960 int v107; // eax@33
|
|
3961 int v108; // ST20_4@36
|
|
3962 unsigned int v109; // eax@36
|
|
3963 char *v110; // ST20_4@38
|
|
3964 unsigned int v111; // eax@38
|
|
3965 int uY; // [sp+10h] [bp-10h]@6
|
|
3966 int uYa; // [sp+10h] [bp-10h]@11
|
|
3967 int uYb; // [sp+10h] [bp-10h]@13
|
|
3968 int uYc; // [sp+10h] [bp-10h]@16
|
|
3969 int uYd; // [sp+10h] [bp-10h]@19
|
|
3970 int uYe; // [sp+10h] [bp-10h]@22
|
|
3971 int uYf; // [sp+10h] [bp-10h]@25
|
|
3972 int uYg; // [sp+10h] [bp-10h]@27
|
|
3973 int uYh; // [sp+10h] [bp-10h]@33
|
|
3974 const char *a2; // [sp+14h] [bp-Ch]@4
|
|
3975 const char *a2a; // [sp+14h] [bp-Ch]@6
|
|
3976 const char *a2b; // [sp+14h] [bp-Ch]@11
|
|
3977 const char *a2c; // [sp+14h] [bp-Ch]@16
|
|
3978 const char *a2d; // [sp+14h] [bp-Ch]@19
|
|
3979 const char *a2e; // [sp+14h] [bp-Ch]@22
|
|
3980 const char *a2f; // [sp+14h] [bp-Ch]@25
|
|
3981 const char *a2g; // [sp+14h] [bp-Ch]@27
|
|
3982 const char *a2h; // [sp+14h] [bp-Ch]@33
|
|
3983 int v131; // [sp+18h] [bp-8h]@16
|
|
3984 int v132; // [sp+18h] [bp-8h]@19
|
|
3985 int v133; // [sp+18h] [bp-8h]@22
|
|
3986 int v134; // [sp+18h] [bp-8h]@25
|
|
3987 int v135; // [sp+18h] [bp-8h]@27
|
|
3988 int v136; // [sp+18h] [bp-8h]@33
|
|
3989 int v137; // [sp+1Ch] [bp-4h]@27
|
|
3990 int v138; // [sp+1Ch] [bp-4h]@33
|
|
3991
|
|
3992 pPlayer = &pParty->pPlayers[uPlayerID-1];
|
|
3993 v2 = pIcons_LOD->LoadTexture("fr_stats", TEXTURE_16BIT_PALETTE);
|
|
3994 pRenderer->DrawTextureIndexed(8, 8, (Texture *)(v2 != -1 ? (int)&pIcons_LOD->pTextures[v2] : 0));
|
|
3995 v3 = GenerateColorAsCloseAsPossibleToR8G8B8InTargetFormat(0xFFu, 0xFFu, 0x9Bu);
|
|
3996 sprintf(pTmpBuf, "\f%05d", v3);
|
809
|
3997 sprintfex(pTmpBuf2, pGlobalTXT_LocalizationStrings[429], pPlayer->pName, pClassNames[pPlayer->classType]);//^Pi[%s] %s
|
706
|
3998 strcat(pTmpBuf, pTmpBuf2);
|
|
3999 if ( pPlayer->uSkillPoints )
|
|
4000 v4 = GenerateColorAsCloseAsPossibleToR8G8B8InTargetFormat(0, 0xFFu, 0);
|
|
4001 else
|
|
4002 v4 = 0xFFFFu;
|
|
4003 sprintf(pTmpBuf2, "\f00000\r180%s: \f%05d%d\f00000\n\n\n", pGlobalTXT_LocalizationStrings[207], v4, pPlayer->uSkillPoints);//Skill points
|
|
4004 strcat(pTmpBuf, pTmpBuf2);
|
|
4005 pGUIWindow_CurrentMenu->DrawText(pFontArrus, 26, 18, 0, pTmpBuf, 0, 0, 0);
|
|
4006 v5 = pPlayer->GetBaseStrength();
|
|
4007 v6 = pPlayer->GetActualMight();
|
|
4008 v7 = pPlayer->GetBaseStrength();
|
|
4009 v8 = pPlayer->GetActualMight();
|
|
4010 v9 = UI_GetHealthManaStringColor(v8, v7);
|
|
4011 sprintf(pTmpBuf, "%s\f%05u\r424%d\f00000 /\t185%d\n", pGlobalTXT_LocalizationStrings[144], v9, v6, v5);//Might
|
|
4012 pGUIWindow_CurrentMenu->DrawText(pFontArrus, 26, 53, 0, pTmpBuf, 0, 0, 0);
|
|
4013 v10 = LOBYTE(pFontArrus->uFontHeight) + 51;
|
|
4014 v11 = pPlayer->GetBaseIntelligence();
|
|
4015 v12 = pPlayer->GetActualIntelligence();
|
|
4016 v13 = pPlayer->GetBaseIntelligence();
|
|
4017 v14 = pPlayer->GetActualIntelligence();
|
|
4018 v15 = UI_GetHealthManaStringColor(v14, v13);
|
|
4019 sprintf(pTmpBuf, "%s\f%05u\r424%d\f00000 /\t185%d\n", pGlobalTXT_LocalizationStrings[116], v15, v12, v11);//Intellect
|
|
4020 pGUIWindow_CurrentMenu->DrawText(pFontArrus, 26, v10, 0, pTmpBuf, 0, 0, 0);
|
|
4021 v16 = LOBYTE(pFontArrus->uFontHeight) + v10 - 2;
|
|
4022 v17 = pPlayer->GetBaseWillpower();
|
|
4023 v18 = pPlayer->GetActualWillpower();
|
|
4024 v19 = pPlayer->GetBaseWillpower();
|
|
4025 v20 = pPlayer->GetActualWillpower();
|
|
4026 v21 = UI_GetHealthManaStringColor(v20, v19);
|
|
4027 sprintf(pTmpBuf, "%s\f%05u\r424%d\f00000 /\t185%d\n", pGlobalTXT_LocalizationStrings[163], v21, v18, v17);//
|
|
4028 pGUIWindow_CurrentMenu->DrawText(pFontArrus, 26, v16, 0, pTmpBuf, 0, 0, 0);
|
|
4029 v22 = LOBYTE(pFontArrus->uFontHeight) + v16 - 2;
|
|
4030 v23 = pPlayer->GetBaseEndurance();
|
|
4031 v24 = pPlayer->GetActualEndurance();
|
|
4032 v25 = pPlayer->GetBaseEndurance();
|
|
4033 v26 = pPlayer->GetActualEndurance();
|
|
4034 v27 = UI_GetHealthManaStringColor(v26, v25);
|
|
4035 sprintf(pTmpBuf, "%s\f%05u\r424%d\f00000 /\t185%d\n", pGlobalTXT_LocalizationStrings[75], v27, v24, v23);//
|
|
4036 pGUIWindow_CurrentMenu->DrawText(pFontArrus, 26, v22, 0, pTmpBuf, 0, 0, 0);
|
|
4037 v28 = LOBYTE(pFontArrus->uFontHeight) + v22 - 2;
|
|
4038 v29 = pPlayer->GetBaseAccuracy();
|
|
4039 v30 = pPlayer->GetActualAccuracy();
|
|
4040 v31 = pPlayer->GetBaseAccuracy();
|
|
4041 v32 = pPlayer->GetActualAccuracy();
|
|
4042 v33 = UI_GetHealthManaStringColor(v32, v31);
|
|
4043 sprintf(pTmpBuf, "%s\f%05u\r424%d\f00000 /\t185%d\n", pGlobalTXT_LocalizationStrings[1], v33, v30, v29);
|
|
4044 pGUIWindow_CurrentMenu->DrawText(pFontArrus, 26, v28, 0, pTmpBuf, 0, 0, 0);
|
|
4045 v34 = LOBYTE(pFontArrus->uFontHeight) + v28 - 2;
|
|
4046 v35 = pPlayer->GetBaseSpeed();
|
|
4047 v36 = pPlayer->GetActualSpeed();
|
|
4048 v37 = pPlayer->GetBaseSpeed();
|
|
4049 v38 = pPlayer->GetActualSpeed();
|
|
4050 v39 = UI_GetHealthManaStringColor(v38, v37);
|
|
4051 sprintf(pTmpBuf, "%s\f%05u\r424%d\f00000 /\t185%d\n", pGlobalTXT_LocalizationStrings[211], v39, v36, v35);
|
|
4052 pGUIWindow_CurrentMenu->DrawText(pFontArrus, 26, v34, 0, pTmpBuf, 0, 0, 0);
|
|
4053 v40 = LOBYTE(pFontArrus->uFontHeight) + v34 - 2;
|
|
4054 v41 = pPlayer->GetBaseLuck();
|
|
4055 v42 = pPlayer->GetActualLuck();
|
|
4056 v43 = pPlayer->GetBaseLuck();
|
|
4057 v44 = pPlayer->GetActualLuck();
|
|
4058 v45 = UI_GetHealthManaStringColor(v44, v43);
|
|
4059 sprintf(pTmpBuf, "%s\f%05u\r424%d\f00000 /\t185%d\n\n", pGlobalTXT_LocalizationStrings[136], v45, v42, v41);
|
|
4060 pGUIWindow_CurrentMenu->DrawText(pFontArrus, 26, v40, 0, pTmpBuf, 0, 0, 0);
|
|
4061 a2 = "%s\f%05u\r424%d\f00000 /\t185%d\n";
|
|
4062 v46 = v40 + 2 * LOBYTE(pFontArrus->uFontHeight) + 5;
|
|
4063 if ( pPlayer->GetMaxHealth() >= 1000 )
|
|
4064 a2 = "%s\f%05u\r388%d\f00000 / %d\n";
|
|
4065 v47 = pPlayer->GetMaxHealth();
|
|
4066 v48 = pPlayer->sHealth;
|
|
4067 v49 = pPlayer->GetMaxHealth();
|
|
4068 v50 = UI_GetHealthManaStringColor(pPlayer->sHealth, v49);
|
|
4069 sprintf(pTmpBuf, a2, pGlobalTXT_LocalizationStrings[108], v50, v48, v47);
|
|
4070 pGUIWindow_CurrentMenu->DrawText(pFontArrus, 26, v46, 0, pTmpBuf, 0, 0, 0);
|
|
4071 a2a = "%s\f%05u\r424%d\f00000 /\t185%d\n";
|
|
4072 uY = LOBYTE(pFontArrus->uFontHeight) + v46 - 2;
|
|
4073 if ( pPlayer->GetMaxMana() >= 1000 )
|
|
4074 a2a = "%s\f%05u\r388%d\f00000 / %d\n";
|
|
4075 v51 = pPlayer->GetMaxMana();
|
|
4076 v52 = pPlayer->sMana;
|
|
4077 v53 = pPlayer->GetMaxMana();
|
|
4078 v54 = UI_GetHealthManaStringColor(pPlayer->sMana, v53);
|
|
4079 sprintf(pTmpBuf, a2a, pGlobalTXT_LocalizationStrings[212], v54, v52, v51);
|
|
4080 pGUIWindow_CurrentMenu->DrawText(pFontArrus, 26, uY, 0, pTmpBuf, 0, 0, 0);
|
|
4081 v55 = LOBYTE(pFontArrus->uFontHeight) + uY - 2;
|
|
4082 v56 = pPlayer->GetBaseAC();
|
|
4083 v57 = pPlayer->GetActualAC();
|
|
4084 v58 = pPlayer->GetBaseAC();
|
|
4085 v59 = pPlayer->GetActualAC();
|
|
4086 v60 = UI_GetHealthManaStringColor(v59, v58);
|
|
4087 sprintf(pTmpBuf, "%s\f%05u\r424%d\f00000 /\t185%d\n\n", pGlobalTXT_LocalizationStrings[12], v60, v57, v56);
|
|
4088 pGUIWindow_CurrentMenu->DrawText(pFontArrus, 26, v55, 0, pTmpBuf, 0, 0, 0);
|
|
4089 v61 = v55 + 2 * LOBYTE(pFontArrus->uFontHeight) - 2;
|
|
4090 v62 = pPlayer->GetMajorConditionIdx();
|
|
4091 v63 = aCharacterConditionNames[v62];
|
|
4092 v64 = GetConditionDrawColor(v62);
|
|
4093 sprintf(pTmpBuf, "%s: \f%05d%s\n", pGlobalTXT_LocalizationStrings[47], v64, v63);
|
|
4094 pGUIWindow_CurrentMenu->DrawTextInRect(pFontArrus, 0x1Au, v61, 0, pTmpBuf, 226, 0);
|
|
4095 v65 = LOBYTE(pFontArrus->uFontHeight) + v61 - 1;
|
|
4096 v66 = pPlayer->uQuickSpell;
|
|
4097 if ( v66 )
|
|
4098 v67 = pSpellStats->pInfos[v66].pShortName;
|
|
4099 else
|
|
4100 v67 = pGlobalTXT_LocalizationStrings[153];
|
|
4101 sprintf(pTmpBuf, "%s: %s", pGlobalTXT_LocalizationStrings[172], v67);
|
|
4102 pGUIWindow_CurrentMenu->DrawTextInRect(pFontArrus, 0x1Au, v65, 0, pTmpBuf, 226, 0);
|
|
4103 v68 = pPlayer->GetBaseAge();
|
|
4104 v69 = pPlayer->GetActualAge();
|
|
4105 v70 = pPlayer->GetBaseAge();
|
|
4106 v71 = pPlayer->GetActualAge();
|
|
4107 v72 = UI_GetHealthManaStringColor(v71, v70);
|
|
4108 sprintf(pTmpBuf, "%s\f%05u\t100%d\f00000 / %d\n", pGlobalTXT_LocalizationStrings[5], v72, v69, v68);
|
|
4109 pGUIWindow_CurrentMenu->DrawText(pFontArrus, 266, 50, 0, pTmpBuf, 0, 0, 0);
|
|
4110 a2b = "%s\f%05u\t100%d\f00000 / %d\n";
|
|
4111 uYa = LOBYTE(pFontArrus->uFontHeight) + 48;
|
|
4112 if ( pPlayer->GetBaseLevel() > 99 )
|
|
4113 a2b = format_4E2E68;
|
|
4114 v73 = pPlayer->GetBaseLevel();
|
|
4115 v74 = pPlayer->GetActualLevel();
|
|
4116 v75 = pPlayer->GetBaseLevel();
|
|
4117 v76 = pPlayer->GetActualLevel();
|
|
4118 v77 = UI_GetHealthManaStringColor(v76, v75);
|
|
4119 sprintf(pTmpBuf, a2b, pGlobalTXT_LocalizationStrings[131], v77, v74, v73);
|
|
4120 pGUIWindow_CurrentMenu->DrawText(pFontArrus, 266, uYa, 0, pTmpBuf, 0, 0, 0);
|
|
4121 uYb = uYa + LOBYTE(pFontArrus->uFontHeight) - 2;
|
|
4122 if ( (signed __int64)pPlayer->uExperience <= 9999999 )
|
|
4123 v78 = pGlobalTXT_LocalizationStrings[83];
|
|
4124 else
|
|
4125 v78 = pGlobalTXT_LocalizationStrings[17];
|
|
4126 v79 = LODWORD(pPlayer->uExperience);
|
|
4127 v80 = v78;
|
|
4128 v81 = pPlayer->GetExperienceDisplayColor();
|
|
4129 sprintf(pTmpBuf, "%s\r180\f%05d%lu\f00000\n\n", v80, v81, v79);
|
|
4130 pGUIWindow_CurrentMenu->DrawText(pFontArrus, 266, uYb, 0, pTmpBuf, 0, 0, 0);
|
|
4131 v82 = uYb + 2 * LOBYTE(pFontArrus->uFontHeight);
|
|
4132 v83 = pPlayer->GetActualAttack(0);
|
|
4133 sprintf(pTmpBuf, "%s\t100%+d\n", pGlobalTXT_LocalizationStrings[18], v83);
|
|
4134 pGUIWindow_CurrentMenu->DrawText(pFontArrus, 266, v82, 0, pTmpBuf, 0, 0, 0);
|
|
4135 v84 = v82 + LOBYTE(pFontArrus->uFontHeight) - 2;
|
|
4136 v85 = pPlayer->GetMeleeDamageString();
|
|
4137 sprintf(pTmpBuf, "%s\t100 %s\n", pGlobalTXT_LocalizationStrings[53], v85);
|
|
4138 pGUIWindow_CurrentMenu->DrawText(pFontArrus, 266, v84, 0, pTmpBuf, 0, 0, 0);
|
|
4139 v86 = v84 + LOBYTE(pFontArrus->uFontHeight) - 2;
|
|
4140 v87 = pPlayer->GetRangedAttack();
|
|
4141 sprintf(pTmpBuf, "%s\t100%+d\n", pGlobalTXT_LocalizationStrings[203], v87);
|
|
4142 pGUIWindow_CurrentMenu->DrawText(pFontArrus, 266, v86, 0, pTmpBuf, 0, 0, 0);
|
|
4143 v88 = v86 + LOBYTE(pFontArrus->uFontHeight) - 2;
|
|
4144 v89 = pPlayer->GetRangedDamageString();
|
|
4145 sprintf(pTmpBuf, "%s\t100 %s\n\n", pGlobalTXT_LocalizationStrings[53], v89);
|
|
4146 pGUIWindow_CurrentMenu->DrawText(pFontArrus, 266, v88, 0, pTmpBuf, 0, 0, 0);
|
|
4147 a2c = format_4E2E10;
|
|
4148 uYc = v88 + 2 * LOBYTE(pFontArrus->uFontHeight) - 4;
|
|
4149 v131 = pPlayer->GetActualResistance(CHARACTER_ATTRIBUTE_RESIST_FIRE);
|
|
4150 v90 = pPlayer->GetBaseResistance(CHARACTER_ATTRIBUTE_RESIST_FIRE);
|
|
4151 if ( v131 > 99 || v90 > 99 )
|
|
4152 a2c = format_4E2E68;
|
|
4153 v91 = v90;
|
|
4154 v92 = UI_GetHealthManaStringColor(v131, v90);
|
|
4155 sprintf(pTmpBuf, a2c, pGlobalTXT_LocalizationStrings[87], v92, v131, v91);
|
|
4156 pGUIWindow_CurrentMenu->DrawText(pFontArrus, 266, uYc, 0, pTmpBuf, 0, 0, 0);
|
|
4157 a2d = format_4E2E10;
|
|
4158 uYd = uYc + LOBYTE(pFontArrus->uFontHeight) - 2;
|
|
4159 v132 = pPlayer->GetActualResistance(CHARACTER_ATTRIBUTE_RESIST_AIR);
|
|
4160 v93 = pPlayer->GetBaseResistance(CHARACTER_ATTRIBUTE_RESIST_AIR);
|
|
4161 if ( v132 > 99 || v93 > 99 )
|
|
4162 a2d = format_4E2E68;
|
|
4163 v94 = v93;
|
|
4164 v95 = UI_GetHealthManaStringColor(v132, v93);
|
|
4165 sprintf(pTmpBuf, a2d, pGlobalTXT_LocalizationStrings[6], v95, v132, v94);
|
|
4166 pGUIWindow_CurrentMenu->DrawText(pFontArrus, 266, uYd, 0, pTmpBuf, 0, 0, 0);
|
|
4167 a2e = format_4E2E10;
|
|
4168 uYe = uYd + LOBYTE(pFontArrus->uFontHeight) - 2;
|
|
4169 v133 = pPlayer->GetActualResistance(CHARACTER_ATTRIBUTE_RESIST_WATER);
|
|
4170 v96 = pPlayer->GetBaseResistance(CHARACTER_ATTRIBUTE_RESIST_WATER);
|
|
4171 if ( v133 > 99 || v96 > 99 )
|
|
4172 a2e = format_4E2E68;
|
|
4173 v97 = v96;
|
|
4174 v98 = UI_GetHealthManaStringColor(v133, v96);
|
|
4175 sprintf(pTmpBuf, a2e, pGlobalTXT_LocalizationStrings[240], v98, v133, v97);
|
|
4176 pGUIWindow_CurrentMenu->DrawText(pFontArrus, 266, uYe, 0, pTmpBuf, 0, 0, 0);
|
|
4177 a2f = format_4E2E10;
|
|
4178 uYf = uYe + LOBYTE(pFontArrus->uFontHeight) - 2;
|
|
4179 v134 = pPlayer->GetActualResistance(CHARACTER_ATTRIBUTE_RESIST_EARTH);
|
|
4180 v99 = pPlayer->GetBaseResistance(CHARACTER_ATTRIBUTE_RESIST_EARTH);
|
|
4181 if ( v134 > 99 )
|
|
4182 a2f = format_4E2E68;
|
|
4183 v100 = v99;
|
|
4184 v101 = UI_GetHealthManaStringColor(v134, v99);
|
|
4185 sprintf(pTmpBuf, a2f, pGlobalTXT_LocalizationStrings[70], v101, v134, v100);
|
|
4186 pGUIWindow_CurrentMenu->DrawText(pFontArrus, 266, uYf, 0, pTmpBuf, 0, 0, 0);
|
|
4187 a2g = format_4E2E10;
|
|
4188 uYg = uYf + LOBYTE(pFontArrus->uFontHeight) - 2;
|
|
4189 v135 = pPlayer->GetActualResistance(CHARACTER_ATTRIBUTE_RESIST_MIND);
|
|
4190 v102 = pPlayer->GetBaseResistance(CHARACTER_ATTRIBUTE_RESIST_MIND);
|
|
4191 v137 = v102;
|
|
4192 if ( v135 > 99 || v102 > 99 )
|
|
4193 a2g = format_4E2E68;
|
|
4194 v103 = v102;
|
|
4195 v104 = UI_GetHealthManaStringColor(v135, v102);
|
|
4196 sprintf(pTmpBuf, a2g, pGlobalTXT_LocalizationStrings[142], v104, v135, v103);
|
|
4197 if ( pPlayer->classType == PLAYER_CLASS_LICH && v137 == 200 )
|
|
4198 {
|
|
4199 v105 = pGlobalTXT_LocalizationStrings[625];
|
|
4200 v106 = UI_GetHealthManaStringColor(v135, 200);
|
|
4201 sprintf(pTmpBuf, format_4E2E00, pGlobalTXT_LocalizationStrings[142], v106, v105);
|
|
4202 }
|
|
4203 pGUIWindow_CurrentMenu->DrawText(pFontArrus, 266, uYg, 0, pTmpBuf, 0, 0, 0);
|
|
4204 a2h = format_4E2E10;
|
|
4205 uYh = uYg + LOBYTE(pFontArrus->uFontHeight) - 2;
|
|
4206 v136 = pPlayer->GetActualResistance(CHARACTER_ATTRIBUTE_RESIST_BODY);
|
|
4207 v107 = pPlayer->GetBaseResistance(CHARACTER_ATTRIBUTE_RESIST_BODY);
|
|
4208 v138 = v107;
|
|
4209 if ( v136 > 99 || v107 > 99 )
|
|
4210 a2h = format_4E2E68;
|
|
4211 v108 = v107;
|
|
4212 v109 = UI_GetHealthManaStringColor(v136, v107);
|
|
4213 sprintf(pTmpBuf, a2h, pGlobalTXT_LocalizationStrings[29], v109, v136, v108);
|
|
4214 if ( pPlayer->classType == PLAYER_CLASS_LICH && v138 == 200 )
|
|
4215 {
|
|
4216 v110 = pGlobalTXT_LocalizationStrings[625];
|
|
4217 v111 = UI_GetHealthManaStringColor(v136, 200);
|
|
4218 sprintf(pTmpBuf, format_4E2E00, pGlobalTXT_LocalizationStrings[29], v111, v110);
|
|
4219 }
|
|
4220 return pGUIWindow_CurrentMenu->DrawText(pFontArrus, 266, uYh, 0, pTmpBuf, 0, 0, 0);
|
|
4221 }
|
|
4222
|
|
4223 //----- (00419100) --------------------------------------------------------
|
|
4224 void FillAwardsData()
|
|
4225 {
|
|
4226 Player *pPlayer; // esi@1
|
|
4227
|
|
4228 pPlayer = pPlayers[uActiveCharacter];
|
|
4229 memset(&achievedAwardsIndex, 0, 4000);
|
|
4230 memset(pTmpBuf2, 0, 0x7D0u);
|
|
4231 dword_506544 = 0;
|
|
4232 dword_506548 = 0;
|
|
4233 awards_count = 0;
|
|
4234 dword_50651C = 0;
|
|
4235 dword_506528 = 0;
|
|
4236 for(int i=0; i<105; ++i)
|
|
4237 {
|
|
4238 if ( _449B57_test_bit((unsigned char*)&pPlayer->_guilds_member_bits, i) && pAwards[i].pText )
|
|
4239 achievedAwardsIndex[awards_count++] = i;
|
|
4240 }
|
|
4241 awards_count2 = awards_count;
|
|
4242 awards_count = 0;
|
|
4243 //sort awards index
|
|
4244 if ( awards_count2>0 )
|
|
4245 {
|
|
4246 for(int i=0; i<awards_count2; ++i)
|
|
4247 achievedAwardsIndex[awards_count2 + i] = rand() % 16;
|
|
4248
|
|
4249 for(int i=1; i<awards_count2-1; ++i)
|
|
4250 {
|
|
4251 for (int j = i; j < awards_count2-1; ++j )
|
|
4252 {
|
|
4253 int tmp=achievedAwardsIndex[j];
|
|
4254 if(pAwards[j].uSort < pAwards[i].uSort)
|
|
4255 {
|
|
4256 achievedAwardsIndex[j] = achievedAwardsIndex[i];
|
|
4257 achievedAwardsIndex[i] = tmp;
|
|
4258 }
|
|
4259 }
|
|
4260 }
|
|
4261 }
|
|
4262 }
|