annotate Party.cpp @ 679:c76775d819d6

m
author Ritor1
date Tue, 12 Mar 2013 23:26:43 +0600
parents deb559e4fe47
children 6a2d29c21d09
rev   line source
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1 #include <assert.h>
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2
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3 #include "Party.h"
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4 #include "MapInfo.h"
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5 #include "Time.h"
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6 #include "AudioPlayer.h"
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7 #include "IconFrameTable.h"
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8 #include "Mouse.h"
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9 #include "PlayerFrameTable.h"
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10 #include "TurnEngine.h"
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11 #include "stru279.h"
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12 #include "Viewport.h"
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13 #include "Actor.h"
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14 #include "GUIWindow.h"
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15 #include "texts.h"
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16
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17 #include "mm7_data.h"
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18
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19
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20
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21
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22
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23
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24
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25 Party *pParty; // idb
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26
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27 struct ActionQueue *pPartyActionQueue = new ActionQueue;
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28
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29
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30
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31
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32 //----- (004760C1) --------------------------------------------------------
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33 void ActionQueue::Add(PartyAction action)
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34 {
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35 if (uNumActions < 30)
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36 pActions[uNumActions++] = action;
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37 }
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38
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39 //----- (00497FC5) --------------------------------------------------------
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40 bool Party::_497FC5_check_party_perception_against_level()
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41 {
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42 int uMaxPerception; // edi@1
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43 Player *v2; // esi@1
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44 signed int v3; // ebx@1
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45 Player *v4; // ecx@2
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46 signed int v5; // eax@3
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47 bool result; // eax@7
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48
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49 uMaxPerception = 0;
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50 v2 = this->pPlayers;
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51 v3 = 4;
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52 do
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53 {
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54 if ( v2->CanAct() )
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55 {
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56 v5 = v2->GetPerception();
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57 if ( v5 > uMaxPerception )
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58 uMaxPerception = v5;
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59 }
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60 ++v2;
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61 --v3;
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62 }
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63 while ( v3 );
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64 if ( uLevelMapStatsID && (signed int)uLevelMapStatsID < 77 )
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65 result = uMaxPerception >= 2 * pMapStats->pInfos[uLevelMapStatsID]._per;
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66 else
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67 result = 0;
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68 return result;
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69 }
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70
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71 //----- (004936E1) --------------------------------------------------------
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72 void Party::SetHoldingItem(ItemGen *pItem)
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73 {
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74 sub_421B2C_PlaceInInventory_or_DropPickedItem();
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30aa44013f7a On Items
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75 memcpy(&pPickedItem, pItem, sizeof(pPickedItem));
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76 pMouse->SetCursorBitmapFromItemID(pPickedItem.uItemID);
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77 }
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78
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79 //----- (0049370F) --------------------------------------------------------
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80 int Party::GetNextActiveCharacter()
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81 {
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82 Party *v1; // esi@1
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83 int v2; // eax@4
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84 signed int v4; // ecx@6
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85 Player *v5; // edx@6
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86 Player *v6; // eax@7
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87 Player *v7; // ecx@23
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88 signed int v8; // esi@23
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89 signed int v9; // edx@23
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90 Player **v10; // edi@23
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91 Player *v11; // eax@24
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92 int v12; // [sp+Ch] [bp-4h]@1
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93
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94 v1 = this;
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95 v12 = 0;
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96 if ( pParty->bTurnBasedModeOn == 1 )
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97 {
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98 if ( pTurnEngine->field_4 != 2 || (pTurnEngine->pQueue[0].uPackedID & 7) != OBJECT_Player)
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99 return 0;
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100 v2 = pTurnEngine->pQueue[0].uPackedID >> 3;
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101 return v2 + 1;
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102 }
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103 v4 = 0;
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104 v5 = v1->pPlayers;//[0].uTimeToRecovery;
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105 while ( 1 )
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106 {
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107 v6 = ::pPlayers[v4 + 1];
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108 if ( v6->pConditions[2]
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109 || v6->pConditions[12]
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110 || v6->pConditions[13]
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111 || v6->pConditions[14]
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112 || v6->pConditions[15]
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113 || v6->pConditions[16]
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114 || v5->uTimeToRecovery )
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115 {
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116 byte_AE3368[v4] = 1;
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117 }
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118 else if ( !byte_AE3368[v4] )
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119 break;
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120 ++v4;
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121 ++v5;
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122 if ( v4 >= 4 )
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123 break;
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124 }
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125 if(v4<4)
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126 {
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127 v12 = v4;
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128 byte_AE3368[v4] = 1;
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129 }
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130 if ( (unsigned __int8)(byte_AE3369 & byte_AE336A & byte_AE336B) & byte_AE3368[0] )
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131 memset(byte_AE3368, 0, 4u);
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132 v2 = v12;
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133 if ( v12 )
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134 return v2 + 1;
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135 v7 = v1->pPlayers;//[0].uSpeedBonus;
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136 v8 = 0;
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137 v9 = 1;
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138 v10 = &::pPlayers[1];
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139 while ( 2 )
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140 {
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141 v11 = *v10;
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142 if ( !(*v10)->pConditions[2]
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143 && !v11->pConditions[12]
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144 && !v11->pConditions[13]
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145 && !v11->pConditions[14]
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146 && !v11->pConditions[15]
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147 && !v11->pConditions[16]
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148 && !v7->uTimeToRecovery )
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149 {
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150 if ( v12 )
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151 {
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152 if ( v7->uSpeedBonus > v8 )
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153 {
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154 v8 = v7->uSpeedBonus;
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155 v12 = v9;
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156 }
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157 }
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158 else
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159 {
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160 v8 = *(short *)v7;
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161 v12 = v9;
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162 }
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163 }
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164 ++v10;
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165 ++v9;
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166 ++v7;
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167 if ( v9 - 1 < 4 )
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168 continue;
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169 return v12;
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170 }
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171 }
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172
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173
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174 //----- (00493244) --------------------------------------------------------
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175 bool Party::HasItem(unsigned int uItemID)
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176 {
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177 Player *v2; // edx@1
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178 signed int v3; // ecx@2
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179 ItemGen *v4; // eax@2
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180
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181 v2 = pParty->pPlayers;//[0].pInventoryItems;
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182 while ( v2 <= &pParty->pPlayers[3] )
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183 {
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184 v3 = 0;
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185 v4 = v2->pInventoryItems;
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186 do
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187 {
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188 if ( v4->uItemID == uItemID )
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189 return 1;
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190 ++v3;
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191 ++v4;
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192 }
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193 while ( v3 < 138 );
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194 ++v2;
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195 }
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196 return 0;
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197 }
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198
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199
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200 //----- (00492AD5) --------------------------------------------------------
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201 void Party::SetFood(unsigned int uNumFood)
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202 {
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203 pUIAnim_Food->uAnimTime = 0;
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204 pParty->uNumFoodRations = uNumFood;
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205 pUIAnim_Food->uAnimLength = 8 * pIconsFrameTable->pIcons[pUIAnim_Food->uIconID].uAnimLength;
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206 }
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207
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208 //----- (00492B03) --------------------------------------------------------
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209 void Party::TakeFood(unsigned int uNumFood)
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210 {
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211 if (pParty->uNumFoodRations <= uNumFood)
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212 pParty->uNumFoodRations = 0;
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213 else
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214 pParty->uNumFoodRations -= uNumFood;
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215
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216 pUIAnim_Food->uAnimTime = 0;
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217 pUIAnim_Food->uAnimLength = 8 * pIconsFrameTable->pIcons[pUIAnim_Food->uIconID].uAnimLength;
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218 }
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219
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220 //----- (00492B42) --------------------------------------------------------
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221 void Party::GiveFood(unsigned int _this)
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222 {
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223 pParty->uNumFoodRations += _this;
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224 pUIAnim_Food->uAnimTime = 0;
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225 pUIAnim_Food->uAnimLength = 8 * pIconsFrameTable->pIcons[pUIAnim_Food->uIconID].uAnimLength;
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226 }
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227
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228 //----- (00492B70) --------------------------------------------------------
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229 void Party::SetGold(unsigned int uNumGold)
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230 {
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231 pParty->uNumGold = uNumGold;
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232 pUIAnim_Gold->uAnimTime = 0;
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233 pUIAnim_Gold->uAnimLength = 8 * pIconsFrameTable->pIcons[pUIAnim_Gold->uIconID].uAnimLength;
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234 pAudioPlayer->PlaySound(SOUND_GoldReceived, 0, 0, -1, 0, 0, 0, 0);
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235 }
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236
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237 //----- (00492BB6) --------------------------------------------------------
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238 void Party::TakeGold(unsigned int uNumGold)
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239 {
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240 if ( uNumGold <= pParty->uNumGold )
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241 pParty->uNumGold -= uNumGold;
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242 else
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243 pParty->uNumGold = 0;
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244 pUIAnim_Gold->uAnimTime = 0;
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245 pUIAnim_Gold->uAnimLength = 8 * pIconsFrameTable->pIcons[pUIAnim_Gold->uIconID].uAnimLength;
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246 pAudioPlayer->PlaySound(SOUND_GoldReceived, 0, 0, -1, 0, 0, 0, 0);
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247 }
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248
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249 //----- (0049135E) --------------------------------------------------------
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250 unsigned int Party::GetPartyFame()
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251 {
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252 unsigned __int64 total_exp = 0;
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253 for (uint i = 0; i < 4; ++i)
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254 total_exp += pPlayers[i].uExperience;
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255 return total_exp / 1000;
0
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256 }
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257
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258 //----- (0049137D) --------------------------------------------------------
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259 void Party::CreateDefaultParty(char bGiveItems)
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260 {
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261 Party *pParty; // esi@1
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262 signed __int16 v3; // ax@1
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263 //int pResMagicBase; // ecx@1
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264 Player *pCharacter; // esi@3
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265 //signed int uSpellBookPageCount; // edx@5
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266 int pMagicSkills; // eax@5
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267 int uSkillIdx; // eax@11
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268 //unsigned __int8 v9; // zf@37
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269 //char v10; // sf@37
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270 //unsigned __int8 v11; // of@37
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271 char *pAttributes; // eax@38
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272 signed int v13; // ecx@38
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273 int uMaxSP; // eax@42
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274 unsigned int v15; // [sp-4h] [bp-44h]@14
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275 unsigned int v16; // [sp-4h] [bp-44h]@26
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276 int v17; // [sp+10h] [bp-30h]@1
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277 int v18; // [sp+14h] [bp-2Ch]@11
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278 signed int uNumPlayers; // [sp+18h] [bp-28h]@1
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279 ItemGen Dst; // [sp+1Ch] [bp-24h]@10
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280
130
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281
0
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282 pParty = this;
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283
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284 pHireling1Name[0] = 0;
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285 pHireling2Name[0] = 0;
134
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286 pParty->field_709 = 0;
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287 memset(pHirelings, 0, 2 * sizeof(*pHirelings));
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288
0
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289 strcpy(this->pPlayers[0].pName, pGlobalTXT_LocalizationStrings[509]); //Zoltan
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290 pParty->pPlayers[0].field_1928 = 17;
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291 pParty->pPlayers[0].uFace = 17;
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292 pParty->pPlayers[0].field_1924 = 17;
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parents:
diff changeset
293 pParty->pPlayers[0].uVoiceID = 17;
Ritor1
parents:
diff changeset
294 pParty->pPlayers[0].uMight = 30;
Ritor1
parents:
diff changeset
295 pParty->pPlayers[0].uIntelligence = 5;
Ritor1
parents:
diff changeset
296 pParty->pPlayers[0].uWillpower = 5;
Ritor1
parents:
diff changeset
297 pParty->pPlayers[0].uEndurance = 13;
Ritor1
parents:
diff changeset
298 pParty->pPlayers[0].uAccuracy = 13;
Ritor1
parents:
diff changeset
299 pParty->pPlayers[0].uSpeed = 14;
Ritor1
parents:
diff changeset
300 pParty->pPlayers[0].uLuck = 7;
135
9b0d651821f1 Party creation screen: sorcerer class icon fixed
Nomad
parents: 130
diff changeset
301 pParty->pPlayers[0].pActiveSkills[PLAYER_SKILL_LEATHER] = 1; // leather
9b0d651821f1 Party creation screen: sorcerer class icon fixed
Nomad
parents: 130
diff changeset
302 pParty->pPlayers[0].pActiveSkills[PLAYER_SKILL_ARMSMASTER] = 1; // armsmaster
9b0d651821f1 Party creation screen: sorcerer class icon fixed
Nomad
parents: 130
diff changeset
303 pParty->pPlayers[0].pActiveSkills[PLAYER_SKILL_BOW] = 1; // bow
9b0d651821f1 Party creation screen: sorcerer class icon fixed
Nomad
parents: 130
diff changeset
304 pParty->pPlayers[0].pActiveSkills[PLAYER_SKILL_SWORD] = 1; // sword
0
Ritor1
parents:
diff changeset
305 pParty->pPlayers[1].field_1928 = 3;
Ritor1
parents:
diff changeset
306 pParty->pPlayers[1].uFace = 3;
Ritor1
parents:
diff changeset
307 pParty->pPlayers[1].field_1924 = 3;
Ritor1
parents:
diff changeset
308 pParty->pPlayers[1].uVoiceID = 3;
Ritor1
parents:
diff changeset
309 strcpy(pParty->pPlayers[1].pName, pGlobalTXT_LocalizationStrings[506]); //Roderic
Ritor1
parents:
diff changeset
310 pParty->pPlayers[1].uMight = 13;
Ritor1
parents:
diff changeset
311 pParty->pPlayers[1].uIntelligence = 9;
Ritor1
parents:
diff changeset
312 pParty->pPlayers[1].uWillpower = 9;
Ritor1
parents:
diff changeset
313 pParty->pPlayers[1].uEndurance = 13;
Ritor1
parents:
diff changeset
314 pParty->pPlayers[1].uAccuracy = 13;
Ritor1
parents:
diff changeset
315 pParty->pPlayers[1].uSpeed = 13;
Ritor1
parents:
diff changeset
316 pParty->pPlayers[1].uLuck = 13;
135
9b0d651821f1 Party creation screen: sorcerer class icon fixed
Nomad
parents: 130
diff changeset
317 pParty->pPlayers[1].pActiveSkills[PLAYER_SKILL_LEATHER] = 1; // leather
9b0d651821f1 Party creation screen: sorcerer class icon fixed
Nomad
parents: 130
diff changeset
318 pParty->pPlayers[1].pActiveSkills[PLAYER_SKILL_STEALING] = 1; // stealing
9b0d651821f1 Party creation screen: sorcerer class icon fixed
Nomad
parents: 130
diff changeset
319 pParty->pPlayers[1].pActiveSkills[PLAYER_SKILL_DAGGER] = 1; // dagger
9b0d651821f1 Party creation screen: sorcerer class icon fixed
Nomad
parents: 130
diff changeset
320 pParty->pPlayers[1].pActiveSkills[PLAYER_SKILL_TRAP_DISARM] = 1; // disarm trap
0
Ritor1
parents:
diff changeset
321 pParty->pPlayers[2].field_1928 = 14;
Ritor1
parents:
diff changeset
322 pParty->pPlayers[2].uFace = 14;
Ritor1
parents:
diff changeset
323 pParty->pPlayers[2].field_1924 = 14;
Ritor1
parents:
diff changeset
324 pParty->pPlayers[2].uVoiceID = 14;
Ritor1
parents:
diff changeset
325 strcpy(pParty->pPlayers[2].pName, pGlobalTXT_LocalizationStrings[508]); // Serena
Ritor1
parents:
diff changeset
326 pParty->pPlayers[2].uMight = 12;
Ritor1
parents:
diff changeset
327 pParty->pPlayers[2].uIntelligence = 9;
Ritor1
parents:
diff changeset
328 pParty->pPlayers[2].uWillpower = 20;
Ritor1
parents:
diff changeset
329 pParty->pPlayers[2].uEndurance = 22;
Ritor1
parents:
diff changeset
330 pParty->pPlayers[2].uAccuracy = 7;
Ritor1
parents:
diff changeset
331 pParty->pPlayers[2].uSpeed = 13;
Ritor1
parents:
diff changeset
332 pParty->pPlayers[2].uLuck = 7;
135
9b0d651821f1 Party creation screen: sorcerer class icon fixed
Nomad
parents: 130
diff changeset
333 pParty->pPlayers[2].pActiveSkills[PLAYER_SKILL_ALCHEMY] = 1; // alchemy
9b0d651821f1 Party creation screen: sorcerer class icon fixed
Nomad
parents: 130
diff changeset
334 pParty->pPlayers[2].pActiveSkills[PLAYER_SKILL_LEATHER] = 1; // leather
9b0d651821f1 Party creation screen: sorcerer class icon fixed
Nomad
parents: 130
diff changeset
335 pParty->pPlayers[2].pActiveSkills[PLAYER_SKILL_BODY] = 1; // body
9b0d651821f1 Party creation screen: sorcerer class icon fixed
Nomad
parents: 130
diff changeset
336 pParty->pPlayers[2].pActiveSkills[PLAYER_SKILL_MACE] = 1; // mace
0
Ritor1
parents:
diff changeset
337 strcpy(pParty->pPlayers[3].pName, pGlobalTXT_LocalizationStrings[507]); // Alexis
Ritor1
parents:
diff changeset
338 v3 = 10;
Ritor1
parents:
diff changeset
339 pParty->pPlayers[3].field_1928 = 10;
Ritor1
parents:
diff changeset
340 pParty->pPlayers[3].uFace = 10;
135
9b0d651821f1 Party creation screen: sorcerer class icon fixed
Nomad
parents: 130
diff changeset
341 //pResMagicBase = (int)&pParty->pPlayers[0].sResMagicBase;
0
Ritor1
parents:
diff changeset
342 pParty->pPlayers[3].uEndurance = 13;
Ritor1
parents:
diff changeset
343 pParty->pPlayers[3].uAccuracy = 13;
Ritor1
parents:
diff changeset
344 pParty->pPlayers[3].uSpeed = 13;
Ritor1
parents:
diff changeset
345 pParty->pPlayers[3].field_1924 = 10;
Ritor1
parents:
diff changeset
346 pParty->pPlayers[3].uVoiceID = 10;
Ritor1
parents:
diff changeset
347 pParty->pPlayers[3].uMight = 5;
Ritor1
parents:
diff changeset
348 pParty->pPlayers[3].uIntelligence = 30;
Ritor1
parents:
diff changeset
349 pParty->pPlayers[3].uWillpower = 9;
Ritor1
parents:
diff changeset
350 pParty->pPlayers[3].uLuck = 7;
135
9b0d651821f1 Party creation screen: sorcerer class icon fixed
Nomad
parents: 130
diff changeset
351 pParty->pPlayers[3].pActiveSkills[PLAYER_SKILL_LEATHER] = 1; // leather
9b0d651821f1 Party creation screen: sorcerer class icon fixed
Nomad
parents: 130
diff changeset
352 pParty->pPlayers[3].pActiveSkills[PLAYER_SKILL_AIR] = 1; // air
9b0d651821f1 Party creation screen: sorcerer class icon fixed
Nomad
parents: 130
diff changeset
353 pParty->pPlayers[3].pActiveSkills[PLAYER_SKILL_FIRE] = 1; // fire
9b0d651821f1 Party creation screen: sorcerer class icon fixed
Nomad
parents: 130
diff changeset
354 pParty->pPlayers[3].pActiveSkills[PLAYER_SKILL_STAFF] = 1; // staff
0
Ritor1
parents:
diff changeset
355 //uNumPlayers = 4;
Ritor1
parents:
diff changeset
356 //while ( 1 )
Ritor1
parents:
diff changeset
357 for (uNumPlayers = 0; uNumPlayers < 4; uNumPlayers++)
Ritor1
parents:
diff changeset
358 {
135
9b0d651821f1 Party creation screen: sorcerer class icon fixed
Nomad
parents: 130
diff changeset
359 pCharacter = &pParty->pPlayers[uNumPlayers];
9b0d651821f1 Party creation screen: sorcerer class icon fixed
Nomad
parents: 130
diff changeset
360 if (pCharacter->classType == PLAYER_CLASS_KNIGHT)
9b0d651821f1 Party creation screen: sorcerer class icon fixed
Nomad
parents: 130
diff changeset
361 pCharacter->sResMagicBase = v3; //player[i].pResMagicBase
321
15decc249a94 quick fix to spells commit (wasnt compiling)
Nomad
parents: 291
diff changeset
362 //uSpellBookPageCount = 0;
0
Ritor1
parents:
diff changeset
363 //pMagicSkills = pPlayers[uNumPlayers].pActiveSkills[12];// Skills
Ritor1
parents:
diff changeset
364 //while ( !*(short *)pMagicSkills ) //player[i].skillFire
321
15decc249a94 quick fix to spells commit (wasnt compiling)
Nomad
parents: 291
diff changeset
365 pCharacter->lastOpenedSpellbookPage = 0;
0
Ritor1
parents:
diff changeset
366 for (int i = 0; i < 9; i++)//for Magic Book
Ritor1
parents:
diff changeset
367 {
Ritor1
parents:
diff changeset
368 //++uSpellBookPageCount;
Ritor1
parents:
diff changeset
369 //pMagicSkills++;
Ritor1
parents:
diff changeset
370 //if ( uSpellBookPageCount >= 9 )
Ritor1
parents:
diff changeset
371 //goto LABEL_10;
Ritor1
parents:
diff changeset
372 if (pPlayers[uNumPlayers].pActiveSkills[12+i])
321
15decc249a94 quick fix to spells commit (wasnt compiling)
Nomad
parents: 291
diff changeset
373 {
15decc249a94 quick fix to spells commit (wasnt compiling)
Nomad
parents: 291
diff changeset
374 pCharacter->lastOpenedSpellbookPage = i;
15decc249a94 quick fix to spells commit (wasnt compiling)
Nomad
parents: 291
diff changeset
375 break;
15decc249a94 quick fix to spells commit (wasnt compiling)
Nomad
parents: 291
diff changeset
376 }
0
Ritor1
parents:
diff changeset
377 }
Ritor1
parents:
diff changeset
378 //LABEL_10:
Ritor1
parents:
diff changeset
379 pCharacter->uExpressionTimePassed = 0;
Ritor1
parents:
diff changeset
380 Dst.Reset();
Ritor1
parents:
diff changeset
381 if ( bGiveItems )
Ritor1
parents:
diff changeset
382 {
439
6b8118542175 recipie item
Gloval
parents: 398
diff changeset
383 pItemsTable->GenerateItem(2, 40, &Dst); //ring
0
Ritor1
parents:
diff changeset
384 pCharacter->AddItem2(-1, &Dst);
Ritor1
parents:
diff changeset
385 //uSkillIdx = 0;
Ritor1
parents:
diff changeset
386 //v18 = 0;
Ritor1
parents:
diff changeset
387 //do
Ritor1
parents:
diff changeset
388 for (uSkillIdx = 0; uSkillIdx < 36; uSkillIdx++)
Ritor1
parents:
diff changeset
389 {
Ritor1
parents:
diff changeset
390 if ( pCharacter->pActiveSkills[uSkillIdx] )
Ritor1
parents:
diff changeset
391 {
Ritor1
parents:
diff changeset
392 switch ( uSkillIdx )
Ritor1
parents:
diff changeset
393 {
Ritor1
parents:
diff changeset
394 case PLAYER_SKILL_STAFF:
Ritor1
parents:
diff changeset
395 v15 = ITEM_STAFF_1;
Ritor1
parents:
diff changeset
396 pCharacter->WearItem(v15);
Ritor1
parents:
diff changeset
397 break;
Ritor1
parents:
diff changeset
398 case PLAYER_SKILL_SWORD:
Ritor1
parents:
diff changeset
399 v15 = ITEM_LONGSWORD_1;
Ritor1
parents:
diff changeset
400 pCharacter->WearItem(v15);
Ritor1
parents:
diff changeset
401 break;
Ritor1
parents:
diff changeset
402 case PLAYER_SKILL_DAGGER:
Ritor1
parents:
diff changeset
403 v15 = ITEM_DAGGER_1;
Ritor1
parents:
diff changeset
404 pCharacter->WearItem(v15);
Ritor1
parents:
diff changeset
405 break;
Ritor1
parents:
diff changeset
406 case PLAYER_SKILL_AXE:
Ritor1
parents:
diff changeset
407 v15 = ITEM_AXE_1;
Ritor1
parents:
diff changeset
408 pCharacter->WearItem(v15);
Ritor1
parents:
diff changeset
409 break;
Ritor1
parents:
diff changeset
410 case PLAYER_SKILL_SPEAR:
Ritor1
parents:
diff changeset
411 v15 = ITEM_SPEAR_1;
Ritor1
parents:
diff changeset
412 pCharacter->WearItem(v15);
Ritor1
parents:
diff changeset
413 break;
Ritor1
parents:
diff changeset
414 case PLAYER_SKILL_BOW:
Ritor1
parents:
diff changeset
415 v15 = ITEM_CROSSBOW_1;
Ritor1
parents:
diff changeset
416 pCharacter->WearItem(v15);
Ritor1
parents:
diff changeset
417 break;
Ritor1
parents:
diff changeset
418 case PLAYER_SKILL_MACE:
Ritor1
parents:
diff changeset
419 v15 = ITEM_MACE_1;
Ritor1
parents:
diff changeset
420 pCharacter->WearItem(v15);
Ritor1
parents:
diff changeset
421 break;
Ritor1
parents:
diff changeset
422 case PLAYER_SKILL_SHIELD:
Ritor1
parents:
diff changeset
423 v15 = ITEM_BUCKLER_1;
Ritor1
parents:
diff changeset
424 pCharacter->WearItem(v15);
Ritor1
parents:
diff changeset
425 break;
Ritor1
parents:
diff changeset
426 case PLAYER_SKILL_LEATHER:
Ritor1
parents:
diff changeset
427 v15 = ITEM_LEATHER_1;
Ritor1
parents:
diff changeset
428 pCharacter->WearItem(v15);
Ritor1
parents:
diff changeset
429 break;
Ritor1
parents:
diff changeset
430 case PLAYER_SKILL_CHAIN:
Ritor1
parents:
diff changeset
431 v15 = ITEM_CHAINMAIL_1;
Ritor1
parents:
diff changeset
432 pCharacter->WearItem(v15);
Ritor1
parents:
diff changeset
433 break;
Ritor1
parents:
diff changeset
434 case PLAYER_SKILL_PLATE:
Ritor1
parents:
diff changeset
435 v15 = ITEM_PLATE_1;
Ritor1
parents:
diff changeset
436 pCharacter->WearItem(v15);
Ritor1
parents:
diff changeset
437 break;
Ritor1
parents:
diff changeset
438 case PLAYER_SKILL_FIRE:
Ritor1
parents:
diff changeset
439 v16 = ITEM_SPELLBOOK_FIRE_STRIKE;
Ritor1
parents:
diff changeset
440 pCharacter->AddItem(-1, v16);
Ritor1
parents:
diff changeset
441 break;
Ritor1
parents:
diff changeset
442 case PLAYER_SKILL_AIR:
Ritor1
parents:
diff changeset
443 v16 = ITEM_SPELLBOOK_AIR_FEATHER_FALL;
Ritor1
parents:
diff changeset
444 pCharacter->AddItem(-1, v16);
Ritor1
parents:
diff changeset
445 break;
Ritor1
parents:
diff changeset
446 case PLAYER_SKILL_WATER:
Ritor1
parents:
diff changeset
447 v16 = ITEM_SPELLBOOK_WATER_POISON_SPRAY;
Ritor1
parents:
diff changeset
448 pCharacter->AddItem(-1, v16);
Ritor1
parents:
diff changeset
449 break;
Ritor1
parents:
diff changeset
450 case PLAYER_SKILL_EARTH:
Ritor1
parents:
diff changeset
451 v16 = ITEM_SPELLBOOK_EARTH_SLOW;
Ritor1
parents:
diff changeset
452 pCharacter->AddItem(-1, v16);
Ritor1
parents:
diff changeset
453 break;
Ritor1
parents:
diff changeset
454 case PLAYER_SKILL_SPIRIT:
Ritor1
parents:
diff changeset
455 v16 = ITEM_SPELLBOOK_SPIRIT_BLESS;
Ritor1
parents:
diff changeset
456 pCharacter->AddItem(-1, v16);
Ritor1
parents:
diff changeset
457 break;
Ritor1
parents:
diff changeset
458 case PLAYER_SKILL_MIND:
Ritor1
parents:
diff changeset
459 v16 = ITEM_SPELLBOOK_MIND_MIND_BLAST;
Ritor1
parents:
diff changeset
460 pCharacter->AddItem(-1, v16);
Ritor1
parents:
diff changeset
461 break;
Ritor1
parents:
diff changeset
462 case PLAYER_SKILL_BODY:
Ritor1
parents:
diff changeset
463 v16 = ITEM_SPELLBOOK_BODY_FIRST_AID;
Ritor1
parents:
diff changeset
464 pCharacter->AddItem(-1, v16);
Ritor1
parents:
diff changeset
465 break;
Ritor1
parents:
diff changeset
466 case PLAYER_SKILL_ITEM_ID:
Ritor1
parents:
diff changeset
467 case PLAYER_SKILL_REPAIR:
Ritor1
parents:
diff changeset
468 case PLAYER_SKILL_MEDITATION:
Ritor1
parents:
diff changeset
469 case PLAYER_SKILL_PERCEPTION:
Ritor1
parents:
diff changeset
470 case PLAYER_SKILL_DIPLOMACY:
Ritor1
parents:
diff changeset
471 case PLAYER_SKILL_TRAP_DISARM:
Ritor1
parents:
diff changeset
472 case PLAYER_SKILL_LEARNING:
Ritor1
parents:
diff changeset
473 pCharacter->AddItem(-1, ITEM_POTION_BOTTLE);
Ritor1
parents:
diff changeset
474 v16 = 5 * (rand() % 3 + 40); // simple reagent
Ritor1
parents:
diff changeset
475 pCharacter->AddItem(-1, v16);
Ritor1
parents:
diff changeset
476 break;
Ritor1
parents:
diff changeset
477 case PLAYER_SKILL_DODGE:
Ritor1
parents:
diff changeset
478 v16 = ITEM_BOOTS_1;
Ritor1
parents:
diff changeset
479 pCharacter->AddItem(-1, v16);
Ritor1
parents:
diff changeset
480 break;
Ritor1
parents:
diff changeset
481 case PLAYER_SKILL_UNARMED:
Ritor1
parents:
diff changeset
482 v16 = ITEM_GAUNTLETS_1;
Ritor1
parents:
diff changeset
483 pCharacter->AddItem(-1, v16);
Ritor1
parents:
diff changeset
484 break;
Ritor1
parents:
diff changeset
485 default:
Ritor1
parents:
diff changeset
486 break;
Ritor1
parents:
diff changeset
487 }
Ritor1
parents:
diff changeset
488 }
Ritor1
parents:
diff changeset
489 //uSkillIdx = v18 + 1;
Ritor1
parents:
diff changeset
490 //v11 = uSkillIdx > 36;
Ritor1
parents:
diff changeset
491 //v9 = v18 == 35;
Ritor1
parents:
diff changeset
492 //v10 = uSkillIdx - 35 < 0;
Ritor1
parents:
diff changeset
493 }
Ritor1
parents:
diff changeset
494 //while (uSkillIdx < 36);
Ritor1
parents:
diff changeset
495 pAttributes = (char *)&pCharacter->pInventoryItems[0].uAttributes;
Ritor1
parents:
diff changeset
496 //v13 = 138;
Ritor1
parents:
diff changeset
497 for (v13 = 138; v13 > 0; --v13)
Ritor1
parents:
diff changeset
498 {
Ritor1
parents:
diff changeset
499 if ( *((int *)pAttributes - 5) )
Ritor1
parents:
diff changeset
500 *(int *)pAttributes |= 1;
Ritor1
parents:
diff changeset
501 pAttributes += 36;
Ritor1
parents:
diff changeset
502 //--v13;
Ritor1
parents:
diff changeset
503 }
Ritor1
parents:
diff changeset
504 //while ( v13 );
Ritor1
parents:
diff changeset
505 }
Ritor1
parents:
diff changeset
506 pCharacter->sHealth = pCharacter->GetMaxHealth();
Ritor1
parents:
diff changeset
507 pCharacter->sMana = pCharacter->GetMaxMana();
135
9b0d651821f1 Party creation screen: sorcerer class icon fixed
Nomad
parents: 130
diff changeset
508 //pCharacter++;
0
Ritor1
parents:
diff changeset
509 //uNumPlayers--;
Ritor1
parents:
diff changeset
510 //if (!uNumPlayers)
Ritor1
parents:
diff changeset
511 //break;
135
9b0d651821f1 Party creation screen: sorcerer class icon fixed
Nomad
parents: 130
diff changeset
512 //pResMagicBase = (int)pCharacter;
0
Ritor1
parents:
diff changeset
513 v3 = 10;
Ritor1
parents:
diff changeset
514 }
Ritor1
parents:
diff changeset
515 }
Ritor1
parents:
diff changeset
516
Ritor1
parents:
diff changeset
517 //----- (004917CE) --------------------------------------------------------
Ritor1
parents:
diff changeset
518 int Party::Reset()
Ritor1
parents:
diff changeset
519 {
Ritor1
parents:
diff changeset
520 //Party *v1; // esi@1
Ritor1
parents:
diff changeset
521 //unsigned __int64 *pTimePlayed; // edi@1
Ritor1
parents:
diff changeset
522 //bool v3; // edx@1
Ritor1
parents:
diff changeset
523 //Player **v4; // eax@1
Ritor1
parents:
diff changeset
524 //Player *v5; // ecx@1
Ritor1
parents:
diff changeset
525 PLAYER_SEX pSex; // cl@3
Ritor1
parents:
diff changeset
526 PLAYER_SEX v7; // al@6
Ritor1
parents:
diff changeset
527 PLAYER_SEX v8; // al@9
Ritor1
parents:
diff changeset
528 PLAYER_SEX v9; // cl@12
Ritor1
parents:
diff changeset
529 //Player *v12; // edx@17
Ritor1
parents:
diff changeset
530 //signed int v13; // edi@18
Ritor1
parents:
diff changeset
531 SpellBuff *v14; // ebx@21
Ritor1
parents:
diff changeset
532 signed int v15; // edi@21
Ritor1
parents:
diff changeset
533
Ritor1
parents:
diff changeset
534 field_708 = 15;
Ritor1
parents:
diff changeset
535 sEyelevel = 160;
Ritor1
parents:
diff changeset
536 uFlags2 = 0;
Ritor1
parents:
diff changeset
537 uNumGold = 200;
Ritor1
parents:
diff changeset
538 uNumGoldInBank = 0;
Ritor1
parents:
diff changeset
539 uNumFoodRations = 7;
Ritor1
parents:
diff changeset
540
373
edd2d8b7e3c4 Interface reloading fix & party alignment enum
Nomad
parents: 351
diff changeset
541 alignment = PartyAlignment_Neutral;
edd2d8b7e3c4 Interface reloading fix & party alignment enum
Nomad
parents: 351
diff changeset
542 SetUserInterface(alignment, true);
0
Ritor1
parents:
diff changeset
543
Ritor1
parents:
diff changeset
544 uTimePlayed = 0x21C00u;
Ritor1
parents:
diff changeset
545 uLastRegenerationTime = 0x21C00;
Ritor1
parents:
diff changeset
546
Ritor1
parents:
diff changeset
547 bTurnBasedModeOn = false;
Ritor1
parents:
diff changeset
548
Ritor1
parents:
diff changeset
549 uActiveCharacter = 1;
Ritor1
parents:
diff changeset
550 ::pPlayers[0] = pPlayers;
Ritor1
parents:
diff changeset
551 for (uint i = 0; i < 4; ++i)
Ritor1
parents:
diff changeset
552 ::pPlayers[i + 1] = &pPlayers[i];
Ritor1
parents:
diff changeset
553
135
9b0d651821f1 Party creation screen: sorcerer class icon fixed
Nomad
parents: 130
diff changeset
554 pPlayers[0].Reset(PLAYER_CLASS_KNIGHT);
9b0d651821f1 Party creation screen: sorcerer class icon fixed
Nomad
parents: 130
diff changeset
555 pPlayers[1].Reset(PLAYER_CLASS_THEIF);
9b0d651821f1 Party creation screen: sorcerer class icon fixed
Nomad
parents: 130
diff changeset
556 pPlayers[2].Reset(PLAYER_CLASS_CLERIC);
9b0d651821f1 Party creation screen: sorcerer class icon fixed
Nomad
parents: 130
diff changeset
557 pPlayers[3].Reset(PLAYER_CLASS_SORCERER);
0
Ritor1
parents:
diff changeset
558 pPlayers[0].uFace = 17;
Ritor1
parents:
diff changeset
559 pPlayers[0].field_1924 = 17;
Ritor1
parents:
diff changeset
560 pPlayers[0].uVoiceID = 17;
Ritor1
parents:
diff changeset
561 pPlayers[0].SetInitialStats();
Ritor1
parents:
diff changeset
562
Ritor1
parents:
diff changeset
563 switch ( pPlayers[0].uVoiceID )
Ritor1
parents:
diff changeset
564 {
Ritor1
parents:
diff changeset
565 case 0:
Ritor1
parents:
diff changeset
566 case 1:
Ritor1
parents:
diff changeset
567 case 2:
Ritor1
parents:
diff changeset
568 case 3:
Ritor1
parents:
diff changeset
569 case 8:
Ritor1
parents:
diff changeset
570 case 9:
Ritor1
parents:
diff changeset
571 case 12:
Ritor1
parents:
diff changeset
572 case 13:
Ritor1
parents:
diff changeset
573 case 16:
Ritor1
parents:
diff changeset
574 case 17:
Ritor1
parents:
diff changeset
575 case 20:
Ritor1
parents:
diff changeset
576 case 23:
Ritor1
parents:
diff changeset
577 default:
Ritor1
parents:
diff changeset
578 pSex = SEX_MALE;
Ritor1
parents:
diff changeset
579 break;
Ritor1
parents:
diff changeset
580 case 4:
Ritor1
parents:
diff changeset
581 case 5:
Ritor1
parents:
diff changeset
582 case 6:
Ritor1
parents:
diff changeset
583 case 7:
Ritor1
parents:
diff changeset
584 case 10:
Ritor1
parents:
diff changeset
585 case 11:
Ritor1
parents:
diff changeset
586 case 14:
Ritor1
parents:
diff changeset
587 case 15:
Ritor1
parents:
diff changeset
588 case 18:
Ritor1
parents:
diff changeset
589 case 19:
Ritor1
parents:
diff changeset
590 case 21:
Ritor1
parents:
diff changeset
591 case 24:
Ritor1
parents:
diff changeset
592 pSex = SEX_FEMALE;
Ritor1
parents:
diff changeset
593 break;
Ritor1
parents:
diff changeset
594 }
Ritor1
parents:
diff changeset
595 pPlayers[0].uSex = pSex;
Ritor1
parents:
diff changeset
596 pPlayers[0].RandomizeName();
Ritor1
parents:
diff changeset
597 strcpy(pPlayers[0].pName, pGlobalTXT_LocalizationStrings[509]);
Ritor1
parents:
diff changeset
598
Ritor1
parents:
diff changeset
599
Ritor1
parents:
diff changeset
600 pPlayers[1].uFace = 3;
Ritor1
parents:
diff changeset
601 pPlayers[1].field_1924 = 3;
Ritor1
parents:
diff changeset
602 pPlayers[1].uVoiceID = 3;
Ritor1
parents:
diff changeset
603 pPlayers[1].SetInitialStats();
Ritor1
parents:
diff changeset
604 v7 = SEX_MALE;
Ritor1
parents:
diff changeset
605 switch (pPlayers[1].uVoiceID)
Ritor1
parents:
diff changeset
606 {
Ritor1
parents:
diff changeset
607 case 0:
Ritor1
parents:
diff changeset
608 case 1:
Ritor1
parents:
diff changeset
609 case 2:
Ritor1
parents:
diff changeset
610 case 3:
Ritor1
parents:
diff changeset
611 case 8:
Ritor1
parents:
diff changeset
612 case 9:
Ritor1
parents:
diff changeset
613 case 0xCu:
Ritor1
parents:
diff changeset
614 case 0xDu:
Ritor1
parents:
diff changeset
615 case 0x10u:
Ritor1
parents:
diff changeset
616 case 0x11u:
Ritor1
parents:
diff changeset
617 case 0x14u:
Ritor1
parents:
diff changeset
618 case 0x17u:
Ritor1
parents:
diff changeset
619 v7 = SEX_MALE;
Ritor1
parents:
diff changeset
620 break;
Ritor1
parents:
diff changeset
621 case 4:
Ritor1
parents:
diff changeset
622 case 5:
Ritor1
parents:
diff changeset
623 case 6:
Ritor1
parents:
diff changeset
624 case 7:
Ritor1
parents:
diff changeset
625 case 0xAu:
Ritor1
parents:
diff changeset
626 case 0xBu:
Ritor1
parents:
diff changeset
627 case 0xEu:
Ritor1
parents:
diff changeset
628 case 0xFu:
Ritor1
parents:
diff changeset
629 case 0x12u:
Ritor1
parents:
diff changeset
630 case 0x13u:
Ritor1
parents:
diff changeset
631 case 0x15u:
Ritor1
parents:
diff changeset
632 case 0x18u:
Ritor1
parents:
diff changeset
633 v7 = SEX_FEMALE;
Ritor1
parents:
diff changeset
634 break;
Ritor1
parents:
diff changeset
635 default:
Ritor1
parents:
diff changeset
636 break;
Ritor1
parents:
diff changeset
637 }
Ritor1
parents:
diff changeset
638 pPlayers[1].uSex = v7;
Ritor1
parents:
diff changeset
639 pPlayers[1].RandomizeName();
Ritor1
parents:
diff changeset
640 strcpy(pPlayers[1].pName, pGlobalTXT_LocalizationStrings[506]);
Ritor1
parents:
diff changeset
641 pPlayers[2].uFace = 14;
Ritor1
parents:
diff changeset
642 pPlayers[2].field_1924 = 14;
Ritor1
parents:
diff changeset
643 pPlayers[2].uVoiceID = 14;
Ritor1
parents:
diff changeset
644 pPlayers[2].SetInitialStats();
Ritor1
parents:
diff changeset
645 v8 = SEX_MALE;
Ritor1
parents:
diff changeset
646 switch (pPlayers[2].uVoiceID)
Ritor1
parents:
diff changeset
647 {
Ritor1
parents:
diff changeset
648 case 0:
Ritor1
parents:
diff changeset
649 case 1:
Ritor1
parents:
diff changeset
650 case 2:
Ritor1
parents:
diff changeset
651 case 3:
Ritor1
parents:
diff changeset
652 case 8:
Ritor1
parents:
diff changeset
653 case 9:
Ritor1
parents:
diff changeset
654 case 0xCu:
Ritor1
parents:
diff changeset
655 case 0xDu:
Ritor1
parents:
diff changeset
656 case 0x10u:
Ritor1
parents:
diff changeset
657 case 0x11u:
Ritor1
parents:
diff changeset
658 case 0x14u:
Ritor1
parents:
diff changeset
659 case 0x17u:
Ritor1
parents:
diff changeset
660 v8 = SEX_MALE;
Ritor1
parents:
diff changeset
661 break;
Ritor1
parents:
diff changeset
662 case 4:
Ritor1
parents:
diff changeset
663 case 5:
Ritor1
parents:
diff changeset
664 case 6:
Ritor1
parents:
diff changeset
665 case 7:
Ritor1
parents:
diff changeset
666 case 0xAu:
Ritor1
parents:
diff changeset
667 case 0xBu:
Ritor1
parents:
diff changeset
668 case 0xEu:
Ritor1
parents:
diff changeset
669 case 0xFu:
Ritor1
parents:
diff changeset
670 case 0x12u:
Ritor1
parents:
diff changeset
671 case 0x13u:
Ritor1
parents:
diff changeset
672 case 0x15u:
Ritor1
parents:
diff changeset
673 case 0x18u:
Ritor1
parents:
diff changeset
674 v8 = SEX_FEMALE;
Ritor1
parents:
diff changeset
675 break;
Ritor1
parents:
diff changeset
676 default:
Ritor1
parents:
diff changeset
677 break;
Ritor1
parents:
diff changeset
678 }
Ritor1
parents:
diff changeset
679 pPlayers[2].uSex = v8;
Ritor1
parents:
diff changeset
680 pPlayers[2].RandomizeName();
Ritor1
parents:
diff changeset
681 strcpy(pPlayers[2].pName, pGlobalTXT_LocalizationStrings[508]);
Ritor1
parents:
diff changeset
682 pPlayers[3].uFace = 10;
Ritor1
parents:
diff changeset
683 pPlayers[3].field_1924 = 10;
Ritor1
parents:
diff changeset
684 pPlayers[3].uVoiceID = 10;
Ritor1
parents:
diff changeset
685 pPlayers[3].SetInitialStats();
Ritor1
parents:
diff changeset
686 v9 = SEX_MALE;
Ritor1
parents:
diff changeset
687 switch (pPlayers[3].uVoiceID)
Ritor1
parents:
diff changeset
688 {
Ritor1
parents:
diff changeset
689 case 0u:
Ritor1
parents:
diff changeset
690 case 1u:
Ritor1
parents:
diff changeset
691 case 2u:
Ritor1
parents:
diff changeset
692 case 3u:
Ritor1
parents:
diff changeset
693 case 8u:
Ritor1
parents:
diff changeset
694 case 9u:
Ritor1
parents:
diff changeset
695 case 0xCu:
Ritor1
parents:
diff changeset
696 case 0xDu:
Ritor1
parents:
diff changeset
697 case 0x10u:
Ritor1
parents:
diff changeset
698 case 0x11u:
Ritor1
parents:
diff changeset
699 case 0x14u:
Ritor1
parents:
diff changeset
700 case 0x17u:
Ritor1
parents:
diff changeset
701 v9 = SEX_MALE;
Ritor1
parents:
diff changeset
702 break;
Ritor1
parents:
diff changeset
703 case 4u:
Ritor1
parents:
diff changeset
704 case 5u:
Ritor1
parents:
diff changeset
705 case 6u:
Ritor1
parents:
diff changeset
706 case 7u:
Ritor1
parents:
diff changeset
707 case 0xAu:
Ritor1
parents:
diff changeset
708 case 0xBu:
Ritor1
parents:
diff changeset
709 case 0xEu:
Ritor1
parents:
diff changeset
710 case 0xFu:
Ritor1
parents:
diff changeset
711 case 0x12u:
Ritor1
parents:
diff changeset
712 case 0x13u:
Ritor1
parents:
diff changeset
713 case 0x15u:
Ritor1
parents:
diff changeset
714 case 0x18u:
Ritor1
parents:
diff changeset
715 v9 = SEX_FEMALE;
Ritor1
parents:
diff changeset
716 break;
Ritor1
parents:
diff changeset
717 default:
Ritor1
parents:
diff changeset
718 break;
Ritor1
parents:
diff changeset
719 }
Ritor1
parents:
diff changeset
720 pPlayers[3].uSex = v9;
Ritor1
parents:
diff changeset
721 pPlayers[3].RandomizeName();
Ritor1
parents:
diff changeset
722 strcpy(pPlayers[3].pName, pGlobalTXT_LocalizationStrings[507]);
Ritor1
parents:
diff changeset
723
Ritor1
parents:
diff changeset
724
Ritor1
parents:
diff changeset
725
Ritor1
parents:
diff changeset
726 for (uint i = 0; i < 4; ++i)
Ritor1
parents:
diff changeset
727 {
Ritor1
parents:
diff changeset
728 pPlayers[i].uTimeToRecovery = 0;
Ritor1
parents:
diff changeset
729 for (uint j = 0; j < 20; ++j)
Ritor1
parents:
diff changeset
730 pPlayers[i].pConditions[j] = 0;
Ritor1
parents:
diff changeset
731
Ritor1
parents:
diff changeset
732 for (uint j = 0; j < 24; ++j)
Ritor1
parents:
diff changeset
733 pPlayers[i].pPlayerBuffs[j].Reset();
Ritor1
parents:
diff changeset
734
130
1c471f3629fb Party expressions update
Nomad
parents: 122
diff changeset
735 pPlayers[i].expression = CHARACTER_EXPRESSION_1;
0
Ritor1
parents:
diff changeset
736 pPlayers[i].uExpressionTimePassed = 0;
Ritor1
parents:
diff changeset
737 pPlayers[i].uExpressionTimeLength = rand() % 256 + 128;
Ritor1
parents:
diff changeset
738 }
Ritor1
parents:
diff changeset
739
Ritor1
parents:
diff changeset
740 for (uint i = 1; i < 20; ++i)
Ritor1
parents:
diff changeset
741 pPartyBuffs[i].Reset();
Ritor1
parents:
diff changeset
742
Ritor1
parents:
diff changeset
743
Ritor1
parents:
diff changeset
744 pWindowList_at_506F50_minus1_indexing_buttons____and_an_int_[0] = 100;
Ritor1
parents:
diff changeset
745 uFlags = 0;
484
4bd56919f075 avard quest guild bits
Gloval
parents: 439
diff changeset
746 memset(_autonote_bits, 0, 12);
4bd56919f075 avard quest guild bits
Gloval
parents: 439
diff changeset
747 memset(_quest_bits, 0, 64);
598
f8a4a2e0b4c9 fixed random iten generator, chest generator
Gloval
parents: 566
diff changeset
748 memset(pIsArtifactFound, 0, 29);
484
4bd56919f075 avard quest guild bits
Gloval
parents: 439
diff changeset
749 _449B7E_toggle_bit(_quest_bits, 1, 1);
4bd56919f075 avard quest guild bits
Gloval
parents: 439
diff changeset
750 _449B7E_toggle_bit(_quest_bits, 2, 1);
4bd56919f075 avard quest guild bits
Gloval
parents: 439
diff changeset
751 _449B7E_toggle_bit(_quest_bits, 3, 1);
4bd56919f075 avard quest guild bits
Gloval
parents: 439
diff changeset
752 _449B7E_toggle_bit(_quest_bits, 4, 1);
4bd56919f075 avard quest guild bits
Gloval
parents: 439
diff changeset
753 _449B7E_toggle_bit(_quest_bits, 5, 1);
4bd56919f075 avard quest guild bits
Gloval
parents: 439
diff changeset
754 _449B7E_toggle_bit(_quest_bits, 6, 1);
0
Ritor1
parents:
diff changeset
755
487
d5da524ec901 shop entering fixed
Gloval
parents: 484
diff changeset
756 memset(field_3C._shop_ban_times,0,53*sizeof(__int64));
0
Ritor1
parents:
diff changeset
757
Ritor1
parents:
diff changeset
758 memcpy(pNPCStats->pNewNPCData, pNPCStats->pNPCData, 0x94BCu);
Ritor1
parents:
diff changeset
759 memcpy(pNPCStats->pGroups_copy, pNPCStats->pGroups, 0x66u);
109
01ab35c85832 9.02.13
Ritor1
parents: 90
diff changeset
760 pNPCStats->pNewNPCData[3].uFlags = 128;//|= 0x80u; Lady Margaret
0
Ritor1
parents:
diff changeset
761 _494035_timed_effects__water_walking_damage__etc();
Ritor1
parents:
diff changeset
762 pEventTimer->Pause();
Ritor1
parents:
diff changeset
763 return 0;
Ritor1
parents:
diff changeset
764 }
Ritor1
parents:
diff changeset
765
Ritor1
parents:
diff changeset
766
Ritor1
parents:
diff changeset
767 //----- (0043AD34) --------------------------------------------------------
Ritor1
parents:
diff changeset
768 void Party::Yell()
Ritor1
parents:
diff changeset
769 {
90
d61f6bc04bf2 more pointer fixes
zipi
parents: 89
diff changeset
770 Actor *v0; // esi@5
0
Ritor1
parents:
diff changeset
771 int v1; // edi@9
Ritor1
parents:
diff changeset
772 int v2; // ebx@9
Ritor1
parents:
diff changeset
773 int v3; // eax@9
Ritor1
parents:
diff changeset
774 unsigned int v4; // [sp+8h] [bp-4h]@4
Ritor1
parents:
diff changeset
775
Ritor1
parents:
diff changeset
776 if ( (signed __int64)pParty->pPartyBuffs[11].uExpireTime > 0 )
Ritor1
parents:
diff changeset
777 pParty->pPartyBuffs[11].Reset();
Ritor1
parents:
diff changeset
778 if ( pParty->bTurnBasedModeOn != 1 )
Ritor1
parents:
diff changeset
779 {
Ritor1
parents:
diff changeset
780 v4 = 0;
Ritor1
parents:
diff changeset
781 if ( (signed int)uNumActors > 0 )
Ritor1
parents:
diff changeset
782 {
90
d61f6bc04bf2 more pointer fixes
zipi
parents: 89
diff changeset
783 v0 = pActors;//[0].pMonsterInfo.uMovementType;
0
Ritor1
parents:
diff changeset
784 do
Ritor1
parents:
diff changeset
785 {
90
d61f6bc04bf2 more pointer fixes
zipi
parents: 89
diff changeset
786 if ( v0->Actor::CanAct() && v0->pMonsterInfo.uHostilityType != 4 && v0->pMonsterInfo.uMovementType != 5 )
0
Ritor1
parents:
diff changeset
787 {
90
d61f6bc04bf2 more pointer fixes
zipi
parents: 89
diff changeset
788 v1 = abs(v0->vPosition.x - pParty->vPosition.x);
d61f6bc04bf2 more pointer fixes
zipi
parents: 89
diff changeset
789 v2 = abs(v0->vPosition.y - pParty->vPosition.y);
d61f6bc04bf2 more pointer fixes
zipi
parents: 89
diff changeset
790 v3 = abs(v0->vPosition.z - pParty->vPosition.z);
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
791 if (int_get_vector_length(v1, v2, v3) < 512)
0
Ritor1
parents:
diff changeset
792 Actor::_402968(v4, 4, 0, 0);
Ritor1
parents:
diff changeset
793 }
Ritor1
parents:
diff changeset
794 ++v4;
90
d61f6bc04bf2 more pointer fixes
zipi
parents: 89
diff changeset
795 ++v0;
0
Ritor1
parents:
diff changeset
796 }
Ritor1
parents:
diff changeset
797 while ( (signed int)v4 < (signed int)uNumActors );
Ritor1
parents:
diff changeset
798 }
Ritor1
parents:
diff changeset
799 }
Ritor1
parents:
diff changeset
800 }
Ritor1
parents:
diff changeset
801
Ritor1
parents:
diff changeset
802 //----- (00491BF9) --------------------------------------------------------
Ritor1
parents:
diff changeset
803 void Party::ResetPosMiscAndSpellBuffs()
Ritor1
parents:
diff changeset
804 {
Ritor1
parents:
diff changeset
805 Party *v1; // esi@1
89
98cd93e14777 pointer fixes
zipi
parents: 83
diff changeset
806 Player *v2; // edi@1
0
Ritor1
parents:
diff changeset
807 SpellBuff *v3; // ebx@2
Ritor1
parents:
diff changeset
808 SpellBuff *v4; // esi@5
Ritor1
parents:
diff changeset
809 signed int v5; // edi@5
Ritor1
parents:
diff changeset
810 signed int v6; // [sp+8h] [bp-8h]@1
Ritor1
parents:
diff changeset
811 signed int v7; // [sp+Ch] [bp-4h]@2
Ritor1
parents:
diff changeset
812
Ritor1
parents:
diff changeset
813 v1 = this;
Ritor1
parents:
diff changeset
814 this->vPosition.y = 0;
Ritor1
parents:
diff changeset
815 this->vPosition.z = 0;
Ritor1
parents:
diff changeset
816 this->vPosition.x = 0;
Ritor1
parents:
diff changeset
817 this->uFallStartY = 0;
Ritor1
parents:
diff changeset
818 this->sRotationY = 0;
Ritor1
parents:
diff changeset
819 this->sRotationX = 0;
Ritor1
parents:
diff changeset
820 this->uFallSpeed = 0;
Ritor1
parents:
diff changeset
821 this->field_28 = 0;
Ritor1
parents:
diff changeset
822 this->uDefaultPartyHeight = 120;
Ritor1
parents:
diff changeset
823 this->field_14 = 37;
120
fe0e317c0de0 Camera rotation fixed. Sorta
Nomad
parents: 109
diff changeset
824 this->y_rotation_granularity = 25;
0
Ritor1
parents:
diff changeset
825 this->uWalkSpeed = 384;
122
48bea61a12a5 Camera rotation fixed (even more!)
Nomad
parents: 120
diff changeset
826 this->y_rotation_speed = 90;
0
Ritor1
parents:
diff changeset
827 this->field_24 = 5;
Ritor1
parents:
diff changeset
828 this->field_6FC = 0;
Ritor1
parents:
diff changeset
829 this->field_708 = 15;
Ritor1
parents:
diff changeset
830 this->field_0 = 25;
89
98cd93e14777 pointer fixes
zipi
parents: 83
diff changeset
831 v2 = this->pPlayers;//[0].pPlayerBuffs;
0
Ritor1
parents:
diff changeset
832 v6 = 4;
Ritor1
parents:
diff changeset
833 do
Ritor1
parents:
diff changeset
834 {
89
98cd93e14777 pointer fixes
zipi
parents: 83
diff changeset
835 v3 = v2->pPlayerBuffs;
0
Ritor1
parents:
diff changeset
836 v7 = 24;
Ritor1
parents:
diff changeset
837 do
Ritor1
parents:
diff changeset
838 {
Ritor1
parents:
diff changeset
839 v3->Reset();
Ritor1
parents:
diff changeset
840 ++v3;
Ritor1
parents:
diff changeset
841 --v7;
Ritor1
parents:
diff changeset
842 }
Ritor1
parents:
diff changeset
843 while ( v7 );
89
98cd93e14777 pointer fixes
zipi
parents: 83
diff changeset
844 ++v2;
0
Ritor1
parents:
diff changeset
845 --v6;
Ritor1
parents:
diff changeset
846 }
Ritor1
parents:
diff changeset
847 while ( v6 );
Ritor1
parents:
diff changeset
848 v4 = v1->pPartyBuffs;
Ritor1
parents:
diff changeset
849 v5 = 20;
Ritor1
parents:
diff changeset
850 do
Ritor1
parents:
diff changeset
851 {
Ritor1
parents:
diff changeset
852 v4->Reset();
Ritor1
parents:
diff changeset
853 ++v4;
Ritor1
parents:
diff changeset
854 --v5;
Ritor1
parents:
diff changeset
855 }
Ritor1
parents:
diff changeset
856 while ( v5 );
Ritor1
parents:
diff changeset
857 }
Ritor1
parents:
diff changeset
858
Ritor1
parents:
diff changeset
859 //----- (004909F4) --------------------------------------------------------
130
1c471f3629fb Party expressions update
Nomad
parents: 122
diff changeset
860 void Party::UpdatePlayersAndHirelingsEmotions()
0
Ritor1
parents:
diff changeset
861 {
130
1c471f3629fb Party expressions update
Nomad
parents: 122
diff changeset
862 //Player *v1; // esi@2
1c471f3629fb Party expressions update
Nomad
parents: 122
diff changeset
863 //unsigned int v2; // eax@3
1c471f3629fb Party expressions update
Nomad
parents: 122
diff changeset
864 //__int16 v3; // cx@5
0
Ritor1
parents:
diff changeset
865 int v4; // edx@27
130
1c471f3629fb Party expressions update
Nomad
parents: 122
diff changeset
866 //signed int v5; // eax@52
1c471f3629fb Party expressions update
Nomad
parents: 122
diff changeset
867 //PlayerFrame *v6; // edx@53
1c471f3629fb Party expressions update
Nomad
parents: 122
diff changeset
868 //NPCData *v7; // esi@60
1c471f3629fb Party expressions update
Nomad
parents: 122
diff changeset
869 //signed int v8; // ebp@61
1c471f3629fb Party expressions update
Nomad
parents: 122
diff changeset
870 //int v9; // ebx@62
1c471f3629fb Party expressions update
Nomad
parents: 122
diff changeset
871 //unsigned int v10; // edi@62
1c471f3629fb Party expressions update
Nomad
parents: 122
diff changeset
872 //signed int v11; // [sp+0h] [bp-4h]@2
1c471f3629fb Party expressions update
Nomad
parents: 122
diff changeset
873
351
5f36449527c6 stru351 -> summoned/spell-enchanted item
Nomad
parents: 322
diff changeset
874 if (dword_A75070 == stru_51076C.field_8) // stru_51076C.field_8 is incremented each time after this function is called, so this is useless
130
1c471f3629fb Party expressions update
Nomad
parents: 122
diff changeset
875 return;
0
Ritor1
parents:
diff changeset
876
130
1c471f3629fb Party expressions update
Nomad
parents: 122
diff changeset
877 dword_A75070 = stru_51076C.field_8;
1c471f3629fb Party expressions update
Nomad
parents: 122
diff changeset
878 //v1 = this->pPlayers;//(char *)&this->pPlayers[0].uExpressionID;
1c471f3629fb Party expressions update
Nomad
parents: 122
diff changeset
879 for (int i = 0; i < 4; ++i)
0
Ritor1
parents:
diff changeset
880 {
130
1c471f3629fb Party expressions update
Nomad
parents: 122
diff changeset
881 auto player = pPlayers + i;
1c471f3629fb Party expressions update
Nomad
parents: 122
diff changeset
882 player->uExpressionTimePassed += (unsigned short)pMiscTimer->uTimeElapsed;
1c471f3629fb Party expressions update
Nomad
parents: 122
diff changeset
883
1c471f3629fb Party expressions update
Nomad
parents: 122
diff changeset
884
1c471f3629fb Party expressions update
Nomad
parents: 122
diff changeset
885 auto condition = player->GetMajorConditionIdx();
1c471f3629fb Party expressions update
Nomad
parents: 122
diff changeset
886 if (condition == Player::Condition_Good || condition == Player::Condition_Zombie)
0
Ritor1
parents:
diff changeset
887 {
130
1c471f3629fb Party expressions update
Nomad
parents: 122
diff changeset
888 if (player->uExpressionTimePassed < player->uExpressionTimeLength)
1c471f3629fb Party expressions update
Nomad
parents: 122
diff changeset
889 continue;
1c471f3629fb Party expressions update
Nomad
parents: 122
diff changeset
890
1c471f3629fb Party expressions update
Nomad
parents: 122
diff changeset
891 player->uExpressionTimePassed = 0;
1c471f3629fb Party expressions update
Nomad
parents: 122
diff changeset
892 if (player->expression != 1 || rand() % 5)
0
Ritor1
parents:
diff changeset
893 {
130
1c471f3629fb Party expressions update
Nomad
parents: 122
diff changeset
894 player->expression = CHARACTER_EXPRESSION_1;
1c471f3629fb Party expressions update
Nomad
parents: 122
diff changeset
895 player->uExpressionTimeLength = rand() % 256 + 32;
0
Ritor1
parents:
diff changeset
896 }
Ritor1
parents:
diff changeset
897 else
Ritor1
parents:
diff changeset
898 {
130
1c471f3629fb Party expressions update
Nomad
parents: 122
diff changeset
899 v4 = rand() % 100;
1c471f3629fb Party expressions update
Nomad
parents: 122
diff changeset
900 if (v4 < 25) player->expression = CHARACTER_EXPRESSION_13;
1c471f3629fb Party expressions update
Nomad
parents: 122
diff changeset
901 else if (v4 < 31) player->expression = CHARACTER_EXPRESSION_14;
1c471f3629fb Party expressions update
Nomad
parents: 122
diff changeset
902 else if (v4 < 37) player->expression = CHARACTER_EXPRESSION_15;
1c471f3629fb Party expressions update
Nomad
parents: 122
diff changeset
903 else if (v4 < 43) player->expression = CHARACTER_EXPRESSION_16;
1c471f3629fb Party expressions update
Nomad
parents: 122
diff changeset
904 else if (v4 < 46) player->expression = CHARACTER_EXPRESSION_17;
1c471f3629fb Party expressions update
Nomad
parents: 122
diff changeset
905 else if (v4 < 52) player->expression = CHARACTER_EXPRESSION_18;
1c471f3629fb Party expressions update
Nomad
parents: 122
diff changeset
906 else if (v4 < 58) player->expression = CHARACTER_EXPRESSION_19;
1c471f3629fb Party expressions update
Nomad
parents: 122
diff changeset
907 else if (v4 < 64) player->expression = CHARACTER_EXPRESSION_20;
1c471f3629fb Party expressions update
Nomad
parents: 122
diff changeset
908 else if (v4 < 70) player->expression = CHARACTER_EXPRESSION_54;
1c471f3629fb Party expressions update
Nomad
parents: 122
diff changeset
909 else if (v4 < 76) player->expression = CHARACTER_EXPRESSION_55;
1c471f3629fb Party expressions update
Nomad
parents: 122
diff changeset
910 else if (v4 < 82) player->expression = CHARACTER_EXPRESSION_56;
1c471f3629fb Party expressions update
Nomad
parents: 122
diff changeset
911 else if (v4 < 88) player->expression = CHARACTER_EXPRESSION_57;
1c471f3629fb Party expressions update
Nomad
parents: 122
diff changeset
912 else if (v4 < 94) player->expression = CHARACTER_EXPRESSION_29;
1c471f3629fb Party expressions update
Nomad
parents: 122
diff changeset
913 else player->expression = CHARACTER_EXPRESSION_30;
1c471f3629fb Party expressions update
Nomad
parents: 122
diff changeset
914 }
1c471f3629fb Party expressions update
Nomad
parents: 122
diff changeset
915
1c471f3629fb Party expressions update
Nomad
parents: 122
diff changeset
916 for (int j = 0; j < pPlayerFrameTable->uNumFrames; ++j)
1c471f3629fb Party expressions update
Nomad
parents: 122
diff changeset
917 {
1c471f3629fb Party expressions update
Nomad
parents: 122
diff changeset
918 auto frame = pPlayerFrameTable->pFrames + j;
1c471f3629fb Party expressions update
Nomad
parents: 122
diff changeset
919 if (frame->expression == player->expression)
0
Ritor1
parents:
diff changeset
920 {
130
1c471f3629fb Party expressions update
Nomad
parents: 122
diff changeset
921 player->uExpressionTimeLength = 8 * pPlayerFrameTable->pFrames[j].uAnimLength;
1c471f3629fb Party expressions update
Nomad
parents: 122
diff changeset
922 break;
0
Ritor1
parents:
diff changeset
923 }
Ritor1
parents:
diff changeset
924 }
Ritor1
parents:
diff changeset
925 }
130
1c471f3629fb Party expressions update
Nomad
parents: 122
diff changeset
926 else if (player->expression != 34 &&
1c471f3629fb Party expressions update
Nomad
parents: 122
diff changeset
927 player->expression != 35 &&
1c471f3629fb Party expressions update
Nomad
parents: 122
diff changeset
928 player->expression != 36 ||
1c471f3629fb Party expressions update
Nomad
parents: 122
diff changeset
929 player->uExpressionTimePassed >= player->uExpressionTimeLength)
0
Ritor1
parents:
diff changeset
930 {
130
1c471f3629fb Party expressions update
Nomad
parents: 122
diff changeset
931 player->uExpressionTimeLength = 0;
1c471f3629fb Party expressions update
Nomad
parents: 122
diff changeset
932 player->uExpressionTimePassed = 0;
1c471f3629fb Party expressions update
Nomad
parents: 122
diff changeset
933
1c471f3629fb Party expressions update
Nomad
parents: 122
diff changeset
934 switch (condition)
0
Ritor1
parents:
diff changeset
935 {
130
1c471f3629fb Party expressions update
Nomad
parents: 122
diff changeset
936 case Player::Condition_Dead: player->expression = CHARACTER_EXPRESSION_DEAD; break;
1c471f3629fb Party expressions update
Nomad
parents: 122
diff changeset
937 case Player::Condition_Pertified: player->expression = CHARACTER_EXPRESSION_PERTIFIED; break;
1c471f3629fb Party expressions update
Nomad
parents: 122
diff changeset
938 case Player::Condition_Eradicated: player->expression = CHARACTER_EXPRESSION_ERADICATED; break;
1c471f3629fb Party expressions update
Nomad
parents: 122
diff changeset
939 case Player::Condition_Cursed: player->expression = CHARACTER_EXPRESSION_CURSED; break;
1c471f3629fb Party expressions update
Nomad
parents: 122
diff changeset
940 case Player::Condition_Weak: player->expression = CHARACTER_EXPRESSION_WEAK; break;
1c471f3629fb Party expressions update
Nomad
parents: 122
diff changeset
941 case Player::Condition_Sleep: player->expression = CHARACTER_EXPRESSION_SLEEP; break;
1c471f3629fb Party expressions update
Nomad
parents: 122
diff changeset
942 case Player::Condition_Fear: player->expression = CHARACTER_EXPRESSION_FEAR; break;
1c471f3629fb Party expressions update
Nomad
parents: 122
diff changeset
943 case Player::Condition_Drunk: player->expression = CHARACTER_EXPRESSION_DRUNK; break;
1c471f3629fb Party expressions update
Nomad
parents: 122
diff changeset
944 case Player::Condition_Insane: player->expression = CHARACTER_EXPRESSION_INSANE; break;
1c471f3629fb Party expressions update
Nomad
parents: 122
diff changeset
945 case Player::Condition_Poison1:
1c471f3629fb Party expressions update
Nomad
parents: 122
diff changeset
946 case Player::Condition_Poison2:
1c471f3629fb Party expressions update
Nomad
parents: 122
diff changeset
947 case Player::Condition_Poison3: player->expression = CHARACTER_EXPRESSION_POISONED; break;
1c471f3629fb Party expressions update
Nomad
parents: 122
diff changeset
948 case Player::Condition_Disease1:
1c471f3629fb Party expressions update
Nomad
parents: 122
diff changeset
949 case Player::Condition_Disease2:
1c471f3629fb Party expressions update
Nomad
parents: 122
diff changeset
950 case Player::Condition_Disease3: player->expression = CHARACTER_EXPRESSION_DISEASED; break;
1c471f3629fb Party expressions update
Nomad
parents: 122
diff changeset
951 case Player::Condition_Paralyzed: player->expression = CHARACTER_EXPRESSION_PARALYZED; break;
1c471f3629fb Party expressions update
Nomad
parents: 122
diff changeset
952 case Player::Condition_Unconcious: player->expression = CHARACTER_EXPRESSION_UNCONCIOUS; break;
1c471f3629fb Party expressions update
Nomad
parents: 122
diff changeset
953 default:
1c471f3629fb Party expressions update
Nomad
parents: 122
diff changeset
954 assert(false);
0
Ritor1
parents:
diff changeset
955 }
Ritor1
parents:
diff changeset
956 }
130
1c471f3629fb Party expressions update
Nomad
parents: 122
diff changeset
957 }
1c471f3629fb Party expressions update
Nomad
parents: 122
diff changeset
958
1c471f3629fb Party expressions update
Nomad
parents: 122
diff changeset
959
1c471f3629fb Party expressions update
Nomad
parents: 122
diff changeset
960 for (int i = 0; i < 2; ++i)
1c471f3629fb Party expressions update
Nomad
parents: 122
diff changeset
961 {
1c471f3629fb Party expressions update
Nomad
parents: 122
diff changeset
962 auto hireling = pParty->pHirelings + i;
291
0ea5fbd16edb NPC mostly done
Gloval
parents: 201
diff changeset
963 if (!hireling->evt_C)
130
1c471f3629fb Party expressions update
Nomad
parents: 122
diff changeset
964 continue;
1c471f3629fb Party expressions update
Nomad
parents: 122
diff changeset
965
291
0ea5fbd16edb NPC mostly done
Gloval
parents: 201
diff changeset
966 hireling->evt_B += pMiscTimer->uTimeElapsed;
0ea5fbd16edb NPC mostly done
Gloval
parents: 201
diff changeset
967 if (hireling->evt_B >= hireling->evt_C)
130
1c471f3629fb Party expressions update
Nomad
parents: 122
diff changeset
968 {
291
0ea5fbd16edb NPC mostly done
Gloval
parents: 201
diff changeset
969 hireling->evt_A = 0;
0ea5fbd16edb NPC mostly done
Gloval
parents: 201
diff changeset
970 hireling->evt_B = 0;
0ea5fbd16edb NPC mostly done
Gloval
parents: 201
diff changeset
971 hireling->evt_C = 0;
130
1c471f3629fb Party expressions update
Nomad
parents: 122
diff changeset
972
1c471f3629fb Party expressions update
Nomad
parents: 122
diff changeset
973 assert(sizeof(NPCData) == 0x4C);
1c471f3629fb Party expressions update
Nomad
parents: 122
diff changeset
974 memset(hireling, 0, sizeof(*hireling));
1c471f3629fb Party expressions update
Nomad
parents: 122
diff changeset
975
1c471f3629fb Party expressions update
Nomad
parents: 122
diff changeset
976 pParty->field_709 = 0;
134
1c6d36681f7f Margaret
Ritor1
parents: 130
diff changeset
977 sub_44A56A();
130
1c471f3629fb Party expressions update
Nomad
parents: 122
diff changeset
978 viewparams->bRedrawGameUI = 1;
1c471f3629fb Party expressions update
Nomad
parents: 122
diff changeset
979 }
0
Ritor1
parents:
diff changeset
980 }
Ritor1
parents:
diff changeset
981 }
Ritor1
parents:
diff changeset
982
Ritor1
parents:
diff changeset
983 //----- (00490D02) --------------------------------------------------------
Ritor1
parents:
diff changeset
984 void Party::RestAndHeal()
Ritor1
parents:
diff changeset
985 {
Ritor1
parents:
diff changeset
986 SpellBuff *v1; // esi@1
Ritor1
parents:
diff changeset
987 Player *v2; // esi@4
Ritor1
parents:
diff changeset
988 signed int v3; // ebx@4
Ritor1
parents:
diff changeset
989 SpellBuff *v4; // edi@4
Ritor1
parents:
diff changeset
990 int v5; // eax@9
Ritor1
parents:
diff changeset
991 char v6; // zf@9
83
be45fc285970 random fixes
zipi
parents: 82
diff changeset
992 ItemGen *v7; // eax@10
0
Ritor1
parents:
diff changeset
993 signed int v8; // ecx@10
Ritor1
parents:
diff changeset
994 int v9; // eax@18
Ritor1
parents:
diff changeset
995 int v10; // eax@25
Ritor1
parents:
diff changeset
996 signed int v11; // ecx@26
Ritor1
parents:
diff changeset
997 signed int v12; // [sp-4h] [bp-1Ch]@26
Ritor1
parents:
diff changeset
998 Party *v13; // [sp+Ch] [bp-Ch]@1
Ritor1
parents:
diff changeset
999 signed int v14; // [sp+10h] [bp-8h]@10
Ritor1
parents:
diff changeset
1000 signed int v15; // [sp+14h] [bp-4h]@3
Ritor1
parents:
diff changeset
1001
Ritor1
parents:
diff changeset
1002 v13 = this;
Ritor1
parents:
diff changeset
1003 v1 = pParty->pPartyBuffs;
Ritor1
parents:
diff changeset
1004 do
Ritor1
parents:
diff changeset
1005 {
Ritor1
parents:
diff changeset
1006 v1->Reset();
Ritor1
parents:
diff changeset
1007 ++v1;
Ritor1
parents:
diff changeset
1008 }
Ritor1
parents:
diff changeset
1009 while ( (signed int)v1 < (signed int)pParty->pPlayers );
Ritor1
parents:
diff changeset
1010 v15 = 0;
Ritor1
parents:
diff changeset
1011 do
Ritor1
parents:
diff changeset
1012 {
Ritor1
parents:
diff changeset
1013 v2 = &pParty->pPlayers[v15];
Ritor1
parents:
diff changeset
1014 v3 = 20;
Ritor1
parents:
diff changeset
1015 v4 = v2->pPlayerBuffs;
Ritor1
parents:
diff changeset
1016 do
Ritor1
parents:
diff changeset
1017 {
Ritor1
parents:
diff changeset
1018 v4->Reset();
Ritor1
parents:
diff changeset
1019 ++v4;
Ritor1
parents:
diff changeset
1020 --v3;
Ritor1
parents:
diff changeset
1021 }
Ritor1
parents:
diff changeset
1022 while ( v3 );
Ritor1
parents:
diff changeset
1023 v2->Zero();
Ritor1
parents:
diff changeset
1024 if ( v2->pConditions[14] || v2->pConditions[15] || v2->pConditions[16] )
Ritor1
parents:
diff changeset
1025 goto LABEL_33;
Ritor1
parents:
diff changeset
1026 LODWORD(v2->pConditions[13]) = 0;
Ritor1
parents:
diff changeset
1027 HIDWORD(v2->pConditions[13]) = 0;
Ritor1
parents:
diff changeset
1028 LODWORD(v2->pConditions[4]) = 0;
Ritor1
parents:
diff changeset
1029 HIDWORD(v2->pConditions[4]) = 0;
Ritor1
parents:
diff changeset
1030 LODWORD(v2->pConditions[2]) = 0;
Ritor1
parents:
diff changeset
1031 HIDWORD(v2->pConditions[2]) = 0;
Ritor1
parents:
diff changeset
1032 LODWORD(v2->pConditions[3]) = 0;
Ritor1
parents:
diff changeset
1033 HIDWORD(v2->pConditions[3]) = 0;
Ritor1
parents:
diff changeset
1034 LODWORD(v2->pConditions[1]) = 0;
Ritor1
parents:
diff changeset
1035 HIDWORD(v2->pConditions[1]) = 0;
Ritor1
parents:
diff changeset
1036 v2->uTimeToRecovery = 0;
Ritor1
parents:
diff changeset
1037 v2->sHealth = v2->GetMaxHealth();
Ritor1
parents:
diff changeset
1038 v5 = v2->GetMaxMana();
135
9b0d651821f1 Party creation screen: sorcerer class icon fixed
Nomad
parents: 130
diff changeset
1039 v6 = v2->classType == PLAYER_CLASS_LICH;
0
Ritor1
parents:
diff changeset
1040 v2->sMana = v5;
Ritor1
parents:
diff changeset
1041 if ( v6 )
Ritor1
parents:
diff changeset
1042 {
Ritor1
parents:
diff changeset
1043 v14 = 0;
83
be45fc285970 random fixes
zipi
parents: 82
diff changeset
1044 v7 = v2->pInventoryItems;//[0].field_1A;
0
Ritor1
parents:
diff changeset
1045 v8 = 138;
Ritor1
parents:
diff changeset
1046 do
Ritor1
parents:
diff changeset
1047 {
377
243418228760 GetIdentifiedName
Gloval
parents: 373
diff changeset
1048 if ( v7->uItemID == 601 && (unsigned __int8)v7->uHolderPlayer== v15 + 1 )
0
Ritor1
parents:
diff changeset
1049 v14 = 1;
83
be45fc285970 random fixes
zipi
parents: 82
diff changeset
1050 ++v7;
0
Ritor1
parents:
diff changeset
1051 --v8;
Ritor1
parents:
diff changeset
1052 }
Ritor1
parents:
diff changeset
1053 while ( v8 );
Ritor1
parents:
diff changeset
1054 if ( !v14 )
Ritor1
parents:
diff changeset
1055 {
Ritor1
parents:
diff changeset
1056 v2->sHealth = v2->GetMaxHealth() / 2;
Ritor1
parents:
diff changeset
1057 v2->sMana = v2->GetMaxMana() / 2;
Ritor1
parents:
diff changeset
1058 }
Ritor1
parents:
diff changeset
1059 }
Ritor1
parents:
diff changeset
1060 if ( !v2->pConditions[17] )
Ritor1
parents:
diff changeset
1061 {
Ritor1
parents:
diff changeset
1062 if ( v2->pConditions[10] || v2->pConditions[11] )
Ritor1
parents:
diff changeset
1063 {
Ritor1
parents:
diff changeset
1064 v11 = 4;
Ritor1
parents:
diff changeset
1065 v12 = 4;
Ritor1
parents:
diff changeset
1066 }
Ritor1
parents:
diff changeset
1067 else
Ritor1
parents:
diff changeset
1068 {
Ritor1
parents:
diff changeset
1069 if ( !v2->pConditions[8] && !v2->pConditions[9] )
Ritor1
parents:
diff changeset
1070 {
Ritor1
parents:
diff changeset
1071 if ( !v2->pConditions[6] && !v2->pConditions[7] )
Ritor1
parents:
diff changeset
1072 goto LABEL_30;
Ritor1
parents:
diff changeset
1073 v2->sHealth /= 2;
Ritor1
parents:
diff changeset
1074 v10 = v2->sMana / 2;
Ritor1
parents:
diff changeset
1075 goto LABEL_29;
Ritor1
parents:
diff changeset
1076 }
Ritor1
parents:
diff changeset
1077 v11 = 3;
Ritor1
parents:
diff changeset
1078 v12 = 3;
Ritor1
parents:
diff changeset
1079 }
Ritor1
parents:
diff changeset
1080 v2->sHealth /= v11;
Ritor1
parents:
diff changeset
1081 v10 = v2->sMana / v12;
Ritor1
parents:
diff changeset
1082 LABEL_29:
Ritor1
parents:
diff changeset
1083 v2->sMana = v10;
Ritor1
parents:
diff changeset
1084 goto LABEL_30;
Ritor1
parents:
diff changeset
1085 }
Ritor1
parents:
diff changeset
1086 v9 = v2->sHealth;
Ritor1
parents:
diff changeset
1087 v2->sMana = 0;
Ritor1
parents:
diff changeset
1088 v2->sHealth = v9 / 2;
Ritor1
parents:
diff changeset
1089 LABEL_30:
Ritor1
parents:
diff changeset
1090 if ( v2->pConditions[5] )
Ritor1
parents:
diff changeset
1091 v2->sMana = 0;
130
1c471f3629fb Party expressions update
Nomad
parents: 122
diff changeset
1092 UpdatePlayersAndHirelingsEmotions();
0
Ritor1
parents:
diff changeset
1093 LABEL_33:
Ritor1
parents:
diff changeset
1094 ++v15;
Ritor1
parents:
diff changeset
1095 }
Ritor1
parents:
diff changeset
1096 while ( v15 < 4 );
Ritor1
parents:
diff changeset
1097 pParty->field_764 = 0;
Ritor1
parents:
diff changeset
1098 }