Mercurial > mm7
annotate mm7_4.cpp @ 1337:c6695ebd8fe6
Слияние
author | Ritor1 |
---|---|
date | Thu, 04 Jul 2013 09:21:57 +0600 |
parents | 3358b59b8fe8 f0be1fecd642 |
children | 8bfdc44cebfd |
rev | line source |
---|---|
1165
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temporary _CRT_SECURE_NO_WARNINGS to remove some warnings
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1 #ifdef _MSC_VER |
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2 #define _CRT_SECURE_NO_WARNINGS |
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temporary _CRT_SECURE_NO_WARNINGS to remove some warnings
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3 #endif |
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temporary _CRT_SECURE_NO_WARNINGS to remove some warnings
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4 |
198 | 5 #include <assert.h> |
0 | 6 |
1262 | 7 #include "Texture.h" |
8 #include "mm7_data.h" | |
1016 | 9 #include "VideoPlayer.h" |
10 #include "Sprites.h" | |
11 #include "BSPModel.h" | |
12 #include "OutdoorCamera.h" | |
13 #include "Mouse.h" | |
14 #include "stru6.h" | |
15 #include "stru11.h" | |
16 #include "stru12.h" | |
17 | |
18 #include "LightmapBuilder.h" | |
341 | 19 #include "MM7.h" |
0 | 20 #include "MapInfo.h" |
21 #include "Game.h" | |
22 #include "GUIWindow.h" | |
23 #include "GUIFont.h" | |
24 #include "Party.h" | |
25 #include "AudioPlayer.h" | |
26 #include "Outdoor.h" | |
1277 | 27 #include "Outdoor_stuff.h" |
0 | 28 #include "IndoorCamera.h" |
29 #include "LOD.h" | |
30 #include "Actor.h" | |
31 #include "Allocator.h" | |
32 #include "Events.h" | |
33 #include "Viewport.h" | |
34 #include "FrameTableInc.h" | |
35 #include "Math.h" | |
515
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LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
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36 #include "SpriteObject.h" |
0 | 37 #include "ObjectList.h" |
38 #include "DecorationList.h" | |
39 #include "Time.h" | |
40 #include "IconFrameTable.h" | |
41 #include "PlayerFrameTable.h" | |
42 #include "Awards.h" | |
43 #include "TurnEngine.h" | |
44 #include "Events2D.h" | |
45 #include "stru159.h" | |
189 | 46 #include "texts.h" |
0 | 47 #include "Log.h" |
1299 | 48 #include "UI\UIHouses.h" |
1262 | 49 #include "Lights.h" |
0 | 50 |
51 //----- (0046CC4B) -------------------------------------------------------- | |
783 | 52 void __cdecl check_event_triggers() |
0 | 53 { |
54 int v0; // eax@1 | |
55 LevelDecoration *v1; // esi@2 | |
56 signed int v2; // edi@2 | |
57 int v3; // ebx@2 | |
58 int v4; // eax@3 | |
59 int v5; // ebx@3 | |
60 unsigned int v6; // ecx@3 | |
61 unsigned int v7; // edx@6 | |
62 unsigned int v8; // edx@8 | |
112 | 63 Actor *v9; // edi@13 |
0 | 64 int v10; // ebx@14 |
65 int v11; // eax@14 | |
66 int v12; // ebx@14 | |
67 unsigned int v13; // ecx@14 | |
68 int v14; // edx@15 | |
69 unsigned int v15; // edx@17 | |
70 unsigned int v16; // edx@19 | |
71 char *v17; // edi@25 | |
72 int v18; // ebx@26 | |
73 int v19; // eax@26 | |
74 int v20; // ebx@26 | |
75 unsigned int v21; // ecx@26 | |
76 int v22; // edx@27 | |
77 unsigned int v23; // edx@29 | |
78 unsigned int v24; // edx@31 | |
79 int v25; // [sp+0h] [bp-24h]@3 | |
80 int v26; // [sp+0h] [bp-24h]@14 | |
81 int v27; // [sp+0h] [bp-24h]@26 | |
82 int v28; // [sp+4h] [bp-20h]@3 | |
83 int v29; // [sp+4h] [bp-20h]@14 | |
84 int v30; // [sp+4h] [bp-20h]@26 | |
85 signed int v31; // [sp+8h] [bp-1Ch]@2 | |
86 int v32; // [sp+Ch] [bp-18h]@2 | |
87 int v33; // [sp+10h] [bp-14h]@2 | |
88 int i; // [sp+14h] [bp-10h]@1 | |
89 int v35; // [sp+18h] [bp-Ch]@2 | |
90 int v36; // [sp+1Ch] [bp-8h]@3 | |
91 signed int v37; // [sp+1Ch] [bp-8h]@12 | |
92 signed int v38; // [sp+20h] [bp-4h]@24 | |
93 | |
94 v0 = 0; | |
95 for ( i = 0; i < _6836C8_num_decorations_6807E8; ++i ) | |
96 { | |
97 v1 = &pLevelDecorations[_6807E8_level_decorations_ids[v0]]; | |
98 v2 = v1->field_18; | |
99 v3 = v1->vPosition.y; | |
100 v33 = v1->vPosition.x; | |
101 v32 = v1->vPosition.y; | |
102 v35 = v1->vPosition.z; | |
103 v31 = v1->field_18; | |
104 if ( v1->field_2 & 1 ) | |
105 { | |
106 v36 = abs(v1->vPosition.x - pParty->vPosition.x); | |
107 v25 = abs(v3 - pParty->vPosition.y); | |
108 v28 = abs(v35 - pParty->vPosition.z); | |
109 v4 = v36; | |
110 v5 = v25; | |
111 v6 = v28; | |
112 if ( v36 < v25 ) | |
113 { | |
114 v4 = v25; | |
115 v5 = v36; | |
116 } | |
117 if ( v4 < v28 ) | |
118 { | |
119 v7 = v4; | |
120 v4 = v28; | |
121 v6 = v7; | |
122 } | |
123 if ( v5 < (signed int)v6 ) | |
124 { | |
125 v8 = v6; | |
126 v6 = v5; | |
127 v5 = v8; | |
128 } | |
129 if ( (signed int)(((unsigned int)(11 * v5) >> 5) + (v6 >> 2) + v4) < v2 ) | |
862 | 130 EventProcessor(v1->field_16_event_id, PID(OBJECT_Decoration,i), 1); |
0 | 131 } |
132 if ( v1->field_2 & 2 ) | |
133 { | |
134 v37 = 0; | |
135 if ( (signed int)uNumActors > 0 ) | |
136 { | |
1202 | 137 v9 = pActors.data();//[0].vPosition.y; |
0 | 138 do |
139 { | |
112 | 140 v10 = abs(v33 - v9->vPosition.x); |
141 v29 = abs(v32 - v9->vPosition.y); | |
142 v26 = abs(v35 - v9->vPosition.z); | |
0 | 143 v11 = v10; |
144 v12 = v29; | |
145 v13 = v26; | |
146 if ( v11 < v29 ) | |
147 { | |
148 v14 = v11; | |
149 v11 = v29; | |
150 v12 = v14; | |
151 } | |
152 if ( v11 < v26 ) | |
153 { | |
154 v15 = v11; | |
155 v11 = v26; | |
156 v13 = v15; | |
157 } | |
158 if ( v12 < (signed int)v13 ) | |
159 { | |
160 v16 = v13; | |
161 v13 = v12; | |
162 v12 = v16; | |
163 } | |
164 if ( (signed int)(((unsigned int)(11 * v12) >> 5) + (v13 >> 2) + v11) < v31 ) | |
165 EventProcessor(v1->field_16_event_id, 0, 1); | |
166 ++v37; | |
112 | 167 ++v9; |
0 | 168 } |
169 while ( v37 < (signed int)uNumActors ); | |
170 } | |
171 } | |
172 if ( v1->field_2 & 4 ) | |
173 { | |
174 v38 = 0; | |
515
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LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
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175 if ( (signed int)uNumSpriteObjects > 0 ) |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
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176 { |
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LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
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177 v17 = (char *)&pSpriteObjects[0].vPosition.y; |
0 | 178 do |
179 { | |
180 v18 = abs(v33 - *((int *)v17 - 1)); | |
181 v30 = abs(v32 - *(int *)v17); | |
182 v27 = abs(v35 - *((int *)v17 + 1)); | |
183 v19 = v18; | |
184 v20 = v30; | |
185 v21 = v27; | |
186 if ( v19 < v30 ) | |
187 { | |
188 v22 = v19; | |
189 v19 = v30; | |
190 v20 = v22; | |
191 } | |
192 if ( v19 < v27 ) | |
193 { | |
194 v23 = v19; | |
195 v19 = v27; | |
196 v21 = v23; | |
197 } | |
198 if ( v20 < (signed int)v21 ) | |
199 { | |
200 v24 = v21; | |
201 v21 = v20; | |
202 v20 = v24; | |
203 } | |
204 if ( (signed int)(((unsigned int)(11 * v20) >> 5) + (v21 >> 2) + v19) < v31 ) | |
205 EventProcessor(v1->field_16_event_id, 0, 1); | |
206 ++v38; | |
207 v17 += 112; | |
208 } | |
515
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LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
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209 while ( v38 < (signed int)uNumSpriteObjects ); |
0 | 210 } |
211 } | |
212 v0 = i + 1; | |
213 } | |
214 } | |
215 // 6836C8: using guessed type int 6836C8_num_decorations_6807E8; | |
216 | |
217 //----- (0046D8E3) -------------------------------------------------------- | |
218 int __fastcall sub_46D8E3(int a1, signed int a2, int a3, int a4) | |
219 { | |
220 int v4; // ebx@1 | |
221 unsigned int v5; // ecx@1 | |
222 BSPModel *v6; // edi@3 | |
223 ODMFace *v7; // esi@10 | |
224 unsigned __int8 v8; // al@10 | |
676
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BLV: when standing right on the portal (orange wall) everything looks fine
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225 signed __int16 *v9; // eax@18 |
0 | 226 int v10; // edx@19 |
227 int v11; // ecx@21 | |
228 int v12; // ecx@23 | |
229 signed int v13; // eax@25 | |
230 int v14; // edx@27 | |
231 int v15; // edx@29 | |
232 int v16; // ST18_4@29 | |
233 signed int v17; // edx@29 | |
234 signed __int64 v18; // qtt@29 | |
235 int v19; // eax@35 | |
236 signed int v20; // ecx@37 | |
237 signed int v22; // ebx@42 | |
238 unsigned int v23; // esi@43 | |
239 int v24; // edx@44 | |
240 int v25; // eax@44 | |
241 int v26; // [sp+Ch] [bp-38h]@7 | |
242 int v27; // [sp+10h] [bp-34h]@21 | |
243 int v28; // [sp+18h] [bp-2Ch]@21 | |
244 int v29; // [sp+1Ch] [bp-28h]@2 | |
245 unsigned int v30; // [sp+20h] [bp-24h]@8 | |
246 signed int v31; // [sp+24h] [bp-20h]@1 | |
247 signed int v32; // [sp+28h] [bp-1Ch]@1 | |
248 int v33; // [sp+2Ch] [bp-18h]@7 | |
249 bool v34; // [sp+30h] [bp-14h]@21 | |
250 bool v35; // [sp+34h] [bp-10h]@23 | |
251 signed int v36; // [sp+38h] [bp-Ch]@17 | |
252 signed int v37; // [sp+38h] [bp-Ch]@21 | |
253 signed int v38; // [sp+38h] [bp-Ch]@42 | |
254 signed int v39; // [sp+3Ch] [bp-8h]@1 | |
255 signed int v40; // [sp+40h] [bp-4h]@1 | |
256 | |
257 dword_720ED0[0] = -1; | |
258 dword_720E80[0] = -1; | |
259 v4 = a1; | |
260 v5 = 0; | |
261 v40 = a2; | |
262 v31 = v4; | |
263 v39 = 1; | |
264 dword_720F20[0] = 10000; | |
265 v32 = 0; | |
266 if ( (signed int)pOutdoor->uNumBModels > 0 ) | |
267 { | |
268 v29 = 0; | |
269 do | |
270 { | |
271 v6 = &pOutdoor->pBModels[v29]; | |
272 if ( v4 <= pOutdoor->pBModels[v29].sMaxX ) | |
273 { | |
274 if ( v4 >= v6->sMinX ) | |
275 { | |
276 if ( v40 <= v6->sMaxY ) | |
277 { | |
278 if ( v40 >= v6->sMinY ) | |
279 { | |
280 v33 = v5; | |
281 v26 = v6->uNumFaces; | |
282 if ( (signed int)v6->uNumFaces > (signed int)v5 ) | |
283 { | |
284 v30 = v5; | |
285 while ( 1 ) | |
286 { | |
287 v7 = (ODMFace *)((char *)v6->pFaces + v30); | |
288 v8 = v7->uPolygonType; | |
289 if ( (v8 == 5 || v8 == 6) | |
290 && !(BYTE3(v7->uAttributes) & 0x20) | |
291 && v4 <= v7->pBoundingBox.x2 | |
292 && v4 >= v7->pBoundingBox.x1 | |
293 && v40 <= v7->pBoundingBox.y2 | |
294 && v40 >= v7->pBoundingBox.y1 ) | |
295 { | |
296 v36 = v5; | |
297 if ( v7->uNumVertices ) | |
298 { | |
299 v9 = v7->pXInterceptDisplacements; | |
300 do | |
301 { | |
302 v10 = 2 * v36; | |
303 word_720DB0_xs[2 * v36] = *v9 + LOWORD(v6->pVertices.pVertices[*(v9 - 60)].x); | |
304 word_720CE0_ys[2 * v36] = v9[20] + LOWORD(v6->pVertices.pVertices[*(v9 - 60)].y); | |
305 word_720DB0_xs[2 * v36++ + 1] = *v9 + LOWORD(v6->pVertices.pVertices[*(v9 - 59)].x); | |
306 word_720CE0_ys[v10 + 1] = v9[20] + LOWORD(v6->pVertices.pVertices[*(v9 - 59)].y); | |
307 ++v9; | |
308 } | |
309 while ( v36 < v7->uNumVertices ); | |
310 v4 = v31; | |
311 } | |
312 v27 = 2 * v7->uNumVertices; | |
313 word_720DB0_xs[2 * v7->uNumVertices] = word_720DB0_xs[0]; | |
314 word_720CE0_ys[v27] = word_720CE0_ys[0]; | |
315 v11 = 0; | |
316 v34 = word_720CE0_ys[0] >= v40; | |
317 v37 = 0; | |
318 v28 = 0; | |
319 if ( v27 > 0 ) | |
320 { | |
321 do | |
322 { | |
323 if ( v37 >= 2 ) | |
324 break; | |
325 v12 = v11; | |
326 v4 = v31; | |
327 v35 = word_720CE0_ys[v12 + 1] >= v40; | |
328 if ( v34 != v35 ) | |
329 { | |
330 v13 = word_720DB0_xs[v12 + 1] >= v31 ? 0 : 2; | |
1110 | 331 v14 = v13 | (word_720DB0_xs[v12] < v31); |
0 | 332 if ( v14 != 3 ) |
333 { | |
334 if ( !v14 | |
335 || (v15 = word_720CE0_ys[v12], | |
336 v16 = word_720CE0_ys[v12 + 1] - v15, | |
337 v17 = v40 - v15, | |
338 LODWORD(v18) = v17 << 16, | |
339 HIDWORD(v18) = v17 >> 16, | |
340 (signed int)(((unsigned __int64)(((signed int)word_720DB0_xs[v12 + 1] | |
341 - (signed int)word_720DB0_xs[v12]) | |
342 * v18 | |
343 / v16) >> 16) | |
344 + word_720DB0_xs[v12]) >= v31) ) | |
345 ++v37; | |
346 } | |
347 } | |
348 v11 = v28 + 1; | |
349 v34 = v35; | |
350 ++v28; | |
351 } | |
352 while ( v28 < v27 ); | |
353 if ( v37 == 1 ) | |
354 { | |
355 if ( v39 >= 20 ) | |
356 break; | |
357 if ( v7->uPolygonType == 5 ) | |
358 v19 = v6->pVertices.pVertices[v7->pVertexIDs[0]].z; | |
359 else | |
360 v19 = ((unsigned __int64)(v7->zCalc1 * (signed __int64)v4) >> 16) | |
361 + ((unsigned __int64)(v7->zCalc2 * (signed __int64)v40) >> 16) | |
362 + HIWORD(v7->zCalc3); | |
363 v20 = v39++; | |
364 dword_720F20[v20] = v19; | |
365 dword_720ED0[v20] = v32; | |
366 dword_720E80[v20] = v33; | |
367 } | |
368 } | |
369 } | |
370 ++v33; | |
371 v30 += 308; | |
372 if ( v33 >= v26 ) | |
373 break; | |
374 v5 = 0; | |
375 } | |
376 } | |
377 } | |
378 } | |
379 } | |
380 } | |
381 ++v32; | |
382 ++v29; | |
383 v5 = 0; | |
384 } | |
385 while ( v32 < (signed int)pOutdoor->uNumBModels ); | |
386 if ( !v39 ) | |
387 { | |
388 *(int *)a4 = 0; | |
389 return dword_720F20[0]; | |
390 } | |
391 } | |
392 v22 = 0; | |
393 v38 = v5; | |
394 if ( v39 <= (signed int)v5 ) | |
395 goto LABEL_54; | |
396 v23 = 0; | |
397 do | |
398 { | |
399 v24 = dword_720F20[v5 / 4]; | |
1205
8c02e6f74b29
arrays to std::arrays phase 2 - mm7_data.h converted
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diff
changeset
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400 v25 = *(int *)((char *)dword_720F20.data() + v23); |
0 | 401 if ( v24 == v25 ) |
402 goto LABEL_50; | |
403 if ( v25 > a3 + 15 ) | |
404 { | |
405 if ( v24 >= v25 ) | |
406 goto LABEL_51; | |
407 LABEL_50: | |
408 v22 = v38; | |
409 v23 = v5; | |
410 goto LABEL_51; | |
411 } | |
412 if ( v24 > v25 && v24 <= a3 + 15 ) | |
413 goto LABEL_50; | |
414 LABEL_51: | |
415 ++v38; | |
416 v5 += 4; | |
417 } | |
418 while ( v38 < v39 ); | |
419 if ( v22 ) | |
420 { | |
421 *(int *)a4 = dword_720E80[v22] | (dword_720ED0[v22] << 6); | |
422 return dword_720F20[v22]; | |
423 } | |
424 LABEL_54: | |
425 *(int *)a4 = 0; | |
426 return dword_720F20[v22]; | |
427 } | |
428 | |
429 //----- (0046DEF2) -------------------------------------------------------- | |
430 unsigned int __fastcall sub_46DEF2(signed int a2, unsigned int uLayingItemID) | |
431 { | |
432 unsigned int result; // eax@1 | |
433 | |
434 result = uLayingItemID; | |
515
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
510
diff
changeset
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435 if ( pObjectList->pObjects[pSpriteObjects[uLayingItemID].uObjectDescID].uFlags & 0x10 ) |
0 | 436 result = _46BFFA_check_object_intercept(uLayingItemID, a2); |
437 return result; | |
438 } | |
439 | |
440 //----- (0046E0B2) -------------------------------------------------------- | |
441 void __cdecl _46E0B2_collide_against_decorations() | |
442 { | |
443 BLVSector *v0; // ebp@1 | |
444 LevelDecoration *v1; // edi@2 | |
445 DecorationDesc *v2; // esi@3 | |
446 int v3; // edx@4 | |
447 int v4; // eax@4 | |
448 int v5; // ecx@6 | |
449 int v6; // ebx@8 | |
450 int v7; // esi@8 | |
451 int v8; // ebx@10 | |
452 int v9; // esi@11 | |
453 int v10; // edi@12 | |
454 int v11; // eax@12 | |
455 int v12; // esi@14 | |
456 unsigned int v13; // eax@17 | |
457 signed int i; // [sp+4h] [bp-14h]@1 | |
458 int v15; // [sp+8h] [bp-10h]@10 | |
459 int v16; // [sp+Ch] [bp-Ch]@10 | |
460 int v17; // [sp+10h] [bp-8h]@10 | |
461 int v18; // [sp+14h] [bp-4h]@8 | |
462 | |
463 v0 = &pIndoor->pSectors[stru_721530.uSectorID]; | |
464 for ( i = 0; i < v0->uNumDecorations; ++i ) | |
465 { | |
466 v1 = &pLevelDecorations[v0->pDecorationIDs[i]]; | |
467 if ( !(v1->field_2 & 0x20) ) | |
468 { | |
469 v2 = &pDecorationList->pDecorations[v1->uDecorationDescID]; | |
380 | 470 if (!v2->CanMoveThrough()) |
0 | 471 { |
472 v3 = v2->uRadius; | |
473 v4 = v1->vPosition.x; | |
474 if ( stru_721530.sMaxX <= v4 + v3 ) | |
475 { | |
476 if ( stru_721530.sMinX >= v4 - v3 ) | |
477 { | |
478 v5 = v1->vPosition.y; | |
479 if ( stru_721530.sMaxY <= v5 + v3 ) | |
480 { | |
481 if ( stru_721530.sMinY >= v5 - v3 ) | |
482 { | |
483 v6 = v2->uDecorationHeight; | |
484 v7 = v1->vPosition.z; | |
485 v18 = v6; | |
486 if ( stru_721530.sMaxZ <= v7 + v6 ) | |
487 { | |
488 if ( stru_721530.sMinZ >= v7 ) | |
489 { | |
490 v16 = v4 - stru_721530.normal.x; | |
491 v15 = v5 - stru_721530.normal.y; | |
492 v8 = stru_721530.prolly_normal_d + v3; | |
493 v17 = ((v4 - stru_721530.normal.x) * stru_721530.field_58.y | |
494 - (v5 - stru_721530.normal.y) * stru_721530.field_58.x) >> 16; | |
495 if ( abs(v17) <= stru_721530.prolly_normal_d + v3 ) | |
496 { | |
497 v9 = (v16 * stru_721530.field_58.x + v15 * stru_721530.field_58.y) >> 16; | |
498 if ( v9 > 0 ) | |
499 { | |
500 v10 = v1->vPosition.z; | |
501 v11 = stru_721530.normal.z | |
502 + ((unsigned __int64)(stru_721530.field_58.z * (signed __int64)v9) >> 16); | |
503 if ( v11 >= v10 ) | |
504 { | |
505 if ( v11 <= v18 + v10 ) | |
506 { | |
295 | 507 v12 = v9 - integer_sqrt(v8 * v8 - v17 * v17); |
0 | 508 if ( v12 < 0 ) |
509 v12 = 0; | |
510 if ( v12 < stru_721530.field_7C ) | |
511 { | |
512 stru_721530.field_7C = v12; | |
513 v13 = 8 * v0->pDecorationIDs[i]; | |
514 LOBYTE(v13) = v13 | 5; | |
515 stru_721530.uFaceID = v13; | |
516 } | |
517 } | |
518 } | |
519 } | |
520 } | |
521 } | |
522 } | |
523 } | |
524 } | |
525 } | |
526 } | |
527 } | |
528 } | |
529 } | |
530 } | |
531 | |
532 //----- (00486F92) -------------------------------------------------------- | |
533 void __cdecl sr_sub_486F92_MessWithEdgesAndSpans() | |
534 { | |
535 Span *v0; // ebx@1 | |
536 int v1; // eax@2 | |
537 Edge *v2; // ecx@3 | |
538 Edge *v3; // edx@3 | |
539 Edge *v4; // esi@6 | |
540 Edge *v5; // eax@7 | |
541 Edge *v6; // ecx@8 | |
542 Surf *v7; // esi@11 | |
543 double v8; // st7@13 | |
544 Surf *v9; // edi@13 | |
545 double v10; // st6@13 | |
546 double v11; // st7@14 | |
547 signed __int64 v12; // qax@14 | |
548 stru148 *v13; // eax@15 | |
549 Span *v14; // ecx@17 | |
550 double v15; // st7@28 | |
551 signed __int64 v16; // qax@28 | |
552 stru148 *v17; // eax@29 | |
553 Span *v18; // ecx@31 | |
554 Edge *i; // eax@40 | |
555 Edge *v20; // ecx@43 | |
556 Edge *v21; // esi@44 | |
557 double v22; // st7@45 | |
558 Edge *v23; // edx@48 | |
559 unsigned int v24; // [sp+10h] [bp-10h]@2 | |
560 float v25; // [sp+14h] [bp-Ch]@3 | |
561 Edge *v26; // [sp+18h] [bp-8h]@8 | |
562 unsigned int v27; // [sp+1Ch] [bp-4h]@1 | |
563 | |
564 v0 = pSpans; | |
565 stru_80C9D8.pSurf = &stru_80C980; | |
693 | 566 stru_80C9D8.field_0 = (double)(signed int)pViewport->uViewportTL_X; |
0 | 567 stru_80C9A4.pSurf = &stru_80C980; |
568 stru_80C980.pPrev = &stru_80C980; | |
569 stru_80C980.pNext = &stru_80C980; | |
693 | 570 stru_80C9A4.field_0 = (double)(signed int)pViewport->uViewportBR_X; |
0 | 571 stru_80C980.field_8 = 0.0; |
572 stru_80C980.field_4 = 0.0; | |
573 stru_80C9D8.pNext = &stru_80C9A4; | |
574 stru_80C9D8.pPrev = 0; | |
575 stru_80C9D8.field_8 = 1; | |
576 stru_80C9A4.pNext = 0; | |
577 stru_80C9A4.pPrev = &stru_80C9D8; | |
578 stru_80C9A4.field_8 = 0; | |
579 LODWORD(stru_80C980.field_0) = 0xC97423F0u; | |
693 | 580 v27 = pViewport->uViewportTL_Y; |
581 if ( (signed int)pViewport->uViewportTL_Y > (signed int)pViewport->uViewportBR_Y ) | |
0 | 582 { |
583 LABEL_51: | |
584 v0->field_8 = -1; | |
585 } | |
586 else | |
587 { | |
693 | 588 v1 = 52 * pViewport->uViewportTL_Y; |
589 v24 = 52 * pViewport->uViewportTL_Y; | |
0 | 590 while ( 1 ) |
591 { | |
592 v2 = *(Edge **)((char *)&pNewEdges->pNext + v1); | |
593 v3 = &stru_80C9D8; | |
594 v25 = (double)(signed int)v27; | |
595 if ( v2 != &defaultEdge ) | |
596 { | |
597 do | |
598 { | |
599 while ( 1 ) | |
600 { | |
601 v4 = v3->pNext; | |
602 if ( v2->field_0 <= (double)v4->field_0 ) | |
603 break; | |
604 v3 = v3->pNext; | |
605 } | |
606 v5 = v2->pNext; | |
607 v2->pNext = v4; | |
608 v2->pPrev = v3; | |
609 v3->pNext->pPrev = v2; | |
610 v3->pNext = v2; | |
611 v3 = v2; | |
612 v2 = v5; | |
613 } | |
614 while ( v5 != &defaultEdge ); | |
615 } | |
616 v6 = stru_80C9D8.pNext; | |
617 stru_80C980.field_20 = 0; | |
618 stru_80C980.field_22 = 1; | |
619 v26 = stru_80C9D8.pNext; | |
620 if ( stru_80C9D8.pNext ) | |
621 { | |
622 while ( 1 ) | |
623 { | |
624 v7 = v6->pSurf; | |
625 if ( v6->field_8 ) | |
626 { | |
627 ++v7->field_22; | |
628 if ( v7->field_22 == 1 ) | |
629 { | |
630 v8 = v6->field_0 + 2.0; | |
631 v9 = stru_80C980.pNext; | |
632 v10 = (v8 - v7->field_C) * v7->field_4 + (v25 - v7->field_10) * v7->field_8 + v7->field_0; | |
633 if ( v10 <= (v8 - stru_80C980.pNext->field_C) * stru_80C980.pNext->field_4 | |
634 + (v25 - stru_80C980.pNext->field_10) * stru_80C980.pNext->field_8 | |
635 + stru_80C980.pNext->field_0 ) | |
636 { | |
637 do | |
638 v9 = v9->pNext; | |
639 while ( v10 <= (v8 - v9->field_C) * v9->field_4 + (v25 - v9->field_10) * v9->field_8 + v9->field_0 ); | |
640 v7->pNext = v9; | |
641 v7->pPrev = v9->pPrev; | |
642 v9->pPrev->pNext = v7; | |
643 v9->pPrev = v7; | |
644 } | |
645 else | |
646 { | |
647 v11 = v6->field_0 + 0.5; | |
648 v12 = (signed __int64)(v11 - (double)stru_80C980.pNext->field_20); | |
649 v0->field_C = v12; | |
650 if ( (signed __int16)v12 > 0 ) | |
651 { | |
652 v0->field_A = v27; | |
653 v0->field_8 = v9->field_20; | |
654 v13 = v9->pParent; | |
655 v0->pParent = v13; | |
656 if ( v13 ) | |
657 { | |
658 if ( v13->prolly_head ) | |
659 { | |
660 v14 = v13->prolly_tail; | |
661 if ( !v14 ) | |
662 return; | |
663 v14->pNext = v0; | |
664 } | |
665 else | |
666 { | |
667 v13->prolly_head = v0; | |
668 } | |
669 v13->prolly_tail = v0; | |
670 } | |
671 if ( (signed int)pOutdoorCamera->uNumSpans >= 12499 ) | |
672 return; | |
673 ++v0; | |
674 ++pOutdoorCamera->uNumSpans; | |
675 } | |
676 v6 = v26; | |
677 v7->field_20 = (signed __int64)v11; | |
678 v7->pNext = v9; | |
679 v9->pPrev = v7; | |
680 stru_80C980.pNext = v7; | |
681 v7->pPrev = &stru_80C980; | |
682 } | |
683 } | |
684 } | |
685 else | |
686 { | |
687 --v7->field_22; | |
688 if ( !v7->field_22 ) | |
689 { | |
690 if ( stru_80C980.pNext == v7 ) | |
691 { | |
692 v15 = v6->field_0 + 0.5; | |
693 v16 = (signed __int64)(v15 - (double)v7->field_20); | |
694 v0->field_C = v16; | |
695 if ( (signed __int16)v16 > 0 ) | |
696 { | |
697 v0->field_A = v27; | |
698 v0->field_8 = v7->field_20; | |
699 v17 = v7->pParent; | |
700 v0->pParent = v17; | |
701 if ( v17 ) | |
702 { | |
703 if ( v17->prolly_head ) | |
704 { | |
705 v18 = v17->prolly_tail; | |
706 if ( !v18 ) | |
707 return; | |
708 v18->pNext = v0; | |
709 } | |
710 else | |
711 { | |
712 v17->prolly_head = v0; | |
713 } | |
714 v17->prolly_tail = v0; | |
715 } | |
716 if ( (signed int)pOutdoorCamera->uNumSpans >= 12499 ) | |
717 return; | |
718 ++v0; | |
719 ++pOutdoorCamera->uNumSpans; | |
720 } | |
721 v7->pNext->field_20 = (signed __int64)v15; | |
722 v6 = v26; | |
723 } | |
724 v7->pNext->pPrev = v7->pPrev; | |
725 v7->pPrev->pNext = v7->pNext; | |
726 } | |
727 } | |
728 v26 = v6->pNext; | |
729 if ( !v26 ) | |
730 break; | |
731 v6 = v6->pNext; | |
732 } | |
733 } | |
734 for ( i = ptr_80CA10[v27]; i; i = i->ptr_18 ) | |
735 { | |
736 i->pPrev->pNext = i->pNext; | |
737 i->pNext->pPrev = i->pPrev; | |
738 } | |
739 v20 = stru_80C9D8.pNext; | |
740 if ( stru_80C9D8.pNext != &stru_80C9A4 ) | |
741 break; | |
742 LABEL_50: | |
743 ++v27; | |
744 v1 = v24 + 52; | |
745 v24 += 52; | |
693 | 746 if ( (signed int)v27 > (signed int)pViewport->uViewportBR_Y ) |
0 | 747 goto LABEL_51; |
748 } | |
749 while ( 1 ) | |
750 { | |
751 v21 = v20->pNext; | |
752 if ( !v21 ) | |
753 break; | |
754 v22 = v20->field_4 + v20->field_0; | |
755 v20->field_0 = v22; | |
756 if ( v22 < stru_80C9D8.field_0 ) | |
757 v20->field_0 = stru_80C9D8.field_0 + 0.0000001; | |
758 while ( 1 ) | |
759 { | |
760 v23 = v20->pPrev; | |
761 if ( v20->field_0 >= (double)v23->field_0 ) | |
762 break; | |
763 v23->pNext = v20->pNext; | |
764 v20->pNext->pPrev = v23; | |
765 v23->pPrev->pNext = v20; | |
766 v20->pPrev = v23->pPrev; | |
767 v20->pNext = v23; | |
768 v23->pPrev = v20; | |
769 } | |
770 v20 = v21; | |
771 if ( v21 == &stru_80C9A4 ) | |
772 goto LABEL_50; | |
773 } | |
774 } | |
775 } | |
776 // 4EC3EC: using guessed type Edge defaultEdge; | |
777 | |
778 //----- (00487DA9) -------------------------------------------------------- | |
779 void __cdecl sub_487DA9() | |
780 { | |
781 char *v0; // eax@1 | |
782 | |
783 v0 = &array_77EC08[0].field_108; | |
784 do | |
785 { | |
786 *v0 = 0; | |
787 v0 += 268; | |
788 } | |
789 while ( (signed int)v0 < (signed int)&pVerticesSR_801A10[4] ); | |
790 } | |
791 | |
792 //----- (00487DBE) -------------------------------------------------------- | |
793 void Software_ResetNewEdges() | |
794 { | |
795 int v0; // ecx@1 | |
796 Edge **v1; // eax@1 | |
797 signed int v2; // eax@3 | |
798 | |
799 v0 = 0; | |
1205
8c02e6f74b29
arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents:
1202
diff
changeset
|
800 v1 = ptr_80CA10.data(); |
0 | 801 do |
802 { | |
803 ++v0; | |
804 *((int *)&pNewEdges[v0] - 9) = (int)&defaultEdge; | |
805 *v1 = 0; | |
806 ++v1; | |
807 } | |
808 while ( (signed int)v1 < (signed int)&unk_80D190 ); | |
809 v2 = 2000; | |
810 do | |
811 { | |
812 pSurfs->field_22 = 0; | |
813 --v2; | |
814 } | |
815 while ( v2 ); | |
816 } | |
817 // 4EC3EC: using guessed type Edge defaultEdge; | |
818 | |
819 //----- (0048958E) -------------------------------------------------------- | |
820 stru12_MemoryBlock::stru12_MemoryBlock(int a2) | |
821 { | |
822 stru12_MemoryBlock *v2; // esi@1 | |
823 void *v3; // eax@1 | |
824 void *v4; // ecx@1 | |
825 stru12_MemoryBlock *result; // eax@1 | |
826 | |
827 v2 = this; | |
828 v3 = operator new(8 * a2 + 16); | |
829 v2->pBlockBase = v3; | |
848 | 830 v4 = (char *)v3 + PID_TYPE(-(signed int)v3); |
0 | 831 result = v2; |
832 v2->pAlignedBlock = v4; | |
833 } | |
834 | |
835 //----- (004895B7) -------------------------------------------------------- | |
836 stru12::stru12(stru11 *pStru11) | |
837 { | |
838 stru12 *v2; // esi@1 | |
839 | |
840 v2 = this; | |
841 this->field_44 = 0x41000000u; | |
842 this->field_4C = 0x46000000u; | |
843 //this->vdestructor_ptr = stru12::_4898E6; | |
844 this->field_48 = 0; | |
845 this->field_50 = 0; | |
846 this->field_54 = 0x33D6BF95u; | |
847 this->field_58 = 0; | |
848 | |
849 for (int i = 0; i < 12; ++i) | |
850 v2->pMemBlocks[i] = new stru12_MemoryBlock(640); | |
851 } | |
852 | |
853 //----- (00489810) -------------------------------------------------------- | |
854 stru12::~stru12() | |
855 { | |
856 for (int i = 0; i < 12; ++i) | |
857 delete pMemBlocks[i]; | |
858 } | |
859 | |
860 //----- (004898BF) -------------------------------------------------------- | |
861 stru12_MemoryBlock::~stru12_MemoryBlock() | |
862 { | |
863 stru12_MemoryBlock *v2; // esi@1 | |
864 void *v3; // ST00_4@1 | |
865 | |
866 v2 = this; | |
867 v3 = this->pBlockBase; | |
868 this->pAlignedBlock = 0; | |
869 free(v3); | |
870 v2->pBlockBase = 0; | |
871 /*if ( a2 & 1 ) | |
872 free(v2);*/ | |
873 } | |
874 | |
875 //----- (004898E6) -------------------------------------------------------- | |
876 void stru12::_4898E6() | |
877 { | |
878 void *v1; // eax@1 | |
879 void *v2; // edx@1 | |
880 char *v3; // edi@2 | |
881 double v4; // st7@2 | |
882 char *v5; // ebx@2 | |
883 double v6; // st6@3 | |
884 double v7; // st5@3 | |
885 double v8; // st4@3 | |
886 int v9; // esi@3 | |
887 double v10; // st3@3 | |
888 float v11; // ST34_4@5 | |
889 double v12; // st6@10 | |
890 double v13; // ST0C_8@10 | |
891 char *v14; // [sp+14h] [bp-44h]@2 | |
892 char *v15; // [sp+18h] [bp-40h]@2 | |
893 char *v16; // [sp+1Ch] [bp-3Ch]@2 | |
894 char *v17; // [sp+20h] [bp-38h]@2 | |
895 char *v18; // [sp+24h] [bp-34h]@2 | |
896 float v19; // [sp+30h] [bp-28h]@3 | |
897 float v20; // [sp+38h] [bp-20h]@3 | |
898 char *v21; // [sp+3Ch] [bp-1Ch]@2 | |
899 int v22; // [sp+40h] [bp-18h]@1 | |
900 char *v23; // [sp+44h] [bp-14h]@2 | |
901 char *v24; // [sp+48h] [bp-10h]@2 | |
902 int v25; // [sp+4Ch] [bp-Ch]@2 | |
903 float v26; // [sp+50h] [bp-8h]@3 | |
904 float v27; // [sp+54h] [bp-4h]@3 | |
905 | |
731 | 906 __debugbreak(); |
0 | 907 v22 = 0; |
908 v1 = this->pMemBlocks[1]->pAlignedBlock; | |
909 v2 = this->pMemBlocks[6]->pAlignedBlock; | |
910 if ( this->field_8C > 0 ) | |
911 { | |
912 v24 = (char *)((char *)pMemBlocks[0]->pAlignedBlock - v1); | |
913 v23 = (char *)((char *)pMemBlocks[2]->pAlignedBlock - v1); | |
914 v18 = (char *)((char *)pMemBlocks[7]->pAlignedBlock - v2); | |
915 v17 = (char *)((char *)pMemBlocks[8]->pAlignedBlock - v2); | |
916 v25 = (int)v1 - (int)v2; | |
917 v16 = (char *)((char *)pMemBlocks[9]->pAlignedBlock - v2); | |
918 v3 = (char *)((char *)pMemBlocks[4]->pAlignedBlock - v2); | |
919 v15 = (char *)((char *)pMemBlocks[10]->pAlignedBlock - v2); | |
920 v4 = 1.0; | |
921 v5 = (char *)((char *)pMemBlocks[5]->pAlignedBlock - v2); | |
922 v21 = (char *)((char *)pMemBlocks[3]->pAlignedBlock - v2); | |
923 v14 = (char *)((char *)pMemBlocks[11]->pAlignedBlock - v2); | |
924 do | |
925 { | |
926 v26 = *(float *)&v24[(int)((char *)v2 + v25)] - (double)pIndoorCamera->pos.x; | |
927 v27 = *(float *)((char *)v2 + v25) - (double)pIndoorCamera->pos.y; | |
928 v6 = *(float *)&v23[(int)((char *)v2 + v25)] - (double)pIndoorCamera->pos.z; | |
929 v7 = pIndoorCamera->fRotationYCosine; | |
930 v8 = pIndoorCamera->fRotationYSine; | |
931 v20 = pIndoorCamera->fRotationXCosine; | |
932 v19 = pIndoorCamera->fRotationXSine; | |
933 v9 = (int)((char *)v2 + (int)v21); | |
934 v10 = v27 * pIndoorCamera->fRotationYSine + pIndoorCamera->fRotationYCosine * v26; | |
935 if ( pIndoorCamera->sRotationX ) | |
936 { | |
937 v11 = v10; | |
938 *(float *)v9 = v11 * pIndoorCamera->fRotationXCosine + pIndoorCamera->fRotationXSine * v6; | |
939 *(float *)((char *)v2 + (int)v3) = v7 * v27 - v8 * v26; | |
940 *(float *)((char *)v2 + (int)v5) = v20 * v6 - v11 * v19; | |
941 } | |
942 else | |
943 { | |
944 *(float *)v9 = v10; | |
945 *(float *)((char *)v2 + (int)v3) = v7 * v27 - v8 * v26; | |
946 *(float *)((char *)v2 + (int)v5) = v6; | |
947 } | |
948 if ( *(float *)v9 >= 8.0 ) | |
949 { | |
950 if ( (double)pOutdoorCamera->shading_dist_mist >= *(float *)v9 ) | |
951 { | |
952 *(int *)v2 = 0; | |
953 v12 = v4 / (*(float *)v9 + 0.0000001) * (double)pOutdoorCamera->int_fov_rad; | |
954 *(float *)((char *)v2 + (int)v18) = (double)pViewport->uScreenCenterX | |
955 - v12 * *(float *)((char *)v2 + (int)v3); | |
956 *(float *)((char *)v2 + (int)v17) = (double)pViewport->uScreenCenterY | |
957 - v12 * *(float *)((char *)v2 + (int)v5); | |
958 *(float *)((char *)v2 + (int)v16) = v4 | |
959 - v4 / (*(float *)v9 * 1000.0 / (double)pOutdoorCamera->shading_dist_mist); | |
960 *(float *)((char *)v2 + (int)v15) = v4 / (*(float *)v9 + 0.0000001); | |
961 v13 = *(float *)v9 + 6.7553994e15; | |
962 v4 = 1.0; | |
963 *(int *)((char *)v2 + (int)v14) = LODWORD(v13); | |
964 } | |
965 else | |
966 { | |
967 *(int *)v2 = 2; | |
968 } | |
969 } | |
970 else | |
971 { | |
972 *(int *)v2 = 1; | |
973 } | |
974 ++v22; | |
975 v2 = (char *)v2 + 4; | |
976 } | |
977 while ( v22 < this->field_8C ); | |
978 } | |
979 this->field_8C = 0; | |
980 } | |
981 | |
982 //----- (0048A959) -------------------------------------------------------- | |
983 unsigned int ReplaceHSV(unsigned int uColor, float h_replace, float s_replace, float v_replace) | |
984 { | |
985 float r = ((uColor & 0x00FF0000) >> 16) / 255.0f, | |
986 g = ((uColor & 0x0000FF00) >> 8) / 255.0f, | |
987 b = (uColor & 0x000000FF) / 255.0f; | |
988 | |
989 float h, s, v; | |
990 RGB2HSV(&h, &s, r, g, b, &v); | |
991 | |
992 if ( h_replace != -1.0 ) | |
993 h = h_replace; | |
994 if ( s_replace != -1.0 ) | |
995 s = s_replace; | |
996 if ( v_replace != -1.0 ) | |
997 v = v_replace; | |
998 HSV2RGB(&r, &g, &b, h, s, v); | |
999 | |
1000 return (((uint)floorf(r * 255.0f + 0.5f) & 0xFF) << 16) | | |
1001 (((uint)floorf(g * 255.0f + 0.5f) & 0xFF) << 8) | | |
1002 ((uint)floorf(b * 255.0f + 0.5f) & 0xFF); | |
1003 } | |
1004 | |
1005 //----- (0048B561) -------------------------------------------------------- | |
1029 | 1006 int fixpoint_from_float(float val) |
0 | 1007 { |
1029 | 1008 // float X.Yf -> int XXXX YYYY |
1009 int left = floorf((val - 0.5f) + 0.5f); | |
1010 int right = floorf((val - left) * 65536.0f); | |
1011 return (left << 16) | right; | |
0 | 1012 } |
1013 | |
1014 //----- (00491E3A) -------------------------------------------------------- | |
1015 void __cdecl sub_491E3A() | |
1016 { | |
1017 Player *v0; // ebx@1 | |
1018 signed int v1; // esi@3 | |
1019 char *v2; // eax@4 | |
1020 unsigned int v3; // eax@7 | |
1021 unsigned int v4; // edx@8 | |
1022 char *v5; // ecx@9 | |
1023 int v6; // edi@17 | |
1024 Texture *v7; // ebx@18 | |
1025 struct IDirect3DTexture2 **v8; // eax@19 | |
1026 struct IDirect3DTexture2 *v9; // eax@20 | |
1027 struct IDirectDrawSurface **v10; // eax@22 | |
1028 struct IDirectDrawSurface *v11; // eax@23 | |
1029 int v12; // eax@26 | |
1030 | |
1031 v0 = pParty->pPlayers; | |
1032 do | |
1033 { | |
203 | 1034 if (SoundSetAction[24][0]) |
0 | 1035 { |
1036 v1 = 0; | |
764 | 1037 if ( (signed int)pSoundList->sNumSounds <= 0 ) |
0 | 1038 { |
1039 LABEL_7: | |
1040 v3 = 0; | |
1041 } | |
1042 else | |
1043 { | |
1044 v2 = (char *)&pSoundList->pSounds->uSoundID; | |
203 | 1045 while ( *(int *)v2 != 2 * (SoundSetAction[24][0] + 50 * v0->uVoiceID) + 4998 ) |
0 | 1046 { |
1047 ++v1; | |
1048 v2 += 120; | |
764 | 1049 if ( v1 >= (signed int)pSoundList->sNumSounds ) |
0 | 1050 goto LABEL_7; |
1051 } | |
1052 v3 = v1; | |
1053 } | |
764 | 1054 pSoundList->UnloadSound(v3, 1); |
0 | 1055 v4 = 0; |
764 | 1056 if ( (signed int)pSoundList->sNumSounds <= 0 ) |
0 | 1057 { |
1058 LABEL_12: | |
1059 v4 = 0; | |
1060 } | |
1061 else | |
1062 { | |
1063 v5 = (char *)&pSoundList->pSounds->uSoundID; | |
203 | 1064 while ( *(int *)v5 != 2 * (SoundSetAction[24][0] + 50 * v0->uVoiceID) + 4999 ) |
0 | 1065 { |
1066 ++v4; | |
1067 v5 += 120; | |
764 | 1068 if ( (signed int)v4 >= (signed int)pSoundList->sNumSounds ) |
0 | 1069 goto LABEL_12; |
1070 } | |
1071 } | |
764 | 1072 pSoundList->UnloadSound(v4, 1); |
0 | 1073 } |
1074 ++v0; | |
1075 } | |
1076 while ( (signed int)v0 < (signed int)pParty->pHirelings ); | |
1077 v6 = pIcons_LOD->uNumLoadedFiles - 1; | |
33 | 1078 if ( v6 >= pIcons_LOD->pFacesLock ) |
0 | 1079 { |
1080 v7 = &pIcons_LOD->pTextures[v6]; | |
1081 do | |
1082 { | |
1083 v7->Release(); | |
1084 v8 = pIcons_LOD->pHardwareTextures; | |
1085 if ( v8 ) | |
1086 { | |
1087 v9 = v8[v6]; | |
1088 if ( v9 ) | |
1089 { | |
1090 v9->Release(); | |
1091 pIcons_LOD->pHardwareTextures[v6] = 0; | |
1092 } | |
1093 } | |
1094 v10 = pIcons_LOD->pHardwareSurfaces; | |
1095 if ( v10 ) | |
1096 { | |
1097 v11 = v10[v6]; | |
1098 if ( v11 ) | |
1099 { | |
1100 v11->Release(); | |
1101 pIcons_LOD->pHardwareSurfaces[v6] = 0; | |
1102 } | |
1103 } | |
1104 --v6; | |
1105 --v7; | |
1106 } | |
33 | 1107 while ( v6 >= pIcons_LOD->pFacesLock ); |
1108 } | |
1109 v12 = pIcons_LOD->pFacesLock; | |
1110 pIcons_LOD->pFacesLock = 0; | |
0 | 1111 pIcons_LOD->uNumLoadedFiles = v12; |
1112 } | |
1113 // 4ED498: using guessed type char byte_4ED498; | |
1114 | |
1115 //----- (00493938) -------------------------------------------------------- | |
1116 int __cdecl _493938_regenerate() | |
1117 { | |
1118 int v0; // edi@1 | |
1119 signed __int64 v1; // qax@1 | |
1120 int v2; // ecx@1 | |
1121 int result; // eax@1 | |
1122 int v4; // eax@2 | |
1123 int v5; // edi@5 | |
112 | 1124 int *v6; // ecx@5 |
0 | 1125 char v7; // sf@5 |
112 | 1126 int *v8; // ecx@10 |
0 | 1127 int v9; // edi@15 |
1128 signed int v10; // eax@15 | |
1129 __int16 *v11; // edx@16 | |
1130 int v12; // eax@20 | |
1131 int v13; // ebx@20 | |
1132 unsigned int *v14; // esi@21 | |
1133 unsigned int v15; // ecx@21 | |
1134 unsigned int v16; // eax@21 | |
1135 int v17; // edx@21 | |
1136 int v18; // eax@21 | |
1137 signed int v19; // eax@21 | |
1138 signed int v20; // ebx@25 | |
1139 Player *v21; // esi@25 | |
1140 ITEM_EQUIP_TYPE v22; // edi@30 | |
1141 //int v23; // edx@31 | |
1142 signed int v24; // ecx@32 | |
1143 signed int v25; // eax@33 | |
1144 int v26; // eax@35 | |
1145 int v27; // eax@36 | |
1146 int v28; // eax@37 | |
1147 int v29; // eax@40 | |
1148 int v30; // eax@41 | |
1149 signed int v31; // ecx@53 | |
1150 char *v32; // eax@53 | |
1151 char *v33; // edi@82 | |
1152 int v34; // ecx@88 | |
1153 int v35; // eax@88 | |
1154 char *v36; // edi@99 | |
1155 int v37; // edi@104 | |
1156 int v38; // edi@106 | |
1157 int v39; // edi@111 | |
1158 int v40; // ecx@113 | |
1159 char v41[400]; // [sp+4h] [bp-22Ch]@20 | |
515
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
510
diff
changeset
|
1160 SpriteObject a1; // [sp+194h] [bp-9Ch]@15 |
0 | 1161 Vec3_int_ a3; // [sp+204h] [bp-2Ch]@15 |
1162 int v44; // [sp+210h] [bp-20h]@22 | |
1163 int v45; // [sp+214h] [bp-1Ch]@25 | |
1164 int v46; // [sp+218h] [bp-18h]@25 | |
1165 int v47; // [sp+21Ch] [bp-14h]@25 | |
1166 int v48; // [sp+220h] [bp-10h]@25 | |
1167 int v49; // [sp+224h] [bp-Ch]@24 | |
1168 int v50; // [sp+228h] [bp-8h]@25 | |
1169 int v51; // [sp+22Ch] [bp-4h]@2 | |
1170 | |
1171 v0 = (signed int)(signed __int64)((double)(signed __int64)pParty->uTimePlayed * 0.234375) / 60; | |
1172 v1 = (signed __int64)((double)pParty->uLastRegenerationTime * 0.234375); | |
1173 v2 = (signed int)v1 / 60; | |
1174 result = (signed int)v1 / 60 + 5; | |
1175 if ( v0 >= result ) | |
1176 { | |
1177 v51 = 0; | |
1178 v4 = (v0 - v2) / 5; | |
1179 if (pParty->FlyActive()) | |
1180 { | |
1181 if ( pParty->bFlying ) | |
1182 { | |
569 | 1183 if ( !(pParty->pPartyBuffs[PARTY_BUFF_FLY].uFlags & 1) ) |
1184 { // colliding with something in the air - fall down | |
1185 v5 = v4 * pParty->pPartyBuffs[PARTY_BUFF_FLY].uPower; | |
1186 //__debugbreak(); | |
1167 | 1187 v6 = (int *)&pParty->pPlayers[pParty->pPartyBuffs[PARTY_BUFF_FLY].uCaster].pConditions[0];//&stru_AA1058[4].pSounds[6972 * pParty->pPartyBuffs[PARTY_BUFF_FLY].uCaster + 2000]; |
112 | 1188 v7 = *v6 < v5; |
1189 *v6 -= v5; | |
0 | 1190 if ( v7 ) |
1191 { | |
112 | 1192 *v6 = 0; |
0 | 1193 pParty->uFlags &= 0xFFFFFFBFu; |
1194 pParty->bFlying = 0; | |
1195 v51 = 1; | |
1196 } | |
1197 } | |
1198 } | |
1199 } | |
569 | 1200 |
0 | 1201 if (pParty->WaterWalkActive()) |
1202 { | |
569 | 1203 if (pParty->uFlags & PARTY_FLAGS_1_STANDING_ON_WATER ) |
1204 { | |
1205 if ( !(pParty->pPartyBuffs[PARTY_BUFF_WATER_WALK].uFlags & 1) ) | |
1206 { // taking on water | |
1207 //__debugbreak(); | |
1167 | 1208 v8 = (int *)&pParty->pPlayers[pParty->pPartyBuffs[PARTY_BUFF_WATER_WALK].uCaster].pConditions[0];//&stru_AA1058[4].pSounds[6972 * pParty->pPartyBuffs[PARTY_BUFF_WATER_WALK].uCaster + 2000]; |
112 | 1209 v7 = *v8 < v4; |
1210 *v8 -= v4; | |
0 | 1211 if ( v7 ) |
1212 { | |
112 | 1213 *v8 = 0; |
569 | 1214 pParty->uFlags &= ~PARTY_FLAGS_1_STANDING_ON_WATER; |
0 | 1215 v51 = 1; |
1216 } | |
1217 } | |
1218 } | |
1219 } | |
569 | 1220 |
0 | 1221 if (pParty->ImmolationActive()) |
1222 { | |
515
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
510
diff
changeset
|
1223 //SpriteObject::SpriteObject(&a1); |
0 | 1224 v9 = 0; |
1225 a3.z = 0; | |
1226 a3.y = 0; | |
1227 a3.x = 0; | |
1228 a1.stru_24.Reset(); | |
822 | 1229 a1.spell_level = pParty->pPartyBuffs[PARTY_BUFF_IMMOLATION].uPower; |
1230 a1.spell_skill = pParty->ImmolationSkillLevel(); | |
0 | 1231 v10 = 0; |
515
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
510
diff
changeset
|
1232 a1.uType = 1070; |
822 | 1233 a1.spell_id = SPELL_FIRE_IMMOLATION; |
0 | 1234 if ( (signed int)pObjectList->uNumObjects <= 0 ) |
1235 { | |
1236 LABEL_19: | |
1237 LOWORD(v10) = 0; | |
1238 } | |
1239 else | |
1240 { | |
1241 v11 = &pObjectList->pObjects->uObjectID; | |
924 | 1242 while ( stru_4E3ACC[8].uType != *v11 ) |
0 | 1243 { |
1244 ++v10; | |
1245 v11 += 28; | |
1246 if ( v10 >= (signed int)pObjectList->uNumObjects ) | |
1247 goto LABEL_19; | |
1248 } | |
1249 } | |
1250 a1.uObjectDescID = v10; | |
1251 a1.field_60_distance_related_prolly_lod = 0; | |
1167 | 1252 v12 = 8 * pParty->pPartyBuffs[PARTY_BUFF_IMMOLATION].uCaster; |
303 | 1253 LOBYTE(v12) = v12 | OBJECT_Player; |
0 | 1254 a1.uAttributes = 0; |
1255 a1.uSectorID = 0; | |
1256 a1.uSpriteFrameID = 0; | |
822 | 1257 a1.spell_caster_pid = v12; |
0 | 1258 a1.uFacing = 0; |
1259 a1.uSoundID = 0; | |
1260 v13 = sub_46A89E((int)v41, 100, 307); | |
1261 if ( v13 > 0 ) | |
1262 { | |
1263 do | |
1264 { | |
1265 v14 = (unsigned int *)&v41[4 * v9]; | |
1266 v15 = *v14; | |
1267 v16 = *v14; | |
1268 a1.vPosition.x = pActors[v16].vPosition.x; | |
1269 v17 = pActors[v16].vPosition.y; | |
1270 a1.vPosition.z = pActors[v16].vPosition.z; | |
1271 v18 = 8 * v15; | |
862 | 1272 LOBYTE(v18) = PID(OBJECT_Actor,v15); |
0 | 1273 a1.vPosition.y = v17; |
823 | 1274 a1.spell_target_pid = v18; |
0 | 1275 v19 = a1.Create(0, 0, 0, 0); |
862 | 1276 DamageMonsterFromParty(PID(OBJECT_Item,v19), *v14, &a3); |
0 | 1277 ++v9; |
1278 } | |
1279 while ( v9 < v13 ); | |
1280 } | |
1281 } | |
1282 v44 = 0; | |
248 | 1283 if (PartyHasDragon()) |
0 | 1284 v44 = 1; |
1285 v49 = 0; | |
1286 LABEL_25: | |
1287 v20 = 0; | |
1288 v21 = &pParty->pPlayers[v49]; | |
1289 v50 = 0; | |
1290 v47 = 0; | |
1291 v45 = 0; | |
1292 v48 = 0; | |
1293 v46 = 0; | |
255 | 1294 if ( v44 && v21->classType == PLAYER_CLASS_WARLOCK ) |
0 | 1295 v50 = 1; |
135 | 1296 if ( v21->classType == PLAYER_CLASS_LICH ) |
0 | 1297 v48 = 1; |
1298 v22 = (ITEM_EQUIP_TYPE)0; | |
1299 while ( 1 ) | |
1300 { | |
1301 if ( v21->HasItemEquipped(v22) ) | |
1302 { | |
1303 //v23 = v21->pEquipment.pIndices; | |
1304 auto _idx = v21->pEquipment.pIndices[v22]; | |
1305 v24 = v21->pInventoryItems[_idx].uItemID; | |
1306 if ( v24 > 134 ) | |
1307 { | |
1308 if ( v24 == 529 ) | |
1309 goto LABEL_43; | |
1310 if ( v24 == 535 ) | |
1311 goto LABEL_44; | |
1312 if ( v24 == 515 ) | |
1313 { | |
1314 v47 = 1; | |
1315 } | |
1316 else | |
1317 { | |
1318 if ( v24 == 532 ) | |
1319 goto LABEL_50; | |
1320 } | |
1321 } | |
1322 else | |
1323 { | |
377 | 1324 v25 = v21->pInventoryItems[_idx].uSpecEnchantmentType; |
0 | 1325 if ( v25 <= 50 ) |
1326 { | |
1327 if ( v25 != 50 ) | |
1328 { | |
1329 v26 = v25 - 37; | |
1330 if ( v26 ) | |
1331 { | |
1332 v27 = v26 - 1; | |
1333 if ( !v27 ) | |
1334 goto LABEL_50; | |
1335 v28 = v27 - 6; | |
1336 if ( v28 ) | |
1337 { | |
1338 if ( v28 != 3 ) | |
1339 goto LABEL_51; | |
1340 LABEL_50: | |
1341 v50 = 1; | |
1342 goto LABEL_51; | |
1343 } | |
1344 } | |
1345 } | |
1346 LABEL_44: | |
1347 v20 = 1; | |
1348 goto LABEL_51; | |
1349 } | |
1350 v29 = v25 - 54; | |
1351 if ( !v29 ) | |
1352 goto LABEL_44; | |
1353 v30 = v29 - 1; | |
1354 if ( !v30 ) | |
1355 goto LABEL_50; | |
1356 if ( v30 == 11 ) | |
1357 { | |
1358 LABEL_43: | |
1359 v20 = 1; | |
1360 v50 = 1; | |
1361 goto LABEL_51; | |
1362 } | |
1363 } | |
1364 } | |
1365 LABEL_51: | |
1366 v22 = (ITEM_EQUIP_TYPE)((int)v22 + 1); | |
1367 if ( (signed int)v22 >= 16 ) | |
1368 { | |
1369 if ( v48 ) | |
1370 { | |
1371 v31 = 0; | |
1372 v32 = (char *)v21->pInventoryItems; | |
1373 while ( *(int *)v32 != 601 || (unsigned __int8)v32[26] != v49 + 1 ) | |
1374 { | |
1375 ++v31; | |
1376 v32 += 36; | |
1377 if ( v31 >= 138 ) | |
1378 goto LABEL_59; | |
1379 } | |
1380 v48 = 0; | |
1381 v45 = 1; | |
1382 } | |
1383 LABEL_59: | |
1384 if ( v21->pConditions[17] ) | |
1385 v46 = 1; | |
1386 if ( v20 && !v21->pConditions[14] && !v21->pConditions[16] ) | |
1387 { | |
1388 ++v21->sHealth; | |
1389 if ( v21->sHealth > v21->GetMaxHealth() ) | |
1390 v21->sHealth = v21->GetMaxHealth(); | |
1391 if ( v21->pConditions[13] && v21->sHealth > 0 ) | |
1392 { | |
1393 LODWORD(v21->pConditions[13]) = 0; | |
1394 HIDWORD(v21->pConditions[13]) = 0; | |
1395 } | |
1396 v51 = 1; | |
1397 } | |
1398 if ( SHIDWORD(v21->pPlayerBuffs[12].uExpireTime) >= 0 | |
1399 && (SHIDWORD(v21->pPlayerBuffs[12].uExpireTime) > 0 || LODWORD(v21->pPlayerBuffs[12].uExpireTime)) | |
1400 && !v21->pConditions[14] | |
1401 && !v21->pConditions[16] ) | |
1402 { | |
1403 v21->sHealth += 5 * v21->pPlayerBuffs[12].uPower; | |
1404 if ( v21->sHealth > v21->GetMaxHealth() ) | |
1405 v21->sHealth = v21->GetMaxHealth(); | |
1406 if ( v21->pConditions[13] && v21->sHealth > 0 ) | |
1407 { | |
1408 LODWORD(v21->pConditions[13]) = 0; | |
1409 HIDWORD(v21->pConditions[13]) = 0; | |
1410 } | |
1411 v51 = 1; | |
1412 } | |
1413 if ( v50 ) | |
1414 { | |
1415 v33 = (char *)&v21->sMana; | |
1416 ++*(int *)v33; | |
1417 if ( v21->sMana > v21->GetMaxMana() ) | |
1418 *(int *)v33 = v21->GetMaxMana(); | |
1419 v51 = 1; | |
1420 } | |
1421 if ( v47 && !v21->pConditions[14] && !v21->pConditions[16] ) | |
1422 { | |
1423 v34 = LODWORD(v21->pConditions[13]); | |
1424 --v21->sHealth; | |
1425 v35 = v21->sHealth; | |
1426 if ( !(HIDWORD(v21->pConditions[13]) | v34) && v35 < 0 ) | |
1427 v21->pConditions[13] = pParty->uTimePlayed; | |
1428 if ( v35 < 1 ) | |
1429 { | |
1430 if ( v21->sHealth + v21->uEndurance + v21->GetItemsBonus(CHARACTER_ATTRIBUTE_ENDURANCE, 0) >= 1 | |
1431 || (signed __int64)v21->pPlayerBuffs[11].uExpireTime > 0 ) | |
1432 { | |
1433 v21->pConditions[13] = pParty->uTimePlayed; | |
1434 } | |
1435 else | |
1436 { | |
1437 if ( !v21->pConditions[14] ) | |
1438 v21->pConditions[14] = pParty->uTimePlayed; | |
1439 } | |
1440 } | |
1441 v51 = 1; | |
1442 } | |
1443 if ( v45 ) | |
1444 { | |
1445 v36 = (char *)&v21->sMana; | |
1446 ++*(int *)v36; | |
1447 if ( v21->sMana > v21->GetMaxMana() ) | |
1448 *(int *)v36 = v21->GetMaxMana(); | |
1449 } | |
1450 if ( v48 && !v21->pConditions[14] && !v21->pConditions[16] ) | |
1451 { | |
1452 v37 = v21->sHealth; | |
1453 if ( v37 > v21->GetMaxHealth() / 2 ) | |
1454 v21->sHealth = v37 - 2; | |
1455 v38 = v21->sMana; | |
1456 if ( v38 > v21->GetMaxMana() / 2 ) | |
1457 v21->sMana = v38 - 2; | |
1458 } | |
1459 if ( v46 && !v21->pConditions[14] && !v21->pConditions[16] ) | |
1460 { | |
1461 v39 = v21->sHealth; | |
1462 if ( v39 > v21->GetMaxHealth() / 2 ) | |
1463 v21->sHealth = v39 - 1; | |
1464 v40 = v21->sMana; | |
1465 if ( v40 > 0 ) | |
1466 v21->sMana = v40 - 1; | |
1467 } | |
1468 ++v49; | |
1469 if ( v49 >= 4 ) | |
1470 { | |
1471 result = HIDWORD(pParty->uTimePlayed); | |
1472 pParty->uLastRegenerationTime = pParty->uTimePlayed; | |
1473 if ( !viewparams->bRedrawGameUI ) | |
1474 { | |
1475 result = v51; | |
1476 viewparams->bRedrawGameUI = v51; | |
1477 } | |
1478 return result; | |
1479 } | |
1480 goto LABEL_25; | |
1481 } | |
1482 } | |
1483 } | |
1484 return result; | |
1485 } | |
1486 | |
1487 //----- (00493F79) -------------------------------------------------------- | |
351 | 1488 void sub_493F79(stru351_summoned_item *_this, __int64 a2) |
0 | 1489 { |
1490 signed __int64 v2; // ST2C_8@1 | |
1491 signed __int64 v3; // qax@1 | |
351 | 1492 //signed __int64 v4; // ST1C_8@1 |
0 | 1493 unsigned __int64 v5; // qax@1 |
1494 unsigned int v6; // ebx@1 | |
1495 | |
1496 v2 = (signed __int64)((double)a2 * 0.234375); | |
1497 v3 = v2 / 60 / 60; | |
351 | 1498 //v4 = v3; |
0 | 1499 v5 = (unsigned int)v3 / 0x18; |
1500 v6 = (unsigned int)(v5 / 7) >> 2; | |
351 | 1501 _this->field_0_expire_second = v2 % 60; |
1502 _this->field_4_expire_minute = v2 / 60 % 60; | |
1503 _this->field_8_expire_hour = v3 % 24; | |
1504 _this->field_10_expire_week = v5 / 7 & 3; | |
1505 _this->field_C_expire_day = (unsigned int)v5 % 0x1C; | |
1506 _this->field_14_exprie_month = v6 % 0xC; | |
352 | 1507 _this->field_18_expire_year = v6 / 0xC + game_starting_year; |
0 | 1508 } |
1509 | |
1510 //----- (00494035) -------------------------------------------------------- | |
1031 | 1511 void _494035_timed_effects__water_walking_damage__etc() |
0 | 1512 { |
1513 signed __int64 v0; // qax@1 | |
1514 signed __int64 v1; // ST30_8@1 | |
1515 signed __int64 v2; // ST38_8@1 | |
1516 unsigned __int64 v3; // qax@1 | |
1517 unsigned int v4; // edi@1 | |
1518 //signed int v5; // eax@4 | |
1519 //char *v6; // ecx@5 | |
1520 //Player *v7; // esi@8 | |
1521 //char *v8; // ecx@12 | |
766 | 1522 //Player *pPlayer; // esi@15 |
0 | 1523 //void *v10; // esi@25 |
1524 unsigned int v11; // ecx@27 | |
1525 signed int v12; // edi@29 | |
1526 Player *v13; // ecx@30 | |
1527 Player *v14; // esi@35 | |
1528 double v15; // st7@35 | |
1529 Player **v16; // esi@43 | |
1530 Player *v17; // edi@44 | |
1531 double v18; // st7@44 | |
816 | 1532 //float v19; // ST28_4@48 |
1533 //double v20; // ST38_8@48 | |
0 | 1534 Player *v21; // esi@51 |
1535 signed int v22; // edi@53 | |
1536 int v23; // eax@59 | |
1537 int v24; // ecx@60 | |
1538 int v25; // eax@63 | |
1539 int v26; // ecx@64 | |
1540 int v27; // eax@67 | |
1541 int v28; // ecx@68 | |
1542 int v29; // eax@71 | |
1543 int v30; // ecx@72 | |
1544 int v31; // eax@75 | |
1545 int v32; // ecx@76 | |
1546 int v33; // eax@79 | |
1547 int v34; // ecx@80 | |
1548 int v35; // eax@83 | |
1549 int v36; // ecx@84 | |
1550 int v37; // eax@87 | |
1551 int v38; // ecx@88 | |
1552 int v39; // eax@91 | |
1553 int v40; // ecx@92 | |
1554 int v41; // eax@95 | |
1555 int v42; // ecx@96 | |
1556 bool v43; // ebx@102 | |
1557 //SpellBuff *v44; // edi@104 | |
1558 //signed int v45; // ebp@104 | |
1559 bool v46; // edi@111 | |
1560 //SpellBuff *v47; // esi@113 | |
1561 //Player **v48; // esi@119 | |
1562 //signed int v49; // edi@121 | |
1563 //char *v50; // esi@122 | |
1564 signed int v51; // edx@128 | |
1565 signed int v52; // ecx@130 | |
1566 int v53; // eax@131 | |
1567 Player *v54; // eax@141 | |
766 | 1568 //unsigned int v55; // [sp-8h] [bp-38h]@18 |
0 | 1569 unsigned int v56; // [sp-8h] [bp-38h]@55 |
766 | 1570 //int v57; // [sp-4h] [bp-34h]@18 |
0 | 1571 int v58; // [sp-4h] [bp-34h]@33 |
1572 int v59; // [sp-4h] [bp-34h]@55 | |
816 | 1573 //unsigned int v60; // [sp+10h] [bp-20h]@1 |
0 | 1574 unsigned int v61; // [sp+14h] [bp-1Ch]@1 |
1575 Player **v62; // [sp+14h] [bp-1Ch]@50 | |
766 | 1576 //unsigned int a2; // [sp+18h] [bp-18h]@1 |
0 | 1577 signed int a2a; // [sp+18h] [bp-18h]@47 |
1578 signed int v65; // [sp+1Ch] [bp-14h]@47 | |
1579 | |
766 | 1580 //a2 = pParty->uCurrentHour; |
0 | 1581 v61 = pParty->uDaysPlayed; |
816 | 1582 //auto prev_time = pEventTimer->uTimeElapsed; |
766 | 1583 pParty->uTimePlayed += pEventTimer->uTimeElapsed; |
1584 v0 = (signed __int64)(pParty->uTimePlayed * 0.234375) / 60; | |
0 | 1585 v1 = v0; |
1586 v0 /= 60i64; | |
1587 v2 = v0; | |
1588 v3 = (unsigned int)v0 / 24; | |
1589 v4 = (unsigned int)(v3 / 7) >> 2; | |
1590 pParty->uCurrentTimeSecond = (signed __int64)((double)(signed __int64)pParty->uTimePlayed * 0.234375) % 60; | |
1591 pParty->uCurrentMinute = v1 % 60; | |
1592 pParty->uCurrentMonthWeek = v3 / 7 & 3; | |
1593 pParty->uCurrentHour = v2 % 24; | |
1594 pParty->uDaysPlayed = (unsigned int)v3 % 28; | |
1595 pParty->uCurrentMonth = v4 % 12; | |
352 | 1596 pParty->uCurrentYear = v4 / 0xC + game_starting_year; |
766 | 1597 if ( pParty->uCurrentHour >= 3 && (pParty->uCurrentHour < 3 || pParty->uDaysPlayed > v61) ) // new day dawns |
0 | 1598 { |
1599 pParty->pHirelings[0].bHasUsedTheAbility = false; | |
1600 pParty->pHirelings[1].bHasUsedTheAbility = false; | |
1601 | |
1602 for (uint i = 0; i < pNPCStats->uNumNewNPCs; ++i) | |
1603 pNPCStats->pNewNPCData[i].bHasUsedTheAbility = false; | |
1604 | |
766 | 1605 ++pParty->days_played_without_rest; |
1606 if (pParty->days_played_without_rest > 1) | |
0 | 1607 { |
1608 for (uint i = 0; i < 4; ++i) | |
766 | 1609 pParty->pPlayers[i].SetCondition(Player::Condition_Weak, 0); |
1610 | |
1611 if (pParty->uNumFoodRations) | |
1612 Party::TakeFood(1); | |
0 | 1613 else |
1614 for (uint i = 0; i < 4; ++i) | |
766 | 1615 pParty->pPlayers[i].sHealth = pParty->pPlayers[i].sHealth / (pParty->days_played_without_rest + 1) + 1; |
1616 | |
1617 if (pParty->days_played_without_rest > 3) | |
1618 for (uint i = 0; i < 4; ++i) | |
0 | 1619 { |
766 | 1620 auto player = pParty->pPlayers + i; |
1621 | |
1622 player->Zero(); | |
1623 | |
1624 if (!player->Pertified() && !player->Eradicated() && !player->Dead()) | |
0 | 1625 { |
767 | 1626 if (rand() % 100 < 5 * pParty->days_played_without_rest) |
766 | 1627 player->SetCondition(Player::Condition_Dead, 0); |
767 | 1628 if (rand() % 100 < 10 * pParty->days_played_without_rest) |
766 | 1629 player->SetCondition(Player::Condition_Insane, 0); |
0 | 1630 } |
1631 } | |
766 | 1632 } |
1633 if (uCurrentlyLoadedLevelType == LEVEL_Outdoor) | |
0 | 1634 pOutdoor->SetFog(); |
1635 | |
1636 for (uint i = 0; i < 4; ++i) | |
1637 pParty->pPlayers[i].uNumDivineInterventionCastsThisDay = 0; | |
1638 } | |
766 | 1639 |
0 | 1640 v11 = LODWORD(pParty->uTimePlayed); |
1641 if ( pParty->uFlags & 4 && pParty->field_6FC < (signed __int64)pParty->uTimePlayed ) | |
1642 { | |
1643 v12 = 1; | |
1644 pParty->field_6FC = LODWORD(pParty->uTimePlayed) + 128; | |
1645 viewparams->bRedrawGameUI = 1; | |
1646 while ( 1 ) | |
1647 { | |
1080 | 1648 if ( pPlayers[v12]->WearsItem(ITEM_RELIC_HARECS_LEATHER, EQUIP_ARMOUR) |
99 | 1649 || pPlayers[v12]->HasEnchantedItemEquipped(71) |
1650 || pPlayers[v12]->pPlayerBuffs[23].uExpireTime > 0 ) | |
0 | 1651 { |
1652 v58 = 0; | |
1653 } | |
1654 else | |
1655 { | |
1656 v58 = 0; | |
1657 if ( !sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped(v12) ) | |
1658 { | |
1659 v14 = pPlayers[v12]; | |
1660 v15 = (double)pPlayers[v12]->GetMaxHealth() * 0.1; | |
1036 | 1661 v14->ReceiveDamage((signed __int64)v15, DMGT_FIRE); |
0 | 1662 if ( pParty->uFlags & 4 ) |
1663 { | |
1205
8c02e6f74b29
arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents:
1202
diff
changeset
|
1664 strcpy(GameUI_Footer_TimedString.data(), pGlobalTXT_LocalizationStrings[660]); |
783 | 1665 GameUI_Footer_TimeLeft = 128; |
0 | 1666 } |
1667 goto LABEL_39; | |
1668 } | |
1669 v13 = pPlayers[v12]; | |
1670 } | |
130 | 1671 v13->PlayEmotion(CHARACTER_EXPRESSION_37, v58); |
0 | 1672 LABEL_39: |
1673 ++v12; | |
1674 if ( v12 > 4 ) | |
1675 { | |
1676 v11 = LODWORD(pParty->uTimePlayed); | |
1677 break; | |
1678 } | |
1679 } | |
1680 } | |
1681 if ( pParty->uFlags & 0x200 && pParty->field_6FC < (signed __int64)__PAIR__(HIDWORD(pParty->uTimePlayed), v11) ) | |
1682 { | |
1683 viewparams->bRedrawGameUI = 1; | |
1684 pParty->field_6FC = v11 + 128; | |
1685 v16 = &pPlayers[1]; | |
1686 do | |
1687 { | |
1688 v17 = *v16; | |
1689 v18 = (double)(*v16)->GetMaxHealth() * 0.1; | |
1036 | 1690 v17->ReceiveDamage((signed __int64)v18, DMGT_FIRE); |
0 | 1691 if ( pParty->uFlags & 0x200 ) |
1692 { | |
1205
8c02e6f74b29
arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents:
1202
diff
changeset
|
1693 strcpy(GameUI_Footer_TimedString.data(), pGlobalTXT_LocalizationStrings[661]); |
783 | 1694 GameUI_Footer_TimeLeft = 128; |
0 | 1695 } |
1696 ++v16; | |
1697 } | |
1698 while ( (signed int)v16 <= (signed int)&pPlayers[4] ); | |
1699 } | |
1700 _493938_regenerate(); | |
1701 v65 = 4; | |
816 | 1702 a2a = pEventTimer->uTimeElapsed; |
1703 if ( pParty->uFlags2 & PARTY_FLAGS_2_RUNNING ) | |
1704 { | |
1705 //v19 = (double)(signed int)prev_time * 0.5; | |
1706 //v20 = v19 + 6.7553994e15; | |
1707 a2a *= 0.5f; | |
1708 if (a2a < 1) | |
0 | 1709 a2a = 1; |
1710 } | |
1711 v62 = &pPlayers[1]; | |
1712 do | |
1713 { | |
1714 v21 = *v62; | |
1715 if ( (*v62)->uTimeToRecovery ) | |
1716 v21->Recover(a2a); | |
1717 v22 = v21->sHealth; | |
1718 if ( v21->GetItemsBonus(CHARACTER_ATTRIBUTE_ENDURANCE, 0) + v22 + v21->uEndurance >= 1 | |
1719 || (signed __int64)v21->pPlayerBuffs[11].uExpireTime > 0 ) | |
1720 { | |
1721 if ( v22 >= 1 ) | |
1722 goto LABEL_59; | |
1723 v59 = 0; | |
1724 v56 = 13; | |
1725 } | |
1726 else | |
1727 { | |
1728 v59 = 0; | |
1729 v56 = 14; | |
1730 } | |
1731 v21->SetCondition(v56, v59); | |
1732 LABEL_59: | |
1733 v23 = (int)&v21->field_E0; | |
1734 if ( v21->field_E0 ) | |
1735 { | |
816 | 1736 v24 = *(int *)v23 - pEventTimer->uTimeElapsed; |
0 | 1737 if ( v24 > 0 ) |
1738 { | |
1739 *(int *)v23 = v24; | |
1740 } | |
1741 else | |
1742 { | |
1743 *(int *)v23 = 0; | |
1744 viewparams->bRedrawGameUI = 1; | |
1745 } | |
1746 } | |
1747 v25 = (int)&v21->field_E4; | |
1748 if ( v21->field_E4 ) | |
1749 { | |
816 | 1750 v26 = *(int *)v25 - pEventTimer->uTimeElapsed; |
0 | 1751 if ( v26 > 0 ) |
1752 { | |
1753 *(int *)v25 = v26; | |
1754 } | |
1755 else | |
1756 { | |
1757 *(int *)v25 = 0; | |
1758 viewparams->bRedrawGameUI = 1; | |
1759 } | |
1760 } | |
1761 v27 = (int)&v21->field_E8; | |
1762 if ( v21->field_E8 ) | |
1763 { | |
816 | 1764 v28 = *(int *)v27 - pEventTimer->uTimeElapsed; |
0 | 1765 if ( v28 > 0 ) |
1766 { | |
1767 *(int *)v27 = v28; | |
1768 } | |
1769 else | |
1770 { | |
1771 *(int *)v27 = 0; | |
1772 viewparams->bRedrawGameUI = 1; | |
1773 } | |
1774 } | |
1775 v29 = (int)&v21->field_EC; | |
1776 if ( v21->field_EC ) | |
1777 { | |
816 | 1778 v30 = *(int *)v29 - pEventTimer->uTimeElapsed; |
0 | 1779 if ( v30 > 0 ) |
1780 { | |
1781 *(int *)v29 = v30; | |
1782 } | |
1783 else | |
1784 { | |
1785 *(int *)v29 = 0; | |
1786 viewparams->bRedrawGameUI = 1; | |
1787 } | |
1788 } | |
1789 v31 = (int)&v21->field_F0; | |
1790 if ( v21->field_F0 ) | |
1791 { | |
816 | 1792 v32 = *(int *)v31 - pEventTimer->uTimeElapsed; |
0 | 1793 if ( v32 > 0 ) |
1794 { | |
1795 *(int *)v31 = v32; | |
1796 } | |
1797 else | |
1798 { | |
1799 *(int *)v31 = 0; | |
1800 viewparams->bRedrawGameUI = 1; | |
1801 } | |
1802 } | |
1803 v33 = (int)&v21->field_F4; | |
1804 if ( v21->field_F4 ) | |
1805 { | |
816 | 1806 v34 = *(int *)v33 - pEventTimer->uTimeElapsed; |
0 | 1807 if ( v34 > 0 ) |
1808 { | |
1809 *(int *)v33 = v34; | |
1810 } | |
1811 else | |
1812 { | |
1813 *(int *)v33 = 0; | |
1814 viewparams->bRedrawGameUI = 1; | |
1815 } | |
1816 } | |
1817 v35 = (int)&v21->field_F8; | |
1818 if ( v21->field_F8 ) | |
1819 { | |
816 | 1820 v36 = *(int *)v35 - pEventTimer->uTimeElapsed; |
0 | 1821 if ( v36 > 0 ) |
1822 { | |
1823 *(int *)v35 = v36; | |
1824 } | |
1825 else | |
1826 { | |
1827 *(int *)v35 = 0; | |
1828 viewparams->bRedrawGameUI = 1; | |
1829 } | |
1830 } | |
1831 v37 = (int)&v21->field_FC; | |
1832 if ( v21->field_FC ) | |
1833 { | |
816 | 1834 v38 = *(int *)v37 - pEventTimer->uTimeElapsed; |
0 | 1835 if ( v38 > 0 ) |
1836 { | |
1837 *(int *)v37 = v38; | |
1838 } | |
1839 else | |
1840 { | |
1841 *(int *)v37 = 0; | |
1842 viewparams->bRedrawGameUI = 1; | |
1843 } | |
1844 } | |
1845 v39 = (int)&v21->field_100; | |
1846 if ( v21->field_100 ) | |
1847 { | |
816 | 1848 v40 = *(int *)v39 - pEventTimer->uTimeElapsed; |
0 | 1849 if ( v40 > 0 ) |
1850 { | |
1851 *(int *)v39 = v40; | |
1852 } | |
1853 else | |
1854 { | |
1855 *(int *)v39 = 0; | |
1856 viewparams->bRedrawGameUI = 1; | |
1857 } | |
1858 } | |
1859 v41 = (int)&v21->field_104; | |
1860 if ( v21->field_104 ) | |
1861 { | |
816 | 1862 v42 = *(int *)v41 - pEventTimer->uTimeElapsed; |
0 | 1863 if ( v42 > 0 ) |
1864 { | |
1865 *(int *)v41 = v42; | |
1866 } | |
1867 else | |
1868 { | |
1869 *(int *)v41 = 0; | |
1870 viewparams->bRedrawGameUI = 1; | |
1871 } | |
1872 } | |
1873 if ( v21->pConditions[2] | v21->pConditions[12] | v21->pConditions[13] | v21->pConditions[14] | v21->pConditions[15] | v21->pConditions[16] ) | |
1874 --v65; | |
1875 v43 = (signed __int64)v21->pPlayerBuffs[7].uExpireTime > 0; | |
1876 | |
1877 for (uint k = 0; k < 24; ++k) | |
1878 v21->pPlayerBuffs[k]._4585CA(pParty->uTimePlayed); | |
1879 | |
1880 if ( v43 && (signed __int64)v21->pPlayerBuffs[7].uExpireTime <= 0 ) | |
1881 v21->SetCondition(1u, 0); | |
1882 ++v62; | |
1883 } | |
1884 while ( (signed int)v62 <= (signed int)&pPlayers[4] ); | |
1167 | 1885 v46 = (signed __int64)pParty->pPartyBuffs[PARTY_BUFF_HASTE].uExpireTime > 0; |
0 | 1886 |
1887 for (uint i = 0; i < 20; ++i) | |
1888 { | |
1889 if (pParty->pPartyBuffs[i]._4585CA(pParty->uTimePlayed) == 1) | |
1890 viewparams->bRedrawGameUI = 1; | |
1891 } | |
1892 | |
1167 | 1893 if ( v46 && (signed __int64)pParty->pPartyBuffs[PARTY_BUFF_HASTE].uExpireTime <= 0 ) |
0 | 1894 { |
1895 for (uint i = 0; i < 4; ++i) | |
1896 pParty->pPlayers[i].SetCondition(1, 0); | |
1897 } | |
1898 | |
1899 for (uint i = 0; i < 2; ++i) | |
1900 { | |
1901 auto pBuf = &pParty->pPartyBuffs[dword_4EE07C[i]]; | |
1902 if (pBuf->uExpireTime == 0) | |
1903 continue; | |
1904 | |
1905 if ( !(pBuf->uFlags & 1) ) | |
1906 { | |
1907 if (!pPlayers[pBuf->uCaster]->CanAct()) | |
1908 { | |
1909 pBuf->Reset(); | |
1910 if (dword_4EE07C[i] == 7 ) | |
1911 pParty->bFlying = false; | |
1912 } | |
1913 } | |
1914 } | |
1915 | |
1916 v51 = v65; | |
1917 if ( v65 ) | |
1918 goto LABEL_135; | |
151 | 1919 if ( pCurrentScreen != SCREEN_REST ) |
0 | 1920 { |
1921 v52 = (signed int)&pPlayers[1]; | |
1922 while ( 1 ) | |
1923 { | |
1924 v53 = *(int *)v52; | |
1925 if ( *(_QWORD *)(*(int *)v52 + 16) ) | |
1926 break; | |
1927 v52 += 4; | |
1928 if ( v52 > (signed int)&pPlayers[4] ) | |
1929 goto LABEL_135; | |
1930 } | |
1931 *(int *)(v53 + 16) = 0; | |
1932 *(int *)(v53 + 20) = 0; | |
1933 v51 = 1; | |
1934 LABEL_135: | |
151 | 1935 if ( pCurrentScreen != SCREEN_REST |
0 | 1936 && (!v51 || dword_5C35C0) ) |
981 | 1937 uGameState = GAME_STATE_PARTY_DIED; |
0 | 1938 } |
1939 if ( uActiveCharacter ) | |
1940 { | |
151 | 1941 if ( pCurrentScreen != SCREEN_REST ) |
0 | 1942 { |
1943 v54 = pPlayers[uActiveCharacter]; | |
1944 if ( v54->pConditions[2] | |
1945 || v54->pConditions[12] | |
1946 || v54->pConditions[13] | |
1947 || v54->pConditions[14] | |
1948 || v54->pConditions[15] | |
1949 || v54->pConditions[16] ) | |
1950 { | |
1951 viewparams->bRedrawGameUI = 1; | |
1952 uActiveCharacter = pParty->GetNextActiveCharacter(); | |
1953 } | |
1954 } | |
1955 } | |
1956 } | |
1957 | |
1958 //----- (00494820) -------------------------------------------------------- | |
758 | 1959 unsigned int __fastcall _494820_training_time(unsigned int a1) |
0 | 1960 { |
1961 signed int v1; // eax@1 | |
1962 | |
1963 v1 = 5; | |
758 | 1964 if ( a1 % 24 >= 5 ) |
0 | 1965 v1 = 29; |
758 | 1966 return v1 - a1 % 24; |
0 | 1967 } |
1968 | |
1969 //----- (00494836) -------------------------------------------------------- | |
1970 int stru339_spell_sound::_494836(int uSoundID, int a6) | |
1971 { | |
1972 int v3; // esi@1 | |
1973 int result; // eax@1 | |
1974 stru339_spell_sound *v5; // ebx@1 | |
1975 int *v6; // edi@2 | |
1976 unsigned int v7; // eax@3 | |
1977 int v8; // [sp+Ch] [bp-8h]@3 | |
1978 int v9; // [sp+10h] [bp-4h]@2 | |
1979 int a2a; // [sp+1Ch] [bp+8h]@1 | |
1980 | |
1981 v3 = 0; | |
1982 result = word_4EE088_sound_ids[uSoundID]; | |
1983 v5 = this; | |
1984 a2a = word_4EE088_sound_ids[uSoundID]; | |
1985 if ( result ) | |
1986 { | |
1987 v9 = 0; | |
1988 v6 = this->pSoundsOffsets; | |
1989 do | |
1990 { | |
1991 v7 = a2a++; | |
1992 result = pSoundList->LoadSound(v7, (char *)v5 + v3, 44744 - v3, &v8, a6); | |
1993 if ( !result ) | |
1994 break; | |
1995 a6 += 4; | |
1996 result = v8 + 256; | |
1997 *v6 = v3; | |
1998 v3 += result; | |
1999 ++v9; | |
2000 *(v6 - 2) = result; | |
2001 ++v6; | |
2002 } | |
2003 while ( v9 < 2 ); | |
2004 } | |
2005 return result; | |
2006 } | |
2007 // 4EE088: using guessed type __int16 word_4EE088_sound_ids[]; | |
2008 | |
2009 //----- (00494AED) -------------------------------------------------------- | |
130 | 2010 unsigned int PlayerFrameTable::GetFrameIdByExpression(CHARACTER_EXPRESSION_ID expression) |
0 | 2011 { |
2012 unsigned int _uNumFrames; // edx@1 | |
2013 unsigned int result; // eax@1 | |
2014 PlayerFrame *v4; // ecx@2 | |
2015 | |
2016 _uNumFrames = this->uNumFrames; | |
2017 result = 0; | |
2018 if ( (signed int)this->uNumFrames <= 0 ) | |
2019 { | |
2020 LABEL_5: | |
2021 result = 0; | |
2022 } | |
2023 else | |
2024 { | |
2025 v4 = this->pFrames; | |
130 | 2026 while ( v4->expression != expression ) |
0 | 2027 { |
2028 ++result; | |
2029 ++v4; | |
2030 if ( (signed int)result >= (signed int)_uNumFrames ) | |
2031 goto LABEL_5; | |
2032 } | |
2033 } | |
2034 return result; | |
2035 } | |
2036 | |
2037 //----- (00494B10) -------------------------------------------------------- | |
2038 PlayerFrame *PlayerFrameTable::GetFrameBy_x(unsigned int uFramesetID, unsigned int uFrameID) | |
2039 { | |
2040 unsigned int v3; // esi@1 | |
2041 PlayerFrame *v4; // edi@1 | |
2042 PlayerFrame *v5; // ecx@1 | |
2043 __int16 v6; // dx@2 | |
2044 int v7; // edx@3 | |
2045 char *i; // eax@3 | |
2046 int v9; // ecx@5 | |
2047 PlayerFrame *result; // eax@6 | |
2048 | |
2049 v3 = uFramesetID; | |
2050 v4 = this->pFrames; | |
2051 v5 = &v4[uFramesetID]; | |
2052 if ( v5->uFlags & 1 && (v6 = v5->uAnimLength) != 0 ) | |
2053 { | |
2054 v7 = ((signed int)uFrameID >> 3) % (unsigned __int16)v6; | |
2055 for ( i = (char *)&v5->uAnimTime; ; i += 10 ) | |
2056 { | |
2057 v9 = *(short *)i; | |
2058 if ( v7 <= v9 ) | |
2059 break; | |
2060 v7 -= v9; | |
2061 ++v3; | |
2062 } | |
2063 result = &v4[v3]; | |
2064 } | |
2065 else | |
2066 { | |
2067 result = &v4[uFramesetID]; | |
2068 } | |
2069 return result; | |
2070 } | |
2071 | |
2072 //----- (00494B5E) -------------------------------------------------------- | |
554
9caf59edb1ee
Cave and Temple load and even doesn't crash (for a while).
Nomad
parents:
526
diff
changeset
|
2073 PlayerFrame *PlayerFrameTable::GetFrameBy_y(int *pFramesetID, int *pAnimTime, int a4) |
0 | 2074 { |
2075 PlayerFrameTable *v4; // edi@1 | |
2076 int v5; // esi@1 | |
2077 int v6; // eax@2 | |
2078 | |
2079 v4 = this; | |
554
9caf59edb1ee
Cave and Temple load and even doesn't crash (for a while).
Nomad
parents:
526
diff
changeset
|
2080 v5 = a4 + *pAnimTime; |
9caf59edb1ee
Cave and Temple load and even doesn't crash (for a while).
Nomad
parents:
526
diff
changeset
|
2081 if ( v5 < 8 * this->pFrames[*pFramesetID].uAnimTime ) |
9caf59edb1ee
Cave and Temple load and even doesn't crash (for a while).
Nomad
parents:
526
diff
changeset
|
2082 { |
9caf59edb1ee
Cave and Temple load and even doesn't crash (for a while).
Nomad
parents:
526
diff
changeset
|
2083 *pAnimTime = v5; |
0 | 2084 } |
2085 else | |
2086 { | |
2087 v6 = rand() % 4 + 21; | |
554
9caf59edb1ee
Cave and Temple load and even doesn't crash (for a while).
Nomad
parents:
526
diff
changeset
|
2088 *pFramesetID = v6; |
9caf59edb1ee
Cave and Temple load and even doesn't crash (for a while).
Nomad
parents:
526
diff
changeset
|
2089 *pAnimTime = 8 * v5 % v4->pFrames[v6].uAnimTime; |
9caf59edb1ee
Cave and Temple load and even doesn't crash (for a while).
Nomad
parents:
526
diff
changeset
|
2090 } |
9caf59edb1ee
Cave and Temple load and even doesn't crash (for a while).
Nomad
parents:
526
diff
changeset
|
2091 return &v4->pFrames[*pFramesetID]; |
0 | 2092 } |
2093 | |
2094 //----- (00494BC3) -------------------------------------------------------- | |
2095 void PlayerFrameTable::ToFile() | |
2096 { | |
2097 PlayerFrameTable *v1; // esi@1 | |
2098 FILE *v2; // eax@1 | |
2099 FILE *v3; // edi@1 | |
2100 | |
2101 auto Str = this; | |
2102 | |
2103 v1 = Str; | |
2104 v2 = fopen("data\\dpft.bin", "wb"); | |
2105 v3 = v2; | |
2106 if ( !v2 ) | |
2107 Abortf("Unable to save dpft.bin!"); | |
2108 fwrite(v1, 4u, 1u, v2); | |
2109 fwrite(v1->pFrames, 0xAu, v1->uNumFrames, v3); | |
2110 fclose(v3); | |
2111 } | |
2112 | |
2113 //----- (00494C0F) -------------------------------------------------------- | |
2114 void PlayerFrameTable::FromFile(void *pSerialized) | |
2115 { | |
2116 uNumFrames = *(int *)pSerialized; | |
2117 pFrames = (PlayerFrame *)pAllocator->AllocNamedChunk(pFrames, 10 * uNumFrames, "P Frames"); | |
2118 memcpy(pFrames, (char *)pSerialized + 4, 10 * uNumFrames); | |
2119 } | |
2120 | |
2121 //----- (00494C5A) -------------------------------------------------------- | |
2122 int PlayerFrameTable::FromFileTxt(const char *Args) | |
2123 { | |
2124 PlayerFrameTable *v2; // ebx@1 | |
2125 FILE *v3; // eax@1 | |
2126 int v4; // esi@3 | |
2127 void *v5; // eax@10 | |
2128 FILE *v6; // ST0C_4@12 | |
2129 char *i; // eax@12 | |
2130 __int16 v8; // ax@15 | |
2131 const char *v9; // ST10_4@15 | |
2132 unsigned __int16 v10; // ax@15 | |
2133 const char *v11; // ST0C_4@15 | |
2134 int j; // esi@15 | |
2135 int v13; // eax@17 | |
2136 int v14; // edx@22 | |
2137 int v15; // ecx@23 | |
2138 int v16; // eax@24 | |
2139 signed int k; // eax@27 | |
2140 PlayerFrame *v18; // edx@28 | |
2141 int v19; // esi@28 | |
2142 int l; // ecx@29 | |
2143 char Buf; // [sp+Ch] [bp-2F8h]@3 | |
2144 FrameTableTxtLine v23; // [sp+200h] [bp-104h]@4 | |
2145 FrameTableTxtLine v24; // [sp+27Ch] [bp-88h]@4 | |
2146 int v25; // [sp+2F8h] [bp-Ch]@3 | |
2147 int v26; // [sp+2FCh] [bp-8h]@3 | |
2148 FILE *File; // [sp+300h] [bp-4h]@1 | |
2149 int Argsa; // [sp+30Ch] [bp+8h]@28 | |
2150 | |
2151 v2 = this; | |
2152 //TileTable::dtor((TileTable *)this); | |
2153 v3 = fopen(Args, "r"); | |
2154 File = v3; | |
2155 if ( !v3 ) | |
2156 Abortf("PlayerFrameTable::load - Unable to open file: %s.", Args); | |
2157 v4 = 0; | |
2158 v25 = 0; | |
2159 v26 = 1; | |
2160 if ( fgets(&Buf, 490, v3) ) | |
2161 { | |
2162 do | |
2163 { | |
2164 *strchr(&Buf, 10) = 0; | |
703 | 2165 memcpy(&v24, txt_file_frametable_parser(&Buf, &v23), sizeof(v24)); |
701 | 2166 if ( v24.uPropCount && *v24.pProperties[0] != 47 ) |
2167 { | |
2168 if ( v24.uPropCount < 3 ) | |
0 | 2169 Abortf("PlayerFrameTable::load, too few arguments, %s line %i.", Args, v26); |
2170 ++v25; | |
2171 } | |
2172 ++v26; | |
2173 } | |
2174 while ( fgets(&Buf, 490, File) ); | |
2175 v4 = v25; | |
2176 } | |
2177 v2->uNumFrames = v4; | |
2178 v5 = pAllocator->AllocNamedChunk(v2->pFrames, 10 * v4, "P Frames"); | |
2179 v2->pFrames = (PlayerFrame *)v5; | |
2180 if ( !v5 ) | |
2181 Abortf("PlayerFrameTable::load - Out of Memory!"); | |
2182 v6 = File; | |
2183 v2->uNumFrames = 0; | |
2184 fseek(v6, 0, 0); | |
2185 for ( i = fgets(&Buf, 490, File); i; i = fgets(&Buf, 490, File) ) | |
2186 { | |
2187 *strchr(&Buf, 10) = 0; | |
703 | 2188 memcpy(&v24, txt_file_frametable_parser(&Buf, &v23), sizeof(v24)); |
701 | 2189 if ( v24.uPropCount && *v24.pProperties[0] != 47 ) |
0 | 2190 { |
2191 v8 = atoi(v24.pProperties[0]); | |
2192 v9 = v24.pProperties[1]; | |
130 | 2193 v2->pFrames[v2->uNumFrames].expression = (CHARACTER_EXPRESSION_ID)v8; |
0 | 2194 v10 = atoi(v9); |
2195 v11 = v24.pProperties[2]; | |
2196 v2->pFrames[v2->uNumFrames].uTextureID = v10; | |
2197 v2->pFrames[v2->uNumFrames].uAnimTime = atoi(v11); | |
2198 v2->pFrames[v2->uNumFrames].uAnimLength = 0; | |
2199 v2->pFrames[v2->uNumFrames].uFlags = 0; | |
701 | 2200 for ( j = 3; j < v24.uPropCount; ++j ) |
0 | 2201 { |
1104 | 2202 if ( !_stricmp(v24.pProperties[j], "New") ) |
0 | 2203 { |
2204 v13 = (int)&v2->pFrames[v2->uNumFrames].uFlags; | |
2205 *(char *)v13 |= 4u; | |
2206 } | |
2207 } | |
2208 ++v2->uNumFrames; | |
2209 } | |
2210 } | |
2211 fclose(File); | |
2212 v14 = 0; | |
2213 if ( (signed int)(v2->uNumFrames - 1) > 0 ) | |
2214 { | |
2215 v15 = 0; | |
2216 do | |
2217 { | |
2218 v16 = (int)&v2->pFrames[v15]; | |
2219 if ( !(*(char *)(v16 + 18) & 4) ) | |
2220 *(char *)(v16 + 8) |= 1u; | |
2221 ++v14; | |
2222 ++v15; | |
2223 } | |
2224 while ( v14 < (signed int)(v2->uNumFrames - 1) ); | |
2225 } | |
2226 for ( k = 0; k < (signed int)v2->uNumFrames; *(short *)(Argsa + 6) = v19 ) | |
2227 { | |
2228 v18 = v2->pFrames; | |
2229 Argsa = (int)&v18[k]; | |
2230 v19 = *(short *)(Argsa + 4); | |
2231 if ( *(char *)(Argsa + 8) & 1 ) | |
2232 { | |
2233 ++k; | |
2234 for ( l = (int)&v18[k]; *(char *)(l + 8) & 1; l += 10 ) | |
2235 { | |
2236 v19 += *(short *)(l + 4); | |
2237 ++k; | |
2238 } | |
2239 LOWORD(v19) = v18[k].uAnimTime + v19; | |
2240 } | |
2241 ++k; | |
2242 } | |
2243 return 1; | |
2244 } | |
2245 | |
2246 //----- (00495366) -------------------------------------------------------- | |
2247 char *__fastcall sub_495366(unsigned __int8 a1, unsigned __int8 a2) | |
2248 { | |
2249 int v2; // edi@1 | |
2250 int v3; // edx@2 | |
2251 int v4; // esi@3 | |
2252 int v5; // ebx@5 | |
2253 signed int v7; // [sp+Ch] [bp-14h]@1 | |
2254 signed int v8; // [sp+10h] [bp-10h]@1 | |
2255 int **v9; // [sp+14h] [bp-Ch]@4 | |
2256 signed int v10; // [sp+18h] [bp-8h]@3 | |
2257 unsigned __int8 v11; // [sp+1Ch] [bp-4h]@1 | |
2258 | |
2259 v2 = a1; | |
2260 v11 = a2; | |
2261 v8 = 0; | |
2262 v7 = 0; | |
2263 if ( dword_AE336C == a1 ) | |
2264 { | |
2265 v3 = dword_AE3370; | |
2266 } | |
2267 else | |
2268 { | |
2269 v4 = a2; | |
2270 dword_AE336C = a1; | |
2271 v10 = 0; | |
2272 if ( (signed int)pNPCStats->uNumNPCNames[v4] <= 0 ) | |
2273 goto LABEL_17; | |
2274 v9 = (int **)((char *)pNPCStats->pNPCNames + v4 * 4); | |
2275 do | |
2276 { | |
2277 v5 = tolower(*(char *)*v9); | |
2278 if ( v5 == tolower(v2) ) | |
2279 { | |
2280 if ( v8 ) | |
2281 v7 = v10; | |
2282 else | |
2283 v8 = v10; | |
2284 } | |
2285 ++v10; | |
2286 v9 += 2; | |
2287 } | |
2288 while ( v10 < (signed int)pNPCStats->uNumNPCNames[v4] ); | |
2289 if ( v8 && v8 != v7 ) | |
2290 v3 = v8 + rand() % (v7 - v8); | |
2291 else | |
2292 LABEL_17: | |
2293 v3 = rand() % (signed int)pNPCStats->uNumNPCNames[v4]; | |
2294 } | |
2295 dword_AE3370 = v3; | |
2296 return pNPCStats->pNPCNames[0][v11 + 2 * v3]; | |
2297 } | |
2298 // AE336C: using guessed type int dword_AE336C; | |
2299 // AE3370: using guessed type int dword_AE3370; | |
2300 | |
2301 //----- (00495430) -------------------------------------------------------- | |
607 | 2302 char * GetReputationString( signed int a1 ) |
2303 { | |
566 | 2304 if (a1 >= 25) |
2305 return pGlobalTXT_LocalizationStrings[379]; // Hated | |
2306 else if (a1 >= 6) | |
2307 return pGlobalTXT_LocalizationStrings[392]; // Unfriendly | |
2308 else if (a1 >= -5) | |
2309 return pGlobalTXT_LocalizationStrings[399]; // Neutral; | |
2310 else if (a1 >= -24) | |
2311 return pGlobalTXT_LocalizationStrings[402]; // Friendly | |
0 | 2312 else |
566 | 2313 return pGlobalTXT_LocalizationStrings[434]; // Respected; |
0 | 2314 } |
2315 | |
2316 //----- (00495461) -------------------------------------------------------- | |
254
d1af3319bc44
BuilDialogueString: replaces %xx in dialogue strings by appropriate values
Nomad
parents:
250
diff
changeset
|
2317 char *BuilDialogueString(char *lpsz, unsigned __int8 uPlayerID, ItemGen *a3, char *a4, int a5, __int64 *a6) |
0 | 2318 { |
2319 unsigned __int8 v6; // bl@1 | |
2320 Player *pPlayer; // ebx@3 | |
254
d1af3319bc44
BuilDialogueString: replaces %xx in dialogue strings by appropriate values
Nomad
parents:
250
diff
changeset
|
2321 //NPCData *v9; // eax@4 |
250 | 2322 //size_t v10; // eax@6 |
0 | 2323 char *v11; // esi@7 |
254
d1af3319bc44
BuilDialogueString: replaces %xx in dialogue strings by appropriate values
Nomad
parents:
250
diff
changeset
|
2324 //int v12; // edx@7 |
d1af3319bc44
BuilDialogueString: replaces %xx in dialogue strings by appropriate values
Nomad
parents:
250
diff
changeset
|
2325 //ItemGen *v13; // edi@7 |
d1af3319bc44
BuilDialogueString: replaces %xx in dialogue strings by appropriate values
Nomad
parents:
250
diff
changeset
|
2326 //char v14; // cl@8 |
d1af3319bc44
BuilDialogueString: replaces %xx in dialogue strings by appropriate values
Nomad
parents:
250
diff
changeset
|
2327 //char *v15; // ecx@10 |
d1af3319bc44
BuilDialogueString: replaces %xx in dialogue strings by appropriate values
Nomad
parents:
250
diff
changeset
|
2328 //int v16; // edx@10 |
0 | 2329 int v17; // eax@10 |
2330 signed __int64 v18; // qax@18 | |
2331 unsigned int v19; // edi@32 | |
2332 unsigned __int8 *v20; // ebx@32 | |
2333 int v21; // ecx@34 | |
2334 __int16 v22; // ax@34 | |
2335 int v23; // edx@39 | |
2336 int v24; // eax@39 | |
2337 int v25; // eax@45 | |
2338 float *v26; // esi@68 | |
2339 float v27; // ST18_4@68 | |
2340 signed int v28; // eax@68 | |
2341 int v29; // eax@68 | |
2342 float v30; // ST18_4@72 | |
2343 signed int v31; // eax@72 | |
2344 float v32; // ST18_4@74 | |
2345 signed int v33; // eax@74 | |
2346 double v34; // st7@75 | |
2347 float v35; // ST18_4@76 | |
2348 signed int v36; // eax@76 | |
2349 float *v37; // esi@78 | |
2350 float v38; // ST18_4@78 | |
2351 int v39; // eax@78 | |
2352 float v40; // ST18_4@82 | |
2353 int v41; // eax@82 | |
2354 float v42; // ST18_4@83 | |
2355 int v43; // eax@83 | |
2356 float v44; // ST18_4@85 | |
2357 int v45; // eax@85 | |
2358 const char *v46; // eax@86 | |
2359 unsigned int v47; // eax@87 | |
2360 float v48; // ST18_4@97 | |
2361 __int64 v49; // ST14_8@107 | |
2362 int v50; // eax@107 | |
2363 int v51; // eax@108 | |
2364 Player *v52; // eax@109 | |
2365 int v53; // [sp-4h] [bp-13Ch]@107 | |
2366 int v54; // [sp+0h] [bp-138h]@107 | |
2367 __int16 v55[56]; // [sp+10h] [bp-128h]@34 | |
351 | 2368 stru351_summoned_item v56; // [sp+80h] [bp-B8h]@107 |
2369 stru351_summoned_item v57; // [sp+9Ch] [bp-9Ch]@115 | |
0 | 2370 char a1[100]; // [sp+B8h] [bp-80h]@3 |
2371 unsigned int v59; // [sp+11Ch] [bp-1Ch]@3 | |
254
d1af3319bc44
BuilDialogueString: replaces %xx in dialogue strings by appropriate values
Nomad
parents:
250
diff
changeset
|
2372 //size_t v60; // [sp+120h] [bp-18h]@3 |
249 | 2373 //Player *v61; // [sp+124h] [bp-14h]@3 |
2374 //char *Str; // [sp+128h] [bp-10h]@1 | |
0 | 2375 int v63; // [sp+12Ch] [bp-Ch]@32 |
254
d1af3319bc44
BuilDialogueString: replaces %xx in dialogue strings by appropriate values
Nomad
parents:
250
diff
changeset
|
2376 //int v64; // [sp+130h] [bp-8h]@6 |
d1af3319bc44
BuilDialogueString: replaces %xx in dialogue strings by appropriate values
Nomad
parents:
250
diff
changeset
|
2377 //NPCData *v65; // [sp+134h] [bp-4h]@6 |
d1af3319bc44
BuilDialogueString: replaces %xx in dialogue strings by appropriate values
Nomad
parents:
250
diff
changeset
|
2378 //int packed; |
d1af3319bc44
BuilDialogueString: replaces %xx in dialogue strings by appropriate values
Nomad
parents:
250
diff
changeset
|
2379 |
d1af3319bc44
BuilDialogueString: replaces %xx in dialogue strings by appropriate values
Nomad
parents:
250
diff
changeset
|
2380 |
0 | 2381 |
2382 v6 = uPlayerID; | |
249 | 2383 //Str = lpsz; |
0 | 2384 if ( IsBadStringPtrA(lpsz, 1u) ) |
2385 return "Invalid String Passed"; | |
254
d1af3319bc44
BuilDialogueString: replaces %xx in dialogue strings by appropriate values
Nomad
parents:
250
diff
changeset
|
2386 |
0 | 2387 a1[0] = 0; |
2388 pPlayer = &pParty->pPlayers[v6]; | |
949 | 2389 v59 = TargetColor(255, 255, 155); |
249 | 2390 //v61 = pPlayer; |
1205
8c02e6f74b29
arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents:
1202
diff
changeset
|
2391 memset(pTmpBuf2.data(), 0, sizeof(pTmpBuf2)); |
254
d1af3319bc44
BuilDialogueString: replaces %xx in dialogue strings by appropriate values
Nomad
parents:
250
diff
changeset
|
2392 |
d1af3319bc44
BuilDialogueString: replaces %xx in dialogue strings by appropriate values
Nomad
parents:
250
diff
changeset
|
2393 NPCData *npc = nullptr; |
0 | 2394 if ( dword_5C35D4 ) |
248 | 2395 { |
463 | 2396 //__debugbreak(); // fix |
1211 | 2397 npc = HouseNPCData[(unsigned int)((char *)pDialogueNPCCount + -(dword_591080 != 0))]; //- 1 |
254
d1af3319bc44
BuilDialogueString: replaces %xx in dialogue strings by appropriate values
Nomad
parents:
250
diff
changeset
|
2398 } |
d1af3319bc44
BuilDialogueString: replaces %xx in dialogue strings by appropriate values
Nomad
parents:
250
diff
changeset
|
2399 else |
602 | 2400 npc = GetNPCData(sDialogue_SpeakingActorNPC_ID); |
254
d1af3319bc44
BuilDialogueString: replaces %xx in dialogue strings by appropriate values
Nomad
parents:
250
diff
changeset
|
2401 //v65 = v9; |
250 | 2402 //v10 = 0; |
254
d1af3319bc44
BuilDialogueString: replaces %xx in dialogue strings by appropriate values
Nomad
parents:
250
diff
changeset
|
2403 //v64 = 0; |
d1af3319bc44
BuilDialogueString: replaces %xx in dialogue strings by appropriate values
Nomad
parents:
250
diff
changeset
|
2404 |
d1af3319bc44
BuilDialogueString: replaces %xx in dialogue strings by appropriate values
Nomad
parents:
250
diff
changeset
|
2405 //int i = 0; |
d1af3319bc44
BuilDialogueString: replaces %xx in dialogue strings by appropriate values
Nomad
parents:
250
diff
changeset
|
2406 //if ( (signed int)v60 > 0 ) |
d1af3319bc44
BuilDialogueString: replaces %xx in dialogue strings by appropriate values
Nomad
parents:
250
diff
changeset
|
2407 v11 = a4; |
d1af3319bc44
BuilDialogueString: replaces %xx in dialogue strings by appropriate values
Nomad
parents:
250
diff
changeset
|
2408 |
d1af3319bc44
BuilDialogueString: replaces %xx in dialogue strings by appropriate values
Nomad
parents:
250
diff
changeset
|
2409 auto len = strlen(lpsz); |
d1af3319bc44
BuilDialogueString: replaces %xx in dialogue strings by appropriate values
Nomad
parents:
250
diff
changeset
|
2410 for (int i = 0, dst = 0; i < len; ++i) |
d1af3319bc44
BuilDialogueString: replaces %xx in dialogue strings by appropriate values
Nomad
parents:
250
diff
changeset
|
2411 { |
d1af3319bc44
BuilDialogueString: replaces %xx in dialogue strings by appropriate values
Nomad
parents:
250
diff
changeset
|
2412 //v12 = v64; |
d1af3319bc44
BuilDialogueString: replaces %xx in dialogue strings by appropriate values
Nomad
parents:
250
diff
changeset
|
2413 //v13 = a3; |
d1af3319bc44
BuilDialogueString: replaces %xx in dialogue strings by appropriate values
Nomad
parents:
250
diff
changeset
|
2414 //while ( 1 ) |
d1af3319bc44
BuilDialogueString: replaces %xx in dialogue strings by appropriate values
Nomad
parents:
250
diff
changeset
|
2415 //{ |
d1af3319bc44
BuilDialogueString: replaces %xx in dialogue strings by appropriate values
Nomad
parents:
250
diff
changeset
|
2416 char c = lpsz[i]; |
d1af3319bc44
BuilDialogueString: replaces %xx in dialogue strings by appropriate values
Nomad
parents:
250
diff
changeset
|
2417 if (c != '%') |
d1af3319bc44
BuilDialogueString: replaces %xx in dialogue strings by appropriate values
Nomad
parents:
250
diff
changeset
|
2418 pTmpBuf2[dst++] = c; |
d1af3319bc44
BuilDialogueString: replaces %xx in dialogue strings by appropriate values
Nomad
parents:
250
diff
changeset
|
2419 else |
d1af3319bc44
BuilDialogueString: replaces %xx in dialogue strings by appropriate values
Nomad
parents:
250
diff
changeset
|
2420 { |
d1af3319bc44
BuilDialogueString: replaces %xx in dialogue strings by appropriate values
Nomad
parents:
250
diff
changeset
|
2421 //v15 = &lpsz[v12 + 1]; |
d1af3319bc44
BuilDialogueString: replaces %xx in dialogue strings by appropriate values
Nomad
parents:
250
diff
changeset
|
2422 //v16 = (unsigned __int8)lpsz[v12 + 2]; |
d1af3319bc44
BuilDialogueString: replaces %xx in dialogue strings by appropriate values
Nomad
parents:
250
diff
changeset
|
2423 //packed = 10 * (int)lpsz[v12 + 1] + lpsz[v12 + 2]; |
d1af3319bc44
BuilDialogueString: replaces %xx in dialogue strings by appropriate values
Nomad
parents:
250
diff
changeset
|
2424 //v17 = packed - 528;// 10 * '0' + '0' |
d1af3319bc44
BuilDialogueString: replaces %xx in dialogue strings by appropriate values
Nomad
parents:
250
diff
changeset
|
2425 v17 = 10 * (int)(lpsz[i + 1] - '0') + lpsz[i + 2] - '0'; |
d1af3319bc44
BuilDialogueString: replaces %xx in dialogue strings by appropriate values
Nomad
parents:
250
diff
changeset
|
2426 |
d1af3319bc44
BuilDialogueString: replaces %xx in dialogue strings by appropriate values
Nomad
parents:
250
diff
changeset
|
2427 switch ( v17 ) |
d1af3319bc44
BuilDialogueString: replaces %xx in dialogue strings by appropriate values
Nomad
parents:
250
diff
changeset
|
2428 { |
d1af3319bc44
BuilDialogueString: replaces %xx in dialogue strings by appropriate values
Nomad
parents:
250
diff
changeset
|
2429 case 1: |
d1af3319bc44
BuilDialogueString: replaces %xx in dialogue strings by appropriate values
Nomad
parents:
250
diff
changeset
|
2430 v11 = npc->pName; |
d1af3319bc44
BuilDialogueString: replaces %xx in dialogue strings by appropriate values
Nomad
parents:
250
diff
changeset
|
2431 goto _continue_strcat; |
d1af3319bc44
BuilDialogueString: replaces %xx in dialogue strings by appropriate values
Nomad
parents:
250
diff
changeset
|
2432 case 2: |
0 | 2433 v11 = pPlayer->pName; |
254
d1af3319bc44
BuilDialogueString: replaces %xx in dialogue strings by appropriate values
Nomad
parents:
250
diff
changeset
|
2434 goto _continue_strcat; |
d1af3319bc44
BuilDialogueString: replaces %xx in dialogue strings by appropriate values
Nomad
parents:
250
diff
changeset
|
2435 case 3: |
d1af3319bc44
BuilDialogueString: replaces %xx in dialogue strings by appropriate values
Nomad
parents:
250
diff
changeset
|
2436 case 4: |
d1af3319bc44
BuilDialogueString: replaces %xx in dialogue strings by appropriate values
Nomad
parents:
250
diff
changeset
|
2437 v11 = a1; |
d1af3319bc44
BuilDialogueString: replaces %xx in dialogue strings by appropriate values
Nomad
parents:
250
diff
changeset
|
2438 goto _continue_strcat; |
d1af3319bc44
BuilDialogueString: replaces %xx in dialogue strings by appropriate values
Nomad
parents:
250
diff
changeset
|
2439 case 5: |
0 | 2440 v18 = (signed __int64)((double)(signed __int64)pParty->uTimePlayed * 0.234375) / 60 / 60 % 24; |
2441 v11 = pGlobalTXT_LocalizationStrings[397];// "evening" | |
2442 if ( SHIDWORD(v18) <= 0 && SHIDWORD(v18) >= 0 && (unsigned int)v18 >= 5 && SHIDWORD(v18) <= 0 ) | |
2443 { | |
2444 if ( SHIDWORD(v18) >= 0 && (unsigned int)v18 >= 0xB ) | |
2445 { | |
2446 if ( v18 < 20 ) | |
2447 v11 = pGlobalTXT_LocalizationStrings[396];// "day" | |
2448 } | |
2449 else | |
2450 { | |
2451 v11 = pGlobalTXT_LocalizationStrings[395];// "morning" | |
2452 } | |
2453 } | |
254
d1af3319bc44
BuilDialogueString: replaces %xx in dialogue strings by appropriate values
Nomad
parents:
250
diff
changeset
|
2454 goto _continue_strcat; |
d1af3319bc44
BuilDialogueString: replaces %xx in dialogue strings by appropriate values
Nomad
parents:
250
diff
changeset
|
2455 case 6: |
0 | 2456 if ( pPlayer->uSex ) |
2457 v11 = pGlobalTXT_LocalizationStrings[387];// "lady" | |
2458 else | |
2459 v11 = pGlobalTXT_LocalizationStrings[385];// "sir" | |
254
d1af3319bc44
BuilDialogueString: replaces %xx in dialogue strings by appropriate values
Nomad
parents:
250
diff
changeset
|
2460 goto _continue_strcat; |
d1af3319bc44
BuilDialogueString: replaces %xx in dialogue strings by appropriate values
Nomad
parents:
250
diff
changeset
|
2461 case 7: |
0 | 2462 if ( pPlayer->uSex ) |
254
d1af3319bc44
BuilDialogueString: replaces %xx in dialogue strings by appropriate values
Nomad
parents:
250
diff
changeset
|
2463 v11 = pGlobalTXT_LocalizationStrings[389];// "Lady" |
d1af3319bc44
BuilDialogueString: replaces %xx in dialogue strings by appropriate values
Nomad
parents:
250
diff
changeset
|
2464 else |
d1af3319bc44
BuilDialogueString: replaces %xx in dialogue strings by appropriate values
Nomad
parents:
250
diff
changeset
|
2465 v11 = pGlobalTXT_LocalizationStrings[386];// "Sir" |
d1af3319bc44
BuilDialogueString: replaces %xx in dialogue strings by appropriate values
Nomad
parents:
250
diff
changeset
|
2466 goto _continue_strcat; |
d1af3319bc44
BuilDialogueString: replaces %xx in dialogue strings by appropriate values
Nomad
parents:
250
diff
changeset
|
2467 case 8: |
0 | 2468 v19 = 0; |
2469 v63 = 0; | |
484 | 2470 v20 = (unsigned __int8 *)pPlayer->_guilds_member_bits; |
0 | 2471 do |
2472 { | |
2473 if ( (unsigned __int16)_449B57_test_bit(v20, word_4EE150[v19]) ) | |
2474 { | |
2475 v21 = v63; | |
2476 v22 = word_4EE150[v19]; | |
2477 ++v63; | |
2478 v55[v21] = v22; | |
2479 } | |
2480 ++v19; | |
2481 } | |
2482 while ( v19 < 28 ); | |
2483 if ( v63 ) | |
2484 { | |
2485 v23 = rand() % v63; | |
2486 v24 = dword_A74CDC; | |
2487 if ( dword_A74CDC == -1 ) | |
2488 { | |
2489 v24 = v23; | |
2490 dword_A74CDC = v23; | |
2491 } | |
492 | 2492 v11 = (char *)pAwards[v55[v24]].pText;//(char *)dword_723E80_award_related[2 * v55[v24]]; |
0 | 2493 } |
2494 else | |
2495 { | |
2496 v11 = (char *)pNPCTopics[55].pText; | |
2497 } | |
249 | 2498 //pPlayer = v61; |
254
d1af3319bc44
BuilDialogueString: replaces %xx in dialogue strings by appropriate values
Nomad
parents:
250
diff
changeset
|
2499 //v13 = a3; |
d1af3319bc44
BuilDialogueString: replaces %xx in dialogue strings by appropriate values
Nomad
parents:
250
diff
changeset
|
2500 goto _continue_strcat; |
d1af3319bc44
BuilDialogueString: replaces %xx in dialogue strings by appropriate values
Nomad
parents:
250
diff
changeset
|
2501 case 9: |
d1af3319bc44
BuilDialogueString: replaces %xx in dialogue strings by appropriate values
Nomad
parents:
250
diff
changeset
|
2502 if ( npc->uSex ) |
d1af3319bc44
BuilDialogueString: replaces %xx in dialogue strings by appropriate values
Nomad
parents:
250
diff
changeset
|
2503 v11 = pGlobalTXT_LocalizationStrings[384];// "her" |
d1af3319bc44
BuilDialogueString: replaces %xx in dialogue strings by appropriate values
Nomad
parents:
250
diff
changeset
|
2504 else |
d1af3319bc44
BuilDialogueString: replaces %xx in dialogue strings by appropriate values
Nomad
parents:
250
diff
changeset
|
2505 v11 = pGlobalTXT_LocalizationStrings[383];// "his" |
d1af3319bc44
BuilDialogueString: replaces %xx in dialogue strings by appropriate values
Nomad
parents:
250
diff
changeset
|
2506 goto _continue_strcat; |
d1af3319bc44
BuilDialogueString: replaces %xx in dialogue strings by appropriate values
Nomad
parents:
250
diff
changeset
|
2507 case 10: |
0 | 2508 if ( pPlayer->uSex ) |
2509 v11 = pGlobalTXT_LocalizationStrings[389];// "Lady" | |
2510 else | |
2511 v11 = pGlobalTXT_LocalizationStrings[388];// "Lord" | |
254
d1af3319bc44
BuilDialogueString: replaces %xx in dialogue strings by appropriate values
Nomad
parents:
250
diff
changeset
|
2512 goto _continue_strcat; |
d1af3319bc44
BuilDialogueString: replaces %xx in dialogue strings by appropriate values
Nomad
parents:
250
diff
changeset
|
2513 case 11: |
0 | 2514 v25 = GetPartyReputation(); |
2515 goto LABEL_46; | |
254
d1af3319bc44
BuilDialogueString: replaces %xx in dialogue strings by appropriate values
Nomad
parents:
250
diff
changeset
|
2516 case 12: |
d1af3319bc44
BuilDialogueString: replaces %xx in dialogue strings by appropriate values
Nomad
parents:
250
diff
changeset
|
2517 v25 = npc->rep; |
0 | 2518 LABEL_46: |
2519 if ( v25 >= 25 ) | |
2520 { | |
2521 v11 = pGlobalTXT_LocalizationStrings[379]; | |
2522 } | |
2523 else | |
2524 { | |
2525 if ( v25 < 6 ) | |
2526 { | |
2527 if ( v25 >= -5 ) | |
2528 { | |
2529 v11 = pGlobalTXT_LocalizationStrings[399]; | |
2530 } | |
2531 else | |
2532 { | |
2533 if ( v25 < -24 ) | |
2534 v11 = pGlobalTXT_LocalizationStrings[434]; | |
2535 else | |
2536 v11 = pGlobalTXT_LocalizationStrings[402]; | |
2537 } | |
2538 } | |
2539 else | |
2540 { | |
2541 v11 = pGlobalTXT_LocalizationStrings[392]; | |
2542 } | |
2543 } | |
254
d1af3319bc44
BuilDialogueString: replaces %xx in dialogue strings by appropriate values
Nomad
parents:
250
diff
changeset
|
2544 goto _continue_strcat; |
d1af3319bc44
BuilDialogueString: replaces %xx in dialogue strings by appropriate values
Nomad
parents:
250
diff
changeset
|
2545 case 13: |
0 | 2546 v11 = sub_495366(pPlayer->pName[0], pPlayer->uSex); |
254
d1af3319bc44
BuilDialogueString: replaces %xx in dialogue strings by appropriate values
Nomad
parents:
250
diff
changeset
|
2547 goto _continue_strcat; |
d1af3319bc44
BuilDialogueString: replaces %xx in dialogue strings by appropriate values
Nomad
parents:
250
diff
changeset
|
2548 case 14: |
d1af3319bc44
BuilDialogueString: replaces %xx in dialogue strings by appropriate values
Nomad
parents:
250
diff
changeset
|
2549 { |
d1af3319bc44
BuilDialogueString: replaces %xx in dialogue strings by appropriate values
Nomad
parents:
250
diff
changeset
|
2550 if ( npc->uSex ) |
d1af3319bc44
BuilDialogueString: replaces %xx in dialogue strings by appropriate values
Nomad
parents:
250
diff
changeset
|
2551 v11 = pGlobalTXT_LocalizationStrings[391];// "sister" |
d1af3319bc44
BuilDialogueString: replaces %xx in dialogue strings by appropriate values
Nomad
parents:
250
diff
changeset
|
2552 else |
d1af3319bc44
BuilDialogueString: replaces %xx in dialogue strings by appropriate values
Nomad
parents:
250
diff
changeset
|
2553 v11 = pGlobalTXT_LocalizationStrings[390];// "brother" |
d1af3319bc44
BuilDialogueString: replaces %xx in dialogue strings by appropriate values
Nomad
parents:
250
diff
changeset
|
2554 goto _continue_strcat; |
d1af3319bc44
BuilDialogueString: replaces %xx in dialogue strings by appropriate values
Nomad
parents:
250
diff
changeset
|
2555 } |
d1af3319bc44
BuilDialogueString: replaces %xx in dialogue strings by appropriate values
Nomad
parents:
250
diff
changeset
|
2556 |
d1af3319bc44
BuilDialogueString: replaces %xx in dialogue strings by appropriate values
Nomad
parents:
250
diff
changeset
|
2557 case 15: |
d1af3319bc44
BuilDialogueString: replaces %xx in dialogue strings by appropriate values
Nomad
parents:
250
diff
changeset
|
2558 { |
d1af3319bc44
BuilDialogueString: replaces %xx in dialogue strings by appropriate values
Nomad
parents:
250
diff
changeset
|
2559 v11 = pGlobalTXT_LocalizationStrings[393];// "daughter" |
d1af3319bc44
BuilDialogueString: replaces %xx in dialogue strings by appropriate values
Nomad
parents:
250
diff
changeset
|
2560 _continue_strcat: |
1205
8c02e6f74b29
arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents:
1202
diff
changeset
|
2561 strcat(pTmpBuf2.data(), v11); |
8c02e6f74b29
arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents:
1202
diff
changeset
|
2562 dst = strlen(pTmpBuf2.data()); |
254
d1af3319bc44
BuilDialogueString: replaces %xx in dialogue strings by appropriate values
Nomad
parents:
250
diff
changeset
|
2563 //v64 += 2; |
d1af3319bc44
BuilDialogueString: replaces %xx in dialogue strings by appropriate values
Nomad
parents:
250
diff
changeset
|
2564 i += 2; |
d1af3319bc44
BuilDialogueString: replaces %xx in dialogue strings by appropriate values
Nomad
parents:
250
diff
changeset
|
2565 } |
d1af3319bc44
BuilDialogueString: replaces %xx in dialogue strings by appropriate values
Nomad
parents:
250
diff
changeset
|
2566 break; |
d1af3319bc44
BuilDialogueString: replaces %xx in dialogue strings by appropriate values
Nomad
parents:
250
diff
changeset
|
2567 |
d1af3319bc44
BuilDialogueString: replaces %xx in dialogue strings by appropriate values
Nomad
parents:
250
diff
changeset
|
2568 case 16: |
d1af3319bc44
BuilDialogueString: replaces %xx in dialogue strings by appropriate values
Nomad
parents:
250
diff
changeset
|
2569 { |
d1af3319bc44
BuilDialogueString: replaces %xx in dialogue strings by appropriate values
Nomad
parents:
250
diff
changeset
|
2570 if ( npc->uSex ) |
d1af3319bc44
BuilDialogueString: replaces %xx in dialogue strings by appropriate values
Nomad
parents:
250
diff
changeset
|
2571 v11 = pGlobalTXT_LocalizationStrings[391];// "sister" |
d1af3319bc44
BuilDialogueString: replaces %xx in dialogue strings by appropriate values
Nomad
parents:
250
diff
changeset
|
2572 else |
d1af3319bc44
BuilDialogueString: replaces %xx in dialogue strings by appropriate values
Nomad
parents:
250
diff
changeset
|
2573 v11 = pGlobalTXT_LocalizationStrings[390];// "brother" |
d1af3319bc44
BuilDialogueString: replaces %xx in dialogue strings by appropriate values
Nomad
parents:
250
diff
changeset
|
2574 goto _continue_strcat; |
d1af3319bc44
BuilDialogueString: replaces %xx in dialogue strings by appropriate values
Nomad
parents:
250
diff
changeset
|
2575 } |
d1af3319bc44
BuilDialogueString: replaces %xx in dialogue strings by appropriate values
Nomad
parents:
250
diff
changeset
|
2576 case 17: |
d1af3319bc44
BuilDialogueString: replaces %xx in dialogue strings by appropriate values
Nomad
parents:
250
diff
changeset
|
2577 { |
d1af3319bc44
BuilDialogueString: replaces %xx in dialogue strings by appropriate values
Nomad
parents:
250
diff
changeset
|
2578 auto pay_percentage = pNPCStats->pProfessions[npc->uProfession - 1].uHirePrice / 100; |
d1af3319bc44
BuilDialogueString: replaces %xx in dialogue strings by appropriate values
Nomad
parents:
250
diff
changeset
|
2579 if (!pay_percentage) |
d1af3319bc44
BuilDialogueString: replaces %xx in dialogue strings by appropriate values
Nomad
parents:
250
diff
changeset
|
2580 pay_percentage = 1; |
d1af3319bc44
BuilDialogueString: replaces %xx in dialogue strings by appropriate values
Nomad
parents:
250
diff
changeset
|
2581 |
d1af3319bc44
BuilDialogueString: replaces %xx in dialogue strings by appropriate values
Nomad
parents:
250
diff
changeset
|
2582 sprintf(a1, "%lu", pay_percentage); |
250 | 2583 v11 = a1; |
254
d1af3319bc44
BuilDialogueString: replaces %xx in dialogue strings by appropriate values
Nomad
parents:
250
diff
changeset
|
2584 goto _continue_strcat; |
d1af3319bc44
BuilDialogueString: replaces %xx in dialogue strings by appropriate values
Nomad
parents:
250
diff
changeset
|
2585 } |
d1af3319bc44
BuilDialogueString: replaces %xx in dialogue strings by appropriate values
Nomad
parents:
250
diff
changeset
|
2586 |
d1af3319bc44
BuilDialogueString: replaces %xx in dialogue strings by appropriate values
Nomad
parents:
250
diff
changeset
|
2587 case 18: |
d1af3319bc44
BuilDialogueString: replaces %xx in dialogue strings by appropriate values
Nomad
parents:
250
diff
changeset
|
2588 case 19: |
d1af3319bc44
BuilDialogueString: replaces %xx in dialogue strings by appropriate values
Nomad
parents:
250
diff
changeset
|
2589 case 20: |
d1af3319bc44
BuilDialogueString: replaces %xx in dialogue strings by appropriate values
Nomad
parents:
250
diff
changeset
|
2590 case 21: |
d1af3319bc44
BuilDialogueString: replaces %xx in dialogue strings by appropriate values
Nomad
parents:
250
diff
changeset
|
2591 case 22: |
d1af3319bc44
BuilDialogueString: replaces %xx in dialogue strings by appropriate values
Nomad
parents:
250
diff
changeset
|
2592 case 26: |
d1af3319bc44
BuilDialogueString: replaces %xx in dialogue strings by appropriate values
Nomad
parents:
250
diff
changeset
|
2593 _continue_strncpy: |
d1af3319bc44
BuilDialogueString: replaces %xx in dialogue strings by appropriate values
Nomad
parents:
250
diff
changeset
|
2594 strncpy(a1, lpsz + i + 1, 2); |
d1af3319bc44
BuilDialogueString: replaces %xx in dialogue strings by appropriate values
Nomad
parents:
250
diff
changeset
|
2595 v51 = atoi(a1); |
d1af3319bc44
BuilDialogueString: replaces %xx in dialogue strings by appropriate values
Nomad
parents:
250
diff
changeset
|
2596 sprintf(a1, "%lu", v51); |
0 | 2597 v11 = a1; |
254
d1af3319bc44
BuilDialogueString: replaces %xx in dialogue strings by appropriate values
Nomad
parents:
250
diff
changeset
|
2598 goto _continue_strcat; |
d1af3319bc44
BuilDialogueString: replaces %xx in dialogue strings by appropriate values
Nomad
parents:
250
diff
changeset
|
2599 |
d1af3319bc44
BuilDialogueString: replaces %xx in dialogue strings by appropriate values
Nomad
parents:
250
diff
changeset
|
2600 case 23: |
d1af3319bc44
BuilDialogueString: replaces %xx in dialogue strings by appropriate values
Nomad
parents:
250
diff
changeset
|
2601 { |
1205
8c02e6f74b29
arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents:
1202
diff
changeset
|
2602 v47 = pMapStats->GetMapInfo(pCurrentMapName.data()); |
254
d1af3319bc44
BuilDialogueString: replaces %xx in dialogue strings by appropriate values
Nomad
parents:
250
diff
changeset
|
2603 if ( v47 ) |
d1af3319bc44
BuilDialogueString: replaces %xx in dialogue strings by appropriate values
Nomad
parents:
250
diff
changeset
|
2604 v11 = pMapStats->pInfos[v47].pName; |
d1af3319bc44
BuilDialogueString: replaces %xx in dialogue strings by appropriate values
Nomad
parents:
250
diff
changeset
|
2605 else |
d1af3319bc44
BuilDialogueString: replaces %xx in dialogue strings by appropriate values
Nomad
parents:
250
diff
changeset
|
2606 v11 = pGlobalTXT_LocalizationStrings[394];// "Unknown" |
d1af3319bc44
BuilDialogueString: replaces %xx in dialogue strings by appropriate values
Nomad
parents:
250
diff
changeset
|
2607 goto _continue_strcat; |
d1af3319bc44
BuilDialogueString: replaces %xx in dialogue strings by appropriate values
Nomad
parents:
250
diff
changeset
|
2608 } |
d1af3319bc44
BuilDialogueString: replaces %xx in dialogue strings by appropriate values
Nomad
parents:
250
diff
changeset
|
2609 case 24: |
d1af3319bc44
BuilDialogueString: replaces %xx in dialogue strings by appropriate values
Nomad
parents:
250
diff
changeset
|
2610 { |
d1af3319bc44
BuilDialogueString: replaces %xx in dialogue strings by appropriate values
Nomad
parents:
250
diff
changeset
|
2611 v46 = a3->GetDisplayName(); |
d1af3319bc44
BuilDialogueString: replaces %xx in dialogue strings by appropriate values
Nomad
parents:
250
diff
changeset
|
2612 sprintf(a1, format_4E2D80, v59, v46); |
d1af3319bc44
BuilDialogueString: replaces %xx in dialogue strings by appropriate values
Nomad
parents:
250
diff
changeset
|
2613 v11 = a1; |
d1af3319bc44
BuilDialogueString: replaces %xx in dialogue strings by appropriate values
Nomad
parents:
250
diff
changeset
|
2614 goto _continue_strcat; |
d1af3319bc44
BuilDialogueString: replaces %xx in dialogue strings by appropriate values
Nomad
parents:
250
diff
changeset
|
2615 } |
d1af3319bc44
BuilDialogueString: replaces %xx in dialogue strings by appropriate values
Nomad
parents:
250
diff
changeset
|
2616 |
d1af3319bc44
BuilDialogueString: replaces %xx in dialogue strings by appropriate values
Nomad
parents:
250
diff
changeset
|
2617 |
d1af3319bc44
BuilDialogueString: replaces %xx in dialogue strings by appropriate values
Nomad
parents:
250
diff
changeset
|
2618 case 25: |
d1af3319bc44
BuilDialogueString: replaces %xx in dialogue strings by appropriate values
Nomad
parents:
250
diff
changeset
|
2619 { |
d1af3319bc44
BuilDialogueString: replaces %xx in dialogue strings by appropriate values
Nomad
parents:
250
diff
changeset
|
2620 v37 = &p2DEvents[(signed int)a4 - 1].fPriceMultiplier; |
d1af3319bc44
BuilDialogueString: replaces %xx in dialogue strings by appropriate values
Nomad
parents:
250
diff
changeset
|
2621 v38 = *v37; |
d1af3319bc44
BuilDialogueString: replaces %xx in dialogue strings by appropriate values
Nomad
parents:
250
diff
changeset
|
2622 v39 = a3->GetValue(); |
1275 | 2623 v29 = pPlayer->GetBaseBuyingPrice(v39, v38); |
0 | 2624 switch ( a5 ) |
2625 { | |
2626 case 3: | |
2627 v44 = *v37; | |
254
d1af3319bc44
BuilDialogueString: replaces %xx in dialogue strings by appropriate values
Nomad
parents:
250
diff
changeset
|
2628 v45 = a3->GetValue(); |
1275 | 2629 v29 = pPlayer->GetBaseSellingPrice(v45, v44); |
0 | 2630 break; |
2631 case 4: | |
1275 | 2632 v29 = pPlayer->GetBaseIdentifyPrice(*v37); |
0 | 2633 break; |
2634 case 5: | |
2635 v42 = *v37; | |
254
d1af3319bc44
BuilDialogueString: replaces %xx in dialogue strings by appropriate values
Nomad
parents:
250
diff
changeset
|
2636 v43 = a3->GetValue(); |
1275 | 2637 v29 = pPlayer->GetBaseRepairPrice(v43, v42); |
0 | 2638 break; |
2639 case 6: | |
2640 v40 = *v37; | |
254
d1af3319bc44
BuilDialogueString: replaces %xx in dialogue strings by appropriate values
Nomad
parents:
250
diff
changeset
|
2641 v41 = a3->GetValue(); |
1275 | 2642 v29 = pPlayer->GetBaseSellingPrice(v41, v40) / 2; |
0 | 2643 break; |
254
d1af3319bc44
BuilDialogueString: replaces %xx in dialogue strings by appropriate values
Nomad
parents:
250
diff
changeset
|
2644 } |
d1af3319bc44
BuilDialogueString: replaces %xx in dialogue strings by appropriate values
Nomad
parents:
250
diff
changeset
|
2645 goto _continue_sprintf; |
d1af3319bc44
BuilDialogueString: replaces %xx in dialogue strings by appropriate values
Nomad
parents:
250
diff
changeset
|
2646 } |
d1af3319bc44
BuilDialogueString: replaces %xx in dialogue strings by appropriate values
Nomad
parents:
250
diff
changeset
|
2647 |
d1af3319bc44
BuilDialogueString: replaces %xx in dialogue strings by appropriate values
Nomad
parents:
250
diff
changeset
|
2648 case 27: |
d1af3319bc44
BuilDialogueString: replaces %xx in dialogue strings by appropriate values
Nomad
parents:
250
diff
changeset
|
2649 { |
d1af3319bc44
BuilDialogueString: replaces %xx in dialogue strings by appropriate values
Nomad
parents:
250
diff
changeset
|
2650 v26 = &p2DEvents[(signed int)a4 - 1].fPriceMultiplier; |
0 | 2651 v27 = *v26; |
254
d1af3319bc44
BuilDialogueString: replaces %xx in dialogue strings by appropriate values
Nomad
parents:
250
diff
changeset
|
2652 v28 = a3->GetValue(); |
749 | 2653 v29 = pPlayer->GetBuyingPrice(v28, v27); |
0 | 2654 if ( a5 == 3 ) |
2655 { | |
2656 v35 = *v26; | |
254
d1af3319bc44
BuilDialogueString: replaces %xx in dialogue strings by appropriate values
Nomad
parents:
250
diff
changeset
|
2657 v36 = a3->GetValue(); |
917 | 2658 v29 = pPlayer->GetPriceSell(v36, v35); |
315 | 2659 if (a3->Broken()) |
0 | 2660 v29 = 1; |
254
d1af3319bc44
BuilDialogueString: replaces %xx in dialogue strings by appropriate values
Nomad
parents:
250
diff
changeset
|
2661 goto _continue_sprintf; |
0 | 2662 } |
2663 if ( a5 != 4 ) | |
2664 { | |
2665 if ( a5 == 5 ) | |
2666 { | |
2667 v32 = *v26; | |
254
d1af3319bc44
BuilDialogueString: replaces %xx in dialogue strings by appropriate values
Nomad
parents:
250
diff
changeset
|
2668 v33 = a3->GetValue(); |
916 | 2669 v29 = pPlayer->GetPriceRepair(v33, v32); |
0 | 2670 } |
2671 else | |
2672 { | |
2673 if ( a5 == 6 ) | |
2674 { | |
2675 v30 = *v26; | |
254
d1af3319bc44
BuilDialogueString: replaces %xx in dialogue strings by appropriate values
Nomad
parents:
250
diff
changeset
|
2676 v31 = a3->GetValue(); |
917 | 2677 v29 = pPlayer->GetPriceSell(v31, v30) / 2; |
315 | 2678 if (a3->Broken()) |
0 | 2679 v29 = 1; |
254
d1af3319bc44
BuilDialogueString: replaces %xx in dialogue strings by appropriate values
Nomad
parents:
250
diff
changeset
|
2680 if (!v29) |
d1af3319bc44
BuilDialogueString: replaces %xx in dialogue strings by appropriate values
Nomad
parents:
250
diff
changeset
|
2681 v29 = 1; |
d1af3319bc44
BuilDialogueString: replaces %xx in dialogue strings by appropriate values
Nomad
parents:
250
diff
changeset
|
2682 goto _continue_sprintf; |
0 | 2683 } |
2684 } | |
254
d1af3319bc44
BuilDialogueString: replaces %xx in dialogue strings by appropriate values
Nomad
parents:
250
diff
changeset
|
2685 _continue_sprintf: |
0 | 2686 sprintf(a1, "%lu", v29); |
250 | 2687 v11 = a1; |
254
d1af3319bc44
BuilDialogueString: replaces %xx in dialogue strings by appropriate values
Nomad
parents:
250
diff
changeset
|
2688 goto _continue_strcat; |
0 | 2689 } |
2690 v34 = *v26; | |
254
d1af3319bc44
BuilDialogueString: replaces %xx in dialogue strings by appropriate values
Nomad
parents:
250
diff
changeset
|
2691 |
0 | 2692 v48 = v34; |
916 | 2693 v29 = pPlayer->GetPriceIdentification(v48); |
254
d1af3319bc44
BuilDialogueString: replaces %xx in dialogue strings by appropriate values
Nomad
parents:
250
diff
changeset
|
2694 goto _continue_sprintf; |
d1af3319bc44
BuilDialogueString: replaces %xx in dialogue strings by appropriate values
Nomad
parents:
250
diff
changeset
|
2695 } |
d1af3319bc44
BuilDialogueString: replaces %xx in dialogue strings by appropriate values
Nomad
parents:
250
diff
changeset
|
2696 |
d1af3319bc44
BuilDialogueString: replaces %xx in dialogue strings by appropriate values
Nomad
parents:
250
diff
changeset
|
2697 case 28: |
d1af3319bc44
BuilDialogueString: replaces %xx in dialogue strings by appropriate values
Nomad
parents:
250
diff
changeset
|
2698 { |
d1af3319bc44
BuilDialogueString: replaces %xx in dialogue strings by appropriate values
Nomad
parents:
250
diff
changeset
|
2699 //v11 = (char *)p2DEvents_minus1__10[13 * (signed int)a4]; |
d1af3319bc44
BuilDialogueString: replaces %xx in dialogue strings by appropriate values
Nomad
parents:
250
diff
changeset
|
2700 v11 = (char *)p2DEvents[(signed int)a4 - 1].pProprieterTitle; |
d1af3319bc44
BuilDialogueString: replaces %xx in dialogue strings by appropriate values
Nomad
parents:
250
diff
changeset
|
2701 goto _continue_strcat; |
d1af3319bc44
BuilDialogueString: replaces %xx in dialogue strings by appropriate values
Nomad
parents:
250
diff
changeset
|
2702 } |
d1af3319bc44
BuilDialogueString: replaces %xx in dialogue strings by appropriate values
Nomad
parents:
250
diff
changeset
|
2703 |
d1af3319bc44
BuilDialogueString: replaces %xx in dialogue strings by appropriate values
Nomad
parents:
250
diff
changeset
|
2704 case 29: |
d1af3319bc44
BuilDialogueString: replaces %xx in dialogue strings by appropriate values
Nomad
parents:
250
diff
changeset
|
2705 { |
d1af3319bc44
BuilDialogueString: replaces %xx in dialogue strings by appropriate values
Nomad
parents:
250
diff
changeset
|
2706 //v34 = p2DEvents_minus1__20[13 * (signed int)a4]; |
d1af3319bc44
BuilDialogueString: replaces %xx in dialogue strings by appropriate values
Nomad
parents:
250
diff
changeset
|
2707 v34 = p2DEvents[(signed int)a4 - 1].fPriceMultiplier; |
d1af3319bc44
BuilDialogueString: replaces %xx in dialogue strings by appropriate values
Nomad
parents:
250
diff
changeset
|
2708 v48 = v34; |
916 | 2709 v29 = pPlayer->GetPriceIdentification(v48); |
254
d1af3319bc44
BuilDialogueString: replaces %xx in dialogue strings by appropriate values
Nomad
parents:
250
diff
changeset
|
2710 goto _continue_sprintf; |
d1af3319bc44
BuilDialogueString: replaces %xx in dialogue strings by appropriate values
Nomad
parents:
250
diff
changeset
|
2711 } |
d1af3319bc44
BuilDialogueString: replaces %xx in dialogue strings by appropriate values
Nomad
parents:
250
diff
changeset
|
2712 |
d1af3319bc44
BuilDialogueString: replaces %xx in dialogue strings by appropriate values
Nomad
parents:
250
diff
changeset
|
2713 case 30: |
d1af3319bc44
BuilDialogueString: replaces %xx in dialogue strings by appropriate values
Nomad
parents:
250
diff
changeset
|
2714 { |
d1af3319bc44
BuilDialogueString: replaces %xx in dialogue strings by appropriate values
Nomad
parents:
250
diff
changeset
|
2715 if ( !a6 ) |
d1af3319bc44
BuilDialogueString: replaces %xx in dialogue strings by appropriate values
Nomad
parents:
250
diff
changeset
|
2716 goto _continue_strcat; |
d1af3319bc44
BuilDialogueString: replaces %xx in dialogue strings by appropriate values
Nomad
parents:
250
diff
changeset
|
2717 sub_493F79(&v57, *a6); |
351 | 2718 v54 = v57.field_18_expire_year; |
2719 v53 = v57.field_C_expire_day + 1; | |
2720 v50 = v57.field_14_exprie_month; | |
254
d1af3319bc44
BuilDialogueString: replaces %xx in dialogue strings by appropriate values
Nomad
parents:
250
diff
changeset
|
2721 sprintf(a1, pGlobalTXT_LocalizationStrings[378], aMonthNames[v50], v53, v54); |
d1af3319bc44
BuilDialogueString: replaces %xx in dialogue strings by appropriate values
Nomad
parents:
250
diff
changeset
|
2722 v11 = a1; |
d1af3319bc44
BuilDialogueString: replaces %xx in dialogue strings by appropriate values
Nomad
parents:
250
diff
changeset
|
2723 goto _continue_strcat; |
d1af3319bc44
BuilDialogueString: replaces %xx in dialogue strings by appropriate values
Nomad
parents:
250
diff
changeset
|
2724 } |
d1af3319bc44
BuilDialogueString: replaces %xx in dialogue strings by appropriate values
Nomad
parents:
250
diff
changeset
|
2725 |
d1af3319bc44
BuilDialogueString: replaces %xx in dialogue strings by appropriate values
Nomad
parents:
250
diff
changeset
|
2726 case 31: |
d1af3319bc44
BuilDialogueString: replaces %xx in dialogue strings by appropriate values
Nomad
parents:
250
diff
changeset
|
2727 case 32: |
d1af3319bc44
BuilDialogueString: replaces %xx in dialogue strings by appropriate values
Nomad
parents:
250
diff
changeset
|
2728 case 33: |
d1af3319bc44
BuilDialogueString: replaces %xx in dialogue strings by appropriate values
Nomad
parents:
250
diff
changeset
|
2729 case 34: |
d1af3319bc44
BuilDialogueString: replaces %xx in dialogue strings by appropriate values
Nomad
parents:
250
diff
changeset
|
2730 v52 = &pParty->pPlayers[v17 - 31]; |
d1af3319bc44
BuilDialogueString: replaces %xx in dialogue strings by appropriate values
Nomad
parents:
250
diff
changeset
|
2731 v11 = v52->pName; |
d1af3319bc44
BuilDialogueString: replaces %xx in dialogue strings by appropriate values
Nomad
parents:
250
diff
changeset
|
2732 goto _continue_strcat; |
d1af3319bc44
BuilDialogueString: replaces %xx in dialogue strings by appropriate values
Nomad
parents:
250
diff
changeset
|
2733 |
d1af3319bc44
BuilDialogueString: replaces %xx in dialogue strings by appropriate values
Nomad
parents:
250
diff
changeset
|
2734 default: |
0 | 2735 if ( v17 <= 50 || v17 > 70 ) |
254
d1af3319bc44
BuilDialogueString: replaces %xx in dialogue strings by appropriate values
Nomad
parents:
250
diff
changeset
|
2736 goto _continue_strncpy; |
d1af3319bc44
BuilDialogueString: replaces %xx in dialogue strings by appropriate values
Nomad
parents:
250
diff
changeset
|
2737 if ( v17 - 51 >= 20 ) |
d1af3319bc44
BuilDialogueString: replaces %xx in dialogue strings by appropriate values
Nomad
parents:
250
diff
changeset
|
2738 goto _continue_strcat; |
484 | 2739 v49 = pParty->field_3C._s_times[v17-51]; |
2740 | |
0 | 2741 sub_493F79(&v56, v49); |
351 | 2742 v54 = v56.field_18_expire_year; |
2743 v53 = v56.field_C_expire_day + 1; | |
2744 v50 = v56.field_14_exprie_month; | |
0 | 2745 sprintf(a1, pGlobalTXT_LocalizationStrings[378], aMonthNames[v50], v53, v54); |
250 | 2746 v11 = a1; |
254
d1af3319bc44
BuilDialogueString: replaces %xx in dialogue strings by appropriate values
Nomad
parents:
250
diff
changeset
|
2747 goto _continue_strcat; |
d1af3319bc44
BuilDialogueString: replaces %xx in dialogue strings by appropriate values
Nomad
parents:
250
diff
changeset
|
2748 } |
d1af3319bc44
BuilDialogueString: replaces %xx in dialogue strings by appropriate values
Nomad
parents:
250
diff
changeset
|
2749 } |
0 | 2750 } |
1205
8c02e6f74b29
arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents:
1202
diff
changeset
|
2751 return pTmpBuf2.data(); |
0 | 2752 } |
2753 | |
2754 //----- (0049B04D) -------------------------------------------------------- | |
734 | 2755 void stru154::GetFacePlaneAndClassify(ODMFace *a2, BSPVertexBuffer *a3) |
0 | 2756 { |
734 | 2757 //stru154 *v3; // edi@1 |
2758 //signed int v4; // eax@1 | |
2759 //signed int result; // eax@9 | |
2760 //signed int v6; // [sp-8h] [bp-18h]@8 | |
0 | 2761 Vec3_float_ v; // [sp+4h] [bp-Ch]@1 |
734 | 2762 float v7; |
0 | 2763 |
2764 v.x = 0.0; | |
2765 v.y = 0.0; | |
2766 v.z = 0.0; | |
734 | 2767 GetFacePlane(a2, a3, &v, &v7); |
2768 | |
2769 if (fabsf(a2->pFacePlane.vNormal.z) < 1e-6f) | |
2770 polygonType = POLYGON_VerticalWall; | |
2771 else if (fabsf(a2->pFacePlane.vNormal.x) < 1e-6f && | |
2772 fabsf(a2->pFacePlane.vNormal.y) < 1e-6f) | |
2773 polygonType = POLYGON_Floor; | |
0 | 2774 else |
734 | 2775 polygonType = POLYGON_InBetweenFloorAndWall; |
2776 | |
2777 face_plane.vNormal.x = v.x; | |
2778 face_plane.vNormal.y = v.y; | |
2779 face_plane.vNormal.z = v.z; | |
2780 face_plane.dist = v7; | |
0 | 2781 } |
2782 | |
2783 //----- (0049B0C9) -------------------------------------------------------- | |
734 | 2784 void stru154::ClassifyPolygon(Vec3_float_ *pNormal, float dist) |
0 | 2785 { |
734 | 2786 if (fabsf(pNormal->z) < 1e-6f) |
2787 polygonType = POLYGON_VerticalWall; | |
2788 else if (fabsf(pNormal->x) < 1e-6f && | |
2789 fabsf(pNormal->y) < 1e-6f) | |
2790 polygonType = POLYGON_Floor; | |
0 | 2791 else |
734 | 2792 polygonType = POLYGON_InBetweenFloorAndWall; |
2793 | |
2794 face_plane.vNormal.x = pNormal->x; | |
2795 face_plane.dist = dist; | |
2796 face_plane.vNormal.y = pNormal->y; | |
2797 face_plane.vNormal.z = pNormal->z; | |
0 | 2798 } |
2799 | |
2800 //----- (0049B13D) -------------------------------------------------------- | |
734 | 2801 void stru154::GetFacePlane(ODMFace *pFace, BSPVertexBuffer *pVertices, Vec3_float_ *pOutNormal, float *pOutDist) |
0 | 2802 { |
2803 ODMFace *v5; // ebx@1 | |
734 | 2804 //int v6; // eax@1 |
2805 //unsigned __int16 *v7; // ebx@2 | |
2806 //Vec3_int_ *v8; // eax@3 | |
0 | 2807 Vec3_int_ *v9; // ecx@3 |
734 | 2808 //double v10; // st7@3 |
2809 //int v11; // ecx@3 | |
0 | 2810 Vec3_int_ *v12; // ecx@3 |
734 | 2811 //double v13; // st7@3 |
2812 //double v14; // st6@3 | |
2813 //double v15; // st5@3 | |
2814 //int v16; // ecx@3 | |
0 | 2815 Vec3_int_ *v17; // eax@3 |
734 | 2816 //double v18; // st5@3 |
0 | 2817 Vec3_float_ *v19; // eax@3 |
734 | 2818 //int result; // eax@8 |
2819 //float v21; // ecx@10 | |
2820 //double v22; // st7@10 | |
2821 //double v23; // st6@10 | |
0 | 2822 Vec3_float_ v2; // [sp+4h] [bp-64h]@3 |
734 | 2823 //float v25; // [sp+18h] [bp-50h]@3 |
0 | 2824 float v26; // [sp+1Ch] [bp-4Ch]@3 |
2825 float v27; // [sp+20h] [bp-48h]@3 | |
2826 float v28; // [sp+24h] [bp-44h]@3 | |
734 | 2827 //float v29; // [sp+2Ch] [bp-3Ch]@3 |
2828 //float v30; // [sp+30h] [bp-38h]@3 | |
2829 //float v31; // [sp+34h] [bp-34h]@3 | |
2830 //float v32; // [sp+38h] [bp-30h]@3 | |
2831 //float v33; // [sp+3Ch] [bp-2Ch]@3 | |
0 | 2832 Vec3_float_ v1; // [sp+40h] [bp-28h]@1 |
734 | 2833 //float v35; // [sp+4Ch] [bp-1Ch]@3 |
2834 //float v36; // [sp+50h] [bp-18h]@3 | |
2835 //float v37; // [sp+54h] [bp-14h]@3 | |
0 | 2836 Vec3_float_ v38; // [sp+58h] [bp-10h]@3 |
734 | 2837 //int v39; // [sp+64h] [bp-4h]@1 |
2838 | |
2839 //v39 = 0; | |
0 | 2840 v1.x = 0.0; |
2841 v5 = pFace; | |
734 | 2842 //v6 = pFace->uNumVertices; |
0 | 2843 v1.y = 0.0; |
2844 v1.z = 0.0; | |
734 | 2845 |
2846 if (pFace->uNumVertices >= 2) | |
2847 { | |
2848 int i = 0; | |
2849 while ( i < pFace->uNumVertices - 2 ) | |
2850 { | |
2851 v9 = &pVertices->pVertices[pFace->pVertexIDs[i]]; | |
2852 v12 = &pVertices->pVertices[pFace->pVertexIDs[i + 1]]; | |
2853 v17 = &pVertices->pVertices[pFace->pVertexIDs[i + 2]]; | |
1093 | 2854 i++; |
734 | 2855 v1.x = v12->x - v9->x; |
2856 v26 = v17->x - v12->x; | |
2857 v1.y = v12->y - v9->y; | |
2858 v27 = v17->y - v12->y; | |
2859 v1.z = v12->z - v9->z; | |
2860 v28 = v17->z - v12->z; | |
0 | 2861 v19 = Vec3_float_::Cross(&v1, &v2, v26, v27, v28); |
2862 v38.x = v19->x; | |
2863 v38.y = v19->y; | |
2864 v38.z = v19->z; | |
734 | 2865 if ( v38.x != 0.0 || v38.y != 0.0 || v38.z != 0.0) |
2866 { | |
2867 v38.Normalize(); | |
2868 | |
2869 pOutNormal->x = v38.x; | |
2870 pOutNormal->y = v38.y; | |
2871 pOutNormal->z = v38.z; | |
2872 | |
2873 *pOutDist = -(v9->x * v38.x + v9->y * v38.y + v9->z * v38.z); | |
2874 return; | |
2875 } | |
2876 } | |
2877 } | |
2878 | |
2879 pOutNormal->x = (double)(v5->pFacePlane.vNormal.x & 0xFFFF) / 65535.0f + (double)(v5->pFacePlane.vNormal.x >> 16); | |
2880 pOutNormal->y = (double)(v5->pFacePlane.vNormal.y & 0xFFFF) / 65535.0f + (double)(v5->pFacePlane.vNormal.y >> 16); | |
2881 pOutNormal->z = (double)(v5->pFacePlane.vNormal.z & 0xFFFF) / 65535.0f + (double)(v5->pFacePlane.vNormal.z >> 16); | |
2882 *pOutDist = (double)(v5->pFacePlane.dist & 0xFFFF) / 65535.0f + (double)(v5->pFacePlane.dist >> 16); | |
0 | 2883 } |
2884 | |
2885 //----- (0049D700) -------------------------------------------------------- | |
2886 unsigned int __fastcall GetMaxMipLevels(unsigned int uDim) | |
2887 { | |
2888 unsigned int v1; // eax@1 | |
2889 int v2; // ecx@1 | |
2890 unsigned int v3; // eax@1 | |
2891 | |
2892 v1 = uDim; | |
2893 v2 = 0; | |
2894 v3 = v1 - 1; | |
2895 while ( v3 & 1 ) | |
2896 { | |
2897 v3 >>= 1; | |
2898 ++v2; | |
2899 } | |
2900 return v3 == 0 ? v2 : 0; | |
2901 } | |
2902 | |
2903 //----- (004A19D8) -------------------------------------------------------- | |
737 | 2904 unsigned int BlendColors(unsigned int a1, unsigned int a2) |
0 | 2905 { |
737 | 2906 /*signed __int64 v2; // ST10_8@1 |
0 | 2907 double v3; // st7@1 |
2908 float v4; // ST24_4@1 | |
2909 double v5; // ST10_8@1 | |
2910 int v6; // ST1C_4@1 | |
2911 float v7; // ST24_4@1 | |
2912 double v8; // ST10_8@1 | |
2913 unsigned __int8 v9; // ST20_1@1 | |
2914 float v10; // ST24_4@1 | |
2915 double v11; // ST10_8@1 | |
2916 float v12; // ST24_4@1 | |
737 | 2917 double v13; // ST08_8@1*/ |
2918 | |
2919 uint alpha = (uint)floorf(0.5f + (a1 >> 24) / 255.0f * | |
2920 (a2 >> 24) / 255.0f * 255.0f), | |
2921 red = (uint)floorf(0.5f + ((a1 >> 16) & 0xFF) / 255.0f * | |
2922 ((a2 >> 16) & 0xFF) / 255.0f * 255.0f), | |
2923 green = (uint)floorf(0.5f + ((a1 >> 8) & 0xFF) / 255.0f * | |
2924 ((a2 >> 8) & 0xFF) / 255.0f * 255.0f), | |
2925 blue = (uint)floorf(0.5f + ((a1 >> 0) & 0xFF) / 255.0f * | |
2926 ((a2 >> 0) & 0xFF) / 255.0f * 255.0f); | |
2927 return (alpha << 24) | (red << 16) | (green << 8) | blue; | |
2928 /*v2 = a1 >> 24; | |
2929 v3 = (double)v2 / 255.0f; | |
2930 HIDWORD(v2) = 0; | |
0 | 2931 LODWORD(v2) = a2 >> 24; |
737 | 2932 v4 = v3 * (double)v2 / 255.0f * 255.0; |
0 | 2933 v5 = v4 + 6.7553994e15; |
2934 v6 = LODWORD(v5); | |
737 | 2935 v7 = (double)((a1 >> 16) & 0xFFi64) / 255.0f * (double)((a2 >> 16) & 0xFF) * 0.0039215689 * 255.0; |
0 | 2936 v8 = v7 + 6.7553994e15; |
2937 v9 = LOBYTE(v8); | |
737 | 2938 v10 = (double)((unsigned __int16)a1 >> 8) / 255.0f * (double)((unsigned __int16)a2 >> 8) / 255.0f * 255.0; |
0 | 2939 v11 = v10 + 6.7553994e15; |
737 | 2940 v12 = (double)(a1 & 0xFFi64) / 255.0f * (double)(unsigned __int8)a2 / 255.0f * 255.0; |
0 | 2941 v13 = v12 + 6.7553994e15; |
737 | 2942 return LOBYTE(v13) | ((LOBYTE(v11) | (((v6 << 8) | v9) << 8)) << 8);*/ |
0 | 2943 } |
2944 | |
2945 //----- (004A46E6) -------------------------------------------------------- | |
2946 int __fastcall sr_4A46E6_draw_particle_segment(unsigned int x, signed int y, signed int _z, int a4, unsigned int lightColor) | |
2947 { | |
2948 int v5; // eax@1 | |
2949 int z; // eax@1 | |
2950 unsigned int v7; // eax@9 | |
2951 unsigned int v8; // ecx@9 | |
2952 int v9; // eax@9 | |
2953 unsigned int v10; // eax@10 | |
2954 int *v11; // esi@10 | |
2955 int *v12; // edi@10 | |
2956 int v13; // ecx@10 | |
2957 int v14; // edx@10 | |
2958 unsigned int v15; // eax@22 | |
2959 int *v16; // esi@22 | |
2960 int *v17; // edi@22 | |
2961 int v18; // ecx@22 | |
2962 int v19; // edx@22 | |
2963 unsigned __int16 *pTarget; // [sp+Ch] [bp-8h]@9 | |
2964 int *pTargetZ; // [sp+10h] [bp-4h]@9 | |
2965 unsigned int v22; // [sp+1Ch] [bp+8h]@9 | |
2966 signed int v23; // [sp+20h] [bp+Ch]@1 | |
2967 | |
2968 v5 = a4; | |
2969 v23 = _z >> 16; | |
2970 z = x + v5; | |
693 | 2971 if ( z >= (signed int)pViewport->uViewportTL_X |
2972 && (signed int)x <= (signed int)pViewport->uViewportBR_X | |
2973 && y >= (signed int)pViewport->uViewportTL_Y | |
2974 && y <= (signed int)pViewport->uViewportBR_Y ) | |
2975 { | |
2976 if ( (signed int)x < (signed int)pViewport->uViewportTL_X ) | |
2977 x = pViewport->uViewportTL_X; | |
2978 if ( z > (signed int)pViewport->uViewportBR_X ) | |
2979 z = pViewport->uViewportBR_X; | |
0 | 2980 pTarget = &pRenderer->pTargetSurface[x + y * pRenderer->uTargetSurfacePitch]; |
2981 v22 = z - x; | |
2982 pTargetZ = &pRenderer->pActiveZBuffer[x + 640 * y]; | |
2983 v7 = lightColor >> 3; | |
2984 v8 = lightColor & 0xF0; | |
2985 v9 = v7 & 0x1E0000; | |
2986 if ( pRenderer->uTargetGBits == 5 ) | |
2987 { | |
2988 v10 = (v8 | (((unsigned __int16)(lightColor & 0xF000) | (unsigned int)v9) >> 3)) >> 4; | |
2989 v11 = (int *)pTarget; | |
2990 v12 = pTargetZ; | |
2991 v13 = v22; | |
2992 v14 = (v10 << 16) | v10; | |
2993 z = (unsigned __int8)pTarget & 2; | |
2994 if ( (unsigned __int8)pTarget & 2 ) | |
2995 { | |
2996 z = (unsigned int)*pTargetZ >> 16; | |
2997 if ( z > v23 ) | |
2998 { | |
2999 z = v14 + ((*pTarget & 0x7BDEu) >> 1); | |
3000 *pTarget = z; | |
3001 } | |
3002 v13 = v22 - 1; | |
3003 v11 = (int *)(pTarget + 1); | |
3004 v12 = pTargetZ + 1; | |
3005 } | |
3006 while ( v13 != 1 ) | |
3007 { | |
3008 if ( v13 < 1 ) | |
3009 return z; | |
3010 z = (unsigned int)*v12 >> 16; | |
3011 if ( z <= v23 ) | |
3012 { | |
3013 v13 -= 2; | |
3014 ++v11; | |
3015 v12 += 2; | |
3016 } | |
3017 else | |
3018 { | |
3019 v12 += 2; | |
3020 z = v14 + ((*v11 & 0x7BDE7BDEu) >> 1); | |
3021 v13 -= 2; | |
3022 *v11 = z; | |
3023 ++v11; | |
3024 } | |
3025 } | |
3026 z = (unsigned int)*v12 >> 16; | |
3027 if ( z > v23 ) | |
3028 { | |
3029 z = v14 + ((*(short *)v11 & 0x7BDEu) >> 1); | |
3030 *(short *)v11 = z; | |
3031 } | |
3032 } | |
3033 else | |
3034 { | |
3035 v15 = (v8 | (((unsigned __int16)(lightColor & 0xF800) | (unsigned int)v9) >> 2)) >> 4; | |
3036 v16 = (int *)pTarget; | |
3037 v17 = pTargetZ; | |
3038 v18 = v22; | |
3039 v19 = (v15 << 16) | v15; | |
3040 z = (unsigned __int8)pTarget & 2; | |
3041 if ( (unsigned __int8)pTarget & 2 ) | |
3042 { | |
3043 z = (unsigned int)*pTargetZ >> 16; | |
3044 if ( z > v23 ) | |
3045 { | |
3046 z = v19 + ((*pTarget & 0xF7DEu) >> 1); | |
3047 *pTarget = z; | |
3048 } | |
3049 v18 = v22 - 1; | |
3050 v16 = (int *)(pTarget + 1); | |
3051 v17 = pTargetZ + 1; | |
3052 } | |
3053 while ( v18 != 1 ) | |
3054 { | |
3055 if ( v18 < 1 ) | |
3056 return z; | |
3057 z = (unsigned int)*v17 >> 16; | |
3058 if ( z <= v23 ) | |
3059 { | |
3060 v18 -= 2; | |
3061 ++v16; | |
3062 v17 += 2; | |
3063 } | |
3064 else | |
3065 { | |
3066 v17 += 2; | |
3067 z = v19 + ((*v16 & 0xF7DEF7DEu) >> 1); | |
3068 v18 -= 2; | |
3069 *v16 = z; | |
3070 ++v16; | |
3071 } | |
3072 } | |
3073 z = (unsigned int)*v17 >> 16; | |
3074 if ( z > v23 ) | |
3075 { | |
3076 z = v19 + ((*(short *)v16 & 0xF7DEu) >> 1); | |
3077 *(short *)v16 = z; | |
3078 } | |
3079 } | |
3080 } | |
3081 return z; | |
3082 } | |
3083 | |
3084 //----- (004A57E9) -------------------------------------------------------- | |
3085 void __cdecl Present_ColorKey() | |
3086 { | |
3087 HRESULT v0; // eax@3 | |
3088 HRESULT v1; // eax@3 | |
3089 HRESULT v2; // eax@3 | |
3090 HRESULT v3; // eax@3 | |
3091 HRESULT v4; // eax@3 | |
3092 RECT a2; // [sp+4h] [bp-14h]@3 | |
3093 //CheckHRESULT_stru0 this; // [sp+14h] [bp-4h]@3 | |
3094 | |
3095 if ( !pRenderer->uNumSceneBegins ) | |
3096 { | |
3097 if ( pRenderer->field_40110 ) | |
3098 { | |
693 | 3099 a2.bottom = pViewport->uViewportTL_Y; |
0 | 3100 a2.left = 0; |
3101 a2.top = 0; | |
3102 a2.right = 640; | |
3103 ErrD3D(pRenderer->pBackBuffer4->BltFast(0, 0, pRenderer->pColorKeySurface4, &a2, 16u)); | |
3104 a2.right = 640; | |
3105 a2.left = 0; | |
693 | 3106 a2.top = pViewport->uViewportBR_Y + 1; |
0 | 3107 a2.bottom = 480; |
3108 ErrD3D(pRenderer->pBackBuffer4->BltFast( | |
3109 0, | |
693 | 3110 pViewport->uViewportBR_Y + 1, |
0 | 3111 pRenderer->pColorKeySurface4, |
3112 &a2, | |
3113 16u)); | |
693 | 3114 a2.right = pViewport->uViewportTL_X; |
3115 a2.bottom = pViewport->uViewportBR_Y + 1; | |
0 | 3116 a2.left = 0; |
693 | 3117 a2.top = pViewport->uViewportTL_Y; |
0 | 3118 ErrD3D(pRenderer->pBackBuffer4->BltFast( |
3119 0, | |
693 | 3120 pViewport->uViewportTL_Y, |
0 | 3121 pRenderer->pColorKeySurface4, |
3122 &a2, | |
3123 16u)); | |
693 | 3124 a2.left = pViewport->uViewportBR_X; |
3125 a2.top = pViewport->uViewportTL_Y; | |
0 | 3126 a2.right = 640; |
693 | 3127 a2.bottom = pViewport->uViewportBR_Y + 1; |
0 | 3128 ErrD3D(pRenderer->pBackBuffer4->BltFast( |
693 | 3129 pViewport->uViewportBR_X, |
3130 pViewport->uViewportTL_Y, | |
0 | 3131 pRenderer->pColorKeySurface4, |
3132 &a2, | |
3133 16u)); | |
693 | 3134 a2.right = pViewport->uViewportBR_X; |
3135 a2.bottom = pViewport->uViewportBR_Y + 1; | |
3136 a2.left = pViewport->uViewportTL_X; | |
3137 a2.top = pViewport->uViewportTL_Y; | |
0 | 3138 ErrD3D(pRenderer->pBackBuffer4->BltFast( |
693 | 3139 pViewport->uViewportTL_X, |
3140 pViewport->uViewportTL_Y, | |
0 | 3141 pRenderer->pColorKeySurface4, |
3142 &a2, | |
3143 17u)); | |
3144 } | |
3145 } | |
3146 } | |
3147 | |
3148 //----- (004A597D) -------------------------------------------------------- | |
3149 void Present_NoColorKey() | |
3150 { | |
3151 //unsigned __int16 *v0; // eax@4 | |
3152 unsigned __int16 *v1; // esi@4 | |
3153 void *v2; // edi@4 | |
3154 //signed int v4; // ebx@4 | |
3155 //signed int v5; // ebx@6 | |
3156 //void *v6; // edi@7 | |
3157 //const void *v7; // esi@7 | |
3158 signed int v8; // ebx@8 | |
3159 int v9; // eax@10 | |
3160 unsigned int v10; // esi@10 | |
3161 unsigned __int32 v11; // edi@10 | |
3162 //int v12; // ecx@10 | |
3163 unsigned int v13; // ebx@10 | |
3164 int v14; // eax@11 | |
3165 int v15; // eax@13 | |
3166 int v16; // eax@14 | |
3167 int v17; // eax@16 | |
3168 HRESULT v18; // eax@22 | |
3169 DDSURFACEDESC2 Dst; // [sp+Ch] [bp-98h]@3 | |
3170 int v20; // [sp+88h] [bp-1Ch]@10 | |
3171 int v21; // [sp+8Ch] [bp-18h]@10 | |
3172 __int32 v22; // [sp+90h] [bp-14h]@10 | |
3173 //unsigned __int32 v23; // [sp+94h] [bp-10h]@10 | |
3174 unsigned int v24; // [sp+98h] [bp-Ch]@4 | |
3175 //unsigned int _this; // [sp+9Ch] [bp-8h]@10 | |
3176 //LPVOID v26; // [sp+A0h] [bp-4h]@4 | |
3177 | |
3178 if ( !pRenderer->uNumSceneBegins ) | |
3179 { | |
3180 if ( pRenderer->field_40110 ) | |
3181 { | |
3182 memset(&Dst, 0, 0x7Cu); | |
3183 Dst.dwSize = 124; | |
168 | 3184 if ( pRenderer->LockSurface_DDraw4(pRenderer->pBackBuffer4, &Dst, DDLOCK_WAIT) ) |
0 | 3185 { |
3186 //v26 = Dst.lpSurface; | |
3187 pRenderer->pCurrentlyLockedSurfaceDataPtr = (unsigned __int16 *)Dst.lpSurface; | |
3188 v24 = pRenderer->uTargetGMask | pRenderer->uTargetBMask | | |
3189 ((pRenderer->uTargetGMask | pRenderer->uTargetBMask) << 16); | |
3190 pRenderer->pCurrentlyLockedSoftSurface = pRenderer->pTargetSurface; | |
3191 pRenderer->uCurrentlyLockedSurfacePitch = Dst.lPitch; | |
3192 v1 = pRenderer->pTargetSurface; | |
3193 v2 = Dst.lpSurface; | |
3194 | |
3195 | |
3196 /*for (uint y = 0; y < 480; ++y) | |
3197 { | |
3198 auto pDst = (unsigned short *)((char *)Dst.lpSurface + y * Dst.lPitch); | |
3199 for (uint x = 0; x < 640; ++x) | |
3200 pDst[x] = pRenderer->uTargetRMask | pRenderer->uTargetBMask; | |
3201 }*/ | |
3202 | |
3203 auto pSrc = pRenderer->pTargetSurface; | |
3204 auto pDst = (__int16 *)Dst.lpSurface; | |
3205 | |
3206 for (uint y = 0; y < 8; ++y) | |
3207 memcpy(pDst + y * Dst.lPitch / 2, | |
3208 | |
3209 pSrc + y * 640, 640 * sizeof(__int16)); | |
3210 | |
3211 for (uint y = 8; y < 352; ++y) | |
3212 { | |
3213 memcpy(pDst + y * Dst.lPitch / 2, | |
3214 pSrc + y * 640, 8 * sizeof(__int16)); | |
819 | 3215 memcpy(pDst + 8 + game_viewport_width/*462*/ + y * Dst.lPitch / 2, |
3216 pSrc + 8 + game_viewport_width/*462*/ + y * 640, 174/*172*/ * sizeof(__int16)); | |
0 | 3217 } |
3218 | |
121 | 3219 for (uint y = 352; y < 480; ++y) |
0 | 3220 memcpy(pDst + y * Dst.lPitch / 2, |
3221 pSrc + y * 640, 640 * sizeof(__int16)); | |
3222 | |
3223 | |
693 | 3224 auto pSrc_x1y1 = pSrc + 640 * pViewport->uViewportTL_Y + pViewport->uViewportTL_X; |
0 | 3225 //_this = (unsigned int)&pSrc[2 * (((signed int)pViewport->uViewportX >> 1) + 320 * pViewport->uViewportY)]; |
693 | 3226 auto pDst_x1y1 = pDst + Dst.lPitch * pViewport->uViewportTL_Y + pViewport->uViewportTL_X; |
0 | 3227 //v23 = (unsigned __int32)((char *)v26 + 4 * (((signed int)pViewport->uViewportX >> 1) + (Dst.lPitch >> 2) * pViewport->uViewportY)); |
693 | 3228 v9 = ((signed int)pViewport->uViewportTL_X >> 1) - ((signed int)pViewport->uViewportBR_X >> 1); |
0 | 3229 //v20 = ((signed int)pViewport->uViewportZ >> 1) - ((signed int)pViewport->uViewportX >> 1); |
3230 v22 = 4 * ((Dst.lPitch / 4) + v9); | |
3231 v21 = 4 * v9 + 1280; | |
3232 | |
121 | 3233 //auto uNumLines = pViewport->uViewportW - pViewport->uViewportY + 1; |
0 | 3234 //v26 = (LPVOID)(pViewport->uViewportW - pViewport->uViewportY + 1); |
3235 v10 = (int)pSrc_x1y1; | |
3236 v11 = (int)pDst_x1y1; | |
693 | 3237 auto uHalfWidth = v20 = (pViewport->uViewportBR_X - pViewport->uViewportTL_X) / 2; |
0 | 3238 v13 = v24; |
3239 | |
693 | 3240 for (uint y = pViewport->uViewportTL_Y; y < pViewport->uViewportBR_Y + 1; ++y) |
0 | 3241 { |
3242 //memcpy(pDst + pViewport->uViewportX + y * Dst.lPitch / 2, | |
3243 // pSrc + pViewport->uViewportX + y * 640, (pViewport->uViewportZ - pViewport->uViewportX) * sizeof(__int16)); | |
693 | 3244 for (uint x = pViewport->uViewportTL_X; x < pViewport->uViewportBR_X; ++x) |
0 | 3245 { |
3246 if (pSrc[y * 640 + x] != (pRenderer->uTargetGMask | pRenderer->uTargetBMask)) | |
3247 pDst[y * Dst.lPitch / 2 + x] = pSrc[y * 640 + x]; | |
3248 } | |
3249 } | |
3250 | |
3251 ErrD3D(pRenderer->pBackBuffer4->Unlock(0)); | |
3252 | |
3253 /* while ( 1 ) | |
3254 { | |
3255 while ( 1 ) | |
3256 { | |
3257 v14 = *(int *)v10; | |
3258 v10 += 4; | |
3259 if ( v14 == v13 ) | |
3260 break; | |
3261 if ( (short)v14 == (short)v13 ) | |
3262 { | |
3263 *(int *)v11 = *(int *)v11 & 0xFFFF | v14 & 0xFFFF0000; | |
3264 v11 += 4; | |
3265 --uHalfWidth; | |
3266 if ( !uHalfWidth ) | |
3267 goto LABEL_21; | |
3268 } | |
3269 else | |
3270 { | |
3271 v15 = __ROL__(v14, 16); | |
3272 if ( (short)v15 == (short)v13 ) | |
3273 { | |
3274 v17 = __ROR__(v15, 16); | |
3275 *(int *)v11 = *(int *)v11 & 0xFFFF0000 | (unsigned __int16)v17; | |
3276 v11 += 4; | |
3277 --uHalfWidth; | |
3278 if ( !uHalfWidth ) | |
3279 goto LABEL_21; | |
3280 } | |
3281 else | |
3282 { | |
3283 v16 = __ROR__(v15, 16); | |
3284 *(int *)v11 = v16; | |
3285 v11 += 4; | |
3286 --uHalfWidth; | |
3287 if ( !uHalfWidth ) | |
3288 goto LABEL_21; | |
3289 } | |
3290 } | |
3291 } | |
3292 v11 += 4; | |
3293 --uHalfWidth; | |
3294 if ( !uHalfWidth ) | |
3295 { | |
3296 LABEL_21: | |
3297 v10 += v21; | |
3298 v11 += v22; | |
3299 uHalfWidth = v20; | |
3300 if ( !--uNumLines ) | |
3301 { | |
3302 ErrD3D(pRenderer->pBackBuffer4->Unlock(0)); | |
3303 return; | |
3304 } | |
3305 } | |
3306 }*/ | |
3307 } | |
3308 } | |
3309 } | |
3310 } | |
3311 | |
3312 //----- (004A7063) -------------------------------------------------------- | |
3313 int __thiscall sub_4A7063(unsigned int uDiffuse, float a2) | |
3314 { | |
3315 float v2; // ST1C_4@1 | |
3316 double v3; // ST14_8@1 | |
3317 signed int v4; // ebx@1 | |
3318 float v5; // ST1C_4@1 | |
3319 double v6; // ST14_8@1 | |
3320 signed int v7; // edi@1 | |
3321 double v8; // ST0C_8@1 | |
3322 signed int v9; // esi@1 | |
3323 signed int v10; // ecx@1 | |
3324 double v12; // [sp+8h] [bp-18h]@1 | |
3325 unsigned __int64 v13; // [sp+18h] [bp-8h]@1 | |
3326 | |
3327 v2 = (double)(uDiffuse >> 24) * a2; | |
3328 v3 = v2 + 6.7553994e15; | |
3329 v4 = LODWORD(v3); | |
3330 v5 = (double)((uDiffuse >> 16) & 0xFF) * a2; | |
3331 v6 = v5 + 6.7553994e15; | |
3332 v7 = LODWORD(v6); | |
3333 *((float *)&v6 + 1) = (double)((unsigned __int16)uDiffuse >> 8) * a2; | |
3334 v8 = *((float *)&v6 + 1) + 6.7553994e15; | |
3335 v13 = __PAIR__(LODWORD(v6), LODWORD(v8)); | |
3336 v9 = LODWORD(v8); | |
3337 *((float *)&v6 + 1) = (double)(unsigned __int8)uDiffuse * a2; | |
3338 v12 = *((float *)&v6 + 1) + 6.7553994e15; | |
3339 v10 = LODWORD(v12); | |
3340 if ( v4 > 255 ) | |
3341 v4 = 255; | |
3342 if ( v4 < 0 ) | |
3343 v4 = 0; | |
3344 if ( SHIDWORD(v13) > 255 ) | |
3345 v7 = 255; | |
3346 if ( v7 < 0 ) | |
3347 v7 = 0; | |
3348 if ( (signed int)v13 > 255 ) | |
3349 v9 = 255; | |
3350 if ( v9 < 0 ) | |
3351 v9 = 0; | |
3352 if ( SLODWORD(v12) > 255 ) | |
3353 v10 = 255; | |
3354 if ( v10 < 0 ) | |
3355 v10 = 0; | |
3356 return v10 | ((v9 | ((v7 | (v4 << 8)) << 8)) << 8); | |
3357 } | |
3358 | |
3359 //----- (004AD504) -------------------------------------------------------- | |
711 | 3360 int __fastcall sub_4AD504(signed int sFaceID) |
0 | 3361 { |
3362 int result; // eax@1 | |
711 | 3363 signed int v2; // ebx@1 |
0 | 3364 BLVFace *v3; // esi@3 |
3365 Texture *v4; // edi@6 | |
3366 int v5; // eax@7 | |
3367 int v6; // edx@7 | |
3368 int v7; // ecx@7 | |
3369 int v8; // ebx@8 | |
3370 int v9; // eax@8 | |
3371 int v10; // ebx@8 | |
3372 unsigned int v11; // ebx@9 | |
3373 int v12; // esi@10 | |
3374 int v13; // eax@13 | |
3375 unsigned __int16 *v14; // eax@13 | |
3376 unsigned int v15; // eax@14 | |
3377 unsigned __int16 *v16; // ebx@14 | |
3378 int v17; // eax@15 | |
3379 int v18; // ebx@15 | |
3380 int v19; // esi@15 | |
3381 int v20; // ecx@15 | |
3382 int v21; // eax@15 | |
3383 stru193_math *v22; // ebx@15 | |
3384 int v23; // eax@15 | |
3385 char *v24; // esi@16 | |
3386 int v25; // eax@18 | |
3387 int v26; // eax@18 | |
3388 int v27; // eax@20 | |
3389 signed int v28; // esi@20 | |
3390 signed int v29; // edx@20 | |
3391 signed int v30; // esi@20 | |
3392 signed int v31; // edi@20 | |
3393 int v32; // esi@20 | |
3394 int v33; // eax@26 | |
3395 int *v34; // esi@27 | |
3396 unsigned __int16 *v35; // edi@27 | |
3397 unsigned int v36; // edx@27 | |
3398 int v37; // ebx@27 | |
3399 char v38; // cl@27 | |
3400 char v39; // ch@27 | |
3401 int v40; // ebx@29 | |
3402 int v41; // edx@29 | |
3403 unsigned int v42; // ebx@30 | |
3404 int v43; // edx@30 | |
3405 int v44; // eax@33 | |
3406 int *v45; // esi@34 | |
3407 unsigned __int16 *v46; // edi@34 | |
3408 unsigned int v47; // edx@34 | |
3409 int v48; // ebx@34 | |
3410 char v49; // cl@34 | |
3411 char v50; // ch@34 | |
3412 int v51; // ebx@36 | |
3413 int v52; // edx@36 | |
3414 unsigned __int16 v53; // bx@37 | |
3415 int v54; // edx@37 | |
3416 int v55; // eax@40 | |
3417 int v56; // eax@41 | |
3418 int *v57; // esi@42 | |
3419 unsigned __int16 *v58; // edi@42 | |
3420 unsigned int v59; // edx@42 | |
3421 int v60; // ebx@42 | |
3422 char v61; // cl@42 | |
3423 char v62; // ch@42 | |
3424 unsigned int v63; // ebx@44 | |
3425 int v64; // edx@44 | |
3426 unsigned int v65; // ebx@44 | |
3427 int v66; // edx@44 | |
3428 unsigned int v67; // ebx@45 | |
3429 int v68; // edx@45 | |
3430 int v69; // ebx@45 | |
3431 int v70; // edx@45 | |
3432 int v71; // eax@48 | |
3433 int *v72; // esi@49 | |
3434 unsigned __int16 *v73; // edi@49 | |
3435 unsigned int v74; // edx@49 | |
3436 int v75; // ebx@49 | |
3437 char v76; // cl@49 | |
3438 char v77; // ch@49 | |
3439 unsigned int v78; // ebx@51 | |
3440 int v79; // edx@51 | |
3441 unsigned int v80; // ebx@51 | |
3442 int v81; // edx@51 | |
3443 unsigned int v82; // ebx@52 | |
3444 int v83; // edx@52 | |
3445 int v84; // ebx@52 | |
3446 int v85; // edx@52 | |
3447 unsigned __int8 *v86; // [sp+Ch] [bp-98h]@9 | |
3448 unsigned __int8 *v87; // [sp+10h] [bp-94h]@9 | |
3449 unsigned __int8 *v88; // [sp+14h] [bp-90h]@9 | |
3450 unsigned __int8 *v89; // [sp+18h] [bp-8Ch]@9 | |
3451 int v90; // [sp+1Ch] [bp-88h]@20 | |
3452 BLVFace *v91; // [sp+20h] [bp-84h]@3 | |
3453 int v92; // [sp+24h] [bp-80h]@7 | |
3454 int i; // [sp+28h] [bp-7Ch]@7 | |
3455 unsigned __int16 *v94; // [sp+2Ch] [bp-78h]@9 | |
3456 unsigned int v95; // [sp+30h] [bp-74h]@1 | |
3457 Texture *v96; // [sp+34h] [bp-70h]@6 | |
3458 int v97; // [sp+38h] [bp-6Ch]@15 | |
3459 unsigned int v98; // [sp+3Ch] [bp-68h]@9 | |
3460 int v99; // [sp+40h] [bp-64h]@9 | |
3461 int v100; // [sp+44h] [bp-60h]@24 | |
3462 int v101; // [sp+48h] [bp-5Ch]@10 | |
3463 int v102; // [sp+4Ch] [bp-58h]@20 | |
3464 int v103; // [sp+50h] [bp-54h]@20 | |
3465 int v104; // [sp+54h] [bp-50h]@9 | |
3466 unsigned __int8 *v105; // [sp+58h] [bp-4Ch]@20 | |
3467 int v106; // [sp+5Ch] [bp-48h]@24 | |
3468 int v107; // [sp+60h] [bp-44h]@20 | |
3469 int v108; // [sp+64h] [bp-40h]@20 | |
3470 int v109; // [sp+68h] [bp-3Ch]@20 | |
3471 int v110; // [sp+6Ch] [bp-38h]@15 | |
3472 int v111; // [sp+70h] [bp-34h]@20 | |
3473 int a1; // [sp+74h] [bp-30h]@12 | |
3474 int a2; // [sp+78h] [bp-2Ch]@9 | |
3475 int *v114; // [sp+7Ch] [bp-28h]@16 | |
3476 int v115; // [sp+80h] [bp-24h]@18 | |
3477 int v116; // [sp+84h] [bp-20h]@7 | |
3478 unsigned int v117; // [sp+88h] [bp-1Ch]@15 | |
3479 unsigned int v118; // [sp+8Ch] [bp-18h]@24 | |
3480 int *v119; // [sp+90h] [bp-14h]@13 | |
3481 int v120; // [sp+94h] [bp-10h]@15 | |
3482 unsigned int v121; // [sp+98h] [bp-Ch]@15 | |
3483 unsigned __int16 *v122; // [sp+9Ch] [bp-8h]@15 | |
3484 unsigned int v123; // [sp+A0h] [bp-4h]@13 | |
3485 | |
3486 result = pRenderer->uTargetSurfacePitch; | |
711 | 3487 v2 = sFaceID; |
0 | 3488 v95 = pRenderer->uTargetSurfacePitch; |
711 | 3489 if ( sFaceID >= 0 ) |
3490 { | |
3491 if ( sFaceID < (signed int)pIndoor->uNumFaces ) | |
3492 { | |
3493 v3 = &pIndoor->pFaces[sFaceID]; | |
3494 v91 = &pIndoor->pFaces[sFaceID]; | |
0 | 3495 if ( !pRenderer->pRenderD3D ) |
3496 { | |
711 | 3497 result = sub_423B5D(sFaceID); |
0 | 3498 if ( result ) |
3499 { | |
3500 result = sub_424829(result, &stru_F8A590, pBLVRenderParams->field_7C, v2); | |
3501 if ( result ) | |
3502 { | |
3503 result = (int)v3->GetTexture(); | |
3504 v4 = (Texture *)result; | |
3505 v96 = (Texture *)result; | |
3506 if ( result ) | |
3507 { | |
3508 v5 = *(short *)(result + 38); | |
3509 LOBYTE(v3->uAttributes) |= 0x80u; | |
3510 v92 = v5; | |
3511 sub_4AE5F1(v2); | |
3512 ++pBLVRenderParams->field_84; | |
3513 v6 = stru_F8AD28.pDeltaUV[0]; | |
3514 v116 = stru_F8AD28.pDeltaUV[1]; | |
3515 v7 = 0; | |
3516 for ( i = bUseLoResSprites; v7 < stru_F8AD28.uNumLightsApplied; *(int *)v9 = v10 ) | |
3517 { | |
3518 v8 = v116; | |
3519 stru_F8AD28._blv_lights_xs[v7] += v6; | |
3520 v9 = 4 * v7 + 16297672; | |
3521 v10 = v8 - stru_F8AD28._blv_lights_ys[v7++]; | |
3522 } | |
3523 v94 = sr_sub_47C24C_get_palette(v3, v92, 0, 1); | |
3524 result = stru_F8A590._viewport_space_y; | |
3525 a2 = stru_F8A590._viewport_space_y; | |
3526 v11 = stru_F8A590._viewport_space_y * pRenderer->uTargetSurfacePitch; | |
3527 v99 = 640 * stru_F8A590._viewport_space_y; | |
710 | 3528 v86 = v4->pLevelOfDetail0_prolly_alpha_mask; |
0 | 3529 v87 = v4->pLevelOfDetail1; |
3530 v88 = v4->pLevelOfDetail2; | |
3531 v89 = v4->pLevelOfDetail3; | |
3532 v98 = stru_F8A590._viewport_space_y * pRenderer->uTargetSurfacePitch; | |
3533 v104 = 2 * pBLVRenderParams->field_0_timer_; | |
3534 if ( stru_F8A590._viewport_space_y <= stru_F8A590._viewport_space_w ) | |
3535 { | |
3536 v12 = 2 * stru_F8A590._viewport_space_y; | |
3537 v101 = 2 * stru_F8A590._viewport_space_y; | |
3538 while ( 1 ) | |
3539 { | |
1281 | 3540 a1 = *(__int16 *)((char *)stru_F8A590.viewport_left_side + v12); |
0 | 3541 sub_4AE313(a1, result, &stru_F81018.field_0); |
3542 if ( LOBYTE(viewparams->field_20) ) | |
3543 { | |
3544 v15 = v95 * (v12 - pBLVRenderParams->uViewportY); | |
3545 v119 = &pBLVRenderParams->pTargetZBuffer[2 | |
1281 | 3546 * (*(__int16 *)((char *)stru_F8A590.viewport_left_side + v12) |
0 | 3547 + 320 * (v12 - pBLVRenderParams->uViewportY)) |
3548 - pBLVRenderParams->uViewportX]; | |
3549 v16 = &pBLVRenderParams->pRenderTarget[v15 | |
1281 | 3550 + 2 * *(__int16 *)((char *)stru_F8A590.viewport_left_side + v12) |
0 | 3551 - pBLVRenderParams->uViewportX]; |
3552 v14 = &pBLVRenderParams->pRenderTarget[v15 | |
1281 | 3553 + 2 * *(__int16 *)((char *)stru_F8A590.viewport_right_side + v12) |
0 | 3554 - pBLVRenderParams->uViewportX]; |
3555 v123 = (unsigned int)v16; | |
3556 } | |
3557 else | |
3558 { | |
1281 | 3559 v13 = *(__int16 *)((char *)stru_F8A590.viewport_left_side + v12); |
0 | 3560 v119 = &pBLVRenderParams->pTargetZBuffer[v13 + v99]; |
3561 v123 = (unsigned int)&pBLVRenderParams->pRenderTarget[v13 + v11]; | |
1281 | 3562 v14 = &pBLVRenderParams->pRenderTarget[v11 + *(__int16 *)((char *)stru_F8A590.viewport_right_side + v12)]; |
0 | 3563 } |
3564 v117 = (unsigned int)v14; | |
3565 HIWORD(v17) = HIWORD(stru_F81018.field_0.field_0); | |
3566 v18 = stru_F81018.field_0.field_10; | |
3567 LOWORD(v17) = 0; | |
3568 v97 = stru_F8AD28.field_0 | v17; | |
3569 v110 = sub_4AE491(SHIWORD(stru_F81018.field_0.field_4), SHIWORD(stru_F81018.field_0.field_8)); | |
3570 v19 = stru_F81018.field_0.field_4 >> i; | |
3571 v20 = 11 - v18; | |
3572 v116 = stru_F81018.field_0.field_8 >> i; | |
3573 v21 = stru_F81018.field_0.field_8 >> i >> (11 - v18); | |
3574 v22 = stru_5C6E00; | |
3575 v122 = (unsigned __int16 *)v20; | |
323 | 3576 v121 = (stru_F81018.field_0.field_4 >> i) + 4 * stru_5C6E00->Cos(v104 + v21); |
3577 v23 = stru_5C6E00->Sin(v104 + (v19 >> (char)v122)); | |
0 | 3578 v120 = v116 + 4 * v23; |
3579 if ( v123 < v117 ) | |
3580 { | |
3581 v24 = (char *)&stru_F81018.field_34.field_8; | |
3582 v114 = &stru_F81018.field_34.field_8; | |
3583 a1 += 16; | |
3584 while ( 1 ) | |
3585 { | |
3586 sub_4AE313(a1, a2, (stru337_stru0 *)(v24 - 8)); | |
3587 v25 = *((int *)v24 - 2); | |
3588 LOWORD(v25) = 0; | |
3589 v115 = v97; | |
3590 v26 = stru_F8AD28.field_0 | v25; | |
3591 if ( v97 <= (unsigned int)v26 ) | |
3592 v115 = v26; | |
3593 v97 = v26; | |
3594 v27 = *((int *)v24 - 11); | |
3595 v28 = *((int *)v24 - 1); | |
3596 v105 = (&v86)[4 * v27]; | |
3597 v111 = v27 + 16; | |
3598 v29 = v4->uWidthMinus1; | |
3599 v109 = v27 + v27 + 16 - v4->uWidthLn2; | |
3600 v107 = v29 >> v27; | |
3601 v30 = v28 >> i; | |
3602 v102 = v4->uHeightMinus1 >> v27 << (v27 + 16); | |
3603 v31 = *v114 >> i; | |
3604 v122 = (unsigned __int16 *)(11 - v27); | |
323 | 3605 v116 = v30 + 4 * stru_5C6E00->Cos(v104 + (v31 >> (11 - v27))); |
3606 v90 = v31 + 4 * stru_5C6E00->Sin(v104 + (v30 >> (char)v122)); | |
0 | 3607 v108 = (signed int)(v116 - v121) >> 4; |
3608 v103 = (v90 - v120) >> 4; | |
3609 v32 = v123 + 32; | |
3610 if ( LOBYTE(viewparams->field_20) ) | |
3611 v32 = v123 + 64; | |
3612 if ( v32 > v117 ) | |
3613 v32 = v117; | |
3614 v118 = v32; | |
3615 v100 = sub_4AE491(*((short *)v114 - 1), *((short *)v114 + 1)); | |
3616 v106 = (signed int)(v32 - v123) >> 1; | |
3617 if ( v110 >> 16 == v100 >> 16 ) | |
3618 { | |
3619 v122 = sr_sub_47C24C_get_palette(v91, v92, v110 >> 16, 1); | |
3620 if ( LOBYTE(viewparams->field_20) ) | |
3621 { | |
3622 v44 = v123; | |
3623 if ( v123 < v118 ) | |
3624 { | |
3625 v45 = v119; | |
3626 v46 = v122; | |
3627 v47 = v121; | |
3628 v48 = v120; | |
3629 v49 = v111; | |
3630 v50 = v109; | |
3631 if ( v106 & 2 ) | |
3632 { | |
3633 *v119 = v115; | |
3634 v45 -= 2; | |
3635 v44 = v123 + 4; | |
3636 goto LABEL_37; | |
3637 } | |
3638 do | |
3639 { | |
3640 v44 += 8; | |
3641 v51 = *(&v105[v107 & (v47 >> v49)] + ((v102 & (unsigned int)v48) >> v50)); | |
3642 v52 = v115; | |
3643 LOWORD(v51) = v46[v51]; | |
3644 *v45 = v115; | |
3645 v45[1] = v52; | |
3646 v45[640] = v52; | |
3647 v45[641] = v52; | |
3648 *(short *)(v44 - 8) = v51; | |
3649 *(short *)(v44 - 6) = v51; | |
3650 *(short *)(v44 + 1272) = v51; | |
3651 *(short *)(v44 + 1274) = v51; | |
3652 v45[2] = v52; | |
3653 v45[3] = v52; | |
3654 v45[642] = v52; | |
3655 v45[643] = v52; | |
3656 v121 += v108; | |
3657 v120 += v103; | |
3658 v47 = v121; | |
3659 v48 = v120; | |
3660 LABEL_37: | |
3661 v45 += 4; | |
3662 v53 = v46[*(&v105[v107 & (v47 >> v49)] + ((v102 & (unsigned int)v48) >> v50))]; | |
3663 v54 = v108; | |
3664 *(short *)(v44 - 4) = v53; | |
3665 *(short *)(v44 - 2) = v53; | |
3666 *(short *)(v44 + 1276) = v53; | |
3667 *(short *)(v44 + 1278) = v53; | |
3668 v121 += v54; | |
3669 v120 += v103; | |
3670 v47 = v121; | |
3671 v48 = v120; | |
3672 } | |
3673 while ( v44 < v118 ); | |
3674 v123 = v44; | |
3675 v119 = v45; | |
3676 } | |
3677 } | |
3678 else | |
3679 { | |
3680 v33 = v123; | |
3681 if ( v123 < v118 ) | |
3682 { | |
3683 v34 = v119; | |
3684 v35 = v122; | |
3685 v36 = v121; | |
3686 v37 = v120; | |
3687 v38 = v111; | |
3688 v39 = v109; | |
3689 if ( v106 & 1 ) | |
3690 { | |
3691 *v119 = v115; | |
3692 --v34; | |
3693 v33 = v123 + 2; | |
3694 goto LABEL_30; | |
3695 } | |
3696 do | |
3697 { | |
3698 v33 += 4; | |
3699 v40 = *(&v105[v107 & (v36 >> v38)] + ((v102 & (unsigned int)v37) >> v39)); | |
3700 v41 = v115; | |
3701 LOWORD(v40) = v35[v40]; | |
3702 *v34 = v115; | |
3703 *(short *)(v33 - 4) = v40; | |
3704 v34[1] = v41; | |
3705 v121 += v108; | |
3706 v120 += v103; | |
3707 v36 = v121; | |
3708 v37 = v120; | |
3709 LABEL_30: | |
3710 v42 = (unsigned int)(&v105[v107 & (v36 >> v38)] + ((v102 & (unsigned int)v37) >> v39)); | |
3711 v34 += 2; | |
3712 v43 = v108; | |
3713 *(short *)(v33 - 2) = v35[*(char *)v42]; | |
3714 v121 += v43; | |
3715 v120 += v103; | |
3716 v36 = v121; | |
3717 v37 = v120; | |
3718 } | |
3719 while ( v33 < v118 ); | |
3720 v123 = v33; | |
3721 v119 = v34; | |
3722 } | |
3723 } | |
3724 } | |
3725 else | |
3726 { | |
3727 v55 = v110 - ((v100 - v110) >> 4); | |
3728 v110 = (v100 - v110) >> 4; | |
3729 v122 = (unsigned __int16 *)v55; | |
3730 if ( LOBYTE(viewparams->field_20) ) | |
3731 { | |
3732 v71 = v123; | |
3733 if ( v123 < v118 ) | |
3734 { | |
3735 v72 = v119; | |
3736 v73 = v94; | |
3737 v74 = v121; | |
3738 v75 = v120; | |
3739 v76 = v111; | |
3740 v77 = v109; | |
3741 if ( v106 & 2 ) | |
3742 { | |
3743 *v119 = v115; | |
3744 v72 += 2; | |
3745 v71 = v123 + 4; | |
3746 goto LABEL_52; | |
3747 } | |
3748 do | |
3749 { | |
3750 v78 = (v107 & (v74 >> v76)) + ((v102 & (unsigned int)v75) >> v77); | |
3751 v79 = (int)((char *)v122 + v110); | |
3752 v71 += 8; | |
3753 v122 = (unsigned __int16 *)v79; | |
3754 v80 = ((v79 & 0xFFFF0000u) >> 8) + v105[v78]; | |
3755 v81 = v115; | |
3756 LOWORD(v80) = v73[v80]; | |
3757 *v72 = v115; | |
3758 v72[1] = v81; | |
3759 v72[640] = v81; | |
3760 v72[641] = v81; | |
3761 *(short *)(v71 - 8) = v80; | |
3762 *(short *)(v71 - 6) = v80; | |
3763 *(short *)(v71 + 1272) = v80; | |
3764 *(short *)(v71 + 1274) = v80; | |
3765 v72[2] = v81; | |
3766 v72[3] = v81; | |
3767 v72[642] = v81; | |
3768 v72[643] = v81; | |
3769 v121 += v108; | |
3770 v120 += v103; | |
3771 v74 = v121; | |
3772 v75 = v120; | |
3773 v72 += 4; | |
3774 LABEL_52: | |
3775 v82 = (v107 & (v74 >> v76)) + ((v102 & (unsigned int)v75) >> v77); | |
3776 v83 = (int)((char *)v122 + v110); | |
3777 v84 = v105[v82]; | |
3778 v122 = (unsigned __int16 *)v83; | |
3779 LOWORD(v84) = v73[((v83 & 0xFFFF0000u) >> 8) + v84]; | |
3780 v85 = v108; | |
3781 *(short *)(v71 - 4) = v84; | |
3782 *(short *)(v71 - 2) = v84; | |
3783 *(short *)(v71 + 1276) = v84; | |
3784 *(short *)(v71 + 1278) = v84; | |
3785 v121 += v85; | |
3786 v120 += v103; | |
3787 v74 = v121; | |
3788 v75 = v120; | |
3789 } | |
3790 while ( v71 < v118 ); | |
3791 v123 = v71; | |
3792 v119 = v72; | |
3793 } | |
3794 } | |
3795 else | |
3796 { | |
3797 v56 = v123; | |
3798 if ( v123 < v118 ) | |
3799 { | |
3800 v57 = v119; | |
3801 v58 = v94; | |
3802 v59 = v121; | |
3803 v60 = v120; | |
3804 v61 = v111; | |
3805 v62 = v109; | |
3806 if ( v106 & 1 ) | |
3807 { | |
3808 *v119 = v115; | |
3809 ++v57; | |
3810 v56 = v123 + 2; | |
3811 goto LABEL_45; | |
3812 } | |
3813 do | |
3814 { | |
3815 v63 = (v107 & (v59 >> v61)) + ((v102 & (unsigned int)v60) >> v62); | |
3816 v64 = (int)((char *)v122 + v110); | |
3817 v56 += 4; | |
3818 v122 = (unsigned __int16 *)v64; | |
3819 v65 = ((v64 & 0xFFFF0000u) >> 8) + v105[v63]; | |
3820 v66 = v115; | |
3821 LOWORD(v65) = v58[v65]; | |
3822 *v57 = v115; | |
3823 *(short *)(v56 - 4) = v65; | |
3824 v57[1] = v66; | |
3825 v121 += v108; | |
3826 v120 += v103; | |
3827 v59 = v121; | |
3828 v60 = v120; | |
3829 v57 += 2; | |
3830 LABEL_45: | |
3831 v67 = (v107 & (v59 >> v61)) + ((v102 & (unsigned int)v60) >> v62); | |
3832 v68 = (int)((char *)v122 + v110); | |
3833 v69 = v105[v67]; | |
3834 v122 = (unsigned __int16 *)v68; | |
3835 LOWORD(v69) = v58[((v68 & 0xFFFF0000u) >> 8) + v69]; | |
3836 v70 = v108; | |
3837 *(short *)(v56 - 2) = v69; | |
3838 v121 += v70; | |
3839 v120 += v103; | |
3840 v59 = v121; | |
3841 v60 = v120; | |
3842 } | |
3843 while ( v56 < v118 ); | |
3844 v123 = v56; | |
3845 v119 = v57; | |
3846 } | |
3847 } | |
3848 } | |
3849 v114 += 13; | |
3850 v110 = v100; | |
3851 a1 += 16; | |
3852 v4 = v96; | |
3853 v121 = v116; | |
3854 v120 = v90; | |
3855 if ( v123 >= v117 ) | |
3856 break; | |
3857 v24 = (char *)v114; | |
3858 v22 = stru_5C6E00; | |
3859 } | |
3860 } | |
3861 ++a2; | |
3862 v98 += v95; | |
3863 result = a2; | |
3864 v101 += 2; | |
3865 v99 += 640; | |
3866 if ( a2 > stru_F8A590._viewport_space_w ) | |
3867 break; | |
3868 v12 = v101; | |
3869 result = a2; | |
3870 v11 = v98; | |
3871 } | |
3872 } | |
3873 } | |
3874 } | |
3875 } | |
3876 } | |
3877 } | |
3878 } | |
3879 return result; | |
3880 } | |
3881 // 4AE491: using guessed type int __fastcall sub_4AE491(int, int); | |
3882 | |
3883 //----- (004ADD1D) -------------------------------------------------------- | |
3884 void __fastcall sub_4ADD1D(int uFaceID) | |
3885 { | |
3886 int v1; // edi@1 | |
3887 BLVFace *v2; // esi@3 | |
3888 signed int v3; // ebx@4 | |
3889 Texture *v4; // edi@9 | |
3890 signed int v5; // eax@9 | |
3891 char *v6; // edi@12 | |
3892 signed int v7; // eax@15 | |
3893 unsigned int v8; // eax@16 | |
3894 __int16 v9; // cx@19 | |
3895 unsigned __int8 *v10; // eax@19 | |
3896 unsigned __int16 *v11; // eax@19 | |
3897 int v12; // edi@19 | |
3898 int v13; // ebx@20 | |
3899 stru352 *v14; // esi@20 | |
3900 DWORD v15; // eax@22 | |
3901 signed int v16; // ecx@22 | |
3902 signed int v17; // ST68_4@22 | |
3903 int v18; // eax@22 | |
3904 int v19; // ecx@22 | |
3905 unsigned int v20; // esi@23 | |
3906 int v21; // edi@23 | |
3907 int v22; // eax@23 | |
3908 int *v23; // ebx@24 | |
3909 int v24; // edx@24 | |
3910 int v25; // ebx@25 | |
3911 unsigned __int16 v26; // cx@25 | |
3912 int v27; // edx@26 | |
3913 unsigned __int16 v28; // cx@26 | |
3914 unsigned __int8 v29; // sf@27 | |
3915 unsigned __int8 v30; // of@27 | |
3916 unsigned int v31; // esi@29 | |
3917 int v32; // edi@29 | |
3918 unsigned __int16 *v33; // eax@29 | |
3919 int *v34; // ebx@30 | |
3920 int v35; // edx@30 | |
3921 int v36; // ebx@31 | |
3922 unsigned __int16 v37; // cx@31 | |
3923 int v38; // edx@32 | |
3924 unsigned __int16 v39; // cx@32 | |
3925 Texture *v40; // [sp-10h] [bp-6Ch]@16 | |
3926 int v41; // [sp-Ch] [bp-68h]@15 | |
3927 unsigned int v42; // [sp+10h] [bp-4Ch]@1 | |
3928 signed int v43; // [sp+14h] [bp-48h]@12 | |
3929 signed int v44; // [sp+14h] [bp-48h]@22 | |
3930 int v45; // [sp+1Ch] [bp-40h]@22 | |
3931 int v46; // [sp+20h] [bp-3Ch]@22 | |
3932 int v47; // [sp+24h] [bp-38h]@19 | |
3933 char v48; // [sp+28h] [bp-34h]@19 | |
3934 int v49; // [sp+2Ch] [bp-30h]@19 | |
3935 unsigned __int8 *v50; // [sp+30h] [bp-2Ch]@19 | |
3936 unsigned __int16 *v51; // [sp+34h] [bp-28h]@19 | |
3937 int v52; // [sp+38h] [bp-24h]@22 | |
3938 int v53; // [sp+3Ch] [bp-20h]@22 | |
3939 signed int v54; // [sp+40h] [bp-1Ch]@12 | |
3940 int v55; // [sp+40h] [bp-1Ch]@20 | |
3941 int v56; // [sp+44h] [bp-18h]@20 | |
3942 stru352 *i; // [sp+48h] [bp-14h]@20 | |
3943 unsigned __int16 *v58; // [sp+4Ch] [bp-10h]@23 | |
3944 int v59; // [sp+50h] [bp-Ch]@4 | |
3945 int v60; // [sp+50h] [bp-Ch]@19 | |
3946 int v61; // [sp+54h] [bp-8h]@22 | |
3947 int *v62; // [sp+58h] [bp-4h]@23 | |
3948 int *v63; // [sp+58h] [bp-4h]@29 | |
3949 | |
3950 v1 = uFaceID; | |
3951 v42 = pRenderer->uTargetSurfacePitch; | |
3952 if ( uFaceID >= 0 && uFaceID < (signed int)pIndoor->uNumFaces ) | |
3953 { | |
3954 v2 = &pIndoor->pFaces[uFaceID]; | |
3955 if ( pRenderer->pRenderD3D ) | |
3956 { | |
3957 v3 = sub_424579(uFaceID, &stru_F8AD28); | |
3958 v59 = v3; | |
3959 } | |
3960 else | |
3961 { | |
3962 v59 = sub_423B5D(uFaceID); | |
3963 v3 = v59; | |
3964 } | |
3965 if ( v3 && (pRenderer->pRenderD3D || sub_424829(v3, &stru_F8A590, pBLVRenderParams->field_7C, v1)) ) | |
3966 { | |
3967 v4 = v2->GetTexture(); | |
3968 v5 = 0; | |
3969 if ( v4 ) | |
3970 { | |
3971 if ( pRenderer->pRenderD3D ) | |
3972 { | |
3973 if ( v3 > 0 ) | |
3974 { | |
3975 v54 = v3; | |
3976 v43 = v3; | |
3977 v6 = (char *)&array_507D30[0].v; | |
3978 do | |
3979 { | |
3980 *((float *)v6 - 1) = (double)((GetTickCount() >> 5) - pBLVRenderParams->vPartyPos.x) + *((float *)v6 - 1); | |
3981 *(float *)v6 = (double)(pBLVRenderParams->vPartyPos.y + (GetTickCount() >> 5)) + *(float *)v6; | |
3982 v6 += 48; | |
3983 --v54; | |
3984 } | |
3985 while ( v54 ); | |
3986 v3 = v59; | |
3987 v5 = v43; | |
3988 } | |
3989 v7 = v5; | |
3990 v41 = stru_F8AD28.field_0; | |
3991 array_507D30[v7].u = array_507D30[v7].u * 0.25; | |
3992 array_507D30[v7].v = array_507D30[v7].v * 0.25; | |
3993 if ( BYTE1(v2->uAttributes) & 0x40 ) | |
3994 { | |
3995 v40 = v2->GetTexture(); | |
3996 v8 = pTextureFrameTable->GetFrameTexture(v2->uBitmapID, pBLVRenderParams->field_0_timer_); | |
3997 } | |
3998 else | |
3999 { | |
4000 v40 = v2->GetTexture(); | |
4001 v8 = v2->uBitmapID; | |
4002 } | |
4003 pRenderer->DrawIndoorPolygon(v3, v2, pBitmaps_LOD->pHardwareTextures[v8], v40, v41, -1, 0); | |
4004 } | |
4005 else | |
4006 { | |
4007 v49 = v4->uWidthMinus1; | |
4008 v47 = v4->uHeightMinus1 << 16; | |
4009 v9 = 16 - v4->uWidthLn2; | |
710 | 4010 v10 = v4->pLevelOfDetail0_prolly_alpha_mask; |
0 | 4011 LOBYTE(v2->uAttributes) |= 0x80u; |
4012 v48 = v9; | |
4013 v50 = v10; | |
4014 sub_4AF412(); | |
4015 ++pBLVRenderParams->uNumFacesRenderedThisFrame; | |
4016 v11 = sr_sub_47C24C_get_palette(v2, v4->palette_id2, 0, 1); | |
4017 v12 = stru_F8A590._viewport_space_y; | |
4018 v51 = v11; | |
4019 v60 = stru_F8A590._viewport_space_y; | |
4020 if ( stru_F8A590._viewport_space_y <= stru_F8A590._viewport_space_w ) | |
4021 { | |
4022 v13 = 2 * stru_F8A590._viewport_space_y; | |
4023 v14 = &stru_F83B80[stru_F8A590._viewport_space_y]; | |
4024 v55 = 2 * stru_F8A590._viewport_space_y; | |
4025 v56 = 640 * stru_F8A590._viewport_space_y; | |
4026 for ( i = &stru_F83B80[stru_F8A590._viewport_space_y]; ; v14 = i ) | |
4027 { | |
1281 | 4028 sub_4AE1E7(v12, *(__int16 *)((char *)stru_F8A590.viewport_left_side + v13), v12); |
0 | 4029 v14->field_0 += (GetTickCount() << 11) - (pBLVRenderParams->vPartyPos.x << 16); |
4030 v15 = GetTickCount(); | |
4031 v16 = v14->field_0; | |
4032 v14->field_4 += (32 * pBLVRenderParams->vPartyPos.y + v15) << 11; | |
4033 v45 = v14->field_4 >> 3; | |
4034 v44 = v16 >> 3; | |
4035 v17 = (signed int)((unsigned __int64)(SLODWORD(pBLVRenderParams->field_44) * (signed __int64)v14->field_28) >> 16) >> 3; | |
4036 v52 = (unsigned __int64)(v17 * (signed __int64)-pBLVRenderParams->sSineY) >> 16; | |
4037 v53 = (unsigned __int64)(v17 * (signed __int64)pBLVRenderParams->sCosineY) >> 16; | |
4038 v18 = v14->field_28; | |
1281 | 4039 v19 = *(__int16 *)((char *)stru_F8A590.viewport_left_side + v13); |
0 | 4040 LOWORD(v18) = 0; |
4041 v46 = stru_F8AD28.field_0 | v18; | |
1281 | 4042 v61 = *(__int16 *)((char *)stru_F8A590.viewport_right_side + v13) - v19; |
0 | 4043 if ( LOBYTE(viewparams->field_20) ) |
4044 { | |
4045 v63 = &pBLVRenderParams->pTargetZBuffer[2 * (v19 + 320 * (v13 - pBLVRenderParams->uViewportY)) | |
4046 - pBLVRenderParams->uViewportX]; | |
4047 v31 = v44; | |
4048 v32 = v45; | |
4049 v33 = &pBLVRenderParams->pRenderTarget[v42 * (v13 - pBLVRenderParams->uViewportY) | |
4050 + 2 * v19 | |
4051 - pBLVRenderParams->uViewportX]; | |
4052 if ( v61 & 1 ) | |
4053 { | |
4054 --v61; | |
4055 v33 = &pBLVRenderParams->pRenderTarget[v42 * (v13 - pBLVRenderParams->uViewportY) | |
4056 + 2 * v19 | |
4057 - pBLVRenderParams->uViewportX | |
4058 - 2]; | |
4059 v34 = &pBLVRenderParams->pTargetZBuffer[2 * (v19 + 320 * (v13 - pBLVRenderParams->uViewportY)) | |
4060 - pBLVRenderParams->uViewportX]; | |
4061 v35 = v46; | |
4062 v63 += 2; | |
4063 goto LABEL_32; | |
4064 } | |
4065 while ( 1 ) | |
4066 { | |
4067 v30 = __OFSUB__(v61, 2); | |
4068 v29 = v61 - 2 < 0; | |
4069 v61 -= 2; | |
4070 if ( v29 ^ v30 ) | |
4071 break; | |
4072 v36 = *(&v50[v49 & (v31 >> 16)] + ((v47 & (unsigned int)v32) >> v48)); | |
4073 v31 += v52; | |
4074 v37 = v51[v36]; | |
4075 v32 += v53; | |
4076 v34 = v63; | |
4077 v35 = v46; | |
4078 *v33 = v37; | |
4079 v33[1] = v37; | |
4080 v33[640] = v37; | |
4081 v33[641] = v37; | |
4082 v63 += 4; | |
4083 v34[2] = v46; | |
4084 v34[3] = v46; | |
4085 v34[642] = v46; | |
4086 v34[643] = v46; | |
4087 LABEL_32: | |
4088 *v34 = v35; | |
4089 v34[1] = v35; | |
4090 v34[640] = v35; | |
4091 v34[641] = v35; | |
4092 v38 = v49 & (v31 >> 16); | |
4093 v33 += 4; | |
4094 v31 += v52; | |
4095 v39 = v51[*(&v50[v38] + ((v47 & (unsigned int)v32) >> v48))]; | |
4096 v32 += v53; | |
4097 *(v33 - 2) = v39; | |
4098 *(v33 - 1) = v39; | |
4099 v33[638] = v39; | |
4100 v33[639] = v39; | |
4101 } | |
4102 } | |
4103 else | |
4104 { | |
4105 v58 = &pBLVRenderParams->pRenderTarget[v19 + v12 * pRenderer->uTargetSurfacePitch]; | |
4106 v62 = &pBLVRenderParams->pTargetZBuffer[v56 + v19]; | |
4107 v20 = v44; | |
4108 v21 = v45; | |
4109 v22 = (int)v58; | |
4110 if ( v61 & 1 ) | |
4111 { | |
4112 --v61; | |
4113 v22 = (int)(v58 - 1); | |
4114 v23 = &pBLVRenderParams->pTargetZBuffer[v56 + v19]; | |
4115 v24 = v46; | |
4116 ++v62; | |
4117 goto LABEL_26; | |
4118 } | |
4119 while ( 1 ) | |
4120 { | |
4121 v30 = __OFSUB__(v61, 2); | |
4122 v29 = v61 - 2 < 0; | |
4123 v61 -= 2; | |
4124 if ( v29 ^ v30 ) | |
4125 break; | |
4126 v25 = *(&v50[v49 & (v20 >> 16)] + ((v47 & (unsigned int)v21) >> v48)); | |
4127 v20 += v52; | |
4128 v26 = v51[v25]; | |
4129 v21 += v53; | |
4130 v23 = v62; | |
4131 v24 = v46; | |
4132 *(short *)v22 = v26; | |
4133 v62 += 2; | |
4134 v23[1] = v46; | |
4135 LABEL_26: | |
4136 *v23 = v24; | |
4137 v27 = v49 & (v20 >> 16); | |
4138 v22 += 4; | |
4139 v20 += v52; | |
4140 v28 = v51[*(&v50[v27] + ((v47 & (unsigned int)v21) >> v48))]; | |
4141 v21 += v53; | |
4142 *(short *)(v22 - 2) = v28; | |
4143 } | |
4144 } | |
4145 ++v60; | |
4146 ++i; | |
4147 v56 += 640; | |
4148 v55 += 2; | |
4149 if ( v60 > stru_F8A590._viewport_space_w ) | |
4150 break; | |
4151 v13 = v55; | |
4152 v12 = v60; | |
4153 } | |
4154 } | |
4155 } | |
4156 } | |
4157 } | |
4158 } | |
4159 } | |
4160 | |
4161 //----- (004AE1E7) -------------------------------------------------------- | |
4162 int __fastcall sub_4AE1E7(int a1, int a2, int a3) | |
4163 { | |
4164 int v3; // ebx@1 | |
4165 int v4; // edi@1 | |
4166 int v5; // esi@1 | |
4167 signed __int64 v6; // qtt@3 | |
4168 int v7; // esi@3 | |
4169 int v8; // eax@5 | |
4170 int result; // eax@5 | |
4171 int v10; // edx@5 | |
4172 int v11; // [sp+Ch] [bp-8h]@1 | |
4173 int v12; // [sp+1Ch] [bp+8h]@2 | |
4174 | |
4175 v3 = pBLVRenderParams->uViewportCenterY - a3; | |
4176 v4 = pBLVRenderParams->uViewportCenterX - a2; | |
4177 v11 = a1; | |
4178 v5 = (pBLVRenderParams->uViewportCenterY - a3) * stru_F8AD28.vec_80.y | |
4179 + stru_F8AD28.field_7C | |
4180 + (pBLVRenderParams->uViewportCenterX - a2) * stru_F8AD28.vec_80.x; | |
4181 if ( v5 && (v12 = abs(stru_F8AD28.vec_80.z) >> 14, v12 <= abs(v5)) ) | |
4182 { | |
4183 LODWORD(v6) = stru_F8AD28.vec_80.z << 16; | |
4184 HIDWORD(v6) = stru_F8AD28.vec_80.z >> 16; | |
4185 v7 = v6 / (v3 * stru_F8AD28.vec_80.y + stru_F8AD28.field_7C + v4 * stru_F8AD28.vec_80.x); | |
4186 } | |
4187 else | |
4188 { | |
4189 v7 = 1073741824; | |
4190 } | |
4191 v8 = stru_F8AD28.vec_9C.z; | |
4192 stru_F83B80[v11].field_0 = ((unsigned __int64)((v3 * stru_F8AD28.vec_8C.z | |
4193 + stru_F8AD28.vec_8C.x | |
4194 + v4 * stru_F8AD28.vec_8C.y) | |
4195 * (signed __int64)v7) >> 16) | |
4196 + stru_F8AD28.field_98; | |
4197 result = (unsigned __int64)((v3 * v8 + stru_F8AD28.vec_9C.x + v4 * stru_F8AD28.vec_9C.y) * (signed __int64)v7) >> 16; | |
4198 v10 = result + stru_F8AD28.field_A8; | |
4199 stru_F83B80[v11].field_28 = v7; | |
4200 stru_F83B80[v11].field_4 = v10; | |
4201 return result; | |
4202 } | |
4203 | |
4204 //----- (004AE313) -------------------------------------------------------- | |
4205 int __fastcall sub_4AE313(int viewport_space_x, int viewport_space_y, stru337_stru0 *p) | |
4206 { | |
4207 int _dy; // ebx@1 | |
4208 int _dx; // edi@1 | |
4209 int v5; // ecx@1 | |
4210 int v6; // esi@1 | |
4211 int v7; // ST18_4@2 | |
4212 signed __int64 v8; // qtt@3 | |
4213 unsigned int v9; // ecx@3 | |
4214 int result; // eax@8 | |
4215 int v11; // [sp+Ch] [bp-8h]@1 | |
4216 | |
4217 _dy = pBLVRenderParams->uViewportCenterY - viewport_space_y; | |
4218 _dx = pBLVRenderParams->uViewportCenterX - viewport_space_x; | |
4219 ++pBLVRenderParams->field_88; | |
4220 v5 = (pBLVRenderParams->uViewportCenterY - viewport_space_y) * stru_F8AD28.vec_80.y + stru_F8AD28.field_7C; | |
4221 v6 = v5 + _dx * stru_F8AD28.vec_80.x; | |
4222 v11 = v5 + _dx * stru_F8AD28.vec_80.x; | |
4223 if ( v5 + _dx * stru_F8AD28.vec_80.x && (v7 = abs(stru_F8AD28.vec_80.z) >> 14, v7 <= abs(v6)) ) | |
4224 { | |
4225 LODWORD(v8) = stru_F8AD28.vec_80.z << 16; | |
4226 HIDWORD(v8) = stru_F8AD28.vec_80.z >> 16; | |
4227 v9 = v8 / v11; | |
4228 } | |
4229 else | |
4230 { | |
4231 v9 = 0x40000000u; | |
4232 } | |
4233 if ( (signed int)v9 >= stru_F8AD28.field_34 ) | |
4234 p->field_0 = v9; | |
4235 else | |
4236 p->field_0 = stru_F8AD28.field_34; | |
4237 p->field_4 = ((unsigned __int64)((_dy * stru_F8AD28.vec_8C.z + stru_F8AD28.vec_8C.x + _dx * stru_F8AD28.vec_8C.y) | |
4238 * (signed __int64)(signed int)v9) >> 16) | |
4239 + stru_F8AD28.field_98 | |
4240 + (stru_F8AD28.pDeltaUV[0] << 16); | |
4241 p->field_8 = ((unsigned __int64)((_dy * stru_F8AD28.vec_9C.z + stru_F8AD28.vec_9C.x + _dx * stru_F8AD28.vec_9C.y) | |
4242 * (signed __int64)(signed int)v9) >> 16) | |
4243 + stru_F8AD28.field_A8 | |
4244 + (stru_F8AD28.pDeltaUV[1] << 16); | |
4245 result = abs((__int64)(SLODWORD(pBLVRenderParams->field_44) * (signed __int64)(signed int)v9) >> 16); | |
4246 if ( result < 369620 || bUseLoResSprites ) | |
4247 { | |
4248 if ( result < 184810 ) | |
4249 p->field_10 = result > 92405; | |
4250 else | |
4251 p->field_10 = 2; | |
4252 } | |
4253 else | |
4254 { | |
4255 p->field_10 = 3; | |
4256 } | |
4257 return result; | |
4258 } | |
4259 | |
4260 //----- (004AE491) -------------------------------------------------------- | |
4261 int __fastcall sub_4AE491(signed int a1, signed int a2) | |
4262 { | |
4263 signed int v2; // eax@1 | |
4264 signed int v3; // edi@1 | |
4265 int v4; // ecx@1 | |
4266 int v5; // esi@2 | |
4267 int v6; // eax@2 | |
4268 int v7; // ebx@2 | |
4269 unsigned int v8; // ecx@2 | |
4270 int v9; // edx@5 | |
4271 int v10; // edx@7 | |
4272 unsigned int v11; // eax@8 | |
4273 int v13; // [sp+4h] [bp-18h]@2 | |
4274 int v14; // [sp+8h] [bp-14h]@2 | |
4275 signed int v15; // [sp+Ch] [bp-10h]@1 | |
4276 int v16; // [sp+14h] [bp-8h]@1 | |
4277 int v17; // [sp+18h] [bp-4h]@1 | |
4278 | |
4279 v2 = a1 >> SLOBYTE(stru_F8AD28.field_38); | |
4280 v3 = a2 >> SLOBYTE(stru_F8AD28.field_38); | |
4281 v17 = stru_F8AD28.uCurrentAmbientLightLevel; | |
4282 v4 = 0; | |
4283 v15 = v2; | |
4284 v16 = 0; | |
4285 if ( stru_F8AD28.uNumLightsApplied > 0 ) | |
4286 { | |
4287 do | |
4288 { | |
4289 v5 = v16; | |
4290 v13 = abs(v2 - stru_F8AD28._blv_lights_xs[v16]); | |
4291 v14 = abs(v3 - stru_F8AD28._blv_lights_ys[v16]); | |
4292 v6 = stru_F8AD28._blv_lights_light_dot_faces[v16]; | |
4293 v7 = v13; | |
4294 v8 = v14; | |
4295 if ( v6 < v13 ) | |
4296 { | |
4297 v6 = v13; | |
4298 v7 = stru_F8AD28._blv_lights_light_dot_faces[v16]; | |
4299 } | |
4300 if ( v6 < v14 ) | |
4301 { | |
4302 v9 = v6; | |
4303 v6 = v14; | |
4304 v8 = v9; | |
4305 } | |
4306 if ( v7 < (signed int)v8 ) | |
4307 { | |
4308 v10 = v8; | |
4309 v8 = v7; | |
4310 v7 = v10; | |
4311 } | |
4312 v11 = ((unsigned int)(11 * v7) >> 5) + (v8 >> 2) + v6; | |
4313 if ( (signed int)v11 < stru_F8AD28._blv_lights_radii[v5] ) | |
4314 v17 += 30 * (v11 * stru_F8AD28._blv_lights_inv_radii[v5] - 65536); | |
4315 ++v16; | |
4316 v2 = v15; | |
4317 } | |
4318 while ( v16 < stru_F8AD28.uNumLightsApplied ); | |
4319 v4 = 0; | |
4320 } | |
4321 if ( stru_F8AD28.field_3E4 != v4 ) | |
4322 v17 -= stru_F8AD28.field_3E8 * (v2 - stru_F8AD28.field_3F0) + stru_F8AD28.field_3EC * (v3 - stru_F8AD28.field_3F4); | |
4323 if ( v17 >= v4 ) | |
4324 { | |
4325 if ( v17 > 2031616 ) | |
4326 v17 = 2031616; | |
4327 } | |
4328 else | |
4329 { | |
4330 v17 = v4; | |
4331 } | |
4332 ++pBLVRenderParams->field_8C; | |
4333 return v17; | |
4334 } | |
4335 // 4AE491: using guessed type int __fastcall sub_4AE491(int, int); | |
4336 | |
4337 //----- (004AE5F1) -------------------------------------------------------- | |
4338 void __fastcall sub_4AE5F1(unsigned int uFaceID) | |
4339 { | |
4340 BLVFace *v1; // esi@1 | |
4341 BLVFaceExtra *v2; // ebx@1 | |
4342 int v3; // eax@1 | |
4343 int v4; // edi@1 | |
4344 Texture *v5; // edi@1 | |
4345 int v6; // eax@1 | |
4346 unsigned int v7; // eax@1 | |
4347 unsigned int v8; // ecx@1 | |
4348 unsigned int v9; // eax@1 | |
4349 unsigned int v10; // ecx@5 | |
4350 int v11; // edi@10 | |
4351 int v12; // ecx@10 | |
4352 int v13; // eax@10 | |
4353 int v14; // edx@10 | |
4354 int v15; // ebx@12 | |
4355 double v16; // st7@16 | |
4356 int v17; // eax@16 | |
4357 char *v18; // ebx@17 | |
4358 int v19; // ecx@19 | |
4359 int v20; // eax@19 | |
4360 int v21; // edx@21 | |
4361 int v22; // eax@23 | |
4362 int v23; // ST04_4@26 | |
4363 int v24; // edi@26 | |
4364 double v25; // st6@26 | |
4365 int v26; // eax@26 | |
4366 double v27; // st6@26 | |
4367 int v28; // ecx@26 | |
4368 char v29; // al@26 | |
4369 int v30; // edx@28 | |
4370 int v31; // ecx@28 | |
4371 BLVLightMM7 *v32; // ecx@32 | |
4372 int v33; // edi@33 | |
4373 int v34; // edx@33 | |
4374 int v35; // eax@33 | |
4375 int v36; // edi@35 | |
4376 int v37; // edx@37 | |
4377 int v38; // ebx@39 | |
4378 int v39; // edi@42 | |
4379 int v40; // eax@42 | |
4380 char *v41; // ebx@45 | |
4381 signed int v42; // ecx@47 | |
4382 int v43; // edi@47 | |
4383 int v44; // eax@49 | |
4384 int v45; // edx@51 | |
4385 int v46; // eax@53 | |
4386 int v47; // ST04_4@55 | |
4387 int v48; // edi@55 | |
4388 double v49; // st6@55 | |
4389 int v50; // eax@55 | |
4390 double v51; // st6@55 | |
4391 int v52; // eax@55 | |
4392 int v53; // ecx@57 | |
4393 int v54; // ecx@58 | |
4394 int v55; // ecx@59 | |
4395 int v56; // edx@62 | |
4396 int v57; // ecx@62 | |
4397 int v58; // eax@63 | |
4398 int v59; // edx@64 | |
4399 int v60; // ecx@67 | |
4400 int v61; // edx@67 | |
4401 int v62; // eax@68 | |
4402 int v63; // edx@69 | |
4403 signed int v64; // ecx@72 | |
4404 double v65; // st7@75 | |
4405 Vec3_int_ v66; // [sp+Ch] [bp-34h]@9 | |
4406 Vec3_int_ v67; // [sp+18h] [bp-28h]@9 | |
4407 BLVFaceExtra *v68; // [sp+24h] [bp-1Ch]@1 | |
4408 int v69; // [sp+28h] [bp-18h]@10 | |
4409 int v70; // [sp+2Ch] [bp-14h]@10 | |
4410 int X; // [sp+30h] [bp-10h]@10 | |
4411 int v72; // [sp+34h] [bp-Ch]@10 | |
4412 int v73; // [sp+38h] [bp-8h]@10 | |
4413 int v74; // [sp+3Ch] [bp-4h]@10 | |
4414 | |
4415 v1 = &pIndoor->pFaces[uFaceID]; | |
4416 v2 = &pIndoor->pFaceExtras[v1->uFaceExtraID]; | |
4417 v3 = v1->uBitmapID; | |
4418 v4 = v1->uBitmapID; | |
4419 v68 = v2; | |
4420 v5 = (Texture *)(v4 != -1 ? (int)&pBitmaps_LOD->pTextures[v3] : 0); | |
4421 v6 = 8 * uFaceID; | |
862 | 4422 LOBYTE(v6) = PID(OBJECT_BModel,uFaceID); |
0 | 4423 stru_F8AD28.field_0 = v6; |
4424 stru_F8AD28.plane_4.vNormal.x = v1->pFacePlane_old.vNormal.x; | |
4425 stru_F8AD28.plane_4.vNormal.y = v1->pFacePlane_old.vNormal.y; | |
4426 stru_F8AD28.plane_4.vNormal.z = v1->pFacePlane_old.vNormal.z; | |
4427 stru_F8AD28.plane_4.dist = v1->pFacePlane_old.dist; | |
4428 stru_F8AD28.pDeltaUV[0] = v2->sTextureDeltaU; | |
4429 stru_F8AD28.pDeltaUV[1] = v2->sTextureDeltaV; | |
4430 v7 = GetTickCount(); | |
4431 v8 = v1->uAttributes; | |
4432 v9 = v7 >> 3; | |
4433 if ( v8 & 4 ) | |
4434 { | |
4435 stru_F8AD28.pDeltaUV[1] -= v9 & v5->uHeightMinus1; | |
4436 } | |
4437 else | |
4438 { | |
4439 if ( v8 & 0x20 ) | |
4440 stru_F8AD28.pDeltaUV[1] += v9 & v5->uHeightMinus1; | |
4441 } | |
4442 v10 = v1->uAttributes; | |
4443 if ( BYTE1(v10) & 8 ) | |
4444 { | |
4445 stru_F8AD28.pDeltaUV[0] -= v9 & v5->uWidthMinus1; | |
4446 } | |
4447 else | |
4448 { | |
4449 if ( v10 & 0x40 ) | |
4450 stru_F8AD28.pDeltaUV[0] += v9 & v5->uWidthMinus1; | |
4451 } | |
4452 v1->_get_normals(&v67, &v66); | |
4453 stru_F8AD28.vec_14.x = v67.x; | |
4454 stru_F8AD28.vec_14.y = v67.y; | |
4455 stru_F8AD28.vec_14.z = v67.z; | |
4456 stru_F8AD28.vec_20.x = v66.x; | |
4457 stru_F8AD28.vec_20.y = v66.y; | |
4458 stru_F8AD28.vec_20.z = v66.z; | |
4459 stru_F8AD28.uDefaultAmbientLightLevel = v2->field_22; | |
4460 if ( pBLVRenderParams->sPartyRotX ) | |
4461 { | |
4462 v74 = (unsigned __int64)(stru_F8AD28.plane_4.vNormal.y * (signed __int64)pBLVRenderParams->sSineY) >> 16; | |
4463 v74 = ((unsigned __int64)(stru_F8AD28.plane_4.vNormal.x * (signed __int64)pBLVRenderParams->sCosineY) >> 16) - v74; | |
4464 X = (unsigned __int64)(stru_F8AD28.plane_4.vNormal.z * (signed __int64)pBLVRenderParams->sSineNegX) >> 16; | |
4465 stru_F8AD28.rotated_normal.x = ((unsigned __int64)(v74 * (signed __int64)pBLVRenderParams->sCosineNegX) >> 16) - X; | |
4466 stru_F8AD28.rotated_normal.y = ((unsigned __int64)(stru_F8AD28.plane_4.vNormal.x | |
4467 * (signed __int64)pBLVRenderParams->sSineY) >> 16) | |
4468 + ((unsigned __int64)(stru_F8AD28.plane_4.vNormal.y | |
4469 * (signed __int64)pBLVRenderParams->sCosineY) >> 16); | |
4470 stru_F8AD28.rotated_normal.z = ((unsigned __int64)(v74 * (signed __int64)pBLVRenderParams->sSineNegX) >> 16) | |
4471 + ((unsigned __int64)(stru_F8AD28.plane_4.vNormal.z | |
4472 * (signed __int64)pBLVRenderParams->sCosineNegX) >> 16); | |
4473 v70 = (unsigned __int64)(stru_F8AD28.vec_14.y * (signed __int64)pBLVRenderParams->sSineY) >> 16; | |
4474 v74 = ((unsigned __int64)(stru_F8AD28.vec_14.x * (signed __int64)pBLVRenderParams->sCosineY) >> 16) - v70; | |
4475 v70 = (unsigned __int64)(stru_F8AD28.vec_14.z * (signed __int64)pBLVRenderParams->sSineNegX) >> 16; | |
4476 stru_F8AD28.vec_60.y = ((unsigned __int64)(v74 * (signed __int64)pBLVRenderParams->sCosineNegX) >> 16) - v70; | |
4477 stru_F8AD28.vec_60.z = ((unsigned __int64)(stru_F8AD28.vec_14.x * (signed __int64)pBLVRenderParams->sSineY) >> 16) | |
4478 + ((unsigned __int64)(stru_F8AD28.vec_14.y * (signed __int64)pBLVRenderParams->sCosineY) >> 16); | |
4479 stru_F8AD28.field_6C = ((unsigned __int64)(v74 * (signed __int64)pBLVRenderParams->sSineNegX) >> 16) | |
4480 + ((unsigned __int64)(stru_F8AD28.vec_14.z * (signed __int64)pBLVRenderParams->sCosineNegX) >> 16); | |
4481 v70 = (unsigned __int64)(stru_F8AD28.vec_20.y * (signed __int64)pBLVRenderParams->sSineY) >> 16; | |
4482 v74 = ((unsigned __int64)(stru_F8AD28.vec_20.x * (signed __int64)pBLVRenderParams->sCosineY) >> 16) - v70; | |
4483 X = (unsigned __int64)(stru_F8AD28.vec_20.x * (signed __int64)pBLVRenderParams->sSineY) >> 16; | |
4484 v72 = (unsigned __int64)(stru_F8AD28.vec_20.y * (signed __int64)pBLVRenderParams->sCosineY) >> 16; | |
4485 v70 = (unsigned __int64)(stru_F8AD28.vec_20.z * (signed __int64)pBLVRenderParams->sSineNegX) >> 16; | |
4486 stru_F8AD28.vec_70.x = ((unsigned __int64)(v74 * (signed __int64)pBLVRenderParams->sCosineNegX) >> 16) - v70; | |
4487 stru_F8AD28.vec_70.y = ((unsigned __int64)(stru_F8AD28.vec_20.x * (signed __int64)pBLVRenderParams->sSineY) >> 16) | |
4488 + ((unsigned __int64)(stru_F8AD28.vec_20.y * (signed __int64)pBLVRenderParams->sCosineY) >> 16); | |
4489 stru_F8AD28.vec_70.z = ((unsigned __int64)(v74 * (signed __int64)pBLVRenderParams->sSineNegX) >> 16) | |
4490 + ((unsigned __int64)(stru_F8AD28.vec_20.z * (signed __int64)pBLVRenderParams->sCosineNegX) >> 16); | |
4491 v74 = pBLVRenderParams->sSineY * pBLVRenderParams->vPartyPos.y | |
4492 - pBLVRenderParams->sCosineY * pBLVRenderParams->vPartyPos.x; | |
4493 v11 = -(pBLVRenderParams->sCosineY * pBLVRenderParams->vPartyPos.y | |
4494 + pBLVRenderParams->sSineY * pBLVRenderParams->vPartyPos.x); | |
4495 v73 = -65536 * pBLVRenderParams->vPartyPos.z; | |
4496 v70 = (unsigned __int64)(-65536 * pBLVRenderParams->vPartyPos.z * (signed __int64)pBLVRenderParams->sSineNegX) >> 16; | |
4497 v12 = ((unsigned __int64)(v74 * (signed __int64)pBLVRenderParams->sCosineNegX) >> 16) - v70; | |
4498 v69 = (unsigned __int64)(v74 * (signed __int64)pBLVRenderParams->sSineNegX) >> 16; | |
4499 v13 = pBLVRenderParams->vPartyPos.y; | |
4500 v70 = ((unsigned __int64)(v74 * (signed __int64)pBLVRenderParams->sSineNegX) >> 16) | |
4501 + ((unsigned __int64)(-65536 * pBLVRenderParams->vPartyPos.z * (signed __int64)pBLVRenderParams->sCosineNegX) >> 16); | |
4502 v14 = pBLVRenderParams->vPartyPos.x; | |
4503 } | |
4504 else | |
4505 { | |
4506 v70 = (unsigned __int64)(stru_F8AD28.plane_4.vNormal.y * (signed __int64)pBLVRenderParams->sSineY) >> 16; | |
4507 stru_F8AD28.rotated_normal.x = ((unsigned __int64)(stru_F8AD28.plane_4.vNormal.x | |
4508 * (signed __int64)pBLVRenderParams->sCosineY) >> 16) | |
4509 - v70; | |
4510 stru_F8AD28.rotated_normal.z = stru_F8AD28.plane_4.vNormal.z; | |
4511 stru_F8AD28.rotated_normal.y = ((unsigned __int64)(stru_F8AD28.plane_4.vNormal.x | |
4512 * (signed __int64)pBLVRenderParams->sSineY) >> 16) | |
4513 + ((unsigned __int64)(stru_F8AD28.plane_4.vNormal.y | |
4514 * (signed __int64)pBLVRenderParams->sCosineY) >> 16); | |
4515 v70 = (unsigned __int64)(stru_F8AD28.vec_14.y * (signed __int64)pBLVRenderParams->sSineY) >> 16; | |
4516 stru_F8AD28.vec_60.y = ((unsigned __int64)(stru_F8AD28.vec_14.x * (signed __int64)pBLVRenderParams->sCosineY) >> 16) | |
4517 - v70; | |
4518 stru_F8AD28.field_6C = stru_F8AD28.vec_14.z; | |
4519 stru_F8AD28.vec_60.z = ((unsigned __int64)(stru_F8AD28.vec_14.x * (signed __int64)pBLVRenderParams->sSineY) >> 16) | |
4520 + ((unsigned __int64)(stru_F8AD28.vec_14.y * (signed __int64)pBLVRenderParams->sCosineY) >> 16); | |
4521 v70 = (unsigned __int64)(stru_F8AD28.vec_20.y * (signed __int64)pBLVRenderParams->sSineY) >> 16; | |
4522 stru_F8AD28.vec_70.x = ((unsigned __int64)(stru_F8AD28.vec_20.x * (signed __int64)pBLVRenderParams->sCosineY) >> 16) | |
4523 - v70; | |
4524 v69 = (unsigned __int64)(stru_F8AD28.vec_20.x * (signed __int64)pBLVRenderParams->sSineY) >> 16; | |
4525 v14 = pBLVRenderParams->vPartyPos.x; | |
4526 stru_F8AD28.vec_70.z = stru_F8AD28.vec_20.z; | |
4527 v13 = pBLVRenderParams->vPartyPos.y; | |
4528 stru_F8AD28.vec_70.y = ((unsigned __int64)(stru_F8AD28.vec_20.x * (signed __int64)pBLVRenderParams->sSineY) >> 16) | |
4529 + ((unsigned __int64)(stru_F8AD28.vec_20.y * (signed __int64)pBLVRenderParams->sCosineY) >> 16); | |
4530 v12 = pBLVRenderParams->sSineY * pBLVRenderParams->vPartyPos.y | |
4531 - pBLVRenderParams->sCosineY * pBLVRenderParams->vPartyPos.x; | |
4532 v11 = -(pBLVRenderParams->sCosineY * pBLVRenderParams->vPartyPos.y | |
4533 + pBLVRenderParams->sSineY * pBLVRenderParams->vPartyPos.x); | |
4534 v70 = -65536 * pBLVRenderParams->vPartyPos.z; | |
4535 } | |
4536 stru_F8AD28.field_7C = stru_F8AD28.rotated_normal.x; | |
4537 stru_F8AD28.vec_60.x = stru_F8AD28.plane_4.vNormal.z * pBLVRenderParams->vPartyPos.z | |
4538 + stru_F8AD28.plane_4.dist | |
4539 + stru_F8AD28.plane_4.vNormal.y * v13 | |
4540 + stru_F8AD28.plane_4.vNormal.x * v14; | |
4541 stru_F8AD28.vec_80.x = (unsigned __int64)(SLODWORD(pBLVRenderParams->field_44) | |
4542 * (signed __int64)stru_F8AD28.rotated_normal.y) >> 16; | |
4543 stru_F8AD28.vec_80.y = (unsigned __int64)(SLODWORD(pBLVRenderParams->field_44) | |
4544 * (signed __int64)stru_F8AD28.rotated_normal.z) >> 16; | |
4545 stru_F8AD28.vec_80.z = -stru_F8AD28.vec_60.x; | |
4546 stru_F8AD28.vec_8C.x = stru_F8AD28.vec_60.y; | |
4547 stru_F8AD28.vec_8C.y = (unsigned __int64)(SLODWORD(pBLVRenderParams->field_44) * (signed __int64)stru_F8AD28.vec_60.z) >> 16; | |
4548 stru_F8AD28.vec_8C.z = (unsigned __int64)(SLODWORD(pBLVRenderParams->field_44) * (signed __int64)stru_F8AD28.field_6C) >> 16; | |
4549 X = (unsigned __int64)(stru_F8AD28.vec_60.y * (signed __int64)v12) >> 16; | |
4550 v15 = v70; | |
4551 v70 = (unsigned __int64)(stru_F8AD28.field_6C * (signed __int64)v70) >> 16; | |
4552 stru_F8AD28.vec_9C.x = stru_F8AD28.vec_70.x; | |
4553 stru_F8AD28.field_98 = -(X + ((unsigned __int64)(stru_F8AD28.vec_60.z * (signed __int64)v11) >> 16) + v70); | |
4554 stru_F8AD28.vec_9C.y = (unsigned __int64)(SLODWORD(pBLVRenderParams->field_44) * (signed __int64)stru_F8AD28.vec_70.y) >> 16; | |
4555 stru_F8AD28.vec_9C.z = (unsigned __int64)(SLODWORD(pBLVRenderParams->field_44) * (signed __int64)stru_F8AD28.vec_70.z) >> 16; | |
4556 X = (unsigned __int64)(stru_F8AD28.vec_70.x * (signed __int64)v12) >> 16; | |
4557 v69 = (unsigned __int64)(stru_F8AD28.vec_70.y * (signed __int64)v11) >> 16; | |
4558 v70 = (unsigned __int64)(stru_F8AD28.vec_70.z * (signed __int64)v15) >> 16; | |
4559 stru_F8AD28.field_38 = 0; | |
4560 stru_F8AD28.field_A8 = -(X | |
4561 + ((unsigned __int64)(stru_F8AD28.vec_70.y * (signed __int64)v11) >> 16) | |
4562 + ((unsigned __int64)(stru_F8AD28.vec_70.z * (signed __int64)v15) >> 16)); | |
4563 if ( *(int *)&v68->field_4 || *(int *)&v68->field_8 ) | |
4564 { | |
4565 stru_F8AD28.field_3E4 = 1; | |
4566 stru_F8AD28.field_3E8 = *(int *)&v68->field_4; | |
4567 stru_F8AD28.field_3EC = *(int *)&v68->field_8; | |
4568 stru_F8AD28.field_3F0 = v68->field_1E; | |
4569 stru_F8AD28.field_3F4 = v68->field_20; | |
4570 } | |
4571 else | |
4572 { | |
4573 stru_F8AD28.field_3E4 = 0; | |
4574 } | |
4575 v16 = 0.0039215689; | |
4576 v17 = 116 * v1->uSectorID; | |
4577 v69 = v17; | |
4578 v74 = 0; | |
4579 v73 = 0; | |
4580 stru_F8AD28.uCurrentAmbientLightLevel = (stru_F8AD28.uDefaultAmbientLightLevel + *(__int16 *)((char *)&pIndoor->pSectors->uMinAmbientLightLevel + v17)) << 16; | |
4581 v70 = pMobileLightsStack->uNumLightsActive; | |
4582 if ( pMobileLightsStack->uNumLightsActive > 0 ) | |
4583 { | |
4584 v18 = (char *)&pMobileLightsStack->pLights[0].vPosition.y; | |
4585 do | |
4586 { | |
4587 if ( v74 >= 20 ) | |
4588 break; | |
4589 v19 = *((short *)v18 + 2); | |
4590 v20 = *((short *)v18 - 1); | |
4591 if ( v20 > v1->pBounding.x1 - v19 ) | |
4592 { | |
4593 if ( v20 < v19 + v1->pBounding.x2 ) | |
4594 { | |
4595 v21 = *(short *)v18; | |
4596 if ( v21 > v1->pBounding.y1 - v19 ) | |
4597 { | |
4598 if ( v21 < v19 + v1->pBounding.y2 ) | |
4599 { | |
4600 v22 = *((short *)v18 + 1); | |
4601 if ( v22 > v1->pBounding.z1 - v19 ) | |
4602 { | |
4603 if ( v22 < v19 + v1->pBounding.z2 ) | |
4604 { | |
4605 X = (v1->pFacePlane_old.dist | |
4606 + *((short *)v18 + 1) * v1->pFacePlane_old.vNormal.z | |
4607 + v21 * v1->pFacePlane_old.vNormal.y | |
4608 + *((short *)v18 - 1) * v1->pFacePlane_old.vNormal.x) >> 16; | |
4609 if ( X <= v19 ) | |
4610 { | |
4611 v23 = X; | |
4612 v24 = v74; | |
4613 stru_F8AD28._blv_lights_radii[v74] = v19; | |
4614 stru_F8AD28._blv_lights_inv_radii[v24] = 65536 / v19; | |
4615 *(int *)((char *)&stru_F8AD28.field_240 + v24 * 4) = *((short *)v18 + 5) << 16; | |
4616 stru_F8AD28._blv_lights_xs[v24] = *((short *)v18 - 1); | |
4617 stru_F8AD28._blv_lights_ys[v24] = *(short *)v18; | |
4618 stru_F8AD28._blv_lights_zs[v24] = *((short *)v18 + 1); | |
4619 v68 = (BLVFaceExtra *)(unsigned __int8)v18[6]; | |
4620 v25 = (double)(signed int)v68 * v16; | |
4621 v68 = (BLVFaceExtra *)(unsigned __int8)v18[7]; | |
4622 v26 = (unsigned __int8)v18[8]; | |
4623 *(float *)(v24 * 4 + 16297992) = v25; | |
4624 v27 = (double)(signed int)v68; | |
4625 v68 = (BLVFaceExtra *)v26; | |
4626 *(float *)(v24 * 4 + 16298072) = v27 * v16; | |
4627 *(float *)(v24 * 4 + 16298152) = (double)(signed int)v68 * v16; | |
4628 v16 = 0.0039215689; | |
4629 stru_F8AD28._blv_lights_light_dot_faces[v24] = abs(v23); | |
4630 v28 = v74; | |
4631 v29 = v18[9]; | |
4632 ++v74; | |
4633 stru_F8AD28._blv_lights_types[v28] = v29; | |
4634 } | |
4635 } | |
4636 } | |
4637 } | |
4638 } | |
4639 } | |
4640 } | |
4641 ++v73; | |
4642 v18 += 18; | |
4643 v17 = v69; | |
4644 } | |
4645 while ( v73 < v70 ); | |
4646 } | |
4647 v30 = 0; | |
4648 v73 = 0; | |
4649 v31 = *(__int16 *)((char *)&pIndoor->pSectors->uNumLights + v17); | |
4650 v70 = *(__int16 *)((char *)&pIndoor->pSectors->uNumLights + v17); | |
4651 if ( v31 > 0 ) | |
4652 { | |
4653 while ( v74 < 20 ) | |
4654 { | |
4655 v32 = &pIndoor->pLights[*(&(*(BLVLightMM7 **)((char *)&pIndoor->pSectors->pLights + v17))->vPosition.x + v30)]; | |
4656 if ( !(v32->uAtributes & 8) ) | |
4657 { | |
4658 v33 = v1->pBounding.x1; | |
4659 v34 = v32->vPosition.x; | |
4660 X = v32->uBrightness; | |
4661 v35 = v32->uRadius; | |
4662 v68 = (BLVFaceExtra *)v32->uRadius; | |
4663 if ( v34 > v33 - v35 ) | |
4664 { | |
4665 if ( v34 < v35 + v1->pBounding.x2 ) | |
4666 { | |
4667 v36 = v32->vPosition.y; | |
4668 if ( v36 > v1->pBounding.y1 - v35 ) | |
4669 { | |
4670 if ( v36 < v35 + v1->pBounding.y2 ) | |
4671 { | |
4672 v37 = v32->vPosition.z; | |
4673 if ( v37 > v1->pBounding.z1 - v35 ) | |
4674 { | |
4675 if ( v37 < v35 + v1->pBounding.z2 ) | |
4676 { | |
4677 v38 = (v1->pFacePlane_old.dist | |
4678 + v32->vPosition.x * v1->pFacePlane_old.vNormal.x | |
4679 + v37 * v1->pFacePlane_old.vNormal.z | |
4680 + v36 * v1->pFacePlane_old.vNormal.y) >> 16; | |
4681 if ( v38 >= 0 ) | |
4682 { | |
4683 if ( v38 <= v35 && v35 ) | |
4684 { | |
4685 v39 = v74; | |
4686 stru_F8AD28._blv_lights_radii[v74] = v35; | |
4687 stru_F8AD28._blv_lights_inv_radii[v39] = 65536 / (signed int)v68; | |
4688 *(int *)((char *)&stru_F8AD28.field_240 + v39 * 4) = X << 16; | |
4689 stru_F8AD28._blv_lights_xs[v39] = v32->vPosition.x; | |
4690 stru_F8AD28._blv_lights_ys[v39] = v32->vPosition.y; | |
4691 stru_F8AD28._blv_lights_zs[v39] = v32->vPosition.z; | |
4692 v68 = (BLVFaceExtra *)v32->uRed; | |
4693 stru_F8AD28._blv_lights_rs[v39] = (double)(signed int)v68 * v16; | |
4694 v68 = (BLVFaceExtra *)v32->uGreen; | |
4695 stru_F8AD28._blv_lights_gs[v39] = (double)(signed int)v68 * v16; | |
4696 v68 = (BLVFaceExtra *)v32->uBlue; | |
4697 stru_F8AD28._blv_lights_bs[v39] = (double)(signed int)v68 * v16; | |
4698 v16 = 0.0039215689; | |
4699 stru_F8AD28._blv_lights_light_dot_faces[v39] = abs(v38); | |
4700 v40 = v74++; | |
4701 stru_F8AD28._blv_lights_types[v40] = 1; | |
4702 } | |
4703 } | |
4704 } | |
4705 } | |
4706 } | |
4707 } | |
4708 } | |
4709 } | |
4710 } | |
4711 v30 = v73++ + 1; | |
4712 if ( v73 >= v70 ) | |
4713 break; | |
4714 v17 = v69; | |
4715 } | |
4716 } | |
4717 v73 = 0; | |
4718 if ( pStationaryLightsStack->uNumLightsActive > 0 ) | |
4719 { | |
4720 v41 = (char *)&pStationaryLightsStack->pLights[0].vPosition.y; | |
4721 do | |
4722 { | |
4723 if ( v74 >= 20 ) | |
4724 break; | |
4725 v42 = *((short *)v41 + 2); | |
4726 v43 = *((short *)v41 - 1); | |
4727 if ( v43 > v1->pBounding.x1 - v42 ) | |
4728 { | |
4729 if ( v43 < v42 + v1->pBounding.x2 ) | |
4730 { | |
4731 v44 = *(short *)v41; | |
4732 if ( v44 > v1->pBounding.y1 - v42 ) | |
4733 { | |
4734 if ( v44 < v42 + v1->pBounding.y2 ) | |
4735 { | |
4736 v45 = *((short *)v41 + 1); | |
4737 if ( v45 > v1->pBounding.z1 - v42 ) | |
4738 { | |
4739 if ( v45 < v42 + v1->pBounding.z2 ) | |
4740 { | |
4741 v46 = (v1->pFacePlane_old.dist | |
4742 + *(short *)v41 * v1->pFacePlane_old.vNormal.y | |
4743 + v43 * v1->pFacePlane_old.vNormal.x | |
4744 + v45 * v1->pFacePlane_old.vNormal.z) >> 16; | |
4745 v69 = v46; | |
4746 if ( v46 >= 0 ) | |
4747 { | |
4748 if ( v46 <= v42 ) | |
4749 { | |
4750 v47 = v69; | |
4751 v48 = v74; | |
4752 stru_F8AD28._blv_lights_radii[v74] = v42; | |
4753 stru_F8AD28._blv_lights_inv_radii[v48] = 65536 / v42; | |
4754 stru_F8AD28._blv_lights_xs[v48] = *((short *)v41 - 1); | |
4755 stru_F8AD28._blv_lights_ys[v48] = *(short *)v41; | |
4756 stru_F8AD28._blv_lights_zs[v48] = *((short *)v41 + 1); | |
4757 v68 = (BLVFaceExtra *)(unsigned __int8)v41[6]; | |
4758 v49 = (double)(signed int)v68 * v16; | |
4759 v68 = (BLVFaceExtra *)(unsigned __int8)v41[7]; | |
4760 v50 = (unsigned __int8)v41[8]; | |
4761 stru_F8AD28._blv_lights_rs[v48] = v49; | |
4762 v51 = (double)(signed int)v68; | |
4763 v68 = (BLVFaceExtra *)v50; | |
4764 stru_F8AD28._blv_lights_gs[v48] = v51 * v16; | |
4765 stru_F8AD28._blv_lights_bs[v48] = (double)(signed int)v68 * v16; | |
4766 v16 = 0.0039215689; | |
4767 stru_F8AD28._blv_lights_light_dot_faces[v48] = abs(v47); | |
4768 v52 = v74++; | |
4769 stru_F8AD28._blv_lights_types[v52] = 1; | |
4770 } | |
4771 } | |
4772 } | |
4773 } | |
4774 } | |
4775 } | |
4776 } | |
4777 } | |
4778 ++v73; | |
4779 v41 += 12; | |
4780 } | |
4781 while ( v73 < pStationaryLightsStack->uNumLightsActive ); | |
4782 } | |
4783 stru_F8AD28.uNumLightsApplied = v74; | |
4784 v53 = v1->pBounding.x2; | |
4785 if ( pBLVRenderParams->vPartyPos.x <= v53 ) | |
4786 { | |
4787 v55 = v1->pBounding.x1; | |
4788 if ( pBLVRenderParams->vPartyPos.x >= v55 ) | |
4789 v54 = 0; | |
4790 else | |
4791 v54 = v55 - pBLVRenderParams->vPartyPos.x; | |
4792 } | |
4793 else | |
4794 { | |
4795 v54 = pBLVRenderParams->vPartyPos.x - v53; | |
4796 } | |
4797 v56 = v1->pBounding.y2; | |
4798 v57 = v54 * v54; | |
4799 if ( pBLVRenderParams->vPartyPos.y <= v56 ) | |
4800 { | |
4801 v59 = v1->pBounding.y1; | |
4802 if ( pBLVRenderParams->vPartyPos.y >= v59 ) | |
4803 v58 = 0; | |
4804 else | |
4805 v58 = v59 - pBLVRenderParams->vPartyPos.y; | |
4806 } | |
4807 else | |
4808 { | |
4809 v58 = pBLVRenderParams->vPartyPos.y - v56; | |
4810 } | |
4811 v60 = v58 * v58 + v57; | |
4812 v61 = v1->pBounding.z2; | |
4813 if ( pBLVRenderParams->vPartyPos.z <= v61 ) | |
4814 { | |
4815 v63 = v1->pBounding.z1; | |
4816 if ( pBLVRenderParams->vPartyPos.z >= v63 ) | |
4817 v62 = 0; | |
4818 else | |
4819 v62 = v63 - pBLVRenderParams->vPartyPos.z; | |
4820 } | |
4821 else | |
4822 { | |
4823 v62 = pBLVRenderParams->vPartyPos.z - v61; | |
4824 } | |
4825 v64 = v62 * v62 + v60; | |
4826 if ( v64 ) | |
295 | 4827 stru_F8AD28.field_34 = integer_sqrt(v64) << 16; |
0 | 4828 else |
4829 stru_F8AD28.field_34 = 0; | |
4830 v68 = (BLVFaceExtra *)abs(stru_F8AD28.rotated_normal.y); | |
4831 v65 = (double)(signed int)v68; | |
4832 if ( v65 >= 655.36 ) | |
4833 { | |
4834 if ( v65 >= 26214.4 ) | |
4835 { | |
4836 if ( v65 >= 45875.2 ) | |
4837 { | |
4838 stru_F8AD28.field_44 = 8; | |
4839 stru_F8AD28.field_48 = 3; | |
4840 } | |
4841 else | |
4842 { | |
4843 stru_F8AD28.field_44 = 16; | |
4844 stru_F8AD28.field_48 = 4; | |
4845 } | |
4846 } | |
4847 else | |
4848 { | |
4849 stru_F8AD28.field_44 = 32; | |
4850 stru_F8AD28.field_48 = 5; | |
4851 } | |
4852 } | |
4853 else | |
4854 { | |
4855 stru_F8AD28.field_44 = 64; | |
4856 stru_F8AD28.field_48 = 6; | |
4857 } | |
4858 } | |
4859 // 519AB4: using guessed type int uNumStationaryLightsApplied; | |
4860 | |
4861 //----- (004AF412) -------------------------------------------------------- | |
4862 int __cdecl sub_4AF412() | |
4863 { | |
4864 int v0; // ST20_4@2 | |
4865 int v1; // ST20_4@2 | |
4866 int v2; // ST20_4@2 | |
4867 int v3; // esi@2 | |
4868 int v4; // ST20_4@2 | |
4869 int v5; // ecx@2 | |
4870 int v6; // ebx@2 | |
4871 int v7; // edi@2 | |
4872 int v8; // edx@2 | |
4873 int v9; // eax@2 | |
4874 int result; // eax@4 | |
4875 | |
4876 stru_F8AD28.plane_4.vNormal.z = -65536; | |
4877 stru_F8AD28.vec_20.y = -65536; | |
4878 stru_F8AD28.plane_4.vNormal.x = 0; | |
4879 stru_F8AD28.plane_4.vNormal.y = 0; | |
4880 stru_F8AD28.plane_4.dist = (pBLVRenderParams->vPartyPos.z + 800) << 16; | |
4881 stru_F8AD28.vec_14.x = 65536; | |
4882 stru_F8AD28.vec_14.y = 0; | |
4883 stru_F8AD28.vec_14.z = 0; | |
4884 stru_F8AD28.vec_20.x = 0; | |
4885 stru_F8AD28.vec_20.z = 0; | |
4886 stru_F8AD28.uDefaultAmbientLightLevel = 0; | |
4887 if ( pBLVRenderParams->sPartyRotX ) | |
4888 { | |
4889 v0 = ((unsigned __int64)(stru_F8AD28.plane_4.vNormal.x * (signed __int64)pBLVRenderParams->sCosineY) >> 16) | |
4890 - ((unsigned __int64)(stru_F8AD28.plane_4.vNormal.y * (signed __int64)pBLVRenderParams->sSineY) >> 16); | |
4891 stru_F8AD28.rotated_normal.x = ((unsigned __int64)(v0 * (signed __int64)pBLVRenderParams->sCosineNegX) >> 16) | |
4892 - ((unsigned __int64)(stru_F8AD28.plane_4.vNormal.z | |
4893 * (signed __int64)pBLVRenderParams->sSineNegX) >> 16); | |
4894 stru_F8AD28.rotated_normal.y = ((unsigned __int64)(stru_F8AD28.plane_4.vNormal.x | |
4895 * (signed __int64)pBLVRenderParams->sSineY) >> 16) | |
4896 + ((unsigned __int64)(stru_F8AD28.plane_4.vNormal.y | |
4897 * (signed __int64)pBLVRenderParams->sCosineY) >> 16); | |
4898 stru_F8AD28.rotated_normal.z = ((unsigned __int64)(v0 * (signed __int64)pBLVRenderParams->sSineNegX) >> 16) | |
4899 + ((unsigned __int64)(stru_F8AD28.plane_4.vNormal.z | |
4900 * (signed __int64)pBLVRenderParams->sCosineNegX) >> 16); | |
4901 v1 = ((unsigned __int64)(stru_F8AD28.vec_14.x * (signed __int64)pBLVRenderParams->sCosineY) >> 16) | |
4902 - ((unsigned __int64)(stru_F8AD28.vec_14.y * (signed __int64)pBLVRenderParams->sSineY) >> 16); | |
4903 stru_F8AD28.vec_60.y = ((unsigned __int64)(v1 * (signed __int64)pBLVRenderParams->sCosineNegX) >> 16) | |
4904 - ((unsigned __int64)(stru_F8AD28.vec_14.z * (signed __int64)pBLVRenderParams->sSineNegX) >> 16); | |
4905 stru_F8AD28.vec_60.z = ((unsigned __int64)(stru_F8AD28.vec_14.x * (signed __int64)pBLVRenderParams->sSineY) >> 16) | |
4906 + ((unsigned __int64)(stru_F8AD28.vec_14.y * (signed __int64)pBLVRenderParams->sCosineY) >> 16); | |
4907 stru_F8AD28.field_6C = ((unsigned __int64)(v1 * (signed __int64)pBLVRenderParams->sSineNegX) >> 16) | |
4908 + ((unsigned __int64)(stru_F8AD28.vec_14.z * (signed __int64)pBLVRenderParams->sCosineNegX) >> 16); | |
4909 v2 = ((unsigned __int64)(stru_F8AD28.vec_20.x * (signed __int64)pBLVRenderParams->sCosineY) >> 16) | |
4910 - ((unsigned __int64)(stru_F8AD28.vec_20.y * (signed __int64)pBLVRenderParams->sSineY) >> 16); | |
4911 stru_F8AD28.vec_70.x = ((unsigned __int64)(v2 * (signed __int64)pBLVRenderParams->sCosineNegX) >> 16) | |
4912 - ((unsigned __int64)(stru_F8AD28.vec_20.z * (signed __int64)pBLVRenderParams->sSineNegX) >> 16); | |
4913 stru_F8AD28.vec_70.y = ((unsigned __int64)(stru_F8AD28.vec_20.x * (signed __int64)pBLVRenderParams->sSineY) >> 16) | |
4914 + ((unsigned __int64)(stru_F8AD28.vec_20.y * (signed __int64)pBLVRenderParams->sCosineY) >> 16); | |
4915 stru_F8AD28.vec_70.z = ((unsigned __int64)(v2 * (signed __int64)pBLVRenderParams->sSineNegX) >> 16) | |
4916 + ((unsigned __int64)(stru_F8AD28.vec_20.z * (signed __int64)pBLVRenderParams->sCosineNegX) >> 16); | |
4917 v3 = -(pBLVRenderParams->sCosineY * pBLVRenderParams->vPartyPos.y | |
4918 + pBLVRenderParams->sSineY * pBLVRenderParams->vPartyPos.x); | |
4919 v4 = pBLVRenderParams->sSineY * pBLVRenderParams->vPartyPos.y | |
4920 - pBLVRenderParams->sCosineY * pBLVRenderParams->vPartyPos.x; | |
4921 v5 = ((unsigned __int64)(v4 * (signed __int64)pBLVRenderParams->sCosineNegX) >> 16) | |
4922 - ((unsigned __int64)(-65536 * pBLVRenderParams->vPartyPos.z * (signed __int64)pBLVRenderParams->sSineNegX) >> 16); | |
4923 v6 = pBLVRenderParams->vPartyPos.z; | |
4924 v7 = ((unsigned __int64)(-65536 * pBLVRenderParams->vPartyPos.z * (signed __int64)pBLVRenderParams->sCosineNegX) >> 16) | |
4925 + ((unsigned __int64)(v4 * (signed __int64)pBLVRenderParams->sSineNegX) >> 16); | |
4926 v8 = pBLVRenderParams->vPartyPos.y; | |
4927 v9 = pBLVRenderParams->vPartyPos.x; | |
4928 } | |
4929 else | |
4930 { | |
4931 stru_F8AD28.rotated_normal.x = ((unsigned __int64)(stru_F8AD28.plane_4.vNormal.x | |
4932 * (signed __int64)pBLVRenderParams->sCosineY) >> 16) | |
4933 - ((unsigned __int64)(stru_F8AD28.plane_4.vNormal.y | |
4934 * (signed __int64)pBLVRenderParams->sSineY) >> 16); | |
4935 stru_F8AD28.rotated_normal.z = stru_F8AD28.plane_4.vNormal.z; | |
4936 stru_F8AD28.rotated_normal.y = ((unsigned __int64)(stru_F8AD28.plane_4.vNormal.x | |
4937 * (signed __int64)pBLVRenderParams->sSineY) >> 16) | |
4938 + ((unsigned __int64)(stru_F8AD28.plane_4.vNormal.y | |
4939 * (signed __int64)pBLVRenderParams->sCosineY) >> 16); | |
4940 stru_F8AD28.vec_60.y = ((unsigned __int64)(stru_F8AD28.vec_14.x * (signed __int64)pBLVRenderParams->sCosineY) >> 16) | |
4941 - ((unsigned __int64)(stru_F8AD28.vec_14.y * (signed __int64)pBLVRenderParams->sSineY) >> 16); | |
4942 stru_F8AD28.field_6C = stru_F8AD28.vec_14.z; | |
4943 stru_F8AD28.vec_60.z = ((unsigned __int64)(stru_F8AD28.vec_14.x * (signed __int64)pBLVRenderParams->sSineY) >> 16) | |
4944 + ((unsigned __int64)(stru_F8AD28.vec_14.y * (signed __int64)pBLVRenderParams->sCosineY) >> 16); | |
4945 stru_F8AD28.vec_70.x = ((unsigned __int64)(stru_F8AD28.vec_20.x * (signed __int64)pBLVRenderParams->sCosineY) >> 16) | |
4946 - ((unsigned __int64)(stru_F8AD28.vec_20.y * (signed __int64)pBLVRenderParams->sSineY) >> 16); | |
4947 v8 = pBLVRenderParams->vPartyPos.y; | |
4948 stru_F8AD28.vec_70.y = ((unsigned __int64)(stru_F8AD28.vec_20.x * (signed __int64)pBLVRenderParams->sSineY) >> 16) | |
4949 + ((unsigned __int64)(stru_F8AD28.vec_20.y * (signed __int64)pBLVRenderParams->sCosineY) >> 16); | |
4950 stru_F8AD28.vec_70.z = stru_F8AD28.vec_20.z; | |
4951 v9 = pBLVRenderParams->vPartyPos.x; | |
4952 v5 = pBLVRenderParams->sSineY * pBLVRenderParams->vPartyPos.y | |
4953 - pBLVRenderParams->sCosineY * pBLVRenderParams->vPartyPos.x; | |
4954 v6 = pBLVRenderParams->vPartyPos.z; | |
4955 v3 = -(pBLVRenderParams->sCosineY * pBLVRenderParams->vPartyPos.y | |
4956 + pBLVRenderParams->sSineY * pBLVRenderParams->vPartyPos.x); | |
4957 v7 = -65536 * pBLVRenderParams->vPartyPos.z; | |
4958 } | |
4959 stru_F8AD28.field_7C = stru_F8AD28.rotated_normal.x; | |
4960 stru_F8AD28.vec_60.x = stru_F8AD28.plane_4.vNormal.y * v8 | |
4961 + stru_F8AD28.plane_4.dist | |
4962 + stru_F8AD28.plane_4.vNormal.x * v9 | |
4963 + stru_F8AD28.plane_4.vNormal.z * v6; | |
4964 stru_F8AD28.vec_80.x = (unsigned __int64)(SLODWORD(pBLVRenderParams->field_44) | |
4965 * (signed __int64)stru_F8AD28.rotated_normal.y) >> 16; | |
4966 stru_F8AD28.vec_80.y = (unsigned __int64)(SLODWORD(pBLVRenderParams->field_44) | |
4967 * (signed __int64)stru_F8AD28.rotated_normal.z) >> 16; | |
4968 stru_F8AD28.vec_80.z = -stru_F8AD28.vec_60.x; | |
4969 stru_F8AD28.vec_8C.x = stru_F8AD28.vec_60.y; | |
4970 stru_F8AD28.vec_8C.y = (unsigned __int64)(SLODWORD(pBLVRenderParams->field_44) * (signed __int64)stru_F8AD28.vec_60.z) >> 16; | |
4971 stru_F8AD28.vec_8C.z = (unsigned __int64)(SLODWORD(pBLVRenderParams->field_44) * (signed __int64)stru_F8AD28.field_6C) >> 16; | |
4972 stru_F8AD28.vec_9C.x = stru_F8AD28.vec_70.x; | |
4973 stru_F8AD28.field_98 = -(((unsigned __int64)(stru_F8AD28.vec_60.y * (signed __int64)v5) >> 16) | |
4974 + ((unsigned __int64)(stru_F8AD28.vec_60.z * (signed __int64)v3) >> 16) | |
4975 + ((unsigned __int64)(stru_F8AD28.field_6C * (signed __int64)v7) >> 16)); | |
4976 stru_F8AD28.vec_9C.y = (unsigned __int64)(SLODWORD(pBLVRenderParams->field_44) * (signed __int64)stru_F8AD28.vec_70.y) >> 16; | |
4977 stru_F8AD28.vec_9C.z = (unsigned __int64)(SLODWORD(pBLVRenderParams->field_44) * (signed __int64)stru_F8AD28.vec_70.z) >> 16; | |
4978 result = 0; | |
4979 stru_F8AD28.field_A8 = -(((unsigned __int64)(stru_F8AD28.vec_70.x * (signed __int64)v5) >> 16) | |
4980 + ((unsigned __int64)(stru_F8AD28.vec_70.y * (signed __int64)v3) >> 16) | |
4981 + ((unsigned __int64)(stru_F8AD28.vec_70.z * (signed __int64)v7) >> 16)); | |
4982 stru_F8AD28.field_38 = 0; | |
4983 stru_F8AD28.field_3E4 = 0; | |
4984 stru_F8AD28.uCurrentAmbientLightLevel = 0; | |
4985 stru_F8AD28.uNumLightsApplied = 0; | |
4986 stru_F8AD28.field_34 = 0; | |
4987 return result; | |
4988 } | |
4989 | |
4990 //----- (004B1447) -------------------------------------------------------- | |
4991 Player *__fastcall sub_4B1447_party_fine(int a1, int a2, int a3) | |
4992 { | |
4993 signed int v3; // esi@1 | |
4994 char v4; // sf@8 | |
4995 int v5; // eax@8 | |
4996 unsigned __int64 v6; // qax@12 | |
4997 DDM_DLV_Header *v7; // eax@14 | |
4998 Player **v8; // edi@18 | |
4999 Player *result; // eax@19 | |
735 | 5000 //char *v10; // esi@20 |
0 | 5001 |
5002 v3 = 0; | |
5003 if ( a2 ) | |
5004 { | |
5005 if ( a2 != 1 ) | |
5006 { | |
5007 if ( a2 == 2 ) | |
5008 v3 = 2; | |
5009 goto LABEL_13; | |
5010 } | |
5011 v3 = 2; | |
5012 } | |
5013 else | |
5014 { | |
5015 v3 = 1; | |
5016 } | |
5017 if ( pParty->uFine < 4000000 ) | |
5018 { | |
5019 v4 = a3 + pParty->uFine < 0; | |
5020 v5 = a3 + pParty->uFine; | |
5021 pParty->uFine += a3; | |
5022 if ( v4 ) | |
5023 { | |
5024 v5 = 0; | |
5025 pParty->uFine = 0; | |
5026 } | |
5027 if ( v5 > 4000000 ) | |
5028 pParty->uFine = 4000000; | |
5029 } | |
487 | 5030 |
5031 pParty->field_3C._shop_ban_times[a1] = pParty->uTimePlayed + 368640; | |
5032 | |
0 | 5033 LABEL_13: |
463 | 5034 pParty->InTheShopFlags[a1] = 1; |
0 | 5035 if ( v3 ) |
5036 { | |
5037 v7 = &pOutdoor->ddm; | |
5038 if ( uCurrentlyLoadedLevelType != LEVEL_Outdoor ) | |
5039 v7 = &pIndoor->dlv; | |
5040 v7->uReputation += v3; | |
5041 if ( v7->uReputation > 10000 ) | |
5042 v7->uReputation = 10000; | |
5043 } | |
5044 v8 = &pPlayers[1]; | |
5045 do | |
5046 { | |
5047 result = *v8; | |
5048 if ( pParty->uFine ) | |
5049 { | |
735 | 5050 //v10 = result->_guilds_member_bits; |
484 | 5051 result = (Player *)_449B57_test_bit((unsigned __int8 *)result->_guilds_member_bits, 1); |
0 | 5052 if ( !(short)result ) |
735 | 5053 __debugbreak(); |
501 | 5054 //result = (Player *)_449B7E_toggle_bit((unsigned char *)v10, 1, 1u); |
0 | 5055 } |
5056 ++v8; | |
5057 } | |
5058 while ( (signed int)v8 <= (signed int)&pPlayers[4] ); | |
5059 return result; | |
5060 } | |
5061 | |
5062 //----- (004B1523) -------------------------------------------------------- | |
762 | 5063 void __thiscall sub_4B1523(int *_this) |
0 | 5064 { |
5065 int v1; // esi@1 | |
5066 int v2; // edx@1 | |
5067 unsigned int v3; // eax@2 | |
5068 int v4; // eax@4 | |
5069 LONG v5; // ecx@4 | |
5070 int v6; // eax@10 | |
5071 char *v7; // ST44_4@12 | |
5072 unsigned __int16 v8; // ax@12 | |
5073 GUIWindow a1; // [sp+Ch] [bp-68h]@4 | |
5074 unsigned int v11; // [sp+60h] [bp-14h]@1 | |
5075 POINT a2; // [sp+64h] [bp-10h]@1 | |
5076 int v13; // [sp+6Ch] [bp-8h]@4 | |
5077 int v14; // [sp+70h] [bp-4h]@4 | |
5078 | |
5079 v1 = *_this - 399; | |
5080 v2 = (*_this - 400) % 11 + 1; | |
5081 v11 = 4 * (*_this - 400) / 11; | |
1312 | 5082 // sprintf(pTmpBuf.data(), "%s%03d", spellbook_texture_filename_suffices[v11 / 4], v2); not used |
0 | 5083 if ( pMouse->GetCursorPos(&a2)->y <= 320 ) |
5084 v3 = pMouse->GetCursorPos(&a2)->y + 30; | |
5085 else | |
5086 v3 = 30; | |
5087 a1.Hint = 0; | |
5088 a1.uFrameY = v3; | |
5089 a1.uFrameWidth = 328; | |
5090 a1.uFrameHeight = 68; | |
5091 a1.uFrameX = 90; | |
5092 a1.uFrameZ = 417; | |
5093 a1.uFrameW = v3 + 67; | |
5094 a2.y = pFontSmallnum->GetLineWidth(pGlobalTXT_LocalizationStrings[431]); | |
5095 v14 = pFontSmallnum->GetLineWidth(pGlobalTXT_LocalizationStrings[433]); | |
5096 v13 = pFontSmallnum->GetLineWidth(pGlobalTXT_LocalizationStrings[432]); | |
5097 v4 = pFontSmallnum->GetLineWidth(pGlobalTXT_LocalizationStrings[96]); | |
5098 v5 = a2.y; | |
5099 if ( v14 > a2.y ) | |
5100 v5 = v14; | |
5101 if ( v13 > v5 ) | |
5102 v5 = v13; | |
5103 if ( v4 > v5 ) | |
5104 v5 = v4; | |
1205
8c02e6f74b29
arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents:
1202
diff
changeset
|
5105 sprintf(pTmpBuf2.data(), "%s\n\n%s\t%03d:\t%03d%s\t000\n%s\t%03d:\t%03d%s\t000\n%s\t%03d:\t%03d%s\t000\n%s\t%03d:\t%03d%s", |
262 | 5106 pSpellStats->pInfos[v1].pDescription, pGlobalTXT_LocalizationStrings[431], // "Normal" |
5107 v5 + 3, v5 + 10, pSpellStats->pInfos[v1].pBasicSkillDesc, pGlobalTXT_LocalizationStrings[433], // "Expert" | |
5108 v5 + 3, v5 + 10, pSpellStats->pInfos[v1].pExpertSkillDesc, pGlobalTXT_LocalizationStrings[432], // "Master" | |
5109 v5 + 3, v5 + 10, pSpellStats->pInfos[v1].pMasterSkillDesc, pGlobalTXT_LocalizationStrings[96], // "Grand" | |
5110 v5 + 3, v5 + 10, pSpellStats->pInfos[v1].pGrandmasterSkillDesc); | |
1205
8c02e6f74b29
arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents:
1202
diff
changeset
|
5111 v6 = pFontSmallnum->CalcTextHeight(pTmpBuf2.data(), &a1, 0, 0); |
0 | 5112 a1.uFrameHeight += v6; |
5113 if ( (signed int)a1.uFrameHeight < 150 ) | |
5114 a1.uFrameHeight = 150; | |
819 | 5115 a1.uFrameWidth = game_viewport_width; |
0 | 5116 a1.DrawMessageBox(0); |
5117 a1.uFrameWidth -= 12; | |
5118 a1.uFrameHeight -= 12; | |
5119 v7 = pSpellStats->pInfos[v1].pName; | |
5120 a1.uFrameZ = a1.uFrameX + a1.uFrameWidth - 1; | |
5121 a1.uFrameW = a1.uFrameHeight + a1.uFrameY - 1; | |
949 | 5122 v8 = TargetColor(0xFFu, 0xFFu, 0x9Bu); |
0 | 5123 a1.DrawTitleText(pFontArrus, 0x78u, 0xCu, v8, v7, 3u); |
1205
8c02e6f74b29
arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents:
1202
diff
changeset
|
5124 a1.DrawText(pFontSmallnum, 120, 44, 0, pTmpBuf2.data(), 0, 0, 0); |
0 | 5125 a1.uFrameZ = a1.uFrameX + 107; |
5126 a1.uFrameWidth = 108; | |
5127 a1.DrawTitleText(pFontComic, 0xCu, 0x4Bu, 0, pSkillNames[v11 / 4 + 12], 3u); | |
1205
8c02e6f74b29
arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents:
1202
diff
changeset
|
5128 sprintf(pTmpBuf.data(), "%s\n%d", pGlobalTXT_LocalizationStrings[522], *(&pSpellDatas[0].uNormalLevelMana + 10 * v1)); |
8c02e6f74b29
arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents:
1202
diff
changeset
|
5129 a1.DrawTitleText(pFontComic, 0xCu, a1.uFrameHeight - LOBYTE(pFontComic->uFontHeight) - 16, 0, pTmpBuf.data(), 3); |
0 | 5130 } |
5131 | |
5132 //----- (004B1784) -------------------------------------------------------- | |
5133 bool __cdecl sub_4B1784_check_if_player_concious__draw_warning_else_mess_with_dlg_win() | |
5134 { | |
5135 Player *pPlayer; // ebx@1 | |
5136 bool result; // eax@2 | |
5137 unsigned __int16 v2; // ST0C_2@3 | |
5138 int v3; // eax@3 | |
5139 GUIWindow v4; // [sp+4h] [bp-54h]@3 | |
5140 | |
5141 pPlayer = pPlayers[uActiveCharacter]; | |
5142 if ( pPlayer->CanAct() ) | |
5143 { | |
5144 pDialogueWindow->pNumPresenceButton = dword_F8B1E0; | |
5145 result = 1; | |
5146 } | |
5147 else | |
5148 { | |
5149 pDialogueWindow->pNumPresenceButton = 0; | |
5150 memcpy(&v4, pPrimaryWindow, sizeof(v4)); | |
5151 v4.uFrameX = 483; | |
5152 v4.uFrameWidth = 148; | |
5153 v4.uFrameZ = 334; | |
1205
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arrays to std::arrays phase 2 - mm7_data.h converted
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parents:
1202
diff
changeset
|
5154 sprintf(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[427], pPlayer->pName, pGlobalTXT_LocalizationStrings[562]);// |
0 | 5155 // "%s is in no condition to %s" |
5156 // "do anything" | |
949 | 5157 v2 = TargetColor(255, 255, 0x9Bu); |
1205
8c02e6f74b29
arrays to std::arrays phase 2 - mm7_data.h converted
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parents:
1202
diff
changeset
|
5158 v3 = pFontArrus->CalcTextHeight(pTmpBuf.data(), &v4, 0, 0); |
8c02e6f74b29
arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents:
1202
diff
changeset
|
5159 v4.DrawTitleText(pFontArrus, 0, (212 - v3) / 2 + 101, v2, pTmpBuf.data(), 3u); |
0 | 5160 result = 0; |
5161 } | |
5162 return result; | |
5163 } | |
5164 // F8B1E0: using guessed type int dword_F8B1E0; | |
5165 | |
5166 // F8B198: using guessed type int dword_F8B198; | |
5167 // F8B19C: using guessed type int dword_F8B19C; | |
5168 | |
1295 | 5169 |
0 | 5170 // 507B94: using guessed type int dword_507B94; |
5171 | |
5172 //----- (004B1ECE) -------------------------------------------------------- | |
5173 void __cdecl sub_4B1ECE() | |
5174 { | |
5175 __int16 *v0; // edi@1 | |
5176 int v1; // ebx@3 | |
5177 Player *v2; // esi@3 | |
5178 int v3; // eax@4 | |
5179 signed int v4; // eax@9 | |
5180 int v5; // ebx@11 | |
89 | 5181 Player *v6; // esi@13 |
5182 ItemGen *v7; // eax@14 | |
0 | 5183 signed int v8; // edi@14 |
89 | 5184 ItemGen *v9; // [sp+Ch] [bp-Ch]@11 |
0 | 5185 signed int v10; // [sp+10h] [bp-8h]@13 |
5186 int v11; // [sp+14h] [bp-4h]@1 | |
89 | 5187 Player *v12; // [sp+14h] [bp-4h]@11 |
0 | 5188 |
484 | 5189 contract_approved = 0; |
0 | 5190 v11 = 0; |
5191 uDialogueType = 84; | |
827 | 5192 current_npc_text = (char *)pNPCTopics[667].pText; |
1205
8c02e6f74b29
arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents:
1202
diff
changeset
|
5193 v0 = _4F0882_evt_VAR_PlayerItemInHands_vals.data(); |
0 | 5194 while ( 1 ) |
5195 { | |
484 | 5196 if ( (unsigned __int16)_449B57_test_bit(pParty->_quest_bits, *v0) ) |
0 | 5197 { |
5198 v1 = 0; | |
5199 v2 = pParty->pPlayers; | |
5200 do | |
5201 { | |
89 | 5202 LOBYTE(v3) = v2->CompareVariable(VAR_PlayerItemInHands, *(v0+1)); |
0 | 5203 if ( v3 ) |
5204 break; | |
5205 ++v2; | |
5206 ++v1; | |
5207 } | |
5208 while ( (signed int)v2 < (signed int)pParty->pHirelings ); | |
5209 if ( v1 == 4 ) | |
5210 break; | |
5211 } | |
5212 ++v11; | |
5213 v0 += 2; | |
89 | 5214 if ( v0 > &_4F0882_evt_VAR_PlayerItemInHands_vals[53] ) |
5215 break; | |
5216 } | |
5217 if ( v0 <= &_4F0882_evt_VAR_PlayerItemInHands_vals[53] ) | |
5218 { | |
827 | 5219 current_npc_text = (char *)pNPCTopics[666].pText; // Here's %s that you lost. Be careful |
89 | 5220 v4 = _4F0882_evt_VAR_PlayerItemInHands_vals[2 * v11]; |
484 | 5221 contract_approved = _4F0882_evt_VAR_PlayerItemInHands_vals[2 * v11]; |
89 | 5222 pParty->pPlayers[0].AddVariable(VAR_PlayerItemInHands, v4); |
5223 } | |
484 | 5224 if ( contract_approved == 601 ) |
0 | 5225 { |
5226 v5 = 0; | |
89 | 5227 v12 = pParty->pPlayers;//[0].uClass; |
0 | 5228 v9 = 0; |
5229 while ( 1 ) | |
5230 { | |
135 | 5231 if ( v12->classType == PLAYER_CLASS_LICH ) |
0 | 5232 { |
5233 v10 = 0; | |
89 | 5234 v6 = pParty->pPlayers;//[0].pInventoryItems[0].field_1A; |
0 | 5235 do |
5236 { | |
89 | 5237 v7 = v6->pInventoryItems; |
0 | 5238 v8 = 138; |
5239 do | |
5240 { | |
89 | 5241 if ( v7->uItemID == 601 ) |
0 | 5242 { |
377 | 5243 if ( !v7->uHolderPlayer ) |
89 | 5244 v9 = v7; |
377 | 5245 if ( v7->uHolderPlayer == v5 ) |
0 | 5246 v10 = 1; |
5247 } | |
89 | 5248 ++v7; |
0 | 5249 --v8; |
5250 } | |
5251 while ( v8 ); | |
89 | 5252 ++v6; |
5253 } | |
5254 while ( v6 <= &pParty->pPlayers[3] ); | |
0 | 5255 if ( !v10 ) |
5256 break; | |
5257 } | |
89 | 5258 ++v12; |
0 | 5259 ++v5; |
89 | 5260 if ( v12 > &pParty->pPlayers[3] ) |
0 | 5261 return; |
5262 } | |
5263 if ( v9 ) | |
377 | 5264 v9->uHolderPlayer = v5; |
0 | 5265 } |
5266 } | |
5267 // 4F08EC: using guessed type int dword_4F08EC[]; | |
5268 // 722B3C: using guessed type int dword_722B3C; | |
5269 // 722B44: using guessed type int dword_722B44; | |
5270 // F8B1A8: using guessed type int dword_F8B1A8; | |
5271 | |
5272 //----- (004B254D) -------------------------------------------------------- | |
5273 char *__thiscall _4B254D_SkillMasteryTeacher(int _this) | |
5274 { | |
955 | 5275 //Player *v1; // esi@1 |
0 | 5276 int v2; // edx@1 |
5277 int v3; // ecx@1 | |
5278 int v4; // edi@1 | |
955 | 5279 int pClassType; // eax@7 |
0 | 5280 int v6; // eax@7 |
5281 int v7; // ebx@7 | |
955 | 5282 //int v8; // ebx@8 |
0 | 5283 signed int v9; // esi@8 |
5284 int v10; // eax@8 | |
5285 char *v11; // ecx@8 | |
5286 int v12; // edi@9 | |
5287 char *v13; // edx@9 | |
5288 signed int v14; // edi@10 | |
5289 unsigned int v16; // eax@29 | |
955 | 5290 //int v17; // eax@36 |
0 | 5291 char v18; // cl@46 |
5292 __int16 v19; // dx@56 | |
5293 int v20; // eax@60 | |
955 | 5294 //char *v21; // [sp-Ch] [bp-38h]@82 |
5295 //const char *v22; // [sp-8h] [bp-34h]@21 | |
5296 //unsigned int v23; // [sp-8h] [bp-34h]@38 | |
5297 //char *v24; // [sp-8h] [bp-34h]@82 | |
0 | 5298 char *v25; // [sp-4h] [bp-30h]@14 |
955 | 5299 //int v26; // [sp-4h] [bp-30h]@38 |
5300 //int v27; // [sp-4h] [bp-30h]@82 | |
0 | 5301 char v28[4]; // [sp+Ch] [bp-20h]@9 |
5302 int v29; // [sp+10h] [bp-1Ch]@13 | |
5303 int v30; // [sp+14h] [bp-18h]@15 | |
5304 int v31; // [sp+18h] [bp-14h]@16 | |
5305 unsigned __int16 a1[2]; // [sp+1Ch] [bp-10h]@7 | |
955 | 5306 //int v33; // [sp+20h] [bp-Ch]@7 |
0 | 5307 int v34; // [sp+24h] [bp-8h]@7 |
5308 char *v35; // [sp+28h] [bp-4h]@1 | |
5309 | |
484 | 5310 contract_approved = 0; |
0 | 5311 v2 = (_this - 200) % 3; |
5312 v3 = (_this - 200) / 3; | |
5313 v4 = v2; | |
5314 v35 = (char *)pNPCTopics[127].pText; | |
492 | 5315 dword_F8B1AC_award_bit_number = v3; |
0 | 5316 if ( v2 ) |
5317 { | |
5318 if ( v2 == 1 ) | |
5319 { | |
267 | 5320 gold_transaction_amount = 5000; |
0 | 5321 dword_F8B1B0 = 3; |
5322 } | |
5323 else | |
5324 { | |
5325 if ( v2 == 2 ) | |
5326 { | |
267 | 5327 gold_transaction_amount = 8000; |
0 | 5328 dword_F8B1B0 = 4; |
5329 } | |
5330 } | |
5331 } | |
5332 else | |
5333 { | |
267 | 5334 gold_transaction_amount = 2000; |
0 | 5335 dword_F8B1B0 = 2; |
5336 } | |
955 | 5337 pClassType = pPlayers[uActiveCharacter]->classType; |
5338 //v33 = pClassType; | |
5339 v6 = byte_4ED970_skill_learn_ability_by_class_table[pClassType][v3]; | |
5340 *(int *)a1 = pPlayers[uActiveCharacter]->pActiveSkills[v3]; | |
0 | 5341 v7 = a1[0] & 0x3F; |
5342 v34 = v2 + 2; | |
5343 if ( v6 < v2 + 2 ) | |
5344 { | |
955 | 5345 //v8 = v33; |
0 | 5346 v9 = 0; |
955 | 5347 v10 = pClassType - pClassType % 4; |
5348 v11 = &byte_4ED970_skill_learn_ability_by_class_table[pClassType - pClassType % 4][v3]; | |
0 | 5349 do |
5350 { | |
5351 v12 = (unsigned __int8)*v11; | |
5352 v13 = &v28[4 * v9]; | |
5353 *(int *)v13 = 0; | |
5354 if ( v12 < v34 ) | |
5355 { | |
5356 v14 = 1; | |
5357 } | |
5358 else | |
5359 { | |
5360 v14 = 1; | |
5361 *(int *)v13 = 1; | |
5362 } | |
5363 ++v9; | |
5364 v11 += 37; | |
5365 } | |
5366 while ( v9 < 4 ); | |
5367 if ( v29 == v14 ) | |
5368 { | |
5369 v25 = pClassNames[v10 + 1]; | |
5370 } | |
5371 else | |
5372 { | |
955 | 5373 if ( v30 == v14 )//crash |
0 | 5374 { |
5375 if ( v31 == v14 ) | |
5376 { | |
1205
8c02e6f74b29
arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents:
1202
diff
changeset
|
5377 sprintf(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[634], pClassNames[v10 + 2], pClassNames[v10 + 3]);// %s %s . |
8c02e6f74b29
arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents:
1202
diff
changeset
|
5378 return pTmpBuf.data(); |
0 | 5379 } |
5380 v25 = pClassNames[v10 + 2]; | |
5381 } | |
5382 else | |
5383 { | |
5384 if ( v31 != v14 ) | |
5385 { | |
1205
8c02e6f74b29
arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents:
1202
diff
changeset
|
5386 sprintf(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[632], pClassNames[pClassType]);// %s. |
8c02e6f74b29
arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents:
1202
diff
changeset
|
5387 return pTmpBuf.data(); |
0 | 5388 } |
5389 v25 = pClassNames[v10 + 3]; | |
5390 } | |
5391 } | |
1205
8c02e6f74b29
arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents:
1202
diff
changeset
|
5392 sprintf(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[633], v25);// %s . |
8c02e6f74b29
arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents:
1202
diff
changeset
|
5393 return pTmpBuf.data(); |
0 | 5394 } |
955 | 5395 if ( !pPlayers[uActiveCharacter]->CanAct() ) |
0 | 5396 return (char *)pNPCTopics[122].pText; |
5397 if ( !v7 ) | |
5398 return (char *)pNPCTopics[131].pText; | |
5399 v16 = SkillToMastery(a1[0]); | |
5400 if ( (signed int)v16 > v4 + 1 ) | |
5401 return (char *)pNPCTopics[v4 + 128].pText; | |
5402 if ( v34 != 2 ) | |
5403 { | |
5404 if ( v34 == 3 ) | |
5405 { | |
5406 if ( (signed int)v16 >= 2 && v7 >= 7 ) | |
5407 { | |
492 | 5408 switch ( dword_F8B1AC_award_bit_number ) |
0 | 5409 { |
5410 case 12: | |
5411 case 13: | |
5412 case 14: | |
5413 case 15: | |
5414 case 16: | |
5415 case 17: | |
5416 case 18: | |
267 | 5417 gold_transaction_amount = 4000; |
0 | 5418 goto LABEL_42; |
5419 case 19: | |
5420 v19 = 114; | |
955 | 5421 if ( !(unsigned __int16)_449B57_test_bit(pParty->_quest_bits, v19) ) |
5422 return v35; | |
5423 if ( !gold_transaction_amount ) | |
5424 goto LABEL_79; | |
5425 goto LABEL_42; | |
0 | 5426 case 20: |
5427 v19 = 110; | |
484 | 5428 if ( !(unsigned __int16)_449B57_test_bit(pParty->_quest_bits, v19) ) |
0 | 5429 return v35; |
955 | 5430 if ( !gold_transaction_amount ) |
5431 goto LABEL_79; | |
5432 goto LABEL_42; | |
0 | 5433 case 22: |
955 | 5434 v20 = pPlayers[uActiveCharacter]->GetBaseWillpower(); |
5435 if ( v20 < 50 ) | |
5436 return v35; | |
5437 if ( !gold_transaction_amount ) | |
5438 goto LABEL_79; | |
5439 goto LABEL_42; | |
0 | 5440 case 24: |
267 | 5441 gold_transaction_amount = 2500; |
955 | 5442 v20 = pPlayers[uActiveCharacter]->GetBaseEndurance(); |
0 | 5443 if ( v20 < 50 ) |
5444 return v35; | |
955 | 5445 if ( !gold_transaction_amount ) |
5446 goto LABEL_79; | |
5447 goto LABEL_42; | |
5448 case 36: | |
5449 v20 = pPlayers[uActiveCharacter]->GetBaseIntelligence(); | |
5450 if ( v20 < 50 ) | |
5451 return v35; | |
5452 if ( !gold_transaction_amount ) | |
5453 goto LABEL_79; | |
5454 goto LABEL_42; | |
0 | 5455 case 21: |
5456 case 23: | |
5457 case 25: | |
5458 case 26: | |
5459 case 29: | |
5460 case 32: | |
5461 case 34: | |
5462 case 35: | |
267 | 5463 gold_transaction_amount = 2500; |
0 | 5464 goto LABEL_42; |
5465 case 8: | |
5466 case 9: | |
5467 case 10: | |
5468 case 11: | |
267 | 5469 gold_transaction_amount = 3000; |
0 | 5470 goto LABEL_42; |
5471 case 7: | |
955 | 5472 gold_transaction_amount = 0; |
5473 if ( !gold_transaction_amount ) | |
5474 goto LABEL_79; | |
5475 goto LABEL_42; | |
5476 default: | |
5477 if ( !gold_transaction_amount ) | |
5478 goto LABEL_79; | |
5479 goto LABEL_42; | |
0 | 5480 } |
955 | 5481 gold_transaction_amount = 0; |
5482 if ( !gold_transaction_amount ) | |
5483 goto LABEL_79; | |
5484 goto LABEL_42; | |
0 | 5485 } |
5486 } | |
5487 else | |
5488 { | |
5489 if ( v34 != 4 ) | |
5490 { | |
955 | 5491 if ( !gold_transaction_amount ) |
5492 goto LABEL_79; | |
5493 goto LABEL_42; | |
0 | 5494 } |
5495 if ( (signed int)v16 >= 3 && v7 >= 10 ) | |
5496 { | |
492 | 5497 switch ( dword_F8B1AC_award_bit_number ) |
0 | 5498 { |
5499 case 19: | |
955 | 5500 if ( pPlayers[uActiveCharacter]->_49327B(0x22u, 1) == 1 ) |
5501 { | |
5502 if ( !gold_transaction_amount ) | |
5503 goto LABEL_79; | |
5504 goto LABEL_42; | |
5505 } | |
5506 if ( pPlayers[uActiveCharacter]->_49327B(26, 1) == 1 ) | |
5507 { | |
5508 if ( !gold_transaction_amount ) | |
5509 goto LABEL_79; | |
5510 goto LABEL_42; | |
5511 } | |
5512 return v35; | |
0 | 5513 case 20: |
955 | 5514 if ( pPlayers[uActiveCharacter]->_49327B(0x23u, 1) == 1 ) |
5515 { | |
5516 if ( !gold_transaction_amount ) | |
5517 goto LABEL_79; | |
5518 goto LABEL_42; | |
5519 } | |
5520 if ( pPlayers[uActiveCharacter]->_49327B(27, 1) == 1 ) | |
5521 { | |
5522 if ( !gold_transaction_amount ) | |
5523 goto LABEL_79; | |
5524 goto LABEL_42; | |
5525 } | |
0 | 5526 return v35; |
5527 case 30: | |
955 | 5528 v18 = LOBYTE(pPlayers[uActiveCharacter]->pActiveSkills[31]); |
0 | 5529 if ( (v18 & 0x3Fu) < 0xA ) |
5530 return v35; | |
955 | 5531 if ( !gold_transaction_amount ) |
5532 goto LABEL_79; | |
5533 goto LABEL_42; | |
5534 case 31: | |
5535 v18 = LOBYTE(pPlayers[uActiveCharacter]->pActiveSkills[30]); | |
5536 if ( (v18 & 0x3Fu) < 0xA ) | |
5537 return v35; | |
5538 if ( !gold_transaction_amount ) | |
5539 goto LABEL_79; | |
5540 goto LABEL_42; | |
0 | 5541 case 21: |
5542 case 23: | |
5543 case 24: | |
5544 case 25: | |
5545 case 26: | |
5546 case 29: | |
5547 case 32: | |
5548 case 34: | |
5549 case 35: | |
267 | 5550 gold_transaction_amount = 6000; |
0 | 5551 goto LABEL_42; |
5552 case 8: | |
5553 case 9: | |
5554 case 10: | |
5555 case 11: | |
267 | 5556 gold_transaction_amount = 7000; |
0 | 5557 goto LABEL_42; |
5558 case 7: | |
5559 break; | |
955 | 5560 default: |
5561 if ( !gold_transaction_amount ) | |
5562 goto LABEL_79; | |
5563 goto LABEL_42; | |
0 | 5564 } |
267 | 5565 gold_transaction_amount = 0; |
955 | 5566 if ( !gold_transaction_amount ) |
5567 goto LABEL_79; | |
5568 goto LABEL_42; | |
0 | 5569 } |
5570 } | |
5571 return v35; | |
5572 } | |
5573 if ( v7 < 4 ) | |
5574 return v35; | |
492 | 5575 if ( dword_F8B1AC_award_bit_number > 27 ) |
5576 { | |
5577 if ( dword_F8B1AC_award_bit_number != 29 | |
5578 && dword_F8B1AC_award_bit_number != 32 | |
5579 && (dword_F8B1AC_award_bit_number <= 33 || dword_F8B1AC_award_bit_number > 35) ) | |
0 | 5580 { |
267 | 5581 if ( !gold_transaction_amount ) |
0 | 5582 goto LABEL_79; |
5583 goto LABEL_42; | |
5584 } | |
267 | 5585 gold_transaction_amount = 500; |
955 | 5586 if ( !gold_transaction_amount ) |
5587 goto LABEL_79; | |
5588 goto LABEL_42; | |
0 | 5589 } |
492 | 5590 if ( dword_F8B1AC_award_bit_number >= 23 ) |
955 | 5591 { |
5592 gold_transaction_amount = 500; | |
5593 if ( !gold_transaction_amount ) | |
5594 goto LABEL_79; | |
5595 goto LABEL_42; | |
5596 } | |
492 | 5597 if ( dword_F8B1AC_award_bit_number == 7 ) |
0 | 5598 { |
267 | 5599 gold_transaction_amount = 0; |
0 | 5600 goto LABEL_79; |
5601 } | |
492 | 5602 if ( dword_F8B1AC_award_bit_number <= 7 ) |
955 | 5603 { |
5604 if ( !gold_transaction_amount ) | |
5605 goto LABEL_79; | |
5606 goto LABEL_42; | |
5607 } | |
492 | 5608 if ( dword_F8B1AC_award_bit_number > 18 ) |
5609 { | |
5610 if ( dword_F8B1AC_award_bit_number != 21 ) | |
955 | 5611 { |
5612 if ( !gold_transaction_amount ) | |
5613 goto LABEL_79; | |
5614 goto LABEL_42; | |
5615 } | |
5616 gold_transaction_amount = 500; | |
5617 if ( !gold_transaction_amount ) | |
5618 goto LABEL_79; | |
5619 goto LABEL_42; | |
0 | 5620 } |
267 | 5621 gold_transaction_amount = 1000; |
0 | 5622 LABEL_42: |
267 | 5623 if ( gold_transaction_amount > pParty->uNumGold ) |
0 | 5624 return (char *)pNPCTopics[124].pText; |
5625 LABEL_79: | |
484 | 5626 contract_approved = 1; |
0 | 5627 if ( v34 == 2 ) |
5628 { | |
1205
8c02e6f74b29
arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents:
1202
diff
changeset
|
5629 sprintfex(pTmpBuf2.data(), pGlobalTXT_LocalizationStrings[534],// ^Pr[%s] ^Pr[%s] ^I[%lu] ^L[;;] |
955 | 5630 pGlobalTXT_LocalizationStrings[433], pSkillNames[dword_F8B1AC_award_bit_number], gold_transaction_amount);// |
1205
8c02e6f74b29
arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents:
1202
diff
changeset
|
5631 return pTmpBuf2.data(); |
0 | 5632 } |
5633 if ( v34 == 3 ) | |
5634 { | |
1205
8c02e6f74b29
arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents:
1202
diff
changeset
|
5635 sprintfex(pTmpBuf2.data(), pGlobalTXT_LocalizationStrings[534], |
955 | 5636 pGlobalTXT_LocalizationStrings[432], pSkillNames[dword_F8B1AC_award_bit_number], gold_transaction_amount);// |
1205
8c02e6f74b29
arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents:
1202
diff
changeset
|
5637 return pTmpBuf2.data(); |
0 | 5638 } |
5639 if ( v34 == 4 ) | |
1205
8c02e6f74b29
arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents:
1202
diff
changeset
|
5640 sprintfex(pTmpBuf2.data(), pGlobalTXT_LocalizationStrings[534], |
955 | 5641 pGlobalTXT_LocalizationStrings[225], pSkillNames[dword_F8B1AC_award_bit_number], gold_transaction_amount);// |
1205
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arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
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1202
diff
changeset
|
5642 return pTmpBuf2.data(); |
0 | 5643 } |
5644 | |
5645 //----- (004B3A72) -------------------------------------------------------- | |
473 | 5646 void sub_4B3A72( int a1 ) |
5647 { | |
5648 int num_buttons; // esi@1 | |
5649 | |
5650 num_buttons = 0; | |
0 | 5651 if ( a1 == 21 ) |
5652 { | |
473 | 5653 CreateButtonInColumn(0, 0x66u); |
5654 num_buttons = 2; | |
5655 CreateButtonInColumn(1, 0x67u); | |
5656 if ( pParty->HasItem(651) ) //Arcomage Deck | |
5657 { | |
5658 num_buttons = 3; | |
5659 CreateButtonInColumn(2, 0x68u); | |
5660 } | |
5661 } | |
972 | 5662 pDialogueWindow->_41D08F_set_keyboard_control_group(num_buttons, 1, 0, 2); |
0 | 5663 dword_F8B1E0 = pDialogueWindow->pNumPresenceButton; |
5664 } | |
5665 // F8B1E0: using guessed type int dword_F8B1E0; | |
5666 | |
5667 //----- (004B3AD4) -------------------------------------------------------- | |
473 | 5668 void sub_4B3AD4( signed int a1 ) |
5669 { | |
0 | 5670 if ( a1 > 0 ) |
5671 { | |
5672 if ( a1 <= 3 ) | |
5673 { | |
473 | 5674 CreateButtonInColumn(0, 3u); |
5675 CreateButtonInColumn(1, 4u); | |
5676 CreateButtonInColumn(2, 5u); | |
972 | 5677 pDialogueWindow->_41D08F_set_keyboard_control_group(3, 1, 0, 2); |
0 | 5678 } |
5679 if ( a1 == 4 ) | |
5680 { | |
473 | 5681 CreateButtonInColumn(0, 3u); |
5682 CreateButtonInColumn(1, 4u); | |
972 | 5683 pDialogueWindow->_41D08F_set_keyboard_control_group(2, 1, 0, 2); |
473 | 5684 } |
5685 } | |
0 | 5686 dword_F8B1E0 = pDialogueWindow->pNumPresenceButton; |
5687 } | |
5688 // F8B1E0: using guessed type int dword_F8B1E0; | |
5689 | |
5690 //----- (004B3B42) -------------------------------------------------------- | |
473 | 5691 void sub_4B3B42( signed int a1 ) |
5692 { | |
0 | 5693 int v1; // ecx@18 |
5694 int v2; // ecx@19 | |
5695 int v3; // ecx@20 | |
5696 signed int v4; // esi@22 | |
5697 signed int v5; // eax@22 | |
5698 unsigned int v6; // edx@24 | |
5699 int v7; // ecx@24 | |
5700 int result; // eax@43 | |
5701 int v9; // [sp-10h] [bp-14h]@28 | |
5702 int v10; // [sp-Ch] [bp-10h]@28 | |
5703 int v11; // [sp-8h] [bp-Ch]@28 | |
5704 unsigned int v12; // [sp-4h] [bp-8h]@4 | |
5705 unsigned int v13; // [sp-4h] [bp-8h]@5 | |
5706 unsigned int v14; // [sp-4h] [bp-8h]@9 | |
5707 unsigned int v15; // [sp-4h] [bp-8h]@10 | |
5708 unsigned int v16; // [sp-4h] [bp-8h]@14 | |
5709 int v17; // [sp-4h] [bp-8h]@28 | |
5710 | |
5711 if ( a1 > 13 ) | |
5712 { | |
5713 if ( a1 > 22 ) | |
5714 { | |
5715 if ( a1 == 23 ) | |
5716 { | |
473 | 5717 CreateButtonInColumn(0, 0xAu); |
5718 CreateButtonInColumn(1, 0xBu); | |
0 | 5719 v14 = 96; |
5720 LABEL_41: | |
473 | 5721 CreateButtonInColumn(2, v14); |
0 | 5722 v17 = 2; |
5723 v11 = 0; | |
5724 v10 = 1; | |
5725 v9 = 3; | |
5726 goto LABEL_42; | |
5727 } | |
5728 if ( a1 <= 26 ) | |
5729 goto LABEL_43; | |
5730 if ( a1 > 28 ) | |
5731 { | |
5732 if ( a1 != 30 ) | |
5733 goto LABEL_43; | |
473 | 5734 CreateButtonInColumn(0, 0x11u); |
0 | 5735 v16 = 96; |
5736 goto LABEL_37; | |
5737 } | |
473 | 5738 CreateButtonInColumn(0, 0x69u); |
5739 CreateButtonInColumn(1, 0x6Au); | |
5740 CreateButtonInColumn(2, 0x6Bu); | |
0 | 5741 v12 = 108; |
5742 } | |
5743 else | |
5744 { | |
5745 if ( a1 == 22 ) | |
5746 { | |
473 | 5747 CreateButtonInColumn(0, 7u); |
0 | 5748 v16 = 8; |
5749 goto LABEL_37; | |
5750 } | |
5751 v1 = a1 - 14; | |
5752 if ( !v1 ) | |
5753 { | |
473 | 5754 CreateButtonInColumn(0, 0x12u); |
5755 CreateButtonInColumn(1, 0x30u); | |
5756 CreateButtonInColumn(2, 0x31u); | |
5757 CreateButtonInColumn(3, 0x32u); | |
5758 CreateButtonInColumn(4, 0x33u); | |
0 | 5759 v17 = 2; |
5760 v11 = 0; | |
5761 v10 = 1; | |
5762 v9 = 5; | |
5763 goto LABEL_42; | |
5764 } | |
5765 v2 = v1 - 1; | |
5766 if ( v2 ) | |
5767 { | |
5768 v3 = v2 - 2; | |
5769 if ( v3 ) | |
5770 { | |
5771 if ( v3 != 4 ) | |
5772 goto LABEL_43; | |
473 | 5773 CreateButtonInColumn(0, 0xFu); |
5774 CreateButtonInColumn(1, 0x10u); | |
0 | 5775 v4 = 3; |
473 | 5776 CreateButtonInColumn(2, 0x60u); |
336 | 5777 v5 = (signed int)window_SpeakInHouse->ptr_1C; |
0 | 5778 if ( v5 < 108 || v5 > 120 ) |
5779 goto LABEL_28; | |
5780 v4 = 4; | |
5781 v6 = 101; | |
5782 v7 = 3; | |
5783 } | |
5784 else | |
5785 { | |
5786 v4 = 1; | |
473 | 5787 CreateButtonInColumn(0, 0x63u); |
0 | 5788 if ( !pParty->uFine ) |
5789 { | |
5790 LABEL_28: | |
5791 v17 = 2; | |
5792 v11 = 0; | |
5793 v10 = 1; | |
5794 v9 = v4; | |
5795 LABEL_42: | |
972 | 5796 pDialogueWindow->_41D08F_set_keyboard_control_group(v9, v10, v11, v17); |
0 | 5797 goto LABEL_43; |
5798 } | |
5799 v4 = 2; | |
5800 v7 = 1; | |
5801 v6 = 100; | |
5802 } | |
473 | 5803 CreateButtonInColumn(v7, v6); |
0 | 5804 goto LABEL_28; |
5805 } | |
473 | 5806 CreateButtonInColumn(0, 0x12u); |
5807 CreateButtonInColumn(1, 0x34u); | |
5808 CreateButtonInColumn(2, 0x35u); | |
0 | 5809 v12 = 54; |
5810 } | |
5811 LABEL_39: | |
473 | 5812 CreateButtonInColumn(3, v12); |
0 | 5813 v17 = 2; |
5814 v11 = 0; | |
5815 v10 = 1; | |
5816 v9 = 4; | |
5817 goto LABEL_42; | |
5818 } | |
5819 if ( a1 == 13 ) | |
5820 { | |
473 | 5821 CreateButtonInColumn(0, 0x12u); |
0 | 5822 v16 = 56; |
5823 LABEL_37: | |
473 | 5824 CreateButtonInColumn(1, v16); |
0 | 5825 v17 = 2; |
5826 v11 = 0; | |
5827 v10 = 1; | |
5828 v9 = 2; | |
5829 goto LABEL_42; | |
5830 } | |
5831 switch ( a1 ) | |
5832 { | |
5833 case 1: | |
5834 case 2: | |
5835 case 3: | |
5836 case 4: | |
473 | 5837 CreateButtonInColumn(0, 2u); |
5838 CreateButtonInColumn(1, 0x5Fu); | |
5839 CreateButtonInColumn(2, 0x5Eu); | |
0 | 5840 v12 = 96; |
5841 goto LABEL_39; | |
5842 case 5: | |
473 | 5843 CreateButtonInColumn(0, 0x12u); |
0 | 5844 v13 = 48; |
5845 goto LABEL_9; | |
5846 case 6: | |
473 | 5847 CreateButtonInColumn(0, 0x12u); |
0 | 5848 v13 = 49; |
5849 goto LABEL_9; | |
5850 case 7: | |
473 | 5851 CreateButtonInColumn(0, 0x12u); |
0 | 5852 v13 = 50; |
5853 goto LABEL_9; | |
5854 case 8: | |
473 | 5855 CreateButtonInColumn(0, 0x12u); |
0 | 5856 v13 = 51; |
5857 LABEL_9: | |
473 | 5858 CreateButtonInColumn(1, v13); |
0 | 5859 v14 = 72; |
5860 goto LABEL_41; | |
5861 case 9: | |
473 | 5862 CreateButtonInColumn(0, 0x12u); |
0 | 5863 v15 = 52; |
5864 goto LABEL_13; | |
5865 case 10: | |
473 | 5866 CreateButtonInColumn(0, 0x12u); |
0 | 5867 v15 = 53; |
5868 goto LABEL_13; | |
5869 case 11: | |
473 | 5870 CreateButtonInColumn(0, 0x12u); |
0 | 5871 v15 = 54; |
5872 LABEL_13: | |
473 | 5873 CreateButtonInColumn(1, v15); |
0 | 5874 v14 = 61; |
5875 goto LABEL_41; | |
5876 case 12: | |
473 | 5877 CreateButtonInColumn(0, 0x12u); |
0 | 5878 v16 = 55; |
5879 goto LABEL_37; | |
5880 default: | |
5881 break; | |
5882 } | |
5883 LABEL_43: | |
5884 dword_F8B1E0 = pDialogueWindow->pNumPresenceButton; | |
5885 } | |
5886 // F8B1E0: using guessed type int dword_F8B1E0; | |
5887 | |
5888 //----- (004B3E1E) -------------------------------------------------------- | |
5889 void __cdecl sub_4B3E1E() | |
5890 { | |
5891 NPCData *v0; // ST40_4@1 | |
5892 signed int v1; // edi@1 | |
165 | 5893 //GUIWindow *v2; // ecx@1 |
0 | 5894 |
167 | 5895 __debugbreak(); |
602 | 5896 v0 = GetNPCData(sDialogue_SpeakingActorNPC_ID); |
0 | 5897 v1 = 0; |
5898 pDialogueWindow->eWindowType = WINDOW_MainMenu; | |
5899 pDialogueWindow->Release(); | |
165 | 5900 pDialogueWindow = GUIWindow::Create(0, 0, 640, 480, WINDOW_Dialogue, 1, 0); |
291 | 5901 if ( pNPCStats->pProfessions[v0->uProfession].pBenefits)//*(&pNPCStats->field_13A5C + 5 * v0->uProfession) ) |
0 | 5902 { |
832 | 5903 pDialogueWindow->CreateButton(480, 160, 140, 28, 1, 0, UIMSG_SelectNPCDialogueOption, 77, 0, pGlobalTXT_LocalizationStrings[407], 0); |
0 | 5904 v1 = 1; |
5905 } | |
832 | 5906 pDialogueWindow->CreateButton(480, 30 * v1 + 160, 140, 30, 1, 0, UIMSG_SelectNPCDialogueOption, 76, 0, pGlobalTXT_LocalizationStrings[406], 0);// |
972 | 5907 pDialogueWindow->_41D08F_set_keyboard_control_group(v1 + 1, 1, 0, 1); |
0 | 5908 } |
5909 | |
5910 // F8B19C: using guessed type int dword_F8B19C; | |
5911 | |
5912 //----- (004B3FE5) -------------------------------------------------------- | |
5913 void __fastcall sub_4B3FE5(int a4) | |
5914 { | |
5915 int v1; // edi@1 | |
5916 char *v2; // edi@1 | |
5917 | |
5918 v1 = a4; | |
5919 uDialogueType = 78; | |
827 | 5920 current_npc_text = (char *)pNPCTopics[a4 + 168].pText; |
0 | 5921 _4B254D_SkillMasteryTeacher(a4); |
5922 pDialogueWindow->Release(); | |
5923 pDialogueWindow = GUIWindow::Create(0, 0, 640, 0x15Eu, WINDOW_MainMenu, v1, 0); | |
5924 v2 = ""; | |
832 | 5925 pBtn_ExitCancel = pDialogueWindow->CreateButton( 0x1D7u, 0x1BDu, 0xA9u, 0x23u, 1, 0, UIMSG_Escape, 0, 0, |
948 | 5926 pGlobalTXT_LocalizationStrings[34], pIcons_LOD->GetTexture(uExitCancelTextureId), 0); |
832 | 5927 pDialogueWindow->CreateButton(0, 0, 0, 0, 1, 0, UIMSG_BuyInShop_Identify_Repair, 0, 0, "", 0); |
484 | 5928 if ( contract_approved ) |
0 | 5929 v2 = pGlobalTXT_LocalizationStrings[535]; |
832 | 5930 pDialogueWindow->CreateButton(0x1E0u, 0xA0u, 0x8Cu, 0x1Eu, 1, 0, UIMSG_ClickNPCTopic, 0x4Fu, 0, v2, 0); |
972 | 5931 pDialogueWindow->_41D08F_set_keyboard_control_group(1, 1, 0, 2); |
747 | 5932 dialog_menu_id = HOUSE_DIALOGUE_OTHER; |
0 | 5933 } |
5934 // F8B19C: using guessed type int dword_F8B19C; | |
5935 // F8B1A8: using guessed type int dword_F8B1A8; | |
5936 | |
5937 //----- (004B46A5) -------------------------------------------------------- | |
1006 | 5938 void __fastcall DrawTextAtStatusBar( const char *Str, int a5 ) |
5939 { | |
0 | 5940 int v4; // eax@1 |
471
c43f156a95c9
ArmorShopDialog crash fixed. All shops show its items
Gloval
parents:
470
diff
changeset
|
5941 pRenderer->DrawTextureRGB(0, 352, pTexture_StatusBar); |
1006 | 5942 v4 = pFontLucida->AlignText_Center(450, Str); |
5943 pPrimaryWindow->DrawText(pFontLucida, v4 + 11, 357, a5, Str, 0, 0, 0); | |
0 | 5944 } |
5945 | |
5946 //----- (004B46F8) -------------------------------------------------------- | |
5947 int __fastcall sub_4B46F8(int a1) | |
5948 { | |
5949 int v1; // eax@1 | |
5950 int i; // edx@1 | |
5951 | |
5952 v1 = 0; | |
5953 for ( i = 0; i < a1; ++i ) | |
5954 v1 += i + 1; | |
5955 return 1000 * v1; | |
5956 } | |
5957 | |
5958 //----- (004BC49B) -------------------------------------------------------- | |
651 | 5959 void OnSelectNPCDialogueOption(DIALOGUE_TYPE newDialogueType) |
652 | 5960 { |
656 | 5961 //unsigned int v1; // esi@1 |
520
35f28d4c0ff9
GlobalEventInfo changed to LevelDecoration* activeLevelDecoration
Gloval
parents:
519
diff
changeset
|
5962 NPCData *speakingNPC; // ebp@1 |
35f28d4c0ff9
GlobalEventInfo changed to LevelDecoration* activeLevelDecoration
Gloval
parents:
519
diff
changeset
|
5963 //unsigned int v3; // eax@1 |
35f28d4c0ff9
GlobalEventInfo changed to LevelDecoration* activeLevelDecoration
Gloval
parents:
519
diff
changeset
|
5964 int npc_event_id; // ecx@10 |
35f28d4c0ff9
GlobalEventInfo changed to LevelDecoration* activeLevelDecoration
Gloval
parents:
519
diff
changeset
|
5965 signed int v5; // edi@14 |
35f28d4c0ff9
GlobalEventInfo changed to LevelDecoration* activeLevelDecoration
Gloval
parents:
519
diff
changeset
|
5966 char *v6; // esi@15 |
35f28d4c0ff9
GlobalEventInfo changed to LevelDecoration* activeLevelDecoration
Gloval
parents:
519
diff
changeset
|
5967 const char *v7; // ecx@22 |
35f28d4c0ff9
GlobalEventInfo changed to LevelDecoration* activeLevelDecoration
Gloval
parents:
519
diff
changeset
|
5968 signed int v8; // edi@37 |
35f28d4c0ff9
GlobalEventInfo changed to LevelDecoration* activeLevelDecoration
Gloval
parents:
519
diff
changeset
|
5969 //unsigned int v9; // eax@56 |
35f28d4c0ff9
GlobalEventInfo changed to LevelDecoration* activeLevelDecoration
Gloval
parents:
519
diff
changeset
|
5970 unsigned int v10; // ecx@57 |
35f28d4c0ff9
GlobalEventInfo changed to LevelDecoration* activeLevelDecoration
Gloval
parents:
519
diff
changeset
|
5971 void *v11; // [sp-Ch] [bp-1Ch]@46 |
35f28d4c0ff9
GlobalEventInfo changed to LevelDecoration* activeLevelDecoration
Gloval
parents:
519
diff
changeset
|
5972 int v12; // [sp-8h] [bp-18h]@46 |
35f28d4c0ff9
GlobalEventInfo changed to LevelDecoration* activeLevelDecoration
Gloval
parents:
519
diff
changeset
|
5973 char *v13; // [sp-8h] [bp-18h]@60 |
35f28d4c0ff9
GlobalEventInfo changed to LevelDecoration* activeLevelDecoration
Gloval
parents:
519
diff
changeset
|
5974 size_t v14; // [sp-4h] [bp-14h]@46 |
35f28d4c0ff9
GlobalEventInfo changed to LevelDecoration* activeLevelDecoration
Gloval
parents:
519
diff
changeset
|
5975 const char *v15; // [sp-4h] [bp-14h]@60 |
35f28d4c0ff9
GlobalEventInfo changed to LevelDecoration* activeLevelDecoration
Gloval
parents:
519
diff
changeset
|
5976 |
35f28d4c0ff9
GlobalEventInfo changed to LevelDecoration* activeLevelDecoration
Gloval
parents:
519
diff
changeset
|
5977 //v1 = _this; |
656 | 5978 speakingNPC = GetNPCData(sDialogue_SpeakingActorNPC_ID); |
520
35f28d4c0ff9
GlobalEventInfo changed to LevelDecoration* activeLevelDecoration
Gloval
parents:
519
diff
changeset
|
5979 //v3 = v1; |
656 | 5980 uDialogueType = newDialogueType; |
5981 if (!speakingNPC->uFlags) | |
5982 { | |
5983 speakingNPC->uFlags = 1; | |
5984 //v3 = uDialogueType; | |
5985 } | |
5986 | |
5987 if(newDialogueType == DIALOGUE_PROFESSION_DETAILS) | |
5988 { | |
5989 dialogue_show_profession_details = ~dialogue_show_profession_details; | |
5990 } | |
5991 else if(newDialogueType == DIALOGUE_76) | |
5992 { | |
5993 if (speakingNPC->Hired()) | |
5994 { | |
5995 v8 = 0; | |
5996 if ( (signed int)pNPCStats->uNumNewNPCs > 0 ) | |
5997 { | |
5998 v6 = (char *)pNPCStats->pNewNPCData; | |
5999 while ( !(v6[8] & 0x80) || strcmp(speakingNPC->pName, *(const char **)v6) ) | |
6000 { | |
6001 ++v8; | |
6002 v6 += 76; | |
6003 if ( v8 >= (signed int)pNPCStats->uNumNewNPCs ) | |
6004 break; | |
6005 } | |
6006 if( v8 < (signed int)pNPCStats->uNumNewNPCs ) | |
6007 v6[8] &= 0x7Fu; | |
6008 } | |
1104 | 6009 if ( pParty->pHirelings[0].pName && !_stricmp(pParty->pHirelings[0].pName, speakingNPC->pName) ) |
656 | 6010 { |
6011 v11 = pParty->pHirelings; | |
6012 memset(v11, 0, sizeof(NPCData)); | |
6013 } | |
1104 | 6014 else if ( pParty->pHirelings[1].pName && !_stricmp(pParty->pHirelings[1].pName, speakingNPC->pName) ) |
656 | 6015 { |
6016 v11 = &pParty->pHirelings[1]; | |
6017 memset(v11, 0, sizeof(NPCData)); | |
6018 } | |
6019 pParty->field_709 = 0; | |
1035 | 6020 pParty->CountHirelings(); |
656 | 6021 dword_591084 = 0; |
6022 pMessageQueue_50CBD0->AddMessage(UIMSG_Escape, 1, 0); | |
6023 dword_7241C8 = 0; | |
6024 return; | |
6025 } | |
6026 if ( pParty->pHirelings[0].pName && pParty->pHirelings[1].pName ) | |
6027 { | |
6028 v7 = pGlobalTXT_LocalizationStrings[533]; // ""I cannot join you, you're party is full"" | |
6029 ShowStatusBarString(v7, 2u); | |
6030 } | |
6031 else | |
6032 { | |
6033 //v9 = v2->uProfession; | |
6034 if ( speakingNPC->uProfession != 51 ) | |
6035 { | |
6036 v10 = pNPCStats->pProfessions[speakingNPC->uProfession - 1].uHirePrice; | |
6037 if ( pParty->uNumGold < v10 ) | |
6038 { | |
6039 ShowStatusBarString(pGlobalTXT_LocalizationStrings[155], 2u);// "You don't have enough gold" | |
6040 dialogue_show_profession_details = false; | |
6041 uDialogueType = 13; | |
6042 if ( uActiveCharacter ) | |
6043 pPlayers[uActiveCharacter]->PlaySound(SPEECH_NotEnoughGold, 0); | |
6044 v7 = pGlobalTXT_LocalizationStrings[155]; | |
6045 ShowStatusBarString(pGlobalTXT_LocalizationStrings[155], 2u); | |
6046 if ( !dword_7241C8 ) | |
6047 pGame->Draw(); | |
6048 dword_7241C8 = 0; | |
6049 return; | |
6050 } | |
6051 Party::TakeGold(v10); | |
6052 } | |
6053 LOBYTE(speakingNPC->uFlags) |= 0x80u; | |
6054 if ( pParty->pHirelings[0].pName ) | |
6055 { | |
6056 memcpy(&pParty->pHirelings[1], speakingNPC, sizeof(pParty->pHirelings[1])); | |
6057 v15 = speakingNPC->pName; | |
6058 v13 = pParty->pHireling2Name; | |
6059 } | |
6060 else | |
6061 { | |
6062 memcpy(pParty->pHirelings, speakingNPC, 0x4Cu); | |
6063 v15 = speakingNPC->pName; | |
6064 v13 = pParty->pHireling1Name; | |
6065 } | |
6066 strcpy(v13, v15); | |
6067 pParty->field_709 = 0; | |
1035 | 6068 pParty->CountHirelings(); |
656 | 6069 |
6070 pMessageQueue_50CBD0->AddMessage(UIMSG_Escape, 1, 0); | |
6071 | |
711 | 6072 if ( sDialogue_SpeakingActorNPC_ID >= 0 ) |
656 | 6073 pDialogue_SpeakingActor->uAIState = Removed; |
6074 if ( uActiveCharacter ) | |
6075 pPlayers[uActiveCharacter]->PlaySound(SPEECH_61, 0); | |
6076 } | |
6077 } | |
6078 else if ( (signed int)newDialogueType > 84 && (signed int)newDialogueType <= 88 ) | |
6079 { | |
6080 ArenaFight(); | |
6081 return; | |
6082 } | |
6083 else if(newDialogueType == DIALOGUE_9) | |
6084 { | |
6085 if ( !sub_4BB756(speakingNPC->uProfession) ) | |
6086 { | |
6087 if ( speakingNPC->uProfession != 41 ) | |
6088 speakingNPC->bHasUsedTheAbility = 1; | |
6089 | |
6090 pMessageQueue_50CBD0->AddMessage(UIMSG_Escape, 1, 0); | |
6091 } | |
6092 else | |
6093 { | |
6094 ShowStatusBarString(pGlobalTXT_LocalizationStrings[140], 2u); //"Your packs are already full!" | |
6095 } | |
6096 } | |
6097 else if(newDialogueType == DIALOGUE_13) | |
6098 { | |
6099 if (!speakingNPC->Hired()) | |
6100 { | |
6101 sub_4B3E1E(); | |
6102 dialogue_show_profession_details = false; | |
6103 } | |
6104 else | |
6105 { | |
6106 v5 = 0; | |
6107 if ( (signed int)pNPCStats->uNumNewNPCs > 0 ) | |
6108 { | |
6109 v6 = (char *)pNPCStats->pNewNPCData; | |
6110 while ( !(v6[8] & 0x80) || strcmp(speakingNPC->pName, *(const char **)v6) ) | |
6111 { | |
6112 ++v5; | |
6113 v6 += 76; | |
6114 if ( v5 >= (signed int)pNPCStats->uNumNewNPCs ) | |
6115 break; | |
6116 } | |
6117 if ( v5 < (signed int)pNPCStats->uNumNewNPCs ) | |
6118 v6[8] &= 0x7Fu; | |
6119 } | |
1104 | 6120 if ( pParty->pHirelings[0].pName && !_stricmp(pParty->pHirelings[0].pName, speakingNPC->pName) ) |
656 | 6121 { |
6122 v11 = pParty->pHirelings; | |
6123 memset(v11, 0, sizeof(NPCData)); | |
6124 } | |
1104 | 6125 else if ( pParty->pHirelings[1].pName && !_stricmp(pParty->pHirelings[1].pName, speakingNPC->pName) ) |
656 | 6126 { |
6127 v11 = &pParty->pHirelings[1]; | |
6128 memset(v11, 0, sizeof(NPCData)); | |
6129 } | |
6130 pParty->field_709 = 0; | |
1035 | 6131 pParty->CountHirelings(); |
656 | 6132 dword_591084 = 0; |
6133 pMessageQueue_50CBD0->AddMessage(UIMSG_Escape, 1, 0); | |
6134 dword_7241C8 = 0; | |
6135 return; | |
6136 } | |
6137 } | |
6138 else if(newDialogueType >= 19 && newDialogueType <= 24) | |
6139 { | |
6140 switch(newDialogueType) | |
6141 { | |
6142 case DIALOGUE_19: npc_event_id = speakingNPC->evt_A; break; | |
6143 case DIALOGUE_20: npc_event_id = speakingNPC->evt_B; break; | |
6144 case DIALOGUE_21: npc_event_id = speakingNPC->evt_C; break; | |
6145 case DIALOGUE_22: npc_event_id = speakingNPC->evt_D; break; | |
6146 case DIALOGUE_23: npc_event_id = speakingNPC->evt_E; break; | |
6147 case DIALOGUE_24: npc_event_id = speakingNPC->evt_F; break; | |
6148 } | |
6149 if ( (npc_event_id >= 200) && (npc_event_id <= 310) ) | |
6150 sub_4B3FE5(npc_event_id); //200-310 | |
6151 else if (( npc_event_id >= 400) && (npc_event_id <= 410) ) | |
6152 { //400-410 | |
6153 dword_F8B1D8 = newDialogueType; | |
6154 DrawJoinGuildWindow(npc_event_id - 400); | |
6155 } | |
6156 else | |
6157 { | |
6158 switch ( npc_event_id ) | |
6159 { | |
6160 case 139: | |
6161 sub_4B1ECE(); | |
6162 break; | |
6163 case 311: | |
6164 sub_4BBA85_bounties(); | |
6165 break; | |
6166 case 399: | |
6167 sub_4BBCDD(); | |
6168 break; | |
6169 default: | |
6170 activeLevelDecoration = (LevelDecoration*)1; | |
827 | 6171 current_npc_text = 0; |
656 | 6172 EventProcessor(npc_event_id, 0, 1); |
6173 activeLevelDecoration = NULL; | |
6174 break; | |
6175 } | |
6176 } | |
6177 } | |
6178 if ( !dword_7241C8 ) | |
6179 pGame->Draw(); | |
6180 dword_7241C8 = 0; | |
6181 } | |
0 | 6182 |
6183 //----- (004BDAAF) -------------------------------------------------------- | |
907 | 6184 bool __fastcall MerchandiseTest(ItemGen *item, int _2da_idx) |
0 | 6185 { |
6186 int v6; // edx@8 | |
6187 int v7; // edx@9 | |
6188 int v8; // edx@10 | |
6189 unsigned __int8 v9; // zf@16 | |
6190 char v10; // sf@16 | |
6191 unsigned __int8 v11; // of@16 | |
702 | 6192 bool test; |
0 | 6193 |
907 | 6194 if ( (p2DEvents[_2da_idx - 1].uType != 4 || (signed int)item->uItemID < 740 || (signed int)item->uItemID > 771) |
6195 && ((signed int)item->uItemID >= 600 || (signed int)item->uItemID >= 529 && (signed int)item->uItemID <= 599) || item->Stolen()) | |
0 | 6196 return 0; |
907 | 6197 switch( p2DEvents[_2da_idx - 1].uType ) |
6198 { | |
6199 case BildingType_WeaponShop: | |
6200 { | |
6201 test = pItemsTable->pItems[item->uItemID].uEquipType <= 2; | |
6202 break; | |
6203 } | |
6204 case BildingType_ArmorShop: | |
6205 { | |
6206 test = pItemsTable->pItems[item->uItemID].uEquipType >= 3; | |
6207 break; | |
6208 } | |
6209 case BildingType_MagicShop: | |
6210 { | |
6211 test = pItemsTable->pItems[item->uItemID].uSkillType == 38 || pItemsTable->pItems[item->uItemID].uEquipType == 16; | |
6212 break; | |
6213 } | |
6214 case BildingType_AlchemistShop: | |
6215 { | |
6216 test = pItemsTable->pItems[item->uItemID].uEquipType == 13 || pItemsTable->pItems[item->uItemID].uEquipType == 14 | |
6217 || (pItemsTable->pItems[item->uItemID].uEquipType > 14 && !(pItemsTable->pItems[item->uItemID].uEquipType != 17 | |
6218 || (signed int)item->uItemID < 740) && item->uItemID != 771); | |
6219 break; | |
6220 } | |
6221 default: | |
6222 { | |
6223 test = false; | |
6224 break; | |
6225 } | |
6226 } | |
702 | 6227 return test; |
6228 /* | |
6229 if ( p2DEvents[a2 - 1].uType == 1 ) | |
0 | 6230 { |
6231 v11 = __OFSUB__(v5, 2); | |
6232 v9 = v5 == 2; | |
6233 v10 = v5 - 2 < 0; | |
6234 goto LABEL_23; | |
6235 } | |
702 | 6236 if ( p2DEvents[a2 - 1].uType > 2 ) |
6237 { | |
6238 if ( p2DEvents[a2 - 1].uType == 3 ) | |
0 | 6239 { |
6240 if ( pItemsTable->pItems[v4].uSkillType != 38 ) | |
6241 return v5 == 16; | |
6242 return 1; | |
6243 } | |
702 | 6244 if ( p2DEvents[a2 - 1].uType != 4 || v5 < 13 ) |
0 | 6245 return 0; |
702 | 6246 if ( p2DEvents[a2 - 1].uType == 4) |
6247 { | |
6248 if ( v5 < 13 ) | |
6249 return 0; | |
6250 if ( v5 <= 14 ) | |
6251 return 1; | |
6252 if ( v5 != 17 || (signed int)v3 < 740 ) | |
6253 return 0; | |
6254 v11 = __OFSUB__(v3, 771); | |
6255 v9 = v3 == 771; | |
6256 v10 = ((v3 - 771) & 0x80000000u) != 0; | |
0 | 6257 LABEL_23: |
702 | 6258 if ( !((unsigned __int8)(v10 ^ v11) | v9) ) |
6259 return 0; | |
6260 return 1; | |
6261 } | |
6262 } | |
6263 if ( p2DEvents[a2 - 1].uType == 2 ) | |
6264 { | |
6265 if ( v5 >= 3 ) | |
6266 { | |
6267 v11 = __OFSUB__(v5, 9); | |
6268 v9 = v5 == 9; | |
6269 v10 = v5 - 9 < 0; | |
6270 goto LABEL_23; | |
6271 } | |
0 | 6272 } |
6273 return 0; | |
702 | 6274 */ |
0 | 6275 } |
6276 | |
1209 | 6277 |
0 | 6278 |
6279 //----- (00405CFF) -------------------------------------------------------- | |
6280 void stru262_TurnBased::End(bool bPlaySound) | |
6281 { | |
6282 stru262_TurnBased *v2; // edi@1 | |
6283 int v4; // esi@1 | |
6284 unsigned __int8 v5; // zf@1 | |
6285 unsigned __int8 v6; // sf@1 | |
6286 TurnBased_QueueElem *v7; // ecx@2 | |
6287 unsigned __int16 *pAttributes; // ecx@7 | |
6288 size_t v9; // edx@7 | |
6289 unsigned __int16 v10; // ax@8 | |
6290 TurnBased_QueueElem *v11; // ebx@12 | |
6291 ObjectType objType; // eax@13 | |
6292 int objID; // esi@13 | |
6293 int v14; // [sp+Ch] [bp-4h]@11 | |
6294 | |
6295 v2 = this; | |
6296 v4 = 0; | |
6297 v5 = this->uActorQueueSize == 0; | |
6298 v6 = this->uActorQueueSize < 0; | |
6299 this->field_4 = 0; | |
6300 if ( !(v6 | v5) ) | |
6301 { | |
6302 v7 = this->pQueue; | |
6303 do | |
6304 { | |
848 | 6305 if ( PID_TYPE(v7->uPackedID) == OBJECT_Actor ) |
6306 LOBYTE(pActors[PID_ID(v7->uPackedID)].uAttributes) &= 0x7Fu; | |
0 | 6307 ++v4; |
6308 ++v7; | |
6309 } | |
6310 while ( v4 < v2->uActorQueueSize ); | |
6311 } | |
1331 | 6312 |
515
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
510
diff
changeset
|
6313 if ( (signed int)uNumSpriteObjects > 0 ) |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
510
diff
changeset
|
6314 { |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
510
diff
changeset
|
6315 pAttributes = &pSpriteObjects[0].uAttributes; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
510
diff
changeset
|
6316 v9 = uNumSpriteObjects; |
0 | 6317 do |
6318 { | |
6319 v10 = *pAttributes; | |
6320 if ( *pAttributes & 4 ) | |
6321 { | |
6322 LOBYTE(v10) = v10 & 0xFB; | |
6323 *pAttributes = v10; | |
6324 } | |
6325 pAttributes += 56; | |
6326 --v9; | |
6327 } | |
6328 while ( v9 ); | |
6329 } | |
1331 | 6330 |
0 | 6331 v14 = 0; |
6332 if ( v2->uActorQueueSize > 0 ) | |
6333 { | |
6334 v11 = v2->pQueue; | |
6335 do | |
6336 { | |
848 | 6337 objType = (ObjectType)PID_TYPE(v11->uPackedID); |
6338 objID = PID_ID(v11->uPackedID); | |
0 | 6339 if ( objType == OBJECT_Player ) |
6340 { | |
6341 pPlayers[objID + 1]->uTimeToRecovery = (signed __int64)((double)v11->field_4 * 2.133333333333333); | |
6342 } | |
6343 else | |
6344 { | |
6345 if ( objType == OBJECT_Actor ) | |
6346 pActors[objID].pMonsterInfo.uRecoveryTime = (signed __int64)((double)v11->field_4 * 2.133333333333333); | |
6347 } | |
6348 ++v14; | |
6349 ++v11; | |
6350 } | |
6351 while ( v14 < v2->uActorQueueSize ); | |
6352 } | |
1331 | 6353 |
0 | 6354 pAudioPlayer->StopChannels(-1, -1); |
1331 | 6355 if ( bPlaySound != 0 ) |
6356 pAudioPlayer->PlaySound((SoundID)(SOUND_GoldReceived|SOUND_EnteringAHouse), 0, 0, -1, 0, 0, 0, 0); | |
0 | 6357 pTurnEngine->field_18 &= 0xFFFFFFFDu; |
6358 pEventTimer->StopGameTime(); | |
1331 | 6359 dword_50C994 = 0; |
6360 dword_50C998_turnbased_icon_1A = 0; | |
0 | 6361 } |
6362 // 50C994: using guessed type int dword_50C994; | |
6363 // 50C998: using guessed type int dword_50C998_turnbased_icon_1A; | |
6364 | |
6365 //----- (00405E14) -------------------------------------------------------- | |
6366 void stru262_TurnBased::_405E14() | |
6367 { | |
1336 | 6368 //stru262_TurnBased *v1; // esi@1 |
6369 //int v2; // ecx@1 | |
6370 //SpellBuff *v3; // edi@2 | |
6371 //Actor *v4; // ebx@3 | |
6372 //signed int v5; // edx@20 | |
0 | 6373 AIDirection *v6; // esi@21 |
1336 | 6374 //int v7; // eax@21 |
6375 //int v8; // eax@21 | |
0 | 6376 int v9; // eax@22 |
6377 int v10; // eax@23 | |
1336 | 6378 //int v11; // eax@37 |
6379 //int v12; // eax@44 | |
0 | 6380 AIDirection a3; // [sp+4h] [bp-68h]@21 |
6381 AIDirection v14; // [sp+20h] [bp-4Ch]@21 | |
6382 AIDirection v15; // [sp+3Ch] [bp-30h]@21 | |
1336 | 6383 //Actor *v16; // [sp+58h] [bp-14h]@2 |
0 | 6384 int v17; // [sp+5Ch] [bp-10h]@6 |
1336 | 6385 //stru262_TurnBased *v18; // [sp+60h] [bp-Ch]@1 |
0 | 6386 int v19; // [sp+64h] [bp-8h]@8 |
6387 unsigned int v20; // [sp+68h] [bp-4h]@1 | |
6388 | |
1336 | 6389 //v1 = this; |
6390 //v2 = 0; | |
6391 //v18 = this; | |
6392 | |
0 | 6393 if ( (signed int)uNumActors > 0 ) |
6394 { | |
90 | 6395 //v3 = pActors;//[0].pActorBuffs; |
1336 | 6396 //v16 = pActors.data();//[0].pActorBuffs; |
6397 //v3 = v16->pActorBuffs; | |
6398 | |
6399 for ( v20 = 0; v20 < uNumActors; ++v20 ) | |
0 | 6400 { |
1336 | 6401 if ( pActors[v20].pActorBuffs[3].uExpireTime <= 0 ) |
6402 v17 = 0; | |
0 | 6403 else |
6404 v17 = 1; | |
1336 | 6405 |
6406 for ( v19 = 0; v19 < 22; ++v19 ) | |
0 | 6407 { |
6408 if ( v19 != 10 ) | |
1336 | 6409 pActors[v20].pActorBuffs[v19]._4585CA(pParty->uTimePlayed); |
0 | 6410 } |
1336 | 6411 if ( v17 && pActors[v20].pActorBuffs[3].uExpireTime <= 0 ) |
6412 pActors[v20].uActorHeight = pMonsterList->pMonsters[pActors[v20].pMonsterInfo.uID - 1].uMonsterHeight; | |
6413 if ( !(pActors[v20].uAttributes & 0x80) ) | |
0 | 6414 { |
1336 | 6415 if ( !pActors[v20].pActorBuffs[5].uExpireTime ) |
0 | 6416 { |
1336 | 6417 if ( !pActors[v20].pActorBuffs[6].uExpireTime ) |
0 | 6418 { |
1336 | 6419 //v5 = v16->uCurrentActionLength; |
6420 pActors[v20].uCurrentActionTime += pMiscTimer->uTimeElapsed; | |
6421 if ( (signed int)pActors[v20].uCurrentActionTime >= pActors[v20].uCurrentActionLength ) | |
0 | 6422 { |
417 | 6423 v17 = ai_near_actors_targets_pid[v20]; |
1336 | 6424 v6 = Actor::GetDirectionInfo(PID(OBJECT_Actor,v20), v17, &a3, 0); |
6425 //v7 = v16->uAIState; | |
6426 memcpy(&v15, v6, sizeof(AIDirection)); | |
6427 //v8 = pActors[v20].uAIState - 4; | |
6428 memcpy(&v14, &v15, sizeof(AIDirection)); | |
6429 if ( pActors[v20].uAIState > Dying ) | |
0 | 6430 { |
1336 | 6431 //v9 = v8 - 1; |
6432 //if ( v9 ) | |
6433 //{ | |
6434 //v10 = v9 - 6; | |
6435 //if ( v10 ) | |
6436 //{ | |
6437 if ( pActors[v20].uAIState != Disabled ) | |
414 | 6438 Actor::AI_StandOrBored(v20, v17, 32, &v14); |
1336 | 6439 //} |
6440 //} | |
0 | 6441 } |
6442 else | |
6443 { | |
1336 | 6444 pActors[v20].uCurrentActionTime = 0; |
6445 pActors[v20].uCurrentActionLength = 0; | |
6446 pActors[v20].uAIState = Dead; | |
6447 pActors[v20].UpdateAnimation(); | |
0 | 6448 } |
1336 | 6449 //this = v18; |
6450 //v2 = 0; | |
0 | 6451 } |
6452 } | |
6453 } | |
6454 } | |
1336 | 6455 //++v20; |
6456 //v3 = v16[1].pActorBuffs; | |
6457 //++v16; | |
0 | 6458 } |
1336 | 6459 //while ( (signed int)v20 < (signed int)uNumActors ); |
0 | 6460 } |
1336 | 6461 if ( this->field_4 == 1 ) |
0 | 6462 { |
1336 | 6463 //v12 = this->field_8; |
6464 if ( this->field_8 == 64 ) | |
0 | 6465 { |
1336 | 6466 this->_406A63(); |
0 | 6467 } |
6468 else | |
6469 { | |
1336 | 6470 if ( this->field_8 > 0 ) |
0 | 6471 { |
1336 | 6472 this->_406B9F(); |
0 | 6473 } |
6474 else | |
6475 { | |
1336 | 6476 this->_406AFE(); |
6477 this->field_10 = 100; | |
0 | 6478 } |
6479 } | |
1336 | 6480 this->field_8 -= pEventTimer->uTimeElapsed; |
0 | 6481 return; |
6482 } | |
1336 | 6483 if ( this->field_4 == 2 ) |
0 | 6484 { |
1336 | 6485 if ( !(this->field_18 & 1) ) |
0 | 6486 { |
1336 | 6487 //v11 = this->field_10; |
6488 if ( this->field_10 == 100 ) | |
0 | 6489 { |
1336 | 6490 this->StartTurn(); |
6491 this->_40652A(); | |
0 | 6492 return; |
6493 } | |
1336 | 6494 if ( this->field_10 > 0 || this->pQueue[0].field_4 <= 0 ) |
0 | 6495 { |
1336 | 6496 this->_4065B0(); |
6497 this->_40652A(); | |
6498 return; | |
0 | 6499 } |
6500 } | |
1336 | 6501 this->NextTurn(); |
0 | 6502 return; |
6503 } | |
1336 | 6504 if ( this->field_4 == 3 ) |
0 | 6505 { |
1336 | 6506 if ( this->uActionPointsLeft <= 0 || this->field_18 & 8 ) |
0 | 6507 { |
1336 | 6508 this->field_18 &= 0xFFFFFFF7u; |
6509 this->field_4 = 1; | |
6510 this->field_8 = 64; | |
0 | 6511 } |
6512 else | |
6513 { | |
1336 | 6514 this->_406FA8(); |
0 | 6515 } |
6516 } | |
1295 | 6517 } |