Mercurial > mm7
annotate UI/UIMainMenu.cpp @ 1594:c0238b60d0f2
Player::GetMaxHealth, GetBaseAC, GetActualAC minor cleanups
author | Grumpy7 |
---|---|
date | Sun, 08 Sep 2013 08:10:09 +0200 |
parents | c4ab816fcc5e |
children | 19f1735fca80 |
rev | line source |
---|---|
1298 | 1 #ifdef _MSC_VER |
2 #define _CRT_SECURE_NO_WARNINGS | |
3 #endif | |
4 | |
1299 | 5 #include "..\Mouse.h" |
6 #include "..\Keyboard.h" | |
1298 | 7 |
1299 | 8 #include "..\GUIWindow.h" |
9 #include "..\GUIFont.h" | |
10 #include "..\AudioPlayer.h" | |
11 #include "..\Render.h" | |
12 #include "..\LOD.h" | |
13 #include "..\Allocator.h" | |
14 #include "..\PaletteManager.h" | |
15 #include "..\IconFrameTable.h" | |
16 #include "..\texts.h" | |
1298 | 17 |
1299 | 18 #include "..\mm7_data.h" |
1298 | 19 |
20 | |
21 | |
22 //----- (0041B578) -------------------------------------------------------- | |
23 void MainMenuUI_LoadFontsAndSomeStuff() | |
24 { | |
25 pIcons_LOD->SetupPalettes(pRenderer->uTargetRBits, | |
26 pRenderer->uTargetGBits, | |
27 pRenderer->uTargetBBits); | |
28 pPaletteManager->SetColorChannelInfo(pRenderer->uTargetRBits, | |
29 pRenderer->uTargetGBits, | |
30 pRenderer->uTargetBBits); | |
31 pPaletteManager->RecalculateAll(); | |
32 | |
33 for (uint i = 0; i < 480; ++i) | |
34 pSRZBufferLineOffsets[i] = 640 * i; | |
35 | |
36 pRenderer->ResetTextureClipRect(); | |
37 | |
38 uTextureID_FONTPAL = pIcons_LOD->LoadTexture("FONTPAL", TEXTURE_16BIT_PALETTE); | |
39 | |
40 pFontArrus = LoadFont("arrus.fnt", "FONTPAL", nullptr); | |
41 pFontArrus->field_3 = 0; | |
42 | |
43 pFontLucida = LoadFont("lucida.fnt", "FONTPAL", nullptr); | |
44 pFontLucida->field_3 = 0; | |
45 | |
46 pFontCreate = LoadFont("create.fnt", "FONTPAL", nullptr); | |
47 pFontCreate->field_3 = 0; | |
48 | |
49 pFontSmallnum = LoadFont("smallnum.fnt", "FONTPAL", nullptr); | |
50 pFontComic = LoadFont("comic.fnt", "FONTPAL", nullptr); | |
51 | |
52 for (uint i = 0; i < 20; ++i) | |
53 pWindowList[i].eWindowType = WINDOW_null; | |
54 | |
55 uNumVisibleWindows = -1; | |
56 memset(pVisibleWindowsIdxs.data(), 0, sizeof(pVisibleWindowsIdxs)); | |
57 } | |
58 | |
59 //----- (004415C5) -------------------------------------------------------- | |
60 static void LoadPartyBuffIcons() | |
61 { | |
62 for (uint i = 0; i < 14; ++i) | |
63 { | |
64 char filename[200]; | |
65 sprintf(filename, "isn-%02d", i + 1); | |
66 pTextureIDs_PartyBuffIcons[i] = pIcons_LOD->LoadTexture(filename, TEXTURE_16BIT_PALETTE); | |
67 } | |
68 | |
69 uIconIdx_FlySpell = pIconsFrameTable->FindIcon("spell21"); | |
70 uIconIdx_WaterWalk = pIconsFrameTable->FindIcon("spell27"); | |
71 } | |
72 | |
73 //----- (0041B690) -------------------------------------------------------- | |
74 void MainMenuUI_Create() | |
75 { | |
76 //unsigned int v0; // eax@1 | |
77 //unsigned int v1; // eax@1 | |
78 //unsigned int v2; // eax@1 | |
79 //unsigned int v3; // eax@1 | |
80 //unsigned int v4; // eax@1 | |
81 //unsigned int v5; // eax@1 | |
82 Texture *v6; // ST78_4@1 | |
83 //const char *v7; // ST5C_4@1 | |
84 unsigned __int8 v8; // al@1 | |
85 //Texture *v9; // ST60_4@1 | |
86 Texture *v10; // ST78_4@1 | |
87 //const char *v11; // ST5C_4@1 | |
88 unsigned __int8 v12; // al@1 | |
89 //Texture *v13; // ST60_4@1 | |
90 unsigned int v14; // eax@1 | |
91 Texture *v15; // ST78_4@1 | |
92 //const char *v16; // ST5C_4@1 | |
93 unsigned __int8 v17; // al@1 | |
94 //Texture *v18; // ST60_4@1 | |
95 unsigned int uTextureID_ib_td4_A; // eax@1 | |
96 Texture *v20; // ST78_4@1 | |
97 unsigned __int8 v22; // al@1 | |
98 //Texture *v23; // ST60_4@1 | |
99 Texture *v24; // eax@1 | |
100 //Texture *v25; // esi@1 | |
101 //Texture *v26; // ST60_4@1 | |
102 //const char *v27; // ST5C_4@1 | |
103 unsigned __int8 v28; // al@1 | |
104 Texture *v29; // eax@1 | |
105 //Texture *v30; // esi@1 | |
106 //Texture *v31; // ST60_4@1 | |
107 //const char *v32; // ST5C_4@1 | |
108 unsigned __int8 v33; // al@1 | |
109 | |
110 pIconsFrameTable->InitializeAnimation(pIconsFrameTable->FindIcon("wizeyeC")); | |
111 pIconsFrameTable->InitializeAnimation(pIconsFrameTable->FindIcon("wizeyeB")); | |
112 pIconsFrameTable->InitializeAnimation(pIconsFrameTable->FindIcon("wizeyeA")); | |
113 pIconsFrameTable->InitializeAnimation(pIconsFrameTable->FindIcon("torchC")); | |
114 pIconsFrameTable->InitializeAnimation(pIconsFrameTable->FindIcon("torchB")); | |
115 pIconsFrameTable->InitializeAnimation(pIconsFrameTable->FindIcon("torchA")); | |
116 | |
1523
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117 pTextureIDs_pMapDirs[0] = pIcons_LOD->LoadTexture("MAPDIR1", TEXTURE_16BIT_PALETTE); |
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118 pTextureIDs_pMapDirs[1] = pIcons_LOD->LoadTexture("MAPDIR2", TEXTURE_16BIT_PALETTE); |
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119 pTextureIDs_pMapDirs[2] = pIcons_LOD->LoadTexture("MAPDIR3", TEXTURE_16BIT_PALETTE); |
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120 pTextureIDs_pMapDirs[3] = pIcons_LOD->LoadTexture("MAPDIR4", TEXTURE_16BIT_PALETTE); |
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121 pTextureIDs_pMapDirs[4] = pIcons_LOD->LoadTexture("MAPDIR5", TEXTURE_16BIT_PALETTE); |
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122 pTextureIDs_pMapDirs[5] = pIcons_LOD->LoadTexture("MAPDIR6", TEXTURE_16BIT_PALETTE); |
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123 pTextureIDs_pMapDirs[6] = pIcons_LOD->LoadTexture("MAPDIR7", TEXTURE_16BIT_PALETTE); |
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124 pTextureIDs_pMapDirs[7] = pIcons_LOD->LoadTexture("MAPDIR8", TEXTURE_16BIT_PALETTE); |
1298 | 125 |
126 uTextureID_BarBlue = pIcons_LOD->LoadTexture("ib-statB", TEXTURE_16BIT_PALETTE); | |
127 uTextureID_BarGreen = pIcons_LOD->LoadTexture("ib-statG", TEXTURE_16BIT_PALETTE); | |
128 uTextureID_BarYellow = pIcons_LOD->LoadTexture("ib-statY", TEXTURE_16BIT_PALETTE); | |
129 uTextureID_BarRed = pIcons_LOD->LoadTexture("ib-statR", TEXTURE_16BIT_PALETTE); | |
130 uTextureID_mhp_bd = pIcons_LOD->LoadTexture("mhp_bg", TEXTURE_16BIT_PALETTE); | |
131 uTextureID_mhp_capl = pIcons_LOD->LoadTexture("mhp_capl", TEXTURE_16BIT_PALETTE); | |
132 uTextureID_mhp_capr = pIcons_LOD->LoadTexture("mhp_capr", TEXTURE_16BIT_PALETTE); | |
133 uTextureID_mhp_grn = pIcons_LOD->LoadTexture("mhp_grn", TEXTURE_16BIT_PALETTE); | |
134 uTextureID_mhp_red = pIcons_LOD->LoadTexture("mhp_red", TEXTURE_16BIT_PALETTE); | |
135 uTextureID_mhp_yel = pIcons_LOD->LoadTexture("mhp_yel", TEXTURE_16BIT_PALETTE); | |
136 uTextureID_Leather = pIcons_LOD->LoadTexture("LEATHER", TEXTURE_16BIT_PALETTE); | |
137 pTexture_Leather = pIcons_LOD->LoadTexturePtr("ibground", TEXTURE_16BIT_PALETTE); | |
138 uTextureID_x_x_u = pIcons_LOD->LoadTexture("x_x_u", TEXTURE_16BIT_PALETTE); | |
139 uTextureID_BUTTDESC2 = pIcons_LOD->LoadTexture("BUTTESC2", TEXTURE_16BIT_PALETTE); | |
140 uTextureID_x_ok_u = pIcons_LOD->LoadTexture("x_ok_u", TEXTURE_16BIT_PALETTE); | |
141 uTextureID_BUTTYES2 = pIcons_LOD->LoadTexture("BUTTYES2", TEXTURE_16BIT_PALETTE); | |
142 uTextureID_BUTTMAKE = pIcons_LOD->LoadTexture("BUTTMAKE", TEXTURE_16BIT_PALETTE); | |
143 uTextureID_BUTTMAKE2 = pIcons_LOD->LoadTexture("BUTTMAKE2", TEXTURE_16BIT_PALETTE); | |
144 | |
145 pPrimaryWindow = GUIWindow::Create(0, 0, 640, 480, WINDOW_MainMenu, 0, 0); | |
146 pPrimaryWindow->CreateButton(7u, 8u, 0x1CCu, 0x157u, 1, 0, UIMSG_MouseLeftClickInGame, 0, 0, "", 0); | |
147 pPrimaryWindow->CreateButton(0x3Du, 0x1A8u, 0x1Fu, 0x28u, 2, 94, UIMSG_SelectCharacter, 1, '1', "", 0); | |
148 pPrimaryWindow->CreateButton(0xB1u, 0x1A8u, 0x1Fu, 0x28u, 2, 94, UIMSG_SelectCharacter, 2, '2', "", 0); | |
149 pPrimaryWindow->CreateButton(0x124u, 0x1A8u, 0x1Fu, 0x28u, 2, 94, UIMSG_SelectCharacter, 3, '3', "", 0); | |
150 pPrimaryWindow->CreateButton(0x197u, 0x1A8u, 0x1Fu, 0x28u, 2, 94, UIMSG_SelectCharacter, 4, '4', "", 0); | |
151 pPrimaryWindow->CreateButton(0x18u, 0x194u, 5u, 0x31u, 1, 93, UIMSG_0, 1, 0, "", 0); | |
152 pPrimaryWindow->CreateButton(0x8Bu, 0x194u, 5u, 0x31u, 1, 93, UIMSG_0, 2, 0, "", 0); | |
153 pPrimaryWindow->CreateButton(0xFFu, 0x194u, 5u, 0x31u, 1, 93, UIMSG_0, 3, 0, "", 0); | |
154 pPrimaryWindow->CreateButton(0x172u, 0x194u, 5u, 0x31u, 1, 93, UIMSG_0, 4, 0, "", 0); | |
155 pPrimaryWindow->CreateButton(0x61u, 0x194u, 5u, 0x31u, 1, 93, UIMSG_0, 1, 0, "", 0); | |
156 pPrimaryWindow->CreateButton(0xD4u, 0x194u, 5u, 0x31u, 1, 93, UIMSG_0, 2, 0, "", 0); | |
157 pPrimaryWindow->CreateButton(0x148u, 0x194u, 5u, 0x31u, 1, 93, UIMSG_0, 3, 0, "", 0); | |
158 pPrimaryWindow->CreateButton(0x1BBu, 0x194u, 5u, 0x31u, 1, 93, UIMSG_0, 4, 0, "", 0); | |
159 | |
160 uTextureID_ib_td1_A = pIcons_LOD->LoadTexture("ib-td1-A", TEXTURE_16BIT_PALETTE); | |
161 v6 = pIcons_LOD->GetTexture(uTextureID_ib_td1_A); | |
162 v8 = pKeyActionMap->GetActionVKey(INPUT_Quest); | |
163 pBtn_Quests = pPrimaryWindow->CreateButton(0x1EBu, 0x161u, v6->uTextureWidth, v6->uTextureHeight, 1, 0, UIMSG_OpenQuestBook, 0, v8, pGlobalTXT_LocalizationStrings[174], v6, 0); //Quests | |
164 | |
165 uTextureID_ib_td2_A = pIcons_LOD->LoadTexture("ib-td2-A", TEXTURE_16BIT_PALETTE); | |
166 v10 = pIcons_LOD->GetTexture(uTextureID_ib_td2_A); | |
167 v12 = pKeyActionMap->GetActionVKey(INPUT_Autonotes); | |
168 pBtn_Autonotes = pPrimaryWindow->CreateButton(0x20Fu, 0x161u, v10->uTextureWidth, v10->uTextureHeight, 1, 0, UIMSG_OpenAutonotes, 0, v12, pGlobalTXT_LocalizationStrings[154], v10, 0);//Autonotes | |
169 | |
170 v14 = pIcons_LOD->LoadTexture("ib-td3-A", TEXTURE_16BIT_PALETTE); | |
171 v15 = pIcons_LOD->GetTexture(v14); | |
172 v17 = pKeyActionMap->GetActionVKey(INPUT_Mapbook); | |
173 pBtn_Maps = pPrimaryWindow->CreateButton(0x222u, 0x161u, v15->uTextureWidth, v15->uTextureHeight, 1, 0, UIMSG_OpenMapBook, 0, v17, pGlobalTXT_LocalizationStrings[139], v15, 0); //Maps | |
174 | |
175 uTextureID_ib_td4_A = pIcons_LOD->LoadTexture("ib-td4-A", TEXTURE_16BIT_PALETTE); | |
176 v20 = pIcons_LOD->GetTexture(uTextureID_ib_td4_A); | |
177 v22 = pKeyActionMap->GetActionVKey(INPUT_TimeCal); | |
178 pBtn_Calendar = pPrimaryWindow->CreateButton(0x23Au, 0x161u, v20->uTextureWidth, v20->uTextureHeight, 1, 0, UIMSG_OpenCalendar, 0, v22, | |
179 pGlobalTXT_LocalizationStrings[78],//Calendar | |
180 v20, 0); | |
181 | |
182 uTextureID_ib_td5_A = pIcons_LOD->LoadTexture("ib-td5-A", TEXTURE_16BIT_PALETTE); | |
183 pBtn_History = pPrimaryWindow->CreateButton(0x258u, 0x169u, | |
184 pIcons_LOD->GetTexture(uTextureID_ib_td5_A)->uTextureWidth, | |
185 pIcons_LOD->GetTexture(uTextureID_ib_td5_A)->uTextureHeight, | |
186 1, 0, UIMSG_OpenHistoryBook, 0, 0x48u, pGlobalTXT_LocalizationStrings[602],//History | |
187 pIcons_LOD->GetTexture(uTextureID_ib_td5_A), 0); | |
188 | |
189 bFlashAutonotesBook = 0; | |
190 bFlashQuestBook = 0; | |
191 bFlashHistoryBook = 0; | |
192 | |
193 v24 = &pIcons_LOD->pTextures[uTextureID_Btn_ZoomIn]; | |
194 v28 = pKeyActionMap->GetActionVKey(INPUT_ZoomIn); | |
195 pBtn_ZoomIn = pPrimaryWindow->CreateButton(574, 136, v24->uTextureWidth, v24->uTextureHeight, 2, 0, UIMSG_ClickZoomInBtn, 0, v28, pGlobalTXT_LocalizationStrings[252], // Zoom In | |
196 v24, 0); | |
197 v29 = &pIcons_LOD->pTextures[uTextureID_Btn_ZoomOut]; | |
198 v33 = pKeyActionMap->GetActionVKey(INPUT_ZoomOut); | |
199 pBtn_ZoomOut = pPrimaryWindow->CreateButton(519, 136, v29->uTextureWidth, v29->uTextureHeight, 2, 0, UIMSG_ClickZoomOutBtn, 0, v33, pGlobalTXT_LocalizationStrings[251], // Zoom Out | |
200 v29, 0); | |
201 pPrimaryWindow->CreateButton(0x1E1u, 0, 0x99u, 0x43u, 1, 92, UIMSG_0, 0, 0, "", 0); | |
202 pPrimaryWindow->CreateButton(0x1EBu, 0x95u, 0x40u, 0x4Au, 1, 0, UIMSG_StartHireling1Dialogue, 0, '5', "", 0); | |
203 pPrimaryWindow->CreateButton(0x231u, 0x95u, 0x40u, 0x4Au, 1, 0, UIMSG_StartHireling2Dialogue, 0, '6', "", 0); | |
204 pPrimaryWindow->CreateButton(0x1DCu, 0x142u, 0x4Du, 0x11u, 1, 100, UIMSG_0, 0, 0, "", 0); | |
205 pPrimaryWindow->CreateButton(0x22Bu, 0x142u, 0x4Du, 0x11u, 1, 101, UIMSG_0, 0, 0, "", 0); | |
206 pBtn_CastSpell = pPrimaryWindow->CreateButton(0x1DCu, 0x1C2u, | |
207 pIcons_LOD->GetTexture(uTextureID_Btn_CastSpell)->uTextureWidth, | |
208 pIcons_LOD->GetTexture(uTextureID_Btn_CastSpell)->uTextureHeight, | |
209 1, 0, UIMSG_SpellBookWindow, 0, 0x43u, pGlobalTXT_LocalizationStrings[38], pIcons_LOD->GetTexture(uTextureID_Btn_CastSpell), | |
210 0); | |
211 pBtn_Rest = pPrimaryWindow->CreateButton(0x206u, 0x1C2u, | |
212 pIcons_LOD->GetTexture(uTextureID_Btn_Rest)->uTextureWidth, | |
213 pIcons_LOD->GetTexture(uTextureID_Btn_Rest)->uTextureHeight, | |
214 1, 0, UIMSG_RestWindow, 0, 0x52u, pGlobalTXT_LocalizationStrings[182], pIcons_LOD->GetTexture(uTextureID_Btn_Rest), 0); | |
215 pBtn_QuickReference = pPrimaryWindow->CreateButton(0x230u, 0x1C2u, | |
216 pIcons_LOD->GetTexture(uTextureID_Btn_QuickReference)->uTextureWidth, | |
217 pIcons_LOD->GetTexture(uTextureID_Btn_QuickReference)->uTextureHeight, | |
218 1, 0, UIMSG_QuickReference, 0, 0x5Au, pGlobalTXT_LocalizationStrings[173], pIcons_LOD->GetTexture(uTextureID_Btn_QuickReference), 0); | |
219 pBtn_GameSettings = pPrimaryWindow->CreateButton(0x25Au, 0x1C2u, | |
220 pIcons_LOD->GetTexture(uTextureID_Btn_GameSettings)->uTextureWidth, | |
221 pIcons_LOD->GetTexture(uTextureID_Btn_GameSettings)->uTextureHeight, | |
222 1, 0, UIMSG_GameMenuButton, 0, 0, pGlobalTXT_LocalizationStrings[93], pIcons_LOD->GetTexture(uTextureID_Btn_GameSettings), 0); | |
223 pBtn_NPCLeft = pPrimaryWindow->CreateButton(0x1D5u, 0xB2u, | |
224 pIcons_LOD->GetTexture(uTextureID_Btn_NPCLeft)->uTextureWidth, | |
225 pIcons_LOD->GetTexture(uTextureID_Btn_NPCLeft)->uTextureHeight, | |
226 1, 0, UIMSG_ScrollNPCPanel, 0, 0, "", pIcons_LOD->GetTexture(uTextureID_Btn_NPCLeft), 0); | |
227 pBtn_NPCRight = pPrimaryWindow->CreateButton(0x272u, 0xB2u, | |
228 pIcons_LOD->GetTexture(uTextureID_Btn_NPCRight)->uTextureWidth, | |
229 pIcons_LOD->GetTexture(uTextureID_Btn_NPCRight)->uTextureHeight, | |
230 1, 0, UIMSG_ScrollNPCPanel, 1u, 0, "", pIcons_LOD->GetTexture(uTextureID_Btn_NPCRight), 0); | |
231 LoadPartyBuffIcons(); | |
232 } | |
233 | |
234 //----- (004979D2) -------------------------------------------------------- | |
235 MENU_STATE MainMenuUI_Credits_Loop() | |
236 { | |
237 char *v0; // eax@5 | |
238 char *v1; // edi@5 | |
239 FILE *pFile; // eax@5 | |
240 unsigned int pSize; // esi@7 | |
241 GUIFont *pFont; // edx@9 | |
242 GUIFont *pFont2; // ecx@9 | |
243 __int16 pHeight; // ax@9 | |
244 void *v7; // eax@9 | |
245 unsigned int pNumPixels; // ST2C_4@9 | |
246 unsigned int teal; // eax@9 | |
247 unsigned int v10; // ST2C_4@19 | |
248 MSG Msg; // [sp+84h] [bp-B8h]@10 | |
249 int v17; // [sp+A0h] [bp-9Ch]@9 | |
250 GUIWindow a2; | |
251 int pColor2; // [sp+F8h] [bp-44h]@9 | |
252 int pColor1; // [sp+FCh] [bp-40h]@9 | |
253 int a5; // [sp+128h] [bp-14h]@1 | |
254 char *pString; // [sp+12Ch] [bp-10h]@9 | |
255 char *ptr; // [sp+130h] [bp-Ch]@5 | |
256 GUIFont *pFontQuick; // [sp+134h] [bp-8h]@1 | |
257 GUIFont *pFontCChar; // [sp+138h] [bp-4h]@1 | |
258 RGBTexture pTexture; // [sp+54h] [bp-E8h]@1 | |
259 RGBTexture pTexture2; // [sp+100h] [bp-3Ch]@1 | |
260 Texture pTexture3; // [sp+Ch] [bp-130h]@5 | |
261 | |
262 a5 = 0; | |
263 pFontQuick = LoadFont("quick.fnt", "FONTPAL", NULL); | |
264 pFontCChar = LoadFont("cchar.fnt", "FONTPAL", NULL); | |
265 if ( pMessageQueue_50CBD0->uNumMessages ) | |
266 pMessageQueue_50CBD0->uNumMessages = pMessageQueue_50CBD0->pMessages[0].field_8 != 0; | |
267 ++pIcons_LOD->uTexturePacksCount; | |
268 if ( !pIcons_LOD->uNumPrevLoadedFiles ) | |
269 pIcons_LOD->uNumPrevLoadedFiles = pIcons_LOD->uNumLoadedFiles; | |
270 dword_A74C88 = 0; | |
271 pAudioPlayer->PlayMusicTrack(MUSIC_Credits); | |
272 pTexture.Load("mm6title.pcx", 0); | |
273 v0 = (char *)pEvents_LOD->LoadRaw("credits.txt", 0); | |
274 v1 = v0; | |
275 ptr = v0; | |
276 pFile = pEvents_LOD->FindContainer("credits.txt", 0); | |
277 if ( !pFile ) | |
1545 | 278 Error(pGlobalTXT_LocalizationStrings[63]); // "Might and Magic VII is having trouble loading files. |
279 | |
1298 | 280 // Please re-install to fix this problem. Note: Re-installing will not destroy your save games." |
281 fread(&pTexture3, 1, 0x30, pFile); | |
282 pSize = pTexture3.uDecompressedSize; | |
283 if ( !pTexture3.uDecompressedSize ) | |
284 pSize = pTexture3.uTextureSize; | |
285 memset(&pTexture3, 0, 0x48); | |
286 pFont = pFontCChar; | |
287 pFont2 = pFontQuick; | |
288 v1[pSize] = 0; | |
289 | |
290 a2.uFrameWidth = 250; | |
291 a2.uFrameHeight = 440; | |
292 a2.uFrameX = 389; | |
293 a2.uFrameY = 19; | |
294 | |
295 pTexture2.uWidth = 250; | |
296 pHeight = pFont2->GetStringHeight2(pFont, v1, &a2, 0, 1); | |
297 pTexture2.uHeight = pHeight + 2 * a2.uFrameHeight; | |
298 pTexture2.uNumPixels = (signed __int16)pTexture2.uWidth * (signed __int16)pTexture2.uHeight; | |
299 v7 = pAllocator->AllocNamedChunk(pTexture2.pPixels, 2 * pTexture2.uNumPixels, "scrollermap"); | |
300 pNumPixels = pTexture2.uNumPixels; | |
301 pTexture2.pPixels = (unsigned __int16 *)v7; | |
302 teal = TargetColor(0, 0xFFu, 0xFFu); | |
303 fill_pixels_fast(teal, pTexture2.pPixels, pNumPixels); | |
304 pTexture2.field_20 = 0; | |
305 pTexture2.field_22 = 0; | |
306 pColor1 = TargetColor(0x70u, 0x8Fu, 0xFEu); | |
307 pColor2 = TargetColor(0xECu, 0xE6u, 0x9Cu); | |
308 pString = (char *)operator new(2 * pSize); | |
309 strncpy(pString, ptr, pSize); | |
310 pString[pSize]=0; | |
311 pFontQuick->_44D2FD_prolly_draw_credits_entry(pFontCChar, 0, a2.uFrameHeight, (signed __int16)pTexture2.uWidth, (signed __int16)pTexture2.uHeight, pColor1, | |
312 pColor2, pString, pTexture2.pPixels, (signed __int16)pTexture2.uWidth); | |
313 free(pString); | |
314 pWindow_MainMenu = GUIWindow::Create(0, 0, 640, 480, WINDOW_MainMenu, 0, ptr); | |
315 pWindow_MainMenu->CreateButton(0, 0, 0, 0, 1, 0, UIMSG_Escape, 0, 0x1Bu, "", 0); | |
316 pCurrentScreen = SCREEN_CREATORS; | |
317 SetCurrentMenuID(MENU_CREDITSPROC); | |
318 do | |
319 { | |
320 while ( PeekMessageA(&Msg, 0, 0, 0, 1) ) | |
321 { | |
322 if ( Msg.message == 18 ) | |
323 Game_DeinitializeAndTerminate(0); | |
324 TranslateMessage(&Msg); | |
325 DispatchMessageA(&Msg); | |
326 } | |
327 if ( BYTE1(dword_6BE364_game_settings_1) & 1 ) | |
328 { | |
329 WaitMessage(); | |
330 } | |
331 else | |
332 { | |
333 pRenderer->BeginScene(); | |
334 pRenderer->DrawTextureRGB(0, 0, &pTexture); | |
335 pRenderer->SetTextureClipRect(a2.uFrameX, a2.uFrameY, a2.uFrameX + a2.uFrameWidth, a2.uFrameY + a2.uFrameHeight); | |
336 pRenderer->_4A5D33(a2.uFrameX, a2.uFrameY, 0, a5, &pTexture2); | |
337 pRenderer->ResetTextureClipRect(); | |
338 pRenderer->EndScene(); | |
339 ++a5; | |
340 if ( a5 >= (signed __int16)pTexture2.uHeight ) | |
341 SetCurrentMenuID(MENU_MAIN); | |
342 pRenderer->Present(); | |
343 pCurrentScreen = SCREEN_GAME;//Ritor1: temporarily, must be corrected GUI_MainMenuMessageProc() | |
344 GUI_MainMenuMessageProc(); | |
345 } | |
346 } | |
347 while ( GetCurrentMenuID() == MENU_CREDITSPROC ); | |
348 pAudioPlayer->_4AA258(1); | |
349 pAllocator->FreeChunk(ptr); | |
350 pAllocator->FreeChunk(pFontQuick); | |
351 pAllocator->FreeChunk(pFontCChar); | |
352 pWindow_MainMenu->Release(); | |
1405
c0b273d33338
RemoveTexturesPackFromTextureList and RemoveTexturesFromTextureList
Ritor1
parents:
1404
diff
changeset
|
353 pIcons_LOD->RemoveTexturesPackFromTextureList(); |
1298 | 354 pTexture.Release(); |
355 pTexture2.Release(); | |
356 return MENU_MAIN; // return MENU_Main | |
357 } |