0
|
1 /* This file has been generated by the Hex-Rays decompiler.
|
|
2 Copyright (c) 2007-2011 Hex-Rays <info@hex-rays.com>
|
|
3
|
|
4 Detected compiler: Visual C++
|
|
5 */
|
|
6
|
|
7 //#include <defs.h>
|
|
8 #include "MM7.h"
|
|
9
|
|
10 #include "MapInfo.h"
|
|
11 #include "Game.h"
|
|
12 #include "GUIWindow.h"
|
|
13 #include "GUIFont.h"
|
|
14 #include "GUIButton.h"
|
|
15 #include "GUIProgressBar.h"
|
|
16 #include "Party.h"
|
|
17 #include "AudioPlayer.h"
|
|
18 #include "Outdoor.h"
|
|
19 #include "IndoorCamera.h"
|
|
20 #include "Overlays.h"
|
|
21 #include "Monsters.h"
|
|
22 #include "Arcomage.h"
|
|
23 #include "LOD.h"
|
|
24 #include "Actor.h"
|
|
25 #include "Allocator.h"
|
|
26 #include "Events.h"
|
|
27 #include "Viewport.h"
|
|
28 #include "FrameTableInc.h"
|
|
29 #include "Math.h"
|
|
30 #include "LayingItem.h"
|
|
31 #include "ObjectList.h"
|
|
32 #include "Chest.h"
|
|
33 #include "PaletteManager.h"
|
|
34 #include "DecorationList.h"
|
|
35 #include "SaveLoad.h"
|
|
36 #include "stru123.h"
|
|
37 #include "Time.h"
|
|
38 #include "IconFrameTable.h"
|
|
39 #include "stru179.h"
|
|
40 #include "Awards.h"
|
|
41 #include "Autonotes.h"
|
|
42 #include "stru160.h"
|
|
43 #include "stru279.h"
|
|
44 #include "TurnEngine.h"
|
|
45 #include "stru277.h"
|
|
46 #include "Weather.h"
|
|
47 #include "stru272.h"
|
|
48 #include "stru298.h"
|
|
49 #include "StorylineTextTable.h"
|
|
50 #include "Events2D.h"
|
|
51
|
|
52 #include "mm7_data.h"
|
|
53
|
|
54
|
|
55
|
|
56
|
|
57 int __stdcall aWinProc(HWND hWnd, UINT Msg, WPARAM wParam, unsigned int lParam);
|
|
58 int __stdcall InsertMM7CDDialogFunc(HWND hDlg, int a2, __int16 a3, int a4);
|
|
59 bool __fastcall FindMM7CD(HWND hWnd, char *pCDDrive);
|
|
60 bool __fastcall Initialize(HINSTANCE hInst, char *pCmdLine);
|
|
61
|
|
62
|
|
63
|
|
64
|
|
65
|
|
66
|
|
67 void __cdecl FreeSavegameThumbnails()
|
|
68 {
|
|
69 for (int i = 0; i < 40; ++i)
|
|
70 //pAllocator->FreeChunk(pSavegameThumbnails[i].pPixels);
|
|
71 pSavegameThumbnails[i].Release();
|
|
72 }
|
|
73
|
|
74
|
|
75 //----- (004196A0) --------------------------------------------------------
|
|
76 void __cdecl sub_4196A0()
|
|
77 {
|
|
78 GUIButton *i; // esi@2
|
|
79 GUIButton *j; // esi@7
|
|
80
|
|
81 if ( dword_507CC0 )
|
|
82 {
|
|
83 dword_507CC0 = 0;
|
|
84 for ( i = pGUIWindow_CurrentMenu->pControlsHead; i; i = i->pNext )
|
|
85 {
|
|
86 if ( BYTE1(i->field_1C) & 0x80 )
|
|
87 GUIButton::_41D0D8(i);
|
|
88 }
|
|
89 for ( j = pGUIWindow_CurrentMenu->pControlsHead; j; j = j->pNext )
|
|
90 {
|
|
91 if ( j->uControlID == 120 )
|
|
92 {
|
|
93 j->uX = dword_50698C;
|
|
94 j->uY = dword_506988;
|
|
95 j->uZ = dword_506984;
|
|
96 j->uW = dword_506980;
|
|
97 pGUIWindow_CurrentMenu->_41D08F(1, 0, 0, 0);
|
|
98 }
|
|
99 }
|
|
100 }
|
|
101 }
|
|
102 // 506980: using guessed type int dword_506980;
|
|
103 // 506984: using guessed type int dword_506984;
|
|
104 // 506988: using guessed type int dword_506988;
|
|
105 // 50698C: using guessed type int dword_50698C;
|
|
106 // 507CC0: using guessed type int dword_507CC0;
|
|
107
|
|
108 //----- (00419719) --------------------------------------------------------
|
|
109 char __fastcall CharacterUI_SkillsTab_Draw(unsigned int uPlayerID)
|
|
110 {
|
|
111 unsigned int v1; // esi@1
|
|
112 Player *pPlayer; // ebp@1
|
|
113 unsigned int v3; // eax@1
|
|
114 signed int v4; // ecx@1
|
|
115 int v5; // edi@3
|
|
116 GUIWindow *v6; // ecx@3
|
|
117 int v7; // eax@4
|
|
118 GUIButton *v8; // edx@5
|
|
119 int v9; // eax@7
|
|
120 unsigned int v10; // ecx@9
|
|
121 unsigned __int16 v11; // ax@9
|
|
122 int v12; // eax@9
|
|
123 unsigned __int8 v13; // cf@12
|
|
124 unsigned __int8 v14; // zf@12
|
|
125 unsigned int v15; // eax@12
|
|
126 char *v16; // ecx@22
|
|
127 GUIWindow *v17; // ecx@33
|
|
128 int v18; // edx@34
|
|
129 GUIButton *v19; // eax@35
|
|
130 int v20; // edx@37
|
|
131 unsigned __int16 v21; // cx@39
|
|
132 unsigned int v22; // eax@39
|
|
133 int v23; // edi@39
|
|
134 unsigned int v24; // eax@42
|
|
135 char v25; // sf@52
|
|
136 char *v26; // ecx@52
|
|
137 int v27; // edi@63
|
|
138 GUIWindow *v28; // ecx@63
|
|
139 int v29; // edx@64
|
|
140 GUIButton *v30; // eax@65
|
|
141 int v31; // edx@67
|
|
142 unsigned int v32; // ecx@69
|
|
143 int v33; // eax@69
|
|
144 unsigned int v34; // eax@72
|
|
145 char *v35; // ecx@82
|
|
146 GUIWindow *v36; // ecx@93
|
|
147 int v37; // edx@94
|
|
148 GUIButton *v38; // eax@94
|
|
149 int v39; // edx@97
|
|
150 unsigned __int16 v40; // cx@99
|
|
151 unsigned int v41; // eax@99
|
|
152 int v42; // edi@99
|
|
153 unsigned int v43; // eax@102
|
|
154 char *v44; // ecx@112
|
|
155 char *v46; // [sp-Ch] [bp-4Ch]@19
|
|
156 char *v47; // [sp-Ch] [bp-4Ch]@49
|
|
157 char *v48; // [sp-Ch] [bp-4Ch]@79
|
|
158 char *v49; // [sp-Ch] [bp-4Ch]@109
|
|
159 unsigned int v50; // [sp-8h] [bp-48h]@19
|
|
160 unsigned int v51; // [sp-8h] [bp-48h]@49
|
|
161 unsigned int v52; // [sp-8h] [bp-48h]@79
|
|
162 unsigned int v53; // [sp-8h] [bp-48h]@109
|
|
163 int v54; // [sp-4h] [bp-44h]@19
|
|
164 int v55; // [sp-4h] [bp-44h]@49
|
|
165 int v56; // [sp-4h] [bp-44h]@79
|
|
166 int v57; // [sp-4h] [bp-44h]@109
|
|
167 unsigned int v58; // [sp+10h] [bp-30h]@9
|
|
168 unsigned int v59; // [sp+10h] [bp-30h]@39
|
|
169 unsigned int v60; // [sp+10h] [bp-30h]@69
|
|
170 unsigned int v61; // [sp+10h] [bp-30h]@99
|
|
171 int v62; // [sp+14h] [bp-2Ch]@4
|
|
172 int v63; // [sp+14h] [bp-2Ch]@34
|
|
173 int v64; // [sp+14h] [bp-2Ch]@64
|
|
174 int v65; // [sp+14h] [bp-2Ch]@94
|
|
175 signed int i; // [sp+18h] [bp-28h]@4
|
|
176 signed int v67; // [sp+18h] [bp-28h]@34
|
|
177 signed int v68; // [sp+18h] [bp-28h]@64
|
|
178 signed int v69; // [sp+18h] [bp-28h]@94
|
|
179 int v70; // [sp+1Ch] [bp-24h]@3
|
|
180 int v71; // [sp+1Ch] [bp-24h]@33
|
|
181 int v72; // [sp+1Ch] [bp-24h]@63
|
|
182 int v73; // [sp+1Ch] [bp-24h]@93
|
|
183 int uY; // [sp+20h] [bp-20h]@9
|
|
184 int uYa; // [sp+20h] [bp-20h]@33
|
|
185 int uYb; // [sp+20h] [bp-20h]@69
|
|
186 int uYc; // [sp+20h] [bp-20h]@93
|
|
187 unsigned int a5; // [sp+24h] [bp-1Ch]@1
|
|
188 unsigned int v79; // [sp+28h] [bp-18h]@1
|
|
189 int *v80; // [sp+2Ch] [bp-14h]@3
|
|
190 int *v81; // [sp+2Ch] [bp-14h]@33
|
|
191 int *v82; // [sp+2Ch] [bp-14h]@63
|
|
192 int *v83; // [sp+2Ch] [bp-14h]@93
|
|
193 unsigned int v84; // [sp+30h] [bp-10h]@1
|
|
194 int v85; // [sp+34h] [bp-Ch]@1
|
|
195 unsigned int v86; // [sp+38h] [bp-8h]@1
|
|
196 unsigned __int16 v87; // [sp+3Ch] [bp-4h]@9
|
|
197 char *v88; // [sp+3Ch] [bp-4h]@24
|
|
198 char *v89; // [sp+3Ch] [bp-4h]@54
|
|
199 unsigned __int16 v90; // [sp+3Ch] [bp-4h]@69
|
|
200 char *v91; // [sp+3Ch] [bp-4h]@84
|
|
201 char *v92; // [sp+3Ch] [bp-4h]@114
|
|
202
|
|
203 v1 = uPlayerID;
|
|
204 a5 = GenerateColorAsCloseAsPossibleToR8G8B8InTargetFormat(0xFFu, 0xFFu, 0x9Bu);
|
|
205 v84 = GenerateColorAsCloseAsPossibleToR8G8B8InTargetFormat(0, 0xAFu, 0xFFu);
|
|
206 v85 = pGUIWindow_CurrentMenu->pCurrentPosActiveItem;
|
|
207 v86 = GenerateColorAsCloseAsPossibleToR8G8B8InTargetFormat(0xFFu, 0, 0);
|
|
208 v79 = GenerateColorAsCloseAsPossibleToR8G8B8InTargetFormat(0, 0xFFu, 0);
|
|
209 pPlayer = (Player *)&stru_AA1058[3].pSounds[6972 * v1 + 40552];
|
|
210 v3 = pIcons_LOD->LoadTexture("fr_skill", TEXTURE_16BIT_PALETTE);
|
|
211 pRenderer->DrawTextureIndexed(8u, 8u, (Texture *)(v3 != -1 ? (int)&pIcons_LOD->pTextures[v3] : 0));
|
|
212 v4 = v79;
|
|
213 if ( !pPlayer->uSkillPoints )
|
|
214 v4 = 65535;
|
|
215 sprintf(
|
|
216 pTmpBuf,
|
|
217 "%s ",
|
|
218 pGlobalTXT_LocalizationStrings[206], // Skills for
|
|
219 a5,
|
|
220 pPlayer->pName,
|
|
221 pGlobalTXT_LocalizationStrings[207], // Skill Points
|
|
222 v4,
|
|
223 pPlayer->uSkillPoints);
|
|
224 pGUIWindow_CurrentMenu->DrawText(pFontArrus, 24, 18, 0, pTmpBuf, 0, 0, 0);
|
|
225 v5 = 2 * LOBYTE(pFontLucida->uFontHeight) + 13;// Weapons, Level
|
|
226 sprintf(pTmpBuf, "%s\r400%s", pGlobalTXT_LocalizationStrings[242], pGlobalTXT_LocalizationStrings[131]);
|
|
227 pGUIWindow_CurrentMenu->DrawText(pFontArrus, 24, v5, a5, pTmpBuf, 0, 0, 0);
|
|
228 v6 = pGUIWindow_CurrentMenu;
|
|
229 v70 = 0;
|
|
230 v80 = dword_4E2A2C;
|
|
231 do
|
|
232 {
|
|
233 v62 = *v80;
|
|
234 v7 = 0;
|
|
235 for ( i = 0; i < (signed int)v6->uNumControls; v7 = i++ + 1 )
|
|
236 {
|
|
237 v8 = v6->pControlsHead;
|
|
238 if ( v7 > 0 )
|
|
239 {
|
|
240 do
|
|
241 {
|
|
242 v8 = v8->pNext;
|
|
243 --v7;
|
|
244 }
|
|
245 while ( v7 );
|
|
246 }
|
|
247 v9 = v8->field_1C;
|
|
248 if ( SBYTE1(v9) >= 0 )
|
|
249 continue;
|
|
250 BYTE1(v9) &= 0x7Fu;
|
|
251 if ( v9 != v62 )
|
|
252 continue;
|
|
253 v5 = v8->uY;
|
|
254 v10 = pPlayer->uSkillPoints;
|
|
255 ++v70;
|
|
256 v11 = pPlayer->pActiveSkills[v62];
|
|
257 v87 = pPlayer->pActiveSkills[v62];
|
|
258 v12 = v11 & 0x3F;
|
|
259 v58 = 0;
|
|
260 uY = v12;
|
|
261 if ( v10 >= v12 + 1 )
|
|
262 v58 = v84;
|
|
263 if ( v85 == i )
|
|
264 {
|
|
265 v13 = v10 < v12;
|
|
266 v14 = v10 == v12;
|
|
267 v15 = v86;
|
|
268 if ( !(v13 | v14) )
|
|
269 v15 = v79;
|
|
270 v58 = v15;
|
|
271 }
|
|
272 else
|
|
273 {
|
|
274 v15 = v58;
|
|
275 }
|
|
276 if ( HIBYTE(v87) & 1 )
|
|
277 {
|
|
278 if ( !v15 )
|
|
279 v15 = GenerateColorAsCloseAsPossibleToR8G8B8InTargetFormat(0xFFu, 0xFFu, 0x9Bu);
|
|
280 v54 = uY;
|
|
281 v50 = v58;
|
|
282 v46 = pGlobalTXT_LocalizationStrings[96];
|
|
283 }
|
|
284 else
|
|
285 {
|
|
286 if ( !(v87 & 0xC0) )
|
|
287 {
|
|
288 sprintf(pTmpBuf, "%s\r400%2d", pSkillNames[v62], uY);
|
|
289 goto LABEL_28;
|
|
290 }
|
|
291 v16 = pGlobalTXT_LocalizationStrings[432];
|
|
292 if ( (v87 & 0x80u) == 0 )
|
|
293 v16 = pGlobalTXT_LocalizationStrings[433];
|
|
294 v88 = v16;
|
|
295 if ( !v15 )
|
|
296 v15 = GenerateColorAsCloseAsPossibleToR8G8B8InTargetFormat(0xFFu, 0xFFu, 0x9Bu);
|
|
297 v54 = uY;
|
|
298 v50 = v58;
|
|
299 v46 = v88;
|
|
300 }
|
|
301 sprintf(pTmpBuf, "%s ", pSkillNames[v62], v15, v46, v50, v54);
|
|
302 LABEL_28:
|
|
303 pGUIWindow_CurrentMenu->DrawText(pFontLucida, 24, v5, v58, pTmpBuf, 0, 0, 0);
|
|
304 v6 = pGUIWindow_CurrentMenu;
|
|
305 }
|
|
306 ++v80;
|
|
307 }
|
|
308 while ( (signed int)v80 < (signed int)dword_4E2A50 );
|
|
309 if ( !v70 )
|
|
310 {
|
|
311 v5 = v5 + LOBYTE(pFontLucida->uFontHeight) - 3;
|
|
312 v6->DrawText(pFontLucida, 24, v5, 0, pGlobalTXT_LocalizationStrings[153], 0, 0, 0);
|
|
313 }
|
|
314 uYa = v5 + 2 * LOBYTE(pFontLucida->uFontHeight) - 10;
|
|
315 sprintf(pTmpBuf, "%s\r400%s", pGlobalTXT_LocalizationStrings[138], pGlobalTXT_LocalizationStrings[131]);
|
|
316 pGUIWindow_CurrentMenu->DrawText(pFontArrus, 24, uYa, a5, pTmpBuf, 0, 0, 0);
|
|
317 v17 = pGUIWindow_CurrentMenu;
|
|
318 v71 = 0;
|
|
319 v81 = _4E2A80_skills;
|
|
320 do
|
|
321 {
|
|
322 v18 = 0;
|
|
323 v67 = 0;
|
|
324 v63 = *v81;
|
|
325 while ( v67 < (signed int)v17->uNumControls )
|
|
326 {
|
|
327 v19 = v17->pControlsHead;
|
|
328 if ( v18 > 0 )
|
|
329 {
|
|
330 do
|
|
331 {
|
|
332 v19 = v19->pNext;
|
|
333 --v18;
|
|
334 }
|
|
335 while ( v18 );
|
|
336 }
|
|
337 v20 = v19->field_1C;
|
|
338 if ( SBYTE1(v20) >= 0 || (BYTE1(v20) &= 0x7Fu, v20 != v63) )
|
|
339 goto LABEL_59;
|
|
340 ++v71;
|
|
341 uYa = v19->uY;
|
|
342 v21 = pPlayer->pActiveSkills[v63];
|
|
343 v22 = pPlayer->uSkillPoints;
|
|
344 v23 = pPlayer->pActiveSkills[v63] & 0x3F;
|
|
345 v59 = 0;
|
|
346 if ( v22 >= v23 + 1 )
|
|
347 v59 = v84;
|
|
348 if ( v85 == v67 )
|
|
349 {
|
|
350 v13 = v22 < v23;
|
|
351 v14 = v22 == v23;
|
|
352 v24 = v86;
|
|
353 if ( !(v13 | v14) )
|
|
354 v24 = v79;
|
|
355 v59 = v24;
|
|
356 }
|
|
357 else
|
|
358 {
|
|
359 v24 = v59;
|
|
360 }
|
|
361 if ( HIBYTE(v21) & 1 )
|
|
362 {
|
|
363 if ( !v24 )
|
|
364 v24 = GenerateColorAsCloseAsPossibleToR8G8B8InTargetFormat(0xFFu, 0xFFu, 0x9Bu);
|
|
365 v55 = v23;
|
|
366 v51 = v59;
|
|
367 v47 = pGlobalTXT_LocalizationStrings[96];
|
|
368 }
|
|
369 else
|
|
370 {
|
|
371 if ( !(v21 & 0xC0) )
|
|
372 {
|
|
373 sprintf(pTmpBuf, "%s\r400%2d", pSkillNames[v63], v23);
|
|
374 goto LABEL_58;
|
|
375 }
|
|
376 v25 = (v21 & 0x80u) != 0;
|
|
377 v26 = pGlobalTXT_LocalizationStrings[432];
|
|
378 if ( !v25 )
|
|
379 v26 = pGlobalTXT_LocalizationStrings[433];
|
|
380 v89 = v26;
|
|
381 if ( !v24 )
|
|
382 v24 = GenerateColorAsCloseAsPossibleToR8G8B8InTargetFormat(0xFFu, 0xFFu, 0x9Bu);
|
|
383 v55 = v23;
|
|
384 v51 = v59;
|
|
385 v47 = v89;
|
|
386 }
|
|
387 sprintf(pTmpBuf, "%s ", pSkillNames[v63], v24, v47, v51, v55);
|
|
388 LABEL_58:
|
|
389 pGUIWindow_CurrentMenu->DrawText(pFontLucida, 24, uYa, v59, pTmpBuf, 0, 0, 0);
|
|
390 v17 = pGUIWindow_CurrentMenu;
|
|
391 LABEL_59:
|
|
392 v18 = v67++ + 1;
|
|
393 }
|
|
394 ++v81;
|
|
395 }
|
|
396 while ( (signed int)v81 < (signed int)pAwardsTextColors );
|
|
397 if ( !v71 )
|
|
398 v17->DrawText(
|
|
399 pFontLucida,
|
|
400 24,
|
|
401 LOBYTE(pFontLucida->uFontHeight) + uYa - 3,
|
|
402 0,
|
|
403 pGlobalTXT_LocalizationStrings[153],
|
|
404 0,
|
|
405 0,
|
|
406 0);
|
|
407 v27 = 2 * LOBYTE(pFontLucida->uFontHeight) + 13;
|
|
408 sprintf(pTmpBuf, "%s\r177%s", pGlobalTXT_LocalizationStrings[11], pGlobalTXT_LocalizationStrings[131]);
|
|
409 pGUIWindow_CurrentMenu->DrawText(pFontArrus, 248, v27, a5, pTmpBuf, 0, 0, 0);
|
|
410 v28 = pGUIWindow_CurrentMenu;
|
|
411 v72 = 0;
|
|
412 v82 = dword_4E2A18;
|
|
413 do
|
|
414 {
|
|
415 v29 = 0;
|
|
416 v68 = 0;
|
|
417 v64 = *v82;
|
|
418 while ( v68 < (signed int)v28->uNumControls )
|
|
419 {
|
|
420 v30 = v28->pControlsHead;
|
|
421 if ( v29 > 0 )
|
|
422 {
|
|
423 do
|
|
424 {
|
|
425 v30 = v30->pNext;
|
|
426 --v29;
|
|
427 }
|
|
428 while ( v29 );
|
|
429 }
|
|
430 v31 = v30->field_1C;
|
|
431 if ( SBYTE1(v31) >= 0 || (BYTE1(v31) &= 0x7Fu, v31 != v64) )
|
|
432 goto LABEL_89;
|
|
433 v27 = v30->uY;
|
|
434 ++v72;
|
|
435 v60 = 0;
|
|
436 v90 = pPlayer->pActiveSkills[v64];
|
|
437 v32 = pPlayer->uSkillPoints;
|
|
438 v33 = pPlayer->pActiveSkills[v64] & 0x3F;
|
|
439 uYb = v33;
|
|
440 if ( v32 >= v33 + 1 )
|
|
441 v60 = v84;
|
|
442 if ( v85 == v68 )
|
|
443 {
|
|
444 v13 = v32 < v33;
|
|
445 v14 = v32 == v33;
|
|
446 v34 = v86;
|
|
447 if ( !(v13 | v14) )
|
|
448 v34 = v79;
|
|
449 v60 = v34;
|
|
450 }
|
|
451 else
|
|
452 {
|
|
453 v34 = v60;
|
|
454 }
|
|
455 if ( (pPlayer->pActiveSkills[v64] >> 8) & 1 )
|
|
456 {
|
|
457 if ( !v34 )
|
|
458 v34 = GenerateColorAsCloseAsPossibleToR8G8B8InTargetFormat(0xFFu, 0xFFu, 0x9Bu);
|
|
459 v56 = uYb;
|
|
460 v52 = v60;
|
|
461 v48 = pGlobalTXT_LocalizationStrings[96];
|
|
462 }
|
|
463 else
|
|
464 {
|
|
465 if ( !(v90 & 0xC0) )
|
|
466 {
|
|
467 sprintf(pTmpBuf, "%s\r177%2d", pSkillNames[v64], uYb);
|
|
468 goto LABEL_88;
|
|
469 }
|
|
470 v35 = pGlobalTXT_LocalizationStrings[432];
|
|
471 if ( (v90 & 0x80u) == 0 )
|
|
472 v35 = pGlobalTXT_LocalizationStrings[433];
|
|
473 v91 = v35;
|
|
474 if ( !v34 )
|
|
475 v34 = GenerateColorAsCloseAsPossibleToR8G8B8InTargetFormat(0xFFu, 0xFFu, 0x9Bu);
|
|
476 v56 = uYb;
|
|
477 v52 = v60;
|
|
478 v48 = v91;
|
|
479 }
|
|
480 sprintf(pTmpBuf, "%s ", pSkillNames[v64], v34, v48, v52, v56);
|
|
481 LABEL_88:
|
|
482 pGUIWindow_CurrentMenu->DrawText(pFontLucida, 248, v27, v60, pTmpBuf, 0, 0, 0);
|
|
483 v28 = pGUIWindow_CurrentMenu;
|
|
484 LABEL_89:
|
|
485 v29 = v68++ + 1;
|
|
486 }
|
|
487 ++v82;
|
|
488 }
|
|
489 while ( (signed int)v82 < (signed int)dword_4E2A2C );
|
|
490 if ( !v72 )
|
|
491 {
|
|
492 v27 = v27 + LOBYTE(pFontLucida->uFontHeight) - 3;
|
|
493 v28->DrawText(pFontLucida, 248, v27, 0, pGlobalTXT_LocalizationStrings[153], 0, 0, 0);
|
|
494 }
|
|
495 uYc = v27 + 2 * LOBYTE(pFontLucida->uFontHeight) - 10;
|
|
496 sprintf(pTmpBuf, "%s\r177%s", pGlobalTXT_LocalizationStrings[143], pGlobalTXT_LocalizationStrings[131]);
|
|
497 pGUIWindow_CurrentMenu->DrawText(pFontArrus, 248, uYc, a5, pTmpBuf, 0, 0, 0);
|
|
498 v36 = pGUIWindow_CurrentMenu;
|
|
499 v73 = 0;
|
|
500 v83 = dword_4E2A50;
|
|
501 do
|
|
502 {
|
|
503 v37 = 0;
|
|
504 v69 = 0;
|
|
505 v38 = (GUIButton *)*v83;
|
|
506 v65 = *v83;
|
|
507 while ( v69 < (signed int)v36->uNumControls )
|
|
508 {
|
|
509 v38 = v36->pControlsHead;
|
|
510 if ( v37 > 0 )
|
|
511 {
|
|
512 do
|
|
513 {
|
|
514 v38 = v38->pNext;
|
|
515 --v37;
|
|
516 }
|
|
517 while ( v37 );
|
|
518 }
|
|
519 v39 = v38->field_1C;
|
|
520 if ( SBYTE1(v39) >= 0 || (BYTE1(v39) &= 0x7Fu, v39 != v65) )
|
|
521 goto LABEL_119;
|
|
522 ++v73;
|
|
523 uYc = v38->uY;
|
|
524 v40 = pPlayer->pActiveSkills[v65];
|
|
525 v41 = pPlayer->uSkillPoints;
|
|
526 v42 = pPlayer->pActiveSkills[v65] & 0x3F;
|
|
527 v61 = 0;
|
|
528 if ( v41 >= v42 + 1 )
|
|
529 v61 = v84;
|
|
530 if ( v85 == v69 )
|
|
531 {
|
|
532 v13 = v41 < v42;
|
|
533 v14 = v41 == v42;
|
|
534 v43 = v86;
|
|
535 if ( !(v13 | v14) )
|
|
536 v43 = v79;
|
|
537 v61 = v43;
|
|
538 }
|
|
539 else
|
|
540 {
|
|
541 v43 = v61;
|
|
542 }
|
|
543 if ( HIBYTE(v40) & 1 )
|
|
544 {
|
|
545 if ( !v43 )
|
|
546 v43 = GenerateColorAsCloseAsPossibleToR8G8B8InTargetFormat(0xFFu, 0xFFu, 0x9Bu);
|
|
547 v57 = v42;
|
|
548 v53 = v61;
|
|
549 v49 = pGlobalTXT_LocalizationStrings[96];
|
|
550 }
|
|
551 else
|
|
552 {
|
|
553 if ( !(v40 & 0xC0) )
|
|
554 {
|
|
555 sprintf(pTmpBuf, "%s\r177%2d", pSkillNames[v65], v42);
|
|
556 goto LABEL_118;
|
|
557 }
|
|
558 v25 = (v40 & 0x80u) != 0;
|
|
559 v44 = pGlobalTXT_LocalizationStrings[432];
|
|
560 if ( !v25 )
|
|
561 v44 = pGlobalTXT_LocalizationStrings[433];
|
|
562 v92 = v44;
|
|
563 if ( !v43 )
|
|
564 v43 = GenerateColorAsCloseAsPossibleToR8G8B8InTargetFormat(0xFFu, 0xFFu, 0x9Bu);
|
|
565 v57 = v42;
|
|
566 v53 = v61;
|
|
567 v49 = v92;
|
|
568 }
|
|
569 sprintf(pTmpBuf, "%s ", pSkillNames[v65], v43, v49, v53, v57);
|
|
570 LABEL_118:
|
|
571 LOBYTE(v38) = pGUIWindow_CurrentMenu->DrawText(pFontLucida, 248, uYc, v61, pTmpBuf, 0, 0, 0);
|
|
572 v36 = pGUIWindow_CurrentMenu;
|
|
573 LABEL_119:
|
|
574 v37 = v69++ + 1;
|
|
575 }
|
|
576 ++v83;
|
|
577 }
|
|
578 while ( (signed int)v83 < (signed int)_4E2A80_skills );
|
|
579 if ( !v73 )
|
|
580 LOBYTE(v38) = v36->DrawText(
|
|
581 pFontLucida,
|
|
582 248,
|
|
583 LOBYTE(pFontLucida->uFontHeight) + uYc - 3,
|
|
584 0,
|
|
585 pGlobalTXT_LocalizationStrings[153],
|
|
586 0,
|
|
587 0,
|
|
588 0);
|
|
589 return (char)v38;
|
|
590 }
|
|
591
|
|
592 //----- (0041A000) --------------------------------------------------------
|
|
593 unsigned int __fastcall CharacterUI_AwardsTab_Draw(unsigned int uPlayerID)
|
|
594 {
|
|
595 unsigned int v1; // esi@1
|
|
596 unsigned int v2; // ebx@1
|
|
597 unsigned int v3; // eax@1
|
|
598 unsigned int result; // eax@1
|
|
599 int v5; // eax@15
|
|
600 char *v6; // ebx@15
|
|
601 int v7; // eax@23
|
|
602 int v8; // eax@24
|
|
603 int v9; // eax@25
|
|
604 int v10; // eax@27
|
|
605 int v11; // eax@32
|
|
606 int v12; // eax@33
|
|
607 int v13; // eax@34
|
|
608 signed int v14; // eax@43
|
|
609 unsigned int v15; // eax@43
|
|
610 int v16; // eax@43
|
|
611 int v17; // [sp-4h] [bp-D4h]@16
|
|
612 char Source[100]; // [sp+Ch] [bp-C4h]@1
|
|
613 GUIWindow a1; // [sp+70h] [bp-60h]@1
|
|
614 unsigned int v20; // [sp+C4h] [bp-Ch]@15
|
|
615 int v21; // [sp+C8h] [bp-8h]@14
|
|
616 int v22; // [sp+CCh] [bp-4h]@40
|
|
617
|
|
618 v1 = uPlayerID;
|
|
619 v2 = GenerateColorAsCloseAsPossibleToR8G8B8InTargetFormat(0xFFu, 0xFFu, 0x9Bu);
|
|
620 v3 = pIcons_LOD->LoadTexture("fr_award", TEXTURE_16BIT_PALETTE);
|
|
621 pRenderer->DrawTextureIndexed(8u, 8u, (Texture *)(v3 != -1 ? (int)&pIcons_LOD->pTextures[v3] : 0));
|
|
622 sprintf(pTmpBuf, "%s ", pGlobalTXT_LocalizationStrings[23], v2);// TODO check args
|
|
623 sprintf(
|
|
624 Source,
|
|
625 pGlobalTXT_LocalizationStrings[429],
|
|
626 &stru_AA1058[3].pSounds[6972 * v1 + 40720],
|
|
627 pClassNames[stru_AA1058[3].pSounds[6972 * v1 + 40737]]);
|
|
628 strcat(pTmpBuf, Source);
|
|
629 strcat(pTmpBuf, "\xC" "00000");
|
|
630 pGUIWindow_CurrentMenu->DrawText(pFontArrus, 24, 18, 0, pTmpBuf, 0, 0, 0);
|
|
631 result = dword_506528;
|
|
632 a1.uFrameX = 12;
|
|
633 a1.uFrameY = 48;
|
|
634 a1.uFrameWidth = 424;
|
|
635 a1.uFrameHeight = 290;
|
|
636 a1.uFrameZ = 435;
|
|
637 a1.uFrameW = 337;
|
|
638 if ( dword_506544 && dword_506520 + dword_506528 < dword_506524 )
|
|
639 result = dword_506528++ + 1;
|
|
640 if ( dword_506548 && result )
|
|
641 {
|
|
642 --result;
|
|
643 dword_506528 = result;
|
|
644 }
|
|
645 if ( dword_50651C < 0 )
|
|
646 {
|
|
647 result += dword_506520;
|
|
648 dword_506528 = result;
|
|
649 if ( (signed int)(dword_506520 + result) <= dword_506524 )
|
|
650 goto LABEL_14;
|
|
651 result = dword_506524 - dword_506520;
|
|
652 goto LABEL_13;
|
|
653 }
|
|
654 if ( dword_50651C > 0 )
|
|
655 {
|
|
656 result -= dword_506520;
|
|
657 dword_506528 = result;
|
|
658 if ( (result & 0x80000000u) != 0 )
|
|
659 {
|
|
660 result = 0;
|
|
661 LABEL_13:
|
|
662 dword_506528 = result;
|
|
663 goto LABEL_14;
|
|
664 }
|
|
665 }
|
|
666 LABEL_14:
|
|
667 dword_506544 = 0;
|
|
668 dword_506548 = 0;
|
|
669 dword_506520 = 0;
|
|
670 dword_50651C = 0;
|
|
671 v21 = result;
|
|
672 if ( (signed int)result < dword_506524 )
|
|
673 {
|
|
674 while ( 1 )
|
|
675 {
|
|
676 v5 = pStru179->field_0[v21];
|
|
677 v20 = 8 * pStru179->field_0[v21];
|
|
678 v6 = (char *)dword_723E80_award_related[v20 / 4];
|
|
679 if ( v5 != 1 )
|
|
680 break;
|
|
681 v17 = pParty->uFine;
|
|
682 LABEL_42:
|
|
683 sprintf(pTmpBuf, v6, v17);
|
|
684 v6 = pTmpBuf;
|
|
685 LABEL_43:
|
|
686 v14 = dword_723E84[v20 / 4];
|
|
687 ++dword_506520;
|
|
688 v15 = GenerateColorAsCloseAsPossibleToR8G8B8InTargetFormat(
|
|
689 pAwardsTextColors[3 * v14 % 6],
|
|
690 pAwardsTextColors[3 * v14 % 6 + 1],
|
|
691 pAwardsTextColors[3 * v14 % 6 + 2]);
|
|
692 a1.DrawText(pFontArrus, 0, 0, v15, v6, 0, 0, 0);
|
|
693 v16 = pFontArrus->CalcTextHeight(v6, &a1, 0, 0);
|
|
694 result = v16 + a1.uFrameY + 4;
|
|
695 if ( (signed int)result <= (signed int)a1.uFrameHeight )
|
|
696 {
|
|
697 ++v21;
|
|
698 a1.uFrameY = result;
|
|
699 result = v21;
|
|
700 if ( v21 < dword_506524 )
|
|
701 continue;
|
|
702 }
|
|
703 return result;
|
|
704 }
|
|
705 if ( (v5 < 85 || v5 > 91) && (v5 < 103 || v5 > 104) )
|
|
706 goto LABEL_43;
|
|
707 if ( v5 > 89 )
|
|
708 {
|
|
709 v11 = v5 - 90;
|
|
710 if ( !v11 )
|
|
711 {
|
|
712 v10 = (unsigned __int8)pParty->uNumArenaKnightWins;
|
|
713 goto LABEL_40;
|
|
714 }
|
|
715 v12 = v11 - 1;
|
|
716 if ( !v12 )
|
|
717 {
|
|
718 v10 = (unsigned __int8)pParty->uNumArenaLordWins;
|
|
719 goto LABEL_40;
|
|
720 }
|
|
721 v13 = v12 - 12;
|
|
722 if ( !v13 )
|
|
723 {
|
|
724 v10 = pParty->field_874;
|
|
725 goto LABEL_40;
|
|
726 }
|
|
727 if ( v13 == 1 )
|
|
728 {
|
|
729 v10 = pParty->field_878;
|
|
730 goto LABEL_40;
|
|
731 }
|
|
732 }
|
|
733 else
|
|
734 {
|
|
735 if ( v5 == 89 )
|
|
736 {
|
|
737 v10 = (unsigned __int8)pParty->uNumArenaSquireWins;
|
|
738 goto LABEL_40;
|
|
739 }
|
|
740 v7 = v5 - 85;
|
|
741 if ( !v7 )
|
|
742 {
|
|
743 v10 = pParty->uNumDeaths;
|
|
744 goto LABEL_40;
|
|
745 }
|
|
746 v8 = v7 - 1;
|
|
747 if ( !v8 )
|
|
748 {
|
|
749 v10 = pParty->uNumBountiesCollected;
|
|
750 goto LABEL_40;
|
|
751 }
|
|
752 v9 = v8 - 1;
|
|
753 if ( !v9 )
|
|
754 {
|
|
755 v10 = pParty->uNumPrisonTerms;
|
|
756 goto LABEL_40;
|
|
757 }
|
|
758 if ( v9 == 1 )
|
|
759 {
|
|
760 v10 = (unsigned __int8)pParty->uNumArenaPageWins;
|
|
761 LABEL_40:
|
|
762 v22 = v10;
|
|
763 goto LABEL_41;
|
|
764 }
|
|
765 }
|
|
766 LABEL_41:
|
|
767 v17 = v22;
|
|
768 goto LABEL_42;
|
|
769 }
|
|
770 return result;
|
|
771 }
|
|
772 // 50651C: using guessed type int dword_50651C;
|
|
773 // 506520: using guessed type int dword_506520;
|
|
774 // 506524: using guessed type int dword_506524;
|
|
775 // 506528: using guessed type int dword_506528;
|
|
776 // 506544: using guessed type int dword_506544;
|
|
777 // 506548: using guessed type int dword_506548;
|
|
778 // 723E80: using guessed type int dword_723E80_award_related[];
|
|
779 // 723E84: using guessed type int dword_723E84[];
|
|
780
|
|
781 //----- (0041A2C1) --------------------------------------------------------
|
|
782 unsigned int __fastcall GetSizeInInventorySlots(unsigned int uNumPixels)
|
|
783 {
|
|
784 if ( (signed int)uNumPixels < 14 )
|
|
785 uNumPixels = 14;
|
|
786 return ((signed int)(uNumPixels - 14) >> 5) + 1;
|
|
787 }
|
|
788
|
|
789 //----- (0041A2D1) --------------------------------------------------------
|
|
790 void __fastcall CharacterUI_InventoryTab_Draw(unsigned int uPlayerID, char a2)
|
|
791 {
|
22
|
792 Player *pPlayer; // esi@1
|
0
|
793 char v3; // bl@1
|
|
794 unsigned int v4; // eax@2
|
22
|
795 ItemGen *pItem; // ebx@5
|
0
|
796 unsigned int v6; // eax@6
|
|
797 Texture *v7; // esi@6
|
|
798 __int16 v8; // ax@6
|
|
799 signed int v9; // edi@6
|
|
800 signed int v10; // ecx@6
|
|
801 signed int v11; // edx@6
|
|
802 signed int v12; // eax@11
|
|
803 int v13; // eax@13
|
|
804 signed int v14; // edx@13
|
|
805 int v15; // eax@13
|
|
806 unsigned int v16; // ebx@15
|
|
807 unsigned int v17; // edi@15
|
22
|
808 Texture *pTexture; // ebx@24
|
0
|
809 double v19; // st7@26
|
|
810 const char *v20; // [sp-8h] [bp-40h]@20
|
22
|
811 Player *pPlayer2; // [sp+14h] [bp-24h]@1
|
0
|
812 int uTextureId; // [sp+18h] [bp-20h]@6
|
|
813 int *v23; // [sp+1Ch] [bp-1Ch]@1
|
|
814 int v24; // [sp+20h] [bp-18h]@5
|
22
|
815 ItemGen *pItem2; // [sp+24h] [bp-14h]@5
|
0
|
816 int v26; // [sp+28h] [bp-10h]@3
|
|
817 signed int v27; // [sp+2Ch] [bp-Ch]@3
|
|
818 int a2a; // [sp+30h] [bp-8h]@5
|
|
819 int a3; // [sp+34h] [bp-4h]@5
|
|
820
|
|
821 v23 = pRenderer->pActiveZBuffer;
|
22
|
822 pPlayer = pPlayers[uPlayerID];
|
0
|
823 v3 = a2;
|
22
|
824 pPlayer2 = pPlayers[uPlayerID];
|
|
825 pRenderer->DrawTextureIndexed(8, 8, (Texture *)(uTextureID_507958 != -1 ? (int)&pIcons_LOD->pTextures[uTextureID_507958] : 0));
|
0
|
826 if ( v3 )
|
|
827 {
|
|
828 v4 = pIcons_LOD->LoadTexture("fr_strip", TEXTURE_16BIT_PALETTE);
|
|
829 pRenderer->DrawTextureIndexed(8u, 0x131u, (Texture *)(v4 != -1 ? (int)&pIcons_LOD->pTextures[v4] : 0));
|
|
830 }
|
|
831 v27 = 0;
|
22
|
832 v26 = (int)pPlayer->pInventoryIndices;
|
0
|
833 do
|
|
834 {
|
|
835 if ( *(int *)v26 > 0 )
|
|
836 {
|
|
837 v24 = *(int *)v26 - 1;
|
|
838 a3 = 32 * v27 / 14 + 17;
|
22
|
839 pItem = &pPlayer->pInventoryItems[v24];
|
0
|
840 a2a = 32 * v27 % 14 + 14;
|
22
|
841 pItem2 = pItem;
|
|
842 if ( pItem->uItemID )
|
|
843 {
|
|
844 v6 = pIcons_LOD->LoadTexture(pItemsTable->pItems[pItem->uItemID].pIconName, TEXTURE_16BIT_PALETTE);
|
0
|
845 uTextureId = v6;
|
|
846 v7 = (Texture *)(v6 != -1 ? (int)&pIcons_LOD->pTextures[v6] : 0);
|
|
847 v8 = (v6 != -1 ? pIcons_LOD->pTextures[v6].uTextureWidth : 24);
|
|
848 v9 = v7->uTextureHeight;
|
|
849 v10 = v7->uTextureWidth;
|
|
850 v11 = v7->uTextureWidth;
|
|
851 if ( v10 < 14 )
|
|
852 v11 = 14;
|
|
853 if ( (v11 - 14) >> 5 == 0 && v8 < 32 )
|
|
854 a2a += (32 - v10) / 2;
|
|
855 v12 = v7->uTextureWidth;
|
|
856 if ( v10 < 14 )
|
|
857 v12 = 14;
|
|
858 v13 = v12 - 14;
|
|
859 v14 = v7->uTextureHeight;
|
|
860 LOBYTE(v13) = v13 & 0xE0;
|
|
861 v15 = v13 + 32;
|
|
862 if ( v9 < 14 )
|
|
863 v14 = 14;
|
22
|
864 v16 = pItem->uAttributes;
|
0
|
865 v17 = a2a + ((v15 - v10) >> 1) + pSRZBufferLineOffsets[a3 + ((((v14 - 14) & 0xFFFFFFE0) - v9 + 32) >> 1)];
|
|
866 if ( !(v16 & 0xF0) )
|
|
867 {
|
|
868 if ( v16 & 1
|
|
869 || pCurrentScreen != 13 )
|
|
870 {
|
|
871 if ( v16 & 2 )
|
|
872 pRenderer->_4A6776(a2a, a3, v7);
|
|
873 else
|
|
874 pRenderer->DrawTextureTransparent(a2a, a3, v7);
|
|
875 }
|
|
876 else
|
|
877 {
|
|
878 pRenderer->DrawTransparentGreenShade(a2a, a3, v7);
|
|
879 }
|
22
|
880 ZBuffer_Fill(&v23[v17], uTextureId, v24 + 1);
|
|
881 pPlayer = pPlayer2;
|
|
882 //goto LABEL_34;
|
|
883 ++v27;
|
|
884 v26 += 4;
|
|
885 break;
|
0
|
886 }
|
|
887 if ( (unsigned __int8)(v16 & 0xF0) != 16 )
|
|
888 {
|
|
889 if ( (unsigned __int8)(v16 & 0xF0) == 32 )
|
|
890 {
|
|
891 v20 = "sp28a";
|
22
|
892 pTexture = &pIcons_LOD->pTextures[pIcons_LOD->LoadTexture(v20, TEXTURE_16BIT_PALETTE)];
|
|
893 dword_50C9A8 -= pEventTimer->uTimeElapsed;
|
|
894 if ( dword_50C9A8 <= 0 )
|
|
895 {
|
|
896 dword_50C9A8 = 0;
|
|
897 LOBYTE(pItem2->uAttributes) &= 0xFu;
|
|
898 ptr_50C9A4 = 0;
|
|
899 }
|
|
900 v19 = (double)GetTickCount() * 0.1;
|
|
901 pRenderer->_4A63E6(a2a, a3, v7, pTexture, (signed __int64)v19, 0, 255);
|
|
902 ZBuffer_Fill(&v23[v17], uTextureId, v24 + 1);
|
|
903 pPlayer = pPlayer2;
|
|
904 //goto LABEL_34;
|
|
905 ++v27;
|
|
906 v26 += 4;
|
|
907 break;
|
0
|
908 }
|
|
909 if ( (unsigned __int8)(v16 & 0xF0) == 64 )
|
|
910 {
|
|
911 v20 = "sp30a";
|
22
|
912 pTexture = &pIcons_LOD->pTextures[pIcons_LOD->LoadTexture(v20, TEXTURE_16BIT_PALETTE)];
|
0
|
913 dword_50C9A8 -= pEventTimer->uTimeElapsed;
|
|
914 if ( dword_50C9A8 <= 0 )
|
|
915 {
|
|
916 dword_50C9A8 = 0;
|
22
|
917 LOBYTE(pItem2->uAttributes) &= 0xFu;
|
|
918 ptr_50C9A4 = 0;
|
|
919 }
|
|
920 v19 = (double)GetTickCount() * 0.1;
|
|
921 pRenderer->_4A63E6(a2a, a3, v7, pTexture, (signed __int64)v19, 0, 255);
|
|
922 ZBuffer_Fill(&v23[v17], uTextureId, v24 + 1);
|
|
923 pPlayer = pPlayer2;
|
|
924 //goto LABEL_34;
|
|
925 ++v27;
|
|
926 v26 += 4;
|
|
927 break;
|
|
928 }
|
|
929 if ( (unsigned __int8)(v16 & 0xF0) == 128 )
|
|
930 {
|
|
931 v20 = "sp91a";
|
|
932 pTexture = &pIcons_LOD->pTextures[pIcons_LOD->LoadTexture(v20, TEXTURE_16BIT_PALETTE)];
|
|
933 dword_50C9A8 -= pEventTimer->uTimeElapsed;
|
|
934 if ( dword_50C9A8 <= 0 )
|
|
935 {
|
|
936 dword_50C9A8 = 0;
|
|
937 LOBYTE(pItem2->uAttributes) &= 0xFu;
|
0
|
938 ptr_50C9A4 = 0;
|
|
939 }
|
|
940 v19 = (double)GetTickCount() * 0.1;
|
22
|
941 pRenderer->_4A63E6(a2a, a3, v7, pTexture, (signed __int64)v19, 0, 255);
|
0
|
942 ZBuffer_Fill(&v23[v17], uTextureId, v24 + 1);
|
22
|
943 pPlayer = pPlayer2;
|
|
944 //goto LABEL_34;
|
|
945 ++v27;
|
|
946 v26 += 4;
|
|
947 break;
|
0
|
948 }
|
|
949 }
|
|
950 v20 = "sptext01";
|
22
|
951 pTexture = &pIcons_LOD->pTextures[pIcons_LOD->LoadTexture(v20, TEXTURE_16BIT_PALETTE)];
|
|
952 dword_50C9A8 -= pEventTimer->uTimeElapsed;
|
|
953 if ( dword_50C9A8 <= 0 )
|
|
954 {
|
|
955 dword_50C9A8 = 0;
|
|
956 LOBYTE(pItem2->uAttributes) &= 0xFu;
|
|
957 ptr_50C9A4 = 0;
|
|
958 }
|
|
959 v19 = (double)GetTickCount() * 0.1;
|
|
960 pRenderer->_4A63E6(a2a, a3, v7, pTexture, (signed __int64)v19, 0, 255);
|
|
961 ZBuffer_Fill(&v23[v17], uTextureId, v24 + 1);
|
|
962 pPlayer = pPlayer2;
|
|
963 }
|
|
964 }
|
|
965 //LABEL_34:
|
0
|
966 ++v27;
|
|
967 v26 += 4;
|
|
968 }
|
|
969 while ( v27 < 126 );
|
|
970 }
|
|
971 // 4E28F8: using guessed type int pCurrentScreen;
|
|
972 // 507958: using guessed type int uTextureID_507958;
|
|
973 // 50C9A8: using guessed type int dword_50C9A8;
|
|
974
|
|
975 //----- (0041A556) --------------------------------------------------------
|
|
976 void __cdecl draw_leather()
|
|
977 {
|
|
978 pRenderer->DrawTextureIndexed(
|
|
979 8u,
|
|
980 8u,
|
|
981 (Texture *)(uTextureID_Leather != -1 ? (int)&pIcons_LOD->pTextures[uTextureID_Leather] : 0));
|
|
982 }
|
|
983
|
|
984 //----- (0041A57E) --------------------------------------------------------
|
|
985 char __cdecl QuickRefDraw()
|
|
986 {
|
|
987 unsigned int v0; // ebx@1
|
|
988 unsigned int v1; // eax@1
|
|
989 Player *pPlayer; // ebp@2
|
|
990 int v3; // eax@6
|
|
991 int v4; // edi@6
|
|
992 unsigned int v5; // eax@7
|
|
993 unsigned int v6; // edi@9
|
|
994 unsigned int v7; // edi@11
|
|
995 signed int v8; // eax@13
|
|
996 unsigned int v9; // eax@13
|
|
997 unsigned int v10; // edi@13
|
|
998 int v11; // eax@15
|
|
999 unsigned int v12; // eax@15
|
|
1000 unsigned int v13; // edi@15
|
|
1001 int v14; // eax@17
|
|
1002 int v15; // ST18_4@17
|
|
1003 int v16; // ebx@17
|
|
1004 int v17; // eax@17
|
|
1005 unsigned int v18; // eax@17
|
|
1006 unsigned int v19; // edi@17
|
|
1007 int v20; // eax@19
|
|
1008 unsigned int v21; // edi@19
|
|
1009 char *v22; // eax@21
|
|
1010 unsigned int v23; // edi@21
|
|
1011 int v24; // eax@23
|
|
1012 unsigned int v25; // edi@23
|
|
1013 char *v26; // eax@25
|
|
1014 unsigned int v27; // edi@25
|
|
1015 int v28; // ecx@27
|
|
1016 char *v29; // eax@27
|
|
1017 signed int v30; // edx@27
|
|
1018 unsigned int v31; // edi@31
|
|
1019 unsigned int v32; // edi@33
|
|
1020 const char *v33; // ST10_4@35
|
|
1021 unsigned int v34; // eax@35
|
|
1022 unsigned int v35; // edi@35
|
|
1023 unsigned __int8 v36; // al@37
|
|
1024 char *v37; // eax@38
|
|
1025 int v38; // eax@41
|
|
1026 signed int v39; // edi@42
|
|
1027 char *v40; // eax@45
|
|
1028 unsigned int v41; // eax@45
|
|
1029 signed int v43; // [sp+10h] [bp-1Ch]@1
|
|
1030 unsigned int v44; // [sp+14h] [bp-18h]@2
|
|
1031 int v45; // [sp+18h] [bp-14h]@1
|
|
1032 unsigned int v46; // [sp+1Ch] [bp-10h]@1
|
|
1033 unsigned int v47; // [sp+20h] [bp-Ch]@1
|
|
1034 unsigned int v48; // [sp+24h] [bp-8h]@33
|
|
1035 unsigned int v49; // [sp+28h] [bp-4h]@1
|
|
1036
|
|
1037 v0 = 0;
|
|
1038 v47 = GenerateColorAsCloseAsPossibleToR8G8B8InTargetFormat(0xFFu, 0xFFu, 0x9Bu);
|
|
1039 v49 = GenerateColorAsCloseAsPossibleToR8G8B8InTargetFormat(0xFFu, 0, 0);
|
|
1040 v46 = GenerateColorAsCloseAsPossibleToR8G8B8InTargetFormat(0, 0xFFu, 0);
|
|
1041 v1 = pIcons_LOD->LoadTexture("quikref", TEXTURE_16BIT_PALETTE);
|
|
1042 pRenderer->DrawTextureIndexed(8u, 8u, (Texture *)(v1 != -1 ? (int)&pIcons_LOD->pTextures[v1] : 0));
|
|
1043 v43 = 0;
|
|
1044 v45 = LOBYTE(pFontArrus->uFontHeight) + 1;
|
|
1045 do
|
|
1046 {
|
|
1047 pPlayer = &pParty->pPlayers[v43];
|
|
1048 v44 = 94 * v43 + 89;
|
|
1049 if ( v43 == v0 )
|
24
|
1050 pGUIWindow_CurrentMenu->DrawTextInRect(pFontArrus, 0x16u, 0x12u, v0, pGlobalTXT_LocalizationStrings[149], 60, v0);//Name
|
0
|
1051 pGUIWindow_CurrentMenu->DrawTextInRect(pFontArrus, 94 * v43 + 89, 0x12u, v47, pPlayer->pName, 84, v0);
|
|
1052 if ( v43 == v0 )
|
24
|
1053 pGUIWindow_CurrentMenu->DrawTextInRect(pFontArrus, 0x16u, 0x2Fu, v0, pGlobalTXT_LocalizationStrings[131], 60, v0); //.
|
0
|
1054 v3 = pPlayer->GetActualLevel();
|
|
1055 sprintf(pTmpBuf, "%lu", v3);
|
|
1056 v4 = pPlayer->GetBaseLevel();
|
|
1057 if ( pPlayer->GetActualLevel() <= v4 )
|
|
1058 v5 = pPlayer->GetExperienceDisplayColor();
|
|
1059 else
|
|
1060 v5 = GenerateColorAsCloseAsPossibleToR8G8B8InTargetFormat(0, 0xFFu, v0);
|
|
1061 pGUIWindow_CurrentMenu->DrawTextInRect(pFontArrus, v44, 0x2Fu, v5, pTmpBuf, 84, v0);
|
|
1062 v6 = v45 + 47;
|
|
1063 if ( v43 == v0 )
|
24
|
1064 pGUIWindow_CurrentMenu->DrawTextInRect(pFontArrus, 0x16u, v45 + 47, v0, pGlobalTXT_LocalizationStrings[41], 60, v0);//
|
0
|
1065 pGUIWindow_CurrentMenu->DrawTextInRect(pFontArrus, v44, v6, v0, pClassNames[pPlayer->uClass], 84, v0);
|
|
1066 v7 = v45 + v6;
|
|
1067 if ( v43 == v0 )
|
24
|
1068 pGUIWindow_CurrentMenu->DrawTextInRect(pFontArrus, 0x16u, v7, v0, pGlobalTXT_LocalizationStrings[107], 60, v0);//.
|
0
|
1069 sprintf(pTmpBuf, "%d", pPlayer->sHealth);
|
|
1070 v8 = pPlayer->GetMaxHealth();
|
|
1071 v9 = UI_GetHealthManaStringColor(pPlayer->sHealth, v8);
|
|
1072 pGUIWindow_CurrentMenu->DrawTextInRect(pFontArrus, v44, v7, v9, pTmpBuf, 84, v0);
|
|
1073 v10 = v45 + v7;
|
|
1074 if ( v43 == v0 )
|
24
|
1075 pGUIWindow_CurrentMenu->DrawTextInRect(pFontArrus, 0x16u, v10, v0, pGlobalTXT_LocalizationStrings[209], 60, v0);//
|
0
|
1076 sprintf(pTmpBuf, "%d", pPlayer->sMana);
|
|
1077 v11 = pPlayer->GetMaxMana();
|
|
1078 v12 = UI_GetHealthManaStringColor(pPlayer->sMana, v11);
|
|
1079 pGUIWindow_CurrentMenu->DrawTextInRect(pFontArrus, v44, v10, v12, pTmpBuf, 84, v0);
|
|
1080 v13 = v45 + v10;
|
|
1081 if ( v43 == v0 )
|
24
|
1082 pGUIWindow_CurrentMenu->DrawTextInRect(pFontArrus, 0x16u, v13, v0, pGlobalTXT_LocalizationStrings[0], 60, v0);//
|
0
|
1083 v14 = pPlayer->GetActualAC();
|
|
1084 sprintf(pTmpBuf, "%d", v14);
|
|
1085 v15 = v0;
|
|
1086 v16 = pPlayer->GetBaseAC();
|
|
1087 v17 = pPlayer->GetActualAC();
|
|
1088 v18 = UI_GetHealthManaStringColor(v17, v16);
|
|
1089 pGUIWindow_CurrentMenu->DrawTextInRect(pFontArrus, v44, v13, v18, pTmpBuf, 84, v15);
|
|
1090 v0 = 0;
|
|
1091 v19 = v45 + v13;
|
|
1092 if ( !v43 )
|
24
|
1093 pGUIWindow_CurrentMenu->DrawTextInRect(pFontArrus, 0x16u, v19, 0, pGlobalTXT_LocalizationStrings[18], 60, 0);//
|
0
|
1094 v20 = pPlayer->GetActualAttack(0);
|
|
1095 sprintf(pTmpBuf, "%+d", v20);
|
|
1096 pGUIWindow_CurrentMenu->DrawTextInRect(pFontArrus, v44, v19, 0, pTmpBuf, 84, 0);
|
|
1097 v21 = v45 + v19;
|
|
1098 if ( !v43 )
|
24
|
1099 pGUIWindow_CurrentMenu->DrawTextInRect(pFontArrus, 0x16u, v21, 0, pGlobalTXT_LocalizationStrings[66], 60, 0);//.
|
0
|
1100 v22 = pPlayer->GetMeleeDamageString();
|
|
1101 pGUIWindow_CurrentMenu->DrawTextInRect(pFontArrus, v44, v21, 0, v22, 84, 0);
|
|
1102 v23 = v45 + v21;
|
|
1103 if ( !v43 )
|
24
|
1104 pGUIWindow_CurrentMenu->DrawTextInRect(pFontArrus, 0x16u, v23, 0, pGlobalTXT_LocalizationStrings[203], 60, 0);//
|
0
|
1105 v24 = pPlayer->GetRangedAttack();
|
|
1106 sprintf(pTmpBuf, "%+d", v24);
|
|
1107 pGUIWindow_CurrentMenu->DrawTextInRect(pFontArrus, v44, v23, 0, pTmpBuf, 84, 0);
|
|
1108 v25 = v45 + v23;
|
|
1109 if ( !v43 )
|
24
|
1110 pGUIWindow_CurrentMenu->DrawTextInRect(pFontArrus, 0x16u, v25, 0, pGlobalTXT_LocalizationStrings[66], 60, 0);//.
|
0
|
1111 v26 = pPlayer->GetRangedDamageString();
|
|
1112 pGUIWindow_CurrentMenu->DrawTextInRect(pFontArrus, v44, v25, 0, v26, 84, 0);
|
|
1113 v27 = v45 + v25;
|
|
1114 if ( !v43 )
|
24
|
1115 pGUIWindow_CurrentMenu->DrawTextInRect(pFontArrus, 0x16u, v27, 0, pGlobalTXT_LocalizationStrings[205], 60, 0);//
|
0
|
1116 v28 = 0;
|
|
1117 v29 = (char *)pPlayer->pActiveSkills;
|
|
1118 v30 = 36;
|
|
1119 do
|
|
1120 {
|
|
1121 if ( *(short *)v29 )
|
|
1122 ++v28;
|
|
1123 v29 += 2;
|
|
1124 --v30;
|
|
1125 }
|
|
1126 while ( v30 );
|
|
1127 sprintf(pTmpBuf, "%lu", v28);
|
|
1128 pGUIWindow_CurrentMenu->DrawTextInRect(pFontArrus, v44, v27, 0, pTmpBuf, 84, 0);
|
|
1129 v31 = v45 + v27;
|
|
1130 if ( !v43 )
|
24
|
1131 pGUIWindow_CurrentMenu->DrawTextInRect(pFontArrus, 0x16u, v31, 0, pGlobalTXT_LocalizationStrings[168], 60, 0);//
|
0
|
1132 sprintf(pTmpBuf, "%lu", pPlayer->uSkillPoints);
|
24
|
1133 pGUIWindow_CurrentMenu->DrawTextInRect(pFontArrus, v44, v31, pPlayer->uSkillPoints != 0 ? v46 : 0, pTmpBuf, 84, 0);
|
0
|
1134 v32 = v45 + v31;
|
|
1135 v48 = pPlayer->GetMajorConditionIdx();
|
|
1136 if ( !v43 )
|
24
|
1137 pGUIWindow_CurrentMenu->DrawTextInRect(pFontArrus, 0x16u, v32, 0, pGlobalTXT_LocalizationStrings[45], 60, 0);//.
|
0
|
1138 v33 = aCharacterConditionNames[v48];
|
|
1139 v34 = GetConditionDrawColor(v48);
|
|
1140 pGUIWindow_CurrentMenu->DrawTextInRect(pFontArrus, v44, v32, v34, v33, 84, 0);
|
|
1141 v35 = v45 + v32;
|
|
1142 if ( !v43 )
|
24
|
1143 pGUIWindow_CurrentMenu->DrawTextInRect(pFontArrus, 0x16u, v35, 0, pGlobalTXT_LocalizationStrings[170], 60, 0);//..
|
0
|
1144 v36 = pPlayer->uQuickSpell;
|
|
1145 if ( v36 )
|
|
1146 v37 = pSpellStats->pInfos[v36].pShortName;
|
|
1147 else
|
24
|
1148 v37 = pGlobalTXT_LocalizationStrings[153];//
|
0
|
1149 pGUIWindow_CurrentMenu->DrawTextInRect(pFontArrus, v44, v35, 0, v37, 84, 0);
|
|
1150 ++v43;
|
|
1151 }
|
|
1152 while ( v43 < 4 );
|
|
1153 v38 = GetPartyReputation();
|
|
1154 if ( v38 >= 0 )
|
|
1155 {
|
|
1156 v39 = v49;
|
|
1157 if ( v38 <= 5 )
|
|
1158 v39 = 65535;
|
|
1159 }
|
|
1160 else
|
|
1161 {
|
|
1162 v39 = v46;
|
|
1163 }
|
|
1164 v40 = GetReputationString(v38);
|
24
|
1165 sprintf(pTmpBuf, "%s: ", pGlobalTXT_LocalizationStrings[180], v39, v40);//Reputation
|
0
|
1166 pGUIWindow_CurrentMenu->DrawText(pFontArrus, 22, 323, 0, pTmpBuf, 0, 0, 0);
|
|
1167 v41 = pParty->GetPartyFame();
|
24
|
1168 sprintf(pTmpBuf, "\r261%s: %d", pGlobalTXT_LocalizationStrings[84], v41);// Fame
|
0
|
1169 return pGUIWindow_CurrentMenu->DrawText(pFontArrus, 0, 323, 0, pTmpBuf, 0, 0, 0);
|
|
1170 }
|
|
1171
|
|
1172 //----- (0041ABFD) --------------------------------------------------------
|
|
1173 void __thiscall CharacterUI_CharacterScreen_Draw(unsigned int uPlayerIdx)
|
|
1174 {
|
|
1175 unsigned int v1; // edi@1
|
|
1176 unsigned int v2; // eax@6
|
17
|
1177 Texture *pTexture; // ecx@6
|
|
1178 GUIButton *pButton; // eax@6
|
0
|
1179 unsigned int v5; // eax@7
|
|
1180 unsigned int v6; // eax@10
|
|
1181 unsigned int v7; // eax@11
|
|
1182
|
|
1183 v1 = uPlayerIdx;
|
|
1184 if ( uPlayerIdx )
|
|
1185 {
|
|
1186 pRenderer->ClearZBuffer(0, 479);
|
|
1187 switch ( pWindowList_at_506F50_minus1_indexing_buttons____and_an_int_[0] )
|
|
1188 {
|
17
|
1189 case WINDOW_CharacterWindow_Stats: // stats
|
0
|
1190 sub_4196A0();
|
|
1191 sub_419379();
|
|
1192 CharacterUI_StatsTab_Draw(v1);
|
|
1193 v7 = pIcons_LOD->LoadTexture("ib-cd1-d", TEXTURE_16BIT_PALETTE);
|
17
|
1194 pTexture = (Texture *)(v7 != -1 ? (int)&pIcons_LOD->pTextures[v7] : 0);
|
|
1195 pButton = pCharacterScreen_StatsBtn;
|
0
|
1196 break;
|
17
|
1197 case WINDOW_CharacterWindow_Skills: // skills
|
0
|
1198 if ( dword_507CC0 != uActiveCharacter )
|
|
1199 {
|
|
1200 sub_4196A0();
|
|
1201 sub_419401();
|
|
1202 }
|
|
1203 sub_419379();
|
|
1204 CharacterUI_SkillsTab_Draw(v1);
|
|
1205 v6 = pIcons_LOD->LoadTexture("ib-cd2-d", TEXTURE_16BIT_PALETTE);
|
17
|
1206 pTexture = (Texture *)(v6 != -1 ? (int)&pIcons_LOD->pTextures[v6] : 0);
|
|
1207 pButton = pCharacterScreen_SkillsBtn;
|
0
|
1208 break;
|
17
|
1209 case WINDOW_CharacterWindow_Awards: // awards
|
0
|
1210 sub_4196A0();
|
|
1211 sub_419379();
|
|
1212 sub_419220();
|
|
1213 CharacterUI_AwardsTab_Draw(v1);
|
|
1214 v5 = pIcons_LOD->LoadTexture("ib-cd4-d", TEXTURE_16BIT_PALETTE);
|
17
|
1215 pTexture = (Texture *)(v5 != -1 ? (int)&pIcons_LOD->pTextures[v5] : 0);
|
|
1216 pButton = pCharacterScreen_AwardsBtn;
|
0
|
1217 break;
|
17
|
1218 default: // inventory and other
|
0
|
1219 if ( pWindowList_at_506F50_minus1_indexing_buttons____and_an_int_[0] != 103 )
|
|
1220 goto LABEL_13;
|
|
1221 sub_4196A0();
|
|
1222 sub_419379();
|
|
1223 CharacterUI_InventoryTab_Draw(v1, 0);
|
|
1224 v2 = pIcons_LOD->LoadTexture("ib-cd3-d", TEXTURE_16BIT_PALETTE);
|
17
|
1225 pTexture = (Texture *)(v2 != -1 ? (int)&pIcons_LOD->pTextures[v2] : 0);
|
|
1226 pButton = pCharacterScreen_InventoryBtn;
|
0
|
1227 break;
|
|
1228 }
|
17
|
1229 pRenderer->DrawTextureIndexed(pButton->uX, pButton->uY, pTexture);
|
0
|
1230 LABEL_13:
|
|
1231 if ( bRingsShownInCharScreen )
|
|
1232 CharacterUI_DrawPaperdollWithRingOverlay(v1);
|
|
1233 else
|
|
1234 CharacterUI_DrawPaperdoll(v1);
|
|
1235 }
|
|
1236 }
|
|
1237 // 507CC0: using guessed type int dword_507CC0;
|
|
1238 // 5118E0: using guessed type int bRingsShownInCharScreen;
|
|
1239
|
|
1240 //----- (0041AD6E) --------------------------------------------------------
|
|
1241 void __cdecl GameUI_DrawRightPanelItems()
|
|
1242 {
|
|
1243 if ( (signed int)((pParty->uTimePlayed - qword_507CC8) >> 32) <= 0
|
|
1244 && (((pParty->uTimePlayed - qword_507CC8) >> 32) & 0x80000000u) != 0i64 )
|
|
1245 qword_507CC8 = 0i64;
|
|
1246 if ( (((pParty->uTimePlayed - qword_507CC8) >> 32) & 0x80000000u) == 0i64
|
|
1247 && (!(SHIDWORD(pParty->uTimePlayed) < (LODWORD(pParty->uTimePlayed) < (unsigned int)qword_507CC8)
|
|
1248 + HIDWORD(qword_507CC8) | (pParty->uTimePlayed - qword_507CC8) >> 32 == 0)
|
|
1249 || (unsigned int)(LODWORD(pParty->uTimePlayed) - qword_507CC8) > 0x80) )
|
|
1250 {
|
|
1251 qword_507CC8 = pParty->uTimePlayed;
|
|
1252 byte_50697C = byte_50697C == 0;
|
|
1253 if ( byte_50697C
|
|
1254 && pCurrentScreen != 5 )
|
|
1255 {
|
|
1256 if ( bFlashQuestBook )
|
|
1257 pRenderer->DrawTextureTransparent(
|
|
1258 493u,
|
|
1259 355u,
|
|
1260 (Texture *)(uTextureID_ib_td1_A != -1 ? (int)&pIcons_LOD->pTextures[uTextureID_ib_td1_A] : 0));
|
|
1261 if ( bFlashAutonotesBook )
|
|
1262 pRenderer->DrawTextureTransparent(
|
|
1263 527u,
|
|
1264 353u,
|
|
1265 (Texture *)(uTextureID_ib_td2_A != -1 ? (int)&pIcons_LOD->pTextures[uTextureID_ib_td2_A] : 0));
|
|
1266 if ( bFlashHistoryBook )
|
|
1267 pRenderer->DrawTextureTransparent(
|
|
1268 600u,
|
|
1269 361u,
|
|
1270 (Texture *)(uTextureID_ib_td5_A != -1 ? (int)&pIcons_LOD->pTextures[uTextureID_ib_td5_A] : 0));
|
|
1271 }
|
|
1272 else
|
|
1273 {
|
|
1274 pRenderer->DrawTextureRGB(468u, 0, pTexture_RightFrame);
|
|
1275 DrawHiredNPCs();
|
|
1276 }
|
|
1277 }
|
|
1278 }
|
|
1279
|
|
1280 //----- (0041AEBB) --------------------------------------------------------
|
|
1281 void __cdecl GameUI_DrawFoodAndGold()
|
|
1282 {
|
|
1283 unsigned int v0; // ebx@2
|
|
1284 unsigned int v1; // ebp@2
|
|
1285 int v2; // esi@2
|
|
1286
|
|
1287 if ( uGameState != GAME_STATE_FINAL_WINDOW )
|
|
1288 {
|
|
1289 v0 = uGameUIFontMain;
|
|
1290 v1 = uGameUIFontShadow;
|
|
1291 v2 = sub_44100D() != 0 ? 381 : 322;
|
|
1292 sprintf(pTmpBuf, "\r087%lu", pParty->uNumFoodRations);
|
|
1293 pPrimaryWindow->DrawText(pFontSmallnum, 0, v2, v0, pTmpBuf, 0, 0, v1);
|
|
1294 sprintf(pTmpBuf, "\r028%lu", pParty->uNumGold);
|
|
1295 pPrimaryWindow->DrawText(pFontSmallnum, 0, v2, v0, pTmpBuf, 0, 0, v1);
|
|
1296 }
|
|
1297 }
|
|
1298
|
|
1299 //----- (0041AF52) --------------------------------------------------------
|
|
1300 void Actor::DrawHealthBar(Actor *a1, GUIWindow *a2)
|
|
1301 {
|
|
1302 unsigned int v2; // eax@1
|
|
1303 GUIWindow *v3; // edi@1
|
|
1304 unsigned int v4; // esi@1
|
|
1305 signed int v5; // ebx@4
|
|
1306 double v6; // st7@5
|
|
1307 unsigned int v7; // eax@6
|
|
1308 unsigned int v8; // ebx@10
|
|
1309 unsigned int v9; // [sp+14h] [bp-Ch]@4
|
|
1310 unsigned int v10; // [sp+1Ch] [bp-4h]@4
|
|
1311
|
|
1312 v2 = a1->pMonsterInfo.uHP;
|
|
1313 v3 = a2;
|
|
1314 v4 = 25;
|
|
1315 if ( (signed int)v2 > 25 )
|
|
1316 {
|
|
1317 v4 = 200;
|
|
1318 if ( (signed int)v2 < 200 )
|
|
1319 v4 = a1->pMonsterInfo.uHP;
|
|
1320 }
|
|
1321 v5 = a1->sCurrentHP;
|
|
1322 v10 = v4;
|
|
1323 v9 = uTextureID_mhp_grn;
|
|
1324 if ( v5 < (signed int)v2 )
|
|
1325 {
|
|
1326 v6 = (double)(signed int)v2;
|
|
1327 v10 = (signed __int64)((double)(signed int)v4 / (double)(signed int)v2 * (double)a1->sCurrentHP);
|
|
1328 if ( v5 <= (signed int)(signed __int64)(0.34 * v6) )
|
|
1329 {
|
|
1330 v7 = uTextureID_mhp_red;
|
|
1331 LABEL_9:
|
|
1332 v9 = v7;
|
|
1333 goto LABEL_10;
|
|
1334 }
|
|
1335 if ( v5 <= (signed int)(signed __int64)(v6 * 0.67) )
|
|
1336 {
|
|
1337 v7 = uTextureID_mhp_yel;
|
|
1338 goto LABEL_9;
|
|
1339 }
|
|
1340 }
|
|
1341 LABEL_10:
|
|
1342 v8 = a2->uFrameX + (signed int)(a2->uFrameWidth - v4) / 2;
|
|
1343 pRenderer->Clip(v8, a2->uFrameY + 32, v8 + v4, a2->uFrameY + 52);
|
|
1344 pRenderer->DrawTextureIndexed(
|
|
1345 v8,
|
|
1346 v3->uFrameY + 32,
|
|
1347 (Texture *)(uTextureID_mhp_bd != -1 ? (int)&pIcons_LOD->pTextures[uTextureID_mhp_bd] : 0));
|
|
1348 pRenderer->Clip(v8, v3->uFrameY + 32, v8 + v10, v3->uFrameY + 52);
|
|
1349 pRenderer->DrawTextureIndexed(
|
|
1350 v8,
|
|
1351 v3->uFrameY + 34,
|
|
1352 (Texture *)(v9 != -1 ? (int)&pIcons_LOD->pTextures[v9] : 0));
|
|
1353 pRenderer->ResetClip();
|
|
1354 pRenderer->DrawTextureIndexed(
|
|
1355 v8 - 5,
|
|
1356 v3->uFrameY + 32,
|
|
1357 (Texture *)(uTextureID_mhp_capl != -1 ? (int)&pIcons_LOD->pTextures[uTextureID_mhp_capl] : 0));
|
|
1358 pRenderer->DrawTextureIndexed(
|
|
1359 v8 + v4,
|
|
1360 v3->uFrameY + 32,
|
|
1361 (Texture *)(uTextureID_mhp_capr != -1 ? (int)&pIcons_LOD->pTextures[uTextureID_mhp_capr] : 0));
|
|
1362 }
|
|
1363
|
|
1364 //----- (0041B0C9) --------------------------------------------------------
|
|
1365 void __cdecl GameUI_DrawLifeManaBars()
|
|
1366 {
|
|
1367 Texture *v0; // ebx@1
|
|
1368 Player *v1; // ecx@2
|
|
1369 float v2; // ST38_4@3
|
|
1370 double v3; // st7@3
|
|
1371 signed __int64 v4; // qax@6
|
|
1372 Player *v5; // ecx@24
|
|
1373 float v6; // ST30_4@25
|
|
1374 double v7; // st7@25
|
|
1375 bool v8; // ST38_4@27
|
|
1376 Texture *v9; // [sp-4h] [bp-30h]@10
|
|
1377 Texture *v10; // [sp+Ch] [bp-20h]@1
|
|
1378 Player *v11; // [sp+10h] [bp-1Ch]@2
|
|
1379 int v12; // [sp+10h] [bp-1Ch]@24
|
|
1380 Texture *v13; // [sp+14h] [bp-18h]@1
|
|
1381 Texture *v14; // [sp+18h] [bp-14h]@1
|
|
1382 float v15; // [sp+1Ch] [bp-10h]@1
|
|
1383 signed int v16; // [sp+24h] [bp-8h]@1
|
|
1384 signed int v17; // [sp+28h] [bp-4h]@8
|
|
1385
|
|
1386 v0 = (Texture *)(uTextureID_BarGreen != -1 ? &pIcons_LOD->pTextures[uTextureID_BarGreen] : 0);
|
|
1387 v14 = (Texture *)(uTextureID_BarYellow != -1 ? &pIcons_LOD->pTextures[uTextureID_BarYellow] : 0);
|
|
1388 v13 = (Texture *)(uTextureID_BarRed != -1 ? &pIcons_LOD->pTextures[uTextureID_BarRed] : 0);
|
|
1389 v16 = 0;
|
|
1390 v10 = (Texture *)(uTextureID_BarBlue != -1 ? &pIcons_LOD->pTextures[uTextureID_BarBlue] : 0);
|
|
1391 v15 = (double)(uTextureID_BarGreen != -1 ? pIcons_LOD->pTextures[uTextureID_BarGreen].uTextureHeight : 26);
|
|
1392 do
|
|
1393 {
|
|
1394 v1 = &pParty->pPlayers[v16];
|
|
1395 v11 = v1;
|
|
1396 if ( v1->sHealth <= 0 )
|
|
1397 goto LABEL_24;
|
|
1398 v11 = &pParty->pPlayers[v16];
|
|
1399 v2 = (double)v1->sHealth;
|
|
1400 v3 = v2 / (double)v1->GetMaxHealth();
|
|
1401 if ( v3 <= 0.5 )
|
|
1402 {
|
|
1403 if ( v3 <= 0.25 )
|
|
1404 {
|
|
1405 if ( v3 <= 0.0 )
|
|
1406 goto LABEL_24;
|
|
1407 if ( v16 == 2 || v16 == 3 )
|
|
1408 v17 = 2;
|
|
1409 else
|
|
1410 v17 = 0;
|
|
1411 pRenderer->Clip(
|
|
1412 v17 + pHealthBarPos[v16],
|
|
1413 (unsigned __int64)(signed __int64)((1.0 - v3) * v15) + 402,
|
|
1414 v17 + pHealthBarPos[v16] + v13->uTextureWidth,
|
|
1415 v13->uTextureHeight + 402);
|
|
1416 v9 = v13;
|
|
1417 }
|
|
1418 else
|
|
1419 {
|
|
1420 if ( v16 == 2 || v16 == 3 )
|
|
1421 v17 = 2;
|
|
1422 else
|
|
1423 v17 = 0;
|
|
1424 pRenderer->Clip(
|
|
1425 v17 + pHealthBarPos[v16],
|
|
1426 (unsigned __int64)(signed __int64)((1.0 - v3) * v15) + 402,
|
|
1427 v17 + pHealthBarPos[v16] + v14->uTextureWidth,
|
|
1428 v14->uTextureHeight + 402);
|
|
1429 v9 = v14;
|
|
1430 }
|
|
1431 }
|
|
1432 else
|
|
1433 {
|
|
1434 if ( v3 > 1.0 )
|
|
1435 v3 = 1.0;
|
|
1436 v4 = (signed __int64)((1.0 - v3) * v15);
|
|
1437 if ( v16 == 2 || v16 == 3 )
|
|
1438 v17 = 2;
|
|
1439 else
|
|
1440 v17 = 0;
|
|
1441 pRenderer->Clip(
|
|
1442 v17 + pHealthBarPos[v16],
|
|
1443 v4 + 402,
|
|
1444 v17 + pHealthBarPos[v16] + v0->uTextureWidth,
|
|
1445 v0->uTextureHeight + 402);
|
|
1446 v9 = v0;
|
|
1447 }
|
|
1448 pRenderer->DrawTextureIndexed(v17 + pHealthBarPos[v16], 0x192u, v9);
|
|
1449 pRenderer->ResetClip();
|
|
1450 LABEL_24:
|
|
1451 v5 = v11;
|
|
1452 v12 = v11->sMana;
|
|
1453 if ( v12 > 0 )
|
|
1454 {
|
|
1455 v6 = (double)v12;
|
|
1456 v7 = v6 / (double)v5->GetMaxMana();
|
|
1457 if ( v7 > 1.0 )
|
|
1458 v7 = 1.0;
|
|
1459 v8 = v16 == 2;
|
|
1460 pRenderer->Clip(
|
|
1461 (v16 == 2) + pManaBarPos[v16],
|
|
1462 (unsigned __int64)(signed __int64)((1.0 - v7) * v15) + 402,
|
|
1463 v8 + pManaBarPos[v16] + v10->uTextureWidth,
|
|
1464 v10->uTextureHeight + 402);
|
|
1465 pRenderer->DrawTextureIndexed(v8 + pManaBarPos[v16], 0x192u, v10);
|
|
1466 pRenderer->ResetClip();
|
|
1467 }
|
|
1468 ++v16;
|
|
1469 }
|
|
1470 while ( v16 < 4 );
|
|
1471 }
|
|
1472
|
|
1473 //----- (0041B3B6) --------------------------------------------------------
|
|
1474 void __cdecl draw_right_panel()
|
|
1475 {
|
|
1476 pRenderer->DrawTextureTransparent(
|
|
1477 pViewport->uViewportZ,
|
|
1478 0,
|
|
1479 (Texture *)(uTextureID_right_panel != -1 ? (int)&pIcons_LOD->pTextures[uTextureID_right_panel] : 0));
|
|
1480 }
|
|
1481
|
|
1482 //----- (0041B3E2) --------------------------------------------------------
|
|
1483 void __cdecl GameUI_DrawRightPanelFrames()
|
|
1484 {
|
|
1485 pRenderer->DrawTextureRGB(0, 0, pTexture_TopFrame);
|
|
1486 pRenderer->DrawTextureRGB(0, 8u, pTexture_LeftFrame);
|
|
1487 pRenderer->DrawTextureRGB(468u, 0, pTexture_RightFrame);
|
|
1488 pRenderer->DrawTextureRGB(0, 352u, pTexture_BottomFrame);
|
|
1489 GameUI_DrawFoodAndGold();
|
|
1490 GameUI_DrawRightPanelItems();
|
|
1491 }
|
|
1492
|
|
1493 //----- (0041B438) --------------------------------------------------------
|
|
1494 GUIButton *__fastcall GUI_HandleHotkey(unsigned __int8 uHotkey)
|
|
1495 {
|
|
1496 char v1; // al@1
|
|
1497 int v2; // esi@1
|
|
1498 char v3; // dl@1
|
|
1499 GUIWindow *v4; // ecx@2
|
|
1500 GUIButton *result; // eax@2
|
|
1501 int v6; // edx@12
|
|
1502
|
|
1503 v1 = toupper(uHotkey);
|
|
1504 v2 = uNumVisibleWindows;
|
|
1505 v3 = v1;
|
|
1506 if ( uNumVisibleWindows >= 0 )
|
|
1507 {
|
|
1508 while ( 2 )
|
|
1509 {
|
|
1510 v4 = &pWindowList[pVisibleWindowsIdxs[v2] - 1];
|
|
1511 for ( result = v4->pControlsHead; result; result = result->pNext )
|
|
1512 {
|
|
1513 if ( result->uHotkey == v3 )
|
|
1514 {
|
|
1515 v6 = result->uControlParam;
|
|
1516 if ( (signed int)pMessageQueue_50CBD0->uNumMessages < 40 )
|
|
1517 {
|
|
1518 pMessageQueue_50CBD0->pMessages[pMessageQueue_50CBD0->uNumMessages].eType = (UIMessageType)result->uControlID;
|
|
1519 pMessageQueue_50CBD0->pMessages[pMessageQueue_50CBD0->uNumMessages].param = v6;
|
|
1520 *(&pMessageQueue_50CBD0->uNumMessages + 3 * pMessageQueue_50CBD0->uNumMessages + 3) = 0;
|
|
1521 ++pMessageQueue_50CBD0->uNumMessages;
|
|
1522 }
|
|
1523 return result;
|
|
1524 }
|
|
1525 }
|
|
1526 if ( v4->uFrameX || v4->uFrameY || !(v4->uFrameWidth == 640 & v4->uFrameHeight == 480) )
|
|
1527 {
|
|
1528 --v2;
|
|
1529 if ( v2 >= 0 )
|
|
1530 continue;
|
|
1531 }
|
|
1532 break;
|
|
1533 }
|
|
1534 }
|
|
1535 return 0;
|
|
1536 }
|
|
1537 // 5075E0: using guessed type int pVisibleWindowsIdxs[20];
|
|
1538
|
|
1539 //----- (0041B4E1) --------------------------------------------------------
|
|
1540 int __fastcall GUI_ReplaceHotkey(unsigned __int8 uOldHotkey, unsigned __int8 uNewHotkey, char bFirstCall)
|
|
1541 {
|
|
1542 unsigned __int8 v3; // bl@1
|
|
1543 int result; // eax@1
|
|
1544 int i; // edx@2
|
|
1545 GUIButton *j; // ecx@3
|
|
1546 int k; // edx@7
|
|
1547 GUIButton *l; // ecx@8
|
|
1548 unsigned __int8 v9; // [sp+4h] [bp-8h]@1
|
|
1549 char v10; // [sp+8h] [bp-4h]@1
|
|
1550
|
|
1551 v3 = uNewHotkey;
|
|
1552 v10 = toupper(uOldHotkey);
|
|
1553 result = toupper(v3);
|
|
1554 v9 = result;
|
|
1555 if ( bFirstCall )
|
|
1556 {
|
|
1557 for ( i = uNumVisibleWindows; i >= 0; --i )
|
|
1558 {
|
|
1559 result = 84 * pVisibleWindowsIdxs[i];
|
|
1560 //for ( j = *(GUIButton **)((char *)pWindowList_at_506F50_minus1_indexing_buttons____and_an_int_ + result); j; j = j->pNext )
|
|
1561 for ( j = pWindowList[pVisibleWindowsIdxs[i] - 1].pControlsHead; j; j = j->pNext )
|
|
1562 j->field_28 = 0;
|
|
1563 }
|
|
1564 }
|
|
1565 for ( k = uNumVisibleWindows; k >= 0; --k )
|
|
1566 {
|
|
1567 result = 84 * pVisibleWindowsIdxs[k];
|
|
1568 //for ( l = *(GUIButton **)((char *)pWindowList_at_506F50_minus1_indexing_buttons____and_an_int_ + result); l; l = l->pNext )
|
|
1569 for ( l = pWindowList[pVisibleWindowsIdxs[k] - 1].pControlsHead; l; l = l->pNext )
|
|
1570 {
|
|
1571 LOBYTE(result) = v10;
|
|
1572 if ( l->uHotkey == v10 )
|
|
1573 {
|
|
1574 if ( !l->field_28 )
|
|
1575 {
|
|
1576 LOBYTE(result) = v9;
|
|
1577 l->field_28 = 1;
|
|
1578 l->uHotkey = v9;
|
|
1579 }
|
|
1580 }
|
|
1581 }
|
|
1582 }
|
|
1583 return result;
|
|
1584 }
|
|
1585 // 5075E0: using guessed type int pVisibleWindowsIdxs[20];
|
|
1586
|
|
1587 //----- (0041B578) --------------------------------------------------------
|
|
1588 void __cdecl MainMenuUI_LoadFontsAndSomeStuff()
|
|
1589 {
|
|
1590 pIcons_LOD->SetupPalettes(pRenderer->uTargetRBits,
|
|
1591 pRenderer->uTargetGBits,
|
|
1592 pRenderer->uTargetBBits);
|
|
1593 pPaletteManager->SetColorChannelInfo(pRenderer->uTargetRBits,
|
|
1594 pRenderer->uTargetGBits,
|
|
1595 pRenderer->uTargetBBits);
|
|
1596 pPaletteManager->RecalculateAll();
|
|
1597
|
|
1598 for (uint i = 0; i < 480; ++i)
|
|
1599 pSRZBufferLineOffsets[i] = 640 * i;
|
|
1600
|
|
1601 pRenderer->ResetClip();
|
|
1602
|
|
1603 uTextureID_FONTPAL = pIcons_LOD->LoadTexture("FONTPAL", TEXTURE_16BIT_PALETTE);
|
|
1604 pFontArrus = LoadFont("arrus.fnt", "FONTPAL", 0);
|
|
1605 pFontLucida = LoadFont("lucida.fnt", "FONTPAL", 0);
|
|
1606 pFontCreate = LoadFont("create.fnt", "FONTPAL", 0);
|
|
1607 pFontSmallnum = LoadFont("smallnum.fnt", "FONTPAL", 0);
|
|
1608 pFontComic = LoadFont("comic.fnt", "FONTPAL", 0);
|
|
1609 pFontArrus->field_3 = 0;
|
|
1610 pFontLucida->field_3 = 0;
|
|
1611 pFontCreate->field_3 = 0;
|
|
1612
|
|
1613 for (uint i = 0; i < 20; ++i)
|
|
1614 pWindowList[i].eWindowType = WINDOW_null;
|
|
1615
|
|
1616 uNumVisibleWindows = -1;
|
|
1617 memset(pVisibleWindowsIdxs, 0, sizeof(pVisibleWindowsIdxs));
|
|
1618 }
|
|
1619
|
|
1620 //----- (0041B690) --------------------------------------------------------
|
|
1621 void __cdecl MainMenuUI_Create()
|
|
1622 {
|
|
1623 unsigned int v0; // eax@1
|
|
1624 unsigned int v1; // eax@1
|
|
1625 unsigned int v2; // eax@1
|
|
1626 unsigned int v3; // eax@1
|
|
1627 unsigned int v4; // eax@1
|
|
1628 unsigned int v5; // eax@1
|
|
1629 Texture *v6; // ST78_4@1
|
|
1630 const char *v7; // ST5C_4@1
|
|
1631 unsigned __int8 v8; // al@1
|
|
1632 //Texture *v9; // ST60_4@1
|
|
1633 Texture *v10; // ST78_4@1
|
|
1634 const char *v11; // ST5C_4@1
|
|
1635 unsigned __int8 v12; // al@1
|
|
1636 //Texture *v13; // ST60_4@1
|
|
1637 unsigned int v14; // eax@1
|
|
1638 Texture *v15; // ST78_4@1
|
|
1639 const char *v16; // ST5C_4@1
|
|
1640 unsigned __int8 v17; // al@1
|
|
1641 //Texture *v18; // ST60_4@1
|
|
1642 unsigned int uTextureID_ib_td4_A; // eax@1
|
|
1643 Texture *v20; // ST78_4@1
|
|
1644 unsigned __int8 v22; // al@1
|
|
1645 //Texture *v23; // ST60_4@1
|
|
1646 Texture *v24; // eax@1
|
|
1647 Texture *v25; // esi@1
|
|
1648 Texture *v26; // ST60_4@1
|
|
1649 const char *v27; // ST5C_4@1
|
|
1650 unsigned __int8 v28; // al@1
|
|
1651 Texture *v29; // eax@1
|
|
1652 Texture *v30; // esi@1
|
|
1653 Texture *v31; // ST60_4@1
|
|
1654 const char *v32; // ST5C_4@1
|
|
1655 unsigned __int8 v33; // al@1
|
|
1656
|
|
1657 v0 = pIconsFrameTable->FindIcon("wizeyeC");
|
|
1658 pIconsFrameTable->InitializeAnimation(v0);
|
|
1659 v1 = pIconsFrameTable->FindIcon("wizeyeB");
|
|
1660 pIconsFrameTable->InitializeAnimation(v1);
|
|
1661 v2 = pIconsFrameTable->FindIcon("wizeyeA");
|
|
1662 pIconsFrameTable->InitializeAnimation(v2);
|
|
1663 v3 = pIconsFrameTable->FindIcon("torchC");
|
|
1664 pIconsFrameTable->InitializeAnimation(v3);
|
|
1665 v4 = pIconsFrameTable->FindIcon("torchB");
|
|
1666 pIconsFrameTable->InitializeAnimation(v4);
|
|
1667 v5 = pIconsFrameTable->FindIcon("torchA");
|
|
1668 pIconsFrameTable->InitializeAnimation(v5);
|
|
1669 pTextureIDs_pMapDirs[0] = pIcons_LOD->LoadTexture("MAPDIR8", TEXTURE_16BIT_PALETTE);
|
|
1670 pTextureIDs_pMapDirs[1] = pIcons_LOD->LoadTexture("MAPDIR1", TEXTURE_16BIT_PALETTE);
|
|
1671 pTextureIDs_pMapDirs[2] = pIcons_LOD->LoadTexture("MAPDIR2", TEXTURE_16BIT_PALETTE);
|
|
1672 pTextureIDs_pMapDirs[3] = pIcons_LOD->LoadTexture("MAPDIR3", TEXTURE_16BIT_PALETTE);
|
|
1673 pTextureIDs_pMapDirs[4] = pIcons_LOD->LoadTexture("MAPDIR4", TEXTURE_16BIT_PALETTE);
|
|
1674 pTextureIDs_pMapDirs[5] = pIcons_LOD->LoadTexture("MAPDIR5", TEXTURE_16BIT_PALETTE);
|
|
1675 pTextureIDs_pMapDirs[6] = pIcons_LOD->LoadTexture("MAPDIR6", TEXTURE_16BIT_PALETTE);
|
|
1676 pTextureIDs_pMapDirs[7] = pIcons_LOD->LoadTexture("MAPDIR7", TEXTURE_16BIT_PALETTE);
|
|
1677 uTextureID_BarBlue = pIcons_LOD->LoadTexture("ib-statB", TEXTURE_16BIT_PALETTE);
|
|
1678 uTextureID_BarGreen = pIcons_LOD->LoadTexture("ib-statG", TEXTURE_16BIT_PALETTE);
|
|
1679 uTextureID_BarYellow = pIcons_LOD->LoadTexture("ib-statY", TEXTURE_16BIT_PALETTE);
|
|
1680 uTextureID_BarRed = pIcons_LOD->LoadTexture("ib-statR", TEXTURE_16BIT_PALETTE);
|
|
1681 uTextureID_mhp_bd = pIcons_LOD->LoadTexture("mhp_bg", TEXTURE_16BIT_PALETTE);
|
|
1682 uTextureID_mhp_capl = pIcons_LOD->LoadTexture("mhp_capl", TEXTURE_16BIT_PALETTE);
|
|
1683 uTextureID_mhp_capr = pIcons_LOD->LoadTexture("mhp_capr", TEXTURE_16BIT_PALETTE);
|
|
1684 uTextureID_mhp_grn = pIcons_LOD->LoadTexture("mhp_grn", TEXTURE_16BIT_PALETTE);
|
|
1685 uTextureID_mhp_red = pIcons_LOD->LoadTexture("mhp_red", TEXTURE_16BIT_PALETTE);
|
|
1686 uTextureID_mhp_yel = pIcons_LOD->LoadTexture("mhp_yel", TEXTURE_16BIT_PALETTE);
|
|
1687 uTextureID_Leather = pIcons_LOD->LoadTexture("LEATHER", TEXTURE_16BIT_PALETTE);
|
|
1688 pTexture_Leather = &pIcons_LOD->pTextures[pIcons_LOD->LoadTexture("ibground", TEXTURE_16BIT_PALETTE)];
|
|
1689 uTextureID_x_x_u = pIcons_LOD->LoadTexture("x_x_u", TEXTURE_16BIT_PALETTE);
|
|
1690 uTextureID_BUTTDESC2 = pIcons_LOD->LoadTexture("BUTTESC2", TEXTURE_16BIT_PALETTE);
|
|
1691 uTextureID_x_ok_u = pIcons_LOD->LoadTexture("x_ok_u", TEXTURE_16BIT_PALETTE);
|
|
1692 uTextureID_BUTTYES2 = pIcons_LOD->LoadTexture("BUTTYES2", TEXTURE_16BIT_PALETTE);
|
|
1693 uTextureID_BUTTMAKE = pIcons_LOD->LoadTexture("BUTTMAKE", TEXTURE_16BIT_PALETTE);
|
|
1694 uTextureID_BUTTMAKE2 = pIcons_LOD->LoadTexture("BUTTMAKE2", TEXTURE_16BIT_PALETTE);
|
|
1695
|
|
1696 pPrimaryWindow = GUIWindow::Create(0, 0, 640, 480, WINDOW_MainMenu, 0, 0);
|
|
1697 pPrimaryWindow->CreateButton(7u, 8u, 0x1CCu, 0x157u, 1, 0, 0xAu, 0, 0, "", 0);
|
|
1698 pPrimaryWindow->CreateButton(0x3Du, 0x1A8u, 0x1Fu, 0x28u, 2, 94, 0x6Eu, 1u, 0x31u, "", 0);
|
|
1699 pPrimaryWindow->CreateButton(0xB1u, 0x1A8u, 0x1Fu, 0x28u, 2, 94, 0x6Eu, 2u, 0x32u, "", 0);
|
|
1700 pPrimaryWindow->CreateButton(0x124u, 0x1A8u, 0x1Fu, 0x28u, 2, 94, 0x6Eu, 3u, 0x33u, "", 0);
|
|
1701 pPrimaryWindow->CreateButton(0x197u, 0x1A8u, 0x1Fu, 0x28u, 2, 94, 0x6Eu, 4u, 0x34u, "", 0);
|
|
1702 pPrimaryWindow->CreateButton(0x18u, 0x194u, 5u, 0x31u, 1, 93, 0, 1u, 0, "", 0);
|
|
1703 pPrimaryWindow->CreateButton(0x8Bu, 0x194u, 5u, 0x31u, 1, 93, 0, 2u, 0, "", 0);
|
|
1704 pPrimaryWindow->CreateButton(0xFFu, 0x194u, 5u, 0x31u, 1, 93, 0, 3u, 0, "", 0);
|
|
1705 pPrimaryWindow->CreateButton(0x172u, 0x194u, 5u, 0x31u, 1, 93, 0, 4u, 0, "", 0);
|
|
1706 pPrimaryWindow->CreateButton(0x61u, 0x194u, 5u, 0x31u, 1, 93, 0, 1u, 0, "", 0);
|
|
1707 pPrimaryWindow->CreateButton(0xD4u, 0x194u, 5u, 0x31u, 1, 93, 0, 2u, 0, "", 0);
|
|
1708 pPrimaryWindow->CreateButton(0x148u, 0x194u, 5u, 0x31u, 1, 93, 0, 3u, 0, "", 0);
|
|
1709 pPrimaryWindow->CreateButton(0x1BBu, 0x194u, 5u, 0x31u, 1, 93, 0, 4u, 0, "", 0);
|
|
1710 uTextureID_ib_td1_A = pIcons_LOD->LoadTexture("ib-td1-A", TEXTURE_16BIT_PALETTE);
|
|
1711 v6 = (Texture *)(uTextureID_ib_td1_A != -1 ? &pIcons_LOD->pTextures[uTextureID_ib_td1_A] : 0);
|
17
|
1712 v7 = pGlobalTXT_LocalizationStrings[174];//Quests
|
0
|
1713 v8 = pKeyActionMap->GetActionVKey(INPUT_Quest);
|
17
|
1714 pBtn_Quests = pPrimaryWindow->CreateButton(0x1EBu, 0x161u, v6->uTextureWidth, v6->uTextureHeight, 1, 0, 0xC8u, 0, v8, v7, v6, 0);
|
0
|
1715 uTextureID_ib_td2_A = pIcons_LOD->LoadTexture("ib-td2-A", TEXTURE_16BIT_PALETTE);
|
|
1716 v10 = (Texture *)(uTextureID_ib_td2_A != -1 ? &pIcons_LOD->pTextures[uTextureID_ib_td2_A] : 0);
|
17
|
1717 v11 = pGlobalTXT_LocalizationStrings[154];//Autonotes
|
0
|
1718 v12 = pKeyActionMap->GetActionVKey(INPUT_Autonotes);
|
17
|
1719 pBtn_Autonotes = pPrimaryWindow->CreateButton(0x20Fu, 0x161u, v10->uTextureWidth, v10->uTextureHeight, 1, 0, 0xC9u, 0, v12, v11, v10, 0);
|
0
|
1720 v14 = pIcons_LOD->LoadTexture("ib-td3-A", TEXTURE_16BIT_PALETTE);
|
|
1721 v15 = (Texture *)(v14 != -1 ? (int)&pIcons_LOD->pTextures[v14] : 0);
|
17
|
1722 v16 = pGlobalTXT_LocalizationStrings[139];//Maps
|
0
|
1723 v17 = pKeyActionMap->GetActionVKey(INPUT_Mapbook);
|
17
|
1724 pBtn_Maps = pPrimaryWindow->CreateButton(0x222u, 0x161u, v15->uTextureWidth, v15->uTextureHeight, 1, 0, 0xCAu, 0, v17, v16, v15, 0);
|
0
|
1725 uTextureID_ib_td4_A = pIcons_LOD->LoadTexture("ib-td4-A", TEXTURE_16BIT_PALETTE);
|
|
1726 v20 = (Texture *)(uTextureID_ib_td4_A != -1 ? (int)&pIcons_LOD->pTextures[uTextureID_ib_td4_A] : 0);
|
|
1727 v22 = pKeyActionMap->GetActionVKey(INPUT_TimeCal);
|
17
|
1728 pBtn_Calendar = pPrimaryWindow->CreateButton(0x23Au, 0x161u, v20->uTextureWidth, v20->uTextureHeight, 1, 0, 0xCBu, 0, v22,
|
|
1729 pGlobalTXT_LocalizationStrings[78],//Calendar
|
|
1730 v20, 0);
|
0
|
1731 uTextureID_ib_td5_A = pIcons_LOD->LoadTexture("ib-td5-A", TEXTURE_16BIT_PALETTE);
|
17
|
1732 pBtn_History = pPrimaryWindow->CreateButton(0x258u, 0x169u,
|
0
|
1733 (uTextureID_ib_td5_A != -1 ? pIcons_LOD->pTextures[uTextureID_ib_td5_A].uTextureWidth : 24),
|
|
1734 (uTextureID_ib_td5_A != -1 ? pIcons_LOD->pTextures[uTextureID_ib_td5_A].uTextureHeight : 26),
|
17
|
1735 1, 0, 0xE0u, 0, 0x48u, pGlobalTXT_LocalizationStrings[602],//History
|
|
1736 (Texture *)(uTextureID_ib_td5_A != -1 ? &pIcons_LOD->pTextures[uTextureID_ib_td5_A] : 0), 0);
|
0
|
1737 v24 = &pIcons_LOD->pTextures[uTextureID_507980];
|
|
1738 v25 = (Texture *)(uTextureID_507980 != -1 ? (int)v24 : 0);
|
|
1739 bFlashHistoryBook = 0;
|
|
1740 v26 = (Texture *)(uTextureID_507980 != -1 ? (int)v24 : 0);
|
|
1741 bFlashAutonotesBook = 0;
|
|
1742 v27 = pGlobalTXT_LocalizationStrings[252];
|
|
1743 bFlashQuestBook = 0;
|
|
1744 v28 = pKeyActionMap->GetActionVKey(INPUT_ZoomIn);
|
|
1745 dword_507A18 = pPrimaryWindow->CreateButton(
|
|
1746 0x23Eu,
|
|
1747 0x88u,
|
|
1748 v25->uTextureWidth,
|
|
1749 v25->uTextureHeight,
|
|
1750 2,
|
|
1751 0,
|
|
1752 0x170u,
|
|
1753 0,
|
|
1754 v28,
|
|
1755 v27,
|
|
1756 v26,
|
|
1757 0);
|
|
1758 v29 = &pIcons_LOD->pTextures[uTextureID_507984];
|
|
1759 v30 = (Texture *)(uTextureID_507984 != -1 ? (int)v29 : 0);
|
|
1760 v31 = (Texture *)(uTextureID_507984 != -1 ? (int)v29 : 0);
|
|
1761 v32 = pGlobalTXT_LocalizationStrings[251];
|
|
1762 v33 = pKeyActionMap->GetActionVKey(INPUT_ZoomOut);
|
|
1763 dword_507A14 = pPrimaryWindow->CreateButton(
|
|
1764 0x207u,
|
|
1765 0x88u,
|
|
1766 v30->uTextureWidth,
|
|
1767 v30->uTextureHeight,
|
|
1768 2,
|
|
1769 0,
|
|
1770 0x16Fu,
|
|
1771 0,
|
|
1772 v33,
|
|
1773 v32,
|
|
1774 v31,
|
|
1775 0);
|
|
1776 pPrimaryWindow->CreateButton(0x1E1u, 0, 0x99u, 0x43u, 1, 92, 0, 0, 0, "", 0);
|
|
1777 pPrimaryWindow->CreateButton(0x1EBu, 0x95u, 0x40u, 0x4Au, 1, 0, 0x86u, 0, 0x35u, "", 0);
|
|
1778 pPrimaryWindow->CreateButton(0x231u, 0x95u, 0x40u, 0x4Au, 1, 0, 0x87u, 0, 0x36u, "", 0);
|
|
1779 pPrimaryWindow->CreateButton(0x1DCu, 0x142u, 0x4Du, 0x11u, 1, 100, 0, 0, 0, "", 0);
|
|
1780 pPrimaryWindow->CreateButton(0x22Bu, 0x142u, 0x4Du, 0x11u, 1, 101, 0, 0, 0, "", 0);
|
|
1781 pBtn_CastSpell = pPrimaryWindow->CreateButton(
|
|
1782 0x1DCu,
|
|
1783 0x1C2u,
|
|
1784 (uTextureID_50797C != -1 ? pIcons_LOD->pTextures[uTextureID_50797C].uTextureWidth : 24),
|
|
1785 (uTextureID_50797C != -1 ? pIcons_LOD->pTextures[uTextureID_50797C].uTextureHeight : 26),
|
|
1786 1,
|
|
1787 0,
|
|
1788 0x69u,
|
|
1789 0,
|
|
1790 0x43u,
|
|
1791 pGlobalTXT_LocalizationStrings[38],
|
|
1792 (Texture *)(uTextureID_50797C != -1 ? (int)&pIcons_LOD->pTextures[uTextureID_50797C] : 0),
|
|
1793 0);
|
|
1794 pBtn_Rest = pPrimaryWindow->CreateButton(
|
|
1795 0x206u,
|
|
1796 0x1C2u,
|
|
1797 (uTextureID_507978 != -1 ? pIcons_LOD->pTextures[uTextureID_507978].uTextureWidth : 24),
|
|
1798 (uTextureID_507978 != -1 ? pIcons_LOD->pTextures[uTextureID_507978].uTextureHeight : 26),
|
|
1799 1,
|
|
1800 0,
|
|
1801 0x68u,
|
|
1802 0,
|
|
1803 0x52u,
|
|
1804 pGlobalTXT_LocalizationStrings[182],
|
|
1805 (Texture *)(uTextureID_507978 != -1 ? (int)&pIcons_LOD->pTextures[uTextureID_507978] : 0),
|
|
1806 0);
|
|
1807 pBtn_QuickReference = pPrimaryWindow->CreateButton(
|
|
1808 0x230u,
|
|
1809 0x1C2u,
|
|
1810 (dword_507974 != -1 ? pIcons_LOD->pTextures[dword_507974].uTextureWidth : 24),
|
|
1811 (dword_507974 != -1 ? pIcons_LOD->pTextures[dword_507974].uTextureHeight : 26),
|
|
1812 1,
|
|
1813 0,
|
|
1814 0x6Au,
|
|
1815 0,
|
|
1816 0x5Au,
|
|
1817 pGlobalTXT_LocalizationStrings[173],
|
|
1818 (Texture *)(dword_507974 != -1 ? &pIcons_LOD->pTextures[dword_507974] : 0),
|
|
1819 0);
|
|
1820 pBtn_GameSettings = pPrimaryWindow->CreateButton(
|
|
1821 0x25Au,
|
|
1822 0x1C2u,
|
|
1823 (uTextureID_507970 != -1 ? pIcons_LOD->pTextures[uTextureID_507970].uTextureWidth : 24),
|
|
1824 (uTextureID_507970 != -1 ? pIcons_LOD->pTextures[uTextureID_507970].uTextureHeight : 26),
|
|
1825 1,
|
|
1826 0,
|
|
1827 0x6Bu,
|
|
1828 0,
|
|
1829 0,
|
|
1830 pGlobalTXT_LocalizationStrings[93],
|
|
1831 (Texture *)(uTextureID_507970 != -1 ? (int)&pIcons_LOD->pTextures[uTextureID_507970] : 0),
|
|
1832 0);
|
|
1833 pBtn_NPCLeft = pPrimaryWindow->CreateButton(
|
|
1834 0x1D5u,
|
|
1835 0xB2u,
|
|
1836 (uTextureID_507990 != -1 ? pIcons_LOD->pTextures[uTextureID_507990].uTextureWidth : 24),
|
|
1837 (uTextureID_507990 != -1 ? pIcons_LOD->pTextures[uTextureID_507990].uTextureHeight : 26),
|
|
1838 1,
|
|
1839 0,
|
|
1840 0xBCu,
|
|
1841 0,
|
|
1842 0,
|
|
1843 "",
|
|
1844 (Texture *)(uTextureID_507990 != -1 ? (int)&pIcons_LOD->pTextures[uTextureID_507990] : 0),
|
|
1845 0);
|
|
1846 pBtn_NPCRight = pPrimaryWindow->CreateButton(
|
|
1847 0x272u,
|
|
1848 0xB2u,
|
|
1849 (uTextureID_50798C != -1 ? pIcons_LOD->pTextures[uTextureID_50798C].uTextureWidth : 24),
|
|
1850 (uTextureID_50798C != -1 ? pIcons_LOD->pTextures[uTextureID_50798C].uTextureHeight : 26),
|
|
1851 1,
|
|
1852 0,
|
|
1853 0xBCu,
|
|
1854 1u,
|
|
1855 0,
|
|
1856 "",
|
|
1857 (Texture *)(uTextureID_50798C != -1 ? (int)&pIcons_LOD->pTextures[uTextureID_50798C] : 0),
|
|
1858 0);
|
|
1859 Load_isn_spells_21_27();
|
|
1860 }
|
|
1861
|
|
1862
|
|
1863
|
|
1864 //----- (0041C047) --------------------------------------------------------
|
|
1865 void __cdecl GameUI_DrawStatusBar_2()
|
|
1866 {
|
|
1867 unsigned int v0; // eax@1
|
|
1868 char *v1; // edx@2
|
|
1869 unsigned int v2; // ST18_4@5
|
|
1870 const char *v3; // ST0C_4@5
|
|
1871 unsigned int v4; // ST08_4@5
|
|
1872 int v5; // eax@5
|
|
1873
|
|
1874 pRenderer->DrawTextureRGB(0, 352u, pTexture_StatusBar);
|
|
1875 if ( GameUI_StatusBar_TimedStringTimeLeft )
|
|
1876 {
|
|
1877 v1 = GameUI_StatusBar_TimedString;
|
|
1878 }
|
|
1879 else
|
|
1880 {
|
|
1881 if ( !pStatusBarString[0] )
|
|
1882 return;
|
|
1883 v1 = pStatusBarString;
|
|
1884 }
|
|
1885 LOWORD(v0) = uGameUIFontShadow;
|
|
1886 v2 = v0;
|
|
1887 LOWORD(v0) = uGameUIFontMain;
|
|
1888 v3 = v1;
|
|
1889 v4 = v0;
|
|
1890 v5 = pFontLucida->AlignText_Center(0x1C2u, v1);
|
|
1891 pPrimaryWindow->DrawText(pFontLucida, v5 + 11, 357, v4, v3, 0, 0, v2);
|
|
1892 }
|
|
1893
|
|
1894 //----- (0041C0B8) --------------------------------------------------------
|
|
1895 void __thiscall sub_41C0B8_set_status_string(const char *pStr)
|
|
1896 {
|
|
1897 const char *v1; // esi@1
|
|
1898 int i; // eax@7
|
|
1899 int j; // eax@11
|
|
1900
|
|
1901 v1 = pStr;
|
|
1902 if ( pStr && strcmp(pStr, "test") && !IsBadStringPtrA(v1, 1u) && (*v1 || GameUI_StatusBar_TimedStringTimeLeft) )
|
|
1903 {
|
|
1904 if ( GameUI_StatusBar_TimedStringTimeLeft )
|
|
1905 {
|
|
1906 for ( i = pFontLucida->GetLineWidth(GameUI_StatusBar_TimedString);
|
|
1907 i > 450;
|
|
1908 i = pFontLucida->GetLineWidth(GameUI_StatusBar_TimedString) )
|
|
1909 byte_5C3427[strlen(GameUI_StatusBar_TimedString)] = 0;
|
|
1910 }
|
|
1911 else
|
|
1912 {
|
|
1913 strcpy(pStatusBarString, v1);
|
|
1914 for ( j = pFontLucida->GetLineWidth(pStatusBarString);
|
|
1915 j > 450;
|
|
1916 j = pFontLucida->GetLineWidth(pStatusBarString) )
|
|
1917 GameUI_StatusBar_TimedString[strlen(pStatusBarString) + 199] = 0;
|
|
1918 }
|
|
1919 }
|
|
1920 }
|
|
1921
|
|
1922 //----- (0041C179) --------------------------------------------------------
|
|
1923 void __cdecl GameUI_DrawStatusBar()
|
|
1924 {
|
|
1925 unsigned int v0; // ebp@1
|
|
1926 char *v1; // edi@5
|
|
1927 int v2; // eax@5
|
|
1928 unsigned int v3; // esi@5
|
|
1929 size_t v4; // eax@6
|
|
1930 GUIFont *v5; // ecx@6
|
|
1931 int v6; // eax@9
|
|
1932 size_t v7; // eax@10
|
|
1933 GUIFont *v8; // ecx@10
|
|
1934 char v9; // zf@12
|
|
1935 unsigned int v10; // ST08_4@13
|
|
1936 int v11; // eax@13
|
|
1937
|
|
1938 v0 = uGameUIFontShadow;
|
|
1939 if ( pStatusBarString[0] || GameUI_StatusBar_TimedStringTimeLeft || bForceDrawStatusBar )
|
|
1940 {
|
|
1941 pRenderer->DrawTextureRGB(0, 352u, pTexture_StatusBar);
|
|
1942 if ( GameUI_StatusBar_TimedStringTimeLeft )
|
|
1943 {
|
|
1944 v1 = GameUI_StatusBar_TimedString;
|
|
1945 v2 = pFontLucida->GetLineWidth(GameUI_StatusBar_TimedString);
|
|
1946 v3 = 450;
|
|
1947 while ( v2 > 450 )
|
|
1948 {
|
|
1949 v4 = strlen(GameUI_StatusBar_TimedString);
|
|
1950 v5 = pFontLucida;
|
|
1951 byte_5C3427[v4] = 0;
|
|
1952 v2 = pFontLucida->GetLineWidth(GameUI_StatusBar_TimedString);
|
|
1953 }
|
|
1954 }
|
|
1955 else
|
|
1956 {
|
|
1957 v1 = pStatusBarString;
|
|
1958 v6 = pFontLucida->GetLineWidth(pStatusBarString);
|
|
1959 v3 = 450;
|
|
1960 while ( v6 > 450 )
|
|
1961 {
|
|
1962 v7 = strlen(pStatusBarString);
|
|
1963 v8 = pFontLucida;
|
|
1964 GameUI_StatusBar_TimedString[v7 + 199] = 0;
|
|
1965 v6 = pFontLucida->GetLineWidth(pStatusBarString);
|
|
1966 }
|
|
1967 }
|
|
1968 v9 = *v1 == 0;
|
|
1969 bForceDrawStatusBar = 0;
|
|
1970 if ( !v9 )
|
|
1971 {
|
|
1972 v10 = uGameUIFontMain;
|
|
1973 v11 = pFontLucida->AlignText_Center(v3, v1);
|
|
1974 pPrimaryWindow->DrawText(pFontLucida, v11 + 11, 357, v10, v1, 0, 0, v0);
|
|
1975 }
|
|
1976 }
|
|
1977 }
|
|
1978 // 5C35BC: using guessed type int bForceDrawStatusBar;
|
|
1979
|
|
1980
|
|
1981 //----- (0041CD4F) --------------------------------------------------------
|
|
1982 bool __thiscall sub_41CD4F(unsigned int _this)
|
|
1983 {
|
|
1984 unsigned int v1; // edi@1
|
|
1985 unsigned int v2; // eax@2
|
|
1986 int v3; // esi@3
|
|
1987 int v4; // ecx@10
|
|
1988 GUIButton *v5; // eax@11
|
|
1989 int v6; // edx@12
|
|
1990 int v7; // ecx@20
|
|
1991 char v8; // zf@21
|
|
1992 GUIButton *v9; // ecx@24
|
|
1993 int v10; // esi@24
|
|
1994 int v11; // edx@26
|
|
1995 int v12; // edx@28
|
|
1996 int v13; // esi@32
|
|
1997 GUIButton *v14; // eax@37
|
|
1998 int v15; // edx@38
|
|
1999 int v17; // ecx@50
|
|
2000 int v18; // edx@50
|
|
2001 GUIButton *v19; // ecx@54
|
|
2002 int v20; // esi@54
|
|
2003 int v21; // edx@56
|
|
2004 int v22; // ecx@59
|
|
2005 int v23; // edx@59
|
|
2006 int v24; // ecx@60
|
|
2007 int v25; // esi@63
|
|
2008 unsigned int v26; // [sp+Ch] [bp-14h]@1
|
|
2009 int v27; // [sp+10h] [bp-10h]@1
|
|
2010 int v28; // [sp+14h] [bp-Ch]@10
|
|
2011 int v29; // [sp+14h] [bp-Ch]@36
|
|
2012 unsigned int uClickX; // [sp+18h] [bp-8h]@10
|
|
2013 unsigned int uClickY; // [sp+1Ch] [bp-4h]@10
|
|
2014
|
|
2015 v1 = 0;
|
|
2016 v26 = _this;
|
|
2017 v27 = uNumVisibleWindows;
|
|
2018 if ( uNumVisibleWindows < 0 )
|
|
2019 return 0;
|
|
2020 v2 = pMessageQueue_50CBD0->uNumMessages;
|
|
2021 while ( 1 )
|
|
2022 {
|
|
2023 v3 = pVisibleWindowsIdxs[v27] - 1;
|
|
2024 if ( pWindowList[v3].field_44 == v1 )
|
|
2025 goto LABEL_47;
|
|
2026 if ( v26 != 34 )
|
|
2027 break;
|
|
2028 if ( pWindowList[v3].field_30 != v1 )
|
|
2029 {
|
|
2030 pMouse->GetClickPos(&uClickX, &uClickY);
|
|
2031 v4 = pWindowList[v3].pStartingPosActiveItem;
|
|
2032 v29 = v4 + pWindowList[v3].pNumPresenceButton;
|
|
2033 if ( v4 < v4 + pWindowList[v3].pNumPresenceButton )
|
|
2034 {
|
|
2035 while ( 1 )
|
|
2036 {
|
|
2037 v14 = pWindowList[v3].pControlsHead;
|
|
2038 if ( v4 > 0 )
|
|
2039 {
|
|
2040 v15 = v4;
|
|
2041 do
|
|
2042 {
|
|
2043 v14 = v14->pNext;
|
|
2044 --v15;
|
|
2045 }
|
|
2046 while ( v15 );
|
|
2047 }
|
|
2048 if ( (signed int)uClickX >= (signed int)v14->uX
|
|
2049 && (signed int)uClickX <= (signed int)v14->uZ
|
|
2050 && (signed int)uClickY >= (signed int)v14->uY
|
|
2051 && (signed int)uClickY <= (signed int)v14->uW )
|
|
2052 goto LABEL_66;
|
|
2053 ++v4;
|
|
2054 if ( v4 >= v29 )
|
|
2055 {
|
|
2056 LABEL_45:
|
|
2057 v1 = 0;
|
|
2058 goto LABEL_46;
|
|
2059 }
|
|
2060 }
|
|
2061 }
|
|
2062 goto LABEL_46;
|
|
2063 }
|
|
2064 LABEL_47:
|
|
2065 --v27;
|
|
2066 if ( v27 < 0 )
|
|
2067 return 0;
|
|
2068 }
|
|
2069 if ( v26 == 37 )
|
|
2070 {
|
|
2071 v12 = pWindowList[v3].field_34;
|
|
2072 if ( pWindowList[v3].pCurrentPosActiveItem - pWindowList[v3].pStartingPosActiveItem - v12 >= 0 )
|
|
2073 {
|
|
2074 v8 = pCurrentScreen == 21;
|
|
2075 pWindowList[v3].pCurrentPosActiveItem -= v12;
|
|
2076 if ( v8 )
|
|
2077 {
|
|
2078 pAudioPlayer->PlaySound((SoundID)66, v1, v1, -1, v1, v1, v1, v1);
|
|
2079 v2 = pMessageQueue_50CBD0->uNumMessages;
|
|
2080 }
|
|
2081 }
|
|
2082 if ( pWindowList[v3].field_30 != v1 )
|
|
2083 goto LABEL_47;
|
|
2084 v9 = pWindowList[v3].pControlsHead;
|
|
2085 v13 = pWindowList[v3].pCurrentPosActiveItem;
|
|
2086 if ( v13 > (signed int)v1 )
|
|
2087 {
|
|
2088 do
|
|
2089 {
|
|
2090 v9 = v9->pNext;
|
|
2091 --v13;
|
|
2092 }
|
|
2093 while ( v13 );
|
|
2094 }
|
|
2095 LABEL_26:
|
|
2096 v11 = v9->uControlParam;
|
|
2097 if ( (signed int)v2 < 40 )
|
|
2098 {
|
|
2099 pMessageQueue_50CBD0->pMessages[v2].eType = (UIMessageType)v9->uControlID;
|
|
2100 pMessageQueue_50CBD0->pMessages[pMessageQueue_50CBD0->uNumMessages].param = v11;
|
|
2101 *(&pMessageQueue_50CBD0->uNumMessages + 3 * pMessageQueue_50CBD0->uNumMessages + 3) = v1;
|
|
2102 v2 = pMessageQueue_50CBD0->uNumMessages + 1;
|
|
2103 ++pMessageQueue_50CBD0->uNumMessages;
|
|
2104 }
|
|
2105 goto LABEL_47;
|
|
2106 }
|
|
2107 if ( v26 != 38 )
|
|
2108 {
|
|
2109 if ( v26 == 39 )
|
|
2110 {
|
|
2111 v7 = pWindowList[v3].pCurrentPosActiveItem + pWindowList[v3].field_34;
|
|
2112 if ( v7 < pWindowList[v3].pNumPresenceButton + pWindowList[v3].pStartingPosActiveItem )
|
|
2113 {
|
|
2114 v8 = pCurrentScreen == 21;
|
|
2115 pWindowList[v3].pCurrentPosActiveItem = v7;
|
|
2116 if ( v8 )
|
|
2117 {
|
|
2118 pAudioPlayer->PlaySound((SoundID)66, v1, v1, -1, v1, v1, v1, v1);
|
|
2119 v2 = pMessageQueue_50CBD0->uNumMessages;
|
|
2120 }
|
|
2121 }
|
|
2122 if ( pWindowList[v3].field_30 != v1 )
|
|
2123 goto LABEL_47;
|
|
2124 v9 = pWindowList[v3].pControlsHead;
|
|
2125 v10 = pWindowList[v3].pCurrentPosActiveItem;
|
|
2126 if ( v10 > (signed int)v1 )
|
|
2127 {
|
|
2128 do
|
|
2129 {
|
|
2130 v9 = v9->pNext;
|
|
2131 --v10;
|
|
2132 }
|
|
2133 while ( v10 );
|
|
2134 }
|
|
2135 goto LABEL_26;
|
|
2136 }
|
|
2137 if ( v26 == 40 )
|
|
2138 {
|
|
2139 v17 = pWindowList[v3].pStartingPosActiveItem;
|
|
2140 v18 = pWindowList[v3].pCurrentPosActiveItem;
|
|
2141 if ( v18 >= pWindowList[v3].pNumPresenceButton + v17 - 1 )
|
|
2142 pWindowList[v3].pCurrentPosActiveItem = v17;
|
|
2143 else
|
|
2144 pWindowList[v3].pCurrentPosActiveItem = v18 + 1;
|
|
2145 if ( pWindowList[v3].field_30 != v1 )
|
|
2146 return 1;
|
|
2147 v19 = pWindowList[v3].pControlsHead;
|
|
2148 v20 = pWindowList[v3].pCurrentPosActiveItem;
|
|
2149 if ( v20 > (signed int)v1 )
|
|
2150 {
|
|
2151 do
|
|
2152 {
|
|
2153 v19 = v19->pNext;
|
|
2154 --v20;
|
|
2155 }
|
|
2156 while ( v20 );
|
|
2157 }
|
|
2158 goto LABEL_56;
|
|
2159 }
|
|
2160 if ( v26 == 41 )
|
|
2161 {
|
|
2162 pMouse->GetClickPos(&uClickX, &uClickY);
|
|
2163 v4 = pWindowList[v3].pStartingPosActiveItem;
|
|
2164 v28 = v4 + pWindowList[v3].pNumPresenceButton;
|
|
2165 if ( v4 < v4 + pWindowList[v3].pNumPresenceButton )
|
|
2166 {
|
|
2167 while ( 1 )
|
|
2168 {
|
|
2169 v5 = pWindowList[v3].pControlsHead;
|
|
2170 if ( v4 > 0 )
|
|
2171 {
|
|
2172 v6 = v4;
|
|
2173 do
|
|
2174 {
|
|
2175 v5 = v5->pNext;
|
|
2176 --v6;
|
|
2177 }
|
|
2178 while ( v6 );
|
|
2179 }
|
|
2180 if ( (signed int)uClickX >= (signed int)v5->uX
|
|
2181 && (signed int)uClickX <= (signed int)v5->uZ
|
|
2182 && (signed int)uClickY >= (signed int)v5->uY
|
|
2183 && (signed int)uClickY <= (signed int)v5->uW )
|
|
2184 break;
|
|
2185 ++v4;
|
|
2186 if ( v4 >= v28 )
|
|
2187 goto LABEL_45;
|
|
2188 }
|
|
2189 LABEL_66:
|
|
2190 pWindowList[v3].pCurrentPosActiveItem = v4;
|
|
2191 return 1;
|
|
2192 }
|
|
2193 LABEL_46:
|
|
2194 v2 = pMessageQueue_50CBD0->uNumMessages;
|
|
2195 goto LABEL_47;
|
|
2196 }
|
|
2197 goto LABEL_47;
|
|
2198 }
|
|
2199 v22 = pWindowList[v3].pCurrentPosActiveItem;
|
|
2200 v23 = pWindowList[v3].pStartingPosActiveItem;
|
|
2201 if ( v22 <= v23 )
|
|
2202 v24 = pWindowList[v3].pNumPresenceButton + v23 - 1;
|
|
2203 else
|
|
2204 v24 = v22 - 1;
|
|
2205 v8 = pWindowList[v3].field_30 == v1;
|
|
2206 pWindowList[v3].pCurrentPosActiveItem = v24;
|
|
2207 if ( !v8 )
|
|
2208 return 1;
|
|
2209 v19 = pWindowList[v3].pControlsHead;
|
|
2210 v25 = pWindowList[v3].pCurrentPosActiveItem;
|
|
2211 if ( v25 > (signed int)v1 )
|
|
2212 {
|
|
2213 do
|
|
2214 {
|
|
2215 v19 = v19->pNext;
|
|
2216 --v25;
|
|
2217 }
|
|
2218 while ( v25 );
|
|
2219 }
|
|
2220 LABEL_56:
|
|
2221 v21 = v19->uControlParam;
|
|
2222 if ( (signed int)v2 < 40 )
|
|
2223 {
|
|
2224 pMessageQueue_50CBD0->pMessages[v2].eType = (UIMessageType)v19->uControlID;
|
|
2225 pMessageQueue_50CBD0->pMessages[pMessageQueue_50CBD0->uNumMessages].param = v21;
|
|
2226 *(&pMessageQueue_50CBD0->uNumMessages + 3 * pMessageQueue_50CBD0->uNumMessages + 3) = v1;
|
|
2227 ++pMessageQueue_50CBD0->uNumMessages;
|
|
2228 }
|
|
2229 return 1;
|
|
2230 }
|
|
2231
|
|
2232 //----- (0041D20D) --------------------------------------------------------
|
|
2233 char __fastcall sub_41D20D_buff_remaining_time_string(int ecx0, GUIWindow *edx0, __int64 a3, GUIFont *a2)
|
|
2234 {
|
|
2235 unsigned int v4; // edi@1
|
|
2236 unsigned int v5; // esi@1
|
|
2237 unsigned int v6; // ebp@1
|
|
2238 unsigned int v7; // ebx@1
|
|
2239 signed __int64 v8; // ST34_8@1
|
|
2240 signed __int64 v9; // kr00_8@1
|
|
2241 char *v10; // eax@2
|
|
2242 char *v11; // eax@7
|
|
2243 char *v12; // eax@13
|
|
2244 char *v13; // eax@19
|
|
2245 int uY; // [sp+0h] [bp-20h]@1
|
|
2246 GUIWindow *a1; // [sp+4h] [bp-1Ch]@1
|
|
2247 signed __int64 v17; // [sp+10h] [bp-10h]@1
|
|
2248 signed __int64 v18; // [sp+18h] [bp-8h]@1
|
|
2249 unsigned int v19; // [sp+24h] [bp+4h]@1
|
|
2250
|
|
2251 a1 = edx0;
|
|
2252 uY = ecx0;
|
|
2253 v4 = (unsigned __int64)(signed __int64)((double)a3 * 0.234375) >> 32;
|
|
2254 v5 = (signed __int64)((double)a3 * 0.234375);
|
|
2255 v6 = (unsigned __int64)((signed __int64)((double)a3 * 0.234375) / 60) >> 32;
|
|
2256 v7 = (signed __int64)((double)a3 * 0.234375) / 60;
|
|
2257 v8 = (signed __int64)((double)a3 * 0.234375) / 60 / 60;
|
|
2258 v19 = (unsigned int)v8 / 0x18;
|
|
2259 v18 = (signed __int64)__PAIR__(v4, v5) % 60;
|
|
2260 v17 = (signed __int64)__PAIR__(v6, v7) % 60;
|
|
2261 v9 = v8 % 24;
|
|
2262 strcpy(pTmpBuf, "\r020");
|
|
2263 if ( (unsigned int)v8 / 0x18 )
|
|
2264 {
|
|
2265 v10 = pGlobalTXT_LocalizationStrings[57]; // Days
|
|
2266 if ( v19 <= 1 )
|
|
2267 v10 = pGlobalTXT_LocalizationStrings[56]; // Day
|
|
2268 sprintf(pTmpBuf2, "%d %s ", v19, v10);
|
|
2269 strcat(pTmpBuf, pTmpBuf2);
|
|
2270 }
|
|
2271 if ( v9 )
|
|
2272 {
|
|
2273 if ( v9 <= 1 )
|
|
2274 v11 = pGlobalTXT_LocalizationStrings[109];// Hour
|
|
2275 else
|
|
2276 v11 = pGlobalTXT_LocalizationStrings[110];// Hours
|
|
2277 sprintf(pTmpBuf2, "%d %s ", v9, v11);
|
|
2278 strcat(pTmpBuf, pTmpBuf2);
|
|
2279 }
|
|
2280 if ( v17 && !v19 )
|
|
2281 {
|
|
2282 if ( v17 <= 1 )
|
|
2283 v12 = pGlobalTXT_LocalizationStrings[437];// Minute
|
|
2284 else
|
|
2285 v12 = pGlobalTXT_LocalizationStrings[436];// Minutes
|
|
2286 sprintf(pTmpBuf2, "%d %s ", v17, v12);
|
|
2287 strcat(pTmpBuf, pTmpBuf2);
|
|
2288 }
|
|
2289 if ( v18 && !v9 )
|
|
2290 {
|
|
2291 if ( v18 <= 1 )
|
|
2292 v13 = pGlobalTXT_LocalizationStrings[439];// Second
|
|
2293 else
|
|
2294 v13 = pGlobalTXT_LocalizationStrings[438];// Seconds
|
|
2295 sprintf(pTmpBuf2, "%d %s ", v18, v13);
|
|
2296 strcat(pTmpBuf, pTmpBuf2);
|
|
2297 }
|
|
2298 return a1->DrawText(a2, 32, uY, 0, pTmpBuf, 0, 0, 0);
|
|
2299 }
|
|
2300
|
|
2301
|
|
2302 //----- (0041D895) --------------------------------------------------------
|
|
2303 void __thiscall GameUI_DrawItemInfo(ItemGen *ecx0)
|
|
2304 {
|
|
2305 ItemGen *v1; // esi@1
|
|
2306 unsigned int v2; // eax@3
|
|
2307 char *v3; // edi@5
|
|
2308 unsigned int v4; // eax@5
|
|
2309 unsigned int v5; // esi@5
|
|
2310 signed int v6; // eax@5
|
|
2311 int v7; // edx@5
|
|
2312 ItemGen *v8; // ecx@10
|
|
2313 unsigned int v9; // eax@12
|
|
2314 char v10; // zf@16
|
|
2315 ItemGen *v11; // eax@16
|
|
2316 ItemGen *v12; // eax@25
|
|
2317 unsigned int v13; // ecx@32
|
|
2318 unsigned int v14; // eax@32
|
|
2319 Render *v15; // edi@33
|
|
2320 const char *v16; // eax@34
|
|
2321 int v17; // eax@36
|
|
2322 int v18; // esi@37
|
|
2323 unsigned __int16 v19; // ax@37
|
|
2324 char v20; // al@40
|
|
2325 char v21; // al@44
|
|
2326 char v22; // al@48
|
|
2327 char v23; // al@51
|
|
2328 int v24; // eax@52
|
|
2329 int v25; // eax@57
|
|
2330 int v26; // eax@60
|
|
2331 int v27; // eax@67
|
|
2332 const char *v28; // edi@69
|
|
2333 int v29; // eax@70
|
|
2334 char *v30; // edi@78
|
|
2335 const char *v31; // eax@78
|
|
2336 int v32; // ecx@81
|
|
2337 unsigned int v33; // eax@81
|
|
2338 int v34; // esi@81
|
|
2339 const char *v35; // eax@85
|
|
2340 const char *v36; // eax@87
|
|
2341 unsigned int v37; // eax@109
|
|
2342 unsigned int v38; // eax@109
|
|
2343 int v39; // eax@113
|
|
2344 GUIFont *v40; // edx@113
|
|
2345 signed int v41; // [sp-20h] [bp-298h]@113
|
|
2346 int v42; // [sp-1Ch] [bp-294h]@113
|
|
2347 char *v43; // [sp-18h] [bp-290h]@46
|
|
2348 unsigned int v44; // [sp-18h] [bp-290h]@113
|
|
2349 int v45; // [sp-14h] [bp-28Ch]@46
|
|
2350 const char *v46; // [sp-14h] [bp-28Ch]@58
|
|
2351 char *v47; // [sp-14h] [bp-28Ch]@110
|
|
2352 char *v48; // [sp-10h] [bp-288h]@46
|
|
2353 const char *v49; // [sp-10h] [bp-288h]@56
|
|
2354 char *v50; // [sp-10h] [bp-288h]@58
|
|
2355 int v51; // [sp-10h] [bp-288h]@110
|
|
2356 const char *v52; // [sp-Ch] [bp-284h]@36
|
|
2357 int v53; // [sp-Ch] [bp-284h]@46
|
|
2358 char *v54; // [sp-Ch] [bp-284h]@56
|
|
2359 int v55; // [sp-Ch] [bp-284h]@58
|
|
2360 int v56; // [sp-Ch] [bp-284h]@110
|
|
2361 unsigned int v57; // [sp-8h] [bp-280h]@36
|
|
2362 int v58; // [sp-8h] [bp-280h]@46
|
|
2363 int v59; // [sp-8h] [bp-280h]@56
|
|
2364 int v60; // [sp-8h] [bp-280h]@58
|
|
2365 unsigned int v61; // [sp-8h] [bp-280h]@110
|
|
2366 char a1[100]; // [sp+8h] [bp-270h]@40
|
|
2367 char Dest[100]; // [sp+6Ch] [bp-20Ch]@40
|
|
2368 char v64[100]; // [sp+D0h] [bp-1A8h]@40
|
|
2369 char v65[120]; // [sp+134h] [bp-144h]@92
|
|
2370 char Source[40]; // [sp+1ACh] [bp-CCh]@49
|
|
2371 int v67; // [sp+1D4h] [bp-A4h]@91
|
|
2372 int v68; // [sp+1D8h] [bp-A0h]@106
|
|
2373 int v69; // [sp+1DCh] [bp-9Ch]@101
|
|
2374 int v70; // [sp+1E0h] [bp-98h]@97
|
|
2375 int v71; // [sp+1E8h] [bp-90h]@93
|
|
2376 int v72; // [sp+1ECh] [bp-8Ch]@91
|
|
2377 int var88; // [sp+1F0h] [bp-88h]@1
|
|
2378 Texture *v73; // [sp+1F4h] [bp-84h]@5
|
|
2379 unsigned int v75; // [sp+1F8h] [bp-80h]@5
|
|
2380 char *v76; // [sp+1FCh] [bp-7Ch]@5
|
|
2381 int v77; // [sp+200h] [bp-78h]@12
|
|
2382 int v78; // [sp+204h] [bp-74h]@5
|
|
2383 GUIWindow v79; // [sp+208h] [bp-70h]@2
|
|
2384 POINT a2; // [sp+25Ch] [bp-1Ch]@2
|
|
2385 int v81; // [sp+264h] [bp-14h]@5
|
|
2386 GUIFont *v82; // [sp+268h] [bp-10h]@1
|
|
2387 char *v83; // [sp+26Ch] [bp-Ch]@18
|
|
2388 char *Str; // [sp+270h] [bp-8h]@65
|
|
2389 ItemGen *_this; // [sp+274h] [bp-4h]@1
|
|
2390
|
|
2391 v1 = ecx0;
|
|
2392 _this = ecx0;
|
|
2393 var88 = GenerateColorAsCloseAsPossibleToR8G8B8InTargetFormat(0xFFu, 0xFFu, 0x9Bu);
|
|
2394 v82 = pFontComic;
|
|
2395 if ( v1->uItemID )
|
|
2396 {
|
|
2397 v79.Hint = 0;
|
|
2398 v79.uFrameWidth = 384;
|
|
2399 v79.uFrameHeight = 180;
|
|
2400 v79.uFrameY = 40;
|
|
2401 if ( pMouse->GetCursorPos(&a2)->x <= 320 )
|
|
2402 v2 = pMouse->GetCursorPos(&a2)->x + 30;
|
|
2403 else
|
|
2404 v2 = pMouse->GetCursorPos(&a2)->x - v79.uFrameWidth - 30;
|
|
2405 v79.uFrameX = v2;
|
|
2406 v3 = (char *)&pItemsTable->pItems[_this->uItemID].pIconName;
|
|
2407 v76 = v3;
|
|
2408 v4 = pIcons_LOD->LoadTexture(*(const char **)v3, TEXTURE_16BIT_PALETTE);
|
|
2409 v5 = v4;
|
|
2410 v4 *= 72;
|
|
2411 v75 = v4;
|
|
2412 v73 = (struct Texture *)((char *)pIcons_LOD->pTextures + v4);
|
|
2413 v6 = 100 - *(unsigned __int16 *)((char *)&pIcons_LOD->pTextures[0].uTextureWidth + v4);
|
|
2414 v7 = v73->uTextureHeight;
|
|
2415 v78 = v6;
|
|
2416 v81 = 144 - v7;
|
|
2417 if ( v6 > 0 )
|
|
2418 v78 = v6 >> 1;
|
|
2419 if ( v81 <= 0 )
|
|
2420 v81 = 0;
|
|
2421 else
|
|
2422 v81 >>= 1;
|
|
2423 v8 = _this;
|
|
2424 if ( !v3[46] )
|
|
2425 _this->uAttributes |= 1u;
|
|
2426 v9 = v8->uAttributes;
|
|
2427 v77 = 0;
|
|
2428 a2.y = v9 & 2;
|
|
2429 if ( pItemsTable->pItems[v8->uItemID].uEquipType == 18 )
|
|
2430 v77 = v8->uAdditionalValue;
|
|
2431 if ( uActiveCharacter )
|
|
2432 {
|
|
2433 if ( !(v9 & 1) )
|
|
2434 {
|
|
2435 v10 = pPlayers[uActiveCharacter]->CanIdentify(_this) == 1;
|
|
2436 v11 = _this;
|
|
2437 if ( v10 )
|
|
2438 _this->uAttributes |= 1u;
|
|
2439 v10 = (v11->uAttributes & 1) == 0;
|
|
2440 v83 = (char *)9;
|
|
2441 if ( v10 )
|
|
2442 {
|
|
2443 ShowStatusBarString(pGlobalTXT_LocalizationStrings[446], 2u);
|
|
2444 }
|
|
2445 else
|
|
2446 {
|
|
2447 v83 = (char *)8;
|
|
2448 if ( _this->GetValue() < 100 * (pPlayers[uActiveCharacter]->uLevel + 5) )
|
|
2449 v83 = (char *)7;
|
|
2450 }
|
|
2451 if ( dword_4E455C )
|
|
2452 {
|
|
2453 pPlayers[uActiveCharacter]->PlaySound((int)v83, 0);
|
|
2454 dword_4E455C = 0;
|
|
2455 }
|
|
2456 }
|
|
2457 _this->UpdateTempBonus(pParty->uTimePlayed);
|
|
2458 if ( a2.y )
|
|
2459 {
|
|
2460 v10 = pPlayers[uActiveCharacter]->CanRepair(_this) == 1;
|
|
2461 v12 = _this;
|
|
2462 if ( v10 )
|
|
2463 _this->uAttributes = _this->uAttributes & 0xFFFFFFFD | 1;
|
|
2464 v10 = (v12->uAttributes & 2) == 0;
|
|
2465 v83 = (char *)11;
|
|
2466 if ( v10 )
|
|
2467 v83 = (char *)10;
|
|
2468 else
|
|
2469 ShowStatusBarString(pGlobalTXT_LocalizationStrings[448], 2u);
|
|
2470 if ( dword_4E455C )
|
|
2471 {
|
|
2472 pPlayers[uActiveCharacter]->PlaySound((int)v83, 0);
|
|
2473 dword_4E455C = 0;
|
|
2474 }
|
|
2475 }
|
|
2476 }
|
|
2477 v13 = _this->uAttributes;
|
|
2478 v14 = _this->uAttributes & 1;
|
|
2479 a2.y = _this->uAttributes & 1;
|
|
2480 if ( v13 & 2 )
|
|
2481 {
|
|
2482 v79.DrawMessageBox(0);
|
|
2483 //v15 = &;
|
|
2484 pRenderer->Clip(
|
|
2485 v79.uFrameX + 12,
|
|
2486 v79.uFrameY + 12,
|
|
2487 v79.uFrameX + v79.uFrameWidth - 12,
|
|
2488 v79.uFrameY + v79.uFrameHeight - 12);
|
|
2489 v79.uFrameWidth -= 24;
|
|
2490 v79.uFrameHeight -= 12;
|
|
2491 v79.uFrameZ = v79.uFrameX + v79.uFrameWidth - 1;
|
|
2492 v79.uFrameW = v79.uFrameY + v79.uFrameHeight - 1;
|
|
2493 pRenderer->_4A6776(
|
|
2494 v79.uFrameX + v78,
|
|
2495 v81 + v79.uFrameY + 30,
|
|
2496 (Texture *)(v5 != -1 ? (int)((char *)pIcons_LOD->pTextures + v75) : 0));
|
|
2497 if ( a2.y )
|
|
2498 v16 = _this->GetIdentifiedName();
|
|
2499 else
|
|
2500 v16 = (const char *)*((int *)v76 + 2);
|
|
2501 v79.DrawTitleText(pFontArrus, 0, 0xCu, var88, v16, 3u);
|
|
2502 v17 = pFontArrus->CalcTextHeight(pGlobalTXT_LocalizationStrings[32], &v79, 0, 0);
|
|
2503 v57 = 3;
|
|
2504 v52 = pGlobalTXT_LocalizationStrings[32];
|
|
2505 goto LABEL_37;
|
|
2506 }
|
|
2507 if ( !v14 )
|
|
2508 {
|
|
2509 v79.DrawMessageBox(0);
|
|
2510 v15 = pRenderer;
|
|
2511 pRenderer->Clip(
|
|
2512 v79.uFrameX + 12,
|
|
2513 v79.uFrameY + 12,
|
|
2514 v79.uFrameX + v79.uFrameWidth - 12,
|
|
2515 v79.uFrameY + v79.uFrameHeight - 12);
|
|
2516 v79.uFrameWidth -= 24;
|
|
2517 v79.uFrameHeight -= 12;
|
|
2518 v79.uFrameZ = v79.uFrameX + v79.uFrameWidth - 1;
|
|
2519 v79.uFrameW = v79.uFrameY + v79.uFrameHeight - 1;
|
|
2520 pRenderer->DrawTextureTransparent(
|
|
2521 v79.uFrameX + v78,
|
|
2522 v81 + v79.uFrameY + 30,
|
|
2523 (Texture *)(v5 != -1 ? (int)((char *)pIcons_LOD->pTextures + v75) : 0));
|
|
2524 v79.DrawTitleText(pFontArrus, 0, 0xCu, var88, *((const char **)v76 + 2), 3u);
|
|
2525 v17 = pFontArrus->CalcTextHeight(pGlobalTXT_LocalizationStrings[232], &v79, 0, 0);
|
|
2526 v57 = 3;
|
|
2527 v52 = pGlobalTXT_LocalizationStrings[232];
|
|
2528 LABEL_37:
|
|
2529 v18 = v17 >> 1;
|
|
2530 v19 = GenerateColorAsCloseAsPossibleToR8G8B8InTargetFormat(0xFFu, 0x19u, 0x19u);
|
|
2531 v79.DrawTitleText(pFontArrus, 0x64u, ((signed int)v79.uFrameHeight >> 1) - v18, v19, v52, v57);
|
|
2532 goto LABEL_116;
|
|
2533 }
|
|
2534 sprintf(a1, pGlobalTXT_LocalizationStrings[463], *((int *)v3 + 2));
|
|
2535 strcpy(Dest, "");
|
|
2536 strcpy(v64, "");
|
|
2537 v20 = v3[28];
|
|
2538 if ( (unsigned __int8)v20 <= 1u )
|
|
2539 {
|
|
2540 v58 = (unsigned __int8)v3[31];
|
|
2541 v53 = (unsigned __int8)v3[30];
|
|
2542 v48 = pGlobalTXT_LocalizationStrings[53];
|
|
2543 v45 = (unsigned __int8)v3[32];
|
|
2544 v43 = pGlobalTXT_LocalizationStrings[18];
|
|
2545 }
|
|
2546 else
|
|
2547 {
|
|
2548 if ( v20 != 2 )
|
|
2549 {
|
|
2550 if ( (unsigned __int8)v20 > 2u )
|
|
2551 {
|
|
2552 if ( (unsigned __int8)v20 <= 0xBu )
|
|
2553 {
|
|
2554 v21 = v3[30];
|
|
2555 if ( v21 )
|
|
2556 sprintf(
|
|
2557 Dest,
|
|
2558 "%s: +%d",
|
|
2559 pGlobalTXT_LocalizationStrings[11],
|
|
2560 (unsigned __int8)v21 + (unsigned __int8)v3[32]);
|
|
2561 }
|
|
2562 }
|
|
2563 goto LABEL_50;
|
|
2564 }
|
|
2565 v58 = (unsigned __int8)v3[31];
|
|
2566 v53 = (unsigned __int8)v3[30];
|
|
2567 v48 = pGlobalTXT_LocalizationStrings[53];
|
|
2568 v45 = (unsigned __int8)v3[32];
|
|
2569 v43 = pGlobalTXT_LocalizationStrings[203];
|
|
2570 }
|
|
2571 sprintf(Dest, "%s: +%d %s: %dd%d", v43, v45, v48, v53, v58);
|
|
2572 v22 = v3[32];
|
|
2573 if ( v22 )
|
|
2574 {
|
|
2575 sprintf(Source, " +%d", (unsigned __int8)v22);
|
|
2576 strcat(Dest, Source);
|
|
2577 }
|
|
2578 LABEL_50:
|
|
2579 if ( v77 )
|
|
2580 goto LABEL_65;
|
|
2581 v23 = v3[28];
|
|
2582 if ( v23 == 14 )
|
|
2583 {
|
|
2584 v24 = _this->_bonus_type;
|
|
2585 if ( v24 )
|
|
2586 goto LABEL_56;
|
|
2587 LABEL_65:
|
|
2588 v79.uFrameWidth -= 12;
|
|
2589 a2.y = 3;
|
|
2590 v79.uFrameZ = v79.uFrameX + v79.uFrameWidth - 1;
|
|
2591 v79.uFrameW = v79.uFrameY + v79.uFrameHeight - 1;
|
|
2592 Str = (char *)(3 * (LOBYTE(pFontArrus->uFontHeight) + 8));
|
|
2593 v83 = a1;
|
|
2594 do
|
|
2595 {
|
|
2596 if ( *v83 )
|
|
2597 {
|
|
2598 v27 = v82->CalcTextHeight(v83, &v79, 100, 0);
|
|
2599 Str += v27 + 3;
|
|
2600 }
|
|
2601 v83 += 100;
|
|
2602 --a2.y;
|
|
2603 }
|
|
2604 while ( a2.y );
|
|
2605 v28 = (const char *)*((int *)v3 + 3);
|
|
2606 if ( *v28 )
|
|
2607 {
|
|
2608 v29 = pFontSmallnum->CalcTextHeight(v28, &v79, 100, 0);
|
|
2609 Str += v29;
|
|
2610 }
|
|
2611 v79.uFrameHeight = v73->uTextureHeight + v81 + 54;
|
|
2612 if ( (signed int)Str > (signed int)v79.uFrameHeight )
|
|
2613 v79.uFrameHeight = (unsigned int)Str;
|
|
2614 if ( _this->uAttributes & 8 && (_this->uAdditionalValue || _this->_bonus_type) )
|
|
2615 v79.uFrameHeight += LOBYTE(v82->uFontHeight);
|
|
2616 v83 = 0;
|
|
2617 if ( LOBYTE(pFontArrus->uFontHeight) )
|
|
2618 {
|
|
2619 v79.uFrameWidth -= 24;
|
|
2620 v30 = (char *)LOBYTE(pFontArrus->uFontHeight);
|
|
2621 v31 = _this->GetIdentifiedName();
|
|
2622 if ( pFontArrus->CalcTextHeight(v31, &v79, 0, 0) / (signed int)v30 )
|
|
2623 v83 = v30;
|
|
2624 v79.uFrameWidth += 24;
|
|
2625 }
|
|
2626 v79.uFrameWidth += 12;
|
|
2627 v79.uFrameHeight += (unsigned int)v83;
|
|
2628 v79.uFrameW = v79.uFrameY + v79.uFrameHeight - 1;
|
|
2629 v79.uFrameZ = v79.uFrameX + v79.uFrameWidth - 1;
|
|
2630 v79.DrawMessageBox(0);
|
|
2631 v15 = pRenderer;
|
|
2632 pRenderer->Clip(
|
|
2633 v79.uFrameX + 12,
|
|
2634 v79.uFrameY + 12,
|
|
2635 v79.uFrameX + v79.uFrameWidth - 12,
|
|
2636 v79.uFrameY + v79.uFrameHeight - 12);
|
|
2637 v79.uFrameWidth -= 12;
|
|
2638 v32 = v73->uTextureHeight;
|
|
2639 v33 = v79.uFrameHeight;
|
|
2640 v79.uFrameHeight -= 12;
|
|
2641 v79.uFrameZ = v79.uFrameX + v79.uFrameWidth - 1;
|
|
2642 v79.uFrameW = v79.uFrameY + v79.uFrameHeight - 1;
|
|
2643 pRenderer->DrawTextureTransparent(
|
|
2644 v79.uFrameX + v78,
|
|
2645 v79.uFrameY + (signed int)(v33 - v32) / 2,
|
|
2646 (Texture *)(v5 != -1 ? (int)((char *)pIcons_LOD->pTextures + v75) : 0));
|
|
2647 a2.y = 3;
|
|
2648 v34 = (int)(v83 + 35);
|
|
2649 Str = a1;
|
|
2650 do
|
|
2651 {
|
|
2652 if ( *Str )
|
|
2653 {
|
|
2654 v79.DrawText(v82, 100, v34, 0, Str, 0, 0, 0);
|
|
2655 v34 += v82->CalcTextHeight(Str, &v79, 100, 0) + 3;
|
|
2656 }
|
|
2657 Str += 100;
|
|
2658 --a2.y;
|
|
2659 }
|
|
2660 while ( a2.y );
|
|
2661 v35 = (const char *)*((int *)v76 + 3);
|
|
2662 if ( *v35 )
|
|
2663 v79.DrawText(pFontSmallnum, 100, v34, 0, v35, 0, 0, 0);
|
|
2664 v79.uFrameX += 12;
|
|
2665 v79.uFrameWidth -= 24;
|
|
2666 v36 = _this->GetIdentifiedName();
|
|
2667 v79.DrawTitleText(pFontArrus, 0, 0xCu, var88, v36, 3u);
|
|
2668 v79.uFrameWidth += 24;
|
|
2669 v79.uFrameX -= 12;
|
|
2670 if ( v77 )
|
|
2671 {
|
|
2672 sprintf(pTmpBuf, "%s: %lu", pGlobalTXT_LocalizationStrings[465], v77);
|
|
2673 v40 = v82;
|
|
2674 v61 = 0;
|
|
2675 v56 = 0;
|
|
2676 v51 = 0;
|
|
2677 v47 = pTmpBuf;
|
|
2678 v44 = 0;
|
|
2679 v42 = v79.uFrameHeight - LOBYTE(v82->uFontHeight);
|
|
2680 v41 = 100;
|
|
2681 }
|
|
2682 else
|
|
2683 {
|
|
2684 if ( _this->uAttributes & 8 && (_this->uAdditionalValue || _this->_bonus_type) )
|
|
2685 {
|
|
2686 sub_493F79((stru351 *)&v67, _this->uExpireTime - pParty->uTimePlayed);
|
|
2687 strcpy(pTmpBuf, "Duration:");
|
|
2688 Str = (char *)(v72 - 1168);
|
|
2689 if ( v72 != 1168 )
|
|
2690 {
|
|
2691 sprintf(v65, " %d:yr", v72 - 1168);
|
|
2692 strcat(pTmpBuf, v65);
|
|
2693 }
|
|
2694 if ( (((v71 || Str) && ((sprintf(v65, " %d:mo", v71), strcat(pTmpBuf, v65), v71) || Str) || v70)
|
|
2695 && ((sprintf(v65, " %d:dy", v70), strcat(pTmpBuf, v65), v71) || Str || v70)
|
|
2696 || v69)
|
|
2697 && ((sprintf(v65, " %d:hr", v69), strcat(pTmpBuf, v65), v71) || Str || v70 || v69)
|
|
2698 || v68 )
|
|
2699 {
|
|
2700 sprintf(v65, " %d:mn", v68);
|
|
2701 strcat(pTmpBuf, v65);
|
|
2702 }
|
|
2703 v79.DrawText(v82, 100, v79.uFrameHeight - 2 * LOBYTE(v82->uFontHeight), 0, pTmpBuf, 0, 0, 0);
|
|
2704 }
|
|
2705 v37 = _this->GetValue();
|
|
2706 sprintf(pTmpBuf, "%s: %lu", pGlobalTXT_LocalizationStrings[465], v37);
|
|
2707 v79.DrawText(v82, 100, v79.uFrameHeight - LOBYTE(v82->uFontHeight), 0, pTmpBuf, 0, 0, 0);
|
|
2708 v38 = _this->uAttributes;
|
|
2709 if ( BYTE1(v38) & 1 )
|
|
2710 {
|
|
2711 v61 = 0;
|
|
2712 v56 = 0;
|
|
2713 v51 = 0;
|
|
2714 v47 = pGlobalTXT_LocalizationStrings[187];
|
|
2715 }
|
|
2716 else
|
|
2717 {
|
|
2718 if ( !(BYTE1(v38) & 2) )
|
|
2719 goto LABEL_116;
|
|
2720 v61 = 0;
|
|
2721 v56 = 0;
|
|
2722 v51 = 0;
|
|
2723 v47 = pGlobalTXT_LocalizationStrings[651];
|
|
2724 }
|
|
2725 LOWORD(v38) = LOWORD(pRenderer->uTargetRMask);
|
|
2726 v44 = v38;
|
|
2727 v42 = v79.uFrameHeight - LOBYTE(v82->uFontHeight);
|
|
2728 v39 = v82->GetLineWidth(pTmpBuf);
|
|
2729 v40 = v82;
|
|
2730 v41 = v39 + 132;
|
|
2731 }
|
|
2732 v79.DrawText(v40, v41, v42, v44, v47, v51, v56, v61);
|
|
2733 LABEL_116:
|
|
2734 pRenderer->ResetClip();
|
|
2735 if ( !areWeLoadingTexture )
|
|
2736 {
|
|
2737 v73->Release();
|
|
2738 pIcons_LOD->_40F9C5();
|
|
2739 }
|
|
2740 return;
|
|
2741 }
|
|
2742 if ( v23 == 13 )
|
|
2743 {
|
|
2744 v24 = pItemsTable->pItems[_this->uItemID].uDamageDice;
|
|
2745 LABEL_56:
|
|
2746 v59 = v24;
|
|
2747 v54 = pGlobalTXT_LocalizationStrings[449];
|
|
2748 v49 = "%s: %d";
|
|
2749 LABEL_64:
|
|
2750 sprintf(v64, v49, v54, v59);
|
|
2751 goto LABEL_65;
|
|
2752 }
|
|
2753 v25 = _this->_bonus_type;
|
|
2754 if ( v25 )
|
|
2755 {
|
|
2756 v60 = _this->_bonus_strength;
|
|
2757 v55 = *((int *)&pItemsTable->pItems[799].uDamageMod + 5 * v25);
|
|
2758 v50 = pGlobalTXT_LocalizationStrings[210];
|
|
2759 v46 = "%s: %s +%d";
|
|
2760 }
|
|
2761 else
|
|
2762 {
|
|
2763 v26 = _this->uAdditionalValue;
|
|
2764 if ( !v26 )
|
|
2765 {
|
|
2766 if ( _this->uNumCharges )
|
|
2767 {
|
|
2768 v59 = _this->uNumCharges;
|
|
2769 v54 = pGlobalTXT_LocalizationStrings[464];
|
|
2770 v49 = "%s: %lu";
|
|
2771 goto LABEL_64;
|
|
2772 }
|
|
2773 goto LABEL_65;
|
|
2774 }
|
|
2775 v60 = _this->_bonus_strength;
|
|
2776 v55 = *((int *)&pItemsTable->pEnchantments[23].pName + 7 * v26);
|
|
2777 v50 = pGlobalTXT_LocalizationStrings[210];
|
|
2778 v46 = "%s: %s";
|
|
2779 }
|
|
2780 sprintf(v64, v46, v50, v55, v60);
|
|
2781 goto LABEL_65;
|
|
2782 }
|
|
2783 }
|
|
2784 // 4E455C: using guessed type int dword_4E455C;
|
|
2785 // 506128: using guessed type int areWeLoadingTexture;
|
|
2786
|
|
2787 //----- (0041E360) --------------------------------------------------------
|
|
2788 char *__fastcall MonsterPopup_Draw(unsigned int uActorID, GUIWindow *edx0)
|
|
2789 {
|
|
2790 unsigned int v2; // esi@1
|
|
2791 Actor *v3; // esi@3
|
|
2792 int v4; // eax@3
|
|
2793 unsigned int v5; // ecx@3
|
|
2794 NPCData *v6; // eax@3
|
|
2795 unsigned __int16 v7; // cx@3
|
|
2796 int v8; // eax@4
|
|
2797 unsigned __int16 v9; // dx@4
|
|
2798 SpriteFrame *v10; // edi@17
|
|
2799 int v11; // esi@17
|
|
2800 unsigned int v12; // ecx@17
|
|
2801 Sprite *v13; // edi@18
|
|
2802 int v14; // ecx@18
|
|
2803 int v15; // edx@18
|
|
2804 int v16; // edx@18
|
|
2805 int v17; // eax@18
|
|
2806 unsigned int v18; // ecx@19
|
|
2807 unsigned int v19; // eax@21
|
|
2808 char *v20; // esi@28
|
|
2809 int v21; // edx@29
|
|
2810 unsigned __int16 *v22; // ecx@29
|
|
2811 int v23; // eax@29
|
|
2812 int v24; // eax@32
|
|
2813 int v25; // esi@32
|
|
2814 char *v26; // edx@34
|
|
2815 unsigned __int8 v27; // sf@36
|
|
2816 unsigned __int8 v28; // of@36
|
|
2817 int v29; // esi@40
|
|
2818 char *v30; // ecx@40
|
|
2819 int v31; // eax@40
|
|
2820 int v32; // esi@43
|
|
2821 unsigned __int16 v33; // ax@45
|
|
2822 int v34; // edx@45
|
|
2823 int v35; // eax@45
|
|
2824 int v36; // eax@49
|
|
2825 char *v37; // eax@52
|
|
2826 int v38; // eax@55
|
|
2827 unsigned __int16 v39; // ax@59
|
|
2828 SpellBuff *v40; // eax@60
|
|
2829 int v41; // edi@61
|
|
2830 unsigned int v42; // eax@61
|
|
2831 int v43; // eax@62
|
|
2832 int v44; // eax@63
|
|
2833 signed int v45; // edi@65
|
|
2834 unsigned __int16 v46; // ax@73
|
|
2835 Player *v47; // ecx@77
|
|
2836 unsigned int v48; // eax@85
|
|
2837 GUIFont *v49; // edi@90
|
|
2838 int v50; // edi@90
|
|
2839 SpellBuff *v51; // eax@91
|
|
2840 char *v52; // ecx@98
|
|
2841 char *v53; // ecx@101
|
|
2842 char *v54; // ST0C_4@118
|
|
2843 unsigned int v55; // eax@118
|
|
2844 GUIFont *v56; // edi@124
|
|
2845 unsigned __int8 v57; // al@128
|
|
2846 int v58; // eax@132
|
|
2847 Actor *v59; // ecx@133
|
|
2848 unsigned __int8 v60; // dl@138
|
|
2849 char *v61; // eax@145
|
|
2850 char *v62; // eax@147
|
|
2851 int v63; // eax@152
|
|
2852 char *result; // eax@152
|
|
2853 int v65; // eax@155
|
|
2854 const char *v66; // [sp-10h] [bp-1FCh]@121
|
|
2855 const char *v67; // [sp-10h] [bp-1FCh]@125
|
|
2856 const char *v68; // [sp-10h] [bp-1FCh]@142
|
|
2857 int v69; // [sp-Ch] [bp-1F8h]@121
|
|
2858 char *v70; // [sp-Ch] [bp-1F8h]@125
|
|
2859 char *v71; // [sp-Ch] [bp-1F8h]@142
|
|
2860 char *v72; // [sp-8h] [bp-1F4h]@54
|
|
2861 int v73; // [sp-8h] [bp-1F4h]@79
|
|
2862 int v74; // [sp-8h] [bp-1F4h]@121
|
|
2863 int v75; // [sp-8h] [bp-1F4h]@125
|
|
2864 int v76; // [sp-8h] [bp-1F4h]@142
|
|
2865 size_t v77; // [sp-4h] [bp-1F0h]@54
|
|
2866 unsigned int v78; // [sp-4h] [bp-1F0h]@121
|
|
2867 unsigned int v79; // [sp-4h] [bp-1F0h]@125
|
|
2868 char *v80; // [sp-4h] [bp-1F0h]@142
|
|
2869 char *v81; // [sp-4h] [bp-1F0h]@148
|
|
2870 DDBLTFX Dst; // [sp+Ch] [bp-1E0h]@18
|
|
2871 DDSURFACEDESC2 pDesc; // [sp+70h] [bp-17Ch]@18
|
|
2872 RECT v84; // [sp+ECh] [bp-100h]@26
|
|
2873 char *v85; // [sp+FCh] [bp-F0h]@145
|
|
2874 char *v86; // [sp+100h] [bp-ECh]@145
|
|
2875 char *v87; // [sp+104h] [bp-E8h]@145
|
|
2876 char *v88; // [sp+108h] [bp-E4h]@145
|
|
2877 char *v89; // [sp+10Ch] [bp-E0h]@145
|
|
2878 char *v90; // [sp+110h] [bp-DCh]@145
|
|
2879 char *v91; // [sp+114h] [bp-D8h]@145
|
|
2880 char *v92; // [sp+118h] [bp-D4h]@145
|
|
2881 char *v93; // [sp+11Ch] [bp-D0h]@145
|
|
2882 char *v94; // [sp+120h] [bp-CCh]@145
|
|
2883 char *v95; // [sp+124h] [bp-C8h]@127
|
|
2884 char *v96; // [sp+128h] [bp-C4h]@127
|
|
2885 char *v97; // [sp+12Ch] [bp-C0h]@127
|
|
2886 char *v98; // [sp+130h] [bp-BCh]@127
|
|
2887 char *v99; // [sp+134h] [bp-B8h]@127
|
|
2888 char *v100; // [sp+138h] [bp-B4h]@127
|
|
2889 char *v101; // [sp+13Ch] [bp-B0h]@127
|
|
2890 char *v102; // [sp+140h] [bp-ACh]@127
|
|
2891 char *v103; // [sp+144h] [bp-A8h]@127
|
|
2892 char *v104; // [sp+148h] [bp-A4h]@127
|
|
2893 char *v105; // [sp+14Ch] [bp-A0h]@127
|
|
2894 RenderBillboardTransform_local0 v106; // [sp+150h] [bp-9Ch]@3
|
|
2895 unsigned int v107; // [sp+1A0h] [bp-4Ch]@18
|
|
2896 unsigned __int16 *v108; // [sp+1A4h] [bp-48h]@34
|
|
2897 unsigned int v109; // [sp+1A8h] [bp-44h]@32
|
|
2898 LPVOID v110; // [sp+1ACh] [bp-40h]@28
|
|
2899 unsigned int v111; // [sp+1B0h] [bp-3Ch]@29
|
|
2900 char **v112; // [sp+1B4h] [bp-38h]@3
|
|
2901 IDirectDrawSurface *v222; // [sp+1B8h] [bp-34h]@18
|
|
2902 unsigned __int8 v114; // [sp+1BFh] [bp-2Dh]@133
|
|
2903 int v115; // [sp+1C0h] [bp-2Ch]@3
|
|
2904 unsigned int v116; // [sp+1C4h] [bp-28h]@18
|
|
2905 int i; // [sp+1C8h] [bp-24h]@18
|
|
2906 Player *a2; // [sp+1CCh] [bp-20h]@28
|
|
2907 int v119; // [sp+1D0h] [bp-1Ch]@18
|
|
2908 SpellBuff *v120; // [sp+1D4h] [bp-18h]@18
|
|
2909 Actor *v121; // [sp+1D8h] [bp-14h]@3
|
|
2910 int a5; // [sp+1DCh] [bp-10h]@3
|
|
2911 GUIWindow *a1; // [sp+1E0h] [bp-Ch]@1
|
|
2912 int v124; // [sp+1E4h] [bp-8h]@18
|
|
2913 char *a4; // [sp+1E8h] [bp-4h]@18
|
|
2914
|
|
2915 a1 = edx0;
|
|
2916 v2 = uActorID;
|
|
2917
|
|
2918 static Actor pMonsterInfoUI_Doll;
|
|
2919 /*if ( !(bMonsterInfoUI_bDollInitialized & 1) )
|
|
2920 {
|
|
2921 bMonsterInfoUI_bDollInitialized |= 1u;
|
|
2922 Actor::Actor(&pMonsterInfoUI_Doll);
|
|
2923 atexit(nullsub_3);
|
|
2924 }*/
|
|
2925 v106.uParentBillboardID = -1;
|
|
2926 v3 = &pActors[v2];
|
|
2927 v121 = v3;
|
|
2928 v4 = GenerateColorAsCloseAsPossibleToR8G8B8InTargetFormat(0xE1u, 0xFFu, 0x9Bu);
|
|
2929 v5 = v3->uNPC_ID;
|
|
2930 a5 = v4;
|
|
2931 v6 = GetNPCData(v5);
|
|
2932 v7 = v3->pMonsterInfo.uID;
|
|
2933 v112 = (char **)v6;
|
|
2934 v115 = byte_4E2B70[((signed __int16)v7 - 1) / 3] - 40;
|
|
2935 if ( v7 == pMonsterInfoUI_Doll.pMonsterInfo.uID )
|
|
2936 {
|
|
2937 v9 = pMonsterInfoUI_Doll.uCurrentActionLength;
|
|
2938 }
|
|
2939 else
|
|
2940 {
|
|
2941 memcpy(&pMonsterInfoUI_Doll, v3, sizeof(pMonsterInfoUI_Doll));
|
|
2942 pMonsterInfoUI_Doll.uCurrentActionAnimation = 7;
|
|
2943 pMonsterInfoUI_Doll.uCurrentActionTime = 0;
|
|
2944 v8 = rand();
|
|
2945 v3 = v121;
|
|
2946 v9 = v8 % 256 + 128;
|
|
2947 pMonsterInfoUI_Doll.uCurrentActionLength = v8 % 256 + 128;
|
|
2948 }
|
|
2949 if ( (signed int)pMonsterInfoUI_Doll.uCurrentActionTime > (signed __int16)v9 )
|
|
2950 {
|
|
2951 pMonsterInfoUI_Doll.uCurrentActionTime = 0;
|
|
2952 if ( pMonsterInfoUI_Doll.uCurrentActionAnimation == 7 || pMonsterInfoUI_Doll.uCurrentActionAnimation == 2 )
|
|
2953 {
|
|
2954 pMonsterInfoUI_Doll.uCurrentActionAnimation = 0;
|
|
2955 pMonsterInfoUI_Doll.uCurrentActionLength = rand() % 128 + 128;
|
|
2956 }
|
|
2957 else
|
|
2958 {
|
|
2959 rand();
|
|
2960 pMonsterInfoUI_Doll.uCurrentActionAnimation = 7;
|
|
2961 if ( (pMonsterInfoUI_Doll.pMonsterInfo.uID < 115 || pMonsterInfoUI_Doll.pMonsterInfo.uID > 186)
|
|
2962 && (pMonsterInfoUI_Doll.pMonsterInfo.uID < 232 || pMonsterInfoUI_Doll.pMonsterInfo.uID > 249)
|
|
2963 && rand() % 30 < 100 )
|
|
2964 pMonsterInfoUI_Doll.uCurrentActionAnimation = 2;
|
|
2965 pMonsterInfoUI_Doll.uCurrentActionLength = 8
|
|
2966 * pSpriteFrameTable->pSpriteSFrames[v3->pSpriteIDs[(signed __int16)pMonsterInfoUI_Doll.uCurrentActionAnimation]].uAnimLength;
|
|
2967 }
|
|
2968 }
|
|
2969 v10 = pSpriteFrameTable->GetFrame(
|
|
2970 v3->pSpriteIDs[(signed __int16)pMonsterInfoUI_Doll.uCurrentActionAnimation],
|
|
2971 pMonsterInfoUI_Doll.uCurrentActionTime);
|
|
2972 v11 = 40 * v10->pHwSpriteIDs[0] + 7218180;
|
|
2973 v106.pTarget = pRenderer->pTargetSurface;
|
|
2974 v106.pTargetZ = pRenderer->pActiveZBuffer;
|
|
2975 v106.uTargetPitch = pRenderer->uTargetSurfacePitch;
|
|
2976 v12 = a1->uFrameY + 52;
|
|
2977 v106.uViewportX = a1->uFrameX + 13;
|
|
2978 v106.uViewportY = v12;
|
|
2979 v106.uViewportW = v12 + 128;
|
|
2980 v106.uViewportZ = v106.uViewportX + 128;
|
|
2981 v106.uScreenSpaceX = (signed int)(v106.uViewportX + 128 + v106.uViewportX) / 2;
|
|
2982 v106.field_10 = 65536;
|
|
2983 v106.field_14 = 65536;
|
|
2984 v106.uScreenSpaceY = v115 + v12 + *(short *)(v11 + 18);
|
|
2985 v106.pPalette = PaletteManager::Get_Dark_or_Red_LUT(v10->uPaletteIndex, 0, 1);
|
|
2986 v106.sZValue = 0;
|
|
2987 v106.uFlags = 0;
|
|
2988 pRenderer->Clip_v2(0, 0, 0x27Fu, 0x1DFu);
|
|
2989 pRenderer->Line2D(v106.uViewportX - 1, v106.uViewportY - 1, v106.uViewportX + 129, v106.uViewportY - 1, a5);
|
|
2990 pRenderer->Line2D(
|
|
2991 v106.uViewportX + 129,
|
|
2992 v106.uViewportY - 1,
|
|
2993 v106.uViewportX + 129,
|
|
2994 v106.uViewportW + 1,
|
|
2995 a5);
|
|
2996 pRenderer->Line2D(v106.uViewportX + 129, v106.uViewportW + 1, v106.uViewportX - 1, v106.uViewportW + 1, a5);
|
|
2997 pRenderer->Line2D(v106.uViewportX - 1, v106.uViewportW + 1, v106.uViewportX - 1, v106.uViewportY - 1, a5);
|
|
2998 if ( pRenderer->pRenderD3D )
|
|
2999 {
|
|
3000 v13 = &pSprites_LOD->pHardwareSprites[v10->pHwSpriteIDs[0]];
|
|
3001 v106.uScreenSpaceY = v115 + v106.uViewportY + v13->uBufferHeight;
|
|
3002 v222 = (IDirectDrawSurface *)v13->pTextureSurface;
|
|
3003 memset(&Dst, 0, 0x64u);
|
|
3004 Dst.dwSize = 100;
|
|
3005 Dst.dwFillColor = 0;
|
|
3006 memset(&pDesc, 0, 0x7Cu);
|
|
3007 pDesc.dwSize = 124;
|
|
3008 v222->GetSurfaceDesc((LPDDSURFACEDESC)&pDesc);
|
|
3009 v14 = v13->uBufferHeight;
|
|
3010 v120 = (SpellBuff *)v13->uBufferWidth;
|
|
3011 v107 = 0;
|
|
3012 v15 = v13->uAreaX;
|
|
3013 v119 = (signed int)v120 / 2;
|
|
3014 i = 0;
|
|
3015 a4 = (char *)(v106.uScreenSpaceX + v15 - (signed int)v120 / 2);
|
|
3016 v115 = v13->uAreaY;
|
|
3017 v16 = v13->uAreaWidth + (signed int)v120 / 2 + v15 - (int)v120;
|
|
3018 v124 = v106.uScreenSpaceY + v115 - v14;
|
|
3019 v17 = v13->uAreaHeight + v115 - v14;
|
|
3020 v116 = v106.uScreenSpaceX + v16;
|
|
3021 v119 = v106.uScreenSpaceY + v17;
|
|
3022 if ( (signed int)a4 < (signed int)v106.uViewportX )
|
|
3023 {
|
|
3024 v18 = v106.uViewportX - (int)a4;
|
|
3025 a4 = (char *)v106.uViewportX;
|
|
3026 v107 = v18;
|
|
3027 }
|
|
3028 if ( v124 < (signed int)v106.uViewportY )
|
|
3029 {
|
|
3030 v19 = v106.uViewportY - v124;
|
|
3031 v124 = v106.uViewportY;
|
|
3032 i = v19;
|
|
3033 }
|
|
3034 if ( (signed int)v116 > (signed int)v106.uViewportZ )
|
|
3035 v116 = v106.uViewportZ;
|
|
3036 if ( v119 > (signed int)v106.uViewportW )
|
|
3037 v119 = v106.uViewportW;
|
|
3038 pRenderer->FillRectFast(
|
|
3039 v106.uViewportX,
|
|
3040 v106.uViewportY,
|
|
3041 v106.uViewportZ - v106.uViewportX,
|
|
3042 v106.uViewportW - v106.uViewportY,
|
|
3043 pRenderer->uTargetBMask | pRenderer->uTargetGMask);
|
|
3044 pRenderer->FillRectFast(
|
|
3045 v106.uViewportX,
|
|
3046 v106.uViewportY,
|
|
3047 v106.uViewportZ - v106.uViewportX,
|
|
3048 v106.uViewportW - v106.uViewportY,
|
|
3049 pRenderer->uTargetBMask | pRenderer->uTargetGMask);
|
|
3050 v84.left = v106.uViewportX;
|
|
3051 v84.top = v106.uViewportY;
|
|
3052 v84.right = v106.uViewportZ;
|
|
3053 v84.bottom = v106.uViewportW;
|
|
3054 ErrD3D(pRenderer->pBackBuffer4->Blt(&v84, 0, 0, 16778240u, &Dst));
|
|
3055 if ( pRenderer->uTargetGBits == 5 )
|
|
3056 {
|
|
3057 memset(&pDesc, 0, 0x7Cu);
|
|
3058 pDesc.dwSize = 124;
|
|
3059 if ( !pRenderer->LockSurface_DDraw4((IDirectDrawSurface4 *)v222, &pDesc, 1u) )
|
|
3060 goto LABEL_51;
|
|
3061 v20 = (char *)v124;
|
|
3062 v110 = pDesc.lpSurface;
|
|
3063 a2 = (Player *)v124;
|
|
3064 if ( v124 < v119 )
|
|
3065 {
|
|
3066 v111 = 2 * pRenderer->uTargetSurfacePitch;
|
|
3067 v21 = (int)a4;
|
|
3068 v22 = &pRenderer->pTargetSurface[(int)&a4[v124 * pRenderer->uTargetSurfacePitch]];
|
|
3069 v23 = i - v124;
|
|
3070 v120 = (SpellBuff *)&pRenderer->pTargetSurface[(int)&a4[v124 * pRenderer->uTargetSurfacePitch]];
|
|
3071 v115 = i - v124;
|
|
3072 while ( 1 )
|
|
3073 {
|
|
3074 v124 = v21;
|
|
3075 if ( v21 < (signed int)v116 )
|
|
3076 {
|
|
3077 v24 = (int)&v20[v23];
|
|
3078 v25 = v107 - v21;
|
|
3079 v109 = v24;
|
|
3080 for ( i = v107 - v21; ; v25 = i )
|
|
3081 {
|
|
3082 v108 = (unsigned __int16 *)((pDesc.lPitch >> 1) * pDesc.dwHeight * v109 / v13->uAreaHeight);
|
|
3083 v26 = (char *)v108 + pDesc.dwWidth * (v25 + v124++) / v13->uAreaWidth;
|
|
3084 *v22 = *((short *)v110 + (int)v26);
|
|
3085 ++v22;
|
|
3086 if ( v124 >= (signed int)v116 )
|
|
3087 break;
|
|
3088 }
|
|
3089 v23 = v115;
|
|
3090 }
|
|
3091 v22 = (unsigned __int16 *)((char *)v120 + v111);
|
|
3092 v20 = (char *)&a2->pConditions[0] + 1;
|
|
3093 v28 = __OFSUB__((int)&a2->pConditions[0] + 1, v119);
|
|
3094 v27 = (signed int)((char *)&a2->pConditions[0] + -v119 + 1) < 0;
|
|
3095 a2 = (Player *)((char *)a2 + 1);
|
|
3096 v120 = (SpellBuff *)((char *)v120 + v111);
|
|
3097 if ( !(v27 ^ v28) )
|
|
3098 break;
|
|
3099 v21 = (int)a4;
|
|
3100 }
|
|
3101 }
|
|
3102 goto LABEL_37;
|
|
3103 }
|
|
3104 memset(&pDesc, 0, 0x7Cu);
|
|
3105 pDesc.dwSize = 124;
|
|
3106 if ( pRenderer->LockSurface_DDraw4((IDirectDrawSurface4 *)v222, &pDesc, 1u) )
|
|
3107 {
|
|
3108 v108 = (unsigned __int16 *)pDesc.lpSurface;
|
|
3109 a2 = (Player *)v124;
|
|
3110 if ( v124 < v119 )
|
|
3111 {
|
|
3112 v109 = 2 * pRenderer->uTargetSurfacePitch;
|
|
3113 v29 = (int)a4;
|
|
3114 v30 = (char *)&pRenderer->pTargetSurface[(int)&a4[v124 * pRenderer->uTargetSurfacePitch]];
|
|
3115 v31 = i - v124;
|
|
3116 v120 = (SpellBuff *)&pRenderer->pTargetSurface[(int)&a4[v124 * pRenderer->uTargetSurfacePitch]];
|
|
3117 v115 = i - v124;
|
|
3118 while ( 1 )
|
|
3119 {
|
|
3120 v124 = v29;
|
|
3121 if ( v29 < (signed int)v116 )
|
|
3122 {
|
|
3123 v32 = v107 - (int)a4;
|
|
3124 v111 = (unsigned int)((char *)a2 + v31);
|
|
3125 for ( i = v107 - (int)a4; ; v32 = i )
|
|
3126 {
|
|
3127 v110 = (LPVOID)((pDesc.lPitch >> 1) * pDesc.dwHeight * v111 / v13->uAreaHeight);
|
|
3128 v33 = v108[(int)((char *)v110 + pDesc.dwWidth * (v32 + v124) / v13->uAreaWidth)];
|
|
3129 v34 = v33 & 0x1F | 2
|
|
3130 * (unsigned __int16)(v108[(int)((char *)v110
|
|
3131 + pDesc.dwWidth * (v32 + v124++) / v13->uAreaWidth)] & 0xFFE0);
|
|
3132 v35 = v124;
|
|
3133 *(short *)v30 = v34;
|
|
3134 v30 += 2;
|
|
3135 if ( v35 >= (signed int)v116 )
|
|
3136 break;
|
|
3137 }
|
|
3138 v31 = v115;
|
|
3139 }
|
|
3140 a2 = (Player *)((char *)a2 + 1);
|
|
3141 v30 = (char *)v120 + v109;
|
|
3142 v120 = (SpellBuff *)((char *)v120 + v109);
|
|
3143 if ( (signed int)a2 >= v119 )
|
|
3144 break;
|
|
3145 v29 = (int)a4;
|
|
3146 }
|
|
3147 }
|
|
3148 LABEL_37:
|
|
3149 v222->Unlock(0);
|
|
3150 goto LABEL_51;
|
|
3151 }
|
|
3152 }
|
|
3153 else
|
|
3154 {
|
|
3155 pRenderer->FillRectFast(
|
|
3156 v106.uViewportX,
|
|
3157 v106.uViewportY,
|
|
3158 v106.uViewportZ - v106.uViewportX,
|
|
3159 v106.uViewportW - v106.uViewportY,
|
|
3160 0);
|
|
3161 v36 = v10->pHwSpriteIDs[0];
|
|
3162 if ( v36 >= 0 )
|
|
3163 pSprites_LOD->pSpriteHeaders[v36]._4ACC38(&v106, 0);
|
|
3164 }
|
|
3165 LABEL_51:
|
|
3166 if ( v121->uNPC_ID )
|
|
3167 {
|
|
3168 v37 = v112[6];
|
|
3169 if ( v37 )
|
|
3170 {
|
|
3171 sprintf(pTmpBuf, pGlobalTXT_LocalizationStrings[429], *v112, aNPCProfessionNames[(signed int)v37]);
|
|
3172 goto LABEL_59;
|
|
3173 }
|
|
3174 v77 = 2000;
|
|
3175 v72 = *v112;
|
|
3176 }
|
|
3177 else
|
|
3178 {
|
|
3179 v38 = v121->dword_000334_unique_name;
|
|
3180 v77 = 2000;
|
|
3181 if ( v38 )
|
|
3182 v72 = (char *)*(&pMonsterStats->pPlacement.uNumStrings + v38);
|
|
3183 else
|
|
3184 v72 = pMonsterStats->pInfos[v121->pMonsterInfo.uID].pName;
|
|
3185 }
|
|
3186 strncpy(pTmpBuf, v72, v77);
|
|
3187 LABEL_59:
|
|
3188 v39 = GenerateColorAsCloseAsPossibleToR8G8B8InTargetFormat(0xFFu, 0xFFu, 0x9Bu);
|
|
3189 a1->DrawTitleText(pFontComic, 0, 0xCu, v39, pTmpBuf, 3u);
|
|
3190 Actor::DrawHealthBar(v121, a1);
|
|
3191 v119 = 0;
|
|
3192 pMonsterInfoUI_Doll.uCurrentActionTime += pMiscTimer->uTimeElapsed;
|
|
3193 v115 = 0;
|
|
3194 v116 = 0;
|
|
3195 i = 0;
|
|
3196 v112 = 0;
|
|
3197 if ( !uActiveCharacter )
|
|
3198 {
|
|
3199 v45 = 1;
|
|
3200 goto LABEL_84;
|
|
3201 }
|
|
3202 LOBYTE(v40) = pPlayers[uActiveCharacter]->GetActualSkillLevel(PLAYER_SKILL_MONSTER_ID);
|
|
3203 v120 = v40;
|
|
3204 if ( !v40 )
|
|
3205 goto LABEL_72;
|
|
3206 v41 = (unsigned __int8)v40 & 0x3F;
|
|
3207 v42 = SkillToMastery((unsigned __int16)v40) - 1;
|
|
3208 if ( !v42 )
|
|
3209 {
|
|
3210 if ( v41 + 10 >= v121->pMonsterInfo.uLevel )
|
|
3211 {
|
|
3212 v45 = 1;
|
|
3213 v119 = 1;
|
|
3214 goto LABEL_73;
|
|
3215 }
|
|
3216 goto LABEL_72;
|
|
3217 }
|
|
3218 v43 = v42 - 1;
|
|
3219 if ( !v43 )
|
|
3220 {
|
|
3221 if ( 2 * v41 + 10 >= v121->pMonsterInfo.uLevel )
|
|
3222 {
|
|
3223 v45 = 1;
|
|
3224 v119 = 1;
|
|
3225 v116 = 1;
|
|
3226 goto LABEL_73;
|
|
3227 }
|
|
3228 goto LABEL_72;
|
|
3229 }
|
|
3230 v44 = v43 - 1;
|
|
3231 if ( !v44 )
|
|
3232 {
|
|
3233 if ( 3 * v41 + 10 >= v121->pMonsterInfo.uLevel )
|
|
3234 {
|
|
3235 v45 = 1;
|
|
3236 v119 = 1;
|
|
3237 v116 = 1;
|
|
3238 i = 1;
|
|
3239 goto LABEL_73;
|
|
3240 }
|
|
3241 LABEL_72:
|
|
3242 v45 = 1;
|
|
3243 goto LABEL_73;
|
|
3244 }
|
|
3245 if ( v44 != 1 )
|
|
3246 goto LABEL_72;
|
|
3247 v45 = 1;
|
|
3248 v119 = 1;
|
|
3249 v116 = 1;
|
|
3250 i = 1;
|
|
3251 v112 = (char **)1;
|
|
3252 LABEL_73:
|
|
3253 v46 = v121->uAIState;
|
|
3254 if ( v46 != 5 && v46 != 4 && !dword_507BF0_is_there_popup_onscreen && v120 )
|
|
3255 {
|
|
3256 v47 = pPlayers[uActiveCharacter];
|
|
3257 if ( v119 | v116 | i | (unsigned int)v112 )
|
|
3258 {
|
|
3259 if ( v121->pMonsterInfo.uLevel >= v47->uLevel - 5 )
|
|
3260 v73 = 105;
|
|
3261 else
|
|
3262 v73 = 104;
|
|
3263 }
|
|
3264 else
|
|
3265 {
|
|
3266 v73 = 106;
|
|
3267 }
|
|
3268 v47->PlaySound(v73, 0);
|
|
3269 }
|
|
3270 LABEL_84:
|
|
3271 a2 = pParty->pPlayers;
|
|
3272 do
|
|
3273 {
|
|
3274 LOBYTE(v48) = a2->GetActualSkillLevel(PLAYER_SKILL_MONSTER_ID);
|
|
3275 v111 = v48;
|
|
3276 v120 = (SpellBuff *)138;
|
|
3277 do
|
|
3278 {
|
|
3279 if ( (signed int)SkillToMastery(v111) >= 3 )
|
|
3280 v115 = v45;
|
|
3281 v120 = (SpellBuff *)((char *)v120 - 1);
|
|
3282 }
|
|
3283 while ( v120 );
|
|
3284 ++a2;
|
|
3285 }
|
|
3286 while ( (signed int)a2 < (signed int)pParty->pHirelings );
|
|
3287 v49 = pFontSmallnum;
|
|
3288 a2 = (Player *)pFontSmallnum;
|
|
3289 a1->DrawText(pFontSmallnum, 12, 196, a5, pGlobalTXT_LocalizationStrings[631], 0, 0, 0);
|
|
3290 v50 = LOBYTE(v49->uFontHeight) + 193;
|
|
3291 if ( !v115 )
|
|
3292 {
|
|
3293 v78 = 0;
|
|
3294 v74 = 0;
|
|
3295 v69 = 0;
|
|
3296 v66 = pGlobalTXT_LocalizationStrings[630];
|
|
3297 goto LABEL_123;
|
|
3298 }
|
|
3299 a4 = 0;
|
|
3300 v51 = &v121->pActorBuffs[1];
|
|
3301 v222 = 0;
|
|
3302 v120 = &v121->pActorBuffs[1];
|
|
3303 do
|
|
3304 {
|
|
3305 if ( (signed __int64)v51->uExpireTime > 0 )
|
|
3306 {
|
|
3307 switch ( (int)v51 )
|
|
3308 {
|
|
3309 case 0u:
|
|
3310 v124 = 60;
|
|
3311 a4 = pGlobalTXT_LocalizationStrings[591];
|
|
3312 break;
|
|
3313 case 1u:
|
|
3314 v124 = 82;
|
|
3315 a4 = pGlobalTXT_LocalizationStrings[649];
|
|
3316 break;
|
|
3317 case 2u:
|
|
3318 v124 = 92;
|
|
3319 a4 = pGlobalTXT_LocalizationStrings[592];
|
|
3320 break;
|
|
3321 case 3u:
|
|
3322 v124 = 63;
|
|
3323 a4 = pGlobalTXT_LocalizationStrings[4];
|
|
3324 break;
|
|
3325 case 4u:
|
|
3326 v52 = pGlobalTXT_LocalizationStrings[220];
|
|
3327 goto LABEL_100;
|
|
3328 case 5u:
|
|
3329 v52 = pGlobalTXT_LocalizationStrings[162];
|
|
3330 LABEL_100:
|
|
3331 a4 = v52;
|
|
3332 v124 = 81;
|
|
3333 break;
|
|
3334 case 6u:
|
|
3335 v53 = pGlobalTXT_LocalizationStrings[593];
|
|
3336 v124 = 35;
|
|
3337 goto LABEL_103;
|
|
3338 case 8u:
|
|
3339 v53 = pGlobalTXT_LocalizationStrings[608];
|
|
3340 v124 = 62;
|
|
3341 LABEL_103:
|
|
3342 a4 = v53;
|
|
3343 break;
|
|
3344 case 7u:
|
|
3345 case 9u:
|
|
3346 a4 = 0;
|
|
3347 v124 = 0;
|
|
3348 goto LABEL_119;
|
|
3349 case 0xAu:
|
|
3350 v124 = 47;
|
|
3351 a4 = pGlobalTXT_LocalizationStrings[221];
|
|
3352 break;
|
|
3353 case 0xBu:
|
|
3354 v124 = 66;
|
|
3355 a4 = pGlobalTXT_LocalizationStrings[607];
|
|
3356 break;
|
|
3357 case 0xCu:
|
|
3358 v124 = 85;
|
|
3359 a4 = pGlobalTXT_LocalizationStrings[610];
|
|
3360 break;
|
|
3361 case 0xDu:
|
|
3362 v124 = 86;
|
|
3363 a4 = pGlobalTXT_LocalizationStrings[609];
|
|
3364 break;
|
|
3365 case 0xEu:
|
|
3366 v124 = 17;
|
|
3367 a4 = pGlobalTXT_LocalizationStrings[279];
|
|
3368 break;
|
|
3369 case 0xFu:
|
|
3370 v124 = 38;
|
|
3371 a4 = pGlobalTXT_LocalizationStrings[442];
|
|
3372 break;
|
|
3373 case 0x10u:
|
|
3374 v124 = 46;
|
|
3375 a4 = pGlobalTXT_LocalizationStrings[443];
|
|
3376 break;
|
|
3377 case 0x11u:
|
|
3378 v124 = 51;
|
|
3379 a4 = pGlobalTXT_LocalizationStrings[440];
|
|
3380 break;
|
|
3381 case 0x12u:
|
|
3382 v124 = 5;
|
|
3383 a4 = pGlobalTXT_LocalizationStrings[441];
|
|
3384 break;
|
|
3385 case 0x13u:
|
|
3386 v124 = 95;
|
|
3387 a4 = pGlobalTXT_LocalizationStrings[229];
|
|
3388 break;
|
|
3389 case 0x14u:
|
|
3390 v124 = 73;
|
|
3391 a4 = pGlobalTXT_LocalizationStrings[228];
|
|
3392 break;
|
|
3393 default:
|
|
3394 a4 = 0;
|
|
3395 break;
|
|
3396 }
|
|
3397 if ( a4 )
|
|
3398 {
|
|
3399 v54 = a4;
|
|
3400 v55 = GetSpellColor(v124);
|
|
3401 a1->DrawText((GUIFont *)a2, 28, v50, v55, v54, 0, 0, 0);
|
|
3402 v50 = v50 + BYTE5(a2->pConditions[0]) - 3;
|
|
3403 v51 = v120;
|
|
3404 }
|
|
3405 }
|
|
3406 LABEL_119:
|
|
3407 ++v51;
|
|
3408 v222 = (IDirectDrawSurface *)((char *)v222 + 1);
|
|
3409 v120 = v51;
|
|
3410
|
|
3411 __debugbreak(); // fix condition
|
|
3412 }
|
|
3413 //while ( (signed int)((char *)&v222->lpVtbl + 1) < 22 );
|
|
3414 while (true);
|
|
3415 if ( !a4 )
|
|
3416 {
|
|
3417 v78 = 0;
|
|
3418 v74 = 0;
|
|
3419 v69 = 0;
|
|
3420 v66 = pGlobalTXT_LocalizationStrings[153];
|
|
3421 LABEL_123:
|
|
3422 a1->DrawText((GUIFont *)a2, 28, v50, a5, v66, v69, v74, v78);
|
|
3423 }
|
|
3424 v56 = pFontSmallnum;
|
|
3425 a4 = (char *)v106.uViewportY;
|
|
3426 if ( v119 )
|
|
3427 {
|
|
3428 sprintf(pTmpBuf, "%s", pGlobalTXT_LocalizationStrings[108], 0, v121->pMonsterInfo.uHP);
|
|
3429 a1->DrawText(v56, 150, (int)a4, a5, pTmpBuf, 0, 0, 0);
|
|
3430 a4 = &a4[LOBYTE(v56->uFontHeight) - 3];
|
|
3431 v79 = v121->pMonsterInfo.uAC;
|
|
3432 v75 = 0;
|
|
3433 v70 = pGlobalTXT_LocalizationStrings[12];
|
|
3434 v67 = "%s";
|
|
3435 }
|
|
3436 else
|
|
3437 {
|
|
3438 sprintf(pTmpBuf, "%s", pGlobalTXT_LocalizationStrings[108], 0, pGlobalTXT_LocalizationStrings[630]);
|
|
3439 a1->DrawText(v56, 150, (int)a4, a5, pTmpBuf, 0, 0, 0);
|
|
3440 v79 = (unsigned int)pGlobalTXT_LocalizationStrings[630];
|
|
3441 v75 = 0;
|
|
3442 v70 = pGlobalTXT_LocalizationStrings[12];
|
|
3443 a4 = &a4[LOBYTE(v56->uFontHeight) - 3];
|
|
3444 v67 = "%s";
|
|
3445 }
|
|
3446 sprintf(pTmpBuf, v67, v70, v75, v79);
|
|
3447 a1->DrawText(v56, 150, (int)a4, a5, pTmpBuf, 0, 0, 0);
|
|
3448 a4 = &a4[LOBYTE(v56->uFontHeight) - 6] + LOBYTE(v56->uFontHeight);
|
|
3449 v95 = pGlobalTXT_LocalizationStrings[87];
|
|
3450 v96 = pGlobalTXT_LocalizationStrings[6];
|
|
3451 v97 = pGlobalTXT_LocalizationStrings[240];
|
|
3452 v98 = pGlobalTXT_LocalizationStrings[70];
|
|
3453 v99 = pGlobalTXT_LocalizationStrings[624];
|
|
3454 v100 = pGlobalTXT_LocalizationStrings[138];
|
|
3455 v101 = pGlobalTXT_LocalizationStrings[214];
|
|
3456 v102 = pGlobalTXT_LocalizationStrings[142];
|
|
3457 v103 = pGlobalTXT_LocalizationStrings[29];
|
|
3458 v104 = pGlobalTXT_LocalizationStrings[133];
|
|
3459 v105 = pGlobalTXT_LocalizationStrings[54];
|
|
3460 if ( v116 )
|
|
3461 {
|
|
3462 sprintf(pTmpBuf, "%s", pGlobalTXT_LocalizationStrings[18], 0, (&v95)[4 * v121->pMonsterInfo.uAttack1Type]);
|
|
3463 a1->DrawText(v56, 150, (int)a4, a5, pTmpBuf, 0, 0, 0);
|
|
3464 a4 = &a4[LOBYTE(v56->uFontHeight) - 3];
|
|
3465 v57 = v121->pMonsterInfo.uAttack1DamageBonus;
|
|
3466 if ( v57 )
|
|
3467 sprintf(
|
|
3468 pTmpBuf,
|
|
3469 "%s",
|
|
3470 pGlobalTXT_LocalizationStrings[53],
|
|
3471 0,
|
|
3472 v121->pMonsterInfo.uAttack1DamageDiceRolls,
|
|
3473 v121->pMonsterInfo.uAttack1DamageDiceSides,
|
|
3474 v57);
|
|
3475 else
|
|
3476 sprintf(
|
|
3477 pTmpBuf,
|
|
3478 "%s",
|
|
3479 pGlobalTXT_LocalizationStrings[53],
|
|
3480 0,
|
|
3481 v121->pMonsterInfo.uAttack1DamageDiceRolls,
|
|
3482 v121->pMonsterInfo.uAttack1DamageDiceSides);
|
|
3483 }
|
|
3484 else
|
|
3485 {
|
|
3486 sprintf(pTmpBuf, "%s", pGlobalTXT_LocalizationStrings[18], 0, pGlobalTXT_LocalizationStrings[630]);
|
|
3487 a1->DrawText(v56, 150, (int)a4, a5, pTmpBuf, 0, 0, 0);
|
|
3488 a4 = &a4[LOBYTE(v56->uFontHeight) - 3];
|
|
3489 sprintf(pTmpBuf, "%s", pGlobalTXT_LocalizationStrings[53], 0, pGlobalTXT_LocalizationStrings[630]);
|
|
3490 }
|
|
3491 a1->DrawText(v56, 150, (int)a4, a5, pTmpBuf, 0, 0, 0);
|
|
3492 v58 = LOBYTE(v56->uFontHeight);
|
|
3493 a4 = &a4[v58 - 6] + v58;
|
|
3494 if ( !i )
|
|
3495 {
|
|
3496 v80 = pGlobalTXT_LocalizationStrings[630];
|
|
3497 v76 = 0;
|
|
3498 v71 = pGlobalTXT_LocalizationStrings[628];
|
|
3499 v68 = "%s";
|
|
3500 goto LABEL_144;
|
|
3501 }
|
|
3502 v120 = (SpellBuff *)pGlobalTXT_LocalizationStrings[628];
|
|
3503 v59 = v121;
|
|
3504 v114 = v121->pMonsterInfo.uSpell1ID;
|
|
3505 if ( v114 && v121->pMonsterInfo.uSpell2ID )
|
|
3506 v120 = (SpellBuff *)pGlobalTXT_LocalizationStrings[629];
|
|
3507 if ( v114 )
|
|
3508 {
|
|
3509 sprintf(pTmpBuf, "%s", v120, 0, pSpellStats->pInfos[v114].pShortName);
|
|
3510 a1->DrawText(v56, 150, (int)a4, a5, pTmpBuf, 0, 0, 0);
|
|
3511 v58 = LOBYTE(v56->uFontHeight);
|
|
3512 a4 = &a4[v58 - 3];
|
|
3513 v59 = v121;
|
|
3514 }
|
|
3515 v60 = v59->pMonsterInfo.uSpell2ID;
|
|
3516 if ( v60 )
|
|
3517 {
|
|
3518 __debugbreak();
|
|
3519 const char *fmt = "\xC\x25\x30\x35\x75\x9\x30\x36\x30\x25\x73\n";
|
|
3520 sprintf(pTmpBuf, fmt, 0, pSpellStats->pInfos[v60].pShortName);
|
|
3521 a1->DrawText(v56, 150, (int)a4, a5, pTmpBuf, 0, 0, 0);
|
|
3522 v58 = LOBYTE(v56->uFontHeight);
|
|
3523 a4 = &a4[v58 - 3];
|
|
3524 v59 = v121;
|
|
3525 }
|
|
3526 if ( !v59->pMonsterInfo.uSpell1ID && !v59->pMonsterInfo.uSpell2ID )
|
|
3527 {
|
|
3528 v80 = pGlobalTXT_LocalizationStrings[153];
|
|
3529 v76 = 0;
|
|
3530 v71 = pGlobalTXT_LocalizationStrings[628];
|
|
3531 v68 = "%s";
|
|
3532 LABEL_144:
|
|
3533 sprintf(pTmpBuf, v68, v71, v76, v80);
|
|
3534 a1->DrawText(v56, 150, (int)a4, a5, pTmpBuf, 0, 0, 0);
|
|
3535 v58 = LOBYTE(v56->uFontHeight);
|
|
3536 a4 = &a4[v58 - 3];
|
|
3537 }
|
|
3538 a4 = &a4[v58 - 3];
|
|
3539 a1->DrawText(v56, 150, (int)a4, a5, pGlobalTXT_LocalizationStrings[626], 0, 0, 0);
|
|
3540 a4 = &a4[LOBYTE(v56->uFontHeight) - 3];
|
|
3541 v85 = pGlobalTXT_LocalizationStrings[87];
|
|
3542 v86 = pGlobalTXT_LocalizationStrings[6];
|
|
3543 v87 = pGlobalTXT_LocalizationStrings[240];
|
|
3544 v88 = pGlobalTXT_LocalizationStrings[70];
|
|
3545 v89 = pGlobalTXT_LocalizationStrings[142];
|
|
3546 v90 = pGlobalTXT_LocalizationStrings[214];
|
|
3547 v91 = pGlobalTXT_LocalizationStrings[29];
|
|
3548 v92 = pGlobalTXT_LocalizationStrings[133];
|
|
3549 v93 = pGlobalTXT_LocalizationStrings[54];
|
|
3550 v94 = pGlobalTXT_LocalizationStrings[624];
|
|
3551 v96 = (char *)v121->pMonsterInfo.uResFire;
|
|
3552 v97 = (char *)v121->pMonsterInfo.uResAir;
|
|
3553 v98 = (char *)v121->pMonsterInfo.uResWater;
|
|
3554 v99 = (char *)v121->pMonsterInfo.uResEarth;
|
|
3555 v100 = (char *)v121->pMonsterInfo.uResMind;
|
|
3556 v101 = (char *)v121->pMonsterInfo.uResSpirit;
|
|
3557 v102 = (char *)v121->pMonsterInfo.uResBody;
|
|
3558 v103 = (char *)v121->pMonsterInfo.uResLight;
|
|
3559 v61 = (char *)v121->pMonsterInfo.uResPhysical;
|
|
3560 v104 = (char *)v121->pMonsterInfo.uResDark;
|
|
3561 v105 = v61;
|
|
3562 if ( v112 )
|
|
3563 {
|
|
3564 v124 = 0;
|
|
3565 do
|
|
3566 {
|
|
3567 v62 = (&v96)[v124];
|
|
3568 if ( v62 == (char *)200 )
|
|
3569 {
|
|
3570 v81 = pGlobalTXT_LocalizationStrings[625];
|
|
3571 }
|
|
3572 else
|
|
3573 {
|
|
3574 if ( v62 )
|
|
3575 v81 = pGlobalTXT_LocalizationStrings[627];
|
|
3576 else
|
|
3577 v81 = pGlobalTXT_LocalizationStrings[153];
|
|
3578 }
|
|
3579 sprintf(pTmpBuf, "%s", (&v85)[v124], 0, v81);
|
|
3580 a1->DrawText(v56, 170, (int)a4, a5, pTmpBuf, 0, 0, 0);
|
|
3581 v63 = LOBYTE(v56->uFontHeight);
|
|
3582 v124 += 4;
|
|
3583 result = &a4[v63 - 3];
|
|
3584 a4 = result;
|
|
3585 }
|
|
3586 while ( v124 < 40 );
|
|
3587 }
|
|
3588 else
|
|
3589 {
|
|
3590 i = 0;
|
|
3591 do
|
|
3592 {
|
|
3593 sprintf(pTmpBuf, "%s", (&v85)[4 * i], 0, pGlobalTXT_LocalizationStrings[630]);
|
|
3594 a1->DrawText(v56, 170, (int)a4, a5, pTmpBuf, 0, 0, 0);
|
|
3595 v65 = LOBYTE(v56->uFontHeight);
|
|
3596 ++i;
|
|
3597 result = &a4[v65 - 3];
|
|
3598 a4 = result;
|
|
3599 }
|
|
3600 while ( i < 10 );
|
|
3601 }
|
|
3602 if ( (signed __int64)pParty->pPartyBuffs[3].uExpireTime > 0 )
|
|
3603 {
|
|
3604 sprintf(pTmpBuf, "%s: %d", pGlobalTXT_LocalizationStrings[650], v121->sCurrentHP);
|
|
3605 pFontSmallnum->GetLineWidth(pTmpBuf);
|
|
3606 result = a1->DrawTitleText(
|
|
3607 pFontSmallnum,
|
|
3608 0,
|
|
3609 a1->uFrameHeight - LOBYTE(pFontSmallnum->uFontHeight) - 12,
|
|
3610 0,
|
|
3611 pTmpBuf,
|
|
3612 3u);
|
|
3613 }
|
|
3614 return result;
|
|
3615 }
|
|
3616
|
|
3617
|
|
3618
|
|
3619 //----- (0041F54A) --------------------------------------------------------
|
|
3620 void __cdecl LoadActualSkyFrame()
|
|
3621 {
|
|
3622 if ( pTexture_RestUI_CurrentSkyFrame )
|
|
3623 pTexture_RestUI_CurrentSkyFrame->Release();
|
|
3624 if ( pTexture_RestUI_CurrentHourglassFrame )
|
|
3625 pTexture_RestUI_CurrentHourglassFrame->Release();
|
|
3626 pIcons_LOD->_40F9C5();
|
|
3627 sprintf(pTmpBuf, "TERRA%03d", pParty->uCurrentMinute / 6 + 10 * pParty->uCurrentHour);
|
|
3628 pTexture_RestUI_CurrentSkyFrame = &pIcons_LOD->pTextures[pIcons_LOD->LoadTexture(pTmpBuf, TEXTURE_16BIT_PALETTE)];
|
|
3629 }
|
|
3630
|
|
3631 //----- (0041F5BE) --------------------------------------------------------
|
|
3632 void __cdecl Sleep6Hours()
|
|
3633 {
|
|
3634 if ( _506F18_num_hours_to_sleep < 6 )
|
|
3635 {
|
|
3636 pParty->pPlayers[3].pConditions[2] = 0i64;
|
|
3637 pParty->pPlayers[2].pConditions[2] = 0i64;
|
|
3638 pParty->pPlayers[1].pConditions[2] = 0i64;
|
|
3639 pParty->pPlayers[0].pConditions[2] = 0i64;
|
|
3640 if ( _506F18_num_hours_to_sleep )
|
|
3641 {
|
|
3642 Rest(_506F18_num_hours_to_sleep);
|
|
3643 _506F18_num_hours_to_sleep = 0;
|
|
3644 LoadActualSkyFrame();
|
|
3645 }
|
|
3646 if ( dword_506F14 == 2 )
|
|
3647 {
|
|
3648 pGUIWindow_CurrentMenu->Release();
|
|
3649 pEventTimer->Resume();
|
|
3650 if ( pTexture_RestUI_CurrentSkyFrame )
|
|
3651 pTexture_RestUI_CurrentSkyFrame->Release();
|
|
3652 if ( pTexture_RestUI_CurrentHourglassFrame )
|
|
3653 pTexture_RestUI_CurrentHourglassFrame->Release();
|
|
3654 pTexture_RestUI_CurrentHourglassFrame = 0;
|
|
3655 pTexture_RestUI_CurrentSkyFrame = 0;
|
|
3656 pIcons_LOD->_4114F2();
|
|
3657 pIcons_LOD->_40F9C5();
|
|
3658 pCurrentScreen = 0;
|
|
3659 viewparams->bRedrawGameUI = 1;
|
|
3660 if ( uCurrentlyLoadedLevelType == LEVEL_Outdoor)
|
|
3661 {
|
|
3662 pOutdoor->UpdateSunlightVectors();
|
|
3663 pOutdoor->UpdateFog();
|
|
3664 }
|
|
3665 }
|
|
3666 dword_506F14 = 0;
|
|
3667 }
|
|
3668 else
|
|
3669 {
|
|
3670 Rest(6u);
|
|
3671 _506F18_num_hours_to_sleep -= 6;
|
|
3672 LoadActualSkyFrame();
|
|
3673 }
|
|
3674 viewparams->bRedrawGameUI = 1;
|
|
3675 }
|
|
3676
|
|
3677 //----- (0041F6C1) --------------------------------------------------------
|
|
3678 void __cdecl RestUI_Initialize()
|
|
3679 {
|
|
3680 char *v0; // eax@10
|
|
3681
|
|
3682 if ( !dword_506F14 )
|
|
3683 pAudioPlayer->StopChannels(-1, -1);
|
|
3684 if ( pCurrentScreen )
|
|
3685 {
|
|
3686 pGUIWindow_CurrentMenu->Release();
|
|
3687 pCurrentScreen = 0;
|
|
3688 viewparams->bRedrawGameUI = 1;
|
|
3689 }
|
|
3690 pEventTimer->Pause();
|
|
3691 if ( dword_506F14 != 2 )
|
|
3692 GUIWindow::Create(518u, 450u, 0, 0, (enum WindowType)90, (int)pBtn_Rest, 0);
|
|
3693 _506F18_num_hours_to_sleep = 0;
|
|
3694 dword_506F14 = 0;
|
|
3695 uRestUI_FoodRequiredToRest = 2;
|
|
3696 if ( uCurrentlyLoadedLevelType == LEVEL_Outdoor)
|
|
3697 uRestUI_FoodRequiredToRest = pOutdoor->GetNumFoodRequiredToRestInCurrentPos(
|
|
3698 pParty->vPosition.x,
|
|
3699 pParty->vPosition.y,
|
|
3700 pParty->vPosition.z);
|
|
3701 if ( sub_476387() )
|
|
3702 {
|
|
3703 v0 = (char *)&pParty->pPlayers[0].uClass;
|
|
3704 while ( *v0 != 31 )
|
|
3705 {
|
|
3706 v0 += 6972;
|
|
3707 if ( (signed int)v0 >= (signed int)((char *)&pParty->pPickedItem.uExpireTime + 5) )
|
|
3708 goto LABEL_15;
|
|
3709 }
|
|
3710 ++uRestUI_FoodRequiredToRest;
|
|
3711 }
|
|
3712 LABEL_15:
|
|
3713 if ( CheckHiredNPCSpeciality(0x1Du) )
|
|
3714 --uRestUI_FoodRequiredToRest;
|
|
3715 if ( CheckHiredNPCSpeciality(0x1Eu) )
|
|
3716 uRestUI_FoodRequiredToRest -= 2;
|
|
3717 if ( CheckHiredNPCSpeciality(0x30u) )
|
|
3718 --uRestUI_FoodRequiredToRest;
|
|
3719 if ( uRestUI_FoodRequiredToRest < 1 )
|
|
3720 uRestUI_FoodRequiredToRest = 1;
|
|
3721 if ( !_strcmpi(pCurrentMapName, "d29.blv") && (unsigned __int16)_449B57_test_bit(pParty->_award_bits, 98) )
|
|
3722 uRestUI_FoodRequiredToRest = 0;
|
|
3723 ++pIcons_LOD->uTexturePacksCount;
|
|
3724 if ( !pIcons_LOD->uNumPrevLoadedFiles )
|
|
3725 pIcons_LOD->uNumPrevLoadedFiles = pIcons_LOD->uNumLoadedFiles;
|
|
3726 pCurrentScreen = 5;
|
|
3727 _507CD4_RestUI_hourglass_anim_controller = 0;
|
|
3728 uTextureID_RestUI_restmain = pIcons_LOD->LoadTexture("restmain", TEXTURE_16BIT_PALETTE);
|
|
3729 uTextureID_RestUI_restb1 = pIcons_LOD->LoadTexture("restb1", TEXTURE_16BIT_PALETTE);
|
|
3730 uTextureID_RestUI_restb2 = pIcons_LOD->LoadTexture("restb2", TEXTURE_16BIT_PALETTE);
|
|
3731 uTextureID_RestUI_restb3 = pIcons_LOD->LoadTexture("restb3", TEXTURE_16BIT_PALETTE);
|
|
3732 uTextureID_RestUI_restb4 = pIcons_LOD->LoadTexture("restb4", TEXTURE_16BIT_PALETTE);
|
|
3733 uTextureID_RestUI_restexit = pIcons_LOD->LoadTexture("restexit", TEXTURE_16BIT_PALETTE);
|
|
3734 LoadActualSkyFrame();
|
|
3735 pGUIWindow_CurrentMenu = GUIWindow::Create(0, 0, 640u, 480u, (enum WindowType)16, 0, 0);
|
|
3736 pButton_RestUI_Exit = pGUIWindow_CurrentMenu->CreateButton(
|
|
3737 280u,
|
|
3738 297u,
|
|
3739 154u,
|
|
3740 37u,
|
|
3741 1,
|
|
3742 0,
|
|
3743 0xA7u,
|
|
3744 0,
|
|
3745 0,
|
|
3746 "",
|
|
3747 (Texture *)(uTextureID_RestUI_restexit != -1 ? (int)&pIcons_LOD->pTextures[uTextureID_RestUI_restexit] : 0),
|
|
3748 0);
|
|
3749 pButton_RestUI_Main = pGUIWindow_CurrentMenu->CreateButton(
|
|
3750 24u,
|
|
3751 154u,
|
|
3752 225u,
|
|
3753 37u,
|
|
3754 1,
|
|
3755 0,
|
|
3756 0x61u,
|
|
3757 0,
|
|
3758 0x52u,
|
|
3759 "",
|
|
3760 (Texture *)(uTextureID_RestUI_restb4 != -1 ? (int)&pIcons_LOD->pTextures[uTextureID_RestUI_restb4] : 0),
|
|
3761 0);
|
|
3762 pButton_RestUI_WaitUntilDawn = pGUIWindow_CurrentMenu->CreateButton(
|
|
3763 61u,
|
|
3764 232u,
|
|
3765 154u,
|
|
3766 33u,
|
|
3767 1,
|
|
3768 0,
|
|
3769 0x6Du,
|
|
3770 0,
|
|
3771 0x44u,
|
|
3772 "",
|
|
3773 (Texture *)(uTextureID_RestUI_restb1 != -1 ? (int)&pIcons_LOD->pTextures[uTextureID_RestUI_restb1] : 0),
|
|
3774 0);
|
|
3775 pButton_RestUI_Wait1Hour = pGUIWindow_CurrentMenu->CreateButton(
|
|
3776 61u,
|
|
3777 264u,
|
|
3778 154u,
|
|
3779 33u,
|
|
3780 1,
|
|
3781 0,
|
|
3782 0x60u,
|
|
3783 0,
|
|
3784 0x48u,
|
|
3785 "",
|
|
3786 (Texture *)(uTextureID_RestUI_restb2 != -1 ? (int)&pIcons_LOD->pTextures[uTextureID_RestUI_restb2] : 0),
|
|
3787 0);
|
|
3788 pButton_RestUI_Wait5Minutes = pGUIWindow_CurrentMenu->CreateButton(
|
|
3789 61u,
|
|
3790 296u,
|
|
3791 154u,
|
|
3792 33u,
|
|
3793 1,
|
|
3794 0,
|
|
3795 0x5Fu,
|
|
3796 0,
|
|
3797 0x4Du,
|
|
3798 "",
|
|
3799 (Texture *)(uTextureID_RestUI_restb3 != -1 ? (int)&pIcons_LOD->pTextures[uTextureID_RestUI_restb3] : 0),
|
|
3800 0);
|
|
3801 }
|
|
3802
|
|
3803 //----- (0041FA01) --------------------------------------------------------
|
|
3804 void __cdecl RestUI_Draw()
|
|
3805 {
|
|
3806 int v0; // esi@1
|
|
3807 Player **ppPlayers; // ecx@1
|
|
3808 Player *pPlayer; // eax@2
|
|
3809 unsigned int v3; // eax@15
|
|
3810 char v4; // al@17
|
|
3811 bool v5; // eax@21
|
|
3812 GUIButton Dst; // [sp+8h] [bp-DCh]@19
|
|
3813 //double v7; // [sp+C4h] [bp-20h]@17
|
|
3814 float v8; // [sp+CCh] [bp-18h]@17
|
|
3815 __int64 v9; // [sp+D0h] [bp-14h]@17
|
|
3816 unsigned int v10; // [sp+D8h] [bp-Ch]@9
|
|
3817 __int16 a9[2]; // [sp+DCh] [bp-8h]@1
|
|
3818 int a5; // [sp+E0h] [bp-4h]@1
|
|
3819
|
|
3820 v0 = 0;
|
|
3821 a5 = GenerateColorAsCloseAsPossibleToR8G8B8InTargetFormat(0xAu, 0, 0);
|
|
3822 *(int *)a9 = GenerateColorAsCloseAsPossibleToR8G8B8InTargetFormat(0xE6u, 0xD6u, 0xC1u);
|
|
3823 ppPlayers = &pPlayers[1];
|
|
3824 do
|
|
3825 {
|
|
3826 pPlayer = *ppPlayers;
|
|
3827 if ( !(*ppPlayers)->pConditions[14] && !pPlayer->pConditions[16] && pPlayer->sHealth > 0 )
|
|
3828 ++v0;
|
|
3829 ++ppPlayers;
|
|
3830 }
|
|
3831 while ( (signed int)ppPlayers <= (signed int)&pPlayers[4] );
|
|
3832 if ( v0 )
|
|
3833 {
|
|
3834 pRenderer->DrawTextureIndexed(
|
|
3835 8u,
|
|
3836 8u,
|
|
3837 (Texture *)(uTextureID_RestUI_restmain != -1 ? (int)&pIcons_LOD->pTextures[uTextureID_RestUI_restmain] : 0));
|
|
3838 v10 = pParty->uCurrentHour;
|
|
3839 dword_506F1C = pGUIWindow_CurrentMenu->pCurrentPosActiveItem;
|
|
3840 if ( (signed int)pParty->uCurrentHour <= 12 )
|
|
3841 {
|
|
3842 if ( !v10 )
|
|
3843 v10 = 12;
|
|
3844 }
|
|
3845 else
|
|
3846 {
|
|
3847 v10 -= 12;
|
|
3848 }
|
|
3849 pRenderer->DrawTextureIndexed(16u, 26u, pTexture_RestUI_CurrentSkyFrame);
|
|
3850 if ( pTexture_RestUI_CurrentHourglassFrame )
|
|
3851 {
|
|
3852 pTexture_RestUI_CurrentHourglassFrame->Release();
|
|
3853 pIcons_LOD->_40F9C5();
|
|
3854 }
|
|
3855 v3 = pEventTimer->uTimeElapsed + _507CD4_RestUI_hourglass_anim_controller;
|
|
3856 _507CD4_RestUI_hourglass_anim_controller += pEventTimer->uTimeElapsed;
|
|
3857 if ( (unsigned int)_507CD4_RestUI_hourglass_anim_controller >= 512 )
|
|
3858 {
|
|
3859 v3 = 0;
|
|
3860 _507CD4_RestUI_hourglass_anim_controller = 0;
|
|
3861 }
|
|
3862 v9 = v3;
|
|
3863 v8 = (double)v3 * 0.001953125 * 120.0;
|
|
3864 //v7 = v8 + 6.7553994e15;
|
|
3865 HIDWORD(v9) = floorf(v8 + 0.5f);//LODWORD(v7);
|
|
3866 v4 = (int)floorf(v8 + 0.5f) % 256 + 1;//LOBYTE(v7) + 1;
|
|
3867 byte_4E2BC8 = v4;
|
|
3868 if ( (unsigned __int8)(v4) >= 0x78u )
|
|
3869 {
|
|
3870 v4 = 1;
|
|
3871 byte_4E2BC8 = 1;
|
|
3872 }
|
|
3873 sprintf(pTmpBuf, "hglas%03d", (unsigned __int8)v4);
|
|
3874 pTexture_RestUI_CurrentHourglassFrame = &pIcons_LOD->pTextures[pIcons_LOD->LoadTexture(pTmpBuf, TEXTURE_16BIT_PALETTE)];
|
|
3875 pRenderer->DrawTextureIndexed(0x10Bu, 0x9Fu, pTexture_RestUI_CurrentHourglassFrame);
|
|
3876 memset(&Dst, 0, 0xBCu);
|
|
3877 Dst.uX = 24;
|
|
3878 Dst.uY = 154;
|
|
3879 Dst.uWidth = 171;
|
|
3880 Dst.uHeight = 37;
|
|
3881 Dst.uZ = 194;
|
|
3882 Dst.uW = 190;
|
|
3883 Dst.pParent = pButton_RestUI_WaitUntilDawn->pParent;
|
|
3884 Dst.DrawLabel(pGlobalTXT_LocalizationStrings[183], pFontCreate, a5, *(int **)a9);
|
|
3885 Dst.pParent = 0;
|
|
3886 sprintf(pTmpBuf, "\r408%d", uRestUI_FoodRequiredToRest);
|
|
3887 pGUIWindow_CurrentMenu->DrawText(pFontCreate, 0, 164, a5, pTmpBuf, 0, 0, *(unsigned int *)a9);
|
|
3888 pButton_RestUI_WaitUntilDawn->DrawLabel(
|
|
3889 pGlobalTXT_LocalizationStrings[237],
|
|
3890 pFontCreate,
|
|
3891 a5,
|
|
3892 *(int **)a9);
|
|
3893 pButton_RestUI_Wait1Hour->DrawLabel(pGlobalTXT_LocalizationStrings[239], pFontCreate, a5, *(int **)a9);
|
|
3894 pButton_RestUI_Wait5Minutes->DrawLabel(pGlobalTXT_LocalizationStrings[238], pFontCreate, a5, *(int **)a9);
|
|
3895 pButton_RestUI_Exit->DrawLabel(pGlobalTXT_LocalizationStrings[81], pFontCreate, a5, *(int **)a9);
|
|
3896 memset(&Dst, 0, 0xBCu);
|
|
3897 Dst.uX = 45;
|
|
3898 Dst.uY = 199;
|
|
3899 Dst.uWidth = 185;
|
|
3900 Dst.uHeight = 30;
|
|
3901 Dst.uZ = 229;
|
|
3902 Dst.uW = 228;
|
|
3903 Dst.pParent = pButton_RestUI_WaitUntilDawn->pParent;
|
|
3904 Dst.DrawLabel(pGlobalTXT_LocalizationStrings[236], pFontCreate, a5, *(int **)a9);
|
|
3905 Dst.pParent = 0;
|
|
3906 v5 = pParty->uCurrentHour >= 0xC && pParty->uCurrentHour < 0x18;
|
|
3907 sprintf(pTmpBuf, "%d:%02d %s", v10, pParty->uCurrentMinute, aAMPMNames[v5]);
|
|
3908 pGUIWindow_CurrentMenu->DrawText(pFontCreate, 368, 168, a5, pTmpBuf, 0, 0, *(unsigned int *)a9);
|
|
3909 sprintf(pTmpBuf, "%s\r190%d", pGlobalTXT_LocalizationStrings[56], pParty->uDaysPlayed + 1);
|
|
3910 pGUIWindow_CurrentMenu->DrawText(pFontCreate, 350, 190, a5, pTmpBuf, 0, 0, *(unsigned int *)a9);
|
|
3911 sprintf(pTmpBuf, "%s\r190%d", pGlobalTXT_LocalizationStrings[146], pParty->uCurrentMonth + 1);
|
|
3912 pGUIWindow_CurrentMenu->DrawText(pFontCreate, 350, 222, a5, pTmpBuf, 0, 0, *(unsigned int *)a9);
|
|
3913 sprintf(pTmpBuf, "%s\r190%d", pGlobalTXT_LocalizationStrings[245], pParty->uCurrentYear);
|
|
3914 pGUIWindow_CurrentMenu->DrawText(pFontCreate, 350, 254, a5, pTmpBuf, 0, 0, *(unsigned int *)a9);
|
|
3915 if ( dword_506F14 )
|
|
3916 Sleep6Hours();
|
|
3917 }
|
|
3918 else
|
|
3919 {
|
|
3920 GUIWindow::Create(
|
|
3921 pButton_RestUI_Exit->uX,
|
|
3922 pButton_RestUI_Exit->uY,
|
|
3923 0,
|
|
3924 0,
|
|
3925 (enum WindowType)96,
|
|
3926 (int)pButton_RestUI_Exit,
|
|
3927 (int)pGlobalTXT_LocalizationStrings[81]);
|
|
3928 }
|
|
3929 }
|
|
3930 // 4E2BC8: using guessed type char byte_4E2BC8;
|
|
3931 // 506F14: using guessed type int dword_506F14;
|
|
3932 // 506F1C: using guessed type int dword_506F1C;
|
|
3933 // 50765C: using guessed type int uTextureID_RestUI_restmain;
|
|
3934 // 507CD4: using guessed type int 507CD4_RestUI_hourglass_anim_controller;
|
|
3935
|
|
3936 //----- (0041FE71) --------------------------------------------------------
|
|
3937 int Chest::CanPlaceItemAt(signed int a1, int a2, unsigned int uChestID)
|
|
3938 {
|
|
3939 int v3; // eax@1
|
|
3940 unsigned int v4; // eax@1
|
|
3941 Texture *v5; // ecx@1
|
|
3942 signed int v6; // eax@1
|
|
3943 signed int v7; // edi@3
|
|
3944 signed int v8; // eax@3
|
|
3945 int v9; // edi@3
|
|
3946 int v10; // ebx@5
|
|
3947 int v11; // esi@9
|
|
3948 int v12; // edx@10
|
|
3949 int v13; // ecx@11
|
|
3950 char *v14; // eax@12
|
|
3951 int v16; // [sp+Ch] [bp-Ch]@1
|
|
3952 signed int v17; // [sp+10h] [bp-8h]@1
|
|
3953 signed int v18; // [sp+14h] [bp-4h]@1
|
|
3954
|
|
3955 v17 = a1;
|
|
3956 v3 = pChests[uChestID].uChestBitmapID;
|
|
3957 v16 = pChestHeightsByType[v3];
|
|
3958 v18 = pChestWidthsByType[v3];
|
|
3959 v4 = pIcons_LOD->LoadTexture(pItemsTable->pItems[a2].pIconName, TEXTURE_16BIT_PALETTE);
|
|
3960 v5 = (Texture *)(v4 != -1 ? (int)&pIcons_LOD->pTextures[v4] : 0);
|
|
3961 v6 = (v4 != -1 ? pIcons_LOD->pTextures[v4].uTextureWidth : 24);
|
|
3962 if ( v6 < 14 )
|
|
3963 v6 = 14;
|
|
3964 v7 = v6 - 14;
|
|
3965 v8 = v5->uTextureHeight;
|
|
3966 v9 = (v7 >> 5) + 1;
|
|
3967 if ( v8 < 14 )
|
|
3968 v8 = 14;
|
|
3969 v10 = ((v8 - 14) >> 5) + 1;
|
|
3970 if ( !areWeLoadingTexture )
|
|
3971 {
|
|
3972 v5->Release();
|
|
3973 pIcons_LOD->_40F9C5();
|
|
3974 }
|
|
3975 if ( v9 + v17 % v18 <= v18 && v10 + v17 / v18 <= v16 )
|
|
3976 {
|
|
3977 v11 = 0;
|
|
3978 if ( v10 <= 0 )
|
|
3979 return 1;
|
|
3980 v12 = 0;
|
|
3981 while ( 1 )
|
|
3982 {
|
|
3983 v13 = 0;
|
|
3984 if ( v9 > 0 )
|
|
3985 break;
|
|
3986 LABEL_15:
|
|
3987 v12 += v18;
|
|
3988 ++v11;
|
|
3989 if ( v11 >= v10 )
|
|
3990 return 1;
|
|
3991 }
|
|
3992 v14 = (char *)&pChests[0].pInventoryIndices[v17 + v12 + 2662 * uChestID];
|
|
3993 while ( !*(short *)v14 )
|
|
3994 {
|
|
3995 ++v13;
|
|
3996 v14 += 2;
|
|
3997 if ( v13 >= v9 )
|
|
3998 goto LABEL_15;
|
|
3999 }
|
|
4000 }
|
|
4001 return 0;
|
|
4002 }
|
|
4003 // 506128: using guessed type int areWeLoadingTexture;
|
|
4004
|
|
4005 //----- (0041FF64) --------------------------------------------------------
|
|
4006 int Chest::_41FF64(unsigned int uChestID)
|
|
4007 {
|
|
4008 unsigned int v1; // ecx@1
|
|
4009 signed int result; // eax@1
|
|
4010 int v3; // edx@1
|
|
4011 ItemGen *pItem; // ecx@2
|
|
4012
|
|
4013 v1 = uChestID;
|
|
4014 result = 0;
|
|
4015 v3 = pChestWidthsByType[pChests[v1].uChestBitmapID] * pChestHeightsByType[pChests[v1].uChestBitmapID];
|
|
4016 if ( v3 <= 0 )
|
|
4017 {
|
|
4018 LABEL_5:
|
|
4019 result = -1;
|
|
4020 }
|
|
4021 else
|
|
4022 {
|
|
4023 pItem = pChests[v1].mm7__vector_pItems;
|
|
4024 while ( pItem->uItemID )
|
|
4025 {
|
|
4026 ++result;
|
|
4027 ++pItem;
|
|
4028 if ( result >= v3 )
|
|
4029 goto LABEL_5;
|
|
4030 }
|
|
4031 }
|
|
4032 return result;
|
|
4033 }
|
|
4034
|
|
4035 //----- (0041FFA2) --------------------------------------------------------
|
|
4036 int Chest::_41FFA2(int a1, ItemGen *a2, unsigned int uChestID)
|
|
4037 {
|
|
4038 int v3; // eax@1
|
|
4039 ItemGen *v4; // edi@1
|
|
4040 int v5; // esi@1
|
|
4041 int result; // eax@11
|
|
4042 unsigned int v7; // eax@12
|
|
4043 int v8; // edx@12
|
|
4044 int v9; // ecx@12
|
|
4045 signed int v10; // eax@12
|
|
4046 signed int v11; // edi@14
|
|
4047 unsigned int v12; // esi@14
|
|
4048 int v13; // edi@16
|
|
4049 void *v14; // edi@21
|
|
4050 int v15; // edi@21
|
|
4051 int i; // ecx@21
|
|
4052 ItemGen *Src; // [sp+Ch] [bp-18h]@1
|
|
4053 signed int v18; // [sp+10h] [bp-14h]@2
|
|
4054 int v19; // [sp+14h] [bp-10h]@1
|
|
4055 int v20; // [sp+18h] [bp-Ch]@19
|
|
4056 signed int v21; // [sp+1Ch] [bp-8h]@1
|
|
4057 signed int v22; // [sp+20h] [bp-4h]@3
|
|
4058 int v23; // [sp+20h] [bp-4h]@19
|
|
4059
|
|
4060 v21 = 0;
|
|
4061 v3 = pChests[uChestID].uChestBitmapID;
|
|
4062 v4 = a2;
|
|
4063 v5 = pChestWidthsByType[v3] * pChestHeightsByType[v3];
|
|
4064 Src = a2;
|
|
4065 v19 = pChestWidthsByType[v3];
|
|
4066 if ( a1 == -1 )
|
|
4067 {
|
|
4068 v18 = _41FF64(uChestID);
|
|
4069 if ( v18 == -1 )
|
|
4070 return 0;
|
|
4071 v22 = 0;
|
|
4072 if ( v5 > 0 )
|
|
4073 {
|
|
4074 while ( !Chest::CanPlaceItemAt(v22, v4->uItemID, (unsigned int)pChestWindow->ptr_1C) )
|
|
4075 {
|
|
4076 ++v22;
|
|
4077 if ( v22 >= v5 )
|
|
4078 goto LABEL_8;
|
|
4079 }
|
|
4080 v21 = v22;
|
|
4081 }
|
|
4082 LABEL_8:
|
|
4083 if ( v22 == v5 )
|
|
4084 {
|
|
4085 if ( uActiveCharacter )
|
|
4086 pPlayers[uActiveCharacter]->PlaySound(15, 0);
|
|
4087 return 0;
|
|
4088 }
|
|
4089 v7 = pIcons_LOD->LoadTexture(pItemsTable->pItems[v4->uItemID].pIconName, TEXTURE_16BIT_PALETTE);
|
|
4090 HIWORD(v8) = 0;
|
|
4091 v9 = v7 != -1 ? (int)&pIcons_LOD->pTextures[v7] : 0;
|
|
4092 v10 = (v7 != -1 ? pIcons_LOD->pTextures[v7].uTextureWidth : 24);
|
|
4093 if ( v10 < 14 )
|
|
4094 v10 = 14;
|
|
4095 v11 = *(short *)(v9 + 26);
|
|
4096 v12 = ((v10 - 14) >> 5) + 1;
|
|
4097 if ( v11 < 14 )
|
|
4098 v11 = 14;
|
|
4099 v13 = ((v11 - 14) >> 5) + 1;
|
|
4100 if ( !areWeLoadingTexture )
|
|
4101 {
|
|
4102 ((Texture *)v9)->Release();
|
|
4103 pIcons_LOD->_40F9C5();
|
|
4104 }
|
|
4105 if ( v13 > 0 )
|
|
4106 {
|
|
4107 v23 = 0;
|
|
4108 v20 = v13;
|
|
4109 do
|
|
4110 {
|
|
4111 if ( (signed int)v12 > 0 )
|
|
4112 {
|
|
4113 v14 = &pChests[0].pInventoryIndices[v21 + v23 + 2662 * uChestID];
|
|
4114 LOWORD(v8) = -1 - v21;
|
|
4115 v8 <<= 16;
|
|
4116 LOWORD(v8) = -1 - v21;
|
|
4117 memset32(v14, v8, v12 >> 1);
|
|
4118 v15 = (int)((char *)v14 + 4 * (v12 >> 1));
|
|
4119 for ( i = v12 & 1; i; --i )
|
|
4120 {
|
|
4121 *(short *)v15 = v8;
|
|
4122 v15 += 2;
|
|
4123 }
|
|
4124 }
|
|
4125 v23 += v19;
|
|
4126 --v20;
|
|
4127 }
|
|
4128 while ( v20 );
|
|
4129 }
|
|
4130 pChests[0].pInventoryIndices[v21 + 2662 * uChestID] = v18 + 1;
|
|
4131 memcpy(&pChests[uChestID].mm7__vector_pItems[v18], Src, 0x24u);
|
|
4132 result = v21 + 1;
|
|
4133 }
|
|
4134 else
|
|
4135 {
|
|
4136 result = 1;
|
|
4137 }
|
|
4138 return result;
|
|
4139 }
|
|
4140 // 506128: using guessed type int areWeLoadingTexture;
|
|
4141
|
|
4142 //----- (0042013E) --------------------------------------------------------
|
|
4143 unsigned int Chest::PlaceItemAt(unsigned int a1, unsigned int uItemIdx, unsigned int uChestID)
|
|
4144 {
|
|
4145 int v3; // esi@1
|
|
4146 unsigned int v4; // ebx@1
|
|
4147 int uItemID; // edi@1
|
|
4148 int v6; // edx@4
|
|
4149 unsigned int v7; // eax@5
|
|
4150 Texture *v8; // ecx@5
|
|
4151 signed int v9; // eax@5
|
|
4152 signed int v10; // edi@7
|
|
4153 unsigned int v11; // ebx@7
|
|
4154 int v12; // edi@9
|
|
4155 int v13; // edx@12
|
|
4156 void *v14; // edi@14
|
|
4157 int v15; // edi@14
|
|
4158 int i; // ecx@14
|
|
4159 unsigned int result; // eax@18
|
|
4160 __int16 v18; // [sp+Ch] [bp-10h]@1
|
|
4161 int v19; // [sp+10h] [bp-Ch]@11
|
|
4162 int v20; // [sp+14h] [bp-8h]@12
|
|
4163 unsigned int v21; // [sp+18h] [bp-4h]@1
|
|
4164
|
|
4165 v3 = 5324 * uChestID;
|
|
4166 v21 = a1;
|
|
4167 v4 = 5324 * uChestID + 36 * uItemIdx;
|
|
4168 v18 = uItemIdx;
|
|
4169 uItemID = *(unsigned int *)((char *)&pChests[0].mm7__vector_pItems[0].uItemID + v4);
|
|
4170 pItemsTable->SetSpecialBonus((ItemGen *)((char *)pChests[0].mm7__vector_pItems + v4));
|
|
4171 if ( uItemID >= 135 && uItemID <= 159 && !*(int *)((char *)&pChests[0].mm7__vector_pItems[0].uNumCharges + v4) )
|
|
4172 {
|
|
4173 v6 = rand() % 21 + 10;
|
|
4174 *(int *)((char *)&pChests[0].mm7__vector_pItems[0].uNumCharges + v4) = v6;
|
|
4175 *(&pChests[0].mm7__vector_pItems[0].uMaxCharges + v4) = v6;
|
|
4176 }
|
|
4177 v7 = pIcons_LOD->LoadTexture(pItemsTable->pItems[uItemID].pIconName, TEXTURE_16BIT_PALETTE);
|
|
4178 v8 = (Texture *)(v7 != -1 ? (int)&pIcons_LOD->pTextures[v7] : 0);
|
|
4179 v9 = (v7 != -1 ? pIcons_LOD->pTextures[v7].uTextureWidth : 24);
|
|
4180 if ( v9 < 14 )
|
|
4181 v9 = 14;
|
|
4182 v10 = v8->uTextureHeight;
|
|
4183 v11 = ((v9 - 14) >> 5) + 1;
|
|
4184 if ( v10 < 14 )
|
|
4185 v10 = 14;
|
|
4186 v12 = ((v10 - 14) >> 5) + 1;
|
|
4187 if ( !areWeLoadingTexture )
|
|
4188 {
|
|
4189 v8->Release();
|
|
4190 pIcons_LOD->_40F9C5();
|
|
4191 }
|
|
4192 v19 = pChestWidthsByType[*(unsigned __int16 *)((char *)&pChests[0].uChestBitmapID + v3)];
|
|
4193 if ( v12 > 0 )
|
|
4194 {
|
|
4195 v13 = 0;
|
|
4196 v20 = v12;
|
|
4197 do
|
|
4198 {
|
|
4199 if ( (signed int)v11 > 0 )
|
|
4200 {
|
|
4201 v14 = &pChests[0].pInventoryIndices[v21 + v13 + 2662 * uChestID];
|
|
4202 LOWORD(v3) = -1 - v21;
|
|
4203 v3 <<= 16;
|
|
4204 LOWORD(v3) = -1 - v21;
|
|
4205 memset32(v14, v3, v11 >> 1);
|
|
4206 v15 = (int)((char *)v14 + 4 * (v11 >> 1));
|
|
4207 for ( i = v11 & 1; i; --i )
|
|
4208 {
|
|
4209 *(short *)v15 = v3;
|
|
4210 v15 += 2;
|
|
4211 }
|
|
4212 }
|
|
4213 v13 += v19;
|
|
4214 --v20;
|
|
4215 }
|
|
4216 while ( v20 );
|
|
4217 }
|
|
4218 result = v21 + 2662 * uChestID;
|
|
4219 pChests[0].pInventoryIndices[result] = v18 + 1;
|
|
4220 return result;
|
|
4221 }
|
|
4222 // 506128: using guessed type int areWeLoadingTexture;
|
|
4223
|
|
4224 //----- (00420284) --------------------------------------------------------
|
|
4225 char *Chest::_420284(unsigned int uChestID)
|
|
4226 {
|
|
4227 int v1; // ebx@1
|
|
4228 unsigned int v2; // esi@1
|
|
4229 unsigned int v3; // esi@1
|
|
4230 int uChestArea; // edi@1
|
|
4231 int v5; // eax@2
|
|
4232 int v6; // ebx@11
|
|
4233 char *result; // eax@18
|
|
4234 char Dst[144]; // [sp+Ch] [bp-A0h]@1
|
|
4235 int v9; // [sp+9Ch] [bp-10h]@10
|
|
4236 unsigned int v10; // [sp+A0h] [bp-Ch]@1
|
|
4237 unsigned int v11; // [sp+A4h] [bp-8h]@8
|
|
4238 unsigned int *v12; // [sp+A8h] [bp-4h]@9
|
|
4239
|
|
4240 v1 = 0;
|
|
4241 v2 = uChestID;
|
|
4242 v10 = uChestID;
|
|
4243 pRenderer->ClearZBuffer(0, 479);
|
|
4244 v3 = v2;
|
|
4245 uChestArea = pChestWidthsByType[pChests[v3].uChestBitmapID] * pChestHeightsByType[pChests[v3].uChestBitmapID];
|
|
4246 memset(Dst, 0, 0x90u);
|
|
4247 if ( uChestArea > 0 )
|
|
4248 {
|
|
4249 do
|
|
4250 {
|
|
4251 do
|
|
4252 v5 = (unsigned __int8)rand();
|
|
4253 while ( v5 >= uChestArea );
|
|
4254 while ( Dst[v5] )
|
|
4255 {
|
|
4256 ++v5;
|
|
4257 if ( v5 == uChestArea )
|
|
4258 v5 = 0;
|
|
4259 }
|
|
4260 Dst[v5] = v1++;
|
|
4261 }
|
|
4262 while ( v1 < uChestArea );
|
|
4263 }
|
|
4264 v11 = 0;
|
|
4265 if ( uChestArea > 0 )
|
|
4266 {
|
|
4267 v12 = &pChests[v3].mm7__vector_pItems[0].uAttributes;
|
|
4268 do
|
|
4269 {
|
|
4270 v9 = *(v12 - 5);
|
|
4271 if ( v9 )
|
|
4272 {
|
|
4273 v6 = 0;
|
|
4274 while ( !Chest::CanPlaceItemAt((unsigned __int8)Dst[v6], v9, v10) )
|
|
4275 {
|
|
4276 ++v6;
|
|
4277 if ( v6 >= uChestArea )
|
|
4278 goto LABEL_17;
|
|
4279 }
|
|
4280 Chest::PlaceItemAt((unsigned __int8)Dst[v6], v11, v10);
|
|
4281 if ( pChests[v3].uFlags & 4 )
|
|
4282 *v12 |= 1u;
|
|
4283 }
|
|
4284 LABEL_17:
|
|
4285 ++v11;
|
|
4286 v12 += 9;
|
|
4287 }
|
|
4288 while ( (signed int)v11 < uChestArea );
|
|
4289 }
|
|
4290 result = (char *)&pChests[v3].uFlags;
|
|
4291 pChests[v3].uFlags = pChests[v3].uFlags & 0xFFFB | 2;
|
|
4292 return result;
|
|
4293 }
|
|
4294 // 420284: using guessed type char Dst[144];
|
|
4295
|
|
4296 //----- (0042038D) --------------------------------------------------------
|
|
4297 void __cdecl sub_42038D()
|
|
4298 {
|
|
4299 POINT *v0; // esi@2
|
|
4300 int v1; // ecx@2
|
|
4301 const char *v2; // eax@3
|
|
4302 POINT v3; // [sp+0h] [bp-10h]@2
|
|
4303 POINT a2; // [sp+8h] [bp-8h]@1
|
|
4304
|
|
4305 if ( pMouse->GetCursorPos(&a2)->y < 350 )
|
|
4306 {
|
|
4307 v0 = pMouse->GetCursorPos(&a2);
|
|
4308 v1 = pRenderer->pActiveZBuffer[v0->x + pSRZBufferLineOffsets[pMouse->GetCursorPos(&v3)->y]];
|
|
4309 if ( v1 )
|
|
4310 {
|
|
4311 auto _w = (ItemGen *)(&pOtherOverlayList->pOverlays[49].field_4 + 2662 * (unsigned int)pChestWindow->ptr_1C
|
|
4312 + 18 * *((short *)&pChests[0].mm7__vector_pItems[139].uExpireTime
|
|
4313 + v1 + 2662 * (unsigned int)pChestWindow->ptr_1C + 3));
|
|
4314 v2 = _w->GetDisplayName();
|
|
4315 sub_41C0B8_set_status_string(v2);
|
|
4316 }
|
|
4317 }
|
|
4318 }
|
|
4319
|
|
4320 //----- (0042041E) --------------------------------------------------------
|
|
4321 bool Chest::Open(unsigned int uChestID)
|
|
4322 {
|
|
4323 char *v1; // edi@5
|
|
4324 unsigned int v2; // eax@8
|
|
4325 GUIWindow *v3; // eax@15
|
|
4326 int v5; // edx@16
|
|
4327 int v6; // eax@16
|
|
4328 ODMFace *v7; // eax@19
|
|
4329 int v8; // edx@19
|
|
4330 int v9; // edi@19
|
|
4331 signed int v10; // ebx@19
|
|
4332 int v11; // ecx@19
|
|
4333 int v12; // eax@19
|
|
4334 BLVFace *v13; // eax@20
|
|
4335 int v14; // ebx@21
|
|
4336 int v15; // edi@21
|
|
4337 int v16; // ecx@22
|
|
4338 __int64 v17; // qax@22
|
|
4339 double v18; // st7@23
|
|
4340 double v19; // st6@23
|
|
4341 double v20; // st7@23
|
|
4342 int v21; // ecx@26
|
|
4343 char v22[12]; // ST4C_12@28
|
|
4344 unsigned int *v23; // edi@28
|
|
4345 unsigned __int16 v24; // di@28
|
|
4346 signed int v25; // ecx@28
|
|
4347 char *v26; // edx@29
|
|
4348 unsigned __int16 v27; // ax@32
|
|
4349 //LayingItem a1; // [sp+14h] [bp-B0h]@28
|
|
4350 int v29; // [sp+84h] [bp-40h]@16
|
|
4351 int v30; // [sp+88h] [bp-3Ch]@16
|
|
4352 int v31; // [sp+8Ch] [bp-38h]@16
|
|
4353 int v32; // [sp+90h] [bp-34h]@16
|
|
4354 float v33; // [sp+94h] [bp-30h]@23
|
|
4355 char *v34; // [sp+98h] [bp-2Ch]@5
|
|
4356 int v35; // [sp+9Ch] [bp-28h]@16
|
|
4357 Vec3_int_ pOut; // [sp+A0h] [bp-24h]@28
|
|
4358 int a4; // [sp+ACh] [bp-18h]@1
|
|
4359 int v38; // [sp+B0h] [bp-14h]@21
|
|
4360 int sRotX; // [sp+B4h] [bp-10h]@23
|
|
4361 float v40; // [sp+B8h] [bp-Ch]@23
|
|
4362 float v41; // [sp+BCh] [bp-8h]@23
|
|
4363 int sRotY; // [sp+C0h] [bp-4h]@8
|
|
4364
|
|
4365 a4 = uChestID;
|
|
4366 if ( (uChestID & 0x80000000u) != 0 || (signed int)uChestID >= 20 )
|
|
4367 return 0;
|
|
4368 ++pIcons_LOD->uTexturePacksCount;
|
|
4369 if ( !pIcons_LOD->uNumPrevLoadedFiles )
|
|
4370 pIcons_LOD->uNumPrevLoadedFiles = pIcons_LOD->uNumLoadedFiles;
|
|
4371 v1 = (char *)&pChests[uChestID].uFlags;
|
|
4372 v34 = v1;
|
|
4373 if ( !(*v1 & CHEST_ITEMS_PLACED) )
|
|
4374 Chest::_420284(uChestID);
|
|
4375 if ( !uActiveCharacter )
|
|
4376 return 0;
|
|
4377 *(float *)&sRotY = 0.0;
|
|
4378 v2 = pMapStats->GetMapInfo(pCurrentMapName);
|
|
4379 if ( !(*v1 & 1) || !v2 )
|
|
4380 goto LABEL_12;
|
|
4381 if ( pPlayers[uActiveCharacter]->GetDisarmTrap() < 2 * pMapStats->pInfos[v2].field_2D )
|
|
4382 {
|
|
4383 v29 = 811;
|
|
4384 v30 = 812;
|
|
4385 v31 = 813;
|
|
4386 v32 = 814;
|
|
4387 v5 = rand() % 4;
|
|
4388 v6 = dword_5B5920 >> 3;
|
|
4389 v35 = v5;
|
|
4390 if ( (dword_5B5920 & 7) == 5 )
|
|
4391 {
|
|
4392 v16 = v6;
|
|
4393 v14 = pLevelDecorations[v6].vPosition.x;
|
|
4394 v38 = pLevelDecorations[v6].vPosition.y;
|
|
4395 v17 = pDecorationList->pDecorations[pLevelDecorations[v6].uDecorationDescID].uDecorationHeight;
|
|
4396 v15 = pLevelDecorations[v16].vPosition.z + (((signed int)v17 - HIDWORD(v17)) >> 1);
|
|
4397 }
|
|
4398 else
|
|
4399 {
|
|
4400 if ( (dword_5B5920 & 7) != 6 )
|
|
4401 goto LABEL_12;
|
|
4402 if ( uCurrentlyLoadedLevelType == LEVEL_Outdoor)
|
|
4403 {
|
|
4404 v7 = &pOutdoor->pBModels[dword_5B5920 >> 9].pFaces[(dword_5B5920 >> 3) & 0x3F];
|
|
4405 v8 = v7->pBoundingBox.y1;
|
|
4406 v9 = v7->pBoundingBox.z2;
|
|
4407 v10 = v7->pBoundingBox.x1 + v7->pBoundingBox.x2;
|
|
4408 v11 = v7->pBoundingBox.y2;
|
|
4409 v12 = v7->pBoundingBox.z1;
|
|
4410 }
|
|
4411 else
|
|
4412 {
|
|
4413 v13 = &pIndoor->pFaces[v6];
|
|
4414 v8 = v13->pBounding.y1;
|
|
4415 v9 = v13->pBounding.z2;
|
|
4416 v10 = v13->pBounding.x1 + v13->pBounding.x2;
|
|
4417 v11 = v13->pBounding.y2;
|
|
4418 v12 = v13->pBounding.z1;
|
|
4419 }
|
|
4420 v14 = v10 >> 1;
|
|
4421 v38 = (v8 + v11) >> 1;
|
|
4422 v15 = (v12 + v9) >> 1;
|
|
4423 }
|
|
4424 v18 = (double)pParty->vPosition.x - (double)v14;
|
|
4425 *(float *)&a4 = v18;
|
|
4426 v19 = (double)pParty->vPosition.y - (double)v38;
|
|
4427 v33 = v19;
|
|
4428 v41 = (double)pParty->sEyelevel + (double)pParty->vPosition.z - (double)v15;
|
|
4429 *(float *)&sRotY = v19 * v19;
|
|
4430 *(float *)&sRotX = v18 * v18;
|
|
4431 v20 = sqrt(v41 * v41 + *(float *)&sRotX + *(float *)&sRotY);
|
|
4432 v40 = v20;
|
|
4433 if ( v20 <= 1.0 )
|
|
4434 {
|
|
4435 *(float *)&sRotX = 0.0;
|
|
4436 *(float *)&sRotY = 0.0;
|
|
4437 }
|
|
4438 else
|
|
4439 {
|
|
4440 sRotY = (signed __int64)sqrt(*(float *)&sRotX + *(float *)&sRotY);
|
|
4441 sRotX = stru_5C6E00->Atan2((signed __int64)*(float *)&a4, (signed __int64)v33);
|
|
4442 sRotY = stru_5C6E00->Atan2(sRotY, (signed __int64)v41);
|
|
4443 }
|
|
4444 v21 = 256;
|
|
4445 if ( v40 < 256.0 )
|
|
4446 v21 = (signed __int64)v40 / 4;
|
|
4447 *(int *)&v22[8] = v15;
|
|
4448 *(_QWORD *)v22 = __PAIR__(v38, v14);
|
|
4449 Vec3_int_::Rotate(v21, sRotX, sRotY, *(Vec3_int_ *)v22, &pOut.x, &pOut.z, &pOut.y);
|
|
4450 v23 = (unsigned int *)(&v29 + v35);
|
|
4451 sub_42F7EB_DropItemAt(*v23, pOut.x, pOut.z, pOut.y, 0, 1, 0, 0x30u, 0);
|
|
4452
|
|
4453 LayingItem a1; // [sp+14h] [bp-B0h]@28
|
|
4454 //LayingItem::LayingItem(&a1);
|
|
4455
|
|
4456 a1.stru_24.Reset();
|
|
4457 v24 = *(short *)v23;
|
|
4458 v25 = 0;
|
|
4459 a1.field_50 = 0;
|
|
4460 a1.field_4C = 0;
|
|
4461 a1.field_48 = 0;
|
|
4462 a1.field_54 = 0;
|
|
4463 a1.uItemType = v24;
|
|
4464 if ( (signed int)pObjectList->uNumObjects <= 0 )
|
|
4465 {
|
|
4466 LABEL_32:
|
|
4467 v27 = 0;
|
|
4468 }
|
|
4469 else
|
|
4470 {
|
|
4471 v26 = (char *)&pObjectList->pObjects->uObjectID;
|
|
4472 while ( v24 != *(short *)v26 )
|
|
4473 {
|
|
4474 ++v25;
|
|
4475 v26 += 56;
|
|
4476 if ( v25 >= (signed int)pObjectList->uNumObjects )
|
|
4477 goto LABEL_32;
|
|
4478 }
|
|
4479 v27 = v25;
|
|
4480 }
|
|
4481 a1.uObjectDescID = v27;
|
|
4482 a1.vPosition.y = pOut.z;
|
|
4483 a1.vPosition.x = pOut.x;
|
|
4484 a1.vPosition.z = pOut.y;
|
|
4485 a1.uSoundID = 0;
|
|
4486 a1.uAttributes = 48;
|
|
4487 a1.uSectorID = pIndoor->GetSector(pOut.x, pOut.z, pOut.y);
|
|
4488 a1.uSpriteFrameID = 0;
|
|
4489 a1.field_58 = 0;
|
|
4490 a1.field_5C = 0;
|
|
4491 a1.uFacing = 0;
|
|
4492 a1.Create(0, 0, 0, 0);
|
|
4493 pAudioPlayer->PlaySound(SOUND_8, 0, 0, -1, 0, 0, 0, 0);
|
|
4494 a1._438E35();
|
|
4495 *v34 &= 0xFEu;
|
|
4496 if ( uActiveCharacter && !qword_A750D8 && !dword_507CD8 )
|
|
4497 {
|
|
4498 qword_A750D8 = 256i64;
|
|
4499 word_A750E0 = 5;
|
|
4500 word_A750E2 = uActiveCharacter;
|
|
4501 }
|
|
4502 pIcons_LOD->_4114F2();
|
|
4503 dword_507CD8 = 0;
|
|
4504 return 0;
|
|
4505 }
|
|
4506 *v1 &= 0xFEu;
|
|
4507 sRotY = 1;
|
|
4508 LABEL_12:
|
|
4509 pAudioPlayer->StopChannels(-1, -1);
|
|
4510 pAudioPlayer->PlaySound((SoundID)208, 0, 0, -1, 0, 0, 0, 0);
|
|
4511 if ( *(float *)&sRotY != 0.0 )
|
|
4512 {
|
|
4513 if ( !dword_507CD8 )
|
|
4514 pPlayers[uActiveCharacter]->PlaySound(4, 0);
|
|
4515 }
|
|
4516 dword_507CD8 = 0;
|
|
4517 v3 = GUIWindow::Create(0, 0, 640u, 480u, WINDOW_Chest, a4, 0);
|
|
4518 pGUIWindow_CurrentMenu = v3;
|
|
4519 pChestWindow = v3;
|
|
4520 pBtn_ExitCancel = v3->CreateButton(
|
|
4521 0x1D7u,
|
|
4522 0x1BDu,
|
|
4523 0xA9u,
|
|
4524 0x23u,
|
|
4525 1,
|
|
4526 0,
|
|
4527 0x71u,
|
|
4528 0,
|
|
4529 0,
|
|
4530 pGlobalTXT_LocalizationStrings[79],// Exit
|
|
4531 (Texture *)(uTextureID_506438 != -1 ? (int)&pIcons_LOD->pTextures[uTextureID_506438] : 0),
|
|
4532 0);
|
|
4533 pChestWindow->CreateButton(7u, 8u, 460u, 343u, 1, 0, 0xCu, 0, 0, "", 0);
|
|
4534 pCurrentScreen = 10;
|
|
4535 pEventTimer->Pause();
|
|
4536 return 1;
|
|
4537 }
|
|
4538
|
|
4539 //----- (0042092D) --------------------------------------------------------
|
|
4540 void Chest::DrawChestUI(unsigned int uChestID)
|
|
4541 {
|
|
4542 Render *v1; // edi@1
|
|
4543 unsigned int v2; // ebx@1
|
|
4544 unsigned int v3; // ebx@1
|
|
4545 int v4; // eax@1
|
|
4546 unsigned int v5; // eax@1
|
|
4547 int v6; // ecx@3
|
|
4548 unsigned int v7; // eax@4
|
|
4549 Texture *v8; // esi@4
|
|
4550 signed int v9; // ecx@4
|
|
4551 signed int v10; // edx@4
|
|
4552 signed int v11; // eax@4
|
|
4553 int v12; // eax@6
|
|
4554 int v13; // eax@6
|
|
4555 unsigned int v14; // ST34_4@8
|
|
4556 int v15; // edi@8
|
|
4557 int *v16; // [sp+Ch] [bp-28h]@1
|
|
4558 int v17; // [sp+10h] [bp-24h]@4
|
|
4559 int v18; // [sp+14h] [bp-20h]@1
|
|
4560 signed int v19; // [sp+18h] [bp-1Ch]@1
|
|
4561 int v20; // [sp+1Ch] [bp-18h]@1
|
|
4562 signed int v21; // [sp+20h] [bp-14h]@1
|
|
4563 char *v22; // [sp+2Ch] [bp-8h]@2
|
|
4564 signed int v23; // [sp+30h] [bp-4h]@1
|
|
4565
|
|
4566 v1 = pRenderer;
|
|
4567 v2 = uChestID;
|
|
4568 v16 = pRenderer->pActiveZBuffer;
|
|
4569 pRenderer->ClearZBuffer(0, 479);
|
|
4570 v3 = v2;
|
|
4571 v4 = pChests[v3].uChestBitmapID;
|
|
4572 v20 = pChestSmthn1ByType[v4];
|
|
4573 v18 = pChestSmthn2ByType[v4];
|
|
4574 v21 = pChestWidthsByType[v4];
|
|
4575 v19 = pChestHeightsByType[v4];
|
|
4576 sprintf(pTmpBuf, "chest%02d", pChestList->pChests[pChests[v3].uChestBitmapID].uTextureID);
|
|
4577 v5 = pIcons_LOD->LoadTexture(pTmpBuf, TEXTURE_16BIT_PALETTE);
|
|
4578 pRenderer->DrawTextureIndexed(8u, 8u, (Texture *)(v5 != -1 ? (int)&pIcons_LOD->pTextures[v5] : 0));
|
|
4579 v23 = 0;
|
|
4580 if ( v21 * v19 > 0 )
|
|
4581 {
|
|
4582 v22 = (char *)pChests[v3].pInventoryIndices;
|
|
4583 do
|
|
4584 {
|
|
4585 v6 = *(short *)v22;
|
|
4586 if ( v6 > 0 )
|
|
4587 {
|
|
4588 v17 = v18 + 32 * v23 / v19;
|
|
4589 v7 = pIcons_LOD->LoadTexture(
|
|
4590 pItemsTable->pItems[*(int *)((char *)&pOtherOverlayList->pOverlays[49].field_4 + 36 * v6 + v3 * 5324)].pIconName,
|
|
4591 TEXTURE_16BIT_PALETTE);
|
|
4592 v8 = (Texture *)(v7 != -1 ? &pIcons_LOD->pTextures[v7] : 0);
|
|
4593 v9 = (v7 != -1 ? pIcons_LOD->pTextures[v7].uTextureWidth : 24);
|
|
4594 v10 = (v7 != -1 ? pIcons_LOD->pTextures[v7].uTextureHeight : 26);
|
|
4595 v11 = (v7 != -1 ? pIcons_LOD->pTextures[v7].uTextureWidth : 24);
|
|
4596 if ( v9 < 14 )
|
|
4597 v11 = 14;
|
|
4598 v12 = v11 - 14;
|
|
4599 LOBYTE(v12) = v12 & 0xE0;
|
|
4600 v13 = v12 + 32;
|
|
4601 if ( (signed int)v8->uTextureHeight < 14 )
|
|
4602 v10 = 14;
|
|
4603 v14 = v20 + 32 * v23 % v21 + ((v13 - v9) >> 1);
|
|
4604 v15 = v17 + ((((v10 - 14) & 0xFFFFFFE0) - v8->uTextureHeight + 32) >> 1);
|
|
4605 pRenderer->DrawTextureTransparent(
|
|
4606 v14,
|
|
4607 v17 + ((((v10 - 14) & 0xFFFFFFE0) - v8->uTextureHeight + 32) >> 1),
|
|
4608 v8);
|
|
4609 sub_40F92A(&v16[v14 + pSRZBufferLineOffsets[v15]], v8, v23 + 1);
|
|
4610 v1 = pRenderer;
|
|
4611 }
|
|
4612 ++v23;
|
|
4613 v22 += 2;
|
|
4614 }
|
|
4615 while ( v23 < v21 * v19 );
|
|
4616 }
|
24
|
4617 pRenderer->DrawTextureIndexed(pBtn_ExitCancel->uX, pBtn_ExitCancel->uY,
|
0
|
4618 (Texture *)(uTextureID_506438 != -1 ? (int)&pIcons_LOD->pTextures[uTextureID_506438] : 0));
|
|
4619 }
|
|
4620
|
|
4621 //----- (00420B13) --------------------------------------------------------
|
|
4622 void __fastcall sub_420B13(int a1, int a2)
|
|
4623 {
|
|
4624 void *v2; // eax@1
|
|
4625 ItemGen *v3; // ebx@1
|
|
4626 unsigned int v4; // eax@1
|
|
4627 Texture *v5; // ecx@1
|
|
4628 signed int v6; // eax@1
|
|
4629 signed int v7; // edi@3
|
|
4630 signed int v8; // eax@3
|
|
4631 int v9; // edi@3
|
|
4632 int v10; // eax@5
|
|
4633 int v11; // esi@8
|
|
4634 unsigned int v12; // ecx@10
|
|
4635 void *v13; // edi@10
|
|
4636 unsigned __int8 v14; // cf@10
|
|
4637 int v15; // edi@10
|
|
4638 int i; // ecx@10
|
|
4639 int v17; // [sp+Ch] [bp-14h]@1
|
|
4640 int v18; // [sp+10h] [bp-10h]@3
|
|
4641 int v19; // [sp+14h] [bp-Ch]@1
|
|
4642 void *v20; // [sp+18h] [bp-8h]@1
|
|
4643 int v21; // [sp+1Ch] [bp-4h]@5
|
|
4644 int v22; // [sp+1Ch] [bp-4h]@8
|
|
4645
|
|
4646 v19 = a2;
|
|
4647 v2 = pChestWindow->ptr_1C;
|
|
4648 v20 = v2;
|
|
4649 v2 = (void *)(5324 * (int)v2);
|
|
4650 v3 = (ItemGen *)((char *)v2 + 36 * a1 + (int)((char *)pChests + 4));
|
|
4651 v17 = pChestWidthsByType[*(short *)((char *)v2 + (int)pChests)];
|
|
4652 v4 = pIcons_LOD->LoadTexture(pItemsTable->pItems[v3->uItemID].pIconName, TEXTURE_16BIT_PALETTE);
|
|
4653 v5 = (Texture *)(v4 != -1 ? (int)&pIcons_LOD->pTextures[v4] : 0);
|
|
4654 v6 = (v4 != -1 ? pIcons_LOD->pTextures[v4].uTextureWidth : 24);
|
|
4655 if ( v6 < 14 )
|
|
4656 v6 = 14;
|
|
4657 v7 = v6 - 14;
|
|
4658 v8 = v5->uTextureHeight;
|
|
4659 v9 = (v7 >> 5) + 1;
|
|
4660 v18 = v9;
|
|
4661 if ( v8 < 14 )
|
|
4662 v8 = 14;
|
|
4663 v10 = ((v8 - 14) >> 5) + 1;
|
|
4664 v21 = v10;
|
|
4665 if ( !areWeLoadingTexture )
|
|
4666 {
|
|
4667 v5->Release();
|
|
4668 pIcons_LOD->_40F9C5();
|
|
4669 v10 = v21;
|
|
4670 }
|
|
4671 if ( v10 > 0 )
|
|
4672 {
|
|
4673 v11 = 0;
|
|
4674 v22 = v10;
|
|
4675 do
|
|
4676 {
|
|
4677 if ( v9 > 0 )
|
|
4678 {
|
|
4679 v12 = v9;
|
|
4680 v13 = &pChests[0].pInventoryIndices[v19 + v11 + 2662 * (int)v20];
|
|
4681 v14 = v12 & 1;
|
|
4682 v12 >>= 1;
|
|
4683 memset(v13, 0, 4 * v12);
|
|
4684 v15 = (int)((char *)v13 + 4 * v12);
|
|
4685 for ( i = v14; i; --i )
|
|
4686 {
|
|
4687 *(short *)v15 = 0;
|
|
4688 v15 += 2;
|
|
4689 }
|
|
4690 v9 = v18;
|
|
4691 }
|
|
4692 v11 += v17;
|
|
4693 --v22;
|
|
4694 }
|
|
4695 while ( v22 );
|
|
4696 }
|
|
4697 v3->Reset();
|
|
4698 }
|
|
4699 // 506128: using guessed type int areWeLoadingTexture;
|
|
4700
|
|
4701 //----- (00420C05) --------------------------------------------------------
|
|
4702 void __fastcall party_finds_gold(unsigned int uNumGold, int _1_dont_share_with_followers___2_the_same_but_without_a_message__else_normal)
|
|
4703 {
|
|
4704 unsigned int v2; // edi@1
|
|
4705 int v3; // ebp@1
|
|
4706 unsigned int v4; // esi@1
|
|
4707 int v5; // ecx@6
|
|
4708 NPCData *v6; // eax@6
|
|
4709 signed int v7; // edx@8
|
|
4710 signed int v8; // ebx@10
|
|
4711 char *v9; // edi@11
|
|
4712 signed int v10; // ecx@17
|
|
4713 int v11; // eax@21
|
|
4714 NPCData *v12; // ecx@21
|
|
4715 unsigned int v13; // ecx@23
|
|
4716 signed int v14; // [sp+Ch] [bp-4h]@6
|
|
4717
|
|
4718 v2 = 0;
|
|
4719 v3 = 0;
|
|
4720 v4 = uNumGold;
|
|
4721 if ( _1_dont_share_with_followers___2_the_same_but_without_a_message__else_normal )
|
|
4722 {
|
|
4723 if ( _1_dont_share_with_followers___2_the_same_but_without_a_message__else_normal == 1 )
|
|
4724 {
|
|
4725 sprintf(pTmpBuf2, pGlobalTXT_LocalizationStrings[467], uNumGold);// You found %lu gold!
|
|
4726 }
|
|
4727 else
|
|
4728 {
|
|
4729 if ( _1_dont_share_with_followers___2_the_same_but_without_a_message__else_normal == 2 )
|
|
4730 pTmpBuf2[0] = 0;
|
|
4731 }
|
|
4732 }
|
|
4733 else
|
|
4734 {
|
|
4735 v14 = 0;
|
|
4736 v5 = 0;
|
|
4737 v6 = pParty->pHirelings;
|
|
4738 do
|
|
4739 {
|
|
4740 if ( v6->pName )
|
|
4741 {
|
|
4742 v7 = v14++;
|
|
4743 pTmpBuf[v7] = v5;
|
|
4744 }
|
|
4745 ++v6;
|
|
4746 ++v5;
|
|
4747 }
|
|
4748 while ( (signed int)v6 < (signed int)&pParty->pPickedItem );
|
|
4749 v8 = 0;
|
|
4750 if ( (signed int)pNPCStats->uNumNewNPCs > 0 )
|
|
4751 {
|
|
4752 v9 = (char *)pNPCStats->pNewNPCData;
|
|
4753 do
|
|
4754 {
|
|
4755 if ( v9[8] & 0x80
|
|
4756 && (!pParty->pHirelings[0].pName || strcmp(*(const char **)v9, pParty->pHirelings[0].pName))
|
|
4757 && (!pParty->pHirelings[1].pName || strcmp(*(const char **)v9, pParty->pHirelings[1].pName)) )
|
|
4758 {
|
|
4759 v10 = v14++;
|
|
4760 pTmpBuf[v10] = v8 + 2;
|
|
4761 }
|
|
4762 ++v8;
|
|
4763 v9 += 76;
|
|
4764 }
|
|
4765 while ( v8 < (signed int)pNPCStats->uNumNewNPCs );
|
|
4766 v2 = 0;
|
|
4767 }
|
|
4768 if ( v14 > 0 )
|
|
4769 {
|
|
4770 do
|
|
4771 {
|
|
4772 v11 = (unsigned __int8)pTmpBuf[v2];
|
|
4773 v12 = &pNPCStats->pNPCData[v11 + 499];
|
33
|
4774 if ( (unsigned __int8)pTmpBuf[v2] < 2 )
|
0
|
4775 v12 = &pParty->pHirelings[v11];
|
|
4776 v13 = v12->uProfession;
|
|
4777 if ( v13 )
|
|
4778 v3 += *(&pNPCStats->field_13A58 + 5 * v13);
|
|
4779 ++v2;
|
|
4780 }
|
|
4781 while ( (signed int)v2 < v14 );
|
|
4782 }
|
|
4783 if ( CheckHiredNPCSpeciality(0x1Fu) )
|
|
4784 v4 += (signed int)(10 * v4) / 100;
|
|
4785 if ( CheckHiredNPCSpeciality(0x20u) )
|
|
4786 v4 += (signed int)(20 * v4) / 100;
|
|
4787 if ( CheckHiredNPCSpeciality(0x2Du) )
|
|
4788 v4 += (signed int)(10 * v4) / 100;
|
|
4789 if ( v3 )
|
|
4790 {
|
|
4791 v3 = (signed int)(v4 * v3 / 100) / 100;
|
|
4792 if ( v3 < 1 )
|
|
4793 v3 = 1;
|
|
4794 sprintf(pTmpBuf2, pGlobalTXT_LocalizationStrings[466], v4, v3);// You found %lu gold (followers take %lu)!
|
|
4795 }
|
|
4796 else
|
|
4797 {
|
|
4798 sprintf(pTmpBuf2, pGlobalTXT_LocalizationStrings[467], v4);// You found %lu gold!
|
|
4799 }
|
|
4800 v2 = 0;
|
|
4801 }
|
|
4802 pParty->uNumGold += v4 - v3;
|
|
4803 pUIAnim_Gold->uAnimTime = v2;
|
|
4804 pUIAnim_Gold->uAnimLength = 8 * pIconsFrameTable->pIcons[(signed __int16)pUIAnim_Gold->uIconID].uAnimLength;
|
|
4805 if ( pTmpBuf2[0] )
|
|
4806 ShowStatusBarString(pTmpBuf2, 2u);
|
|
4807 pAudioPlayer->PlaySound(SOUND_GoldReceived, v2, v2, -1, v2, v2, v2, v2);
|
|
4808 }
|
|
4809
|
|
4810 //----- (00420E01) --------------------------------------------------------
|
|
4811 void __cdecl sub_420E01()
|
|
4812 {
|
|
4813 void *v0; // edi@1
|
|
4814 POINT *v1; // esi@2
|
|
4815 int v2; // eax@2
|
|
4816 int v3; // ebx@4
|
|
4817 int v4; // esi@6
|
|
4818 int v5; // ecx@6
|
|
4819 //LayingItem v6; // [sp+Ch] [bp-80h]@1
|
|
4820 char v7; // [sp+7Ch] [bp-10h]@2
|
|
4821 POINT a2; // [sp+84h] [bp-8h]@2
|
|
4822
|
|
4823 LayingItem v6; // [sp+Ch] [bp-80h]@1
|
|
4824 //LayingItem::LayingItem(&v6);
|
|
4825
|
|
4826 v0 = pGUIWindow_CurrentMenu->ptr_1C;
|
|
4827 if ( pParty->pPickedItem.uItemID )
|
|
4828 {
|
|
4829 if ( Chest::_41FFA2(-1, &pParty->pPickedItem, (unsigned int)pGUIWindow_CurrentMenu->ptr_1C) )
|
|
4830 pMouse->RemoveHoldingItem();
|
|
4831 }
|
|
4832 else
|
|
4833 {
|
|
4834 v1 = pMouse->GetCursorPos(&a2);
|
|
4835 v2 = pRenderer->pActiveZBuffer[v1->x + pSRZBufferLineOffsets[pMouse->GetCursorPos((POINT *)&v7)->y]] & 0xFFFF;
|
|
4836 if ( v2 )
|
|
4837 {
|
|
4838 if ( v2 )
|
|
4839 v3 = v2 - 1;
|
|
4840 else
|
|
4841 v3 = -1;
|
|
4842 v4 = pChests[0].pInventoryIndices[v3 + 2662 * (int)v0] - 1;
|
|
4843 v5 = 5324 * (int)v0 + 36 * v4;
|
|
4844 if ( pItemsTable->pItems[*(unsigned int *)((char *)&pChests[0].mm7__vector_pItems[0].uItemID + v5)].uEquipType == 18 )
|
|
4845 {
|
|
4846 party_finds_gold(*(int *)((char *)&pChests[0].mm7__vector_pItems[0].uAdditionalValue + v5), 0);
|
|
4847 viewparams->bRedrawGameUI = 1;
|
|
4848 }
|
|
4849 else
|
|
4850 {
|
|
4851 pParty->SetHoldingItem((ItemGen *)((char *)pChests[0].mm7__vector_pItems + v5));
|
|
4852 }
|
|
4853 sub_420B13(v4, v3);
|
|
4854 }
|
|
4855 }
|
|
4856 }
|
|
4857
|
|
4858 //----- (00420EFF) --------------------------------------------------------
|
|
4859 void __cdecl GameUI_WritePointedObjectStatusString()
|
|
4860 {
|
|
4861 int v1; // ebx@6
|
8
|
4862 GUIWindow *pWindow; // edi@7
|
|
4863 GUIButton *pButton; // ecx@11
|
|
4864 Player *pPlayer; // eax@19
|
0
|
4865 char v5; // cl@19
|
|
4866 unsigned int v6; // eax@19
|
|
4867 int v7; // ecx@19
|
|
4868 __int16 v8; // fps@23
|
|
4869 unsigned __int8 v9; // c0@23
|
|
4870 unsigned __int8 v10; // c3@23
|
8
|
4871 enum UIMessageType pMessageType1; // esi@24
|
0
|
4872 int v12; // edx@25
|
|
4873 char *v13; // ecx@28
|
|
4874 int v14; // eax@41
|
8
|
4875 ItemGen *pItemGen; // ecx@44
|
0
|
4876 int v16; // ecx@46
|
|
4877 const char *v17; // eax@49
|
|
4878 signed int v18; // eax@55
|
|
4879 signed int v19; // ecx@63
|
|
4880 BLVFace *pFace; // eax@69
|
|
4881 __int16 v21; // ax@70
|
|
4882 const char *v22; // eax@72
|
|
4883 LevelDecoration *v23; // ecx@75
|
|
4884 LevelDecoration *v24; // esi@75
|
|
4885 __int16 v25; // ax@75
|
|
4886 const char *v26; // ecx@79
|
|
4887 Actor *pActor; // ecx@82
|
|
4888 char *v28; // esi@82
|
|
4889 int v29; // eax@82
|
|
4890 signed int v30; // ecx@88
|
|
4891 const char *v31; // eax@91
|
|
4892 __int16 v32; // fps@109
|
14
|
4893 //unsigned __int8 v33; // c0@109
|
|
4894 //unsigned __int8 v34; // c3@109
|
8
|
4895 enum UIMessageType pMessageType2; // esi@110
|
0
|
4896 int v36; // edx@111
|
8
|
4897 enum UIMessageType pMessageType3; // edx@117
|
0
|
4898 int v38; // ecx@118
|
|
4899 const char *v39; // [sp-8h] [bp-E8h]@20
|
|
4900 char *v40; // [sp-8h] [bp-E8h]@83
|
|
4901 int v41; // [sp-4h] [bp-E4h]@20
|
|
4902 char Str1[200]; // [sp+Ch] [bp-D4h]@129
|
|
4903 unsigned int pX; // [sp+D4h] [bp-Ch]@1
|
|
4904 unsigned int pY; // [sp+D8h] [bp-8h]@1
|
|
4905 unsigned int v45; // [sp+DCh] [bp-4h]@21
|
|
4906
|
|
4907 v13 = nullptr;
|
|
4908
|
|
4909 pMouse->uPointingObjectID = 0;
|
|
4910 pMouse->GetClickPos(&pX, &pY);
|
14
|
4911 if ( pX < 0 || (signed int)pX > 639 || pY < 0 || (signed int)pY > 479 )//( (pX & 0x80000000u) != 0 || (signed int)pX > 639 || (pY & 0x80000000u) != 0 || (signed int)pY > 479 )
|
0
|
4912 return;
|
|
4913 if ( !pCurrentScreen )
|
|
4914 {
|
|
4915 if ( (signed int)pX > 467 || (signed int)pY > 351 )
|
|
4916 goto _click_on_game_ui;
|
|
4917 if ( pRenderer->pRenderD3D )
|
|
4918 {
|
|
4919 v18 = pGame->pVisInstance->get_picked_object_zbuf_val();
|
|
4920 if ( (signed int)pX < (signed int)pViewport->uScreenX
|
|
4921 || (signed int)pX > (signed int)pViewport->uScreenZ
|
|
4922 || (signed int)pY < (signed int)pViewport->uScreenY
|
|
4923 || (signed int)pY > (signed int)pViewport->uScreenW )
|
|
4924 v18 = -1;
|
|
4925 if ( v18 == -1 )
|
8
|
4926 //goto LABEL_61;
|
|
4927 {
|
|
4928 pMouse->uPointingObjectID = 0;
|
|
4929 if ( pMouse->uPointingObjectID == 0 )
|
|
4930 {
|
|
4931 if ( uLastPointedObjectID != 0 )
|
|
4932 {
|
|
4933 pStatusBarString[0] = 0;
|
|
4934 bForceDrawStatusBar = 1;
|
|
4935 }
|
|
4936 }
|
|
4937 uLastPointedObjectID = pMouse->uPointingObjectID;
|
|
4938 return;
|
|
4939 }
|
0
|
4940 }
|
|
4941 else
|
|
4942 {
|
|
4943 v18 = pRenderer->pActiveZBuffer[pX + pSRZBufferLineOffsets[pY]];
|
|
4944 }
|
|
4945 pMouse->uPointingObjectID = (unsigned __int16)v18;
|
|
4946 v19 = (signed int)(unsigned __int16)v18 >> 3;
|
|
4947 if ( (v18 & 7) == OBJECT_Item )
|
|
4948 {
|
|
4949 v30 = v19;
|
|
4950 if ( pObjectList->pObjects[pLayingItems[v30].uObjectDescID].uFlags & 0x10 )
|
8
|
4951 //goto LABEL_73;
|
|
4952 {
|
|
4953 pMouse->uPointingObjectID = 0;
|
|
4954 //goto LABEL_50;
|
|
4955 uLastPointedObjectID = 1;
|
|
4956 if ( pMouse->uPointingObjectID == 0 )
|
|
4957 {
|
|
4958 if ( uLastPointedObjectID != 0 )
|
|
4959 {
|
|
4960 pStatusBarString[0] = 0;
|
|
4961 bForceDrawStatusBar = 1;
|
|
4962 }
|
|
4963 }
|
|
4964 uLastPointedObjectID = pMouse->uPointingObjectID;
|
|
4965 return;
|
|
4966 }
|
0
|
4967 if ( v18 >= (signed int)0x2000000u || pParty->pPickedItem.uItemID )
|
|
4968 {
|
|
4969 v22 = pLayingItems[v30].stru_24.GetDisplayName();
|
8
|
4970 //LABEL_93:
|
0
|
4971 v26 = v22;
|
8
|
4972 //goto LABEL_87;
|
|
4973 sub_41C0B8_set_status_string(v26);
|
|
4974 if ( pMouse->uPointingObjectID == 0 )
|
|
4975 {
|
|
4976 if ( uLastPointedObjectID != 0 )
|
|
4977 {
|
|
4978 pStatusBarString[0] = 0;
|
|
4979 bForceDrawStatusBar = 1;
|
|
4980 }
|
|
4981 }
|
|
4982 uLastPointedObjectID = pMouse->uPointingObjectID;
|
|
4983 return;
|
0
|
4984 }
|
|
4985 v31 = pLayingItems[v30].stru_24.GetDisplayName();
|
|
4986 v28 = pTmpBuf;
|
|
4987 sprintf(pTmpBuf, pGlobalTXT_LocalizationStrings[470], v31);// "Get %s"
|
|
4988 }
|
|
4989 else
|
|
4990 {
|
|
4991 if ( (v18 & 7) != OBJECT_Actor )
|
|
4992 {
|
|
4993 if ( (v18 & 7) == OBJECT_Decoration )
|
|
4994 {
|
|
4995 v23 = &pLevelDecorations[v19];
|
|
4996 v24 = v23;
|
|
4997 v25 = v23->field_16_event_id;
|
|
4998 if ( !v25 )
|
|
4999 {
|
|
5000 if ( v23->IsInteractive() )
|
|
5001 v26 = pNPCTopics[stru_5E4C90._decor_events[v24->_idx_in_stru123 - 75] + 379].pTopic;
|
|
5002 else
|
|
5003 v26 = pDecorationList->pDecorations[v24->uDecorationDescID].field_20;
|
8
|
5004 //goto LABEL_87;
|
|
5005 sub_41C0B8_set_status_string(v26);
|
|
5006 if ( pMouse->uPointingObjectID == 0 )
|
|
5007 {
|
|
5008 if ( uLastPointedObjectID != 0 )
|
|
5009 {
|
|
5010 pStatusBarString[0] = 0;
|
|
5011 bForceDrawStatusBar = 1;
|
|
5012 }
|
|
5013 }
|
|
5014 uLastPointedObjectID = pMouse->uPointingObjectID;
|
|
5015 return;
|
0
|
5016 }
|
|
5017 v22 = _444732_GetEventHintString(v25);
|
|
5018 if ( !v22 )
|
8
|
5019 //goto _return;
|
|
5020 {
|
|
5021 if ( pMouse->uPointingObjectID == 0 )
|
|
5022 {
|
|
5023 if ( uLastPointedObjectID != 0 )
|
|
5024 {
|
|
5025 pStatusBarString[0] = 0;
|
|
5026 bForceDrawStatusBar = 1;
|
|
5027 }
|
|
5028 }
|
|
5029 uLastPointedObjectID = pMouse->uPointingObjectID;
|
|
5030 return;
|
|
5031 }
|
|
5032 //goto LABEL_93;
|
|
5033 v26 = v22;
|
|
5034 //goto LABEL_87;
|
|
5035 sub_41C0B8_set_status_string(v26);
|
|
5036 if ( pMouse->uPointingObjectID == 0 )
|
|
5037 {
|
|
5038 if ( uLastPointedObjectID != 0 )
|
|
5039 {
|
|
5040 pStatusBarString[0] = 0;
|
|
5041 bForceDrawStatusBar = 1;
|
|
5042 }
|
|
5043 }
|
|
5044 uLastPointedObjectID = pMouse->uPointingObjectID;
|
|
5045 return;
|
0
|
5046 }
|
|
5047 if ( (v18 & 7) == 6 ) // bmodel
|
|
5048 {
|
|
5049 if ( v18 < (signed int)0x2000000u )
|
|
5050 {
|
|
5051 if ( uCurrentlyLoadedLevelType != LEVEL_Indoor)
|
|
5052 {
|
|
5053 v21 = pOutdoor->pBModels[(signed int)(unsigned __int16)v18 >> 9].pFaces[v19 & 0x3F].sCogTriggeredID;
|
8
|
5054 //goto LABEL_71;
|
|
5055 if ( !v21 || (v22 = _444732_GetEventHintString(v21)) == 0 )
|
|
5056 //goto LABEL_73;
|
|
5057 {
|
|
5058 pMouse->uPointingObjectID = 0;
|
|
5059 //goto LABEL_50;
|
|
5060 uLastPointedObjectID = 1;
|
|
5061 if ( pMouse->uPointingObjectID == 0 )
|
|
5062 {
|
|
5063 if ( uLastPointedObjectID != 0 )
|
|
5064 {
|
|
5065 pStatusBarString[0] = 0;
|
|
5066 bForceDrawStatusBar = 1;
|
|
5067 }
|
|
5068 }
|
|
5069 uLastPointedObjectID = pMouse->uPointingObjectID;
|
|
5070 return;
|
|
5071 }
|
|
5072 //goto LABEL_93;
|
|
5073 v26 = v22;
|
|
5074 //goto LABEL_87;
|
|
5075 sub_41C0B8_set_status_string(v26);
|
|
5076 if ( pMouse->uPointingObjectID == 0 )
|
|
5077 {
|
|
5078 if ( uLastPointedObjectID != 0 )
|
|
5079 {
|
|
5080 pStatusBarString[0] = 0;
|
|
5081 bForceDrawStatusBar = 1;
|
|
5082 }
|
|
5083 }
|
|
5084 uLastPointedObjectID = pMouse->uPointingObjectID;
|
|
5085 return;
|
0
|
5086 }
|
|
5087 pFace = &pIndoor->pFaces[v19];
|
|
5088 if ( BYTE3(pFace->uAttributes) & 6 )
|
|
5089 {
|
|
5090 v21 = pIndoor->pFaceExtras[pFace->uFaceExtraID].uEventID;
|
8
|
5091 //LABEL_71:
|
0
|
5092 if ( !v21 || (v22 = _444732_GetEventHintString(v21)) == 0 )
|
8
|
5093 //goto LABEL_73;
|
|
5094 {
|
|
5095 pMouse->uPointingObjectID = 0;
|
|
5096 //goto LABEL_50;
|
|
5097 uLastPointedObjectID = 1;
|
|
5098 if ( pMouse->uPointingObjectID == 0 )
|
|
5099 {
|
|
5100 if ( uLastPointedObjectID != 0 )
|
|
5101 {
|
|
5102 pStatusBarString[0] = 0;
|
|
5103 bForceDrawStatusBar = 1;
|
|
5104 }
|
|
5105 }
|
|
5106 uLastPointedObjectID = pMouse->uPointingObjectID;
|
|
5107 return;
|
|
5108 }
|
|
5109 //goto LABEL_93;
|
|
5110 v26 = v22;
|
|
5111 //goto LABEL_87;
|
|
5112 sub_41C0B8_set_status_string(v26);
|
|
5113 if ( pMouse->uPointingObjectID == 0 )
|
|
5114 {
|
|
5115 if ( uLastPointedObjectID != 0 )
|
|
5116 {
|
|
5117 pStatusBarString[0] = 0;
|
|
5118 bForceDrawStatusBar = 1;
|
|
5119 }
|
|
5120 }
|
|
5121 uLastPointedObjectID = pMouse->uPointingObjectID;
|
|
5122 return;
|
0
|
5123 }
|
|
5124 }
|
8
|
5125 //LABEL_73:
|
0
|
5126 pMouse->uPointingObjectID = 0;
|
8
|
5127 //goto LABEL_50;
|
|
5128 uLastPointedObjectID = 1;
|
|
5129 if ( pMouse->uPointingObjectID == 0 )
|
|
5130 {
|
|
5131 if ( uLastPointedObjectID != 0 )
|
|
5132 {
|
|
5133 pStatusBarString[0] = 0;
|
|
5134 bForceDrawStatusBar = 1;
|
|
5135 }
|
|
5136 }
|
|
5137 uLastPointedObjectID = pMouse->uPointingObjectID;
|
|
5138 return;
|
0
|
5139 }
|
8
|
5140 //LABEL_61:
|
0
|
5141 pMouse->uPointingObjectID = 0;
|
8
|
5142 //goto _return;
|
|
5143 if ( pMouse->uPointingObjectID == 0 )
|
|
5144 {
|
|
5145 if ( uLastPointedObjectID != 0 )
|
|
5146 {
|
|
5147 pStatusBarString[0] = 0;
|
|
5148 bForceDrawStatusBar = 1;
|
|
5149 }
|
|
5150 }
|
|
5151 uLastPointedObjectID = pMouse->uPointingObjectID;
|
|
5152 return;
|
0
|
5153 }
|
|
5154 if ( v18 >= 335544320 )
|
8
|
5155 //goto LABEL_61;
|
|
5156 {
|
|
5157 pMouse->uPointingObjectID = 0;
|
|
5158 if ( pMouse->uPointingObjectID == 0 )
|
|
5159 {
|
|
5160 if ( uLastPointedObjectID != 0 )
|
|
5161 {
|
|
5162 pStatusBarString[0] = 0;
|
|
5163 bForceDrawStatusBar = 1;
|
|
5164 }
|
|
5165 }
|
|
5166 uLastPointedObjectID = pMouse->uPointingObjectID;
|
|
5167 return;
|
|
5168 }
|
0
|
5169 pActor = &pActors[v19];
|
|
5170 v28 = pTmpBuf;
|
|
5171 v29 = pActor->dword_000334_unique_name;
|
|
5172 if ( v29 )
|
|
5173 v40 = (char *)*(&pMonsterStats->pPlacement.uNumStrings + v29);
|
|
5174 else
|
|
5175 v40 = pMonsterStats->pInfos[pActor->pMonsterInfo.uID].pName;
|
|
5176 strncpy(pTmpBuf, v40, 0x7D0u);
|
|
5177 }
|
|
5178 v26 = v28;
|
8
|
5179 //LABEL_87:
|
0
|
5180 sub_41C0B8_set_status_string(v26);
|
8
|
5181 //goto _return;
|
|
5182 if ( pMouse->uPointingObjectID == 0 )
|
|
5183 {
|
|
5184 if ( uLastPointedObjectID != 0 )
|
|
5185 {
|
|
5186 pStatusBarString[0] = 0;
|
|
5187 bForceDrawStatusBar = 1;
|
|
5188 }
|
|
5189 }
|
|
5190 uLastPointedObjectID = pMouse->uPointingObjectID;
|
|
5191 return;
|
0
|
5192 }
|
|
5193 v1 = uNumVisibleWindows;
|
|
5194 if ( uNumVisibleWindows <= 0 )
|
|
5195 {
|
|
5196 LABEL_38:
|
17
|
5197 if ( pCurrentScreen == 10 ) // ChestScreen
|
0
|
5198 {
|
|
5199 sub_42038D();
|
8
|
5200 //goto _return;
|
|
5201 if ( pMouse->uPointingObjectID == 0 )
|
|
5202 {
|
|
5203 if ( uLastPointedObjectID != 0 )
|
|
5204 {
|
|
5205 pStatusBarString[0] = 0;
|
|
5206 bForceDrawStatusBar = 1;
|
|
5207 }
|
|
5208 }
|
|
5209 uLastPointedObjectID = pMouse->uPointingObjectID;
|
|
5210 return;
|
0
|
5211 }
|
17
|
5212 if ( pCurrentScreen == 13 ) // HouseScreen
|
0
|
5213 {
|
|
5214 if ( dword_F8B19C != 2
|
|
5215 || (v16 = pRenderer->pActiveZBuffer[pX + pSRZBufferLineOffsets[pY]], v16 == 0)
|
|
5216 || v16 == -65536 )
|
8
|
5217 //goto _return;
|
|
5218 {
|
|
5219 if ( pMouse->uPointingObjectID == 0 )
|
|
5220 {
|
|
5221 if ( uLastPointedObjectID != 0 )
|
|
5222 {
|
|
5223 pStatusBarString[0] = 0;
|
|
5224 bForceDrawStatusBar = 1;
|
|
5225 }
|
|
5226 }
|
|
5227 uLastPointedObjectID = pMouse->uPointingObjectID;
|
|
5228 return;
|
|
5229 }
|
|
5230 pItemGen = (ItemGen *)((char *)&pParty->pPickedItem + 36 * (v16 + 12 * (unsigned int)ptr_507BC0->ptr_1C) + 4);
|
|
5231 //LABEL_49:
|
|
5232 v17 = pItemGen->GetDisplayName();
|
0
|
5233 sub_41C0B8_set_status_string(v17);
|
8
|
5234 //LABEL_50:
|
0
|
5235 uLastPointedObjectID = 1;
|
8
|
5236 //_return:
|
0
|
5237 if ( pMouse->uPointingObjectID == 0 )
|
|
5238 {
|
|
5239 if ( uLastPointedObjectID != 0 )
|
|
5240 {
|
|
5241 pStatusBarString[0] = 0;
|
|
5242 bForceDrawStatusBar = 1;
|
|
5243 }
|
|
5244 }
|
|
5245 uLastPointedObjectID = pMouse->uPointingObjectID;
|
|
5246 return;
|
|
5247 }
|
|
5248 if ( (signed int)pY < 350 )
|
|
5249 {
|
|
5250 v14 = pRenderer->pActiveZBuffer[pX + pSRZBufferLineOffsets[pY]];
|
|
5251 if ( v14 == 0 || v14 == -65536 || (unsigned int)v14 >= 0x1388 )
|
8
|
5252 //goto _return;
|
|
5253 {
|
|
5254 if ( pMouse->uPointingObjectID == 0 )
|
|
5255 {
|
|
5256 if ( uLastPointedObjectID != 0 )
|
|
5257 {
|
|
5258 pStatusBarString[0] = 0;
|
|
5259 bForceDrawStatusBar = 1;
|
|
5260 }
|
|
5261 }
|
|
5262 uLastPointedObjectID = pMouse->uPointingObjectID;
|
|
5263 return;
|
|
5264 }
|
|
5265 pItemGen = (ItemGen *)&pPlayers[uActiveCharacter]->spellbook.pDarkSpellbook.bIsSpellAvailable[36 * v14 + 5];
|
|
5266 //goto LABEL_49;
|
|
5267 v17 = pItemGen->GetDisplayName();
|
|
5268 sub_41C0B8_set_status_string(v17);
|
|
5269 uLastPointedObjectID = 1;
|
|
5270 if ( pMouse->uPointingObjectID == 0 )
|
|
5271 {
|
|
5272 if ( uLastPointedObjectID != 0 )
|
|
5273 {
|
|
5274 pStatusBarString[0] = 0;
|
|
5275 bForceDrawStatusBar = 1;
|
|
5276 }
|
|
5277 }
|
|
5278 uLastPointedObjectID = pMouse->uPointingObjectID;
|
|
5279 return;
|
0
|
5280 }
|
|
5281 _click_on_game_ui:
|
|
5282 if ( (signed int)pX >= (signed int)pWindowList[0].uFrameX
|
|
5283 && (signed int)pX <= (signed int)pWindowList[0].uFrameZ
|
|
5284 && (signed int)pY >= (signed int)pWindowList[0].uFrameY
|
|
5285 && (signed int)pY <= (signed int)pWindowList[0].uFrameW )
|
|
5286 {
|
8
|
5287 for ( pButton = pWindowList[0].pControlsHead; pButton != (GUIButton *)0; pButton = pButton->pNext )
|
|
5288 {
|
|
5289 if ( pButton->uButtonType == 1 )
|
0
|
5290 {
|
8
|
5291 if ( (signed int)pX >= (signed int)pButton->uX
|
|
5292 && (signed int)pX <= (signed int)pButton->uZ
|
|
5293 && (signed int)pY >= (signed int)pButton->uY
|
|
5294 && (signed int)pY <= (signed int)pButton->uW )
|
0
|
5295 {
|
8
|
5296 pMessageType3 = (UIMessageType)pButton->field_1C;
|
17
|
5297 if ( pMessageType3 == 0 ) // For books
|
8
|
5298 //goto LABEL_28;
|
|
5299 {
|
|
5300 v13 = pButton->pButtonName;
|
|
5301 sub_41C0B8_set_status_string(v13);
|
|
5302 uLastPointedObjectID = 1;
|
|
5303 return;
|
|
5304 }
|
|
5305 v38 = pButton->uControlParam;
|
0
|
5306 if ( (signed int)pMessageQueue_50CBD0->uNumMessages < 40 )
|
|
5307 {
|
8
|
5308 pMessageQueue_50CBD0->pMessages[pMessageQueue_50CBD0->uNumMessages].eType = pMessageType3;
|
0
|
5309 pMessageQueue_50CBD0->pMessages[pMessageQueue_50CBD0->uNumMessages].param = v38;
|
|
5310 *(&pMessageQueue_50CBD0->uNumMessages + 3 * pMessageQueue_50CBD0->uNumMessages + 3) = 0;
|
|
5311 ++pMessageQueue_50CBD0->uNumMessages;
|
|
5312 }
|
8
|
5313 //goto LABEL_131;
|
0
|
5314 uLastPointedObjectID = 1;
|
|
5315 return;
|
|
5316 }
|
|
5317 }
|
|
5318 else
|
|
5319 {
|
8
|
5320 if ( pButton->uButtonType == 2 )
|
0
|
5321 {
|
8
|
5322 v45 = pX - pButton->uX;
|
|
5323 v45 = pY - pButton->uY;
|
|
5324
|
|
5325 if (pX >= pButton->uX && pX <= pButton->uZ &&
|
|
5326 pY >= pButton->uY && pY <= pButton->uW)
|
|
5327 if ( (double)(signed int)pButton->uWidth != 0.0 )
|
0
|
5328 {
|
8
|
5329 if ( (double)(signed int)pButton->uHeight != 0.0 )
|
0
|
5330 {
|
8
|
5331 //UNDEF(v32);
|
14
|
5332 //if ( v33 | v34 )
|
|
5333 //{
|
8
|
5334 pMessageType2 = (UIMessageType)pButton->field_1C;
|
|
5335 if ( pMessageType2 != 0 )
|
|
5336 {
|
|
5337 v36 = pButton->uControlParam;
|
|
5338 if ( (signed int)pMessageQueue_50CBD0->uNumMessages < 40 )
|
|
5339 {
|
|
5340 pMessageQueue_50CBD0->pMessages[pMessageQueue_50CBD0->uNumMessages].eType = pMessageType2;
|
|
5341 pMessageQueue_50CBD0->pMessages[pMessageQueue_50CBD0->uNumMessages].param = v36;
|
|
5342 *(&pMessageQueue_50CBD0->uNumMessages + 3 * pMessageQueue_50CBD0->uNumMessages + 3) = 0;
|
|
5343 //goto LABEL_27;
|
|
5344 ++pMessageQueue_50CBD0->uNumMessages;
|
|
5345 v13 = pButton->pButtonName;
|
|
5346 sub_41C0B8_set_status_string(v13);
|
|
5347 uLastPointedObjectID = 1;
|
|
5348 return;
|
|
5349 }
|
|
5350 }
|
|
5351 //goto LABEL_28;
|
|
5352 v13 = pButton->pButtonName;
|
|
5353 sub_41C0B8_set_status_string(v13);
|
|
5354 uLastPointedObjectID = 1;
|
|
5355 return;
|
14
|
5356 //}
|
0
|
5357 }
|
|
5358 }
|
|
5359 }
|
8
|
5360 else
|
0
|
5361 {
|
8
|
5362 if ( pButton->uButtonType == 3
|
|
5363 && (signed int)pX >= (signed int)pButton->uX
|
|
5364 && (signed int)pX <= (signed int)pButton->uZ
|
|
5365 && (signed int)pY >= (signed int)pButton->uY
|
|
5366 && (signed int)pY <= (signed int)pButton->uW )
|
|
5367 //goto LABEL_19;
|
0
|
5368 {
|
8
|
5369 pPlayer = pPlayers[uActiveCharacter];
|
|
5370 v5 = LOBYTE(pPlayer->pActiveSkills[pButton->uControlParam]);
|
|
5371 v6 = pPlayer->uSkillPoints;
|
0
|
5372 v7 = (v5 & 0x3F) + 1;
|
|
5373 if ( v6 < v7 )
|
|
5374 {
|
|
5375 v41 = v7 - v6;
|
|
5376 v39 = pGlobalTXT_LocalizationStrings[469];// "You need %d more Skill Points to advance here"
|
|
5377 }
|
|
5378 else
|
|
5379 {
|
|
5380 v41 = v7;
|
|
5381 v39 = pGlobalTXT_LocalizationStrings[468];// "Clicking here will spend %d Skill Points"
|
|
5382 }
|
|
5383 sprintf(Str1, v39, v41);
|
|
5384 v13 = Str1;
|
8
|
5385 //goto _set_status_and_ret;
|
|
5386 sub_41C0B8_set_status_string(v13);
|
|
5387 uLastPointedObjectID = 1;
|
|
5388 return;
|
0
|
5389 }
|
|
5390 }
|
|
5391 }
|
|
5392 }
|
|
5393 }
|
8
|
5394 pMouse->uPointingObjectID = sub_46A99B();
|
|
5395 //goto _return;
|
|
5396 if ( pMouse->uPointingObjectID == 0 )
|
|
5397 {
|
|
5398 if ( uLastPointedObjectID != 0 )
|
|
5399 {
|
|
5400 pStatusBarString[0] = 0;
|
|
5401 bForceDrawStatusBar = 1;
|
|
5402 }
|
|
5403 }
|
|
5404 uLastPointedObjectID = pMouse->uPointingObjectID;
|
|
5405 return;
|
|
5406 }
|
|
5407 while ( 1 ) // some other fullscreen ui
|
|
5408 {
|
|
5409 pWindow = &pWindowList[pVisibleWindowsIdxs[v1] - 1];
|
|
5410 if ( (signed int)pX >= (signed int)pWindow->uFrameX
|
|
5411 && (signed int)pX <= (signed int)pWindow->uFrameZ
|
|
5412 && (signed int)pY >= (signed int)pWindow->uFrameY
|
|
5413 && (signed int)pY <= (signed int)pWindow->uFrameW )
|
|
5414 {
|
|
5415 for ( pButton = pWindow->pControlsHead; ; pButton = pButton->pNext )
|
|
5416 {
|
|
5417 if ( !pButton )
|
|
5418 break;
|
|
5419 if ( pButton->uButtonType == 1 )
|
|
5420 {
|
|
5421 if ( (signed int)pX >= (signed int)pButton->uX
|
|
5422 && (signed int)pX <= (signed int)pButton->uZ
|
|
5423 && (signed int)pY >= (signed int)pButton->uY
|
|
5424 && (signed int)pY <= (signed int)pButton->uW )
|
|
5425 {
|
|
5426 //LABEL_24:
|
|
5427 pMessageType1 = (UIMessageType)pButton->field_1C;
|
|
5428 if ( pMessageType1 )
|
|
5429 {
|
|
5430 v12 = pButton->uControlParam;
|
|
5431 if ( (signed int)pMessageQueue_50CBD0->uNumMessages < 40 )
|
|
5432 {
|
|
5433 pMessageQueue_50CBD0->pMessages[pMessageQueue_50CBD0->uNumMessages].eType = pMessageType1;
|
|
5434 pMessageQueue_50CBD0->pMessages[pMessageQueue_50CBD0->uNumMessages].param = v12;
|
|
5435 *(&pMessageQueue_50CBD0->uNumMessages + 3 * pMessageQueue_50CBD0->uNumMessages + 3) = 0;
|
|
5436 //LABEL_27:
|
|
5437 ++pMessageQueue_50CBD0->uNumMessages;
|
|
5438 }
|
|
5439 }
|
|
5440 //LABEL_28:
|
|
5441 v13 = pButton->pButtonName;
|
|
5442 //_set_status_and_ret:
|
|
5443 sub_41C0B8_set_status_string(v13);
|
|
5444 //LABEL_131:
|
|
5445 uLastPointedObjectID = 1;
|
|
5446 return;
|
|
5447 }
|
|
5448 }
|
|
5449 else
|
|
5450 {
|
|
5451 if ( pButton->uButtonType == 2 )
|
|
5452 {
|
|
5453 v45 = pX - pButton->uX;
|
|
5454 v45 = pY - pButton->uY;
|
|
5455 if ( (double)(signed int)pButton->uWidth != 0.0 )
|
|
5456 {
|
|
5457 if ( (double)(signed int)pButton->uHeight != 0.0 )
|
|
5458 {
|
|
5459 //UNDEF(v8);
|
14
|
5460 //if ( v9 | v10 )
|
8
|
5461 //goto LABEL_24;
|
14
|
5462 //{
|
8
|
5463 pMessageType1 = (UIMessageType)pButton->field_1C;
|
|
5464 if ( pMessageType1 )
|
|
5465 {
|
|
5466 v12 = pButton->uControlParam;
|
|
5467 if ( (signed int)pMessageQueue_50CBD0->uNumMessages < 40 )
|
|
5468 {
|
|
5469 pMessageQueue_50CBD0->pMessages[pMessageQueue_50CBD0->uNumMessages].eType = pMessageType1;
|
|
5470 pMessageQueue_50CBD0->pMessages[pMessageQueue_50CBD0->uNumMessages].param = v12;
|
|
5471 *(&pMessageQueue_50CBD0->uNumMessages + 3 * pMessageQueue_50CBD0->uNumMessages + 3) = 0;
|
|
5472 ++pMessageQueue_50CBD0->uNumMessages;
|
|
5473 }
|
|
5474 }
|
|
5475 v13 = pButton->pButtonName;
|
|
5476 sub_41C0B8_set_status_string(v13);
|
|
5477 uLastPointedObjectID = 1;
|
|
5478 return;
|
14
|
5479 //}
|
8
|
5480 }
|
|
5481 }
|
|
5482 }
|
|
5483 else // click on skill
|
|
5484 {
|
|
5485 if ( pButton->uButtonType == 3
|
|
5486 && (signed int)pX >= (signed int)pButton->uX
|
|
5487 && (signed int)pX <= (signed int)pButton->uZ
|
|
5488 && (signed int)pY >= (signed int)pButton->uY
|
|
5489 && (signed int)pY <= (signed int)pButton->uW )
|
|
5490 {
|
|
5491 //LABEL_19:
|
|
5492 pPlayer = pPlayers[uActiveCharacter];
|
|
5493 v5 = LOBYTE(pPlayer->pActiveSkills[pButton->uControlParam]);
|
|
5494 v6 = pPlayer->uSkillPoints;
|
|
5495 v7 = (v5 & 0x3F) + 1;
|
|
5496 if ( v6 < v7 )
|
|
5497 {
|
|
5498 v41 = v7 - v6;
|
|
5499 v39 = pGlobalTXT_LocalizationStrings[469];// "You need %d more Skill Points to advance here"
|
|
5500 }
|
|
5501 else
|
|
5502 {
|
|
5503 v41 = v7;
|
|
5504 v39 = pGlobalTXT_LocalizationStrings[468];// "Clicking here will spend %d Skill Points"
|
|
5505 }
|
|
5506 sprintf(Str1, v39, v41);
|
|
5507 v13 = Str1;
|
|
5508 //goto _set_status_and_ret;
|
|
5509 sub_41C0B8_set_status_string(v13);
|
|
5510 uLastPointedObjectID = 1;
|
|
5511 return;
|
|
5512 }
|
|
5513 }
|
|
5514 }
|
|
5515 }
|
|
5516 }
|
|
5517 if ( pWindow->uFrameHeight == 480 )
|
0
|
5518 break;
|
|
5519 --v1;
|
|
5520 if ( v1 <= 0 )
|
|
5521 {
|
|
5522 goto LABEL_38;
|
|
5523 }
|
|
5524 }
|
|
5525 }
|
|
5526
|
|
5527
|
|
5528 //----- (00421626) --------------------------------------------------------
|
|
5529 GUIWindow *GameUI_InitializeCharacterWindow(unsigned int _this)
|
|
5530 {
|
|
5531 unsigned int v1; // edi@1
|
11
|
5532 GUIWindow *pWindow; // edi@3
|
0
|
5533
|
|
5534 ++pIcons_LOD->uTexturePacksCount;
|
|
5535 v1 = _this;
|
|
5536 if ( !pIcons_LOD->uNumPrevLoadedFiles )
|
|
5537 pIcons_LOD->uNumPrevLoadedFiles = pIcons_LOD->uNumLoadedFiles;
|
|
5538 pEventTimer->Pause();
|
|
5539 pAudioPlayer->StopChannels(-1, -1);
|
|
5540 bRingsShownInCharScreen = 0;
|
|
5541 CharacterUI_LoadPaperdollTextures();
|
|
5542 pCurrentScreen = v1;
|
11
|
5543 pWindow = GUIWindow::Create(0, 0, 640, 480, WINDOW_CharacterRecord, uActiveCharacter, 0);
|
|
5544 pCharacterScreen_StatsBtn = pWindow->CreateButton(pViewport->uViewportX + 12, pViewport->uViewportY + 308,
|
0
|
5545 (papredoll_dbrds[9] != -1 ? pIcons_LOD->pTextures[papredoll_dbrds[9]].uTextureWidth : 24),
|
|
5546 (papredoll_dbrds[9] != -1 ? pIcons_LOD->pTextures[papredoll_dbrds[9]].uTextureHeight : 26),
|
11
|
5547 1, 0, 0x73u, 0, 0x53u, pGlobalTXT_LocalizationStrings[216],// Stats
|
0
|
5548 (Texture *)(papredoll_dbrds[10] != -1 ? (int)&pIcons_LOD->pTextures[papredoll_dbrds[10]] : 0),
|
11
|
5549 papredoll_dbrds[9] != -1 ? (int)&pIcons_LOD->pTextures[papredoll_dbrds[9]] : 0, 0);
|
|
5550 pCharacterScreen_SkillsBtn = pWindow->CreateButton(pViewport->uViewportX + 102, pViewport->uViewportY + 308,
|
0
|
5551 (papredoll_dbrds[7] != -1 ? pIcons_LOD->pTextures[papredoll_dbrds[7]].uTextureWidth : 24),
|
|
5552 (papredoll_dbrds[7] != -1 ? pIcons_LOD->pTextures[papredoll_dbrds[7]].uTextureHeight : 26),
|
11
|
5553 1, 0, 0x72u, 0, 0x4Bu, pGlobalTXT_LocalizationStrings[205],//Skills
|
0
|
5554 (Texture *)(papredoll_dbrds[8] != -1 ? (int)&pIcons_LOD->pTextures[papredoll_dbrds[8]] : 0),
|
11
|
5555 papredoll_dbrds[7] != -1 ? (int)&pIcons_LOD->pTextures[papredoll_dbrds[7]] : 0, 0);
|
|
5556 pCharacterScreen_InventoryBtn = pWindow->CreateButton(pViewport->uViewportX + 192, pViewport->uViewportY + 308,
|
0
|
5557 (papredoll_dbrds[5] != -1 ? pIcons_LOD->pTextures[papredoll_dbrds[5]].uTextureWidth : 24),
|
|
5558 (papredoll_dbrds[5] != -1 ? pIcons_LOD->pTextures[papredoll_dbrds[5]].uTextureHeight : 26),
|
11
|
5559 1, 0, 0x74u, 0, 0x49u, pGlobalTXT_LocalizationStrings[120], //Inventory
|
0
|
5560 (Texture *)(papredoll_dbrds[6] != -1 ? (int)&pIcons_LOD->pTextures[papredoll_dbrds[6]] : 0),
|
11
|
5561 papredoll_dbrds[5] != -1 ? (int)&pIcons_LOD->pTextures[papredoll_dbrds[5]] : 0, 0);
|
|
5562 pCharacterScreen_AwardsBtn = pWindow->CreateButton(pViewport->uViewportX + 282, pViewport->uViewportY + 308,
|
0
|
5563 (papredoll_dbrds[3] != -1 ? pIcons_LOD->pTextures[papredoll_dbrds[3]].uTextureWidth : 24),
|
|
5564 (papredoll_dbrds[3] != -1 ? pIcons_LOD->pTextures[papredoll_dbrds[3]].uTextureHeight : 26),
|
11
|
5565 1, 0, 0x75u, 0, 0x41u, pGlobalTXT_LocalizationStrings[22], //Awards
|
0
|
5566 (Texture *)(papredoll_dbrds[4] != -1 ? (int)&pIcons_LOD->pTextures[papredoll_dbrds[4]] : 0),
|
11
|
5567 papredoll_dbrds[3] != -1 ? (int)&pIcons_LOD->pTextures[papredoll_dbrds[3]] : 0, 0);
|
|
5568 pCharacterScreen_ExitBtn = pWindow->CreateButton(pViewport->uViewportX + 371, pViewport->uViewportY + 308,
|
0
|
5569 (papredoll_dbrds[1] != -1 ? pIcons_LOD->pTextures[papredoll_dbrds[1]].uTextureWidth : 24),
|
|
5570 (papredoll_dbrds[1] != -1 ? pIcons_LOD->pTextures[papredoll_dbrds[1]].uTextureHeight : 26),
|
11
|
5571 1, 0, 0xA8u, 0, 0, pGlobalTXT_LocalizationStrings[79],//Exit
|
0
|
5572 (Texture *)(papredoll_dbrds[2] != -1 ? (int)&pIcons_LOD->pTextures[papredoll_dbrds[2]] : 0),
|
11
|
5573 papredoll_dbrds[1] != -1 ? (int)&pIcons_LOD->pTextures[papredoll_dbrds[1]] : 0, 0);
|
|
5574 pWindow->CreateButton(0, 0, 0x1DCu, 0x159u, 1, 122, 0x78u, 0, 0, "", 0);
|
|
5575 pCharacterScreen_DetalizBtn = pWindow->CreateButton(0x258u, 0x12Cu, 0x1Eu, 0x1Eu, 1, 0, 0x55u, 0, 0, pGlobalTXT_LocalizationStrings[64], 0);
|
|
5576 pCharacterScreen_DollBtn = pWindow->CreateButton(0x1DCu, 0, 0xA4u, 0x159u, 1, 0, 0x85u, 0, 0, "", 0);
|
|
5577 pWindow->CreateButton(0x3Du, 0x1A8u, 0x1Fu, 0, 2, 94, 0x6Eu, 1u, 0x31u, "", 0);
|
|
5578 pWindow->CreateButton(0xB1u, 0x1A8u, 0x1Fu, 0, 2, 94, 0x6Eu, 2u, 0x32u, "", 0);
|
|
5579 pWindow->CreateButton(0x124u, 0x1A8u, 0x1Fu, 0, 2, 94, 0x6Eu, 3u, 0x33u, "", 0);
|
|
5580 pWindow->CreateButton(0x197u, 0x1A8u, 0x1Fu, 0, 2, 94, 0x6Eu, 4u, 0x34u, "", 0);
|
|
5581 pWindow->CreateButton(0, 0, 0, 0, 1, 0, 0xB0u, 0, 9u, "", 0);
|
0
|
5582 sub_419100();
|
11
|
5583 return pWindow;
|
0
|
5584 }
|
|
5585
|
|
5586
|
|
5587
|
|
5588 //----- (004219BE) --------------------------------------------------------
|
|
5589 GUIWindow *stru277::sub_4219BE()
|
|
5590 {
|
|
5591 int v1; // esi@1
|
|
5592 GUIWindow *v2; // ebx@1
|
|
5593
|
|
5594 auto a4 = this;
|
|
5595 v1 = (int)a4;
|
|
5596 pEventTimer->Pause();
|
|
5597 pAudioPlayer->StopChannels(-1, -1);
|
|
5598 bRingsShownInCharScreen = 0;
|
|
5599 CharacterUI_LoadPaperdollTextures();
|
|
5600 pCurrentScreen = 23;
|
|
5601 v2 = GUIWindow::Create(0, 0, 640, 480, (WindowType)(WINDOW_HouseInterior|WINDOW_Options), v1, 0);
|
|
5602 pCharacterScreen_ExitBtn = v2->CreateButton(
|
|
5603 394u,
|
|
5604 318u,
|
|
5605 75u,
|
|
5606 33u,
|
|
5607 1,
|
|
5608 0,
|
|
5609 0xA8u,
|
|
5610 0,
|
|
5611 0,
|
|
5612 pGlobalTXT_LocalizationStrings[79],
|
|
5613 (Texture *)(papredoll_dbrds[2] != -1 ? (int)&pIcons_LOD->pTextures[papredoll_dbrds[2]] : 0),
|
|
5614 papredoll_dbrds[1] != -1 ? (int)&pIcons_LOD->pTextures[papredoll_dbrds[1]] : 0,
|
|
5615 0);
|
|
5616 v2->CreateButton(0, 0, 0x1DCu, 0x159u, 1, 122, 0x78u, 0, 0, "", 0);
|
|
5617 pCharacterScreen_DollBtn = v2->CreateButton(0x1DCu, 0, 0xA4u, 0x159u, 1, 0, 0x85u, 0, 0, "", 0);
|
|
5618 v2->CreateButton(61u, 424u, 0x1Fu, 0, 2, 94, 0x6Eu, 1u, 0x31u, "", 0);
|
|
5619 v2->CreateButton(177u, 424u, 0x1Fu, 0, 2, 94, 0x6Eu, 2u, 0x32u, "", 0);
|
|
5620 v2->CreateButton(292u, 424u, 0x1Fu, 0, 2, 94, 0x6Eu, 3u, 0x33u, "", 0);
|
|
5621 v2->CreateButton(407u, 424u, 0x1Fu, 0, 2, 94, 0x6Eu, 4u, 0x34u, "", 0);
|
|
5622 return v2;
|
|
5623 }
|
|
5624
|
|
5625
|
|
5626 //----- (00421B2C) --------------------------------------------------------
|
|
5627 bool __cdecl sub_421B2C_PlaceInInventory_or_DropPickedItem()
|
|
5628 {
|
|
5629 unsigned int v0; // eax@2
|
|
5630 Texture *v1; // ebx@2
|
|
5631 int v2; // eax@3
|
|
5632 Player *v3; // esi@5
|
|
5633 int v4; // eax@6
|
|
5634 unsigned __int16 v5; // dx@11
|
|
5635 signed int v6; // eax@11
|
|
5636 char *v7; // edi@12
|
|
5637 __int16 v8; // ax@16
|
|
5638 LayingItem a1; // [sp+4h] [bp-78h]@11
|
|
5639 int v11; // [sp+74h] [bp-8h]@2
|
|
5640 int v12; // [sp+78h] [bp-4h]@5
|
|
5641
|
|
5642 if ( !pParty->pPickedItem.uItemID )
|
|
5643 return 1;
|
|
5644 v0 = pIcons_LOD->LoadTexture(
|
|
5645 pItemsTable->pItems[pParty->pPickedItem.uItemID].pIconName,
|
|
5646 TEXTURE_16BIT_PALETTE);
|
|
5647 v1 = (Texture *)(v0 != -1 ? (int)&pIcons_LOD->pTextures[v0] : 0);
|
|
5648 v11 = areWeLoadingTexture;
|
|
5649 if ( uActiveCharacter
|
|
5650 && (v2 = pPlayers[uActiveCharacter]->AddItem(0xFFFFFFFFu, pParty->pPickedItem.uItemID)) != 0 )
|
|
5651 {
|
|
5652 memcpy(&pPlayers[uActiveCharacter]->spellbook.pDarkSpellbook.bIsSpellAvailable[36 * v2 + 5], &pParty->pPickedItem, 0x24u);
|
|
5653 }
|
|
5654 else
|
|
5655 {
|
|
5656 v12 = 0;
|
|
5657 v3 = pParty->pPlayers;
|
|
5658 while ( 1 )
|
|
5659 {
|
|
5660 v4 = v3->AddItem(0xFFFFFFFFu, pParty->pPickedItem.uItemID);
|
|
5661 if ( v4 )
|
|
5662 break;
|
|
5663 ++v12;
|
|
5664 ++v3;
|
|
5665 if ( (signed int)v3 >= (signed int)pParty->pHirelings )
|
|
5666 goto LABEL_10;
|
|
5667 }
|
|
5668 memcpy(&pParty->pPlayers[v12].spellbook.pDarkSpellbook.bIsSpellAvailable[36 * v4 + 5], &pParty->pPickedItem, 0x24u);
|
|
5669 pMouse->RemoveHoldingItem();
|
|
5670 LABEL_10:
|
|
5671 if ( v12 != 4 )
|
|
5672 goto LABEL_18;
|
|
5673 v5 = pItemsTable->pItems[pParty->pPickedItem.uItemID].uSpriteID;
|
|
5674 v6 = 0;
|
|
5675 a1.uItemType = pItemsTable->pItems[pParty->pPickedItem.uItemID].uSpriteID;
|
|
5676 if ( (signed int)pObjectList->uNumObjects <= 0 )
|
|
5677 {
|
|
5678 LABEL_15:
|
|
5679 LOWORD(v6) = 0;
|
|
5680 }
|
|
5681 else
|
|
5682 {
|
|
5683 v7 = (char *)&pObjectList->pObjects->uObjectID;
|
|
5684 while ( v5 != *(short *)v7 )
|
|
5685 {
|
|
5686 ++v6;
|
|
5687 v7 += 56;
|
|
5688 if ( v6 >= (signed int)pObjectList->uNumObjects )
|
|
5689 goto LABEL_15;
|
|
5690 }
|
|
5691 }
|
|
5692 a1.field_58 = 4;
|
|
5693 a1.uObjectDescID = v6;
|
|
5694 a1.vPosition.y = pParty->vPosition.y;
|
|
5695 a1.vPosition.x = pParty->vPosition.x;
|
|
5696 a1.vPosition.z = pParty->sEyelevel + pParty->vPosition.z;
|
|
5697 a1.uSoundID = 0;
|
|
5698 a1.uFacing = 0;
|
|
5699 a1.uAttributes = 8;
|
|
5700 v8 = pIndoor->GetSector(
|
|
5701 pParty->vPosition.x,
|
|
5702 pParty->vPosition.y,
|
|
5703 pParty->sEyelevel + pParty->vPosition.z);
|
|
5704 a1.uSpriteFrameID = 0;
|
|
5705 a1.uSectorID = v8;
|
|
5706 memcpy(&a1.stru_24, &pParty->pPickedItem, sizeof(a1.stru_24));
|
|
5707 a1.Create(pParty->sRotationY, 184, 200, 0);
|
|
5708 }
|
|
5709 pMouse->RemoveHoldingItem();
|
|
5710 LABEL_18:
|
|
5711 if ( !v11 )
|
|
5712 {
|
|
5713 v1->Release();
|
|
5714 pIcons_LOD->_40F9C5();
|
|
5715 }
|
|
5716 return 1;
|
|
5717 }
|
|
5718
|
|
5719
|
|
5720 //----- (00421D00) --------------------------------------------------------
|
|
5721 void __fastcall GameUI_OnPlayerPortraitLeftClick(unsigned int uPlayerID)
|
|
5722 {
|
|
5723 unsigned int v1; // esi@1
|
|
5724 int v2; // eax@2
|
|
5725 Player *v3; // ecx@2
|
|
5726 Player *v4; // ecx@5
|
|
5727 unsigned int v5; // [sp-4h] [bp-10h]@21
|
|
5728
|
|
5729 v1 = uPlayerID;
|
|
5730 if ( pParty->pPickedItem.uItemID )
|
|
5731 {
|
|
5732 v2 = pPlayers[uPlayerID]->AddItem(0xFFFFFFFFu, pParty->pPickedItem.uItemID);
|
|
5733 v3 = pPlayers[v1];
|
|
5734 if ( v2 )
|
|
5735 {
|
|
5736 memcpy(&v3->spellbook.pDarkSpellbook.bIsSpellAvailable[36 * v2 + 5], &pParty->pPickedItem, 0x24u);
|
|
5737 viewparams->bRedrawGameUI = 1;
|
|
5738 pMouse->RemoveHoldingItem();
|
|
5739 return;
|
|
5740 }
|
|
5741 if ( v3->CanAct() )
|
|
5742 {
|
|
5743 v4 = pPlayers[v1];
|
|
5744 }
|
|
5745 else
|
|
5746 {
|
|
5747 if ( !pPlayers[uActiveCharacter]->CanAct() )
|
|
5748 goto LABEL_9;
|
|
5749 v4 = pPlayers[uActiveCharacter];
|
|
5750 }
|
|
5751 v4->PlaySound(15, 0);
|
|
5752 }
|
|
5753 LABEL_9:
|
|
5754 if ( !pCurrentScreen )
|
|
5755 {
|
|
5756 viewparams->bRedrawGameUI = 1;
|
|
5757 if ( uActiveCharacter != v1 )
|
11
|
5758 //goto LABEL_27;
|
|
5759 {
|
|
5760 if ( pPlayers[v1]->uTimeToRecovery )
|
|
5761 return;
|
|
5762 uActiveCharacter = v1;
|
|
5763 return;
|
|
5764 }
|
0
|
5765 v5 = 7;
|
11
|
5766 //LABEL_22:
|
0
|
5767 pGUIWindow_CurrentMenu = GameUI_InitializeCharacterWindow(v5);
|
|
5768 return;
|
|
5769 }
|
|
5770 if ( pCurrentScreen == 8 )
|
|
5771 return;
|
|
5772 if ( pCurrentScreen == 10 )
|
|
5773 {
|
11
|
5774 //LABEL_23:
|
0
|
5775 viewparams->bRedrawGameUI = 1;
|
|
5776 if ( uActiveCharacter == v1 )
|
|
5777 {
|
|
5778 pWindowList_at_506F50_minus1_indexing_buttons____and_an_int_[0] = 103;
|
|
5779 pCurrentScreen = 15;
|
11
|
5780 //goto LABEL_28;
|
|
5781 uActiveCharacter = v1;
|
|
5782 return;
|
|
5783 }
|
|
5784 //LABEL_27:
|
0
|
5785 if ( pPlayers[v1]->uTimeToRecovery )
|
|
5786 return;
|
11
|
5787 //goto LABEL_28;
|
|
5788 uActiveCharacter = v1;
|
|
5789 return;
|
0
|
5790 }
|
|
5791 if ( pCurrentScreen != 13 )
|
|
5792 {
|
|
5793 if ( pCurrentScreen == 14 )
|
|
5794 {
|
11
|
5795 //LABEL_28:
|
0
|
5796 uActiveCharacter = v1;
|
|
5797 return;
|
|
5798 }
|
|
5799 if ( pCurrentScreen != 15 )
|
|
5800 {
|
|
5801 viewparams->bRedrawGameUI = 1;
|
|
5802 uActiveCharacter = v1;
|
|
5803 if ( pWindowList_at_506F50_minus1_indexing_buttons____and_an_int_[0] == 102 )
|
|
5804 sub_419100();
|
|
5805 return;
|
|
5806 }
|
11
|
5807 //goto LABEL_23;
|
|
5808 viewparams->bRedrawGameUI = 1;
|
|
5809 if ( uActiveCharacter == v1 )
|
|
5810 {
|
|
5811 pWindowList_at_506F50_minus1_indexing_buttons____and_an_int_[0] = 103;
|
|
5812 pCurrentScreen = 15;
|
|
5813 //goto LABEL_28;
|
|
5814 uActiveCharacter = v1;
|
|
5815 return;
|
|
5816 }
|
|
5817 //LABEL_27:
|
|
5818 if ( pPlayers[v1]->uTimeToRecovery )
|
|
5819 return;
|
|
5820 //goto LABEL_28;
|
|
5821 uActiveCharacter = v1;
|
|
5822 return;
|
0
|
5823 }
|
|
5824 if ( ptr_507BC0->field_40 == 1 )
|
|
5825 return;
|
|
5826 viewparams->bRedrawGameUI = 1;
|
|
5827 if ( uActiveCharacter != v1 )
|
11
|
5828 //goto LABEL_28;
|
|
5829 uActiveCharacter = v1;
|
|
5830 return;
|
0
|
5831 if ( dword_F8B19C == 2 || dword_F8B19C == 6 )
|
|
5832 {
|
|
5833 pWindowList_at_506F50_minus1_indexing_buttons____and_an_int_[0] = 103;
|
|
5834 v5 = 14;
|
11
|
5835 //goto LABEL_22;
|
|
5836 pGUIWindow_CurrentMenu = GameUI_InitializeCharacterWindow(v5);
|
|
5837 return;
|
0
|
5838 }
|
|
5839 }
|
|
5840 // 4E28F8: using guessed type int pCurrentScreen;
|
|
5841 // F8B19C: using guessed type int dword_F8B19C;
|
|
5842
|
|
5843 //----- (00421EA6) --------------------------------------------------------
|
|
5844 void __cdecl sub_421EA6_OnInventoryLeftClick()
|
|
5845 {
|
|
5846 Player *v0; // ebx@1
|
|
5847 signed int v1; // eax@2
|
|
5848 signed int v2; // ecx@2
|
|
5849 int v3; // eax@2
|
|
5850 char v4; // sf@2
|
|
5851 int v5; // eax@2
|
|
5852 unsigned int v6; // eax@7
|
|
5853 unsigned int v7; // esi@12
|
|
5854 unsigned int v8; // eax@12
|
|
5855 unsigned int v9; // eax@16
|
|
5856 unsigned int v10; // eax@18
|
|
5857 ItemGen this_; // [sp+Ch] [bp-3Ch]@1
|
|
5858 POINT a2; // [sp+30h] [bp-18h]@4
|
|
5859 unsigned int v13; // [sp+38h] [bp-10h]@13
|
|
5860 unsigned int pY; // [sp+3Ch] [bp-Ch]@2
|
|
5861 unsigned int pX; // [sp+40h] [bp-8h]@2
|
|
5862 int a4; // [sp+44h] [bp-4h]@2
|
|
5863
|
|
5864 v0 = pPlayers[uActiveCharacter];
|
|
5865 if ( pWindowList_at_506F50_minus1_indexing_buttons____and_an_int_[0] != 103
|
|
5866 || (pMouse->GetClickPos(&pX, &pY),
|
|
5867 v1 = pY - 17,
|
|
5868 v2 = pX - 14,
|
|
5869 pY = v1,
|
|
5870 pX = v2,
|
|
5871 v3 = 14 * (v1 >> 5),
|
|
5872 v2 >>= 5,
|
|
5873 v4 = v2 + v3 < 0,
|
|
5874 v5 = v2 + v3,
|
|
5875 a4 = v5,
|
|
5876 v4)
|
|
5877 || v5 > 126
|
|
5878 || pMouse->GetCursorPos(&a2)->x >= 462
|
|
5879 || pMouse->GetCursorPos(&a2)->x < 14 )
|
|
5880 return;
|
|
5881 if ( unk_50C9A0 )
|
|
5882 {
|
|
5883 v6 = v0->GetItemIDAtInventoryIndex(&a4);
|
|
5884 if ( v6 )
|
|
5885 {
|
|
5886 *((char *)pGUIWindow_Settings->ptr_1C + 8) &= 0x7Fu;
|
|
5887 *((short *)pGUIWindow_Settings->ptr_1C + 2) = uActiveCharacter - 1;
|
|
5888 *((int *)pGUIWindow_Settings->ptr_1C + 3) = v6 - 1;
|
|
5889 *((short *)pGUIWindow_Settings->ptr_1C + 3) = a4;
|
|
5890 ptr_50C9A4 = (ItemGen *)&v0->spellbook.pDarkSpellbook.bIsSpellAvailable[36 * v6 + 5];
|
|
5891 unk_50C9A0 = 0;
|
|
5892 if ( pMessageQueue_50CBD0->uNumMessages )
|
|
5893 pMessageQueue_50CBD0->uNumMessages = pMessageQueue_50CBD0->pMessages[0].field_8 != 0;
|
|
5894 pMouse->SetCursorBitmap("MICON1");
|
|
5895 dword_50C9D0 = 113;
|
|
5896 dword_50C9D4 = 0;
|
|
5897 dword_50C9D8 = 256;
|
|
5898 }
|
|
5899 return;
|
|
5900 }
|
|
5901 if ( ptr_50C9A4 )
|
|
5902 return;
|
|
5903 v7 = pParty->pPickedItem.uItemID;
|
|
5904 v8 = v0->GetItemIDAtInventoryIndex(&a4);
|
|
5905 if ( !v7 )
|
|
5906 {
|
|
5907 if ( !v8 )
|
|
5908 return;
|
|
5909 memcpy(&pParty->pPickedItem, &v0->spellbook.pDarkSpellbook.bIsSpellAvailable[36 * v8 + 5], sizeof(pParty->pPickedItem));
|
|
5910 v0->RemoveItemAtInventoryIndex(a4);
|
|
5911 v9 = pParty->pPickedItem.uItemID;
|
|
5912 goto LABEL_24;
|
|
5913 }
|
|
5914 v13 = v8;
|
|
5915 if ( v8 )
|
|
5916 {
|
|
5917 a2.y = (LONG)&v0->spellbook.pDarkSpellbook.bIsSpellAvailable[36 * v8 + 5];
|
|
5918 memcpy(&this_, (const void *)a2.y, sizeof(this_));
|
|
5919 v0->RemoveItemAtInventoryIndex(a4);
|
|
5920 pX = v0->AddItem2(a4, &pParty->pPickedItem);
|
|
5921 if ( !pX )
|
|
5922 {
|
|
5923 pX = v0->AddItem2(0xFFFFFFFFu, &pParty->pPickedItem);
|
|
5924 if ( !pX )
|
|
5925 {
|
|
5926 v0->_49298B(&this_, v13 - 1, a4);
|
|
5927 memcpy((void *)a2.y, &this_, sizeof(ItemGen));
|
|
5928 return;
|
|
5929 }
|
|
5930 }
|
|
5931 v9 = this_.uItemID;
|
|
5932 memcpy(&pParty->pPickedItem, &this_, sizeof(pParty->pPickedItem));
|
|
5933 LABEL_24:
|
|
5934 pMouse->SetCursorBitmap(pItemsTable->pItems[v9].pIconName);
|
|
5935 return;
|
|
5936 }
|
|
5937 v10 = v0->AddItem(a4, v7);
|
|
5938 pX = v10;
|
|
5939 if ( v10 || (v10 = v0->AddItem(0xFFFFFFFFu, pParty->pPickedItem.uItemID), (pX = v10) != 0) )
|
|
5940 {
|
|
5941 memcpy(&v0->spellbook.pDarkSpellbook.bIsSpellAvailable[36 * v10 + 5], &pParty->pPickedItem, 0x24u);
|
|
5942 pMouse->RemoveHoldingItem();
|
|
5943 }
|
|
5944 }
|
|
5945
|
|
5946
|
|
5947 //----- (0042213C) --------------------------------------------------------
|
|
5948 void __cdecl OnGameViewportClick()
|
|
5949 {
|
|
5950 signed int v0; // ebx@2
|
|
5951 POINT *v1; // esi@3
|
|
5952 signed int v2; // eax@9
|
|
5953 BLVFace *v3; // eax@10
|
|
5954 unsigned int v4; // eax@11
|
|
5955 unsigned __int16 v5; // dx@14
|
|
5956 signed int v6; // eax@14
|
|
5957 char *v7; // esi@15
|
|
5958 int *v8; // eax@19
|
|
5959 int v9; // eax@19
|
|
5960 unsigned int v10; // eax@19
|
|
5961 int v11; // ecx@21
|
|
5962 ODMFace *v12; // eax@22
|
|
5963 LevelDecoration *v13; // esi@24
|
|
5964 __int16 v14; // ax@25
|
|
5965 int v15; // ecx@29
|
|
5966 signed int v16; // edx@30
|
|
5967 Actor *v17; // esi@30
|
|
5968 int v18; // ebx@47
|
|
5969 unsigned __int16 v19; // ax@50
|
|
5970 const char *v20; // eax@51
|
|
5971 signed int v21; // eax@58
|
|
5972 ItemGen *v22; // esi@62
|
|
5973 unsigned int v23; // eax@62
|
|
5974 LayingItem a1; // [sp+Ch] [bp-80h]@1
|
|
5975 POINT v25; // [sp+7Ch] [bp-10h]@3
|
|
5976 POINT a2; // [sp+84h] [bp-8h]@3
|
|
5977
|
|
5978 if ( pRenderer->pRenderD3D )
|
|
5979 {
|
|
5980 v0 = pGame->pVisInstance->get_picked_object_zbuf_val();
|
|
5981 }
|
|
5982 else
|
|
5983 {
|
|
5984 v1 = pMouse->GetCursorPos(&a2);
|
|
5985 v0 = pRenderer->pActiveZBuffer[v1->x + pSRZBufferLineOffsets[pMouse->GetCursorPos(&v25)->y]];
|
|
5986 }
|
|
5987 if ( (v0 & 7) == 2 )
|
|
5988 {
|
|
5989 a2.y = (signed int)(unsigned __int16)v0 >> 3;
|
|
5990 v21 = (signed int)(unsigned __int16)v0 >> 3;
|
|
5991 if ( !(pObjectList->pObjects[pLayingItems[v21].uObjectDescID].uFlags & 0x10)
|
|
5992 && a2.y < 1000
|
|
5993 && pLayingItems[v21].uObjectDescID
|
|
5994 && (unsigned int)v0 < 0x2000000 )
|
|
5995 {
|
|
5996 v22 = &pLayingItems[v21].stru_24;
|
|
5997 v23 = pLayingItems[v21].stru_24.uItemID;
|
|
5998 if ( pItemsTable->pItems[v23].uEquipType == 18 )
|
|
5999 {
|
|
6000 party_finds_gold(v22->uAdditionalValue, 0);
|
|
6001 viewparams->bRedrawGameUI = 1;
|
|
6002 }
|
|
6003 else
|
|
6004 {
|
|
6005 sprintf(pTmpBuf2, pGlobalTXT_LocalizationStrings[471], pItemsTable->pItems[v23].pUnidentifiedName);
|
|
6006 ShowStatusBarString(pTmpBuf2, 2u);
|
|
6007 if ( v22->uItemID == 506 )
|
|
6008 _449B7E_toggle_bit(pParty->_award_bits, 184, 1u);
|
|
6009 if ( v22->uItemID == 455 )
|
|
6010 _449B7E_toggle_bit(pParty->_award_bits, 185, 1u);
|
|
6011 if ( !pParty->AddItem(v22) )
|
|
6012 pParty->SetHoldingItem(v22);
|
|
6013 }
|
|
6014 LayingItem::_42F933(a2.y);
|
|
6015 return;
|
|
6016 }
|
|
6017 goto LABEL_13;
|
|
6018 }
|
|
6019 if ( (v0 & 7) != 3 )
|
|
6020 {
|
|
6021 if ( (v0 & 7) == 5 )
|
|
6022 {
|
|
6023 v13 = &pLevelDecorations[(signed int)(unsigned __int16)v0 >> 3];
|
|
6024 if ( (signed int)(((unsigned int)v0 >> 16) - pDecorationList->pDecorations[v13->uDecorationDescID].uRadius) >= 512 )
|
|
6025 goto LABEL_13;
|
|
6026 v14 = v13->field_16_event_id;
|
|
6027 if ( !v14 )
|
|
6028 {
|
|
6029 if ( pLevelDecorations[(signed int)(unsigned __int16)v0 >> 3].IsInteractive() )
|
|
6030 {
|
|
6031 v15 = stru_5E4C90._decor_events[v13->_idx_in_stru123 - 75] + 380;
|
|
6032 _5C3420_pDecoration = &pLevelDecorations[(signed int)(unsigned __int16)v0 >> 3];
|
|
6033 EventProcessor(v15, 0, 1);
|
|
6034 _5C3420_pDecoration = 0;
|
|
6035 }
|
|
6036 return;
|
|
6037 }
|
|
6038 v11 = v14;
|
|
6039 }
|
|
6040 else
|
|
6041 {
|
|
6042 if ( (v0 & 7) != 6 || (unsigned int)v0 >= 0x2000000 )
|
|
6043 goto LABEL_13;
|
|
6044 v2 = (signed int)(unsigned __int16)v0 >> 3;
|
|
6045 if ( uCurrentlyLoadedLevelType == LEVEL_Indoor)
|
|
6046 {
|
|
6047 v3 = &pIndoor->pFaces[v2];
|
|
6048 if ( !(v3->uAttributes & 0x2000000) )
|
|
6049 {
|
|
6050 LABEL_11:
|
|
6051 v4 = pParty->pPickedItem.uItemID;
|
|
6052 if ( pParty->pPickedItem.uItemID )
|
|
6053 {
|
|
6054 LABEL_14:
|
|
6055 v5 = pItemsTable->pItems[v4].uSpriteID;
|
|
6056 v6 = 0;
|
|
6057 a1.uItemType = v5;
|
|
6058 if ( (signed int)pObjectList->uNumObjects <= 0 )
|
|
6059 {
|
|
6060 LABEL_18:
|
|
6061 LOWORD(v6) = 0;
|
|
6062 }
|
|
6063 else
|
|
6064 {
|
|
6065 v7 = (char *)&pObjectList->pObjects->uObjectID;
|
|
6066 while ( v5 != *(short *)v7 )
|
|
6067 {
|
|
6068 ++v6;
|
|
6069 v7 += 56;
|
|
6070 if ( v6 >= (signed int)pObjectList->uNumObjects )
|
|
6071 goto LABEL_18;
|
|
6072 }
|
|
6073 }
|
|
6074 a1.uObjectDescID = v6;
|
|
6075 a1.vPosition.y = pParty->vPosition.y;
|
|
6076 a1.field_58 = 4;
|
|
6077 a1.vPosition.x = pParty->vPosition.x;
|
|
6078 a1.vPosition.z = pParty->sEyelevel + pParty->vPosition.z;
|
|
6079 a1.uSoundID = 0;
|
|
6080 a1.uFacing = 0;
|
|
6081 a1.uAttributes = 8;
|
|
6082 a1.uSectorID = pIndoor->GetSector(
|
|
6083 pParty->vPosition.x,
|
|
6084 pParty->vPosition.y,
|
|
6085 pParty->sEyelevel + pParty->vPosition.z);
|
|
6086 a1.uSpriteFrameID = 0;
|
|
6087 memcpy(&a1.stru_24, &pParty->pPickedItem, 0x24u);
|
|
6088 v8 = (int *)pMouse->GetCursorPos(&v25);
|
|
6089 v9 = UnprojectX(*v8);
|
|
6090 a1.Create(pParty->sRotationY + v9, 184, 200, 0);
|
|
6091 v10 = pIcons_LOD->LoadTexture(
|
|
6092 pItemsTable->pItems[pParty->pPickedItem.uItemID].pIconName,
|
|
6093 TEXTURE_16BIT_PALETTE);
|
|
6094 if (v10 != -1)
|
|
6095 pIcons_LOD->pTextures[v10].Release();
|
|
6096 pMouse->RemoveHoldingItem();
|
|
6097 pIcons_LOD->_40F9C5();
|
|
6098 return;
|
|
6099 }
|
|
6100 ShowNothingHereStatus();
|
|
6101 LABEL_13:
|
|
6102 v4 = pParty->pPickedItem.uItemID;
|
|
6103 if ( !pParty->pPickedItem.uItemID )
|
|
6104 return;
|
|
6105 goto LABEL_14;
|
|
6106 }
|
|
6107 v11 = pIndoor->pFaceExtras[v3->uFaceExtraID].uEventID;
|
|
6108 }
|
|
6109 else
|
|
6110 {
|
|
6111 v12 = &pOutdoor->pBModels[(signed int)(unsigned __int16)v0 >> 9].pFaces[v2 & 0x3F];
|
|
6112 if ( !(v12->uAttributes & 0x2000000) )
|
|
6113 goto LABEL_11;
|
|
6114 v11 = v12->sCogTriggeredID;
|
|
6115 }
|
|
6116 }
|
|
6117 EventProcessor(v11, (unsigned __int16)v0, 1);
|
|
6118 return;
|
|
6119 }
|
|
6120 v16 = (signed int)(unsigned __int16)v0 >> 3;
|
|
6121 a2.y = v16;
|
|
6122 v17 = &pActors[v16];
|
|
6123 if ( v17->uAIState == 5 )
|
|
6124 {
|
|
6125 if ( (unsigned int)v0 < 0x2000000 )
|
|
6126 {
|
|
6127 stru_50C198.LootActor(&pActors[v16]);
|
|
6128 return;
|
|
6129 }
|
|
6130 goto LABEL_13;
|
|
6131 }
|
|
6132 if ( GetAsyncKeyState(VK_SHIFT) >= 0 )
|
|
6133 {
|
|
6134 if ( !v17->GetActorsRelation(0) && !(BYTE2(v17->uAttributes) & 8) )
|
|
6135 {
|
|
6136 if ( (unsigned int)v0 >= 0x2000000 )
|
|
6137 goto LABEL_13;
|
|
6138 if ( !v17->CanAct() )
|
|
6139 return;
|
|
6140 v18 = a2.y;
|
|
6141 Actor::FaceObject(a2.y, 4u, 0, 0);
|
|
6142 if ( !v17->uNPC_ID )
|
|
6143 {
|
|
6144 v19 = pNPCStats->pGroups_copy[v17->uGroup];
|
|
6145 if ( v19 )
|
|
6146 {
|
|
6147 v20 = pNPCStats->pCatchPhrases[v19];
|
|
6148 if ( v20 )
|
|
6149 {
|
|
6150 pParty->uFlags |= 2u;
|
|
6151 strcpy(byte_5B0938, v20);
|
|
6152 sub_4451A8_press_any_key(0, 0, 0);
|
|
6153 }
|
|
6154 }
|
|
6155 return;
|
|
6156 }
|
|
6157 if ( (signed int)pMessageQueue_50CBD0->uNumMessages >= 40 )
|
|
6158 return;
|
|
6159 pMessageQueue_50CBD0->pMessages[pMessageQueue_50CBD0->uNumMessages].eType = (UIMessageType)161;
|
|
6160 pMessageQueue_50CBD0->pMessages[pMessageQueue_50CBD0->uNumMessages].param = v18;
|
|
6161 LABEL_42:
|
|
6162 *(&pMessageQueue_50CBD0->uNumMessages + 3 * pMessageQueue_50CBD0->uNumMessages + 3) = 0;
|
|
6163 ++pMessageQueue_50CBD0->uNumMessages;
|
|
6164 return;
|
|
6165 }
|
|
6166 if ( pParty->bTurnBasedModeOn == 1 && pTurnEngine->field_4 == 3 )
|
|
6167 {
|
|
6168 pTurnEngine->field_18 |= 8u;
|
|
6169 return;
|
|
6170 }
|
|
6171 if ( (signed int)pMessageQueue_50CBD0->uNumMessages < 40 )
|
|
6172 {
|
|
6173 pMessageQueue_50CBD0->pMessages[pMessageQueue_50CBD0->uNumMessages].eType = (UIMessageType)23;
|
|
6174 goto LABEL_41;
|
|
6175 }
|
|
6176 }
|
|
6177 else
|
|
6178 {
|
|
6179 if ( pParty->bTurnBasedModeOn == 1 && pTurnEngine->field_4 == 3 )
|
|
6180 {
|
|
6181 pParty->uFlags |= 8u;
|
|
6182 return;
|
|
6183 }
|
|
6184 if ( uActiveCharacter
|
|
6185 && sub_427769_spell(pPlayers[uActiveCharacter]->uQuickSpell)
|
|
6186 && (signed int)pMessageQueue_50CBD0->uNumMessages < 40 )
|
|
6187 {
|
|
6188 pMessageQueue_50CBD0->pMessages[pMessageQueue_50CBD0->uNumMessages].eType = (UIMessageType)25;
|
|
6189 LABEL_41:
|
|
6190 pMessageQueue_50CBD0->pMessages[pMessageQueue_50CBD0->uNumMessages].param = 0;
|
|
6191 goto LABEL_42;
|
|
6192 }
|
|
6193 }
|
|
6194 }
|
|
6195
|
|
6196 //----- (004226C2) --------------------------------------------------------
|
|
6197 bool __cdecl sub_4226C2()
|
|
6198 {
|
|
6199 if ( pCurrentScreen
|
|
6200 && pCurrentScreen != 4
|
|
6201 && pCurrentScreen != 17 )
|
|
6202 {
|
|
6203 if ( pCurrentScreen == 18 )
|
|
6204 return pVideoPlayer->pSmackerMovie != 0;
|
|
6205 if ( pCurrentScreen != 19 )
|
|
6206 return 1;
|
|
6207 }
|
|
6208 return 0;
|
|
6209 }
|
|
6210 // 4E28F8: using guessed type int pCurrentScreen;
|
|
6211
|
|
6212 //----- (004226EF) --------------------------------------------------------
|
|
6213 void __fastcall SetUserInterface(int a1, bool bReplace)
|
|
6214 {
|
|
6215 int v2; // ecx@2
|
|
6216 unsigned int v3; // eax@7
|
|
6217 unsigned __int16 v4; // dx@7
|
|
6218 unsigned __int16 v5; // cx@7
|
|
6219 unsigned __int16 v6; // [sp-4h] [bp-14h]@7
|
|
6220
|
|
6221 if ( a1 )
|
|
6222 {
|
|
6223 v2 = a1 - 1;
|
|
6224 if ( v2 )
|
|
6225 {
|
|
6226 if ( v2 != 1 )
|
|
6227 return;
|
|
6228 if ( bReplace )
|
|
6229 {
|
|
6230 pTexture_RightFrame->Reload("ib-r-C.pcx");
|
|
6231 pTexture_BottomFrame->Reload("ib-b-C.pcx");
|
|
6232 pTexture_TopFrame->Reload("ib-t-C.pcx");
|
|
6233 pTexture_LeftFrame->Reload("ib-l-C.pcx");
|
|
6234 pTexture_StatusBar->Reload("IB-Foot-c.pcx");
|
|
6235 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_right_panel], "ib-mb-C", 2);
|
|
6236 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[dword_5079D8], "ib-autmask-c", 2);
|
|
6237 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[dword_5079B4], "IB-COMP-C", 2);
|
|
6238 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[dword_5079D0], "IB-InitG-c", 2);
|
|
6239 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[dword_5079C8], "IB-InitY-c", 2);
|
|
6240 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[dword_5079CC], "IB-InitR-c", 2);
|
|
6241 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_507990], "IB-NPCLD-C", 2);
|
|
6242 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_50798C], "IB-NPCRD-C", 2);
|
|
6243 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_507980], "ib-autout-C", 2);
|
|
6244 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_507984], "ib-autin-C", 2);
|
|
6245 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[dword_50C98C], "IB-selec-C", 2);
|
|
6246 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_50797C], "ib-m1d-c", 2);
|
|
6247 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_507978], "ib-m2d-c", 2);
|
|
6248 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[dword_507974], "ib-m3d-c", 2);
|
|
6249 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_507970], "ib-m4d-c", 2);
|
|
6250 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[dword_50796C], "isg-01-c", 2);
|
|
6251 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[dword_507968], "isg-02-c", 2);
|
|
6252 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[dword_507964], "isg-03-c", 2);
|
|
6253 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[dword_507960], "isg-04-c", 2);
|
|
6254 pUIAnim_WizardEye->uIconID = pIconsFrameTable->FindIcon("wizeyeC");
|
|
6255 pIconsFrameTable->InitializeAnimation((signed __int16)pUIAnim_WizardEye->uIconID);
|
|
6256 pUIAnum_Torchlight->uIconID = pIconsFrameTable->FindIcon("torchC");
|
|
6257 pIconsFrameTable->InitializeAnimation((signed __int16)pUIAnum_Torchlight->uIconID);
|
|
6258 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_506438], "ib-bcu-c", 2);
|
|
6259 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_50795C], "evtnpc-c", 2);
|
|
6260 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_507958], "fr_inven-c", 2);
|
|
6261 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_Parchment], "parchment", 2);
|
|
6262 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_5076B4], "cornr_ll-c", 2);
|
|
6263 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_5076B0], "cornr_lr-c", 2);
|
|
6264 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_5076AC], "cornr_ul-c", 2);
|
|
6265 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_5076A8], "cornr_ur-c", 2);
|
|
6266 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_5076A4], "edge_btm-c", 2);
|
|
6267 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_5076A0], "edge_lf-c", 2);
|
|
6268 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_50769C], "edge_rt-c", 2);
|
|
6269 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_507698], "edge_top-c", 2);
|
|
6270 pIcons_LOD->ReloadTexture(pTexture_591428, "endcap-c", 2);
|
|
6271 }
|
|
6272 else
|
|
6273 {
|
|
6274 pTexture_RightFrame->Load("ib-r-C.pcx", 0);
|
|
6275 pTexture_BottomFrame->Load("ib-b-c.pcx", 0);
|
|
6276 pTexture_TopFrame->Load("ib-t-C.pcx", 0);
|
|
6277 pTexture_LeftFrame->Load("ib-l-C.pcx", 0);
|
|
6278 pTexture_StatusBar->Load("IB-Foot-c.pcx", 0);
|
|
6279 uTextureID_right_panel = pIcons_LOD->LoadTexture("ib-mb-C", TEXTURE_16BIT_PALETTE);
|
|
6280 dword_5079D8 = pIcons_LOD->LoadTexture("ib-autmask-c", TEXTURE_16BIT_PALETTE);
|
|
6281 dword_5079B4 = pIcons_LOD->LoadTexture("IB-COMP-C", TEXTURE_16BIT_PALETTE);
|
|
6282 dword_5079D0 = pIcons_LOD->LoadTexture("IB-InitG-c", TEXTURE_16BIT_PALETTE);
|
|
6283 dword_5079C8 = pIcons_LOD->LoadTexture("IB-InitY-c", TEXTURE_16BIT_PALETTE);
|
|
6284 dword_5079CC = pIcons_LOD->LoadTexture("IB-InitR-c", TEXTURE_16BIT_PALETTE);
|
|
6285 uTextureID_507990 = pIcons_LOD->LoadTexture("IB-NPCLD-C", TEXTURE_16BIT_PALETTE);
|
|
6286 uTextureID_50798C = pIcons_LOD->LoadTexture("IB-NPCRD-C", TEXTURE_16BIT_PALETTE);
|
|
6287 uTextureID_507980 = pIcons_LOD->LoadTexture("ib-autout-C", TEXTURE_16BIT_PALETTE);
|
|
6288 uTextureID_507984 = pIcons_LOD->LoadTexture("ib-autin-C", TEXTURE_16BIT_PALETTE);
|
|
6289 dword_50C98C = pIcons_LOD->LoadTexture("IB-selec-C", TEXTURE_16BIT_PALETTE);
|
|
6290 uTextureID_50797C = pIcons_LOD->LoadTexture("ib-m1d-c", TEXTURE_16BIT_PALETTE);
|
|
6291 uTextureID_507978 = pIcons_LOD->LoadTexture("ib-m2d-c", TEXTURE_16BIT_PALETTE);
|
|
6292 dword_507974 = pIcons_LOD->LoadTexture("ib-m3d-c", TEXTURE_16BIT_PALETTE);
|
|
6293 uTextureID_507970 = pIcons_LOD->LoadTexture("ib-m4d-c", TEXTURE_16BIT_PALETTE);
|
|
6294 uTextureID_506438 = pIcons_LOD->LoadTexture("ib-bcu-c", TEXTURE_16BIT_PALETTE);
|
|
6295 dword_50796C = pIcons_LOD->LoadTexture("isg-01-c", TEXTURE_16BIT_PALETTE);
|
|
6296 dword_507968 = pIcons_LOD->LoadTexture("isg-02-c", TEXTURE_16BIT_PALETTE);
|
|
6297 dword_507964 = pIcons_LOD->LoadTexture("isg-03-c", TEXTURE_16BIT_PALETTE);
|
|
6298 dword_507960 = pIcons_LOD->LoadTexture("isg-04-c", TEXTURE_16BIT_PALETTE);
|
|
6299 uTextureID_50795C = pIcons_LOD->LoadTexture("evtnpc-c", TEXTURE_16BIT_PALETTE);
|
|
6300 uTextureID_507958 = pIcons_LOD->LoadTexture("fr_inven", TEXTURE_16BIT_PALETTE);
|
|
6301 pUIAnim_WizardEye->uIconID = pIconsFrameTable->FindIcon("wizeyeC");
|
|
6302 pIconsFrameTable->InitializeAnimation((signed __int16)pUIAnim_WizardEye->uIconID);
|
|
6303 pUIAnum_Torchlight->uIconID = pIconsFrameTable->FindIcon("torchC");
|
|
6304 pIconsFrameTable->InitializeAnimation((signed __int16)pUIAnum_Torchlight->uIconID);
|
|
6305 }
|
|
6306 v3 = GenerateColorAsCloseAsPossibleToR8G8B8InTargetFormat(0xC8u, 0, 0);
|
|
6307 v4 = 0;
|
|
6308 v6 = 0;
|
|
6309 v5 = 10;
|
|
6310 }
|
|
6311 else
|
|
6312 {
|
|
6313 if ( bReplace )
|
|
6314 {
|
|
6315 pTexture_RightFrame->Reload("ib-r-a.pcx");
|
|
6316 pTexture_BottomFrame->Reload("ib-b-a.pcx");
|
|
6317 pTexture_TopFrame->Reload("ib-t-a.pcx");
|
|
6318 pTexture_LeftFrame->Reload("ib-l-a.pcx");
|
|
6319 pTexture_StatusBar->Reload("IB-Foot-a.pcx");
|
|
6320 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_right_panel], "ib-mb-a", 2);
|
|
6321 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[dword_5079D8], "ib-autmask-a", 2);
|
|
6322 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[dword_5079B4], "IB-COMP-a", 2);
|
|
6323 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[dword_5079D0], "IB-InitG-a", 2);
|
|
6324 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[dword_5079C8], "IB-InitY-a", 2);
|
|
6325 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[dword_5079CC], "IB-InitR-a", 2);
|
|
6326 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_507990], "IB-NPCLD-a", 2);
|
|
6327 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_50798C], "IB-NPCRD-a", 2);
|
|
6328 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_507980], "ib-autout-a", 2);
|
|
6329 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_507984], "ib-autin-a", 2);
|
|
6330 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[dword_50C98C], "IB-selec-a", 2);
|
|
6331 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_50797C], "ib-m1d-a", 2);
|
|
6332 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_507978], "ib-m2d-a", 2);
|
|
6333 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[dword_507974], "ib-m3d-a", 2);
|
|
6334 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_507970], "ib-m4d-a", 2);
|
|
6335 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[dword_50796C], "isg-01-a", 2);
|
|
6336 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[dword_507968], "isg-02-a", 2);
|
|
6337 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[dword_507964], "isg-03-a", 2);
|
|
6338 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[dword_507960], "isg-04-a", 2);
|
|
6339 pUIAnim_WizardEye->uIconID = pIconsFrameTable->FindIcon("wizeyeA");
|
|
6340 pIconsFrameTable->InitializeAnimation((signed __int16)pUIAnim_WizardEye->uIconID);
|
|
6341 pUIAnum_Torchlight->uIconID = pIconsFrameTable->FindIcon("torchA");
|
|
6342 pIconsFrameTable->InitializeAnimation((signed __int16)pUIAnum_Torchlight->uIconID);
|
|
6343 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_506438], "ib-bcu-a", 2);
|
|
6344 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_50795C], "evtnpc", 2);
|
|
6345 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_507958], "fr_inven", 2);
|
|
6346 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_Parchment], "parchment", 2);
|
|
6347 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_5076B4], "cornr_ll", 2);
|
|
6348 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_5076B0], "cornr_lr", 2);
|
|
6349 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_5076AC], "cornr_ul", 2);
|
|
6350 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_5076A8], "cornr_ur", 2);
|
|
6351 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_5076A4], "edge_btm", 2);
|
|
6352 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_5076A0], "edge_lf", 2);
|
|
6353 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_50769C], "edge_rt", 2);
|
|
6354 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_507698], "edge_top", 2);
|
|
6355 pIcons_LOD->ReloadTexture(pTexture_591428, "endcap", 2);
|
|
6356 }
|
|
6357 else
|
|
6358 {
|
|
6359 pTexture_RightFrame->Load("ib-r-A.pcx", 0);
|
|
6360 pTexture_BottomFrame->Load("ib-b-A.pcx", 0);
|
|
6361 pTexture_TopFrame->Load("ib-t-A.pcx", 0);
|
|
6362 pTexture_LeftFrame->Load("ib-l-A.pcx", 0);
|
|
6363 pTexture_StatusBar->Load("IB-Foot-a.pcx", 0);
|
|
6364 uTextureID_right_panel = pIcons_LOD->LoadTexture("ib-mb-A", TEXTURE_16BIT_PALETTE);
|
|
6365 dword_5079D8 = pIcons_LOD->LoadTexture("ib-autmask-a", TEXTURE_16BIT_PALETTE);
|
|
6366 dword_5079B4 = pIcons_LOD->LoadTexture("IB-COMP-A", TEXTURE_16BIT_PALETTE);
|
|
6367 dword_5079D0 = pIcons_LOD->LoadTexture("IB-InitG-a", TEXTURE_16BIT_PALETTE);
|
|
6368 dword_5079C8 = pIcons_LOD->LoadTexture("IB-InitY-a", TEXTURE_16BIT_PALETTE);
|
|
6369 dword_5079CC = pIcons_LOD->LoadTexture("IB-InitR-a", TEXTURE_16BIT_PALETTE);
|
|
6370 uTextureID_507990 = pIcons_LOD->LoadTexture("IB-NPCLD-A", TEXTURE_16BIT_PALETTE);
|
|
6371 uTextureID_50798C = pIcons_LOD->LoadTexture("IB-NPCRD-A", TEXTURE_16BIT_PALETTE);
|
|
6372 dword_50C98C = pIcons_LOD->LoadTexture("IB-selec-A", TEXTURE_16BIT_PALETTE);
|
|
6373 uTextureID_50797C = pIcons_LOD->LoadTexture("ib-m1d-a", TEXTURE_16BIT_PALETTE);
|
|
6374 uTextureID_507978 = pIcons_LOD->LoadTexture("ib-m2d-a", TEXTURE_16BIT_PALETTE);
|
|
6375 dword_507974 = pIcons_LOD->LoadTexture("ib-m3d-a", TEXTURE_16BIT_PALETTE);
|
|
6376 uTextureID_507970 = pIcons_LOD->LoadTexture("ib-m4d-a", TEXTURE_16BIT_PALETTE);
|
|
6377 uTextureID_507980 = pIcons_LOD->LoadTexture("ib-autout-a", TEXTURE_16BIT_PALETTE);
|
|
6378 uTextureID_507984 = pIcons_LOD->LoadTexture("ib-autin-a", TEXTURE_16BIT_PALETTE);
|
|
6379 uTextureID_506438 = pIcons_LOD->LoadTexture("ib-bcu-a", TEXTURE_16BIT_PALETTE);
|
|
6380 dword_50796C = pIcons_LOD->LoadTexture("isg-01-a", TEXTURE_16BIT_PALETTE);
|
|
6381 dword_507968 = pIcons_LOD->LoadTexture("isg-02-a", TEXTURE_16BIT_PALETTE);
|
|
6382 dword_507964 = pIcons_LOD->LoadTexture("isg-03-a", TEXTURE_16BIT_PALETTE);
|
|
6383 dword_507960 = pIcons_LOD->LoadTexture("isg-04-a", TEXTURE_16BIT_PALETTE);
|
|
6384 uTextureID_50795C = pIcons_LOD->LoadTexture("evtnpc", TEXTURE_16BIT_PALETTE);
|
|
6385 uTextureID_507958 = pIcons_LOD->LoadTexture("fr_inven", TEXTURE_16BIT_PALETTE);
|
|
6386 pUIAnim_WizardEye->uIconID = pIconsFrameTable->FindIcon("wizeyeA");
|
|
6387 pIconsFrameTable->InitializeAnimation((signed __int16)pUIAnim_WizardEye->uIconID);
|
|
6388 pUIAnum_Torchlight->uIconID = pIconsFrameTable->FindIcon("torchA");
|
|
6389 pIconsFrameTable->InitializeAnimation((signed __int16)pUIAnum_Torchlight->uIconID);
|
|
6390 uTextureID_Parchment = pIcons_LOD->LoadTexture("parchment", TEXTURE_16BIT_PALETTE);
|
|
6391 uTextureID_5076B4 = pIcons_LOD->LoadTexture("cornr_ll", TEXTURE_16BIT_PALETTE);
|
|
6392 uTextureID_5076B0 = pIcons_LOD->LoadTexture("cornr_lr", TEXTURE_16BIT_PALETTE);
|
|
6393 uTextureID_5076AC = pIcons_LOD->LoadTexture("cornr_ul", TEXTURE_16BIT_PALETTE);
|
|
6394 uTextureID_5076A8 = pIcons_LOD->LoadTexture("cornr_ur", TEXTURE_16BIT_PALETTE);
|
|
6395 uTextureID_5076A4 = pIcons_LOD->LoadTexture("edge_btm", TEXTURE_16BIT_PALETTE);
|
|
6396 uTextureID_5076A0 = pIcons_LOD->LoadTexture("edge_lf", TEXTURE_16BIT_PALETTE);
|
|
6397 uTextureID_50769C = pIcons_LOD->LoadTexture("edge_rt", TEXTURE_16BIT_PALETTE);
|
|
6398 uTextureID_507698 = pIcons_LOD->LoadTexture("edge_top", TEXTURE_16BIT_PALETTE);
|
|
6399 pTexture_591428 = &pIcons_LOD->pTextures[pIcons_LOD->LoadTexture("endcap", TEXTURE_16BIT_PALETTE)];
|
|
6400
|
|
6401 }
|
|
6402 v3 = GenerateColorAsCloseAsPossibleToR8G8B8InTargetFormat(0xAu, 0, 0);
|
|
6403 v4 = 214;
|
|
6404 v5 = 230;
|
|
6405 v6 = 193;
|
|
6406 }
|
|
6407 }
|
|
6408 else
|
|
6409 {
|
|
6410 if ( bReplace )
|
|
6411 {
|
|
6412 pTexture_RightFrame->Reload("ib-r-B.pcx");
|
|
6413 pTexture_BottomFrame->Reload("ib-b-B.pcx");
|
|
6414 pTexture_TopFrame->Reload("ib-t-B.pcx");
|
|
6415 pTexture_LeftFrame->Reload("ib-l-B.pcx");
|
|
6416 pTexture_StatusBar->Reload("IB-Foot-b.pcx");
|
|
6417 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_right_panel], "ib-mb-B", 2);
|
|
6418 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[dword_5079D8], "ib-autmask-b", 2);
|
|
6419 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[dword_5079B4], "IB-COMP-B", 2);
|
|
6420 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[dword_5079D0], "IB-InitG-b", 2);
|
|
6421 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[dword_5079C8], "IB-InitY-b", 2);
|
|
6422 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[dword_5079CC], "IB-InitR-b", 2);
|
|
6423 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_507990], "IB-NPCLD-B", 2);
|
|
6424 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_50798C], "IB-NPCRD-B", 2);
|
|
6425 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_507980], "ib-autout-B", 2);
|
|
6426 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_507984], "ib-autin-B", 2);
|
|
6427 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[dword_50C98C], "IB-selec-B", 2);
|
|
6428 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_50797C], "ib-m1d-b", 2);
|
|
6429 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_507978], "ib-m2d-b", 2);
|
|
6430 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[dword_507974], "ib-m3d-b", 2);
|
|
6431 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_507970], "ib-m4d-b", 2);
|
|
6432 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[dword_50796C], "isg-01-b", 2);
|
|
6433 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[dword_507968], "isg-02-b", 2);
|
|
6434 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[dword_507964], "isg-03-b", 2);
|
|
6435 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[dword_507960], "isg-04-b", 2);
|
|
6436 pUIAnim_WizardEye->uIconID = pIconsFrameTable->FindIcon("wizeyeB");
|
|
6437 pIconsFrameTable->InitializeAnimation((signed __int16)pUIAnim_WizardEye->uIconID);
|
|
6438 pUIAnum_Torchlight->uIconID = pIconsFrameTable->FindIcon("torchB");
|
|
6439 pIconsFrameTable->InitializeAnimation((signed __int16)pUIAnum_Torchlight->uIconID);
|
|
6440 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_506438], "ib-bcu-b", 2);
|
|
6441 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_50795C], "evtnpc-b", 2);
|
|
6442 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_507958], "fr_inven-b", 2);
|
|
6443 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_Parchment], "parchment", 2);
|
|
6444 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_5076B4], "cornr_ll-b", 2);
|
|
6445 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_5076B0], "cornr_lr-b", 2);
|
|
6446 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_5076AC], "cornr_ul-b", 2);
|
|
6447 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_5076A8], "cornr_ur-b", 2);
|
|
6448 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_5076A4], "edge_btm-b", 2);
|
|
6449 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_5076A0], "edge_lf-b", 2);
|
|
6450 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_50769C], "edge_rt-b", 2);
|
|
6451 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_507698], "edge_top-b", 2);
|
|
6452 pIcons_LOD->ReloadTexture(pTexture_591428, "endcap-b", 2);
|
|
6453 }
|
|
6454 v3 = GenerateColorAsCloseAsPossibleToR8G8B8InTargetFormat(0, 0, 0xC8u);
|
|
6455 v5 = 255;
|
|
6456 v4 = 225;
|
|
6457 v6 = 255;
|
|
6458 }
|
|
6459 uGameUIFontMain = v3;
|
|
6460 uGameUIFontShadow = GenerateColorAsCloseAsPossibleToR8G8B8InTargetFormat(v5, v4, v6);
|
|
6461 }
|
|
6462
|
|
6463
|
|
6464
|
|
6465 //----- (00423AEE) --------------------------------------------------------
|
|
6466 void __cdecl reset_some_strus_flt_2Cs()
|
|
6467 {
|
|
6468 float *v0; // eax@1
|
|
6469 signed int v1; // ecx@1
|
|
6470 signed int v2; // edx@1
|
|
6471 float *v3; // eax@3
|
|
6472 signed int v4; // edx@3
|
|
6473 float *v5; // eax@5
|
|
6474 signed int v6; // edx@5
|
|
6475 float *v7; // eax@7
|
|
6476 signed int v8; // edx@7
|
|
6477 float *v9; // eax@9
|
|
6478
|
|
6479 v0 = &array_50AC10[0].flt_2C;
|
|
6480 v1 = 50;
|
|
6481 v2 = 50;
|
|
6482 do
|
|
6483 {
|
|
6484 *v0 = 0.0;
|
|
6485 v0 += 12;
|
|
6486 --v2;
|
|
6487 }
|
|
6488 while ( v2 );
|
|
6489 v3 = &array_50A2B0[0].flt_2C;
|
|
6490 v4 = 50;
|
|
6491 do
|
|
6492 {
|
|
6493 *v3 = 0.0;
|
|
6494 v3 += 12;
|
|
6495 --v4;
|
|
6496 }
|
|
6497 while ( v4 );
|
|
6498 v5 = &array_509950[0].flt_2C;
|
|
6499 v6 = 50;
|
|
6500 do
|
|
6501 {
|
|
6502 *v5 = 0.0;
|
|
6503 v5 += 12;
|
|
6504 --v6;
|
|
6505 }
|
|
6506 while ( v6 );
|
|
6507 v7 = &array_508FF0[0].flt_2C;
|
|
6508 v8 = 50;
|
|
6509 do
|
|
6510 {
|
|
6511 *v7 = 0.0;
|
|
6512 v7 += 12;
|
|
6513 --v8;
|
|
6514 }
|
|
6515 while ( v8 );
|
|
6516 v9 = &array_508690[0].flt_2C;
|
|
6517 do
|
|
6518 {
|
|
6519 *v9 = 0.0;
|
|
6520 v9 += 12;
|
|
6521 --v1;
|
|
6522 }
|
|
6523 while ( v1 );
|
|
6524 }
|
|
6525
|
|
6526 //----- (00423B4A) --------------------------------------------------------
|
|
6527 void __cdecl sub_423B4A()
|
|
6528 {
|
|
6529 float *v0; // eax@1
|
|
6530 signed int v1; // ecx@1
|
|
6531
|
|
6532 v0 = &array_507D30[0].flt_2C;
|
|
6533 v1 = 50;
|
|
6534 do
|
|
6535 {
|
|
6536 *v0 = 0.0;
|
|
6537 v0 += 12;
|
|
6538 --v1;
|
|
6539 }
|
|
6540 while ( v1 );
|
|
6541 }
|
|
6542
|
|
6543 //----- (00423B5D) --------------------------------------------------------
|
|
6544 int __fastcall sub_423B5D(unsigned int uFaceID)
|
|
6545 {
|
|
6546 BLVFace *v1; // ebx@1
|
|
6547 Vec3_short_ *v2; // esi@1
|
|
6548 //int v3; // ST28_4@1
|
|
6549 __int16 v4; // ST2C_2@1
|
|
6550 //signed int v5; // esi@1
|
|
6551 //Vec3_short_ *v6; // eax@4
|
|
6552 //signed int v7; // edi@5
|
|
6553 //signed int v8; // eax@5
|
|
6554 //signed int i_; // ecx@10
|
|
6555 int v10; // eax@10
|
|
6556 int v11; // edx@11
|
|
6557 int v12; // ST28_4@12
|
|
6558 signed int v13; // edx@12
|
|
6559 signed __int64 v14; // qtt@12
|
|
6560 int *v15; // ebx@12
|
|
6561 int v16; // ST28_4@14
|
|
6562 signed int v17; // eax@14
|
|
6563 signed __int64 v18; // qtt@14
|
|
6564 signed int v19; // edx@15
|
|
6565 signed int v20; // edx@17
|
|
6566 signed int v21; // ebx@19
|
|
6567 signed int v22; // esi@20
|
|
6568 int v23; // edi@21
|
|
6569 int v24; // eax@21
|
|
6570 int v25; // eax@22
|
|
6571 int v26; // eax@22
|
|
6572 signed int v27; // ST30_4@24
|
|
6573 signed __int64 v28; // qtt@24
|
|
6574 int v29; // ST18_4@25
|
|
6575 int v30; // eax@26
|
|
6576 int v31; // eax@27
|
|
6577 int v32; // eax@27
|
|
6578 signed int v33; // ST30_4@29
|
|
6579 signed __int64 v34; // qtt@29
|
|
6580 int v35; // ST30_4@30
|
|
6581 signed int v36; // edi@31
|
|
6582 unsigned int v37; // eax@31
|
|
6583 bool v38; // edx@31
|
|
6584 int v39; // ecx@31
|
|
6585 int v40; // ecx@32
|
|
6586 int v41; // esi@32
|
|
6587 int v42; // eax@34
|
|
6588 signed int v43; // ebx@41
|
|
6589 unsigned int v44; // eax@41
|
|
6590 signed int v45; // ecx@42
|
|
6591 int v46; // esi@42
|
|
6592 int v47; // eax@44
|
|
6593 signed int v48; // edi@51
|
|
6594 unsigned int v49; // eax@51
|
|
6595 bool v50; // edx@51
|
|
6596 int v51; // ecx@51
|
|
6597 int v52; // ecx@52
|
|
6598 signed int v53; // esi@52
|
|
6599 int v54; // eax@54
|
|
6600 int v55; // ebx@61
|
|
6601 unsigned int v56; // eax@61
|
|
6602 signed int v57; // ecx@62
|
|
6603 int v58; // esi@62
|
|
6604 int v59; // eax@64
|
|
6605 char v61; // zf@72
|
|
6606 signed int v62; // edx@75
|
|
6607 int v63; // ecx@76
|
|
6608 int v64; // esi@76
|
|
6609 int v65; // ecx@83
|
|
6610 //signed int v66; // [sp+14h] [bp-14h]@3
|
|
6611 int v67; // [sp+14h] [bp-14h]@34
|
|
6612 int v68; // [sp+14h] [bp-14h]@44
|
|
6613 int v69; // [sp+14h] [bp-14h]@54
|
|
6614 int v70; // [sp+14h] [bp-14h]@64
|
|
6615 signed int v71; // [sp+14h] [bp-14h]@75
|
|
6616 bool thisa; // [sp+18h] [bp-10h]@9
|
|
6617 int thisb; // [sp+18h] [bp-10h]@12
|
|
6618 int thisc; // [sp+18h] [bp-10h]@20
|
|
6619 bool thisd; // [sp+18h] [bp-10h]@41
|
|
6620 bool thise; // [sp+18h] [bp-10h]@61
|
|
6621 int thisf; // [sp+18h] [bp-10h]@74
|
|
6622 signed int v79; // [sp+1Ch] [bp-Ch]@9
|
|
6623 int v80; // [sp+1Ch] [bp-Ch]@76
|
|
6624 bool v81; // [sp+20h] [bp-8h]@10
|
|
6625 bool v82; // [sp+20h] [bp-8h]@32
|
|
6626 bool v83; // [sp+20h] [bp-8h]@42
|
|
6627 bool v84; // [sp+20h] [bp-8h]@52
|
|
6628 bool v85; // [sp+20h] [bp-8h]@62
|
|
6629 //signed int i; // [sp+24h] [bp-4h]@9
|
|
6630 signed int ia; // [sp+24h] [bp-4h]@19
|
|
6631 signed int ib; // [sp+24h] [bp-4h]@31
|
|
6632 signed int ic; // [sp+24h] [bp-4h]@41
|
|
6633 signed int id; // [sp+24h] [bp-4h]@51
|
|
6634 signed int ie; // [sp+24h] [bp-4h]@61
|
|
6635
|
|
6636 v1 = &pIndoor->pFaces[uFaceID];
|
|
6637 //this = pGame->pIndoorCameraD3D;
|
|
6638 v2 = &pIndoor->pVertices[v1->pVertexIDs[0]];
|
|
6639 //v3 = *(_DWORD *)&v2->x;
|
|
6640 v4 = v2->z;
|
|
6641 //v5 = 0;
|
|
6642 if ( v1->pFacePlane_old.vNormal.x * (v2->x - pBLVRenderParams->vPartyPos.x)
|
|
6643 + v1->pFacePlane_old.vNormal.y * (v2->y - pBLVRenderParams->vPartyPos.y)
|
|
6644 + v1->pFacePlane_old.vNormal.z * (v2->z - pBLVRenderParams->vPartyPos.z) < 0 )
|
|
6645 {
|
|
6646 dword_50B700 = 1;
|
|
6647 }
|
|
6648 else
|
|
6649 {
|
|
6650 dword_50B700 = 0;
|
|
6651 if ( !(v1->uAttributes & 1) )
|
|
6652 return 0;
|
|
6653 }
|
|
6654 //v66 = v1->uNumVertices;
|
|
6655 for (uint i = 0; i < v1->uNumVertices; ++i)
|
|
6656 {
|
|
6657 auto v6 = &pIndoor->pVertices[v1->pVertexIDs[i]];
|
|
6658 pGame->pIndoorCameraD3D->ApplyViewTransform_TrueIfStillVisible(
|
|
6659 v6->x,
|
|
6660 v6->y,
|
|
6661 v6->z,
|
|
6662 &_50B924_view_transformed_xs[i],
|
|
6663 &_50B834_view_transformed_zs[i],
|
|
6664 &_50B744_view_transformed_ys[i],
|
|
6665 0);
|
|
6666 }
|
|
6667
|
|
6668 //v7 = v1->uNumVertices;
|
|
6669 //v8 = 0;
|
|
6670 if (v1->uNumVertices <= 0)
|
|
6671 return 0;
|
|
6672
|
|
6673 bool bFound = false;
|
|
6674 for (uint i = 0; i < v1->uNumVertices; ++i)
|
|
6675 if (_50B924_view_transformed_xs[i] >= 0x80000u)
|
|
6676 {
|
|
6677 bFound = true;
|
|
6678 break;
|
|
6679 }
|
|
6680 if (!bFound)
|
|
6681 return 0;
|
|
6682
|
|
6683 v79 = 0;
|
|
6684 _50B924_view_transformed_xs[v1->uNumVertices] = _50B924_view_transformed_xs[0];
|
|
6685 _50B834_view_transformed_zs[v1->uNumVertices] = _50B834_view_transformed_zs[0];
|
|
6686 _50B744_view_transformed_ys[v1->uNumVertices] = _50B744_view_transformed_ys[0];
|
|
6687 thisa = _50B924_view_transformed_xs[0] >= 0x80000u;
|
|
6688 //int i = 1;
|
|
6689 for (uint i = 1; i < v1->uNumVertices; ++i)
|
|
6690 {
|
|
6691 v10 = _50B924_view_transformed_xs[i];
|
|
6692 v81 = v10 >= (signed int)0x80000u;
|
|
6693 if ( thisa ^ v81 )
|
|
6694 {
|
|
6695 v11 = _50B924_view_transformed_xs[i - 1];
|
|
6696 if ( v10 >= (signed int)0x80000u )
|
|
6697 {
|
|
6698 v12 = v10 - v11;
|
|
6699 v13 = 0x80000 - v11;
|
|
6700 LODWORD(v14) = v13 << 16;
|
|
6701 HIDWORD(v14) = v13 >> 16;
|
|
6702 v15 = &_50B744_view_transformed_ys[i - 1];
|
|
6703 dword_50B828[v79] = ((unsigned __int64)((_50B834_view_transformed_zs[i] - _50B834_view_transformed_zs[i - 1])
|
|
6704 * v14
|
|
6705 / v12) >> 16)
|
|
6706 + _50B834_view_transformed_zs[i - 1];
|
|
6707 thisb = (unsigned __int64)((_50B744_view_transformed_ys[i] - _50B744_view_transformed_ys[i - 1]) * v14 / v12) >> 16;
|
|
6708 }
|
|
6709 else
|
|
6710 {
|
|
6711 v16 = v11 - v10;
|
|
6712 v17 = 0x80000 - v10;
|
|
6713 LODWORD(v18) = v17 << 16;
|
|
6714 HIDWORD(v18) = v17 >> 16;
|
|
6715 v15 = &_50B744_view_transformed_ys[i];
|
|
6716 dword_50B828[v79] = ((unsigned __int64)((_50B834_view_transformed_zs[i - 1] - _50B834_view_transformed_zs[i])
|
|
6717 * v18
|
|
6718 / v16) >> 16)
|
|
6719 + _50B834_view_transformed_zs[i];
|
|
6720 thisb = (unsigned __int64)((_50B744_view_transformed_ys[i - 1] - _50B744_view_transformed_ys[i]) * v18 / v16) >> 16;
|
|
6721 }
|
|
6722 v19 = v79++;
|
|
6723 //v7 = v66;
|
|
6724 dword_50B738[v19] = thisb + *v15;
|
|
6725 dword_50B918[v19] = 0x80000u;
|
|
6726 }
|
|
6727 if ( v81 )
|
|
6728 {
|
|
6729 v20 = v79++;
|
|
6730 dword_50B918[v20] = _50B924_view_transformed_xs[i];
|
|
6731 dword_50B828[v20] = _50B834_view_transformed_zs[i];
|
|
6732 dword_50B738[v20] = _50B744_view_transformed_ys[i];
|
|
6733 }
|
|
6734 //++i;
|
|
6735 thisa = v81;
|
|
6736 }
|
|
6737 ia = 0;
|
|
6738 v21 = v79;
|
|
6739 dword_50B918[v79] = dword_50B918[0];
|
|
6740 dword_50B828[v79] = dword_50B828[0];
|
|
6741 for ( dword_50B738[v79] = dword_50B738[0]; ia < v79; dword_50BA08[v22] = pBLVRenderParams->uViewportCenterY - v35 )
|
|
6742 {
|
|
6743 v22 = ia;
|
|
6744 thisc = abs(dword_50B918[ia]);
|
|
6745 if ( abs(dword_50B828[ia]) >> 13 <= thisc )
|
|
6746 {
|
|
6747 v27 = dword_50B828[v22];
|
|
6748 LODWORD(v28) = v27 << 16;
|
|
6749 HIDWORD(v28) = v27 >> 16;
|
|
6750 v26 = v28 / dword_50B918[v22];
|
|
6751 v23 = 0;
|
|
6752 }
|
|
6753 else
|
|
6754 {
|
|
6755 v23 = 0;
|
|
6756 v24 = 0;
|
|
6757 if ( dword_50B828[v22] >= 0 )
|
|
6758 {
|
|
6759 LOBYTE(v24) = dword_50B918[v22] >= 0;
|
|
6760 v26 = ((v24 - 1) & 0xFF800000) + 0x400000;
|
|
6761 }
|
|
6762 else
|
|
6763 {
|
|
6764 LOBYTE(v24) = dword_50B918[v22] >= 0;
|
|
6765 v25 = v24 - 1;
|
|
6766 v26 = (v25 & 0x800000) - 0x400000;
|
|
6767 }
|
|
6768 }
|
|
6769 v29 = dword_50B738[v22];
|
|
6770 dword_50BAF4_xs[v22 + 1] = v26;
|
|
6771 if ( abs(v29) >> 13 <= thisc )
|
|
6772 {
|
|
6773 v33 = dword_50B738[v22];
|
|
6774 LODWORD(v34) = v33 << 16;
|
|
6775 HIDWORD(v34) = v33 >> 16;
|
|
6776 v32 = v34 / dword_50B918[v22];
|
|
6777 }
|
|
6778 else
|
|
6779 {
|
|
6780 v30 = 0;
|
|
6781 if ( dword_50B738[v22] >= v23 )
|
|
6782 {
|
|
6783 LOBYTE(v30) = dword_50B918[v22] >= v23;
|
|
6784 v32 = ((v30 - 1) & 0xFF800000) + 0x400000;
|
|
6785 }
|
|
6786 else
|
|
6787 {
|
|
6788 LOBYTE(v30) = dword_50B918[v22] >= v23;
|
|
6789 v31 = v30 - 1;
|
|
6790 v32 = (v31 & 0x800000) - 0x400000;
|
|
6791 }
|
|
6792 }
|
|
6793 dword_50BA08[v22] = v32;
|
|
6794 dword_50BAF4_xs[v22 + 1] = (unsigned __int64)(SHIWORD(pBLVRenderParams->field_40)
|
|
6795 * (signed __int64)dword_50BAF4_xs[v22 + 1]) >> 16;
|
|
6796 v35 = (unsigned __int64)(SHIWORD(pBLVRenderParams->field_40) * (signed __int64)dword_50BA08[v22]) >> 16;
|
|
6797 dword_50BAF4_xs[v22 + 1] = pBLVRenderParams->uViewportCenterX - dword_50BAF4_xs[v22 + 1];
|
|
6798 ++ia;
|
|
6799 }
|
|
6800 v36 = 0;
|
|
6801 dword_50BAF4_xs[v21 + 1] = dword_50BAF4_xs[1];
|
|
6802 dword_50BA08[v21] = dword_50BA08[0];
|
|
6803 v37 = pBLVRenderParams->uViewportX;
|
|
6804 v38 = dword_50BAF4_xs[1] < (signed int)pBLVRenderParams->uViewportX;
|
|
6805 LOBYTE(v38) = dword_50BAF4_xs[1] >= (signed int)pBLVRenderParams->uViewportX;
|
|
6806 v39 = 1;
|
|
6807 ib = 1;
|
|
6808 if ( v79 < 1 )
|
|
6809 return 0;
|
|
6810 do
|
|
6811 {
|
|
6812 v40 = v39;
|
|
6813 v41 = dword_50BAF4_xs[v40 + 1];
|
|
6814 v82 = v41 >= (signed int)v37;
|
|
6815 if ( v38 ^ v82 )
|
|
6816 {
|
|
6817 if ( v41 >= (signed int)v37 )
|
|
6818 {
|
|
6819 v67 = (signed int)(v37 - dword_50BAF4_xs[v40])
|
|
6820 * (signed __int64)(dword_50BA08[v40] - dword_50B9F8[v40 + 3])
|
|
6821 / (v41 - dword_50BAF4_xs[v40]);
|
|
6822 v42 = dword_50B9F8[v40 + 3];
|
|
6823 }
|
|
6824 else
|
|
6825 {
|
|
6826 v67 = (signed int)(v37 - v41)
|
|
6827 * (signed __int64)(dword_50B9F8[v40 + 3] - dword_50BA08[v40])
|
|
6828 / (dword_50BAF4_xs[v40] - v41);
|
|
6829 v42 = dword_50BA08[v40];
|
|
6830 }
|
|
6831 ++v36;
|
|
6832 dword_50B9F8[v36] = v67 + v42;
|
|
6833 v37 = pBLVRenderParams->uViewportX;
|
|
6834 dword_50BAE8_xs[v36] = pBLVRenderParams->uViewportX;
|
|
6835 }
|
|
6836 v38 = v82;
|
|
6837 if ( v82 )
|
|
6838 {
|
|
6839 dword_50BAE8_xs[v36 + 1] = dword_50BAF4_xs[v40 + 1];
|
|
6840 dword_50B9F8[v36++ + 1] = dword_50BA08[v40];
|
|
6841 }
|
|
6842 v39 = ib++ + 1;
|
|
6843 }
|
|
6844 while ( ib <= v79 );
|
|
6845
|
|
6846 if ( !v36
|
|
6847 || (v43 = 0,
|
|
6848 dword_50BAE8_xs[v36 + 1] = dword_50BAE8_xs[1],
|
|
6849 dword_50B9F8[v36 + 1] = dword_50B9F8[1],
|
|
6850 v44 = pBLVRenderParams->uViewportZ,
|
|
6851 thisd = dword_50BAE8_xs[1] <= (signed int)pBLVRenderParams->uViewportZ,
|
|
6852 ic = 1,
|
|
6853 v36 < 1) )
|
|
6854 return 0;
|
|
6855
|
|
6856 do
|
|
6857 {
|
|
6858 v45 = ic;
|
|
6859 v46 = dword_50BAE8_xs[ic + 1];
|
|
6860 v83 = v46 <= (signed int)v44;
|
|
6861 if ( thisd ^ v83 )
|
|
6862 {
|
|
6863 if ( v46 <= (signed int)v44 )
|
|
6864 {
|
|
6865 v68 = (signed int)(v44 - dword_50BAE8_xs[v45])
|
|
6866 * (signed __int64)(dword_50B9F8[v45 + 1] - dword_50B9F8[v45])
|
|
6867 / (v46 - dword_50BAE8_xs[v45]);
|
|
6868 v47 = dword_50B9F8[v45];
|
|
6869 }
|
|
6870 else
|
|
6871 {
|
|
6872 v68 = (signed int)(v44 - v46)
|
|
6873 * (signed __int64)(dword_50B9F8[v45] - dword_50B9F8[v45 + 1])
|
|
6874 / (dword_50BAE8_xs[v45] - v46);
|
|
6875 v47 = dword_50B9F8[v45 + 1];
|
|
6876 }
|
|
6877 ++v43;
|
|
6878 dword_50B9EC[v43] = v68 + v47;
|
|
6879 v44 = pBLVRenderParams->uViewportZ;
|
|
6880 dword_50BADC_xs[v43] = pBLVRenderParams->uViewportZ;
|
|
6881 }
|
|
6882 if ( v83 )
|
|
6883 {
|
|
6884 dword_50BAE0[v43] = dword_50BAE8_xs[v45 + 1];
|
|
6885 dword_50B9F0[v43++] = dword_50B9F8[v45 + 1];
|
|
6886 }
|
|
6887 ++ic;
|
|
6888 thisd = v83;
|
|
6889 }
|
|
6890 while ( ic <= v36 );
|
|
6891 if ( !v43
|
|
6892 || (v48 = 0,
|
|
6893 dword_50BAE0[v43] = dword_50BAE0[0],
|
|
6894 dword_50B9F0[v43] = dword_50B9F0[0],
|
|
6895 v49 = pBLVRenderParams->uViewportY,
|
|
6896 v50 = dword_50B9F0[0] < (signed int)pBLVRenderParams->uViewportY,
|
|
6897 LOBYTE(v50) = dword_50B9F0[0] >= (signed int)pBLVRenderParams->uViewportY,
|
|
6898 v51 = 1,
|
|
6899 id = 1,
|
|
6900 v43 < 1) )
|
|
6901 return 0;
|
|
6902 do
|
|
6903 {
|
|
6904 v52 = v51;
|
|
6905 v53 = dword_50B9F0[v52];
|
|
6906 v84 = v53 >= (signed int)v49;
|
|
6907 if ( v50 ^ v84 )
|
|
6908 {
|
|
6909 if ( v53 >= (signed int)v49 )
|
|
6910 {
|
|
6911 v69 = (signed int)(v49 - dword_50B9EC[v52])
|
|
6912 * (signed __int64)(dword_50BAE0[v52] - dword_50BADC_xs[v52])
|
|
6913 / (v53 - dword_50B9EC[v52]);
|
|
6914 v54 = dword_50BADC_xs[v52];
|
|
6915 }
|
|
6916 else
|
|
6917 {
|
|
6918 v69 = (signed int)(v49 - v53)
|
|
6919 * (signed __int64)(dword_50BADC_xs[v52] - dword_50BAE0[v52])
|
|
6920 / (dword_50B9EC[v52] - v53);
|
|
6921 v54 = dword_50BAE0[v52];
|
|
6922 }
|
|
6923 ++v48;
|
|
6924 dword_50BAD0[v48] = v69 + v54;
|
|
6925 v49 = pBLVRenderParams->uViewportY;
|
|
6926 dword_50B9E0_ys[v48] = pBLVRenderParams->uViewportY;
|
|
6927 }
|
|
6928 v50 = v84;
|
|
6929 if ( v84 )
|
|
6930 {
|
|
6931 dword_50BAD4[v48] = dword_50BAE0[v52];
|
|
6932 dword_50B9E0_ys[v48++ + 1] = dword_50B9F0[v52];
|
|
6933 }
|
|
6934 v51 = id++ + 1;
|
|
6935 }
|
|
6936 while ( id <= v43 );
|
|
6937 if ( !v48
|
|
6938 || (v55 = 0,
|
|
6939 dword_50BAD4[v48] = dword_50BAD4[0],
|
|
6940 dword_50B9E0_ys[v48 + 1] = dword_50B9E0_ys[1],
|
|
6941 v56 = pBLVRenderParams->uViewportW,
|
|
6942 thise = dword_50B9E0_ys[1] <= (signed int)pBLVRenderParams->uViewportW,
|
|
6943 ie = 1,
|
|
6944 v48 < 1) )
|
|
6945 return 0;
|
|
6946 do
|
|
6947 {
|
|
6948 v57 = ie;
|
|
6949 v58 = dword_50B9E0_ys[ie + 1];
|
|
6950 v85 = v58 <= (signed int)v56;
|
|
6951 if ( thise ^ v85 )
|
|
6952 {
|
|
6953 if ( v58 <= (signed int)v56 )
|
|
6954 {
|
|
6955 v70 = (signed int)(v56 - dword_50B9E0_ys[v57])
|
|
6956 * (signed __int64)(dword_50BAD4[v57] - dword_50BAD0[v57])
|
|
6957 / (v58 - dword_50B9E0_ys[v57]);
|
|
6958 v59 = dword_50BAD0[v57];
|
|
6959 }
|
|
6960 else
|
|
6961 {
|
|
6962 v70 = (signed int)(v56 - v58)
|
|
6963 * (signed __int64)(dword_50BAD0[v57] - dword_50BAD4[v57])
|
|
6964 / (dword_50B9E0_ys[v57] - v58);
|
|
6965 v59 = dword_50BAD4[v57];
|
|
6966 }
|
|
6967 ++v55;
|
|
6968 dword_50BAC4[v55] = v70 + v59;
|
|
6969 v56 = pBLVRenderParams->uViewportW;
|
|
6970 unk_50B9D4[v55] = pBLVRenderParams->uViewportW;
|
|
6971 }
|
|
6972 if ( v85 )
|
|
6973 {
|
|
6974 dword_50BAC8[v55] = dword_50BAD4[v57];
|
|
6975 dword_50B9D8_ys[v55++] = dword_50B9E0_ys[v57 + 1];
|
|
6976 }
|
|
6977 ++ie;
|
|
6978 thise = v85;
|
|
6979 }
|
|
6980 while ( ie <= v48 );
|
|
6981 if ( !v55 )
|
|
6982 return 0;
|
|
6983 v61 = pRenderer->pRenderD3D == 0;
|
|
6984 dword_50BAC8[v55] = dword_50BAC8[0];
|
|
6985 dword_50B9D8_ys[v55] = dword_50B9D8_ys[0];
|
|
6986 if ( v61 && v55 > 3 )
|
|
6987 {
|
|
6988 dword_50BAC8[v55 + 1] = dword_50BAC8[1];
|
|
6989 dword_50B9D8_ys[v55 + 1] = dword_50B9D8_ys[1];
|
|
6990 thisf = 2 * (dword_50B700 != 0) - 1;
|
|
6991 if ( v55 > 0 )
|
|
6992 {
|
|
6993 v62 = 1;
|
|
6994 v71 = 1;
|
|
6995 do
|
|
6996 {
|
|
6997 v63 = v62 - 1;
|
|
6998 v64 = v62 + 1;
|
|
6999 v80 = v62 + 1;
|
|
7000 if ( v62 - 1 >= v55 )
|
|
7001 v63 -= v55;
|
|
7002 if ( v62 >= v55 )
|
|
7003 v62 -= v55;
|
|
7004 if ( v64 >= v55 )
|
|
7005 v64 -= v55;
|
|
7006 if ( thisf
|
|
7007 * ((dword_50B9D8_ys[v64] - dword_50B9D8_ys[v63]) * (dword_50BAC8[v62] - dword_50BAC8[v63])
|
|
7008 - (dword_50B9D8_ys[v62] - dword_50B9D8_ys[v63]) * (dword_50BAC8[v64] - dword_50BAC8[v63])) < 0 )
|
|
7009 {
|
|
7010 v62 = v80;
|
|
7011 v71 = v80;
|
|
7012 }
|
|
7013 else
|
|
7014 {
|
|
7015 v62 = v71;
|
|
7016 v65 = v71;
|
|
7017 if ( v71 < v55 || (v65 = v71 - v55, v71 - v55 < v55) )
|
|
7018 {
|
|
7019 memcpy(&dword_50B9D8_ys[v65], &dword_50B9D8_ys[v65 + 1], 4 * ((unsigned int)(4 * (v55 - v65)) >> 2));
|
|
7020 memcpy(&dword_50BAC8[v65], &dword_50BAC8[v65 + 1], 4 * ((unsigned int)(4 * (v55 - v65)) >> 2));
|
|
7021 }
|
|
7022 --v55;
|
|
7023 }
|
|
7024 }
|
|
7025 while ( v62 - 1 < v55 );
|
|
7026 }
|
|
7027 dword_50BAC8[v55] = dword_50BAC8[0];
|
|
7028 dword_50B9D8_ys[v55] = dword_50B9D8_ys[0];
|
|
7029 }
|
|
7030 return v55;
|
|
7031 }
|
|
7032
|
|
7033
|
|
7034 //----- (00424579) --------------------------------------------------------
|
|
7035 int __fastcall sub_424579(int uFaceID, stru320 *a2)
|
|
7036 {
|
|
7037 __debugbreak();
|
|
7038 return 0;
|
|
7039 /*BLVFace *v2; // eax@1
|
|
7040 Vec3_short_ *v3; // ebx@1
|
|
7041 Vec3_short_ *v4; // esi@1
|
|
7042 unsigned int v5; // esi@3
|
|
7043 int v7; // ST1C_4@5
|
|
7044 int v8; // ST1C_4@5
|
|
7045 int v9; // ST1C_4@5
|
|
7046 int v10; // ST1C_4@5
|
|
7047 int v11; // esi@5
|
|
7048 int v12; // ST1C_4@5
|
|
7049 unsigned int v15; // ecx@8
|
|
7050 unsigned int v19; // ecx@13
|
|
7051 signed int v20; // ecx@16
|
|
7052 signed int result; // eax@20
|
|
7053 signed int v24; // edx@22
|
|
7054 unsigned int v25; // [sp+Ch] [bp-1Ch]@3
|
|
7055 float v26; // [sp+14h] [bp-14h]@3
|
|
7056 float v27; // [sp+1Ch] [bp-Ch]@3
|
|
7057 float v28; // [sp+20h] [bp-8h]@3
|
|
7058 signed int v29; // [sp+24h] [bp-4h]@3
|
|
7059
|
|
7060 v2 = &pIndoor->pFaces[uFaceID];
|
|
7061 v3 = pIndoor->pVertices;
|
|
7062 v4 = &pIndoor->pVertices[*v2->pVertexIDs];
|
|
7063 if ( v2->pFacePlane_old.vNormal.x * ((signed __int16)*(int *)&v4->x - pBLVRenderParams->vPartyPos.x)
|
|
7064 + v2->pFacePlane_old.vNormal.y * ((signed __int16)(*(int *)&v4->x >> 16) - pBLVRenderParams->vPartyPos.y)
|
|
7065 + v2->pFacePlane_old.vNormal.z * (v4->z - pBLVRenderParams->vPartyPos.z) < 0 )
|
|
7066 {
|
|
7067 dword_50B700 = 1;
|
|
7068 }
|
|
7069 else
|
|
7070 {
|
|
7071 dword_50B700 = 0;
|
|
7072 if ( !(v2->uAttributes & 1) )
|
|
7073 return 0;
|
|
7074 }
|
|
7075 v29 = 0;
|
|
7076 v5 = v2->uNumVertices;
|
|
7077 __asm { fld pBLVRenderParams->fCosineY }
|
|
7078 v28 = pBLVRenderParams->fSineY;
|
|
7079 v26 = pBLVRenderParams->fCosineNegX;
|
|
7080 v27 = pBLVRenderParams->fSineNegX;
|
|
7081 v25 = v5;
|
|
7082 if ( (signed int)v5 > 0 )
|
|
7083 {
|
|
7084 _ECX = (char *)&array_50AC10[0].vWorldPosition.z;
|
|
7085 do
|
|
7086 {
|
|
7087 v7 = v3[v2->pVertexIDs[v29]].x;
|
|
7088 __asm
|
|
7089 {
|
|
7090 fild [ebp+var_10]
|
|
7091 fstp dword ptr [ecx-8]
|
|
7092 }
|
|
7093 v8 = v3[v2->pVertexIDs[v29]].y;
|
|
7094 __asm
|
|
7095 {
|
|
7096 fild [ebp+var_10]
|
|
7097 fstp dword ptr [ecx-4]
|
|
7098 }
|
|
7099 v9 = v3[v2->pVertexIDs[v29]].z;
|
|
7100 __asm
|
|
7101 {
|
|
7102 fild [ebp+var_10]
|
|
7103 fstp dword ptr [ecx]
|
|
7104 }
|
|
7105 _ECX += 48;
|
|
7106 v10 = a2->pDeltaUV[0] + v2->pVertexUIDs[v29];
|
|
7107 __asm
|
|
7108 {
|
|
7109 fild [ebp+var_10]
|
|
7110 fstp dword ptr [ecx-14h]
|
|
7111 }
|
|
7112 v11 = a2->pDeltaUV[1] + v2->pVertexVIDs[v29++];
|
|
7113 v12 = v11;
|
|
7114 v5 = v25;
|
|
7115 __asm
|
|
7116 {
|
|
7117 fild [ebp+var_10]
|
|
7118 fstp dword ptr [ecx-10h]
|
|
7119 }
|
|
7120 }
|
|
7121 while ( v29 < (signed int)v25 );
|
|
7122 }
|
|
7123 _EDX = (char *)&array_50AC10[0].vWorldViewPosition;
|
|
7124 if ( pBLVRenderParams->sPartyRotX )
|
|
7125 {
|
|
7126 if ( (signed int)v5 > 0 )
|
|
7127 {
|
|
7128 __asm
|
|
7129 {
|
|
7130 fild pBLVRenderParams->vPartyPos.x
|
|
7131 fild pBLVRenderParams->vPartyPos.y
|
|
7132 fild pBLVRenderParams->vPartyPos.z
|
|
7133 }
|
|
7134 _EAX = (char *)&array_50AC10[0].vWorldPosition.z;
|
|
7135 v15 = v5;
|
|
7136 do
|
|
7137 {
|
|
7138 __asm
|
|
7139 {
|
|
7140 fld dword ptr [eax-8]
|
|
7141 fsub st, st(3)
|
|
7142 fld dword ptr [eax-4]
|
|
7143 fsub st, st(3)
|
|
7144 fld st(1)
|
|
7145 fmul st, st(6)
|
|
7146 fld st(1)
|
|
7147 fmul [ebp+var_8]
|
|
7148 fsubp st(1), st
|
|
7149 fstp [ebp+var_4]
|
|
7150 fld dword ptr [eax]
|
|
7151 fsub st, st(3)
|
|
7152 }
|
|
7153 _EAX += 48;
|
|
7154 --v15;
|
|
7155 __asm
|
|
7156 {
|
|
7157 fstp [ebp+var_10]
|
|
7158 fld [ebp+var_4]
|
|
7159 fmul [ebp+var_14]
|
|
7160 fld [ebp+var_10]
|
|
7161 fmul [ebp+var_C]
|
|
7162 fsubp st(1), st
|
|
7163 fstp dword ptr [eax-2Ch]
|
|
7164 fld st(1)
|
|
7165 fmul [ebp+var_8]
|
|
7166 fld st(1)
|
|
7167 fmul st, st(7)
|
|
7168 faddp st(1), st
|
|
7169 fstp dword ptr [eax-28h]
|
|
7170 fstp st
|
|
7171 fstp st
|
|
7172 fld [ebp+var_4]
|
|
7173 fmul [ebp+var_C]
|
|
7174 fld [ebp+var_10]
|
|
7175 fmul [ebp+var_14]
|
|
7176 faddp st(1), st
|
|
7177 fstp dword ptr [eax-24h]
|
|
7178 }
|
|
7179 }
|
|
7180 while ( v15 );
|
|
7181 LABEL_15:
|
|
7182 __asm
|
|
7183 {
|
|
7184 fstp st
|
|
7185 fstp st
|
|
7186 fstp st
|
|
7187 }
|
|
7188 goto LABEL_16;
|
|
7189 }
|
|
7190 }
|
|
7191 else
|
|
7192 {
|
|
7193 if ( (signed int)v5 > 0 )
|
|
7194 {
|
|
7195 __asm
|
|
7196 {
|
|
7197 fild pBLVRenderParams->vPartyPos.x
|
|
7198 fild pBLVRenderParams->vPartyPos.y
|
|
7199 fild pBLVRenderParams->vPartyPos.z
|
|
7200 }
|
|
7201 _EAX = (char *)&array_50AC10[0].vWorldViewPosition;
|
|
7202 v19 = v5;
|
|
7203 do
|
|
7204 {
|
|
7205 __asm
|
|
7206 {
|
|
7207 fld dword ptr [eax-0Ch]
|
|
7208 fsub st, st(3)
|
|
7209 fld dword ptr [eax-8]
|
|
7210 fsub st, st(3)
|
|
7211 fld st(1)
|
|
7212 fmul st, st(6)
|
|
7213 fld st(1)
|
|
7214 fmul [ebp+var_8]
|
|
7215 fsubp st(1), st
|
|
7216 fstp dword ptr [eax]
|
|
7217 fld st(1)
|
|
7218 fmul [ebp+var_8]
|
|
7219 fld st(1)
|
|
7220 fmul st, st(7)
|
|
7221 }
|
|
7222 _EAX += 48;
|
|
7223 --v19;
|
|
7224 __asm
|
|
7225 {
|
|
7226 faddp st(1), st
|
|
7227 fstp dword ptr [eax-2Ch]
|
|
7228 fstp st
|
|
7229 fstp st
|
|
7230 fld dword ptr [eax-34h]
|
|
7231 fsub st, st(1)
|
|
7232 fstp dword ptr [eax-28h]
|
|
7233 }
|
|
7234 }
|
|
7235 while ( v19 );
|
|
7236 goto LABEL_15;
|
|
7237 }
|
|
7238 }
|
|
7239 LABEL_16:
|
|
7240 v20 = 0;
|
|
7241 __asm { fstp st }
|
|
7242 if ( (signed int)v5 <= 0 )
|
|
7243 return 0;
|
|
7244 do
|
|
7245 {
|
|
7246 __asm
|
|
7247 {
|
|
7248 fld dword ptr [edx]
|
|
7249 fcomp ds:flt_4D8524
|
|
7250 fnstsw ax
|
|
7251 }
|
|
7252 if ( !(HIBYTE(_AX) & 1) )
|
|
7253 break;
|
|
7254 ++v20;
|
|
7255 _EDX += 48;
|
|
7256 }
|
|
7257 while ( v20 < (signed int)v5 );
|
|
7258 if ( v20 >= (signed int)v5 )
|
|
7259 return 0;
|
|
7260 result = sr_424CD7(v5);
|
|
7261 if ( result > 0 )
|
|
7262 {
|
|
7263 __asm { fild pBLVRenderParams->field_40 }
|
|
7264 _ECX = (char *)&array_507D30[0].vWorldViewPosition;
|
|
7265 v24 = result;
|
|
7266 __asm
|
|
7267 {
|
|
7268 fmul ds:flt_4D84A4
|
|
7269 fild pBLVRenderParams->uViewportCenterX
|
|
7270 fild pBLVRenderParams->uViewportCenterY
|
|
7271 }
|
|
7272 do
|
|
7273 {
|
|
7274 __asm
|
|
7275 {
|
|
7276 fld1
|
|
7277 fdiv dword ptr [ecx]
|
|
7278 }
|
|
7279 _ECX += 48;
|
|
7280 --v24;
|
|
7281 __asm
|
|
7282 {
|
|
7283 fld st
|
|
7284 fmul dword ptr [ecx-2Ch]
|
|
7285 fmul st, st(4)
|
|
7286 fsubr st, st(3)
|
|
7287 fstp dword ptr [ecx-24h]
|
|
7288 fmul dword ptr [ecx-28h]
|
|
7289 fmul st, st(3)
|
|
7290 fsubr st, st(1)
|
|
7291 fstp dword ptr [ecx-20h]
|
|
7292 }
|
|
7293 }
|
|
7294 while ( v24 );
|
|
7295 __asm
|
|
7296 {
|
|
7297 fstp st
|
|
7298 fstp st
|
|
7299 fstp st
|
|
7300 }
|
|
7301 }
|
|
7302 memcpy(&array_507D30[result], array_507D30, sizeof(array_507D30[result]));
|
|
7303 return result;*/
|
|
7304 }
|
|
7305
|
|
7306
|
|
7307 //----- (00424829) --------------------------------------------------------
|
|
7308 bool sub_424829(int a1, BspRenderer_stru2 *a2, BspRenderer_stru2 *a3, int a4)
|
|
7309 {
|
|
7310 int v4; // edi@1
|
|
7311 BspRenderer_stru2 *v5; // ebx@1
|
|
7312 int v6; // eax@3
|
|
7313 int v7; // esi@5
|
|
7314 int v8; // edx@5
|
|
7315 int v9; // ecx@6
|
|
7316 int v10; // eax@12
|
|
7317 int v11; // edi@13
|
|
7318 int v12; // edx@18
|
|
7319 int v13; // eax@22
|
|
7320 int v14; // edi@28
|
|
7321 int v15; // ecx@29
|
|
7322 int v16; // edi@30
|
|
7323 int v17; // edx@35
|
|
7324 int v18; // eax@39
|
|
7325 int v19; // eax@44
|
|
7326 int v20; // ecx@44
|
|
7327 int v21; // edi@45
|
|
7328 int v22; // edi@46
|
|
7329 __int16 *v23; // ecx@47
|
|
7330 int v24; // edx@48
|
|
7331 int v25; // eax@50
|
|
7332 int v26; // eax@55
|
|
7333 signed int v27; // edi@55
|
|
7334 int v28; // edx@56
|
|
7335 int v29; // edx@57
|
|
7336 int v30; // eax@59
|
|
7337 int v31; // eax@64
|
|
7338 signed int v32; // edi@64
|
|
7339 int v33; // edx@65
|
|
7340 __int16 *v34; // eax@66
|
|
7341 __int16 v35; // dx@66
|
|
7342 __int16 v36; // dx@67
|
|
7343 __int16 v37; // di@67
|
|
7344 __int16 v38; // dx@67
|
|
7345 BspRenderer_stru2 *v39; // ecx@69
|
|
7346 int v40; // edx@69
|
|
7347 int v41; // edi@70
|
|
7348 __int16 *v42; // eax@76
|
|
7349 __int16 *v43; // eax@81
|
|
7350 __int16 *v45; // eax@87
|
|
7351 int v46; // edx@87
|
|
7352 __int16 v47; // cx@88
|
|
7353 int v48; // eax@93
|
|
7354 int v49; // esi@93
|
|
7355 __int16 *v50; // ecx@94
|
|
7356 int v51; // eax@95
|
|
7357 int v52; // eax@97
|
|
7358 int v53; // [sp+Ch] [bp-34h]@44
|
|
7359 int v54; // [sp+10h] [bp-30h]@0
|
|
7360 int v55; // [sp+14h] [bp-2Ch]@12
|
|
7361 __int16 *v56; // [sp+14h] [bp-2Ch]@47
|
|
7362 __int16 *v57; // [sp+14h] [bp-2Ch]@76
|
|
7363 __int16 *v58; // [sp+14h] [bp-2Ch]@81
|
|
7364 __int16 *v59; // [sp+14h] [bp-2Ch]@87
|
|
7365 BspRenderer_stru2 *v60; // [sp+18h] [bp-28h]@1
|
|
7366 int v61; // [sp+1Ch] [bp-24h]@29
|
|
7367 int v62; // [sp+20h] [bp-20h]@0
|
|
7368 signed int v63; // [sp+24h] [bp-1Ch]@3
|
|
7369 signed int v64; // [sp+28h] [bp-18h]@3
|
|
7370 int v65; // [sp+2Ch] [bp-14h]@5
|
|
7371 int v66; // [sp+2Ch] [bp-14h]@39
|
|
7372 int v67; // [sp+30h] [bp-10h]@22
|
|
7373 int v68; // [sp+34h] [bp-Ch]@12
|
|
7374 int v69; // [sp+34h] [bp-Ch]@29
|
|
7375 int v70; // [sp+34h] [bp-Ch]@46
|
|
7376 int v71; // [sp+34h] [bp-Ch]@75
|
|
7377 int v72; // [sp+34h] [bp-Ch]@80
|
|
7378 int v73; // [sp+38h] [bp-8h]@11
|
|
7379 int v74; // [sp+3Ch] [bp-4h]@1
|
|
7380 int a3a; // [sp+48h] [bp+8h]@76
|
|
7381 int a3b; // [sp+48h] [bp+8h]@87
|
|
7382
|
|
7383 v4 = a1;
|
|
7384 v5 = a2;
|
|
7385 v74 = a1;
|
|
7386 v60 = a2;
|
|
7387 if ( !a1
|
|
7388 || (!dword_50B700 ? (v64 = -1, v6 = 1, v63 = 1) : (v6 = 1, v63 = -1, v64 = 1),
|
|
7389 v7 = dword_50B9D8_ys[0],
|
|
7390 v65 = 0,
|
|
7391 v8 = dword_50B9D8_ys[0],
|
|
7392 a1 <= v6) )
|
|
7393 return 0;
|
|
7394 do
|
|
7395 {
|
|
7396 v9 = dword_50B9D8_ys[v6];
|
|
7397 if ( v9 >= v7 )
|
|
7398 {
|
|
7399 if ( v9 > v8 )
|
|
7400 v8 = dword_50B9D8_ys[v6];
|
|
7401 }
|
|
7402 else
|
|
7403 {
|
|
7404 v65 = v6;
|
|
7405 v7 = dword_50B9D8_ys[v6];
|
|
7406 }
|
|
7407 ++v6;
|
|
7408 }
|
|
7409 while ( v6 < v4 );
|
|
7410 v73 = v8;
|
|
7411 if ( v8 == v7 )
|
|
7412 return 0;
|
|
7413 v10 = v65;
|
|
7414 v68 = 0;
|
|
7415 v5->_viewport_space_y = v7;
|
|
7416 v5->_viewport_space_w = v8;
|
|
7417 v55 = v65;
|
|
7418 if ( v4 > 0 )
|
|
7419 {
|
|
7420 v11 = v65;
|
|
7421 do
|
|
7422 {
|
|
7423 v10 += v64;
|
|
7424 if ( v10 < v74 )
|
|
7425 {
|
|
7426 if ( v10 < 0 )
|
|
7427 v10 += v74;
|
|
7428 }
|
|
7429 else
|
|
7430 {
|
|
7431 v10 -= v74;
|
|
7432 }
|
|
7433 v12 = dword_50B9D8_ys[v10];
|
|
7434 if ( v12 <= dword_50B9D8_ys[v11] )
|
|
7435 {
|
|
7436 v55 = v10;
|
|
7437 v11 = v10;
|
|
7438 }
|
|
7439 if ( v12 == v73 )
|
|
7440 break;
|
|
7441 ++v68;
|
|
7442 }
|
|
7443 while ( v68 < v74 );
|
|
7444 }
|
|
7445 v13 = v55 + v64;
|
|
7446 v67 = v55 + v64;
|
|
7447 if ( v55 + v64 < v74 )
|
|
7448 {
|
|
7449 if ( v13 >= 0 )
|
|
7450 goto LABEL_27;
|
|
7451 v13 += v74;
|
|
7452 }
|
|
7453 else
|
|
7454 {
|
|
7455 v13 -= v74;
|
|
7456 }
|
|
7457 v67 = v13;
|
|
7458 LABEL_27:
|
|
7459 if ( dword_50B9D8_ys[v13] != dword_50B9D8_ys[v55] )
|
|
7460 {
|
|
7461 v14 = dword_50BAC8[v55];
|
|
7462 v62 = v14 << 16;
|
|
7463 v54 = ((dword_50BAC8[v13] - v14) << 16) / (dword_50B9D8_ys[v13] - dword_50B9D8_ys[v55]);
|
|
7464 v5->array_18[v7] = LOWORD(dword_50BAC8[v55]);
|
|
7465 }
|
|
7466 v15 = v65;
|
|
7467 v69 = 0;
|
|
7468 v61 = v65;
|
|
7469 if ( v74 > 0 )
|
|
7470 {
|
|
7471 v16 = v65;
|
|
7472 do
|
|
7473 {
|
|
7474 v15 += v63;
|
|
7475 if ( v15 < v74 )
|
|
7476 {
|
|
7477 if ( v15 < 0 )
|
|
7478 v15 += v74;
|
|
7479 }
|
|
7480 else
|
|
7481 {
|
|
7482 v15 -= v74;
|
|
7483 }
|
|
7484 v17 = dword_50B9D8_ys[v15];
|
|
7485 if ( v17 <= dword_50B9D8_ys[v16] )
|
|
7486 {
|
|
7487 v61 = v15;
|
|
7488 v16 = v15;
|
|
7489 }
|
|
7490 if ( v17 == v73 )
|
|
7491 break;
|
|
7492 ++v69;
|
|
7493 }
|
|
7494 while ( v69 < v74 );
|
|
7495 }
|
|
7496 v18 = v63 + v61;
|
|
7497 v66 = v63 + v61;
|
|
7498 if ( v63 + v61 < v74 )
|
|
7499 {
|
|
7500 if ( v18 >= 0 )
|
|
7501 goto LABEL_44;
|
|
7502 v18 += v74;
|
|
7503 }
|
|
7504 else
|
|
7505 {
|
|
7506 v18 -= v74;
|
|
7507 }
|
|
7508 v66 = v18;
|
|
7509 LABEL_44:
|
|
7510 v19 = v18;
|
|
7511 v20 = v61;
|
|
7512 v53 = dword_50B9D8_ys[v19] - dword_50B9D8_ys[v61];
|
|
7513 if ( dword_50B9D8_ys[v19] != dword_50B9D8_ys[v61] )
|
|
7514 {
|
|
7515 v21 = dword_50BAC8[v20];
|
|
7516 v5 = v60;
|
|
7517 v61 = v21 << 16;
|
|
7518 v53 = ((dword_50BAC8[v19] - v21) << 16) / v53;
|
|
7519 v60->array_3D8[v73] = LOWORD(dword_50BAC8[v20]);
|
|
7520 }
|
|
7521 v22 = v7;
|
|
7522 v70 = v7;
|
|
7523 if ( v7 <= v73 )
|
|
7524 {
|
|
7525 v56 = &v5->array_3D8[v7];
|
|
7526 v23 = &v5->array_18[v7];
|
|
7527 do
|
|
7528 {
|
|
7529 v24 = v67;
|
|
7530 if ( v22 < dword_50B9D8_ys[v67] || v22 == v73 )
|
|
7531 goto LABEL_57;
|
|
7532 v25 = v64 + v67;
|
|
7533 v67 = v25;
|
|
7534 if ( v25 < v74 )
|
|
7535 {
|
|
7536 if ( v25 >= 0 )
|
|
7537 goto LABEL_55;
|
|
7538 v25 += v74;
|
|
7539 }
|
|
7540 else
|
|
7541 {
|
|
7542 v25 -= v74;
|
|
7543 }
|
|
7544 v67 = v25;
|
|
7545 LABEL_55:
|
|
7546 v26 = v25;
|
|
7547 v27 = dword_50B9D8_ys[v26] - dword_50B9D8_ys[v24];
|
|
7548 if ( dword_50B9D8_ys[v26] - dword_50B9D8_ys[v24] > 0 )
|
|
7549 {
|
|
7550 v28 = dword_50BAC8[v24];
|
|
7551 v54 = ((dword_50BAC8[v26] - v28) << 16) / v27;
|
|
7552 v62 = v28 << 16;
|
|
7553 }
|
|
7554 LABEL_57:
|
|
7555 v29 = v66;
|
|
7556 if ( v70 >= dword_50B9D8_ys[v66] && v70 != v73 )
|
|
7557 {
|
|
7558 v30 = v63 + v66;
|
|
7559 v66 += v63;
|
|
7560 if ( v66 >= v74 )
|
|
7561 {
|
|
7562 v30 -= v74;
|
|
7563 goto LABEL_63;
|
|
7564 }
|
|
7565 if ( v30 < 0 )
|
|
7566 {
|
|
7567 v30 += v74;
|
|
7568 LABEL_63:
|
|
7569 v66 = v30;
|
|
7570 }
|
|
7571 v31 = v30;
|
|
7572 v32 = dword_50B9D8_ys[v31] - dword_50B9D8_ys[v29];
|
|
7573 if ( dword_50B9D8_ys[v31] - dword_50B9D8_ys[v29] > 0 )
|
|
7574 {
|
|
7575 v33 = dword_50BAC8[v29];
|
|
7576 v53 = ((dword_50BAC8[v31] - v33) << 16) / v32;
|
|
7577 v61 = v33 << 16;
|
|
7578 }
|
|
7579 }
|
|
7580 *(__int16 *)((char *)v56 + (int)(char *)v5->array_18 - (char *)v5->array_3D8) = HIWORD(v62);
|
|
7581 *v56 = HIWORD(v61);
|
|
7582 v34 = v23 + 480;
|
|
7583 v35 = v23[480];
|
|
7584 if ( *v23 > v35 )
|
|
7585 {
|
|
7586 v36 = *v23 ^ v35;
|
|
7587 v37 = *v34;
|
|
7588 *v23 = v36;
|
|
7589 v38 = v37 ^ v36;
|
|
7590 *v23 ^= v38;
|
|
7591 *v34 = v38;
|
|
7592 }
|
|
7593 ++v56;
|
|
7594 v62 += v54;
|
|
7595 v22 = v70 + 1;
|
|
7596 v61 += v53;
|
|
7597 ++v23;
|
|
7598 ++v70;
|
|
7599 }
|
|
7600 while ( v70 <= v73 );
|
|
7601 }
|
|
7602 v39 = a3;
|
|
7603 v40 = v73;
|
|
7604 if ( v73 < a3->_viewport_space_y || (v41 = a3->_viewport_space_w, v7 > v41) )
|
|
7605 return 0;
|
|
7606 if ( v7 < a3->_viewport_space_y )
|
|
7607 v7 = a3->_viewport_space_y;
|
|
7608 if ( v73 > v41 )
|
|
7609 {
|
|
7610 v40 = a3->_viewport_space_w;
|
|
7611 v73 = a3->_viewport_space_w;
|
|
7612 }
|
|
7613 v71 = v7;
|
|
7614 if ( v7 <= v40 )
|
|
7615 {
|
|
7616 a3a = (char *)v5 - (char *)a3;
|
|
7617 v57 = &v5->array_18[v7];
|
|
7618 v42 = &v39->array_3D8[v7];
|
|
7619 do
|
|
7620 {
|
|
7621 if ( *(__int16 *)((char *)v42 + a3a) >= *(v42 - 480) && *v57 <= *v42 )
|
|
7622 break;
|
|
7623 ++v57;
|
|
7624 ++v7;
|
|
7625 ++v71;
|
|
7626 ++v42;
|
|
7627 }
|
|
7628 while ( v71 <= v40 );
|
|
7629 }
|
|
7630 v72 = v40;
|
|
7631 if ( v40 < v7 )
|
|
7632 return 0;
|
|
7633 v58 = &v5->array_18[v40];
|
|
7634 v43 = &v39->array_3D8[v40];
|
|
7635 do
|
|
7636 {
|
|
7637 if ( *(__int16 *)((char *)v43 + (int)(char *)v5 - (char *)v39) >= *(v43 - 480) && *v58 <= *v43 )
|
|
7638 break;
|
|
7639 --v58;
|
|
7640 --v40;
|
|
7641 --v72;
|
|
7642 --v43;
|
|
7643 v73 = v40;
|
|
7644 }
|
|
7645 while ( v72 >= v7 );
|
|
7646 if ( v7 >= v40 )
|
|
7647 return 0;
|
|
7648 a3b = (char *)v39 - (char *)v5;
|
|
7649 v59 = &v39->array_3D8[v7];
|
|
7650 v45 = &v5->array_18[v7];
|
|
7651 v46 = v73 - v7 + 1;
|
|
7652 do
|
|
7653 {
|
|
7654 v47 = *(__int16 *)((char *)v45 + a3b);
|
|
7655 if ( *v45 < v47 )
|
|
7656 *v45 = v47;
|
|
7657 if ( v45[480] > *v59 )
|
|
7658 v45[480] = *v59;
|
|
7659 ++v59;
|
|
7660 ++v45;
|
|
7661 --v46;
|
|
7662 }
|
|
7663 while ( v46 );
|
|
7664 v5->_viewport_space_y = v7;
|
|
7665 v5->_viewport_space_w = v73;
|
|
7666 v5->field_8 = v5->array_18[v7];
|
|
7667 v48 = v5->array_3D8[v7];
|
|
7668 v5->field_10 = v7;
|
|
7669 v5->field_14 = v7;
|
|
7670 v49 = v7 + 1;
|
|
7671 v5->field_C = v48;
|
|
7672 if ( v49 <= v73 )
|
|
7673 {
|
|
7674 v50 = &v5->array_3D8[v49];
|
|
7675 do
|
|
7676 {
|
|
7677 v51 = *(v50 - 480);
|
|
7678 if ( v51 < v5->field_8 )
|
|
7679 {
|
|
7680 v5->field_8 = v51;
|
|
7681 v5->field_10 = v49;
|
|
7682 }
|
|
7683 v52 = *v50;
|
|
7684 if ( v52 > v5->field_C )
|
|
7685 {
|
|
7686 v5->field_C = v52;
|
|
7687 v5->field_14 = v49;
|
|
7688 }
|
|
7689 ++v49;
|
|
7690 ++v50;
|
|
7691 }
|
|
7692 while ( v49 <= v73 );
|
|
7693 }
|
|
7694 return 1;
|
|
7695 }
|
|
7696 // 50B700: using guessed type int dword_50B700;
|
|
7697
|
|
7698 //----- (00424CD7) --------------------------------------------------------
|
|
7699 signed int __fastcall sr_424CD7(unsigned int uVertexID)
|
|
7700 {
|
|
7701 unsigned int v1; // edx@1
|
|
7702 signed int v2; // edi@1
|
|
7703 char *v3; // esi@4
|
|
7704 char *v4; // ecx@4
|
|
7705 unsigned int v5; // eax@4
|
|
7706 char *v6; // edx@4
|
|
7707 double v7; // st6@10
|
|
7708 double v8; // st5@10
|
|
7709 double v9; // st6@11
|
|
7710 unsigned __int8 v10; // c2@15
|
|
7711 unsigned __int8 v11; // c3@15
|
|
7712 RenderVertexSoft *v12; // edi@22
|
|
7713 char *v13; // eax@22
|
|
7714 double v14; // st6@22
|
|
7715 signed int result; // eax@24
|
|
7716 unsigned int v16; // [sp+8h] [bp-28h]@4
|
|
7717 bool v17; // [sp+Ch] [bp-24h]@6
|
|
7718 char *v18; // [sp+10h] [bp-20h]@4
|
|
7719 char *v19; // [sp+14h] [bp-1Ch]@4
|
|
7720 signed int v20; // [sp+18h] [bp-18h]@1
|
|
7721 RenderVertexSoft *v21; // [sp+1Ch] [bp-14h]@4
|
|
7722 char *v22; // [sp+20h] [bp-10h]@4
|
|
7723 char *v23; // [sp+24h] [bp-Ch]@4
|
|
7724 char *v24; // [sp+28h] [bp-8h]@4
|
|
7725 char *v25; // [sp+2Ch] [bp-4h]@4
|
|
7726
|
|
7727 v1 = uVertexID;
|
|
7728 memcpy(&array_50AC10[uVertexID], array_50AC10, sizeof(array_50AC10[uVertexID]));
|
|
7729 v2 = 0;
|
|
7730 v20 = 0;
|
|
7731 if ( array_50AC10[0].vWorldViewPosition.x >= 8.0 )
|
|
7732 v2 = 1;
|
|
7733 if ( (signed int)(uVertexID + 1) <= 1 )
|
|
7734 return 0;
|
|
7735 v3 = (char *)&array_507D30[0].vWorldViewPosition.z;
|
|
7736 v4 = (char *)&array_507D30[0].vWorldViewPosition.y;
|
|
7737 v5 = v1;
|
|
7738 v23 = (char *)&array_507D30[0].flt_20;
|
|
7739 v21 = array_507D30;
|
|
7740 v18 = (char *)&array_507D30[0].vWorldViewPosition.z;
|
|
7741 v19 = (char *)&array_507D30[0].vWorldViewPosition.y;
|
|
7742 v22 = (char *)&array_507D30[0].vWorldViewPosition;
|
|
7743 v24 = (char *)&array_507D30[0].v;
|
|
7744 v25 = (char *)&array_507D30[0].u;
|
|
7745 v6 = (char *)&array_50AC10[0].v;
|
|
7746 v16 = v5;
|
|
7747 do
|
|
7748 {
|
|
7749 v17 = *((float *)v6 + 5) >= 8.0;
|
|
7750 if ( v2 != v17 )
|
|
7751 {
|
|
7752 if ( v17 )
|
|
7753 {
|
|
7754 v7 = (8.0 - *((float *)v6 - 7)) / (*((float *)v6 + 5) - *((float *)v6 - 7));
|
|
7755 *(float *)v4 = (*((float *)v6 + 6) - *((float *)v6 - 6)) * v7 + *((float *)v6 - 6);
|
|
7756 *(float *)v3 = (*((float *)v6 + 7) - *((float *)v6 - 5)) * v7 + *((float *)v6 - 5);
|
|
7757 *(float *)v25 = (*((float *)v6 + 11) - *((float *)v6 - 1)) * v7 + *((float *)v6 - 1);
|
|
7758 v8 = (*((float *)v6 + 12) - *(float *)v6) * v7 + *(float *)v6;
|
|
7759 }
|
|
7760 else
|
|
7761 {
|
|
7762 v9 = (8.0 - *((float *)v6 + 5)) / (*((float *)v6 - 7) - *((float *)v6 + 5));
|
|
7763 *(float *)v4 = (*((float *)v6 - 6) - *((float *)v6 + 6)) * v9 + *((float *)v6 + 6);
|
|
7764 *(float *)v3 = (*((float *)v6 - 5) - *((float *)v6 + 7)) * v9 + *((float *)v6 + 7);
|
|
7765 *(float *)v25 = (*((float *)v6 - 1) - *((float *)v6 + 11)) * v9 + *((float *)v6 + 11);
|
|
7766 v8 = (*(float *)v6 - *((float *)v6 + 12)) * v9 + *((float *)v6 + 12);
|
|
7767 }
|
|
7768 *(float *)v24 = v8;
|
|
7769 *(float *)v22 = 8.0;
|
|
7770 *(int *)v23 = 0x3E000000u;
|
|
7771 if ( v2 )
|
|
7772 {
|
|
7773 if ( 8.0 == *((float *)v6 - 7) && *(float *)v4 == *((float *)v6 - 6) )
|
|
7774 {
|
|
7775 v10 = 0;
|
|
7776 v11 = *(float *)v3 == *((float *)v6 - 5);
|
|
7777 goto LABEL_19;
|
|
7778 }
|
|
7779 }
|
|
7780 else
|
|
7781 {
|
|
7782 if ( 8.0 == *((float *)v6 + 5) && *(float *)v4 == *((float *)v6 + 6) )
|
|
7783 {
|
|
7784 v10 = 0;
|
|
7785 v11 = *(float *)v3 == *((float *)v6 + 7);
|
|
7786 LABEL_19:
|
|
7787 if ( v11 | v10 )
|
|
7788 goto LABEL_21;
|
|
7789 goto LABEL_20;
|
|
7790 }
|
|
7791 }
|
|
7792 LABEL_20:
|
|
7793 ++v21;
|
|
7794 v22 += 48;
|
|
7795 v24 += 48;
|
|
7796 v25 += 48;
|
|
7797 v4 += 48;
|
|
7798 v3 += 48;
|
|
7799 ++v20;
|
|
7800 v23 += 48;
|
|
7801 v19 = v4;
|
|
7802 v18 = v3;
|
|
7803 }
|
|
7804 LABEL_21:
|
|
7805 if ( v17 )
|
|
7806 {
|
|
7807 v12 = v21;
|
|
7808 v13 = v23;
|
|
7809 v19 += 48;
|
|
7810 v18 += 48;
|
|
7811 v14 = 1.0 / (*((float *)v6 + 5) + 0.0000001);
|
|
7812 ++v20;
|
|
7813 v25 += 48;
|
|
7814 v24 += 48;
|
|
7815 v22 += 48;
|
|
7816 ++v21;
|
|
7817 v23 += 48;
|
|
7818 memcpy(v12, v6 + 8, 0x30u);
|
|
7819 v4 = v19;
|
|
7820 v3 = v18;
|
|
7821 *(float *)v13 = v14;
|
|
7822 }
|
|
7823 v2 = v17;
|
|
7824 v6 += 48;
|
|
7825 --v16;
|
|
7826 }
|
|
7827 while ( v16 );
|
|
7828 result = v20;
|
|
7829 if ( v20 < 3 )
|
|
7830 return 0;
|
|
7831 return result;
|
|
7832 }
|