Mercurial > mm7
annotate SpriteObject.cpp @ 837:bebc19f3d2af
Save/load work with some problems
author | Gloval |
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date | Thu, 28 Mar 2013 00:37:27 +0400 |
parents | f5156b8c61ad |
children | d061180f2b42 |
rev | line source |
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1 #include <assert.h> |
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2 |
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3 #include "SpriteObject.h" |
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4 #include "Party.h" |
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5 #include "TurnEngine.h" |
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6 #include "MapInfo.h" |
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7 #include "Math.h" |
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8 #include "ObjectList.h" |
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9 #include "Indoor.h" |
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10 #include "Outdoor.h" |
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11 #include "ParticleEngine.h" |
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12 #include "Time.h" |
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13 #include "Game.h" |
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14 #include "LOD.h" |
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15 #include "Actor.h" |
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16 #include "Events.h" |
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17 #include "mm7_data.h" |
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18 |
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19 size_t uNumSpriteObjects; |
810 | 20 SpriteObject pSpriteObjects[MAX_SPRITE_OBJECTS]; |
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21 |
781 | 22 //----- (00404828) -------------------------------------------------------- |
23 SpriteObject::SpriteObject() | |
24 { | |
25 field_22_glow_radius_multiplier = 1; | |
26 uSoundID = 0; | |
27 uFacing = 0; | |
28 vVelocity.z = 0; | |
29 vVelocity.y = 0; | |
30 vVelocity.x = 0; | |
31 uType = 0; | |
32 uObjectDescID = 0; | |
33 field_61 = 0; | |
34 field_60_distance_related_prolly_lod = 0; | |
35 field_20 = 0; | |
36 uSpriteFrameID = 0; | |
37 field_50 = 0; | |
38 field_4C = 0; | |
39 field_48 = 0; | |
40 field_54 = 0; | |
41 } | |
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42 |
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43 //----- (0042F5ED) -------------------------------------------------------- |
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44 int SpriteObject::Create(int yaw, int pitch, int a4, int a5) |
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45 { |
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46 //SpriteObject *v5; // eax@1 |
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47 signed int v6; // ebx@2 |
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48 //char *v7; // ecx@2 |
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49 //signed int result; // eax@6 |
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50 SpriteObject *v9; // ebx@7 |
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51 int v10; // edx@11 |
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52 int v11; // edi@18 |
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53 __int16 v12; // ax@18 |
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54 int v13; // ST2C_4@20 |
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55 int v14; // eax@20 |
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56 int v15; // [sp-28h] [bp-38h]@14 |
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57 int v16; // [sp-24h] [bp-34h]@11 |
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58 Vec3_int_ v17; // [sp-20h] [bp-30h]@11 |
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59 int *v18; // [sp-14h] [bp-24h]@11 |
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60 int *v19; // [sp-10h] [bp-20h]@11 |
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61 int *v20; // [sp-Ch] [bp-1Ch]@11 |
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62 //signed int v21; // [sp+8h] [bp-8h]@2 |
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63 int angle; // [sp+Ch] [bp-4h]@1 |
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64 int a4a; // [sp+1Ch] [bp+Ch]@20 |
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65 int a4b; // [sp+1Ch] [bp+Ch]@20 |
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66 int a5a; // [sp+20h] [bp+10h]@20 |
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67 |
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68 //auto a1 = this; |
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69 angle = yaw; |
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70 //v5 = a1; |
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71 if (!uObjectDescID) |
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72 return -1; |
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73 |
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74 v6 = 1000; |
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75 //v7 = (char *)&pSpriteObjects[0].uObjectDescID; |
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76 /*v21 = 0; |
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77 do |
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78 { |
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79 if ( !*(short *)v7 ) |
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80 break; |
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81 v7 += 112; |
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82 ++v6; |
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83 v21 = v6; |
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84 } |
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85 while ( (signed int)v7 < (signed int)((char *)&pObjectList->uNumObjects + 2) );*/ |
810 | 86 for (uint i = 0; i < MAX_SPRITE_OBJECTS; ++i) |
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87 if (!pSpriteObjects[i].uObjectDescID) |
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88 { |
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89 v6 = i; |
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90 break; |
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91 } |
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92 |
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93 if ( v6 >= 1000 ) |
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94 return -1; |
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95 field_64.x = vPosition.x; |
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96 field_64.y = vPosition.y; |
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97 v9 = &pSpriteObjects[v6]; |
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98 field_64.z = vPosition.z; |
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99 |
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100 assert(sizeof(SpriteObject) == 0x70); |
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101 memcpy(v9, this, sizeof(*this)); |
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102 if ( a5 == 1 ) |
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103 { |
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104 v20 = &v9->vPosition.z; |
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105 v19 = &v9->vPosition.y; |
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106 v18 = (int *)&v9->vPosition; |
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107 v17.x = vPosition.x; |
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108 v17.y = vPosition.y; |
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109 v17.z = vPosition.z; |
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110 v16 = 0; |
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111 v10 = stru_5C6E00->uIntegerHalfPi + v9->uFacing; |
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112 goto LABEL_16; |
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113 } |
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114 if ( a5 == 2 ) |
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115 { |
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116 v20 = &v9->vPosition.z; |
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117 v19 = &v9->vPosition.y; |
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118 v18 = (int *)&v9->vPosition; |
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119 v17.x = vPosition.x; |
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120 v17.y = vPosition.y; |
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121 v17.z = vPosition.z; |
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122 v16 = 0; |
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123 v10 = stru_5C6E00->uIntegerHalfPi + v9->uFacing; |
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124 goto LABEL_14; |
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125 } |
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126 if ( a5 == 3 ) |
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127 { |
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128 v20 = &v9->vPosition.z; |
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129 v19 = &v9->vPosition.y; |
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130 v18 = (int *)&v9->vPosition; |
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131 v17.x = vPosition.x; |
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132 v17.y = vPosition.y; |
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133 v17.z = vPosition.z; |
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134 v16 = 0; |
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135 v10 = v9->uFacing - stru_5C6E00->uIntegerHalfPi; |
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136 LABEL_14: |
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137 v15 = 8; |
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138 LABEL_17: |
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139 Vec3_int_::Rotate(v15, v10, v16, v17, v18, v19, v20); |
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140 goto LABEL_18; |
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141 } |
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LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
142 if ( a5 == 4 ) |
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LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
143 { |
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LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
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parents:
diff
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|
144 v20 = &v9->vPosition.z; |
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LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
145 v19 = &v9->vPosition.y; |
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LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
146 v18 = (int *)&v9->vPosition; |
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LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
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|
147 v17.x = vPosition.x; |
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LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
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148 v17.y = vPosition.y; |
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LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
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parents:
diff
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|
149 v17.z = vPosition.z; |
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LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
150 v16 = 0; |
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LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
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parents:
diff
changeset
|
151 v10 = v9->uFacing - stru_5C6E00->uIntegerHalfPi; |
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LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
152 LABEL_16: |
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LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
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parents:
diff
changeset
|
153 v15 = 24; |
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LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
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parents:
diff
changeset
|
154 goto LABEL_17; |
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LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
155 } |
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LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
156 LABEL_18: |
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LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
157 v11 = a4; |
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LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
158 v12 = 0; |
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LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
159 if ( a4 ) |
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LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
160 { |
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LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
161 a4a = stru_5C6E00->Cos(angle); |
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LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
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162 v13 = (unsigned __int64)(a4a * (signed __int64)stru_5C6E00->Cos(pitch)) >> 16; |
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LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
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parents:
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changeset
|
163 a4b = stru_5C6E00->Sin(angle); |
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LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
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164 a5a = (unsigned __int64)(a4b * (signed __int64)stru_5C6E00->Cos(pitch)) >> 16; |
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LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
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parents:
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changeset
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165 v14 = stru_5C6E00->Sin(pitch); |
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LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
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parents:
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166 v9->vVelocity.x = (unsigned int)(v13 * v11) >> 16; |
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LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
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parents:
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changeset
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167 v9->vVelocity.y = (unsigned int)(a5a * v11) >> 16; |
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LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
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168 v12 = (unsigned int)(v14 * v11) >> 16; |
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LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
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parents:
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|
169 } |
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LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
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parents:
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|
170 else |
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LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
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parents:
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changeset
|
171 { |
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LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
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parents:
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172 v9->vVelocity.y = 0; |
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LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
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173 v9->vVelocity.x = 0; |
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LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
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parents:
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changeset
|
174 } |
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175 v9->vVelocity.z = v12; |
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LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
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parents:
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|
176 |
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177 if ( v6 >= (signed int)uNumSpriteObjects ) |
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178 uNumSpriteObjects = v6 + 1; |
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LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
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parents:
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|
179 return v6; |
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LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
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parents:
diff
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|
180 } |
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LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
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|
181 |
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LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
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parents:
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changeset
|
182 //----- (00471C03) -------------------------------------------------------- |
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LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
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183 void SpriteObject::UpdateObject_fn0_ODM(unsigned int uLayingItemID) |
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LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
184 { |
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185 SpriteObject *v1; // esi@1 |
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parents:
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186 ObjectDesc *v2; // ebx@1 |
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LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
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parents:
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187 signed int v3; // edx@1 |
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LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
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parents:
diff
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188 int v4; // ecx@1 |
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LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
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parents:
diff
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189 int v5; // ST04_4@1 |
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LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
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190 int v6; // eax@1 |
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LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
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191 int v7; // ecx@1 |
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LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
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192 int v8; // edi@1 |
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LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
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193 int v9; // eax@4 |
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LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
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parents:
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194 __int16 v10; // ax@7 |
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LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
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195 int v11; // edx@11 |
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LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
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196 int v12; // ecx@11 |
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LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
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parents:
diff
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197 signed int v13; // edx@14 |
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LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
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parents:
diff
changeset
|
198 signed int v14; // edx@16 |
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LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
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parents:
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199 int v15; // eax@24 |
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LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
200 int v16; // eax@25 |
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LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
201 int v17; // ST10_4@25 |
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LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
202 signed int v18; // eax@25 |
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LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
203 signed int v19; // eax@28 |
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LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
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parents:
diff
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|
204 Actor *v20; // edi@31 |
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LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
205 int v21; // eax@41 |
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LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
206 int v22; // ecx@43 |
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LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
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parents:
diff
changeset
|
207 __int16 v23; // bx@45 |
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LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
208 char v24; // al@46 |
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LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
209 signed int i; // edi@50 |
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LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
210 int v26; // edi@52 |
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LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
211 int v27; // eax@52 |
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LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
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parents:
diff
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|
212 __int16 v28; // cx@55 |
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LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
213 int v29; // eax@55 |
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LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
214 signed int v30; // edi@59 |
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LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
215 BSPModel *v31; // ecx@61 |
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LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
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parents:
diff
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|
216 ODMFace *v32; // edi@61 |
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LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
217 int v33; // eax@62 |
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LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
218 int v34; // ecx@62 |
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LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
219 int v35; // eax@63 |
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LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
220 Actor *v36; // ecx@67 |
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LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
221 __int16 v37; // ax@67 |
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LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
222 int v38; // eax@72 |
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LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
223 int v39; // eax@72 |
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LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
224 unsigned __int64 v40; // qax@72 |
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LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
225 int v41; // eax@72 |
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LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
226 unsigned __int8 v42; // sf@74 |
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LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
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parents:
diff
changeset
|
227 unsigned __int8 v43; // of@74 |
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LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
228 int v44; // eax@77 |
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LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
229 __int16 v45; // bx@81 |
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LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
230 int v46; // eax@85 |
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LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
231 const char *v47; // [sp-8h] [bp-B0h]@83 |
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LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
232 enum TEXTURE_TYPE v48; // [sp-4h] [bp-ACh]@46 |
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LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
233 int v49; // [sp+Ch] [bp-9Ch]@52 |
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LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
234 int v50; // [sp+10h] [bp-98h]@52 |
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LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
235 Vec3_int_ v51; // [sp+14h] [bp-94h]@11 |
619 | 236 Particle_sw Dst; // [sp+20h] [bp-88h]@45 |
515
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LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
237 unsigned int uLayingItemID_; // [sp+88h] [bp-20h]@1 |
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LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
238 int v54; // [sp+8Ch] [bp-1Ch]@1 |
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LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
239 int v55; // [sp+90h] [bp-18h]@1 |
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LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
240 int v56; // [sp+94h] [bp-14h]@11 |
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LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
241 int v57; // [sp+98h] [bp-10h]@1 |
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LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
242 int v58; // [sp+9Ch] [bp-Ch]@1 |
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LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
243 int v59; // [sp+A0h] [bp-8h]@1 |
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LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
244 Actor *v60; // [sp+A4h] [bp-4h]@11 |
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LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
245 |
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LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
246 uLayingItemID_ = uLayingItemID; |
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LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
247 v1 = &pSpriteObjects[uLayingItemID]; |
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LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
248 v58 = 0; |
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LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
249 v2 = &pObjectList->pObjects[v1->uObjectDescID]; |
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LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
250 v57 = IsTerrainSlopeTooHigh(v1->vPosition.x, v1->vPosition.y); |
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LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
251 v3 = v1->vPosition.y; |
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LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
252 v4 = v1->vPosition.x; |
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LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
253 v5 = v2->uHeight; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
254 v55 = 0; |
723 | 255 v6 = ODM_GetFloorLevel(v4, v3, v1->vPosition.z, v5, &v59, &v55, 0); |
515
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
256 v7 = v6; |
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LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
257 v54 = v6; |
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LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
258 v8 = v6 + 1; |
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LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
259 if ( v1->vPosition.z <= v6 + 1 ) |
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LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
260 { |
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LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
261 if ( v59 ) |
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LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
262 { |
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LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
263 v9 = v6 + 60; |
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LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
264 if ( v55 ) |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
265 v9 = v7 + 30; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
266 sub_42F960_create_object(v1->vPosition.x, v1->vPosition.y, v9); |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
267 SpriteObject::OnInteraction(uLayingItemID_); |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
268 v7 = v54; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
269 } |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
270 } |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
271 else |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
272 { |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
273 v58 = 1; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
274 } |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
275 v10 = v2->uFlags; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
276 if ( !(v10 & 0x20) ) |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
277 { |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
278 if ( v58 ) |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
279 { |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
280 v1->vVelocity.z -= LOWORD(pEventTimer->uTimeElapsed) * GetGravityStrength(); |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
281 goto LABEL_13; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
282 } |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
283 if ( v57 ) |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
284 { |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
285 v11 = v1->vPosition.y; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
286 v12 = v1->vPosition.x; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
287 v1->vPosition.z = v8; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
288 ODM_GetTerrainNormalAt(v12, v11, &v51); |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
289 v1->vVelocity.z -= LOWORD(pEventTimer->uTimeElapsed) * GetGravityStrength(); |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
290 v56 = abs(v51.y * v1->vVelocity.y + v51.z * v1->vVelocity.z + v51.x * v1->vVelocity.x) >> 16; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
291 v60 = (Actor *)((unsigned __int64)(v56 * (signed __int64)v51.x) >> 16); |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
292 v1->vVelocity.x += (unsigned int)(v56 * v51.x) >> 16; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
293 v60 = (Actor *)((unsigned __int64)(v56 * (signed __int64)v51.y) >> 16); |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
294 v1->vVelocity.y += (unsigned int)(v56 * v51.y) >> 16; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
295 v60 = (Actor *)((unsigned __int64)(v56 * (signed __int64)v51.z) >> 16); |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
296 v1->vVelocity.z += (unsigned int)(v56 * v51.z) >> 16; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
297 LABEL_12: |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
298 v7 = v54; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
299 goto LABEL_13; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
300 } |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
301 if ( v10 & 0x40 ) |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
302 { |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
303 if ( v1->vPosition.z < v7 ) |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
304 v1->vPosition.z = v8; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
305 if ( !_46BFFA_check_object_intercept(uLayingItemID_, 0) ) |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
306 return; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
307 } |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
308 v1->vPosition.z = v8; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
309 if ( !(v2->uFlags & 0x80) || (v21 = -v1->vVelocity.z >> 1, v1->vVelocity.z = v21, (signed __int16)v21 < 10) ) |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
310 v1->vVelocity.z = 0; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
311 v60 = (Actor *)v1->vVelocity.x; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
312 v55 = 58500; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
313 v60 = (Actor *)((unsigned __int64)(58500i64 * (signed int)v60) >> 16); |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
314 v1->vVelocity.x = (signed __int16)v60; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
315 v60 = (Actor *)v1->vVelocity.y; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
316 v60 = (Actor *)((unsigned __int64)(v55 * (signed __int64)(signed int)v60) >> 16); |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
317 v55 = 58500; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
318 v1->vVelocity.y = (signed __int16)v60; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
319 v60 = (Actor *)v1->vVelocity.z; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
320 v60 = (Actor *)((unsigned __int64)(v55 * (signed __int64)(signed int)v60) >> 16); |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
321 v22 = v1->vVelocity.x; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
322 v1->vVelocity.z = (signed __int16)v60; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
323 if ( v1->vVelocity.y * v1->vVelocity.y + v22 * v22 >= 400 ) |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
324 goto LABEL_12; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
325 v1->vVelocity.y = 0; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
326 v1->vVelocity.x = 0; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
327 if ( !(HIBYTE(v2->uFlags) & 1) ) |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
328 return; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
329 memset(&Dst, 0, 0x68u); |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
330 v23 = v2->uFlags; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
331 Dst.x = (double)v1->vPosition.x; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
332 Dst.y = (double)v1->vPosition.y; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
333 Dst.z = (double)v1->vPosition.z; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
334 Dst.flt_10 = 0.0; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
335 Dst.flt_14 = 0.0; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
336 Dst.flt_18 = 0.0; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
337 if ( HIBYTE(v23) & 2 ) |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
338 { |
619 | 339 Dst.type = ParticleType_Bitmap | ParticleType_Rotating | ParticleType_8; |
340 Dst.uDiffuse = 0xFF3C1E; | |
515
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
341 v24 = rand(); |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
342 v48 = (TEXTURE_TYPE)0; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
343 LABEL_83: |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
344 v47 = "effpar01"; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
345 } |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
346 else |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
347 { |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
348 if ( HIBYTE(v23) & 4 ) |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
349 { |
619 | 350 Dst.type = ParticleType_Line; |
515
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
351 Dst.uDiffuse = rand(); |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
352 Dst.timeToLive = 64; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
353 Dst.uTextureID = 0; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
354 LABEL_89: |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
355 Dst.flt_28 = 1.0; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
356 pGame->pParticleEngine->AddParticle(&Dst); |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
357 return; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
358 } |
619 | 359 Dst.type = ParticleType_Bitmap | ParticleType_8; |
515
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
360 Dst.uDiffuse = rand(); |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
361 v24 = rand(); |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
362 v48 = (TEXTURE_TYPE)0; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
363 LABEL_87: |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
364 v47 = "effpar03"; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
365 } |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
366 Dst.timeToLive = (unsigned __int8)(v24 & 0x80) + 128; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
367 Dst.uTextureID = pBitmaps_LOD->LoadTexture(v47, v48); |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
368 goto LABEL_89; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
369 } |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
370 LABEL_13: |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
371 if ( v1->vPosition.z > v7 |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
372 && (v13 = v1->vPosition.x, v13 >= -32768) |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
373 && v13 <= 32768 |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
374 && (v14 = v1->vPosition.y, v14 >= -32768) |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
375 && v14 <= 32768 |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
376 && v1->vPosition.z <= 13000 |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
377 || !(v2->uFlags & 0x40) ) |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
378 goto LABEL_92; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
379 if ( v1->vPosition.z < v7 ) |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
380 v1->vPosition.z = v8; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
381 if ( _46BFFA_check_object_intercept(uLayingItemID_, 0) ) |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
382 { |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
383 LABEL_92: |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
384 stru_721530.field_0 = 0; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
385 v55 = 0; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
386 stru_721530.prolly_normal_d = v2->uRadius; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
387 stru_721530.field_C = v2->uHeight; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
388 stru_721530.field_8 = 0; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
389 stru_721530.field_70 = 0; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
390 while ( 1 ) |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
391 { |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
392 stru_721530.field_34.x = v1->vPosition.x; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
393 stru_721530.normal.x = stru_721530.field_34.x; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
394 v15 = v1->vPosition.y; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
395 stru_721530.uSectorID = 0; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
396 stru_721530.field_34.y = v15; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
397 stru_721530.normal.y = v15; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
398 stru_721530.field_34.z = v1->vPosition.z + stru_721530.prolly_normal_d + 1; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
399 stru_721530.normal.z = stru_721530.field_34.z; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
400 stru_721530.field_1C = v1->vVelocity.x; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
401 stru_721530.field_20 = v1->vVelocity.y; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
402 stru_721530.field_24 = v1->vVelocity.z; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
403 if ( stru_721530._47050A(0) ) |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
404 return; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
405 _46E889_collide_against_bmodels(0); |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
406 v16 = WorldPosToGridCellZ(v1->vPosition.y); |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
407 v17 = v1->vPosition.x; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
408 v58 = v16; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
409 v18 = WorldPosToGridCellX(v17); |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
410 _46E26D_collide_against_sprites(v18, v58); |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
411 if ( (v1->field_58_pid & 7) != OBJECT_Player) |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
412 _46EF01_collision_chech_player(0); |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
413 if ( (v1->field_58_pid & 7) == OBJECT_Actor) |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
414 { |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
415 v19 = v1->field_58_pid >> 3; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
416 if ( v19 >= 0 ) |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
417 { |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
418 if ( v19 < (signed int)(uNumActors - 1) ) |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
419 { |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
420 v56 = 0; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
421 if ( (signed int)uNumActors > 0 ) |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
422 { |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
423 v60 = pActors; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
424 v20 = &pActors[v19]; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
425 do |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
426 { |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
427 if ( v20->GetActorsRelation(v60) ) |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
428 _46DF1A_collide_against_actor(v56, 0); |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
429 ++v56; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
430 ++v60; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
431 } |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
432 while ( v56 < (signed int)uNumActors ); |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
433 } |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
434 } |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
435 } |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
436 } |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
437 else |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
438 { |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
439 for ( i = 0; i < (signed int)uNumActors; ++i ) |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
440 _46DF1A_collide_against_actor(i, 0); |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
441 } |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
442 v26 = stru_721530.normal2.z - stru_721530.prolly_normal_d - 1; |
723 | 443 v27 = ODM_GetFloorLevel( |
515
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
444 stru_721530.normal2.x, |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
445 stru_721530.normal2.y, |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
446 stru_721530.normal2.z - stru_721530.prolly_normal_d - 1, |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
447 v2->uHeight, |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
448 &v49, |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
449 &v50, |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
450 0); |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
451 if ( v59 && v26 < v27 + 60 ) |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
452 { |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
453 if ( v50 ) |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
454 v44 = v27 + 30; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
455 else |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
456 v44 = v54 + 60; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
457 sub_42F960_create_object(v1->vPosition.x, v1->vPosition.y, v44); |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
458 SpriteObject::OnInteraction(uLayingItemID_); |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
459 return; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
460 } |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
461 if ( stru_721530.field_7C >= stru_721530.field_6C ) |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
462 { |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
463 v1->vPosition.x = stru_721530.normal2.x; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
464 v1->vPosition.y = stru_721530.normal2.y; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
465 v1->vPosition.z = stru_721530.normal2.z - stru_721530.prolly_normal_d - 1; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
466 v1->uSectorID = LOWORD(stru_721530.uSectorID); |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
467 if ( !(HIBYTE(v2->uFlags) & 1) ) |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
468 return; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
469 memset(&Dst, 0, 0x68u); |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
470 v45 = v2->uFlags; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
471 Dst.x = (double)v1->vPosition.x; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
472 Dst.y = (double)v1->vPosition.y; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
473 Dst.z = (double)v1->vPosition.z; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
474 Dst.flt_10 = 0.0; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
475 Dst.flt_14 = 0.0; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
476 Dst.flt_18 = 0.0; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
477 if ( HIBYTE(v45) & 2 ) |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
478 { |
619 | 479 Dst.type = ParticleType_Bitmap | ParticleType_Rotating | ParticleType_8; |
480 Dst.uDiffuse = 0xFF3C1E; | |
515
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
481 v24 = rand(); |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
482 v48 = (TEXTURE_TYPE)0; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
483 goto LABEL_83; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
484 } |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
485 if ( HIBYTE(v45) & 4 ) |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
486 { |
619 | 487 Dst.type = ParticleType_Line; |
515
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
488 v46 = rand(); |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
489 Dst.uTextureID = 0; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
490 Dst.uDiffuse = v46; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
491 Dst.timeToLive = 64; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
492 goto LABEL_89; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
493 } |
619 | 494 Dst.type = ParticleType_Bitmap | ParticleType_8; |
515
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
495 Dst.uDiffuse = rand(); |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
496 v24 = rand(); |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
497 v48 = (TEXTURE_TYPE)0; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
498 goto LABEL_87; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
499 } |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
500 v60 = (Actor *)((unsigned __int64)(stru_721530.field_7C * (signed __int64)stru_721530.field_58.x) >> 16); |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
501 v1->vPosition.x += (unsigned __int64)(stru_721530.field_7C * (signed __int64)stru_721530.field_58.x) >> 16; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
502 v60 = (Actor *)((unsigned __int64)(stru_721530.field_7C * (signed __int64)stru_721530.field_58.y) >> 16); |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
503 v1->vPosition.y += (unsigned __int64)(stru_721530.field_7C * (signed __int64)stru_721530.field_58.y) >> 16; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
504 v60 = (Actor *)((unsigned __int64)(stru_721530.field_7C * (signed __int64)stru_721530.field_58.z) >> 16); |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
505 v28 = LOWORD(stru_721530.uSectorID); |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
506 v1->vPosition.z += (unsigned __int64)(stru_721530.field_7C * (signed __int64)stru_721530.field_58.z) >> 16; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
507 v29 = v1->vPosition.z; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
508 v1->uSectorID = v28; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
509 stru_721530.field_70 += stru_721530.field_7C; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
510 if ( v2->uFlags & 0x40 ) |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
511 { |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
512 if ( v29 < v54 ) |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
513 v1->vPosition.z = v54 + 1; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
514 if ( !_46BFFA_check_object_intercept(uLayingItemID_, stru_721530.uFaceID) ) |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
515 return; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
516 } |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
517 v30 = (signed int)stru_721530.uFaceID >> 3; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
518 if ( (stru_721530.uFaceID & 7) == OBJECT_Decoration) |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
519 break; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
520 if ( (stru_721530.uFaceID & 7) == OBJECT_BModel) |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
521 { |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
522 v31 = &pOutdoor->pBModels[(signed int)stru_721530.uFaceID >> 9]; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
523 v32 = &v31->pFaces[v30 & 0x3F]; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
524 if ( v32->uPolygonType != 3 ) |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
525 { |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
526 v56 = abs(v32->pFacePlane.vNormal.z * v1->vVelocity.z + v32->pFacePlane.vNormal.y * v1->vVelocity.y |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
527 + v32->pFacePlane.vNormal.x * v1->vVelocity.x) >> 16; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
528 if ( stru_721530.field_64 >> 3 > v56 ) |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
529 v56 = stru_721530.field_64 >> 3; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
530 v57 = v32->pFacePlane.vNormal.x; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
531 v57 = (unsigned __int64)(v56 * (signed __int64)v57) >> 16; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
532 v58 = v32->pFacePlane.vNormal.y; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
533 v58 = (unsigned __int64)(v56 * (signed __int64)v58) >> 16; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
534 v60 = (Actor *)v32->pFacePlane.vNormal.z; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
535 v60 = (Actor *)((unsigned __int64)(v56 * (signed __int64)(signed int)v60) >> 16); |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
536 v1->vVelocity.x += 2 * v57; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
537 v1->vVelocity.y += 2 * v58; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
538 if ( v32->pFacePlane.vNormal.z <= 32000 ) |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
539 { |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
540 v37 = 2 * (short)v60; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
541 } |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
542 else |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
543 { |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
544 v36 = v60; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
545 v57 = 32000; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
546 v1->vVelocity.z += (signed __int16)v60; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
547 v58 = (unsigned __int64)(v57 * (signed __int64)(signed int)v36) >> 16; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
548 v37 = (unsigned int)(v57 * (int)v36) >> 16; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
549 } |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
550 v1->vVelocity.z += v37; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
551 LABEL_70: |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
552 if ( BYTE3(v32->uAttributes) & 0x10 ) |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
553 EventProcessor(v32->sCogTriggeredID, 0, 1); |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
554 goto LABEL_74; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
555 } |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
556 v33 = v31->pVertices.pVertices[v32->pVertexIDs[0]].z; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
557 v34 = v1->vVelocity.x; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
558 v1->vPosition.z = v33 + 1; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
559 if ( v1->vVelocity.y * v1->vVelocity.y + v34 * v34 >= 400 ) |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
560 goto LABEL_70; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
561 LOWORD(v35) = 0; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
562 v1->vVelocity.z = 0; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
563 v1->vVelocity.x = 0; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
564 goto LABEL_73; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
565 } |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
566 LABEL_74: |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
567 v58 = v1->vVelocity.x; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
568 v57 = 58500; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
569 v58 = (unsigned __int64)(58500i64 * v58) >> 16; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
570 v1->vVelocity.x = v58; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
571 v58 = v1->vVelocity.y; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
572 v58 = (unsigned __int64)(v57 * (signed __int64)v58) >> 16; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
573 v57 = 58500; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
574 v1->vVelocity.y = v58; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
575 v58 = v1->vVelocity.z; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
576 v58 = (unsigned __int64)(v57 * (signed __int64)v58) >> 16; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
577 ++v55; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
578 v43 = __OFSUB__(v55, 100); |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
579 v42 = v55 - 100 < 0; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
580 v1->vVelocity.z = v58; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
581 if ( !(v42 ^ v43) ) |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
582 return; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
583 } |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
584 v57 = integer_sqrt(v1->vVelocity.y * v1->vVelocity.y + v1->vVelocity.x * v1->vVelocity.x); |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
585 v38 = stru_5C6E00->Atan2( |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
586 v1->vPosition.x - pLevelDecorations[v30].vPosition.x, |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
587 v1->vPosition.y - pLevelDecorations[v30].vPosition.y); |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
588 v56 = v38; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
589 v39 = stru_5C6E00->Cos(v38); |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
590 v60 = (Actor *)v39; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
591 v40 = v39 * (signed __int64)v57; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
592 v58 = v40 >> 16; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
593 v1->vVelocity.x = WORD1(v40); |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
594 v41 = stru_5C6E00->Sin(v56 - stru_5C6E00->uIntegerHalfPi); |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
595 v60 = (Actor *)v41; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
596 v35 = (unsigned __int64)(v41 * (signed __int64)v57) >> 16; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
597 v58 = v35; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
598 LABEL_73: |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
599 v1->vVelocity.y = v35; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
600 goto LABEL_74; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
601 } |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
602 } |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
603 |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
604 //----- (0047136C) -------------------------------------------------------- |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
605 void SpriteObject::UpdateObject_fn0_BLV(unsigned int uLayingItemID) |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
606 { |
717 | 607 SpriteObject *pSpriteObject; // esi@1 |
608 ObjectDesc *pObject; // edi@1 | |
609 //int v3; // ST08_4@1 | |
610 //__int16 v4; // ax@5 | |
515
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
611 __int16 v5; // ax@7 |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
612 BLVFace *v6; // ecx@11 |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
613 BLVFace *v7; // eax@11 |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
614 signed int v8; // ebx@12 |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
615 int v9; // ecx@16 |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
616 __int16 v10; // di@18 |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
617 char v11; // al@19 |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
618 int v12; // eax@25 |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
619 int v13; // eax@31 |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
620 int v14; // ebx@34 |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
621 signed int v15; // ebx@46 |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
622 BLVFace *v16; // edi@48 |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
623 int v17; // eax@50 |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
624 int v18; // eax@52 |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
625 int v19; // ecx@52 |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
626 Vec3_short_ *v20; // ecx@53 |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
627 int v21; // ecx@57 |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
628 __int16 v22; // ax@57 |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
629 int v23; // edi@62 |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
630 int v24; // edi@62 |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
631 int v25; // eax@62 |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
632 unsigned __int64 v26; // qax@62 |
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Nomad
parents:
diff
changeset
|
633 unsigned __int8 v27; // sf@64 |
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LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
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parents:
diff
changeset
|
634 unsigned __int8 v28; // of@64 |
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LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
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diff
changeset
|
635 __int16 v29; // di@67 |
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LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
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parents:
diff
changeset
|
636 char v30; // al@68 |
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LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
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parents:
diff
changeset
|
637 const char *v31; // [sp-8h] [bp-98h]@19 |
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LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
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parents:
diff
changeset
|
638 const char *v32; // [sp-8h] [bp-98h]@68 |
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LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
639 enum TEXTURE_TYPE v33; // [sp-4h] [bp-94h]@19 |
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LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
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parents:
diff
changeset
|
640 enum TEXTURE_TYPE v34; // [sp-4h] [bp-94h]@68 |
619 | 641 Particle_sw Dst; // [sp+Ch] [bp-84h]@18 |
717 | 642 //unsigned int uLayingItemID_; // [sp+74h] [bp-1Ch]@1 |
643 //ObjectDesc *v37; // [sp+78h] [bp-18h]@1 | |
515
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LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
644 unsigned int uFaceID; // [sp+7Ch] [bp-14h]@4 |
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LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
645 int v39; // [sp+80h] [bp-10h]@33 |
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LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
646 Actor *v39b; |
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LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
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parents:
diff
changeset
|
647 int v40; // [sp+84h] [bp-Ch]@28 |
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LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
648 int v41; // [sp+88h] [bp-8h]@34 |
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LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
649 int v42; // [sp+8Ch] [bp-4h]@4 |
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LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
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parents:
diff
changeset
|
650 |
717 | 651 //uLayingItemID_ = uLayingItemID; |
652 pSpriteObject = &pSpriteObjects[uLayingItemID]; | |
653 pObject = &pObjectList->pObjects[pSpriteObject->uObjectDescID]; | |
654 //v3 = pSpriteObject->vPosition.x; | |
655 //v37 = &pObjectList->pObjects[pSpriteObject->uObjectDescID]; | |
656 pSpriteObject->uSectorID = pIndoor->GetSector(pSpriteObject->vPosition.x, pSpriteObject->vPosition.y, pSpriteObject->vPosition.z); | |
723 | 657 v42 = BLV_GetFloorLevel(pSpriteObject->vPosition.x, pSpriteObject->vPosition.y, pSpriteObject->vPosition.z, pSpriteObject->uSectorID, &uFaceID); |
717 | 658 if ( abs(pSpriteObject->vPosition.x) > 32767 |
659 || abs(pSpriteObject->vPosition.y) > 32767 | |
660 || abs(pSpriteObject->vPosition.z) > 20000 | |
661 || v42 <= -30000 | |
662 && (pSpriteObject->uSectorID == 0)) | |
663 // || (v42 = _46CEC3_get_floor_level(pSpriteObject->vPosition.x, pSpriteObject->vPosition.y, pSpriteObject->vPosition.z, v4, &uFaceID), v42 == -30000)) ) | |
515
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LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
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parents:
diff
changeset
|
664 { |
717 | 665 SpriteObject::OnInteraction(uLayingItemID); |
515
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LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
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parents:
diff
changeset
|
666 return; |
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LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
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parents:
diff
changeset
|
667 } |
717 | 668 v5 = pObject->uFlags; |
515
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LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
669 if ( v5 & 0x20 ) |
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LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
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parents:
diff
changeset
|
670 { |
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LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
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parents:
diff
changeset
|
671 LABEL_24: |
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LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
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parents:
diff
changeset
|
672 v8 = 0; |
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LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
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parents:
diff
changeset
|
673 LABEL_25: |
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LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
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parents:
diff
changeset
|
674 stru_721530.field_0 = v8; |
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LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
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parents:
diff
changeset
|
675 uFaceID = v8; |
717 | 676 stru_721530.prolly_normal_d = pObject->uRadius; |
677 v12 = pObject->uHeight; | |
515
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LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
678 stru_721530.field_84 = -1; |
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LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
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parents:
diff
changeset
|
679 stru_721530.field_C = v12; |
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LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
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parents:
diff
changeset
|
680 stru_721530.field_8 = v8; |
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LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
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diff
changeset
|
681 stru_721530.field_70 = v8; |
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LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
682 while ( 1 ) |
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LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
683 { |
717 | 684 stru_721530.field_34.x = pSpriteObject->vPosition.x; |
515
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
685 stru_721530.normal.x = stru_721530.field_34.x; |
717 | 686 stru_721530.field_34.y = pSpriteObject->vPosition.y; |
515
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LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
687 stru_721530.normal.y = stru_721530.field_34.y; |
717 | 688 stru_721530.field_34.z = stru_721530.prolly_normal_d + pSpriteObject->vPosition.z + 1; |
515
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LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
689 stru_721530.normal.z = stru_721530.field_34.z; |
717 | 690 stru_721530.field_1C = pSpriteObject->vVelocity.x; |
691 stru_721530.field_20 = pSpriteObject->vVelocity.y; | |
692 stru_721530.field_24 = pSpriteObject->vVelocity.z; | |
693 stru_721530.uSectorID = pSpriteObject->uSectorID; | |
515
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
694 if ( stru_721530._47050A(v8) ) |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
695 return; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
696 v40 = v8; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
697 do |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
698 { |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
699 _46E44E_collide_against_faces_and_portals(0); |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
700 _46E0B2_collide_against_decorations(); |
717 | 701 if ( (pSpriteObject->field_58_pid & 7) != OBJECT_Player) |
515
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
702 _46EF01_collision_chech_player(1); |
717 | 703 v13 = pSpriteObject->field_58_pid; |
515
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
704 v42 = v8; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
705 if ( (v13 & 7) == OBJECT_Actor) |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
706 { |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
707 if ( (signed int)uNumActors > v8 ) |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
708 { |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
709 v39b = pActors;//[0].word_000086_some_monster_id; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
710 do |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
711 { |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
712 //v41 = pActors[v1->field_58 >> 3].pMonsterInfo.uID - 1; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
713 //v14 = (signed __int64)((double)v41 * 0.3333333333333333); |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
714 //v41 = *(short *)(v39 - 38) - 1; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
715 //if ( v14 != (unsigned int)(signed __int64)((double)v41 * 0.3333333333333333) ) |
717 | 716 if( pActors[pSpriteObject->field_58_pid >> 3].pMonsterInfo.uID != v39b->pMonsterInfo.uID ) |
515
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
717 //not sure: pMonsterList->pMonsters[v39b->word_000086_some_monster_id-1].uToHitRadius |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
718 _46DF1A_collide_against_actor(v42, *((short *)&pMonsterList->pMonsters[v39b->word_000086_some_monster_id] - 73)); |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
719 ++v42; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
720 ++v39b;// += 836; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
721 } |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
722 while ( v42 < (signed int)uNumActors ); |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
723 v8 = 0; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
724 } |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
725 } |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
726 else |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
727 { |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
728 if ( (signed int)uNumActors > v8 ) |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
729 { |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
730 v39b = pActors;//[0].word_000086_some_monster_id; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
731 do |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
732 { |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
733 _46DF1A_collide_against_actor(v42++, *((short *)&pMonsterList->pMonsters[*(short *)v39b] - 73)); |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
734 ++v39b; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
735 } |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
736 while ( v42 < (signed int)uNumActors ); |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
737 } |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
738 } |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
739 if ( _46F04E_collide_against_portals() ) |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
740 break; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
741 ++v40; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
742 } |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
743 while ( v40 < 100 ); |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
744 if ( stru_721530.field_7C >= stru_721530.field_6C ) |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
745 { |
717 | 746 pSpriteObject->vPosition.x = stru_721530.normal2.x; |
747 pSpriteObject->vPosition.y = stru_721530.normal2.y; | |
748 pSpriteObject->vPosition.z = stru_721530.normal2.z - stru_721530.prolly_normal_d - 1; | |
749 pSpriteObject->uSectorID = LOWORD(stru_721530.uSectorID); | |
750 if ( !(HIBYTE(pObject->uFlags) & 1) ) | |
515
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
751 return; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
752 memset(&Dst, v8, 0x68u); |
717 | 753 v29 = pObject->uFlags; |
754 Dst.x = (double)pSpriteObject->vPosition.x; | |
755 Dst.y = (double)pSpriteObject->vPosition.y; | |
756 Dst.z = (double)pSpriteObject->vPosition.z; | |
515
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
757 Dst.flt_10 = 0.0; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
758 Dst.flt_14 = 0.0; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
759 Dst.flt_18 = 0.0; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
760 if ( v29 & 0x200 ) |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
761 { |
619 | 762 Dst.type = ParticleType_Bitmap | ParticleType_Rotating | ParticleType_8; |
763 Dst.uDiffuse = 0xFF3C1E; | |
515
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
764 v30 = rand(); |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
765 v34 = (TEXTURE_TYPE)v8; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
766 v32 = "effpar01"; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
767 } |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
768 else |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
769 { |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
770 if ( v29 & 0x400 ) |
717 | 771 { |
772 Dst.type = ParticleType_Line; | |
773 Dst.uDiffuse = rand(); | |
774 Dst.timeToLive = 64; | |
775 Dst.uTextureID = v8; | |
776 Dst.flt_28 = 1.0; | |
777 pGame->pParticleEngine->AddParticle(&Dst); | |
778 return; | |
779 } | |
619 | 780 Dst.type = ParticleType_Bitmap | ParticleType_8; |
515
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
781 Dst.uDiffuse = rand(); |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
782 v30 = rand(); |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
783 v34 = (TEXTURE_TYPE)v8; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
784 v32 = "effpar03"; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
785 } |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
786 Dst.timeToLive = (unsigned __int8)(v30 & 0x80) + 128; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
787 Dst.uTextureID = pBitmaps_LOD->LoadTexture(v32, v34); |
717 | 788 Dst.flt_28 = 1.0; |
789 pGame->pParticleEngine->AddParticle(&Dst); | |
790 return; | |
515
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
791 } |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
792 v40 = (unsigned __int64)(stru_721530.field_7C * (signed __int64)stru_721530.field_58.x) >> 16; |
717 | 793 pSpriteObject->vPosition.x += (unsigned __int64)(stru_721530.field_7C * (signed __int64)stru_721530.field_58.x) >> 16; |
515
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
794 v40 = (unsigned __int64)(stru_721530.field_7C * (signed __int64)stru_721530.field_58.y) >> 16; |
717 | 795 pSpriteObject->vPosition.y += (unsigned __int64)(stru_721530.field_7C * (signed __int64)stru_721530.field_58.y) >> 16; |
515
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
796 v40 = (unsigned __int64)(stru_721530.field_7C * (signed __int64)stru_721530.field_58.z) >> 16; |
717 | 797 pSpriteObject->vPosition.z += (unsigned __int64)(stru_721530.field_7C * (signed __int64)stru_721530.field_58.z) >> 16; |
798 pSpriteObject->uSectorID = LOWORD(stru_721530.uSectorID); | |
515
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
799 stru_721530.field_70 += stru_721530.field_7C; |
717 | 800 if ( pObject->uFlags & 0x40 && !_46BFFA_check_object_intercept(uLayingItemID, stru_721530.uFaceID) ) |
515
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
801 return; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
802 v15 = (signed int)stru_721530.uFaceID >> 3; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
803 if ( (stru_721530.uFaceID & 7) == OBJECT_Decoration) |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
804 { |
717 | 805 v40 = integer_sqrt(pSpriteObject->vVelocity.x * pSpriteObject->vVelocity.x + pSpriteObject->vVelocity.y * pSpriteObject->vVelocity.y); |
806 v23 = stru_5C6E00->Atan2(pSpriteObject->vPosition.x - pLevelDecorations[v15].vPosition.x, | |
807 pSpriteObject->vPosition.y - pLevelDecorations[v15].vPosition.y); | |
515
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
808 v42 = stru_5C6E00->Cos(v23); |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
809 v41 = (unsigned __int64)(v42 * (signed __int64)v40) >> 16; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
810 v24 = v23; |
717 | 811 pSpriteObject->vVelocity.x = (unsigned int)(v42 * v40) >> 16; |
515
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
812 v25 = stru_5C6E00->Sin(v23); |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
813 v42 = v25; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
814 v26 = v25 * (signed __int64)v40; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
815 v41 = v26 >> 16; |
717 | 816 pSpriteObject->vVelocity.y = WORD1(v26); |
515
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
817 } |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
818 else |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
819 { |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
820 if ( (stru_721530.uFaceID & 7) != OBJECT_BModel) |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
821 goto LABEL_64; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
822 stru_721530.field_84 = (signed int)stru_721530.uFaceID >> 3; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
823 v16 = &pIndoor->pFaces[v15]; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
824 if ( v16->uPolygonType != 3 ) |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
825 { |
717 | 826 v42 = abs(v16->pFacePlane_old.vNormal.x * pSpriteObject->vVelocity.x + v16->pFacePlane_old.vNormal.z * pSpriteObject->vVelocity.z |
827 + v16->pFacePlane_old.vNormal.y * pSpriteObject->vVelocity.y) >> 16; | |
515
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
828 if ( stru_721530.field_64 >> 3 > v42 ) |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
829 v42 = stru_721530.field_64 >> 3; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
830 v40 = v16->pFacePlane_old.vNormal.x; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
831 v40 = (unsigned __int64)(v42 * (signed __int64)v40) >> 16; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
832 v41 = v16->pFacePlane_old.vNormal.y; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
833 v41 = (unsigned __int64)(v42 * (signed __int64)v41) >> 16; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
834 v39 = v16->pFacePlane_old.vNormal.z; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
835 v39 = (unsigned __int64)(v42 * (signed __int64)v39) >> 16; |
717 | 836 pSpriteObject->vVelocity.x += 2 * v40; |
837 pSpriteObject->vVelocity.y += 2 * v41; | |
515
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
838 if ( v16->pFacePlane_old.vNormal.z <= 32000 ) |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
839 { |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
840 v22 = 2 * v39; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
841 } |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
842 else |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
843 { |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
844 v21 = v39; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
845 v40 = 32000; |
717 | 846 pSpriteObject->vVelocity.z += v39; |
515
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
847 v41 = (unsigned __int64)(v40 * (signed __int64)v21) >> 16; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
848 v22 = (unsigned int)(v40 * v21) >> 16; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
849 } |
717 | 850 pSpriteObject->vVelocity.z += v22; |
851 if ( BYTE3(v16->uAttributes) & 0x10 ) | |
852 EventProcessor(pIndoor->pFaceExtras[v16->uFaceExtraID].uEventID, 0, 1); | |
853 goto LABEL_63; | |
515
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
854 } |
717 | 855 if ( pObject->uFlags & 0x80 ) |
515
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
856 { |
717 | 857 v17 = -pSpriteObject->vVelocity.z >> 1; |
858 pSpriteObject->vVelocity.z = v17; | |
515
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
859 if ( (signed __int16)v17 < 10 ) |
717 | 860 pSpriteObject->vVelocity.z = 0; |
515
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
861 if ( BYTE3(v16->uAttributes) & 0x10 ) |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
862 EventProcessor(pIndoor->pFaceExtras[v16->uFaceExtraID].uEventID, 0, 1); |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
863 goto LABEL_63; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
864 } |
717 | 865 v18 = pSpriteObject->vVelocity.y; |
866 v19 = pSpriteObject->vVelocity.x; | |
867 pSpriteObject->vVelocity.z = 0; | |
515
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
868 if ( v19 * v19 + v18 * v18 >= 400 ) |
717 | 869 { |
870 if ( BYTE3(v16->uAttributes) & 0x10 ) | |
871 EventProcessor(pIndoor->pFaceExtras[v16->uFaceExtraID].uEventID, 0, 1); | |
872 goto LABEL_63; | |
873 } | |
515
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
874 v20 = pIndoor->pVertices; |
717 | 875 pSpriteObject->vVelocity.z = 0; |
876 pSpriteObject->vVelocity.y = 0; | |
877 pSpriteObject->vVelocity.x = 0; | |
878 pSpriteObject->vPosition.z = v20[*v16->pVertexIDs].z + 1; | |
515
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
879 } |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
880 LABEL_63: |
717 | 881 //v2 = v37; |
515
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
882 LABEL_64: |
717 | 883 v41 = pSpriteObject->vVelocity.x; |
515
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
884 v40 = 58500; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
885 v41 = (unsigned __int64)(58500i64 * v41) >> 16; |
717 | 886 pSpriteObject->vVelocity.x = v41; |
887 v41 = pSpriteObject->vVelocity.y; | |
515
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
888 v41 = (unsigned __int64)(v40 * (signed __int64)v41) >> 16; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
889 v40 = 58500; |
717 | 890 pSpriteObject->vVelocity.y = v41; |
891 v41 = pSpriteObject->vVelocity.z; | |
515
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
892 v41 = (unsigned __int64)(v40 * (signed __int64)v41) >> 16; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
893 ++uFaceID; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
894 v28 = __OFSUB__(uFaceID, 100); |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
895 v27 = uFaceID - 100 < 0; |
717 | 896 pSpriteObject->vVelocity.z = v41; |
515
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
897 if ( !(v27 ^ v28) ) |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
898 return; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
899 v8 = 0; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
900 } |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
901 } |
717 | 902 if ( v42 <= pSpriteObject->vPosition.z - 3 ) |
515
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
903 { |
717 | 904 pSpriteObject->vVelocity.z -= LOWORD(pEventTimer->uTimeElapsed) * GetGravityStrength(); |
515
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
905 goto LABEL_24; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
906 } |
717 | 907 if ( !(v5 & 0x40) || _46BFFA_check_object_intercept(uLayingItemID, 0) ) |
515
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
908 { |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
909 v6 = pIndoor->pFaces; |
717 | 910 pSpriteObject->vPosition.z = v42 + 1; |
515
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
911 v7 = &v6[uFaceID]; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
912 if ( v7->uPolygonType == 3 ) |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
913 { |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
914 v8 = 0; |
717 | 915 pSpriteObject->vVelocity.z = 0; |
515
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
916 } |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
917 else |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
918 { |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
919 if ( v7->pFacePlane_old.vNormal.z < 45000 ) |
717 | 920 pSpriteObject->vVelocity.z -= LOWORD(pEventTimer->uTimeElapsed) * GetGravityStrength(); |
515
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
921 v8 = 0; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
922 } |
717 | 923 v42 = pSpriteObject->vVelocity.x; |
515
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
924 uFaceID = 58500; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
925 v42 = (unsigned __int64)(58500i64 * v42) >> 16; |
717 | 926 pSpriteObject->vVelocity.x = v42; |
927 v42 = pSpriteObject->vVelocity.y; | |
515
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
928 v42 = (unsigned __int64)(uFaceID * (signed __int64)v42) >> 16; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
929 uFaceID = 58500; |
717 | 930 pSpriteObject->vVelocity.y = v42; |
931 v42 = pSpriteObject->vVelocity.z; | |
515
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
932 v42 = (unsigned __int64)(uFaceID * (signed __int64)v42) >> 16; |
717 | 933 v9 = pSpriteObject->vVelocity.x; |
934 pSpriteObject->vVelocity.z = v42; | |
935 if ( v9 * v9 + pSpriteObject->vVelocity.y * pSpriteObject->vVelocity.y < 400 ) | |
515
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
936 { |
717 | 937 pSpriteObject->vVelocity.z = v8; |
938 pSpriteObject->vVelocity.y = v8; | |
939 pSpriteObject->vVelocity.x = v8; | |
940 if ( !(pObject->uFlags & 1) ) | |
515
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
941 return; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
942 memset(&Dst, v8, 0x68u); |
717 | 943 v10 = pObject->uFlags; |
944 Dst.x = (double)pSpriteObject->vPosition.x; | |
945 Dst.y = (double)pSpriteObject->vPosition.y; | |
946 Dst.z = (double)pSpriteObject->vPosition.z; | |
515
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
947 Dst.flt_10 = 0.0; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
948 Dst.flt_14 = 0.0; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
949 Dst.flt_18 = 0.0; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
950 if ( v10 & 0x200 ) |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
951 { |
619 | 952 Dst.type = ParticleType_Bitmap | ParticleType_Rotating | ParticleType_8; |
953 Dst.uDiffuse = 0xFF3C1E; | |
515
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
954 Dst.flt_28 = 1.0; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
955 v11 = rand(); |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
956 v33 = (TEXTURE_TYPE)v8; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
957 v31 = "effpar01"; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
958 } |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
959 else |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
960 { |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
961 if ( v10 & 0x400 ) |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
962 { |
619 | 963 Dst.type = ParticleType_Line; |
515
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
964 Dst.uDiffuse = rand(); |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
965 Dst.timeToLive = 64; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
966 Dst.uTextureID = v8; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
967 Dst.flt_28 = 1.0; |
717 | 968 pGame->pParticleEngine->AddParticle(&Dst); |
969 return; | |
515
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
970 } |
619 | 971 Dst.type = ParticleType_Bitmap | ParticleType_8; |
515
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
972 Dst.uDiffuse = rand(); |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
973 Dst.flt_28 = 1.0; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
974 v11 = rand(); |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
975 v33 = (TEXTURE_TYPE)v8; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
976 v31 = "effpar03"; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
977 } |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
978 Dst.timeToLive = (unsigned __int8)(v11 & 0x80) + 128; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
979 Dst.uTextureID = pBitmaps_LOD->LoadTexture(v31, v33); |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
980 pGame->pParticleEngine->AddParticle(&Dst); |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
981 return; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
982 } |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
983 goto LABEL_25; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
984 } |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
985 } |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
986 // 46DF1A: using guessed type int __fastcall 46DF1A_collide_against_actor(int, int); |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
987 |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
988 //----- (00438E35) -------------------------------------------------------- |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
989 void SpriteObject::_438E35() |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
990 { |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
991 SpriteObject *v1; // edi@1 |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
992 MapInfo *pMapInfo; // esi@1 |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
993 int v3; // ebx@1 |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
994 int v4; // eax@1 |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
995 int v5; // ebx@1 |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
996 unsigned int v6; // ecx@1 |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
997 int v7; // edx@2 |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
998 unsigned int v8; // edx@4 |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
999 unsigned int v9; // edx@6 |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
1000 unsigned int v10; // eax@7 |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
1001 signed int v11; // ebx@8 |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
1002 Player **v12; // esi@18 |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
1003 signed int v13; // edi@20 |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
1004 int v15; // [sp+Ch] [bp-Ch]@1 |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
1005 int v16; // [sp+10h] [bp-8h]@1 |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
1006 signed int v17; // [sp+14h] [bp-4h]@8 |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
1007 int v18; // [sp+14h] [bp-4h]@14 |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
1008 |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
1009 v1 = this; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
1010 pMapInfo = &pMapStats->pInfos[pMapStats->GetMapInfo(pCurrentMapName)]; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
1011 v3 = abs(pParty->vPosition.x - v1->vPosition.x); |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
1012 v15 = abs(pParty->vPosition.y - v1->vPosition.y); |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
1013 v16 = abs(pParty->vPosition.z + pParty->sEyelevel - v1->vPosition.z); |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
1014 v4 = v3; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
1015 v5 = v15; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
1016 v6 = v16; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
1017 if ( v4 < v15 ) |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
1018 { |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
1019 v7 = v4; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
1020 v4 = v15; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
1021 v5 = v7; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
1022 } |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
1023 if ( v4 < v16 ) |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
1024 { |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
1025 v8 = v4; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
1026 v4 = v16; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
1027 v6 = v8; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
1028 } |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
1029 if ( v5 < (signed int)v6 ) |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
1030 { |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
1031 v9 = v6; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
1032 v6 = v5; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
1033 v5 = v9; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
1034 } |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
1035 v10 = ((unsigned int)(11 * v5) >> 5) + (v6 >> 2) + v4; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
1036 if ( (signed int)v10 <= 768 ) |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
1037 { |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
1038 v17 = 0; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
1039 v11 = 5; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
1040 if ( pMapInfo->Trap_D20 ) |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
1041 { |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
1042 do |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
1043 { |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
1044 ++v17; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
1045 v11 += rand() % 20 + 1; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
1046 } |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
1047 while ( v17 < pMapInfo->Trap_D20 ); |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
1048 } |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
1049 switch ( v1->uType ) |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
1050 { |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
1051 case 0x32Bu: |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
1052 v18 = 0; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
1053 break; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
1054 case 0x32Cu: |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
1055 v18 = 1; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
1056 break; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
1057 case 0x32Du: |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
1058 v18 = 2; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
1059 break; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
1060 default: |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
1061 //LOWORD(v10) = v1->uItemType - 814; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
1062 if ( v1->uType != 814 ) |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
1063 return; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
1064 v18 = 8; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
1065 break; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
1066 } |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
1067 v12 = &pPlayers[1]; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
1068 do |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
1069 { |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
1070 if ( (*v12)->CanAct() && (v13 = (*v12)->GetPerception() + 20, rand() % v13 > 20) ) |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
1071 (*v12)->PlaySound(SPEECH_6, 0); |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
1072 else |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
1073 (*v12)->ReceiveDamage(v11, v18); |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
1074 ++v12; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
1075 } |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
1076 while ( (signed int)v12 <= (signed int)&pPlayers[4] ); |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
1077 } |
cb0ad52d6a26
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1078 } |
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1079 |
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1080 //----- (0042F933) -------------------------------------------------------- |
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1081 void SpriteObject::OnInteraction(unsigned int uLayingItemID) |
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1082 { |
837 | 1083 pSpriteObjects[uLayingItemID].uObjectDescID = 0; |
515
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1084 if ( pParty->bTurnBasedModeOn == 1 ) |
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1085 { |
837 | 1086 if (pSpriteObjects[uLayingItemID].uAttributes & 4 ) |
515
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1087 { |
837 | 1088 pSpriteObjects[uLayingItemID].uAttributes &= 0xFB; |
515
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1089 --pTurnEngine->field_1C; |
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1090 } |
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1091 } |
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1092 } |
810 | 1093 |
1094 | |
1095 //----- (0042FA22) -------------------------------------------------------- | |
1096 void CompactLayingItemsList() | |
1097 { | |
1098 int new_obj_pos=0; | |
1099 | |
1100 for (int i=0; i<MAX_SPRITE_OBJECTS; ++i) | |
1101 { | |
1102 if (pSpriteObjects[i].uObjectDescID) | |
1103 memcpy(&pSpriteObjects[new_obj_pos++], &pSpriteObjects[i],sizeof(SpriteObject)); | |
1104 } | |
1105 uNumSpriteObjects = new_obj_pos; | |
1106 } |