1899
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1 /* -----------------------------------------------------------------------------
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2 * luaruntime.swg
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3 *
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4 * all the runtime code for .
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5 * ----------------------------------------------------------------------------- */
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6
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7 %runtime "swigrun.swg"; /* Common C API type-checking code */
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8 %runtime "luarun.swg"; /* Lua runtime stuff */
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9
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10 %insert(initbeforefunc) "swiginit.swg"
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11
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12 %insert(initbeforefunc) %{
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13
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14 /* Forward declaration of where the user's %init{} gets inserted */
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15 void SWIG_init_user(lua_State* L );
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16
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17 #ifdef __cplusplus
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18 extern "C" {
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19 #endif
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20 /* this is the initialization function
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21 added at the very end of the code
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22 the function is always called SWIG_init, but an earlier #define will rename it
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23 */
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24 #if ((SWIG_LUA_TARGET == SWIG_LUA_FLAVOR_ELUA) || (SWIG_LUA_TARGET == SWIG_LUA_FLAVOR_ELUAC))
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25 LUALIB_API int SWIG_init(lua_State* L)
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26 #else
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27 SWIGEXPORT int SWIG_init(lua_State* L) /* default Lua action */
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28 #endif
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29 {
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30 #if (SWIG_LUA_TARGET != SWIG_LUA_FLAVOR_ELUAC) /* valid for both Lua and eLua */
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31 int i;
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32 /* start with global table */
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33 lua_pushglobaltable (L);
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34 /* SWIG's internal initalisation */
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35 SWIG_InitializeModule((void*)L);
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36 SWIG_PropagateClientData();
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37 #endif
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38
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39 #if ((SWIG_LUA_TARGET != SWIG_LUA_FLAVOR_ELUA) && (SWIG_LUA_TARGET != SWIG_LUA_FLAVOR_ELUAC))
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40 /* add a global fn */
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41 SWIG_Lua_add_function(L,"swig_type",SWIG_Lua_type);
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42 SWIG_Lua_add_function(L,"swig_equals",SWIG_Lua_equal);
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43 /* begin the module (its a table with the same name as the module) */
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44 SWIG_Lua_module_begin(L,SWIG_name);
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45 /* add commands/functions */
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46 for (i = 0; swig_commands[i].name; i++){
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47 SWIG_Lua_module_add_function(L,swig_commands[i].name,swig_commands[i].func);
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48 }
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49 /* add variables */
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50 for (i = 0; swig_variables[i].name; i++){
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51 SWIG_Lua_module_add_variable(L,swig_variables[i].name,swig_variables[i].get,swig_variables[i].set);
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52 }
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53 #endif
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54
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55 #if (SWIG_LUA_TARGET != SWIG_LUA_FLAVOR_ELUAC)
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56 /* set up base class pointers (the hierarchy) */
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57 for (i = 0; swig_types[i]; i++){
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58 if (swig_types[i]->clientdata){
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59 SWIG_Lua_init_base_class(L,(swig_lua_class*)(swig_types[i]->clientdata));
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60 }
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61 }
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62 /* additional registration structs & classes in lua */
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63 for (i = 0; swig_types[i]; i++){
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64 if (swig_types[i]->clientdata){
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65 SWIG_Lua_class_register(L,(swig_lua_class*)(swig_types[i]->clientdata));
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66 }
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67 }
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68 #endif
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69
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70 #if ((SWIG_LUA_TARGET != SWIG_LUA_FLAVOR_ELUA) && (SWIG_LUA_TARGET != SWIG_LUA_FLAVOR_ELUAC))
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71 /* constants */
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72 SWIG_Lua_InstallConstants(L,swig_constants);
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73 #endif
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74
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75 #if (SWIG_LUA_TARGET != SWIG_LUA_FLAVOR_ELUAC)
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76 /* invoke user-specific initialization */
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77 SWIG_init_user(L);
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78 /* end module */
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79 /* Note: We do not clean up the stack here (Lua will do this for us). At this
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80 point, we have the globals table and out module table on the stack. Returning
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81 one value makes the module table the result of the require command. */
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82 return 1;
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83 #else
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84 return 0;
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85 #endif
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86 }
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87
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88 #ifdef __cplusplus
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89 }
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90 #endif
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91
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92 %}
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93
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94 /* Note: the initialization function is closed after all code is generated */
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95
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