2496
|
1 #pragma once
|
2499
|
2 #include "../VectorTypes.h"
|
2496
|
3
|
|
4
|
|
5 #pragma pack(push, 1)
|
|
6 struct BSPNode //8
|
|
7 {
|
|
8 __int16 uFront;
|
|
9 __int16 uBack;
|
|
10 __int16 uCoplanarOffset;
|
|
11 __int16 uCoplanarSize;
|
|
12 };
|
|
13 #pragma pack(pop)
|
|
14
|
|
15
|
|
16 #pragma pack(push, 1)
|
|
17 struct BSPVertexBuffer
|
|
18 {
|
|
19 int uNumVertices;
|
|
20 Vec3_int_ *pVertices;
|
|
21 };
|
|
22 #pragma pack(pop)
|
|
23
|
|
24
|
|
25
|
|
26 /* 80 */
|
|
27 #pragma pack(push, 1)
|
|
28 struct BSPModel
|
|
29 {
|
|
30 void Release();
|
|
31
|
|
32
|
|
33 char pModelName[32];
|
|
34 char pModelName2[32];
|
|
35 int field_40;
|
|
36 struct BSPVertexBuffer pVertices;
|
|
37 int uNumFaces;
|
|
38 unsigned int uNumConvexFaces;
|
|
39 struct ODMFace *pFaces;
|
|
40 unsigned __int16 *pFacesOrdering;
|
|
41 unsigned int uNumNodes;
|
|
42 struct BSPNode *pNodes;
|
|
43 unsigned int uNumDecorations;
|
|
44 int sCenterX;
|
|
45 int sCenterY;
|
|
46 Vec3_int_ vPosition;
|
|
47 int sMinX;
|
|
48 int sMinY;
|
|
49 int sMinZ;
|
|
50 int sMaxX;
|
|
51 int sMaxY;
|
|
52 int sMaxZ;
|
|
53 int sSomeOtherMinX;
|
|
54 int sSomeOtherMinY;
|
|
55 int sSomeOtherMinZ;
|
|
56 int sSomeOtherMaxX;
|
|
57 int sSomeOtherMaxY;
|
|
58 int sSomeOtherMaxZ;
|
|
59 Vec3_int_ vBoundingCenter;
|
|
60 int sBoundingRadius;
|
|
61 };
|
|
62 #pragma pack(pop)
|