annotate Vis.cpp @ 33:a9e9c6989d04

20.01.13
author Ritor1
date Sun, 20 Jan 2013 18:57:23 +0600
parents b46b1404725b
children bf67f3164041
rev   line source
0
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1 #include "Vis.h"
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2 #include "Outdoor.h"
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3 #include "Game.h"
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4 #include "Actor.h"
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5 #include "IndoorCamera.h"
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6 #include "Viewport.h"
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7 #include "stru157.h"
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8
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9 #include "mm7_data.h"
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10 //#include "MM7.h"
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11
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12
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13 static Vis_stru1 Vis_static_sub_4C1944_stru_F8BDE8;
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14
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15
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16
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17 //----- (004C1026) --------------------------------------------------------
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18 Vis_stru1_stru0 *Vis::_4C1026(BLVFace *a2, unsigned int a3, float a4)
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19 {
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20 char *v4; // eax@4
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21 signed int v5; // ecx@4
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22 BLVFace *v6; // ecx@7
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23 unsigned int v7; // edi@7
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24 Vec3_short_ *v8; // eax@9
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25 char *v9; // edx@9
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26 signed int v10; // esi@10
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27 Vec3_int_ **v11; // edx@13
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28 char *v12; // eax@13
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29 double v13; // st7@14
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30 signed int v14; // ebx@14
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31 Vis *v15; // ebx@15
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32 Vis_stru1_stru0 *result; // eax@21
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33 Vis_stru1_stru0 *v17; // ecx@24
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34 RenderVertexSoft pRay[2]; // [sp+20h] [bp-70h]@17
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35 int v20; // [sp+84h] [bp-Ch]@10
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36 int v21; // [sp+88h] [bp-8h]@16
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37 int v22; // [sp+8Ch] [bp-4h]@16
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38 signed int v23; // [sp+98h] [bp+8h]@7
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39
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40 auto ecx0 = this;
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41
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42 static Vis_stru1 static_sub_4C1026_stru_F8FE00;
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43 static_sub_4C1026_stru_F8FE00.uNumPointers = 0;
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44
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45 static bool _init_flag = false;
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46 static RenderVertexSoft static_sub_4C1026_array_F8F200[64];
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47 if (!_init_flag)
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48 {
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49 _init_flag = true;
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50 for (uint i = 0; i < 64; ++i)
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51 static_sub_4C1026_array_F8F200[i].flt_2C = 0.0f;
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52 }
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53
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54 v6 = a2;
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55 v23 = 0;
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56 v7 = v6->uNumVertices;
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57 if ( uCurrentlyLoadedLevelType == LEVEL_Indoor )
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58 {
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59 if ( (signed int)v7 > 0 )
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60 {
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61 v8 = pIndoor->pVertices;
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62 v9 = (char *)&static_sub_4C1026_array_F8F200[0].vWorldPosition.y;
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63 do
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64 {
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65 v10 = v23++;
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66 v20 = v8[v6->pVertexIDs[v10]].x;
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67 *((float *)v9 - 1) = (double)v20;
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68 v20 = v8[v6->pVertexIDs[v10]].y;
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69 *(float *)v9 = (double)v20;
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70 v9 += 48;
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71 v20 = v8[v6->pVertexIDs[v10]].z;
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72 *((float *)v9 - 11) = (double)v20;
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73 }
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74 while ( v23 < (signed int)v7 );
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75 }
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76 }
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77 else
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78 {
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79 if ( (signed int)v7 > 0 )
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80 {
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81 v11 = &pOutdoor->pBModels[a3 >> 9].pVertices.pVertices;
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82 v12 = (char *)&static_sub_4C1026_array_F8F200[0].vWorldPosition.y;
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83 do
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84 {
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85 *((float *)v12 - 1) = (double)(*v11)[v6->pVertexIDs[v23]].x;
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86 v13 = (double)(*v11)[v6->pVertexIDs[v23]].y;
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87 v14 = v23++;
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88 *(float *)v12 = v13;
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89 v12 += 48;
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90 *((float *)v12 - 11) = (double)(*v11)[v6->pVertexIDs[v14]].z;
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91 }
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92 while ( v23 < (signed int)v7 );
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93 }
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94 }
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95 pGame->pIndoorCameraD3D->ViewTransform(static_sub_4C1026_array_F8F200, v7);
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96 pGame->pIndoorCameraD3D->Project(static_sub_4C1026_array_F8F200, v7, 1);
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97 v15 = this;
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98 SortVectors_x(static_sub_4C1026_array_F8F200, 0, v7 - 1);
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99 if ( static_sub_4C1026_array_F8F200[0].vWorldViewPosition.x > (double)a4
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100 || (_4C1495(static_sub_4C1026_array_F8F200, v7, (float *)&v21, (float *)&v22),
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101 _4C12C3_FindSomeBillboard(static_sub_4C1026_array_F8F200, v7, *(float *)&v21, *(float *)&v22))
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102 || ((CastPickRay(pRay, *(float *)&v21, *(float *)&v22, a4), uCurrentlyLoadedLevelType != LEVEL_Indoor) ? PickOutdoor(a4, pRay, &static_sub_4C1026_stru_F8FE00, &a5, 1) : PickIndoor(a4, pRay, &static_sub_4C1026_stru_F8FE00, &a5),
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103 (static_sub_4C1026_stru_F8FE00.create_object_pointers(0),
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104 sort_object_pointers(
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105 static_sub_4C1026_stru_F8FE00.array_1804,
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106 0,
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107 static_sub_4C1026_stru_F8FE00.uNumPointers - 1),
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108 !static_sub_4C1026_stru_F8FE00.uNumPointers)
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109 || (result = static_sub_4C1026_stru_F8FE00.sub_4C2551(2, a3)) == 0
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110 || (signed int)static_sub_4C1026_stru_F8FE00.uNumPointers > 1
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111 && ((signed int)static_sub_4C1026_stru_F8FE00.uNumPointers <= 0 ? (v17 = 0) : (v17 = static_sub_4C1026_stru_F8FE00.array_1804[0]),
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112 result != v17)) )
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113 result = 0;
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114 return result;
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115 }
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116 // F91E08: using guessed type char static_sub_4C1026_byte_F91E08__init_flags;
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117
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118 //----- (004C12C3) --------------------------------------------------------
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119 char Vis::_4C12C3_FindSomeBillboard(RenderVertexSoft *a1, int a2, float a3, float a4)
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120 {
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121 signed int v5; // esi@1
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122 char *v6; // edi@2
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123 double v7; // st7@9
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124 int v8; // edx@9
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125 char *v9; // ecx@10
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126 char result; // al@24
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127 Vis *thisa; // [sp+10h] [bp-8h]@1
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128 float thisb; // [sp+10h] [bp-8h]@9
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129 signed int v13; // [sp+14h] [bp-4h]@1
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130 float a3a; // [sp+28h] [bp+10h]@9
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131 float a4a; // [sp+2Ch] [bp+14h]@9
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132
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133 v13 = -1;
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134 v5 = 0;
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135 thisa = this;
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136 if ( (signed int)pRenderer->uNumBillboardsToDraw <= 0 )
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137 goto LABEL_28;
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138 v6 = (char *)&pRenderer->pBillboardRenderListD3D[0].uParentBillboardID;
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139 do
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140 {
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141 if ( IsPointInsideD3DBillboard((RenderBillboardD3D *)(v6 - 152), a3, a4)
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142 && (v13 == -1
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143 || (unsigned int)pBillboardRenderList[*(int *)v6].sZValue < pBillboardRenderList[pRenderer->pBillboardRenderListD3D[v13].uParentBillboardID].sZValue) )
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144 v13 = v5;
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145 ++v5;
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146 v6 += 156;
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147 }
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148 while ( v5 < (signed int)pRenderer->uNumBillboardsToDraw );
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149 if ( v13 == -1 )
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150 goto LABEL_28;
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151 v7 = 3.4028235e38;
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152 v8 = a2;
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153 a4a = 3.4028235e38;
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154 a3a = -3.4028235e38;
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155 thisb = -3.4028235e38;
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156 if ( a2 > 0 )
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157 {
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158 v9 = (char *)&a1->vWorldViewProjY;
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159 do
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160 {
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161 if ( *((float *)v9 - 1) < v7 )
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162 v7 = *((float *)v9 - 1);
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163 if ( *((float *)v9 - 1) > (double)a3a )
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164 a3a = *((float *)v9 - 1);
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165 if ( *(float *)v9 < (double)a4a )
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166 a4a = *(float *)v9;
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167 if ( *(float *)v9 > (double)thisb )
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168 thisb = *(float *)v9;
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169 v9 += 48;
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170 --v8;
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171 }
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172 while ( v8 );
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173 }
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174 if ( v7 < pRenderer->pBillboardRenderListD3D[v13].pQuards[0].pos.x
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175 || pRenderer->pBillboardRenderListD3D[v13].pQuards[0].pos.y > (double)a4a
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176 || pRenderer->pBillboardRenderListD3D[v13].pQuards[3].pos.x < (double)a3a
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177 || pRenderer->pBillboardRenderListD3D[v13].pQuards[1].pos.y < (double)thisb )
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178 LABEL_28:
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179 result = 0;
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180 else
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181 result = 1;
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182 return result;
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183 }
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184
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185 //----- (004C1417) --------------------------------------------------------
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186 void Vis::GetPolygonCenter(RenderVertexD3D3 *pVertices, unsigned int uNumVertices, float *pCenterX, float *pCenterY)
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187 {
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188 static RenderVertexD3D3 unk_F8EA00[64];
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189
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190 memcpy(unk_F8EA00, pVertices, 32 * uNumVertices);
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191
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192 SortVerticesByX(unk_F8EA00, 0, uNumVertices - 1);
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193 *pCenterX = (unk_F8EA00[uNumVertices - 1].pos.x - unk_F8EA00[0].pos.x) * 0.5 + unk_F8EA00[0].pos.x;
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194
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195 SortVerticesByY(unk_F8EA00, 0, uNumVertices - 1);
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196 *pCenterY = (unk_F8EA00[uNumVertices - 1].pos.y - unk_F8EA00[0].pos.y) * 0.5 + unk_F8EA00[0].pos.y;
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197 }
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198
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199 //----- (004C1495) --------------------------------------------------------
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200 float *Vis::_4C1495(RenderVertexSoft *Src, int a2, float *a3, float *a4)
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201 {
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202 char *v5; // eax@2
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203 signed int v6; // ecx@2
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204 float *result; // eax@5
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205 Vis *thisa; // [sp+0h] [bp-4h]@1
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206
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207 thisa = this;
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208
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209 static bool static_sub_4C1495_byte_F8E9F8__init_flags = false; // weak
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210 static RenderVertexSoft static_sub_4C1495_array_F8DDF8[64];
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211 if ( !static_sub_4C1495_byte_F8E9F8__init_flags )
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212 {
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213 static_sub_4C1495_byte_F8E9F8__init_flags = true;
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214
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215 for (uint i = 0; i < 64; ++i)
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216 static_sub_4C1495_array_F8DDF8[i].flt_2C = 0.0f;
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217 }
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218
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219 memcpy(static_sub_4C1495_array_F8DDF8, Src, 48 * a2);
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220 sort_objects_2(static_sub_4C1495_array_F8DDF8, 0, a2 - 1);
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221 *a3 = (*(float *)&Vis_static_sub_4C1944_stru_F8BDE8.array_1804[12 * a2 + 509]
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222 - static_sub_4C1495_array_F8DDF8[0].vWorldViewProjX)
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223 * 0.5
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224 + static_sub_4C1495_array_F8DDF8[0].vWorldViewProjX;
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225 sort_objects_3(static_sub_4C1495_array_F8DDF8, 0, a2 - 1);
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226 result = a4;
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227 *a4 = (*(float *)&Vis_static_sub_4C1944_stru_F8BDE8.array_1804[12 * a2 + 510]
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228 - static_sub_4C1495_array_F8DDF8[0].vWorldViewProjY)
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229 * 0.5
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230 + static_sub_4C1495_array_F8DDF8[0].vWorldViewProjY;
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231 return result;
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232 }
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233
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234 //----- (004C1542) --------------------------------------------------------
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235 void Vis::PickBillboards(float fPickDepth, float fX, float fY, Vis_stru1 *a4, stru157 *a2)
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236 {
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237 int v6; // ST1C_4@6
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238 Vis_stru1_stru0 *v7; // edi@6
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239 Vis *thisa; // [sp+20h] [bp-Ch]@1
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240 void **v9; // [sp+24h] [bp-8h]@2
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241 unsigned int uD3DBillboardIdx; // [sp+28h] [bp-4h]@1
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242
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243 uD3DBillboardIdx = 0;
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244 thisa = this;
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245 if ( (signed int)pRenderer->uNumBillboardsToDraw > 0 )
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246 {
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247 v9 = (void **)&pRenderer->pBillboardRenderListD3D[0].uParentBillboardID;
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248 do
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249 {
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250 if ( is_part_of_selection((BLVFace *)uD3DBillboardIdx, a2)
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251 && IsPointInsideD3DBillboard((RenderBillboardD3D *)(v9 - 38), fX, fY) )
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252 {
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253 if ( DoesRayIntersectBillboard(fPickDepth, uD3DBillboardIdx) )
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254 {
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255 v6 = pBillboardRenderList[(int)*v9].sZValue;
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256 v7 = &a4->array_0004[a4->uNumPointers];
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257 v7->pObjectInfo = *v9;
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258 v7 = (Vis_stru1_stru0 *)((char *)v7 + 4);
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259 v7->pObjectInfo = (void *)v6;
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260 v7->sZValue = 1;
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261 ++a4->uNumPointers;
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262 }
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263 }
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264 ++uD3DBillboardIdx;
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265 v9 += 39;
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266 }
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267 while ( (signed int)uD3DBillboardIdx < (signed int)pRenderer->uNumBillboardsToDraw );
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268 }
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269 }
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270
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parents:
diff changeset
271 //----- (004C1607) --------------------------------------------------------
Ritor1
parents:
diff changeset
272 bool Vis::IsPointInsideD3DBillboard(RenderBillboardD3D *a1, float x, float y)
Ritor1
parents:
diff changeset
273 {
Ritor1
parents:
diff changeset
274 RenderBillboardD3D *result; // eax@1
Ritor1
parents:
diff changeset
275 double v5; // st7@2
Ritor1
parents:
diff changeset
276 float v6; // ecx@2
Ritor1
parents:
diff changeset
277 float v7; // ST00_4@3
Ritor1
parents:
diff changeset
278 __int16 v8; // fps@6
Ritor1
parents:
diff changeset
279 double v9; // st6@6
Ritor1
parents:
diff changeset
280 char v10; // c0@6
Ritor1
parents:
diff changeset
281 char v11; // c2@6
Ritor1
parents:
diff changeset
282 char v12; // c3@6
Ritor1
parents:
diff changeset
283 __int16 v13; // fps@7
Ritor1
parents:
diff changeset
284 double v14; // st6@7
Ritor1
parents:
diff changeset
285 unsigned __int8 v15; // c0@7
Ritor1
parents:
diff changeset
286 char v16; // c2@7
Ritor1
parents:
diff changeset
287 unsigned __int8 v17; // c3@7
Ritor1
parents:
diff changeset
288 __int16 v18; // fps@8
Ritor1
parents:
diff changeset
289 double v19; // st6@8
Ritor1
parents:
diff changeset
290 char v20; // c0@8
Ritor1
parents:
diff changeset
291 char v21; // c2@8
Ritor1
parents:
diff changeset
292 char v22; // c3@8
Ritor1
parents:
diff changeset
293 __int16 v23; // fps@9
Ritor1
parents:
diff changeset
294 double v24; // st6@9
Ritor1
parents:
diff changeset
295 unsigned __int8 v25; // c0@9
Ritor1
parents:
diff changeset
296 char v26; // c2@9
Ritor1
parents:
diff changeset
297 unsigned __int8 v27; // c3@9
Ritor1
parents:
diff changeset
298 float v28; // [sp+4h] [bp-8h]@2
Ritor1
parents:
diff changeset
299 float v29; // [sp+8h] [bp-4h]@2
Ritor1
parents:
diff changeset
300 float a1a; // [sp+14h] [bp+8h]@2
Ritor1
parents:
diff changeset
301
Ritor1
parents:
diff changeset
302 result = a1;
Ritor1
parents:
diff changeset
303 if ( a1->uParentBillboardID == -1 )
31
b46b1404725b 19.01.13
Ritor1
parents: 17
diff changeset
304 {
b46b1404725b 19.01.13
Ritor1
parents: 17
diff changeset
305 result = 0;
b46b1404725b 19.01.13
Ritor1
parents: 17
diff changeset
306 return (bool)result;
b46b1404725b 19.01.13
Ritor1
parents: 17
diff changeset
307 }
0
Ritor1
parents:
diff changeset
308 v5 = a1->pQuards[0].pos.x;
Ritor1
parents:
diff changeset
309 a1a = a1->pQuards[3].pos.x;
Ritor1
parents:
diff changeset
310 v6 = result->pQuards[0].pos.y;
Ritor1
parents:
diff changeset
311 result = (RenderBillboardD3D *)LODWORD(result->pQuards[1].pos.y);
Ritor1
parents:
diff changeset
312 v29 = v6;
Ritor1
parents:
diff changeset
313 LODWORD(v28) = (int)result;
Ritor1
parents:
diff changeset
314 if ( v5 > a1a )
Ritor1
parents:
diff changeset
315 {
Ritor1
parents:
diff changeset
316 v7 = v5;
Ritor1
parents:
diff changeset
317 HIWORD(result) = HIWORD(v7);
Ritor1
parents:
diff changeset
318 v5 = a1a;
Ritor1
parents:
diff changeset
319 a1a = v7;
Ritor1
parents:
diff changeset
320 }
Ritor1
parents:
diff changeset
321 if ( v6 > (double)v28 )
Ritor1
parents:
diff changeset
322 {
Ritor1
parents:
diff changeset
323 result = (RenderBillboardD3D *)LODWORD(v28);
Ritor1
parents:
diff changeset
324 v28 = v6;
Ritor1
parents:
diff changeset
325 LODWORD(v29) = (int)result;
Ritor1
parents:
diff changeset
326 }
Ritor1
parents:
diff changeset
327 v9 = x + 1.0;
Ritor1
parents:
diff changeset
328 //UNDEF(v8);
Ritor1
parents:
diff changeset
329 v10 = v9 < v5;
Ritor1
parents:
diff changeset
330 v11 = 0;
Ritor1
parents:
diff changeset
331 v12 = v9 == v5;
31
b46b1404725b 19.01.13
Ritor1
parents: 17
diff changeset
332 //BYTE1(result) = HIBYTE(v8);//crash
0
Ritor1
parents:
diff changeset
333 if ( v9 >= v5
31
b46b1404725b 19.01.13
Ritor1
parents: 17
diff changeset
334 && (v14 = x - 1.0, /*UNDEF(v13),*/ v15 = v14 < a1a, v16 = 0, v17 = v14 == a1a, /*BYTE1(result) = HIBYTE(v13),*/ v15 | v17)
b46b1404725b 19.01.13
Ritor1
parents: 17
diff changeset
335 && (v19 = y + 1.0, /*UNDEF(v18),*/ v20 = v19 < v29, v21 = 0, v22 = v19 == v29, /*BYTE1(result) = HIBYTE(v18),*/ v19 >= v29)
b46b1404725b 19.01.13
Ritor1
parents: 17
diff changeset
336 && (v24 = y - 1.0, /*UNDEF(v23),*/ v25 = v24 < v28, v26 = 0, v27 = v24 == v28, /*BYTE1(result) = HIBYTE(v23),*/ v25 | v27) )
0
Ritor1
parents:
diff changeset
337 LOBYTE(result) = 1;
Ritor1
parents:
diff changeset
338 else
Ritor1
parents:
diff changeset
339 LOBYTE(result) = 0;
Ritor1
parents:
diff changeset
340 return (bool)result;
Ritor1
parents:
diff changeset
341 }
Ritor1
parents:
diff changeset
342
Ritor1
parents:
diff changeset
343 //----- (004C16B4) --------------------------------------------------------
Ritor1
parents:
diff changeset
344 void Vis::PickIndoor(float fDepth, RenderVertexSoft *pRay, Vis_stru1 *a4, stru157 *a5)
Ritor1
parents:
diff changeset
345 {
Ritor1
parents:
diff changeset
346 int v5; // eax@1
Ritor1
parents:
diff changeset
347 signed int v6; // edi@2
Ritor1
parents:
diff changeset
348 signed int v7; // esi@4
Ritor1
parents:
diff changeset
349 int v8; // ecx@7
Ritor1
parents:
diff changeset
350 int v9; // eax@7
Ritor1
parents:
diff changeset
351 unsigned int *pNumPointers; // eax@7
Ritor1
parents:
diff changeset
352 unsigned int v11; // ecx@7
Ritor1
parents:
diff changeset
353 Vis_stru1_stru0 *v12; // edi@7
Ritor1
parents:
diff changeset
354 RenderVertexSoft a1; // [sp+Ch] [bp-44h]@1
Ritor1
parents:
diff changeset
355 BLVFace *v14; // [sp+3Ch] [bp-14h]@7
Ritor1
parents:
diff changeset
356 void *v15; // [sp+40h] [bp-10h]@7
Ritor1
parents:
diff changeset
357 int v16; // [sp+44h] [bp-Ch]@7
Ritor1
parents:
diff changeset
358 int v17; // [sp+48h] [bp-8h]@1
Ritor1
parents:
diff changeset
359 Vis *thisa; // [sp+4Ch] [bp-4h]@1
Ritor1
parents:
diff changeset
360
Ritor1
parents:
diff changeset
361 v5 = 0;
Ritor1
parents:
diff changeset
362 thisa = this;
Ritor1
parents:
diff changeset
363 v17 = 0;
Ritor1
parents:
diff changeset
364 for ( a1.flt_2C = 0.0; v17 < (signed int)pBspRenderer->uNumFaceIDs; ++v17 )
Ritor1
parents:
diff changeset
365 {
Ritor1
parents:
diff changeset
366 v6 = pBspRenderer->pFaceIDs[2 * v5];
Ritor1
parents:
diff changeset
367 if ( v6 >= 0 )
Ritor1
parents:
diff changeset
368 {
Ritor1
parents:
diff changeset
369 if ( v6 < (signed int)pIndoor->uNumFaces )
Ritor1
parents:
diff changeset
370 {
Ritor1
parents:
diff changeset
371 v7 = v6;
Ritor1
parents:
diff changeset
372 if ( is_part_of_selection(&pIndoor->pFaces[v6], a5) )
Ritor1
parents:
diff changeset
373 {
Ritor1
parents:
diff changeset
374 if ( !pGame->pIndoorCameraD3D->IsCulled(&pIndoor->pFaces[v7]) )
Ritor1
parents:
diff changeset
375 {
Ritor1
parents:
diff changeset
376 if ( Intersect_Ray_Face(pRay, pRay + 1, &fDepth, &a1, &pIndoor->pFaces[v7], 0xFFFFFFFFu) )
Ritor1
parents:
diff changeset
377 {
Ritor1
parents:
diff changeset
378 pGame->pIndoorCameraD3D->ViewTransform(&a1, 1u);
Ritor1
parents:
diff changeset
379 v9 = _48B561_mess_with_scaling_along_z(/*v8, */a1.vWorldViewPosition.x);
Ritor1
parents:
diff changeset
380 LOWORD(v9) = 0;
Ritor1
parents:
diff changeset
381 v15 = (void *)((8 * v6 | 6) + v9);
Ritor1
parents:
diff changeset
382 pNumPointers = &a4->uNumPointers;
Ritor1
parents:
diff changeset
383 v16 = 2;
Ritor1
parents:
diff changeset
384 v11 = a4->uNumPointers;
Ritor1
parents:
diff changeset
385 v14 = &pIndoor->pFaces[v7];
Ritor1
parents:
diff changeset
386 v12 = &a4->array_0004[v11];
Ritor1
parents:
diff changeset
387 v12->pObjectInfo = &pIndoor->pFaces[v7];
Ritor1
parents:
diff changeset
388 v12 = (Vis_stru1_stru0 *)((char *)v12 + 4);
Ritor1
parents:
diff changeset
389 v12->pObjectInfo = v15;
Ritor1
parents:
diff changeset
390 v12->sZValue = v16;
Ritor1
parents:
diff changeset
391 ++*pNumPointers;
Ritor1
parents:
diff changeset
392 }
Ritor1
parents:
diff changeset
393 }
Ritor1
parents:
diff changeset
394 }
Ritor1
parents:
diff changeset
395 }
Ritor1
parents:
diff changeset
396 }
Ritor1
parents:
diff changeset
397 v5 = v17 + 1;
Ritor1
parents:
diff changeset
398 }
Ritor1
parents:
diff changeset
399 }
Ritor1
parents:
diff changeset
400
Ritor1
parents:
diff changeset
401 //----- (004C17CF) --------------------------------------------------------
Ritor1
parents:
diff changeset
402 void Vis::PickOutdoor(float fDepth, RenderVertexSoft *pRay, Vis_stru1 *a4, stru157 *a5, char a6)
Ritor1
parents:
diff changeset
403 {
Ritor1
parents:
diff changeset
404 int v6; // esi@1
Ritor1
parents:
diff changeset
405 unsigned int v7; // ecx@1
Ritor1
parents:
diff changeset
406 BSPModel *v8; // ebx@3
Ritor1
parents:
diff changeset
407 bool v9; // eax@3
Ritor1
parents:
diff changeset
408 int v10; // eax@8
Ritor1
parents:
diff changeset
409 ODMFace *v11; // esi@10
Ritor1
parents:
diff changeset
410 int v12; // ecx@12
Ritor1
parents:
diff changeset
411 int v13; // eax@12
Ritor1
parents:
diff changeset
412 unsigned int *pNumPointers; // eax@12
Ritor1
parents:
diff changeset
413 Vis_stru1_stru0 *v15; // edi@12
Ritor1
parents:
diff changeset
414 BLVFace thisa; // [sp+10h] [bp-B8h]@1
Ritor1
parents:
diff changeset
415 RenderVertexSoft a1; // [sp+70h] [bp-58h]@1
Ritor1
parents:
diff changeset
416 void *v18; // [sp+A0h] [bp-28h]@12
Ritor1
parents:
diff changeset
417 void *v19; // [sp+A4h] [bp-24h]@12
Ritor1
parents:
diff changeset
418 int v20; // [sp+A8h] [bp-20h]@12
Ritor1
parents:
diff changeset
419 int v21; // [sp+ACh] [bp-1Ch]@8
Ritor1
parents:
diff changeset
420 Vis *v22; // [sp+B0h] [bp-18h]@1
Ritor1
parents:
diff changeset
421 int v23; // [sp+B4h] [bp-14h]@9
Ritor1
parents:
diff changeset
422 int v24; // [sp+B8h] [bp-10h]@1
Ritor1
parents:
diff changeset
423 unsigned int v25; // [sp+BCh] [bp-Ch]@2
Ritor1
parents:
diff changeset
424 unsigned int v26; // [sp+C0h] [bp-8h]@1
Ritor1
parents:
diff changeset
425 int v27; // [sp+C4h] [bp-4h]@8
Ritor1
parents:
diff changeset
426
Ritor1
parents:
diff changeset
427 v22 = this;
Ritor1
parents:
diff changeset
428 v6 = 0;
Ritor1
parents:
diff changeset
429 v7 = 0;
Ritor1
parents:
diff changeset
430 v24 = 0;
Ritor1
parents:
diff changeset
431 v26 = 0;
Ritor1
parents:
diff changeset
432 a1.flt_2C = 0.0;
Ritor1
parents:
diff changeset
433 if (!pOutdoor)
Ritor1
parents:
diff changeset
434 return;
Ritor1
parents:
diff changeset
435 if ( (signed int)pOutdoor->uNumBModels > 0 )
Ritor1
parents:
diff changeset
436 {
Ritor1
parents:
diff changeset
437 v25 = 0;
Ritor1
parents:
diff changeset
438 do
Ritor1
parents:
diff changeset
439 {
Ritor1
parents:
diff changeset
440 v8 = &pOutdoor->pBModels[v25 / 0xBC];
Ritor1
parents:
diff changeset
441 v9 = IsBModelVisible(v7, &v24);
Ritor1
parents:
diff changeset
442 if ( a6 )
Ritor1
parents:
diff changeset
443 {
Ritor1
parents:
diff changeset
444 if ( v9 && v24 != v6 )
Ritor1
parents:
diff changeset
445 {
Ritor1
parents:
diff changeset
446 LABEL_8:
Ritor1
parents:
diff changeset
447 v10 = v8->uNumFaces;
Ritor1
parents:
diff changeset
448 v27 = v6;
Ritor1
parents:
diff changeset
449 v21 = v10;
Ritor1
parents:
diff changeset
450 if ( v10 > v6 )
Ritor1
parents:
diff changeset
451 {
Ritor1
parents:
diff changeset
452 v23 = v6;
Ritor1
parents:
diff changeset
453 do
Ritor1
parents:
diff changeset
454 {
Ritor1
parents:
diff changeset
455 v11 = (ODMFace *)((char *)v8->pFaces + v23);
Ritor1
parents:
diff changeset
456 if ( is_part_of_selection((BLVFace *)((char *)v8->pFaces + v23), a5) )
Ritor1
parents:
diff changeset
457 {
Ritor1
parents:
diff changeset
458 thisa.FromODM(v11);
Ritor1
parents:
diff changeset
459 if ( Intersect_Ray_Face(pRay, pRay + 1, &fDepth, &a1, &thisa, v26) )
Ritor1
parents:
diff changeset
460 {
Ritor1
parents:
diff changeset
461 pGame->pIndoorCameraD3D->ViewTransform(&a1, 1u);
Ritor1
parents:
diff changeset
462 v18 = v11;
Ritor1
parents:
diff changeset
463 v13 = _48B561_mess_with_scaling_along_z(/*v12, */a1.vWorldViewPosition.x);
Ritor1
parents:
diff changeset
464 LOWORD(v13) = 0;
Ritor1
parents:
diff changeset
465 v20 = 2;
Ritor1
parents:
diff changeset
466 v19 = (void *)((8 * (v27 | (v26 << 6)) | 6) + v13);
Ritor1
parents:
diff changeset
467 pNumPointers = &a4->uNumPointers;
Ritor1
parents:
diff changeset
468 v15 = &a4->array_0004[a4->uNumPointers];
Ritor1
parents:
diff changeset
469 v15->pObjectInfo = v18;
Ritor1
parents:
diff changeset
470 v15 = (Vis_stru1_stru0 *)((char *)v15 + 4);
Ritor1
parents:
diff changeset
471 v15->pObjectInfo = v19;
Ritor1
parents:
diff changeset
472 v15->sZValue = v20;
Ritor1
parents:
diff changeset
473 ++*pNumPointers;
Ritor1
parents:
diff changeset
474 }
Ritor1
parents:
diff changeset
475 }
Ritor1
parents:
diff changeset
476 ++v27;
Ritor1
parents:
diff changeset
477 v23 += 308;
Ritor1
parents:
diff changeset
478 }
Ritor1
parents:
diff changeset
479 while ( v27 < v21 );
Ritor1
parents:
diff changeset
480 v6 = 0;
Ritor1
parents:
diff changeset
481 }
Ritor1
parents:
diff changeset
482 goto LABEL_15;
Ritor1
parents:
diff changeset
483 }
Ritor1
parents:
diff changeset
484 }
Ritor1
parents:
diff changeset
485 else
Ritor1
parents:
diff changeset
486 {
Ritor1
parents:
diff changeset
487 if ( v9 )
Ritor1
parents:
diff changeset
488 goto LABEL_8;
Ritor1
parents:
diff changeset
489 }
Ritor1
parents:
diff changeset
490 LABEL_15:
Ritor1
parents:
diff changeset
491 v25 += 188;
Ritor1
parents:
diff changeset
492 v7 = v26++ + 1;
Ritor1
parents:
diff changeset
493 }
Ritor1
parents:
diff changeset
494 while ( (signed int)v26 < (signed int)pOutdoor->uNumBModels );
Ritor1
parents:
diff changeset
495 }
Ritor1
parents:
diff changeset
496 }
Ritor1
parents:
diff changeset
497
Ritor1
parents:
diff changeset
498 //----- (004C1930) --------------------------------------------------------
Ritor1
parents:
diff changeset
499 //bool Vis::j_DoesRayIntersectBillboard(float fDepth, unsigned int uD3DBillboardIdx)
Ritor1
parents:
diff changeset
500 //{return DoesRayIntersectBillboard(fDepth, uD3DBillboardIdx);}
Ritor1
parents:
diff changeset
501
Ritor1
parents:
diff changeset
502 //----- (004C1944) --------------------------------------------------------
Ritor1
parents:
diff changeset
503 int Vis::_4C1944(int a2, unsigned int a3, int a4, int a5, int a6)
Ritor1
parents:
diff changeset
504 {
Ritor1
parents:
diff changeset
505 float v6; // ST00_4@3
Ritor1
parents:
diff changeset
506 int result; // eax@4
Ritor1
parents:
diff changeset
507 stru157 v8; // [sp+18h] [bp-20h]@3
Ritor1
parents:
diff changeset
508 __int64 v9; // [sp+2Ch] [bp-Ch]@3
Ritor1
parents:
diff changeset
509 Vis *v14; // [sp+34h] [bp-4h]@1
Ritor1
parents:
diff changeset
510
Ritor1
parents:
diff changeset
511 v14 = this;
Ritor1
parents:
diff changeset
512
Ritor1
parents:
diff changeset
513 static Vis_stru1 Vis_static_sub_4C1944_stru_F8BDE8;
Ritor1
parents:
diff changeset
514
Ritor1
parents:
diff changeset
515 v8.field_4 = a2;
Ritor1
parents:
diff changeset
516 v8.field_8 = a6;
Ritor1
parents:
diff changeset
517 v8.field_C = a5;
Ritor1
parents:
diff changeset
518 v8.field_10 = a4;
Ritor1
parents:
diff changeset
519 v9 = a3;
Ritor1
parents:
diff changeset
520 Vis_static_sub_4C1944_stru_F8BDE8.uNumPointers = 0;
Ritor1
parents:
diff changeset
521 v6 = (double)a3;
Ritor1
parents:
diff changeset
522 v8.field_0 = 1;
Ritor1
parents:
diff changeset
523 _4C06F8(v6, &Vis_static_sub_4C1944_stru_F8BDE8, &v8);
Ritor1
parents:
diff changeset
524 Vis_static_sub_4C1944_stru_F8BDE8.create_object_pointers(1u);
Ritor1
parents:
diff changeset
525 sort_object_pointers(
Ritor1
parents:
diff changeset
526 Vis_static_sub_4C1944_stru_F8BDE8.array_1804,
Ritor1
parents:
diff changeset
527 0,
Ritor1
parents:
diff changeset
528 Vis_static_sub_4C1944_stru_F8BDE8.uNumPointers - 1);
Ritor1
parents:
diff changeset
529 if ( (signed int)Vis_static_sub_4C1944_stru_F8BDE8.uNumPointers <= 0 )
Ritor1
parents:
diff changeset
530 result = -1;
Ritor1
parents:
diff changeset
531 else
Ritor1
parents:
diff changeset
532 result = Vis_static_sub_4C1944_stru_F8BDE8.array_1804[0]->sZValue;
Ritor1
parents:
diff changeset
533 return result;
Ritor1
parents:
diff changeset
534 }
Ritor1
parents:
diff changeset
535 // F8DDF0: using guessed type char Vis_static_sub_4C1944_byte_F8DDF0_init;
Ritor1
parents:
diff changeset
536
Ritor1
parents:
diff changeset
537 //----- (004C1A02) --------------------------------------------------------
Ritor1
parents:
diff changeset
538 void Vis::_4C1A02()
Ritor1
parents:
diff changeset
539 {
Ritor1
parents:
diff changeset
540 RenderVertexSoft v1; // [sp+8h] [bp-C0h]@1
Ritor1
parents:
diff changeset
541 RenderVertexSoft v2; // [sp+38h] [bp-90h]@1
Ritor1
parents:
diff changeset
542 RenderVertexSoft v3; // [sp+68h] [bp-60h]@1
Ritor1
parents:
diff changeset
543 RenderVertexSoft v4; // [sp+98h] [bp-30h]@1
Ritor1
parents:
diff changeset
544
Ritor1
parents:
diff changeset
545 v4.flt_2C = 0.0;
Ritor1
parents:
diff changeset
546 v4.vWorldPosition.x = 0.0;
Ritor1
parents:
diff changeset
547 v4.vWorldPosition.y = 65536.0;
Ritor1
parents:
diff changeset
548 v4.vWorldPosition.z = 0.0;
Ritor1
parents:
diff changeset
549 v3.flt_2C = 0.0;
Ritor1
parents:
diff changeset
550 v3.vWorldPosition.x = 65536.0;
Ritor1
parents:
diff changeset
551 v3.vWorldPosition.y = 0.0;
Ritor1
parents:
diff changeset
552 v3.vWorldPosition.z = 0.0;
Ritor1
parents:
diff changeset
553 memcpy(&v1, &v3, sizeof(v1));
Ritor1
parents:
diff changeset
554 v3.flt_2C = 0.0;
Ritor1
parents:
diff changeset
555 v3.vWorldPosition.x = 0.0;
Ritor1
parents:
diff changeset
556 v3.vWorldPosition.y = 65536.0;
Ritor1
parents:
diff changeset
557 v3.vWorldPosition.z = 0.0;
Ritor1
parents:
diff changeset
558 memcpy(&v2, &v4, sizeof(v2));
Ritor1
parents:
diff changeset
559 v4.flt_2C = 0.0;
Ritor1
parents:
diff changeset
560 v4.vWorldPosition.x = 65536.0;
Ritor1
parents:
diff changeset
561 v4.vWorldPosition.y = 0.0;
Ritor1
parents:
diff changeset
562 v4.vWorldPosition.z = 0.0;
Ritor1
parents:
diff changeset
563 memcpy(&this->stru_200C, &v1, 0x60u);
Ritor1
parents:
diff changeset
564 memcpy(&v1, &v4, sizeof(v1));
Ritor1
parents:
diff changeset
565 memcpy(&v2, &v3, sizeof(v2));
Ritor1
parents:
diff changeset
566 memcpy(&this->stru_206C, &v1, 0x60u);
Ritor1
parents:
diff changeset
567 }
Ritor1
parents:
diff changeset
568
Ritor1
parents:
diff changeset
569 //----- (004C1ABA) --------------------------------------------------------
Ritor1
parents:
diff changeset
570 bool Vis::SortVectors_x(RenderVertexSoft *a2, int a3, int a4)
Ritor1
parents:
diff changeset
571 {
Ritor1
parents:
diff changeset
572 bool result; // eax@1
Ritor1
parents:
diff changeset
573 RenderVertexSoft *v5; // edx@2
Ritor1
parents:
diff changeset
574 int v6; // ebx@2
Ritor1
parents:
diff changeset
575 int i; // ecx@2
Ritor1
parents:
diff changeset
576 int v8; // esi@3
Ritor1
parents:
diff changeset
577 int v9; // esi@5
Ritor1
parents:
diff changeset
578 RenderVertexSoft *v10; // eax@8
Ritor1
parents:
diff changeset
579 RenderVertexSoft v11; // [sp+4h] [bp-6Ch]@8
Ritor1
parents:
diff changeset
580 RenderVertexSoft v12; // [sp+34h] [bp-3Ch]@2
Ritor1
parents:
diff changeset
581 int v13; // [sp+64h] [bp-Ch]@7
Ritor1
parents:
diff changeset
582 Vis *thisa; // [sp+68h] [bp-8h]@1
Ritor1
parents:
diff changeset
583 RenderVertexSoft *v15; // [sp+6Ch] [bp-4h]@2
Ritor1
parents:
diff changeset
584
Ritor1
parents:
diff changeset
585 result = a4;
Ritor1
parents:
diff changeset
586 thisa = this;
Ritor1
parents:
diff changeset
587 if ( a4 > a3 )
Ritor1
parents:
diff changeset
588 {
Ritor1
parents:
diff changeset
589 v5 = a2;
Ritor1
parents:
diff changeset
590 v15 = &a2[a4];
Ritor1
parents:
diff changeset
591 v6 = a3 - 1;
Ritor1
parents:
diff changeset
592 memcpy(&v12, &a2[a4], sizeof(v12));
Ritor1
parents:
diff changeset
593 for ( i = a4; ; i = v13 )
Ritor1
parents:
diff changeset
594 {
Ritor1
parents:
diff changeset
595 v8 = (int)&v5[v6].vWorldViewPosition;
Ritor1
parents:
diff changeset
596 do
Ritor1
parents:
diff changeset
597 {
Ritor1
parents:
diff changeset
598 v8 += 48;
Ritor1
parents:
diff changeset
599 ++v6;
Ritor1
parents:
diff changeset
600 }
Ritor1
parents:
diff changeset
601 while ( *(float *)v8 < (double)v12.vWorldViewPosition.x );
Ritor1
parents:
diff changeset
602 v9 = (int)&v5[i].vWorldViewPosition;
Ritor1
parents:
diff changeset
603 do
Ritor1
parents:
diff changeset
604 {
Ritor1
parents:
diff changeset
605 v9 -= 48;
Ritor1
parents:
diff changeset
606 --i;
Ritor1
parents:
diff changeset
607 }
Ritor1
parents:
diff changeset
608 while ( *(float *)v9 > (double)v12.vWorldViewPosition.x );
Ritor1
parents:
diff changeset
609 v13 = i;
Ritor1
parents:
diff changeset
610 if ( v6 >= i )
Ritor1
parents:
diff changeset
611 break;
Ritor1
parents:
diff changeset
612 v10 = &v5[i];
Ritor1
parents:
diff changeset
613 memcpy(&v11, &a2[v6], sizeof(v11));
Ritor1
parents:
diff changeset
614 v5 = a2;
Ritor1
parents:
diff changeset
615 memcpy(&a2[v6], v10, sizeof(a2[v6]));
Ritor1
parents:
diff changeset
616 memcpy(v10, &v11, 0x30u);
Ritor1
parents:
diff changeset
617 }
Ritor1
parents:
diff changeset
618 memcpy(&v11, &v5[v6], sizeof(v11));
Ritor1
parents:
diff changeset
619 memcpy(&v5[v6], v15, sizeof(v5[v6]));
Ritor1
parents:
diff changeset
620 memcpy(v15, &v11, 0x30u);
Ritor1
parents:
diff changeset
621 SortVectors_x(v5, a3, v6 - 1);
Ritor1
parents:
diff changeset
622 SortVectors_x(a2, v6 + 1, a4);
Ritor1
parents:
diff changeset
623 }
Ritor1
parents:
diff changeset
624 return true;
Ritor1
parents:
diff changeset
625 }
Ritor1
parents:
diff changeset
626
Ritor1
parents:
diff changeset
627 //----- (004C1BAA) --------------------------------------------------------
Ritor1
parents:
diff changeset
628 int Vis::get_object_zbuf_val(Vis_stru1_stru0 *a2)
Ritor1
parents:
diff changeset
629 {
Ritor1
parents:
diff changeset
630 unsigned int v2; // eax@1
Ritor1
parents:
diff changeset
631 int result; // eax@3
Ritor1
parents:
diff changeset
632 std::string v4; // [sp-18h] [bp-1Ch]@4
Ritor1
parents:
diff changeset
633 const char *v5; // [sp-8h] [bp-Ch]@4
Ritor1
parents:
diff changeset
634 int v6; // [sp-4h] [bp-8h]@4
Ritor1
parents:
diff changeset
635 Vis *v7; // [sp+0h] [bp-4h]@1
Ritor1
parents:
diff changeset
636
Ritor1
parents:
diff changeset
637 v7 = this;
Ritor1
parents:
diff changeset
638 v2 = a2->uObjectType;
Ritor1
parents:
diff changeset
639 if ( (signed int)v2 <= 0 || (signed int)v2 > 2 )
Ritor1
parents:
diff changeset
640 {
Ritor1
parents:
diff changeset
641 MessageBoxW(nullptr, L"Undefined type requested for: CVis::get_object_zbuf_val()", L"E:\\WORK\\MSDEV\\MM7\\MM7\\Code\\Vis.cpp:1037", 0);
Ritor1
parents:
diff changeset
642 result = -1;
Ritor1
parents:
diff changeset
643 }
Ritor1
parents:
diff changeset
644 else
Ritor1
parents:
diff changeset
645 {
Ritor1
parents:
diff changeset
646 result = a2->sZValue;
Ritor1
parents:
diff changeset
647 }
Ritor1
parents:
diff changeset
648 return result;
Ritor1
parents:
diff changeset
649 }
Ritor1
parents:
diff changeset
650
Ritor1
parents:
diff changeset
651 //----- (004C1BF1) --------------------------------------------------------
Ritor1
parents:
diff changeset
652 int Vis::get_picked_object_zbuf_val()
Ritor1
parents:
diff changeset
653 {
Ritor1
parents:
diff changeset
654 int result; // eax@2
Ritor1
parents:
diff changeset
655
Ritor1
parents:
diff changeset
656 if ( (signed int)this->stru1.uNumPointers <= 0 )
Ritor1
parents:
diff changeset
657 result = -1;
Ritor1
parents:
diff changeset
658 else
Ritor1
parents:
diff changeset
659 result = get_object_zbuf_val(this->stru1.array_1804[0]);
Ritor1
parents:
diff changeset
660 return result;
Ritor1
parents:
diff changeset
661 }
Ritor1
parents:
diff changeset
662
Ritor1
parents:
diff changeset
663 //----- (004C1C0C) --------------------------------------------------------
Ritor1
parents:
diff changeset
664 bool Vis::Intersect_Ray_Face(RenderVertexSoft *pRayStart, RenderVertexSoft *pRayEnd, float *pDepth, RenderVertexSoft *a4, BLVFace *a5, unsigned int a6)
Ritor1
parents:
diff changeset
665 {
Ritor1
parents:
diff changeset
666 BLVFace *v7; // ebx@1
Ritor1
parents:
diff changeset
667 bool result; // eax@1
Ritor1
parents:
diff changeset
668 double v9; // st7@3
Ritor1
parents:
diff changeset
669 __int16 v10; // fps@3
Ritor1
parents:
diff changeset
670 char v11; // c0@3
Ritor1
parents:
diff changeset
671 char v12; // c2@3
Ritor1
parents:
diff changeset
672 char v13; // c3@3
Ritor1
parents:
diff changeset
673 __int16 v14; // fps@5
Ritor1
parents:
diff changeset
674 char v15; // c0@5
Ritor1
parents:
diff changeset
675 char v16; // c2@5
Ritor1
parents:
diff changeset
676 char v17; // c3@5
Ritor1
parents:
diff changeset
677 double v18; // st5@6
Ritor1
parents:
diff changeset
678 __int16 v19; // fps@6
Ritor1
parents:
diff changeset
679 char v20; // c0@6
Ritor1
parents:
diff changeset
680 char v21; // c2@6
Ritor1
parents:
diff changeset
681 char v22; // c3@6
Ritor1
parents:
diff changeset
682 unsigned __int8 v23; // c0@6
Ritor1
parents:
diff changeset
683 char v24; // c2@6
Ritor1
parents:
diff changeset
684 unsigned __int8 v25; // c3@6
Ritor1
parents:
diff changeset
685 char v26; // zf@6
Ritor1
parents:
diff changeset
686 double v27; // st6@10
Ritor1
parents:
diff changeset
687 __int16 v28; // fps@10
Ritor1
parents:
diff changeset
688 unsigned __int8 v29; // c0@10
Ritor1
parents:
diff changeset
689 char v30; // c2@10
Ritor1
parents:
diff changeset
690 unsigned __int8 v31; // c3@10
Ritor1
parents:
diff changeset
691 double v32; // st7@11
Ritor1
parents:
diff changeset
692 Vec2_short_ v33; // ST1E_4@11
Ritor1
parents:
diff changeset
693 Vec3_short_ v34; // ST04_6@11
Ritor1
parents:
diff changeset
694 float a5a; // [sp+30h] [bp+18h]@10
Ritor1
parents:
diff changeset
695 float a5b; // [sp+30h] [bp+18h]@13
Ritor1
parents:
diff changeset
696
Ritor1
parents:
diff changeset
697 v7 = a5;
Ritor1
parents:
diff changeset
698 result = a5->uAttributes;
Ritor1
parents:
diff changeset
699 if ( result & 1
Ritor1
parents:
diff changeset
700 || BYTE1(result) & 0x20
Ritor1
parents:
diff changeset
701 || (v9 = pRayEnd->vWorldPosition.z * a5->pFacePlane.vNormal.z
Ritor1
parents:
diff changeset
702 + a5->pFacePlane.vNormal.y * pRayEnd->vWorldPosition.y
Ritor1
parents:
diff changeset
703 + pRayEnd->vWorldPosition.x * a5->pFacePlane.vNormal.x,
Ritor1
parents:
diff changeset
704 //UNDEF(v10),
Ritor1
parents:
diff changeset
705 v11 = v9 < 0.0,
Ritor1
parents:
diff changeset
706 v12 = 0,
Ritor1
parents:
diff changeset
707 v13 = v9 == 0.0,
Ritor1
parents:
diff changeset
708 BYTE1(result) = HIBYTE(v10),
Ritor1
parents:
diff changeset
709 v9 == 0.0)
Ritor1
parents:
diff changeset
710 || (/*UNDEF(v14),*/ v15 = v9 < 0.0, v16 = 0, v17 = v9 == 0.0, BYTE1(result) = HIBYTE(v14), v9 > 0.0) )// ray's away (>) from face surface or parallel (==)
Ritor1
parents:
diff changeset
711 goto LABEL_12;
Ritor1
parents:
diff changeset
712 v18 = -(a5->pFacePlane.vNormal.y * pRayStart->vWorldPosition.y// ray-plane intersection
Ritor1
parents:
diff changeset
713 + pRayStart->vWorldPosition.x * a5->pFacePlane.vNormal.x
Ritor1
parents:
diff changeset
714 + pRayStart->vWorldPosition.z * a5->pFacePlane.vNormal.z
Ritor1
parents:
diff changeset
715 + a5->pFacePlane.dist);
Ritor1
parents:
diff changeset
716 //UNDEF(v19);
Ritor1
parents:
diff changeset
717 v20 = v9 < 0.0;
Ritor1
parents:
diff changeset
718 v21 = 0;
Ritor1
parents:
diff changeset
719 v22 = v9 == 0.0;
Ritor1
parents:
diff changeset
720 BYTE1(result) = HIBYTE(v19);
Ritor1
parents:
diff changeset
721 v23 = v18 < 0.0;
Ritor1
parents:
diff changeset
722 v24 = 0;
Ritor1
parents:
diff changeset
723 v25 = v18 == 0.0;
Ritor1
parents:
diff changeset
724 v26 = (BYTE1(result) & 0x41) == 0;
Ritor1
parents:
diff changeset
725 BYTE1(result) = HIBYTE(v19);
Ritor1
parents:
diff changeset
726 if ( v26 )
Ritor1
parents:
diff changeset
727 {
Ritor1
parents:
diff changeset
728 if ( v18 < 0.0 )
Ritor1
parents:
diff changeset
729 goto LABEL_12;
Ritor1
parents:
diff changeset
730 }
Ritor1
parents:
diff changeset
731 else
Ritor1
parents:
diff changeset
732 {
Ritor1
parents:
diff changeset
733 if ( !(v23 | v25) )
Ritor1
parents:
diff changeset
734 {
Ritor1
parents:
diff changeset
735 LABEL_12:
Ritor1
parents:
diff changeset
736 LOBYTE(result) = 0;
Ritor1
parents:
diff changeset
737 return result;
Ritor1
parents:
diff changeset
738 }
Ritor1
parents:
diff changeset
739 }
Ritor1
parents:
diff changeset
740 a5a = v18;
Ritor1
parents:
diff changeset
741 v27 = a5a / v9;
Ritor1
parents:
diff changeset
742 HIWORD(result) = HIWORD(pDepth);
Ritor1
parents:
diff changeset
743 //UNDEF(v28);
Ritor1
parents:
diff changeset
744 v29 = v27 < *pDepth;
Ritor1
parents:
diff changeset
745 v30 = 0;
Ritor1
parents:
diff changeset
746 v31 = v27 == *pDepth;
Ritor1
parents:
diff changeset
747 BYTE1(result) = HIBYTE(v28);
Ritor1
parents:
diff changeset
748 if ( !(v29 | v31)
Ritor1
parents:
diff changeset
749 || (a4->vWorldPosition.x = v27 * pRayEnd->vWorldPosition.x + pRayStart->vWorldPosition.x,
Ritor1
parents:
diff changeset
750 a4->vWorldPosition.y = v27 * pRayEnd->vWorldPosition.y + pRayStart->vWorldPosition.y,
Ritor1
parents:
diff changeset
751 v32 = v27 * pRayEnd->vWorldPosition.z + pRayStart->vWorldPosition.z,
Ritor1
parents:
diff changeset
752 a4->vWorldPosition.z = v32,
Ritor1
parents:
diff changeset
753 v33.x = (signed __int64)a4->vWorldPosition.x,
Ritor1
parents:
diff changeset
754 v33.y = (signed __int64)a4->vWorldPosition.y,
Ritor1
parents:
diff changeset
755 *(int *)&v34.x = v33.x,
Ritor1
parents:
diff changeset
756 v34.z = (signed __int64)v32,
Ritor1
parents:
diff changeset
757 result = _4C1D2B(v7, v34, a6),
Ritor1
parents:
diff changeset
758 *(float *)&result == 0.0) )
Ritor1
parents:
diff changeset
759 goto LABEL_12;
Ritor1
parents:
diff changeset
760 *(float *)&result = v27;
Ritor1
parents:
diff changeset
761 a5b = v27;
Ritor1
parents:
diff changeset
762 *(int *)pDepth = LODWORD(a5b);
Ritor1
parents:
diff changeset
763 LOBYTE(result) = 1;
Ritor1
parents:
diff changeset
764 return result;
Ritor1
parents:
diff changeset
765 }
Ritor1
parents:
diff changeset
766
Ritor1
parents:
diff changeset
767 //----- (004C1D2B) --------------------------------------------------------
Ritor1
parents:
diff changeset
768 int Vis::_4C1D2B(BLVFace *pFace, Vec3_short_ a2, unsigned int uModelID)
Ritor1
parents:
diff changeset
769 {
Ritor1
parents:
diff changeset
770 BLVFace *v4; // esi@1
Ritor1
parents:
diff changeset
771 int v5; // esi@10
Ritor1
parents:
diff changeset
772 bool v6; // edi@10
Ritor1
parents:
diff changeset
773 int v7; // ecx@12
Ritor1
parents:
diff changeset
774 signed int v8; // edx@12
Ritor1
parents:
diff changeset
775 signed int v9; // eax@13
Ritor1
parents:
diff changeset
776 signed int v10; // ebx@14
Ritor1
parents:
diff changeset
777 int v11; // edi@16
Ritor1
parents:
diff changeset
778 signed int v12; // ST28_4@18
Ritor1
parents:
diff changeset
779 signed __int64 v13; // qtt@18
Ritor1
parents:
diff changeset
780 signed int result; // eax@21
Ritor1
parents:
diff changeset
781 int v15; // [sp+10h] [bp-Ch]@10
Ritor1
parents:
diff changeset
782 signed int v16; // [sp+18h] [bp-4h]@10
Ritor1
parents:
diff changeset
783
Ritor1
parents:
diff changeset
784 v4 = pFace;
Ritor1
parents:
diff changeset
785 if ( a2.z < pFace->pBounding.z1
Ritor1
parents:
diff changeset
786 || a2.z > pFace->pBounding.z2
Ritor1
parents:
diff changeset
787 || a2.x < pFace->pBounding.x1
Ritor1
parents:
diff changeset
788 || a2.x > pFace->pBounding.x2
Ritor1
parents:
diff changeset
789 || a2.y < pFace->pBounding.y1
Ritor1
parents:
diff changeset
790 || a2.y > pFace->pBounding.y2
Ritor1
parents:
diff changeset
791 || (uModelID != -1 ? _4C2186_BLV_IntersectBModel(
Ritor1
parents:
diff changeset
792 (int *)&pFace,
Ritor1
parents:
diff changeset
793 (int *)&uModelID,
Ritor1
parents:
diff changeset
794 &word_F8BC48_displaced_face_intersect_plane_coords_a,
Ritor1
parents:
diff changeset
795 &word_F8BD18_displaced_face_intersect_plane_coords_b,
Ritor1
parents:
diff changeset
796 &a2,
Ritor1
parents:
diff changeset
797 pFace,
Ritor1
parents:
diff changeset
798 uModelID) : _4C1EE5_BLV_IntersectBModel_2(
Ritor1
parents:
diff changeset
799 (int *)&pFace,
Ritor1
parents:
diff changeset
800 (int *)&uModelID,
Ritor1
parents:
diff changeset
801 &word_F8BC48_displaced_face_intersect_plane_coords_a,
Ritor1
parents:
diff changeset
802 &word_F8BD18_displaced_face_intersect_plane_coords_b,
Ritor1
parents:
diff changeset
803 &a2,
Ritor1
parents:
diff changeset
804 pFace),
Ritor1
parents:
diff changeset
805 v5 = 2 * v4->uNumVertices,
Ritor1
parents:
diff changeset
806 v16 = 0,
Ritor1
parents:
diff changeset
807 *(&word_F8BC48_displaced_face_intersect_plane_coords_a + v5) = word_F8BC48_displaced_face_intersect_plane_coords_a,
Ritor1
parents:
diff changeset
808 *(&word_F8BD18_displaced_face_intersect_plane_coords_b + v5) = word_F8BD18_displaced_face_intersect_plane_coords_b,
Ritor1
parents:
diff changeset
809 v15 = 0,
Ritor1
parents:
diff changeset
810 v6 = word_F8BD18_displaced_face_intersect_plane_coords_b >= (signed int)uModelID,
Ritor1
parents:
diff changeset
811 v5 <= 0) )
Ritor1
parents:
diff changeset
812 goto LABEL_25;
Ritor1
parents:
diff changeset
813 do
Ritor1
parents:
diff changeset
814 {
Ritor1
parents:
diff changeset
815 if ( v16 >= 2 )
Ritor1
parents:
diff changeset
816 break;
Ritor1
parents:
diff changeset
817 v7 = 2 * v15;
Ritor1
parents:
diff changeset
818 v8 = *(&word_F8BD18_displaced_face_intersect_plane_coords_b + v15 + 1);
Ritor1
parents:
diff changeset
819 if ( v6 ^ v8 >= (signed int)uModelID )
Ritor1
parents:
diff changeset
820 {
Ritor1
parents:
diff changeset
821 v9 = *(__int16 *)((char *)&word_F8BC48_displaced_face_intersect_plane_coords_a + v7 + 2);
Ritor1
parents:
diff changeset
822 if ( v9 >= (signed int)pFace )
Ritor1
parents:
diff changeset
823 v10 = 0;
Ritor1
parents:
diff changeset
824 else
Ritor1
parents:
diff changeset
825 v10 = 2;
Ritor1
parents:
diff changeset
826 v11 = v10 | *(__int16 *)((char *)&word_F8BC48_displaced_face_intersect_plane_coords_a + v7) < (signed int)pFace;
Ritor1
parents:
diff changeset
827 if ( v11 != 3 )
Ritor1
parents:
diff changeset
828 {
Ritor1
parents:
diff changeset
829 if ( !v11
Ritor1
parents:
diff changeset
830 || (v12 = v9 - *(__int16 *)((char *)&word_F8BC48_displaced_face_intersect_plane_coords_a + v7),
Ritor1
parents:
diff changeset
831 LODWORD(v13) = v12 << 16,
Ritor1
parents:
diff changeset
832 HIDWORD(v13) = v12 >> 16,
Ritor1
parents:
diff changeset
833 *(__int16 *)((char *)&word_F8BC48_displaced_face_intersect_plane_coords_a + v7)
Ritor1
parents:
diff changeset
834 + ((signed int)(((unsigned __int64)(v13
Ritor1
parents:
diff changeset
835 / (v8
Ritor1
parents:
diff changeset
836 - *(__int16 *)((char *)&word_F8BD18_displaced_face_intersect_plane_coords_b
Ritor1
parents:
diff changeset
837 + v7))
Ritor1
parents:
diff changeset
838 * (signed int)((uModelID
Ritor1
parents:
diff changeset
839 - *(__int16 *)((char *)&word_F8BD18_displaced_face_intersect_plane_coords_b
Ritor1
parents:
diff changeset
840 + v7)) << 16)) >> 16)
Ritor1
parents:
diff changeset
841 + 32768) >> 16) >= (signed int)pFace) )
Ritor1
parents:
diff changeset
842 ++v16;
Ritor1
parents:
diff changeset
843 }
Ritor1
parents:
diff changeset
844 }
Ritor1
parents:
diff changeset
845 ++v15;
Ritor1
parents:
diff changeset
846 v6 = v8 >= (signed int)uModelID;
Ritor1
parents:
diff changeset
847 }
Ritor1
parents:
diff changeset
848 while ( v15 < v5 );
Ritor1
parents:
diff changeset
849 result = 1;
Ritor1
parents:
diff changeset
850 if ( v16 != 1 )
Ritor1
parents:
diff changeset
851 LABEL_25:
Ritor1
parents:
diff changeset
852 result = 0;
Ritor1
parents:
diff changeset
853 return result;
Ritor1
parents:
diff changeset
854 }
Ritor1
parents:
diff changeset
855
Ritor1
parents:
diff changeset
856 //----- (004C1EE5) --------------------------------------------------------
Ritor1
parents:
diff changeset
857 bool Vis::_4C1EE5_BLV_IntersectBModel_2(int *a1, int *a2, __int16 *a3, __int16 *a4, Vec3_short_ *a5, BLVFace *pFace)
Ritor1
parents:
diff changeset
858 {
Ritor1
parents:
diff changeset
859 bool result; // eax@1
Ritor1
parents:
diff changeset
860 unsigned int v8; // ecx@1
Ritor1
parents:
diff changeset
861 Vec3_short_ *v9; // ecx@2
Ritor1
parents:
diff changeset
862 __int16 *v10; // edx@3
Ritor1
parents:
diff changeset
863 signed int v11; // ecx@4
Ritor1
parents:
diff changeset
864 char v12; // zf@6
Ritor1
parents:
diff changeset
865 Vec3_short_ *v13; // ecx@6
Ritor1
parents:
diff changeset
866 int v14; // edx@7
Ritor1
parents:
diff changeset
867 __int16 *v15; // edx@8
Ritor1
parents:
diff changeset
868 signed int v16; // ecx@9
Ritor1
parents:
diff changeset
869 int v17; // edx@11
Ritor1
parents:
diff changeset
870 __int16 *v18; // edx@12
Ritor1
parents:
diff changeset
871 signed int v19; // ecx@13
Ritor1
parents:
diff changeset
872 signed int a5a; // [sp+24h] [bp+18h]@2
Ritor1
parents:
diff changeset
873 signed int a5b; // [sp+24h] [bp+18h]@7
Ritor1
parents:
diff changeset
874 signed int a5c; // [sp+24h] [bp+18h]@11
Ritor1
parents:
diff changeset
875
Ritor1
parents:
diff changeset
876 result = (bool)pFace;
Ritor1
parents:
diff changeset
877 v8 = pFace->uAttributes;
Ritor1
parents:
diff changeset
878 if ( BYTE1(v8) & 1 )
Ritor1
parents:
diff changeset
879 {
Ritor1
parents:
diff changeset
880 v9 = a5;
Ritor1
parents:
diff changeset
881 a5a = 0;
Ritor1
parents:
diff changeset
882 *a1 = v9->x;
Ritor1
parents:
diff changeset
883 *a2 = v9->y;
Ritor1
parents:
diff changeset
884 if ( pFace->uNumVertices )
Ritor1
parents:
diff changeset
885 {
Ritor1
parents:
diff changeset
886 v10 = a4 + 1;
Ritor1
parents:
diff changeset
887 do
Ritor1
parents:
diff changeset
888 {
Ritor1
parents:
diff changeset
889 v11 = a5a;
Ritor1
parents:
diff changeset
890 a3[2 * a5a] = pFace->pXInterceptDisplacements[a5a] + pIndoor->pVertices[pFace->pVertexIDs[a5a]].x;
Ritor1
parents:
diff changeset
891 *(v10 - 1) = pFace->pYInterceptDisplacements[v11] + pIndoor->pVertices[pFace->pVertexIDs[v11]].y;
Ritor1
parents:
diff changeset
892 *(__int16 *)((char *)v10 + (int)a3 - (int)a4) = pFace->pXInterceptDisplacements[v11 + 1]
Ritor1
parents:
diff changeset
893 + pIndoor->pVertices[pFace->pVertexIDs[v11 + 1]].x;
Ritor1
parents:
diff changeset
894 ++a5a;
Ritor1
parents:
diff changeset
895 *v10 = pFace->pYInterceptDisplacements[v11 + 1] + pIndoor->pVertices[pFace->pVertexIDs[v11 + 1]].y;
Ritor1
parents:
diff changeset
896 v10 += 2;
Ritor1
parents:
diff changeset
897 }
Ritor1
parents:
diff changeset
898 while ( a5a < pFace->uNumVertices );
Ritor1
parents:
diff changeset
899 }
Ritor1
parents:
diff changeset
900 }
Ritor1
parents:
diff changeset
901 else
Ritor1
parents:
diff changeset
902 {
Ritor1
parents:
diff changeset
903 v12 = (BYTE1(v8) & 2) == 0;
Ritor1
parents:
diff changeset
904 v13 = a5;
Ritor1
parents:
diff changeset
905 if ( v12 )
Ritor1
parents:
diff changeset
906 {
Ritor1
parents:
diff changeset
907 v17 = a5->y;
Ritor1
parents:
diff changeset
908 a5c = 0;
Ritor1
parents:
diff changeset
909 *a1 = v17;
Ritor1
parents:
diff changeset
910 *a2 = v13->z;
Ritor1
parents:
diff changeset
911 if ( pFace->uNumVertices )
Ritor1
parents:
diff changeset
912 {
Ritor1
parents:
diff changeset
913 v18 = a4 + 1;
Ritor1
parents:
diff changeset
914 do
Ritor1
parents:
diff changeset
915 {
Ritor1
parents:
diff changeset
916 v19 = a5c;
Ritor1
parents:
diff changeset
917 a3[2 * a5c] = pFace->pYInterceptDisplacements[a5c] + pIndoor->pVertices[pFace->pVertexIDs[a5c]].y;
Ritor1
parents:
diff changeset
918 *(v18 - 1) = pFace->pZInterceptDisplacements[v19] + pIndoor->pVertices[pFace->pVertexIDs[v19]].z;
Ritor1
parents:
diff changeset
919 *(__int16 *)((char *)v18 + (int)(char *)a3 - (char *)a4) = pFace->pYInterceptDisplacements[v19 + 1]
Ritor1
parents:
diff changeset
920 + pIndoor->pVertices[pFace->pVertexIDs[v19 + 1]].y;
Ritor1
parents:
diff changeset
921 ++a5c;
Ritor1
parents:
diff changeset
922 *v18 = pFace->pZInterceptDisplacements[v19 + 1] + pIndoor->pVertices[pFace->pVertexIDs[v19 + 1]].z;
Ritor1
parents:
diff changeset
923 v18 += 2;
Ritor1
parents:
diff changeset
924 }
Ritor1
parents:
diff changeset
925 while ( a5c < pFace->uNumVertices );
Ritor1
parents:
diff changeset
926 }
Ritor1
parents:
diff changeset
927 }
Ritor1
parents:
diff changeset
928 else
Ritor1
parents:
diff changeset
929 {
Ritor1
parents:
diff changeset
930 v14 = a5->x;
Ritor1
parents:
diff changeset
931 a5b = 0;
Ritor1
parents:
diff changeset
932 *a1 = v14;
Ritor1
parents:
diff changeset
933 *a2 = v13->z;
Ritor1
parents:
diff changeset
934 if ( pFace->uNumVertices )
Ritor1
parents:
diff changeset
935 {
Ritor1
parents:
diff changeset
936 v15 = a4 + 1;
Ritor1
parents:
diff changeset
937 do
Ritor1
parents:
diff changeset
938 {
Ritor1
parents:
diff changeset
939 v16 = a5b;
Ritor1
parents:
diff changeset
940 a3[2 * a5b] = pFace->pXInterceptDisplacements[a5b] + pIndoor->pVertices[pFace->pVertexIDs[a5b]].x;
Ritor1
parents:
diff changeset
941 *(v15 - 1) = pFace->pZInterceptDisplacements[v16] + pIndoor->pVertices[pFace->pVertexIDs[v16]].z;
Ritor1
parents:
diff changeset
942 *(__int16 *)((char *)v15 + (int)a3 - (int)a4) = pFace->pXInterceptDisplacements[v16 + 1]
Ritor1
parents:
diff changeset
943 + pIndoor->pVertices[pFace->pVertexIDs[v16 + 1]].x;
Ritor1
parents:
diff changeset
944 ++a5b;
Ritor1
parents:
diff changeset
945 *v15 = pFace->pZInterceptDisplacements[v16 + 1] + pIndoor->pVertices[pFace->pVertexIDs[v16 + 1]].z;
Ritor1
parents:
diff changeset
946 v15 += 2;
Ritor1
parents:
diff changeset
947 }
Ritor1
parents:
diff changeset
948 while ( a5b < pFace->uNumVertices );
Ritor1
parents:
diff changeset
949 }
Ritor1
parents:
diff changeset
950 }
Ritor1
parents:
diff changeset
951 }
Ritor1
parents:
diff changeset
952 LOBYTE(result) = 1;
Ritor1
parents:
diff changeset
953 return result;
Ritor1
parents:
diff changeset
954 }
Ritor1
parents:
diff changeset
955
Ritor1
parents:
diff changeset
956 //----- (004C2186) --------------------------------------------------------
Ritor1
parents:
diff changeset
957 bool Vis::_4C2186_BLV_IntersectBModel(int *a1, int *a2, __int16 *a3, __int16 *a4, Vec3_short_ *a5, BLVFace *a6, unsigned int uModelID)
Ritor1
parents:
diff changeset
958 {
Ritor1
parents:
diff changeset
959 bool result; // eax@1
Ritor1
parents:
diff changeset
960 int *v9; // esi@1
Ritor1
parents:
diff changeset
961 unsigned int v10; // ecx@1
Ritor1
parents:
diff changeset
962 unsigned int v11; // edx@3
Ritor1
parents:
diff changeset
963 signed int v12; // ecx@4
Ritor1
parents:
diff changeset
964 __int16 v13; // si@4
Ritor1
parents:
diff changeset
965 __int16 *v14; // ecx@4
Ritor1
parents:
diff changeset
966 unsigned int v15; // edx@8
Ritor1
parents:
diff changeset
967 signed int v16; // ecx@9
Ritor1
parents:
diff changeset
968 __int16 v17; // si@9
Ritor1
parents:
diff changeset
969 __int16 *v18; // ecx@9
Ritor1
parents:
diff changeset
970 unsigned int v19; // edx@12
Ritor1
parents:
diff changeset
971 signed int v20; // ecx@13
Ritor1
parents:
diff changeset
972 __int16 v21; // si@13
Ritor1
parents:
diff changeset
973 __int16 *v22; // ecx@13
Ritor1
parents:
diff changeset
974 signed int a1a; // [sp+14h] [bp+8h]@1
Ritor1
parents:
diff changeset
975 __int16 *a5a; // [sp+24h] [bp+18h]@3
Ritor1
parents:
diff changeset
976 __int16 *a5b; // [sp+24h] [bp+18h]@8
Ritor1
parents:
diff changeset
977 __int16 *a5c; // [sp+24h] [bp+18h]@12
Ritor1
parents:
diff changeset
978
Ritor1
parents:
diff changeset
979 result = (bool)a6;
Ritor1
parents:
diff changeset
980 v9 = a1;
Ritor1
parents:
diff changeset
981 v10 = a6->uAttributes;
Ritor1
parents:
diff changeset
982 a1a = 0;
Ritor1
parents:
diff changeset
983 if ( BYTE1(v10) & 1 )
Ritor1
parents:
diff changeset
984 {
Ritor1
parents:
diff changeset
985 *v9 = a5->x;
Ritor1
parents:
diff changeset
986 *a2 = a5->y;
Ritor1
parents:
diff changeset
987 if ( a6->uNumVertices )
Ritor1
parents:
diff changeset
988 {
Ritor1
parents:
diff changeset
989 v11 = 188 * uModelID + 72;
Ritor1
parents:
diff changeset
990 a5a = a4 + 1;
Ritor1
parents:
diff changeset
991 do
Ritor1
parents:
diff changeset
992 {
Ritor1
parents:
diff changeset
993 v12 = a1a;
Ritor1
parents:
diff changeset
994 a3[2 * a1a] = a6->pXInterceptDisplacements[a1a]
Ritor1
parents:
diff changeset
995 + *(short *)(*(int *)&pOutdoor->pBModels->pModelName[v11] + 12 * a6->pVertexIDs[a1a]);
Ritor1
parents:
diff changeset
996 *(a5a - 1) = a6->pYInterceptDisplacements[v12]
Ritor1
parents:
diff changeset
997 + *(short *)(*(int *)&pOutdoor->pBModels->pModelName[v11] + 12 * a6->pVertexIDs[v12] + 4);
Ritor1
parents:
diff changeset
998 *(__int16 *)((char *)a5a + (int)(char *)a3 - (char *)a4) = a6->pXInterceptDisplacements[v12 + 1]
Ritor1
parents:
diff changeset
999 + *(short *)(*(int *)&pOutdoor->pBModels->pModelName[v11]
Ritor1
parents:
diff changeset
1000 + 12 * a6->pVertexIDs[v12 + 1]);
Ritor1
parents:
diff changeset
1001 v13 = a6->pYInterceptDisplacements[v12 + 1]
Ritor1
parents:
diff changeset
1002 + *(short *)(*(int *)&pOutdoor->pBModels->pModelName[v11] + 12 * a6->pVertexIDs[v12 + 1] + 4);
Ritor1
parents:
diff changeset
1003 v14 = a5a;
Ritor1
parents:
diff changeset
1004 ++a1a;
Ritor1
parents:
diff changeset
1005 a5a += 2;
Ritor1
parents:
diff changeset
1006 *v14 = v13;
Ritor1
parents:
diff changeset
1007 }
Ritor1
parents:
diff changeset
1008 while ( a1a < a6->uNumVertices );
Ritor1
parents:
diff changeset
1009 }
Ritor1
parents:
diff changeset
1010 }
Ritor1
parents:
diff changeset
1011 else
Ritor1
parents:
diff changeset
1012 {
Ritor1
parents:
diff changeset
1013 if ( BYTE1(v10) & 2 )
Ritor1
parents:
diff changeset
1014 {
Ritor1
parents:
diff changeset
1015 *v9 = a5->x;
Ritor1
parents:
diff changeset
1016 *a2 = a5->z;
Ritor1
parents:
diff changeset
1017 if ( a6->uNumVertices )
Ritor1
parents:
diff changeset
1018 {
Ritor1
parents:
diff changeset
1019 v15 = 188 * uModelID + 72;
Ritor1
parents:
diff changeset
1020 a5b = a4 + 1;
Ritor1
parents:
diff changeset
1021 do
Ritor1
parents:
diff changeset
1022 {
Ritor1
parents:
diff changeset
1023 v16 = a1a;
Ritor1
parents:
diff changeset
1024 a3[2 * a1a] = a6->pXInterceptDisplacements[a1a]
Ritor1
parents:
diff changeset
1025 + *(short *)(*(int *)&pOutdoor->pBModels->pModelName[v15] + 12 * a6->pVertexIDs[a1a]);
Ritor1
parents:
diff changeset
1026 *(a5b - 1) = a6->pZInterceptDisplacements[v16]
Ritor1
parents:
diff changeset
1027 + *(short *)(*(int *)&pOutdoor->pBModels->pModelName[v15] + 12 * a6->pVertexIDs[v16] + 8);
Ritor1
parents:
diff changeset
1028 *(__int16 *)((char *)a5b + (int)a3 - (int)a4) = a6->pXInterceptDisplacements[v16 + 1]
Ritor1
parents:
diff changeset
1029 + *(short *)(*(int *)&pOutdoor->pBModels->pModelName[v15]
Ritor1
parents:
diff changeset
1030 + 12 * a6->pVertexIDs[v16 + 1]);
Ritor1
parents:
diff changeset
1031 v17 = a6->pZInterceptDisplacements[v16 + 1]
Ritor1
parents:
diff changeset
1032 + *(short *)(*(int *)&pOutdoor->pBModels->pModelName[v15] + 12 * a6->pVertexIDs[v16 + 1] + 8);
Ritor1
parents:
diff changeset
1033 v18 = a5b;
Ritor1
parents:
diff changeset
1034 ++a1a;
Ritor1
parents:
diff changeset
1035 a5b += 2;
Ritor1
parents:
diff changeset
1036 *v18 = v17;
Ritor1
parents:
diff changeset
1037 }
Ritor1
parents:
diff changeset
1038 while ( a1a < a6->uNumVertices );
Ritor1
parents:
diff changeset
1039 }
Ritor1
parents:
diff changeset
1040 }
Ritor1
parents:
diff changeset
1041 else
Ritor1
parents:
diff changeset
1042 {
Ritor1
parents:
diff changeset
1043 *v9 = a5->y;
Ritor1
parents:
diff changeset
1044 *a2 = a5->z;
Ritor1
parents:
diff changeset
1045 if ( a6->uNumVertices )
Ritor1
parents:
diff changeset
1046 {
Ritor1
parents:
diff changeset
1047 v19 = 188 * uModelID + 72;
Ritor1
parents:
diff changeset
1048 a5c = a4 + 1;
Ritor1
parents:
diff changeset
1049 do
Ritor1
parents:
diff changeset
1050 {
Ritor1
parents:
diff changeset
1051 v20 = a1a;
Ritor1
parents:
diff changeset
1052 a3[2 * a1a] = a6->pYInterceptDisplacements[a1a]
Ritor1
parents:
diff changeset
1053 + *(short *)(*(int *)&pOutdoor->pBModels->pModelName[v19] + 12 * a6->pVertexIDs[a1a] + 4);
Ritor1
parents:
diff changeset
1054 *(a5c - 1) = a6->pZInterceptDisplacements[v20]
Ritor1
parents:
diff changeset
1055 + *(short *)(*(int *)&pOutdoor->pBModels->pModelName[v19] + 12 * a6->pVertexIDs[v20] + 8);
Ritor1
parents:
diff changeset
1056 *(__int16 *)((char *)a5c + (int)(char *)a3 - (char *)a4) = a6->pYInterceptDisplacements[v20 + 1]
Ritor1
parents:
diff changeset
1057 + *(short *)(*(int *)&pOutdoor->pBModels->pModelName[v19]
Ritor1
parents:
diff changeset
1058 + 12 * a6->pVertexIDs[v20 + 1]
Ritor1
parents:
diff changeset
1059 + 4);
Ritor1
parents:
diff changeset
1060 v21 = a6->pZInterceptDisplacements[v20 + 1]
Ritor1
parents:
diff changeset
1061 + *(short *)(*(int *)&pOutdoor->pBModels->pModelName[v19] + 12 * a6->pVertexIDs[v20 + 1] + 8);
Ritor1
parents:
diff changeset
1062 v22 = a5c;
Ritor1
parents:
diff changeset
1063 ++a1a;
Ritor1
parents:
diff changeset
1064 a5c += 2;
Ritor1
parents:
diff changeset
1065 *v22 = v21;
Ritor1
parents:
diff changeset
1066 }
Ritor1
parents:
diff changeset
1067 while ( a1a < a6->uNumVertices );
Ritor1
parents:
diff changeset
1068 }
Ritor1
parents:
diff changeset
1069 }
Ritor1
parents:
diff changeset
1070 }
Ritor1
parents:
diff changeset
1071 LOBYTE(result) = 1;
Ritor1
parents:
diff changeset
1072 return result;
Ritor1
parents:
diff changeset
1073 }
Ritor1
parents:
diff changeset
1074
Ritor1
parents:
diff changeset
1075 //----- (004C248E) --------------------------------------------------------
Ritor1
parents:
diff changeset
1076 void Vis::CastPickRay(RenderVertexSoft *pRay, float fMouseX, float fMouseY, float fPickDepth)
Ritor1
parents:
diff changeset
1077 {
Ritor1
parents:
diff changeset
1078 int v5; // ebx@1
Ritor1
parents:
diff changeset
1079 int v6; // edi@1
Ritor1
parents:
diff changeset
1080 int v7; // esi@1
Ritor1
parents:
diff changeset
1081 Vec3_int_ v8; // ST08_12@1
Ritor1
parents:
diff changeset
1082 int v9; // ST04_4@1
Ritor1
parents:
diff changeset
1083 int v10; // eax@1
Ritor1
parents:
diff changeset
1084 RenderVertexSoft v11[2]; // [sp+2Ch] [bp-74h]@1
Ritor1
parents:
diff changeset
1085 int v12; // [sp+8Ch] [bp-14h]@1
Ritor1
parents:
diff changeset
1086 int v13; // [sp+90h] [bp-10h]@1
Ritor1
parents:
diff changeset
1087 int outz; // [sp+94h] [bp-Ch]@1
Ritor1
parents:
diff changeset
1088 int outy; // [sp+98h] [bp-8h]@1
Ritor1
parents:
diff changeset
1089 int v16; // [sp+9Ch] [bp-4h]@1
Ritor1
parents:
diff changeset
1090
Ritor1
parents:
diff changeset
1091 v5 = pIndoorCamera->pos.y;
Ritor1
parents:
diff changeset
1092 v6 = pIndoorCamera->pos.x;
Ritor1
parents:
diff changeset
1093 v13 = pIndoorCamera->pos.x;
Ritor1
parents:
diff changeset
1094 v12 = pIndoorCamera->pos.y;
Ritor1
parents:
diff changeset
1095 v16 = pIndoorCamera->pos.z;
Ritor1
parents:
diff changeset
1096 v7 = pIndoorCamera->sRotationY + UnprojectX((signed __int64)fMouseX);
Ritor1
parents:
diff changeset
1097 v8.z = v16;
Ritor1
parents:
diff changeset
1098 v8.x = v6;
Ritor1
parents:
diff changeset
1099 v8.y = v5;
Ritor1
parents:
diff changeset
1100 v9 = pIndoorCamera->sRotationX + UnprojectY((signed __int64)fMouseY);
Ritor1
parents:
diff changeset
1101 v10 = _48B561_mess_with_scaling_along_z(/*(int)&fMouseX, */fPickDepth);
Ritor1
parents:
diff changeset
1102 Vec3_int_::Rotate(v10, v7, v9, v8, (int *)&fMouseX, &outy, &outz);
Ritor1
parents:
diff changeset
1103 v11[0].flt_2C = 0.0;
Ritor1
parents:
diff changeset
1104 v11[0].vWorldPosition.x = (double)SLODWORD(fMouseX);
Ritor1
parents:
diff changeset
1105 v11[0].vWorldPosition.y = (double)outy;
Ritor1
parents:
diff changeset
1106 v11[0].vWorldPosition.z = (double)outz;
Ritor1
parents:
diff changeset
1107 v11[1].flt_2C = 0.0;
Ritor1
parents:
diff changeset
1108 v11[1].vWorldPosition.x = (double)v13;
Ritor1
parents:
diff changeset
1109 v11[1].vWorldPosition.y = (double)v12;
Ritor1
parents:
diff changeset
1110 v11[1].vWorldPosition.z = (double)v16;
Ritor1
parents:
diff changeset
1111 memcpy(pRay, &v11[1], 0x30u);
Ritor1
parents:
diff changeset
1112 memcpy(&pRay[1], v11, sizeof(pRay[1]));
Ritor1
parents:
diff changeset
1113 }
Ritor1
parents:
diff changeset
1114
Ritor1
parents:
diff changeset
1115 //----- (004C2551) --------------------------------------------------------
Ritor1
parents:
diff changeset
1116 Vis_stru1_stru0 *Vis_stru1::sub_4C2551(int a2, int a3)
Ritor1
parents:
diff changeset
1117 {
Ritor1
parents:
diff changeset
1118 unsigned int v3; // esi@1
Ritor1
parents:
diff changeset
1119 signed int v4; // edx@1
Ritor1
parents:
diff changeset
1120 char *v5; // eax@2
Ritor1
parents:
diff changeset
1121 Vis_stru1_stru0 *result; // eax@6
Ritor1
parents:
diff changeset
1122
Ritor1
parents:
diff changeset
1123 v3 = this->uNumPointers;
Ritor1
parents:
diff changeset
1124 v4 = 0;
Ritor1
parents:
diff changeset
1125 if ( (signed int)v3 <= 0 )
Ritor1
parents:
diff changeset
1126 {
Ritor1
parents:
diff changeset
1127 LABEL_6:
Ritor1
parents:
diff changeset
1128 result = 0;
Ritor1
parents:
diff changeset
1129 }
Ritor1
parents:
diff changeset
1130 else
Ritor1
parents:
diff changeset
1131 {
Ritor1
parents:
diff changeset
1132 v5 = (char *)&this->array_0004[0].sZValue;
Ritor1
parents:
diff changeset
1133 while ( *((int *)v5 + 1) != a2 || (*(int *)v5 & 0xFFFF) != a3 )
Ritor1
parents:
diff changeset
1134 {
Ritor1
parents:
diff changeset
1135 ++v4;
Ritor1
parents:
diff changeset
1136 v5 += 12;
Ritor1
parents:
diff changeset
1137 if ( v4 >= (signed int)v3 )
Ritor1
parents:
diff changeset
1138 goto LABEL_6;
Ritor1
parents:
diff changeset
1139 }
Ritor1
parents:
diff changeset
1140 result = &this->array_0004[v4];
Ritor1
parents:
diff changeset
1141 }
Ritor1
parents:
diff changeset
1142 return result;
Ritor1
parents:
diff changeset
1143 }
Ritor1
parents:
diff changeset
1144
Ritor1
parents:
diff changeset
1145 //----- (004C2591) --------------------------------------------------------
Ritor1
parents:
diff changeset
1146 Vis_stru1_stru0 **Vis_stru1::create_object_pointers(unsigned int flag)
Ritor1
parents:
diff changeset
1147 {
Ritor1
parents:
diff changeset
1148 Vis_stru1_stru0 **result; // eax@1
Ritor1
parents:
diff changeset
1149 signed int v3; // esi@2
Ritor1
parents:
diff changeset
1150 Vis_stru1_stru0 *v4; // edx@3
Ritor1
parents:
diff changeset
1151 unsigned __int8 v5; // zf@7
Ritor1
parents:
diff changeset
1152 unsigned __int8 v6; // sf@7
Ritor1
parents:
diff changeset
1153 Vis_stru1_stru0 **v7; // ebx@8
Ritor1
parents:
diff changeset
1154 Vis_stru1_stru0 *v8; // esi@8
Ritor1
parents:
diff changeset
1155 signed int v9; // edi@9
Ritor1
parents:
diff changeset
1156 Vis_stru1_stru0 **v10; // edx@10
Ritor1
parents:
diff changeset
1157 std::string v11; // [sp-18h] [bp-28h]@19
Ritor1
parents:
diff changeset
1158 const char *v12; // [sp-8h] [bp-18h]@19
Ritor1
parents:
diff changeset
1159 int v13; // [sp-4h] [bp-14h]@19
Ritor1
parents:
diff changeset
1160 char v14; // [sp+Ch] [bp-4h]@19
Ritor1
parents:
diff changeset
1161
Ritor1
parents:
diff changeset
1162 result = 0;
Ritor1
parents:
diff changeset
1163 if ( flag )
Ritor1
parents:
diff changeset
1164 {
Ritor1
parents:
diff changeset
1165 if ( flag == 1 )
Ritor1
parents:
diff changeset
1166 {
Ritor1
parents:
diff changeset
1167 v5 = this->uNumPointers == 0;
Ritor1
parents:
diff changeset
1168 v6 = (this->uNumPointers & 0x80000000u) != 0;
Ritor1
parents:
diff changeset
1169 BYTE3(flag) = 1;
Ritor1
parents:
diff changeset
1170 if ( !(v6 | v5) )
Ritor1
parents:
diff changeset
1171 {
Ritor1
parents:
diff changeset
1172 v7 = this->array_1804;
Ritor1
parents:
diff changeset
1173 v8 = this->array_0004;
Ritor1
parents:
diff changeset
1174 do
Ritor1
parents:
diff changeset
1175 {
Ritor1
parents:
diff changeset
1176 v9 = 0;
Ritor1
parents:
diff changeset
1177 if ( (signed int)result > 0 )
Ritor1
parents:
diff changeset
1178 {
Ritor1
parents:
diff changeset
1179 v10 = this->array_1804;
Ritor1
parents:
diff changeset
1180 while ( *v10 != v8 )
Ritor1
parents:
diff changeset
1181 {
Ritor1
parents:
diff changeset
1182 ++v9;
Ritor1
parents:
diff changeset
1183 ++v10;
Ritor1
parents:
diff changeset
1184 if ( v9 >= (signed int)result )
Ritor1
parents:
diff changeset
1185 goto LABEL_15;
Ritor1
parents:
diff changeset
1186 }
Ritor1
parents:
diff changeset
1187 BYTE3(flag) = 0;
Ritor1
parents:
diff changeset
1188 }
Ritor1
parents:
diff changeset
1189 LABEL_15:
Ritor1
parents:
diff changeset
1190 if ( BYTE3(flag) )
Ritor1
parents:
diff changeset
1191 *v7 = v8;
Ritor1
parents:
diff changeset
1192 result = (Vis_stru1_stru0 **)((char *)result + 1);
Ritor1
parents:
diff changeset
1193 ++v7;
Ritor1
parents:
diff changeset
1194 ++v8;
Ritor1
parents:
diff changeset
1195 }
Ritor1
parents:
diff changeset
1196 while ( (signed int)result < (signed int)this->uNumPointers );
Ritor1
parents:
diff changeset
1197 }
Ritor1
parents:
diff changeset
1198 }
Ritor1
parents:
diff changeset
1199 else
Ritor1
parents:
diff changeset
1200 {
Ritor1
parents:
diff changeset
1201 MessageBoxW(nullptr, L"Unknown pointer creation flag passed to ::create_object_pointers()", L"E:\\WORK\\MSDEV\\MM7\\MM7\\Code\\Vis.cpp:1358", 0);
Ritor1
parents:
diff changeset
1202 }
Ritor1
parents:
diff changeset
1203 }
Ritor1
parents:
diff changeset
1204 else
Ritor1
parents:
diff changeset
1205 {
Ritor1
parents:
diff changeset
1206 v3 = 0;
Ritor1
parents:
diff changeset
1207 if ( (signed int)this->uNumPointers > 0 )
Ritor1
parents:
diff changeset
1208 {
Ritor1
parents:
diff changeset
1209 result = this->array_1804;
Ritor1
parents:
diff changeset
1210 v4 = this->array_0004;
Ritor1
parents:
diff changeset
1211 do
Ritor1
parents:
diff changeset
1212 {
Ritor1
parents:
diff changeset
1213 *result = v4;
Ritor1
parents:
diff changeset
1214 ++v3;
Ritor1
parents:
diff changeset
1215 ++result;
Ritor1
parents:
diff changeset
1216 ++v4;
Ritor1
parents:
diff changeset
1217 }
Ritor1
parents:
diff changeset
1218 while ( v3 < (signed int)this->uNumPointers );
Ritor1
parents:
diff changeset
1219 }
Ritor1
parents:
diff changeset
1220 }
Ritor1
parents:
diff changeset
1221 return result;
Ritor1
parents:
diff changeset
1222 }
Ritor1
parents:
diff changeset
1223
Ritor1
parents:
diff changeset
1224 //----- (004C264A) --------------------------------------------------------
Ritor1
parents:
diff changeset
1225 void Vis::sort_object_pointers(Vis_stru1_stru0 **pPointers, int left, int right)
Ritor1
parents:
diff changeset
1226 {
Ritor1
parents:
diff changeset
1227 int v4; // edx@1
Ritor1
parents:
diff changeset
1228 int v5; // ebx@1
Ritor1
parents:
diff changeset
1229 int v6; // esi@2
Ritor1
parents:
diff changeset
1230 signed int i; // ecx@2
Ritor1
parents:
diff changeset
1231 int v8; // eax@3
Ritor1
parents:
diff changeset
1232 int v9; // ebx@4
Ritor1
parents:
diff changeset
1233 int v10; // ebx@6
Ritor1
parents:
diff changeset
1234 Vis_stru1_stru0 *v11; // eax@7
Ritor1
parents:
diff changeset
1235 Vis *thisa; // [sp+4h] [bp-4h]@1
Ritor1
parents:
diff changeset
1236 Vis_stru1_stru0 *a3a; // [sp+14h] [bp+Ch]@2
Ritor1
parents:
diff changeset
1237
Ritor1
parents:
diff changeset
1238 v4 = left;
Ritor1
parents:
diff changeset
1239 v5 = right;
Ritor1
parents:
diff changeset
1240 thisa = this;
Ritor1
parents:
diff changeset
1241 if ( right > left )
Ritor1
parents:
diff changeset
1242 {
Ritor1
parents:
diff changeset
1243 do
Ritor1
parents:
diff changeset
1244 {
Ritor1
parents:
diff changeset
1245 v6 = v4 - 1;
Ritor1
parents:
diff changeset
1246 a3a = pPointers[v5];
Ritor1
parents:
diff changeset
1247 for ( i = v5; ; pPointers[i] = v11 )
Ritor1
parents:
diff changeset
1248 {
Ritor1
parents:
diff changeset
1249 v8 = a3a->sZValue;
Ritor1
parents:
diff changeset
1250 LOWORD(v8) = 0;
Ritor1
parents:
diff changeset
1251 do
Ritor1
parents:
diff changeset
1252 {
Ritor1
parents:
diff changeset
1253 ++v6;
Ritor1
parents:
diff changeset
1254 v9 = pPointers[v6]->sZValue;
Ritor1
parents:
diff changeset
1255 LOWORD(v9) = 0;
Ritor1
parents:
diff changeset
1256 }
Ritor1
parents:
diff changeset
1257 while ( v9 < (unsigned int)v8 );
Ritor1
parents:
diff changeset
1258 do
Ritor1
parents:
diff changeset
1259 {
Ritor1
parents:
diff changeset
1260 if ( i < 1 )
Ritor1
parents:
diff changeset
1261 break;
Ritor1
parents:
diff changeset
1262 --i;
Ritor1
parents:
diff changeset
1263 v10 = pPointers[i]->sZValue;
Ritor1
parents:
diff changeset
1264 LOWORD(v10) = 0;
Ritor1
parents:
diff changeset
1265 }
Ritor1
parents:
diff changeset
1266 while ( v10 > (unsigned int)v8 );
Ritor1
parents:
diff changeset
1267 v11 = pPointers[v6];
Ritor1
parents:
diff changeset
1268 if ( v6 >= i )
Ritor1
parents:
diff changeset
1269 break;
Ritor1
parents:
diff changeset
1270 pPointers[v6] = pPointers[i];
Ritor1
parents:
diff changeset
1271 }
Ritor1
parents:
diff changeset
1272 v5 = right;
Ritor1
parents:
diff changeset
1273 pPointers[v6] = pPointers[right];
Ritor1
parents:
diff changeset
1274 pPointers[right] = v11;
Ritor1
parents:
diff changeset
1275 sort_object_pointers(pPointers, v4, v6 - 1);
Ritor1
parents:
diff changeset
1276 v4 = v6 + 1;
Ritor1
parents:
diff changeset
1277 }
Ritor1
parents:
diff changeset
1278 while ( right > v6 + 1 );
Ritor1
parents:
diff changeset
1279 }
Ritor1
parents:
diff changeset
1280 }
Ritor1
parents:
diff changeset
1281
Ritor1
parents:
diff changeset
1282 //----- (004C26D0) --------------------------------------------------------
Ritor1
parents:
diff changeset
1283 bool Vis::SortVerticesByX(RenderVertexD3D3 *a2, unsigned int uStart, unsigned int uEnd)
Ritor1
parents:
diff changeset
1284 {
Ritor1
parents:
diff changeset
1285 bool result; // eax@1
Ritor1
parents:
diff changeset
1286 RenderVertexD3D3 *v5; // edx@2
Ritor1
parents:
diff changeset
1287 RenderVertexD3D3 *v6; // esi@2
Ritor1
parents:
diff changeset
1288 void *v7; // edi@2
Ritor1
parents:
diff changeset
1289 unsigned int v8; // ebx@2
Ritor1
parents:
diff changeset
1290 RenderVertexD3D3 *v9; // ecx@3
Ritor1
parents:
diff changeset
1291 RenderVertexD3D3 *v10; // ecx@5
Ritor1
parents:
diff changeset
1292 RenderVertexD3D3 *v11; // eax@8
Ritor1
parents:
diff changeset
1293 RenderVertexD3D3 v12; // [sp+4h] [bp-4Ch]@8
Ritor1
parents:
diff changeset
1294 RenderVertexD3D3 v13; // [sp+24h] [bp-2Ch]@2
Ritor1
parents:
diff changeset
1295 Vis *thisa; // [sp+44h] [bp-Ch]@1
Ritor1
parents:
diff changeset
1296 RenderVertexD3D3 *v15; // [sp+48h] [bp-8h]@2
Ritor1
parents:
diff changeset
1297 unsigned int v16; // [sp+4Ch] [bp-4h]@2
Ritor1
parents:
diff changeset
1298
Ritor1
parents:
diff changeset
1299 result = uEnd;
Ritor1
parents:
diff changeset
1300 thisa = this;
Ritor1
parents:
diff changeset
1301 if ( (signed int)uEnd > (signed int)uStart )
Ritor1
parents:
diff changeset
1302 {
Ritor1
parents:
diff changeset
1303 v5 = a2;
Ritor1
parents:
diff changeset
1304 v6 = &a2[uEnd];
Ritor1
parents:
diff changeset
1305 v7 = &v13;
Ritor1
parents:
diff changeset
1306 v15 = &a2[uEnd];
Ritor1
parents:
diff changeset
1307 v8 = uStart - 1;
Ritor1
parents:
diff changeset
1308 v16 = uEnd;
Ritor1
parents:
diff changeset
1309 while ( 1 )
Ritor1
parents:
diff changeset
1310 {
Ritor1
parents:
diff changeset
1311 memcpy(v7, v6, 0x20u);
Ritor1
parents:
diff changeset
1312 v9 = &v5[v8];
Ritor1
parents:
diff changeset
1313 do
Ritor1
parents:
diff changeset
1314 {
Ritor1
parents:
diff changeset
1315 ++v9;
Ritor1
parents:
diff changeset
1316 ++v8;
Ritor1
parents:
diff changeset
1317 }
Ritor1
parents:
diff changeset
1318 while ( v9->pos.x < (double)v13.pos.x );
Ritor1
parents:
diff changeset
1319 v10 = &v5[v16];
Ritor1
parents:
diff changeset
1320 do
Ritor1
parents:
diff changeset
1321 {
Ritor1
parents:
diff changeset
1322 --v10;
Ritor1
parents:
diff changeset
1323 --v16;
Ritor1
parents:
diff changeset
1324 }
Ritor1
parents:
diff changeset
1325 while ( v10->pos.x > (double)v13.pos.x );
Ritor1
parents:
diff changeset
1326 if ( (signed int)v8 >= (signed int)v16 )
Ritor1
parents:
diff changeset
1327 break;
Ritor1
parents:
diff changeset
1328 v11 = &v5[v16];
Ritor1
parents:
diff changeset
1329 memcpy(&v12, &a2[v8], sizeof(v12));
Ritor1
parents:
diff changeset
1330 v5 = a2;
Ritor1
parents:
diff changeset
1331 memcpy(&a2[v8], v11, sizeof(a2[v8]));
Ritor1
parents:
diff changeset
1332 v6 = &v12;
Ritor1
parents:
diff changeset
1333 v7 = v11;
Ritor1
parents:
diff changeset
1334 }
Ritor1
parents:
diff changeset
1335 memcpy(&v12, &v5[v8], sizeof(v12));
Ritor1
parents:
diff changeset
1336 memcpy(&v5[v8], v15, sizeof(v5[v8]));
Ritor1
parents:
diff changeset
1337 memcpy(v15, &v12, 0x20u);
Ritor1
parents:
diff changeset
1338 SortVerticesByX(v5, uStart, v8 - 1);
Ritor1
parents:
diff changeset
1339 SortVerticesByX(a2, v8 + 1, uEnd);
Ritor1
parents:
diff changeset
1340 }
Ritor1
parents:
diff changeset
1341 return true;
Ritor1
parents:
diff changeset
1342 }
Ritor1
parents:
diff changeset
1343
Ritor1
parents:
diff changeset
1344 //----- (004C27AD) --------------------------------------------------------
Ritor1
parents:
diff changeset
1345 bool Vis::SortVerticesByY(RenderVertexD3D3 *a2, unsigned int uStart, unsigned int uEnd)
Ritor1
parents:
diff changeset
1346 {
Ritor1
parents:
diff changeset
1347 bool result; // eax@1
Ritor1
parents:
diff changeset
1348 RenderVertexD3D3 *v5; // edx@2
Ritor1
parents:
diff changeset
1349 RenderVertexD3D3 *v6; // esi@2
Ritor1
parents:
diff changeset
1350 RenderVertexD3D3 v7; // qdi@2
Ritor1
parents:
diff changeset
1351 unsigned int v8; // ebx@2
Ritor1
parents:
diff changeset
1352 int v9; // ecx@3
Ritor1
parents:
diff changeset
1353 int v10; // ecx@5
Ritor1
parents:
diff changeset
1354 float v11; // eax@8
Ritor1
parents:
diff changeset
1355 RenderVertexD3D3 v12; // [sp+4h] [bp-4Ch]@8
Ritor1
parents:
diff changeset
1356 char v13; // [sp+24h] [bp-2Ch]@2
Ritor1
parents:
diff changeset
1357 float v14; // [sp+28h] [bp-28h]@4
Ritor1
parents:
diff changeset
1358 Vis *thisa; // [sp+44h] [bp-Ch]@1
Ritor1
parents:
diff changeset
1359 RenderVertexD3D3 *v16; // [sp+48h] [bp-8h]@2
Ritor1
parents:
diff changeset
1360 unsigned int v17; // [sp+4Ch] [bp-4h]@2
Ritor1
parents:
diff changeset
1361
Ritor1
parents:
diff changeset
1362 result = uEnd;
Ritor1
parents:
diff changeset
1363 thisa = this;
Ritor1
parents:
diff changeset
1364 if ( (signed int)uEnd > (signed int)uStart )
Ritor1
parents:
diff changeset
1365 {
Ritor1
parents:
diff changeset
1366 v5 = a2;
Ritor1
parents:
diff changeset
1367 v6 = &a2[uEnd];
Ritor1
parents:
diff changeset
1368 LODWORD(v7.pos.x) = (int)&v13;
Ritor1
parents:
diff changeset
1369 v16 = &a2[uEnd];
Ritor1
parents:
diff changeset
1370 v8 = uStart - 1;
Ritor1
parents:
diff changeset
1371 v17 = uEnd;
Ritor1
parents:
diff changeset
1372 while ( 1 )
Ritor1
parents:
diff changeset
1373 {
Ritor1
parents:
diff changeset
1374 memcpy(*(void **)&v7.pos.x, v6, 0x20u);
Ritor1
parents:
diff changeset
1375 v9 = (int)&v5[v8].pos.y;
Ritor1
parents:
diff changeset
1376 do
Ritor1
parents:
diff changeset
1377 {
Ritor1
parents:
diff changeset
1378 v9 += 32;
Ritor1
parents:
diff changeset
1379 ++v8;
Ritor1
parents:
diff changeset
1380 }
Ritor1
parents:
diff changeset
1381 while ( *(float *)v9 < (double)v14 );
Ritor1
parents:
diff changeset
1382 v10 = (int)&v5[v17].pos.y;
Ritor1
parents:
diff changeset
1383 do
Ritor1
parents:
diff changeset
1384 {
Ritor1
parents:
diff changeset
1385 v10 -= 32;
Ritor1
parents:
diff changeset
1386 --v17;
Ritor1
parents:
diff changeset
1387 }
Ritor1
parents:
diff changeset
1388 while ( *(float *)v10 > (double)v14 );
Ritor1
parents:
diff changeset
1389 if ( (signed int)v8 >= (signed int)v17 )
Ritor1
parents:
diff changeset
1390 break;
Ritor1
parents:
diff changeset
1391 LODWORD(v11) = (int)&v5[v17];
Ritor1
parents:
diff changeset
1392 memcpy(&v12, &a2[v8], sizeof(v12));
Ritor1
parents:
diff changeset
1393 v5 = a2;
Ritor1
parents:
diff changeset
1394 memcpy(&a2[v8], *(void **)&v11, sizeof(a2[v8]));
Ritor1
parents:
diff changeset
1395 v6 = &v12;
Ritor1
parents:
diff changeset
1396 v7.pos.x = v11;
Ritor1
parents:
diff changeset
1397 }
Ritor1
parents:
diff changeset
1398 memcpy(&v12, &v5[v8], sizeof(v12));
Ritor1
parents:
diff changeset
1399 memcpy(&v5[v8], v16, sizeof(v5[v8]));
Ritor1
parents:
diff changeset
1400 memcpy(v16, &v12, 0x20u);
Ritor1
parents:
diff changeset
1401 SortVerticesByY(v5, uStart, v8 - 1);
Ritor1
parents:
diff changeset
1402 SortVerticesByY(a2, v8 + 1, uEnd);
Ritor1
parents:
diff changeset
1403 }
Ritor1
parents:
diff changeset
1404 return true;
Ritor1
parents:
diff changeset
1405 }
Ritor1
parents:
diff changeset
1406
Ritor1
parents:
diff changeset
1407 //----- (004C288E) --------------------------------------------------------
Ritor1
parents:
diff changeset
1408 bool Vis::sort_objects_2(RenderVertexSoft *pArray, int sLeft, int sRight)
Ritor1
parents:
diff changeset
1409 {
Ritor1
parents:
diff changeset
1410 bool result; // eax@1
Ritor1
parents:
diff changeset
1411 RenderVertexSoft *v5; // edx@2
Ritor1
parents:
diff changeset
1412 int v6; // ebx@2
Ritor1
parents:
diff changeset
1413 int i; // ecx@2
Ritor1
parents:
diff changeset
1414 int v8; // esi@3
Ritor1
parents:
diff changeset
1415 int v9; // esi@5
Ritor1
parents:
diff changeset
1416 RenderVertexSoft *v10; // eax@8
Ritor1
parents:
diff changeset
1417 RenderVertexSoft v11; // [sp+4h] [bp-6Ch]@8
Ritor1
parents:
diff changeset
1418 RenderVertexSoft v12; // [sp+34h] [bp-3Ch]@2
Ritor1
parents:
diff changeset
1419 float v13; // [sp+4Ch] [bp-24h]@4
Ritor1
parents:
diff changeset
1420 int v14; // [sp+64h] [bp-Ch]@7
Ritor1
parents:
diff changeset
1421 Vis *thisa; // [sp+68h] [bp-8h]@1
Ritor1
parents:
diff changeset
1422 RenderVertexSoft *v16; // [sp+6Ch] [bp-4h]@2
Ritor1
parents:
diff changeset
1423
Ritor1
parents:
diff changeset
1424 __debugbreak();
Ritor1
parents:
diff changeset
1425
Ritor1
parents:
diff changeset
1426 result = sRight;
Ritor1
parents:
diff changeset
1427 thisa = this;
Ritor1
parents:
diff changeset
1428 if ( sRight > sLeft )
Ritor1
parents:
diff changeset
1429 {
Ritor1
parents:
diff changeset
1430 v5 = pArray;
Ritor1
parents:
diff changeset
1431 v16 = &pArray[sRight];
Ritor1
parents:
diff changeset
1432 v6 = sLeft - 1;
Ritor1
parents:
diff changeset
1433 memcpy(&v12, &pArray[sRight], sizeof(v12));
Ritor1
parents:
diff changeset
1434 for ( i = sRight; ; i = v14 )
Ritor1
parents:
diff changeset
1435 {
Ritor1
parents:
diff changeset
1436 v8 = (int)&v5[v6].vWorldViewProjX;
Ritor1
parents:
diff changeset
1437 do
Ritor1
parents:
diff changeset
1438 {
Ritor1
parents:
diff changeset
1439 v8 += 48;
Ritor1
parents:
diff changeset
1440 ++v6;
Ritor1
parents:
diff changeset
1441 }
Ritor1
parents:
diff changeset
1442 while ( *(float *)v8 < (double)v13 );
Ritor1
parents:
diff changeset
1443 v9 = (int)&v5[i].vWorldViewProjX;
Ritor1
parents:
diff changeset
1444 do
Ritor1
parents:
diff changeset
1445 {
Ritor1
parents:
diff changeset
1446 v9 -= 48;
Ritor1
parents:
diff changeset
1447 --i;
Ritor1
parents:
diff changeset
1448 }
Ritor1
parents:
diff changeset
1449 while ( *(float *)v9 > (double)v13 );
Ritor1
parents:
diff changeset
1450 v14 = i;
Ritor1
parents:
diff changeset
1451 if ( v6 >= i )
Ritor1
parents:
diff changeset
1452 break;
Ritor1
parents:
diff changeset
1453 v10 = &v5[i];
Ritor1
parents:
diff changeset
1454 memcpy(&v11, &pArray[v6], sizeof(v11));
Ritor1
parents:
diff changeset
1455 v5 = pArray;
Ritor1
parents:
diff changeset
1456 memcpy(&pArray[v6], v10, sizeof(pArray[v6]));
Ritor1
parents:
diff changeset
1457 memcpy(v10, &v11, 0x30u);
Ritor1
parents:
diff changeset
1458 }
Ritor1
parents:
diff changeset
1459 memcpy(&v11, &v5[v6], sizeof(v11));
Ritor1
parents:
diff changeset
1460 memcpy(&v5[v6], v16, sizeof(v5[v6]));
Ritor1
parents:
diff changeset
1461 memcpy(v16, &v11, 0x30u);
Ritor1
parents:
diff changeset
1462 sort_objects_2(v5, sLeft, v6 - 1);
Ritor1
parents:
diff changeset
1463 sort_objects_2(pArray, v6 + 1, sRight);
Ritor1
parents:
diff changeset
1464 }
Ritor1
parents:
diff changeset
1465 return true;
Ritor1
parents:
diff changeset
1466 }
Ritor1
parents:
diff changeset
1467
Ritor1
parents:
diff changeset
1468 //----- (004C297E) --------------------------------------------------------
Ritor1
parents:
diff changeset
1469 bool Vis::sort_objects_3(RenderVertexSoft *pArray, int sLeft, int sRight)
Ritor1
parents:
diff changeset
1470 {
Ritor1
parents:
diff changeset
1471 bool result; // eax@1
Ritor1
parents:
diff changeset
1472 RenderVertexSoft *v5; // edx@2
Ritor1
parents:
diff changeset
1473 int v6; // ebx@2
Ritor1
parents:
diff changeset
1474 int i; // ecx@2
Ritor1
parents:
diff changeset
1475 int v8; // esi@3
Ritor1
parents:
diff changeset
1476 int v9; // esi@5
Ritor1
parents:
diff changeset
1477 RenderVertexSoft *v10; // eax@8
Ritor1
parents:
diff changeset
1478 char v11; // [sp+4h] [bp-6Ch]@8
Ritor1
parents:
diff changeset
1479 RenderVertexSoft v12; // [sp+34h] [bp-3Ch]@2
Ritor1
parents:
diff changeset
1480 float v13; // [sp+50h] [bp-20h]@4
Ritor1
parents:
diff changeset
1481 int v14; // [sp+64h] [bp-Ch]@7
Ritor1
parents:
diff changeset
1482 Vis *thisa; // [sp+68h] [bp-8h]@1
Ritor1
parents:
diff changeset
1483 RenderVertexSoft *v16; // [sp+6Ch] [bp-4h]@2
Ritor1
parents:
diff changeset
1484
Ritor1
parents:
diff changeset
1485 result = sRight;
Ritor1
parents:
diff changeset
1486 thisa = this;
Ritor1
parents:
diff changeset
1487 if ( sRight > sLeft )
Ritor1
parents:
diff changeset
1488 {
Ritor1
parents:
diff changeset
1489 v5 = pArray;
Ritor1
parents:
diff changeset
1490 v16 = &pArray[sRight];
Ritor1
parents:
diff changeset
1491 v6 = sLeft - 1;
Ritor1
parents:
diff changeset
1492 memcpy(&v12, &pArray[sRight], sizeof(v12));
Ritor1
parents:
diff changeset
1493 for ( i = sRight; ; i = v14 )
Ritor1
parents:
diff changeset
1494 {
Ritor1
parents:
diff changeset
1495 v8 = (int)&v5[v6].vWorldViewProjY;
Ritor1
parents:
diff changeset
1496 do
Ritor1
parents:
diff changeset
1497 {
Ritor1
parents:
diff changeset
1498 v8 += 48;
Ritor1
parents:
diff changeset
1499 ++v6;
Ritor1
parents:
diff changeset
1500 }
Ritor1
parents:
diff changeset
1501 while ( *(float *)v8 < (double)v13 );
Ritor1
parents:
diff changeset
1502 v9 = (int)&v5[i].vWorldViewProjY;
Ritor1
parents:
diff changeset
1503 do
Ritor1
parents:
diff changeset
1504 {
Ritor1
parents:
diff changeset
1505 v9 -= 48;
Ritor1
parents:
diff changeset
1506 --i;
Ritor1
parents:
diff changeset
1507 }
Ritor1
parents:
diff changeset
1508 while ( *(float *)v9 > (double)v13 );
Ritor1
parents:
diff changeset
1509 v14 = i;
Ritor1
parents:
diff changeset
1510 if ( v6 >= i )
Ritor1
parents:
diff changeset
1511 break;
Ritor1
parents:
diff changeset
1512 v10 = &v5[i];
Ritor1
parents:
diff changeset
1513 memcpy(&v11, &pArray[v6], 0x30u);
Ritor1
parents:
diff changeset
1514 v5 = pArray;
Ritor1
parents:
diff changeset
1515 memcpy(&pArray[v6], v10, sizeof(pArray[v6]));
Ritor1
parents:
diff changeset
1516 memcpy(v10, &v11, 0x30u);
Ritor1
parents:
diff changeset
1517 }
Ritor1
parents:
diff changeset
1518 memcpy(&v11, &v5[v6], 0x30u);
Ritor1
parents:
diff changeset
1519 memcpy(&v5[v6], v16, sizeof(v5[v6]));
Ritor1
parents:
diff changeset
1520 memcpy(v16, &v11, 0x30u);
Ritor1
parents:
diff changeset
1521 sort_objects_3(v5, sLeft, v6 - 1);
Ritor1
parents:
diff changeset
1522 sort_objects_3(pArray, v6 + 1, sRight);
Ritor1
parents:
diff changeset
1523 }
Ritor1
parents:
diff changeset
1524 return true;
Ritor1
parents:
diff changeset
1525 }
Ritor1
parents:
diff changeset
1526
Ritor1
parents:
diff changeset
1527
Ritor1
parents:
diff changeset
1528 //----- (004C04AF) --------------------------------------------------------
Ritor1
parents:
diff changeset
1529 Vis::Vis()
Ritor1
parents:
diff changeset
1530 {
Ritor1
parents:
diff changeset
1531 Vis *v1; // ebx@1
Ritor1
parents:
diff changeset
1532 Vis *result; // eax@1
Ritor1
parents:
diff changeset
1533 RenderVertexSoft v3; // [sp+Ch] [bp-60h]@1
Ritor1
parents:
diff changeset
1534 RenderVertexSoft v4; // [sp+3Ch] [bp-30h]@1
Ritor1
parents:
diff changeset
1535
Ritor1
parents:
diff changeset
1536 v1 = this;
Ritor1
parents:
diff changeset
1537 v3.flt_2C = 0.0;
Ritor1
parents:
diff changeset
1538 v3.vWorldPosition.x = 0.0;
Ritor1
parents:
diff changeset
1539 v3.vWorldPosition.y = 65536.0;
Ritor1
parents:
diff changeset
1540 v3.vWorldPosition.z = 0.0;
Ritor1
parents:
diff changeset
1541 v4.flt_2C = 0.0;
Ritor1
parents:
diff changeset
1542 v4.vWorldPosition.x = 65536.0;
Ritor1
parents:
diff changeset
1543 v4.vWorldPosition.y = 0.0;
Ritor1
parents:
diff changeset
1544 v4.vWorldPosition.z = 0.0;
Ritor1
parents:
diff changeset
1545 memcpy(&v1->stru_200C, &v4, sizeof(v1->stru_200C));
Ritor1
parents:
diff changeset
1546 v4.flt_2C = 0.0;
Ritor1
parents:
diff changeset
1547 v4.vWorldPosition.x = 0.0;
Ritor1
parents:
diff changeset
1548 v4.vWorldPosition.y = 65536.0;
Ritor1
parents:
diff changeset
1549 v4.vWorldPosition.z = 0.0;
Ritor1
parents:
diff changeset
1550 memcpy(&v1->stru_203C, &v3, sizeof(v1->stru_203C));
Ritor1
parents:
diff changeset
1551 v3.flt_2C = 0.0;
Ritor1
parents:
diff changeset
1552 v3.vWorldPosition.x = 65536.0;
Ritor1
parents:
diff changeset
1553 v3.vWorldPosition.y = 0.0;
Ritor1
parents:
diff changeset
1554 v3.vWorldPosition.z = 0.0;
Ritor1
parents:
diff changeset
1555 memcpy(&v1->stru_206C, &v3, sizeof(v1->stru_206C));
Ritor1
parents:
diff changeset
1556 result = v1;
Ritor1
parents:
diff changeset
1557 memcpy(&v1->stru_209C, &v4, sizeof(v1->stru_209C));
Ritor1
parents:
diff changeset
1558 v1->field_20CC = 512;
Ritor1
parents:
diff changeset
1559 }
Ritor1
parents:
diff changeset
1560
Ritor1
parents:
diff changeset
1561 //----- (004C055C) --------------------------------------------------------
Ritor1
parents:
diff changeset
1562 Vis_stru1::Vis_stru1()
Ritor1
parents:
diff changeset
1563 {
Ritor1
parents:
diff changeset
1564 for (uint i = 0; i < 512; ++i)
Ritor1
parents:
diff changeset
1565 {
Ritor1
parents:
diff changeset
1566 array_0004[i].pObjectInfo = 0;
Ritor1
parents:
diff changeset
1567 array_0004[i].sZValue = -1;
Ritor1
parents:
diff changeset
1568 array_0004[i].uObjectType = 0;
Ritor1
parents:
diff changeset
1569 }
Ritor1
parents:
diff changeset
1570 uNumPointers = 0;
Ritor1
parents:
diff changeset
1571 }
Ritor1
parents:
diff changeset
1572
Ritor1
parents:
diff changeset
1573
Ritor1
parents:
diff changeset
1574
Ritor1
parents:
diff changeset
1575
Ritor1
parents:
diff changeset
1576 //----- (004C05CC) --------------------------------------------------------
Ritor1
parents:
diff changeset
1577 bool Vis::_4C05CC(Vis_stru1 *a2, stru157 *a3, stru157 *a4)
Ritor1
parents:
diff changeset
1578 {
Ritor1
parents:
diff changeset
1579 Vis_stru1 *v4; // esi@1
Ritor1
parents:
diff changeset
1580 Vis *v5; // ebx@1
Ritor1
parents:
diff changeset
1581 char *v6; // edi@3
Ritor1
parents:
diff changeset
1582 float v7; // ST00_4@3
Ritor1
parents:
diff changeset
1583 bool result; // eax@6
Ritor1
parents:
diff changeset
1584 float v9; // [sp+4h] [bp-14h]@3
Ritor1
parents:
diff changeset
1585
Ritor1
parents:
diff changeset
1586 v4 = a2;
Ritor1
parents:
diff changeset
1587 v5 = this;
Ritor1
parents:
diff changeset
1588 if ( !a2 )
Ritor1
parents:
diff changeset
1589 v4 = &this->stru1;
Ritor1
parents:
diff changeset
1590 v4->uNumPointers = 0;
Ritor1
parents:
diff changeset
1591 v6 = (char *)&this->field_20CC;
Ritor1
parents:
diff changeset
1592 v7 = (double)this->field_20CC;
Ritor1
parents:
diff changeset
1593 _4C06F8(v7, v4, a3);
Ritor1
parents:
diff changeset
1594 v9 = (double)*(signed int *)v6;
Ritor1
parents:
diff changeset
1595 if ( uCurrentlyLoadedLevelType == LEVEL_Indoor )
Ritor1
parents:
diff changeset
1596 _4C0D32_BLV(v9, v4, a4);
Ritor1
parents:
diff changeset
1597 else
Ritor1
parents:
diff changeset
1598 _4C0DEA_ODM(v9, v4, a4);
Ritor1
parents:
diff changeset
1599 v4->create_object_pointers(1u);
Ritor1
parents:
diff changeset
1600 sort_object_pointers(v4->array_1804, 0, v4->uNumPointers - 1);
Ritor1
parents:
diff changeset
1601 return true;
Ritor1
parents:
diff changeset
1602 }
Ritor1
parents:
diff changeset
1603
Ritor1
parents:
diff changeset
1604 //----- (004C0646) --------------------------------------------------------
Ritor1
parents:
diff changeset
1605 bool Vis::PickMouse(float fDepth, float fMouseX, float fMouseY, stru157 *a5, stru157 *a6)
Ritor1
parents:
diff changeset
1606 {
Ritor1
parents:
diff changeset
1607 RenderVertexSoft pMouseRay[2]; // [sp+1Ch] [bp-60h]@1
Ritor1
parents:
diff changeset
1608
Ritor1
parents:
diff changeset
1609 stru1.uNumPointers = 0;
Ritor1
parents:
diff changeset
1610 CastPickRay(pMouseRay, fMouseX, fMouseY, fDepth);
Ritor1
parents:
diff changeset
1611 PickBillboards(fDepth, fMouseX, fMouseY, &stru1, a5);
Ritor1
parents:
diff changeset
1612 if (uCurrentlyLoadedLevelType == LEVEL_Indoor)
Ritor1
parents:
diff changeset
1613 PickIndoor(fDepth, pMouseRay, &stru1, a6);
Ritor1
parents:
diff changeset
1614 else
Ritor1
parents:
diff changeset
1615 PickOutdoor(fDepth, pMouseRay, &stru1, a6, 0);
Ritor1
parents:
diff changeset
1616 stru1.create_object_pointers(0);
Ritor1
parents:
diff changeset
1617 sort_object_pointers(stru1.array_1804, 0, stru1.uNumPointers - 1);
Ritor1
parents:
diff changeset
1618 return true;
Ritor1
parents:
diff changeset
1619 }
Ritor1
parents:
diff changeset
1620
Ritor1
parents:
diff changeset
1621 //----- (004C06F8) --------------------------------------------------------
Ritor1
parents:
diff changeset
1622 void Vis::_4C06F8(float arg0, Vis_stru1 *a3, stru157 *a2)
Ritor1
parents:
diff changeset
1623 {
Ritor1
parents:
diff changeset
1624 int v4; // ST18_4@5
Ritor1
parents:
diff changeset
1625 Vis_stru1_stru0 *v5; // edi@5
Ritor1
parents:
diff changeset
1626 void **v7; // [sp+24h] [bp-8h]@2
Ritor1
parents:
diff changeset
1627 unsigned int uD3DBillboardIdx; // [sp+28h] [bp-4h]@1
Ritor1
parents:
diff changeset
1628
Ritor1
parents:
diff changeset
1629 uD3DBillboardIdx = 0;
Ritor1
parents:
diff changeset
1630 auto ecx0 = this;
Ritor1
parents:
diff changeset
1631 if ( (signed int)pRenderer->uNumBillboardsToDraw > 0 )
Ritor1
parents:
diff changeset
1632 {
Ritor1
parents:
diff changeset
1633 v7 = (void **)&pRenderer->pBillboardRenderListD3D[0].uParentBillboardID;
Ritor1
parents:
diff changeset
1634 do
Ritor1
parents:
diff changeset
1635 {
Ritor1
parents:
diff changeset
1636 if ( is_part_of_selection((BLVFace *)uD3DBillboardIdx, a2) )
Ritor1
parents:
diff changeset
1637 {
Ritor1
parents:
diff changeset
1638 if ( DoesRayIntersectBillboard(arg0, uD3DBillboardIdx) )
Ritor1
parents:
diff changeset
1639 {
Ritor1
parents:
diff changeset
1640 v4 = pBillboardRenderList[(int)*v7].sZValue;
Ritor1
parents:
diff changeset
1641 v5 = &a3->array_0004[a3->uNumPointers];
Ritor1
parents:
diff changeset
1642 v5->pObjectInfo = *v7;
Ritor1
parents:
diff changeset
1643 v5 = (Vis_stru1_stru0 *)((char *)v5 + 4);
Ritor1
parents:
diff changeset
1644 v5->pObjectInfo = (void *)v4;
Ritor1
parents:
diff changeset
1645 v5->sZValue = 1;
Ritor1
parents:
diff changeset
1646 ++a3->uNumPointers;
Ritor1
parents:
diff changeset
1647 }
Ritor1
parents:
diff changeset
1648 }
Ritor1
parents:
diff changeset
1649 ++uD3DBillboardIdx;
Ritor1
parents:
diff changeset
1650 v7 += 39;
Ritor1
parents:
diff changeset
1651 }
Ritor1
parents:
diff changeset
1652 while ( (signed int)uD3DBillboardIdx < (signed int)pRenderer->uNumBillboardsToDraw );
Ritor1
parents:
diff changeset
1653 }
Ritor1
parents:
diff changeset
1654 }
Ritor1
parents:
diff changeset
1655
Ritor1
parents:
diff changeset
1656 //----- (004C0791) --------------------------------------------------------
Ritor1
parents:
diff changeset
1657 bool Vis::is_part_of_selection(BLVFace *uD3DBillboardIdx_or_pBLVFace_or_pODMFace, stru157 *a2)
Ritor1
parents:
diff changeset
1658 {
Ritor1
parents:
diff changeset
1659 stru157 *v3; // esi@1
Ritor1
parents:
diff changeset
1660 int result; // eax@1
Ritor1
parents:
diff changeset
1661 int v5; // edx@2
Ritor1
parents:
diff changeset
1662 int v6; // ecx@2
Ritor1
parents:
diff changeset
1663 char v7; // zf@3
Ritor1
parents:
diff changeset
1664 int v8; // esi@5
Ritor1
parents:
diff changeset
1665 std::string *v9; // ecx@7
Ritor1
parents:
diff changeset
1666 Actor *v10; // edi@18
Ritor1
parents:
diff changeset
1667 char v11; // zf@26
Ritor1
parents:
diff changeset
1668 const char *v12; // [sp-20h] [bp-2Ch]@7
Ritor1
parents:
diff changeset
1669 int v13; // [sp-1Ch] [bp-28h]@7
Ritor1
parents:
diff changeset
1670 std::string v14; // [sp-18h] [bp-24h]@7
Ritor1
parents:
diff changeset
1671 const char *v15; // [sp-8h] [bp-14h]@7
Ritor1
parents:
diff changeset
1672 int v16; // [sp-4h] [bp-10h]@7
Ritor1
parents:
diff changeset
1673
Ritor1
parents:
diff changeset
1674 v3 = a2;
Ritor1
parents:
diff changeset
1675 result = a2->field_0;
Ritor1
parents:
diff changeset
1676 if ( a2->field_0 != 1 )
Ritor1
parents:
diff changeset
1677 {
Ritor1
parents:
diff changeset
1678 if ( result != 2
Ritor1
parents:
diff changeset
1679 || (uCurrentlyLoadedLevelType != LEVEL_Indoor ? (v11 = LOWORD(uD3DBillboardIdx_or_pBLVFace_or_pODMFace[3].pFacePlane.vNormal.y) == 0,
Ritor1
parents:
diff changeset
1680 result = uD3DBillboardIdx_or_pBLVFace_or_pODMFace->pFacePlane_old.dist) : (v11 = pIndoor->pFaceExtras[uD3DBillboardIdx_or_pBLVFace_or_pODMFace->uFaceExtraID].uEventID == 0, result = uD3DBillboardIdx_or_pBLVFace_or_pODMFace->uAttributes),
Ritor1
parents:
diff changeset
1681 a2->field_4 != 1) )
Ritor1
parents:
diff changeset
1682 goto LABEL_16;
Ritor1
parents:
diff changeset
1683 if ( v11 || result & a2->field_C )
Ritor1
parents:
diff changeset
1684 goto LABEL_33;
Ritor1
parents:
diff changeset
1685 v7 = (result & a2->field_8) == 0;
Ritor1
parents:
diff changeset
1686 goto LABEL_32;
Ritor1
parents:
diff changeset
1687 }
Ritor1
parents:
diff changeset
1688 v5 = a2->field_10;
Ritor1
parents:
diff changeset
1689 result = (pBillboardRenderList[pRenderer->pBillboardRenderListD3D[(int)uD3DBillboardIdx_or_pBLVFace_or_pODMFace].uParentBillboardID].sZValue & 0xFFFF) >> 3;
Ritor1
parents:
diff changeset
1690 v6 = pBillboardRenderList[pRenderer->pBillboardRenderListD3D[(int)uD3DBillboardIdx_or_pBLVFace_or_pODMFace].uParentBillboardID].sZValue & 7;
Ritor1
parents:
diff changeset
1691 if ( v5 & 2 )
Ritor1
parents:
diff changeset
1692 {
Ritor1
parents:
diff changeset
1693 v7 = v6 == a2->field_4;
Ritor1
parents:
diff changeset
1694 goto LABEL_32;
Ritor1
parents:
diff changeset
1695 }
Ritor1
parents:
diff changeset
1696 if ( v5 & 4 )
Ritor1
parents:
diff changeset
1697 {
Ritor1
parents:
diff changeset
1698 v8 = a2->field_4;
Ritor1
parents:
diff changeset
1699 if ( v6 != v8 )
Ritor1
parents:
diff changeset
1700 goto LABEL_16;
Ritor1
parents:
diff changeset
1701 if ( v8 != 5 )
Ritor1
parents:
diff changeset
1702 {
Ritor1
parents:
diff changeset
1703 v15 = "E:\\WORK\\MSDEV\\MM7\\MM7\\Code\\Vis.cpp:207";
Ritor1
parents:
diff changeset
1704 v12 = "Unsupported \"exclusion if no event\" type in CVis::is_part_of_selection";
Ritor1
parents:
diff changeset
1705 LABEL_15:
Ritor1
parents:
diff changeset
1706 MessageBoxA(nullptr, v12, v15, 0);
Ritor1
parents:
diff changeset
1707 return true;
Ritor1
parents:
diff changeset
1708 }
Ritor1
parents:
diff changeset
1709 result *= 32;
Ritor1
parents:
diff changeset
1710 if ( *(__int16 *)((char *)&pLevelDecorations[0].uCog + result)
Ritor1
parents:
diff changeset
1711 || *(__int16 *)((char *)&pLevelDecorations[0].field_16_event_id + result) )
Ritor1
parents:
diff changeset
1712 goto LABEL_16;
Ritor1
parents:
diff changeset
1713 result = pLevelDecorations[result / sizeof(LevelDecoration)].IsInteractive();
Ritor1
parents:
diff changeset
1714 goto LABEL_11;
Ritor1
parents:
diff changeset
1715 }
Ritor1
parents:
diff changeset
1716 if ( v6 == a2->field_4 )
Ritor1
parents:
diff changeset
1717 {
Ritor1
parents:
diff changeset
1718 if ( v6 != 3 )
Ritor1
parents:
diff changeset
1719 {
Ritor1
parents:
diff changeset
1720 v15 = "E:\\WORK\\MSDEV\\MM7\\MM7\\Code\\Vis.cpp:245";
Ritor1
parents:
diff changeset
1721 v12 = "Default case reached in VIS";
Ritor1
parents:
diff changeset
1722 goto LABEL_15;
Ritor1
parents:
diff changeset
1723 }
Ritor1
parents:
diff changeset
1724 v10 = &pActors[result];
Ritor1
parents:
diff changeset
1725 result = 1 << LOBYTE(v10->uAIState);
Ritor1
parents:
diff changeset
1726 if ( result & a2->field_C
Ritor1
parents:
diff changeset
1727 || !(result & a2->field_8)
Ritor1
parents:
diff changeset
1728 || v5 & 8 && (result = MonsterStats::BelongsToSupertype(v10->pMonsterInfo.uID, MONSTER_SUPERTYPE_UNDEAD)) == 0 )
Ritor1
parents:
diff changeset
1729 goto LABEL_33;
Ritor1
parents:
diff changeset
1730 if ( !(v3->field_10 & 1) )
Ritor1
parents:
diff changeset
1731 goto LABEL_16;
Ritor1
parents:
diff changeset
1732 result = v10->GetActorsRelation(nullptr);
Ritor1
parents:
diff changeset
1733 LABEL_11:
Ritor1
parents:
diff changeset
1734 v7 = result == 0;
Ritor1
parents:
diff changeset
1735 LABEL_32:
Ritor1
parents:
diff changeset
1736 if ( v7 )
Ritor1
parents:
diff changeset
1737 goto LABEL_33;
Ritor1
parents:
diff changeset
1738 LABEL_16:
Ritor1
parents:
diff changeset
1739 return true;
Ritor1
parents:
diff changeset
1740 }
Ritor1
parents:
diff changeset
1741 LABEL_33:
Ritor1
parents:
diff changeset
1742 LOBYTE(result) = 0;
Ritor1
parents:
diff changeset
1743 return result;
Ritor1
parents:
diff changeset
1744 }
Ritor1
parents:
diff changeset
1745
Ritor1
parents:
diff changeset
1746 //----- (004C091D) --------------------------------------------------------
Ritor1
parents:
diff changeset
1747 bool Vis::DoesRayIntersectBillboard(float fDepth, unsigned int uD3DBillboardIdx)
Ritor1
parents:
diff changeset
1748 {
Ritor1
parents:
diff changeset
1749 unsigned int v3; // esi@3
Ritor1
parents:
diff changeset
1750 bool result; // eax@3
Ritor1
parents:
diff changeset
1751 int v5; // ecx@4
Ritor1
parents:
diff changeset
1752 double v6; // st7@4
Ritor1
parents:
diff changeset
1753 __int16 v7; // fps@4
Ritor1
parents:
diff changeset
1754 double v8; // st7@4
Ritor1
parents:
diff changeset
1755 unsigned __int8 v9; // c0@4
Ritor1
parents:
diff changeset
1756 char v10; // c2@4
Ritor1
parents:
diff changeset
1757 unsigned __int8 v11; // c3@4
Ritor1
parents:
diff changeset
1758 Vis_stru1_stru0 *v12; // eax@10
Ritor1
parents:
diff changeset
1759 __int16 v13; // fps@16
Ritor1
parents:
diff changeset
1760 double v14; // st7@16
Ritor1
parents:
diff changeset
1761 char v15; // c0@16
Ritor1
parents:
diff changeset
1762 char v16; // c2@16
Ritor1
parents:
diff changeset
1763 char v17; // c3@16
Ritor1
parents:
diff changeset
1764 double v18; // st7@18
Ritor1
parents:
diff changeset
1765 double v19; // st6@18
Ritor1
parents:
diff changeset
1766 double v20; // st4@18
Ritor1
parents:
diff changeset
1767 float v21; // ST0C_4@22
Ritor1
parents:
diff changeset
1768 float v22; // ST08_4@22
Ritor1
parents:
diff changeset
1769 signed int v23; // eax@27
Ritor1
parents:
diff changeset
1770 double v24; // st7@32
Ritor1
parents:
diff changeset
1771 double v25; // st6@32
Ritor1
parents:
diff changeset
1772 float v26; // eax@32
Ritor1
parents:
diff changeset
1773 double v27; // st7@36
Ritor1
parents:
diff changeset
1774 double v28; // st6@36
Ritor1
parents:
diff changeset
1775 __int16 v29; // fps@36
Ritor1
parents:
diff changeset
1776 char v30; // c0@36
Ritor1
parents:
diff changeset
1777 char v31; // c2@36
Ritor1
parents:
diff changeset
1778 char v32; // c3@36
Ritor1
parents:
diff changeset
1779 double v33; // st6@37
Ritor1
parents:
diff changeset
1780 __int16 v34; // fps@37
Ritor1
parents:
diff changeset
1781 char v35; // c0@37
Ritor1
parents:
diff changeset
1782 char v36; // c2@37
Ritor1
parents:
diff changeset
1783 char v37; // c3@37
Ritor1
parents:
diff changeset
1784 __int16 v38; // fps@38
Ritor1
parents:
diff changeset
1785 double v39; // st6@38
Ritor1
parents:
diff changeset
1786 unsigned __int8 v40; // c0@38
Ritor1
parents:
diff changeset
1787 char v41; // c2@38
Ritor1
parents:
diff changeset
1788 unsigned __int8 v42; // c3@38
Ritor1
parents:
diff changeset
1789 __int16 v43; // fps@39
Ritor1
parents:
diff changeset
1790 double v44; // st6@39
Ritor1
parents:
diff changeset
1791 char v45; // c0@39
Ritor1
parents:
diff changeset
1792 char v46; // c2@39
Ritor1
parents:
diff changeset
1793 char v47; // c3@39
Ritor1
parents:
diff changeset
1794 Vis *v48; // esi@40
Ritor1
parents:
diff changeset
1795 float v49; // ST08_4@40
Ritor1
parents:
diff changeset
1796 Vis_stru1_stru0 *v50; // eax@45
Ritor1
parents:
diff changeset
1797 RenderVertexSoft pRay[2]; // [sp+20h] [bp-DCh]@5
Ritor1
parents:
diff changeset
1798 RenderVertexSoft a3[2]; // [sp+80h] [bp-7Ch]@22
Ritor1
parents:
diff changeset
1799 float v53; // [sp+E0h] [bp-1Ch]@33
Ritor1
parents:
diff changeset
1800 float v54; // [sp+E4h] [bp-18h]@32
Ritor1
parents:
diff changeset
1801 float fBillboardCenterX; // [sp+E8h] [bp-14h]@5
Ritor1
parents:
diff changeset
1802 float fBillboardCenterY; // [sp+ECh] [bp-10h]@5
Ritor1
parents:
diff changeset
1803 unsigned int v57; // [sp+F0h] [bp-Ch]@5
Ritor1
parents:
diff changeset
1804 float v58; // [sp+F4h] [bp-8h]@17
Ritor1
parents:
diff changeset
1805 Vis *thisa; // [sp+F8h] [bp-4h]@1
Ritor1
parents:
diff changeset
1806 signed int a3a; // [sp+108h] [bp+Ch]@17
Ritor1
parents:
diff changeset
1807 float a3b; // [sp+108h] [bp+Ch]@32
Ritor1
parents:
diff changeset
1808
Ritor1
parents:
diff changeset
1809 thisa = this;
Ritor1
parents:
diff changeset
1810
Ritor1
parents:
diff changeset
1811 static Vis_stru1 Vis_static_stru_F91E10;
Ritor1
parents:
diff changeset
1812
Ritor1
parents:
diff changeset
1813 Vis_static_stru_F91E10.uNumPointers = 0;
Ritor1
parents:
diff changeset
1814 v3 = uD3DBillboardIdx;
Ritor1
parents:
diff changeset
1815 result = pRenderer->pBillboardRenderListD3D[uD3DBillboardIdx].uParentBillboardID;
Ritor1
parents:
diff changeset
1816 if ( result != -1
Ritor1
parents:
diff changeset
1817 && (v5 = pBillboardRenderList[result].sZValue,
Ritor1
parents:
diff changeset
1818 v6 = (double)(unsigned __int16)pBillboardRenderList[result].sZValue,
Ritor1
parents:
diff changeset
1819 result = v5 >> 16,
Ritor1
parents:
diff changeset
1820 v8 = v6 * 0.000015259022 + (double)(v5 >> 16),
Ritor1
parents:
diff changeset
1821 //UNDEF(v7),
Ritor1
parents:
diff changeset
1822 v9 = v8 < fDepth,
Ritor1
parents:
diff changeset
1823 v10 = 0,
Ritor1
parents:
diff changeset
1824 v11 = v8 == fDepth,
31
b46b1404725b 19.01.13
Ritor1
parents: 17
diff changeset
1825 /*BYTE1(result) = HIBYTE(v7),*/
0
Ritor1
parents:
diff changeset
1826 v9 | v11) )
Ritor1
parents:
diff changeset
1827 {
Ritor1
parents:
diff changeset
1828 LOWORD(v5) = 0;
Ritor1
parents:
diff changeset
1829 v57 = v5;
Ritor1
parents:
diff changeset
1830 GetPolygonCenter(
Ritor1
parents:
diff changeset
1831 pRenderer->pBillboardRenderListD3D[v3].pQuards,
Ritor1
parents:
diff changeset
1832 4u,
Ritor1
parents:
diff changeset
1833 &fBillboardCenterX,
Ritor1
parents:
diff changeset
1834 &fBillboardCenterY);
Ritor1
parents:
diff changeset
1835 CastPickRay(pRay, fBillboardCenterX, fBillboardCenterY, fDepth);
Ritor1
parents:
diff changeset
1836 if ( uCurrentlyLoadedLevelType == LEVEL_Indoor )
Ritor1
parents:
diff changeset
1837 PickIndoor(fDepth, pRay, &Vis_static_stru_F91E10, &a5);
Ritor1
parents:
diff changeset
1838 else
Ritor1
parents:
diff changeset
1839 PickOutdoor(fDepth, pRay, &Vis_static_stru_F91E10, &a5, 0);
Ritor1
parents:
diff changeset
1840 Vis_static_stru_F91E10.create_object_pointers(0);
Ritor1
parents:
diff changeset
1841 sort_object_pointers(Vis_static_stru_F91E10.array_1804, 0, Vis_static_stru_F91E10.uNumPointers - 1);
Ritor1
parents:
diff changeset
1842 HIWORD(result) = HIWORD(Vis_static_stru_F91E10.uNumPointers);
Ritor1
parents:
diff changeset
1843 if ( Vis_static_stru_F91E10.uNumPointers
Ritor1
parents:
diff changeset
1844 && ((signed int)Vis_static_stru_F91E10.uNumPointers <= 0 ? (v12 = 0) : (v12 = Vis_static_stru_F91E10.array_1804[0]),
Ritor1
parents:
diff changeset
1845 result = v12->sZValue,
Ritor1
parents:
diff changeset
1846 LOWORD(result) = 0,
Ritor1
parents:
diff changeset
1847 result <= v57)
Ritor1
parents:
diff changeset
1848 || (double)(signed int)pViewport->uScreenX > fBillboardCenterX
Ritor1
parents:
diff changeset
1849 || (double)(signed int)pViewport->uScreenZ < fBillboardCenterX
Ritor1
parents:
diff changeset
1850 || (double)(signed int)pViewport->uScreenY > fBillboardCenterY
Ritor1
parents:
diff changeset
1851 || (v14 = (double)(signed int)pViewport->uScreenW,
Ritor1
parents:
diff changeset
1852 //UNDEF(v13),
Ritor1
parents:
diff changeset
1853 v15 = v14 < fBillboardCenterY,
Ritor1
parents:
diff changeset
1854 v16 = 0,
Ritor1
parents:
diff changeset
1855 v17 = v14 == fBillboardCenterY,
Ritor1
parents:
diff changeset
1856 BYTE1(result) = HIBYTE(v13),
Ritor1
parents:
diff changeset
1857 v14 < fBillboardCenterY) )
Ritor1
parents:
diff changeset
1858 {
Ritor1
parents:
diff changeset
1859 a3a = 0;
Ritor1
parents:
diff changeset
1860 result = (bool)&pRenderer->pBillboardRenderListD3D[v3].pQuards[0].pos.y;
Ritor1
parents:
diff changeset
1861
Ritor1
parents:
diff changeset
1862 __debugbreak();
Ritor1
parents:
diff changeset
1863 {
Ritor1
parents:
diff changeset
1864 LODWORD(v58) = (int)((char *)&pRenderer + v3 * 156 + 1062620);// pBillboardRenderListD3D+0x0C
Ritor1
parents:
diff changeset
1865 }
Ritor1
parents:
diff changeset
1866
Ritor1
parents:
diff changeset
1867 while ( 1 )
Ritor1
parents:
diff changeset
1868 {
Ritor1
parents:
diff changeset
1869 v18 = *(float *)(result - 4);
Ritor1
parents:
diff changeset
1870 v19 = *(float *)result;
Ritor1
parents:
diff changeset
1871 v20 = *(float *)(result - 4);
Ritor1
parents:
diff changeset
1872 Vis_static_stru_F91E10.uNumPointers = 0;
Ritor1
parents:
diff changeset
1873 if ( v20 >= (double)(signed int)pViewport->uScreenX )
Ritor1
parents:
diff changeset
1874 {
Ritor1
parents:
diff changeset
1875 if ( v18 <= (double)(signed int)pViewport->uScreenZ
Ritor1
parents:
diff changeset
1876 && v19 >= (double)(signed int)pViewport->uScreenY
Ritor1
parents:
diff changeset
1877 && v19 <= (double)(signed int)pViewport->uScreenW )
Ritor1
parents:
diff changeset
1878 {
Ritor1
parents:
diff changeset
1879 v21 = v19;
Ritor1
parents:
diff changeset
1880 v22 = v18;
Ritor1
parents:
diff changeset
1881 CastPickRay(a3, v22, v21, fDepth);
Ritor1
parents:
diff changeset
1882 if ( uCurrentlyLoadedLevelType == LEVEL_Indoor )
Ritor1
parents:
diff changeset
1883 PickIndoor(fDepth, a3, &Vis_static_stru_F91E10, &a5);
Ritor1
parents:
diff changeset
1884 else
Ritor1
parents:
diff changeset
1885 PickOutdoor(fDepth, a3, &Vis_static_stru_F91E10, &a5, 0);
Ritor1
parents:
diff changeset
1886 Vis_static_stru_F91E10.create_object_pointers(0);
Ritor1
parents:
diff changeset
1887 sort_object_pointers(
Ritor1
parents:
diff changeset
1888 Vis_static_stru_F91E10.array_1804,
Ritor1
parents:
diff changeset
1889 0,
Ritor1
parents:
diff changeset
1890 Vis_static_stru_F91E10.uNumPointers - 1);
Ritor1
parents:
diff changeset
1891 result = Vis_static_stru_F91E10.uNumPointers;
Ritor1
parents:
diff changeset
1892 if ( !Vis_static_stru_F91E10.uNumPointers )
Ritor1
parents:
diff changeset
1893 break;
Ritor1
parents:
diff changeset
1894 v23 = (signed int)(Vis_static_stru_F91E10.uNumPointers <= 0 ? 0 : Vis_static_stru_F91E10.array_1804[0]);
Ritor1
parents:
diff changeset
1895 result = *(int *)(v23 + 4);
Ritor1
parents:
diff changeset
1896 LOWORD(result) = 0;
Ritor1
parents:
diff changeset
1897 if ( result > v57 )
Ritor1
parents:
diff changeset
1898 break;
Ritor1
parents:
diff changeset
1899 }
Ritor1
parents:
diff changeset
1900 }
Ritor1
parents:
diff changeset
1901 ++a3a;
Ritor1
parents:
diff changeset
1902 result = LODWORD(v58) + 32;
Ritor1
parents:
diff changeset
1903 LODWORD(v58) += 32;
Ritor1
parents:
diff changeset
1904 if ( a3a >= 4 )
Ritor1
parents:
diff changeset
1905 {
Ritor1
parents:
diff changeset
1906 if ( uCurrentlyLoadedLevelType != LEVEL_Outdoor )
Ritor1
parents:
diff changeset
1907 goto LABEL_49;
Ritor1
parents:
diff changeset
1908 v24 = pRenderer->pBillboardRenderListD3D[v3].pQuards[0].pos.x;
Ritor1
parents:
diff changeset
1909 v25 = pRenderer->pBillboardRenderListD3D[v3].pQuards[3].pos.x;
Ritor1
parents:
diff changeset
1910 v26 = pRenderer->pBillboardRenderListD3D[v3].pQuards[0].pos.y;
Ritor1
parents:
diff changeset
1911 v54 = pRenderer->pBillboardRenderListD3D[v3].pQuards[3].pos.x;
Ritor1
parents:
diff changeset
1912 v58 = v26;
Ritor1
parents:
diff changeset
1913 result = LODWORD(pRenderer->pBillboardRenderListD3D[v3].pQuards[1].pos.y);
Ritor1
parents:
diff changeset
1914 a3b = pRenderer->pBillboardRenderListD3D[v3].pQuards[1].pos.y;
Ritor1
parents:
diff changeset
1915 if ( v24 > v25 )
Ritor1
parents:
diff changeset
1916 {
Ritor1
parents:
diff changeset
1917 v53 = v24;
Ritor1
parents:
diff changeset
1918 v24 = v54;
Ritor1
parents:
diff changeset
1919 v25 = v53;
Ritor1
parents:
diff changeset
1920 }
Ritor1
parents:
diff changeset
1921 if ( v58 > (double)a3b )
Ritor1
parents:
diff changeset
1922 a3b = v58;
Ritor1
parents:
diff changeset
1923 if ( (Vis_static_stru_F91E10.uNumPointers = 0,
Ritor1
parents:
diff changeset
1924 v27 = (v25 - v24) * 0.5,
Ritor1
parents:
diff changeset
1925 v28 = (double)(signed int)pViewport->uScreenX,
Ritor1
parents:
diff changeset
1926 //UNDEF(v29),
Ritor1
parents:
diff changeset
1927 v30 = v27 < v28,
Ritor1
parents:
diff changeset
1928 v31 = 0,
Ritor1
parents:
diff changeset
1929 v32 = v27 == v28,
Ritor1
parents:
diff changeset
1930 BYTE1(result) = HIBYTE(v29),
Ritor1
parents:
diff changeset
1931 v27 < v28)
Ritor1
parents:
diff changeset
1932 || (v33 = (double)(signed int)pViewport->uScreenZ,
Ritor1
parents:
diff changeset
1933 //UNDEF(v34),
Ritor1
parents:
diff changeset
1934 v35 = v27 < v33,
Ritor1
parents:
diff changeset
1935 v36 = 0,
Ritor1
parents:
diff changeset
1936 v37 = v27 == v33,
Ritor1
parents:
diff changeset
1937 BYTE1(result) = HIBYTE(v34),
Ritor1
parents:
diff changeset
1938 v27 > v33)
Ritor1
parents:
diff changeset
1939 || (v39 = (double)(signed int)pViewport->uScreenY,
Ritor1
parents:
diff changeset
1940 //UNDEF(v38),
Ritor1
parents:
diff changeset
1941 v40 = v39 < a3b,
Ritor1
parents:
diff changeset
1942 v41 = 0,
Ritor1
parents:
diff changeset
1943 v42 = v39 == a3b,
Ritor1
parents:
diff changeset
1944 BYTE1(result) = HIBYTE(v38),
Ritor1
parents:
diff changeset
1945 !(v40 | v42))
Ritor1
parents:
diff changeset
1946 || (v44 = (double)(signed int)pViewport->uScreenW,
Ritor1
parents:
diff changeset
1947 //UNDEF(v43),
Ritor1
parents:
diff changeset
1948 v45 = v44 < a3b,
Ritor1
parents:
diff changeset
1949 v46 = 0,
Ritor1
parents:
diff changeset
1950 v47 = v44 == a3b,
Ritor1
parents:
diff changeset
1951 BYTE1(result) = HIBYTE(v43),
Ritor1
parents:
diff changeset
1952 v44 < a3b)
Ritor1
parents:
diff changeset
1953 || ((v48 = thisa, v49 = v27, CastPickRay(a3, v49, a3b, fDepth), uCurrentlyLoadedLevelType != LEVEL_Indoor) ? PickOutdoor(fDepth, a3, &Vis_static_stru_F91E10, &a5, 0) : PickIndoor(fDepth, a3, &Vis_static_stru_F91E10, &a5),
Ritor1
parents:
diff changeset
1954 (Vis_static_stru_F91E10.create_object_pointers(0),
Ritor1
parents:
diff changeset
1955 sort_object_pointers(
Ritor1
parents:
diff changeset
1956 Vis_static_stru_F91E10.array_1804,
Ritor1
parents:
diff changeset
1957 0,
Ritor1
parents:
diff changeset
1958 Vis_static_stru_F91E10.uNumPointers - 1),
Ritor1
parents:
diff changeset
1959 (result = Vis_static_stru_F91E10.uNumPointers) != 0)
Ritor1
parents:
diff changeset
1960 && ((signed int)Vis_static_stru_F91E10.uNumPointers <= 0 ? (v50 = 0) : (v50 = Vis_static_stru_F91E10.array_1804[0]),
Ritor1
parents:
diff changeset
1961 result = v50->sZValue,
Ritor1
parents:
diff changeset
1962 LOWORD(result) = 0,
Ritor1
parents:
diff changeset
1963 result <= v57)) )
Ritor1
parents:
diff changeset
1964 goto LABEL_49;
Ritor1
parents:
diff changeset
1965 break;
Ritor1
parents:
diff changeset
1966 }
Ritor1
parents:
diff changeset
1967 }
Ritor1
parents:
diff changeset
1968 }
Ritor1
parents:
diff changeset
1969 LOBYTE(result) = 1;
Ritor1
parents:
diff changeset
1970 }
Ritor1
parents:
diff changeset
1971 else
Ritor1
parents:
diff changeset
1972 {
Ritor1
parents:
diff changeset
1973 LABEL_49:
Ritor1
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1974 return false;
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1975 }
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1976 return result;
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1977 }
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1978 // F93E18: using guessed type char static_byte_F93E18_init;
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1979
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1980 //----- (004C0D32) --------------------------------------------------------
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1981 int Vis::_4C0D32_BLV(float a1, Vis_stru1 *arg4, stru157 *a2)
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1982 {
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1983 int result; // eax@1
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1984 signed int v5; // esi@2
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1985 BLVFace *v6; // edi@4
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1986 unsigned int v7; // eax@6
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1987 Vis_stru1_stru0 *v8; // eax@6
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1988 int v9; // ST18_4@7
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1989 unsigned int v10; // ST1C_4@7
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1990 unsigned int v11; // ecx@7
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1991 signed int i; // [sp+18h] [bp-8h]@1
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1992 Vis *thisa; // [sp+1Ch] [bp-4h]@1
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1993
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1994 result = 0;
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1995 thisa = this;
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1996 for ( i = 0; i < (signed int)pBspRenderer->uNumFaceIDs; ++i )
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1997 {
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1998 v5 = pBspRenderer->pFaceIDs[2 * result];
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1999 if ( v5 >= 0 )
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2000 {
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2001 if ( v5 < (signed int)pIndoor->uNumFaces )
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2002 {
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2003 v6 = &pIndoor->pFaces[v5];
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2004 if ( !pGame->pIndoorCameraD3D->IsCulled(&pIndoor->pFaces[v5]) )
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2005 {
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2006 if ( is_part_of_selection(v6, a2) )
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2007 {
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2008 v7 = 8 * v5;
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2009 LOBYTE(v7) = 8 * v5 | 6;
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2010 v8 = _4C1026(v6, v7, a1);
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2011 if ( v8 )
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2012 {
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2013 v9 = v8->sZValue;
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2014 v10 = v8->uObjectType;
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2015 v11 = 3 * arg4->uNumPointers;
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2016 arg4->array_0004[arg4->uNumPointers].pObjectInfo = v8->pObjectInfo;
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2017 arg4->array_0004[4 * v11 / 0xC].sZValue = v9;
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2018 arg4->array_0004[4 * v11 / 0xC].uObjectType = v10;
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2019 ++arg4->uNumPointers;
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2020 }
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2021 }
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2022 }
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2023 }
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2024 }
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2025 result = i + 1;
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2026 }
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2027 return result;
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2028 }
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2029
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2030 //----- (004C0DEA) --------------------------------------------------------
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2031 void Vis::_4C0DEA_ODM(float arg0, Vis_stru1 *a3, stru157 *a2)
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2032 {
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2033 int v4; // esi@1
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2034 BSPModel *v5; // ebx@3
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2035 unsigned __int8 v6; // zf@5
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2036 char v7; // sf@5
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2037 unsigned __int8 v8; // of@5
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2038 ODMFace *v9; // esi@7
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2039 unsigned int v10; // eax@8
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2040 Vis_stru1_stru0 *v11; // eax@8
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2041 unsigned int v12; // ecx@9
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2042 BLVFace f; // [sp+10h] [bp-84h]@1
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2043 void *v14; // [sp+70h] [bp-24h]@9
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2044 int v15; // [sp+74h] [bp-20h]@9
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2045 unsigned int v16; // [sp+78h] [bp-1Ch]@9
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2046 int v17; // [sp+7Ch] [bp-18h]@1
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2047 Vis *v18; // [sp+80h] [bp-14h]@1
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2048 int v19; // [sp+84h] [bp-10h]@6
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2049 unsigned int v20; // [sp+88h] [bp-Ch]@2
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2050 int v21; // [sp+8Ch] [bp-8h]@5
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2051 int a1; // [sp+90h] [bp-4h]@1
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diff changeset
2052
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2053 auto ecx0 = this;
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2054 v18 = ecx0;
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2055 v4 = 0;
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2056 v17 = 0;
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2057 a1 = 0;
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2058 if ( (signed int)pOutdoor->uNumBModels > 0 )
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diff changeset
2059 {
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diff changeset
2060 v20 = 0;
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parents:
diff changeset
2061 do
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diff changeset
2062 {
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parents:
diff changeset
2063 v5 = &pOutdoor->pBModels[v20 / 0xBC];
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diff changeset
2064 if ( IsBModelVisible(a1, &v17) )
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diff changeset
2065 {
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diff changeset
2066 if ( v17 != v4 )
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diff changeset
2067 {
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diff changeset
2068 v8 = __OFSUB__(v5->uNumFaces, v4);
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parents:
diff changeset
2069 v6 = v5->uNumFaces == v4;
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parents:
diff changeset
2070 v7 = ((v5->uNumFaces - v4) & 0x80000000u) != 0;
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parents:
diff changeset
2071 v21 = v4;
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parents:
diff changeset
2072 if ( !((unsigned __int8)(v7 ^ v8) | v6) )
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parents:
diff changeset
2073 {
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parents:
diff changeset
2074 v19 = v4;
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parents:
diff changeset
2075 do
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parents:
diff changeset
2076 {
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parents:
diff changeset
2077 v9 = (ODMFace *)((char *)v5->pFaces + v19);
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parents:
diff changeset
2078 if ( is_part_of_selection((BLVFace *)((char *)v5->pFaces + v19), a2) )
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parents:
diff changeset
2079 {
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parents:
diff changeset
2080 f.FromODM(v9);
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parents:
diff changeset
2081 v10 = 8 * (v21 | (a1 << 6));
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parents:
diff changeset
2082 LOBYTE(v10) = v10 | 6;
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parents:
diff changeset
2083 v11 = _4C1026(&f, v10, arg0);
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parents:
diff changeset
2084 if ( v11 )
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parents:
diff changeset
2085 {
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parents:
diff changeset
2086 v14 = v11->pObjectInfo;
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parents:
diff changeset
2087 v15 = v11->sZValue;
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diff changeset
2088 v12 = a3->uNumPointers;
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parents:
diff changeset
2089 v16 = v11->uObjectType;
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parents:
diff changeset
2090 v12 *= 3;
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parents:
diff changeset
2091 *((int *)&a3->array_0004[0].pObjectInfo + v12) = (int)v14;
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parents:
diff changeset
2092 *(&a3->array_0004[0].sZValue + v12) = v15;
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parents:
diff changeset
2093 *(&a3->array_0004[0].uObjectType + v12) = v16;
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parents:
diff changeset
2094 ++a3->uNumPointers;
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parents:
diff changeset
2095 }
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parents:
diff changeset
2096 }
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parents:
diff changeset
2097 ++v21;
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parents:
diff changeset
2098 v19 += 308;
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parents:
diff changeset
2099 }
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parents:
diff changeset
2100 while ( v21 < (signed int)v5->uNumFaces );
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parents:
diff changeset
2101 v4 = 0;
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parents:
diff changeset
2102 }
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parents:
diff changeset
2103 }
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parents:
diff changeset
2104 }
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parents:
diff changeset
2105 ++a1;
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parents:
diff changeset
2106 v20 += 188;
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parents:
diff changeset
2107 }
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parents:
diff changeset
2108 while ( a1 < (signed int)pOutdoor->uNumBModels );
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parents:
diff changeset
2109 }
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parents:
diff changeset
2110 }