2501
|
1 #define _CRTDBG_MAP_ALLOC
|
|
2 #include <stdlib.h>
|
|
3 #include <crtdbg.h>
|
|
4
|
|
5 #define _CRT_SECURE_NO_WARNINGS
|
2541
|
6
|
|
7 #include "Engine/Engine.h"
|
|
8
|
2502
|
9 #include "..\../GUI/GUIWindow.h"
|
|
10 #include "..\../GUI/GUIFont.h"
|
2501
|
11 #include "..\../Engine/Party.h"
|
2502
|
12 #include "..\../Media/Audio/AudioPlayer.h"
|
2501
|
13 #include "..\../Engine/Graphics/Outdoor.h"
|
|
14 #include "..\../Engine/LOD.h"
|
|
15 #include "..\../Engine/Graphics/Viewport.h"
|
|
16 #include "..\../Engine/Timer.h"
|
|
17 #include "..\../Engine/texts.h"
|
|
18
|
|
19
|
|
20
|
|
21 //----- (0041F6C1) --------------------------------------------------------
|
|
22 void RestUI_Load()
|
|
23 {
|
|
24 if ( !dword_506F14 )
|
|
25 pAudioPlayer->StopChannels(-1, -1);
|
2541
|
26 if ( current_screen_type != SCREEN_GAME)
|
2501
|
27 {
|
|
28 pGUIWindow_CurrentMenu->Release();
|
2541
|
29 current_screen_type = SCREEN_GAME;
|
2501
|
30 viewparams->bRedrawGameUI = true;
|
|
31 }
|
|
32 pEventTimer->Pause();
|
|
33 if ( dword_506F14 != 2 )
|
|
34 GUIWindow::Create(518, 450, 0, 0, WINDOW_PressedButton2, (int)pBtn_Rest, 0);
|
|
35 _506F18_num_minutes_to_sleep = 0;
|
|
36 dword_506F14 = 0;
|
|
37 uRestUI_FoodRequiredToRest = 2;
|
|
38 if ( uCurrentlyLoadedLevelType == LEVEL_Outdoor)
|
|
39 uRestUI_FoodRequiredToRest = pOutdoor->GetNumFoodRequiredToRestInCurrentPos(pParty->vPosition.x, pParty->vPosition.y, pParty->vPosition.z);
|
|
40 if ( PartyHasDragon() )
|
|
41 {
|
|
42 for ( uint i = 0; i < 4; ++i )
|
|
43 {
|
|
44 if (pParty->pPlayers[i].classType == PLAYER_CLASS_WARLOCK)
|
|
45 ++uRestUI_FoodRequiredToRest;
|
|
46 }
|
|
47 }
|
|
48 if ( CheckHiredNPCSpeciality(Porter) )
|
|
49 --uRestUI_FoodRequiredToRest;
|
|
50 if ( CheckHiredNPCSpeciality(QuarterMaster) )
|
|
51 uRestUI_FoodRequiredToRest -= 2;
|
|
52 if ( CheckHiredNPCSpeciality(Gypsy) )
|
|
53 --uRestUI_FoodRequiredToRest;
|
|
54 if ( uRestUI_FoodRequiredToRest < 1 )
|
|
55 uRestUI_FoodRequiredToRest = 1;
|
|
56 if ( !_stricmp(pCurrentMapName, "d29.blv") && _449B57_test_bit(pParty->_quest_bits, 98) )//Замок Хармондейл
|
|
57 uRestUI_FoodRequiredToRest = 0;
|
|
58
|
|
59 ++pIcons_LOD->uTexturePacksCount;
|
|
60 if ( !pIcons_LOD->uNumPrevLoadedFiles )
|
|
61 pIcons_LOD->uNumPrevLoadedFiles = pIcons_LOD->uNumLoadedFiles;
|
|
62
|
2541
|
63 current_screen_type = SCREEN_REST;
|
2501
|
64 _507CD4_RestUI_hourglass_anim_controller = 0;
|
|
65 uTextureID_RestUI_restmain = pIcons_LOD->LoadTexture("restmain", TEXTURE_16BIT_PALETTE);
|
|
66 uTextureID_RestUI_restb1 = pIcons_LOD->LoadTexture("restb1", TEXTURE_16BIT_PALETTE);
|
|
67 uTextureID_RestUI_restb2 = pIcons_LOD->LoadTexture("restb2", TEXTURE_16BIT_PALETTE);
|
|
68 uTextureID_RestUI_restb3 = pIcons_LOD->LoadTexture("restb3", TEXTURE_16BIT_PALETTE);
|
|
69 uTextureID_RestUI_restb4 = pIcons_LOD->LoadTexture("restb4", TEXTURE_16BIT_PALETTE);
|
|
70 uTextureID_RestUI_restexit = pIcons_LOD->LoadTexture("restexit", TEXTURE_16BIT_PALETTE);
|
|
71 OutdoorLocation::LoadActualSkyFrame();
|
|
72 pGUIWindow_CurrentMenu = GUIWindow::Create(0, 0, window->GetWidth(), window->GetHeight(), WINDOW_Rest, 0, 0);
|
|
73 pButton_RestUI_Exit = pGUIWindow_CurrentMenu->CreateButton(280, 297, 154, 37, 1, 0, UIMSG_ExitRest, 0, 0, "", pIcons_LOD->GetTexture(uTextureID_RestUI_restexit), 0);
|
|
74 pButton_RestUI_Main = pGUIWindow_CurrentMenu->CreateButton( 24, 154, 225, 37, 1, 0, UIMSG_Rest8Hour, 0, 'R', "", pIcons_LOD->GetTexture(uTextureID_RestUI_restb4), 0);
|
|
75 pButton_RestUI_WaitUntilDawn = pGUIWindow_CurrentMenu->CreateButton( 61, 232, 154, 33, 1, 0, UIMSG_AlreadyResting, 0, 'D', "", pIcons_LOD->GetTexture(uTextureID_RestUI_restb1), 0);
|
|
76 pButton_RestUI_Wait1Hour = pGUIWindow_CurrentMenu->CreateButton( 61, 264, 154, 33, 1, 0, UIMSG_Wait1Hour, 0, 'H', "", pIcons_LOD->GetTexture(uTextureID_RestUI_restb2), 0);
|
|
77 pButton_RestUI_Wait5Minutes = pGUIWindow_CurrentMenu->CreateButton( 61, 296, 154, 33, 1, 0, UIMSG_Wait5Minutes, 0, 'M', "", pIcons_LOD->GetTexture(uTextureID_RestUI_restb3), 0);
|
|
78 }
|
|
79
|
|
80 //----- (0041FA01) --------------------------------------------------------
|
|
81 void RestUI_Draw()
|
|
82 {
|
|
83 int live_characters; // esi@1
|
|
84 unsigned int v3; // eax@15
|
|
85 GUIButton tmp_button; // [sp+8h] [bp-DCh]@19
|
|
86 unsigned int am_pm_hours; // [sp+D8h] [bp-Ch]@9
|
|
87
|
|
88 live_characters = 0;
|
|
89 for( int i = 1; i < 5; ++i )
|
|
90 if ( !pPlayers[i]->IsDead() && !pPlayers[i]->IsEradicated() && pPlayers[i]->sHealth > 0 )
|
|
91 ++live_characters;
|
|
92
|
|
93 if ( live_characters )
|
|
94 {
|
|
95 pRenderer->DrawTextureIndexed(8, 8, pIcons_LOD->GetTexture(uTextureID_RestUI_restmain));
|
|
96 am_pm_hours = pParty->uCurrentHour;
|
|
97 dword_506F1C = pGUIWindow_CurrentMenu->pCurrentPosActiveItem;
|
|
98 if ( (signed int)pParty->uCurrentHour <= 12 )
|
|
99 {
|
|
100 if ( !am_pm_hours )
|
|
101 am_pm_hours = 12;
|
|
102 }
|
|
103 else
|
|
104 am_pm_hours -= 12;
|
|
105 pRenderer->DrawTextureIndexed(16, 26, pTexture_RestUI_CurrentSkyFrame);
|
|
106 if ( pTexture_RestUI_CurrentHourglassFrame )
|
|
107 {
|
|
108 pTexture_RestUI_CurrentHourglassFrame->Release();
|
|
109 pIcons_LOD->SyncLoadedFilesCount();
|
|
110 }
|
|
111 v3 = pEventTimer->uTimeElapsed + _507CD4_RestUI_hourglass_anim_controller;
|
|
112 _507CD4_RestUI_hourglass_anim_controller += pEventTimer->uTimeElapsed;
|
|
113 if ( (unsigned int)_507CD4_RestUI_hourglass_anim_controller >= 512 )
|
|
114 {
|
|
115 v3 = 0;
|
|
116 _507CD4_RestUI_hourglass_anim_controller = 0;
|
|
117 }
|
|
118 hourglass_icon_idx = (int)floorf(((double)v3 / 512.0 * 120.0) + 0.5f) % 256 + 1;
|
|
119 if (hourglass_icon_idx >= 120 )
|
|
120 hourglass_icon_idx = 1;
|
|
121
|
|
122 sprintf(pTmpBuf.data(), "hglas%03d", hourglass_icon_idx);
|
|
123 pTexture_RestUI_CurrentHourglassFrame = pIcons_LOD->LoadTexturePtr(pTmpBuf.data(), TEXTURE_16BIT_PALETTE);
|
|
124 pRenderer->DrawTextureIndexed(267, 159, pTexture_RestUI_CurrentHourglassFrame);
|
|
125 memset(&tmp_button, 0, sizeof(GUIButton));
|
|
126 tmp_button.uX = 24;
|
|
127 tmp_button.uY = 154;
|
|
128 tmp_button.uZ = 194;
|
|
129 tmp_button.uW = 190;
|
|
130 tmp_button.uWidth = 171;
|
|
131 tmp_button.uHeight = 37;
|
|
132 tmp_button.pParent = pButton_RestUI_WaitUntilDawn->pParent;
|
|
133 tmp_button.DrawLabel(pGlobalTXT_LocalizationStrings[183], pFontCreate, Color16(10, 0, 0), Color16(230, 214, 193));//Отдых и лечение 8 часов
|
|
134 tmp_button.pParent = 0;
|
|
135
|
|
136 sprintf(pTmpBuf.data(), "\r408%d", uRestUI_FoodRequiredToRest);
|
|
137 pGUIWindow_CurrentMenu->DrawText(pFontCreate, 0, 164, Color16(10, 0, 0), pTmpBuf.data(), 0, 0, Color16(230, 214, 193));
|
|
138
|
|
139 pButton_RestUI_WaitUntilDawn->DrawLabel(pGlobalTXT_LocalizationStrings[237], pFontCreate, Color16(10, 0, 0), Color16(230, 214, 193));//Ждать до рассвета
|
|
140 pButton_RestUI_Wait1Hour->DrawLabel(pGlobalTXT_LocalizationStrings[239], pFontCreate, Color16(10, 0, 0), Color16(230, 214, 193));//Ждать 1 час
|
|
141 pButton_RestUI_Wait5Minutes->DrawLabel(pGlobalTXT_LocalizationStrings[238], pFontCreate, Color16(10, 0, 0), Color16(230, 214, 193));//Ждать 5 минут
|
|
142 pButton_RestUI_Exit->DrawLabel(pGlobalTXT_LocalizationStrings[81], pFontCreate, Color16(10, 0, 0), Color16(230, 214, 193));//Закончить отдыхать
|
|
143 memset(&tmp_button, 0, sizeof(GUIButton));
|
|
144 tmp_button.uX = 45;
|
|
145 tmp_button.uY = 199;
|
|
146
|
|
147 tmp_button.uZ = 229;
|
|
148 tmp_button.uW = 228;
|
|
149
|
|
150 tmp_button.uWidth = 185;
|
|
151 tmp_button.uHeight = 30;
|
|
152
|
|
153 tmp_button.pParent = pButton_RestUI_WaitUntilDawn->pParent;
|
|
154 tmp_button.DrawLabel(pGlobalTXT_LocalizationStrings[236], pFontCreate, Color16(10, 0, 0), Color16(230, 214, 193));//Ждать без лечения
|
|
155 tmp_button.pParent = 0;
|
|
156 sprintf(pTmpBuf.data(), "%d:%02d %s", am_pm_hours, pParty->uCurrentMinute, aAMPMNames[(pParty->uCurrentHour >= 12 && pParty->uCurrentHour < 24)? 1:0]);
|
|
157 pGUIWindow_CurrentMenu->DrawText(pFontCreate, 368, 168, Color16(10, 0, 0), pTmpBuf.data(), 0, 0, Color16(230, 214, 193));
|
|
158 sprintf(pTmpBuf.data(), "%s\r190%d", pGlobalTXT_LocalizationStrings[56], pParty->uDaysPlayed + 1);//День
|
|
159 pGUIWindow_CurrentMenu->DrawText(pFontCreate, 350, 190, Color16(10, 0, 0), pTmpBuf.data(), 0, 0, Color16(230, 214, 193));
|
|
160 sprintf(pTmpBuf.data(), "%s\r190%d", pGlobalTXT_LocalizationStrings[146], pParty->uCurrentMonth + 1);//Месяц
|
|
161 pGUIWindow_CurrentMenu->DrawText(pFontCreate, 350, 222, Color16(10, 0, 0), pTmpBuf.data(), 0, 0, Color16(230, 214, 193));
|
|
162 sprintf(pTmpBuf.data(), "%s\r190%d", pGlobalTXT_LocalizationStrings[245], pParty->uCurrentYear);//Год
|
|
163 pGUIWindow_CurrentMenu->DrawText(pFontCreate, 350, 254, Color16(10, 0, 0), pTmpBuf.data(), 0, 0, Color16(230, 214, 193));
|
|
164 if ( dword_506F14 )
|
|
165 Party::Sleep6Hours();
|
|
166 }
|
|
167 else
|
|
168 GUIWindow::Create(pButton_RestUI_Exit->uX, pButton_RestUI_Exit->uY, 0, 0, WINDOW_CloseRestWindowBtn,
|
|
169 (int)pButton_RestUI_Exit, pGlobalTXT_LocalizationStrings[81]); // "Exit Rest"
|
|
170 } |