Mercurial > mm7
annotate SpriteObject.cpp @ 1402:a519a6a412d0
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author | Ritor1 |
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date | Fri, 19 Jul 2013 17:21:40 +0600 |
parents | 613c77e51e38 |
children | d071e0e9ba75 |
rev | line source |
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1 #include <assert.h> |
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2 |
1016 | 3 #include "BSPModel.h" |
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4 #include "SpriteObject.h" |
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5 #include "Party.h" |
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6 #include "TurnEngine.h" |
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7 #include "MapInfo.h" |
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8 #include "Math.h" |
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9 #include "ObjectList.h" |
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10 #include "Indoor.h" |
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11 #include "Outdoor.h" |
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12 #include "ParticleEngine.h" |
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13 #include "Time.h" |
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14 #include "Game.h" |
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15 #include "LOD.h" |
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16 #include "Actor.h" |
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17 #include "Events.h" |
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18 |
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19 #include "mm7_data.h" |
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20 #include "MM7.h" |
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21 |
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22 |
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23 |
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24 |
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25 |
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26 |
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27 |
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28 |
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29 size_t uNumSpriteObjects; |
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30 std::array<SpriteObject, MAX_SPRITE_OBJECTS> pSpriteObjects; |
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31 |
781 | 32 //----- (00404828) -------------------------------------------------------- |
33 SpriteObject::SpriteObject() | |
34 { | |
35 field_22_glow_radius_multiplier = 1; | |
36 uSoundID = 0; | |
37 uFacing = 0; | |
38 vVelocity.z = 0; | |
39 vVelocity.y = 0; | |
40 vVelocity.x = 0; | |
41 uType = 0; | |
42 uObjectDescID = 0; | |
43 field_61 = 0; | |
44 field_60_distance_related_prolly_lod = 0; | |
45 field_20 = 0; | |
46 uSpriteFrameID = 0; | |
822 | 47 spell_skill = 0; |
48 spell_level = 0; | |
49 spell_id = 0; | |
781 | 50 field_54 = 0; |
51 } | |
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52 |
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53 //----- (0042F5ED) -------------------------------------------------------- |
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54 int SpriteObject::Create(int yaw, int pitch, int a4, int a5) |
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55 { |
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56 //SpriteObject *v5; // eax@1 |
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57 signed int v6; // ebx@2 |
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58 //char *v7; // ecx@2 |
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59 //signed int result; // eax@6 |
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60 SpriteObject *v9; // ebx@7 |
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61 int v10; // edx@11 |
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62 int v11; // edi@18 |
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63 __int16 v12; // ax@18 |
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64 int v13; // ST2C_4@20 |
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65 int v14; // eax@20 |
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66 int v15; // [sp-28h] [bp-38h]@14 |
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67 int v16; // [sp-24h] [bp-34h]@11 |
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68 Vec3_int_ v17; // [sp-20h] [bp-30h]@11 |
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69 int *v18; // [sp-14h] [bp-24h]@11 |
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70 int *v19; // [sp-10h] [bp-20h]@11 |
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71 int *v20; // [sp-Ch] [bp-1Ch]@11 |
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72 //signed int v21; // [sp+8h] [bp-8h]@2 |
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73 int angle; // [sp+Ch] [bp-4h]@1 |
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74 int a4a; // [sp+1Ch] [bp+Ch]@20 |
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75 int a4b; // [sp+1Ch] [bp+Ch]@20 |
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76 int a5a; // [sp+20h] [bp+10h]@20 |
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77 |
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78 //auto a1 = this; |
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79 angle = yaw; |
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80 //v5 = a1; |
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81 if (!uObjectDescID) |
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82 return -1; |
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83 |
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84 v6 = 1000; |
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85 //v7 = (char *)&pSpriteObjects[0].uObjectDescID; |
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86 /*v21 = 0; |
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87 do |
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88 { |
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89 if ( !*(short *)v7 ) |
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90 break; |
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91 v7 += 112; |
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92 ++v6; |
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93 v21 = v6; |
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94 } |
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95 while ( (signed int)v7 < (signed int)((char *)&pObjectList->uNumObjects + 2) );*/ |
810 | 96 for (uint i = 0; i < MAX_SPRITE_OBJECTS; ++i) |
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97 if (!pSpriteObjects[i].uObjectDescID) |
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98 { |
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99 v6 = i; |
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100 break; |
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101 } |
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102 |
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103 if ( v6 >= 1000 ) |
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104 return -1; |
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105 field_64.x = vPosition.x; |
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106 field_64.y = vPosition.y; |
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107 v9 = &pSpriteObjects[v6]; |
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108 field_64.z = vPosition.z; |
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109 |
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110 assert(sizeof(SpriteObject) == 0x70); |
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111 memcpy(v9, this, sizeof(*this)); |
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112 if ( a5 == 1 ) |
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113 { |
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114 v20 = &v9->vPosition.z; |
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115 v19 = &v9->vPosition.y; |
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116 v18 = (int *)&v9->vPosition; |
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117 v17.x = vPosition.x; |
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118 v17.y = vPosition.y; |
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119 v17.z = vPosition.z; |
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120 v16 = 0; |
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121 v10 = stru_5C6E00->uIntegerHalfPi + v9->uFacing; |
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122 goto LABEL_16; |
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123 } |
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124 if ( a5 == 2 ) |
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125 { |
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126 v20 = &v9->vPosition.z; |
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127 v19 = &v9->vPosition.y; |
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128 v18 = (int *)&v9->vPosition; |
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129 v17.x = vPosition.x; |
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130 v17.y = vPosition.y; |
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131 v17.z = vPosition.z; |
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132 v16 = 0; |
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133 v10 = stru_5C6E00->uIntegerHalfPi + v9->uFacing; |
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134 goto LABEL_14; |
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135 } |
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136 if ( a5 == 3 ) |
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137 { |
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138 v20 = &v9->vPosition.z; |
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139 v19 = &v9->vPosition.y; |
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140 v18 = (int *)&v9->vPosition; |
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141 v17.x = vPosition.x; |
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142 v17.y = vPosition.y; |
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|
143 v17.z = vPosition.z; |
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LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
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parents:
diff
changeset
|
144 v16 = 0; |
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LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
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parents:
diff
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|
145 v10 = v9->uFacing - stru_5C6E00->uIntegerHalfPi; |
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LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
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parents:
diff
changeset
|
146 LABEL_14: |
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LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
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parents:
diff
changeset
|
147 v15 = 8; |
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LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
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parents:
diff
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|
148 LABEL_17: |
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LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
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|
149 Vec3_int_::Rotate(v15, v10, v16, v17, v18, v19, v20); |
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LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
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parents:
diff
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|
150 goto LABEL_18; |
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LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
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parents:
diff
changeset
|
151 } |
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LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
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parents:
diff
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|
152 if ( a5 == 4 ) |
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LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
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parents:
diff
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|
153 { |
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LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
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parents:
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|
154 v20 = &v9->vPosition.z; |
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LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
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diff
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|
155 v19 = &v9->vPosition.y; |
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LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
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156 v18 = (int *)&v9->vPosition; |
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LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
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parents:
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|
157 v17.x = vPosition.x; |
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LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
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diff
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|
158 v17.y = vPosition.y; |
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LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
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diff
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|
159 v17.z = vPosition.z; |
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LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
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parents:
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|
160 v16 = 0; |
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LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
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parents:
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|
161 v10 = v9->uFacing - stru_5C6E00->uIntegerHalfPi; |
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LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
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parents:
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|
162 LABEL_16: |
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LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
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parents:
diff
changeset
|
163 v15 = 24; |
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LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
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parents:
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changeset
|
164 goto LABEL_17; |
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LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
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parents:
diff
changeset
|
165 } |
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LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
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parents:
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changeset
|
166 LABEL_18: |
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LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
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parents:
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|
167 v11 = a4; |
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LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
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|
168 v12 = 0; |
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LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
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|
169 if ( a4 ) |
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LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
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parents:
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|
170 { |
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|
171 a4a = stru_5C6E00->Cos(angle); |
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LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
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172 v13 = (unsigned __int64)(a4a * (signed __int64)stru_5C6E00->Cos(pitch)) >> 16; |
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173 a4b = stru_5C6E00->Sin(angle); |
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LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
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|
174 a5a = (unsigned __int64)(a4b * (signed __int64)stru_5C6E00->Cos(pitch)) >> 16; |
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175 v14 = stru_5C6E00->Sin(pitch); |
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LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
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176 v9->vVelocity.x = (unsigned int)(v13 * v11) >> 16; |
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177 v9->vVelocity.y = (unsigned int)(a5a * v11) >> 16; |
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178 v12 = (unsigned int)(v14 * v11) >> 16; |
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LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
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|
179 } |
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LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
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parents:
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|
180 else |
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LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
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diff
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|
181 { |
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|
182 v9->vVelocity.y = 0; |
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LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
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183 v9->vVelocity.x = 0; |
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LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
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|
184 } |
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185 v9->vVelocity.z = v12; |
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LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
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diff
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|
186 |
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|
187 if ( v6 >= (signed int)uNumSpriteObjects ) |
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LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
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188 uNumSpriteObjects = v6 + 1; |
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LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
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|
189 return v6; |
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LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
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|
190 } |
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LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
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|
191 |
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LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
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|
192 //----- (00471C03) -------------------------------------------------------- |
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LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
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193 void SpriteObject::UpdateObject_fn0_ODM(unsigned int uLayingItemID) |
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LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
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|
194 { |
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LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
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195 SpriteObject *v1; // esi@1 |
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196 ObjectDesc *v2; // ebx@1 |
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LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
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197 signed int v3; // edx@1 |
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LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
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198 int v4; // ecx@1 |
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LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
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199 int v5; // ST04_4@1 |
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LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
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200 int v6; // eax@1 |
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LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
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201 int v7; // ecx@1 |
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LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
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202 int v8; // edi@1 |
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LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
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203 int v9; // eax@4 |
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LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
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204 __int16 v10; // ax@7 |
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LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
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205 int v11; // edx@11 |
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LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
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|
206 int v12; // ecx@11 |
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LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
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|
207 signed int v13; // edx@14 |
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LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
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|
208 signed int v14; // edx@16 |
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LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
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|
209 int v15; // eax@24 |
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LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
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diff
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|
210 int v16; // eax@25 |
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LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
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parents:
diff
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|
211 int v17; // ST10_4@25 |
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LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
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parents:
diff
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|
212 signed int v18; // eax@25 |
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LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
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parents:
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|
213 signed int v19; // eax@28 |
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LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
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diff
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|
214 Actor *v20; // edi@31 |
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LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
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diff
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|
215 int v21; // eax@41 |
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LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
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diff
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|
216 int v22; // ecx@43 |
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LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
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parents:
diff
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|
217 __int16 v23; // bx@45 |
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LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
218 char v24; // al@46 |
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LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
219 signed int i; // edi@50 |
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LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
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|
220 int v26; // edi@52 |
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LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
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|
221 int v27; // eax@52 |
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LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
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|
222 __int16 v28; // cx@55 |
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LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
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parents:
diff
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|
223 int v29; // eax@55 |
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LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
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|
224 signed int v30; // edi@59 |
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LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
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parents:
diff
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|
225 BSPModel *v31; // ecx@61 |
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LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
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parents:
diff
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|
226 ODMFace *v32; // edi@61 |
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LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
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parents:
diff
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|
227 int v33; // eax@62 |
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LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
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parents:
diff
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|
228 int v34; // ecx@62 |
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LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
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parents:
diff
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|
229 int v35; // eax@63 |
1267 | 230 int v36; // ecx@67 |
515
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LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
231 __int16 v37; // ax@67 |
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LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
232 int v38; // eax@72 |
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LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
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|
233 int v39; // eax@72 |
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LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
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parents:
diff
changeset
|
234 unsigned __int64 v40; // qax@72 |
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LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
235 int v41; // eax@72 |
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LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
236 unsigned __int8 v42; // sf@74 |
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LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
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parents:
diff
changeset
|
237 unsigned __int8 v43; // of@74 |
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LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
238 int v44; // eax@77 |
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LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
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parents:
diff
changeset
|
239 __int16 v45; // bx@81 |
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LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
240 int v46; // eax@85 |
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LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
241 const char *v47; // [sp-8h] [bp-B0h]@83 |
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LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
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parents:
diff
changeset
|
242 enum TEXTURE_TYPE v48; // [sp-4h] [bp-ACh]@46 |
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LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
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parents:
diff
changeset
|
243 int v49; // [sp+Ch] [bp-9Ch]@52 |
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LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
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parents:
diff
changeset
|
244 int v50; // [sp+10h] [bp-98h]@52 |
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LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
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parents:
diff
changeset
|
245 Vec3_int_ v51; // [sp+14h] [bp-94h]@11 |
619 | 246 Particle_sw Dst; // [sp+20h] [bp-88h]@45 |
515
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LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
247 unsigned int uLayingItemID_; // [sp+88h] [bp-20h]@1 |
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LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
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parents:
diff
changeset
|
248 int v54; // [sp+8Ch] [bp-1Ch]@1 |
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LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
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parents:
diff
changeset
|
249 int v55; // [sp+90h] [bp-18h]@1 |
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LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
250 int v56; // [sp+94h] [bp-14h]@11 |
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LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
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parents:
diff
changeset
|
251 int v57; // [sp+98h] [bp-10h]@1 |
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LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
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parents:
diff
changeset
|
252 int v58; // [sp+9Ch] [bp-Ch]@1 |
1267 | 253 int on_water; // [sp+A0h] [bp-8h]@1 |
254 int v60; // [sp+A4h] [bp-4h]@11 | |
515
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LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
255 |
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LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
256 uLayingItemID_ = uLayingItemID; |
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LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
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parents:
diff
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|
257 v1 = &pSpriteObjects[uLayingItemID]; |
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LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
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|
258 v58 = 0; |
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LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
259 v2 = &pObjectList->pObjects[v1->uObjectDescID]; |
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LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
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parents:
diff
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|
260 v57 = IsTerrainSlopeTooHigh(v1->vPosition.x, v1->vPosition.y); |
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LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
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parents:
diff
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|
261 v3 = v1->vPosition.y; |
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LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
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parents:
diff
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|
262 v4 = v1->vPosition.x; |
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LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
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parents:
diff
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|
263 v5 = v2->uHeight; |
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LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
264 v55 = 0; |
1267 | 265 v6 = ODM_GetFloorLevel(v4, v3, v1->vPosition.z, v5, &on_water, &v55, 0); |
515
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LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
266 v7 = v6; |
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LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
267 v54 = v6; |
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LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
268 v8 = v6 + 1; |
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LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
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diff
changeset
|
269 if ( v1->vPosition.z <= v6 + 1 ) |
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LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
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diff
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|
270 { |
1267 | 271 if ( on_water ) |
515
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LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
272 { |
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LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
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parents:
diff
changeset
|
273 v9 = v6 + 60; |
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LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
274 if ( v55 ) |
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LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
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parents:
diff
changeset
|
275 v9 = v7 + 30; |
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LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
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parents:
diff
changeset
|
276 sub_42F960_create_object(v1->vPosition.x, v1->vPosition.y, v9); |
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LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
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|
277 SpriteObject::OnInteraction(uLayingItemID_); |
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LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
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parents:
diff
changeset
|
278 } |
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LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
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parents:
diff
changeset
|
279 } |
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LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
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parents:
diff
changeset
|
280 else |
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LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
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parents:
diff
changeset
|
281 { |
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LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
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parents:
diff
changeset
|
282 v58 = 1; |
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LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
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parents:
diff
changeset
|
283 } |
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LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
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diff
changeset
|
284 v10 = v2->uFlags; |
1267 | 285 if ( !(v2->uFlags & OBJECT_DESC_NO_GRAVITY) ) |
515
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LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
286 { |
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LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
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parents:
diff
changeset
|
287 if ( v58 ) |
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LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
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parents:
diff
changeset
|
288 { |
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LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
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|
289 v1->vVelocity.z -= LOWORD(pEventTimer->uTimeElapsed) * GetGravityStrength(); |
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LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
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parents:
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changeset
|
290 goto LABEL_13; |
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LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
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parents:
diff
changeset
|
291 } |
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LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
292 if ( v57 ) |
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LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
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parents:
diff
changeset
|
293 { |
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LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
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changeset
|
294 v11 = v1->vPosition.y; |
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LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
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295 v12 = v1->vPosition.x; |
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LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
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296 v1->vPosition.z = v8; |
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LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
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297 ODM_GetTerrainNormalAt(v12, v11, &v51); |
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|
298 v1->vVelocity.z -= LOWORD(pEventTimer->uTimeElapsed) * GetGravityStrength(); |
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LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
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|
299 v56 = abs(v51.y * v1->vVelocity.y + v51.z * v1->vVelocity.z + v51.x * v1->vVelocity.x) >> 16; |
1267 | 300 v60 = ((unsigned __int64)(v56 * (signed __int64)v51.x) >> 16); |
515
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LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
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|
301 v1->vVelocity.x += (unsigned int)(v56 * v51.x) >> 16; |
1267 | 302 v60 = ((unsigned __int64)(v56 * (signed __int64)v51.y) >> 16); |
515
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LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
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diff
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|
303 v1->vVelocity.y += (unsigned int)(v56 * v51.y) >> 16; |
1267 | 304 v60 = ((unsigned __int64)(v56 * (signed __int64)v51.z) >> 16); |
515
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LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
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changeset
|
305 v1->vVelocity.z += (unsigned int)(v56 * v51.z) >> 16; |
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LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
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diff
changeset
|
306 LABEL_12: |
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LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
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parents:
diff
changeset
|
307 v7 = v54; |
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LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
308 goto LABEL_13; |
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LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
309 } |
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LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
310 if ( v10 & 0x40 ) |
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LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
311 { |
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LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
312 if ( v1->vPosition.z < v7 ) |
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LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
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|
313 v1->vPosition.z = v8; |
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LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
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diff
changeset
|
314 if ( !_46BFFA_check_object_intercept(uLayingItemID_, 0) ) |
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LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
315 return; |
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LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
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parents:
diff
changeset
|
316 } |
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LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
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parents:
diff
changeset
|
317 v1->vPosition.z = v8; |
1267 | 318 if ( !(v2->uFlags & OBJECT_DESC_BOUNCE) || (v21 = -v1->vVelocity.z >> 1, v1->vVelocity.z = v21, (signed __int16)v21 < 10) ) |
515
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
319 v1->vVelocity.z = 0; |
1267 | 320 |
321 v1->vVelocity.x = (signed __int16)((unsigned __int64)(58500i64 * (signed __int64)(signed int)v1->vVelocity.x) >> 16); | |
322 v1->vVelocity.y = (signed __int16)((unsigned __int64)(58500i64 * (signed __int64)(signed int)v1->vVelocity.y) >> 16); | |
323 v1->vVelocity.z = (signed __int16)((unsigned __int64)(58500i64 * (signed __int64)(signed int)v1->vVelocity.z) >> 16); | |
324 | |
325 if ( (v1->vVelocity.y * v1->vVelocity.y + v1->vVelocity.x * v1->vVelocity.x) < 400 ) | |
326 { | |
327 | |
515
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
328 v1->vVelocity.y = 0; |
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LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
329 v1->vVelocity.x = 0; |
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LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
330 memset(&Dst, 0, 0x68u); |
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LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
331 Dst.x = (double)v1->vPosition.x; |
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LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
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|
332 Dst.y = (double)v1->vPosition.y; |
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LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
333 Dst.z = (double)v1->vPosition.z; |
1390 | 334 Dst.r = 0.0; |
335 Dst.g = 0.0; | |
336 Dst.b = 0.0; | |
1267 | 337 if (v2->uFlags & OBJECT_DESC_TRIAL_FIRE ) |
515
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
338 { |
619 | 339 Dst.type = ParticleType_Bitmap | ParticleType_Rotating | ParticleType_8; |
340 Dst.uDiffuse = 0xFF3C1E; | |
1267 | 341 Dst.timeToLive = (unsigned __int8)(rand() & 0x80) + 128; |
342 Dst.uTextureID = pBitmaps_LOD->LoadTexture("effpar01", TEXTURE_DEFAULT); | |
343 Dst.flt_28 = 1.0; | |
344 pGame->pParticleEngine->AddParticle(&Dst); | |
515
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
345 } |
1267 | 346 else if ( v2->uFlags & OBJECT_DESC_TRIAL_LINE) |
515
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
347 { |
1267 | 348 |
619 | 349 Dst.type = ParticleType_Line; |
515
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
350 Dst.uDiffuse = rand(); |
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LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
351 Dst.timeToLive = 64; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
352 Dst.uTextureID = 0; |
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LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
353 Dst.flt_28 = 1.0; |
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LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
354 pGame->pParticleEngine->AddParticle(&Dst); |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
355 } |
1267 | 356 else if ( v2->uFlags & OBJECT_DESC_TRIAL_PARTICLE ) |
357 { | |
619 | 358 Dst.type = ParticleType_Bitmap | ParticleType_8; |
515
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
359 Dst.uDiffuse = rand(); |
1267 | 360 Dst.timeToLive = (unsigned __int8)(rand() & 0x80) + 128; |
361 Dst.uTextureID = pBitmaps_LOD->LoadTexture("effpar03", TEXTURE_DEFAULT); | |
362 Dst.flt_28 = 1.0; | |
363 pGame->pParticleEngine->AddParticle(&Dst); | |
515
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
364 } |
1267 | 365 return; |
366 } | |
515
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
367 } |
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LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
368 LABEL_13: |
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LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
369 if ( v1->vPosition.z > v7 |
1267 | 370 && (v13 = v1->vPosition.x, v13 >= -0x8000) |
371 && v13 <= 0x8000 | |
372 && (v14 = v1->vPosition.y, v14 >= -0x8000) | |
373 && v14 <= 0x8000 | |
515
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
374 && v1->vPosition.z <= 13000 |
1267 | 375 || !(v2->uFlags & OBJECT_DESC_INTERACTABLE) ) |
515
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
376 goto LABEL_92; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
377 if ( v1->vPosition.z < v7 ) |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
378 v1->vPosition.z = v8; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
379 if ( _46BFFA_check_object_intercept(uLayingItemID_, 0) ) |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
380 { |
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LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
381 LABEL_92: |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
382 stru_721530.field_0 = 0; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
383 v55 = 0; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
384 stru_721530.prolly_normal_d = v2->uRadius; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
385 stru_721530.field_C = v2->uHeight; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
386 stru_721530.field_8 = 0; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
387 stru_721530.field_70 = 0; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
388 while ( 1 ) |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
389 { |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
390 stru_721530.field_34.x = v1->vPosition.x; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
391 stru_721530.normal.x = stru_721530.field_34.x; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
392 v15 = v1->vPosition.y; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
393 stru_721530.uSectorID = 0; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
394 stru_721530.field_34.y = v15; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
395 stru_721530.normal.y = v15; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
396 stru_721530.field_34.z = v1->vPosition.z + stru_721530.prolly_normal_d + 1; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
397 stru_721530.normal.z = stru_721530.field_34.z; |
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LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
398 stru_721530.field_1C = v1->vVelocity.x; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
399 stru_721530.field_20 = v1->vVelocity.y; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
400 stru_721530.field_24 = v1->vVelocity.z; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
401 if ( stru_721530._47050A(0) ) |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
402 return; |
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LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
403 _46E889_collide_against_bmodels(0); |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
404 v16 = WorldPosToGridCellZ(v1->vPosition.y); |
1267 | 405 v18 = WorldPosToGridCellX(v1->vPosition.x); |
406 _46E26D_collide_against_sprites(v18, v16); | |
828
0f56abdcce94
Massive refactors of spells + PID (packed id) macros introduced.
Nomad
parents:
822
diff
changeset
|
407 if (PID_TYPE(v1->spell_caster_pid) != OBJECT_Player) |
515
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
408 _46EF01_collision_chech_player(0); |
828
0f56abdcce94
Massive refactors of spells + PID (packed id) macros introduced.
Nomad
parents:
822
diff
changeset
|
409 if (PID_TYPE(v1->spell_caster_pid) == OBJECT_Actor) |
515
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
410 { |
828
0f56abdcce94
Massive refactors of spells + PID (packed id) macros introduced.
Nomad
parents:
822
diff
changeset
|
411 v19 = PID_ID(v1->spell_caster_pid); |
1267 | 412 if (( v19 >= 0 )&&( v19 < (signed int)(uNumActors - 1) )) |
515
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
413 { |
1267 | 414 |
415 v20 = &pActors[v19]; | |
416 for (v56 =0; v56 < uNumActors; ++v56) | |
515
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
417 { |
1267 | 418 if ( v20->GetActorsRelation(&pActors[v56]) ) |
515
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
419 _46DF1A_collide_against_actor(v56, 0); |
1267 | 420 |
515
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
421 } |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
422 } |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
423 } |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
424 else |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
425 { |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
426 for ( i = 0; i < (signed int)uNumActors; ++i ) |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
427 _46DF1A_collide_against_actor(i, 0); |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
428 } |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
429 v26 = stru_721530.normal2.z - stru_721530.prolly_normal_d - 1; |
723 | 430 v27 = ODM_GetFloorLevel( |
515
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
431 stru_721530.normal2.x, |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
432 stru_721530.normal2.y, |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
433 stru_721530.normal2.z - stru_721530.prolly_normal_d - 1, |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
434 v2->uHeight, |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
435 &v49, |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
436 &v50, |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
437 0); |
1267 | 438 if ( on_water && v26 < v27 + 60 ) |
515
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
439 { |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
440 if ( v50 ) |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
441 v44 = v27 + 30; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
442 else |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
443 v44 = v54 + 60; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
444 sub_42F960_create_object(v1->vPosition.x, v1->vPosition.y, v44); |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
445 SpriteObject::OnInteraction(uLayingItemID_); |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
446 return; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
447 } |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
448 if ( stru_721530.field_7C >= stru_721530.field_6C ) |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
449 { |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
450 v1->vPosition.x = stru_721530.normal2.x; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
451 v1->vPosition.y = stru_721530.normal2.y; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
452 v1->vPosition.z = stru_721530.normal2.z - stru_721530.prolly_normal_d - 1; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
453 v1->uSectorID = LOWORD(stru_721530.uSectorID); |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
454 memset(&Dst, 0, 0x68u); |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
455 Dst.x = (double)v1->vPosition.x; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
456 Dst.y = (double)v1->vPosition.y; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
457 Dst.z = (double)v1->vPosition.z; |
1390 | 458 Dst.r = 0.0; |
459 Dst.g = 0.0; | |
460 Dst.b = 0.0; | |
1267 | 461 if ( v2->uFlags & OBJECT_DESC_TRIAL_FIRE ) |
515
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
462 { |
619 | 463 Dst.type = ParticleType_Bitmap | ParticleType_Rotating | ParticleType_8; |
464 Dst.uDiffuse = 0xFF3C1E; | |
1267 | 465 Dst.timeToLive = (unsigned __int8)( rand() & 0x80) + 128; |
466 Dst.uTextureID = pBitmaps_LOD->LoadTexture("effpar01", TEXTURE_DEFAULT); | |
467 Dst.flt_28 = 1.0; | |
468 pGame->pParticleEngine->AddParticle(&Dst); | |
469 return; | |
515
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
470 } |
1267 | 471 else if ( v2->uFlags & OBJECT_DESC_TRIAL_LINE ) |
515
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
472 { |
619 | 473 Dst.type = ParticleType_Line; |
515
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
474 Dst.uTextureID = 0; |
1267 | 475 Dst.uDiffuse = rand(); |
515
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
476 Dst.timeToLive = 64; |
1267 | 477 Dst.flt_28 = 1.0; |
478 pGame->pParticleEngine->AddParticle(&Dst); | |
479 return; | |
515
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
480 } |
1267 | 481 else if ( v2->uFlags & OBJECT_DESC_TRIAL_PARTICLE) |
482 { | |
483 Dst.type = ParticleType_Bitmap | ParticleType_8; | |
484 Dst.uDiffuse = rand(); | |
485 Dst.timeToLive = (unsigned __int8)(rand() & 0x80) + 128; | |
486 Dst.uTextureID = pBitmaps_LOD->LoadTexture("effpar03", TEXTURE_DEFAULT); | |
487 Dst.flt_28 = 1.0; | |
488 pGame->pParticleEngine->AddParticle(&Dst); | |
489 } | |
490 return; | |
515
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
491 } |
1267 | 492 v60 = ((unsigned __int64)(stru_721530.field_7C * (signed __int64)stru_721530.field_58.x) >> 16); |
515
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
493 v1->vPosition.x += (unsigned __int64)(stru_721530.field_7C * (signed __int64)stru_721530.field_58.x) >> 16; |
1267 | 494 v60 = ((unsigned __int64)(stru_721530.field_7C * (signed __int64)stru_721530.field_58.y) >> 16); |
515
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
495 v1->vPosition.y += (unsigned __int64)(stru_721530.field_7C * (signed __int64)stru_721530.field_58.y) >> 16; |
1267 | 496 v60 = ((unsigned __int64)(stru_721530.field_7C * (signed __int64)stru_721530.field_58.z) >> 16); |
515
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
497 v28 = LOWORD(stru_721530.uSectorID); |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
498 v1->vPosition.z += (unsigned __int64)(stru_721530.field_7C * (signed __int64)stru_721530.field_58.z) >> 16; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
499 v29 = v1->vPosition.z; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
500 v1->uSectorID = v28; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
501 stru_721530.field_70 += stru_721530.field_7C; |
1267 | 502 if ( v2->uFlags & OBJECT_DESC_INTERACTABLE ) |
515
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
503 { |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
504 if ( v29 < v54 ) |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
505 v1->vPosition.z = v54 + 1; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
506 if ( !_46BFFA_check_object_intercept(uLayingItemID_, stru_721530.uFaceID) ) |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
507 return; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
508 } |
828
0f56abdcce94
Massive refactors of spells + PID (packed id) macros introduced.
Nomad
parents:
822
diff
changeset
|
509 v30 = (signed int)PID_ID(stru_721530.uFaceID); |
0f56abdcce94
Massive refactors of spells + PID (packed id) macros introduced.
Nomad
parents:
822
diff
changeset
|
510 if (PID_TYPE(stru_721530.uFaceID) == OBJECT_Decoration) |
515
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
511 break; |
828
0f56abdcce94
Massive refactors of spells + PID (packed id) macros introduced.
Nomad
parents:
822
diff
changeset
|
512 if (PID_TYPE(stru_721530.uFaceID) == OBJECT_BModel) |
515
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
513 { |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
514 v31 = &pOutdoor->pBModels[(signed int)stru_721530.uFaceID >> 9]; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
515 v32 = &v31->pFaces[v30 & 0x3F]; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
516 if ( v32->uPolygonType != 3 ) |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
517 { |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
518 v56 = abs(v32->pFacePlane.vNormal.z * v1->vVelocity.z + v32->pFacePlane.vNormal.y * v1->vVelocity.y |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
519 + v32->pFacePlane.vNormal.x * v1->vVelocity.x) >> 16; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
520 if ( stru_721530.field_64 >> 3 > v56 ) |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
521 v56 = stru_721530.field_64 >> 3; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
522 v57 = v32->pFacePlane.vNormal.x; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
523 v57 = (unsigned __int64)(v56 * (signed __int64)v57) >> 16; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
524 v58 = v32->pFacePlane.vNormal.y; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
525 v58 = (unsigned __int64)(v56 * (signed __int64)v58) >> 16; |
1267 | 526 v60 = v32->pFacePlane.vNormal.z; |
527 v60 = ((unsigned __int64)(v56 * (signed __int64)(signed int)v60) >> 16); | |
515
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
528 v1->vVelocity.x += 2 * v57; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
529 v1->vVelocity.y += 2 * v58; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
530 if ( v32->pFacePlane.vNormal.z <= 32000 ) |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
531 { |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
532 v37 = 2 * (short)v60; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
533 } |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
534 else |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
535 { |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
536 v36 = v60; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
537 v1->vVelocity.z += (signed __int16)v60; |
1267 | 538 v58 = (unsigned __int64)(32000 * (signed __int64)(signed int)v36) >> 16; |
539 v37 = (unsigned int)(32000 * v36) >> 16; | |
515
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
540 } |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
541 v1->vVelocity.z += v37; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
542 LABEL_70: |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
543 if ( BYTE3(v32->uAttributes) & 0x10 ) |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
544 EventProcessor(v32->sCogTriggeredID, 0, 1); |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
545 goto LABEL_74; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
546 } |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
547 v33 = v31->pVertices.pVertices[v32->pVertexIDs[0]].z; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
548 v34 = v1->vVelocity.x; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
549 v1->vPosition.z = v33 + 1; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
550 if ( v1->vVelocity.y * v1->vVelocity.y + v34 * v34 >= 400 ) |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
551 goto LABEL_70; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
552 LOWORD(v35) = 0; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
553 v1->vVelocity.z = 0; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
554 v1->vVelocity.x = 0; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
555 goto LABEL_73; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
556 } |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
557 LABEL_74: |
1267 | 558 v1->vVelocity.x = (signed __int16)((unsigned __int64)(58500i64 * (signed __int64)(signed int)v1->vVelocity.x) >> 16); |
559 v1->vVelocity.y = (signed __int16)((unsigned __int64)(58500i64 * (signed __int64)(signed int)v1->vVelocity.y) >> 16); | |
560 v1->vVelocity.z = (signed __int16)((unsigned __int64)(58500i64 * (signed __int64)(signed int)v1->vVelocity.z) >> 16); | |
561 | |
515
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
562 ++v55; |
1267 | 563 //v43 = __OFSUB__(v55, 100); |
564 // v42 = v55 - 100 < 0; | |
565 if (v55>=100 )//!(v42 ^ v43) | |
515
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
566 return; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
567 } |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
568 v57 = integer_sqrt(v1->vVelocity.y * v1->vVelocity.y + v1->vVelocity.x * v1->vVelocity.x); |
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changeset
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569 v38 = stru_5C6E00->Atan2( |
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570 v1->vPosition.x - pLevelDecorations[v30].vPosition.x, |
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571 v1->vPosition.y - pLevelDecorations[v30].vPosition.y); |
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572 v56 = v38; |
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diff
changeset
|
573 v39 = stru_5C6E00->Cos(v38); |
1267 | 574 // v60 = v39; |
515
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575 v40 = v39 * (signed __int64)v57; |
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|
576 v58 = v40 >> 16; |
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|
577 v1->vVelocity.x = WORD1(v40); |
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578 v41 = stru_5C6E00->Sin(v56 - stru_5C6E00->uIntegerHalfPi); |
1267 | 579 // v60 = v41; |
515
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580 v35 = (unsigned __int64)(v41 * (signed __int64)v57) >> 16; |
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diff
changeset
|
581 v58 = v35; |
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diff
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|
582 LABEL_73: |
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583 v1->vVelocity.y = v35; |
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584 goto LABEL_74; |
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585 } |
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|
586 } |
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|
587 |
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588 //----- (0047136C) -------------------------------------------------------- |
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589 void SpriteObject::UpdateObject_fn0_BLV(unsigned int uLayingItemID) |
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590 { |
717 | 591 SpriteObject *pSpriteObject; // esi@1 |
592 ObjectDesc *pObject; // edi@1 | |
593 //int v3; // ST08_4@1 | |
594 //__int16 v4; // ax@5 | |
515
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|
595 __int16 v5; // ax@7 |
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|
596 BLVFace *v6; // ecx@11 |
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|
597 BLVFace *v7; // eax@11 |
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598 signed int v8; // ebx@12 |
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599 int v9; // ecx@16 |
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600 __int16 v10; // di@18 |
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601 char v11; // al@19 |
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changeset
|
602 int v12; // eax@25 |
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603 int v13; // eax@31 |
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|
604 int v14; // ebx@34 |
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605 signed int v15; // ebx@46 |
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|
606 BLVFace *v16; // edi@48 |
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|
607 int v17; // eax@50 |
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608 int v18; // eax@52 |
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609 int v19; // ecx@52 |
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610 Vec3_short_ *v20; // ecx@53 |
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|
611 int v21; // ecx@57 |
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612 __int16 v22; // ax@57 |
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613 int v23; // edi@62 |
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diff
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|
614 int v24; // edi@62 |
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615 int v25; // eax@62 |
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616 unsigned __int64 v26; // qax@62 |
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617 unsigned __int8 v27; // sf@64 |
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618 unsigned __int8 v28; // of@64 |
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619 __int16 v29; // di@67 |
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620 char v30; // al@68 |
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621 const char *v31; // [sp-8h] [bp-98h]@19 |
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622 const char *v32; // [sp-8h] [bp-98h]@68 |
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623 enum TEXTURE_TYPE v33; // [sp-4h] [bp-94h]@19 |
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624 enum TEXTURE_TYPE v34; // [sp-4h] [bp-94h]@68 |
619 | 625 Particle_sw Dst; // [sp+Ch] [bp-84h]@18 |
717 | 626 //unsigned int uLayingItemID_; // [sp+74h] [bp-1Ch]@1 |
627 //ObjectDesc *v37; // [sp+78h] [bp-18h]@1 | |
515
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628 unsigned int uFaceID; // [sp+7Ch] [bp-14h]@4 |
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629 int v39; // [sp+80h] [bp-10h]@33 |
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630 Actor *v39b; |
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631 int v40; // [sp+84h] [bp-Ch]@28 |
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632 int v41; // [sp+88h] [bp-8h]@34 |
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633 int v42; // [sp+8Ch] [bp-4h]@4 |
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|
634 |
717 | 635 //uLayingItemID_ = uLayingItemID; |
636 pSpriteObject = &pSpriteObjects[uLayingItemID]; | |
637 pObject = &pObjectList->pObjects[pSpriteObject->uObjectDescID]; | |
638 //v3 = pSpriteObject->vPosition.x; | |
639 //v37 = &pObjectList->pObjects[pSpriteObject->uObjectDescID]; | |
640 pSpriteObject->uSectorID = pIndoor->GetSector(pSpriteObject->vPosition.x, pSpriteObject->vPosition.y, pSpriteObject->vPosition.z); | |
723 | 641 v42 = BLV_GetFloorLevel(pSpriteObject->vPosition.x, pSpriteObject->vPosition.y, pSpriteObject->vPosition.z, pSpriteObject->uSectorID, &uFaceID); |
717 | 642 if ( abs(pSpriteObject->vPosition.x) > 32767 |
643 || abs(pSpriteObject->vPosition.y) > 32767 | |
644 || abs(pSpriteObject->vPosition.z) > 20000 | |
645 || v42 <= -30000 | |
646 && (pSpriteObject->uSectorID == 0)) | |
647 // || (v42 = _46CEC3_get_floor_level(pSpriteObject->vPosition.x, pSpriteObject->vPosition.y, pSpriteObject->vPosition.z, v4, &uFaceID), v42 == -30000)) ) | |
515
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parents:
diff
changeset
|
648 { |
717 | 649 SpriteObject::OnInteraction(uLayingItemID); |
515
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changeset
|
650 return; |
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|
651 } |
717 | 652 v5 = pObject->uFlags; |
515
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|
653 if ( v5 & 0x20 ) |
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LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
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diff
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|
654 { |
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|
655 LABEL_24: |
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|
656 v8 = 0; |
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|
657 LABEL_25: |
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658 stru_721530.field_0 = v8; |
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|
659 uFaceID = v8; |
717 | 660 stru_721530.prolly_normal_d = pObject->uRadius; |
661 v12 = pObject->uHeight; | |
515
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662 stru_721530.field_84 = -1; |
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diff
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|
663 stru_721530.field_C = v12; |
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664 stru_721530.field_8 = v8; |
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665 stru_721530.field_70 = v8; |
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diff
changeset
|
666 while ( 1 ) |
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diff
changeset
|
667 { |
717 | 668 stru_721530.field_34.x = pSpriteObject->vPosition.x; |
515
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changeset
|
669 stru_721530.normal.x = stru_721530.field_34.x; |
717 | 670 stru_721530.field_34.y = pSpriteObject->vPosition.y; |
515
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671 stru_721530.normal.y = stru_721530.field_34.y; |
717 | 672 stru_721530.field_34.z = stru_721530.prolly_normal_d + pSpriteObject->vPosition.z + 1; |
515
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parents:
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|
673 stru_721530.normal.z = stru_721530.field_34.z; |
717 | 674 stru_721530.field_1C = pSpriteObject->vVelocity.x; |
675 stru_721530.field_20 = pSpriteObject->vVelocity.y; | |
676 stru_721530.field_24 = pSpriteObject->vVelocity.z; | |
677 stru_721530.uSectorID = pSpriteObject->uSectorID; | |
515
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diff
changeset
|
678 if ( stru_721530._47050A(v8) ) |
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|
679 return; |
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|
680 v40 = v8; |
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diff
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|
681 do |
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diff
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|
682 { |
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|
683 _46E44E_collide_against_faces_and_portals(0); |
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|
684 _46E0B2_collide_against_decorations(); |
828
0f56abdcce94
Massive refactors of spells + PID (packed id) macros introduced.
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822
diff
changeset
|
685 if (PID_TYPE(pSpriteObject->spell_caster_pid) != OBJECT_Player) |
515
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parents:
diff
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|
686 _46EF01_collision_chech_player(1); |
822 | 687 v13 = pSpriteObject->spell_caster_pid; |
515
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|
688 v42 = v8; |
828
0f56abdcce94
Massive refactors of spells + PID (packed id) macros introduced.
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parents:
822
diff
changeset
|
689 if (PID_TYPE(v13) == OBJECT_Actor) |
515
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diff
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|
690 { |
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|
691 if ( (signed int)uNumActors > v8 ) |
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|
692 { |
1202 | 693 v39b = pActors.data();//[0].word_000086_some_monster_id; |
515
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LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
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|
694 do |
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changeset
|
695 { |
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|
696 //v41 = pActors[v1->field_58 >> 3].pMonsterInfo.uID - 1; |
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697 //v14 = (signed __int64)((double)v41 * 0.3333333333333333); |
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698 //v41 = *(short *)(v39 - 38) - 1; |
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699 //if ( v14 != (unsigned int)(signed __int64)((double)v41 * 0.3333333333333333) ) |
822 | 700 if( pActors[pSpriteObject->spell_caster_pid >> 3].pMonsterInfo.uID != v39b->pMonsterInfo.uID ) |
515
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parents:
diff
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|
701 //not sure: pMonsterList->pMonsters[v39b->word_000086_some_monster_id-1].uToHitRadius |
1071 | 702 _46DF1A_collide_against_actor(v42, pMonsterList->pMonsters[v39b->word_000086_some_monster_id-1].uToHitRadius); |
515
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|
703 ++v42; |
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|
704 ++v39b;// += 836; |
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diff
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|
705 } |
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|
706 while ( v42 < (signed int)uNumActors ); |
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|
707 v8 = 0; |
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parents:
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|
708 } |
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LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
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parents:
diff
changeset
|
709 } |
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parents:
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|
710 else |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
711 { |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
712 if ( (signed int)uNumActors > v8 ) |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
713 { |
1202 | 714 v39b = pActors.data();//[0].word_000086_some_monster_id; |
515
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
715 do |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
716 { |
1071 | 717 _46DF1A_collide_against_actor(v42++, pMonsterList->pMonsters[v39b->word_000086_some_monster_id-1].uToHitRadius); |
515
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
718 ++v39b; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
719 } |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
720 while ( v42 < (signed int)uNumActors ); |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
721 } |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
722 } |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
723 if ( _46F04E_collide_against_portals() ) |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
724 break; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
725 ++v40; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
726 } |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
727 while ( v40 < 100 ); |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
728 if ( stru_721530.field_7C >= stru_721530.field_6C ) |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
729 { |
717 | 730 pSpriteObject->vPosition.x = stru_721530.normal2.x; |
731 pSpriteObject->vPosition.y = stru_721530.normal2.y; | |
732 pSpriteObject->vPosition.z = stru_721530.normal2.z - stru_721530.prolly_normal_d - 1; | |
733 pSpriteObject->uSectorID = LOWORD(stru_721530.uSectorID); | |
734 if ( !(HIBYTE(pObject->uFlags) & 1) ) | |
515
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
735 return; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
736 memset(&Dst, v8, 0x68u); |
717 | 737 v29 = pObject->uFlags; |
738 Dst.x = (double)pSpriteObject->vPosition.x; | |
739 Dst.y = (double)pSpriteObject->vPosition.y; | |
740 Dst.z = (double)pSpriteObject->vPosition.z; | |
1390 | 741 Dst.r = 0.0; |
742 Dst.g = 0.0; | |
743 Dst.b = 0.0; | |
515
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
744 if ( v29 & 0x200 ) |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
745 { |
619 | 746 Dst.type = ParticleType_Bitmap | ParticleType_Rotating | ParticleType_8; |
747 Dst.uDiffuse = 0xFF3C1E; | |
515
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
748 v30 = rand(); |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
749 v34 = (TEXTURE_TYPE)v8; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
750 v32 = "effpar01"; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
751 } |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
752 else |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
753 { |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
754 if ( v29 & 0x400 ) |
717 | 755 { |
756 Dst.type = ParticleType_Line; | |
757 Dst.uDiffuse = rand(); | |
758 Dst.timeToLive = 64; | |
759 Dst.uTextureID = v8; | |
760 Dst.flt_28 = 1.0; | |
761 pGame->pParticleEngine->AddParticle(&Dst); | |
762 return; | |
763 } | |
619 | 764 Dst.type = ParticleType_Bitmap | ParticleType_8; |
515
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
765 Dst.uDiffuse = rand(); |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
766 v30 = rand(); |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
767 v34 = (TEXTURE_TYPE)v8; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
768 v32 = "effpar03"; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
769 } |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
770 Dst.timeToLive = (unsigned __int8)(v30 & 0x80) + 128; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
771 Dst.uTextureID = pBitmaps_LOD->LoadTexture(v32, v34); |
717 | 772 Dst.flt_28 = 1.0; |
773 pGame->pParticleEngine->AddParticle(&Dst); | |
774 return; | |
515
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
775 } |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
776 v40 = (unsigned __int64)(stru_721530.field_7C * (signed __int64)stru_721530.field_58.x) >> 16; |
717 | 777 pSpriteObject->vPosition.x += (unsigned __int64)(stru_721530.field_7C * (signed __int64)stru_721530.field_58.x) >> 16; |
515
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
778 v40 = (unsigned __int64)(stru_721530.field_7C * (signed __int64)stru_721530.field_58.y) >> 16; |
717 | 779 pSpriteObject->vPosition.y += (unsigned __int64)(stru_721530.field_7C * (signed __int64)stru_721530.field_58.y) >> 16; |
515
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
780 v40 = (unsigned __int64)(stru_721530.field_7C * (signed __int64)stru_721530.field_58.z) >> 16; |
717 | 781 pSpriteObject->vPosition.z += (unsigned __int64)(stru_721530.field_7C * (signed __int64)stru_721530.field_58.z) >> 16; |
782 pSpriteObject->uSectorID = LOWORD(stru_721530.uSectorID); | |
515
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
783 stru_721530.field_70 += stru_721530.field_7C; |
717 | 784 if ( pObject->uFlags & 0x40 && !_46BFFA_check_object_intercept(uLayingItemID, stru_721530.uFaceID) ) |
515
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
785 return; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
786 v15 = (signed int)stru_721530.uFaceID >> 3; |
828
0f56abdcce94
Massive refactors of spells + PID (packed id) macros introduced.
Nomad
parents:
822
diff
changeset
|
787 if (PID_TYPE(stru_721530.uFaceID) == OBJECT_Decoration) |
515
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
788 { |
717 | 789 v40 = integer_sqrt(pSpriteObject->vVelocity.x * pSpriteObject->vVelocity.x + pSpriteObject->vVelocity.y * pSpriteObject->vVelocity.y); |
790 v23 = stru_5C6E00->Atan2(pSpriteObject->vPosition.x - pLevelDecorations[v15].vPosition.x, | |
791 pSpriteObject->vPosition.y - pLevelDecorations[v15].vPosition.y); | |
515
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
792 v42 = stru_5C6E00->Cos(v23); |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
793 v41 = (unsigned __int64)(v42 * (signed __int64)v40) >> 16; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
794 v24 = v23; |
717 | 795 pSpriteObject->vVelocity.x = (unsigned int)(v42 * v40) >> 16; |
515
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
796 v25 = stru_5C6E00->Sin(v23); |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
797 v42 = v25; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
798 v26 = v25 * (signed __int64)v40; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
799 v41 = v26 >> 16; |
717 | 800 pSpriteObject->vVelocity.y = WORD1(v26); |
515
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
801 } |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
802 else |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
803 { |
828
0f56abdcce94
Massive refactors of spells + PID (packed id) macros introduced.
Nomad
parents:
822
diff
changeset
|
804 if (PID_TYPE(stru_721530.uFaceID) != OBJECT_BModel) |
515
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
805 goto LABEL_64; |
828
0f56abdcce94
Massive refactors of spells + PID (packed id) macros introduced.
Nomad
parents:
822
diff
changeset
|
806 stru_721530.field_84 = (signed int)PID_ID(stru_721530.uFaceID); |
515
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
807 v16 = &pIndoor->pFaces[v15]; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
808 if ( v16->uPolygonType != 3 ) |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
809 { |
717 | 810 v42 = abs(v16->pFacePlane_old.vNormal.x * pSpriteObject->vVelocity.x + v16->pFacePlane_old.vNormal.z * pSpriteObject->vVelocity.z |
811 + v16->pFacePlane_old.vNormal.y * pSpriteObject->vVelocity.y) >> 16; | |
515
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
812 if ( stru_721530.field_64 >> 3 > v42 ) |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
813 v42 = stru_721530.field_64 >> 3; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
814 v40 = v16->pFacePlane_old.vNormal.x; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
815 v40 = (unsigned __int64)(v42 * (signed __int64)v40) >> 16; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
816 v41 = v16->pFacePlane_old.vNormal.y; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
817 v41 = (unsigned __int64)(v42 * (signed __int64)v41) >> 16; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
818 v39 = v16->pFacePlane_old.vNormal.z; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
819 v39 = (unsigned __int64)(v42 * (signed __int64)v39) >> 16; |
717 | 820 pSpriteObject->vVelocity.x += 2 * v40; |
821 pSpriteObject->vVelocity.y += 2 * v41; | |
515
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
822 if ( v16->pFacePlane_old.vNormal.z <= 32000 ) |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
823 { |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
824 v22 = 2 * v39; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
825 } |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
826 else |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
827 { |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
828 v21 = v39; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
829 v40 = 32000; |
717 | 830 pSpriteObject->vVelocity.z += v39; |
515
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
831 v41 = (unsigned __int64)(v40 * (signed __int64)v21) >> 16; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
832 v22 = (unsigned int)(v40 * v21) >> 16; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
833 } |
717 | 834 pSpriteObject->vVelocity.z += v22; |
835 if ( BYTE3(v16->uAttributes) & 0x10 ) | |
836 EventProcessor(pIndoor->pFaceExtras[v16->uFaceExtraID].uEventID, 0, 1); | |
837 goto LABEL_63; | |
515
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
838 } |
717 | 839 if ( pObject->uFlags & 0x80 ) |
515
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
840 { |
717 | 841 v17 = -pSpriteObject->vVelocity.z >> 1; |
842 pSpriteObject->vVelocity.z = v17; | |
515
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
843 if ( (signed __int16)v17 < 10 ) |
717 | 844 pSpriteObject->vVelocity.z = 0; |
515
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
845 if ( BYTE3(v16->uAttributes) & 0x10 ) |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
846 EventProcessor(pIndoor->pFaceExtras[v16->uFaceExtraID].uEventID, 0, 1); |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
847 goto LABEL_63; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
848 } |
717 | 849 v18 = pSpriteObject->vVelocity.y; |
850 v19 = pSpriteObject->vVelocity.x; | |
851 pSpriteObject->vVelocity.z = 0; | |
515
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
852 if ( v19 * v19 + v18 * v18 >= 400 ) |
717 | 853 { |
854 if ( BYTE3(v16->uAttributes) & 0x10 ) | |
855 EventProcessor(pIndoor->pFaceExtras[v16->uFaceExtraID].uEventID, 0, 1); | |
856 goto LABEL_63; | |
857 } | |
515
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
858 v20 = pIndoor->pVertices; |
717 | 859 pSpriteObject->vVelocity.z = 0; |
860 pSpriteObject->vVelocity.y = 0; | |
861 pSpriteObject->vVelocity.x = 0; | |
862 pSpriteObject->vPosition.z = v20[*v16->pVertexIDs].z + 1; | |
515
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
863 } |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
864 LABEL_63: |
717 | 865 //v2 = v37; |
515
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
866 LABEL_64: |
717 | 867 v41 = pSpriteObject->vVelocity.x; |
515
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
868 v40 = 58500; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
869 v41 = (unsigned __int64)(58500i64 * v41) >> 16; |
717 | 870 pSpriteObject->vVelocity.x = v41; |
871 v41 = pSpriteObject->vVelocity.y; | |
515
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
872 v41 = (unsigned __int64)(v40 * (signed __int64)v41) >> 16; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
873 v40 = 58500; |
717 | 874 pSpriteObject->vVelocity.y = v41; |
875 v41 = pSpriteObject->vVelocity.z; | |
515
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
876 v41 = (unsigned __int64)(v40 * (signed __int64)v41) >> 16; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
877 ++uFaceID; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
878 v28 = __OFSUB__(uFaceID, 100); |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
879 v27 = uFaceID - 100 < 0; |
717 | 880 pSpriteObject->vVelocity.z = v41; |
515
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
881 if ( !(v27 ^ v28) ) |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
882 return; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
883 v8 = 0; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
884 } |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
885 } |
717 | 886 if ( v42 <= pSpriteObject->vPosition.z - 3 ) |
515
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
887 { |
717 | 888 pSpriteObject->vVelocity.z -= LOWORD(pEventTimer->uTimeElapsed) * GetGravityStrength(); |
515
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
889 goto LABEL_24; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
890 } |
717 | 891 if ( !(v5 & 0x40) || _46BFFA_check_object_intercept(uLayingItemID, 0) ) |
515
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
892 { |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
893 v6 = pIndoor->pFaces; |
717 | 894 pSpriteObject->vPosition.z = v42 + 1; |
515
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
895 v7 = &v6[uFaceID]; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
896 if ( v7->uPolygonType == 3 ) |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
897 { |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
898 v8 = 0; |
717 | 899 pSpriteObject->vVelocity.z = 0; |
515
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
900 } |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
901 else |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
902 { |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
903 if ( v7->pFacePlane_old.vNormal.z < 45000 ) |
717 | 904 pSpriteObject->vVelocity.z -= LOWORD(pEventTimer->uTimeElapsed) * GetGravityStrength(); |
515
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
905 v8 = 0; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
906 } |
717 | 907 v42 = pSpriteObject->vVelocity.x; |
515
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
908 uFaceID = 58500; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
909 v42 = (unsigned __int64)(58500i64 * v42) >> 16; |
717 | 910 pSpriteObject->vVelocity.x = v42; |
911 v42 = pSpriteObject->vVelocity.y; | |
515
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
912 v42 = (unsigned __int64)(uFaceID * (signed __int64)v42) >> 16; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
913 uFaceID = 58500; |
717 | 914 pSpriteObject->vVelocity.y = v42; |
915 v42 = pSpriteObject->vVelocity.z; | |
515
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
916 v42 = (unsigned __int64)(uFaceID * (signed __int64)v42) >> 16; |
717 | 917 v9 = pSpriteObject->vVelocity.x; |
918 pSpriteObject->vVelocity.z = v42; | |
919 if ( v9 * v9 + pSpriteObject->vVelocity.y * pSpriteObject->vVelocity.y < 400 ) | |
515
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
920 { |
717 | 921 pSpriteObject->vVelocity.z = v8; |
922 pSpriteObject->vVelocity.y = v8; | |
923 pSpriteObject->vVelocity.x = v8; | |
924 if ( !(pObject->uFlags & 1) ) | |
515
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
925 return; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
926 memset(&Dst, v8, 0x68u); |
717 | 927 v10 = pObject->uFlags; |
928 Dst.x = (double)pSpriteObject->vPosition.x; | |
929 Dst.y = (double)pSpriteObject->vPosition.y; | |
930 Dst.z = (double)pSpriteObject->vPosition.z; | |
1390 | 931 Dst.r = 0.0; |
932 Dst.g = 0.0; | |
933 Dst.b = 0.0; | |
515
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
934 if ( v10 & 0x200 ) |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
935 { |
619 | 936 Dst.type = ParticleType_Bitmap | ParticleType_Rotating | ParticleType_8; |
937 Dst.uDiffuse = 0xFF3C1E; | |
515
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
938 Dst.flt_28 = 1.0; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
939 v11 = rand(); |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
940 v33 = (TEXTURE_TYPE)v8; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
941 v31 = "effpar01"; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
942 } |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
943 else |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
944 { |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
945 if ( v10 & 0x400 ) |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
946 { |
619 | 947 Dst.type = ParticleType_Line; |
515
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
948 Dst.uDiffuse = rand(); |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
949 Dst.timeToLive = 64; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
950 Dst.uTextureID = v8; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
951 Dst.flt_28 = 1.0; |
717 | 952 pGame->pParticleEngine->AddParticle(&Dst); |
953 return; | |
515
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
954 } |
619 | 955 Dst.type = ParticleType_Bitmap | ParticleType_8; |
515
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
956 Dst.uDiffuse = rand(); |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
957 Dst.flt_28 = 1.0; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
958 v11 = rand(); |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
959 v33 = (TEXTURE_TYPE)v8; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
960 v31 = "effpar03"; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
961 } |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
962 Dst.timeToLive = (unsigned __int8)(v11 & 0x80) + 128; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
963 Dst.uTextureID = pBitmaps_LOD->LoadTexture(v31, v33); |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
964 pGame->pParticleEngine->AddParticle(&Dst); |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
965 return; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
966 } |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
967 goto LABEL_25; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
968 } |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
969 } |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
970 // 46DF1A: using guessed type int __fastcall 46DF1A_collide_against_actor(int, int); |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
971 |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
972 //----- (00438E35) -------------------------------------------------------- |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
973 void SpriteObject::_438E35() |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
974 { |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
975 SpriteObject *v1; // edi@1 |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
976 MapInfo *pMapInfo; // esi@1 |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
977 int v3; // ebx@1 |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
978 int v4; // eax@1 |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
979 int v5; // ebx@1 |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
980 unsigned int v6; // ecx@1 |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
981 int v7; // edx@2 |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
982 unsigned int v8; // edx@4 |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
983 unsigned int v9; // edx@6 |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
984 unsigned int v10; // eax@7 |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
985 signed int v11; // ebx@8 |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
986 Player **v12; // esi@18 |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
987 signed int v13; // edi@20 |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
988 int v15; // [sp+Ch] [bp-Ch]@1 |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
989 int v16; // [sp+10h] [bp-8h]@1 |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
990 signed int v17; // [sp+14h] [bp-4h]@8 |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
991 int v18; // [sp+14h] [bp-4h]@14 |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
992 |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
993 v1 = this; |
1205
8c02e6f74b29
arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents:
1202
diff
changeset
|
994 pMapInfo = &pMapStats->pInfos[pMapStats->GetMapInfo(pCurrentMapName.data())]; |
515
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
995 v3 = abs(pParty->vPosition.x - v1->vPosition.x); |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
996 v15 = abs(pParty->vPosition.y - v1->vPosition.y); |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
997 v16 = abs(pParty->vPosition.z + pParty->sEyelevel - v1->vPosition.z); |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
998 v4 = v3; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
999 v5 = v15; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
1000 v6 = v16; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
1001 if ( v4 < v15 ) |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
1002 { |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
1003 v7 = v4; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
1004 v4 = v15; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
1005 v5 = v7; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
1006 } |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
1007 if ( v4 < v16 ) |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
1008 { |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
1009 v8 = v4; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
1010 v4 = v16; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
1011 v6 = v8; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
1012 } |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
1013 if ( v5 < (signed int)v6 ) |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
1014 { |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
1015 v9 = v6; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
1016 v6 = v5; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
1017 v5 = v9; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
1018 } |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
1019 v10 = ((unsigned int)(11 * v5) >> 5) + (v6 >> 2) + v4; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
1020 if ( (signed int)v10 <= 768 ) |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
1021 { |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
1022 v17 = 0; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
1023 v11 = 5; |
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LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
1024 if ( pMapInfo->Trap_D20 ) |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
1025 { |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
1026 do |
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LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
1027 { |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
1028 ++v17; |
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LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
1029 v11 += rand() % 20 + 1; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
1030 } |
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LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
1031 while ( v17 < pMapInfo->Trap_D20 ); |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
1032 } |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
1033 switch ( v1->uType ) |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
1034 { |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
1035 case 0x32Bu: |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
1036 v18 = 0; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
1037 break; |
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LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
1038 case 0x32Cu: |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
1039 v18 = 1; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
1040 break; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
1041 case 0x32Du: |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
1042 v18 = 2; |
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LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
1043 break; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
1044 default: |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
1045 //LOWORD(v10) = v1->uItemType - 814; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
1046 if ( v1->uType != 814 ) |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
1047 return; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
1048 v18 = 8; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
1049 break; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
1050 } |
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LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
1051 v12 = &pPlayers[1]; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
1052 do |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
1053 { |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
1054 if ( (*v12)->CanAct() && (v13 = (*v12)->GetPerception() + 20, rand() % v13 > 20) ) |
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LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
1055 (*v12)->PlaySound(SPEECH_6, 0); |
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LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
1056 else |
1036 | 1057 (*v12)->ReceiveDamage(v11, (DAMAGE_TYPE)v18); |
515
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
1058 ++v12; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
1059 } |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
1060 while ( (signed int)v12 <= (signed int)&pPlayers[4] ); |
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LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
1061 } |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
1062 } |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
1063 |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
1064 //----- (0042F933) -------------------------------------------------------- |
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LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
1065 void SpriteObject::OnInteraction(unsigned int uLayingItemID) |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
1066 { |
837 | 1067 pSpriteObjects[uLayingItemID].uObjectDescID = 0; |
515
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
1068 if ( pParty->bTurnBasedModeOn == 1 ) |
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LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
1069 { |
837 | 1070 if (pSpriteObjects[uLayingItemID].uAttributes & 4 ) |
515
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
1071 { |
1062 | 1072 pSpriteObjects[uLayingItemID].uAttributes &= 0xFFFB; |
515
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
1073 --pTurnEngine->field_1C; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
1074 } |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
1075 } |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff
changeset
|
1076 } |
810 | 1077 |
1078 | |
1079 //----- (0042FA22) -------------------------------------------------------- | |
1080 void CompactLayingItemsList() | |
1081 { | |
1082 int new_obj_pos=0; | |
1083 | |
1084 for (int i=0; i<MAX_SPRITE_OBJECTS; ++i) | |
1085 { | |
1086 if (pSpriteObjects[i].uObjectDescID) | |
1087 memcpy(&pSpriteObjects[new_obj_pos++], &pSpriteObjects[i],sizeof(SpriteObject)); | |
1088 } | |
1089 uNumSpriteObjects = new_obj_pos; | |
1297 | 1090 } |
1091 //----- (00408896) -------------------------------------------------------- | |
1092 void InitializeSpriteObjects() | |
1093 { | |
1094 for (uint i = 0; i < uNumSpriteObjects; ++i) | |
1095 { | |
1096 auto item = &pSpriteObjects[i]; | |
1097 | |
1098 if (item->uType && | |
1099 (item->uSoundID & 8 || pObjectList->pObjects[item->uType].uFlags & 0x10)) | |
1100 SpriteObject::OnInteraction(i); | |
1101 } | |
1102 | |
1103 for (uint i = 0; i < 100; ++i) | |
1104 array_5118E8.pElements[i].field_C_time_left = 0; | |
1105 } | |
1106 //----- (0046BEF1) -------------------------------------------------------- | |
1107 void SpriteObject::_46BEF1_apply_spells_aoe() | |
1108 { | |
1109 SpriteObject *v1; // edi@1 | |
1110 Actor *v2; // esi@2 | |
1111 __int16 v3; // fps@4 | |
1112 unsigned __int8 v4; // c0@4 | |
1113 unsigned __int8 v5; // c3@4 | |
1114 signed int v6; // [sp+8h] [bp-4h]@1 | |
1115 | |
1116 int v7,v8,v9,v10,v11; | |
1117 | |
1118 v6 = 0; | |
1119 v1 = this; | |
1120 if ( (signed int)uNumActors > 0 ) | |
1121 { | |
1122 v2 = pActors.data();//[0].vPosition.y; | |
1123 do | |
1124 { | |
1125 if ( v2->CanAct() ) | |
1126 { | |
1127 //UNDEF(v3); | |
1128 //.text:0046BF26 movsx eax, word ptr [esi-2] | |
1129 //.text:0046BF2A sub eax, [edi+4] | |
1130 //.text:0046BF31 mov [ebp+var_8], eax | |
1131 //.text:0046BF37 fild [ebp+var_8] | |
1132 // v7 pushed to stack | |
1133 v7 = v2->vPosition.x - this->vPosition.x; | |
1134 | |
1135 //.text:0046BF2D movsx ecx, word ptr [esi+2] | |
1136 v8 = v2->vPosition.z; | |
1137 | |
1138 //.text:0046BF34 movsx eax, word ptr [esi] | |
1139 //.text:0046BF3A sub eax, [edi+8] | |
1140 //.text:0046BF3D mov [ebp+var_8], eax | |
1141 //.text:0046BF44 fild [ebp+var_8] | |
1142 // v9 pushed to stack | |
1143 v9 = v2->vPosition.y - this->vPosition.y; | |
1144 | |
1145 //.text:0046BF40 movsx eax, word ptr [esi-6] | |
1146 //.text:0046BF47 sar eax, 1 | |
1147 //.text:0046BF49 add eax, ecx | |
1148 //.text:0046BF4B sub eax, [edi+0Ch] | |
1149 //.text:0046BF4E mov [ebp+var_8], eax | |
1150 //.text:0046BF51 fild [ebp+var_8] | |
1151 //.text:0046BF58 fld st | |
1152 // v10 pushed to stack, two times | |
1153 v10 = v2->uActorHeight / 2 + v8 - this->vVelocity.y; | |
1154 | |
1155 //.text:0046BF54 movsx eax, word ptr [esi-8] | |
1156 //.text:0046BF5A add eax, 100h | |
1157 //.text:0046BF63 mov ecx, eax | |
1158 v11 = this->vVelocity.x; | |
1159 | |
1160 //.text:0046BF5F fmul st, st(1) | |
1161 // stack: v10*v10, v10, v9, v7 | |
1162 //.text:0046BF61 fld st(2) | |
1163 // stack: v7, v10*v10, v10, v9, v7 | |
1164 | |
1165 | |
1166 //.text:0046BF65 fmul st, st(3) | |
1167 // stack: v7*v9, v10*v10, v10, v9, v7 | |
1168 | |
1169 //.text:0046BF67 imul ecx, eax | |
1170 v11 = v11 * v11; | |
1171 | |
1172 //.text:0046BF6A faddp st(1), st | |
1173 // stack: v10*v10+v7*v9, v10, v9, v7 | |
1174 //.text:0046BF6C fld st(3) | |
1175 // stack: v7, v10*v10+v7*v9, v10, v9, v7 | |
1176 //.text:0046BF6E fmul st, st(4) | |
1177 // stack: v7*v7, v10*v10+v7*v9, v10, v9, v7 | |
1178 //.text:0046BF70 faddp st(1), st | |
1179 // stack: v10*v10+v7*v9+v7*v7, v10, v9, v7 | |
1180 | |
1181 //.text:0046BF72 mov [ebp+var_8], ecx | |
1182 //.text:0046BF75 fild [ebp+var_8] | |
1183 // v11 pushed to stack | |
1184 | |
1185 //.text:0046BF78 fcompp | |
1186 // if ( v11 > v10*v10+v7*v9+v7*v7 ) | |
1187 // stack: v10, v9, v7 | |
1188 | |
1189 //.text:0046BF7A fstp st | |
1190 // stack: v9, v7 | |
1191 | |
1192 //.text:0046BF7C fnstsw ax | |
1193 //.text:0046BF7E fstp st | |
1194 // stack: v7 | |
1195 | |
1196 //.text:0046BF80 test ah, 41h | |
1197 //.text:0046BF83 fstp st | |
1198 //.text:0046BF85 jnz short loc_46BFDD | |
1199 | |
1200 if ( v11 >= v10*v10+v7*v9+v7*v7 ) | |
1201 { | |
1202 if ( stru_50C198.GetMagicalResistance(v2, 0xAu) ) | |
1203 { | |
1204 v2->pActorBuffs[v1->spell_id].Apply( | |
1205 pParty->uTimePlayed + (signed int)(signed __int64)((double)(v1->spell_level << 7) * 0.033333335), | |
1206 v1->spell_skill, | |
1207 4u, | |
1208 0, | |
1209 0); | |
1210 HIWORD(v2->uAttributes) |= 8u; | |
1211 } | |
1212 } | |
1213 } | |
1214 ++v6; | |
1215 ++v2; | |
1216 } | |
1217 while ( v6 < (signed int)uNumActors ); | |
1218 } | |
1219 } |