annotate Build/Visual Studio 2010/World of Might and Magic.sln @ 2036:a453996ed5ac

Post-build Event to copy scripts from project dir to game dir.
author Nomad
date Thu, 21 Nov 2013 14:08:35 +0200
parents 68f2d9d3a1d9
children
rev   line source
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68f2d9d3a1d9 MSVS 2010 project file
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1 
68f2d9d3a1d9 MSVS 2010 project file
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2 Microsoft Visual Studio Solution File, Format Version 11.00
68f2d9d3a1d9 MSVS 2010 project file
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3 # Visual Studio 2010
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4 Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "World of Might and Magic", "World of Might and Magic.vcxproj", "{5DA49362-EF43-4753-85DC-88CC41F26764}"
68f2d9d3a1d9 MSVS 2010 project file
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5 EndProject
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6 Global
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7 GlobalSection(SolutionConfigurationPlatforms) = preSolution
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8 Debug|Win32 = Debug|Win32
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9 Release|Win32 = Release|Win32
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10 EndGlobalSection
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11 GlobalSection(ProjectConfigurationPlatforms) = postSolution
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12 {5DA49362-EF43-4753-85DC-88CC41F26764}.Debug|Win32.ActiveCfg = Debug|Win32
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13 {5DA49362-EF43-4753-85DC-88CC41F26764}.Debug|Win32.Build.0 = Debug|Win32
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14 {5DA49362-EF43-4753-85DC-88CC41F26764}.Release|Win32.ActiveCfg = Release|Win32
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15 {5DA49362-EF43-4753-85DC-88CC41F26764}.Release|Win32.Build.0 = Release|Win32
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16 EndGlobalSection
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17 GlobalSection(SolutionProperties) = preSolution
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18 HideSolutionNode = FALSE
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19 EndGlobalSection
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20 EndGlobal