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1 #include <stdlib.h>
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2
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3 #include "Spells.h"
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4 #include "Overlays.h"
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5 #include "Allocator.h"
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6 #include "LOD.h"
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7 #include "stru123.h"
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8
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9 #include "mm7_data.h"
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10
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11
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12
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13
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14
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15 struct SpellStats *pSpellStats;
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16
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17
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18 stru324_spell stru_4E3ACC[102];
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19 SpellData pSpellDatas[95];
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20
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21
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22
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23
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24
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25
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26 //----- (0042EB31) --------------------------------------------------------
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27 bool SpellBuff::NotExpired()
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28 {
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29 bool result; // eax@1
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30
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31 result = 0;
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32 if ( (signed __int64)this->uExpireTime > 0 )
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33 result = 1;
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34 return result;
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35 }
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36
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37
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38 //----- (00458585) --------------------------------------------------------
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39 void SpellBuff::Reset()
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40 {
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41 SpellBuff *v1; // esi@1
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42 unsigned __int16 v2; // ax@1
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43
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44 v1 = this;
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45 v2 = this->uOverlayID;
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46 this->uSkill = 0;
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47 this->uPower = 0;
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48 this->uExpireTime = 0i64;
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49 this->uCaster = 0;
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50 this->uFlags = 0;
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51 if ( v2 )
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52 {
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53 ((OtherOverlay *)&stru_5E4C90._decor_events[20 * v2 + 105])->Reset();
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54 pOtherOverlayList->field_3EC = 1;
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55 v1->uOverlayID = 0;
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56 }
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57 }
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58
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59 //----- (004585CA) --------------------------------------------------------
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60 signed int SpellBuff::_4585CA(__int64 a2)
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61 {
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62 signed int result; // eax@3
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63
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64 if ( this->uExpireTime && (signed __int64)this->uExpireTime < a2 )
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65 {
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66 this->uExpireTime = 0i64;
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67 this->uPower = 0;
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68 this->uSkill = 0;
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69 this->uOverlayID = 0;
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70 result = 1;
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71 }
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72 else
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73 {
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74 result = 0;
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75 }
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76 return result;
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77 }
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78
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79 //----- (004584E0) --------------------------------------------------------
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80 signed int SpellBuff::Apply(unsigned __int64 uExpireTime, unsigned __int16 uSkillLevel, unsigned __int16 uPower, int a5, unsigned __int8 a6)
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81 {
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82 SpellBuff *v6; // esi@1
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83 signed int result; // eax@3
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84 int v8; // eax@4
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85
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86 v6 = this;
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87 if ( this->uExpireTime && (signed __int64)uExpireTime < (signed __int64)this->uExpireTime )
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88 {
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89 result = 0;
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90 }
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91 else
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92 {
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93 this->uSkill = uSkillLevel;
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94 this->uPower = uPower;
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95 LOWORD(v8) = this->uOverlayID;
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96 this->uExpireTime = uExpireTime;
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97 if ( (short)v8 )
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98 {
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99 v8 = (unsigned __int16)v8;
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100 if ( (unsigned __int16)v8 != a5 )
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101 {
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102 ((OtherOverlay *)&stru_5E4C90._decor_events[20 * v8 + 105])->Reset();
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103 pOtherOverlayList->field_3EC = 1;
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104 v6->uOverlayID = 0;
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105 }
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106 }
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107 v6->uOverlayID = a5;
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108 v6->uCaster = a6;
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109 result = 1;
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110 }
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111 return result;
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112 }
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113
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114 //----- (0045384A) --------------------------------------------------------
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115 void SpellStats::Initialize()
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116 {
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117 SpellStats *v1; // esi@1
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118 const char *v2; // ebp@3
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119 char *v3; // edi@3
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120 signed int v4; // ebx@4
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121 char *v5; // esi@4
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122 char v6; // cl@5
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123 int v7; // eax@5
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124 size_t v8; // ebp@40
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125 int v9; // eax@41
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126 int v10; // eax@42
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127 int v11; // eax@43
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128 char *v12; // [sp+10h] [bp-10h]@3
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129 signed int v13; // [sp+14h] [bp-Ch]@4
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130 signed int v14; // [sp+18h] [bp-8h]@3
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131 int v15; // [sp+1Ch] [bp-4h]@9
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132
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133 v1 = this;
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134 if ( pSpellsTXT_Raw )
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135 pAllocator->FreeChunk(pSpellsTXT_Raw);
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136 pSpellsTXT_Raw = 0;
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137 v2 = "\r";
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138 pSpellsTXT_Raw = (char *)pEvents_LOD->LoadRaw("spells.txt", 0);
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139 strtok(pSpellsTXT_Raw, "\r");
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140 strtok(0, "\r");
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141 v14 = 1;
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142 v12 = (char *)&pSpellDatas[1].field_10;
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143 v3 = (char *)&v1->pInfos[1].uSchool;
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144 do
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145 {
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146 v4 = 0;
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147 v5 = strtok(0, v2) + 1;
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148 v13 = 0;
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149 do
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150 {
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151 v6 = *v5;
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152 v7 = 0;
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153 while ( v6 != 9 && v6 )
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154 {
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155 ++v7;
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156 v6 = v5[v7];
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157 }
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158 v15 = (int)&v5[v7];
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159 if ( !v5[v7] )
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160 v13 = 1;
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161 v5[v7] = 0;
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162 if ( v7 )
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163 {
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164 switch ( v4 )
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165 {
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166 case 2:
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167 *((char **)v3 - 7) = RemoveQuotes(v5);
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168 break;
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169 case 3:
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170 *v3 = 4;
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171 if ( _strcmpi("fire", v5) )
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172 {
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173 if ( _strcmpi("air", v5) )
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174 {
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175 if ( _strcmpi("water", v5) )
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176 {
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177 if ( _strcmpi("earth", v5) )
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178 {
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179 if ( _strcmpi("spirit", v5) )
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180 {
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181 if ( _strcmpi("mind", v5) )
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182 {
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183 if ( _strcmpi("body", v5) )
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184 {
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185 if ( _strcmpi("light", v5) )
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186 {
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187 if ( _strcmpi("dark", v5) )
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188 {
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189 if ( !_strcmpi("magic", v5) )
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190 *v3 = 5;
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191 }
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192 else
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193 {
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194 *v3 = 10;
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195 }
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196 }
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197 else
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198 {
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199 *v3 = 9;
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200 }
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201 }
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202 else
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203 {
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204 *v3 = 8;
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205 }
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206 }
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207 else
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208 {
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209 *v3 = 7;
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210 }
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211 }
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212 else
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213 {
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214 *v3 = 6;
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215 }
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216 }
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217 else
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218 {
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219 *v3 = 3;
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220 }
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221 }
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222 else
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223 {
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224 *v3 = 2;
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225 }
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226 }
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227 else
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228 {
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229 *v3 = 1;
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230 }
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231 }
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232 else
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233 {
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234 *v3 = 0;
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235 }
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236 break;
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237 case 4:
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238 *((char **)v3 - 6) = RemoveQuotes(v5);
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239 break;
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240 case 5:
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241 *((char **)v3 - 5) = RemoveQuotes(v5);
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242 break;
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243 case 6:
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244 *((char **)v3 - 4) = RemoveQuotes(v5);
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245 break;
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246 case 7:
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247 *((char **)v3 - 3) = RemoveQuotes(v5);
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248 break;
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249 case 8:
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250 *((char **)v3 - 2) = RemoveQuotes(v5);
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251 break;
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252 case 9:
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253 *((char **)v3 - 1) = RemoveQuotes(v5);
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254 break;
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255 case 10:
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256 v4 = 0;
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257 v8 = strlen(v5);
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258 if ( (signed int)v8 > 0 )
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259 {
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260 do
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261 {
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262 v9 = tolower((unsigned __int8)v5[v4]) - 99;
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263 if ( v9 )
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264 {
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265 v10 = v9 - 2;
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266 if ( v10 )
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267 {
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268 v11 = v10 - 8;
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269 if ( v11 )
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270 {
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271 if ( v11 == 11 )
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272 *v12 |= 8u;
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273 }
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274 else
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275 {
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276 *v12 |= 1u;
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277 }
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278 }
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279 else
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280 {
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281 *v12 |= 2u;
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282 }
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283 }
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284 else
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285 {
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286 *v12 |= 4u;
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287 }
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288 ++v4;
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289 }
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290 while ( v4 < (signed int)v8 );
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291 }
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292 v2 = "\r";
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293 break;
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294 default:
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295 break;
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296 }
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297 }
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298 else
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299 {
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300 v13 = 1;
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301 }
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302 ++v4;
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303 v5 = (char *)(v15 + 1);
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304 }
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305 while ( v4 - 1 <= 10 && !v13 );
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306 if ( !(v14 % 11) )
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307 strtok(0, v2);
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308 v12 += 20;
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309 ++v14;
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310 v3 += 36;
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311 }
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312 while ( (signed int)v12 <= (signed int)&pSpellDatas[90].field_12 );
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313 } |