annotate IconFrameTable.cpp @ 1916:918a8cebd7a4

LoadGame slots error fix
author Ritor1
date Tue, 22 Oct 2013 23:42:46 +0600
parents 75fafd8ced59
children c1c74df0a33e
rev   line source
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1 #include "IconFrameTable.h"
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2 #include "LOD.h"
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3 #include "mm7_data.h"
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4 #include "FrameTableInc.h"
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5
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6 //----- (00494F3A) --------------------------------------------------------
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7 unsigned int IconFrameTable::FindIcon(const char *pIconName)
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8 {
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9 IconFrameTable *v2; // esi@1
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10 int v3; // ebx@1
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11 unsigned int uID; // edi@1
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12 unsigned int result; // eax@4
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13
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14 v2 = this;
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15 v3 = 0;
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16 uID = 0;
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17 if ( (signed int)this->uNumIcons <= 0 )
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18 {
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19 LABEL_4:
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20 result = 0;
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21 }
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22 else
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23 {
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24 while ( _stricmp(pIconName, v2->pIcons[v3].pAnimationName) )
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25 {
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26 ++uID;
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27 ++v3;
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28 if ( (signed int)uID >= (signed int)v2->uNumIcons )
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29 goto LABEL_4;
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30 }
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31 result = uID;
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32 }
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33 return result;
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34 }
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35
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36 //----- (00494F70) --------------------------------------------------------
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37 IconFrame *IconFrameTable::GetFrame(unsigned int uIconID, unsigned int uFrameID)
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38 {
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39 IconFrame *v3; // edi@1
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40 IconFrame *v4; // ecx@1
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41 __int16 v5; // dx@2
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42 int v6; // edx@3
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43 unsigned int v7; // eax@3
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44 char *i; // ecx@3
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45 int v9; // esi@5
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46 IconFrame *result; // eax@6
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47
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48 v3 = this->pIcons;
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49 v4 = &v3[uIconID];
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50 if ( v4->uFlags & 1 && (v5 = v4->uAnimLength) != 0 )
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51 {
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52 v6 = ((signed int)uFrameID >> 3) % (unsigned __int16)v5;
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53 v7 = uIconID;
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54 for ( i = (char *)&v4->uAnimTime; ; i += 32 )
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55 {
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56 v9 = *(short *)i;
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57 if ( v6 <= v9 )
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58 break;
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59 v6 -= v9;
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60 ++v7;
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61 }
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62 result = &v3[v7];
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63 }
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64 else
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65 {
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66 result = &v3[uIconID];
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67 }
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68 return result;
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69 }
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70
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71 //----- (00494FBF) --------------------------------------------------------
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72 void IconFrameTable::InitializeAnimation(unsigned int uIconID)
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73 {
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74 IconFrameTable *v2; // esi@1
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75 unsigned int v3; // edi@3
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76 const char *i; // eax@3
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77 IconFrame *v5; // eax@5
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78
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79 v2 = this;
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80 if ( (signed int)uIconID <= (signed int)this->uNumIcons && (uIconID & 0x80000000u) == 0 )
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81 {
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82 v3 = uIconID;
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83 for ( i = this->pIcons[uIconID].pTextureName; ; i = v5[v3].pTextureName )
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84 {
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85 v2->pIcons[v3].uTextureID = pIcons_LOD->LoadTexture(i, TEXTURE_16BIT_PALETTE);
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86 v5 = v2->pIcons;
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87 if ( !(v5[v3].uFlags & 1) )
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88 break;
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89 ++v3;
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90 }
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91 }
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92 }
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93
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94 //----- (0049500A) --------------------------------------------------------
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95 void IconFrameTable::ToFile()
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96 {
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97 IconFrameTable *v1; // esi@1
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98 FILE *v2; // eax@1
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99 FILE *v3; // edi@1
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100
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101 auto Str = this;
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102
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103 v1 = Str;
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104 v2 = fopen("data\\dift.bin", "wb");
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105 v3 = v2;
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106 if ( !v2 )
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107 Error("Unable to save dift.bin!");
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108 fwrite(v1, 4u, 1u, v2);
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109 fwrite(v1->pIcons, 0x20u, v1->uNumIcons, v3);
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110 fclose(v3);
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111 }
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112
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113 //----- (00495056) --------------------------------------------------------
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114 void IconFrameTable::FromFile(void *data_mm6, void *data_mm7, void *data_mm8)
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115 {
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116 uint num_mm6_frames = data_mm6 ? *(int *)data_mm6 : 0,
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117 num_mm7_frames = data_mm7 ? *(int *)data_mm7 : 0,
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118 num_mm8_frames = data_mm8 ? *(int *)data_mm8 : 0;
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119
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120 uNumIcons = num_mm6_frames + num_mm7_frames + num_mm8_frames;
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121 Assert(uNumIcons);
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122 Assert(!num_mm8_frames);
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123
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124 pIcons = (IconFrame *)malloc(uNumIcons * sizeof(IconFrame));
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125 memcpy(pIcons, (char *)data_mm7 + 4, num_mm7_frames * sizeof(IconFrame));
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126 memcpy(pIcons + num_mm7_frames, (char *)data_mm6 + 4, num_mm6_frames * sizeof(IconFrame));
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127 memcpy(pIcons + num_mm6_frames + num_mm7_frames, (char *)data_mm8 + 4, num_mm8_frames * sizeof(IconFrame));
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128 }
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129
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130 //----- (0049509D) --------------------------------------------------------
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131 int IconFrameTable::FromFileTxt(const char *Args)
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132 {
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133 IconFrameTable *v2; // ebx@1
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134 FILE *v3; // eax@1
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135 int v4; // esi@3
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136 void *v5; // eax@10
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137 FILE *v6; // ST0C_4@12
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138 char *i; // eax@12
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139 const char *v8; // ST00_4@15
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140 int v9; // eax@16
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141 int v10; // edx@20
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142 int v11; // ecx@21
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143 int v12; // eax@22
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144 signed int j; // edx@25
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145 IconFrame *v14; // ecx@26
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146 int v15; // esi@26
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147 int k; // eax@27
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148 signed int result; // eax@11
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149 char Buf; // [sp+Ch] [bp-2F8h]@3
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150 FrameTableTxtLine v19; // [sp+200h] [bp-104h]@4
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151 FrameTableTxtLine v20; // [sp+27Ch] [bp-88h]@4
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152 int v21; // [sp+2F8h] [bp-Ch]@3
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153 int v22; // [sp+2FCh] [bp-8h]@3
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154 FILE *File; // [sp+300h] [bp-4h]@1
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155 int Argsa; // [sp+30Ch] [bp+8h]@26
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156
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157 v2 = this;
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158 //TileTable::dtor((TileTable *)this);
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159 v3 = fopen(Args, "r");
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160 File = v3;
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161 if ( !v3 )
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162 Error("IconFrameTable::load - Unable to open file: %s.", Args);
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163 v4 = 0;
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164 v21 = 0;
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165 v22 = 1;
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166 if ( fgets(&Buf, 490, v3) )
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167 {
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168 do
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169 {
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170 *strchr(&Buf, 10) = 0;
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171 memcpy(&v20, frame_table_txt_parser(&Buf, &v19), sizeof(v20));
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172 if ( v20.uPropCount && *v20.pProperties[0] != 47 )
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173 {
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174 if ( v20.uPropCount < 3 )
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175 Error("IconFrameTable::loadText, too few arguments, %s line %i.", Args, v22);
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176 ++v21;
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177 }
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178 ++v22;
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179 }
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180 while ( fgets(&Buf, 490, File) );
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181 v4 = v21;
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182 }
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183 v2->uNumIcons = v4;
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184 v5 = malloc(32 * v4);//, "I Frames");
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185 v2->pIcons = (IconFrame *)v5;
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186 if ( v5 )
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187 {
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188 v6 = File;
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189 v2->uNumIcons = 0;
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190 fseek(v6, 0, 0);
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191 for ( i = fgets(&Buf, 490, File); i; i = fgets(&Buf, 490, File) )
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192 {
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193 *strchr(&Buf, 10) = 0;
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194 memcpy(&v20, frame_table_txt_parser(&Buf, &v19), sizeof(v20));
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195 if ( v20.uPropCount && *v20.pProperties[0] != 47 )
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196 {
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197 strcpy(v2->pIcons[v2->uNumIcons].pAnimationName, v20.pProperties[0]);
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198 strcpy(v2->pIcons[v2->uNumIcons].pTextureName, v20.pProperties[1]);
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199 v8 = v20.pProperties[2];
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200 v2->pIcons[v2->uNumIcons].uFlags = 0;
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parents:
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201 if ( !_stricmp(v8, "new") )
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parents:
diff changeset
202 {
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parents:
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203 v9 = (int)&v2->pIcons[v2->uNumIcons].uFlags;
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parents:
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204 *(char *)v9 |= 4u;
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parents:
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205 }
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parents:
diff changeset
206 v2->pIcons[v2->uNumIcons].uAnimTime = atoi(v20.pProperties[3]);
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Ritor1
parents:
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207 v2->pIcons[v2->uNumIcons].uAnimLength = 0;
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Ritor1
parents:
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208 v2->pIcons[v2->uNumIcons++].uTextureID = 0;
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Ritor1
parents:
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209 }
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Ritor1
parents:
diff changeset
210 }
86a83e12d795 moving files
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parents:
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211 fclose(File);
86a83e12d795 moving files
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parents:
diff changeset
212 v10 = 0;
86a83e12d795 moving files
Ritor1
parents:
diff changeset
213 if ( (signed int)(v2->uNumIcons - 1) > 0 )
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Ritor1
parents:
diff changeset
214 {
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Ritor1
parents:
diff changeset
215 v11 = 0;
86a83e12d795 moving files
Ritor1
parents:
diff changeset
216 do
86a83e12d795 moving files
Ritor1
parents:
diff changeset
217 {
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Ritor1
parents:
diff changeset
218 v12 = (int)&v2->pIcons[v11];
86a83e12d795 moving files
Ritor1
parents:
diff changeset
219 if ( !(*(char *)(v12 + 60) & 4) )
86a83e12d795 moving files
Ritor1
parents:
diff changeset
220 *(char *)(v12 + 28) |= 1u;
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Ritor1
parents:
diff changeset
221 ++v10;
86a83e12d795 moving files
Ritor1
parents:
diff changeset
222 ++v11;
86a83e12d795 moving files
Ritor1
parents:
diff changeset
223 }
86a83e12d795 moving files
Ritor1
parents:
diff changeset
224 while ( v10 < (signed int)(v2->uNumIcons - 1) );
86a83e12d795 moving files
Ritor1
parents:
diff changeset
225 }
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Ritor1
parents:
diff changeset
226 for ( j = 0; j < (signed int)v2->uNumIcons; *(short *)(Argsa + 26) = v15 )
86a83e12d795 moving files
Ritor1
parents:
diff changeset
227 {
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Ritor1
parents:
diff changeset
228 v14 = v2->pIcons;
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Ritor1
parents:
diff changeset
229 Argsa = (int)&v14[j];
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Ritor1
parents:
diff changeset
230 v15 = *(short *)(Argsa + 24);
86a83e12d795 moving files
Ritor1
parents:
diff changeset
231 if ( *(char *)(Argsa + 28) & 1 )
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Ritor1
parents:
diff changeset
232 {
86a83e12d795 moving files
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parents:
diff changeset
233 ++j;
86a83e12d795 moving files
Ritor1
parents:
diff changeset
234 for ( k = (int)&v14[j]; *(char *)(k + 28) & 1; k += 32 )
86a83e12d795 moving files
Ritor1
parents:
diff changeset
235 {
86a83e12d795 moving files
Ritor1
parents:
diff changeset
236 v15 += *(short *)(k + 24);
86a83e12d795 moving files
Ritor1
parents:
diff changeset
237 ++j;
86a83e12d795 moving files
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parents:
diff changeset
238 }
86a83e12d795 moving files
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parents:
diff changeset
239 LOWORD(v15) = v14[j].uAnimTime + v15;
86a83e12d795 moving files
Ritor1
parents:
diff changeset
240 }
86a83e12d795 moving files
Ritor1
parents:
diff changeset
241 ++j;
86a83e12d795 moving files
Ritor1
parents:
diff changeset
242 }
86a83e12d795 moving files
Ritor1
parents:
diff changeset
243 result = 1;
86a83e12d795 moving files
Ritor1
parents:
diff changeset
244 }
86a83e12d795 moving files
Ritor1
parents:
diff changeset
245 else
86a83e12d795 moving files
Ritor1
parents:
diff changeset
246 {
86a83e12d795 moving files
Ritor1
parents:
diff changeset
247 fclose(File);
86a83e12d795 moving files
Ritor1
parents:
diff changeset
248 result = 0;
86a83e12d795 moving files
Ritor1
parents:
diff changeset
249 }
86a83e12d795 moving files
Ritor1
parents:
diff changeset
250 return result;
1296
c423f946dc99 moving files continue
Ritor1
parents: 1295
diff changeset
251 }
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Ritor1
parents: 1295
diff changeset
252 //----- (0042EB78) --------------------------------------------------------
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Ritor1
parents: 1295
diff changeset
253 int IconFrameTable::GetIconAnimLength(unsigned int uIconID)
c423f946dc99 moving files continue
Ritor1
parents: 1295
diff changeset
254 {
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parents: 1295
diff changeset
255 return 8 * this->pIcons[uIconID].uAnimLength;
1295
86a83e12d795 moving files
Ritor1
parents:
diff changeset
256 }