2000
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1 #ifdef _MSC_VER
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2 #define _CRT_SECURE_NO_WARNINGS
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3 #endif
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4
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5 #include "mm7_data.h"
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6 #include "Render.h"
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7 #include "texts.h"
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8 #include "Party.h"
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9
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10 int __cdecl sub_401022()
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11 {
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12 int result; // eax@1
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13 signed int v1; // ecx@1
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14 int *v2; // edx@1
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15 /*
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16 result = (int)dword_4F8580;
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17 v1 = 60;
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18 v2 = &dword_4F8580[1];
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19 do
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20 {
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21 v2[2] = 0;
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22 v2[1] = 0;
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23 *v2 = 0;
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24 v2 += 3;
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25 --v1;
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26 }
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27 while ( v1 );
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28 dword_4F8580[0] = 1;
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29 return result;
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30 */
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31
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32 for( int i = 0; i < 62; i++ )
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33 {
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34 dword_4F8580[i] = 0;
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35 }
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36 dword_4F8580[0] = 1;
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37 return 0;
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38 }
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39
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40 //----- (00423B4A) --------------------------------------------------------
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41 void sub_423B4A()
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42 {
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43 float *v0; // eax@1
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44 signed int v1; // ecx@1
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45
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46 v0 = &array_507D30[0].flt_2C;
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47 v1 = 50;
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48 do
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49 {
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50 *v0 = 0.0;
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51 v0 += 12;
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52 --v1;
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53 }
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54 while ( v1 );
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55 }
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56
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57 /*
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58 GUIProgressBar *__cdecl crt_construct_576E30()
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59 {
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60 RGBTexture::RGBTexture(&pGameLoadingUI_ProgressBar.pLoadingBg);
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61 RGBTexture::RGBTexture(&pGameLoadingUI_ProgressBar.field_40);
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62 RGBTexture::RGBTexture(&pGameLoadingUI_ProgressBar.field_68);
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63 RGBTexture::RGBTexture(&pGameLoadingUI_ProgressBar.field_90);
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64 RGBTexture::RGBTexture(&pGameLoadingUI_ProgressBar.field_B8);
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65 Texture::Texture(&pGameLoadingUI_ProgressBar.field_E0);
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66 Texture::Texture(&pGameLoadingUI_ProgressBar.pBardata);
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67 Texture::Texture(&pGameLoadingUI_ProgressBar.pLoadingProgress);
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68 pGameLoadingUI_ProgressBar.uProgressCurrent = 0;
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69 pGameLoadingUI_ProgressBar.uProgressMax = 0;
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70 pGameLoadingUI_ProgressBar.field_9 = 0;
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71 pGameLoadingUI_ProgressBar.field_8 = 0;
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72 pGameLoadingUI_ProgressBar.uHeight = 0;
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73 pGameLoadingUI_ProgressBar.uWidth = 0;
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74 pGameLoadingUI_ProgressBar.uY = 0;
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75 pGameLoadingUI_ProgressBar.uX = 0;
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76 pGameLoadingUI_ProgressBar.field_17 = 0;
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77 pGameLoadingUI_ProgressBar.field_16 = 0;
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78 pGameLoadingUI_ProgressBar.field_15 = 0;
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79 pGameLoadingUI_ProgressBar.field_14 = 0;
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80 pGameLoadingUI_ProgressBar.field_13 = 0;
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81 pGameLoadingUI_ProgressBar.field_12 = 0;
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82 pGameLoadingUI_ProgressBar.field_11 = 0;
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83 pGameLoadingUI_ProgressBar.field_10 = 0;
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84 return &pGameLoadingUI_ProgressBar;
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85 }
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86 */
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87
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88 void __cdecl crt_init_globals_46BD9F()
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89 {
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2001
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90 pPartyActionQueue->uNumActions = 0;
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2000
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91 }
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92
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93 void constructors()
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94 {
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95 sub_401022();
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96 sub_423B4A();
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2001
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97 crt_init_globals_46BD9F();
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2000
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98
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99 //no call to these anywhere
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100 uGameUIFontMain_initialize();
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101 uGameUIFontShadow_initialize();
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102 SetSomeItemsNames();
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103 }
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104
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105 /*
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106
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107 X = called already in our code
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108 byte = constructor byte setter
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109
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110 .data:004DF004 dd offset sub_4C9A95
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111 IOStream
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112
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113 .data:004DF008 dd offset sub_4C9B06
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114 IOStream
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115
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116 .data:004DF00C dd offset sub_401022
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117 added
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118
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119 .data:004DF010 dd offset sub_408B98
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120 .data:004DF014 dd offset sub_409BCC
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121 .data:004DF018 dd offset crt_sub_40D6EB
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122 byte
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123
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124 .data:004DF01C dd offset crt_construct_40D707_ptr_pArcomageGame
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125 X
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126
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127 .data:004DF020 dd offset crt_sub_40E4A6
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128 .data:004DF024 dd offset crt_deconstruct_40E503
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129 .data:004DF028 dd offset crt_sub_40F760
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130 .data:004DF02C dd offset crt_sub_40F7EA
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131 .data:004DF030 dd offset crt_sub_40F9A9
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132 .data:004DF034 dd offset crt_sub_410AD9
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133 byte
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134
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135 .data:004DF038 dd offset SetMoonPhaseNames
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136 X
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137
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138 .data:004DF03C dd offset crt_sub_413FD0
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139 byte
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140
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141 .data:004DF040 dd offset j_SetMonthNames
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142 .data:004DF044 dd offset j_SetDayNames
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143 .data:004DF048 dd offset j_SetSpellSchoolNames
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144 .data:004DF04C dd offset j_SetAttributeNames
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145 X InitializeGameText
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146
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147 .data:004DF050 dd offset uGameUIFontMain_initialize
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148 .data:004DF054 dd offset uGameUIFontShadow_initialize
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149 added
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150
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151 .data:004DF058 dd offset crt_construct_507ABC
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152 .data:004DF05C dd offset crt_construct_507A94
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153 .data:004DF060 dd offset crt_construct_507A6C
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154 .data:004DF064 dd offset crt_construct_507A44
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155 .data:004DF068 dd offset crt_construct_507A1C
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156 .data:004DF06C dd offset crt_construct_506F20
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157 .data:004DF070 dd offset crt_construct_414D90_ptr_506E40
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158 X (RGBTexture constructor)
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159
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160 .data:004DF074 dd offset crt_sub_423903
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161 byte
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162
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163 .data:004DF078 dd offset IndoorCamera__IndoorCamera
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164 X
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165
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166 .data:004DF07C dd offset crt_sub_423ACD
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167 byte
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168
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169 .data:004DF080 dd offset j_reset_some_strus_flt_2Cs
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170 deleted
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171
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172 .data:004DF084 dd offset j_sub_423B4A
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173 added
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174
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175 .data:004DF088 dd offset crt_sub_4262DD
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176 byte
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177
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178 .data:004DF08C dd offset crt_construct_pEventTimer
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179 .data:004DF090 dd offset crt_construct_pMiscTimer
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180 X
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181
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182 .data:004DF094 dd offset crt_sub_42640D
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183 .data:004DF098 dd offset crt_sub_4268C7
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184 .data:004DF09C dd offset crt_sub_42692B
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185 byte
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186
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187 .data:004DF0A0 dd offset sub_426947
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188 X initialized
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189
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190 .data:004DF0A4 dd offset crt_construct_50C0C8
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191 X CastSpellInfo
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192
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193 .data:004DF0A8 dd offset crt_sub_42FBB7
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194 byte
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195
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196 .data:004DF0AC dd offset crt_construct_50CDB4
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197 seems unused CastSpellInfo variable
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198
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199 .data:004DF0B0 dd offset sub_4361D3
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200 .data:004DF0B4 dd offset sub_4382A0
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201 .data:004DF0B8 dd offset sub_43850A
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202 .data:004DF0BC dd offset crt_438AEF
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203 .data:004DF0C0 dd offset crt_438B7F
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204 .data:004DF0C4 dd offset ctr_deconstruct_43B4E0
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205 byte
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206
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207 .data:004DF0C8 dd offset crt_43B4FC
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208 deleted, constructor for stru_51076C
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209
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210 .data:004DF0CC dd offset crt_deconstruct_43B51C
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211 .data:004DF0D0 dd offset crt_deconstruct_43B5F0
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212 .data:004DF0D4 dd offset crt_deconstruct_43B64C
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213 byte
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214
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215 .data:004DF0D8 dd offset _crt_construct_stru165
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216 X BloodsplatContainer
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217
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218 .data:004DF0DC dd offset crt_deconstruct_43B751
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219 .data:004DF0E0 dd offset crt_deconstruct_43B9E3
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220 .data:004DF0E4 dd offset crt_deconstruct_43BC8B
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221 .data:004DF0E8 dd offset crt_deconstruct_43F22A
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222 byte
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223
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224 .data:004DF0EC dd offset crt_construct_51B778
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225 X BspRenderer
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226
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227 .data:004DF0F0 dd offset crt_construct_519AB8
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228 X LightsStack_MobileLight
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229
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230 .data:004DF0F4 dd offset crt_construct_5187F0
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231 X LightsStack_StationaryLight
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232
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233
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234 .data:004DF0F8 dd offset crt_deconstruct_440B28
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235 .data:004DF0FC dd offset crt_deconstruct_440F5C
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236 byte
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237
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238 .data:004DF100 dd offset crt_construct_576E30
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239 added but have to RECHECK
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240
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241 .data:004DF104 dd offset crt_deconstruct_4437E5
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242 byte
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243
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244 .data:004DF108 dd offset sub_446219
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245 X InitializeGameText
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246
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247 .data:004DF10C dd offset crt_construct_5773C4
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248 unused RGBTexture
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249
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250 .data:004DF110 dd offset sub_44C346
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251 .data:004DF114 dd offset crt_deconstruct_44C42C
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252 .data:004DF118 dd offset crt_deconstruct_44D49E
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253 byte
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254
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255 .data:004DF11C dd offset _inline_SpriteFrameTable__SpriteFrameTable_global
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256 .data:004DF120 dd offset _inline_TextureFrameTable__TextureFrameTable_global
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257 X
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258
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259 .data:004DF124 dd offset sub_44E49B
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260 .data:004DF128 dd offset sub_44F1F9
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261 .data:004DF12C dd offset sub_44F560
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262 .data:004DF130 dd offset sub_450DC2
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263 .data:004DF134 dd offset crt_deconstruct_45232B
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264 byte
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265
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266 .data:004DF138 dd offset crt_construct_stru193_math@5C6E00
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267 X
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268
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269 .data:004DF13C dd offset crt_452B74
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270 byte
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271
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272 .data:004DF140 dd offset j_SetSomeItemsNames
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273 added
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274
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275 .data:004DF144 dd offset crt_deconstruct_458364
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276 byte
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277
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278 .data:004DF148 dd offset _intline_DecorationList__DecorationList_global
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279 X
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280
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281 .data:004DF14C dd offset j_crt_construct_6836D0
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282 X LevelDecorations
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283
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284 .data:004DF150 dd offset _inline_ObjectList__ObjectList_global
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285 X
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286
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287 .data:004DF154 dd offset j_crt_construct_665230
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288 X SpriteObjects
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289
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290 .data:004DF158 dd offset j_crt_construct_5FF158
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291 X Actors
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292
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293 .data:004DF15C dd offset _inline_MonsterList__MonsterList_global
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294 X
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295
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296 .data:004DF160 dd offset _inline_ChestList__ChestList_global
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297 X
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298
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299 .data:004DF164 dd offset j_crt_construct_5E5150
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300 X Chests
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301
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302 .data:004DF168 dd offset _inline_OverlayList__OverlayList_global
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303 X
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304
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305 .data:004DF16C dd offset crt_construct_5E4D58
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306 X OverlayList
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307
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308 .data:004DF170 dd offset sub_459C05
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309 byte
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310
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311 .data:004DF174 dd offset sub_459C21
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312 X KeyboardActionMapping
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313
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314 .data:004DF178 dd offset crt_deconstruct_45AFBD
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315 .data:004DF17C dd offset crt_deconstruct_45B0EE
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316 .data:004DF180 dd offset sub_45BA89
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317 byte
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318
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319 .data:004DF184 dd offset crt_call_global_ctor_45BAA5
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320 X stru_69BD44 = "effpar03" , need RECHECK
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321
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322 .data:004DF188 dd offset crt_deconstruct_45DEF7
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323 .data:004DF18C dd offset crt_deconstruct_45DF53
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324 .data:004DF190 dd offset crt_deconstruct_45DF6F
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325 .data:004DF194 dd offset crt_deconstruct_45DF8B
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326 byte
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327
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328 .data:004DF198 dd offset crt_construct_ptr_6A0A60
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329 X LODFile
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330
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331 .data:004DF19C dd offset crt_construct_ptr_6A0820
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332 X LODFile
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333
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334 .data:004DF1A0 dd offset j_crt_construct_ptr_6A0118
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335 X RGBTexture
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336
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337 .data:004DF1A4 dd offset sub_461415
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338 .data:004DF1A8 dd offset crt_deconstruct_4621BE
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339 .data:004DF1AC dd offset crt_deconstruct_46220E
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340 byte
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341
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342 .data:004DF1B0 dd offset crt_construct_ptr_702B28
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343 X Allocator
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344
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345 .data:004DF1B4 dd offset sub_46224A
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346 X unused
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347
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348 .data:004DF1B8 dd offset crt_construct_ptr_06F0E80
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349 X LODFile_IconsBitmaps
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350
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351 .data:004DF1BC dd offset sub_4623CF
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352 X LODFile_Sprites
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353
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354 .data:004DF1C0 dd offset crt_call_ctors__pIcons_LOD
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355 .data:004DF1C4 dd offset crt_call_ctors__pEvents_LOD
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356 .data:004DF1C8 dd offset _inline_IndoorLocation__IndoorLocation_global
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357 X
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358
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359 .data:004DF1CC dd offset crt_init_globals_462620
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360 X initialized
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361
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362 .data:004DF1D0 dd offset crt_construct_ptr_6BE158
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363 unused stru289
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364
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365 .data:004DF1D4 dd offset j_crt_init_globals_462659
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366 X initialized
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367
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368 .data:004DF1D8 dd offset crt_construct_ptr_06BE070
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369 X ODMRenderParams
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370
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371 .data:004DF1DC dd offset crt_init_globals_46269B
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372 unused SW variable
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373
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374 .data:004DF1E0 dd offset crt_construct_ptr_6BE048
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375 X TileTable
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376
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377 .data:004DF1E4 dd offset crt_construct_ptr_6A0DF0
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378 X OutdoorLocation
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379
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380 .data:004DF1E8 dd offset sub_466CA6
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381 .data:004DF1EC dd offset crt_deconstruct_467D29
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382 .data:004DF1F0 dd offset sub_467E32
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383 .data:004DF1F4 dd offset crt_deconstruct_46AC2C
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384 byte
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385
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386 .data:004DF1F8 dd offset crt_construct_46AC48_ptr_720990
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387 X std__string_720990 = "micon1" , need RECHECK
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388
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389 .data:004DF1FC dd offset crt_deconstruct_46BD83
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390 byte
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391
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|
392 .data:004DF200 dd offset crt_init_globals_46BD9F
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393 added
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394
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|
395 .data:004DF204 dd offset nullsub_26
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396 X
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397
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|
398 .data:004DF208 dd offset sub_476102
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399 byte
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400
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401 .data:004DF20C dd offset sub_47611E
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402 X Texture
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403
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404 .data:004DF210 dd offset sub_476128
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405 dword_7241C8 = 1 RECHECK
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406
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407 .data:004DF214 dd offset sub_476133
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408 X InitializeGameText
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409
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410 .data:004DF218 dd offset sub_477595
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411 .data:004DF21C dd offset sub_47836D
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412 .data:004DF220 dd offset crt_sub_4783D9
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413 byte
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414
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415 .data:004DF224 dd offset j__sub_4783FA_construct_global_73D150
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416
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|
417
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|
418 .data:004DF228 dd offset sub_47A368
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419
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|
420
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|
421 .data:004DF22C dd offset sub_47C778
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422
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|
423
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424 .data:004DF230 dd offset sub_47CDBE
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425
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|
426
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|
427 .data:004DF234 dd offset sub_47CDDA
|
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428
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|
429
|
|
430 .data:004DF238 dd offset sub_47F483
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|
431
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432
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|
433 .data:004DF23C dd offset sub_47F49F
|
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434
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|
435
|
|
436 .data:004DF240 dd offset sub_47F4B9
|
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437
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438
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|
439 .data:004DF244 dd offset sub_482A74
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440
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|
441
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442 .data:004DF248 dd offset sub_485F37
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443
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444
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445 .data:004DF24C dd offset sub_486A0C
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446
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447
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448 .data:004DF250 dd offset crt_deconstruct_487DF7
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449
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450
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451 .data:004DF254 dd offset sub_488E07
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|
452
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|
453
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|
454 .data:004DF258 dd offset sub_489572
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|
455
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|
456
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|
457 .data:004DF25C dd offset crt_deconstruct_489B44
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458
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|
459
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460 .data:004DF260 dd offset crt_deconstruct_489BBA
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461
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462
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463 .data:004DF264 dd offset crt_construct_489BD6_ptr_080D198
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464
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465
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|
466 .data:004DF268 dd offset sub_48AAA9
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467
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|
468
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|
469 .data:004DF26C dd offset sub_48C20E
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|
470
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|
471
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|
472 .data:004DF270 dd offset sub_48C22A
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|
473
|
|
474
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|
475 .data:004DF274 dd offset loc_48C234
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476
|
|
477
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|
478 .data:004DF278 dd offset loc_48C243
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|
479
|
|
480
|
|
481 .data:004DF27C dd offset loc_48C252
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|
482
|
|
483
|
|
484 .data:004DF280 dd offset loc_48C3C0
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485
|
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486
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629 .data:004DF340 dd offset unknown_libname_24 ; Microsoft VisualC 2-10/net runtime
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651
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653 */ |