annotate LOD.h @ 2367:7942b5727708

OutdoorLocation::UpdateSunlightVectors removing some unnecessary typecasts
author Grumpy7
date Sun, 11 May 2014 23:17:23 +0200
parents d04017f3d2fa
children e07e297f292d
rev   line source
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1 #pragma once
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2 #include <stdio.h>
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3 #include <memory.h>
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4
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5 #include "Texture.h"
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6
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7 class Sprite;
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8
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9
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10 #define MAX_LOD_TEXTURES 1000
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11 #define MAX_LOD_SPRITES 1500
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12
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13 /* 354 */
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14 enum TEXTURE_TYPE
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15 {
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16 TEXTURE_DEFAULT = 0,
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17 TEXTURE_24BIT_PALETTE = 0x1,
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18 TEXTURE_16BIT_PALETTE = 0x2,
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19 };
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20
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21 namespace LOD
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22 {
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23 #pragma pack(push, 1)
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24 struct FileHeader
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25 {
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26 //----- (004617B6) --------------------------------------------------------
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27 inline FileHeader()
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28 {
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29 memset(pSignature, 0, 4);
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30 memset(LodVersion, 0, 80);
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31 memset(LodDescription, 0, 80);
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32 memset(array_0000B0, 0, 28);
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33 memset(array_0000CC, 0, 52);
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34
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35 pSignature[0] = 0;
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36 LodVersion[0] = 0;
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37 LodDescription[0] = 0;
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38 LODSize = 0;
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39 dword_0000A8 = 0;
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40 uNumIndices = 0;
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41 }
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42
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43 char pSignature[4];
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44 char LodVersion[80];
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45 //char field_C[32];
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46 //char field_2C[40];
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47 char LodDescription[80];
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48 int LODSize;
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49 int dword_0000A8;
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50 unsigned int uNumIndices;
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51 char array_0000B0[28];
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52 char array_0000CC[52];
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53 };
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54 #pragma pack(pop)
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55
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56
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57 #pragma pack(push, 1)
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58 struct Directory
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59 {
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60 Directory();
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61
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62 char pFilename[15];
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63 char field_F;
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64 unsigned int uOfsetFromSubindicesStart;
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65 unsigned int uDataSize;
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66 int dword_000018;
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67 unsigned __int16 uNumSubIndices;
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68 __int16 word_00001E;
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69 };
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70 #pragma pack(pop)
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71
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72
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73 #pragma pack(push, 1)
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74 struct File
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75 {
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76 File();
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77 virtual ~File();
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78 void *LoadRaw(const char *pContainer, int a3);
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79 FILE *FindContainer(const char *pContainerName, bool bLinearSearch);
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80 bool DoesContainerExist(const char *pContainer);
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81 int CalcIndexFast(int startIndex, int maxIndex, const char *pContainerName);
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82 bool LoadHeader(const char *pFilename, bool bWriting);
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83 int LoadSubIndices(const char *pContainer);
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84 void AllocSubIndicesAndIO(unsigned int uNumSubIndices, unsigned int uBufferSize);
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85 void FreeSubIndexAndIO();
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86 bool AppendDirectory(LOD::Directory *pDir, const void *pData);
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87 void ResetSubIndices();
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88 void Close();
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89
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90 FILE *pFile;
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91 char pLODName[256];
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92 bool isFileOpened;
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93 unsigned __int8 *pIOBuffer;
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94 unsigned int uIOBufferSize;
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95 struct FileHeader header;
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96 struct Directory *pRoot;
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97 char pContainerName[16];
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98 unsigned int uCurrentIndexDir;
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99 unsigned int uLODDataSize;
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100 unsigned int uNumSubDirs;
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101 struct Directory *pSubIndices;
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102 unsigned int uOffsetToSubIndex;
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103 FILE *pOutputFileHandle;
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104 };
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105 #pragma pack(pop)
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106 };
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107
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108
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109
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110
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111
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112
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113 /* 6 */
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114 #pragma pack(push, 1)
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115 struct LODWriteableFile: public LOD::File
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116 {
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117 bool LoadFile(const char *pFilename, bool bWriting);
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118 unsigned int Write(const LOD::Directory *pDir, const void *pDirData, int a4);
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119 void CloseWriteFile();
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120 int CreateTempFile();
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121 int FixDirectoryOffsets();
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122 bool _4621A7();
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123 int CreateNewLod(LOD::FileHeader *pHeader, LOD::Directory *pDir, const char *Source);
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124
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125 /*FILE *pFile;
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126 char pLODName[256];
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127 unsigned int isFileOpened;
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128 unsigned __int8 *pIOBuffer;
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129 unsigned int uIOBufferSize;
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130 struct LOD::FileHeader header;
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131 struct LOD::Directory *pRoot;
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132 unsigned __int8 pContainerName[16];
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133 unsigned int uCurrentIndexDir;
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134 unsigned int uLODDataSize;
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135 unsigned int uNumSubIndices;
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136 struct LOD::Directory *pSubIndices;
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137 unsigned int uOffsetToSubIndex;
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138 FILE *pOutputFileHandle;*/
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139 };
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140 #pragma pack(pop)
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141
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142
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143
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144
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145 #pragma pack(push, 1)
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146 struct LODFile_IconsBitmaps: public LOD::File
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147 {
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148 LODFile_IconsBitmaps();
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149 virtual ~LODFile_IconsBitmaps();
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150 void SyncLoadedFilesCount();
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151 unsigned int FindTextureByName(const char *pName);
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152 bool Load(const char *pFilename, const char *pFolderName);
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153 void ReleaseAll();
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154 unsigned int LoadTexture(const char *pContainer, enum TEXTURE_TYPE uTextureType = TEXTURE_DEFAULT);
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155 struct Texture *LoadTexturePtr(const char *pContainer, enum TEXTURE_TYPE uTextureType = TEXTURE_DEFAULT);
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156 int LoadTextureFromLOD(struct Texture *pOutTex, const char *pContainer, enum TEXTURE_TYPE eTextureType);
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157 int ReloadTexture(struct Texture *pDst, const char *pContainer, int mode);
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158 void ReleaseHardwareTextures();
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159 void ReleaseLostHardwareTextures();
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160 void _410423_move_textures_to_device();
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161 int _410522(struct Texture *pDst, const char *pContainer, unsigned int uTextureType);
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162 void SetupPalettes(unsigned int uTargetRBits, unsigned int uTargetGBits, unsigned int uTargetBBits);
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163 void ReleaseAll2();
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164 void RemoveTexturesPackFromTextureList();
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165 void RemoveTexturesFromTextureList();
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166 void _inlined_sub0();
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167 void _inlined_sub1();
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168 void _inlined_sub2();
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169
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170 inline int LoadDummyTexture()
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171 {
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172 for (unsigned int i = 0; i < uNumLoadedFiles; ++i)
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173 if (!strcmp(pTextures[i].pName, "pending"))
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174 return i;
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175 return LoadTextureFromLOD(&pTextures[uNumLoadedFiles], "pending", TEXTURE_16BIT_PALETTE);
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176 }
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177
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178 Texture *GetTexture(int idx);
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179
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180
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181 /*FILE *pFile;
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182 unsigned __int8 pLODName[256];
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183 unsigned int isFileOpened;
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184 unsigned __int8 *pIOBuffer;
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185 unsigned int uIOBufferSize;
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186 struct LOD::FileHeader header;
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187 struct LOD::Directory *pRoot;
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188 unsigned __int8 pContainerName[16];
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189 unsigned int uCurrentIndexDir;
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190 unsigned int uLODDataSize;
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191 unsigned int uNumSubIndices;
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192 struct LOD::Directory *pSubIndices;
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193 unsigned int uOffsetToSubIndex;
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194 FILE *pOutputFileHandle;*/
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195 Texture pTextures[MAX_LOD_TEXTURES];
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196 unsigned int uNumLoadedFiles;
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197 int dword_11B80;
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198 int dword_11B84;
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199 int dword_11B88;
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200 int uTextureRedBits;
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201 int uTextureGreenBits;
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202 int uTextureBlueBits;
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203 int uNumPrevLoadedFiles;
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204 int uTexturePacksCount;
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205 int pFacesLock;
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206 int dword_011BA4;
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207 //int can_load_hardware_sprites;
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208 struct IDirectDrawSurface **pHardwareSurfaces;
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209 struct IDirect3DTexture2 **pHardwareTextures;
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210 char *ptr_011BB4;
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211 };
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212 #pragma pack(pop)
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213
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214
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215
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216
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217
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218
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219 #pragma pack(push, 1)
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220 struct LODSprite
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221 {
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222 //----- (0046244C) --------------------------------------------------------
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223 inline LODSprite()
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224 {
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225 uHeight = 0;
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226 uPaletteId = 0;
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227 word_1A = 0;
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228 pSpriteLines = nullptr;
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229 pDecompressedBytes = nullptr;
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230 }
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231 ~LODSprite();
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232
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233 void Release();
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234 int DrawSprite_sw(struct RenderBillboardTransform_local0 *a2, char a3);
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235 int _4AD2D1(struct RenderBillboardTransform_local0 *a2, int a3);
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236
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237 char pName[12]; //0
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238 int uSpriteSize; //C
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239 __int16 uWidth; //10
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240 __int16 uHeight; //12
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241 __int16 uPaletteId; //14
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242 __int16 word_16; //16
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243 __int16 uTexturePitch; //18
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244 __int16 word_1A; //1a
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245 int uDecompressedSize; //1c
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246 struct LODSprite_stru0 *pSpriteLines; //20
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247 void *pDecompressedBytes; //24
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248 };
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249 #pragma pack(pop)
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250
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251 /* 15 */
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252 #pragma pack(push, 1)
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253 struct LODFile_Sprites: public LOD::File
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254 {
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255 LODFile_Sprites();
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256 virtual ~LODFile_Sprites();
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257
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258 void DeleteSomeSprites();
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259 void DeleteSpritesRange(int uStartIndex, int uStopIndex);
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260 int _461397();
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261 void DeleteSomeOtherSprites();
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262 int LoadSpriteFromFile(LODSprite *pSpriteHeader, const char *pContainer);
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263 bool LoadSprites(const char *pFilename);
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264 int LoadSprite(const char *pContainerName, unsigned int uPaletteID);
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265 void ReleaseLostHardwareSprites();
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266 void ReleaseAll();
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267 void MoveSpritesToVideoMemory();
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268 void _inlined_sub0();
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269 void _inlined_sub1();
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270
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271
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272 /*FILE *pFile;
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273 unsigned __int8 pLODName[256];
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274 unsigned int isFileOpened;
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275 unsigned __int8 *pIOBuffer;
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276 unsigned int uIOBufferSize;
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277 struct LOD::FileHeader header;
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278 struct LOD::Directory *pRoot;
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279 unsigned __int8 pContainerName[16];
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280 unsigned int uCurrentIndexDir;
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281 unsigned int uLODDataSize;
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282 unsigned int uNumSubIndices;
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283 struct LOD::Directory *pSubIndices;
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284 unsigned int uOffsetToSubIndex;
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285 FILE *pOutputFileHandle;*/
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286 struct LODSprite pSpriteHeaders[MAX_LOD_SPRITES];
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287 signed int uNumLoadedSprites;
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288 int field_ECA0;
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289 int field_ECA4;
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290 int field_ECA8;
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9bd7522cdbbb Render decoupling.
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291 //int can_load_hardware_sprites;
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db395ce89ede struct/class incostintency
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292 Sprite *pHardwareSprites;
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293 int field_ECB4;
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294 };
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295 #pragma pack(pop)
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296
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297 /* 17 */
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298 #pragma pack(push, 1)
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299 struct LODSprite_stru0
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300 {
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301 int dword_0;
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302 void *ptr_4;
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303 };
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304 #pragma pack(pop)
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305
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306
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307
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308
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309 extern LODFile_IconsBitmaps *pEvents_LOD;
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310
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311 extern LODFile_IconsBitmaps *pIcons_LOD;
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312 extern LODFile_IconsBitmaps *pIcons_LOD_mm6;
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313 extern LODFile_IconsBitmaps *pIcons_LOD_mm8;
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7ef4b64f6329 * LODFile::LoadBitmaps & LODFile::LoadIconsOrEvents are merged into LODFile::Load
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314
7ef4b64f6329 * LODFile::LoadBitmaps & LODFile::LoadIconsOrEvents are merged into LODFile::Load
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315 extern LODFile_IconsBitmaps *pBitmaps_LOD;
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316 extern LODFile_IconsBitmaps *pBitmaps_LOD_mm6;
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317 extern LODFile_IconsBitmaps *pBitmaps_LOD_mm8;
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318
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319 extern LODFile_Sprites *pSprites_LOD;
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320 extern LODFile_Sprites *pSprites_LOD_mm6;
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321 extern LODFile_Sprites *pSprites_LOD_mm8;
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322
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323 extern LODWriteableFile *pNew_LOD;
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324 extern LODWriteableFile *pGames_LOD;
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325
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326
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327
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328
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329 extern int _6A0CA4_lod_binary_search; // weak
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330 extern int _6A0CA8_lod_unused; // weak