annotate UI/UICharacter.cpp @ 1451:6b1c8c41c83f

m
author Ritor1
date Tue, 06 Aug 2013 09:26:06 +0600
parents 28f87f5234a1
children 9add223260ce
rev   line source
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1 #ifdef _MSC_VER
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2 #define _CRT_SECURE_NO_WARNINGS
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3 #endif
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4
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5 #include <assert.h>
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6
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7 #include <algorithm>
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8
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9 #include "..\MM7.h"
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10
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11 #include "..\MapInfo.h"
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12 #include "..\Game.h"
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13 #include "..\GUIWindow.h"
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14 #include "..\GUIFont.h"
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15 #include "..\GUIProgressBar.h"
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16 #include "..\Party.h"
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17 #include "..\AudioPlayer.h"
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18 #include "..\Render.h"
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19 #include "..\IndoorCamera.h"
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20 #include "..\LOD.h"
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21 #include "..\Viewport.h"
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22 #include "..\Time.h"
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23 #include "..\Awards.h"
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24 #include "..\CastSpellInfo.h"
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25 #include "..\texts.h"
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26
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27 #include "..\mm7_data.h"
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28 #include "..\Mouse.h"
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29 #include "..\Allocator.h"
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30
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31
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32 int bRingsShownInCharScreen; // 5118E0
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33
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34
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35 unsigned int ui_mainmenu_copyright_color;
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36
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37 unsigned int ui_character_tooltip_header_default_color;
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38 unsigned int ui_character_default_text_color;
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39 unsigned int ui_character_skill_highlight_color;
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40 unsigned int ui_character_header_text_color;
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41 unsigned int ui_character_bonus_text_color;
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42 unsigned int ui_character_bonus_text_color_neg;
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43 unsigned int ui_character_skill_upgradeable_color;
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44 unsigned int ui_character_skill_default_color;
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45 unsigned int ui_character_stat_default_color;
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46 unsigned int ui_character_stat_buffed_color;
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47 unsigned int ui_character_stat_debuffed_color;
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48 unsigned int ui_character_skillinfo_can_learn;
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49 unsigned int ui_character_skillinfo_can_learn_gm;
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50 unsigned int ui_character_skillinfo_cant_learn;
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51 std::array<unsigned int, 6> ui_character_award_color;
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52
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53 unsigned int ui_game_minimap_outline_color;
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54 unsigned int ui_game_minimap_actor_friendly_color;
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55 unsigned int ui_game_minimap_actor_hostile_color;
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56 unsigned int ui_game_minimap_actor_corpse_color;
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57 unsigned int ui_game_minimap_decoration_color_1;
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58 unsigned int ui_game_minimap_projectile_color;
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59 unsigned int ui_game_minimap_treasure_color;
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60 std::array<unsigned int, 24> ui_game_character_record_playerbuff_colors;
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61
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62 unsigned int ui_gamemenu_video_gamma_title_color;
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63 unsigned int ui_gamemenu_keys_action_name_color;
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64 unsigned int ui_gamemenu_keys_key_selection_blink_color_1;
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65 unsigned int ui_gamemenu_keys_key_selection_blink_color_2;
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66 unsigned int ui_gamemenu_keys_key_default_color;
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67
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68 unsigned int ui_book_quests_title_color;
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69 unsigned int ui_book_quests_text_color;
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70 unsigned int ui_book_autonotes_title_color;
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71 unsigned int ui_book_autonotes_text_color;
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72 unsigned int ui_book_map_title_color;
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73 unsigned int ui_book_map_coordinates_color;
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74
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75 unsigned int ui_book_calendar_title_color;
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76 unsigned int ui_book_calendar_time_color;
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77 unsigned int ui_book_calendar_day_color;
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78 unsigned int ui_book_calendar_month_color;
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79 unsigned int ui_book_calendar_year_color;
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80 unsigned int ui_book_calendar_moon_color;
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81 unsigned int ui_book_calendar_location_color;
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82
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83 unsigned int ui_book_journal_title_color;
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84 unsigned int ui_book_journal_text_color;
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85 unsigned int ui_book_journal_text_shadow;
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86
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87 unsigned int ui_game_dialogue_npc_name_color;
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88 unsigned int ui_game_dialogue_option_highlight_color;
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89 unsigned int ui_game_dialogue_option_normal_color;
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90
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91 unsigned int ui_house_player_cant_interact_color;
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92
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93
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94
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95 void set_default_ui_skin()
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96 {
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97 ui_mainmenu_copyright_color = TargetColor(255, 255, 255);
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98
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99 ui_character_tooltip_header_default_color = TargetColor(255, 255, 155);
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100 ui_character_default_text_color = TargetColor(255, 255, 255);
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101 ui_character_header_text_color = TargetColor(255, 255, 155);
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102 ui_character_bonus_text_color = TargetColor(0, 255, 0);
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103 ui_character_bonus_text_color_neg = TargetColor(255, 0, 0);
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104
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105 ui_character_skill_upgradeable_color = TargetColor(0, 175, 255);
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106 ui_character_skill_default_color = TargetColor(255, 0, 0);
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107 ui_character_skill_highlight_color = TargetColor(255, 0, 0);
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108
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109 ui_character_stat_default_color = TargetColor(255, 255, 255);
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110 ui_character_stat_buffed_color = TargetColor(0, 255, 0);
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111 ui_character_stat_debuffed_color = TargetColor(255, 35, 0);
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112
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113 ui_character_skillinfo_can_learn = TargetColor(255, 255, 255);
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114 ui_character_skillinfo_can_learn_gm = TargetColor(255, 255, 0);
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115 ui_character_skillinfo_cant_learn = TargetColor(255, 0, 0);
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116
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117 ui_character_award_color[0] = TargetColor(248, 108, 160);
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118 ui_character_award_color[1] = TargetColor(112, 220, 248);
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119 ui_character_award_color[2] = TargetColor(192, 192, 240);
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120 ui_character_award_color[3] = TargetColor( 64, 244, 96);
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121 ui_character_award_color[4] = TargetColor(232, 244, 96);
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122 ui_character_award_color[5] = TargetColor(240, 252, 192);
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123
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124 ui_game_minimap_outline_color = TargetColor(0, 0, 255);
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125 ui_game_minimap_actor_friendly_color = TargetColor(0, 255, 0);
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126 ui_game_minimap_actor_hostile_color = TargetColor(255, 0, 0);
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127 ui_game_minimap_actor_corpse_color = TargetColor(255, 255, 0);
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128 ui_game_minimap_decoration_color_1 = TargetColor(255, 255, 255);
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129 ui_game_minimap_projectile_color = TargetColor(255, 0, 0);
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130 ui_game_minimap_treasure_color = TargetColor(0, 0, 255);
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131
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132 ui_game_character_record_playerbuff_colors[0] = TargetColor(150, 212, 255);
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133 ui_game_character_record_playerbuff_colors[1] = TargetColor(225, 225, 225);
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134 ui_game_character_record_playerbuff_colors[2] = TargetColor(255, 128, 0);
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135 ui_game_character_record_playerbuff_colors[3] = TargetColor(128, 128, 128);
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136 ui_game_character_record_playerbuff_colors[4] = TargetColor(225, 225, 225);
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137 ui_game_character_record_playerbuff_colors[5] = TargetColor(255, 85, 0);
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138 ui_game_character_record_playerbuff_colors[6] = TargetColor(255, 128, 0);
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139 ui_game_character_record_playerbuff_colors[7] = TargetColor(255, 85, 0);
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140 ui_game_character_record_playerbuff_colors[8] = TargetColor(225, 225, 225);
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141 ui_game_character_record_playerbuff_colors[9] = TargetColor(235, 15, 255);
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142 ui_game_character_record_playerbuff_colors[10] = TargetColor(192, 192, 240);
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143 ui_game_character_record_playerbuff_colors[11] = TargetColor(225, 225, 225);
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144 ui_game_character_record_playerbuff_colors[12] = TargetColor(255, 128, 0);
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145 ui_game_character_record_playerbuff_colors[13] = TargetColor(150, 212, 255);
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146 ui_game_character_record_playerbuff_colors[14] = TargetColor(128, 128, 128);
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147 ui_game_character_record_playerbuff_colors[15] = TargetColor(255, 255, 155);
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148 ui_game_character_record_playerbuff_colors[16] = TargetColor(255, 255, 155);
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149 ui_game_character_record_playerbuff_colors[17] = TargetColor(255, 255, 155);
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150 ui_game_character_record_playerbuff_colors[18] = TargetColor(255, 255, 155);
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151 ui_game_character_record_playerbuff_colors[19] = TargetColor(255, 255, 155);
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152 ui_game_character_record_playerbuff_colors[20] = TargetColor(255, 255, 155);
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153 ui_game_character_record_playerbuff_colors[21] = TargetColor(255, 255, 155);
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154 ui_game_character_record_playerbuff_colors[22] = TargetColor(0, 128, 255);
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155 ui_game_character_record_playerbuff_colors[23] = TargetColor(0, 128, 255);
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156
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157 ui_gamemenu_video_gamma_title_color = TargetColor(255, 255, 155);
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158 ui_gamemenu_keys_action_name_color = TargetColor(255, 255, 255);
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159 ui_gamemenu_keys_key_selection_blink_color_1 = TargetColor(50, 0, 0);
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160 ui_gamemenu_keys_key_selection_blink_color_2 = TargetColor(225, 205, 35);
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161 ui_gamemenu_keys_key_default_color = TargetColor(255, 255, 255);
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162
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163 ui_book_quests_title_color = TargetColor(255, 255, 255);
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164 ui_book_quests_text_color = TargetColor(255, 255, 255);
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165 ui_book_autonotes_title_color = TargetColor(255, 255, 255);
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166 ui_book_autonotes_text_color = TargetColor(255, 255, 255);
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167 ui_book_map_title_color = TargetColor(255, 255, 255);
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168 ui_book_map_coordinates_color = TargetColor(255, 255, 255);
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169
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170 ui_book_calendar_title_color = TargetColor(255, 255, 255);
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171 ui_book_calendar_time_color = TargetColor(75, 75, 75);
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172 ui_book_calendar_day_color = TargetColor(75, 75, 75);
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173 ui_book_calendar_month_color = TargetColor(75, 75, 75);
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174 ui_book_calendar_year_color = TargetColor(75, 75, 75);
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175 ui_book_calendar_moon_color = TargetColor(75, 75, 75);
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176 ui_book_calendar_location_color = TargetColor(75, 75, 75);
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177
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178 ui_book_journal_title_color = TargetColor(255, 255, 255);
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179 ui_book_journal_text_color = TargetColor(255, 255, 255);
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180 ui_book_journal_text_shadow = TargetColor(0, 0, 0);
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181
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182 ui_game_dialogue_npc_name_color = TargetColor(21, 153, 233);
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183 ui_game_dialogue_option_highlight_color = TargetColor(225, 205, 35);
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184 ui_game_dialogue_option_normal_color = TargetColor(255, 255, 255);
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185
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186 ui_house_player_cant_interact_color = TargetColor(255, 255, 155);
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187 }
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188
1298
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189 std::array<unsigned int, 16> papredoll_dbrds;
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190 unsigned int papredoll_drhs[4];
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191 unsigned int papredoll_dlhus[4];
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192 unsigned int papredoll_dlhs[4];
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193 unsigned int papredoll_dbods[5];
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194 int paperdoll_armor_texture[4][17][3];
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195 //int paperdoll_array_51132C[165];
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196 unsigned int papredoll_dlaus[5];
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197 unsigned int papredoll_dlads[4];
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198 int papredoll_flying_feet[777]; // idb
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199 int paperdoll_boots_texture[4][6];//0x511638
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200 int paperdoll_cloak_collar_texture[4][10]; // weak
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201 int paperdoll_cloak_texture[4][10];
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202 int paperdoll_helm_texture[2][16]; //511698
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203 int paperdoll_belt_texture[4][7]; //511718
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204
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205
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206 const int paperdoll_Weapon[4][16][2] = {//4E4C30
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207 {{128, 205}, {30, 144}, {88, 85}, {0, 0}, {0, 0}, {0, 0}, {17, 104}, {0, 0}, {0, 0}, {0, 0}, {0, 0}, {0, 0}, {0, 0}, {0, 0}, {0, 0}, {0, 0}},
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208 {{131, 201}, {38, 158}, {98, 87}, {0, 0}, {0, 0}, {0, 0}, {21, 100}, {0, 0}, {0, 0}, {0, 0}, {0, 0}, {0, 0}, {0, 0}, {0, 0}, {0, 0}, {0, 0}},
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209 {{131, 216}, {29, 186}, {88, 119}, {0, 0}, {0, 0}, {0, 0}, { 0, 0}, {0, 0}, {0, 0}, {0, 0}, {0, 0}, {0, 0}, {0, 0}, {0, 0}, {0, 0}, {0, 0}},
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210 {{123, 216}, {35, 184}, {98, 119}, {0, 0}, {0, 0}, {0, 0}, { 0, 0}, {0, 0}, {0, 0}, {0, 0}, {0, 0}, {0, 0}, {0, 0}, {0, 0}, {0, 0}, {0, 0}},
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211 };
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212
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213
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214
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215 const int paperdoll_Boot[4][7][2] = //4E5490
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216 {
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217 0xE, 0x11D, 0xD, 0x11D, 0xC, 0x10A, 0xA, 0xFF, 0xD, 0xF9, 0xD, 0x137, 0xC, 0x10E,
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218 0x14, 0x125, 0x13, 0x122, 0x15, 0x120, 0x15, 0x114, 0x13, 0x10A, 0x11, 0x13E, 0x11, 0x116,
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219 0x1D, 0x121, 0x1C, 0x11F, 0x1B, 0x11B, 0x1C, 0x117, 0x16, 0x116, 0x1B, 0x137, 0x1B, 0x11B,
b97d0cdd6c79 new folder UI
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220 0x1F, 0x127, 0x1F, 0x122, 0x1B, 0x11B, 0x1D, 0x117, 0x1D, 0x116, 0x1D, 0x137, 0x1B, 0x11F,
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221 };
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222 const int paperdoll_Cloak[4][10][2] = //4E5570
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223 {
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224 0x11, 0x68, 0xF, 0x68, 0x14, 0x71, 0x19, 0x6B, 0x21, 0x6F, 0x5, 0x68, 0x5, 0x68, 0x14, 0x71, 0x3, 0x6B, 0xF, 0x6F,
b97d0cdd6c79 new folder UI
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225 0x15, 0x64, 0xB, 0x6B, 0xE, 0x67, 0x15, 0x6B, 0x1B, 0x6F, 0x3, 0x6B, 0, 0x6B, 0xE, 0x67, 0, 0x6B, 0x3, 0x6F,
b97d0cdd6c79 new folder UI
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226 0x10, 0x8A, 0x9, 0x8B, 0x18, 0x98, 0x25, 0x91, 0x29, 0x90, 0x8, 0x8A, 0x9, 0x8B, 0x18, 0x98, 0x3, 0x91, 0x3, 0x90,
b97d0cdd6c79 new folder UI
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227 0x14, 0x92, 0x10, 0x92, 0x15, 0x98, 0x1F, 0x91, 0x22, 0x90, 0x8, 0x92, 0xC, 0x92, 0x15, 0x98, 0x3, 0x91, 0x3, 0x90,
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228 };
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229 const int paperdoll_CloakCollar[4][10][2] = //4E56B0
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230 {
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231 0x11, 0x68, 0x34, 0x64, 0x21, 0x69, 0x1D, 0x67, 0x20, 0x67, 0x21, 0x68, 0x34, 0x64, 0x21, 0x69, 0x1D, 0x67, 0x1F, 0x67,
b97d0cdd6c79 new folder UI
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232 0x13, 0x64, 0x35, 0x66, 0x29, 0x68, 0x1F, 0x68, 0x1F, 0x6A, 0x21, 0x6A, 0x2B, 0x66, 0x26, 0x68, 0x1F, 0x68, 0x1F, 0x6A,
b97d0cdd6c79 new folder UI
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233 0, 0, 0x30, 0x87, 0x1E, 0x86, 0x1B, 0x86, 0x1C, 0x8A, 0x21, 0x87, 0x30, 0x87, 0x1E, 0x86, 0x1B, 0x86, 0x1C, 0x8A,
b97d0cdd6c79 new folder UI
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234 0, 0, 0x38, 0x8A, 0x24, 0x8B, 0x1D, 0x8B, 0x21, 0x8C, 0x27, 0x8A, 0x34, 0x8A, 0x24, 0x8B, 0x25, 0x8B, 0x21, 0x8C,
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235 };
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236 //int dword_4E56B4; // weak
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237 const int paperdoll_Belt[4][7][2] = //4E57F0
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238 {
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diff changeset
239 0x3A, 0xB6, 0x37, 0xB2, 0x34, 0xB9, 0x3A, 0xB9, 0x37, 0xB7, 0x38, 0xAC, 0x37, 0xB7,
b97d0cdd6c79 new folder UI
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240 0x3E, 0xAD, 0x3A, 0xAC, 0x37, 0xB0, 0x3A, 0xB1, 0x39, 0xB0, 0x3C, 0xA5, 0x39, 0xB0,
b97d0cdd6c79 new folder UI
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diff changeset
241 0x3B, 0xD5, 0x37, 0xD2, 0x31, 0xD5, 0x39, 0xD6, 0x37, 0xD8, 0x37, 0xD1, 0x37, 0xD8,
b97d0cdd6c79 new folder UI
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242 0x42, 0xD2, 0x3F, 0xD0, 0x3B, 0xD7, 0x3C, 0xD5, 0x3B, 0xD6, 0x3E, 0xCF, 0x36, 0xD6,
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243 };
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244 const int paperdoll_Helm[4][16][2] = //4E58D0
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245 {
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diff changeset
246 0x3E, 0x1F, 0x41, 0x2C, 0x37, 0x2F, 0x31, 0x32, 0x37, 0x2A, 0x39, 0x28, 0x36, 0x34, 0x41, 0x38, 0x40, 0x31, 0x40, 0x21, 0x40, 0x31, 0x3C, 0x33, 0x3D, 0x24, 0x3A, 0x1A, 0x37, 0x2A, 0x41, 0x48,
b97d0cdd6c79 new folder UI
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247 0x41, 0x1E, 0x42, 0x2B, 0x37, 0x2F, 0x34, 0x30, 0x39, 0x29, 0x3A, 0x26, 0x36, 0x34, 0x41, 0x37, 0x42, 0x32, 0x40, 0x21, 0x40, 0x31, 0x40, 0x2F, 0x3E, 0x22, 0x3B, 0x1A, 0x39, 0x29, 0x42, 0x47,
b97d0cdd6c79 new folder UI
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248 0x3F, 0x47, 0x41, 0x56, 0x37, 0x59, 0x32, 0x5E, 0x37, 0x58, 0x39, 0x54, 0x34, 0x61, 0x40, 0x61, 0x41, 0x5D, 0x3E, 0x4F, 0x3E, 0x5B, 0x3D, 0x5B, 0x3F, 0x4C, 0x3B, 0x45, 0x37, 0x58, 0x41, 0x74,
b97d0cdd6c79 new folder UI
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249 0x45, 0x45, 0x46, 0x54, 0x3A, 0x55, 0x38, 0x58, 0x3C, 0x54, 0x3F, 0x52, 0x39, 0x5B, 0x45, 0x5C, 0x47, 0x5C, 0x44, 0x4B, 0x44, 0x57, 0x43, 0x55, 0x44, 0x4A, 0x3E, 0x45, 0x3C, 0x54, 0x47, 0x70,
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250 };
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251 const int pPaperdoll_Beards[4] = //4E5AD0
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252 {
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253 52, 130, 56, 136,
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254 };
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255 const int pPaperdoll_LeftHand[4][2] = //4E5AE0
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256 {
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257 0x67, 0x6A,
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258 0x65, 0x6C,
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diff changeset
259 0x74, 0x8D,
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260 0x74, 0x93,
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261 };
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262 const int pPaperdoll_SecondLeftHand[4][2] = //4E5B00
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263 {
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264 0x1A, 0x6B,
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265 0x28, 0x6D,
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266 0x19, 0x8D,
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267 0x20, 0x92,
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268 };
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269 const int pPaperdoll_RightHand[4][2] = //4E5B20
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270 {
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271 0x1E, 0x90,
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272 0x22, 0x9E,
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273 0x19, 0xBA,
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274 0x1F, 0xB8,
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275 };
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276 const int pPaperdollLeftEmptyHand[4][2] = //4E5B40
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277 {
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278 0x80, 0xCD,
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279 0x83, 0xC9,
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280 0x83, 0xD8,
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281 0x7B, 0xD8,
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282 };
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283
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284 int pPaperdoll_BodyX = 481; // 004E4C28
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285 int pPaperdoll_BodyY = 0; // 004E4C2C
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286 const int paperdoll_Armor[4][17][2] = //4E4E30
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287 {
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288 // X Y
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289 0x2C, 0x67, 0x30, 0x69, 0x2D, 0x67, 0x2C, 0x64, 0x14, 0x66, 0x22, 0x67, 0x20, 0x66, 0x25, 0x66, 0x12, 0x66,//Human
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290 0x0A, 0x66, 0x13, 0x64, 0x0E, 0x64, 0x0A, 0x63, 0x14, 0x66, 0x0A, 0x63, 0x0A, 0x66, 0x25, 0x66,
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291
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292 0x32, 0x68, 0x32, 0x69, 0x35, 0x69, 0x33, 0x68, 0x24, 0x67, 0x30, 0x69, 0x33, 0x68, 0x31, 0x69, 0x19, 0x69,
b97d0cdd6c79 new folder UI
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diff changeset
293 0x19, 0x6A, 0x16, 0x66, 0x16, 0x65, 0x0F, 0x6B, 0x24, 0x67, 0x0F, 0x6B, 0x19, 0x6A, 0x31, 0x69,
b97d0cdd6c79 new folder UI
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diff changeset
294
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295 0x2A, 0x8C, 0x29, 0x8C, 0x2A, 0x89, 0x29, 0x86, 0x12, 0x87, 0x2D, 0x89, 0x2A, 0x88, 0x25, 0x87, 0x12, 0x8B,
b97d0cdd6c79 new folder UI
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296 0x12, 0x8B, 0x11, 0x8A, 0x15, 0x87, 0x09, 0x89, 0x12, 0x87, 0x09, 0x89, 0x12, 0x8B, 0x25, 0x87,
b97d0cdd6c79 new folder UI
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297
b97d0cdd6c79 new folder UI
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298 0x33, 0x90, 0x32, 0x90, 0x34, 0x91, 0x32, 0x8E, 0x21, 0x8B, 0x31, 0x8B, 0x33, 0x8E, 0x2F, 0x8F, 0x16, 0x8D,
b97d0cdd6c79 new folder UI
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299 0x18, 0x8C, 0x19, 0x8C, 0x1B, 0x8E, 0x0C, 0x8C, 0x21, 0x8B, 0x0C, 0x8C, 0x18, 0x8C, 0x2F, 0x8F,
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300 };
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301 const int paperdoll_shoulder[4][17][2] = //4E5050
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diff changeset
302 {
b97d0cdd6c79 new folder UI
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diff changeset
303 0x64, 0x67, 0x61, 0x67, 0x65, 0x68, 0x6E, 0x74, 0x6C, 0x68, 0x61, 0x67, 0x66, 0x68, 0x6C, 0x6A, 0x6E, 0x6D,
b97d0cdd6c79 new folder UI
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diff changeset
304 0x67, 0x69, 0x70, 0x67, 0x6E, 0x6D, 0x6C, 0x6F, 0x6C, 0x68, 0x6C, 0x6F, 0x67, 0x69, 0x6C, 0x6A,
b97d0cdd6c79 new folder UI
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parents:
diff changeset
305
b97d0cdd6c79 new folder UI
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parents:
diff changeset
306 0x60, 0x6B, 0x60, 0x6C, 0x60, 0x6B, 0x61, 0x6A, 0x60, 0x69, 0x60, 0x6A, 0x60, 0x6A, 0x61, 0x69, 0x63, 0x6A,
b97d0cdd6c79 new folder UI
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parents:
diff changeset
307 0x64, 0x6A, 0x61, 0x66, 0x66, 0x67, 0x64, 0x6C, 0x60, 0x69, 0x64, 0x6C, 0x64, 0x6A, 0x61, 0x69,
b97d0cdd6c79 new folder UI
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parents:
diff changeset
308
b97d0cdd6c79 new folder UI
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parents:
diff changeset
309 0x6D, 0x8C, 0x75, 0x8C, 0, 0, 0x72, 0x8D, 0x6A, 0x89, 0, 0, 0x73, 0x8C, 0x69, 0x8C, 0x6E, 0x8D,
b97d0cdd6c79 new folder UI
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diff changeset
310 0x71, 0x8D, 0x70, 0x8D, 0x72, 0x8D, 0x74, 0x8E, 0x6A, 0x89, 0x74, 0x8E, 0x71, 0x8D, 0x69, 0x8C,
b97d0cdd6c79 new folder UI
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diff changeset
311
b97d0cdd6c79 new folder UI
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parents:
diff changeset
312 0x72, 0x91, 0x72, 0x91, 0, 0, 0x6E, 0x92, 0x6F, 0x91, 0, 0, 0, 0, 0x6E, 0x91, 0x71, 0x90,
b97d0cdd6c79 new folder UI
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diff changeset
313 0x72, 0x8D, 0x72, 0x90, 0x73, 0x93, 0x73, 0x90, 0x6F, 0x91, 0x73, 0x90, 0x72, 0x8D, 0x6E, 0x91,
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diff changeset
314 };
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diff changeset
315 const int dword_4E5270[4][2] =
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316 {
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diff changeset
317 0, 0,
b97d0cdd6c79 new folder UI
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diff changeset
318 0x61, 0x67,
b97d0cdd6c79 new folder UI
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diff changeset
319 0, 0,
b97d0cdd6c79 new folder UI
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diff changeset
320 0x64, 0x69,
b97d0cdd6c79 new folder UI
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diff changeset
321 };
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diff changeset
322
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diff changeset
323 const char *dlad_texnames_by_face[25] =
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diff changeset
324 {
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diff changeset
325 "pc01lad", "pc02lad", "pc03lad", "pc04lad", "pc05lad", "pc06lad",
b97d0cdd6c79 new folder UI
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diff changeset
326 "pc07lad", "pc08lad", "pc09lad", "pc10lad", "pc11lad", "pc12lad",
b97d0cdd6c79 new folder UI
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diff changeset
327 "pc13lad", "pc14lad", "pc15lad", "pc16lad", "pc17lad", "pc18lad",
b97d0cdd6c79 new folder UI
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diff changeset
328 "pc19lad", "pc20lad", "pc21lad", "pc22lad", "pc23lad", "pc24lad",
b97d0cdd6c79 new folder UI
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diff changeset
329 "pc25lad"
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330 };
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diff changeset
331 const char *dlau_texnames_by_face[25] =
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diff changeset
332 {
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diff changeset
333 "pc01lau", "pc02lau", "pc03lau", "pc04lau", "pc05lau", "pc06lau",
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334 "pc07lau", "pc08lau", "pc09lau", "pc10lau", "pc11lau", "pc12lau",
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335 "pc13lau", "pc14lau", "pc15lau", "pc16lau", "pc17lau", "pc18lau",
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336 "pc19lau", "pc20lau", "pc21lau", "pc22lau", "pc23lau", "pc24lau",
b97d0cdd6c79 new folder UI
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diff changeset
337 "pc25lau"
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diff changeset
338 };
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diff changeset
339 const char *dbod_texnames_by_face[25] =
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diff changeset
340 {
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341 "pc01bod", "pc02bod", "pc03bod", "pc04bod", "pc05bod", "pc06bod",
b97d0cdd6c79 new folder UI
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342 "pc07bod", "pc08bod", "pc09bod", "pc10bod", "pc11bod", "pc12bod",
b97d0cdd6c79 new folder UI
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diff changeset
343 "pc13bod", "pc14bod", "pc15bod", "pc16bod", "pc17bod", "pc18bod",
b97d0cdd6c79 new folder UI
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diff changeset
344 "pc19bod", "pc20bod", "pc21bod", "pc22bod", "pc23bod", "pc24bod",
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diff changeset
345 "pc25bod"
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diff changeset
346 };
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diff changeset
347 const char *drh_texnames_by_face[25] =
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diff changeset
348 {
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diff changeset
349
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diff changeset
350 "pc01rh", "pc02rh", "pc03rh", "pc04rh", "pc05rh", "pc06rh",
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diff changeset
351 "pc07rh", "pc08rh", "pc09rh", "pc10rh", "pc11rh", "pc12rh",
b97d0cdd6c79 new folder UI
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diff changeset
352 "pc13rh", "pc14rh", "pc15rh", "pc16rh", "pc17rh", "pc18rh",
b97d0cdd6c79 new folder UI
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diff changeset
353 "pc19rh", "pc20rh", "pc21rh", "pc22rh", "pc23rh", "pc24rh",
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diff changeset
354 "pc25rh"
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diff changeset
355 };
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diff changeset
356 const char *dlh_texnames_by_face[25] =
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diff changeset
357 {
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diff changeset
358 "pc01lh", "pc02lh", "pc03lh", "pc04lh", "pc05lh", "pc06lh",
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diff changeset
359 "pc07lh", "pc08lh", "pc09lh", "pc10lh", "pc11lh", "pc12lh",
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diff changeset
360 "pc13lh", "pc14lh", "pc15lh", "pc16lh", "pc17lh", "pc18lh",
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diff changeset
361 "pc19lh", "pc20lh", "pc21lh", "pc22lh", "pc23lh", "pc24lh",
b97d0cdd6c79 new folder UI
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diff changeset
362 "pc25lh"
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diff changeset
363 };
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diff changeset
364 const char *dlhu_texnames_by_face[25] =
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diff changeset
365 {
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diff changeset
366 "pc01lhu", "pc02lhu", "pc03lhu", "pc04lhu", "pc05lhu", "pc06lhu",
b97d0cdd6c79 new folder UI
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diff changeset
367 "pc07lhu", "pc08lhu", "pc09lhu", "pc10lhu", "pc11lhu", "pc12lhu",
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diff changeset
368 "pc13lhu", "pc14lhu", "pc15lhu", "pc16lhu", "pc17lhu", "pc18lhu",
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diff changeset
369 "pc19lhu", "pc20lhu", "pc21lhu", "pc22lhu", "pc23lhu", "pc24lhu",
b97d0cdd6c79 new folder UI
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diff changeset
370 "pc25lhu"
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diff changeset
371 };
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diff changeset
372
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diff changeset
373 const int pArmorSkills[5] = {PLAYER_SKILL_LEATHER, PLAYER_SKILL_CHAIN, PLAYER_SKILL_PLATE, PLAYER_SKILL_SHIELD, PLAYER_SKILL_DODGE};
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374 const int pWeaponSkills[9] = {PLAYER_SKILL_AXE, PLAYER_SKILL_BOW, PLAYER_SKILL_DAGGER, PLAYER_SKILL_MACE, PLAYER_SKILL_SPEAR,
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375 PLAYER_SKILL_STAFF, PLAYER_SKILL_SWORD, PLAYER_SKILL_UNARMED, PLAYER_SKILL_BLASTER};
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376 const int pMiscSkills[12] = {PLAYER_SKILL_ALCHEMY, PLAYER_SKILL_ARMSMASTER, PLAYER_SKILL_BODYBUILDING, PLAYER_SKILL_ITEM_ID, PLAYER_SKILL_MONSTER_ID,
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377 PLAYER_SKILL_LEARNING, PLAYER_SKILL_TRAP_DISARM, PLAYER_SKILL_MEDITATION, PLAYER_SKILL_MERCHANT, PLAYER_SKILL_PERCEPTION,
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378 PLAYER_SKILL_REPAIR, PLAYER_SKILL_STEALING};
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diff changeset
379 const int pMagicSkills[9] = {PLAYER_SKILL_FIRE, PLAYER_SKILL_AIR, PLAYER_SKILL_WATER, PLAYER_SKILL_EARTH, PLAYER_SKILL_SPIRIT,
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380 PLAYER_SKILL_MIND, PLAYER_SKILL_BODY, PLAYER_SKILL_LIGHT, PLAYER_SKILL_DARK};
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381
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diff changeset
382
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diff changeset
383 //----- (00421626) --------------------------------------------------------
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diff changeset
384 GUIWindow *CharacterUI_Initialize(unsigned int _this)
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diff changeset
385 {
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diff changeset
386 GUIWindow *pWindow; // edi@3
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diff changeset
387
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diff changeset
388 ++pIcons_LOD->uTexturePacksCount;
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diff changeset
389 if ( !pIcons_LOD->uNumPrevLoadedFiles )
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diff changeset
390 pIcons_LOD->uNumPrevLoadedFiles = pIcons_LOD->uNumLoadedFiles;
b97d0cdd6c79 new folder UI
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diff changeset
391
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diff changeset
392 pEventTimer->Pause();
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diff changeset
393 pAudioPlayer->StopChannels(-1, -1);
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diff changeset
394 bRingsShownInCharScreen = false;
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diff changeset
395 CharacterUI_LoadPaperdollTextures();
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diff changeset
396 pCurrentScreen = _this;
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diff changeset
397
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diff changeset
398 pWindow = GUIWindow::Create(0, 0, 640, 480, WINDOW_CharacterRecord, uActiveCharacter, 0);
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diff changeset
399 pCharacterScreen_StatsBtn = pWindow->CreateButton(pViewport->uViewportTL_X + 12, pViewport->uViewportTL_Y + 308,
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diff changeset
400 pIcons_LOD->GetTexture(papredoll_dbrds[9])->uTextureWidth,
b97d0cdd6c79 new folder UI
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diff changeset
401 pIcons_LOD->GetTexture(papredoll_dbrds[9])->uTextureHeight,
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diff changeset
402 1, 0, UIMSG_ClickStatsBtn, 0, 'S', pGlobalTXT_LocalizationStrings[216],// Stats
b97d0cdd6c79 new folder UI
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parents:
diff changeset
403 pIcons_LOD->GetTexture(papredoll_dbrds[10]),
b97d0cdd6c79 new folder UI
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parents:
diff changeset
404 pIcons_LOD->GetTexture(papredoll_dbrds[9]), 0);
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diff changeset
405 pCharacterScreen_SkillsBtn = pWindow->CreateButton(pViewport->uViewportTL_X + 102, pViewport->uViewportTL_Y + 308,
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diff changeset
406 pIcons_LOD->GetTexture(papredoll_dbrds[7])->uTextureWidth,
b97d0cdd6c79 new folder UI
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diff changeset
407 pIcons_LOD->GetTexture(papredoll_dbrds[7])->uTextureHeight,
b97d0cdd6c79 new folder UI
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diff changeset
408 1, 0, UIMSG_ClickSkillsBtn, 0, 'K', pGlobalTXT_LocalizationStrings[205],//Skills
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parents:
diff changeset
409 pIcons_LOD->GetTexture(papredoll_dbrds[8]),
b97d0cdd6c79 new folder UI
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parents:
diff changeset
410 pIcons_LOD->GetTexture(papredoll_dbrds[7]), 0);
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diff changeset
411 pCharacterScreen_InventoryBtn = pWindow->CreateButton(pViewport->uViewportTL_X + 192, pViewport->uViewportTL_Y + 308,
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diff changeset
412 pIcons_LOD->GetTexture(papredoll_dbrds[5])->uTextureWidth,
b97d0cdd6c79 new folder UI
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diff changeset
413 pIcons_LOD->GetTexture(papredoll_dbrds[5])->uTextureHeight,
b97d0cdd6c79 new folder UI
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diff changeset
414 1, 0, UIMSG_ClickInventoryBtn, 0, 'I', pGlobalTXT_LocalizationStrings[120], //Inventory
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diff changeset
415 pIcons_LOD->GetTexture(papredoll_dbrds[6]),
b97d0cdd6c79 new folder UI
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parents:
diff changeset
416 pIcons_LOD->GetTexture(papredoll_dbrds[5]), 0);
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diff changeset
417 pCharacterScreen_AwardsBtn = pWindow->CreateButton(pViewport->uViewportTL_X + 282, pViewport->uViewportTL_Y + 308,
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diff changeset
418 pIcons_LOD->GetTexture(papredoll_dbrds[3])->uTextureWidth,
b97d0cdd6c79 new folder UI
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diff changeset
419 pIcons_LOD->GetTexture(papredoll_dbrds[3])->uTextureHeight,
b97d0cdd6c79 new folder UI
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diff changeset
420 1, 0, UIMSG_ClickAwardsBtn, 0, 'A', pGlobalTXT_LocalizationStrings[22], //Awards
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diff changeset
421 pIcons_LOD->GetTexture(papredoll_dbrds[4]),
b97d0cdd6c79 new folder UI
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diff changeset
422 pIcons_LOD->GetTexture(papredoll_dbrds[3]), 0);
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diff changeset
423 pCharacterScreen_ExitBtn = pWindow->CreateButton(pViewport->uViewportTL_X + 371, pViewport->uViewportTL_Y + 308,
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diff changeset
424 pIcons_LOD->GetTexture(papredoll_dbrds[1])->uTextureWidth,
b97d0cdd6c79 new folder UI
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diff changeset
425 pIcons_LOD->GetTexture(papredoll_dbrds[1])->uTextureHeight,
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diff changeset
426 1, 0, UIMSG_ClickExitCharacterWindowBtn, 0, 0, pGlobalTXT_LocalizationStrings[79],//Exit
b97d0cdd6c79 new folder UI
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diff changeset
427 pIcons_LOD->GetTexture(papredoll_dbrds[2]),
b97d0cdd6c79 new folder UI
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diff changeset
428 pIcons_LOD->GetTexture(papredoll_dbrds[1]), 0);
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diff changeset
429 pWindow->CreateButton(0, 0, 0x1DCu, 0x159u, 1, 122, UIMSG_InventoryLeftClick, 0, 0, "", 0);
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430 pCharacterScreen_DetalizBtn = pWindow->CreateButton(0x258u, 0x12Cu, 30, 30, 1, 0, UIMSG_ChangeDetaliz, 0, 0, pGlobalTXT_LocalizationStrings[64], 0);
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431 pCharacterScreen_DollBtn = pWindow->CreateButton(0x1DCu, 0, 0xA4u, 0x159u, 1, 0, UIMSG_ClickPaperdoll, 0, 0, "", 0);
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diff changeset
432
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diff changeset
433 pWindow->CreateButton( 61, 424, 31, 0, 2, 94, UIMSG_SelectCharacter, 1, '1', "", 0);
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diff changeset
434 pWindow->CreateButton(177, 424, 31, 0, 2, 94, UIMSG_SelectCharacter, 2, '2', "", 0);
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diff changeset
435 pWindow->CreateButton(292, 424, 31, 0, 2, 94, UIMSG_SelectCharacter, 3, '3', "", 0);
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diff changeset
436 pWindow->CreateButton(407, 424, 31, 0, 2, 94, UIMSG_SelectCharacter, 4, '4', "", 0);
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diff changeset
437
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diff changeset
438 pWindow->CreateButton(0, 0, 0, 0, 1, 0, UIMSG_CycleCharacters, 0, '\t', "", 0);
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diff changeset
439 FillAwardsData();
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diff changeset
440 return pWindow;
b97d0cdd6c79 new folder UI
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diff changeset
441 }
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diff changeset
442
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diff changeset
443 //----- (004219BE) --------------------------------------------------------
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diff changeset
444 GUIWindow *CastSpellInfo::sub_4219BE()
b97d0cdd6c79 new folder UI
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diff changeset
445 {
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diff changeset
446 GUIWindow *v2; // ebx@1
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diff changeset
447
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diff changeset
448 pEventTimer->Pause();
b97d0cdd6c79 new folder UI
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diff changeset
449 pAudioPlayer->StopChannels(-1, -1);
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diff changeset
450 bRingsShownInCharScreen = 0;
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diff changeset
451 CharacterUI_LoadPaperdollTextures();
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diff changeset
452 pCurrentScreen = SCREEN_CASTING;
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diff changeset
453 v2 = GUIWindow::Create(0, 0, 640, 480, WINDOW_CastSpell_InInventory, (int)this, 0);
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diff changeset
454 pCharacterScreen_ExitBtn = v2->CreateButton(394, 318, 75, 33, 1, 0, UIMSG_ClickExitCharacterWindowBtn, 0, 0,
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parents:
diff changeset
455 pGlobalTXT_LocalizationStrings[79], // Close
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
456 pIcons_LOD->GetTexture(papredoll_dbrds[2]),
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
457 pIcons_LOD->GetTexture(papredoll_dbrds[1]), 0);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
458 v2->CreateButton(0, 0, 0x1DCu, 0x159u, 1, 122, UIMSG_InventoryLeftClick, 0, 0, "", 0);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
459 pCharacterScreen_DollBtn = v2->CreateButton(0x1DCu, 0, 0xA4u, 0x159u, 1, 0, UIMSG_ClickPaperdoll, 0, 0, "", 0);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
460
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
461 v2->CreateButton( 61, 424, 31, 0, 2, 94, UIMSG_SelectCharacter, 1, '1', "", 0);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
462 v2->CreateButton(177, 424, 31, 0, 2, 94, UIMSG_SelectCharacter, 2, '2', "", 0);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
463 v2->CreateButton(292, 424, 31, 0, 2, 94, UIMSG_SelectCharacter, 3, '3', "", 0);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
464 v2->CreateButton(407, 424, 31, 0, 2, 94, UIMSG_SelectCharacter, 4, '4', "", 0);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
465
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
466 return v2;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
467 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
468
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
469 static int CharacterUI_SkillsTab_Draw__DrawSkillTable(Player *player, int x, int y, const int *skill_list, int skill_list_size, int right_margin, const char *skill_group_name)
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
470 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
471 int y_offset = y;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
472
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
473 sprintf(pTmpBuf.data(), "%s\r%03d%s", skill_group_name, right_margin, pGlobalTXT_LocalizationStrings[131]); //"Level"
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
474 pGUIWindow_CurrentMenu->DrawText(pFontArrus, x, y, ui_character_header_text_color, pTmpBuf.data(), 0, 0, 0);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
475
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
476 int num_skills_drawn = 0;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
477 for (uint i = 0; i < skill_list_size; ++i)
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
478 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
479 auto skill = (PLAYER_SKILL_TYPE)skill_list[i];
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
480 for (uint j = 0; j < pGUIWindow_CurrentMenu->uNumControls; ++j)
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
481 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
482 auto v8 = pGUIWindow_CurrentMenu->pControlsHead;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
483
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
484 for (int v7 = j; v7 > 0; --v7)
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
485 v8 = v8->pNext;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
486
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
487 auto v9 = v8->field_1C;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
488 if ((short)(v8->field_1C) >= 0)
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
489 continue;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
490 if ( (v9 & 0x7FFF) != skill )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
491 continue;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
492
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
493 ++num_skills_drawn;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
494 y_offset = v8->uY;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
495
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
496 auto skill_value = player->pActiveSkills[skill];
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
497 auto skill_level = skill_value & 0x3F;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
498
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
499 uint skill_color = 0;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
500 uint skill_mastery_color = 0;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
501 if (player->uSkillPoints > skill_level)
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
502 skill_color = ui_character_skill_upgradeable_color;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
503
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
504 if (pGUIWindow_CurrentMenu->pCurrentPosActiveItem == j)
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
505 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
506 if (player->uSkillPoints > skill_level)
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
507 skill_mastery_color = ui_character_bonus_text_color;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
508 else
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
509 skill_mastery_color = ui_character_skill_default_color;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
510 skill_color = skill_mastery_color;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
511 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
512
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
513 if (SkillToMastery(skill_value) == 1)
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
514 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
515 sprintfex(pTmpBuf.data(), "%s\r%03d%2d", pSkillNames[skill], right_margin, skill_level);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
516 pGUIWindow_CurrentMenu->DrawText(pFontLucida, x, v8->uY, skill_color, pTmpBuf.data(), 0, 0, 0);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
517 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
518 else
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
519 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
520 const char *skill_level_str = nullptr;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
521
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
522 switch (SkillToMastery(skill_value))
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
523 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
524 case 4: skill_level_str = pGlobalTXT_LocalizationStrings[96]; break; // "Grand"
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
525 case 3: skill_level_str = pGlobalTXT_LocalizationStrings[432]; break; // Master
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
526 case 2: skill_level_str = pGlobalTXT_LocalizationStrings[433]; break; // Expert
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
527 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
528
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
529 if (!skill_mastery_color)
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
530 skill_mastery_color = ui_character_header_text_color;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
531
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
532 sprintfex(pTmpBuf.data(), "%s \f%05d%s\f%05d\r%03d%2d", pSkillNames[skill], skill_mastery_color, skill_level_str, skill_color, right_margin, skill_level);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
533 pGUIWindow_CurrentMenu->DrawText(pFontLucida, x, v8->uY, skill_color, pTmpBuf.data(), 0, 0, 0);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
534 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
535 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
536 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
537
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
538 if (!num_skills_drawn)
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
539 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
540 y_offset += LOBYTE(pFontLucida->uFontHeight) - 3;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
541 pGUIWindow_CurrentMenu->DrawText(pFontLucida, x, y_offset, 0, pGlobalTXT_LocalizationStrings[153], 0, 0, 0); //"None"
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
542 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
543
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
544 return y_offset;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
545 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
546
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
547
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
548
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
549 //----- (00419719) --------------------------------------------------------
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
550 void CharacterUI_SkillsTab_Draw(Player *player)
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
551 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
552 pRenderer->DrawTextureIndexed(8, 8, pIcons_LOD->LoadTexturePtr("fr_skill", TEXTURE_16BIT_PALETTE));
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
553
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
554 sprintfex(pTmpBuf.data(), "%s \f%05d^Pv[%s]\f00000\r177%s: \f%05d%d\f00000",
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
555 pGlobalTXT_LocalizationStrings[206], // Skills for
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
556 ui_character_header_text_color,
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
557 player->pName,
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
558 pGlobalTXT_LocalizationStrings[207], // Skill Points
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
559 player->uSkillPoints ? ui_character_bonus_text_color : ui_character_default_text_color,
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
560 player->uSkillPoints);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
561 pGUIWindow_CurrentMenu->DrawText(pFontArrus, 24, 18, 0, pTmpBuf.data(), 0, 0, 0);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
562
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
563 int y = 2 * LOBYTE(pFontLucida->uFontHeight) + 13;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
564 y = CharacterUI_SkillsTab_Draw__DrawSkillTable(player, 24, y, pWeaponSkills, 9, 400, pGlobalTXT_LocalizationStrings[242]); // "Weapons"
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
565
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
566 y += 2 * LOBYTE(pFontLucida->uFontHeight) - 10;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
567 CharacterUI_SkillsTab_Draw__DrawSkillTable(player, 24, y, pMagicSkills, 9, 400, pGlobalTXT_LocalizationStrings[138]); // "Magic"
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
568
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
569 y = 2 * LOBYTE(pFontLucida->uFontHeight) + 13;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
570 y = CharacterUI_SkillsTab_Draw__DrawSkillTable(player, 248, y, pArmorSkills, 5, 177, pGlobalTXT_LocalizationStrings[11]); // "Armor"
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
571
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
572 y += 2 * LOBYTE(pFontLucida->uFontHeight) - 10;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
573 y = CharacterUI_SkillsTab_Draw__DrawSkillTable(player, 248, y, pMiscSkills, 12, 177, pGlobalTXT_LocalizationStrings[143]); //"Misc"
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
574 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
575
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
576
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
577
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
578
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
579
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
580
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
581
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
582
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
583
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
584
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
585 //----- (0041A000) --------------------------------------------------------
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
586 void CharacterUI_AwardsTab_Draw(Player *player)
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
587 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
588 //unsigned int v1; // esi@1
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
589 //unsigned int v2; // ebx@1
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
590 //unsigned int award_texture_id; // eax@1
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
591 unsigned int result; // eax@1
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
592 int v5; // eax@15
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
593 char *v6; // ebx@15
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
594 int v7; // eax@23
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
595 int v8; // eax@24
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
596 int v9; // eax@25
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
597 //int v10; // eax@27
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
598 int v11; // eax@32
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
599 int v12; // eax@33
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
600 int v13; // eax@34
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
601 //signed int v14; // eax@43
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
602 //unsigned int v15; // eax@43
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
603 //int v16; // eax@43
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
604 //int v17; // [sp-4h] [bp-D4h]@16
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
605 char Source[100]; // [sp+Ch] [bp-C4h]@1
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
606 GUIWindow a1; // [sp+70h] [bp-60h]@1
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
607 //unsigned int v20; // [sp+C4h] [bp-Ch]@15
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
608 //int v21; // [sp+C8h] [bp-8h]@14
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
609 //int v22; // [sp+CCh] [bp-4h]@40
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
610
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
611 pRenderer->DrawTextureIndexed(8, 8, pIcons_LOD->LoadTexturePtr("fr_award", TEXTURE_16BIT_PALETTE));
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
612 sprintfex(pTmpBuf.data(), "%s \f%05d", pGlobalTXT_LocalizationStrings[LOCSTR_AVARDS_FOR], ui_character_header_text_color);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
613 sprintfex(Source, pGlobalTXT_LocalizationStrings[LOCSTR_S_THE_S], player->pName, pClassNames[player->classType]);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
614 strcat(pTmpBuf.data(), Source);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
615 strcat(pTmpBuf.data(), "\f00000");
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
616
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
617 pGUIWindow_CurrentMenu->DrawText(pFontArrus, 24, 18, 0, pTmpBuf.data(), 0, 0, 0);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
618 result = dword_506528;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
619 a1.uFrameX = 12;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
620 a1.uFrameY = 48;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
621 a1.uFrameWidth = 424;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
622 a1.uFrameHeight = 290;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
623 a1.uFrameZ = 435;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
624 a1.uFrameW = 337;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
625 if (BtnDown_flag && num_achieved_awards + dword_506528 < num_achieved_awards_2)
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
626 result = dword_506528++ + 1;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
627 if (BtnUp_flag && result)
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
628 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
629 --result;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
630 dword_506528 = result;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
631 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
632
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
633 if ( dword_50651C < 0 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
634 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
635 result += num_achieved_awards;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
636 dword_506528 = result;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
637 if ( (signed int)(num_achieved_awards + result) > num_achieved_awards_2 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
638 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
639 result = num_achieved_awards_2 - num_achieved_awards;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
640 dword_506528 = result;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
641 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
642 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
643 else if ( dword_50651C > 0 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
644 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
645 result -= num_achieved_awards;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
646 dword_506528 = result;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
647 if ( (result & 0x80000000u) != 0 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
648 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
649 result = 0;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
650 dword_506528 = result;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
651 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
652 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
653 //LABEL_14:
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
654 BtnDown_flag = 0;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
655 BtnUp_flag = 0;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
656 num_achieved_awards = 0;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
657 dword_50651C = 0;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
658
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
659
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
660 for (uint i = result; i < num_achieved_awards_2; ++i)
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
661 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
662 v5 = achieved_awards[i];
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
663 v6 = (char *)pAwards[v5].pText;//(char *)dword_723E80_award_related[v20 / 4];
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
664
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
665 pTmpBuf[0] = 0;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
666 switch (v5)
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
667 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
668 case Award_Arena_PageWins: sprintf(pTmpBuf.data(), v6, pParty->uNumArenaPageWins); break;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
669 case Award_Arena_SquireWins: sprintf(pTmpBuf.data(), v6, pParty->uNumArenaSquireWins); break;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
670 case Award_Arena_KnightWins: sprintf(pTmpBuf.data(), v6, pParty->uNumArenaKnightWins); break;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
671 case Award_Arena_LordWins: sprintf(pTmpBuf.data(), v6, pParty->uNumArenaLordWins); break;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
672 case Award_ArcomageWins: sprintf(pTmpBuf.data(), v6, pParty->uNumArcomageWins); break;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
673 case Award_ArcomageLoses: sprintf(pTmpBuf.data(), v6, pParty->uNumArcomageLoses); break;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
674 case Award_Deaths: sprintf(pTmpBuf.data(), v6, pParty->uNumDeaths); break;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
675 case Award_BountiesCollected: sprintf(pTmpBuf.data(), v6, pParty->uNumBountiesCollected); break;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
676 case Award_Fine: sprintf(pTmpBuf.data(), v6, pParty->uFine); break;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
677 case Award_PrisonTerms: sprintf(pTmpBuf.data(), v6, pParty->uNumPrisonTerms); break;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
678 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
679
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
680 if (*pTmpBuf.data())
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
681 v6 = pTmpBuf.data();
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
682
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
683
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
684 a1.DrawText(pFontArrus, 0, 0, ui_character_award_color[pAwards[v5].uPriority % 6], v6, 0, 0, 0);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
685 a1.uFrameY = pFontArrus->CalcTextHeight(v6, &a1, 0, 0) + a1.uFrameY + 4;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
686 if (a1.uFrameY > a1.uFrameHeight)
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
687 break;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
688
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
689 ++num_achieved_awards;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
690 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
691 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
692
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
693
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
694
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
695
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
696
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
697
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
698 //----- (0041A2C1) --------------------------------------------------------
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
699 unsigned int __fastcall GetSizeInInventorySlots(unsigned int uNumPixels)
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
700 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
701 if ( (signed int)uNumPixels < 14 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
702 uNumPixels = 14;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
703 return ((signed int)(uNumPixels - 14) >> 5) + 1;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
704 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
705
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
706
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
707
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
708 //----- (0041A556) --------------------------------------------------------
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
709 void draw_leather()
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
710 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
711 pRenderer->DrawTextureIndexed(8, 8, pIcons_LOD->GetTexture(uTextureID_Leather));
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
712 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
713
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
714
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
715 //----- (0041ABFD) --------------------------------------------------------
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
716 void CharacterUI_CharacterScreen_Draw(Player *player)
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
717 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
718 pRenderer->ClearZBuffer(0, 479);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
719 switch (pWindowList_at_506F50_minus1_indexing_buttons____and_an_int_[0])
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
720 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
721 case WINDOW_CharacterWindow_Stats: // stats
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
722 CharacterUI_ReleaseButtons();
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
723 sub_419379();
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
724 CharacterUI_StatsTab_Draw(player);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
725 pRenderer->DrawTextureIndexed(pCharacterScreen_StatsBtn->uX,
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
726 pCharacterScreen_StatsBtn->uY,
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
727 pIcons_LOD->LoadTexturePtr("ib-cd1-d", TEXTURE_16BIT_PALETTE));
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
728 break;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
729
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
730 case WINDOW_CharacterWindow_Skills: // skills
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
731 if (dword_507CC0_activ_ch != uActiveCharacter)
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
732 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
733 CharacterUI_ReleaseButtons();
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
734 CharacterUI_SkillsTab_CreateButtons();
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
735 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
736 sub_419379();
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
737 CharacterUI_SkillsTab_Draw(player);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
738 pRenderer->DrawTextureIndexed(pCharacterScreen_SkillsBtn->uX,
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
739 pCharacterScreen_SkillsBtn->uY,
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
740 pIcons_LOD->LoadTexturePtr("ib-cd2-d", TEXTURE_16BIT_PALETTE));
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
741 break;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
742
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
743 case WINDOW_CharacterWindow_Awards: // awards
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
744 CharacterUI_ReleaseButtons();
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
745 sub_419379();
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
746 sub_419220();
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
747 CharacterUI_AwardsTab_Draw(player);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
748 pRenderer->DrawTextureIndexed(pCharacterScreen_AwardsBtn->uX,
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
749 pCharacterScreen_AwardsBtn->uY,
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
750 pIcons_LOD->LoadTexturePtr("ib-cd4-d", TEXTURE_16BIT_PALETTE));
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
751 break;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
752
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
753 case WINDOW_CharacterWindow_Inventory: // inventory and other
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
754 CharacterUI_ReleaseButtons();
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
755 sub_419379();
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
756 CharacterUI_InventoryTab_Draw(player, false);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
757 pRenderer->DrawTextureIndexed(pCharacterScreen_InventoryBtn->uX,
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
758 pCharacterScreen_InventoryBtn->uY,
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
759 pIcons_LOD->LoadTexturePtr("ib-cd3-d", TEXTURE_16BIT_PALETTE));
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
760 break;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
761
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
762 default: break;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
763 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
764
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
765 if (bRingsShownInCharScreen)
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
766 CharacterUI_DrawPaperdollWithRingOverlay(player);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
767 else
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
768 CharacterUI_DrawPaperdoll(player);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
769 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
770
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
771 //----- (0043CC7C) --------------------------------------------------------
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
772 void CharacterUI_DrawPaperdoll(Player *player)
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
773 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
774 //signed int pSex; // eax@1
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
775 unsigned int v6; // ecx@9
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
776 int v7; // ecx@10
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
777 unsigned int pMainHandNum4; // eax@14
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
778 ItemGen *item_MainHand4; // eax@15
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
779 int v10; // edx@15
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
780 unsigned int pX_MainHand4; // edi@15
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
781 unsigned int v14; // ebx@18
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
782 Texture *v16; // ebp@27
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
783 double v17; // st7@29
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
784 int v18; // edi@30
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
785 char *v19; // eax@30
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
786 unsigned int pBowNum; // eax@37
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
787 ItemGen *itemBow; // edi@38
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
788 int pX_Bow; // ebx@38
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
789 double v28; // st7@51
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
790 char *v30; // eax@54
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
791 unsigned int pCloakNum; // eax@59
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
792 ItemGen *item_Cloak; // edx@60
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
793 int v33; // eax@65
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
794 int v34; // eax@74
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
795 int v35; // ebx@74
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
796 LODFile_IconsBitmaps *v38; // ecx@78
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
797 Texture *v39; // edi@85
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
798 double v40; // st7@87
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
799 int v41; // edi@88
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
800 unsigned int pArmorNum; // eax@93
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
801 ItemGen *item_Armor; // edx@94
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
802 int v45; // eax@98
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
803 int v48; // ebx@106
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
804 LODFile_IconsBitmaps *v50; // ecx@110
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
805 Texture *v51; // edi@117
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
806 double v52; // st7@119
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
807 int v53; // edi@120
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
808 char *v55; // eax@122
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
809 unsigned int pBootNum; // eax@127
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
810 ItemGen *item_Boot; // edi@128
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
811 int v59; // ebx@129
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
812 int v60; // ecx@132
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
813 Texture *v63; // edi@145
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
814 double v64; // st7@147
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
815 int v65; // edi@148
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
816 char *v66; // eax@148
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
817 unsigned int pMainHandNum; // edx@155
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
818 int v70; // edx@156
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
819 unsigned int pBeltNum; // eax@160
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
820 ItemGen *item_Belt; // edi@161
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
821 int v73; // edx@163
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
822 unsigned int v75; // ebx@170
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
823 Texture *v77; // edi@181
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
824 double v78; // st7@183
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
825 int v79; // edi@184
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
826 char *v80; // eax@184
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
827 unsigned int pMainHandNum2; // eax@192
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
828 int v83; // eax@193
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
829 int pArmorShoulderNum; // eax@197
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
830 int v87; // eax@197
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
831 int v88; // eax@198
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
832 int v89; // eax@199
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
833 int v94; // ebx@214
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
834 int v95; // eax@214
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
835 char *v96; // edi@226
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
836 double v97; // st7@228
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
837 int v98; // edi@229
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
838 char *v99; // eax@229
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
839 int pX_ArmorShoulder; // eax@237
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
840 int pY_ArmorShoulder; // ecx@237
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
841 int v106; // edx@238
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
842 int v107; // edx@239
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
843 int v108; // edx@240papredoll_flying_feet
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
844 int v109; // edi@250
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
845 char *v110; // edx@250
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
846 unsigned int pCloakCollarNum; // eax@259
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
847 ItemGen *item_CloakCollar; // eax@260
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
848 int v114; // eax@265
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
849 int v116; // ebx@274
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
850 double v118; // st7@286
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
851 int v119; // edi@287
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
852 char *v120; // eax@287
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
853 unsigned int v122; // edi@295
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
854 int pHelmNum; // ebx@297
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
855 ItemGen *item_Helm; // edi@298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
856 int v125; // ecx@303
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
857 unsigned int v127; // ebx@314
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
858 Texture *v129; // edi@325
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
859 double v130; // st7@327
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
860 int v131; // edi@328
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
861 char *v132; // eax@328
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
862 unsigned int pMainHandNum3; // eax@335
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
863 ItemGen *item_MainHand3; // eax@336
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
864 unsigned int v138; // ebx@339
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
865 Texture *v140; // edi@348
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
866 double v141; // st7@350
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
867 int v142; // edi@351
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
868 char *v143; // eax@351
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
869 unsigned int pShieldNum; // eax@358
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
870 ItemGen *item_Shield; // eax@359
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
871 int v149; // edx@359
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
872 int pX_Shield; // ebx@362
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
873 int v151; // ecx@363
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
874 int v152; // ecx@364
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
875 unsigned int v153; // eax@370
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
876 Texture *v157; // ebp@381
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
877 double v158; // st7@383
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
878 char *v160; // eax@386
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
879 unsigned int pMainHandNum5; // eax@393
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
880 ItemGen *item_MainHand5; // eax@394
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
881 char *v166; // [sp-8h] [bp-54h]@16
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
882 const char *v167; // [sp-8h] [bp-54h]@23
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
883 const char *v168; // [sp-8h] [bp-54h]@43
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
884 const char *v169; // [sp-8h] [bp-54h]@79
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
885 const char *v170; // [sp-8h] [bp-54h]@111
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
886 const char *v171; // [sp-8h] [bp-54h]@141
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
887 const char *v172; // [sp-8h] [bp-54h]@177
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
888 const char *v173; // [sp-8h] [bp-54h]@222
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
889 const char *v178; // [sp-8h] [bp-54h]@242
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
890 const char *v179; // [sp-8h] [bp-54h]@280
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
891 const char *v180; // [sp-8h] [bp-54h]@321
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
892 char *v181; // [sp-8h] [bp-54h]@337
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
893 const char *v182; // [sp-8h] [bp-54h]@344
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
894 const char *v183; // [sp-8h] [bp-54h]@375
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
895 signed int v186; // [sp-4h] [bp-50h]@202
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
896 signed int v191; // [sp-4h] [bp-50h]@266
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
897 signed int v192; // [sp-4h] [bp-50h]@304
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
898 int pY_MainHand4; // [sp+10h] [bp-3Ch]@15
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
899 int pY_Bow; // [sp+10h] [bp-3Ch]@38
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
900 unsigned int pY_Cloak; // [sp+10h] [bp-3Ch]@74
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
901 unsigned int pY_Armor; // [sp+10h] [bp-3Ch]@106
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
902 int pY_Boot; // [sp+10h] [bp-3Ch]@129
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
903 int pY_Belt; // [sp+10h] [bp-3Ch]@168
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
904 unsigned int pY_shoulder; // [sp+10h] [bp-3Ch]@216
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
905 unsigned int pY_CloakCollar; // [sp+10h] [bp-3Ch]@274
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
906 int pY_Helm; // [sp+10h] [bp-3Ch]@312
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
907 int pY_MainHand3; // [sp+10h] [bp-3Ch]@336
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
908 int pY_Shield; // [sp+10h] [bp-3Ch]@362
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
909 Texture *a2b; // [sp+14h] [bp-38h]@49
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
910 int pX_Cloak; // [sp+14h] [bp-38h]@74
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
911 int pX_Armor; // [sp+14h] [bp-38h]@106
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
912 int pX_Boot; // [sp+14h] [bp-38h]@129
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
913 int pX_Belt; // [sp+14h] [bp-38h]@168
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
914 int pX_shoulder; // [sp+14h] [bp-38h]@214
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
915 int pX_CloakCollar; // [sp+14h] [bp-38h]@274
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
916 Texture *a2i; // [sp+14h] [bp-38h]@284
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
917 int pX_Helm; // [sp+14h] [bp-38h]@312
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
918 int pX_MainHand3; // [sp+14h] [bp-38h]@336
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
919 int pBodyComplection; // [sp+24h] [bp-28h]@6
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
920 unsigned int pBowTextureNum; // [sp+2Ch] [bp-20h]@38
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
921 signed int v245; // [sp+34h] [bp-18h]@361
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
922 signed int IsDwarf; // [sp+40h] [bp-Ch]@4
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
923
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
924 pIcons_LOD->LoadTexture("sptext01", TEXTURE_16BIT_PALETTE);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
925 if (player->GetRace() == CHARACTER_RACE_DWARF)
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
926 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
927 IsDwarf = 1;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
928 pBodyComplection = player->GetSexByVoice() == SEX_MALE ? 2 : 3;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
929 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
930 else
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
931 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
932 IsDwarf = 0;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
933 pBodyComplection = player->GetSexByVoice() == SEX_MALE ? 0 : 1;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
934 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
935
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
936 int uPlayerID = 0;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
937 for (uint i = 0; i < 4; ++i)
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
938 if (pPlayers[i + 1] == player)
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
939 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
940 uPlayerID = i + 1;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
941 break;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
942 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
943
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
944 pRenderer->ResetTextureClipRect();
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
945 pRenderer->DrawTextureIndexed(467, 0, pIcons_LOD->GetTexture(uTextureID_BACKDOLL));//Ïîäëîæêà
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
946 if ( IsPlayerWearingWatersuit[uPlayerID] )//àêâàëàíã
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
947 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
948 pRenderer->DrawTextureTransparent(pPaperdoll_BodyX, pPaperdoll_BodyY, pIcons_LOD->GetTexture(papredoll_dbods[uPlayerID - 1]));
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
949 if ( !bRingsShownInCharScreen )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
950 pRenderer->DrawMaskToZBuffer(pPaperdoll_BodyX, pPaperdoll_BodyY, pIcons_LOD->GetTexture(papredoll_dbods[uPlayerID - 1]), player->pEquipment.uArmor);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
951 v6 = player->pEquipment.uMainHand;
1384
b51332ab228f changed a few member variables in Player to slightly less confusing names
Grumpy7
parents: 1365
diff changeset
952 if ( !v6 || (v7 = *(int *)&pPlayers[uPlayerID]->pInventoryItemList[v6-1], pItemsTable->pItems[v7].uEquipType != 1)
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
953 && (pItemsTable->pItems[v7].uSkillType != 4 || pPlayers[uPlayerID]->pEquipment.uShield) )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
954 pRenderer->DrawTextureTransparent(pPaperdoll_BodyX + pPaperdoll_LeftHand[pBodyComplection][0], pPaperdoll_BodyY + pPaperdoll_LeftHand[pBodyComplection][1],
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
955 pIcons_LOD->GetTexture(papredoll_dlads[uPlayerID - 1]));
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
956 pMainHandNum4 = pPlayers[uPlayerID]->pEquipment.uMainHand;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
957 if ( pMainHandNum4 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
958 {
1384
b51332ab228f changed a few member variables in Player to slightly less confusing names
Grumpy7
parents: 1365
diff changeset
959 item_MainHand4 = &pPlayers[uPlayerID]->pInventoryItemList[pMainHandNum4 - 1];
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
960 pX_MainHand4 = pPaperdoll_BodyX + paperdoll_Weapon[pBodyComplection][1][0] - pItemsTable->pItems[item_MainHand4->uItemID].uEquipX;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
961 pY_MainHand4 = pPaperdoll_BodyY + paperdoll_Weapon[pBodyComplection][1][1] - pItemsTable->pItems[item_MainHand4->uItemID].uEquipY;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
962 if ( item_MainHand4->uItemID == 64 ) //blaster
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
963 v166 = "item64v1";
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
964 else
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
965 v166 = pItemsTable->pItems[item_MainHand4->uItemID].pIconName;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
966 v14 = pIcons_LOD->LoadTexture(v166, TEXTURE_16BIT_PALETTE);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
967 if ( !( item_MainHand4->uAttributes & 0xF0 ) )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
968 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
969 v18 = v14 + 1;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
970 v19 = (char *)pIcons_LOD->GetTexture(v14);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
971 if ( item_MainHand4->uAttributes & 2 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
972 pRenderer->DrawTransparentRedShade(pX_MainHand4, pY_MainHand4, (Texture *)v19);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
973 else
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
974 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
975 if ( item_MainHand4->uAttributes & 1 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
976 pRenderer->DrawTextureTransparent(pX_MainHand4, pY_MainHand4, (Texture *)v19);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
977 else
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
978 pRenderer->DrawTransparentGreenShade(pX_MainHand4, pY_MainHand4, (Texture *)v19);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
979 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
980 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
981 if ( item_MainHand4->uAttributes & 0xF0 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
982 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
983 if ( ( item_MainHand4->uAttributes & 0xF0) == 16 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
984 v167 = "sptext01";
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
985 if ( ( item_MainHand4->uAttributes & 0xF0) == 32 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
986 v167 = "sp28a";
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
987 if ( (item_MainHand4->uAttributes & 0xF0) == 64 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
988 v167 = "sp30a";
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
989 if ( (item_MainHand4->uAttributes & 0xF0) == 128 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
990 v167 = "sp91a";
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
991 v16 = pIcons_LOD->LoadTexturePtr(v167, TEXTURE_16BIT_PALETTE);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
992 _50C9A8_item_enchantment_timer -= pEventTimer->uTimeElapsed;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
993 if ( _50C9A8_item_enchantment_timer <= 0 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
994 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
995 _50C9A8_item_enchantment_timer = 0;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
996 item_MainHand4->uAttributes &= 0xFFFFFF0Fu;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
997 ptr_50C9A4 = 0;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
998 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
999 v17 = (double)GetTickCount() * 0.1;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1000 pRenderer->_4A63E6(pX_MainHand4, pY_MainHand4, pIcons_LOD->GetTexture(v14), v16, (signed __int64)v17, 0, 255);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1001 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1002 if ( !bRingsShownInCharScreen )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1003 pRenderer->DrawMaskToZBuffer(pX_MainHand4, pY_MainHand4, (Texture *)v19, pMainHandNum4);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1004 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1005 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1006 else// áåç àêâàëàíãà
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1007 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1008 pBowNum = pPlayers[uPlayerID]->pEquipment.uBow; //ñíà÷àëà ðèñóåòñÿ ëóê
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1009 if ( pBowNum )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1010 {
1384
b51332ab228f changed a few member variables in Player to slightly less confusing names
Grumpy7
parents: 1365
diff changeset
1011 itemBow = &pPlayers[uPlayerID]->pInventoryItemList[pBowNum - 1];
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1012 pX_Bow = pPaperdoll_BodyX + paperdoll_Weapon[pBodyComplection][2][0] - pItemsTable->pItems[itemBow->uItemID].uEquipX;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1013 pY_Bow = pPaperdoll_BodyY + paperdoll_Weapon[pBodyComplection][2][1] - pItemsTable->pItems[itemBow->uItemID].uEquipY;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1014 pBowTextureNum = pIcons_LOD->LoadTexture(pItemsTable->pItems[itemBow->uItemID].pIconName, TEXTURE_16BIT_PALETTE);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1015 if ( !(itemBow->uAttributes & 0xF0) )// åñëè íå ïðèìåí¸í çàêë
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1016 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1017 if ( itemBow->uAttributes & 2 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1018 pRenderer->DrawTransparentRedShade(pX_Bow, pY_Bow, pIcons_LOD->GetTexture(pBowTextureNum));
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1019 else
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1020 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1021 v30 = (char *)pIcons_LOD->GetTexture(pBowTextureNum);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1022 if ( !(itemBow->uAttributes & 1) )//íå îïîçíàííûé ëóê çåë¸íûé
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1023 pRenderer->DrawTransparentGreenShade(pX_Bow, pY_Bow, (Texture *)v30);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1024 else // îïîçíàííûé ëóê
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1025 pRenderer->DrawTextureTransparent(pX_Bow, pY_Bow, (Texture *)v30);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1026 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1027 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1028 else
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1029 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1030 if ( (itemBow->uAttributes & 0xF0) == 16 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1031 v168 = "sptext01";
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1032 if ( (itemBow->uAttributes & 0xF0) == 32 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1033 v168 = "sp28a";
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1034 if ( (itemBow->uAttributes & 0xF0) == 64 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1035 v168 = "sp30a";
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1036 if ( (itemBow->uAttributes & 0xF0) == 128 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1037 v168 = "sp91a";
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1038 a2b = pIcons_LOD->LoadTexturePtr(v168, TEXTURE_16BIT_PALETTE);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1039 _50C9A8_item_enchantment_timer -= pEventTimer->uTimeElapsed;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1040 if ( _50C9A8_item_enchantment_timer <= 0 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1041 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1042 _50C9A8_item_enchantment_timer = 0;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1043 itemBow->uAttributes &= 0xFFFFFF0Fu;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1044 ptr_50C9A4 = 0;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1045 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1046 v28 = (double)GetTickCount() * 0.1;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1047 pRenderer->_4A63E6(pX_Bow, pY_Bow, pIcons_LOD->GetTexture(pBowTextureNum), a2b, (signed __int64)v28, 0, 255);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1048 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1049 if ( !bRingsShownInCharScreen )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1050 pRenderer->DrawMaskToZBuffer(pX_Bow, pY_Bow, pIcons_LOD->GetTexture(pBowTextureNum), pBowNum);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1051 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1052 pCloakNum = pPlayers[uPlayerID]->pEquipment.uCloak;// ïîòîì ïëàù
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1053 if ( pCloakNum )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1054 {
1384
b51332ab228f changed a few member variables in Player to slightly less confusing names
Grumpy7
parents: 1365
diff changeset
1055 item_Cloak = &pPlayers[uPlayerID]->pInventoryItemList[pCloakNum - 1];
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1056 switch ( item_Cloak->uItemID )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1057 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1058 case ITEM_RELIC_TWILIGHT:
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1059 v33 = 5;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1060 break;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1061 case ITEM_ARTIFACT_CLOAK_OF_THE_SHEEP:
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1062 v33 = 6;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1063 break;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1064 case ITEM_RARE_SUN_CLOAK:
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1065 v33 = 7;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1066 break;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1067 case ITEM_RARE_MOON_CLOAK:
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1068 v33 = 8;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1069 break;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1070 case ITEM_RARE_VAMPIRES_CAPE:
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1071 v33 = 9;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1072 break;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1073 default:
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1074 v33 = item_Cloak->uItemID - 105;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1075 break;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1076 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1077 if ( v33 >= 0 && v33 < 10 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1078 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1079 v35 = paperdoll_cloak_texture[pBodyComplection][v33];//Texture_Cloak
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1080 pX_Cloak = pPaperdoll_BodyX + paperdoll_Cloak[pBodyComplection][v33][0];
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1081 pY_Cloak = pPaperdoll_BodyY + paperdoll_Cloak[pBodyComplection][v33][1];
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1082 if ( !(item_Cloak->uAttributes & 0xF0) )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1083 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1084 v41 = v35 + 1;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1085 if ( item_Cloak->uAttributes & 2 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1086 pRenderer->DrawTransparentRedShade(pX_Cloak, pY_Cloak, pIcons_LOD->GetTexture(v35));
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1087 else
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1088 pRenderer->DrawTextureTransparent(pX_Cloak, pY_Cloak, pIcons_LOD->GetTexture(v35));
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1089 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1090 else
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1091 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1092 if ( (item_Cloak->uAttributes & 0xF0) == 16 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1093 v169 = "sptext01";
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1094 if ( (item_Cloak->uAttributes & 0xF0) == 32 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1095 v169 = "sp28a";
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1096 if ( (item_Cloak->uAttributes & 0xF0) != 64 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1097 v169 = "sp30a";
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1098 if ( (item_Cloak->uAttributes & 0xF0) == 128 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1099 v169 = "sp91a";
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1100 v39 = pIcons_LOD->LoadTexturePtr(v169, TEXTURE_16BIT_PALETTE);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1101 _50C9A8_item_enchantment_timer -= pEventTimer->uTimeElapsed;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1102 if ( _50C9A8_item_enchantment_timer <= 0 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1103 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1104 _50C9A8_item_enchantment_timer = 0;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1105 item_Cloak->uAttributes &= 0xFFFFFF0Fu;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1106 ptr_50C9A4 = 0;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1107 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1108 v40 = (double)GetTickCount() * 0.1;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1109 pRenderer->_4A63E6(pX_Cloak, pY_Cloak, pIcons_LOD->GetTexture(v35), v39, (signed __int64)v40, 0, 255);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1110 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1111 if ( !bRingsShownInCharScreen )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1112 pRenderer->DrawMaskToZBuffer(pX_Cloak, pY_Cloak, pIcons_LOD->GetTexture(v35), pCloakNum);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1113 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1114 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1115 pRenderer->DrawTextureTransparent(pPaperdoll_BodyX, pPaperdoll_BodyY,//ðèñóåòñÿ êóêëà
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1116 pIcons_LOD->GetTexture(papredoll_dbods[uPlayerID - 1]));
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1117 pArmorNum = pPlayers[uPlayerID]->pEquipment.uArmor;// ïîòîì áðîíÿ
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1118 if ( pArmorNum )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1119 {
1384
b51332ab228f changed a few member variables in Player to slightly less confusing names
Grumpy7
parents: 1365
diff changeset
1120 item_Armor = &pPlayers[uPlayerID]->pInventoryItemList[pArmorNum - 1];
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1121 switch ( item_Armor->uItemID )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1122 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1123 case 504:
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1124 v45 = 15;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1125 break;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1126 case ITEM_ARTIFACT_YORUBA:
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1127 v45 = 14;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1128 break;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1129 case ITEM_RELIC_HARECS_LEATHER:
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1130 v45 = 13;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1131 break;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1132 case ITEM_ELVEN_CHAINMAIL:
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1133 v45 = 16;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1134 break;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1135 default:
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1136 v45 = item_Armor->uItemID - 66;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1137 break;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1138 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1139 if ( v45 >= 0 && v45 < 17 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1140 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1141 pX_Armor = pPaperdoll_BodyX + paperdoll_Armor[pBodyComplection][v45][0];
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1142 pY_Armor = pPaperdoll_BodyY + paperdoll_Armor[pBodyComplection][v45][1];
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1143 v48 = paperdoll_armor_texture[pBodyComplection][v45][0];
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1144 if ( !(item_Armor->uAttributes & 0xF0) )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1145 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1146 v53 = v48 + 1;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1147 if ( item_Armor->uAttributes & 2 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1148 pRenderer->DrawTransparentRedShade(pX_Armor, pY_Armor, pIcons_LOD->GetTexture(v48));
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1149 else
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1150 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1151 v55 = (char *)&pIcons_LOD->pTextures[v48];
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1152 if ( !(item_Armor->uAttributes & 1) )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1153 pRenderer->DrawTransparentGreenShade(pX_Armor, pY_Armor, (Texture *)v55);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1154 else
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1155 pRenderer->DrawTextureTransparent(pX_Armor, pY_Armor, (Texture *)v55);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1156 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1157 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1158 else
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1159 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1160 if ( (item_Armor->uAttributes & 0xF0) == 16 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1161 v170 = "sptext01";
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1162 if ( (item_Armor->uAttributes & 0xF0) == 32 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1163 v170 = "sp28a";
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1164 if ( (item_Armor->uAttributes & 0xF0) == 64 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1165 v170 = "sp30a";
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1166 if ( (item_Armor->uAttributes & 0xF0) == 128 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1167 v170 = "sp91a";
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1168 v51 = pIcons_LOD->LoadTexturePtr(v170, TEXTURE_16BIT_PALETTE);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1169 _50C9A8_item_enchantment_timer -= pEventTimer->uTimeElapsed;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1170 if ( _50C9A8_item_enchantment_timer <= 0 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1171 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1172 _50C9A8_item_enchantment_timer = 0;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1173 item_Armor->uAttributes &= 0xFFFFFF0Fu;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1174 ptr_50C9A4 = 0;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1175 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1176 v52 = (double)GetTickCount() * 0.1;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1177 pRenderer->_4A63E6(pX_Armor, pY_Armor, pIcons_LOD->GetTexture(v48), v51, (signed __int64)v52, 0, 255);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1178 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1179 if ( pPlayers[uPlayerID]->pEquipment.uMainHand //äàëåå ïëå÷è áðîíè
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1180 && (pPlayers[uPlayerID]->GetEquippedItemEquipType(EQUIP_MAIN_HAND) == EQUIP_MAIN_HAND ||
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1181 pPlayers[uPlayerID]->GetEquippedItemSkillType(EQUIP_MAIN_HAND) == EQUIP_SHIELD &&
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1182 !pPlayers[uPlayerID]->pEquipment.uShield) )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1183 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1184 v94 = paperdoll_armor_texture[pBodyComplection][v45][2];
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1185 if ( v94 == pIcons_LOD->FindTextureByName("pending") )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1186 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1187 v94 = paperdoll_armor_texture[pBodyComplection][v45][1];
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1188 pX_shoulder = pPaperdoll_BodyX + paperdoll_shoulder[pBodyComplection][v45][0];
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1189 pY_shoulder = pPaperdoll_BodyY + paperdoll_shoulder[pBodyComplection][v45][1];
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1190 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1191 else
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1192 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1193 pX_shoulder = pPaperdoll_BodyX + dword_4E5270[v45][0];
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1194 pY_shoulder = pPaperdoll_BodyY + dword_4E5270[v45][1];
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1195 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1196 if ( !(item_Armor->uAttributes & 0xF0) )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1197 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1198 v98 = v94 + 1;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1199 v99 = (char *)pIcons_LOD->GetTexture(v94);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1200 if ( item_Armor->uAttributes & 2 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1201 pRenderer->DrawTransparentRedShade(pX_shoulder, pY_shoulder, (Texture *)v99);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1202 else
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1203 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1204 if ( item_Armor->uAttributes & 1 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1205 pRenderer->DrawTextureTransparent(pX_shoulder, pY_shoulder, (Texture *)v99);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1206 else
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1207 pRenderer->DrawTransparentGreenShade(pX_shoulder, pY_shoulder, (Texture *)v99);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1208 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1209 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1210 else
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1211 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1212 if ( v94 != pIcons_LOD->FindTextureByName("pending") )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1213 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1214 if ( item_Armor->uAttributes & 0xF0 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1215 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1216 if ( (item_Armor->uAttributes & 0xF0) == ITEM_AURA_EFFECT_RED )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1217 v173 = "sptext01";
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1218 if ( (item_Armor->uAttributes & 0xF0) == ITEM_AURA_EFFECT_BLUE )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1219 v173 = "sp28a";
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1220 if ( ( item_Armor->uAttributes & 0xF0) == ITEM_AURA_EFFECT_GREEN )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1221 v173 = "sp30a";
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1222 if ( (item_Armor->uAttributes & 0xF0) == ITEM_AURA_EFFECT_PURPLE )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1223 v173 = "sp91a";
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1224 v96 = (char *)pIcons_LOD->LoadTexturePtr(v173, TEXTURE_16BIT_PALETTE);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1225 _50C9A8_item_enchantment_timer -= pEventTimer->uTimeElapsed;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1226 if ( _50C9A8_item_enchantment_timer <= 0 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1227 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1228 _50C9A8_item_enchantment_timer = 0;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1229 item_Armor->uAttributes &= 0xFFFFFF0Fu;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1230 ptr_50C9A4 = 0;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1231 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1232 v97 = (double)GetTickCount();
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1233 pRenderer->_4A63E6(pX_shoulder, pY_shoulder, pIcons_LOD->GetTexture(v94), (Texture *)v96, (signed __int64)(v97 * 0.1), 0, 255);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1234 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1235 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1236 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1237 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1238 else
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1239 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1240 v94 = paperdoll_armor_texture[pBodyComplection][v45][1];
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1241 if ( v94 != pIcons_LOD->FindTextureByName("pending") )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1242 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1243 pX_ArmorShoulder = pPaperdoll_BodyX + paperdoll_shoulder[pBodyComplection][v45][0];
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1244 pY_ArmorShoulder = pPaperdoll_BodyY + paperdoll_shoulder[pBodyComplection][v45][1];
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1245 if ( !(item_Armor->uAttributes & 0xF0) )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1246 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1247 v109 = v94 + 1;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1248 v110 = (char *)pIcons_LOD->GetTexture(v94);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1249 if ( item_Armor->uAttributes & 2 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1250 pRenderer->DrawTransparentRedShade(pX_ArmorShoulder, pY_ArmorShoulder, (Texture *)v110);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1251 else
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1252 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1253 if ( item_Armor->uAttributes & 1 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1254 pRenderer->DrawTextureTransparent(pX_ArmorShoulder, pY_ArmorShoulder, (Texture *)v110);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1255 else
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1256 pRenderer->DrawTransparentGreenShade(pX_ArmorShoulder, pY_ArmorShoulder, (Texture *)v110);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1257 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1258 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1259 else
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1260 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1261 if ( (item_Armor->uAttributes & 0xF0) == 16 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1262 v178 = "sptext01";
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1263 if ( (item_Armor->uAttributes & 0xF0) == 32 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1264 v178 = "sp28a";
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1265 if ( (item_Armor->uAttributes & 0xF0) == 64 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1266 v178 = "sp30a";
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1267 if ( (item_Armor->uAttributes & 0xF0) == 128 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1268 v178 = "sp91a";
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1269 v96 = (char *)pIcons_LOD->LoadTexturePtr(v178, TEXTURE_16BIT_PALETTE);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1270 _50C9A8_item_enchantment_timer -= pEventTimer->uTimeElapsed;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1271 if ( _50C9A8_item_enchantment_timer <= 0 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1272 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1273 _50C9A8_item_enchantment_timer = 0;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1274 item_Armor->uAttributes &= 0xFFFFFF0Fu;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1275 ptr_50C9A4 = 0;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1276 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1277 v97 = (double)GetTickCount();
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1278 pRenderer->_4A63E6(pX_ArmorShoulder, pY_ArmorShoulder, pIcons_LOD->GetTexture(v94), (Texture *)v96, (signed __int64)(v97 * 0.1), 0, 255);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1279 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1280 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1281 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1282 if ( !bRingsShownInCharScreen )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1283 pRenderer->DrawMaskToZBuffer(pX_Armor, pY_Armor, (Texture *)v55, pArmorNum);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1284 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1285 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1286 pBootNum = pPlayers[uPlayerID]->pEquipment.uBoot;//äàëåå îáóâü
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1287 if ( pBootNum )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1288 {
1384
b51332ab228f changed a few member variables in Player to slightly less confusing names
Grumpy7
parents: 1365
diff changeset
1289 item_Boot = &pPlayers[uPlayerID]->pInventoryItemList[pBootNum - 1];
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1290 switch ( item_Boot->uItemID )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1291 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1292 case 529:
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1293 v60 = 5;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1294 v59 = papredoll_flying_feet[pPlayers[uPlayerID]->uCurrentFace];
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1295 break;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1296 case 512:
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1297 v60 = 6;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1298 v59 = paperdoll_boots_texture[pBodyComplection][5];
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1299 break;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1300 default:
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1301 v60 = item_Boot->uItemID - 115;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1302 v59 = paperdoll_boots_texture[pBodyComplection][v60];
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1303 break;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1304 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1305 if ( v60 >= 0 && v60 < 7 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1306 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1307 pX_Boot = pPaperdoll_BodyX + paperdoll_Boot[pBodyComplection][v60][0];
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1308 pY_Boot = pPaperdoll_BodyY + paperdoll_Boot[pBodyComplection][v60][1];
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1309 if ( !(item_Boot->uAttributes & 0xF0) )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1310 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1311 v65 = v59 + 1;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1312 v66 = (char *)pIcons_LOD->GetTexture(v59);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1313 if ( item_Boot->uAttributes & 2 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1314 pRenderer->DrawTransparentRedShade(pX_Boot, pY_Boot, (Texture *)v66);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1315 else
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1316 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1317 if ( item_Boot->uAttributes & 1 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1318 pRenderer->DrawTextureTransparent(pX_Boot, pY_Boot, (Texture *)v66);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1319 else
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1320 pRenderer->DrawTransparentGreenShade(pX_Boot, pY_Boot, (Texture *)v66);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1321 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1322 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1323 else
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1324 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1325 if ( (item_Boot->uAttributes & 0xF0) == 16 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1326 v171 = "sptext01";
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1327 if ( (item_Boot->uAttributes & 0xF0) == 32 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1328 v171 = "sp28a";
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1329 if ( (item_Boot->uAttributes & 0xF0) == 64 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1330 v171 = "sp30a";
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1331 if ( (item_Boot->uAttributes & 0xF0) == 128 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1332 v171 = "sp91a";
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1333 v63 = pIcons_LOD->LoadTexturePtr(v171, TEXTURE_16BIT_PALETTE);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1334 _50C9A8_item_enchantment_timer -= pEventTimer->uTimeElapsed;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1335 if ( _50C9A8_item_enchantment_timer <= 0 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1336 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1337 _50C9A8_item_enchantment_timer = 0;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1338 item_Boot->uAttributes &= 0xFFFFFF0Fu;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1339 ptr_50C9A4 = 0;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1340 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1341 v64 = (double)GetTickCount() * 0.1;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1342 pRenderer->_4A63E6(pX_Boot, pY_Boot, pIcons_LOD->GetTexture(v59), v63, (signed __int64)v64, 0, 255);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1343 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1344 if ( !bRingsShownInCharScreen )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1345 pRenderer->DrawMaskToZBuffer(pX_Boot, pY_Boot, (Texture *)v66, pBootNum);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1346 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1347 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1348 pMainHandNum = pPlayers[uPlayerID]->pEquipment.uMainHand;
1384
b51332ab228f changed a few member variables in Player to slightly less confusing names
Grumpy7
parents: 1365
diff changeset
1349 if ( !pMainHandNum || (v70 = *(int *)&pPlayers[uPlayerID]->pInventoryItemList[pMainHandNum -1], pItemsTable->pItems[v70].uEquipType != 1)
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1350 && (pItemsTable->pItems[v70].uSkillType != 4 || pPlayers[uPlayerID]->pEquipment.uShield) )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1351 pRenderer->DrawTextureTransparent(pPaperdoll_BodyX + pPaperdoll_LeftHand[pBodyComplection][0],
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1352 pPaperdoll_BodyY + pPaperdoll_LeftHand[pBodyComplection][1],
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1353 pIcons_LOD->GetTexture(papredoll_dlads[uPlayerID - 1]));
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1354 pBeltNum = pPlayers[uPlayerID]->pEquipment.uBelt;// äàëåå ïîÿñ
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1355 if ( pBeltNum )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1356 {
1384
b51332ab228f changed a few member variables in Player to slightly less confusing names
Grumpy7
parents: 1365
diff changeset
1357 item_Belt = &pPlayers[uPlayerID]->pInventoryItemList[pBeltNum - 1];
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1358 switch ( item_Belt->uItemID )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1359 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1360 case ITEM_RILIC_TITANS_BELT:
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1361 v73 = 5;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1362 break;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1363 case ITEM_ARTIFACT_HEROS_BELT:
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1364 v73 = 6;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1365 break;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1366 default:
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1367 v73 = item_Belt->uItemID - 100;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1368 break;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1369 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1370 if ( v73 >= 0 && v73 < 7 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1371 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1372 pX_Belt = pPaperdoll_BodyX + paperdoll_Belt[pBodyComplection][v73][0];
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1373 pY_Belt = pPaperdoll_BodyY + paperdoll_Belt[pBodyComplection][v73][1];
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1374 if ( IsDwarf != 1 || v73 == 5 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1375 v75 = paperdoll_belt_texture[pBodyComplection][v73];
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1376 else
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1377 v75 = paperdoll_belt_texture[pBodyComplection - 2][v73];
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1378 if ( !(item_Belt->uAttributes & 0xF0) )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1379 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1380 v79 = v75 + 1;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1381 v80 = (char *)pIcons_LOD->GetTexture(v75);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1382 if ( item_Belt->uAttributes & 2 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1383 pRenderer->DrawTransparentRedShade(pX_Belt, pY_Belt, (Texture *)v80);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1384 else
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1385 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1386 if ( item_Belt->uAttributes & 1 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1387 pRenderer->DrawTextureTransparent(pX_Belt, pY_Belt, (Texture *)v80);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1388 else
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1389 pRenderer->DrawTransparentGreenShade(pX_Belt, pY_Belt, (Texture *)v80);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1390 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1391 if ( !bRingsShownInCharScreen )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1392 pRenderer->DrawMaskToZBuffer(pX_Belt, pY_Belt, (Texture *)v80, pBeltNum);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1393 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1394 else
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1395 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1396 if ( (item_Belt->uAttributes & 0xF0) == 16 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1397 v172 = "sptext01";
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1398 if ( (item_Belt->uAttributes & 0xF0) == 32 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1399 v172 = "sp28a";
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1400 if ( (item_Belt->uAttributes & 0xF0) == 64 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1401 v172 = "sp30a";
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1402 if ( (item_Belt->uAttributes & 0xF0) == 128 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1403 v172 = "sp91a";
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1404 v77 = pIcons_LOD->LoadTexturePtr(v172, TEXTURE_16BIT_PALETTE);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1405 _50C9A8_item_enchantment_timer -= pEventTimer->uTimeElapsed;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1406 if ( _50C9A8_item_enchantment_timer <= 0 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1407 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1408 _50C9A8_item_enchantment_timer = 0;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1409 item_Belt->uAttributes &= 0xFFFFFF0Fu;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1410 ptr_50C9A4 = 0;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1411 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1412 v78 = (double)GetTickCount() * 0.1;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1413 pRenderer->_4A63E6(pX_Belt, pY_Belt, pIcons_LOD->GetTexture(v75), v77, (signed __int64)v78, 0, 255);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1414 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1415 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1416 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1417 pMainHandNum2 = pPlayers[uPlayerID]->pEquipment.uMainHand;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1418 if ( pMainHandNum2 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1419 {
1384
b51332ab228f changed a few member variables in Player to slightly less confusing names
Grumpy7
parents: 1365
diff changeset
1420 v83 = pPlayers[uPlayerID]->pInventoryItemList[pMainHandNum2 - 1].uItemID;
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1421 if ( pItemsTable->pItems[v83].uEquipType == 1
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1422 || pItemsTable->pItems[v83].uSkillType == PLAYER_SKILL_SPEAR && !pPlayers[uPlayerID]->pEquipment.uShield )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1423 pRenderer->DrawTextureTransparent(pPaperdoll_BodyX + pPaperdoll_SecondLeftHand[pBodyComplection][0],
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1424 pPaperdoll_BodyY + pPaperdoll_SecondLeftHand[pBodyComplection][1],
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1425 pIcons_LOD->GetTexture(papredoll_dlaus[uPlayerID - 1]));
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1426 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1427 pCloakCollarNum = pPlayers[uPlayerID]->pEquipment.uCloak;//äàëåå âîðîòíèê ïëàùà
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1428 if ( pCloakCollarNum )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1429 {
1384
b51332ab228f changed a few member variables in Player to slightly less confusing names
Grumpy7
parents: 1365
diff changeset
1430 item_CloakCollar = &pPlayers[uPlayerID]->pInventoryItemList[pCloakCollarNum - 1];
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1431 switch ( item_CloakCollar->uItemID )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1432 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1433 case 525:
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1434 v114 = 5;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1435 break;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1436 case 530:
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1437 v114 = 6;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1438 break;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1439 case 547:
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1440 v114 = 7;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1441 break;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1442 case 548:
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1443 v114 = 8;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1444 break;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1445 case 550:
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1446 v114 = 9;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1447 break;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1448 default:
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1449 v114 = item_CloakCollar->uItemID - 105;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1450 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1451 if ( v114 >= 0 && v114 < 10 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1452 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1453 v116 = paperdoll_cloak_collar_texture[pBodyComplection][v114];
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1454 pX_CloakCollar = pPaperdoll_BodyX + paperdoll_CloakCollar[pBodyComplection][v114][0];
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1455 pY_CloakCollar = pPaperdoll_BodyY + paperdoll_CloakCollar[pBodyComplection][v114][1];
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1456 if ( v116 != pIcons_LOD->FindTextureByName("pending") )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1457 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1458 if ( !(item_CloakCollar->uAttributes & 0xF0) )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1459 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1460 v119 = v116 + 1;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1461 v120 = (char *)pIcons_LOD->GetTexture(v116);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1462 if ( item_CloakCollar->uAttributes & 2 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1463 pRenderer->DrawTransparentRedShade(pX_CloakCollar, pY_CloakCollar, (Texture *)v120);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1464 else
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1465 pRenderer->DrawTextureTransparent(pX_CloakCollar, pY_CloakCollar, (Texture *)v120);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1466 if ( !bRingsShownInCharScreen )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1467 pRenderer->DrawMaskToZBuffer(pX_CloakCollar, pY_CloakCollar, (Texture *)v120, pCloakCollarNum);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1468 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1469 else
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1470 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1471 if ( (item_CloakCollar->uAttributes & 0xF0) == 16 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1472 v179 = "sptext01";
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1473 if ( (item_CloakCollar->uAttributes & 0xF0) == 32 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1474 v179 = "sp28a";
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1475 if ( (item_CloakCollar->uAttributes & 0xF0) == 64 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1476 v179 = "sp30a";
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1477 if ( (item_CloakCollar->uAttributes & 0xF0) == 128 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1478 v179 = "sp91a";
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1479 a2i = pIcons_LOD->LoadTexturePtr(v179, TEXTURE_16BIT_PALETTE);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1480 _50C9A8_item_enchantment_timer -= pEventTimer->uTimeElapsed;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1481 if ( _50C9A8_item_enchantment_timer <= 0 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1482 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1483 _50C9A8_item_enchantment_timer = 0;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1484 item_CloakCollar->uAttributes &= 0xFFFFFF0Fu;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1485 ptr_50C9A4 = 0;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1486 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1487 v118 = (double)GetTickCount() * 0.1;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1488 pRenderer->_4A63E6(pX_CloakCollar, pY_CloakCollar, pIcons_LOD->GetTexture(v116), a2i, (signed __int64)v118, 0, 255);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1489 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1490 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1491 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1492 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1493 if ( pPlayers[uPlayerID]->uCurrentFace == 12 || pPlayers[uPlayerID]->uCurrentFace == 13 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1494 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1495 v122 = papredoll_dbrds[pPlayers[uPlayerID]->uCurrentFace];
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1496 if ( v122 != pIcons_LOD->FindTextureByName("Pending") )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1497 pRenderer->DrawTextureTransparent(pPaperdoll_BodyX + pPaperdoll_Beards[2 * pPlayers[uPlayerID]->uCurrentFace - 24],
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1498 pPaperdoll_BodyY + pPaperdoll_Beards[2 * pPlayers[uPlayerID]->uCurrentFace - 23],
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1499 pIcons_LOD->GetTexture(v122));
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1500 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1501 pHelmNum = pPlayers[uPlayerID]->pEquipment.uHelm;//äàëåå øëåì
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1502 if ( pHelmNum )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1503 {
1384
b51332ab228f changed a few member variables in Player to slightly less confusing names
Grumpy7
parents: 1365
diff changeset
1504 item_Helm = &pPlayers[uPlayerID]->pInventoryItemList[pHelmNum-1];
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1505 switch ( item_Helm->uItemID )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1506 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1507 case 521:
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1508 v125 = 11;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1509 break;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1510 case 522:
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1511 v125 = 12;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1512 break;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1513 case 523:
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1514 v125 = 13;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1515 break;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1516 case 532:
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1517 v125 = 14;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1518 break;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1519 case 544:
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1520 v125 = 15;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1521 break;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1522 default:
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1523 v125 = item_Helm->uItemID - 89;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1524 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1525 if ( v125 >= 0 && v125 < 16 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1526 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1527 pX_Helm = pPaperdoll_BodyX + paperdoll_Helm[pBodyComplection][v125][0];
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1528 pY_Helm = pPaperdoll_BodyY + paperdoll_Helm[pBodyComplection][v125][1];
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1529 if ( IsDwarf != 1 || item_Helm->uItemID != 92 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1530 v127 = paperdoll_helm_texture[player->GetSexByVoice()][v125];
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1531 else
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1532 v127 = papredoll_dbrds[11];
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1533 if ( item_Helm->uAttributes & 0xF0 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1534 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1535 if ( (item_Helm->uAttributes & 0xF0) == 16 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1536 v180 = "sptext01";
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1537 if ( (item_Helm->uAttributes & 0xF0) == 32 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1538 v180 = "sp28a";
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1539 if ( (item_Helm->uAttributes & 0xF0) == 64 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1540 v180 = "sp30a";
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1541 if ( (item_Helm->uAttributes & 0xF0) == 128 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1542 v180 = "sp91a";
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1543 v129 = pIcons_LOD->LoadTexturePtr(v180, TEXTURE_16BIT_PALETTE);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1544 _50C9A8_item_enchantment_timer -= pEventTimer->uTimeElapsed;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1545 if ( _50C9A8_item_enchantment_timer <= 0 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1546 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1547 _50C9A8_item_enchantment_timer = 0;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1548 item_Helm->uAttributes &= 0xFFFFFF0Fu;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1549 ptr_50C9A4 = 0;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1550 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1551 v130 = (double)GetTickCount() * 0.1;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1552 pRenderer->_4A63E6(pX_Helm, pY_Helm, pIcons_LOD->GetTexture(v127), v129, (signed __int64)v130, 0, 255);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1553 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1554 else
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1555 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1556 v131 = v127 + 1;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1557 v132 = (char *)pIcons_LOD->GetTexture(v127);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1558 if ( item_Helm->uAttributes & 2 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1559 pRenderer->DrawTransparentRedShade(pX_Helm, pY_Helm, (Texture *)v132);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1560 else
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1561 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1562 if ( item_Helm->uAttributes & 1 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1563 pRenderer->DrawTextureTransparent(pX_Helm, pY_Helm, (Texture *)v132);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1564 else
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1565 pRenderer->DrawTransparentGreenShade(pX_Helm, pY_Helm, (Texture *)v132);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1566 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1567 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1568 if ( !bRingsShownInCharScreen )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1569 pRenderer->DrawMaskToZBuffer(pX_Helm, pY_Helm, (Texture *)v132, pHelmNum);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1570 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1571 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1572 pMainHandNum3 = pPlayers[uPlayerID]->pEquipment.uMainHand;//weapon in right hand
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1573 if ( pMainHandNum3 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1574 {
1384
b51332ab228f changed a few member variables in Player to slightly less confusing names
Grumpy7
parents: 1365
diff changeset
1575 item_MainHand3 = &pPlayers[uPlayerID]->pInventoryItemList[pMainHandNum3 - 1];
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1576 pX_MainHand3 = pPaperdoll_BodyX + paperdoll_Weapon[pBodyComplection][1][0] - pItemsTable->pItems[item_MainHand3->uItemID].uEquipX;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1577 pY_MainHand3 = pPaperdoll_BodyY + paperdoll_Weapon[pBodyComplection][1][1] - pItemsTable->pItems[item_MainHand3->uItemID].uEquipY;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1578 if ( item_MainHand3->uItemID == 64 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1579 v181 = "item64v1";
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1580 else
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1581 v181 = pItemsTable->pItems[item_MainHand3->uItemID].pIconName;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1582 v138 = pIcons_LOD->LoadTexture(v181, TEXTURE_16BIT_PALETTE);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1583 if ( !(item_MainHand3->uAttributes & 0xF0) )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1584 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1585 v142 = v138 + 1;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1586 v143 = (char *)pIcons_LOD->GetTexture(v138);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1587 if ( item_MainHand3->uAttributes & 2 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1588 pRenderer->DrawTransparentRedShade(pX_MainHand3, pY_MainHand3, (Texture *)v143);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1589 else
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1590 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1591 if ( item_MainHand3->uAttributes & 1 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1592 pRenderer->DrawTextureTransparent(pX_MainHand3, pY_MainHand3, (Texture *)v143);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1593 else
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1594 pRenderer->DrawTransparentGreenShade(pX_MainHand3, pY_MainHand3, (Texture *)v143);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1595 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1596 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1597 else
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1598 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1599 if ( (item_MainHand3->uAttributes & 0xF0) == 16 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1600 v182 = "sptext01";
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1601 if ( (item_MainHand3->uAttributes & 0xF0) == 32 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1602 v182 = "sp28a";
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1603 if ( (item_MainHand3->uAttributes & 0xF0) == 64 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1604 v182 = "sp30a";
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1605 if ( (item_MainHand3->uAttributes & 0xF0) == 128 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1606 v182 = "sp91a";
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1607 v140 = pIcons_LOD->LoadTexturePtr(v182, TEXTURE_16BIT_PALETTE);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1608 _50C9A8_item_enchantment_timer -= pEventTimer->uTimeElapsed;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1609 if ( _50C9A8_item_enchantment_timer <= 0 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1610 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1611 _50C9A8_item_enchantment_timer = 0;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1612 item_MainHand3->uAttributes &= 0xFFFFFF0Fu;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1613 ptr_50C9A4 = 0;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1614 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1615 v141 = (double)GetTickCount() * 0.1;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1616 pRenderer->_4A63E6(pX_MainHand3, pY_MainHand3, pIcons_LOD->GetTexture(v138), v140, (signed __int64)v141, 0, 255);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1617 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1618 if ( !bRingsShownInCharScreen )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1619 pRenderer->DrawMaskToZBuffer(pX_MainHand3, pY_MainHand3, (Texture *)v143, pMainHandNum3);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1620 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1621 pShieldNum = pPlayers[uPlayerID]->pEquipment.uShield;// äàëåå ùèò
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1622 if ( pShieldNum )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1623 {
1384
b51332ab228f changed a few member variables in Player to slightly less confusing names
Grumpy7
parents: 1365
diff changeset
1624 item_Shield = &pPlayers[uPlayerID]->pInventoryItemList[pShieldNum - 1];
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1625 v149 = pItemsTable->pItems[item_Shield->uItemID].uSkillType;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1626 if ( v149 == 2 || v149 == 1 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1627 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1628 v151 = item_Shield->uItemID - 400;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1629 pX_Shield = 596;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1630 v245 = 1;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1631 switch ( item_Shield->uItemID )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1632 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1633 case 400:
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1634 pY_Shield = 86;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1635 break;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1636 case 403:
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1637 pY_Shield = 28;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1638 break;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1639 case 415:
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1640 pX_Shield = 595;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1641 pY_Shield = 33;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1642 break;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1643 default:
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1644 pX_Shield = pPaperdoll_BodyX + paperdoll_Weapon[pBodyComplection][0][0] - pItemsTable->pItems[item_Shield->uItemID].uEquipX;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1645 pY_Shield = pPaperdoll_BodyY + paperdoll_Weapon[pBodyComplection][0][1] - pItemsTable->pItems[item_Shield->uItemID].uEquipY;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1646 break;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1647 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1648 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1649 else
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1650 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1651 v245 = 0;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1652 pX_Shield = pPaperdoll_BodyX + paperdoll_Weapon[pBodyComplection][0][0] - pItemsTable->pItems[item_Shield->uItemID].uEquipX;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1653 pY_Shield = pPaperdoll_BodyY + paperdoll_Weapon[pBodyComplection][0][1] - pItemsTable->pItems[item_Shield->uItemID].uEquipY;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1654 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1655 v153 = pIcons_LOD->LoadTexture(pItemsTable->pItems[item_Shield->uItemID].pIconName, TEXTURE_16BIT_PALETTE);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1656 if ( !(item_Shield->uAttributes & 0xF0) )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1657 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1658 if ( item_Shield->uAttributes & 2 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1659 pRenderer->DrawTransparentRedShade(pX_Shield, pY_Shield, pIcons_LOD->GetTexture(v153));
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1660 else
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1661 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1662 v160 = (char *)pIcons_LOD->GetTexture(v153);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1663 if ( !(item_Shield->uAttributes & 1) )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1664 pRenderer->DrawTransparentGreenShade(pX_Shield, pY_Shield, (Texture *)v160);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1665 else
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1666 pRenderer->DrawTextureTransparent(pX_Shield, pY_Shield, (Texture *)v160);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1667 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1668 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1669 else
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1670 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1671 if ( (item_Shield->uAttributes & 0xF0) == 16 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1672 v183 = "sptext01";
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1673 if ( (item_Shield->uAttributes & 0xF0) == 32 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1674 v183 = "sp28a";
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1675 if ( (item_Shield->uAttributes & 0xF0) == 64 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1676 v183 = "sp30a";
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1677 if ( (item_Shield->uAttributes & 0xF0) == 128 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1678 v183 = "sp91a";
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1679 v157 = pIcons_LOD->LoadTexturePtr(v183, TEXTURE_16BIT_PALETTE);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1680 _50C9A8_item_enchantment_timer -= pEventTimer->uTimeElapsed;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1681 if ( _50C9A8_item_enchantment_timer <= 0 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1682 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1683 _50C9A8_item_enchantment_timer = 0;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1684 item_Shield->uAttributes &= 0xFFFFFF0Fu;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1685 ptr_50C9A4 = 0;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1686 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1687 v158 = (double)GetTickCount() * 0.1;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1688 pRenderer->_4A63E6(pX_Shield, pY_Shield, pIcons_LOD->GetTexture(v153), v157, (signed __int64)v158, 0, 255);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1689 if ( v245 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1690 pRenderer->DrawTextureTransparent(pPaperdoll_BodyX + pPaperdollLeftEmptyHand[pBodyComplection][0],
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1691 pPaperdoll_BodyY + pPaperdollLeftEmptyHand[pBodyComplection][1], pIcons_LOD->GetTexture(papredoll_dlhs[uPlayerID - 1]));
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1692 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1693 if ( !bRingsShownInCharScreen )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1694 pRenderer->DrawMaskToZBuffer(pX_Shield, pY_Shield, pIcons_LOD->GetTexture(v153), pShieldNum);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1695 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1696 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1697 pRenderer->DrawTextureTransparent(pPaperdoll_BodyX + pPaperdoll_RightHand[pBodyComplection][0], pPaperdoll_BodyY + pPaperdoll_RightHand[pBodyComplection][1], pIcons_LOD->GetTexture(papredoll_drhs[uPlayerID - 1]));
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1698 pMainHandNum5 = pPlayers[uPlayerID]->pEquipment.uMainHand;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1699 if ( pMainHandNum5 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1700 {
1384
b51332ab228f changed a few member variables in Player to slightly less confusing names
Grumpy7
parents: 1365
diff changeset
1701 item_MainHand5 = &pPlayers[uPlayerID]->pInventoryItemList[pMainHandNum5 - 1];
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1702 if ( pItemsTable->pItems[item_MainHand5->uItemID].uEquipType == 1 ||
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1703 pItemsTable->pItems[item_MainHand5->uItemID].uSkillType == PLAYER_SKILL_SPEAR &&
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1704 !pPlayers[uPlayerID]->pEquipment.uShield )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1705 pRenderer->DrawTextureTransparent(pPaperdoll_BodyX + pPaperdoll_SecondLeftHand[pBodyComplection][0],
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1706 pPaperdoll_BodyY + pPaperdoll_SecondLeftHand[pBodyComplection][1],
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1707 pIcons_LOD->GetTexture(papredoll_dlhus[uPlayerID - 1]));
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1708 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1709 if ( !bRingsShownInCharScreen )//ðèñîâàíèå ëóïû
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1710 pRenderer->DrawTextureTransparent(603, 299, pIcons_LOD->GetTexture(uTextureID_MAGNIF_B));
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1711 pRenderer->DrawTextureTransparent(468, 0, pIcons_LOD->GetTexture(uTextureID_right_panel_loop));//îáðàìëåíèå
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1712 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1713
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1714
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1715
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1716
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1717
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1718
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1719
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1720 //----- (0041A2D1) --------------------------------------------------------
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1721 void CharacterUI_InventoryTab_Draw(Player *player, bool a2)
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1722 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1723 Texture *v7; // esi@6
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1724 signed int v11; // edx@6
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1725 int v13; // eax@13
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1726 signed int v14; // edx@13
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1727 int v15; // eax@13
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1728 unsigned int v17; // edi@15
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1729 Texture *pTexture; // ebx@24
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1730 unsigned int uCellX; // [sp+30h] [bp-8h]@5
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1731 unsigned int uCellY; // [sp+34h] [bp-4h]@5
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1732
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1733 pRenderer->DrawTextureIndexed(8, 8, pIcons_LOD->GetTexture(uTextureID_CharacterUI_InventoryBackground));
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1734 if (a2)
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1735 pRenderer->DrawTextureIndexed(8, 305, pIcons_LOD->LoadTexturePtr("fr_strip", TEXTURE_16BIT_PALETTE));
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1736
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1737 int i = 0;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1738 for (uint i = 0; i < 126; ++i)
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1739 {
1384
b51332ab228f changed a few member variables in Player to slightly less confusing names
Grumpy7
parents: 1365
diff changeset
1740 int v26 = (int)(player->pInventoryMatrix + i);
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1741
1384
b51332ab228f changed a few member variables in Player to slightly less confusing names
Grumpy7
parents: 1365
diff changeset
1742 if (player->pInventoryMatrix[i] <= 0)
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1743 continue;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1744
1384
b51332ab228f changed a few member variables in Player to slightly less confusing names
Grumpy7
parents: 1365
diff changeset
1745 int item_idx = player->pInventoryMatrix[i];
b51332ab228f changed a few member variables in Player to slightly less confusing names
Grumpy7
parents: 1365
diff changeset
1746 auto item = &player->pInventoryItemList[item_idx - 1];
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1747 if (!item->uItemID)
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1748 continue;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1749
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1750 uCellY = 32 * (i / 14) + 17;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1751 uCellX = 32 * (i % 14) + 14;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1752 uint item_texture_id = pIcons_LOD->LoadTexture(pItemsTable->pItems[item->uItemID].pIconName, TEXTURE_16BIT_PALETTE);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1753 v7 = pIcons_LOD->GetTexture(item_texture_id);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1754
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1755 v11 = v7->uTextureWidth;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1756 if (v11 < 14)
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1757 v11 = 14;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1758
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1759 if ( (v11 - 14) / 32 == 0 && v7->uTextureWidth < 32)
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1760 uCellX += (32 - v7->uTextureWidth) / 2;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1761 v13 = v11 - 14;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1762 LOBYTE(v13) = v13 & 0xE0;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1763 v15 = v13 + 32;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1764 v14 = v7->uTextureHeight;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1765 if (v14 < 14 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1766 v14 = 14;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1767 v17 = uCellX + ((v15 - v7->uTextureWidth) >> 1) + pSRZBufferLineOffsets[uCellY + (( (int)((v14 - 14) & 0xFFFFFFE0) - v7->uTextureHeight + 32) >> 1)]; //added typecast. without it the value in the brackets got cat to unsigned which messed stuff up
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1768
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1769 if (item->uAttributes & 0xF0)
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1770 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1771 switch (item->uAttributes & 0xF0)
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1772 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1773 case ITEM_AURA_EFFECT_RED: pTexture = pIcons_LOD->LoadTexturePtr("sptext01", TEXTURE_16BIT_PALETTE); break;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1774 case ITEM_AURA_EFFECT_BLUE: pTexture = pIcons_LOD->LoadTexturePtr("sp28a", TEXTURE_16BIT_PALETTE); break;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1775 case ITEM_AURA_EFFECT_GREEN: pTexture = pIcons_LOD->LoadTexturePtr("sp30a", TEXTURE_16BIT_PALETTE); break;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1776 case ITEM_AURA_EFFECT_PURPLE: pTexture = pIcons_LOD->LoadTexturePtr("sp91a", TEXTURE_16BIT_PALETTE); break;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1777 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1778
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1779 _50C9A8_item_enchantment_timer -= pEventTimer->uTimeElapsed;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1780 if (_50C9A8_item_enchantment_timer <= 0)
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1781 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1782 _50C9A8_item_enchantment_timer = 0;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1783 LOBYTE(item->uAttributes) &= 0xF;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1784 ptr_50C9A4 = 0;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1785 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1786
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1787 pRenderer->_4A63E6(uCellX, uCellY, v7, pTexture, GetTickCount() * 0.1, 0, 255);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1788 ZBuffer_Fill(&pRenderer->pActiveZBuffer[v17], item_texture_id, item_idx);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1789 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1790 else
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1791 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1792 if (item->Identified() || pCurrentScreen != SCREEN_HOUSE)
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1793 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1794 if (item->Broken())
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1795 pRenderer->DrawTransparentRedShade(uCellX, uCellY, v7);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1796 else
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1797 pRenderer->DrawTextureTransparent(uCellX, uCellY, v7);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1798 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1799 else
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1800 pRenderer->DrawTransparentGreenShade(uCellX, uCellY, v7);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1801
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1802 ZBuffer_Fill(&pRenderer->pActiveZBuffer[v17], item_texture_id, item_idx);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1803 continue;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1804 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1805 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1806 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1807
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1808
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1809
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1810 static void CharacterUI_DrawItem(int x, int y, ItemGen *item, int id)
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1811 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1812 auto item_texture = pIcons_LOD->LoadTexturePtr(pItemsTable->pItems[item->uItemID].pIconName, TEXTURE_16BIT_PALETTE);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1813
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1814 if (item->uAttributes & 0xF0) // enchant animation
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1815 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1816 Texture *enchantment_texture = nullptr;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1817 switch (item->uAttributes & 0xF0)
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1818 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1819 case ITEM_AURA_EFFECT_RED: enchantment_texture = pIcons_LOD->LoadTexturePtr("sptext01", TEXTURE_16BIT_PALETTE); break;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1820 case ITEM_AURA_EFFECT_BLUE: enchantment_texture = pIcons_LOD->LoadTexturePtr("sp28a", TEXTURE_16BIT_PALETTE); break;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1821 case ITEM_AURA_EFFECT_GREEN: enchantment_texture = pIcons_LOD->LoadTexturePtr("sp30a", TEXTURE_16BIT_PALETTE); break;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1822 case ITEM_AURA_EFFECT_PURPLE: enchantment_texture = pIcons_LOD->LoadTexturePtr("sp91a", TEXTURE_16BIT_PALETTE); break;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1823 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1824
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1825 _50C9A8_item_enchantment_timer -= pEventTimer->uTimeElapsed;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1826 if (_50C9A8_item_enchantment_timer <= 0)
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1827 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1828 _50C9A8_item_enchantment_timer = 0;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1829 item->uAttributes &= 0xFFFFFF0F;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1830 ptr_50C9A4 = 0;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1831 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1832 pRenderer->_4A63E6(x, y, item_texture, enchantment_texture, GetTickCount() * 0.1, 0, 255);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1833 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1834 else
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1835 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1836 if (item->Broken())
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1837 pRenderer->DrawTransparentRedShade(x, y, item_texture);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1838 else if (!item->Identified())
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1839 pRenderer->DrawTransparentGreenShade(x, y, item_texture);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1840 else
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1841 pRenderer->DrawTextureTransparent(x, y, item_texture);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1842
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1843 pRenderer->ZBuffer_Fill_2(x, y, item_texture, id);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1844 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1845 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1846
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1847
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1848 //----- (0043E825) --------------------------------------------------------
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1849 void CharacterUI_DrawPaperdollWithRingOverlay(Player *player)
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1850 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1851 CharacterUI_DrawPaperdoll(player);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1852
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1853 pRenderer->DrawTextureTransparent(0x1D9u, 0, pIcons_LOD->GetTexture(uTextureID_BACKHAND));
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1854 pRenderer->DrawTextureTransparent(0x1D4u, 0, pIcons_LOD->GetTexture(uTextureID_right_panel_loop));
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1855 pRenderer->DrawTextureIndexed(pCharacterScreen_DetalizBtn->uX,
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1856 pCharacterScreen_DetalizBtn->uY,
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1857 pIcons_LOD->GetTexture(uTextureID_detaliz_close_button));
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1858
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1859 for (uint i = 0; i < 6; ++i)
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1860 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1861 if (!player->pEquipment.uRings[i])
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1862 continue;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1863
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1864 static int pPaperdollRingsX[6] = {0x1EA, 0x21A, 0x248, 0x1EA, 0x21A, 0x248};
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1865 static int pPaperdollRingsY[6] = {0x0CA, 0x0CA, 0x0CA, 0x0FA, 0x0FA, 0x0FA};
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1866
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1867 CharacterUI_DrawItem(pPaperdollRingsX[i],
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1868 pPaperdollRingsY[i],
1384
b51332ab228f changed a few member variables in Player to slightly less confusing names
Grumpy7
parents: 1365
diff changeset
1869 &player->pInventoryItemList[player->pEquipment.uRings[i] - 1],
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1870 player->pEquipment.uRings[i]);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1871 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1872
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1873
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1874 if (player->pEquipment.uAmulet)
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1875 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1876 CharacterUI_DrawItem(493, 91,
1384
b51332ab228f changed a few member variables in Player to slightly less confusing names
Grumpy7
parents: 1365
diff changeset
1877 &player->pInventoryItemList[player->pEquipment.uAmulet - 1],
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1878 player->pEquipment.uAmulet);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1879 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1880
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1881 if (player->pEquipment.uGlove)
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1882 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1883 CharacterUI_DrawItem(586, 88,
1384
b51332ab228f changed a few member variables in Player to slightly less confusing names
Grumpy7
parents: 1365
diff changeset
1884 &player->pInventoryItemList[player->pEquipment.uGlove - 1],
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1885 player->pEquipment.uGlove);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1886 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1887 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1888
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1889 //----- (0043BCA7) --------------------------------------------------------
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1890 void CharacterUI_LoadPaperdollTextures()
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1891 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1892 int v0; // edi@7
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1893 enum CHARACTER_RACE pRace; // ebx@7
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1894 signed int pSex; // eax@7
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1895 int v3; // ebx@10
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1896 Player *pPlayer; // edi@12
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1897 unsigned __int8 v5; // cl@12
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1898 int v6; // edi@16
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1899 unsigned int v7; // eax@16
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1900 Player *pPlayer2; // ebx@16
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1901 char *v9; // ebx@16
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1902 char v10; // al@16
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1903 signed int v11; // edi@21
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1904 unsigned int v22; // eax@76
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1905 int v23; // ecx@76
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1906 unsigned int v24; // eax@78
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1907 int v25; // ecx@78
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1908 int v26; // ebx@79
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1909 unsigned int v27; // eax@80
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1910 int v28; // ecx@80
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1911 int v30; // [sp+10h] [bp-28h]@5
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1912 signed int v32; // [sp+10h] [bp-28h]@75
b97d0cdd6c79 new folder UI
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parents:
diff changeset
1913 signed int v33; // [sp+10h] [bp-28h]@77
b97d0cdd6c79 new folder UI
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parents:
diff changeset
1914 int v34; // [sp+10h] [bp-28h]@79
b97d0cdd6c79 new folder UI
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parents:
diff changeset
1915 int pItemTXTNum; // [sp+14h] [bp-24h]@75
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1916 int v37; // [sp+14h] [bp-24h]@77
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1917 signed int v38; // [sp+14h] [bp-24h]@79
b97d0cdd6c79 new folder UI
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parents:
diff changeset
1918 int v42; // [sp+20h] [bp-18h]@6
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1919 int v43; // [sp+20h] [bp-18h]@73
b97d0cdd6c79 new folder UI
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diff changeset
1920 char pContainer[128]; // [sp+24h] [bp-14h]@12
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1921
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1922 uTextureID_MAGNIF_B = pIcons_LOD->LoadTexture("MAGNIF-B", TEXTURE_16BIT_PALETTE);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1923 //if ( !pParty->uAlignment || pParty->uAlignment == 1 || pParty->uAlignment == 2 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1924 uTextureID_BACKDOLL = pIcons_LOD->LoadTexture("BACKDOLL", TEXTURE_16BIT_PALETTE);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1925 uTextureID_right_panel_loop = uTextureID_right_panel;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1926 v30 = 0;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1927 uTextureID_BACKHAND = pIcons_LOD->LoadTexture("BACKHAND", TEXTURE_16BIT_PALETTE);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1928 uTextureID_detaliz_close_button = uExitCancelTextureId;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1929 do
b97d0cdd6c79 new folder UI
Ritor1
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diff changeset
1930 {
b97d0cdd6c79 new folder UI
Ritor1
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diff changeset
1931 v42 = v30 + 1;
b97d0cdd6c79 new folder UI
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parents:
diff changeset
1932 if ( sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped(v30 + 1) )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1933 {
b97d0cdd6c79 new folder UI
Ritor1
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diff changeset
1934 v0 = v30;
b97d0cdd6c79 new folder UI
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parents:
diff changeset
1935 pRace = pPlayers[v30 + 1]->GetRace();
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1936 pSex = pPlayers[v30 + 1]->GetSexByVoice();
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1937 if ( pRace && pRace != 1 && pRace != 2 )//race == 3
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1938 v3 = (pSex != 0) + 3;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1939 else
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1940 v3 = (pSex != 0) + 1;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1941 wsprintfA(pContainer, "pc23v%dBod", v3);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1942 papredoll_dbods[v0] = pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE);//Body texture
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1943 wsprintfA(pContainer, "pc23v%dlad", v3);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1944 papredoll_dlads[v0] = pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE);// Left Hand
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1945 wsprintfA(pContainer, "pc23v%dlau", v3);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1946 papredoll_dlaus[v0] = pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE);// Left Hand2
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1947 wsprintfA(pContainer, "pc23v%drh", v3);
b97d0cdd6c79 new folder UI
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parents:
diff changeset
1948 papredoll_drhs[v0] = pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE);// Right Hand
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1949 wsprintfA(pContainer, "pc23v%dlh", v3);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1950 papredoll_dlhs[v0] = pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE);// Left Fist
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1951 wsprintfA(pContainer, "pc23v%dlhu", v3);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1952 papredoll_dlhus[v0] = pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE); // Left Fist 2
b97d0cdd6c79 new folder UI
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parents:
diff changeset
1953 pPlayer = pPlayers[v0 + 1];
b97d0cdd6c79 new folder UI
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parents:
diff changeset
1954 v5 = pPlayer->uCurrentFace;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1955 if ( v5 == 12 || v5 == 13 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1956 papredoll_dbrds[(char)v5] = 0;
b97d0cdd6c79 new folder UI
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parents:
diff changeset
1957 papredoll_flying_feet[pPlayer->uCurrentFace] = 0;
b97d0cdd6c79 new folder UI
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parents:
diff changeset
1958 IsPlayerWearingWatersuit[v30 + 1] = 1;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1959 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1960 else
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1961 {
b97d0cdd6c79 new folder UI
Ritor1
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diff changeset
1962 papredoll_dbods[v30] = pIcons_LOD->LoadTexture(dbod_texnames_by_face[pPlayers[v30 + 1]->uCurrentFace], TEXTURE_16BIT_PALETTE);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1963 papredoll_dlads[v30] = pIcons_LOD->LoadTexture(dlad_texnames_by_face[pPlayers[v30 + 1]->uCurrentFace], TEXTURE_16BIT_PALETTE);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1964 papredoll_dlaus[v30] = pIcons_LOD->LoadTexture(dlau_texnames_by_face[pPlayers[v30 + 1]->uCurrentFace], TEXTURE_16BIT_PALETTE);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1965 papredoll_drhs[v30] = pIcons_LOD->LoadTexture(drh_texnames_by_face[pPlayers[v30 + 1]->uCurrentFace], TEXTURE_16BIT_PALETTE);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1966 papredoll_dlhs[v30] = pIcons_LOD->LoadTexture(dlh_texnames_by_face[pPlayers[v30 + 1]->uCurrentFace], TEXTURE_16BIT_PALETTE);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1967 papredoll_dlhus[v30] = pIcons_LOD->LoadTexture(dlhu_texnames_by_face[pPlayers[v30 + 1]->uCurrentFace], TEXTURE_16BIT_PALETTE);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1968 v10 = pPlayers[v30 + 1]->uCurrentFace;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1969 if ( v10 == 12 || v10 == 13 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1970 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1971 wsprintfA(pContainer, "pc%02dbrd", v10 + 1);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1972 papredoll_dbrds[v10] = pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1973 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1974 wsprintfA(pContainer, "item281pc%02d", v10 + 1);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1975 papredoll_flying_feet[pPlayers[v30 + 1]->uCurrentFace] = pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1976 IsPlayerWearingWatersuit[v30 + 1] = 0;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1977 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1978 ++v30;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1979 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1980 while ( v42 < 4 );
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1981 uTextureID_ar_up_up = pIcons_LOD->LoadTexture("ar_up_up", TEXTURE_16BIT_PALETTE);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1982 uTextureID_ar_up_dn = pIcons_LOD->LoadTexture("ar_up_dn", TEXTURE_16BIT_PALETTE);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1983 uTextureID_ar_dn_up = pIcons_LOD->LoadTexture("ar_dn_up", TEXTURE_16BIT_PALETTE);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1984 uTextureID_ar_dn_dn = pIcons_LOD->LoadTexture("ar_dn_dn", TEXTURE_16BIT_PALETTE);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1985 papredoll_dbrds[9] = pIcons_LOD->LoadTexture("ib-cd1-d", TEXTURE_16BIT_PALETTE);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1986 papredoll_dbrds[7] = pIcons_LOD->LoadTexture("ib-cd2-d", TEXTURE_16BIT_PALETTE);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1987 papredoll_dbrds[5] = pIcons_LOD->LoadTexture("ib-cd3-d", TEXTURE_16BIT_PALETTE);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1988 papredoll_dbrds[3] = pIcons_LOD->LoadTexture("ib-cd4-d", TEXTURE_16BIT_PALETTE);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1989 papredoll_dbrds[1] = pIcons_LOD->LoadTexture("ib-cd5-d", TEXTURE_16BIT_PALETTE);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1990 for ( v11 = 0; v11 < 54; ++v11 )// test equipment
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1991 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1992 party_has_equipment[v11] = 0;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1993 if ( pParty->pPickedItem.uItemID != v11 + 66 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1994 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1995 for ( uint i = 0; i < 4; ++i)
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1996 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1997 if ( Player_has_item(v11 + 66, &pParty->pPlayers[i], 0) )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1998 party_has_equipment[v11] = 1;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1999 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2000 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2001 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2002 memset(byte_5111F6.data(), 0, 16);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2003 for (uint i = 0; i < 4; ++i)
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2004 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2005 auto player = pParty->pPlayers + i;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2006
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2007 if (Player_has_item(ITEM_ARTICACT_GOVERNONS_ARMOR, player, 1)) byte_5111F6[0] = 1;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2008 if (Player_has_item(ITEM_ARTIFACT_YORUBA, player, 1)) byte_5111F6[1] = 1;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2009 if (Player_has_item(ITEM_RELIC_HARECS_LEATHER, player, 1)) byte_5111F6[2] = 1;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2010 if (Player_has_item(ITEM_ARTIFACT_LEAGUE_BOOTS, player, 1)) byte_5111F6[3] = 1;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2011 if (Player_has_item(ITEM_RELIC_TALEDONS_HELM, player, 1)) byte_5111F6[4] = 1;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2012 if (Player_has_item(ITEM_RELIC_SCHOLARS_CAP, player, 1)) byte_5111F6[5] = 1;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2013 if (Player_has_item(ITEM_RELIC_PHYNAXIAN_CROWN, player, 1)) byte_5111F6[6] = 1;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2014 if (Player_has_item(ITEM_ARTIFACT_MINDS_EYE, player, 1)) byte_5111F6[7] = 1;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2015 if (Player_has_item(ITEM_RARE_SHADOWS_MASK, player, 1)) byte_5111F6[8] = 1;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2016 if (Player_has_item(ITEM_RILIC_TITANS_BELT, player, 1)) byte_5111F6[9] = 1;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2017 if (Player_has_item(ITEM_ARTIFACT_HEROS_BELT, player, 1)) byte_5111F6[10] = 1;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2018 if (Player_has_item(ITEM_RELIC_TWILIGHT, player, 1)) byte_5111F6[11] = 1;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2019 if (Player_has_item(ITEM_ARTIFACT_CLOAK_OF_THE_SHEEP, player, 1)) byte_5111F6[12] = 1;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2020 if (Player_has_item(ITEM_RARE_SUN_CLOAK, player, 1)) byte_5111F6[13] = 1;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2021 if (Player_has_item(ITEM_RARE_MOON_CLOAK, player, 1)) byte_5111F6[14] = 1;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2022 if (Player_has_item(ITEM_RARE_VAMPIRES_CAPE, player, 1)) byte_5111F6[15] = 1;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2023 if (Player_has_item(ITEM_ELVEN_CHAINMAIL, player, 1)) byte_5111F6[16] = 1;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2024 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2025
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2026
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2027 for (uint i = 0; i < 2; ++i)
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2028 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2029 for ( uint j = 0; j < 5; ++j )//Belt
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2030 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2031 GetItemTextureFilename(pContainer, j + 100, i + 1, 0);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2032 paperdoll_belt_texture[i][j] = pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2033 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2034 GetItemTextureFilename(pContainer, 535, i + 1, 0);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2035 paperdoll_belt_texture[i][6] = pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2036 for ( uint j = 0; j < 11; ++j )//Helm
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2037 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2038 GetItemTextureFilename(pContainer, j + 89, i + 1, 0);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2039 paperdoll_helm_texture[i][j] = pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2040 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2041 GetItemTextureFilename(pContainer, 521, i + 1, 0);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2042 paperdoll_helm_texture[i][11] = pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2043 GetItemTextureFilename(pContainer, 522, i + 1, 0);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2044 paperdoll_helm_texture[i][12] = pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2045 GetItemTextureFilename(pContainer, 523, i + 1, 0);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2046 paperdoll_helm_texture[i][13] = pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2047 GetItemTextureFilename(pContainer, 532, i + 1, 0);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2048 paperdoll_helm_texture[i][14] = pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2049 GetItemTextureFilename(pContainer, 544, i + 1, 0);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2050 paperdoll_helm_texture[i][15] = pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2051 if ( _43ED6F_check_party_races(true) )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2052 papredoll_dbrds[11] = pIcons_LOD->LoadTexture("item092v3", TEXTURE_16BIT_PALETTE);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2053 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2054 v43 = 0;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2055 for (uint i = 0; i < 4; ++i)
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2056 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2057 if ( sub_43EDB9_get_some_race_sex_relation_2(i) )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2058 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2059 GetItemTextureFilename(pContainer, 524, i + 1, 0);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2060 paperdoll_belt_texture[i][5] = pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE);//Titans belt
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2061 pItemTXTNum = 66;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2062 for ( v32 = 0; v32 < 13; ++v32 )//simple armor
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2063 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2064 GetItemTextureFilename(pContainer, pItemTXTNum, i + 1, 0);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2065 paperdoll_armor_texture[i][v32][0] = pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2066 GetItemTextureFilename(pContainer, pItemTXTNum, i + 1, 1);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2067 paperdoll_armor_texture[i][v32][1] = pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2068 GetItemTextureFilename(pContainer, pItemTXTNum, i + 1, 2);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2069 paperdoll_armor_texture[i][v32][2] = pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2070 pItemTXTNum++;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2071 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2072 GetItemTextureFilename(pContainer, 516, i + 1, 0);//artefacts
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2073 paperdoll_armor_texture[i][v32][0] = pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2074 GetItemTextureFilename(pContainer, 516, i + 1, 1);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2075 paperdoll_armor_texture[i][v32][1] = pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2076 GetItemTextureFilename(pContainer, 516, i + 1, 2);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2077 paperdoll_armor_texture[i][v32][2] = pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2078 GetItemTextureFilename(pContainer, 505, i + 1, 0);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2079 paperdoll_armor_texture[i][v32 + 1][0] = pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2080 GetItemTextureFilename(pContainer, 505, i + 1, 1);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2081 paperdoll_armor_texture[i][v32 + 1][1] = pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2082 GetItemTextureFilename(pContainer, 505, i + 1, 2);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2083 paperdoll_armor_texture[i][v32 + 1][2] = pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2084 GetItemTextureFilename(pContainer, 504, i + 1, 0);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2085 paperdoll_armor_texture[i][v32 + 2][0] = pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2086 GetItemTextureFilename(pContainer, 504, i + 1, 1);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2087 paperdoll_armor_texture[i][v32 + 2][1] = pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2088 GetItemTextureFilename(pContainer, 504, i + 1, 2);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2089 paperdoll_armor_texture[i][v32 + 2][2] = pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2090 GetItemTextureFilename(pContainer, 533, i + 1, 0);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2091 paperdoll_armor_texture[i][v32 + 3][0] = pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2092 GetItemTextureFilename(pContainer, 533, i + 1, 1);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2093 paperdoll_armor_texture[i][v32 + 3][1] = pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2094 GetItemTextureFilename(pContainer, 533, i + 1, 2);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2095 paperdoll_armor_texture[i][v32 + 3][2] = pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2096 for ( v33 = 0; v33 < 5; ++v33 )//boots
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2097 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2098 GetItemTextureFilename(pContainer, v33 + 115, i + 1, 0);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2099 paperdoll_boots_texture[i][v33] = pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2100 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2101 GetItemTextureFilename(pContainer, 512, i + 1, 0);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2102 paperdoll_boots_texture[i][v33] = pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2103 for ( v38 = 0; v38 < 5; ++v38 )//Cloak
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2104 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2105 GetItemTextureFilename(pContainer, v38 + 105, i + 1, 0);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2106 paperdoll_cloak_texture[i][v38] = pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2107 GetItemTextureFilename(pContainer, v38 + 105, i + 1, 1);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2108 paperdoll_cloak_collar_texture[i][v38] = pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2109 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2110 GetItemTextureFilename(pContainer, 525, i + 1, 0);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2111 paperdoll_cloak_texture[i][5] = pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2112 GetItemTextureFilename(pContainer, 530, i + 1, 0);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2113 paperdoll_cloak_texture[i][6] = pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2114 GetItemTextureFilename(pContainer, 547, i + 1, 0);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2115 paperdoll_cloak_texture[i][7] = pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2116 GetItemTextureFilename(pContainer, 548, i + 1, 0);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2117 paperdoll_cloak_texture[i][8] = pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2118 GetItemTextureFilename(pContainer, 550, i + 1, 0);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2119 paperdoll_cloak_texture[i][9] = pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2120 GetItemTextureFilename(pContainer, 525, i + 1, 1);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2121 paperdoll_cloak_collar_texture[i][5] = pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2122 GetItemTextureFilename(pContainer, 530, i + 1, 1);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2123 paperdoll_cloak_collar_texture[i][6] = pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2124 GetItemTextureFilename(pContainer, 547, i + 1, 1);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2125 paperdoll_cloak_collar_texture[i][7] = pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2126 GetItemTextureFilename(pContainer, 548, i + 1, 1);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2127 paperdoll_cloak_collar_texture[i][8] = pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2128 GetItemTextureFilename(pContainer, 550, i + 1, 1);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2129 paperdoll_cloak_collar_texture[i][9] = pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2130 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2131 else
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2132 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2133 v26 = v43;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2134 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2135 v43 = v26 + 40;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2136 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2137 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2138
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2139 //----- (00419401) --------------------------------------------------------
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2140 void CharacterUI_SkillsTab_CreateButtons()
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2141 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2142 // unsigned int v0; // ecx@3
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2143 GUIButton *pButton; // eax@3
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2144 unsigned int current_Y; // esi@8
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2145 int buttons_count; // [sp+10h] [bp-14h]@1
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2146 int first_rows; // [sp+14h] [bp-10h]@19
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2147 int skill_id; // [sp+18h] [bp-Ch]@8
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2148 Player *curr_player; // [sp+1Ch] [bp-8h]@8
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2149 int i;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2150 int uCurrFontHeght;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2151
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2152 buttons_count = 0;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2153 if ( dword_507CC0_activ_ch )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2154 CharacterUI_ReleaseButtons();
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2155 dword_507CC0_activ_ch = uActiveCharacter;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2156 for ( pButton = pGUIWindow_CurrentMenu->pControlsHead; pButton; pButton = pButton->pNext )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2157 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2158 if ( pButton->msg == UIMSG_InventoryLeftClick )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2159 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2160 dword_50698C_uX = pButton->uX;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2161 dword_506988_uY = pButton->uY;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2162 dword_506984_uZ = pButton->uZ;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2163 dword_506980_uW = pButton->uW;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2164 pButton->uW = 0;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2165 pButton->uZ = 0;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2166 pButton->uY = 0;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2167 pButton->uX = 0;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2168 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2169 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2170 first_rows = 0;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2171 // a5 = pGUIWindow_CurrentMenu->uNumControls;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2172 curr_player = &pParty->pPlayers[uActiveCharacter-1];
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2173
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2174 uCurrFontHeght=pFontLucida->uFontHeight;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2175 current_Y = 2 *uCurrFontHeght + 13;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2176 for(i=0; i<9;++i)
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2177 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2178 skill_id = pWeaponSkills[i];
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2179 if ( curr_player->pActiveSkills[skill_id] & 0x3F )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2180 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2181 current_Y += uCurrFontHeght - 3;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2182 ++buttons_count;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2183 ++first_rows;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2184 pGUIWindow_CurrentMenu->CreateButton(24, current_Y, 204, uCurrFontHeght - 3, 3, skill_id | 0x8000, UIMSG_SkillUp, skill_id, 0, "", 0, 0);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2185 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2186 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2187 if ( !first_rows )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2188 current_Y += uCurrFontHeght - 3;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2189 current_Y += 2 * uCurrFontHeght - 6;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2190 for(i=0; i<9;++i)
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2191 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2192 skill_id = pMagicSkills[i];
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2193 if ( curr_player->pActiveSkills[skill_id] & 0x3F && buttons_count < 15 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2194 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2195 current_Y += uCurrFontHeght - 3;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2196 ++buttons_count;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2197 pGUIWindow_CurrentMenu->CreateButton(24, current_Y, 204, uCurrFontHeght - 3, 3, skill_id | 0x8000, UIMSG_SkillUp, skill_id, 0, "", 0, 0);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2198 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2199 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2200 first_rows = 0;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2201 current_Y = 2 * uCurrFontHeght + 13;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2202 for(i=0; i<5;++i)
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2203 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2204 skill_id = pArmorSkills[i];
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2205 if ( curr_player->pActiveSkills[skill_id] & 0x3F )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2206 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2207 current_Y+= uCurrFontHeght - 3;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2208 ++buttons_count;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2209 ++first_rows;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2210 pGUIWindow_CurrentMenu->CreateButton(246, current_Y, 204, uCurrFontHeght - 3, 3, skill_id | 0x8000, UIMSG_SkillUp, skill_id, 0, "", 0, 0);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2211 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2212 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2213 if ( !first_rows )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2214 current_Y += uCurrFontHeght - 3;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2215 current_Y += 2 * uCurrFontHeght - 6;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2216 for(i=0; i<12; ++i)
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2217 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2218 skill_id = pMiscSkills[i];
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2219 if ( curr_player->pActiveSkills[skill_id] & 0x3F )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2220 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2221 current_Y += uCurrFontHeght - 3;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2222 ++buttons_count;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2223 pGUIWindow_CurrentMenu->CreateButton(246, current_Y, 204, uCurrFontHeght - 3, 3, skill_id | 0x8000, UIMSG_SkillUp, skill_id, 0, "", 0, 0);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2224 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2225 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2226
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2227 if ( buttons_count )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2228 pGUIWindow_CurrentMenu->_41D08F_set_keyboard_control_group(buttons_count, 1, 0, pGUIWindow_CurrentMenu->uNumControls);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2229 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2230
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2231
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2232
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2233 //----- (00418511) --------------------------------------------------------
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2234 void CharacterUI_StatsTab_Draw( Player *player )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2235 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2236 //Player *pPlayer; // edi@1
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2237 //unsigned int v4; // eax@2
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2238 int v7; // ebp@4
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2239 int v8; // eax@4
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2240 unsigned int v9; // eax@4
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2241 int v10; // ST34_4@4
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2242 int v13; // ebp@4
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2243 int v14; // eax@4
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2244 unsigned int v15; // eax@4
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2245 int v19; // ebp@4
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2246 int v20; // eax@4
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2247 unsigned int v21; // eax@4
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2248 int v25; // ebp@4
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2249 int v26; // eax@4
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2250 unsigned int v27; // eax@4
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2251 int v31; // ebp@4
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2252 int v32; // eax@4
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2253 unsigned int v33; // eax@4
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2254 int v37; // ebp@4
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2255 int v38; // eax@4
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2256 unsigned int v39; // eax@4
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2257 int v43; // ebp@4
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2258 int v44; // eax@4
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2259 unsigned int v45; // eax@4
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2260 signed int v49; // eax@6
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2261 unsigned int v50; // eax@6
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2262 int v53; // eax@8
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2263 unsigned int v54; // eax@8
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2264 int v58; // ebp@8
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2265 int v59; // eax@8
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2266 unsigned int v60; // eax@8
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2267 unsigned int v62; // eax@8
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2268 signed int v64; // eax@8
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2269 //unsigned __int8 v66; // al@8
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2270 char *v67; // eax@9
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2271 signed int v70; // ebp@11
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2272 signed int v71; // eax@11
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2273 unsigned int v72; // eax@11
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2274 int v75; // ebp@13
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2275 int v76; // eax@13
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2276 unsigned int v77; // eax@13
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2277 char *v78; // ecx@14
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2278 unsigned int v81; // eax@16
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2279 int v83; // eax@16
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2280 char *v85; // eax@16
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2281 int v87; // eax@16
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2282 char *v89; // eax@16
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2283 int v90; // eax@16
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2284 unsigned int v92; // eax@19
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2285 int v93; // eax@19
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2286 unsigned int v95; // eax@22
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2287 int v96; // eax@22
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2288 unsigned int v98; // eax@25
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2289 int v99; // eax@25
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2290 unsigned int v101; // eax@27
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2291 int v102; // eax@27
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2292 unsigned int v104; // eax@30
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2293 unsigned int v106; // eax@32
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2294 int v107; // eax@33
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2295 unsigned int v109; // eax@36
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2296 unsigned int v111; // eax@38
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2297 const char *a2; // [sp+14h] [bp-Ch]@4
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2298 const char *a2a; // [sp+14h] [bp-Ch]@6
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2299 const char *a2b; // [sp+14h] [bp-Ch]@11
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2300 const char *a2c; // [sp+14h] [bp-Ch]@16
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2301 const char *a2d; // [sp+14h] [bp-Ch]@19
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2302 const char *a2e; // [sp+14h] [bp-Ch]@22
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2303 const char *a2f; // [sp+14h] [bp-Ch]@25
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2304 const char *a2g; // [sp+14h] [bp-Ch]@27
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2305 const char *a2h; // [sp+14h] [bp-Ch]@33
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2306 int v131; // [sp+18h] [bp-8h]@16
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2307 int v132; // [sp+18h] [bp-8h]@19
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2308 int v133; // [sp+18h] [bp-8h]@22
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2309 int v134; // [sp+18h] [bp-8h]@25
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2310 int v135; // [sp+18h] [bp-8h]@27
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2311 int v136; // [sp+18h] [bp-8h]@33
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2312
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2313 //pPlayer = &pParty->pPlayers[uPlayerID-1];
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2314 //pPlayer = player;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2315 pRenderer->DrawTextureIndexed(8, 8, pIcons_LOD->LoadTexturePtr("fr_stats", TEXTURE_16BIT_PALETTE));
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2316 sprintf(pTmpBuf.data(), "\f%05d", ui_character_header_text_color);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2317 sprintfex(pTmpBuf2.data(), pGlobalTXT_LocalizationStrings[429], player->pName, pClassNames[player->classType]);//"^Pi[%s] %s" / "%s the %s"
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2318 strcat(pTmpBuf.data(), pTmpBuf2.data());
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2319 sprintfex(pTmpBuf2.data(), "\f00000\r180%s: \f%05d%d\f00000\n\n\n",
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2320 pGlobalTXT_LocalizationStrings[207], // "Skill points"
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2321 player->uSkillPoints ? ui_character_bonus_text_color : ui_character_default_text_color,
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2322 player->uSkillPoints);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2323 strcat(pTmpBuf.data(), pTmpBuf2.data());
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2324 pGUIWindow_CurrentMenu->DrawText(pFontArrus, 26, 18, 0, pTmpBuf.data(), 0, 0, 0);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2325
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2326 v10 = 53;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2327 v7 = player->GetBaseStrength();
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2328 v8 = player->GetActualMight();
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2329 v9 = UI_GetHealthManaStringColor(v8, v7);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2330 sprintf(pTmpBuf.data(), "%s\f%05u\r424%d\f00000 /\t185%d\n", pGlobalTXT_LocalizationStrings[144], v9, v8, v7);//Might
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2331 pGUIWindow_CurrentMenu->DrawText(pFontArrus, 26, v10, 0, pTmpBuf.data(), 0, 0, 0);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2332
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2333 v10 += LOBYTE(pFontArrus->uFontHeight) - 2;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2334 v13 = player->GetBaseIntelligence();
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2335 v14 = player->GetActualIntelligence();
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2336 v15 = UI_GetHealthManaStringColor(v14, v13);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2337 sprintf(pTmpBuf.data(), "%s\f%05u\r424%d\f00000 /\t185%d\n", pGlobalTXT_LocalizationStrings[116], v15, v14, v13);//Intellect
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2338 pGUIWindow_CurrentMenu->DrawText(pFontArrus, 26, v10, 0, pTmpBuf.data(), 0, 0, 0);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2339
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2340 v10 += LOBYTE(pFontArrus->uFontHeight) - 2;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2341 v19 = player->GetBaseWillpower();
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2342 v20 = player->GetActualWillpower();
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2343 v21 = UI_GetHealthManaStringColor(v20, v19);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2344 sprintf(pTmpBuf.data(), "%s\f%05u\r424%d\f00000 /\t185%d\n", pGlobalTXT_LocalizationStrings[163], v21, v20, v19);//
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2345 pGUIWindow_CurrentMenu->DrawText(pFontArrus, 26, v10, 0, pTmpBuf.data(), 0, 0, 0);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2346
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2347 v10 += LOBYTE(pFontArrus->uFontHeight) - 2;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2348 v25 = player->GetBaseEndurance();
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2349 v26 = player->GetActualEndurance();
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2350 v27 = UI_GetHealthManaStringColor(v26, v25);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2351 sprintf(pTmpBuf.data(), "%s\f%05u\r424%d\f00000 /\t185%d\n", pGlobalTXT_LocalizationStrings[75], v27, v26, v25);//
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2352 pGUIWindow_CurrentMenu->DrawText(pFontArrus, 26, v10, 0, pTmpBuf.data(), 0, 0, 0);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2353
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2354 v10 += LOBYTE(pFontArrus->uFontHeight) - 2;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2355 v31 = player->GetBaseAccuracy();
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2356 v32 = player->GetActualAccuracy();
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2357 v33 = UI_GetHealthManaStringColor(v32, v31);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2358 sprintf(pTmpBuf.data(), "%s\f%05u\r424%d\f00000 /\t185%d\n", pGlobalTXT_LocalizationStrings[1], v33, v32, v31);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2359 pGUIWindow_CurrentMenu->DrawText(pFontArrus, 26, v10, 0, pTmpBuf.data(), 0, 0, 0);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2360
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2361 v10 += LOBYTE(pFontArrus->uFontHeight) - 2;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2362 v37 = player->GetBaseSpeed();
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2363 v38 = player->GetActualSpeed();
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2364 v39 = UI_GetHealthManaStringColor(v38, v37);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2365 sprintf(pTmpBuf.data(), "%s\f%05u\r424%d\f00000 /\t185%d\n", pGlobalTXT_LocalizationStrings[211], v39, v38, v37);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2366 pGUIWindow_CurrentMenu->DrawText(pFontArrus, 26, v10, 0, pTmpBuf.data(), 0, 0, 0);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2367
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2368 v10 += LOBYTE(pFontArrus->uFontHeight) - 2;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2369 v43 = player->GetBaseLuck();
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2370 v44 = player->GetActualLuck();
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2371 v45 = UI_GetHealthManaStringColor(v44, v43);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2372 sprintf(pTmpBuf.data(), "%s\f%05u\r424%d\f00000 /\t185%d\n\n", pGlobalTXT_LocalizationStrings[136], v45, v44, v43);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2373 pGUIWindow_CurrentMenu->DrawText(pFontArrus, 26, v10, 0, pTmpBuf.data(), 0, 0, 0);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2374
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2375 a2 = "%s\f%05u\r424%d\f00000 /\t185%d\n";
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2376 v10 += 2 * LOBYTE(pFontArrus->uFontHeight) + 5;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2377 if ( player->GetMaxHealth() >= 1000 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2378 a2 = "%s\f%05u\r388%d\f00000 / %d\n";
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2379 v49 = player->GetMaxHealth();
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2380 v50 = UI_GetHealthManaStringColor(player->sHealth, v49);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2381 sprintf(pTmpBuf.data(), a2, pGlobalTXT_LocalizationStrings[108], v50, player->sHealth, v49);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2382 pGUIWindow_CurrentMenu->DrawText(pFontArrus, 26, v10, 0, pTmpBuf.data(), 0, 0, 0);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2383
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2384 a2a = "%s\f%05u\r424%d\f00000 /\t185%d\n";
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2385 v10 += LOBYTE(pFontArrus->uFontHeight) - 2;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2386 if ( player->GetMaxMana() >= 1000 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2387 a2a = "%s\f%05u\r388%d\f00000 / %d\n";
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2388 v53 = player->GetMaxMana();
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2389 v54 = UI_GetHealthManaStringColor(player->sMana, v53);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2390 sprintf(pTmpBuf.data(), a2a, pGlobalTXT_LocalizationStrings[212], v54, player->sMana, v53);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2391 pGUIWindow_CurrentMenu->DrawText(pFontArrus, 26, v10, 0, pTmpBuf.data(), 0, 0, 0);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2392
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2393 v10 += LOBYTE(pFontArrus->uFontHeight) - 2;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2394 v58 = player->GetBaseAC();
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2395 v59 = player->GetActualAC();
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2396 v60 = UI_GetHealthManaStringColor(v59, v58);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2397 sprintf(pTmpBuf.data(), "%s\f%05u\r424%d\f00000 /\t185%d\n\n", pGlobalTXT_LocalizationStrings[12], v60, v59, v58);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2398 pGUIWindow_CurrentMenu->DrawText(pFontArrus, 26, v10, 0, pTmpBuf.data(), 0, 0, 0);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2399
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2400 v10 += 2 * LOBYTE(pFontArrus->uFontHeight) - 2;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2401 v62 = player->GetMajorConditionIdx();
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2402 v64 = GetConditionDrawColor(v62);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2403 sprintf(pTmpBuf.data(), "%s: \f%05d%s\n", pGlobalTXT_LocalizationStrings[47], v64, aCharacterConditionNames[v62]);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2404 pGUIWindow_CurrentMenu->DrawTextInRect(pFontArrus, 0x1Au, v10, 0, pTmpBuf.data(), 226, 0);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2405
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2406 v10 += LOBYTE(pFontArrus->uFontHeight) + - 1;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2407 if (player->uQuickSpell)
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2408 v67 = pSpellStats->pInfos[player->uQuickSpell].pShortName;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2409 else
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2410 v67 = pGlobalTXT_LocalizationStrings[153];
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2411 sprintf(pTmpBuf.data(), "%s: %s", pGlobalTXT_LocalizationStrings[172], v67);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2412 pGUIWindow_CurrentMenu->DrawTextInRect(pFontArrus, 0x1Au, v10, 0, pTmpBuf.data(), 226, 0);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2413
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2414 v10 = 50;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2415 v70 = player->GetBaseAge();
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2416 v71 = player->GetActualAge();
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2417 v72 = UI_GetHealthManaStringColor(v71, v70);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2418 sprintf(pTmpBuf.data(), "%s\f%05u\t100%d\f00000 / %d\n", pGlobalTXT_LocalizationStrings[5], v72, v71, v70);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2419 pGUIWindow_CurrentMenu->DrawText(pFontArrus, 266, v10, 0, pTmpBuf.data(), 0, 0, 0);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2420
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2421 a2b = "%s\f%05u\t100%d\f00000 / %d\n";
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2422 v10 += LOBYTE(pFontArrus->uFontHeight) - 2;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2423 if ( player->GetBaseLevel() > 99 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2424 a2b = "%s\f%05u\t180%d\f00000 / %d\n";
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2425 v75 = player->GetBaseLevel();
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2426 v76 = player->GetActualLevel();
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2427 v77 = UI_GetHealthManaStringColor(v76, v75);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2428 sprintf(pTmpBuf.data(), a2b, pGlobalTXT_LocalizationStrings[131], v77, v76, v75);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2429 pGUIWindow_CurrentMenu->DrawText(pFontArrus, 266, v10, 0, pTmpBuf.data(), 0, 0, 0);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2430
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2431 v10 += LOBYTE(pFontArrus->uFontHeight) - 2;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2432 if (player->uExperience <= 9999999)
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2433 v78 = pGlobalTXT_LocalizationStrings[83]; // "Experience"
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2434 else
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2435 v78 = pGlobalTXT_LocalizationStrings[17]; // "Exp."
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2436 v81 = player->GetExperienceDisplayColor();
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2437 sprintf(pTmpBuf.data(), "%s\r180\f%05d%lu\f00000\n\n", v78, v81, LODWORD(player->uExperience));
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2438 pGUIWindow_CurrentMenu->DrawText(pFontArrus, 266, v10, 0, pTmpBuf.data(), 0, 0, 0);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2439
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2440 v10 += 2 * LOBYTE(pFontArrus->uFontHeight);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2441 v83 = player->GetActualAttack(0);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2442 sprintf(pTmpBuf.data(), "%s\t100%+d\n", pGlobalTXT_LocalizationStrings[18], v83);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2443 pGUIWindow_CurrentMenu->DrawText(pFontArrus, 266, v10, 0, pTmpBuf.data(), 0, 0, 0);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2444
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2445 v10 += LOBYTE(pFontArrus->uFontHeight) - 2;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2446 v85 = player->GetMeleeDamageString();
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2447 sprintf(pTmpBuf.data(), "%s\t100 %s\n", pGlobalTXT_LocalizationStrings[53], v85);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2448 pGUIWindow_CurrentMenu->DrawText(pFontArrus, 266, v10, 0, pTmpBuf.data(), 0, 0, 0);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2449
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2450 v10 += LOBYTE(pFontArrus->uFontHeight) - 2;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2451 v87 = player->GetRangedAttack();
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2452 sprintf(pTmpBuf.data(), "%s\t100%+d\n", pGlobalTXT_LocalizationStrings[203], v87);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2453 pGUIWindow_CurrentMenu->DrawText(pFontArrus, 266, v10, 0, pTmpBuf.data(), 0, 0, 0);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2454
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2455 v10 += LOBYTE(pFontArrus->uFontHeight) - 2;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2456 v89 = player->GetRangedDamageString();
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2457 sprintf(pTmpBuf.data(), "%s\t100 %s\n\n", pGlobalTXT_LocalizationStrings[53], v89);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2458 pGUIWindow_CurrentMenu->DrawText(pFontArrus, 266, v10, 0, pTmpBuf.data(), 0, 0, 0);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2459
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2460 a2c = format_4E2E10;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2461 v10 += 2 * LOBYTE(pFontArrus->uFontHeight) - 4;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2462 v131 = player->GetActualResistance(CHARACTER_ATTRIBUTE_RESIST_FIRE);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2463 v90 = player->GetBaseResistance(CHARACTER_ATTRIBUTE_RESIST_FIRE);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2464 if ( v131 > 99 || v90 > 99 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2465 a2c = "%s\f%05u\t180%d\f00000 / %d\n";
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2466 v92 = UI_GetHealthManaStringColor(v131, v90);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2467 sprintf(pTmpBuf.data(), a2c, pGlobalTXT_LocalizationStrings[87], v92, v131, v90);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2468 pGUIWindow_CurrentMenu->DrawText(pFontArrus, 266, v10, 0, pTmpBuf.data(), 0, 0, 0);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2469
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2470 a2d = format_4E2E10;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2471 v10 += LOBYTE(pFontArrus->uFontHeight) - 2;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2472 v132 = player->GetActualResistance(CHARACTER_ATTRIBUTE_RESIST_AIR);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2473 v93 = player->GetBaseResistance(CHARACTER_ATTRIBUTE_RESIST_AIR);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2474 if ( v132 > 99 || v93 > 99 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2475 a2d = "%s\f%05u\t180%d\f00000 / %d\n";
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2476 v95 = UI_GetHealthManaStringColor(v132, v93);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2477 sprintf(pTmpBuf.data(), a2d, pGlobalTXT_LocalizationStrings[6], v95, v132, v93);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2478 pGUIWindow_CurrentMenu->DrawText(pFontArrus, 266, v10, 0, pTmpBuf.data(), 0, 0, 0);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2479
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2480 a2e = format_4E2E10;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2481 v10 += LOBYTE(pFontArrus->uFontHeight) - 2;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2482 v133 = player->GetActualResistance(CHARACTER_ATTRIBUTE_RESIST_WATER);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2483 v96 = player->GetBaseResistance(CHARACTER_ATTRIBUTE_RESIST_WATER);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2484 if ( v133 > 99 || v96 > 99 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2485 a2e = "%s\f%05u\t180%d\f00000 / %d\n";
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2486 v98 = UI_GetHealthManaStringColor(v133, v96);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2487 sprintf(pTmpBuf.data(), a2e, pGlobalTXT_LocalizationStrings[240], v98, v133, v96);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2488 pGUIWindow_CurrentMenu->DrawText(pFontArrus, 266, v10, 0, pTmpBuf.data(), 0, 0, 0);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2489
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2490 a2f = format_4E2E10;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2491 v10 += LOBYTE(pFontArrus->uFontHeight) - 2;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2492 v134 = player->GetActualResistance(CHARACTER_ATTRIBUTE_RESIST_EARTH);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2493 v99 = player->GetBaseResistance(CHARACTER_ATTRIBUTE_RESIST_EARTH);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2494 if ( v134 > 99 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2495 a2f = "%s\f%05u\t180%d\f00000 / %d\n";
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2496 v101 = UI_GetHealthManaStringColor(v134, v99);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2497 sprintf(pTmpBuf.data(), a2f, pGlobalTXT_LocalizationStrings[70], v101, v134, v99);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2498 pGUIWindow_CurrentMenu->DrawText(pFontArrus, 266, v10, 0, pTmpBuf.data(), 0, 0, 0);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2499
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2500 a2g = format_4E2E10;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2501 v10 += LOBYTE(pFontArrus->uFontHeight) - 2;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2502 v135 = player->GetActualResistance(CHARACTER_ATTRIBUTE_RESIST_MIND);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2503 v102 = player->GetBaseResistance(CHARACTER_ATTRIBUTE_RESIST_MIND);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2504 if ( v135 > 99 || v102 > 99 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2505 a2g = "%s\f%05u\t180%d\f00000 / %d\n";
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2506 v104 = UI_GetHealthManaStringColor(v135, v102);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2507 sprintf(pTmpBuf.data(), a2g, pGlobalTXT_LocalizationStrings[142], v104, v135, v102);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2508 if ( player->classType == PLAYER_CLASS_LICH && v102 == 200 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2509 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2510 v106 = UI_GetHealthManaStringColor(v135, 200);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2511 sprintf(pTmpBuf.data(), format_4E2E00, pGlobalTXT_LocalizationStrings[142], v106, pGlobalTXT_LocalizationStrings[625]);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2512 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2513 pGUIWindow_CurrentMenu->DrawText(pFontArrus, 266, v10, 0, pTmpBuf.data(), 0, 0, 0);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2514
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2515 a2h = format_4E2E10;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2516 v10 += LOBYTE(pFontArrus->uFontHeight) - 2;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2517 v136 = player->GetActualResistance(CHARACTER_ATTRIBUTE_RESIST_BODY);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2518 v107 = player->GetBaseResistance(CHARACTER_ATTRIBUTE_RESIST_BODY);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2519 if ( v136 > 99 || v107 > 99 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2520 a2h = "%s\f%05u\t180%d\f00000 / %d\n";
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2521 v109 = UI_GetHealthManaStringColor(v136, v107);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2522 sprintf(pTmpBuf.data(), a2h, pGlobalTXT_LocalizationStrings[29], v109, v136, v107);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2523 if ( player->classType == PLAYER_CLASS_LICH && v107 == 200 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2524 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2525 v111 = UI_GetHealthManaStringColor(v136, 200);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2526 sprintf(pTmpBuf.data(), format_4E2E00, pGlobalTXT_LocalizationStrings[29], v111, pGlobalTXT_LocalizationStrings[625]);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2527 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2528 pGUIWindow_CurrentMenu->DrawText(pFontArrus, 266, v10, 0, pTmpBuf.data(), 0, 0, 0);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2529 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2530
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2531 bool awardSort (int i,int j) {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2532 if (pAwards[i].uPriority == 0) //none
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2533 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2534 return false;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2535 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2536 else if (pAwards[j].uPriority == 0)
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2537 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2538 return true;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2539 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2540 else if(pAwards[i].uPriority == 1) //fines,arena stuff,etc
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2541 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2542 return false;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2543 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2544 else if(pAwards[j].uPriority == 1)
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2545 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2546 return true;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2547 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2548 else if(pAwards[i].uPriority == 5) //joined guilds
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2549 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2550 return false;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2551 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2552 else if(pAwards[j].uPriority == 5)
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2553 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2554 return true;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2555 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2556 else
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2557 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2558 return (pAwards[i].uPriority<pAwards[j].uPriority);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2559 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2560 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2561
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2562 //----- (00419100) --------------------------------------------------------
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2563 void FillAwardsData()
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2564 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2565 auto pPlayer = pPlayers[uActiveCharacter];
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2566
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2567 memset(achieved_awards.data(), 0, 4000);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2568 num_achieved_awards = 0;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2569
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2570 memset(pTmpBuf2.data(), 0, 0x7D0u);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2571 BtnDown_flag = 0;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2572 BtnUp_flag = 0;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2573 dword_50651C = 0;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2574 dword_506528 = 0;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2575 for (int i = 0; i < 105; ++i)
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2576 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2577 if ( _449B57_test_bit(pPlayer->_guilds_member_bits, i) && pAwards[i].pText )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2578 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2579 achieved_awards[num_achieved_awards++] = (AwardType)i;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2580 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2581 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2582 num_achieved_awards_2 = num_achieved_awards;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2583 num_achieved_awards = 0;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2584
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2585 //sort awards index
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2586 if (num_achieved_awards_2 > 0)
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2587 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2588 std::stable_sort(achieved_awards.begin(), achieved_awards.end(), awardSort);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2589 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2590 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2591
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2592
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2593 //----- (0043EF2B) --------------------------------------------------------
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2594 void WetsuitOn( unsigned int uPlayerID )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2595 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2596 CHARACTER_RACE player_race; // edi@2
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2597 signed int player_sex; // eax@2
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2598 int texture_num; // ecx@5
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2599 char pContainer[20]; // [sp+4h] [bp-1Ch]@7
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2600
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2601 if ( uPlayerID> 0 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2602 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2603 player_race = pPlayers[uPlayerID]->GetRace();
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2604 player_sex = pPlayers[uPlayerID]->GetSexByVoice();
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2605 if ( player_race == CHARACTER_RACE_DWARF )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2606 texture_num = (player_sex != 0) + 3;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2607 else
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2608 texture_num = (player_sex != 0) + 1;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2609 wsprintfA(pContainer, "pc23v%dBod", texture_num);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2610 papredoll_dbods[uPlayerID - 1] = pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2611 wsprintfA(pContainer, "pc23v%dlad", texture_num);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2612 papredoll_dlads[uPlayerID - 1] = pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2613 wsprintfA(pContainer, "pc23v%dlau", texture_num);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2614 papredoll_dlaus[uPlayerID - 1] = pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2615 wsprintfA(pContainer, "pc23v%drh", texture_num);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2616 papredoll_drhs[uPlayerID - 1] = pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2617 wsprintfA(pContainer, "pc23v%dlh", texture_num);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2618 papredoll_dlhs[uPlayerID - 1] = pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2619 wsprintfA(pContainer, "pc23v%dlhu", texture_num);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2620 papredoll_dlhus[uPlayerID - 1] = pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2621
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2622 if ( pPlayers[uPlayerID]->uCurrentFace == 12 || pPlayers[uPlayerID]->uCurrentFace == 13 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2623 papredoll_dbrds[pPlayers[uPlayerID]->uCurrentFace] = 0;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2624
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2625 papredoll_flying_feet[pPlayers[uPlayerID]->uCurrentFace] = 0;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2626 IsPlayerWearingWatersuit[uPlayerID] = 1;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2627 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2628 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2629
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2630 //----- (0043F0BD) --------------------------------------------------------
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2631 void WetsuitOff( unsigned int uPlayerID )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2632 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2633 char pContainer[20]; // [sp+0h] [bp-18h]@4
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2634
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2635 if (uPlayerID > 0 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2636 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2637 papredoll_dbods[uPlayerID - 1] = pIcons_LOD->LoadTexture(dbod_texnames_by_face[pPlayers[uPlayerID]->uCurrentFace], TEXTURE_16BIT_PALETTE);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2638 papredoll_dlads[uPlayerID - 1] = pIcons_LOD->LoadTexture(dlad_texnames_by_face[pPlayers[uPlayerID]->uCurrentFace], TEXTURE_16BIT_PALETTE);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2639 papredoll_dlaus[uPlayerID - 1] = pIcons_LOD->LoadTexture(dlau_texnames_by_face[pPlayers[uPlayerID]->uCurrentFace], TEXTURE_16BIT_PALETTE);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2640 papredoll_drhs [uPlayerID - 1] = pIcons_LOD->LoadTexture(drh_texnames_by_face [pPlayers[uPlayerID]->uCurrentFace], TEXTURE_16BIT_PALETTE);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2641 papredoll_dlhs [uPlayerID - 1] = pIcons_LOD->LoadTexture(dlh_texnames_by_face [pPlayers[uPlayerID]->uCurrentFace], TEXTURE_16BIT_PALETTE);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2642 papredoll_dlhus[uPlayerID - 1] = pIcons_LOD->LoadTexture(dlhu_texnames_by_face[pPlayers[uPlayerID]->uCurrentFace], TEXTURE_16BIT_PALETTE);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2643
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2644 if ( pPlayers[uPlayerID]->uCurrentFace == 12 || pPlayers[uPlayerID]->uCurrentFace == 13 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2645 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2646 wsprintfA(pContainer, "pc%02dbrd", pPlayers[uPlayerID]->uCurrentFace + 1);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2647 papredoll_dbrds[pPlayers[uPlayerID]->uCurrentFace] = pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2648 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2649 wsprintfA(pContainer, "item281pc%02d", pPlayers[uPlayerID]->uCurrentFace + 1);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2650 papredoll_flying_feet[pPlayers[uPlayerID]->uCurrentFace] = pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2651 IsPlayerWearingWatersuit[uPlayerID] = 0;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2652 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2653 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2654 //----- (00468F8A) --------------------------------------------------------
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2655 void __cdecl OnPaperdollLeftClick()
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2656 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2657 int v1; // ecx@1
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2658 unsigned int v2; // edi@1
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2659 unsigned int v3; // edx@4
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2660 unsigned int pSkillType; // esi@5
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2661 unsigned __int16 v5; // ax@7
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2662 unsigned int v6; // edi@19
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2663 int v7; // esi@27
1365
b691c96d8e06 Player::FindFreeInventorySlot and Player::CreateItemInInventory refactoring
Grumpy7
parents: 1358
diff changeset
2664 int v8; // eax@29
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2665 int v9; // edx@32
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2666 int v10; // esi@34
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2667 int v11; // eax@34
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2668 int v12; // esi@38
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2669 int v13; // eax@38
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2670 char v14; // zf@38
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2671 int v15; // esi@42
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2672 int v16; // eax@42
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2673 int v17; // eax@44
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2674 unsigned int v18; // ecx@55
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2675 unsigned int v19; // eax@55
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2676 int v20; // esi@60
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2677 int v21; // eax@60
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2678 unsigned int v22; // eax@61
1365
b691c96d8e06 Player::FindFreeInventorySlot and Player::CreateItemInInventory refactoring
Grumpy7
parents: 1358
diff changeset
2679 int v23; // eax@62
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2680 int v24; // esi@65
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2681 int v25; // eax@65
1365
b691c96d8e06 Player::FindFreeInventorySlot and Player::CreateItemInInventory refactoring
Grumpy7
parents: 1358
diff changeset
2682 int v26; // eax@69
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2683 int v27; // esi@81
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2684 int v28; // eax@81
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2685 int v29; // esi@84
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2686 int v30; // eax@84
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2687 int v31; // eax@85
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2688 unsigned int v32; // ecx@88
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2689 unsigned int v33; // eax@88
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2690 int v34; // esi@90
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2691 unsigned int v35; // eax@91
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2692 int v36; // esi@93
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2693 int v37; // edi@93
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2694 ItemGen *v38; // edi@93
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2695 __int16 v39; // dx@99
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2696 ItemGen _this; // [sp+Ch] [bp-40h]@1
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2697 unsigned int v48; // [sp+30h] [bp-1Ch]@88
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2698 unsigned int v49; // [sp+34h] [bp-18h]@57
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2699 unsigned int v50; // [sp+38h] [bp-14h]@50
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2700 int v51; // [sp+3Ch] [bp-10h]@1
1365
b691c96d8e06 Player::FindFreeInventorySlot and Player::CreateItemInInventory refactoring
Grumpy7
parents: 1358
diff changeset
2701 int v52; // [sp+40h] [bp-Ch]@5
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2702 //int v53; // [sp+44h] [bp-8h]@1
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2703 //unsigned int v54; // [sp+48h] [bp-4h]@1
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2704
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2705 v51 = 0;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2706 _this.Reset();
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2707 //v0 = pPlayers[uActiveCharacter];
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2708 v1 = pPlayers[uActiveCharacter]->pEquipment.uMainHand;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2709 v2 = pPlayers[uActiveCharacter]->pEquipment.uShield;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2710 //v54 = pPlayers[uActiveCharacter]->pEquipment.uShield;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2711 //v53 = v1;
1384
b51332ab228f changed a few member variables in Player to slightly less confusing names
Grumpy7
parents: 1365
diff changeset
2712 if ( v1 && pItemsTable->pItems[*(int *)&pPlayers[uActiveCharacter]->pInventoryItemList[v1 - 1]].uEquipType == 1 )
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2713 v51 = v1;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2714 v3 = pParty->pPickedItem.uItemID;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2715 if ( pParty->pPickedItem.uItemID )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2716 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2717 v52 = pItemsTable->pItems[pParty->pPickedItem.uItemID].uEquipType;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2718 pSkillType = pItemsTable->pItems[pParty->pPickedItem.uItemID].uSkillType;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2719 if ( pSkillType == 4 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2720 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2721 if ( v2 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2722 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2723 LOBYTE(v5) = pPlayers[uActiveCharacter]->GetActualSkillLevel(PLAYER_SKILL_SPEAR);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2724 if ( (signed int)SkillToMastery(v5) < 3 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2725 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2726 pPlayers[uActiveCharacter]->PlaySound(SPEECH_39, 0);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2727 return;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2728 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2729 v3 = pParty->pPickedItem.uItemID;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2730 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2731 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2732 else
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2733 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2734 if ( (pSkillType == 8 || pSkillType == 1 || pSkillType == 2)
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2735 && v1
1384
b51332ab228f changed a few member variables in Player to slightly less confusing names
Grumpy7
parents: 1365
diff changeset
2736 && pItemsTable->pItems[*(int *)&pPlayers[uActiveCharacter]->pInventoryItemList[v1-1]].uSkillType == 4 )
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2737 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2738 LOBYTE(v5) = pPlayers[uActiveCharacter]->GetActualSkillLevel(PLAYER_SKILL_SPEAR);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2739 if ( (signed int)SkillToMastery(v5) < 3 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2740 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2741 pPlayers[uActiveCharacter]->PlaySound(SPEECH_39, 0);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2742 return;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2743 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2744 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2745 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2746 if ( !pPlayers[uActiveCharacter]->CanEquip_RaceAndAlignmentCheck(v3) )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2747 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2748
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2749 pPlayers[uActiveCharacter]->PlaySound(SPEECH_39, 0);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2750 return;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2751 }
1358
61010a655c94 a few itemID changed to their enum values + added a few new ones
Grumpy7
parents: 1299
diff changeset
2752 if ( pParty->pPickedItem.uItemID == ITEM_WETSUIT )
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2753 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2754 pPlayers[uActiveCharacter]->EquipBody((ITEM_EQUIP_TYPE)3);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2755 WetsuitOn(uActiveCharacter);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2756 return;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2757 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2758 v6 = v52;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2759 switch ( v52 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2760 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2761 case 2u:
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2762 case 3u:
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2763 case 5u:
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2764 case 6u:
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2765 case 7u:
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2766 case 8u:
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2767 case 9u:
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2768 case 0xBu:
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2769 if ( !pPlayers[uActiveCharacter]->HasSkill(pSkillType) )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2770 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2771 pPlayers[uActiveCharacter]->PlaySound(SPEECH_39, 0);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2772 return;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2773 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2774 if ( sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped(uActiveCharacter) && (v6 != 3 || bUnderwater) )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2775 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2776 pAudioPlayer->PlaySound(SOUND_27, 0, 0, -1, 0, 0, 0, 0);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2777 return;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2778 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2779 pPlayers[uActiveCharacter]->EquipBody((ITEM_EQUIP_TYPE)v6);
1358
61010a655c94 a few itemID changed to their enum values + added a few new ones
Grumpy7
parents: 1299
diff changeset
2780 if ( pParty->pPickedItem.uItemID == ITEM_WETSUIT )
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2781 WetsuitOff(uActiveCharacter);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2782 return;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2783 case 0xAu:
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2784 if ( sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped(uActiveCharacter) )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2785 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2786 pAudioPlayer->PlaySound(SOUND_27, 0, 0, -1, 0, 0, 0, 0);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2787 return;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2788 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2789 v52 = 10;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2790 v7 = (int)&pPlayers[uActiveCharacter]->pEquipment.uRings;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2791 while ( 1 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2792 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2793 if ( !*(int *)v7 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2794 {
1384
b51332ab228f changed a few member variables in Player to slightly less confusing names
Grumpy7
parents: 1365
diff changeset
2795 v8 = pPlayers[uActiveCharacter]->FindFreeInventoryListSlot();
1365
b691c96d8e06 Player::FindFreeInventorySlot and Player::CreateItemInInventory refactoring
Grumpy7
parents: 1358
diff changeset
2796 if ( v8 >= 0 )
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2797 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2798 v9 = v52;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2799 pParty->pPickedItem.uBodyAnchor = v52 + 1;
1384
b51332ab228f changed a few member variables in Player to slightly less confusing names
Grumpy7
parents: 1365
diff changeset
2800 memcpy(&pPlayers[uActiveCharacter]->pInventoryItemList[v8], &pParty->pPickedItem, sizeof(pPlayers[uActiveCharacter]->pInventoryItemList[v8]));
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2801 *(&pPlayers[uActiveCharacter]->pEquipment.uShield + v9) = v8 + 1;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2802 pMouse->RemoveHoldingItem();
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2803 break;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2804 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2805 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2806 ++v52;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2807 v7 += 4;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2808 if ( (signed int)v52 > 15 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2809 break;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2810 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2811 if ( v52 == 16 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2812 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2813 v52 = pPlayers[uActiveCharacter]->pEquipment.uRings[6] - 1;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2814 memcpy(&_this, &pParty->pPickedItem, sizeof(_this));
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2815 v10 = (int)((char *)pPlayers[uActiveCharacter] + 36 * v52);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2816 *(char *)(v10 + 556) = 0;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2817 pParty->pPickedItem.Reset();
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2818 pParty->SetHoldingItem((ItemGen *)(v10 + 532));
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2819 _this.uBodyAnchor = 16;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2820 v11 = v52 + 1;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2821 memcpy((void *)(v10 + 532), &_this, 0x24u);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2822 pPlayers[uActiveCharacter]->pEquipment.uRings[6] = v11;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2823 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2824 return;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2825 case 4u:
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2826 if ( sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped(uActiveCharacter) )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2827 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2828 pAudioPlayer->PlaySound(SOUND_27, 0, 0, -1, 0, 0, 0, 0);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2829 return;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2830 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2831 if ( !pPlayers[uActiveCharacter]->HasSkill(pSkillType) )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2832 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2833 pPlayers[uActiveCharacter]->PlaySound(SPEECH_39, 0);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2834 return;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2835 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2836 if ( v2 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2837 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2838 --v2;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2839 memcpy(&_this, &pParty->pPickedItem, sizeof(_this));
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2840 v12 = (int)((char *)pPlayers[uActiveCharacter] + 36 * v2);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2841 *(char *)(v12 + 556) = 0;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2842 pParty->pPickedItem.Reset();
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2843 pParty->SetHoldingItem((ItemGen *)(v12 + 532));
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2844 _this.uBodyAnchor = 1;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2845 v13 = v2 + 1;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2846 v14 = v51 == 0;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2847 memcpy((void *)(v12 + 532), &_this, 0x24u);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2848 pPlayers[uActiveCharacter]->pEquipment.uShield = v13;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2849 if ( v14 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2850 return;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2851 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2852 else
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2853 {
1384
b51332ab228f changed a few member variables in Player to slightly less confusing names
Grumpy7
parents: 1365
diff changeset
2854 v52 = pPlayers[uActiveCharacter]->FindFreeInventoryListSlot();
1365
b691c96d8e06 Player::FindFreeInventorySlot and Player::CreateItemInInventory refactoring
Grumpy7
parents: 1358
diff changeset
2855 if ( v52 < 0 )
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2856 return;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2857 if ( !v51 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2858 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2859 pParty->pPickedItem.uBodyAnchor = 1;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2860 v17 = v52 + 1;
1384
b51332ab228f changed a few member variables in Player to slightly less confusing names
Grumpy7
parents: 1365
diff changeset
2861 memcpy(&pPlayers[uActiveCharacter]->pInventoryItemList[v52], &pParty->pPickedItem, sizeof(pPlayers[uActiveCharacter]->pInventoryItemList[v52]));
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2862 pPlayers[uActiveCharacter]->pEquipment.uShield = v17;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2863 pMouse->RemoveHoldingItem();
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2864 return;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2865 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2866 memcpy(&_this, &pParty->pPickedItem, sizeof(_this));
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2867 v15 = (int)((char *)pPlayers[uActiveCharacter] + 36 * (v1 - 1));
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2868 *(char *)(v15 + 556) = 0;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2869 pParty->pPickedItem.Reset();
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2870 pParty->SetHoldingItem((ItemGen *)(v15 + 532));
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2871 _this.uBodyAnchor = 1;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2872 v16 = v52 + 1;
1384
b51332ab228f changed a few member variables in Player to slightly less confusing names
Grumpy7
parents: 1365
diff changeset
2873 memcpy(&pPlayers[uActiveCharacter]->pInventoryItemList[v52], &_this, sizeof(pPlayers[uActiveCharacter]->pInventoryItemList[v52]));
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2874 pPlayers[uActiveCharacter]->pEquipment.uShield = v16;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2875 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2876 pPlayers[uActiveCharacter]->pEquipment.uMainHand = 0;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2877 return;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2878 case 0u:
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2879 case 0xCu:
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2880 if ( sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped(uActiveCharacter)
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2881 && pParty->pPickedItem.uItemID != 64
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2882 && pParty->pPickedItem.uItemID != 65 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2883 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2884 pAudioPlayer->PlaySound(SOUND_27, 0, 0, -1, 0, 0, 0, 0);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2885 return;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2886 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2887 if ( !pPlayers[uActiveCharacter]->HasSkill(pSkillType) )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2888 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2889 pPlayers[uActiveCharacter]->PlaySound(SPEECH_39, 0);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2890 return;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2891 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2892 v50 = 0;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2893 if ( pSkillType == 2 && (unsigned __int16)(pPlayers[uActiveCharacter]->pActiveSkills[2] & 0xFFC0)
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2894 || pSkillType == 1 && (signed int)SkillToMastery(pPlayers[uActiveCharacter]->pActiveSkills[1]) >= 3 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2895 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2896
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2897 v18 = pMouse->uMouseClickX;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2898 v19 = pMouse->uMouseClickY;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2899
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2900 v49 = v19;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2901 if ( (signed int)v18 >= 560 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2902 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2903 if ( !v51 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2904 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2905 if ( v2 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2906 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2907 --v2;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2908 memcpy(&_this, &pParty->pPickedItem, sizeof(_this));
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2909 v20 = (int)((char *)pPlayers[uActiveCharacter] + 36 * v2);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2910 *(char *)(v20 + 556) = 0;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2911 pParty->pPickedItem.Reset();
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2912 pParty->SetHoldingItem((ItemGen *)(v20 + 532));
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2913 _this.uBodyAnchor = 1;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2914 v21 = v2 + 1;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2915 v14 = v52 == 12;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2916 memcpy((void *)(v20 + 532), &_this, 0x24u);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2917 pPlayers[uActiveCharacter]->pEquipment.uShield = v21;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2918 if ( !v14 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2919 return;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2920 v22 = _this.uItemID;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2921 v50 = v22;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2922 if ( v50 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2923 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2924 __debugbreak(); // looks like offset in player's inventory and wand_lut much like case in 0042ECB5
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2925 stru_A750F8[uActiveCharacter - 1]._494836(*((int *)&pSpellDatas[66].uNormalLevelRecovery + v50), uActiveCharacter - 1 + 9);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2926 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2927 break;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2928 }
1384
b51332ab228f changed a few member variables in Player to slightly less confusing names
Grumpy7
parents: 1365
diff changeset
2929 v23 = pPlayers[uActiveCharacter]->FindFreeInventoryListSlot();
1365
b691c96d8e06 Player::FindFreeInventorySlot and Player::CreateItemInInventory refactoring
Grumpy7
parents: 1358
diff changeset
2930 if ( v23 < 0 )
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2931 return;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2932 pParty->pPickedItem.uBodyAnchor = 1;
1384
b51332ab228f changed a few member variables in Player to slightly less confusing names
Grumpy7
parents: 1365
diff changeset
2933 v50 = (unsigned int)&pPlayers[uActiveCharacter]->pInventoryItemList[v23];
b51332ab228f changed a few member variables in Player to slightly less confusing names
Grumpy7
parents: 1365
diff changeset
2934 memcpy(&pPlayers[uActiveCharacter]->pInventoryItemList[v23], &pParty->pPickedItem, sizeof(pPlayers[uActiveCharacter]->pInventoryItemList[v23]));
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2935 pPlayers[uActiveCharacter]->pEquipment.uShield = v23 + 1;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2936 pMouse->RemoveHoldingItem();
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2937 if ( v52 != 12 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2938 return;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2939 v22 = *(int *)v50;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2940 v50 = v22;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2941 if ( v50 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2942 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2943 __debugbreak(); // looks like offset in player's inventory and wand_lut much like case in 0042ECB5
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2944 stru_A750F8[uActiveCharacter - 1]._494836(*((int *)&pSpellDatas[66].uNormalLevelRecovery + v50), uActiveCharacter - 1 + 9);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2945 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2946 break;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2947 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2948 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2949 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2950 if ( !v1 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2951 {
1384
b51332ab228f changed a few member variables in Player to slightly less confusing names
Grumpy7
parents: 1365
diff changeset
2952 v26 = pPlayers[uActiveCharacter]->FindFreeInventoryListSlot();
1365
b691c96d8e06 Player::FindFreeInventorySlot and Player::CreateItemInInventory refactoring
Grumpy7
parents: 1358
diff changeset
2953 if ( v26 < 0 )
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2954 return;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2955 pParty->pPickedItem.uBodyAnchor = 2;
1384
b51332ab228f changed a few member variables in Player to slightly less confusing names
Grumpy7
parents: 1365
diff changeset
2956 v50 = (unsigned int)&pPlayers[uActiveCharacter]->pInventoryItemList[v26];
b51332ab228f changed a few member variables in Player to slightly less confusing names
Grumpy7
parents: 1365
diff changeset
2957 memcpy(&pPlayers[uActiveCharacter]->pInventoryItemList[v26], &pParty->pPickedItem, sizeof(pPlayers[uActiveCharacter]->pInventoryItemList[v26]));
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2958 pPlayers[uActiveCharacter]->pEquipment.uMainHand = v26 + 1;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2959 pMouse->RemoveHoldingItem();
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2960 if ( v52 != 12 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2961 return;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2962 v22 = *(int *)v50;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2963 v50 = v22;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2964 if ( v50 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2965 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2966 __debugbreak(); // looks like offset in player's inventory and wand_lut much like case in 0042ECB5
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2967 stru_A750F8[uActiveCharacter - 1]._494836(*((int *)&pSpellDatas[66].uNormalLevelRecovery + v50), uActiveCharacter - 1 + 9);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2968 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2969 break;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2970 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2971 --v1;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2972 memcpy(&_this, &pParty->pPickedItem, sizeof(_this));
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2973 v24 = (int)((char *)pPlayers[uActiveCharacter] + 36 * v1);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2974 *(char *)(v24 + 556) = 0;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2975 pParty->pPickedItem.Reset();
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2976 pParty->SetHoldingItem((ItemGen *)(v24 + 532));
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2977 _this.uBodyAnchor = 2;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2978 v25 = v1 + 1;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2979 v14 = v52 == 12;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2980 memcpy((void *)(v24 + 532), &_this, 0x24u);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2981 pPlayers[uActiveCharacter]->pEquipment.uMainHand = v25;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2982 if ( v14 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2983 v50 = _this.uItemID;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2984 if ( v51 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2985 pPlayers[uActiveCharacter]->pEquipment.uShield = 0;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2986 if ( v50 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2987 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2988 __debugbreak(); // looks like offset in player's inventory and wand_lut much like case in 0042ECB5
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2989 stru_A750F8[uActiveCharacter - 1]._494836( *((int *)&pSpellDatas[66].uNormalLevelRecovery + v50), uActiveCharacter - 1 + 9);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2990 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2991 break;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2992 case 1u:
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2993 if ( sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped(uActiveCharacter) )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2994 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2995 pAudioPlayer->PlaySound(SOUND_27, 0, 0, -1, 0, 0, 0, 0);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2996 return;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2997 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2998 if ( !pPlayers[uActiveCharacter]->HasSkill(pSkillType) )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2999 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
3000 pPlayers[uActiveCharacter]->PlaySound(SPEECH_39, 0);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
3001 return;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
3002 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
3003 if ( v1 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
3004 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
3005 if ( v2 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
3006 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
3007 pAudioPlayer->PlaySound(SOUND_27, 0, 0, -1, 0, 0, 0, 0);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
3008 return;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
3009 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
3010 --v1;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
3011 memcpy(&_this, &pParty->pPickedItem, sizeof(_this));
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
3012 v27 = (int)((char *)pPlayers[uActiveCharacter] + 36 * v1);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
3013 *(char *)(v27 + 556) = 0;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
3014 pParty->pPickedItem.Reset();
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
3015 pParty->SetHoldingItem((ItemGen *)(v27 + 532));
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
3016 _this.uBodyAnchor = 2;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
3017 v28 = v1 + 1;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
3018 memcpy((void *)(v27 + 532), &_this, 0x24u);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
3019 pPlayers[uActiveCharacter]->pEquipment.uMainHand = v28;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
3020 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
3021 else
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
3022 {
1384
b51332ab228f changed a few member variables in Player to slightly less confusing names
Grumpy7
parents: 1365
diff changeset
3023 v52 = pPlayers[uActiveCharacter]->FindFreeInventoryListSlot();
1365
b691c96d8e06 Player::FindFreeInventorySlot and Player::CreateItemInInventory refactoring
Grumpy7
parents: 1358
diff changeset
3024 if ( v52 >= 0 )
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
3025 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
3026 if ( v2 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
3027 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
3028 memcpy(&_this, &pParty->pPickedItem, sizeof(_this));
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
3029 v29 = (int)((char *)pPlayers[uActiveCharacter] + 36 * (v2 - 1));
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
3030 *(char *)(v29 + 556) = 0;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
3031 pParty->pPickedItem.Reset();
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
3032 pParty->SetHoldingItem((ItemGen *)(v29 + 532));
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
3033 _this.uBodyAnchor = 2;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
3034 v30 = v52 + 1;
1384
b51332ab228f changed a few member variables in Player to slightly less confusing names
Grumpy7
parents: 1365
diff changeset
3035 memcpy(&pPlayers[uActiveCharacter]->pInventoryItemList[v52], &_this, sizeof(pPlayers[uActiveCharacter]->pInventoryItemList[v52]));
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
3036 pPlayers[uActiveCharacter]->pEquipment.uShield = 0;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
3037 pPlayers[uActiveCharacter]->pEquipment.uMainHand = v30;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
3038 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
3039 else
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
3040 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
3041 pParty->pPickedItem.uBodyAnchor = 2;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
3042 v31 = v52 + 1;
1384
b51332ab228f changed a few member variables in Player to slightly less confusing names
Grumpy7
parents: 1365
diff changeset
3043 memcpy(&pPlayers[uActiveCharacter]->pInventoryItemList[v52], &pParty->pPickedItem, sizeof(pPlayers[uActiveCharacter]->pInventoryItemList[v52]));
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
3044 pPlayers[uActiveCharacter]->pEquipment.uMainHand = v31;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
3045 pMouse->RemoveHoldingItem();
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
3046 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
3047 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
3048 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
3049 return;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
3050 default:
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
3051 pPlayers[uActiveCharacter]->UseItem_DrinkPotion_etc(uActiveCharacter, 0);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
3052 return;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
3053 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
3054 return;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
3055 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
3056
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
3057 v32 = pMouse->uMouseClickX;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
3058 v33 = pMouse->uMouseClickY;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
3059
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
3060 v34 = pRenderer->pActiveZBuffer[v32 + pSRZBufferLineOffsets[v33]] & 0xFFFF;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
3061 if ( v34 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
3062 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
3063 v36 = v34 - 1;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
3064 v37 = (int)((char *)pPlayers[uActiveCharacter] + 36 * v36);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
3065 v50 = v37;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
3066 v38 = (ItemGen *)(v37 + 532);
1358
61010a655c94 a few itemID changed to their enum values + added a few new ones
Grumpy7
parents: 1299
diff changeset
3067 v14 = v38->uItemID == ITEM_WETSUIT;
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
3068 v52 = pItemsTable->pItems[v38->uItemID].uEquipType;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
3069 if ( v14 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
3070 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
3071 if ( bUnderwater )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
3072 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
3073 pAudioPlayer->PlaySound(SOUND_27, 0, 0, -1, 0, 0, 0, 0);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
3074 return;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
3075 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
3076 WetsuitOff(uActiveCharacter);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
3077 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
3078 if ( unk_50C9A0 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
3079 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
3080 *((char *)pGUIWindow_Settings->ptr_1C + 8) &= 0x7Fu;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
3081 *((short *)pGUIWindow_Settings->ptr_1C + 2) = uActiveCharacter - 1;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
3082 v39 = v52;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
3083 *((int *)pGUIWindow_Settings->ptr_1C + 3) = v36;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
3084 *((short *)pGUIWindow_Settings->ptr_1C + 3) = v39;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
3085 ptr_50C9A4 = v38;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
3086 unk_50C9A0 = 0;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
3087 if ( pMessageQueue_50CBD0->uNumMessages )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
3088 pMessageQueue_50CBD0->uNumMessages = pMessageQueue_50CBD0->pMessages[0].field_8 != 0;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
3089 pMouse->SetCursorBitmap("MICON1");
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
3090 dword_50C9D4 = 0;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
3091 dword_50C9D0 = 113;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
3092 dword_50C9D8 = 256;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
3093 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
3094 else
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
3095 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
3096 if ( !ptr_50C9A4 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
3097 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
3098 pParty->SetHoldingItem(v38);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
3099 *(&pPlayers[uActiveCharacter]->uBirthYear + *(char *)(v50 + 556)) = 0;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
3100 v38->Reset();
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
3101 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
3102 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
3103 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
3104 else
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
3105 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
3106 v35 = pPlayers[uActiveCharacter]->pEquipment.uBow;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
3107 if ( v35 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
3108 {
1384
b51332ab228f changed a few member variables in Player to slightly less confusing names
Grumpy7
parents: 1365
diff changeset
3109 auto _a = (ItemGen *)&pPlayers[uActiveCharacter]->pInventoryItemList[v35 - 1];
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
3110 pParty->SetHoldingItem(_a);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
3111 _a->Reset();
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
3112 pPlayers[uActiveCharacter]->pEquipment.uBow = 0;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
3113 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
3114 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
3115 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
3116 //----- (004196A0) --------------------------------------------------------
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
3117 void CharacterUI_ReleaseButtons()
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
3118 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
3119 GUIButton *i; // esi@2
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
3120 GUIButton *j; // esi@7
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
3121
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
3122 if ( dword_507CC0_activ_ch )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
3123 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
3124 dword_507CC0_activ_ch = 0;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
3125 for ( i = pGUIWindow_CurrentMenu->pControlsHead; i; i = j )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
3126 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
3127 j=i->pNext;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
3128 if ( BYTE1(i->field_1C) & 0x80 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
3129 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
3130 i->Release();
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
3131 pAllocator->FreeChunk(i);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
3132 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
3133 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
3134 for ( j = pGUIWindow_CurrentMenu->pControlsHead; j; j = j->pNext )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
3135 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
3136 if ( j->msg == UIMSG_InventoryLeftClick)
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
3137 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
3138 j->uX = dword_50698C_uX;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
3139 j->uY = dword_506988_uY;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
3140 j->uZ = dword_506984_uZ;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
3141 j->uW = dword_506980_uW;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
3142 pGUIWindow_CurrentMenu->_41D08F_set_keyboard_control_group(1, 0, 0, 0);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
3143 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
3144 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
3145 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
3146 }